Uses of Record Class
club.doki7.sdl3.handle.SDL_GPUShader.Ptr
Packages that use SDL_GPUShader.Ptr
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Uses of SDL_GPUShader.Ptr in club.doki7.sdl3.handle
Methods in club.doki7.sdl3.handle that return SDL_GPUShader.PtrModifier and TypeMethodDescriptionstatic SDL_GPUShader.Ptr
static SDL_GPUShader.Ptr
static SDL_GPUShader.Ptr
SDL_GPUShader.Ptr.allocate
(Arena arena, @Nullable SDL_GPUShader[] values) static SDL_GPUShader.Ptr
SDL_GPUShader.Ptr.allocateV
(Arena arena, @Nullable SDL_GPUShader value0, @Nullable SDL_GPUShader... values) SDL_GPUShader.Ptr.offset
(long offset) SDL_GPUShader.Ptr.reinterpret
(long newSize) Assume theSDL_GPUShader.Ptr
is capable of holding at leastnewSize
handles, create a new viewSDL_GPUShader.Ptr
that uses the same backing storage as thisSDL_GPUShader.Ptr
, but with the new size.SDL_GPUShader.Ptr.slice
(long end) SDL_GPUShader.Ptr.slice
(long start, long end) Note that this function uses theList.subList(int, int)
semantics (left inclusive, right exclusive interval), notMemorySegment.asSlice(long, long)
semantics (offset + newSize).