Record Class VkPhysicalDeviceShaderBfloat16FeaturesKHR

java.lang.Object
java.lang.Record
club.doki7.vulkan.datatype.VkPhysicalDeviceShaderBfloat16FeaturesKHR
All Implemented Interfaces:
IPointer, IVkPhysicalDeviceShaderBfloat16FeaturesKHR

@ValueBasedCandidate @UnsafeConstructor public record VkPhysicalDeviceShaderBfloat16FeaturesKHR(@NotNull MemorySegment segment) extends Record implements IVkPhysicalDeviceShaderBfloat16FeaturesKHR

Represents a pointer to a VkPhysicalDeviceShaderBfloat16FeaturesKHR structure in native memory.

Structure

typedef struct VkPhysicalDeviceShaderBfloat16FeaturesKHR {
    VkStructureType sType;
    void* pNext; // optional
    VkBool32 shaderBFloat16Type;
    VkBool32 shaderBFloat16DotProduct;
    VkBool32 shaderBFloat16CooperativeMatrix;
} VkPhysicalDeviceShaderBfloat16FeaturesKHR;

Auto initialization

This structure has the following members that can be automatically initialized:

  • sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_BFLOAT16_FEATURES_KHR

The allocate (allocate(Arena), allocate(Arena, long)) functions will automatically initialize these fields. Also, you may call autoInit() to initialize these fields manually for non-allocated instances.

Contracts

The property segment() should always be not-null (segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java null instead. See the documentation of IPointer.segment() for more details.

The constructor of this class is marked as UnsafeConstructor, because it does not perform any runtime check. The constructor can be useful for automatic code generators.

See Also:
  • Field Details

    • LAYOUT

      public static final StructLayout LAYOUT
    • BYTES

      public static final long BYTES
    • PATH$sType

      public static final MemoryLayout.PathElement PATH$sType
    • PATH$pNext

      public static final MemoryLayout.PathElement PATH$pNext
    • PATH$shaderBFloat16Type

      public static final MemoryLayout.PathElement PATH$shaderBFloat16Type
    • PATH$shaderBFloat16DotProduct

      public static final MemoryLayout.PathElement PATH$shaderBFloat16DotProduct
    • PATH$shaderBFloat16CooperativeMatrix

      public static final MemoryLayout.PathElement PATH$shaderBFloat16CooperativeMatrix
    • LAYOUT$sType

      public static final ValueLayout.OfInt LAYOUT$sType
    • LAYOUT$pNext

      public static final AddressLayout LAYOUT$pNext
    • LAYOUT$shaderBFloat16Type

      public static final ValueLayout.OfInt LAYOUT$shaderBFloat16Type
    • LAYOUT$shaderBFloat16DotProduct

      public static final ValueLayout.OfInt LAYOUT$shaderBFloat16DotProduct
    • LAYOUT$shaderBFloat16CooperativeMatrix

      public static final ValueLayout.OfInt LAYOUT$shaderBFloat16CooperativeMatrix
    • SIZE$sType

      public static final long SIZE$sType
    • SIZE$pNext

      public static final long SIZE$pNext
    • SIZE$shaderBFloat16Type

      public static final long SIZE$shaderBFloat16Type
    • SIZE$shaderBFloat16DotProduct

      public static final long SIZE$shaderBFloat16DotProduct
    • SIZE$shaderBFloat16CooperativeMatrix

      public static final long SIZE$shaderBFloat16CooperativeMatrix
    • OFFSET$sType

      public static final long OFFSET$sType
    • OFFSET$pNext

      public static final long OFFSET$pNext
    • OFFSET$shaderBFloat16Type

      public static final long OFFSET$shaderBFloat16Type
    • OFFSET$shaderBFloat16DotProduct

      public static final long OFFSET$shaderBFloat16DotProduct
    • OFFSET$shaderBFloat16CooperativeMatrix

      public static final long OFFSET$shaderBFloat16CooperativeMatrix
  • Constructor Details

    • VkPhysicalDeviceShaderBfloat16FeaturesKHR

      public VkPhysicalDeviceShaderBfloat16FeaturesKHR(@NotNull @NotNull MemorySegment segment)
      Creates an instance of a VkPhysicalDeviceShaderBfloat16FeaturesKHR record class.
      Parameters:
      segment - the value for the segment record component
  • Method Details