Record Class VkPhysicalDeviceShaderFloatControls2Features

java.lang.Object
java.lang.Record
club.doki7.vulkan.datatype.VkPhysicalDeviceShaderFloatControls2Features
All Implemented Interfaces:
IPointer, IVkPhysicalDeviceShaderFloatControls2Features

@ValueBasedCandidate @UnsafeConstructor public record VkPhysicalDeviceShaderFloatControls2Features(@NotNull MemorySegment segment) extends Record implements IVkPhysicalDeviceShaderFloatControls2Features

Represents a pointer to a VkPhysicalDeviceShaderFloatControls2Features structure in native memory.

Structure

typedef struct VkPhysicalDeviceShaderFloatControls2Features {
    VkStructureType sType;
    void* pNext; // optional
    VkBool32 shaderFloatControls2;
} VkPhysicalDeviceShaderFloatControls2Features;

Auto initialization

This structure has the following members that can be automatically initialized:

  • sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURES

The allocate (allocate(Arena), allocate(Arena, long)) functions will automatically initialize these fields. Also, you may call autoInit() to initialize these fields manually for non-allocated instances.

Contracts

The property segment() should always be not-null (segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java null instead. See the documentation of IPointer.segment() for more details.

The constructor of this class is marked as UnsafeConstructor, because it does not perform any runtime check. The constructor can be useful for automatic code generators.

See Also: