Uses of Record Class
club.doki7.sdl3.datatype.SDL_GamepadBinding.Ptr
Packages that use SDL_GamepadBinding.Ptr
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Uses of SDL_GamepadBinding.Ptr in club.doki7.sdl3.datatype
Methods in club.doki7.sdl3.datatype that return SDL_GamepadBinding.PtrModifier and TypeMethodDescriptionstatic SDL_GamepadBinding.Ptr@NotNull SDL_GamepadBinding.PtrSDL_GamepadBinding.Ptr.offset(long offset) @NotNull SDL_GamepadBinding.PtrSDL_GamepadBinding.Ptr.reinterpret(long newSize) Assume theSDL_GamepadBinding.Ptris capable of holding at leastnewSizestructures, create a new viewSDL_GamepadBinding.Ptrthat uses the same backing storage as thisSDL_GamepadBinding.Ptr, but with the new size.SDL_GamepadBinding.Ptr.slice(long end) @NotNull SDL_GamepadBinding.PtrSDL_GamepadBinding.Ptr.slice(long start, long end) Note that this function uses theList.subList(int, int)semantics (left inclusive, right exclusive interval), notMemorySegment.asSlice(long, long)semantics (offset + newSize).