Contents
Package club.doki7.sdl3.datatype
package club.doki7.sdl3.datatype
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ClassDescriptionAuxiliary interface for unifying
SDL_alignment_test
andSDL_alignment_test.Ptr
operations.Auxiliary interface for unifyingSDL_AsyncIOOutcome
andSDL_AsyncIOOutcome.Ptr
operations.Auxiliary interface for unifyingSDL_AtomicInt
andSDL_AtomicInt.Ptr
operations.Auxiliary interface for unifyingSDL_AtomicU32
andSDL_AtomicU32.Ptr
operations.Auxiliary interface for unifyingSDL_AudioDeviceEvent
andSDL_AudioDeviceEvent.Ptr
operations.Auxiliary interface for unifyingSDL_AudioSpec
andSDL_AudioSpec.Ptr
operations.Auxiliary interface for unifyingSDL_CameraDeviceEvent
andSDL_CameraDeviceEvent.Ptr
operations.Auxiliary interface for unifyingSDL_CameraSpec
andSDL_CameraSpec.Ptr
operations.Auxiliary interface for unifyingSDL_ClipboardEvent
andSDL_ClipboardEvent.Ptr
operations.Auxiliary interface for unifyingSDL_Color
andSDL_Color.Ptr
operations.Auxiliary interface for unifyingSDL_CommonEvent
andSDL_CommonEvent.Ptr
operations.Auxiliary interface for unifyingSDL_DateTime
andSDL_DateTime.Ptr
operations.Auxiliary interface for unifyingSDL_DialogFileFilter
andSDL_DialogFileFilter.Ptr
operations.Auxiliary interface for unifyingSDL_DisplayEvent
andSDL_DisplayEvent.Ptr
operations.Auxiliary interface for unifyingSDL_DisplayMode
andSDL_DisplayMode.Ptr
operations.Auxiliary interface for unifyingSDL_DropEvent
andSDL_DropEvent.Ptr
operations.Auxiliary interface for unifyingSDL_Event
andSDL_Event.Ptr
operations.Auxiliary interface for unifyingSDL_FColor
andSDL_FColor.Ptr
operations.Auxiliary interface for unifyingSDL_Finger
andSDL_Finger.Ptr
operations.Auxiliary interface for unifyingSDL_FPoint
andSDL_FPoint.Ptr
operations.Auxiliary interface for unifyingSDL_FRect
andSDL_FRect.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadAxisEvent
andSDL_GamepadAxisEvent.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadBinding
andSDL_GamepadBinding.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadBinding_Input
andSDL_GamepadBinding_Input.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadBinding_Input_Axis
andSDL_GamepadBinding_Input_Axis.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadBinding_Input_Hat
andSDL_GamepadBinding_Input_Hat.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadBinding_Output
andSDL_GamepadBinding_Output.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadBinding_Output_Axis
andSDL_GamepadBinding_Output_Axis.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadButtonEvent
andSDL_GamepadButtonEvent.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadDeviceEvent
andSDL_GamepadDeviceEvent.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadSensorEvent
andSDL_GamepadSensorEvent.Ptr
operations.Auxiliary interface for unifyingSDL_GamepadTouchpadEvent
andSDL_GamepadTouchpadEvent.Ptr
operations.Auxiliary interface for unifyingSDL_GPUBlitInfo
andSDL_GPUBlitInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUBlitRegion
andSDL_GPUBlitRegion.Ptr
operations.Auxiliary interface for unifyingSDL_GPUBufferBinding
andSDL_GPUBufferBinding.Ptr
operations.Auxiliary interface for unifyingSDL_GPUBufferCreateInfo
andSDL_GPUBufferCreateInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUBufferLocation
andSDL_GPUBufferLocation.Ptr
operations.Auxiliary interface for unifyingSDL_GPUBufferRegion
andSDL_GPUBufferRegion.Ptr
operations.Auxiliary interface for unifyingSDL_GPUColorTargetBlendState
andSDL_GPUColorTargetBlendState.Ptr
operations.Auxiliary interface for unifyingSDL_GPUColorTargetDescription
andSDL_GPUColorTargetDescription.Ptr
operations.Auxiliary interface for unifyingSDL_GPUColorTargetInfo
andSDL_GPUColorTargetInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUComputePipelineCreateInfo
andSDL_GPUComputePipelineCreateInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUDepthStencilState
andSDL_GPUDepthStencilState.Ptr
operations.Auxiliary interface for unifyingSDL_GPUDepthStencilTargetInfo
andSDL_GPUDepthStencilTargetInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUGraphicsPipelineCreateInfo
andSDL_GPUGraphicsPipelineCreateInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUGraphicsPipelineTargetInfo
andSDL_GPUGraphicsPipelineTargetInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUIndexedIndirectDrawCommand
andSDL_GPUIndexedIndirectDrawCommand.Ptr
operations.Auxiliary interface for unifyingSDL_GPUIndirectDispatchCommand
andSDL_GPUIndirectDispatchCommand.Ptr
operations.Auxiliary interface for unifyingSDL_GPUIndirectDrawCommand
andSDL_GPUIndirectDrawCommand.Ptr
operations.Auxiliary interface for unifyingSDL_GPUMultisampleState
andSDL_GPUMultisampleState.Ptr
operations.Auxiliary interface for unifyingSDL_GPURasterizerState
andSDL_GPURasterizerState.Ptr
operations.Auxiliary interface for unifyingSDL_GPUSamplerCreateInfo
andSDL_GPUSamplerCreateInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUShaderCreateInfo
andSDL_GPUShaderCreateInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUStencilOpState
andSDL_GPUStencilOpState.Ptr
operations.Auxiliary interface for unifyingSDL_GPUStorageBufferReadWriteBinding
andSDL_GPUStorageBufferReadWriteBinding.Ptr
operations.Auxiliary interface for unifyingSDL_GPUStorageTextureReadWriteBinding
andSDL_GPUStorageTextureReadWriteBinding.Ptr
operations.Auxiliary interface for unifyingSDL_GPUTextureCreateInfo
andSDL_GPUTextureCreateInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUTextureLocation
andSDL_GPUTextureLocation.Ptr
operations.Auxiliary interface for unifyingSDL_GPUTextureRegion
andSDL_GPUTextureRegion.Ptr
operations.Auxiliary interface for unifyingSDL_GPUTextureSamplerBinding
andSDL_GPUTextureSamplerBinding.Ptr
operations.Auxiliary interface for unifyingSDL_GPUTextureTransferInfo
andSDL_GPUTextureTransferInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUTransferBufferCreateInfo
andSDL_GPUTransferBufferCreateInfo.Ptr
operations.Auxiliary interface for unifyingSDL_GPUTransferBufferLocation
andSDL_GPUTransferBufferLocation.Ptr
operations.Auxiliary interface for unifyingSDL_GPUVertexAttribute
andSDL_GPUVertexAttribute.Ptr
operations.Auxiliary interface for unifyingSDL_GPUVertexBufferDescription
andSDL_GPUVertexBufferDescription.Ptr
operations.Auxiliary interface for unifyingSDL_GPUVertexInputState
andSDL_GPUVertexInputState.Ptr
operations.Auxiliary interface for unifyingSDL_GPUViewport
andSDL_GPUViewport.Ptr
operations.Auxiliary interface for unifyingSDL_GUID
andSDL_GUID.Ptr
operations.Auxiliary interface for unifyingSDL_HapticCondition
andSDL_HapticCondition.Ptr
operations.Auxiliary interface for unifyingSDL_HapticConstant
andSDL_HapticConstant.Ptr
operations.Auxiliary interface for unifyingSDL_HapticCustom
andSDL_HapticCustom.Ptr
operations.Auxiliary interface for unifyingSDL_HapticDirection
andSDL_HapticDirection.Ptr
operations.Auxiliary interface for unifyingSDL_HapticEffect
andSDL_HapticEffect.Ptr
operations.Auxiliary interface for unifyingSDL_HapticLeftRight
andSDL_HapticLeftRight.Ptr
operations.Auxiliary interface for unifyingSDL_HapticPeriodic
andSDL_HapticPeriodic.Ptr
operations.Auxiliary interface for unifyingSDL_HapticRamp
andSDL_HapticRamp.Ptr
operations.Auxiliary interface for unifyingSDL_hid_device_info
andSDL_hid_device_info.Ptr
operations.Auxiliary interface for unifyingSDL_InitState
andSDL_InitState.Ptr
operations.Auxiliary interface for unifyingSDL_IOStreamInterface
andSDL_IOStreamInterface.Ptr
operations.Auxiliary interface for unifyingSDL_JoyAxisEvent
andSDL_JoyAxisEvent.Ptr
operations.Auxiliary interface for unifyingSDL_JoyBallEvent
andSDL_JoyBallEvent.Ptr
operations.Auxiliary interface for unifyingSDL_JoyBatteryEvent
andSDL_JoyBatteryEvent.Ptr
operations.Auxiliary interface for unifyingSDL_JoyButtonEvent
andSDL_JoyButtonEvent.Ptr
operations.Auxiliary interface for unifyingSDL_JoyDeviceEvent
andSDL_JoyDeviceEvent.Ptr
operations.Auxiliary interface for unifyingSDL_JoyHatEvent
andSDL_JoyHatEvent.Ptr
operations.Auxiliary interface for unifyingSDL_KeyboardDeviceEvent
andSDL_KeyboardDeviceEvent.Ptr
operations.Auxiliary interface for unifyingSDL_KeyboardEvent
andSDL_KeyboardEvent.Ptr
operations.Auxiliary interface for unifyingSDL_Locale
andSDL_Locale.Ptr
operations.Auxiliary interface for unifyingSDL_MessageBoxButtonData
andSDL_MessageBoxButtonData.Ptr
operations.Auxiliary interface for unifyingSDL_MessageBoxColor
andSDL_MessageBoxColor.Ptr
operations.Auxiliary interface for unifyingSDL_MessageBoxColorScheme
andSDL_MessageBoxColorScheme.Ptr
operations.Auxiliary interface for unifyingSDL_MessageBoxData
andSDL_MessageBoxData.Ptr
operations.Auxiliary interface for unifyingSDL_MouseButtonEvent
andSDL_MouseButtonEvent.Ptr
operations.Auxiliary interface for unifyingSDL_MouseDeviceEvent
andSDL_MouseDeviceEvent.Ptr
operations.Auxiliary interface for unifyingSDL_MouseMotionEvent
andSDL_MouseMotionEvent.Ptr
operations.Auxiliary interface for unifyingSDL_MouseWheelEvent
andSDL_MouseWheelEvent.Ptr
operations.Auxiliary interface for unifyingSDL_Palette
andSDL_Palette.Ptr
operations.Auxiliary interface for unifyingSDL_PathInfo
andSDL_PathInfo.Ptr
operations.Auxiliary interface for unifyingSDL_PenAxisEvent
andSDL_PenAxisEvent.Ptr
operations.Auxiliary interface for unifyingSDL_PenButtonEvent
andSDL_PenButtonEvent.Ptr
operations.Auxiliary interface for unifyingSDL_PenMotionEvent
andSDL_PenMotionEvent.Ptr
operations.Auxiliary interface for unifyingSDL_PenProximityEvent
andSDL_PenProximityEvent.Ptr
operations.Auxiliary interface for unifyingSDL_PenTouchEvent
andSDL_PenTouchEvent.Ptr
operations.Auxiliary interface for unifyingSDL_PixelFormatDetails
andSDL_PixelFormatDetails.Ptr
operations.Auxiliary interface for unifyingSDL_Point
andSDL_Point.Ptr
operations.Auxiliary interface for unifyingSDL_QuitEvent
andSDL_QuitEvent.Ptr
operations.Auxiliary interface for unifyingSDL_Rect
andSDL_Rect.Ptr
operations.Auxiliary interface for unifyingSDL_RenderEvent
andSDL_RenderEvent.Ptr
operations.Auxiliary interface for unifyingSDL_SensorEvent
andSDL_SensorEvent.Ptr
operations.Auxiliary interface for unifyingSDL_StorageInterface
andSDL_StorageInterface.Ptr
operations.Auxiliary interface for unifyingSDL_TextEditingCandidatesEvent
andSDL_TextEditingCandidatesEvent.Ptr
operations.Auxiliary interface for unifyingSDL_TextEditingEvent
andSDL_TextEditingEvent.Ptr
operations.Auxiliary interface for unifyingSDL_TextInputEvent
andSDL_TextInputEvent.Ptr
operations.Auxiliary interface for unifyingSDL_TouchFingerEvent
andSDL_TouchFingerEvent.Ptr
operations.Auxiliary interface for unifyingSDL_UserEvent
andSDL_UserEvent.Ptr
operations.Auxiliary interface for unifyingSDL_Vertex
andSDL_Vertex.Ptr
operations.Auxiliary interface for unifyingSDL_VirtualJoystickDesc
andSDL_VirtualJoystickDesc.Ptr
operations.Auxiliary interface for unifyingSDL_VirtualJoystickSensorDesc
andSDL_VirtualJoystickSensorDesc.Ptr
operations.Auxiliary interface for unifyingSDL_VirtualJoystickTouchpadDesc
andSDL_VirtualJoystickTouchpadDesc.Ptr
operations.Auxiliary interface for unifyingSDL_WindowEvent
andSDL_WindowEvent.Ptr
operations.\condRepresents a pointer to / an array of null structure(s) in native memory.Information about a completed asynchronous I/O request.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_AtomicInt
structure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_AtomicU32
structure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Audio device event structure (event.adevice.*)Represents a pointer to / an array of null structure(s) in native memory.Format specifier for audio data.Represents a pointer to / an array of null structure(s) in native memory.Camera device event structure (event.cdevice.*)Represents a pointer to / an array of null structure(s) in native memory.The details of an output format for a camera device.Represents a pointer to / an array of null structure(s) in native memory.An event triggered when the clipboard contents have changed (event.clipboard.*)Represents a pointer to / an array of null structure(s) in native memory.A structure that represents a color as RGBA components.Represents a pointer to / an array of null structure(s) in native memory.Fields shared by every eventRepresents a pointer to / an array of null structure(s) in native memory.A structure holding a calendar date and time broken down into its components.Represents a pointer to / an array of null structure(s) in native memory.An entry for filters for file dialogs.Represents a pointer to / an array of null structure(s) in native memory.Display state change event data (event.display.*)Represents a pointer to / an array of null structure(s) in native memory.The structure that defines a display mode.Represents a pointer to / an array of null structure(s) in native memory.An event used to drop text or request a file open by the system (event.drop.*)Represents a pointer to / an array of null structure(s) in native memory.The structure for all events in SDL.Represents a pointer to / an array of null structure(s) in native memory.The bits of this structure can be directly reinterpreted as a float-packed color which uses the SDL_PIXELFORMAT_RGBA128_FLOAT formatRepresents a pointer to / an array of null structure(s) in native memory.Data about a single finger in a multitouch event.Represents a pointer to / an array of null structure(s) in native memory.The structure that defines a point (using floating point values).Represents a pointer to / an array of null structure(s) in native memory.A rectangle, with the origin at the upper left (using floating point values).Represents a pointer to / an array of null structure(s) in native memory.Gamepad axis motion event structure (event.gaxis.*)Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_GamepadBinding
structure in native memory.Represents a pointer to aSDL_GamepadBinding_Input
structure in native memory.Represents a pointer to aSDL_GamepadBinding_Input_Axis
structure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_GamepadBinding_Input_Hat
structure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to aSDL_GamepadBinding_Output
structure in native memory.Represents a pointer to aSDL_GamepadBinding_Output_Axis
structure in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to / an array of null structure(s) in native memory.Represents a pointer to / an array of null structure(s) in native memory.Gamepad button event structure (event.gbutton.*)Represents a pointer to / an array of null structure(s) in native memory.Gamepad device event structure (event.gdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Gamepad sensor event structure (event.gsensor.*)Represents a pointer to / an array of null structure(s) in native memory.Gamepad touchpad event structure (event.gtouchpad.*)Represents a pointer to / an array of null structure(s) in native memory.A structure containing parameters for a blit command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a region of a texture used in the blit operation.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters in a buffer binding call.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a location in a buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a region of a buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the blend state of a color target.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of color targets used in a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a color target used by a render pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a compute pipeline state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of the graphics pipeline depth stencil state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a depth-stencil target used by a render pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a graphics pipeline state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the descriptions of render targets used in a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of an indexed indirect draw command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of an indexed dispatch command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of an indirect draw command.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of the graphics pipeline multisample state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of the graphics pipeline rasterizer state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a sampler.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying code and metadata for creating a shader object.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the stencil operation state of a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters related to binding buffers in a compute pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters related to binding textures in a compute pass.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a location in a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a region of a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters in a sampler binding call.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying parameters related to transferring data to or from a texture.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a transfer buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a location in a transfer buffer.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a vertex attribute.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of vertex buffers used in a graphics pipeline.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying the parameters of a graphics pipeline vertex input state.Represents a pointer to / an array of null structure(s) in native memory.A structure specifying a viewport.Represents a pointer to / an array of null structure(s) in native memory.An SDL_GUID is a 128-bit identifier for an input device that identifies that device across runs of SDL programs on the same platform.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Condition effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Constant effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for the SDL_HAPTIC_CUSTOM effect.Represents a pointer to / an array of null structure(s) in native memory.Structure that represents a haptic direction.Represents a pointer to / an array of null structure(s) in native memory.The generic template for any haptic effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Left/Right effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Periodic effect.Represents a pointer to / an array of null structure(s) in native memory.A structure containing a template for a Ramp effect.Represents a pointer to / an array of null structure(s) in native memory.Information about a connected HID deviceRepresents a pointer to / an array of null structure(s) in native memory.A structure used for thread-safe initialization and shutdown.Represents a pointer to / an array of null structure(s) in native memory.The function pointers that drive an SDL_IOStream.Represents a pointer to / an array of null structure(s) in native memory.Joystick axis motion event structure (event.jaxis.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick trackball motion event structure (event.jball.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick battery level change event structure (event.jbattery.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick button event structure (event.jbutton.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick device event structure (event.jdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Joystick hat position change event structure (event.jhat.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard device event structure (event.kdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard button event structure (event.key.*)Represents a pointer to / an array of null structure(s) in native memory.A struct to provide locale data.Represents a pointer to / an array of null structure(s) in native memory.Individual button data.Represents a pointer to / an array of null structure(s) in native memory.RGB value used in a message box color schemeRepresents a pointer to / an array of null structure(s) in native memory.A set of colors to use for message box dialogsRepresents a pointer to / an array of null structure(s) in native memory.MessageBox structure containing title, text, window, etc.Represents a pointer to / an array of null structure(s) in native memory.Mouse button event structure (event.button.*)Represents a pointer to / an array of null structure(s) in native memory.Mouse device event structure (event.mdevice.*)Represents a pointer to / an array of null structure(s) in native memory.Mouse motion event structure (event.motion.*)Represents a pointer to / an array of null structure(s) in native memory.Mouse wheel event structure (event.wheel.*)Represents a pointer to / an array of null structure(s) in native memory.A set of indexed colors representing a palette.Represents a pointer to / an array of null structure(s) in native memory.Information about a path on the filesystem.Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen pressure / angle event structure (event.paxis.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen button event structure (event.pbutton.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen motion event structure (event.pmotion.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen proximity event structure (event.pmotion.*)Represents a pointer to / an array of null structure(s) in native memory.Pressure-sensitive pen touched event structure (event.ptouch.*)Represents a pointer to / an array of null structure(s) in native memory.Details about the format of a pixel.Represents a pointer to / an array of null structure(s) in native memory.The structure that defines a point (using integers).Represents a pointer to / an array of null structure(s) in native memory.The "quit requested" eventRepresents a pointer to / an array of null structure(s) in native memory.A rectangle, with the origin at the upper left (using integers).Represents a pointer to / an array of null structure(s) in native memory.Renderer event structure (event.render.*)Represents a pointer to / an array of null structure(s) in native memory.Sensor event structure (event.sensor.*)Represents a pointer to / an array of null structure(s) in native memory.Function interface for SDL_Storage.Represents a pointer to / an array of null structure(s) in native memory.Keyboard IME candidates event structure (event.edit_candidates.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard text editing event structure (event.edit.*)Represents a pointer to / an array of null structure(s) in native memory.Keyboard text input event structure (event.text.*)Represents a pointer to / an array of null structure(s) in native memory.Touch finger event structure (event.tfinger.*)Represents a pointer to / an array of null structure(s) in native memory.A user-defined event type (event.user.*)Represents a pointer to / an array of null structure(s) in native memory.Vertex structure.Represents a pointer to / an array of null structure(s) in native memory.The structure that describes a virtual joystick.Represents a pointer to / an array of null structure(s) in native memory.The structure that describes a virtual joystick sensor.Represents a pointer to / an array of null structure(s) in native memory.The structure that describes a virtual joystick touchpad.Represents a pointer to / an array of null structure(s) in native memory.Window state change event data (event.window.*)Represents a pointer to / an array of null structure(s) in native memory.