Uses of Record Class
club.doki7.sdl3.handle.SDL_GPUBuffer
Packages that use SDL_GPUBuffer
-
Uses of SDL_GPUBuffer in club.doki7.sdl3
Methods in club.doki7.sdl3 that return SDL_GPUBufferModifier and TypeMethodDescriptionSDL3.createGPUBuffer(@Nullable SDL_GPUDevice device, @Nullable ISDL_GPUBufferCreateInfo createinfo) Creates a buffer object to be used in graphics or compute workflows.Methods in club.doki7.sdl3 with parameters of type SDL_GPUBufferModifier and TypeMethodDescriptionvoidSDL3.dispatchGPUComputeIndirect(@Nullable SDL_GPUComputePass compute_pass, @Nullable SDL_GPUBuffer buffer, int offset) Dispatches compute work with parameters set from a buffer.voidSDL3.drawGPUIndexedPrimitivesIndirect(@Nullable SDL_GPURenderPass render_pass, @Nullable SDL_GPUBuffer buffer, int offset, int draw_count) Draws data using bound graphics state with an index buffer enabled and with draw parameters set from a buffer.voidSDL3.drawGPUPrimitivesIndirect(@Nullable SDL_GPURenderPass render_pass, @Nullable SDL_GPUBuffer buffer, int offset, int draw_count) Draws data using bound graphics state and with draw parameters set from a buffer.voidSDL3.releaseGPUBuffer(@Nullable SDL_GPUDevice device, @Nullable SDL_GPUBuffer buffer) Frees the given buffer as soon as it is safe to do so.voidSDL3.setGPUBufferName(@Nullable SDL_GPUDevice device, @Nullable SDL_GPUBuffer buffer, @Nullable BytePtr text) Sets an arbitrary string constant to label a buffer. -
Uses of SDL_GPUBuffer in club.doki7.sdl3.datatype
Methods in club.doki7.sdl3.datatype that return SDL_GPUBufferModifier and TypeMethodDescription@Nullable SDL_GPUBufferSDL_GPUBufferBinding.buffer()@Nullable SDL_GPUBufferSDL_GPUBufferLocation.buffer()@Nullable SDL_GPUBufferSDL_GPUBufferRegion.buffer()@Nullable SDL_GPUBufferSDL_GPUStorageBufferReadWriteBinding.buffer()Methods in club.doki7.sdl3.datatype with parameters of type SDL_GPUBufferModifier and TypeMethodDescriptionSDL_GPUBufferBinding.buffer(@Nullable SDL_GPUBuffer value) SDL_GPUBufferLocation.buffer(@Nullable SDL_GPUBuffer value) SDL_GPUBufferRegion.buffer(@Nullable SDL_GPUBuffer value) SDL_GPUStorageBufferReadWriteBinding.buffer(@Nullable SDL_GPUBuffer value) -
Uses of SDL_GPUBuffer in club.doki7.sdl3.handle
Classes in club.doki7.sdl3.handle that implement interfaces with type arguments of type SDL_GPUBufferModifier and TypeClassDescriptionstatic final recordRepresents a pointer toSDL_GPUBufferhandle(s) in native memory.Methods in club.doki7.sdl3.handle that return SDL_GPUBufferModifier and TypeMethodDescription@Nullable SDL_GPUBufferSDL_GPUBuffer.Ptr.read()@Nullable SDL_GPUBufferSDL_GPUBuffer.Ptr.read(long index) Methods in club.doki7.sdl3.handle that return types with arguments of type SDL_GPUBufferMethods in club.doki7.sdl3.handle with parameters of type SDL_GPUBufferModifier and TypeMethodDescriptionstatic SDL_GPUBuffer.PtrSDL_GPUBuffer.Ptr.allocate(Arena arena, @Nullable SDL_GPUBuffer[] values) static SDL_GPUBuffer.PtrSDL_GPUBuffer.Ptr.allocateV(Arena arena, @Nullable SDL_GPUBuffer value0, @Nullable SDL_GPUBuffer... values) voidSDL_GPUBuffer.Ptr.write(long index, @Nullable SDL_GPUBuffer value) voidSDL_GPUBuffer.Ptr.write(@Nullable SDL_GPUBuffer value) voidSDL_GPUBuffer.Ptr.write(@Nullable SDL_GPUBuffer[] values) voidSDL_GPUBuffer.Ptr.writeV(@Nullable SDL_GPUBuffer value0, @Nullable SDL_GPUBuffer... values)