Record Class VkIndirectExecutionSetShaderInfoEXT
- All Implemented Interfaces:
IPointer,IVkIndirectExecutionSetShaderInfoEXT
Represents a pointer to a VkIndirectExecutionSetShaderInfoEXT structure in native memory.
Structure
typedef struct VkIndirectExecutionSetShaderInfoEXT {
VkStructureType sType;
void const* pNext; // optional
uint32_t shaderCount;
VkShaderEXT const* pInitialShaders;
VkIndirectExecutionSetShaderLayoutInfoEXT const* pSetLayoutInfos;
uint32_t maxShaderCount;
uint32_t pushConstantRangeCount; // optional
VkPushConstantRange const* pPushConstantRanges; // optional
} VkIndirectExecutionSetShaderInfoEXT;
Auto initialization
This structure has the following members that can be automatically initialized:
sType = VK_STRUCTURE_TYPE_INDIRECT_EXECUTION_SET_SHADER_INFO_EXT
The allocate (allocate(Arena), allocate(Arena, long))
functions will automatically initialize these fields. Also, you may call autoInit()
to initialize these fields manually for non-allocated instances.
Contracts
The property segment() should always be not-null
(segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to
LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java
null instead. See the documentation of IPointer.segment() for more details.
The constructor of this class is marked as UnsafeConstructor, because it does not
perform any runtime check. The constructor can be useful for automatic code generators.
- See Also:
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final recordRepresents a pointer to / an array ofVkIndirectExecutionSetShaderInfoEXTstructure(s) in native memory. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final longstatic final StructLayoutstatic final ValueLayout.OfIntstatic final AddressLayoutstatic final AddressLayoutstatic final AddressLayoutstatic final AddressLayoutstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final long -
Constructor Summary
ConstructorsConstructorDescriptionVkIndirectExecutionSetShaderInfoEXT(@NotNull MemorySegment segment) Creates an instance of aVkIndirectExecutionSetShaderInfoEXTrecord class. -
Method Summary
Modifier and TypeMethodDescriptionvoidautoInit()clone(Arena arena, VkIndirectExecutionSetShaderInfoEXT src) final booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.intmaxShaderCount(int value) Note: the returnedVkShaderEXT.Ptrdoes not have correctVkShaderEXT.Ptr.size()property.pInitialShaders(VkShaderEXT.Ptr value) @NotNull MemorySegmentvoidpInitialShadersRaw(@NotNull MemorySegment value) @NotNull MemorySegmentpNext()pNext(@NotNull MemorySegment value) @Nullable VkPushConstantRangepPushConstantRanges(int assumedCount) pPushConstantRanges(@Nullable IVkPushConstantRange value) @NotNull MemorySegmentvoidpPushConstantRangesRaw(@NotNull MemorySegment value) pSetLayoutInfos(int assumedCount) pSetLayoutInfos(@Nullable IVkIndirectExecutionSetShaderLayoutInfoEXT value) @NotNull MemorySegmentvoidpSetLayoutInfosRaw(@NotNull MemorySegment value) intpushConstantRangeCount(int value) @NotNull MemorySegmentsegment()Returns the value of thesegmentrecord component.intshaderCount(int value) intsType()sType(int value) final StringtoString()Returns a string representation of this record class.
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Field Details
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LAYOUT
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BYTES
public static final long BYTES -
PATH$sType
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PATH$pNext
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PATH$shaderCount
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PATH$pInitialShaders
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PATH$pSetLayoutInfos
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PATH$maxShaderCount
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PATH$pushConstantRangeCount
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PATH$pPushConstantRanges
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LAYOUT$sType
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LAYOUT$pNext
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LAYOUT$shaderCount
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LAYOUT$pInitialShaders
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LAYOUT$pSetLayoutInfos
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LAYOUT$maxShaderCount
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LAYOUT$pushConstantRangeCount
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LAYOUT$pPushConstantRanges
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SIZE$sType
public static final long SIZE$sType -
SIZE$pNext
public static final long SIZE$pNext -
SIZE$shaderCount
public static final long SIZE$shaderCount -
SIZE$pInitialShaders
public static final long SIZE$pInitialShaders -
SIZE$pSetLayoutInfos
public static final long SIZE$pSetLayoutInfos -
SIZE$maxShaderCount
public static final long SIZE$maxShaderCount -
SIZE$pushConstantRangeCount
public static final long SIZE$pushConstantRangeCount -
SIZE$pPushConstantRanges
public static final long SIZE$pPushConstantRanges -
OFFSET$sType
public static final long OFFSET$sType -
OFFSET$pNext
public static final long OFFSET$pNext -
OFFSET$shaderCount
public static final long OFFSET$shaderCount -
OFFSET$pInitialShaders
public static final long OFFSET$pInitialShaders -
OFFSET$pSetLayoutInfos
public static final long OFFSET$pSetLayoutInfos -
OFFSET$maxShaderCount
public static final long OFFSET$maxShaderCount -
OFFSET$pushConstantRangeCount
public static final long OFFSET$pushConstantRangeCount -
OFFSET$pPushConstantRanges
public static final long OFFSET$pPushConstantRanges
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Constructor Details
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VkIndirectExecutionSetShaderInfoEXT
Creates an instance of aVkIndirectExecutionSetShaderInfoEXTrecord class.- Parameters:
segment- the value for thesegmentrecord component
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Method Details
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allocate
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allocate
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clone
public static VkIndirectExecutionSetShaderInfoEXT clone(Arena arena, VkIndirectExecutionSetShaderInfoEXT src) -
autoInit
public void autoInit() -
sType
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sType
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pNext
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pNext
public VkIndirectExecutionSetShaderInfoEXT pNext(@Pointer(comment="void*") @NotNull @NotNull MemorySegment value) -
pNext
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shaderCount
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shaderCount
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pInitialShaders
Note: the returnedVkShaderEXT.Ptrdoes not have correctVkShaderEXT.Ptr.size()property. It's up to user to track the size of the buffer, and useVkShaderEXT.Ptr.reinterpret(long)to set the size before actually reading from or writing to the buffer. -
pInitialShaders
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pInitialShadersRaw
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pInitialShadersRaw
public void pInitialShadersRaw(@Pointer(target=VkShaderEXT.class) @NotNull @NotNull MemorySegment value) -
pSetLayoutInfos
public VkIndirectExecutionSetShaderInfoEXT pSetLayoutInfos(@Nullable @Nullable IVkIndirectExecutionSetShaderLayoutInfoEXT value) -
pSetLayoutInfos
@Unsafe @Nullable public VkIndirectExecutionSetShaderLayoutInfoEXT.Ptr pSetLayoutInfos(int assumedCount) -
pSetLayoutInfos
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pSetLayoutInfosRaw
@Pointer(target=VkIndirectExecutionSetShaderLayoutInfoEXT.class) @NotNull public @NotNull MemorySegment pSetLayoutInfosRaw() -
pSetLayoutInfosRaw
public void pSetLayoutInfosRaw(@Pointer(target=VkIndirectExecutionSetShaderLayoutInfoEXT.class) @NotNull @NotNull MemorySegment value) -
maxShaderCount
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maxShaderCount
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pushConstantRangeCount
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pushConstantRangeCount
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pPushConstantRanges
public VkIndirectExecutionSetShaderInfoEXT pPushConstantRanges(@Nullable @Nullable IVkPushConstantRange value) -
pPushConstantRanges
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pPushConstantRanges
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pPushConstantRangesRaw
@Pointer(target=VkPushConstantRange.class) @NotNull public @NotNull MemorySegment pPushConstantRangesRaw() -
pPushConstantRangesRaw
public void pPushConstantRangesRaw(@Pointer(target=VkPushConstantRange.class) @NotNull @NotNull MemorySegment value) -
toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
segment
Returns the value of thesegmentrecord component.
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