Uses of Record Class
club.doki7.sdl3.handle.SDL_GLContext
Packages that use SDL_GLContext
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Uses of SDL_GLContext in club.doki7.sdl3
Methods in club.doki7.sdl3 that return SDL_GLContextModifier and TypeMethodDescriptionSDL3.GL_CreateContext
(@Nullable SDL_Window window) Create an OpenGL context for an OpenGL window, and make it current.SDL3.GL_GetCurrentContext()
Get the currently active OpenGL context.Methods in club.doki7.sdl3 with parameters of type SDL_GLContextModifier and TypeMethodDescriptionboolean
SDL3.GL_DestroyContext
(@Nullable SDL_GLContext context) Delete an OpenGL context.boolean
SDL3.GL_MakeCurrent
(@Nullable SDL_Window window, @Nullable SDL_GLContext context) Set up an OpenGL context for rendering into an OpenGL window. -
Uses of SDL_GLContext in club.doki7.sdl3.handle
Classes in club.doki7.sdl3.handle that implement interfaces with type arguments of type SDL_GLContextModifier and TypeClassDescriptionstatic final record
Represents a pointer toSDL_GLContext
handle(s) in native memory.Methods in club.doki7.sdl3.handle that return SDL_GLContextModifier and TypeMethodDescription@Nullable SDL_GLContext
SDL_GLContext.Ptr.read()
@Nullable SDL_GLContext
SDL_GLContext.Ptr.read
(long index) Methods in club.doki7.sdl3.handle that return types with arguments of type SDL_GLContextMethods in club.doki7.sdl3.handle with parameters of type SDL_GLContextModifier and TypeMethodDescriptionstatic SDL_GLContext.Ptr
SDL_GLContext.Ptr.allocate
(Arena arena, @Nullable SDL_GLContext[] values) static SDL_GLContext.Ptr
SDL_GLContext.Ptr.allocateV
(Arena arena, @Nullable SDL_GLContext value0, @Nullable SDL_GLContext... values) void
SDL_GLContext.Ptr.write
(long index, @Nullable SDL_GLContext value) void
SDL_GLContext.Ptr.write
(@Nullable SDL_GLContext value) void
SDL_GLContext.Ptr.write
(@Nullable SDL_GLContext[] values) void
SDL_GLContext.Ptr.writeV
(@Nullable SDL_GLContext value0, @Nullable SDL_GLContext... values)