Record Class VkGraphicsShaderGroupCreateInfoNV

java.lang.Object
java.lang.Record
club.doki7.vulkan.datatype.VkGraphicsShaderGroupCreateInfoNV
All Implemented Interfaces:
IPointer, IVkGraphicsShaderGroupCreateInfoNV

@ValueBasedCandidate @UnsafeConstructor public record VkGraphicsShaderGroupCreateInfoNV(@NotNull MemorySegment segment) extends Record implements IVkGraphicsShaderGroupCreateInfoNV

Represents a pointer to a VkGraphicsShaderGroupCreateInfoNV structure in native memory.

Structure

typedef struct VkGraphicsShaderGroupCreateInfoNV {
    VkStructureType sType;
    void const* pNext; // optional
    uint32_t stageCount;
    VkPipelineShaderStageCreateInfo const* pStages;
    VkPipelineVertexInputStateCreateInfo const* pVertexInputState; // optional
    VkPipelineTessellationStateCreateInfo const* pTessellationState; // optional
} VkGraphicsShaderGroupCreateInfoNV;

Auto initialization

This structure has the following members that can be automatically initialized:

  • sType = VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV

The allocate (allocate(Arena), allocate(Arena, long)) functions will automatically initialize these fields. Also, you may call autoInit() to initialize these fields manually for non-allocated instances.

Contracts

The property segment() should always be not-null (segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java null instead. See the documentation of IPointer.segment() for more details.

The constructor of this class is marked as UnsafeConstructor, because it does not perform any runtime check. The constructor can be useful for automatic code generators.

See Also: