Uses of Record Class
club.doki7.sdl3.handle.SDL_GPUShader.Ptr
Packages that use SDL_GPUShader.Ptr
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Uses of SDL_GPUShader.Ptr in club.doki7.sdl3.handle
Methods in club.doki7.sdl3.handle that return SDL_GPUShader.PtrModifier and TypeMethodDescriptionstatic SDL_GPUShader.Ptrstatic SDL_GPUShader.Ptrstatic SDL_GPUShader.PtrSDL_GPUShader.Ptr.allocate(Arena arena, @Nullable SDL_GPUShader[] values) static SDL_GPUShader.PtrSDL_GPUShader.Ptr.allocateV(Arena arena, @Nullable SDL_GPUShader value0, @Nullable SDL_GPUShader... values) SDL_GPUShader.Ptr.offset(long offset) SDL_GPUShader.Ptr.reinterpret(long newSize) Assume theSDL_GPUShader.Ptris capable of holding at leastnewSizehandles, create a new viewSDL_GPUShader.Ptrthat uses the same backing storage as thisSDL_GPUShader.Ptr, but with the new size.SDL_GPUShader.Ptr.slice(long end) SDL_GPUShader.Ptr.slice(long start, long end) Note that this function uses theList.subList(int, int)semantics (left inclusive, right exclusive interval), notMemorySegment.asSlice(long, long)semantics (offset + newSize).