Uses of Record Class
club.doki7.sdl3.handle.SDL_GPUSampler
Packages that use SDL_GPUSampler
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Uses of SDL_GPUSampler in club.doki7.sdl3
Methods in club.doki7.sdl3 that return SDL_GPUSamplerModifier and TypeMethodDescriptionSDL3.createGPUSampler(@Nullable SDL_GPUDevice device, @Nullable ISDL_GPUSamplerCreateInfo createinfo) Creates a sampler object to be used when binding textures in a graphics workflow.Methods in club.doki7.sdl3 with parameters of type SDL_GPUSamplerModifier and TypeMethodDescriptionvoidSDL3.releaseGPUSampler(@Nullable SDL_GPUDevice device, @Nullable SDL_GPUSampler sampler) Frees the given sampler as soon as it is safe to do so. -
Uses of SDL_GPUSampler in club.doki7.sdl3.datatype
Methods in club.doki7.sdl3.datatype that return SDL_GPUSamplerModifier and TypeMethodDescription@Nullable SDL_GPUSamplerSDL_GPUTextureSamplerBinding.sampler()Methods in club.doki7.sdl3.datatype with parameters of type SDL_GPUSamplerModifier and TypeMethodDescriptionSDL_GPUTextureSamplerBinding.sampler(@Nullable SDL_GPUSampler value) -
Uses of SDL_GPUSampler in club.doki7.sdl3.handle
Classes in club.doki7.sdl3.handle that implement interfaces with type arguments of type SDL_GPUSamplerModifier and TypeClassDescriptionstatic final recordRepresents a pointer toSDL_GPUSamplerhandle(s) in native memory.Methods in club.doki7.sdl3.handle that return SDL_GPUSamplerModifier and TypeMethodDescription@Nullable SDL_GPUSamplerSDL_GPUSampler.Ptr.read()@Nullable SDL_GPUSamplerSDL_GPUSampler.Ptr.read(long index) Methods in club.doki7.sdl3.handle that return types with arguments of type SDL_GPUSamplerModifier and TypeMethodDescription@NotNull Iterator<SDL_GPUSampler> SDL_GPUSampler.Ptr.iterator()Methods in club.doki7.sdl3.handle with parameters of type SDL_GPUSamplerModifier and TypeMethodDescriptionstatic SDL_GPUSampler.PtrSDL_GPUSampler.Ptr.allocate(Arena arena, @Nullable SDL_GPUSampler[] values) static SDL_GPUSampler.PtrSDL_GPUSampler.Ptr.allocateV(Arena arena, @Nullable SDL_GPUSampler value0, @Nullable SDL_GPUSampler... values) voidSDL_GPUSampler.Ptr.write(long index, @Nullable SDL_GPUSampler value) voidSDL_GPUSampler.Ptr.write(@Nullable SDL_GPUSampler value) voidSDL_GPUSampler.Ptr.write(@Nullable SDL_GPUSampler[] values) voidSDL_GPUSampler.Ptr.writeV(@Nullable SDL_GPUSampler value0, @Nullable SDL_GPUSampler... values)