Record Class SDL_HapticRamp
- All Implemented Interfaces:
IPointer,ISDL_HapticRamp
A structure containing a template for a Ramp effect.
This struct is exclusively for the SDL_HAPTIC_RAMP effect.
The ramp effect starts at start strength and ends at end strength. It augments in linear fashion. If you use attack and fade with a ramp the effects get added to the ramp effect making the effect become quadratic instead of linear.
Since: This struct is available since SDL 3.2.0.
See also:
SDL_HAPTIC_RAMPSDL_HapticEffect
Structure
typedef struct SDL_HapticRamp {
Uint16 type;
SDL_HapticDirection direction;
Uint32 length;
Uint16 delay;
Uint16 button;
Uint16 interval;
Sint16 start;
Sint16 end;
Uint16 attack_length;
Uint16 attack_level;
Uint16 fade_length;
Uint16 fade_level;
} SDL_HapticRamp;
Contracts
The property segment() should always be not-null
(segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to
LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java
null instead. See the documentation of IPointer.segment() for more details.
The constructor of this class is marked as UnsafeConstructor, because it does not
perform any runtime check. The constructor can be useful for automatic code generators.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final recordRepresents a pointer to / an array of null structure(s) in native memory. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final longstatic final StructLayoutstatic final ValueLayout.OfShortstatic final ValueLayout.OfShortstatic final ValueLayout.OfShortstatic final ValueLayout.OfShortstatic final StructLayoutstatic final ValueLayout.OfShortstatic final ValueLayout.OfShortstatic final ValueLayout.OfShortstatic final ValueLayout.OfShortstatic final ValueLayout.OfIntstatic final ValueLayout.OfShortstatic final ValueLayout.OfShortstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final long -
Constructor Summary
ConstructorsConstructorDescriptionSDL_HapticRamp(@NotNull MemorySegment segment) Creates an instance of aSDL_HapticRamprecord class. -
Method Summary
Modifier and TypeMethodDescriptionstatic SDL_HapticRampstatic SDL_HapticRamp.Ptrshortattack_length(short value) shortattack_level(short value) shortbutton()button(short value) static SDL_HapticRampclone(Arena arena, SDL_HapticRamp src) shortdelay()delay(short value) @NotNull SDL_HapticDirectiondirection(@NotNull SDL_HapticDirection value) direction(Consumer<@NotNull SDL_HapticDirection> consumer) shortend()end(short value) final booleanIndicates whether some other object is "equal to" this one.shortfade_length(short value) shortfade_level(short value) final inthashCode()Returns a hash code value for this object.shortinterval()interval(short value) intlength()length(int value) @NotNull MemorySegmentsegment()Returns the value of thesegmentrecord component.shortstart()start(short value) final StringtoString()Returns a string representation of this record class.shorttype()type(short value)
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Field Details
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LAYOUT
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BYTES
public static final long BYTES -
PATH$type
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PATH$direction
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PATH$length
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PATH$delay
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PATH$button
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PATH$interval
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PATH$start
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PATH$end
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PATH$attack_length
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PATH$attack_level
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PATH$fade_length
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PATH$fade_level
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LAYOUT$type
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LAYOUT$direction
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LAYOUT$length
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LAYOUT$delay
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LAYOUT$button
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LAYOUT$interval
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LAYOUT$start
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LAYOUT$end
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LAYOUT$attack_length
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LAYOUT$attack_level
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LAYOUT$fade_length
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LAYOUT$fade_level
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SIZE$type
public static final long SIZE$type -
SIZE$direction
public static final long SIZE$direction -
SIZE$length
public static final long SIZE$length -
SIZE$delay
public static final long SIZE$delay -
SIZE$button
public static final long SIZE$button -
SIZE$interval
public static final long SIZE$interval -
SIZE$start
public static final long SIZE$start -
SIZE$end
public static final long SIZE$end -
SIZE$attack_length
public static final long SIZE$attack_length -
SIZE$attack_level
public static final long SIZE$attack_level -
SIZE$fade_length
public static final long SIZE$fade_length -
SIZE$fade_level
public static final long SIZE$fade_level -
OFFSET$type
public static final long OFFSET$type -
OFFSET$direction
public static final long OFFSET$direction -
OFFSET$length
public static final long OFFSET$length -
OFFSET$delay
public static final long OFFSET$delay -
OFFSET$button
public static final long OFFSET$button -
OFFSET$interval
public static final long OFFSET$interval -
OFFSET$start
public static final long OFFSET$start -
OFFSET$end
public static final long OFFSET$end -
OFFSET$attack_length
public static final long OFFSET$attack_length -
OFFSET$attack_level
public static final long OFFSET$attack_level -
OFFSET$fade_length
public static final long OFFSET$fade_length -
OFFSET$fade_level
public static final long OFFSET$fade_level
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Constructor Details
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SDL_HapticRamp
Creates an instance of aSDL_HapticRamprecord class.- Parameters:
segment- the value for thesegmentrecord component
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Method Details
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allocate
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allocate
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clone
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type
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type
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direction
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direction
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direction
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length
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length
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delay
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delay
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button
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button
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interval
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interval
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start
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start
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end
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end
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attack_length
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attack_length
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attack_level
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attack_level
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fade_length
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fade_length
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fade_level
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fade_level
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toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
segment
Returns the value of thesegmentrecord component.
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