Uses of Record Class
club.doki7.glfw.handle.GLFWwindow
Packages that use GLFWwindow
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Uses of GLFWwindow in club.doki7.glfw
Methods in club.doki7.glfw that return GLFWwindowModifier and TypeMethodDescription@Nullable GLFWwindowGLFW.createWindow(int width, int height, @Nullable BytePtr title, @Nullable GLFWmonitor monitor, @Nullable GLFWwindow share) @Nullable GLFWwindowGLFW.getCurrentContext()Methods in club.doki7.glfw with parameters of type GLFWwindowModifier and TypeMethodDescription@Nullable GLFWwindowGLFW.createWindow(int width, int height, @Nullable BytePtr title, @Nullable GLFWmonitor monitor, @Nullable GLFWwindow share) intGLFW.createWindowSurface(@Nullable VkInstance instance, @Nullable GLFWwindow window, @Nullable IVkAllocationCallbacks allocator, VkSurfaceKHR.Ptr surface) voidGLFW.destroyWindow(@Nullable GLFWwindow window) voidGLFW.focusWindow(@Nullable GLFWwindow window) @Nullable BytePtrGLFW.getClipboardString(@Nullable GLFWwindow window) @NotNull MemorySegmentGLFW.getCocoaView(@Nullable GLFWwindow window) @NotNull MemorySegmentGLFW.getCocoaWindow(@Nullable GLFWwindow window) voidGLFW.getCursorPos(@Nullable GLFWwindow window, @Nullable DoublePtr xpos, @Nullable DoublePtr ypos) @NotNull MemorySegmentGLFW.getEGLContext(@Nullable GLFWwindow window) @NotNull MemorySegmentGLFW.getEGLSurface(@Nullable GLFWwindow window) voidGLFW.getFramebufferSize(@Nullable GLFWwindow window, @Nullable IntPtr width, @Nullable IntPtr height) @NotNull MemorySegmentGLFW.getGLXContext(@Nullable GLFWwindow window) longGLFW.getGLXWindow(@Nullable GLFWwindow window) intGLFW.getInputMode(@Nullable GLFWwindow window, int mode) intGLFW.getKey(@Nullable GLFWwindow window, int key) intGLFW.getMouseButton(@Nullable GLFWwindow window, int button) @NotNull MemorySegmentGLFW.getNSGLContext(@Nullable GLFWwindow window) intGLFW.getOSMesaColorBuffer(@Nullable GLFWwindow window, @Nullable IntPtr width, @Nullable IntPtr height, @Nullable IntPtr format, @Nullable PointerPtr buffer) @NotNull MemorySegmentGLFW.getOSMesaContext(@Nullable GLFWwindow window) intGLFW.getOSMesaDepthBuffer(@Nullable GLFWwindow window, @Nullable IntPtr width, @Nullable IntPtr height, @Nullable IntPtr bytesPerValue, @Nullable PointerPtr buffer) @Nullable PointerPtrGLFW.getWaylandWindow(@Nullable GLFWwindow window) @NotNull MemorySegmentGLFW.getWGLContext(@Nullable GLFWwindow window) @NotNull MemorySegmentGLFW.getWin32Window(@Nullable GLFWwindow window) intGLFW.getWindowAttrib(@Nullable GLFWwindow window, int attrib) voidGLFW.getWindowContentScale(@Nullable GLFWwindow window, @Nullable FloatPtr xscale, @Nullable FloatPtr yscale) voidGLFW.getWindowFrameSize(@Nullable GLFWwindow window, @Nullable IntPtr left, @Nullable IntPtr top, @Nullable IntPtr right, @Nullable IntPtr bottom) @Nullable GLFWmonitorGLFW.getWindowMonitor(@Nullable GLFWwindow window) floatGLFW.getWindowOpacity(@Nullable GLFWwindow window) voidGLFW.getWindowPos(@Nullable GLFWwindow window, @Nullable IntPtr xpos, @Nullable IntPtr ypos) voidGLFW.getWindowSize(@Nullable GLFWwindow window, @Nullable IntPtr width, @Nullable IntPtr height) @Nullable BytePtrGLFW.getWindowTitle(@Nullable GLFWwindow window) @NotNull MemorySegmentGLFW.getWindowUserPointer(@Nullable GLFWwindow window) longGLFW.getX11Window(@Nullable GLFWwindow window) voidGLFW.hideWindow(@Nullable GLFWwindow window) voidGLFW.iconifyWindow(@Nullable GLFWwindow window) voidGLFW.makeContextCurrent(@Nullable GLFWwindow window) voidGLFW.maximizeWindow(@Nullable GLFWwindow window) voidGLFW.requestWindowAttention(@Nullable GLFWwindow window) voidGLFW.restoreWindow(@Nullable GLFWwindow window) @NotNull MemorySegmentGLFW.setCharCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcharfun callback) @NotNull MemorySegmentGLFW.setCharCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setCharCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcharfun callback) @NotNull MemorySegmentGLFW.setCharModsCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcharmodsfun callback) @NotNull MemorySegmentGLFW.setCharModsCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setCharModsCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcharmodsfun callback) voidGLFW.setClipboardString(@Nullable GLFWwindow window, @Nullable BytePtr string) voidGLFW.setCursor(@Nullable GLFWwindow window, @Nullable GLFWcursor cursor) @NotNull MemorySegmentGLFW.setCursorEnterCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcursorenterfun callback) @NotNull MemorySegmentGLFW.setCursorEnterCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setCursorEnterCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcursorenterfun callback) voidGLFW.setCursorPos(@Nullable GLFWwindow window, double xpos, double ypos) @NotNull MemorySegmentGLFW.setCursorPosCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcursorposfun callback) @NotNull MemorySegmentGLFW.setCursorPosCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setCursorPosCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWcursorposfun callback) @NotNull MemorySegmentGLFW.setDropCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWdropfun callback) @NotNull MemorySegmentGLFW.setDropCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setDropCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWdropfun callback) @NotNull MemorySegmentGLFW.setFramebufferSizeCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWframebuffersizefun callback) @NotNull MemorySegmentGLFW.setFramebufferSizeCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setFramebufferSizeCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWframebuffersizefun callback) voidGLFW.setInputMode(@Nullable GLFWwindow window, int mode, int value) @NotNull MemorySegmentGLFW.setKeyCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWkeyfun callback) @NotNull MemorySegmentGLFW.setKeyCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setKeyCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWkeyfun callback) @NotNull MemorySegmentGLFW.setMouseButtonCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWmousebuttonfun callback) @NotNull MemorySegmentGLFW.setMouseButtonCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setMouseButtonCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWmousebuttonfun callback) @NotNull MemorySegmentGLFW.setScrollCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWscrollfun callback) @NotNull MemorySegmentGLFW.setScrollCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setScrollCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWscrollfun callback) voidGLFW.setWindowAspectRatio(@Nullable GLFWwindow window, int numer, int denom) voidGLFW.setWindowAttrib(@Nullable GLFWwindow window, int attrib, int value) @NotNull MemorySegmentGLFW.setWindowCloseCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowclosefun callback) @NotNull MemorySegmentGLFW.setWindowCloseCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowCloseCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowclosefun callback) @NotNull MemorySegmentGLFW.setWindowContentScaleCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowcontentscalefun callback) @NotNull MemorySegmentGLFW.setWindowContentScaleCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowContentScaleCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowcontentscalefun callback) @NotNull MemorySegmentGLFW.setWindowFocusCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowfocusfun callback) @NotNull MemorySegmentGLFW.setWindowFocusCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowFocusCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowfocusfun callback) voidGLFW.setWindowIcon(@Nullable GLFWwindow window, int count, @Nullable IGLFWimage images) @NotNull MemorySegmentGLFW.setWindowIconifyCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowiconifyfun callback) @NotNull MemorySegmentGLFW.setWindowIconifyCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowIconifyCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowiconifyfun callback) @NotNull MemorySegmentGLFW.setWindowMaximizeCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowmaximizefun callback) @NotNull MemorySegmentGLFW.setWindowMaximizeCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowMaximizeCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowmaximizefun callback) voidGLFW.setWindowMonitor(@Nullable GLFWwindow window, @Nullable GLFWmonitor monitor, int xpos, int ypos, int width, int height, int refreshRate) voidGLFW.setWindowOpacity(@Nullable GLFWwindow window, float opacity) voidGLFW.setWindowPos(@Nullable GLFWwindow window, int xpos, int ypos) @NotNull MemorySegmentGLFW.setWindowPosCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowposfun callback) @NotNull MemorySegmentGLFW.setWindowPosCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowPosCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowposfun callback) @NotNull MemorySegmentGLFW.setWindowRefreshCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowrefreshfun callback) @NotNull MemorySegmentGLFW.setWindowRefreshCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowRefreshCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowrefreshfun callback) voidGLFW.setWindowShouldClose(@Nullable GLFWwindow window, int value) voidGLFW.setWindowSize(@Nullable GLFWwindow window, int width, int height) @NotNull MemorySegmentGLFW.setWindowSizeCallback(@Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowsizefun callback) @NotNull MemorySegmentGLFW.setWindowSizeCallback(@Nullable GLFWwindow window, @NotNull MemorySegment callback) @NotNull MemorySegmentGLFW.setWindowSizeCallback(Arena arena, @Nullable GLFWwindow window, GLFWFunctionTypes.IGLFWwindowsizefun callback) voidGLFW.setWindowSizeLimits(@Nullable GLFWwindow window, int minwidth, int minheight, int maxwidth, int maxheight) voidGLFW.setWindowTitle(@Nullable GLFWwindow window, @Nullable BytePtr title) voidGLFW.setWindowUserPointer(@Nullable GLFWwindow window, @NotNull MemorySegment pointer) voidGLFW.showWindow(@Nullable GLFWwindow window) voidGLFW.swapBuffers(@Nullable GLFWwindow window) intGLFW.windowShouldClose(@Nullable GLFWwindow window) -
Uses of GLFWwindow in club.doki7.glfw.handle
Classes in club.doki7.glfw.handle that implement interfaces with type arguments of type GLFWwindowModifier and TypeClassDescriptionstatic final recordRepresents a pointer toGLFWwindowhandle(s) in native memory.Methods in club.doki7.glfw.handle that return GLFWwindowModifier and TypeMethodDescription@Nullable GLFWwindowGLFWwindow.Ptr.read()@Nullable GLFWwindowGLFWwindow.Ptr.read(long index) Methods in club.doki7.glfw.handle that return types with arguments of type GLFWwindowMethods in club.doki7.glfw.handle with parameters of type GLFWwindowModifier and TypeMethodDescriptionstatic GLFWwindow.PtrGLFWwindow.Ptr.allocate(Arena arena, @Nullable GLFWwindow @NotNull [] values) static GLFWwindow.PtrGLFWwindow.Ptr.allocateV(Arena arena, @Nullable GLFWwindow value0, @Nullable GLFWwindow... values) voidGLFWwindow.Ptr.write(long index, @Nullable GLFWwindow value) voidGLFWwindow.Ptr.write(@Nullable GLFWwindow value) voidGLFWwindow.Ptr.write(@Nullable GLFWwindow[] values) voidGLFWwindow.Ptr.writeV(@Nullable GLFWwindow value0, @Nullable GLFWwindow... values) Method parameters in club.doki7.glfw.handle with type arguments of type GLFWwindowModifier and TypeMethodDescriptionstatic GLFWwindow.PtrGLFWwindow.Ptr.allocate(Arena arena, @NotNull Collection<@Nullable GLFWwindow> values)