Uses of Interface
club.doki7.sdl3.datatype.ISDL_InitState
Packages that use ISDL_InitState
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Uses of ISDL_InitState in club.doki7.sdl3
Methods in club.doki7.sdl3 with parameters of type ISDL_InitStateModifier and TypeMethodDescriptionvoid
SDL3.setInitialized
(@Nullable ISDL_InitState state, boolean initialized) Finish an initialization state transition.boolean
SDL3.shouldInit
(@Nullable ISDL_InitState state) Return whether initialization should be done.boolean
SDL3.shouldQuit
(@Nullable ISDL_InitState state) Return whether cleanup should be done. -
Uses of ISDL_InitState in club.doki7.sdl3.datatype
Classes in club.doki7.sdl3.datatype that implement ISDL_InitStateModifier and TypeClassDescriptionfinal record
A structure used for thread-safe initialization and shutdown.static final record
Represents a pointer to / an array of null structure(s) in native memory.