Package club.doki7.sdl3.datatype
package club.doki7.sdl3.datatype
-
ClassDescriptionAuxiliary interface for unifying
SDL_alignment_testandSDL_alignment_test.Ptroperations.Auxiliary interface for unifyingSDL_AsyncIOOutcomeandSDL_AsyncIOOutcome.Ptroperations.Auxiliary interface for unifyingSDL_AtomicIntandSDL_AtomicInt.Ptroperations.Auxiliary interface for unifyingSDL_AtomicU32andSDL_AtomicU32.Ptroperations.Auxiliary interface for unifyingSDL_AudioDeviceEventandSDL_AudioDeviceEvent.Ptroperations.Auxiliary interface for unifyingSDL_AudioSpecandSDL_AudioSpec.Ptroperations.Auxiliary interface for unifyingSDL_CameraDeviceEventandSDL_CameraDeviceEvent.Ptroperations.Auxiliary interface for unifyingSDL_CameraSpecandSDL_CameraSpec.Ptroperations.Auxiliary interface for unifyingSDL_ClipboardEventandSDL_ClipboardEvent.Ptroperations.Auxiliary interface for unifyingSDL_ColorandSDL_Color.Ptroperations.Auxiliary interface for unifyingSDL_CommonEventandSDL_CommonEvent.Ptroperations.Auxiliary interface for unifyingSDL_DateTimeandSDL_DateTime.Ptroperations.Auxiliary interface for unifyingSDL_DialogFileFilterandSDL_DialogFileFilter.Ptroperations.Auxiliary interface for unifyingSDL_DisplayEventandSDL_DisplayEvent.Ptroperations.Auxiliary interface for unifyingSDL_DisplayModeandSDL_DisplayMode.Ptroperations.Auxiliary interface for unifyingSDL_DropEventandSDL_DropEvent.Ptroperations.Auxiliary interface for unifyingSDL_EventandSDL_Event.Ptroperations.Auxiliary interface for unifyingSDL_FColorandSDL_FColor.Ptroperations.Auxiliary interface for unifyingSDL_FingerandSDL_Finger.Ptroperations.Auxiliary interface for unifyingSDL_FPointandSDL_FPoint.Ptroperations.Auxiliary interface for unifyingSDL_FRectandSDL_FRect.Ptroperations.Auxiliary interface for unifyingSDL_GamepadAxisEventandSDL_GamepadAxisEvent.Ptroperations.Auxiliary interface for unifyingSDL_GamepadBindingandSDL_GamepadBinding.Ptroperations.Auxiliary interface for unifyingSDL_GamepadBinding_InputandSDL_GamepadBinding_Input.Ptroperations.Auxiliary interface for unifyingSDL_GamepadBinding_Input_AxisandSDL_GamepadBinding_Input_Axis.Ptroperations.Auxiliary interface for unifyingSDL_GamepadBinding_Input_HatandSDL_GamepadBinding_Input_Hat.Ptroperations.Auxiliary interface for unifyingSDL_GamepadBinding_OutputandSDL_GamepadBinding_Output.Ptroperations.Auxiliary interface for unifyingSDL_GamepadBinding_Output_AxisandSDL_GamepadBinding_Output_Axis.Ptroperations.Auxiliary interface for unifyingSDL_GamepadButtonEventandSDL_GamepadButtonEvent.Ptroperations.Auxiliary interface for unifyingSDL_GamepadDeviceEventandSDL_GamepadDeviceEvent.Ptroperations.Auxiliary interface for unifyingSDL_GamepadSensorEventandSDL_GamepadSensorEvent.Ptroperations.Auxiliary interface for unifyingSDL_GamepadTouchpadEventandSDL_GamepadTouchpadEvent.Ptroperations.Auxiliary interface for unifyingSDL_GPUBlitInfoandSDL_GPUBlitInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUBlitRegionandSDL_GPUBlitRegion.Ptroperations.Auxiliary interface for unifyingSDL_GPUBufferBindingandSDL_GPUBufferBinding.Ptroperations.Auxiliary interface for unifyingSDL_GPUBufferCreateInfoandSDL_GPUBufferCreateInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUBufferLocationandSDL_GPUBufferLocation.Ptroperations.Auxiliary interface for unifyingSDL_GPUBufferRegionandSDL_GPUBufferRegion.Ptroperations.Auxiliary interface for unifyingSDL_GPUColorTargetBlendStateandSDL_GPUColorTargetBlendState.Ptroperations.Auxiliary interface for unifyingSDL_GPUColorTargetDescriptionandSDL_GPUColorTargetDescription.Ptroperations.Auxiliary interface for unifyingSDL_GPUColorTargetInfoandSDL_GPUColorTargetInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUComputePipelineCreateInfoandSDL_GPUComputePipelineCreateInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUDepthStencilStateandSDL_GPUDepthStencilState.Ptroperations.Auxiliary interface for unifyingSDL_GPUDepthStencilTargetInfoandSDL_GPUDepthStencilTargetInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUGraphicsPipelineCreateInfoandSDL_GPUGraphicsPipelineCreateInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUGraphicsPipelineTargetInfoandSDL_GPUGraphicsPipelineTargetInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUIndexedIndirectDrawCommandandSDL_GPUIndexedIndirectDrawCommand.Ptroperations.Auxiliary interface for unifyingSDL_GPUIndirectDispatchCommandandSDL_GPUIndirectDispatchCommand.Ptroperations.Auxiliary interface for unifyingSDL_GPUIndirectDrawCommandandSDL_GPUIndirectDrawCommand.Ptroperations.Auxiliary interface for unifyingSDL_GPUMultisampleStateandSDL_GPUMultisampleState.Ptroperations.Auxiliary interface for unifyingSDL_GPURasterizerStateandSDL_GPURasterizerState.Ptroperations.Auxiliary interface for unifyingSDL_GPUSamplerCreateInfoandSDL_GPUSamplerCreateInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUShaderCreateInfoandSDL_GPUShaderCreateInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUStencilOpStateandSDL_GPUStencilOpState.Ptroperations.Auxiliary interface for unifyingSDL_GPUStorageBufferReadWriteBindingandSDL_GPUStorageBufferReadWriteBinding.Ptroperations.Auxiliary interface for unifyingSDL_GPUStorageTextureReadWriteBindingandSDL_GPUStorageTextureReadWriteBinding.Ptroperations.Auxiliary interface for unifyingSDL_GPUTextureCreateInfoandSDL_GPUTextureCreateInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUTextureLocationandSDL_GPUTextureLocation.Ptroperations.Auxiliary interface for unifyingSDL_GPUTextureRegionandSDL_GPUTextureRegion.Ptroperations.Auxiliary interface for unifyingSDL_GPUTextureSamplerBindingandSDL_GPUTextureSamplerBinding.Ptroperations.Auxiliary interface for unifyingSDL_GPUTextureTransferInfoandSDL_GPUTextureTransferInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUTransferBufferCreateInfoandSDL_GPUTransferBufferCreateInfo.Ptroperations.Auxiliary interface for unifyingSDL_GPUTransferBufferLocationandSDL_GPUTransferBufferLocation.Ptroperations.Auxiliary interface for unifyingSDL_GPUVertexAttributeandSDL_GPUVertexAttribute.Ptroperations.Auxiliary interface for unifyingSDL_GPUVertexBufferDescriptionandSDL_GPUVertexBufferDescription.Ptroperations.Auxiliary interface for unifyingSDL_GPUVertexInputStateandSDL_GPUVertexInputState.Ptroperations.Auxiliary interface for unifyingSDL_GPUViewportandSDL_GPUViewport.Ptroperations.Auxiliary interface for unifyingSDL_GUIDandSDL_GUID.Ptroperations.Auxiliary interface for unifyingSDL_HapticConditionandSDL_HapticCondition.Ptroperations.Auxiliary interface for unifyingSDL_HapticConstantandSDL_HapticConstant.Ptroperations.Auxiliary interface for unifyingSDL_HapticCustomandSDL_HapticCustom.Ptroperations.Auxiliary interface for unifyingSDL_HapticDirectionandSDL_HapticDirection.Ptroperations.Auxiliary interface for unifyingSDL_HapticEffectandSDL_HapticEffect.Ptroperations.Auxiliary interface for unifyingSDL_HapticLeftRightandSDL_HapticLeftRight.Ptroperations.Auxiliary interface for unifyingSDL_HapticPeriodicandSDL_HapticPeriodic.Ptroperations.Auxiliary interface for unifyingSDL_HapticRampandSDL_HapticRamp.Ptroperations.Auxiliary interface for unifyingSDL_hid_device_infoandSDL_hid_device_info.Ptroperations.Auxiliary interface for unifyingSDL_InitStateandSDL_InitState.Ptroperations.Auxiliary interface for unifyingSDL_IOStreamInterfaceandSDL_IOStreamInterface.Ptroperations.Auxiliary interface for unifyingSDL_JoyAxisEventandSDL_JoyAxisEvent.Ptroperations.Auxiliary interface for unifyingSDL_JoyBallEventandSDL_JoyBallEvent.Ptroperations.Auxiliary interface for unifyingSDL_JoyBatteryEventandSDL_JoyBatteryEvent.Ptroperations.Auxiliary interface for unifyingSDL_JoyButtonEventandSDL_JoyButtonEvent.Ptroperations.Auxiliary interface for unifyingSDL_JoyDeviceEventandSDL_JoyDeviceEvent.Ptroperations.Auxiliary interface for unifyingSDL_JoyHatEventandSDL_JoyHatEvent.Ptroperations.Auxiliary interface for unifyingSDL_KeyboardDeviceEventandSDL_KeyboardDeviceEvent.Ptroperations.Auxiliary interface for unifyingSDL_KeyboardEventandSDL_KeyboardEvent.Ptroperations.Auxiliary interface for unifyingSDL_LocaleandSDL_Locale.Ptroperations.Auxiliary interface for unifyingSDL_MessageBoxButtonDataandSDL_MessageBoxButtonData.Ptroperations.Auxiliary interface for unifyingSDL_MessageBoxColorandSDL_MessageBoxColor.Ptroperations.Auxiliary interface for unifyingSDL_MessageBoxColorSchemeandSDL_MessageBoxColorScheme.Ptroperations.Auxiliary interface for unifyingSDL_MessageBoxDataandSDL_MessageBoxData.Ptroperations.Auxiliary interface for unifyingSDL_MouseButtonEventandSDL_MouseButtonEvent.Ptroperations.Auxiliary interface for unifyingSDL_MouseDeviceEventandSDL_MouseDeviceEvent.Ptroperations.Auxiliary interface for unifyingSDL_MouseMotionEventandSDL_MouseMotionEvent.Ptroperations.Auxiliary interface for unifyingSDL_MouseWheelEventandSDL_MouseWheelEvent.Ptroperations.Auxiliary interface for unifyingSDL_PaletteandSDL_Palette.Ptroperations.Auxiliary interface for unifyingSDL_PathInfoandSDL_PathInfo.Ptroperations.Auxiliary interface for unifyingSDL_PenAxisEventandSDL_PenAxisEvent.Ptroperations.Auxiliary interface for unifyingSDL_PenButtonEventandSDL_PenButtonEvent.Ptroperations.Auxiliary interface for unifyingSDL_PenMotionEventandSDL_PenMotionEvent.Ptroperations.Auxiliary interface for unifyingSDL_PenProximityEventandSDL_PenProximityEvent.Ptroperations.Auxiliary interface for unifyingSDL_PenTouchEventandSDL_PenTouchEvent.Ptroperations.Auxiliary interface for unifyingSDL_PixelFormatDetailsandSDL_PixelFormatDetails.Ptroperations.Auxiliary interface for unifyingSDL_PointandSDL_Point.Ptroperations.Auxiliary interface for unifyingSDL_QuitEventandSDL_QuitEvent.Ptroperations.Auxiliary interface for unifyingSDL_RectandSDL_Rect.Ptroperations.Auxiliary interface for unifyingSDL_RenderEventandSDL_RenderEvent.Ptroperations.Auxiliary interface for unifyingSDL_SensorEventandSDL_SensorEvent.Ptroperations.Auxiliary interface for unifyingSDL_StorageInterfaceandSDL_StorageInterface.Ptroperations.Auxiliary interface for unifyingSDL_TextEditingCandidatesEventandSDL_TextEditingCandidatesEvent.Ptroperations.Auxiliary interface for unifyingSDL_TextEditingEventandSDL_TextEditingEvent.Ptroperations.Auxiliary interface for unifyingSDL_TextInputEventandSDL_TextInputEvent.Ptroperations.Auxiliary interface for unifyingSDL_TouchFingerEventandSDL_TouchFingerEvent.Ptroperations.Auxiliary interface for unifyingSDL_UserEventandSDL_UserEvent.Ptroperations.Auxiliary interface for unifyingSDL_VertexandSDL_Vertex.Ptroperations.Auxiliary interface for unifyingSDL_VirtualJoystickDescandSDL_VirtualJoystickDesc.Ptroperations.Auxiliary interface for unifyingSDL_VirtualJoystickSensorDescandSDL_VirtualJoystickSensorDesc.Ptroperations.Auxiliary interface for unifyingSDL_VirtualJoystickTouchpadDescandSDL_VirtualJoystickTouchpadDesc.Ptroperations.Auxiliary interface for unifyingSDL_WindowEventandSDL_WindowEvent.Ptroperations.\condRepresents a pointer to / an array of null structure(s) in native memory.Information about a completed asynchronous I/O request.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_AtomicIntstructure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_AtomicU32structure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Audio device event structure (event.adevice.*)Represents a pointer to / an array of null structure(s) in native memory.Format specifier for audio data.Represents a pointer to / an array of null structure(s) in native memory.Camera device event structure (event.cdevice.*)Represents a pointer to / an array of null structure(s) in native memory.The details of an output format for a camera device.Represents a pointer to / an array of null structure(s) in native memory.An event triggered when the clipboard contents have changed (event.clipboard.*)Represents a pointer to / an array of null structure(s) in native memory.A structure that represents a color as RGBA components.Represents a pointer to / an array of null structure(s) in native memory.Fields shared by every eventRepresents a pointer to / an array of null structure(s) in native memory.A structure holding a calendar date and time broken down into its components.Represents a pointer to / an array of null structure(s) in native memory.An entry for filters for file dialogs.Represents a pointer to / an array of null structure(s) in native memory.Display state change event data (event.display.*)Represents a pointer to / an array of null structure(s) in native memory.The structure that defines a display mode.Represents a pointer to / an array of null structure(s) in native memory.An event used to drop text or request a file open by the system (event.drop.*)Represents a pointer to / an array of null structure(s) in native memory.The structure for all events in SDL.Represents a pointer to / an array of null structure(s) in native memory.The bits of this structure can be directly reinterpreted as a float-packed color which uses the SDL_PIXELFORMAT_RGBA128_FLOAT formatRepresents a pointer to / an array of null structure(s) in native memory.Data about a single finger in a multitouch event.Represents a pointer to / an array of null structure(s) in native memory.The structure that defines a point (using floating point values).Represents a pointer to / an array of null structure(s) in native memory.A rectangle, with the origin at the upper left (using floating point values).Represents a pointer to / an array of null structure(s) in native memory.Gamepad axis motion event structure (event.gaxis.*)Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_GamepadBindingstructure in native memory.Represents a pointer to aSDL_GamepadBinding_Inputstructure in native memory.Represents a pointer to aSDL_GamepadBinding_Input_Axisstructure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_GamepadBinding_Input_Hatstructure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_GamepadBinding_Outputstructure in native memory.Represents a pointer to aSDL_GamepadBinding_Output_Axisstructure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to / an array of null structure(s) in native memory.Gamepad button event structure (event.gbutton.*)Represents a pointer to / an array of null structure(s) in native memory.Gamepad device event structure (event.gdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Gamepad sensor event structure (event.gsensor.*)Represents a pointer to / an array of null structure(s) in native memory.Gamepad touchpad event structure (event.gtouchpad.*)Represents a pointer to / an array of null structure(s) in native memory.A structure containing parameters for a blit command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a region of a texture used in the blit operation.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters in a buffer binding call.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a location in a buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a region of a buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the blend state of a color target.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of color targets used in a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a color target used by a render pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a compute pipeline state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of the graphics pipeline depth stencil state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a depth-stencil target used by a render pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a graphics pipeline state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the descriptions of render targets used in a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of an indexed indirect draw command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of an indexed dispatch command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of an indirect draw command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of the graphics pipeline multisample state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of the graphics pipeline rasterizer state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a sampler.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying code and metadata for creating a shader object.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the stencil operation state of a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters related to binding buffers in a compute pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters related to binding textures in a compute pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a location in a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a region of a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters in a sampler binding call.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters related to transferring data to or from a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a transfer buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a location in a transfer buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a vertex attribute.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of vertex buffers used in a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a graphics pipeline vertex input state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a viewport.Represents a pointer to / an array of null structure(s) in native memory.An SDL_GUID is a 128-bit identifier for an input device that identifies that device across runs of SDL programs on the same platform.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Condition effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Constant effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for the SDL_HAPTIC_CUSTOM effect.Represents a pointer to / an array of null structure(s) in native memory.Structure that represents a haptic direction.Represents a pointer to / an array of null structure(s) in native memory.The generic template for any haptic effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Left/Right effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Periodic effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Ramp effect.Represents a pointer to / an array of null structure(s) in native memory.Information about a connected HID deviceRepresents a pointer to / an array of null structure(s) in native memory.A structure used for thread-safe initialization and shutdown.Represents a pointer to / an array of null structure(s) in native memory.The function pointers that drive an SDL_IOStream.Represents a pointer to / an array of null structure(s) in native memory.Joystick axis motion event structure (event.jaxis.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick trackball motion event structure (event.jball.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick battery level change event structure (event.jbattery.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick button event structure (event.jbutton.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick device event structure (event.jdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick hat position change event structure (event.jhat.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard device event structure (event.kdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard button event structure (event.key.*)Represents a pointer to / an array of null structure(s) in native memory.A struct to provide locale data.Represents a pointer to / an array of null structure(s) in native memory.Individual button data.Represents a pointer to / an array of null structure(s) in native memory.RGB value used in a message box color schemeRepresents a pointer to / an array of null structure(s) in native memory.A set of colors to use for message box dialogsRepresents a pointer to / an array of null structure(s) in native memory.MessageBox structure containing title, text, window, etc.Represents a pointer to / an array of null structure(s) in native memory.Mouse button event structure (event.button.*)Represents a pointer to / an array of null structure(s) in native memory.Mouse device event structure (event.mdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Mouse motion event structure (event.motion.*)Represents a pointer to / an array of null structure(s) in native memory.Mouse wheel event structure (event.wheel.*)Represents a pointer to / an array of null structure(s) in native memory.A set of indexed colors representing a palette.Represents a pointer to / an array of null structure(s) in native memory.Information about a path on the filesystem.Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen pressure / angle event structure (event.paxis.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen button event structure (event.pbutton.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen motion event structure (event.pmotion.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen proximity event structure (event.pmotion.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen touched event structure (event.ptouch.*)Represents a pointer to / an array of null structure(s) in native memory.Details about the format of a pixel.Represents a pointer to / an array of null structure(s) in native memory.The structure that defines a point (using integers).Represents a pointer to / an array of null structure(s) in native memory.The "quit requested" eventRepresents a pointer to / an array of null structure(s) in native memory.A rectangle, with the origin at the upper left (using integers).Represents a pointer to / an array of null structure(s) in native memory.Renderer event structure (event.render.*)Represents a pointer to / an array of null structure(s) in native memory.Sensor event structure (event.sensor.*)Represents a pointer to / an array of null structure(s) in native memory.Function interface for SDL_Storage.Represents a pointer to / an array of null structure(s) in native memory.Keyboard IME candidates event structure (event.edit_candidates.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard text editing event structure (event.edit.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard text input event structure (event.text.*)Represents a pointer to / an array of null structure(s) in native memory.Touch finger event structure (event.tfinger.*)Represents a pointer to / an array of null structure(s) in native memory.A user-defined event type (event.user.*)Represents a pointer to / an array of null structure(s) in native memory.Vertex structure.Represents a pointer to / an array of null structure(s) in native memory.The structure that describes a virtual joystick.Represents a pointer to / an array of null structure(s) in native memory.The structure that describes a virtual joystick sensor.Represents a pointer to / an array of null structure(s) in native memory.The structure that describes a virtual joystick touchpad.Represents a pointer to / an array of null structure(s) in native memory.Window state change event data (event.window.*)Represents a pointer to / an array of null structure(s) in native memory.