Uses of Interface
club.doki7.sdl3.datatype.ISDL_DisplayMode
Packages that use ISDL_DisplayMode
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Uses of ISDL_DisplayMode in club.doki7.sdl3
Methods in club.doki7.sdl3 that return ISDL_DisplayModeModifier and TypeMethodDescriptionSDL3.getCurrentDisplayMode
(int displayID) Get information about the current display mode.SDL3.getDesktopDisplayMode
(int displayID) Get information about the desktop's display mode.SDL3.getWindowFullscreenMode
(@Nullable SDL_Window window) Query the display mode to use when a window is visible at fullscreen.Methods in club.doki7.sdl3 with parameters of type ISDL_DisplayModeModifier and TypeMethodDescriptionboolean
SDL3.getClosestFullscreenDisplayMode
(int displayID, int w, int h, float refresh_rate, boolean include_high_density_modes, @Nullable ISDL_DisplayMode closest) Get the closest match to the requested display mode.boolean
SDL3.setWindowFullscreenMode
(@Nullable SDL_Window window, @Nullable ISDL_DisplayMode mode) Set the display mode to use when a window is visible and fullscreen. -
Uses of ISDL_DisplayMode in club.doki7.sdl3.datatype
Classes in club.doki7.sdl3.datatype that implement ISDL_DisplayModeModifier and TypeClassDescriptionfinal record
The structure that defines a display mode.static final record
Represents a pointer to / an array of null structure(s) in native memory.