Record Class VkPhysicalDeviceMeshShaderFeaturesEXT

java.lang.Object
java.lang.Record
club.doki7.vulkan.datatype.VkPhysicalDeviceMeshShaderFeaturesEXT
All Implemented Interfaces:
IPointer, IVkPhysicalDeviceMeshShaderFeaturesEXT

@ValueBasedCandidate @UnsafeConstructor public record VkPhysicalDeviceMeshShaderFeaturesEXT(@NotNull MemorySegment segment) extends Record implements IVkPhysicalDeviceMeshShaderFeaturesEXT

Represents a pointer to a VkPhysicalDeviceMeshShaderFeaturesEXT structure in native memory.

Structure

typedef struct VkPhysicalDeviceMeshShaderFeaturesEXT {
    VkStructureType sType;
    void* pNext; // optional
    VkBool32 taskShader;
    VkBool32 meshShader;
    VkBool32 multiviewMeshShader;
    VkBool32 primitiveFragmentShadingRateMeshShader;
    VkBool32 meshShaderQueries;
} VkPhysicalDeviceMeshShaderFeaturesEXT;

Auto initialization

This structure has the following members that can be automatically initialized:

  • sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT

The allocate (allocate(Arena), allocate(Arena, long)) functions will automatically initialize these fields. Also, you may call autoInit() to initialize these fields manually for non-allocated instances.

Contracts

The property segment() should always be not-null (segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java null instead. See the documentation of IPointer.segment() for more details.

The constructor of this class is marked as UnsafeConstructor, because it does not perform any runtime check. The constructor can be useful for automatic code generators.

See Also: