Uses of Record Class
club.doki7.sdl3.handle.SDL_GLContext
Packages that use SDL_GLContext
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Uses of SDL_GLContext in club.doki7.sdl3
Methods in club.doki7.sdl3 that return SDL_GLContextModifier and TypeMethodDescriptionSDL3.GL_CreateContext(@Nullable SDL_Window window) Create an OpenGL context for an OpenGL window, and make it current.SDL3.GL_GetCurrentContext()Get the currently active OpenGL context.Methods in club.doki7.sdl3 with parameters of type SDL_GLContextModifier and TypeMethodDescriptionbooleanSDL3.GL_DestroyContext(@Nullable SDL_GLContext context) Delete an OpenGL context.booleanSDL3.GL_MakeCurrent(@Nullable SDL_Window window, @Nullable SDL_GLContext context) Set up an OpenGL context for rendering into an OpenGL window. -
Uses of SDL_GLContext in club.doki7.sdl3.handle
Classes in club.doki7.sdl3.handle that implement interfaces with type arguments of type SDL_GLContextModifier and TypeClassDescriptionstatic final recordRepresents a pointer toSDL_GLContexthandle(s) in native memory.Methods in club.doki7.sdl3.handle that return SDL_GLContextModifier and TypeMethodDescription@Nullable SDL_GLContextSDL_GLContext.Ptr.read()@Nullable SDL_GLContextSDL_GLContext.Ptr.read(long index) Methods in club.doki7.sdl3.handle that return types with arguments of type SDL_GLContextMethods in club.doki7.sdl3.handle with parameters of type SDL_GLContextModifier and TypeMethodDescriptionstatic SDL_GLContext.PtrSDL_GLContext.Ptr.allocate(Arena arena, @Nullable SDL_GLContext[] values) static SDL_GLContext.PtrSDL_GLContext.Ptr.allocateV(Arena arena, @Nullable SDL_GLContext value0, @Nullable SDL_GLContext... values) voidSDL_GLContext.Ptr.write(long index, @Nullable SDL_GLContext value) voidSDL_GLContext.Ptr.write(@Nullable SDL_GLContext value) voidSDL_GLContext.Ptr.write(@Nullable SDL_GLContext[] values) voidSDL_GLContext.Ptr.writeV(@Nullable SDL_GLContext value0, @Nullable SDL_GLContext... values)