Uses of Record Class
club.doki7.shaderc.handle.ShadercCompiler.Ptr
Packages that use ShadercCompiler.Ptr
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Uses of ShadercCompiler.Ptr in club.doki7.shaderc.handle
Methods in club.doki7.shaderc.handle that return ShadercCompiler.PtrModifier and TypeMethodDescriptionstatic ShadercCompiler.Ptr
static ShadercCompiler.Ptr
static ShadercCompiler.Ptr
ShadercCompiler.Ptr.allocate
(Arena arena, @Nullable ShadercCompiler[] values) static ShadercCompiler.Ptr
ShadercCompiler.Ptr.allocateV
(Arena arena, @Nullable ShadercCompiler value0, @Nullable ShadercCompiler... values) ShadercCompiler.Ptr.offset
(long offset) ShadercCompiler.Ptr.reinterpret
(long newSize) Assume theShadercCompiler.Ptr
is capable of holding at leastnewSize
handles, create a new viewShadercCompiler.Ptr
that uses the same backing storage as thisShadercCompiler.Ptr
, but with the new size.ShadercCompiler.Ptr.slice
(long end) ShadercCompiler.Ptr.slice
(long start, long end) Note that this function uses theList.subList(int, int)
semantics (left inclusive, right exclusive interval), notMemorySegment.asSlice(long, long)
semantics (offset + newSize).