Record Class VkPhysicalDeviceDescriptorIndexingFeatures
- All Implemented Interfaces:
IPointer
,IVkPhysicalDeviceDescriptorIndexingFeatures
Represents a pointer to a VkPhysicalDeviceDescriptorIndexingFeatures
structure in native memory.
Structure
typedef struct VkPhysicalDeviceDescriptorIndexingFeatures {
VkStructureType
sType
;
void* pNext
; // optional
VkBool32 shaderInputAttachmentArrayDynamicIndexing
;
VkBool32 shaderUniformTexelBufferArrayDynamicIndexing
;
VkBool32 shaderStorageTexelBufferArrayDynamicIndexing
;
VkBool32 shaderUniformBufferArrayNonUniformIndexing
;
VkBool32 shaderSampledImageArrayNonUniformIndexing
;
VkBool32 shaderStorageBufferArrayNonUniformIndexing
;
VkBool32 shaderStorageImageArrayNonUniformIndexing
;
VkBool32 shaderInputAttachmentArrayNonUniformIndexing
;
VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing
;
VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing
;
VkBool32 descriptorBindingUniformBufferUpdateAfterBind
;
VkBool32 descriptorBindingSampledImageUpdateAfterBind
;
VkBool32 descriptorBindingStorageImageUpdateAfterBind
;
VkBool32 descriptorBindingStorageBufferUpdateAfterBind
;
VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind
;
VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind
;
VkBool32 descriptorBindingUpdateUnusedWhilePending
;
VkBool32 descriptorBindingPartiallyBound
;
VkBool32 descriptorBindingVariableDescriptorCount
;
VkBool32 runtimeDescriptorArray
;
} VkPhysicalDeviceDescriptorIndexingFeatures;
Auto initialization
This structure has the following members that can be automatically initialized:
sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES
The allocate
(allocate(Arena)
, allocate(Arena, long)
)
functions will automatically initialize these fields. Also, you may call autoInit()
to initialize these fields manually for non-allocated instances.
Contracts
The property segment()
should always be not-null
(segment != NULL && !segment.equals(MemorySegment.NULL)
), and properly aligned to
LAYOUT.byteAlignment()
bytes. To represent null pointer, you may use a Java
null
instead. See the documentation of IPointer.segment()
for more details.
The constructor of this class is marked as UnsafeConstructor
, because it does not
perform any runtime check. The constructor can be useful for automatic code generators.
- See Also:
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final record
Represents a pointer to / an array ofVkPhysicalDeviceDescriptorIndexingFeatures
structure(s) in native memory. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final long
static final StructLayout
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final AddressLayout
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final ValueLayout.OfInt
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
static final long
-
Constructor Summary
ConstructorsConstructorDescriptionVkPhysicalDeviceDescriptorIndexingFeatures
(@NotNull MemorySegment segment) Creates an instance of aVkPhysicalDeviceDescriptorIndexingFeatures
record class. -
Method Summary
Modifier and TypeMethodDescriptionvoid
autoInit()
clone
(Arena arena, VkPhysicalDeviceDescriptorIndexingFeatures src) int
descriptorBindingPartiallyBound
(int value) int
descriptorBindingSampledImageUpdateAfterBind
(int value) int
int
descriptorBindingStorageImageUpdateAfterBind
(int value) int
int
int
int
descriptorBindingUpdateUnusedWhilePending
(int value) int
descriptorBindingVariableDescriptorCount
(int value) final boolean
Indicates whether some other object is "equal to" this one.final int
hashCode()
Returns a hash code value for this object.pNext()
void
pNext
(MemorySegment value) int
runtimeDescriptorArray
(int value) @NotNull MemorySegment
segment()
Returns the value of thesegment
record component.int
shaderInputAttachmentArrayDynamicIndexing
(int value) int
shaderInputAttachmentArrayNonUniformIndexing
(int value) int
shaderSampledImageArrayNonUniformIndexing
(int value) int
shaderStorageBufferArrayNonUniformIndexing
(int value) int
shaderStorageImageArrayNonUniformIndexing
(int value) int
shaderStorageTexelBufferArrayDynamicIndexing
(int value) int
int
shaderUniformBufferArrayNonUniformIndexing
(int value) int
shaderUniformTexelBufferArrayDynamicIndexing
(int value) int
int
sType()
sType
(int value) final String
toString()
Returns a string representation of this record class.
-
Field Details
-
LAYOUT
-
BYTES
public static final long BYTES -
PATH$sType
-
PATH$pNext
-
PATH$shaderInputAttachmentArrayDynamicIndexing
-
PATH$shaderUniformTexelBufferArrayDynamicIndexing
-
PATH$shaderStorageTexelBufferArrayDynamicIndexing
-
PATH$shaderUniformBufferArrayNonUniformIndexing
-
PATH$shaderSampledImageArrayNonUniformIndexing
-
PATH$shaderStorageBufferArrayNonUniformIndexing
-
PATH$shaderStorageImageArrayNonUniformIndexing
-
PATH$shaderInputAttachmentArrayNonUniformIndexing
-
PATH$shaderUniformTexelBufferArrayNonUniformIndexing
-
PATH$shaderStorageTexelBufferArrayNonUniformIndexing
-
PATH$descriptorBindingUniformBufferUpdateAfterBind
-
PATH$descriptorBindingSampledImageUpdateAfterBind
-
PATH$descriptorBindingStorageImageUpdateAfterBind
-
PATH$descriptorBindingStorageBufferUpdateAfterBind
-
PATH$descriptorBindingUniformTexelBufferUpdateAfterBind
public static final MemoryLayout.PathElement PATH$descriptorBindingUniformTexelBufferUpdateAfterBind -
PATH$descriptorBindingStorageTexelBufferUpdateAfterBind
public static final MemoryLayout.PathElement PATH$descriptorBindingStorageTexelBufferUpdateAfterBind -
PATH$descriptorBindingUpdateUnusedWhilePending
-
PATH$descriptorBindingPartiallyBound
-
PATH$descriptorBindingVariableDescriptorCount
-
PATH$runtimeDescriptorArray
-
LAYOUT$sType
-
LAYOUT$pNext
-
LAYOUT$shaderInputAttachmentArrayDynamicIndexing
-
LAYOUT$shaderUniformTexelBufferArrayDynamicIndexing
-
LAYOUT$shaderStorageTexelBufferArrayDynamicIndexing
-
LAYOUT$shaderUniformBufferArrayNonUniformIndexing
-
LAYOUT$shaderSampledImageArrayNonUniformIndexing
-
LAYOUT$shaderStorageBufferArrayNonUniformIndexing
-
LAYOUT$shaderStorageImageArrayNonUniformIndexing
-
LAYOUT$shaderInputAttachmentArrayNonUniformIndexing
-
LAYOUT$shaderUniformTexelBufferArrayNonUniformIndexing
-
LAYOUT$shaderStorageTexelBufferArrayNonUniformIndexing
-
LAYOUT$descriptorBindingUniformBufferUpdateAfterBind
-
LAYOUT$descriptorBindingSampledImageUpdateAfterBind
-
LAYOUT$descriptorBindingStorageImageUpdateAfterBind
-
LAYOUT$descriptorBindingStorageBufferUpdateAfterBind
-
LAYOUT$descriptorBindingUniformTexelBufferUpdateAfterBind
-
LAYOUT$descriptorBindingStorageTexelBufferUpdateAfterBind
-
LAYOUT$descriptorBindingUpdateUnusedWhilePending
-
LAYOUT$descriptorBindingPartiallyBound
-
LAYOUT$descriptorBindingVariableDescriptorCount
-
LAYOUT$runtimeDescriptorArray
-
SIZE$sType
public static final long SIZE$sType -
SIZE$pNext
public static final long SIZE$pNext -
SIZE$shaderInputAttachmentArrayDynamicIndexing
public static final long SIZE$shaderInputAttachmentArrayDynamicIndexing -
SIZE$shaderUniformTexelBufferArrayDynamicIndexing
public static final long SIZE$shaderUniformTexelBufferArrayDynamicIndexing -
SIZE$shaderStorageTexelBufferArrayDynamicIndexing
public static final long SIZE$shaderStorageTexelBufferArrayDynamicIndexing -
SIZE$shaderUniformBufferArrayNonUniformIndexing
public static final long SIZE$shaderUniformBufferArrayNonUniformIndexing -
SIZE$shaderSampledImageArrayNonUniformIndexing
public static final long SIZE$shaderSampledImageArrayNonUniformIndexing -
SIZE$shaderStorageBufferArrayNonUniformIndexing
public static final long SIZE$shaderStorageBufferArrayNonUniformIndexing -
SIZE$shaderStorageImageArrayNonUniformIndexing
public static final long SIZE$shaderStorageImageArrayNonUniformIndexing -
SIZE$shaderInputAttachmentArrayNonUniformIndexing
public static final long SIZE$shaderInputAttachmentArrayNonUniformIndexing -
SIZE$shaderUniformTexelBufferArrayNonUniformIndexing
public static final long SIZE$shaderUniformTexelBufferArrayNonUniformIndexing -
SIZE$shaderStorageTexelBufferArrayNonUniformIndexing
public static final long SIZE$shaderStorageTexelBufferArrayNonUniformIndexing -
SIZE$descriptorBindingUniformBufferUpdateAfterBind
public static final long SIZE$descriptorBindingUniformBufferUpdateAfterBind -
SIZE$descriptorBindingSampledImageUpdateAfterBind
public static final long SIZE$descriptorBindingSampledImageUpdateAfterBind -
SIZE$descriptorBindingStorageImageUpdateAfterBind
public static final long SIZE$descriptorBindingStorageImageUpdateAfterBind -
SIZE$descriptorBindingStorageBufferUpdateAfterBind
public static final long SIZE$descriptorBindingStorageBufferUpdateAfterBind -
SIZE$descriptorBindingUniformTexelBufferUpdateAfterBind
public static final long SIZE$descriptorBindingUniformTexelBufferUpdateAfterBind -
SIZE$descriptorBindingStorageTexelBufferUpdateAfterBind
public static final long SIZE$descriptorBindingStorageTexelBufferUpdateAfterBind -
SIZE$descriptorBindingUpdateUnusedWhilePending
public static final long SIZE$descriptorBindingUpdateUnusedWhilePending -
SIZE$descriptorBindingPartiallyBound
public static final long SIZE$descriptorBindingPartiallyBound -
SIZE$descriptorBindingVariableDescriptorCount
public static final long SIZE$descriptorBindingVariableDescriptorCount -
SIZE$runtimeDescriptorArray
public static final long SIZE$runtimeDescriptorArray -
OFFSET$sType
public static final long OFFSET$sType -
OFFSET$pNext
public static final long OFFSET$pNext -
OFFSET$shaderInputAttachmentArrayDynamicIndexing
public static final long OFFSET$shaderInputAttachmentArrayDynamicIndexing -
OFFSET$shaderUniformTexelBufferArrayDynamicIndexing
public static final long OFFSET$shaderUniformTexelBufferArrayDynamicIndexing -
OFFSET$shaderStorageTexelBufferArrayDynamicIndexing
public static final long OFFSET$shaderStorageTexelBufferArrayDynamicIndexing -
OFFSET$shaderUniformBufferArrayNonUniformIndexing
public static final long OFFSET$shaderUniformBufferArrayNonUniformIndexing -
OFFSET$shaderSampledImageArrayNonUniformIndexing
public static final long OFFSET$shaderSampledImageArrayNonUniformIndexing -
OFFSET$shaderStorageBufferArrayNonUniformIndexing
public static final long OFFSET$shaderStorageBufferArrayNonUniformIndexing -
OFFSET$shaderStorageImageArrayNonUniformIndexing
public static final long OFFSET$shaderStorageImageArrayNonUniformIndexing -
OFFSET$shaderInputAttachmentArrayNonUniformIndexing
public static final long OFFSET$shaderInputAttachmentArrayNonUniformIndexing -
OFFSET$shaderUniformTexelBufferArrayNonUniformIndexing
public static final long OFFSET$shaderUniformTexelBufferArrayNonUniformIndexing -
OFFSET$shaderStorageTexelBufferArrayNonUniformIndexing
public static final long OFFSET$shaderStorageTexelBufferArrayNonUniformIndexing -
OFFSET$descriptorBindingUniformBufferUpdateAfterBind
public static final long OFFSET$descriptorBindingUniformBufferUpdateAfterBind -
OFFSET$descriptorBindingSampledImageUpdateAfterBind
public static final long OFFSET$descriptorBindingSampledImageUpdateAfterBind -
OFFSET$descriptorBindingStorageImageUpdateAfterBind
public static final long OFFSET$descriptorBindingStorageImageUpdateAfterBind -
OFFSET$descriptorBindingStorageBufferUpdateAfterBind
public static final long OFFSET$descriptorBindingStorageBufferUpdateAfterBind -
OFFSET$descriptorBindingUniformTexelBufferUpdateAfterBind
public static final long OFFSET$descriptorBindingUniformTexelBufferUpdateAfterBind -
OFFSET$descriptorBindingStorageTexelBufferUpdateAfterBind
public static final long OFFSET$descriptorBindingStorageTexelBufferUpdateAfterBind -
OFFSET$descriptorBindingUpdateUnusedWhilePending
public static final long OFFSET$descriptorBindingUpdateUnusedWhilePending -
OFFSET$descriptorBindingPartiallyBound
public static final long OFFSET$descriptorBindingPartiallyBound -
OFFSET$descriptorBindingVariableDescriptorCount
public static final long OFFSET$descriptorBindingVariableDescriptorCount -
OFFSET$runtimeDescriptorArray
public static final long OFFSET$runtimeDescriptorArray
-
-
Constructor Details
-
VkPhysicalDeviceDescriptorIndexingFeatures
Creates an instance of aVkPhysicalDeviceDescriptorIndexingFeatures
record class.- Parameters:
segment
- the value for thesegment
record component
-
-
Method Details
-
allocate
-
allocate
-
clone
public static VkPhysicalDeviceDescriptorIndexingFeatures clone(Arena arena, VkPhysicalDeviceDescriptorIndexingFeatures src) -
autoInit
public void autoInit() -
sType
-
sType
-
pNext
-
pNext
-
pNext
-
shaderInputAttachmentArrayDynamicIndexing
-
shaderInputAttachmentArrayDynamicIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderInputAttachmentArrayDynamicIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderUniformTexelBufferArrayDynamicIndexing
-
shaderUniformTexelBufferArrayDynamicIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderUniformTexelBufferArrayDynamicIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderStorageTexelBufferArrayDynamicIndexing
-
shaderStorageTexelBufferArrayDynamicIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderStorageTexelBufferArrayDynamicIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderUniformBufferArrayNonUniformIndexing
-
shaderUniformBufferArrayNonUniformIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderUniformBufferArrayNonUniformIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderSampledImageArrayNonUniformIndexing
-
shaderSampledImageArrayNonUniformIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderSampledImageArrayNonUniformIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderStorageBufferArrayNonUniformIndexing
-
shaderStorageBufferArrayNonUniformIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderStorageBufferArrayNonUniformIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderStorageImageArrayNonUniformIndexing
-
shaderStorageImageArrayNonUniformIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderStorageImageArrayNonUniformIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderInputAttachmentArrayNonUniformIndexing
-
shaderInputAttachmentArrayNonUniformIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderInputAttachmentArrayNonUniformIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderUniformTexelBufferArrayNonUniformIndexing
-
shaderUniformTexelBufferArrayNonUniformIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderUniformTexelBufferArrayNonUniformIndexing(@NativeType("VkBool32") @Unsigned int value) -
shaderStorageTexelBufferArrayNonUniformIndexing
-
shaderStorageTexelBufferArrayNonUniformIndexing
public VkPhysicalDeviceDescriptorIndexingFeatures shaderStorageTexelBufferArrayNonUniformIndexing(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingUniformBufferUpdateAfterBind
-
descriptorBindingUniformBufferUpdateAfterBind
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingUniformBufferUpdateAfterBind(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingSampledImageUpdateAfterBind
-
descriptorBindingSampledImageUpdateAfterBind
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingSampledImageUpdateAfterBind(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingStorageImageUpdateAfterBind
-
descriptorBindingStorageImageUpdateAfterBind
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingStorageImageUpdateAfterBind(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingStorageBufferUpdateAfterBind
-
descriptorBindingStorageBufferUpdateAfterBind
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingStorageBufferUpdateAfterBind(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingUniformTexelBufferUpdateAfterBind
-
descriptorBindingUniformTexelBufferUpdateAfterBind
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingUniformTexelBufferUpdateAfterBind(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingStorageTexelBufferUpdateAfterBind
-
descriptorBindingStorageTexelBufferUpdateAfterBind
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingStorageTexelBufferUpdateAfterBind(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingUpdateUnusedWhilePending
-
descriptorBindingUpdateUnusedWhilePending
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingUpdateUnusedWhilePending(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingPartiallyBound
-
descriptorBindingPartiallyBound
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingPartiallyBound(@NativeType("VkBool32") @Unsigned int value) -
descriptorBindingVariableDescriptorCount
-
descriptorBindingVariableDescriptorCount
public VkPhysicalDeviceDescriptorIndexingFeatures descriptorBindingVariableDescriptorCount(@NativeType("VkBool32") @Unsigned int value) -
runtimeDescriptorArray
-
runtimeDescriptorArray
public VkPhysicalDeviceDescriptorIndexingFeatures runtimeDescriptorArray(@NativeType("VkBool32") @Unsigned int value) -
toString
-
hashCode
-
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object)
. -
segment
Returns the value of thesegment
record component.
-