Uses of Record Class
club.doki7.sdl3.datatype.SDL_QuitEvent
Packages that use SDL_QuitEvent
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Uses of SDL_QuitEvent in club.doki7.sdl3.datatype
Classes in club.doki7.sdl3.datatype that implement interfaces with type arguments of type SDL_QuitEventModifier and TypeClassDescriptionstatic final record
Represents a pointer to / an array of null structure(s) in native memory.Methods in club.doki7.sdl3.datatype that return SDL_QuitEventModifier and TypeMethodDescriptionstatic SDL_QuitEvent
@NotNull SDL_QuitEvent
SDL_QuitEvent.Ptr.at
(long index) Returns (a pointer to) the structure at the given index.static SDL_QuitEvent
SDL_QuitEvent.clone
(Arena arena, SDL_QuitEvent src) @NotNull SDL_QuitEvent
SDL_Event.quit()
SDL_QuitEvent.timestamp
(long value) SDL_QuitEvent.Ptr.toArray()
SDL_QuitEvent.type
(int value) Methods in club.doki7.sdl3.datatype that return types with arguments of type SDL_QuitEventMethods in club.doki7.sdl3.datatype with parameters of type SDL_QuitEventModifier and TypeMethodDescriptionstatic SDL_QuitEvent
SDL_QuitEvent.clone
(Arena arena, SDL_QuitEvent src) SDL_Event.quit
(@NotNull SDL_QuitEvent value) void
SDL_QuitEvent.Ptr.write
(long index, @NotNull SDL_QuitEvent value) Method parameters in club.doki7.sdl3.datatype with type arguments of type SDL_QuitEvent