Uses of Record Class
club.doki7.sdl3.handle.SDL_Environment
Packages that use SDL_Environment
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Uses of SDL_Environment in club.doki7.sdl3
Methods in club.doki7.sdl3 that return SDL_EnvironmentModifier and TypeMethodDescriptionSDL3.createEnvironment
(boolean populated) Create a set of environment variablesSDL3.getEnvironment()
Get the process environment.Methods in club.doki7.sdl3 with parameters of type SDL_EnvironmentModifier and TypeMethodDescriptionvoid
SDL3.destroyEnvironment
(@Nullable SDL_Environment env) Destroy a set of environment variables.SDL3.getEnvironmentVariable
(@Nullable SDL_Environment env, @Nullable BytePtr name) Get the value of a variable in the environment.SDL3.getEnvironmentVariables
(@Nullable SDL_Environment env) Get all variables in the environment.boolean
SDL3.setEnvironmentVariable
(@Nullable SDL_Environment env, @Nullable BytePtr name, @Nullable BytePtr value, boolean overwrite) Set the value of a variable in the environment.boolean
SDL3.unsetEnvironmentVariable
(@Nullable SDL_Environment env, @Nullable BytePtr name) Clear a variable from the environment. -
Uses of SDL_Environment in club.doki7.sdl3.handle
Classes in club.doki7.sdl3.handle that implement interfaces with type arguments of type SDL_EnvironmentModifier and TypeClassDescriptionstatic final record
Represents a pointer toSDL_Environment
handle(s) in native memory.Methods in club.doki7.sdl3.handle that return SDL_EnvironmentModifier and TypeMethodDescription@Nullable SDL_Environment
SDL_Environment.Ptr.read()
@Nullable SDL_Environment
SDL_Environment.Ptr.read
(long index) Methods in club.doki7.sdl3.handle that return types with arguments of type SDL_EnvironmentModifier and TypeMethodDescription@NotNull Iterator
<SDL_Environment> SDL_Environment.Ptr.iterator()
Methods in club.doki7.sdl3.handle with parameters of type SDL_EnvironmentModifier and TypeMethodDescriptionstatic SDL_Environment.Ptr
SDL_Environment.Ptr.allocate
(Arena arena, @Nullable SDL_Environment[] values) static SDL_Environment.Ptr
SDL_Environment.Ptr.allocateV
(Arena arena, @Nullable SDL_Environment value0, @Nullable SDL_Environment... values) void
SDL_Environment.Ptr.write
(long index, @Nullable SDL_Environment value) void
SDL_Environment.Ptr.write
(@Nullable SDL_Environment value) void
SDL_Environment.Ptr.write
(@Nullable SDL_Environment[] values) void
SDL_Environment.Ptr.writeV
(@Nullable SDL_Environment value0, @Nullable SDL_Environment... values)