Uses of Record Class
club.doki7.sdl3.handle.SDL_Environment
Packages that use SDL_Environment
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Uses of SDL_Environment in club.doki7.sdl3
Methods in club.doki7.sdl3 that return SDL_EnvironmentModifier and TypeMethodDescriptionSDL3.createEnvironment(boolean populated) Create a set of environment variablesSDL3.getEnvironment()Get the process environment.Methods in club.doki7.sdl3 with parameters of type SDL_EnvironmentModifier and TypeMethodDescriptionvoidSDL3.destroyEnvironment(@Nullable SDL_Environment env) Destroy a set of environment variables.SDL3.getEnvironmentVariable(@Nullable SDL_Environment env, @Nullable BytePtr name) Get the value of a variable in the environment.SDL3.getEnvironmentVariables(@Nullable SDL_Environment env) Get all variables in the environment.booleanSDL3.setEnvironmentVariable(@Nullable SDL_Environment env, @Nullable BytePtr name, @Nullable BytePtr value, boolean overwrite) Set the value of a variable in the environment.booleanSDL3.unsetEnvironmentVariable(@Nullable SDL_Environment env, @Nullable BytePtr name) Clear a variable from the environment. -
Uses of SDL_Environment in club.doki7.sdl3.handle
Classes in club.doki7.sdl3.handle that implement interfaces with type arguments of type SDL_EnvironmentModifier and TypeClassDescriptionstatic final recordRepresents a pointer toSDL_Environmenthandle(s) in native memory.Methods in club.doki7.sdl3.handle that return SDL_EnvironmentModifier and TypeMethodDescription@Nullable SDL_EnvironmentSDL_Environment.Ptr.read()@Nullable SDL_EnvironmentSDL_Environment.Ptr.read(long index) Methods in club.doki7.sdl3.handle that return types with arguments of type SDL_EnvironmentModifier and TypeMethodDescription@NotNull Iterator<SDL_Environment> SDL_Environment.Ptr.iterator()Methods in club.doki7.sdl3.handle with parameters of type SDL_EnvironmentModifier and TypeMethodDescriptionstatic SDL_Environment.PtrSDL_Environment.Ptr.allocate(Arena arena, @Nullable SDL_Environment[] values) static SDL_Environment.PtrSDL_Environment.Ptr.allocateV(Arena arena, @Nullable SDL_Environment value0, @Nullable SDL_Environment... values) voidSDL_Environment.Ptr.write(long index, @Nullable SDL_Environment value) voidSDL_Environment.Ptr.write(@Nullable SDL_Environment value) voidSDL_Environment.Ptr.write(@Nullable SDL_Environment[] values) voidSDL_Environment.Ptr.writeV(@Nullable SDL_Environment value0, @Nullable SDL_Environment... values)