Record Class SDL_GamepadTouchpadEvent
java.lang.Object
java.lang.Record
club.doki7.sdl3.datatype.SDL_GamepadTouchpadEvent
- All Implemented Interfaces:
IPointer,ISDL_GamepadTouchpadEvent
@ValueBasedCandidate
@UnsafeConstructor
public record SDL_GamepadTouchpadEvent(@NotNull MemorySegment segment)
extends Record
implements ISDL_GamepadTouchpadEvent
Gamepad touchpad event structure (event.gtouchpad.*)
Since: This struct is available since SDL 3.2.0.
Structure
typedef struct SDL_GamepadTouchpadEvent {
SDL_EventType type;
Uint32 reserved;
Uint64 timestamp;
SDL_JoystickID which;
Sint32 touchpad;
Sint32 finger;
float x;
float y;
float pressure;
} SDL_GamepadTouchpadEvent;
Contracts
The property segment() should always be not-null
(segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to
LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java
null instead. See the documentation of IPointer.segment() for more details.
The constructor of this class is marked as UnsafeConstructor, because it does not
perform any runtime check. The constructor can be useful for automatic code generators.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final recordRepresents a pointer to / an array of null structure(s) in native memory. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final longstatic final StructLayoutstatic final ValueLayout.OfIntstatic final ValueLayout.OfFloatstatic final ValueLayout.OfLongstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfFloatstatic final ValueLayout.OfFloatstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final long -
Constructor Summary
ConstructorsConstructorDescriptionSDL_GamepadTouchpadEvent(@NotNull MemorySegment segment) Creates an instance of aSDL_GamepadTouchpadEventrecord class. -
Method Summary
Modifier and TypeMethodDescriptionstatic SDL_GamepadTouchpadEventstatic SDL_GamepadTouchpadEvent.Ptrstatic SDL_GamepadTouchpadEventclone(Arena arena, SDL_GamepadTouchpadEvent src) final booleanIndicates whether some other object is "equal to" this one.intfinger()finger(int value) final inthashCode()Returns a hash code value for this object.floatpressure()pressure(float value) @NotNull MemorySegmentsegment()Returns the value of thesegmentrecord component.longtimestamp(long value) final StringtoString()Returns a string representation of this record class.inttouchpad()touchpad(int value) inttype()type(int value) intwhich()which(int value) floatx()x(float value) floaty()y(float value)
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Field Details
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LAYOUT
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BYTES
public static final long BYTES -
PATH$type
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PATH$timestamp
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PATH$which
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PATH$touchpad
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PATH$finger
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PATH$x
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PATH$y
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PATH$pressure
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LAYOUT$type
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LAYOUT$timestamp
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LAYOUT$which
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LAYOUT$touchpad
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LAYOUT$finger
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LAYOUT$x
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LAYOUT$y
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LAYOUT$pressure
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SIZE$type
public static final long SIZE$type -
SIZE$timestamp
public static final long SIZE$timestamp -
SIZE$which
public static final long SIZE$which -
SIZE$touchpad
public static final long SIZE$touchpad -
SIZE$finger
public static final long SIZE$finger -
SIZE$x
public static final long SIZE$x -
SIZE$y
public static final long SIZE$y -
SIZE$pressure
public static final long SIZE$pressure -
OFFSET$type
public static final long OFFSET$type -
OFFSET$timestamp
public static final long OFFSET$timestamp -
OFFSET$which
public static final long OFFSET$which -
OFFSET$touchpad
public static final long OFFSET$touchpad -
OFFSET$finger
public static final long OFFSET$finger -
OFFSET$x
public static final long OFFSET$x -
OFFSET$y
public static final long OFFSET$y -
OFFSET$pressure
public static final long OFFSET$pressure
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Constructor Details
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SDL_GamepadTouchpadEvent
Creates an instance of aSDL_GamepadTouchpadEventrecord class.- Parameters:
segment- the value for thesegmentrecord component
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Method Details
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allocate
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allocate
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clone
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type
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type
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timestamp
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timestamp
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which
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which
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touchpad
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touchpad
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finger
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finger
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x
public float x() -
x
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y
public float y() -
y
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pressure
public float pressure() -
pressure
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toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
segment
Returns the value of thesegmentrecord component.
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