Record Class SDL_GPUTransferBufferLocation
java.lang.Object
java.lang.Record
club.doki7.sdl3.datatype.SDL_GPUTransferBufferLocation
- All Implemented Interfaces:
IPointer,ISDL_GPUTransferBufferLocation
@ValueBasedCandidate
@UnsafeConstructor
public record SDL_GPUTransferBufferLocation(@NotNull MemorySegment segment)
extends Record
implements ISDL_GPUTransferBufferLocation
A structure specifying a location in a transfer buffer.
Used when transferring buffer data to or from a transfer buffer.
Since: This struct is available since SDL 3.2.0.
See also:
SDL_UploadToGPUBufferSDL_DownloadFromGPUBuffer
Structure
typedef struct SDL_GPUTransferBufferLocation {
SDL_GPUTransferBuffer* transfer_buffer;
Uint32 offset;
} SDL_GPUTransferBufferLocation;
Contracts
The property segment() should always be not-null
(segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to
LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java
null instead. See the documentation of IPointer.segment() for more details.
The constructor of this class is marked as UnsafeConstructor, because it does not
perform any runtime check. The constructor can be useful for automatic code generators.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final recordRepresents a pointer to / an array of null structure(s) in native memory. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final longstatic final StructLayoutstatic final ValueLayout.OfIntstatic final AddressLayoutstatic final longstatic final longstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final longstatic final long -
Constructor Summary
ConstructorsConstructorDescriptionSDL_GPUTransferBufferLocation(@NotNull MemorySegment segment) Creates an instance of aSDL_GPUTransferBufferLocationrecord class. -
Method Summary
Modifier and TypeMethodDescriptionclone(Arena arena, SDL_GPUTransferBufferLocation src) final booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.intoffset()offset(int value) @NotNull MemorySegmentsegment()Returns the value of thesegmentrecord component.final StringtoString()Returns a string representation of this record class.@Nullable SDL_GPUTransferBuffertransfer_buffer(@Nullable SDL_GPUTransferBuffer value)
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Field Details
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LAYOUT
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BYTES
public static final long BYTES -
PATH$transfer_buffer
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PATH$offset
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LAYOUT$transfer_buffer
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LAYOUT$offset
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SIZE$transfer_buffer
public static final long SIZE$transfer_buffer -
SIZE$offset
public static final long SIZE$offset -
OFFSET$transfer_buffer
public static final long OFFSET$transfer_buffer -
OFFSET$offset
public static final long OFFSET$offset
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Constructor Details
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SDL_GPUTransferBufferLocation
Creates an instance of aSDL_GPUTransferBufferLocationrecord class.- Parameters:
segment- the value for thesegmentrecord component
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Method Details
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allocate
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allocate
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clone
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transfer_buffer
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transfer_buffer
public SDL_GPUTransferBufferLocation transfer_buffer(@Nullable @Nullable SDL_GPUTransferBuffer value) -
offset
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offset
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toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
segment
Returns the value of thesegmentrecord component.
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