Class GL
java.lang.Object
club.doki7.opengl.GL
- All Implemented Interfaces:
GLConstants
- Direct Known Subclasses:
GLCompatibility
-
Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionfinal @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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Fields inherited from interface club.doki7.opengl.GLConstants
_2_BYTES, _2_BYTES_NV, _2D, _3_BYTES, _3_BYTES_NV, _3D, _3D_COLOR, _3D_COLOR_TEXTURE, _4_BYTES, _4_BYTES_NV, _422_AVERAGE_EXT, _422_EXT, _422_REV_AVERAGE_EXT, _422_REV_EXT, _4D_COLOR_TEXTURE, ABGR_EXT, ACCUM, ACCUM_ADJACENT_PAIRS_NV, ACCUM_ALPHA_BITS, ACCUM_BLUE_BITS, ACCUM_BUFFER_BIT, ACCUM_CLEAR_VALUE, ACCUM_GREEN_BITS, ACCUM_RED_BITS, ACTIVE_ATOMIC_COUNTER_BUFFERS, ACTIVE_ATTRIBUTE_MAX_LENGTH, ACTIVE_ATTRIBUTES, ACTIVE_PROGRAM, ACTIVE_PROGRAM_EXT, ACTIVE_RESOURCES, ACTIVE_STENCIL_FACE_EXT, ACTIVE_SUBROUTINE_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORMS, ACTIVE_SUBROUTINES, ACTIVE_TEXTURE, ACTIVE_TEXTURE_ARB, ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, ACTIVE_UNIFORM_BLOCKS, ACTIVE_UNIFORM_MAX_LENGTH, ACTIVE_UNIFORMS, ACTIVE_VARIABLES, ACTIVE_VARYING_MAX_LENGTH_NV, ACTIVE_VARYINGS_NV, ACTIVE_VERTEX_UNITS_ARB, ADD, ADD_SIGNED, ADD_SIGNED_ARB, ADJACENT_PAIRS_NV, AFFINE_2D_NV, AFFINE_3D_NV, ALIASED_LINE_WIDTH_RANGE, ALIASED_POINT_SIZE_RANGE, ALL_ATTRIB_BITS, ALL_BARRIER_BITS, ALL_BARRIER_BITS_EXT, ALL_COMPLETED_NV, ALL_SHADER_BITS, ALL_SHADER_BITS_EXT, ALPHA, ALPHA_BIAS, ALPHA_BITS, ALPHA_INTEGER, ALPHA_INTEGER_EXT, ALPHA_REF_COMMAND_NV, ALPHA_SCALE, ALPHA_SNORM, ALPHA_TEST, ALPHA_TEST_FUNC, ALPHA_TEST_REF, ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV, ALPHA_TO_COVERAGE_DITHER_DISABLE_NV, ALPHA_TO_COVERAGE_DITHER_ENABLE_NV, ALPHA_TO_COVERAGE_DITHER_MODE_NV, ALPHA12, ALPHA16, ALPHA16_SNORM, ALPHA16F_ARB, ALPHA16F_EXT, ALPHA16I_EXT, ALPHA16UI_EXT, ALPHA32F_ARB, ALPHA32F_EXT, ALPHA32I_EXT, ALPHA32UI_EXT, ALPHA4, ALPHA8, ALPHA8_EXT, ALPHA8_SNORM, ALPHA8I_EXT, ALPHA8UI_EXT, ALREADY_SIGNALED, ALWAYS, AMBIENT, AMBIENT_AND_DIFFUSE, AND, AND_INVERTED, AND_REVERSE, ANY_SAMPLES_PASSED, ANY_SAMPLES_PASSED_CONSERVATIVE, ARC_TO_NV, ARRAY_BUFFER, ARRAY_BUFFER_ARB, ARRAY_BUFFER_BINDING, ARRAY_BUFFER_BINDING_ARB, ARRAY_ELEMENT_LOCK_COUNT_EXT, ARRAY_ELEMENT_LOCK_FIRST_EXT, ARRAY_SIZE, ARRAY_STRIDE, ATOMIC_COUNTER_BARRIER_BIT, ATOMIC_COUNTER_BARRIER_BIT_EXT, ATOMIC_COUNTER_BUFFER, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, ATOMIC_COUNTER_BUFFER_BINDING, ATOMIC_COUNTER_BUFFER_DATA_SIZE, ATOMIC_COUNTER_BUFFER_INDEX, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, ATOMIC_COUNTER_BUFFER_SIZE, ATOMIC_COUNTER_BUFFER_START, ATTACHED_MEMORY_OBJECT_NV, ATTACHED_MEMORY_OFFSET_NV, ATTACHED_SHADERS, ATTRIB_STACK_DEPTH, ATTRIBUTE_ADDRESS_COMMAND_NV, AUTO_GENERATE_MIPMAP, AUTO_NORMAL, AUX_BUFFERS, AUX0, AUX1, AUX2, AUX3, BACK, BACK_LEFT, BACK_PRIMARY_COLOR_NV, BACK_RIGHT, BACK_SECONDARY_COLOR_NV, BEVEL_NV, BGR, BGR_EXT, BGR_INTEGER, BGR_INTEGER_EXT, BGRA, BGRA_EXT, BGRA_INTEGER, BGRA_INTEGER_EXT, BGRA8_EXT, BITMAP, BITMAP_TOKEN, BLACKHOLE_RENDER_INTEL, BLEND, BLEND_COLOR, BLEND_COLOR_COMMAND_NV, BLEND_COLOR_EXT, BLEND_DST, BLEND_DST_ALPHA, BLEND_DST_ALPHA_EXT, BLEND_DST_RGB, BLEND_DST_RGB_EXT, BLEND_EQUATION, BLEND_EQUATION_ALPHA, BLEND_EQUATION_ALPHA_EXT, BLEND_EQUATION_EXT, BLEND_EQUATION_RGB, BLEND_EQUATION_RGB_EXT, BLEND_OVERLAP_NV, BLEND_PREMULTIPLIED_SRC_NV, BLEND_SRC, BLEND_SRC_ALPHA, BLEND_SRC_ALPHA_EXT, BLEND_SRC_RGB, BLEND_SRC_RGB_EXT, BLOCK_INDEX, BLUE, BLUE_BIAS, BLUE_BITS, BLUE_INTEGER, BLUE_INTEGER_EXT, BLUE_NV, BLUE_SCALE, BOLD_BIT_NV, BOOL, BOOL_ARB, BOOL_VEC2, BOOL_VEC2_ARB, BOOL_VEC3, BOOL_VEC3_ARB, BOOL_VEC4, BOOL_VEC4_ARB, BOUNDING_BOX_NV, BOUNDING_BOX_OF_BOUNDING_BOXES_NV, BUFFER, BUFFER_ACCESS, BUFFER_ACCESS_ARB, BUFFER_ACCESS_FLAGS, BUFFER_BINDING, BUFFER_DATA_SIZE, BUFFER_GPU_ADDRESS_NV, BUFFER_IMMUTABLE_STORAGE, BUFFER_KHR, BUFFER_MAP_LENGTH, BUFFER_MAP_OFFSET, BUFFER_MAP_POINTER, BUFFER_MAP_POINTER_ARB, BUFFER_MAPPED, BUFFER_MAPPED_ARB, BUFFER_OBJECT_EXT, BUFFER_SIZE, BUFFER_SIZE_ARB, BUFFER_STORAGE_FLAGS, BUFFER_UPDATE_BARRIER_BIT, BUFFER_UPDATE_BARRIER_BIT_EXT, BUFFER_USAGE, BUFFER_USAGE_ARB, BUFFER_VARIABLE, BYTE, C3F_V3F, C4F_N3F_V3F, C4UB_V2F, C4UB_V3F, CAVEAT_SUPPORT, CCW, CIRCULAR_CCW_ARC_TO_NV, CIRCULAR_CW_ARC_TO_NV, CIRCULAR_TANGENT_ARC_TO_NV, CLAMP, CLAMP_FRAGMENT_COLOR, CLAMP_FRAGMENT_COLOR_ARB, CLAMP_READ_COLOR, CLAMP_READ_COLOR_ARB, CLAMP_TO_BORDER, CLAMP_TO_BORDER_ARB, CLAMP_TO_EDGE, CLAMP_VERTEX_COLOR, CLAMP_VERTEX_COLOR_ARB, CLEAR, CLEAR_BUFFER, CLEAR_TEXTURE, CLIENT_ACTIVE_TEXTURE, CLIENT_ACTIVE_TEXTURE_ARB, CLIENT_ALL_ATTRIB_BITS, CLIENT_ATTRIB_STACK_DEPTH, CLIENT_MAPPED_BUFFER_BARRIER_BIT, CLIENT_PIXEL_STORE_BIT, CLIENT_STORAGE_BIT, CLIENT_VERTEX_ARRAY_BIT, CLIP_DEPTH_MODE, CLIP_DISTANCE_NV, CLIP_DISTANCE0, CLIP_DISTANCE1, CLIP_DISTANCE2, CLIP_DISTANCE3, CLIP_DISTANCE4, CLIP_DISTANCE5, CLIP_DISTANCE6, CLIP_DISTANCE7, CLIP_ORIGIN, CLIP_PLANE0, CLIP_PLANE1, CLIP_PLANE2, CLIP_PLANE3, CLIP_PLANE4, CLIP_PLANE5, CLIP_VOLUME_CLIPPING_HINT_EXT, CLIPPING_INPUT_PRIMITIVES, CLIPPING_INPUT_PRIMITIVES_ARB, CLIPPING_OUTPUT_PRIMITIVES, CLIPPING_OUTPUT_PRIMITIVES_ARB, CLOSE_PATH_NV, COEFF, COLOR, COLOR_ARRAY, COLOR_ARRAY_ADDRESS_NV, COLOR_ARRAY_BUFFER_BINDING, COLOR_ARRAY_BUFFER_BINDING_ARB, COLOR_ARRAY_LENGTH_NV, COLOR_ARRAY_POINTER, COLOR_ARRAY_SIZE, COLOR_ARRAY_STRIDE, COLOR_ARRAY_TYPE, COLOR_ATTACHMENT0, COLOR_ATTACHMENT0_EXT, COLOR_ATTACHMENT1, COLOR_ATTACHMENT1_EXT, COLOR_ATTACHMENT10, COLOR_ATTACHMENT10_EXT, COLOR_ATTACHMENT11, COLOR_ATTACHMENT11_EXT, COLOR_ATTACHMENT12, COLOR_ATTACHMENT12_EXT, COLOR_ATTACHMENT13, COLOR_ATTACHMENT13_EXT, COLOR_ATTACHMENT14, COLOR_ATTACHMENT14_EXT, COLOR_ATTACHMENT15, COLOR_ATTACHMENT15_EXT, COLOR_ATTACHMENT16, COLOR_ATTACHMENT17, COLOR_ATTACHMENT18, COLOR_ATTACHMENT19, COLOR_ATTACHMENT2, COLOR_ATTACHMENT2_EXT, COLOR_ATTACHMENT20, COLOR_ATTACHMENT21, COLOR_ATTACHMENT22, COLOR_ATTACHMENT23, COLOR_ATTACHMENT24, COLOR_ATTACHMENT25, COLOR_ATTACHMENT26, COLOR_ATTACHMENT27, COLOR_ATTACHMENT28, COLOR_ATTACHMENT29, COLOR_ATTACHMENT3, COLOR_ATTACHMENT3_EXT, COLOR_ATTACHMENT30, COLOR_ATTACHMENT31, COLOR_ATTACHMENT4, COLOR_ATTACHMENT4_EXT, COLOR_ATTACHMENT5, COLOR_ATTACHMENT5_EXT, COLOR_ATTACHMENT6, COLOR_ATTACHMENT6_EXT, COLOR_ATTACHMENT7, COLOR_ATTACHMENT7_EXT, COLOR_ATTACHMENT8, COLOR_ATTACHMENT8_EXT, COLOR_ATTACHMENT9, COLOR_ATTACHMENT9_EXT, COLOR_BUFFER_BIT, COLOR_CLEAR_VALUE, COLOR_COMPONENTS, COLOR_ENCODING, COLOR_INDEX, COLOR_INDEXES, COLOR_LOGIC_OP, COLOR_MATERIAL, COLOR_MATERIAL_FACE, COLOR_MATERIAL_PARAMETER, COLOR_MATRIX, COLOR_MATRIX_STACK_DEPTH, COLOR_RENDERABLE, COLOR_SAMPLES_NV, COLOR_SUM, COLOR_SUM_ARB, COLOR_SUM_EXT, COLOR_TABLE, COLOR_TABLE_ALPHA_SIZE, COLOR_TABLE_BIAS, COLOR_TABLE_BLUE_SIZE, COLOR_TABLE_FORMAT, COLOR_TABLE_GREEN_SIZE, COLOR_TABLE_INTENSITY_SIZE, COLOR_TABLE_LUMINANCE_SIZE, COLOR_TABLE_RED_SIZE, COLOR_TABLE_SCALE, COLOR_TABLE_WIDTH, COLOR_WRITEMASK, COLORBURN_KHR, COLORBURN_NV, COLORDODGE_KHR, COLORDODGE_NV, COMBINE, COMBINE_ALPHA, COMBINE_ALPHA_ARB, COMBINE_ARB, COMBINE_RGB, COMBINE_RGB_ARB, COMMAND_BARRIER_BIT, COMMAND_BARRIER_BIT_EXT, COMPARE_R_TO_TEXTURE, COMPARE_R_TO_TEXTURE_ARB, COMPARE_REF_DEPTH_TO_TEXTURE_EXT, COMPARE_REF_TO_TEXTURE, COMPATIBLE_SUBROUTINES, COMPILE, COMPILE_AND_EXECUTE, COMPILE_STATUS, COMPLETION_STATUS_ARB, COMPLETION_STATUS_KHR, COMPRESSED_ALPHA, COMPRESSED_ALPHA_ARB, COMPRESSED_INTENSITY, COMPRESSED_INTENSITY_ARB, COMPRESSED_LUMINANCE, COMPRESSED_LUMINANCE_ALPHA, COMPRESSED_LUMINANCE_ALPHA_ARB, COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, COMPRESSED_LUMINANCE_ARB, COMPRESSED_LUMINANCE_LATC1_EXT, COMPRESSED_R11_EAC, COMPRESSED_RED, COMPRESSED_RED_GREEN_RGTC2_EXT, COMPRESSED_RED_RGTC1, COMPRESSED_RED_RGTC1_EXT, COMPRESSED_RG, COMPRESSED_RG_RGTC2, COMPRESSED_RG11_EAC, COMPRESSED_RGB, COMPRESSED_RGB_ARB, COMPRESSED_RGB_BPTC_SIGNED_FLOAT, COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, COMPRESSED_RGB_S3TC_DXT1_EXT, COMPRESSED_RGB8_ETC2, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_RGBA, COMPRESSED_RGBA_ARB, COMPRESSED_RGBA_ASTC_10x10_KHR, COMPRESSED_RGBA_ASTC_10x5_KHR, COMPRESSED_RGBA_ASTC_10x6_KHR, COMPRESSED_RGBA_ASTC_10x8_KHR, COMPRESSED_RGBA_ASTC_12x10_KHR, COMPRESSED_RGBA_ASTC_12x12_KHR, COMPRESSED_RGBA_ASTC_4x4_KHR, COMPRESSED_RGBA_ASTC_5x4_KHR, COMPRESSED_RGBA_ASTC_5x5_KHR, COMPRESSED_RGBA_ASTC_6x5_KHR, COMPRESSED_RGBA_ASTC_6x6_KHR, COMPRESSED_RGBA_ASTC_8x5_KHR, COMPRESSED_RGBA_ASTC_8x6_KHR, COMPRESSED_RGBA_ASTC_8x8_KHR, COMPRESSED_RGBA_BPTC_UNORM, COMPRESSED_RGBA_BPTC_UNORM_ARB, COMPRESSED_RGBA_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT3_EXT, COMPRESSED_RGBA_S3TC_DXT5_EXT, COMPRESSED_RGBA8_ETC2_EAC, COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, COMPRESSED_SIGNED_R11_EAC, COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT, COMPRESSED_SIGNED_RED_RGTC1, COMPRESSED_SIGNED_RED_RGTC1_EXT, COMPRESSED_SIGNED_RG_RGTC2, COMPRESSED_SIGNED_RG11_EAC, COMPRESSED_SLUMINANCE, COMPRESSED_SLUMINANCE_ALPHA, COMPRESSED_SLUMINANCE_ALPHA_EXT, COMPRESSED_SLUMINANCE_EXT, COMPRESSED_SRGB, COMPRESSED_SRGB_ALPHA, COMPRESSED_SRGB_ALPHA_BPTC_UNORM, COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, COMPRESSED_SRGB_ALPHA_EXT, COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, COMPRESSED_SRGB_EXT, COMPRESSED_SRGB_S3TC_DXT1_EXT, COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, COMPRESSED_SRGB8_ETC2, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_TEXTURE_FORMATS, COMPRESSED_TEXTURE_FORMATS_ARB, COMPUTE_SHADER, COMPUTE_SHADER_BIT, COMPUTE_SHADER_INVOCATIONS, COMPUTE_SHADER_INVOCATIONS_ARB, COMPUTE_SUBROUTINE, COMPUTE_SUBROUTINE_UNIFORM, COMPUTE_TEXTURE, COMPUTE_WORK_GROUP_SIZE, CONDITION_SATISFIED, CONFORMANT_NV, CONIC_CURVE_TO_NV, CONJOINT_NV, CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV, CONSERVATIVE_RASTER_DILATE_NV, CONSERVATIVE_RASTER_DILATE_RANGE_NV, CONSERVATIVE_RASTER_MODE_NV, CONSERVATIVE_RASTER_MODE_POST_SNAP_NV, CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV, CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV, CONSERVATIVE_RASTERIZATION_INTEL, CONSERVATIVE_RASTERIZATION_NV, CONST_EYE_NV, CONSTANT, CONSTANT_ALPHA, CONSTANT_ALPHA_EXT, CONSTANT_ARB, CONSTANT_ATTENUATION, CONSTANT_BORDER, CONSTANT_COLOR, CONSTANT_COLOR_EXT, CONSTANT_NV, CONTEXT_COMPATIBILITY_PROFILE_BIT, CONTEXT_CORE_PROFILE_BIT, CONTEXT_FLAG_DEBUG_BIT, CONTEXT_FLAG_DEBUG_BIT_KHR, CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, CONTEXT_FLAG_NO_ERROR_BIT, CONTEXT_FLAG_NO_ERROR_BIT_KHR, CONTEXT_FLAG_ROBUST_ACCESS_BIT, CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, CONTEXT_FLAGS, CONTEXT_LOST, CONTEXT_LOST_KHR, CONTEXT_PROFILE_MASK, CONTEXT_RELEASE_BEHAVIOR, CONTEXT_RELEASE_BEHAVIOR_FLUSH, CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR, CONTEXT_RELEASE_BEHAVIOR_KHR, CONTEXT_ROBUST_ACCESS, CONTEXT_ROBUST_ACCESS_KHR, CONTINUOUS_AMD, CONTRAST_NV, CONVEX_HULL_NV, CONVOLUTION_1D, CONVOLUTION_2D, CONVOLUTION_BORDER_COLOR, CONVOLUTION_BORDER_MODE, CONVOLUTION_FILTER_BIAS, CONVOLUTION_FILTER_SCALE, CONVOLUTION_FORMAT, CONVOLUTION_HEIGHT, CONVOLUTION_WIDTH, COORD_REPLACE, COORD_REPLACE_ARB, COORD_REPLACE_NV, COPY, COPY_INVERTED, COPY_PIXEL_TOKEN, COPY_READ_BUFFER, COPY_READ_BUFFER_BINDING, COPY_WRITE_BUFFER, COPY_WRITE_BUFFER_BINDING, COUNT_DOWN_NV, COUNT_UP_NV, COUNTER_RANGE_AMD, COUNTER_TYPE_AMD, COVERAGE_MODULATION_NV, COVERAGE_MODULATION_TABLE_NV, COVERAGE_MODULATION_TABLE_SIZE_NV, CUBIC_CURVE_TO_NV, CULL_FACE, CULL_FACE_MODE, CULL_FRAGMENT_NV, CULL_MODES_NV, CURRENT_BIT, CURRENT_COLOR, CURRENT_FOG_COORD, CURRENT_FOG_COORDINATE, CURRENT_INDEX, CURRENT_MATRIX_ARB, CURRENT_MATRIX_INDEX_ARB, CURRENT_MATRIX_STACK_DEPTH_ARB, CURRENT_NORMAL, CURRENT_PALETTE_MATRIX_ARB, CURRENT_PROGRAM, CURRENT_QUERY, CURRENT_QUERY_ARB, CURRENT_RASTER_COLOR, CURRENT_RASTER_DISTANCE, CURRENT_RASTER_INDEX, CURRENT_RASTER_POSITION, CURRENT_RASTER_POSITION_VALID, CURRENT_RASTER_SECONDARY_COLOR, CURRENT_RASTER_TEXTURE_COORDS, CURRENT_SECONDARY_COLOR, CURRENT_SECONDARY_COLOR_EXT, CURRENT_TEXTURE_COORDS, CURRENT_VERTEX_ATTRIB, CURRENT_VERTEX_ATTRIB_ARB, CURRENT_WEIGHT_ARB, CW, DARKEN_KHR, DARKEN_NV, DEBUG_CALLBACK_FUNCTION, DEBUG_CALLBACK_FUNCTION_ARB, DEBUG_CALLBACK_FUNCTION_KHR, DEBUG_CALLBACK_USER_PARAM, DEBUG_CALLBACK_USER_PARAM_ARB, DEBUG_CALLBACK_USER_PARAM_KHR, DEBUG_CATEGORY_API_ERROR_AMD, DEBUG_CATEGORY_APPLICATION_AMD, DEBUG_CATEGORY_DEPRECATION_AMD, DEBUG_CATEGORY_OTHER_AMD, DEBUG_CATEGORY_PERFORMANCE_AMD, DEBUG_CATEGORY_SHADER_COMPILER_AMD, DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, DEBUG_GROUP_STACK_DEPTH, DEBUG_GROUP_STACK_DEPTH_KHR, DEBUG_LOGGED_MESSAGES, DEBUG_LOGGED_MESSAGES_AMD, DEBUG_LOGGED_MESSAGES_ARB, DEBUG_LOGGED_MESSAGES_KHR, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR, DEBUG_OUTPUT, DEBUG_OUTPUT_KHR, DEBUG_OUTPUT_SYNCHRONOUS, DEBUG_OUTPUT_SYNCHRONOUS_ARB, DEBUG_OUTPUT_SYNCHRONOUS_KHR, DEBUG_SEVERITY_HIGH, DEBUG_SEVERITY_HIGH_AMD, DEBUG_SEVERITY_HIGH_ARB, DEBUG_SEVERITY_HIGH_KHR, DEBUG_SEVERITY_LOW, DEBUG_SEVERITY_LOW_AMD, DEBUG_SEVERITY_LOW_ARB, DEBUG_SEVERITY_LOW_KHR, DEBUG_SEVERITY_MEDIUM, DEBUG_SEVERITY_MEDIUM_AMD, DEBUG_SEVERITY_MEDIUM_ARB, DEBUG_SEVERITY_MEDIUM_KHR, DEBUG_SEVERITY_NOTIFICATION, DEBUG_SEVERITY_NOTIFICATION_KHR, DEBUG_SOURCE_API, DEBUG_SOURCE_API_ARB, DEBUG_SOURCE_API_KHR, DEBUG_SOURCE_APPLICATION, DEBUG_SOURCE_APPLICATION_ARB, DEBUG_SOURCE_APPLICATION_KHR, DEBUG_SOURCE_OTHER, DEBUG_SOURCE_OTHER_ARB, DEBUG_SOURCE_OTHER_KHR, DEBUG_SOURCE_SHADER_COMPILER, DEBUG_SOURCE_SHADER_COMPILER_ARB, DEBUG_SOURCE_SHADER_COMPILER_KHR, DEBUG_SOURCE_THIRD_PARTY, DEBUG_SOURCE_THIRD_PARTY_ARB, DEBUG_SOURCE_THIRD_PARTY_KHR, DEBUG_SOURCE_WINDOW_SYSTEM, DEBUG_SOURCE_WINDOW_SYSTEM_ARB, DEBUG_SOURCE_WINDOW_SYSTEM_KHR, DEBUG_TYPE_DEPRECATED_BEHAVIOR, DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR, DEBUG_TYPE_ERROR, DEBUG_TYPE_ERROR_ARB, DEBUG_TYPE_ERROR_KHR, DEBUG_TYPE_MARKER, DEBUG_TYPE_MARKER_KHR, DEBUG_TYPE_OTHER, DEBUG_TYPE_OTHER_ARB, DEBUG_TYPE_OTHER_KHR, DEBUG_TYPE_PERFORMANCE, DEBUG_TYPE_PERFORMANCE_ARB, DEBUG_TYPE_PERFORMANCE_KHR, DEBUG_TYPE_POP_GROUP, DEBUG_TYPE_POP_GROUP_KHR, DEBUG_TYPE_PORTABILITY, DEBUG_TYPE_PORTABILITY_ARB, DEBUG_TYPE_PORTABILITY_KHR, DEBUG_TYPE_PUSH_GROUP, DEBUG_TYPE_PUSH_GROUP_KHR, DEBUG_TYPE_UNDEFINED_BEHAVIOR, DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR, DECAL, DECODE_EXT, DECR, DECR_WRAP, DECR_WRAP_EXT, DELETE_STATUS, DEPENDENT_AR_TEXTURE_2D_NV, DEPENDENT_GB_TEXTURE_2D_NV, DEPENDENT_HILO_TEXTURE_2D_NV, DEPENDENT_RGB_TEXTURE_3D_NV, DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, DEPTH, DEPTH_ATTACHMENT, DEPTH_ATTACHMENT_EXT, DEPTH_BIAS, DEPTH_BITS, DEPTH_BOUNDS_EXT, DEPTH_BOUNDS_TEST_EXT, DEPTH_BUFFER_BIT, DEPTH_BUFFER_FLOAT_MODE_NV, DEPTH_CLAMP, DEPTH_CLAMP_FAR_AMD, DEPTH_CLAMP_NEAR_AMD, DEPTH_CLAMP_NV, DEPTH_CLEAR_VALUE, DEPTH_COMPONENT, DEPTH_COMPONENT16, DEPTH_COMPONENT16_ARB, DEPTH_COMPONENT24, DEPTH_COMPONENT24_ARB, DEPTH_COMPONENT32, DEPTH_COMPONENT32_ARB, DEPTH_COMPONENT32F, DEPTH_COMPONENT32F_NV, DEPTH_COMPONENTS, DEPTH_FUNC, DEPTH_RANGE, DEPTH_RENDERABLE, DEPTH_SAMPLES_NV, DEPTH_SCALE, DEPTH_STENCIL, DEPTH_STENCIL_ATTACHMENT, DEPTH_STENCIL_EXT, DEPTH_STENCIL_NV, DEPTH_STENCIL_TEXTURE_MODE, DEPTH_STENCIL_TO_BGRA_NV, DEPTH_STENCIL_TO_RGBA_NV, DEPTH_TEST, DEPTH_TEXTURE_MODE, DEPTH_TEXTURE_MODE_ARB, DEPTH_WRITEMASK, DEPTH24_STENCIL8, DEPTH24_STENCIL8_EXT, DEPTH32F_STENCIL8, DEPTH32F_STENCIL8_NV, DETACHED_BUFFERS_NV, DETACHED_MEMORY_INCARNATION_NV, DETACHED_TEXTURES_NV, DIFFERENCE_KHR, DIFFERENCE_NV, DIFFUSE, DISCRETE_AMD, DISJOINT_NV, DISPATCH_INDIRECT_BUFFER, DISPATCH_INDIRECT_BUFFER_BINDING, DISPLAY_LIST, DISTANCE_ATTENUATION_EXT, DITHER, DOMAIN, DONT_CARE, DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, DOT_PRODUCT_DEPTH_REPLACE_NV, DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, DOT_PRODUCT_NV, DOT_PRODUCT_PASS_THROUGH_NV, DOT_PRODUCT_REFLECT_CUBE_MAP_NV, DOT_PRODUCT_TEXTURE_1D_NV, DOT_PRODUCT_TEXTURE_2D_NV, DOT_PRODUCT_TEXTURE_3D_NV, DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, DOT_PRODUCT_TEXTURE_RECTANGLE_NV, DOT3_RGB, DOT3_RGB_ARB, DOT3_RGBA, DOT3_RGBA_ARB, DOUBLE, DOUBLE_MAT2, DOUBLE_MAT2_EXT, DOUBLE_MAT2x3, DOUBLE_MAT2x3_EXT, DOUBLE_MAT2x4, DOUBLE_MAT2x4_EXT, DOUBLE_MAT3, DOUBLE_MAT3_EXT, DOUBLE_MAT3x2, DOUBLE_MAT3x2_EXT, DOUBLE_MAT3x4, DOUBLE_MAT3x4_EXT, DOUBLE_MAT4, DOUBLE_MAT4_EXT, DOUBLE_MAT4x2, DOUBLE_MAT4x2_EXT, DOUBLE_MAT4x3, DOUBLE_MAT4x3_EXT, DOUBLE_VEC2, DOUBLE_VEC2_EXT, DOUBLE_VEC3, DOUBLE_VEC3_EXT, DOUBLE_VEC4, DOUBLE_VEC4_EXT, DOUBLEBUFFER, DRAW_ARRAYS_COMMAND_NV, DRAW_ARRAYS_INSTANCED_COMMAND_NV, DRAW_ARRAYS_STRIP_COMMAND_NV, DRAW_BUFFER, DRAW_BUFFER0, DRAW_BUFFER0_ARB, DRAW_BUFFER1, DRAW_BUFFER1_ARB, DRAW_BUFFER10, DRAW_BUFFER10_ARB, DRAW_BUFFER11, DRAW_BUFFER11_ARB, DRAW_BUFFER12, DRAW_BUFFER12_ARB, DRAW_BUFFER13, DRAW_BUFFER13_ARB, DRAW_BUFFER14, DRAW_BUFFER14_ARB, DRAW_BUFFER15, DRAW_BUFFER15_ARB, DRAW_BUFFER2, DRAW_BUFFER2_ARB, DRAW_BUFFER3, DRAW_BUFFER3_ARB, DRAW_BUFFER4, DRAW_BUFFER4_ARB, DRAW_BUFFER5, DRAW_BUFFER5_ARB, DRAW_BUFFER6, DRAW_BUFFER6_ARB, DRAW_BUFFER7, DRAW_BUFFER7_ARB, DRAW_BUFFER8, DRAW_BUFFER8_ARB, DRAW_BUFFER9, DRAW_BUFFER9_ARB, DRAW_ELEMENTS_COMMAND_NV, DRAW_ELEMENTS_INSTANCED_COMMAND_NV, DRAW_ELEMENTS_STRIP_COMMAND_NV, DRAW_FRAMEBUFFER, DRAW_FRAMEBUFFER_BINDING, DRAW_FRAMEBUFFER_BINDING_EXT, DRAW_FRAMEBUFFER_EXT, DRAW_INDIRECT_ADDRESS_NV, DRAW_INDIRECT_BUFFER, DRAW_INDIRECT_BUFFER_BINDING, DRAW_INDIRECT_LENGTH_NV, DRAW_INDIRECT_UNIFIED_NV, DRAW_PIXEL_TOKEN, DS_BIAS_NV, DS_SCALE_NV, DSDT_MAG_INTENSITY_NV, DSDT_MAG_NV, DSDT_MAG_VIB_NV, DSDT_NV, DSDT8_MAG8_INTENSITY8_NV, DSDT8_MAG8_NV, DSDT8_NV, DST_ALPHA, DST_ATOP_NV, DST_COLOR, DST_IN_NV, DST_NV, DST_OUT_NV, DST_OVER_NV, DT_BIAS_NV, DT_SCALE_NV, DUP_FIRST_CUBIC_CURVE_TO_NV, DUP_LAST_CUBIC_CURVE_TO_NV, DYNAMIC_COPY, DYNAMIC_COPY_ARB, DYNAMIC_DRAW, DYNAMIC_DRAW_ARB, DYNAMIC_READ, DYNAMIC_READ_ARB, DYNAMIC_STORAGE_BIT, EDGE_FLAG, EDGE_FLAG_ARRAY, EDGE_FLAG_ARRAY_ADDRESS_NV, EDGE_FLAG_ARRAY_BUFFER_BINDING, EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, EDGE_FLAG_ARRAY_LENGTH_NV, EDGE_FLAG_ARRAY_POINTER, EDGE_FLAG_ARRAY_STRIDE, EFFECTIVE_RASTER_SAMPLES_EXT, ELEMENT_ADDRESS_COMMAND_NV, ELEMENT_ARRAY_ADDRESS_NV, ELEMENT_ARRAY_BARRIER_BIT, ELEMENT_ARRAY_BARRIER_BIT_EXT, ELEMENT_ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER_ARB, ELEMENT_ARRAY_BUFFER_BINDING, ELEMENT_ARRAY_BUFFER_BINDING_ARB, ELEMENT_ARRAY_LENGTH_NV, ELEMENT_ARRAY_UNIFIED_NV, EMISSION, ENABLE_BIT, EQUAL, EQUIV, EVAL_BIT, EXCLUSION_KHR, EXCLUSION_NV, EXCLUSIVE_EXT, EXP, EXP2, EXTENSIONS, EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, EYE_LINEAR, EYE_LINEAR_NV, EYE_PLANE, EYE_PLANE_ABSOLUTE_NV, EYE_RADIAL_NV, FACTOR_MAX_AMD, FACTOR_MIN_AMD, FALSE, FASTEST, FEEDBACK, FEEDBACK_BUFFER_POINTER, FEEDBACK_BUFFER_SIZE, FEEDBACK_BUFFER_TYPE, FENCE_CONDITION_NV, FENCE_STATUS_NV, FILE_NAME_NV, FILL, FILL_RECTANGLE_NV, FILTER, FIRST_TO_REST_NV, FIRST_VERTEX_CONVENTION, FIRST_VERTEX_CONVENTION_EXT, FIXED, FIXED_ONLY, FIXED_ONLY_ARB, FLAT, FLOAT, FLOAT_32_UNSIGNED_INT_24_8_REV, FLOAT_32_UNSIGNED_INT_24_8_REV_NV, FLOAT_CLEAR_COLOR_VALUE_NV, FLOAT_MAT2, FLOAT_MAT2_ARB, FLOAT_MAT2x3, FLOAT_MAT2x4, FLOAT_MAT3, FLOAT_MAT3_ARB, FLOAT_MAT3x2, FLOAT_MAT3x4, FLOAT_MAT4, FLOAT_MAT4_ARB, FLOAT_MAT4x2, FLOAT_MAT4x3, FLOAT_R_NV, FLOAT_R16_NV, FLOAT_R32_NV, FLOAT_RG_NV, FLOAT_RG16_NV, FLOAT_RG32_NV, FLOAT_RGB_NV, FLOAT_RGB16_NV, FLOAT_RGB32_NV, FLOAT_RGBA_MODE_NV, FLOAT_RGBA_NV, FLOAT_RGBA16_NV, FLOAT_RGBA32_NV, FLOAT_VEC2, FLOAT_VEC2_ARB, FLOAT_VEC3, FLOAT_VEC3_ARB, FLOAT_VEC4, FLOAT_VEC4_ARB, FLOAT16_MAT2_AMD, FLOAT16_MAT2x3_AMD, FLOAT16_MAT2x4_AMD, FLOAT16_MAT3_AMD, FLOAT16_MAT3x2_AMD, FLOAT16_MAT3x4_AMD, FLOAT16_MAT4_AMD, FLOAT16_MAT4x2_AMD, FLOAT16_MAT4x3_AMD, FLOAT16_NV, FLOAT16_VEC2_NV, FLOAT16_VEC3_NV, FLOAT16_VEC4_NV, FOG, FOG_BIT, FOG_COLOR, FOG_COORD, FOG_COORD_ARRAY, FOG_COORD_ARRAY_ADDRESS_NV, FOG_COORD_ARRAY_BUFFER_BINDING, FOG_COORD_ARRAY_LENGTH_NV, FOG_COORD_ARRAY_POINTER, FOG_COORD_ARRAY_STRIDE, FOG_COORD_ARRAY_TYPE, FOG_COORD_SRC, FOG_COORDINATE, FOG_COORDINATE_ARRAY, FOG_COORDINATE_ARRAY_BUFFER_BINDING, FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, FOG_COORDINATE_ARRAY_POINTER, FOG_COORDINATE_ARRAY_STRIDE, FOG_COORDINATE_ARRAY_TYPE, FOG_COORDINATE_SOURCE, FOG_DENSITY, FOG_DISTANCE_MODE_NV, FOG_END, FOG_HINT, FOG_INDEX, FOG_MODE, FOG_START, FONT_ASCENDER_BIT_NV, FONT_DESCENDER_BIT_NV, FONT_GLYPHS_AVAILABLE_NV, FONT_HAS_KERNING_BIT_NV, FONT_HEIGHT_BIT_NV, FONT_MAX_ADVANCE_HEIGHT_BIT_NV, FONT_MAX_ADVANCE_WIDTH_BIT_NV, FONT_NUM_GLYPH_INDICES_BIT_NV, FONT_TARGET_UNAVAILABLE_NV, FONT_UNAVAILABLE_NV, FONT_UNDERLINE_POSITION_BIT_NV, FONT_UNDERLINE_THICKNESS_BIT_NV, FONT_UNINTELLIGIBLE_NV, FONT_UNITS_PER_EM_BIT_NV, FONT_X_MAX_BOUNDS_BIT_NV, FONT_X_MIN_BOUNDS_BIT_NV, FONT_Y_MAX_BOUNDS_BIT_NV, FONT_Y_MIN_BOUNDS_BIT_NV, FORCE_BLUE_TO_ONE_NV, FRACTIONAL_EVEN, FRACTIONAL_ODD, FRAGMENT_COVERAGE_COLOR_NV, FRAGMENT_COVERAGE_TO_COLOR_NV, FRAGMENT_DEPTH, FRAGMENT_INPUT_NV, FRAGMENT_INTERPOLATION_OFFSET_BITS, FRAGMENT_PROGRAM_ARB, FRAGMENT_SHADER, FRAGMENT_SHADER_ARB, FRAGMENT_SHADER_BIT, FRAGMENT_SHADER_BIT_EXT, FRAGMENT_SHADER_DERIVATIVE_HINT, FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT, FRAGMENT_SHADER_INVOCATIONS, FRAGMENT_SHADER_INVOCATIONS_ARB, FRAGMENT_SUBROUTINE, FRAGMENT_SUBROUTINE_UNIFORM, FRAGMENT_TEXTURE, FRAMEBUFFER, FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, FRAMEBUFFER_ATTACHMENT_LAYERED, FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT, FRAMEBUFFER_ATTACHMENT_RED_SIZE, FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR, FRAMEBUFFER_BARRIER_BIT, FRAMEBUFFER_BARRIER_BIT_EXT, FRAMEBUFFER_BINDING, FRAMEBUFFER_BINDING_EXT, FRAMEBUFFER_BLEND, FRAMEBUFFER_COMPLETE, FRAMEBUFFER_COMPLETE_EXT, FRAMEBUFFER_DEFAULT, FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, FRAMEBUFFER_DEFAULT_HEIGHT, FRAMEBUFFER_DEFAULT_LAYERS, FRAMEBUFFER_DEFAULT_SAMPLES, FRAMEBUFFER_DEFAULT_WIDTH, FRAMEBUFFER_EXT, FRAMEBUFFER_FLIP_X_MESA, FRAMEBUFFER_FLIP_Y_MESA, FRAMEBUFFER_INCOMPLETE_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT, FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT, FRAMEBUFFER_INCOMPLETE_FORMATS_EXT, FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT, FRAMEBUFFER_INCOMPLETE_READ_BUFFER, FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT, FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR, FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB, FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV, FRAMEBUFFER_RENDERABLE, FRAMEBUFFER_RENDERABLE_LAYERED, FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB, FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV, FRAMEBUFFER_SRGB, FRAMEBUFFER_SRGB_CAPABLE_EXT, FRAMEBUFFER_SRGB_EXT, FRAMEBUFFER_SWAP_XY_MESA, FRAMEBUFFER_UNDEFINED, FRAMEBUFFER_UNSUPPORTED, FRAMEBUFFER_UNSUPPORTED_EXT, FRONT, FRONT_AND_BACK, FRONT_FACE, FRONT_FACE_COMMAND_NV, FRONT_LEFT, FRONT_RIGHT, FULL_SUPPORT, FUNC_ADD, FUNC_ADD_EXT, FUNC_REVERSE_SUBTRACT, FUNC_REVERSE_SUBTRACT_EXT, FUNC_SUBTRACT, FUNC_SUBTRACT_EXT, GENERATE_MIPMAP, GENERATE_MIPMAP_HINT, GENERIC_ATTRIB_NV, GEOMETRY_INPUT_TYPE, GEOMETRY_INPUT_TYPE_ARB, GEOMETRY_INPUT_TYPE_EXT, GEOMETRY_OUTPUT_TYPE, GEOMETRY_OUTPUT_TYPE_ARB, GEOMETRY_OUTPUT_TYPE_EXT, GEOMETRY_SHADER, GEOMETRY_SHADER_ARB, GEOMETRY_SHADER_BIT, GEOMETRY_SHADER_EXT, GEOMETRY_SHADER_INVOCATIONS, GEOMETRY_SHADER_PRIMITIVES_EMITTED, GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB, GEOMETRY_SUBROUTINE, GEOMETRY_SUBROUTINE_UNIFORM, GEOMETRY_TEXTURE, GEOMETRY_VERTICES_OUT, GEOMETRY_VERTICES_OUT_ARB, GEOMETRY_VERTICES_OUT_EXT, GEQUAL, GET_TEXTURE_IMAGE_FORMAT, GET_TEXTURE_IMAGE_TYPE, GLYPH_HAS_KERNING_BIT_NV, GLYPH_HEIGHT_BIT_NV, GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV, GLYPH_HORIZONTAL_BEARING_X_BIT_NV, GLYPH_HORIZONTAL_BEARING_Y_BIT_NV, GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV, GLYPH_VERTICAL_BEARING_X_BIT_NV, GLYPH_VERTICAL_BEARING_Y_BIT_NV, GLYPH_WIDTH_BIT_NV, GPU_ADDRESS_NV, GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, GPU_MEMORY_INFO_EVICTED_MEMORY_NVX, GPU_MEMORY_INFO_EVICTION_COUNT_NVX, GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, GREATER, GREEN, GREEN_BIAS, GREEN_BITS, GREEN_INTEGER, GREEN_INTEGER_EXT, GREEN_NV, GREEN_SCALE, GUILTY_CONTEXT_RESET, GUILTY_CONTEXT_RESET_ARB, GUILTY_CONTEXT_RESET_KHR, HALF_FLOAT, HALF_FLOAT_ARB, HALF_FLOAT_NV, HARDLIGHT_KHR, HARDLIGHT_NV, HARDMIX_NV, HI_BIAS_NV, HI_SCALE_NV, HIGH_FLOAT, HIGH_INT, HILO_NV, HILO16_NV, HILO8_NV, HINT_BIT, HISTOGRAM, HISTOGRAM_ALPHA_SIZE, HISTOGRAM_BLUE_SIZE, HISTOGRAM_FORMAT, HISTOGRAM_GREEN_SIZE, HISTOGRAM_LUMINANCE_SIZE, HISTOGRAM_RED_SIZE, HISTOGRAM_SINK, HISTOGRAM_WIDTH, HORIZONTAL_LINE_TO_NV, HSL_COLOR_KHR, HSL_COLOR_NV, HSL_HUE_KHR, HSL_HUE_NV, HSL_LUMINOSITY_KHR, HSL_LUMINOSITY_NV, HSL_SATURATION_KHR, HSL_SATURATION_NV, IMAGE_1D, IMAGE_1D_ARRAY, IMAGE_1D_ARRAY_EXT, IMAGE_1D_EXT, IMAGE_2D, IMAGE_2D_ARRAY, IMAGE_2D_ARRAY_EXT, IMAGE_2D_EXT, IMAGE_2D_MULTISAMPLE, IMAGE_2D_MULTISAMPLE_ARRAY, IMAGE_2D_MULTISAMPLE_ARRAY_EXT, IMAGE_2D_MULTISAMPLE_EXT, IMAGE_2D_RECT, IMAGE_2D_RECT_EXT, IMAGE_3D, IMAGE_3D_EXT, IMAGE_BINDING_ACCESS, IMAGE_BINDING_ACCESS_EXT, IMAGE_BINDING_FORMAT, IMAGE_BINDING_FORMAT_EXT, IMAGE_BINDING_LAYER, IMAGE_BINDING_LAYER_EXT, IMAGE_BINDING_LAYERED, IMAGE_BINDING_LAYERED_EXT, IMAGE_BINDING_LEVEL, IMAGE_BINDING_LEVEL_EXT, IMAGE_BINDING_NAME, IMAGE_BINDING_NAME_EXT, IMAGE_BUFFER, IMAGE_BUFFER_EXT, IMAGE_CLASS_1_X_16, IMAGE_CLASS_1_X_32, IMAGE_CLASS_1_X_8, IMAGE_CLASS_10_10_10_2, IMAGE_CLASS_11_11_10, IMAGE_CLASS_2_X_16, IMAGE_CLASS_2_X_32, IMAGE_CLASS_2_X_8, IMAGE_CLASS_4_X_16, IMAGE_CLASS_4_X_32, IMAGE_CLASS_4_X_8, IMAGE_COMPATIBILITY_CLASS, IMAGE_CUBE, IMAGE_CUBE_EXT, IMAGE_CUBE_MAP_ARRAY, IMAGE_CUBE_MAP_ARRAY_EXT, IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, IMAGE_FORMAT_COMPATIBILITY_TYPE, IMAGE_PIXEL_FORMAT, IMAGE_PIXEL_TYPE, IMAGE_TEXEL_SIZE, IMPLEMENTATION_COLOR_READ_FORMAT, IMPLEMENTATION_COLOR_READ_TYPE, INCLUSIVE_EXT, INCR, INCR_WRAP, INCR_WRAP_EXT, INDEX, INDEX_ARRAY, INDEX_ARRAY_ADDRESS_NV, INDEX_ARRAY_BUFFER_BINDING, INDEX_ARRAY_BUFFER_BINDING_ARB, INDEX_ARRAY_LENGTH_NV, INDEX_ARRAY_POINTER, INDEX_ARRAY_STRIDE, INDEX_ARRAY_TYPE, INDEX_BITS, INDEX_CLEAR_VALUE, INDEX_LOGIC_OP, INDEX_MODE, INDEX_OFFSET, INDEX_SHIFT, INDEX_WRITEMASK, INFO_LOG_LENGTH, INNOCENT_CONTEXT_RESET, INNOCENT_CONTEXT_RESET_ARB, INNOCENT_CONTEXT_RESET_KHR, INT, INT_2_10_10_10_REV, INT_IMAGE_1D, INT_IMAGE_1D_ARRAY, INT_IMAGE_1D_ARRAY_EXT, INT_IMAGE_1D_EXT, INT_IMAGE_2D, INT_IMAGE_2D_ARRAY, INT_IMAGE_2D_ARRAY_EXT, INT_IMAGE_2D_EXT, INT_IMAGE_2D_MULTISAMPLE, INT_IMAGE_2D_MULTISAMPLE_ARRAY, INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, INT_IMAGE_2D_MULTISAMPLE_EXT, INT_IMAGE_2D_RECT, INT_IMAGE_2D_RECT_EXT, INT_IMAGE_3D, INT_IMAGE_3D_EXT, INT_IMAGE_BUFFER, INT_IMAGE_BUFFER_EXT, INT_IMAGE_CUBE, INT_IMAGE_CUBE_EXT, INT_IMAGE_CUBE_MAP_ARRAY, INT_IMAGE_CUBE_MAP_ARRAY_EXT, INT_SAMPLER_1D, INT_SAMPLER_1D_ARRAY, INT_SAMPLER_1D_ARRAY_EXT, INT_SAMPLER_1D_EXT, INT_SAMPLER_2D, INT_SAMPLER_2D_ARRAY, INT_SAMPLER_2D_ARRAY_EXT, INT_SAMPLER_2D_EXT, INT_SAMPLER_2D_MULTISAMPLE, INT_SAMPLER_2D_MULTISAMPLE_ARRAY, INT_SAMPLER_2D_RECT, INT_SAMPLER_2D_RECT_EXT, INT_SAMPLER_3D, INT_SAMPLER_3D_EXT, INT_SAMPLER_BUFFER, INT_SAMPLER_BUFFER_AMD, INT_SAMPLER_BUFFER_EXT, INT_SAMPLER_CUBE, INT_SAMPLER_CUBE_EXT, INT_SAMPLER_CUBE_MAP_ARRAY, INT_SAMPLER_CUBE_MAP_ARRAY_ARB, INT_SAMPLER_RENDERBUFFER_NV, INT_VEC2, INT_VEC2_ARB, INT_VEC3, INT_VEC3_ARB, INT_VEC4, INT_VEC4_ARB, INT16_NV, INT16_VEC2_NV, INT16_VEC3_NV, INT16_VEC4_NV, INT64_ARB, INT64_NV, INT64_VEC2_ARB, INT64_VEC2_NV, INT64_VEC3_ARB, INT64_VEC3_NV, INT64_VEC4_ARB, INT64_VEC4_NV, INT8_NV, INT8_VEC2_NV, INT8_VEC3_NV, INT8_VEC4_NV, INTENSITY, INTENSITY_SNORM, INTENSITY12, INTENSITY16, INTENSITY16_SNORM, INTENSITY16F_ARB, INTENSITY16I_EXT, INTENSITY16UI_EXT, INTENSITY32F_ARB, INTENSITY32I_EXT, INTENSITY32UI_EXT, INTENSITY4, INTENSITY8, INTENSITY8_SNORM, INTENSITY8I_EXT, INTENSITY8UI_EXT, INTERLEAVED_ATTRIBS, INTERLEAVED_ATTRIBS_EXT, INTERLEAVED_ATTRIBS_NV, INTERNALFORMAT_ALPHA_SIZE, INTERNALFORMAT_ALPHA_TYPE, INTERNALFORMAT_BLUE_SIZE, INTERNALFORMAT_BLUE_TYPE, INTERNALFORMAT_DEPTH_SIZE, INTERNALFORMAT_DEPTH_TYPE, INTERNALFORMAT_GREEN_SIZE, INTERNALFORMAT_GREEN_TYPE, INTERNALFORMAT_PREFERRED, INTERNALFORMAT_RED_SIZE, INTERNALFORMAT_RED_TYPE, INTERNALFORMAT_SHARED_SIZE, INTERNALFORMAT_STENCIL_SIZE, INTERNALFORMAT_STENCIL_TYPE, INTERNALFORMAT_SUPPORTED, INTERPOLATE, INTERPOLATE_ARB, INVALID_ENUM, INVALID_FRAMEBUFFER_OPERATION, INVALID_FRAMEBUFFER_OPERATION_EXT, INVALID_INDEX, INVALID_OPERATION, INVALID_VALUE, INVERT, INVERT_OVG_NV, INVERT_RGB_NV, IS_PER_PATCH, IS_ROW_MAJOR, ISOLINES, ITALIC_BIT_NV, KEEP, LARGE_CCW_ARC_TO_NV, LARGE_CW_ARC_TO_NV, LAST_VERTEX_CONVENTION, LAST_VERTEX_CONVENTION_EXT, LAYER_NV, LAYER_PROVOKING_VERTEX, LAYOUT_DEFAULT_INTEL, LAYOUT_LINEAR_CPU_CACHED_INTEL, LAYOUT_LINEAR_INTEL, LEFT, LEQUAL, LESS, LIGHT_MODEL_AMBIENT, LIGHT_MODEL_COLOR_CONTROL, LIGHT_MODEL_LOCAL_VIEWER, LIGHT_MODEL_TWO_SIDE, LIGHT0, LIGHT1, LIGHT2, LIGHT3, LIGHT4, LIGHT5, LIGHT6, LIGHT7, LIGHTEN_KHR, LIGHTEN_NV, LIGHTING, LIGHTING_BIT, LINE, LINE_BIT, LINE_LOOP, LINE_RESET_TOKEN, LINE_SMOOTH, LINE_SMOOTH_HINT, LINE_STIPPLE, LINE_STIPPLE_PATTERN, LINE_STIPPLE_REPEAT, LINE_STRIP, LINE_STRIP_ADJACENCY, LINE_STRIP_ADJACENCY_ARB, LINE_STRIP_ADJACENCY_EXT, LINE_TO_NV, LINE_TOKEN, LINE_WIDTH, LINE_WIDTH_COMMAND_NV, LINE_WIDTH_GRANULARITY, LINE_WIDTH_RANGE, LINEAR, LINEAR_ATTENUATION, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINEARBURN_NV, LINEARDODGE_NV, LINEARLIGHT_NV, LINES, LINES_ADJACENCY, LINES_ADJACENCY_ARB, LINES_ADJACENCY_EXT, LINK_STATUS, LIST_BASE, LIST_BIT, LIST_INDEX, LIST_MODE, LO_BIAS_NV, LO_SCALE_NV, LOAD, LOCATION, LOCATION_COMPONENT, LOCATION_INDEX, LOGIC_OP, LOGIC_OP_MODE, LOSE_CONTEXT_ON_RESET, LOSE_CONTEXT_ON_RESET_ARB, LOSE_CONTEXT_ON_RESET_KHR, LOW_FLOAT, LOW_INT, LOWER_LEFT, LUMINANCE, LUMINANCE_ALPHA, LUMINANCE_ALPHA_INTEGER_EXT, LUMINANCE_ALPHA_SNORM, LUMINANCE_ALPHA16F_ARB, LUMINANCE_ALPHA16F_EXT, LUMINANCE_ALPHA16I_EXT, LUMINANCE_ALPHA16UI_EXT, LUMINANCE_ALPHA32F_ARB, LUMINANCE_ALPHA32F_EXT, LUMINANCE_ALPHA32I_EXT, LUMINANCE_ALPHA32UI_EXT, LUMINANCE_ALPHA8I_EXT, LUMINANCE_ALPHA8UI_EXT, LUMINANCE_INTEGER_EXT, LUMINANCE_SNORM, LUMINANCE12, LUMINANCE12_ALPHA12, LUMINANCE12_ALPHA4, LUMINANCE16, LUMINANCE16_ALPHA16, LUMINANCE16_ALPHA16_SNORM, LUMINANCE16_SNORM, LUMINANCE16F_ARB, LUMINANCE16F_EXT, LUMINANCE16I_EXT, LUMINANCE16UI_EXT, LUMINANCE32F_ARB, LUMINANCE32F_EXT, LUMINANCE32I_EXT, LUMINANCE32UI_EXT, LUMINANCE4, LUMINANCE4_ALPHA4, LUMINANCE6_ALPHA2, LUMINANCE8, LUMINANCE8_ALPHA8, LUMINANCE8_ALPHA8_EXT, LUMINANCE8_ALPHA8_SNORM, LUMINANCE8_EXT, LUMINANCE8_SNORM, LUMINANCE8I_EXT, LUMINANCE8UI_EXT, MAGNITUDE_BIAS_NV, MAGNITUDE_SCALE_NV, MAJOR_VERSION, MANUAL_GENERATE_MIPMAP, MAP_COHERENT_BIT, MAP_COLOR, MAP_FLUSH_EXPLICIT_BIT, MAP_INVALIDATE_BUFFER_BIT, MAP_INVALIDATE_RANGE_BIT, MAP_PERSISTENT_BIT, MAP_READ_BIT, MAP_STENCIL, MAP_UNSYNCHRONIZED_BIT, MAP_WRITE_BIT, MAP1_COLOR_4, MAP1_GRID_DOMAIN, MAP1_GRID_SEGMENTS, MAP1_INDEX, MAP1_NORMAL, MAP1_TEXTURE_COORD_1, MAP1_TEXTURE_COORD_2, MAP1_TEXTURE_COORD_3, MAP1_TEXTURE_COORD_4, MAP1_VERTEX_3, MAP1_VERTEX_4, MAP2_COLOR_4, MAP2_GRID_DOMAIN, MAP2_GRID_SEGMENTS, MAP2_INDEX, MAP2_NORMAL, MAP2_TEXTURE_COORD_1, MAP2_TEXTURE_COORD_2, MAP2_TEXTURE_COORD_3, MAP2_TEXTURE_COORD_4, MAP2_VERTEX_3, MAP2_VERTEX_4, MATRIX_INDEX_ARRAY_ARB, MATRIX_INDEX_ARRAY_POINTER_ARB, MATRIX_INDEX_ARRAY_SIZE_ARB, MATRIX_INDEX_ARRAY_STRIDE_ARB, MATRIX_INDEX_ARRAY_TYPE_ARB, MATRIX_MODE, MATRIX_PALETTE_ARB, MATRIX_STRIDE, MATRIX0_ARB, MATRIX1_ARB, MATRIX10_ARB, MATRIX11_ARB, MATRIX12_ARB, MATRIX13_ARB, MATRIX14_ARB, MATRIX15_ARB, MATRIX16_ARB, MATRIX17_ARB, MATRIX18_ARB, MATRIX19_ARB, MATRIX2_ARB, MATRIX20_ARB, MATRIX21_ARB, MATRIX22_ARB, MATRIX23_ARB, MATRIX24_ARB, MATRIX25_ARB, MATRIX26_ARB, MATRIX27_ARB, MATRIX28_ARB, MATRIX29_ARB, MATRIX3_ARB, MATRIX30_ARB, MATRIX31_ARB, MATRIX4_ARB, MATRIX5_ARB, MATRIX6_ARB, MATRIX7_ARB, MATRIX8_ARB, MATRIX9_ARB, MAX, MAX_3D_TEXTURE_SIZE, MAX_ARRAY_TEXTURE_LAYERS, MAX_ARRAY_TEXTURE_LAYERS_EXT, MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, MAX_ATOMIC_COUNTER_BUFFER_SIZE, MAX_ATTRIB_STACK_DEPTH, MAX_BINDABLE_UNIFORM_SIZE_EXT, MAX_CLIENT_ATTRIB_STACK_DEPTH, MAX_CLIP_DISTANCES, MAX_CLIP_PLANES, MAX_COARSE_FRAGMENT_SAMPLES_NV, MAX_COLOR_ATTACHMENTS, MAX_COLOR_ATTACHMENTS_EXT, MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD, MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD, MAX_COLOR_MATRIX_STACK_DEPTH, MAX_COLOR_TEXTURE_SAMPLES, MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, MAX_COMBINED_ATOMIC_COUNTERS, MAX_COMBINED_CLIP_AND_CULL_DISTANCES, MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, MAX_COMBINED_DIMENSIONS, MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, MAX_COMBINED_IMAGE_UNIFORMS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV, MAX_COMBINED_SHADER_OUTPUT_RESOURCES, MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV, MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_COMBINED_TEXTURE_IMAGE_UNITS, MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, MAX_COMBINED_UNIFORM_BLOCKS, MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, MAX_COMPUTE_ATOMIC_COUNTERS, MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB, MAX_COMPUTE_FIXED_GROUP_SIZE_ARB, MAX_COMPUTE_IMAGE_UNIFORMS, MAX_COMPUTE_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_SHARED_MEMORY_SIZE, MAX_COMPUTE_TEXTURE_IMAGE_UNITS, MAX_COMPUTE_UNIFORM_BLOCKS, MAX_COMPUTE_UNIFORM_COMPONENTS, MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB, MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, MAX_COMPUTE_WORK_GROUP_COUNT, MAX_COMPUTE_WORK_GROUP_INVOCATIONS, MAX_COMPUTE_WORK_GROUP_SIZE, MAX_CONVOLUTION_HEIGHT, MAX_CONVOLUTION_WIDTH, MAX_CUBE_MAP_TEXTURE_SIZE, MAX_CUBE_MAP_TEXTURE_SIZE_ARB, MAX_CULL_DISTANCES, MAX_DEBUG_GROUP_STACK_DEPTH, MAX_DEBUG_GROUP_STACK_DEPTH_KHR, MAX_DEBUG_LOGGED_MESSAGES, MAX_DEBUG_LOGGED_MESSAGES_AMD, MAX_DEBUG_LOGGED_MESSAGES_ARB, MAX_DEBUG_LOGGED_MESSAGES_KHR, MAX_DEBUG_MESSAGE_LENGTH, MAX_DEBUG_MESSAGE_LENGTH_AMD, MAX_DEBUG_MESSAGE_LENGTH_ARB, MAX_DEBUG_MESSAGE_LENGTH_KHR, MAX_DEEP_3D_TEXTURE_DEPTH_NV, MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, MAX_DEPTH, MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD, MAX_DEPTH_TEXTURE_SAMPLES, MAX_DETACHED_BUFFERS_NV, MAX_DETACHED_TEXTURES_NV, MAX_DRAW_BUFFERS, MAX_DRAW_BUFFERS_ARB, MAX_DRAW_MESH_TASKS_COUNT_NV, MAX_DUAL_SOURCE_DRAW_BUFFERS, MAX_ELEMENT_INDEX, MAX_ELEMENTS_INDICES, MAX_ELEMENTS_VERTICES, MAX_EVAL_ORDER, MAX_EXT, MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, MAX_FRAGMENT_ATOMIC_COUNTERS, MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, MAX_FRAGMENT_IMAGE_UNIFORMS, MAX_FRAGMENT_INPUT_COMPONENTS, MAX_FRAGMENT_INTERPOLATION_OFFSET, MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, MAX_FRAGMENT_UNIFORM_BLOCKS, MAX_FRAGMENT_UNIFORM_COMPONENTS, MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, MAX_FRAGMENT_UNIFORM_VECTORS, MAX_FRAMEBUFFER_HEIGHT, MAX_FRAMEBUFFER_LAYERS, MAX_FRAMEBUFFER_SAMPLES, MAX_FRAMEBUFFER_WIDTH, MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, MAX_GEOMETRY_ATOMIC_COUNTERS, MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, MAX_GEOMETRY_IMAGE_UNIFORMS, MAX_GEOMETRY_INPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_VERTICES, MAX_GEOMETRY_OUTPUT_VERTICES_ARB, MAX_GEOMETRY_OUTPUT_VERTICES_EXT, MAX_GEOMETRY_SHADER_INVOCATIONS, MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT, MAX_GEOMETRY_UNIFORM_BLOCKS, MAX_GEOMETRY_UNIFORM_COMPONENTS, MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT, MAX_GEOMETRY_VARYING_COMPONENTS_ARB, MAX_GEOMETRY_VARYING_COMPONENTS_EXT, MAX_HEIGHT, MAX_IMAGE_SAMPLES, MAX_IMAGE_SAMPLES_EXT, MAX_IMAGE_UNITS, MAX_IMAGE_UNITS_EXT, MAX_INTEGER_SAMPLES, MAX_LABEL_LENGTH, MAX_LABEL_LENGTH_KHR, MAX_LAYERS, MAX_LIGHTS, MAX_LIST_NESTING, MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV, MAX_MESH_ATOMIC_COUNTERS_NV, MAX_MESH_IMAGE_UNIFORMS_NV, MAX_MESH_OUTPUT_PRIMITIVES_NV, MAX_MESH_OUTPUT_VERTICES_NV, MAX_MESH_SHADER_STORAGE_BLOCKS_NV, MAX_MESH_TEXTURE_IMAGE_UNITS_NV, MAX_MESH_TOTAL_MEMORY_SIZE_NV, MAX_MESH_UNIFORM_BLOCKS_NV, MAX_MESH_UNIFORM_COMPONENTS_NV, MAX_MESH_VIEWS_NV, MAX_MESH_WORK_GROUP_INVOCATIONS_NV, MAX_MESH_WORK_GROUP_SIZE_NV, MAX_MODELVIEW_STACK_DEPTH, MAX_MULTISAMPLE_COVERAGE_MODES_NV, MAX_NAME_LENGTH, MAX_NAME_STACK_DEPTH, MAX_NUM_ACTIVE_VARIABLES, MAX_NUM_COMPATIBLE_SUBROUTINES, MAX_PALETTE_MATRICES_ARB, MAX_PATCH_VERTICES, MAX_PIXEL_MAP_TABLE, MAX_PROGRAM_ADDRESS_REGISTERS_ARB, MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, MAX_PROGRAM_ATTRIBS_ARB, MAX_PROGRAM_ENV_PARAMETERS_ARB, MAX_PROGRAM_INSTRUCTIONS_ARB, MAX_PROGRAM_LOCAL_PARAMETERS_ARB, MAX_PROGRAM_MATRICES_ARB, MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, MAX_PROGRAM_NATIVE_ATTRIBS_ARB, MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, MAX_PROGRAM_NATIVE_PARAMETERS_ARB, MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, MAX_PROGRAM_PARAMETERS_ARB, MAX_PROGRAM_TEMPORARIES_ARB, MAX_PROGRAM_TEX_INDIRECTIONS_ARB, MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, MAX_PROGRAM_TEXEL_OFFSET, MAX_PROGRAM_TEXEL_OFFSET_EXT, MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB, MAX_PROGRAM_TEXTURE_GATHER_OFFSET, MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, MAX_PROJECTION_STACK_DEPTH, MAX_RASTER_SAMPLES_EXT, MAX_RECTANGLE_TEXTURE_SIZE, MAX_RECTANGLE_TEXTURE_SIZE_ARB, MAX_RENDERBUFFER_SIZE, MAX_RENDERBUFFER_SIZE_EXT, MAX_SAMPLE_MASK_WORDS, MAX_SAMPLE_MASK_WORDS_NV, MAX_SAMPLES, MAX_SAMPLES_EXT, MAX_SERVER_WAIT_TIMEOUT, MAX_SHADER_BUFFER_ADDRESS_NV, MAX_SHADER_COMPILER_THREADS_ARB, MAX_SHADER_COMPILER_THREADS_KHR, MAX_SHADER_STORAGE_BLOCK_SIZE, MAX_SHADER_STORAGE_BUFFER_BINDINGS, MAX_SHININESS_NV, MAX_SPARSE_3D_TEXTURE_SIZE_AMD, MAX_SPARSE_3D_TEXTURE_SIZE_ARB, MAX_SPARSE_ARRAY_TEXTURE_LAYERS, MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB, MAX_SPARSE_TEXTURE_SIZE_AMD, MAX_SPARSE_TEXTURE_SIZE_ARB, MAX_SPOT_EXPONENT_NV, MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV, MAX_SUBROUTINE_UNIFORM_LOCATIONS, MAX_SUBROUTINES, MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV, MAX_TASK_ATOMIC_COUNTERS_NV, MAX_TASK_IMAGE_UNIFORMS_NV, MAX_TASK_OUTPUT_COUNT_NV, MAX_TASK_SHADER_STORAGE_BLOCKS_NV, MAX_TASK_TEXTURE_IMAGE_UNITS_NV, MAX_TASK_TOTAL_MEMORY_SIZE_NV, MAX_TASK_UNIFORM_BLOCKS_NV, MAX_TASK_UNIFORM_COMPONENTS_NV, MAX_TASK_WORK_GROUP_INVOCATIONS_NV, MAX_TASK_WORK_GROUP_SIZE_NV, MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, MAX_TESS_CONTROL_ATOMIC_COUNTERS, MAX_TESS_CONTROL_IMAGE_UNIFORMS, MAX_TESS_CONTROL_INPUT_COMPONENTS, MAX_TESS_CONTROL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_UNIFORM_BLOCKS, MAX_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, MAX_TESS_EVALUATION_ATOMIC_COUNTERS, MAX_TESS_EVALUATION_IMAGE_UNIFORMS, MAX_TESS_EVALUATION_INPUT_COMPONENTS, MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, MAX_TESS_EVALUATION_UNIFORM_BLOCKS, MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_TESS_GEN_LEVEL, MAX_TESS_PATCH_COMPONENTS, MAX_TEXTURE_BUFFER_SIZE, MAX_TEXTURE_BUFFER_SIZE_ARB, MAX_TEXTURE_BUFFER_SIZE_EXT, MAX_TEXTURE_COORDS, MAX_TEXTURE_COORDS_ARB, MAX_TEXTURE_IMAGE_UNITS, MAX_TEXTURE_IMAGE_UNITS_ARB, MAX_TEXTURE_LOD_BIAS, MAX_TEXTURE_MAX_ANISOTROPY, MAX_TEXTURE_MAX_ANISOTROPY_EXT, MAX_TEXTURE_SIZE, MAX_TEXTURE_STACK_DEPTH, MAX_TEXTURE_UNITS, MAX_TEXTURE_UNITS_ARB, MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV, MAX_TRANSFORM_FEEDBACK_BUFFERS, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV, MAX_UNIFORM_BLOCK_SIZE, MAX_UNIFORM_BUFFER_BINDINGS, MAX_UNIFORM_LOCATIONS, MAX_VARYING_COMPONENTS, MAX_VARYING_COMPONENTS_EXT, MAX_VARYING_FLOATS, MAX_VARYING_FLOATS_ARB, MAX_VARYING_VECTORS, MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, MAX_VERTEX_ATOMIC_COUNTERS, MAX_VERTEX_ATTRIB_BINDINGS, MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, MAX_VERTEX_ATTRIB_STRIDE, MAX_VERTEX_ATTRIBS, MAX_VERTEX_ATTRIBS_ARB, MAX_VERTEX_BINDABLE_UNIFORMS_EXT, MAX_VERTEX_IMAGE_UNIFORMS, MAX_VERTEX_OUTPUT_COMPONENTS, MAX_VERTEX_SHADER_STORAGE_BLOCKS, MAX_VERTEX_STREAMS, MAX_VERTEX_TEXTURE_IMAGE_UNITS, MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, MAX_VERTEX_UNIFORM_BLOCKS, MAX_VERTEX_UNIFORM_COMPONENTS, MAX_VERTEX_UNIFORM_COMPONENTS_ARB, MAX_VERTEX_UNIFORM_VECTORS, MAX_VERTEX_UNITS_ARB, MAX_VERTEX_VARYING_COMPONENTS_ARB, MAX_VERTEX_VARYING_COMPONENTS_EXT, MAX_VIEWPORT_DIMS, MAX_VIEWPORTS, MAX_VIEWS_OVR, MAX_WIDTH, MAX_WINDOW_RECTANGLES_EXT, MEDIUM_FLOAT, MEDIUM_INT, MEMORY_ATTACHABLE_ALIGNMENT_NV, MEMORY_ATTACHABLE_NV, MEMORY_ATTACHABLE_SIZE_NV, MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV, MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV, MESH_OUTPUT_TYPE_NV, MESH_PRIMITIVES_OUT_NV, MESH_SHADER_BIT_NV, MESH_SHADER_NV, MESH_SUBROUTINE_NV, MESH_SUBROUTINE_UNIFORM_NV, MESH_VERTICES_OUT_NV, MESH_WORK_GROUP_SIZE_NV, MIN, MIN_EXT, MIN_FRAGMENT_INTERPOLATION_OFFSET, MIN_LOD_WARNING_AMD, MIN_MAP_BUFFER_ALIGNMENT, MIN_PROGRAM_TEXEL_OFFSET, MIN_PROGRAM_TEXEL_OFFSET_EXT, MIN_PROGRAM_TEXTURE_GATHER_OFFSET, MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, MIN_SAMPLE_SHADING_VALUE, MIN_SAMPLE_SHADING_VALUE_ARB, MIN_SPARSE_LEVEL_AMD, MINMAX, MINMAX_FORMAT, MINMAX_SINK, MINOR_VERSION, MINUS_CLAMPED_NV, MINUS_NV, MIPMAP, MIRROR_CLAMP_EXT, MIRROR_CLAMP_TO_BORDER_EXT, MIRROR_CLAMP_TO_EDGE, MIRROR_CLAMP_TO_EDGE_EXT, MIRRORED_REPEAT, MIRRORED_REPEAT_ARB, MITER_REVERT_NV, MITER_TRUNCATE_NV, MIXED_DEPTH_SAMPLES_SUPPORTED_NV, MIXED_STENCIL_SAMPLES_SUPPORTED_NV, MODELVIEW, MODELVIEW_MATRIX, MODELVIEW_STACK_DEPTH, MODELVIEW0_ARB, MODELVIEW1_ARB, MODELVIEW10_ARB, MODELVIEW11_ARB, MODELVIEW12_ARB, MODELVIEW13_ARB, MODELVIEW14_ARB, MODELVIEW15_ARB, MODELVIEW16_ARB, MODELVIEW17_ARB, MODELVIEW18_ARB, MODELVIEW19_ARB, MODELVIEW2_ARB, MODELVIEW20_ARB, MODELVIEW21_ARB, MODELVIEW22_ARB, MODELVIEW23_ARB, MODELVIEW24_ARB, MODELVIEW25_ARB, MODELVIEW26_ARB, MODELVIEW27_ARB, MODELVIEW28_ARB, MODELVIEW29_ARB, MODELVIEW3_ARB, MODELVIEW30_ARB, MODELVIEW31_ARB, MODELVIEW4_ARB, MODELVIEW5_ARB, MODELVIEW6_ARB, MODELVIEW7_ARB, MODELVIEW8_ARB, MODELVIEW9_ARB, MODULATE, MOVE_TO_CONTINUES_NV, MOVE_TO_NV, MOVE_TO_RESETS_NV, MULT, MULTICAST_GPUS_NV, MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV, MULTIPLY_KHR, MULTIPLY_NV, MULTISAMPLE, MULTISAMPLE_ARB, MULTISAMPLE_BIT, MULTISAMPLE_BIT_ARB, MULTISAMPLE_COVERAGE_MODES_NV, MULTISAMPLE_FILTER_HINT_NV, MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB, MULTISAMPLE_LINE_WIDTH_RANGE_ARB, MULTISAMPLE_RASTERIZATION_ALLOWED_EXT, MULTISAMPLES_NV, N3F_V3F, NAME_LENGTH, NAME_STACK_DEPTH, NAMED_STRING_LENGTH_ARB, NAMED_STRING_TYPE_ARB, NAND, NEAREST, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEGATIVE_ONE_TO_ONE, NEVER, NEXT_BUFFER_NV, NICEST, NO_ERROR, NO_RESET_NOTIFICATION, NO_RESET_NOTIFICATION_ARB, NO_RESET_NOTIFICATION_KHR, NONE, NOOP, NOP_COMMAND_NV, NOR, NORMAL_ARRAY, NORMAL_ARRAY_ADDRESS_NV, NORMAL_ARRAY_BUFFER_BINDING, NORMAL_ARRAY_BUFFER_BINDING_ARB, NORMAL_ARRAY_LENGTH_NV, NORMAL_ARRAY_POINTER, NORMAL_ARRAY_STRIDE, NORMAL_ARRAY_TYPE, NORMAL_MAP, NORMAL_MAP_ARB, NORMAL_MAP_NV, NORMALIZE, NOTEQUAL, NUM_ACTIVE_VARIABLES, NUM_COMPATIBLE_SUBROUTINES, NUM_COMPRESSED_TEXTURE_FORMATS, NUM_COMPRESSED_TEXTURE_FORMATS_ARB, NUM_EXTENSIONS, NUM_PROGRAM_BINARY_FORMATS, NUM_SAMPLE_COUNTS, NUM_SHADER_BINARY_FORMATS, NUM_SHADING_LANGUAGE_VERSIONS, NUM_SPARSE_LEVELS_ARB, NUM_SPIR_V_EXTENSIONS, NUM_SUPPORTED_MULTISAMPLE_MODES_AMD, NUM_VIRTUAL_PAGE_SIZES_ARB, NUM_WINDOW_RECTANGLES_EXT, OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB, OBJECT_ACTIVE_ATTRIBUTES_ARB, OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, OBJECT_ACTIVE_UNIFORMS_ARB, OBJECT_ATTACHED_OBJECTS_ARB, OBJECT_COMPILE_STATUS_ARB, OBJECT_DELETE_STATUS_ARB, OBJECT_INFO_LOG_LENGTH_ARB, OBJECT_LINEAR, OBJECT_LINEAR_NV, OBJECT_LINK_STATUS_ARB, OBJECT_PLANE, OBJECT_SHADER_SOURCE_LENGTH_ARB, OBJECT_SUBTYPE_ARB, OBJECT_TYPE, OBJECT_TYPE_ARB, OBJECT_VALIDATE_STATUS_ARB, OCCLUSION_QUERY_EVENT_MASK_AMD, OFFSET, OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, OFFSET_HILO_TEXTURE_2D_NV, OFFSET_HILO_TEXTURE_RECTANGLE_NV, OFFSET_PROJECTIVE_TEXTURE_2D_NV, OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, OFFSET_TEXTURE_2D_BIAS_NV, OFFSET_TEXTURE_2D_MATRIX_NV, OFFSET_TEXTURE_2D_NV, OFFSET_TEXTURE_2D_SCALE_NV, OFFSET_TEXTURE_BIAS_NV, OFFSET_TEXTURE_MATRIX_NV, OFFSET_TEXTURE_RECTANGLE_NV, OFFSET_TEXTURE_RECTANGLE_SCALE_NV, OFFSET_TEXTURE_SCALE_NV, ONE, ONE_MINUS_CONSTANT_ALPHA, ONE_MINUS_CONSTANT_ALPHA_EXT, ONE_MINUS_CONSTANT_COLOR, ONE_MINUS_CONSTANT_COLOR_EXT, ONE_MINUS_DST_ALPHA, ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR, ONE_MINUS_SRC1_ALPHA, ONE_MINUS_SRC1_COLOR, OPERAND0_ALPHA, OPERAND0_ALPHA_ARB, OPERAND0_RGB, OPERAND0_RGB_ARB, OPERAND1_ALPHA, OPERAND1_ALPHA_ARB, OPERAND1_RGB, OPERAND1_RGB_ARB, OPERAND2_ALPHA, OPERAND2_ALPHA_ARB, OPERAND2_RGB, OPERAND2_RGB_ARB, OR, OR_INVERTED, OR_REVERSE, ORDER, OUT_OF_MEMORY, OVERLAY_KHR, OVERLAY_NV, PACK_ALIGNMENT, PACK_COMPRESSED_BLOCK_DEPTH, PACK_COMPRESSED_BLOCK_HEIGHT, PACK_COMPRESSED_BLOCK_SIZE, PACK_COMPRESSED_BLOCK_WIDTH, PACK_IMAGE_HEIGHT, PACK_LSB_FIRST, PACK_ROW_LENGTH, PACK_SKIP_IMAGES, PACK_SKIP_PIXELS, PACK_SKIP_ROWS, PACK_SWAP_BYTES, PARAMETER_BUFFER, PARAMETER_BUFFER_ARB, PARAMETER_BUFFER_BINDING, PARAMETER_BUFFER_BINDING_ARB, PASS_THROUGH_NV, PASS_THROUGH_TOKEN, PATCH_DEFAULT_INNER_LEVEL, PATCH_DEFAULT_OUTER_LEVEL, PATCH_VERTICES, PATCHES, PATH_CLIENT_LENGTH_NV, PATH_COMMAND_COUNT_NV, PATH_COMPUTED_LENGTH_NV, PATH_COORD_COUNT_NV, PATH_COVER_DEPTH_FUNC_NV, PATH_DASH_ARRAY_COUNT_NV, PATH_DASH_CAPS_NV, PATH_DASH_OFFSET_NV, PATH_DASH_OFFSET_RESET_NV, PATH_END_CAPS_NV, PATH_ERROR_POSITION_NV, PATH_FILL_BOUNDING_BOX_NV, PATH_FILL_COVER_MODE_NV, PATH_FILL_MASK_NV, PATH_FILL_MODE_NV, PATH_FOG_GEN_MODE_NV, PATH_FORMAT_PS_NV, PATH_FORMAT_SVG_NV, PATH_GEN_COEFF_NV, PATH_GEN_COLOR_FORMAT_NV, PATH_GEN_COMPONENTS_NV, PATH_GEN_MODE_NV, PATH_INITIAL_DASH_CAP_NV, PATH_INITIAL_END_CAP_NV, PATH_JOIN_STYLE_NV, PATH_MAX_MODELVIEW_STACK_DEPTH_NV, PATH_MAX_PROJECTION_STACK_DEPTH_NV, PATH_MITER_LIMIT_NV, PATH_MODELVIEW_MATRIX_NV, PATH_MODELVIEW_NV, PATH_MODELVIEW_STACK_DEPTH_NV, PATH_OBJECT_BOUNDING_BOX_NV, PATH_PROJECTION_MATRIX_NV, PATH_PROJECTION_NV, PATH_PROJECTION_STACK_DEPTH_NV, PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV, PATH_STENCIL_DEPTH_OFFSET_UNITS_NV, PATH_STENCIL_FUNC_NV, PATH_STENCIL_REF_NV, PATH_STENCIL_VALUE_MASK_NV, PATH_STROKE_BOUNDING_BOX_NV, PATH_STROKE_COVER_MODE_NV, PATH_STROKE_MASK_NV, PATH_STROKE_WIDTH_NV, PATH_TERMINAL_DASH_CAP_NV, PATH_TERMINAL_END_CAP_NV, PATH_TRANSPOSE_MODELVIEW_MATRIX_NV, PATH_TRANSPOSE_PROJECTION_MATRIX_NV, PER_GPU_STORAGE_BIT_NV, PER_GPU_STORAGE_NV, PERCENTAGE_AMD, PERFMON_RESULT_AMD, PERFMON_RESULT_AVAILABLE_AMD, PERFMON_RESULT_SIZE_AMD, PERFQUERY_COUNTER_DATA_BOOL32_INTEL, PERFQUERY_COUNTER_DATA_DOUBLE_INTEL, PERFQUERY_COUNTER_DATA_FLOAT_INTEL, PERFQUERY_COUNTER_DATA_UINT32_INTEL, PERFQUERY_COUNTER_DATA_UINT64_INTEL, PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL, PERFQUERY_COUNTER_DURATION_NORM_INTEL, PERFQUERY_COUNTER_DURATION_RAW_INTEL, PERFQUERY_COUNTER_EVENT_INTEL, PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL, PERFQUERY_COUNTER_RAW_INTEL, PERFQUERY_COUNTER_THROUGHPUT_INTEL, PERFQUERY_COUNTER_TIMESTAMP_INTEL, PERFQUERY_DONOT_FLUSH_INTEL, PERFQUERY_FLUSH_INTEL, PERFQUERY_GLOBAL_CONTEXT_INTEL, PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL, PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL, PERFQUERY_SINGLE_CONTEXT_INTEL, PERFQUERY_WAIT_INTEL, PERSPECTIVE_CORRECTION_HINT, PINLIGHT_NV, PIXEL_BUFFER_BARRIER_BIT, PIXEL_BUFFER_BARRIER_BIT_EXT, PIXEL_MAP_A_TO_A, PIXEL_MAP_A_TO_A_SIZE, PIXEL_MAP_B_TO_B, PIXEL_MAP_B_TO_B_SIZE, PIXEL_MAP_G_TO_G, PIXEL_MAP_G_TO_G_SIZE, PIXEL_MAP_I_TO_A, PIXEL_MAP_I_TO_A_SIZE, PIXEL_MAP_I_TO_B, PIXEL_MAP_I_TO_B_SIZE, PIXEL_MAP_I_TO_G, PIXEL_MAP_I_TO_G_SIZE, PIXEL_MAP_I_TO_I, PIXEL_MAP_I_TO_I_SIZE, PIXEL_MAP_I_TO_R, PIXEL_MAP_I_TO_R_SIZE, PIXEL_MAP_R_TO_R, PIXEL_MAP_R_TO_R_SIZE, PIXEL_MAP_S_TO_S, PIXEL_MAP_S_TO_S_SIZE, PIXEL_MODE_BIT, PIXEL_PACK_BUFFER, PIXEL_PACK_BUFFER_ARB, PIXEL_PACK_BUFFER_BINDING, PIXEL_PACK_BUFFER_BINDING_ARB, PIXEL_PACK_BUFFER_BINDING_EXT, PIXEL_PACK_BUFFER_EXT, PIXEL_UNPACK_BUFFER, PIXEL_UNPACK_BUFFER_ARB, PIXEL_UNPACK_BUFFER_BINDING, PIXEL_UNPACK_BUFFER_BINDING_ARB, PIXEL_UNPACK_BUFFER_BINDING_EXT, PIXEL_UNPACK_BUFFER_EXT, PLUS_CLAMPED_ALPHA_NV, PLUS_CLAMPED_NV, PLUS_DARKER_NV, PLUS_NV, POINT, POINT_BIT, POINT_DISTANCE_ATTENUATION, POINT_DISTANCE_ATTENUATION_ARB, POINT_FADE_THRESHOLD_SIZE, POINT_FADE_THRESHOLD_SIZE_ARB, POINT_FADE_THRESHOLD_SIZE_EXT, POINT_SIZE, POINT_SIZE_GRANULARITY, POINT_SIZE_MAX, POINT_SIZE_MAX_ARB, POINT_SIZE_MAX_EXT, POINT_SIZE_MIN, POINT_SIZE_MIN_ARB, POINT_SIZE_MIN_EXT, POINT_SIZE_RANGE, POINT_SMOOTH, POINT_SMOOTH_HINT, POINT_SPRITE, POINT_SPRITE_ARB, POINT_SPRITE_COORD_ORIGIN, POINT_SPRITE_NV, POINT_SPRITE_R_MODE_NV, POINT_TOKEN, POINTS, POLYGON, POLYGON_BIT, POLYGON_MODE, POLYGON_OFFSET_CLAMP, POLYGON_OFFSET_CLAMP_EXT, POLYGON_OFFSET_COMMAND_NV, POLYGON_OFFSET_FACTOR, POLYGON_OFFSET_FILL, POLYGON_OFFSET_LINE, POLYGON_OFFSET_POINT, POLYGON_OFFSET_UNITS, POLYGON_SMOOTH, POLYGON_SMOOTH_HINT, POLYGON_STIPPLE, POLYGON_STIPPLE_BIT, POLYGON_TOKEN, POSITION, POST_COLOR_MATRIX_ALPHA_BIAS, POST_COLOR_MATRIX_ALPHA_SCALE, POST_COLOR_MATRIX_BLUE_BIAS, POST_COLOR_MATRIX_BLUE_SCALE, POST_COLOR_MATRIX_COLOR_TABLE, POST_COLOR_MATRIX_GREEN_BIAS, POST_COLOR_MATRIX_GREEN_SCALE, POST_COLOR_MATRIX_RED_BIAS, POST_COLOR_MATRIX_RED_SCALE, POST_CONVOLUTION_ALPHA_BIAS, POST_CONVOLUTION_ALPHA_SCALE, POST_CONVOLUTION_BLUE_BIAS, POST_CONVOLUTION_BLUE_SCALE, POST_CONVOLUTION_COLOR_TABLE, POST_CONVOLUTION_GREEN_BIAS, POST_CONVOLUTION_GREEN_SCALE, POST_CONVOLUTION_RED_BIAS, POST_CONVOLUTION_RED_SCALE, PREVIOUS, PREVIOUS_ARB, PREVIOUS_TEXTURE_INPUT_NV, PRIMARY_COLOR, PRIMARY_COLOR_ARB, PRIMARY_COLOR_NV, PRIMITIVE_BOUNDING_BOX_ARB, PRIMITIVE_ID_NV, PRIMITIVE_RESTART, PRIMITIVE_RESTART_FIXED_INDEX, PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, PRIMITIVE_RESTART_INDEX, PRIMITIVE_RESTART_INDEX_NV, PRIMITIVE_RESTART_NV, PRIMITIVES_GENERATED, PRIMITIVES_GENERATED_EXT, PRIMITIVES_GENERATED_NV, PRIMITIVES_SUBMITTED, PRIMITIVES_SUBMITTED_ARB, PROGRAM, PROGRAM_ADDRESS_REGISTERS_ARB, PROGRAM_ALU_INSTRUCTIONS_ARB, PROGRAM_ATTRIBS_ARB, PROGRAM_BINARY_FORMATS, PROGRAM_BINARY_LENGTH, PROGRAM_BINARY_RETRIEVABLE_HINT, PROGRAM_BINDING_ARB, PROGRAM_ERROR_POSITION_ARB, PROGRAM_ERROR_STRING_ARB, PROGRAM_FORMAT_ARB, PROGRAM_FORMAT_ASCII_ARB, PROGRAM_INPUT, PROGRAM_INSTRUCTIONS_ARB, PROGRAM_KHR, PROGRAM_LENGTH_ARB, PROGRAM_MATRIX_EXT, PROGRAM_MATRIX_STACK_DEPTH_EXT, PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, PROGRAM_NATIVE_ATTRIBS_ARB, PROGRAM_NATIVE_INSTRUCTIONS_ARB, PROGRAM_NATIVE_PARAMETERS_ARB, PROGRAM_NATIVE_TEMPORARIES_ARB, PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, PROGRAM_OBJECT_ARB, PROGRAM_OBJECT_EXT, PROGRAM_OUTPUT, PROGRAM_PARAMETERS_ARB, PROGRAM_PIPELINE, PROGRAM_PIPELINE_BINDING, PROGRAM_PIPELINE_BINDING_EXT, PROGRAM_PIPELINE_KHR, PROGRAM_PIPELINE_OBJECT_EXT, PROGRAM_POINT_SIZE, PROGRAM_POINT_SIZE_ARB, PROGRAM_POINT_SIZE_EXT, PROGRAM_SEPARABLE, PROGRAM_SEPARABLE_EXT, PROGRAM_STRING_ARB, PROGRAM_TEMPORARIES_ARB, PROGRAM_TEX_INDIRECTIONS_ARB, PROGRAM_TEX_INSTRUCTIONS_ARB, PROGRAM_UNDER_NATIVE_LIMITS_ARB, PROGRAMMABLE_SAMPLE_LOCATION_ARB, PROGRAMMABLE_SAMPLE_LOCATION_NV, PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB, PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV, PROJECTION, PROJECTION_MATRIX, PROJECTION_STACK_DEPTH, PROVOKING_VERTEX, PROVOKING_VERTEX_EXT, PROXY_COLOR_TABLE, PROXY_HISTOGRAM, PROXY_POST_COLOR_MATRIX_COLOR_TABLE, PROXY_POST_CONVOLUTION_COLOR_TABLE, PROXY_TEXTURE_1D, PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_1D_ARRAY_EXT, PROXY_TEXTURE_2D, PROXY_TEXTURE_2D_ARRAY, PROXY_TEXTURE_2D_ARRAY_EXT, PROXY_TEXTURE_2D_MULTISAMPLE, PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, PROXY_TEXTURE_3D, PROXY_TEXTURE_CUBE_MAP, PROXY_TEXTURE_CUBE_MAP_ARB, PROXY_TEXTURE_CUBE_MAP_ARRAY, PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB, PROXY_TEXTURE_RECTANGLE, PROXY_TEXTURE_RECTANGLE_ARB, PURGED_CONTEXT_RESET_NV, Q, QUAD_STRIP, QUADRATIC_ATTENUATION, QUADRATIC_CURVE_TO_NV, QUADS, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, QUERY, QUERY_ALL_EVENT_BITS_AMD, QUERY_BUFFER, QUERY_BUFFER_AMD, QUERY_BUFFER_BARRIER_BIT, QUERY_BUFFER_BINDING, QUERY_BUFFER_BINDING_AMD, QUERY_BY_REGION_NO_WAIT, QUERY_BY_REGION_NO_WAIT_INVERTED, QUERY_BY_REGION_NO_WAIT_NV, QUERY_BY_REGION_WAIT, QUERY_BY_REGION_WAIT_INVERTED, QUERY_BY_REGION_WAIT_NV, QUERY_COUNTER_BITS, QUERY_COUNTER_BITS_ARB, QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD, QUERY_DEPTH_FAIL_EVENT_BIT_AMD, QUERY_DEPTH_PASS_EVENT_BIT_AMD, QUERY_KHR, QUERY_NO_WAIT, QUERY_NO_WAIT_INVERTED, QUERY_NO_WAIT_NV, QUERY_OBJECT_EXT, QUERY_RESOURCE_BUFFEROBJECT_NV, QUERY_RESOURCE_MEMTYPE_VIDMEM_NV, QUERY_RESOURCE_RENDERBUFFER_NV, QUERY_RESOURCE_SYS_RESERVED_NV, QUERY_RESOURCE_TEXTURE_NV, QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV, QUERY_RESULT, QUERY_RESULT_ARB, QUERY_RESULT_AVAILABLE, QUERY_RESULT_AVAILABLE_ARB, QUERY_RESULT_NO_WAIT, QUERY_RESULT_NO_WAIT_AMD, QUERY_STENCIL_FAIL_EVENT_BIT_AMD, QUERY_TARGET, QUERY_WAIT, QUERY_WAIT_INVERTED, QUERY_WAIT_NV, R, R11F_G11F_B10F, R11F_G11F_B10F_EXT, R16, R16_SNORM, R16F, R16F_EXT, R16I, R16UI, R3_G3_B2, R32F, R32F_EXT, R32I, R32UI, R8, R8_EXT, R8_SNORM, R8I, R8UI, RASTER_FIXED_SAMPLE_LOCATIONS_EXT, RASTER_MULTISAMPLE_EXT, RASTER_SAMPLES_EXT, RASTERIZER_DISCARD, RASTERIZER_DISCARD_EXT, RASTERIZER_DISCARD_NV, READ_BUFFER, READ_FRAMEBUFFER, READ_FRAMEBUFFER_BINDING, READ_FRAMEBUFFER_BINDING_EXT, READ_FRAMEBUFFER_EXT, READ_ONLY, READ_ONLY_ARB, READ_PIXEL_DATA_RANGE_LENGTH_NV, READ_PIXEL_DATA_RANGE_NV, READ_PIXEL_DATA_RANGE_POINTER_NV, READ_PIXELS, READ_PIXELS_FORMAT, READ_PIXELS_TYPE, READ_WRITE, READ_WRITE_ARB, RECT_NV, RED, RED_BIAS, RED_BITS, RED_INTEGER, RED_INTEGER_EXT, RED_NV, RED_SCALE, RED_SNORM, REDUCE, REFERENCED_BY_COMPUTE_SHADER, REFERENCED_BY_FRAGMENT_SHADER, REFERENCED_BY_GEOMETRY_SHADER, REFERENCED_BY_MESH_SHADER_NV, REFERENCED_BY_TASK_SHADER_NV, REFERENCED_BY_TESS_CONTROL_SHADER, REFERENCED_BY_TESS_EVALUATION_SHADER, REFERENCED_BY_VERTEX_SHADER, REFLECTION_MAP, REFLECTION_MAP_ARB, REFLECTION_MAP_NV, RELATIVE_ARC_TO_NV, RELATIVE_CONIC_CURVE_TO_NV, RELATIVE_CUBIC_CURVE_TO_NV, RELATIVE_HORIZONTAL_LINE_TO_NV, RELATIVE_LARGE_CCW_ARC_TO_NV, RELATIVE_LARGE_CW_ARC_TO_NV, RELATIVE_LINE_TO_NV, RELATIVE_MOVE_TO_NV, RELATIVE_QUADRATIC_CURVE_TO_NV, RELATIVE_RECT_NV, RELATIVE_ROUNDED_RECT_NV, RELATIVE_ROUNDED_RECT2_NV, RELATIVE_ROUNDED_RECT4_NV, RELATIVE_ROUNDED_RECT8_NV, RELATIVE_SMALL_CCW_ARC_TO_NV, RELATIVE_SMALL_CW_ARC_TO_NV, RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV, RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV, RELATIVE_VERTICAL_LINE_TO_NV, RENDER, RENDER_GPU_MASK_NV, RENDER_MODE, RENDERBUFFER, RENDERBUFFER_ALPHA_SIZE, RENDERBUFFER_ALPHA_SIZE_EXT, RENDERBUFFER_BINDING, RENDERBUFFER_BINDING_EXT, RENDERBUFFER_BLUE_SIZE, RENDERBUFFER_BLUE_SIZE_EXT, RENDERBUFFER_COLOR_SAMPLES_NV, RENDERBUFFER_COVERAGE_SAMPLES_NV, RENDERBUFFER_DEPTH_SIZE, RENDERBUFFER_DEPTH_SIZE_EXT, RENDERBUFFER_EXT, RENDERBUFFER_FREE_MEMORY_ATI, RENDERBUFFER_GREEN_SIZE, RENDERBUFFER_GREEN_SIZE_EXT, RENDERBUFFER_HEIGHT, RENDERBUFFER_HEIGHT_EXT, RENDERBUFFER_INTERNAL_FORMAT, RENDERBUFFER_INTERNAL_FORMAT_EXT, RENDERBUFFER_RED_SIZE, RENDERBUFFER_RED_SIZE_EXT, RENDERBUFFER_SAMPLES, RENDERBUFFER_SAMPLES_EXT, RENDERBUFFER_STENCIL_SIZE, RENDERBUFFER_STENCIL_SIZE_EXT, RENDERBUFFER_STORAGE_SAMPLES_AMD, RENDERBUFFER_WIDTH, RENDERBUFFER_WIDTH_EXT, RENDERER, REPEAT, REPLACE, REPLACE_VALUE_AMD, REPLICATE_BORDER, REPRESENTATIVE_FRAGMENT_TEST_NV, RESCALE_NORMAL, RESET_NOTIFICATION_STRATEGY, RESET_NOTIFICATION_STRATEGY_ARB, RESET_NOTIFICATION_STRATEGY_KHR, RESTART_PATH_NV, RETURN, RG, RG_INTEGER, RG_SNORM, RG16, RG16_SNORM, RG16F, RG16F_EXT, RG16I, RG16UI, RG32F, RG32F_EXT, RG32I, RG32UI, RG8, RG8_EXT, RG8_SNORM, RG8I, RG8UI, RGB, RGB_INTEGER, RGB_INTEGER_EXT, RGB_S3TC, RGB_SCALE, RGB_SCALE_ARB, RGB_SNORM, RGB10, RGB10_A2, RGB10_A2_EXT, RGB10_A2UI, RGB10_EXT, RGB12, RGB16, RGB16_SNORM, RGB16F, RGB16F_ARB, RGB16F_EXT, RGB16I, RGB16I_EXT, RGB16UI, RGB16UI_EXT, RGB32F, RGB32F_ARB, RGB32F_EXT, RGB32I, RGB32I_EXT, RGB32UI, RGB32UI_EXT, RGB4, RGB4_S3TC, RGB5, RGB5_A1, RGB565, RGB8, RGB8_SNORM, RGB8I, RGB8I_EXT, RGB8UI, RGB8UI_EXT, RGB9_E5, RGB9_E5_EXT, RGBA, RGBA_DXT5_S3TC, RGBA_FLOAT_MODE_ARB, RGBA_INTEGER, RGBA_INTEGER_EXT, RGBA_INTEGER_MODE_EXT, RGBA_MODE, RGBA_S3TC, RGBA_SIGNED_COMPONENTS_EXT, RGBA_SNORM, RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, RGBA12, RGBA16, RGBA16_SNORM, RGBA16F, RGBA16F_ARB, RGBA16F_EXT, RGBA16I, RGBA16I_EXT, RGBA16UI, RGBA16UI_EXT, RGBA2, RGBA32F, RGBA32F_ARB, RGBA32F_EXT, RGBA32I, RGBA32I_EXT, RGBA32UI, RGBA32UI_EXT, RGBA4, RGBA4_DXT5_S3TC, RGBA4_S3TC, RGBA8, RGBA8_SNORM, RGBA8I, RGBA8I_EXT, RGBA8UI, RGBA8UI_EXT, RIGHT, ROUND_NV, ROUNDED_RECT_NV, ROUNDED_RECT2_NV, ROUNDED_RECT4_NV, ROUNDED_RECT8_NV, S, SAMPLE_ALPHA_TO_COVERAGE, SAMPLE_ALPHA_TO_COVERAGE_ARB, SAMPLE_ALPHA_TO_ONE, SAMPLE_ALPHA_TO_ONE_ARB, SAMPLE_BUFFERS, SAMPLE_BUFFERS_ARB, SAMPLE_COVERAGE, SAMPLE_COVERAGE_ARB, SAMPLE_COVERAGE_INVERT, SAMPLE_COVERAGE_INVERT_ARB, SAMPLE_COVERAGE_VALUE, SAMPLE_COVERAGE_VALUE_ARB, SAMPLE_LOCATION_ARB, SAMPLE_LOCATION_NV, SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB, SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV, SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB, SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV, SAMPLE_LOCATION_SUBPIXEL_BITS_ARB, SAMPLE_LOCATION_SUBPIXEL_BITS_NV, SAMPLE_MASK, SAMPLE_MASK_NV, SAMPLE_MASK_VALUE, SAMPLE_MASK_VALUE_NV, SAMPLE_POSITION, SAMPLE_POSITION_NV, SAMPLE_SHADING, SAMPLE_SHADING_ARB, SAMPLER, SAMPLER_1D, SAMPLER_1D_ARB, SAMPLER_1D_ARRAY, SAMPLER_1D_ARRAY_EXT, SAMPLER_1D_ARRAY_SHADOW, SAMPLER_1D_ARRAY_SHADOW_EXT, SAMPLER_1D_SHADOW, SAMPLER_1D_SHADOW_ARB, SAMPLER_2D, SAMPLER_2D_ARB, SAMPLER_2D_ARRAY, SAMPLER_2D_ARRAY_EXT, SAMPLER_2D_ARRAY_SHADOW, SAMPLER_2D_ARRAY_SHADOW_EXT, SAMPLER_2D_MULTISAMPLE, SAMPLER_2D_MULTISAMPLE_ARRAY, SAMPLER_2D_RECT, SAMPLER_2D_RECT_ARB, SAMPLER_2D_RECT_SHADOW, SAMPLER_2D_RECT_SHADOW_ARB, SAMPLER_2D_SHADOW, SAMPLER_2D_SHADOW_ARB, SAMPLER_3D, SAMPLER_3D_ARB, SAMPLER_BINDING, SAMPLER_BUFFER, SAMPLER_BUFFER_AMD, SAMPLER_BUFFER_EXT, SAMPLER_CUBE, SAMPLER_CUBE_ARB, SAMPLER_CUBE_MAP_ARRAY, SAMPLER_CUBE_MAP_ARRAY_ARB, SAMPLER_CUBE_MAP_ARRAY_SHADOW, SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB, SAMPLER_CUBE_SHADOW, SAMPLER_CUBE_SHADOW_EXT, SAMPLER_KHR, SAMPLER_RENDERBUFFER_NV, SAMPLES, SAMPLES_ARB, SAMPLES_PASSED, SAMPLES_PASSED_ARB, SCALED_RESOLVE_FASTEST_EXT, SCALED_RESOLVE_NICEST_EXT, SCISSOR_BIT, SCISSOR_BOX, SCISSOR_BOX_EXCLUSIVE_NV, SCISSOR_COMMAND_NV, SCISSOR_TEST, SCISSOR_TEST_EXCLUSIVE_NV, SCREEN_KHR, SCREEN_NV, SECONDARY_COLOR_ARRAY, SECONDARY_COLOR_ARRAY_ADDRESS_NV, SECONDARY_COLOR_ARRAY_BUFFER_BINDING, SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, SECONDARY_COLOR_ARRAY_EXT, SECONDARY_COLOR_ARRAY_LENGTH_NV, SECONDARY_COLOR_ARRAY_POINTER, SECONDARY_COLOR_ARRAY_POINTER_EXT, SECONDARY_COLOR_ARRAY_SIZE, SECONDARY_COLOR_ARRAY_SIZE_EXT, SECONDARY_COLOR_ARRAY_STRIDE, SECONDARY_COLOR_ARRAY_STRIDE_EXT, SECONDARY_COLOR_ARRAY_TYPE, SECONDARY_COLOR_ARRAY_TYPE_EXT, SECONDARY_COLOR_NV, SELECT, SELECTION_BUFFER_POINTER, SELECTION_BUFFER_SIZE, SEMAPHORE_TYPE_BINARY_NV, SEMAPHORE_TYPE_NV, SEMAPHORE_TYPE_TIMELINE_NV, SEPARABLE_2D, SEPARATE_ATTRIBS, SEPARATE_ATTRIBS_EXT, SEPARATE_ATTRIBS_NV, SEPARATE_SPECULAR_COLOR, SET, SET_AMD, SHADE_MODEL, SHADER, SHADER_BINARY_FORMAT_SPIR_V, SHADER_BINARY_FORMAT_SPIR_V_ARB, SHADER_BINARY_FORMATS, SHADER_COMPILER, SHADER_CONSISTENT_NV, SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, SHADER_IMAGE_ACCESS_BARRIER_BIT, SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, SHADER_IMAGE_ATOMIC, SHADER_IMAGE_LOAD, SHADER_IMAGE_STORE, SHADER_INCLUDE_ARB, SHADER_KHR, SHADER_OBJECT_ARB, SHADER_OBJECT_EXT, SHADER_OPERATION_NV, SHADER_SOURCE_LENGTH, SHADER_STORAGE_BARRIER_BIT, SHADER_STORAGE_BLOCK, SHADER_STORAGE_BUFFER, SHADER_STORAGE_BUFFER_BINDING, SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, SHADER_STORAGE_BUFFER_SIZE, SHADER_STORAGE_BUFFER_START, SHADER_TYPE, SHADING_LANGUAGE_VERSION, SHADING_LANGUAGE_VERSION_ARB, SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_PIXEL_NV, SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_IMAGE_BINDING_NV, SHADING_RATE_IMAGE_NV, SHADING_RATE_IMAGE_PALETTE_COUNT_NV, SHADING_RATE_IMAGE_PALETTE_SIZE_NV, SHADING_RATE_IMAGE_PER_PRIMITIVE_NV, SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV, SHADING_RATE_IMAGE_TEXEL_WIDTH_NV, SHADING_RATE_NO_INVOCATIONS_NV, SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV, SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV, SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV, SHARED_EDGE_NV, SHARED_TEXTURE_PALETTE_EXT, SHININESS, SHORT, SIGNALED, SIGNED_ALPHA_NV, SIGNED_ALPHA8_NV, SIGNED_HILO_NV, SIGNED_HILO16_NV, SIGNED_HILO8_NV, SIGNED_INTENSITY_NV, SIGNED_INTENSITY8_NV, SIGNED_LUMINANCE_ALPHA_NV, SIGNED_LUMINANCE_NV, SIGNED_LUMINANCE8_ALPHA8_NV, SIGNED_LUMINANCE8_NV, SIGNED_NORMALIZED, SIGNED_RGB_NV, SIGNED_RGB_UNSIGNED_ALPHA_NV, SIGNED_RGB8_NV, SIGNED_RGB8_UNSIGNED_ALPHA8_NV, SIGNED_RGBA_NV, SIGNED_RGBA8_NV, SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, SINGLE_COLOR, SKIP_COMPONENTS1_NV, SKIP_COMPONENTS2_NV, SKIP_COMPONENTS3_NV, SKIP_COMPONENTS4_NV, SKIP_DECODE_EXT, SKIP_MISSING_GLYPH_NV, SLUMINANCE, SLUMINANCE_ALPHA, SLUMINANCE_ALPHA_EXT, SLUMINANCE_EXT, SLUMINANCE8, SLUMINANCE8_ALPHA8, SLUMINANCE8_ALPHA8_EXT, SLUMINANCE8_EXT, SM_COUNT_NV, SMALL_CCW_ARC_TO_NV, SMALL_CW_ARC_TO_NV, SMOOTH, SMOOTH_CUBIC_CURVE_TO_NV, SMOOTH_LINE_WIDTH_GRANULARITY, SMOOTH_LINE_WIDTH_RANGE, SMOOTH_POINT_SIZE_GRANULARITY, SMOOTH_POINT_SIZE_RANGE, SMOOTH_QUADRATIC_CURVE_TO_NV, SOFTLIGHT_KHR, SOFTLIGHT_NV, SOURCE0_ALPHA, SOURCE0_ALPHA_ARB, SOURCE0_RGB, SOURCE0_RGB_ARB, SOURCE1_ALPHA, SOURCE1_ALPHA_ARB, SOURCE1_RGB, SOURCE1_RGB_ARB, SOURCE2_ALPHA, SOURCE2_ALPHA_ARB, SOURCE2_RGB, SOURCE2_RGB_ARB, SPARSE_BUFFER_PAGE_SIZE_ARB, SPARSE_STORAGE_BIT_ARB, SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB, SPECULAR, SPHERE_MAP, SPIR_V_BINARY, SPIR_V_BINARY_ARB, SPIR_V_EXTENSIONS, SPOT_CUTOFF, SPOT_DIRECTION, SPOT_EXPONENT, SQUARE_NV, SR8_EXT, SRC_ALPHA, SRC_ALPHA_SATURATE, SRC_ATOP_NV, SRC_COLOR, SRC_IN_NV, SRC_NV, SRC_OUT_NV, SRC_OVER_NV, SRC0_ALPHA, SRC0_RGB, SRC1_ALPHA, SRC1_COLOR, SRC1_RGB, SRC2_ALPHA, SRC2_RGB, SRG8_EXT, SRGB, SRGB_ALPHA, SRGB_ALPHA_EXT, SRGB_DECODE_ARB, SRGB_EXT, SRGB_READ, SRGB_WRITE, SRGB8, SRGB8_ALPHA8, SRGB8_ALPHA8_EXT, SRGB8_EXT, STACK_OVERFLOW, STACK_OVERFLOW_KHR, STACK_UNDERFLOW, STACK_UNDERFLOW_KHR, STANDARD_FONT_FORMAT_NV, STANDARD_FONT_NAME_NV, STATIC_COPY, STATIC_COPY_ARB, STATIC_DRAW, STATIC_DRAW_ARB, STATIC_READ, STATIC_READ_ARB, STENCIL, STENCIL_ATTACHMENT, STENCIL_ATTACHMENT_EXT, STENCIL_BACK_FAIL, STENCIL_BACK_FUNC, STENCIL_BACK_OP_VALUE_AMD, STENCIL_BACK_PASS_DEPTH_FAIL, STENCIL_BACK_PASS_DEPTH_PASS, STENCIL_BACK_REF, STENCIL_BACK_VALUE_MASK, STENCIL_BACK_WRITEMASK, STENCIL_BITS, STENCIL_BUFFER_BIT, STENCIL_CLEAR_TAG_VALUE_EXT, STENCIL_CLEAR_VALUE, STENCIL_COMPONENTS, STENCIL_FAIL, STENCIL_FUNC, STENCIL_INDEX, STENCIL_INDEX1, STENCIL_INDEX1_EXT, STENCIL_INDEX16, STENCIL_INDEX16_EXT, STENCIL_INDEX4, STENCIL_INDEX4_EXT, STENCIL_INDEX8, STENCIL_INDEX8_EXT, STENCIL_OP_VALUE_AMD, STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS, STENCIL_REF, STENCIL_REF_COMMAND_NV, STENCIL_RENDERABLE, STENCIL_SAMPLES_NV, STENCIL_TAG_BITS_EXT, STENCIL_TEST, STENCIL_TEST_TWO_SIDE_EXT, STENCIL_VALUE_MASK, STENCIL_WRITEMASK, STEREO, STREAM_COPY, STREAM_COPY_ARB, STREAM_DRAW, STREAM_DRAW_ARB, STREAM_RASTERIZATION_AMD, STREAM_READ, STREAM_READ_ARB, SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR, SUBGROUP_FEATURE_BALLOT_BIT_KHR, SUBGROUP_FEATURE_BASIC_BIT_KHR, SUBGROUP_FEATURE_CLUSTERED_BIT_KHR, SUBGROUP_FEATURE_PARTITIONED_BIT_NV, SUBGROUP_FEATURE_QUAD_BIT_KHR, SUBGROUP_FEATURE_SHUFFLE_BIT_KHR, SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR, SUBGROUP_FEATURE_VOTE_BIT_KHR, SUBGROUP_QUAD_ALL_STAGES_KHR, SUBGROUP_SIZE_KHR, SUBGROUP_SUPPORTED_FEATURES_KHR, SUBGROUP_SUPPORTED_STAGES_KHR, SUBPIXEL_BITS, SUBPIXEL_PRECISION_BIAS_X_BITS_NV, SUBPIXEL_PRECISION_BIAS_Y_BITS_NV, SUBSAMPLE_DISTANCE_AMD, SUBTRACT, SUBTRACT_ARB, SUPERSAMPLE_SCALE_X_NV, SUPERSAMPLE_SCALE_Y_NV, SUPPORTED_MULTISAMPLE_MODES_AMD, SYNC_CL_EVENT_ARB, SYNC_CL_EVENT_COMPLETE_ARB, SYNC_CONDITION, SYNC_FENCE, SYNC_FLAGS, SYNC_FLUSH_COMMANDS_BIT, SYNC_GPU_COMMANDS_COMPLETE, SYNC_STATUS, SYNC_X11_FENCE_EXT, SYSTEM_FONT_NAME_NV, T, T2F_C3F_V3F, T2F_C4F_N3F_V3F, T2F_C4UB_V3F, T2F_N3F_V3F, T2F_V3F, T4F_C4F_N3F_V4F, T4F_V4F, TABLE_TOO_LARGE, TASK_SHADER_BIT_NV, TASK_SHADER_NV, TASK_SUBROUTINE_NV, TASK_SUBROUTINE_UNIFORM_NV, TASK_WORK_GROUP_SIZE_NV, TERMINATE_SEQUENCE_COMMAND_NV, TESS_CONTROL_OUTPUT_VERTICES, TESS_CONTROL_SHADER, TESS_CONTROL_SHADER_BIT, TESS_CONTROL_SHADER_PATCHES, TESS_CONTROL_SHADER_PATCHES_ARB, TESS_CONTROL_SUBROUTINE, TESS_CONTROL_SUBROUTINE_UNIFORM, TESS_CONTROL_TEXTURE, TESS_EVALUATION_SHADER, TESS_EVALUATION_SHADER_BIT, TESS_EVALUATION_SHADER_INVOCATIONS, TESS_EVALUATION_SHADER_INVOCATIONS_ARB, TESS_EVALUATION_SUBROUTINE, TESS_EVALUATION_SUBROUTINE_UNIFORM, TESS_EVALUATION_TEXTURE, TESS_GEN_MODE, TESS_GEN_POINT_MODE, TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER, TESSELLATION_FACTOR_AMD, TESSELLATION_MODE_AMD, TEXTURE, TEXTURE_1D, TEXTURE_1D_ARRAY, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_2D_ARRAY_EXT, TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, TEXTURE_3D, TEXTURE_ALPHA_SIZE, TEXTURE_ALPHA_TYPE, TEXTURE_ALPHA_TYPE_ARB, TEXTURE_BASE_LEVEL, TEXTURE_BINDING_1D, TEXTURE_BINDING_1D_ARRAY, TEXTURE_BINDING_1D_ARRAY_EXT, TEXTURE_BINDING_2D, TEXTURE_BINDING_2D_ARRAY, TEXTURE_BINDING_2D_ARRAY_EXT, TEXTURE_BINDING_2D_MULTISAMPLE, TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, TEXTURE_BINDING_3D, TEXTURE_BINDING_BUFFER, TEXTURE_BINDING_BUFFER_ARB, TEXTURE_BINDING_BUFFER_EXT, TEXTURE_BINDING_CUBE_MAP, TEXTURE_BINDING_CUBE_MAP_ARB, TEXTURE_BINDING_CUBE_MAP_ARRAY, TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, TEXTURE_BINDING_RECTANGLE, TEXTURE_BINDING_RECTANGLE_ARB, TEXTURE_BINDING_RENDERBUFFER_NV, TEXTURE_BIT, TEXTURE_BLUE_SIZE, TEXTURE_BLUE_TYPE, TEXTURE_BLUE_TYPE_ARB, TEXTURE_BORDER, TEXTURE_BORDER_COLOR, TEXTURE_BORDER_VALUES_NV, TEXTURE_BUFFER, TEXTURE_BUFFER_ARB, TEXTURE_BUFFER_BINDING, TEXTURE_BUFFER_DATA_STORE_BINDING, TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, TEXTURE_BUFFER_DATA_STORE_BINDING_EXT, TEXTURE_BUFFER_EXT, TEXTURE_BUFFER_FORMAT_ARB, TEXTURE_BUFFER_FORMAT_EXT, TEXTURE_BUFFER_OFFSET, TEXTURE_BUFFER_OFFSET_ALIGNMENT, TEXTURE_BUFFER_SIZE, TEXTURE_COLOR_SAMPLES_NV, TEXTURE_COMPARE_FAIL_VALUE_ARB, TEXTURE_COMPARE_FUNC, TEXTURE_COMPARE_FUNC_ARB, TEXTURE_COMPARE_MODE, TEXTURE_COMPARE_MODE_ARB, TEXTURE_COMPONENTS, TEXTURE_COMPRESSED, TEXTURE_COMPRESSED_ARB, TEXTURE_COMPRESSED_BLOCK_HEIGHT, TEXTURE_COMPRESSED_BLOCK_SIZE, TEXTURE_COMPRESSED_BLOCK_WIDTH, TEXTURE_COMPRESSED_IMAGE_SIZE, TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, TEXTURE_COMPRESSION_HINT, TEXTURE_COMPRESSION_HINT_ARB, TEXTURE_COORD_ARRAY, TEXTURE_COORD_ARRAY_ADDRESS_NV, TEXTURE_COORD_ARRAY_BUFFER_BINDING, TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, TEXTURE_COORD_ARRAY_LENGTH_NV, TEXTURE_COORD_ARRAY_POINTER, TEXTURE_COORD_ARRAY_SIZE, TEXTURE_COORD_ARRAY_STRIDE, TEXTURE_COORD_ARRAY_TYPE, TEXTURE_COORD_NV, TEXTURE_COVERAGE_SAMPLES_NV, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARB, TEXTURE_CUBE_MAP_ARRAY, TEXTURE_CUBE_MAP_ARRAY_ARB, TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, TEXTURE_CUBE_MAP_NEGATIVE_Z, TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_POSITIVE_X_ARB, TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, TEXTURE_CUBE_MAP_POSITIVE_Z, TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, TEXTURE_CUBE_MAP_SEAMLESS, TEXTURE_DEPTH, TEXTURE_DEPTH_SIZE, TEXTURE_DEPTH_SIZE_ARB, TEXTURE_DEPTH_TYPE, TEXTURE_DEPTH_TYPE_ARB, TEXTURE_DS_SIZE_NV, TEXTURE_DT_SIZE_NV, TEXTURE_ENV, TEXTURE_ENV_COLOR, TEXTURE_ENV_MODE, TEXTURE_FETCH_BARRIER_BIT, TEXTURE_FETCH_BARRIER_BIT_EXT, TEXTURE_FILTER_CONTROL, TEXTURE_FIXED_SAMPLE_LOCATIONS, TEXTURE_FLOAT_COMPONENTS_NV, TEXTURE_FREE_MEMORY_ATI, TEXTURE_GATHER, TEXTURE_GATHER_SHADOW, TEXTURE_GEN_MODE, TEXTURE_GEN_Q, TEXTURE_GEN_R, TEXTURE_GEN_S, TEXTURE_GEN_T, TEXTURE_GREEN_SIZE, TEXTURE_GREEN_TYPE, TEXTURE_GREEN_TYPE_ARB, TEXTURE_HEIGHT, TEXTURE_HI_SIZE_NV, TEXTURE_IMAGE_FORMAT, TEXTURE_IMAGE_TYPE, TEXTURE_IMMUTABLE_FORMAT, TEXTURE_IMMUTABLE_FORMAT_EXT, TEXTURE_IMMUTABLE_LEVELS, TEXTURE_INTENSITY_SIZE, TEXTURE_INTENSITY_TYPE, TEXTURE_INTENSITY_TYPE_ARB, TEXTURE_INTERNAL_FORMAT, TEXTURE_LO_SIZE_NV, TEXTURE_LOD_BIAS, TEXTURE_LUMINANCE_SIZE, TEXTURE_LUMINANCE_TYPE, TEXTURE_LUMINANCE_TYPE_ARB, TEXTURE_MAG_FILTER, TEXTURE_MAG_SIZE_NV, TEXTURE_MATRIX, TEXTURE_MAX_ANISOTROPY, TEXTURE_MAX_ANISOTROPY_EXT, TEXTURE_MAX_LEVEL, TEXTURE_MAX_LOD, TEXTURE_MEMORY_LAYOUT_INTEL, TEXTURE_MIN_FILTER, TEXTURE_MIN_LOD, TEXTURE_PRIORITY, TEXTURE_RECTANGLE, TEXTURE_RECTANGLE_ARB, TEXTURE_RED_SIZE, TEXTURE_RED_TYPE, TEXTURE_RED_TYPE_ARB, TEXTURE_REDUCTION_MODE_ARB, TEXTURE_REDUCTION_MODE_EXT, TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, TEXTURE_RENDERBUFFER_NV, TEXTURE_RESIDENT, TEXTURE_SAMPLES, TEXTURE_SHADER_NV, TEXTURE_SHADOW, TEXTURE_SHARED_SIZE, TEXTURE_SHARED_SIZE_EXT, TEXTURE_SPARSE_ARB, TEXTURE_SRGB_DECODE_EXT, TEXTURE_STACK_DEPTH, TEXTURE_STENCIL_SIZE, TEXTURE_STENCIL_SIZE_EXT, TEXTURE_STORAGE_SPARSE_BIT_AMD, TEXTURE_SWIZZLE_A, TEXTURE_SWIZZLE_A_EXT, TEXTURE_SWIZZLE_B, TEXTURE_SWIZZLE_B_EXT, TEXTURE_SWIZZLE_G, TEXTURE_SWIZZLE_G_EXT, TEXTURE_SWIZZLE_R, TEXTURE_SWIZZLE_R_EXT, TEXTURE_SWIZZLE_RGBA, TEXTURE_SWIZZLE_RGBA_EXT, TEXTURE_TARGET, TEXTURE_UPDATE_BARRIER_BIT, TEXTURE_UPDATE_BARRIER_BIT_EXT, TEXTURE_VIEW, TEXTURE_VIEW_MIN_LAYER, TEXTURE_VIEW_MIN_LEVEL, TEXTURE_VIEW_NUM_LAYERS, TEXTURE_VIEW_NUM_LEVELS, TEXTURE_WIDTH, TEXTURE_WRAP_R, TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE0, TEXTURE0_ARB, TEXTURE1, TEXTURE1_ARB, TEXTURE10, TEXTURE10_ARB, TEXTURE11, TEXTURE11_ARB, TEXTURE12, TEXTURE12_ARB, TEXTURE13, TEXTURE13_ARB, TEXTURE14, TEXTURE14_ARB, TEXTURE15, TEXTURE15_ARB, TEXTURE16, TEXTURE16_ARB, TEXTURE17, TEXTURE17_ARB, TEXTURE18, TEXTURE18_ARB, TEXTURE19, TEXTURE19_ARB, TEXTURE2, TEXTURE2_ARB, TEXTURE20, TEXTURE20_ARB, TEXTURE21, TEXTURE21_ARB, TEXTURE22, TEXTURE22_ARB, TEXTURE23, TEXTURE23_ARB, TEXTURE24, TEXTURE24_ARB, TEXTURE25, TEXTURE25_ARB, TEXTURE26, TEXTURE26_ARB, TEXTURE27, TEXTURE27_ARB, TEXTURE28, TEXTURE28_ARB, TEXTURE29, TEXTURE29_ARB, TEXTURE3, TEXTURE3_ARB, TEXTURE30, TEXTURE30_ARB, TEXTURE31, TEXTURE31_ARB, TEXTURE4, TEXTURE4_ARB, TEXTURE5, TEXTURE5_ARB, TEXTURE6, TEXTURE6_ARB, TEXTURE7, TEXTURE7_ARB, TEXTURE8, TEXTURE8_ARB, TEXTURE9, TEXTURE9_ARB, TIME_ELAPSED, TIME_ELAPSED_EXT, TIMELINE_SEMAPHORE_VALUE_NV, TIMEOUT_EXPIRED, TIMEOUT_IGNORED, TIMESTAMP, TOP_LEVEL_ARRAY_SIZE, TOP_LEVEL_ARRAY_STRIDE, TRANSFORM_BIT, TRANSFORM_FEEDBACK, TRANSFORM_FEEDBACK_ACTIVE, TRANSFORM_FEEDBACK_ATTRIBS_NV, TRANSFORM_FEEDBACK_BARRIER_BIT, TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, TRANSFORM_FEEDBACK_BINDING, TRANSFORM_FEEDBACK_BINDING_NV, TRANSFORM_FEEDBACK_BUFFER, TRANSFORM_FEEDBACK_BUFFER_ACTIVE, TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, TRANSFORM_FEEDBACK_BUFFER_BINDING, TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT, TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, TRANSFORM_FEEDBACK_BUFFER_EXT, TRANSFORM_FEEDBACK_BUFFER_INDEX, TRANSFORM_FEEDBACK_BUFFER_MODE, TRANSFORM_FEEDBACK_BUFFER_MODE_EXT, TRANSFORM_FEEDBACK_BUFFER_MODE_NV, TRANSFORM_FEEDBACK_BUFFER_NV, TRANSFORM_FEEDBACK_BUFFER_PAUSED, TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, TRANSFORM_FEEDBACK_BUFFER_SIZE, TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT, TRANSFORM_FEEDBACK_BUFFER_SIZE_NV, TRANSFORM_FEEDBACK_BUFFER_START, TRANSFORM_FEEDBACK_BUFFER_START_EXT, TRANSFORM_FEEDBACK_BUFFER_START_NV, TRANSFORM_FEEDBACK_BUFFER_STRIDE, TRANSFORM_FEEDBACK_NV, TRANSFORM_FEEDBACK_OVERFLOW, TRANSFORM_FEEDBACK_OVERFLOW_ARB, TRANSFORM_FEEDBACK_PAUSED, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV, TRANSFORM_FEEDBACK_RECORD_NV, TRANSFORM_FEEDBACK_STREAM_OVERFLOW, TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB, TRANSFORM_FEEDBACK_VARYING, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT, TRANSFORM_FEEDBACK_VARYINGS, TRANSFORM_FEEDBACK_VARYINGS_EXT, TRANSFORM_FEEDBACK_VARYINGS_NV, TRANSLATE_2D_NV, TRANSLATE_3D_NV, TRANSLATE_X_NV, TRANSLATE_Y_NV, TRANSPOSE_AFFINE_2D_NV, TRANSPOSE_AFFINE_3D_NV, TRANSPOSE_COLOR_MATRIX, TRANSPOSE_COLOR_MATRIX_ARB, TRANSPOSE_CURRENT_MATRIX_ARB, TRANSPOSE_MODELVIEW_MATRIX, TRANSPOSE_MODELVIEW_MATRIX_ARB, TRANSPOSE_PROGRAM_MATRIX_EXT, TRANSPOSE_PROJECTION_MATRIX, TRANSPOSE_PROJECTION_MATRIX_ARB, TRANSPOSE_TEXTURE_MATRIX, TRANSPOSE_TEXTURE_MATRIX_ARB, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLE_STRIP_ADJACENCY, TRIANGLE_STRIP_ADJACENCY_ARB, TRIANGLE_STRIP_ADJACENCY_EXT, TRIANGLES, TRIANGLES_ADJACENCY, TRIANGLES_ADJACENCY_ARB, TRIANGLES_ADJACENCY_EXT, TRIANGULAR_NV, TRUE, TYPE, UNCORRELATED_NV, UNDEFINED_VERTEX, UNIFORM, UNIFORM_ADDRESS_COMMAND_NV, UNIFORM_ARRAY_STRIDE, UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, UNIFORM_BARRIER_BIT, UNIFORM_BARRIER_BIT_EXT, UNIFORM_BLOCK, UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, UNIFORM_BLOCK_ACTIVE_UNIFORMS, UNIFORM_BLOCK_BINDING, UNIFORM_BLOCK_DATA_SIZE, UNIFORM_BLOCK_INDEX, UNIFORM_BLOCK_NAME_LENGTH, UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV, UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV, UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, UNIFORM_BUFFER, UNIFORM_BUFFER_ADDRESS_NV, UNIFORM_BUFFER_BINDING, UNIFORM_BUFFER_BINDING_EXT, UNIFORM_BUFFER_EXT, UNIFORM_BUFFER_LENGTH_NV, UNIFORM_BUFFER_OFFSET_ALIGNMENT, UNIFORM_BUFFER_SIZE, UNIFORM_BUFFER_START, UNIFORM_BUFFER_UNIFIED_NV, UNIFORM_IS_ROW_MAJOR, UNIFORM_MATRIX_STRIDE, UNIFORM_NAME_LENGTH, UNIFORM_OFFSET, UNIFORM_SIZE, UNIFORM_TYPE, UNKNOWN_CONTEXT_RESET, UNKNOWN_CONTEXT_RESET_ARB, UNKNOWN_CONTEXT_RESET_KHR, UNPACK_ALIGNMENT, UNPACK_COMPRESSED_BLOCK_DEPTH, UNPACK_COMPRESSED_BLOCK_HEIGHT, UNPACK_COMPRESSED_BLOCK_SIZE, UNPACK_COMPRESSED_BLOCK_WIDTH, UNPACK_IMAGE_HEIGHT, UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH, UNPACK_SKIP_IMAGES, UNPACK_SKIP_PIXELS, UNPACK_SKIP_ROWS, UNPACK_SWAP_BYTES, UNSIGNALED, UNSIGNED_BYTE, UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_BYTE_3_3_2, UNSIGNED_INT, UNSIGNED_INT_10_10_10_2, UNSIGNED_INT_10F_11F_11F_REV, UNSIGNED_INT_10F_11F_11F_REV_EXT, UNSIGNED_INT_2_10_10_10_REV, UNSIGNED_INT_24_8, UNSIGNED_INT_24_8_EXT, UNSIGNED_INT_24_8_NV, UNSIGNED_INT_5_9_9_9_REV, UNSIGNED_INT_5_9_9_9_REV_EXT, UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_INT_8_8_S8_S8_REV_NV, UNSIGNED_INT_ATOMIC_COUNTER, UNSIGNED_INT_IMAGE_1D, UNSIGNED_INT_IMAGE_1D_ARRAY, UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, UNSIGNED_INT_IMAGE_1D_EXT, UNSIGNED_INT_IMAGE_2D, UNSIGNED_INT_IMAGE_2D_ARRAY, UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, UNSIGNED_INT_IMAGE_2D_EXT, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, UNSIGNED_INT_IMAGE_2D_RECT, UNSIGNED_INT_IMAGE_2D_RECT_EXT, UNSIGNED_INT_IMAGE_3D, UNSIGNED_INT_IMAGE_3D_EXT, UNSIGNED_INT_IMAGE_BUFFER, UNSIGNED_INT_IMAGE_BUFFER_EXT, UNSIGNED_INT_IMAGE_CUBE, UNSIGNED_INT_IMAGE_CUBE_EXT, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, UNSIGNED_INT_S8_S8_8_8_NV, UNSIGNED_INT_SAMPLER_1D, UNSIGNED_INT_SAMPLER_1D_ARRAY, UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT, UNSIGNED_INT_SAMPLER_1D_EXT, UNSIGNED_INT_SAMPLER_2D, UNSIGNED_INT_SAMPLER_2D_ARRAY, UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT, UNSIGNED_INT_SAMPLER_2D_EXT, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_SAMPLER_2D_RECT, UNSIGNED_INT_SAMPLER_2D_RECT_EXT, UNSIGNED_INT_SAMPLER_3D, UNSIGNED_INT_SAMPLER_3D_EXT, UNSIGNED_INT_SAMPLER_BUFFER, UNSIGNED_INT_SAMPLER_BUFFER_AMD, UNSIGNED_INT_SAMPLER_BUFFER_EXT, UNSIGNED_INT_SAMPLER_CUBE, UNSIGNED_INT_SAMPLER_CUBE_EXT, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, UNSIGNED_INT_VEC2, UNSIGNED_INT_VEC2_EXT, UNSIGNED_INT_VEC3, UNSIGNED_INT_VEC3_EXT, UNSIGNED_INT_VEC4, UNSIGNED_INT_VEC4_EXT, UNSIGNED_INT16_NV, UNSIGNED_INT16_VEC2_NV, UNSIGNED_INT16_VEC3_NV, UNSIGNED_INT16_VEC4_NV, UNSIGNED_INT64_AMD, UNSIGNED_INT64_ARB, UNSIGNED_INT64_NV, UNSIGNED_INT64_VEC2_ARB, UNSIGNED_INT64_VEC2_NV, UNSIGNED_INT64_VEC3_ARB, UNSIGNED_INT64_VEC3_NV, UNSIGNED_INT64_VEC4_ARB, UNSIGNED_INT64_VEC4_NV, UNSIGNED_INT8_NV, UNSIGNED_INT8_VEC2_NV, UNSIGNED_INT8_VEC3_NV, UNSIGNED_INT8_VEC4_NV, UNSIGNED_NORMALIZED, UNSIGNED_NORMALIZED_ARB, UNSIGNED_SHORT, UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_5_5_5_1, UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_5_6_5_REV, UPLOAD_GPU_MASK_NVX, UPPER_LEFT, USE_MISSING_GLYPH_NV, UTF16_NV, UTF8_NV, V2F, V3F, VALIDATE_STATUS, VBO_FREE_MEMORY_ATI, VENDOR, VERSION, VERTEX_ARRAY, VERTEX_ARRAY_ADDRESS_NV, VERTEX_ARRAY_BINDING, VERTEX_ARRAY_BUFFER_BINDING, VERTEX_ARRAY_BUFFER_BINDING_ARB, VERTEX_ARRAY_KHR, VERTEX_ARRAY_LENGTH_NV, VERTEX_ARRAY_OBJECT_EXT, VERTEX_ARRAY_POINTER, VERTEX_ARRAY_RANGE_LENGTH_NV, VERTEX_ARRAY_RANGE_NV, VERTEX_ARRAY_RANGE_POINTER_NV, VERTEX_ARRAY_RANGE_VALID_NV, VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, VERTEX_ARRAY_SIZE, VERTEX_ARRAY_STRIDE, VERTEX_ARRAY_TYPE, VERTEX_ATTRIB_ARRAY_ADDRESS_NV, VERTEX_ATTRIB_ARRAY_BARRIER_BIT, VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, VERTEX_ATTRIB_ARRAY_DIVISOR, VERTEX_ATTRIB_ARRAY_DIVISOR_ARB, VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_ENABLED_ARB, VERTEX_ATTRIB_ARRAY_INTEGER, VERTEX_ATTRIB_ARRAY_INTEGER_EXT, VERTEX_ATTRIB_ARRAY_LENGTH_NV, VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, VERTEX_ATTRIB_ARRAY_POINTER, VERTEX_ATTRIB_ARRAY_POINTER_ARB, VERTEX_ATTRIB_ARRAY_SIZE, VERTEX_ATTRIB_ARRAY_SIZE_ARB, VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_STRIDE_ARB, VERTEX_ATTRIB_ARRAY_TYPE, VERTEX_ATTRIB_ARRAY_TYPE_ARB, VERTEX_ATTRIB_ARRAY_UNIFIED_NV, VERTEX_ATTRIB_BINDING, VERTEX_ATTRIB_RELATIVE_OFFSET, VERTEX_BINDING_BUFFER, VERTEX_BINDING_DIVISOR, VERTEX_BINDING_OFFSET, VERTEX_BINDING_STRIDE, VERTEX_BLEND_ARB, VERTEX_ELEMENT_SWIZZLE_AMD, VERTEX_ID_NV, VERTEX_ID_SWIZZLE_AMD, VERTEX_PROGRAM_ARB, VERTEX_PROGRAM_POINT_SIZE, VERTEX_PROGRAM_POINT_SIZE_ARB, VERTEX_PROGRAM_TWO_SIDE, VERTEX_PROGRAM_TWO_SIDE_ARB, VERTEX_SHADER, VERTEX_SHADER_ARB, VERTEX_SHADER_BIT, VERTEX_SHADER_BIT_EXT, VERTEX_SHADER_INVOCATIONS, VERTEX_SHADER_INVOCATIONS_ARB, VERTEX_SUBROUTINE, VERTEX_SUBROUTINE_UNIFORM, VERTEX_TEXTURE, VERTICAL_LINE_TO_NV, VERTICES_SUBMITTED, VERTICES_SUBMITTED_ARB, VIBRANCE_BIAS_NV, VIBRANCE_SCALE_NV, VIEW_CLASS_128_BITS, VIEW_CLASS_16_BITS, VIEW_CLASS_24_BITS, VIEW_CLASS_32_BITS, VIEW_CLASS_48_BITS, VIEW_CLASS_64_BITS, VIEW_CLASS_8_BITS, VIEW_CLASS_96_BITS, VIEW_CLASS_ASTC_10x10_RGBA, VIEW_CLASS_ASTC_10x5_RGBA, VIEW_CLASS_ASTC_10x6_RGBA, VIEW_CLASS_ASTC_10x8_RGBA, VIEW_CLASS_ASTC_12x10_RGBA, VIEW_CLASS_ASTC_12x12_RGBA, VIEW_CLASS_ASTC_4x4_RGBA, VIEW_CLASS_ASTC_5x4_RGBA, VIEW_CLASS_ASTC_5x5_RGBA, VIEW_CLASS_ASTC_6x5_RGBA, VIEW_CLASS_ASTC_6x6_RGBA, VIEW_CLASS_ASTC_8x5_RGBA, VIEW_CLASS_ASTC_8x6_RGBA, VIEW_CLASS_ASTC_8x8_RGBA, VIEW_CLASS_BPTC_FLOAT, VIEW_CLASS_BPTC_UNORM, VIEW_CLASS_EAC_R11, VIEW_CLASS_EAC_RG11, VIEW_CLASS_ETC2_EAC_RGBA, VIEW_CLASS_ETC2_RGB, VIEW_CLASS_ETC2_RGBA, VIEW_CLASS_RGTC1_RED, VIEW_CLASS_RGTC2_RG, VIEW_CLASS_S3TC_DXT1_RGB, VIEW_CLASS_S3TC_DXT1_RGBA, VIEW_CLASS_S3TC_DXT3_RGBA, VIEW_CLASS_S3TC_DXT5_RGBA, VIEW_COMPATIBILITY_CLASS, VIEWPORT, VIEWPORT_BIT, VIEWPORT_BOUNDS_RANGE, VIEWPORT_COMMAND_NV, VIEWPORT_INDEX_PROVOKING_VERTEX, VIEWPORT_POSITION_W_SCALE_NV, VIEWPORT_POSITION_W_SCALE_X_COEFF_NV, VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV, VIEWPORT_SUBPIXEL_BITS, VIEWPORT_SWIZZLE_NEGATIVE_W_NV, VIEWPORT_SWIZZLE_NEGATIVE_X_NV, VIEWPORT_SWIZZLE_NEGATIVE_Y_NV, VIEWPORT_SWIZZLE_NEGATIVE_Z_NV, VIEWPORT_SWIZZLE_POSITIVE_W_NV, VIEWPORT_SWIZZLE_POSITIVE_X_NV, VIEWPORT_SWIZZLE_POSITIVE_Y_NV, VIEWPORT_SWIZZLE_POSITIVE_Z_NV, VIEWPORT_SWIZZLE_W_NV, VIEWPORT_SWIZZLE_X_NV, VIEWPORT_SWIZZLE_Y_NV, VIEWPORT_SWIZZLE_Z_NV, VIRTUAL_PAGE_SIZE_INDEX_ARB, VIRTUAL_PAGE_SIZE_X_AMD, VIRTUAL_PAGE_SIZE_X_ARB, VIRTUAL_PAGE_SIZE_Y_AMD, VIRTUAL_PAGE_SIZE_Y_ARB, VIRTUAL_PAGE_SIZE_Z_AMD, VIRTUAL_PAGE_SIZE_Z_ARB, VIVIDLIGHT_NV, WAIT_FAILED, WARP_SIZE_NV, WARPS_PER_SM_NV, WEIGHT_ARRAY_ARB, WEIGHT_ARRAY_BUFFER_BINDING, WEIGHT_ARRAY_BUFFER_BINDING_ARB, WEIGHT_ARRAY_POINTER_ARB, WEIGHT_ARRAY_SIZE_ARB, WEIGHT_ARRAY_STRIDE_ARB, WEIGHT_ARRAY_TYPE_ARB, WEIGHT_SUM_UNITY_ARB, WEIGHTED_AVERAGE_ARB, WEIGHTED_AVERAGE_EXT, WINDOW_RECTANGLE_EXT, WINDOW_RECTANGLE_MODE_EXT, WRITE_ONLY, WRITE_ONLY_ARB, WRITE_PIXEL_DATA_RANGE_LENGTH_NV, WRITE_PIXEL_DATA_RANGE_NV, WRITE_PIXEL_DATA_RANGE_POINTER_NV, XOR, XOR_NV, ZERO, ZERO_TO_ONE, ZOOM_X, ZOOM_Y
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
activeProgramEXT
(int program) void
activeShaderProgram
(int pipeline, int program) void
activeShaderProgramEXT
(int pipeline, int program) void
activeTexture
(int texture) void
void
attachShader
(int program, int shader) void
beginConditionalRender
(int id, int mode) void
beginConditionalRenderNV
(int id, int mode) void
beginPerfMonitorAMD
(int monitor) void
beginPerfQueryINTEL
(int queryHandle) void
beginQuery
(int target, int id) void
beginQueryIndexed
(int target, int index, int id) void
beginTransformFeedback
(int primitiveMode) void
bindAttribLocation
(int program, int index, @Nullable BytePtr name) void
bindBuffer
(int target, int buffer) void
bindBufferBase
(int target, int index, int buffer) void
bindBufferRange
(int target, int index, int buffer, long offset, long size) void
bindBuffersBase
(int target, int first, int count, @Nullable IntPtr buffers) void
bindBuffersRange
(int target, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable PointerPtr sizes) void
bindFragDataLocation
(int program, int color, @Nullable BytePtr name) void
bindFragDataLocationIndexed
(int program, int colorNumber, int index, @Nullable BytePtr name) void
bindFramebuffer
(int target, int framebuffer) void
bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
bindImageTextures
(int first, int count, @Nullable IntPtr textures) void
bindMultiTextureEXT
(int texunit, int target, int texture) void
bindProgramPipeline
(int pipeline) void
bindProgramPipelineEXT
(int pipeline) void
bindRenderbuffer
(int target, int renderbuffer) void
bindSampler
(int unit, int sampler) void
bindSamplers
(int first, int count, @Nullable IntPtr samplers) void
bindShadingRateImageNV
(int texture) void
bindTexture
(int target, int texture) void
bindTextures
(int first, int count, @Nullable IntPtr textures) void
bindTextureUnit
(int unit, int texture) void
bindTransformFeedback
(int target, int id) void
bindVertexArray
(int array) void
bindVertexBuffer
(int bindingindex, int buffer, long offset, int stride) void
bindVertexBuffers
(int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable IntPtr strides) void
void
void
blendColor
(float red, float green, float blue, float alpha) void
blendEquation
(int mode) void
blendEquationi
(int buf, int mode) void
blendEquationiARB
(int buf, int mode) void
blendEquationSeparate
(int modeRGB, int modeAlpha) void
blendEquationSeparatei
(int buf, int modeRGB, int modeAlpha) void
blendEquationSeparateiARB
(int buf, int modeRGB, int modeAlpha) void
blendFunc
(int sfactor, int dfactor) void
blendFunci
(int buf, int src, int dst) void
blendFunciARB
(int buf, int src, int dst) void
blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
blendFuncSeparatei
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
blendFuncSeparateiARB
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
blendParameteriNV
(int pname, int value) void
blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
bufferAddressRangeNV
(int pname, int index, long address, long length) void
bufferAttachMemoryNV
(int target, int memory, long offset) void
bufferData
(int target, long size, MemorySegment data, int usage) void
bufferPageCommitmentARB
(int target, long offset, long size, byte commit) void
bufferPageCommitmentMemNV
(int target, long offset, long size, int memory, long memOffset, byte commit) void
bufferStorage
(int target, long size, MemorySegment data, int flags) void
bufferSubData
(int target, long offset, long size, MemorySegment data) void
callCommandListNV
(int list) int
checkFramebufferStatus
(int target) int
checkNamedFramebufferStatus
(int framebuffer, int target) int
checkNamedFramebufferStatusEXT
(int framebuffer, int target) void
clampColor
(int target, int clamp) void
clear
(int mask) void
clearBufferData
(int target, int internalformat, int format, int type, MemorySegment data) void
clearBufferfi
(int buffer, int drawbuffer, float depth, int stencil) void
clearBufferfv
(int buffer, int drawbuffer, @Nullable FloatPtr value) void
clearBufferiv
(int buffer, int drawbuffer, @Nullable IntPtr value) void
clearBufferSubData
(int target, int internalformat, long offset, long size, int format, int type, MemorySegment data) void
clearBufferuiv
(int buffer, int drawbuffer, @Nullable IntPtr value) void
clearColor
(float red, float green, float blue, float alpha) void
clearDepth
(double depth) void
clearDepthdNV
(double depth) void
clearDepthf
(float d) void
clearNamedBufferData
(int buffer, int internalformat, int format, int type, MemorySegment data) void
clearNamedBufferDataEXT
(int buffer, int internalformat, int format, int type, MemorySegment data) void
clearNamedBufferSubData
(int buffer, int internalformat, long offset, long size, int format, int type, MemorySegment data) void
clearNamedBufferSubDataEXT
(int buffer, int internalformat, long offset, long size, int format, int type, MemorySegment data) void
clearNamedFramebufferfi
(int framebuffer, int buffer, int drawbuffer, float depth, int stencil) void
clearNamedFramebufferfv
(int framebuffer, int buffer, int drawbuffer, @Nullable FloatPtr value) void
clearNamedFramebufferiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
clearNamedFramebufferuiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
clearStencil
(int s) void
clearTexImage
(int texture, int level, int format, int type, MemorySegment data) void
clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegment data) void
clientAttribDefaultEXT
(int mask) int
clientWaitSync
(@Nullable GLsync sync, int flags, long timeout) void
clipControl
(int origin, int depth) void
colorFormatNV
(int size, int type, int stride) void
colorMask
(byte red, byte green, byte blue, byte alpha) void
colorMaski
(int index, byte r, byte g, byte b, byte a) void
commandListSegmentsNV
(int list, int segments) void
compileCommandListNV
(int list) void
compileShader
(int shader) void
compileShaderIncludeARB
(int shader, int count, @Nullable PointerPtr path, @Nullable IntPtr length) void
compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, MemorySegment bits) void
compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, MemorySegment bits) void
compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, MemorySegment bits) void
compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, MemorySegment bits) void
compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegment bits) void
compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegment bits) void
compressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, MemorySegment data) void
compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, MemorySegment data) void
compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, MemorySegment data) void
compressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, MemorySegment data) void
compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegment data) void
compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegment data) void
compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, MemorySegment bits) void
compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, MemorySegment bits) void
compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, MemorySegment bits) void
compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, MemorySegment data) void
compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, MemorySegment bits) void
compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegment data) void
compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegment bits) void
compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegment data) void
compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegment bits) void
conservativeRasterParameterfNV
(int pname, float value) void
conservativeRasterParameteriNV
(int pname, int param) void
copyBufferSubData
(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) void
copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
copyNamedBufferSubData
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
copyPathNV
(int resultPath, int srcPath) void
copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
copyTexSubImage1D
(int target, int level, int xoffset, int x, int y, int width) void
copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) void
copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
coverageModulationNV
(int components) void
coverageModulationTableNV
(int n, @Nullable FloatPtr v) void
coverFillPathInstancedNV
(int numPaths, int pathNameType, MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
coverFillPathNV
(int path, int coverMode) void
coverStrokePathInstancedNV
(int numPaths, int pathNameType, MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
coverStrokePathNV
(int path, int coverMode) void
createBuffers
(int n, @Nullable IntPtr buffers) void
createCommandListsNV
(int n, @Nullable IntPtr lists) void
createFramebuffers
(int n, @Nullable IntPtr framebuffers) void
createPerfQueryINTEL
(int queryId, @Nullable IntPtr queryHandle) int
void
createProgramPipelines
(int n, @Nullable IntPtr pipelines) void
createQueries
(int target, int n, @Nullable IntPtr ids) void
createRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
createSamplers
(int n, @Nullable IntPtr samplers) int
createShader
(int type) int
createShaderProgramEXT
(int type, @Nullable BytePtr string) int
createShaderProgramv
(int type, int count, @Nullable PointerPtr strings) int
createShaderProgramvEXT
(int type, int count, @Nullable PointerPtr strings) void
createStatesNV
(int n, @Nullable IntPtr states) createSyncFromCLeventARB
(MemorySegment context, MemorySegment event, int flags) void
createTextures
(int target, int n, @Nullable IntPtr textures) void
createTransformFeedbacks
(int n, @Nullable IntPtr ids) void
createVertexArrays
(int n, @Nullable IntPtr arrays) void
cullFace
(int mode) void
debugMessageCallback
(MemorySegment callback, MemorySegment userParam) void
debugMessageCallbackARB
(MemorySegment callback, MemorySegment userParam) void
debugMessageCallbackKHR
(MemorySegment callback, MemorySegment userParam) void
debugMessageControl
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
debugMessageControlARB
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
debugMessageControlKHR
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
debugMessageInsert
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
debugMessageInsertARB
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
debugMessageInsertKHR
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
deleteBuffers
(int n, @Nullable IntPtr buffers) void
deleteCommandListsNV
(int n, @Nullable IntPtr lists) void
deleteFramebuffers
(int n, @Nullable IntPtr framebuffers) void
deleteNamedStringARB
(int namelen, @Nullable BytePtr name) void
deletePathsNV
(int path, int range) void
deletePerfMonitorsAMD
(int n, @Nullable IntPtr monitors) void
deletePerfQueryINTEL
(int queryHandle) void
deleteProgram
(int program) void
deleteProgramPipelines
(int n, @Nullable IntPtr pipelines) void
deleteProgramPipelinesEXT
(int n, @Nullable IntPtr pipelines) void
deleteQueries
(int n, @Nullable IntPtr ids) void
deleteRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
deleteSamplers
(int count, @Nullable IntPtr samplers) void
deleteShader
(int shader) void
deleteStatesNV
(int n, @Nullable IntPtr states) void
deleteSync
(@Nullable GLsync sync) void
deleteTextures
(int n, @Nullable IntPtr textures) void
deleteTransformFeedbacks
(int n, @Nullable IntPtr ids) void
deleteVertexArrays
(int n, @Nullable IntPtr arrays) void
depthBoundsdNV
(double zmin, double zmax) void
depthFunc
(int func) void
depthMask
(byte flag) void
depthRange
(double n, double f) void
depthRangeArraydvNV
(int first, int count, @Nullable DoublePtr v) void
depthRangeArrayv
(int first, int count, @Nullable DoublePtr v) void
depthRangedNV
(double zNear, double zFar) void
depthRangef
(float n, float f) void
depthRangeIndexed
(int index, double n, double f) void
depthRangeIndexeddNV
(int index, double n, double f) void
detachShader
(int program, int shader) void
disable
(int cap) void
disableClientStateiEXT
(int array, int index) void
disableClientStateIndexedEXT
(int array, int index) void
disablei
(int target, int index) void
disableIndexedEXT
(int target, int index) void
disableVertexArrayAttrib
(int vaobj, int index) void
disableVertexArrayAttribEXT
(int vaobj, int index) void
disableVertexArrayEXT
(int vaobj, int array) void
disableVertexAttribArray
(int index) void
dispatchCompute
(int num_groups_x, int num_groups_y, int num_groups_z) void
dispatchComputeGroupSizeARB
(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z) void
dispatchComputeIndirect
(long indirect) void
drawArrays
(int mode, int first, int count) void
drawArraysIndirect
(int mode, MemorySegment indirect) void
drawArraysInstanced
(int mode, int first, int count, int instancecount) void
drawArraysInstancedARB
(int mode, int first, int count, int primcount) void
drawArraysInstancedBaseInstance
(int mode, int first, int count, int instancecount, int baseinstance) void
drawArraysInstancedEXT
(int mode, int start, int count, int primcount) void
drawBuffer
(int buf) void
drawBuffers
(int n, @Nullable IntPtr bufs) void
drawCommandsAddressNV
(int primitiveMode, @Nullable LongPtr indirects, @Nullable IntPtr sizes, int count) void
drawCommandsNV
(int primitiveMode, int buffer, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, int count) void
drawCommandsStatesAddressNV
(@Nullable LongPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
drawCommandsStatesNV
(int buffer, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
drawElements
(int mode, int count, int type, MemorySegment indices) void
drawElementsBaseVertex
(int mode, int count, int type, MemorySegment indices, int basevertex) void
drawElementsIndirect
(int mode, int type, MemorySegment indirect) void
drawElementsInstanced
(int mode, int count, int type, MemorySegment indices, int instancecount) void
drawElementsInstancedARB
(int mode, int count, int type, MemorySegment indices, int primcount) void
drawElementsInstancedBaseInstance
(int mode, int count, int type, MemorySegment indices, int instancecount, int baseinstance) void
drawElementsInstancedBaseVertex
(int mode, int count, int type, MemorySegment indices, int instancecount, int basevertex) void
drawElementsInstancedBaseVertexBaseInstance
(int mode, int count, int type, MemorySegment indices, int instancecount, int basevertex, int baseinstance) void
drawElementsInstancedEXT
(int mode, int count, int type, MemorySegment indices, int primcount) void
drawMeshTasksIndirectNV
(long indirect) void
drawMeshTasksNV
(int first, int count) void
drawRangeElements
(int mode, int start, int end, int count, int type, MemorySegment indices) void
drawRangeElementsBaseVertex
(int mode, int start, int end, int count, int type, MemorySegment indices, int basevertex) void
drawTransformFeedback
(int mode, int id) void
drawTransformFeedbackInstanced
(int mode, int id, int instancecount) void
drawTransformFeedbackStream
(int mode, int id, int stream) void
drawTransformFeedbackStreamInstanced
(int mode, int id, int stream, int instancecount) void
drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
edgeFlagFormatNV
(int stride) void
EGLImageTargetTexStorageEXT
(int target, @Nullable GLeglImageOES image, @Nullable IntPtr attrib_list) void
EGLImageTargetTextureStorageEXT
(int texture, @Nullable GLeglImageOES image, @Nullable IntPtr attrib_list) void
enable
(int cap) void
enableClientStateiEXT
(int array, int index) void
enableClientStateIndexedEXT
(int array, int index) void
enablei
(int target, int index) void
enableIndexedEXT
(int target, int index) void
enableVertexArrayAttrib
(int vaobj, int index) void
enableVertexArrayAttribEXT
(int vaobj, int index) void
enableVertexArrayEXT
(int vaobj, int array) void
enableVertexAttribArray
(int index) void
void
void
endPerfMonitorAMD
(int monitor) void
endPerfQueryINTEL
(int queryHandle) void
endQuery
(int target) void
endQueryIndexed
(int target, int index) void
void
fenceSync
(int condition, int flags) void
finish()
void
flush()
void
flushMappedBufferRange
(int target, long offset, long length) void
flushMappedNamedBufferRange
(int buffer, long offset, long length) void
flushMappedNamedBufferRangeEXT
(int buffer, long offset, long length) void
fogCoordFormatNV
(int type, int stride) void
fragmentCoverageColorNV
(int color) void
framebufferDrawBufferEXT
(int framebuffer, int mode) void
framebufferDrawBuffersEXT
(int framebuffer, int n, @Nullable IntPtr bufs) void
framebufferParameteri
(int target, int pname, int param) void
framebufferParameteriMESA
(int target, int pname, int param) void
framebufferReadBufferEXT
(int framebuffer, int mode) void
framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
framebufferSampleLocationsfvARB
(int target, int start, int count, @Nullable FloatPtr v) void
framebufferSampleLocationsfvNV
(int target, int start, int count, @Nullable FloatPtr v) void
framebufferTexture
(int target, int attachment, int texture, int level) void
framebufferTexture1D
(int target, int attachment, int textarget, int texture, int level) void
framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
framebufferTexture3D
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
framebufferTextureARB
(int target, int attachment, int texture, int level) void
framebufferTextureFaceARB
(int target, int attachment, int texture, int level, int face) void
framebufferTextureLayer
(int target, int attachment, int texture, int level, int layer) void
framebufferTextureLayerARB
(int target, int attachment, int texture, int level, int layer) void
framebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) void
frontFace
(int mode) void
genBuffers
(int n, @Nullable IntPtr buffers) void
generateMipmap
(int target) void
generateMultiTexMipmapEXT
(int texunit, int target) void
generateTextureMipmap
(int texture) void
generateTextureMipmapEXT
(int texture, int target) void
genFramebuffers
(int n, @Nullable IntPtr framebuffers) int
genPathsNV
(int range) void
genPerfMonitorsAMD
(int n, @Nullable IntPtr monitors) void
genProgramPipelines
(int n, @Nullable IntPtr pipelines) void
genProgramPipelinesEXT
(int n, @Nullable IntPtr pipelines) void
genQueries
(int n, @Nullable IntPtr ids) void
genRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
genSamplers
(int count, @Nullable IntPtr samplers) void
genTextures
(int n, @Nullable IntPtr textures) void
genTransformFeedbacks
(int n, @Nullable IntPtr ids) void
genVertexArrays
(int n, @Nullable IntPtr arrays) void
getActiveAtomicCounterBufferiv
(int program, int bufferIndex, int pname, @Nullable IntPtr params) void
getActiveAttrib
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
getActiveSubroutineName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
getActiveSubroutineUniformiv
(int program, int shadertype, int index, int pname, @Nullable IntPtr values) void
getActiveSubroutineUniformName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
getActiveUniform
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
getActiveUniformBlockiv
(int program, int uniformBlockIndex, int pname, @Nullable IntPtr params) void
getActiveUniformBlockName
(int program, int uniformBlockIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformBlockName) void
getActiveUniformName
(int program, int uniformIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformName) void
getActiveUniformsiv
(int program, int uniformCount, @Nullable IntPtr uniformIndices, int pname, @Nullable IntPtr params) void
getAttachedShaders
(int program, int maxCount, @Nullable IntPtr count, @Nullable IntPtr shaders) int
getAttribLocation
(int program, @Nullable BytePtr name) void
getBooleani_v
(int target, int index, @Nullable BytePtr data) void
getBooleanIndexedvEXT
(int target, int index, @Nullable BytePtr data) void
getBooleanv
(int pname, @Nullable BytePtr data) void
getBufferParameteri64v
(int target, int pname, @Nullable LongPtr params) void
getBufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
getBufferParameterui64vNV
(int target, int pname, @Nullable LongPtr params) void
getBufferPointerv
(int target, int pname, @Nullable PointerPtr params) void
getBufferSubData
(int target, long offset, long size, MemorySegment data) int
getCommandHeaderNV
(int tokenID, int size) void
getCompressedMultiTexImageEXT
(int texunit, int target, int lod, MemorySegment img) void
getCompressedTexImage
(int target, int level, MemorySegment img) void
getCompressedTextureImage
(int texture, int level, int bufSize, MemorySegment pixels) void
getCompressedTextureImageEXT
(int texture, int target, int lod, MemorySegment img) void
getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, MemorySegment pixels) void
getCoverageModulationTableNV
(int bufSize, @Nullable FloatPtr v) int
getDebugMessageLog
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
getDebugMessageLogARB
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
getDebugMessageLogKHR
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) void
getDoublei_v
(int target, int index, @Nullable DoublePtr data) void
getDoublei_vEXT
(int pname, int index, @Nullable DoublePtr params) void
getDoubleIndexedvEXT
(int target, int index, @Nullable DoublePtr data) void
getDoublev
(int pname, @Nullable DoublePtr data) int
getError()
void
getFirstPerfQueryIdINTEL
(@Nullable IntPtr queryId) void
getFloati_v
(int target, int index, @Nullable FloatPtr data) void
getFloati_vEXT
(int pname, int index, @Nullable FloatPtr params) void
getFloatIndexedvEXT
(int target, int index, @Nullable FloatPtr data) void
int
getFragDataIndex
(int program, @Nullable BytePtr name) int
getFragDataLocation
(int program, @Nullable BytePtr name) void
getFramebufferAttachmentParameteriv
(int target, int attachment, int pname, @Nullable IntPtr params) void
getFramebufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
getFramebufferParameterivEXT
(int framebuffer, int pname, @Nullable IntPtr params) void
getFramebufferParameterivMESA
(int target, int pname, @Nullable IntPtr params) int
int
int
long
getImageHandleARB
(int texture, int level, byte layered, int layer, int format) long
getImageHandleNV
(int texture, int level, byte layered, int layer, int format) void
getInteger64i_v
(int target, int index, @Nullable LongPtr data) void
getInteger64v
(int pname, @Nullable LongPtr data) void
getIntegeri_v
(int target, int index, @Nullable IntPtr data) void
getIntegerIndexedvEXT
(int target, int index, @Nullable IntPtr data) void
getIntegerui64i_vNV
(int value, int index, @Nullable LongPtr result) void
getIntegerui64vNV
(int value, @Nullable LongPtr result) void
getIntegerv
(int pname, @Nullable IntPtr data) void
getInternalformati64v
(int target, int internalformat, int pname, int count, @Nullable LongPtr params) void
getInternalformativ
(int target, int internalformat, int pname, int count, @Nullable IntPtr params) void
getInternalformatSampleivNV
(int target, int internalformat, int samples, int pname, int count, @Nullable IntPtr params) void
getMemoryObjectDetachedResourcesuivNV
(int memory, int pname, int first, int count, @Nullable IntPtr params) void
getMultisamplefv
(int pname, int index, @Nullable FloatPtr val) void
getMultiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
getMultiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
getMultiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
getMultiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
getMultiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
getMultiTexImageEXT
(int texunit, int target, int level, int format, int type, MemorySegment pixels) void
getMultiTexLevelParameterfvEXT
(int texunit, int target, int level, int pname, @Nullable FloatPtr params) void
getMultiTexLevelParameterivEXT
(int texunit, int target, int level, int pname, @Nullable IntPtr params) void
getMultiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
getMultiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
getMultiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
getMultiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
getNamedBufferParameteri64v
(int buffer, int pname, @Nullable LongPtr params) void
getNamedBufferParameteriv
(int buffer, int pname, @Nullable IntPtr params) void
getNamedBufferParameterivEXT
(int buffer, int pname, @Nullable IntPtr params) void
getNamedBufferParameterui64vNV
(int buffer, int pname, @Nullable LongPtr params) void
getNamedBufferPointerv
(int buffer, int pname, @Nullable PointerPtr params) void
getNamedBufferPointervEXT
(int buffer, int pname, @Nullable PointerPtr params) void
getNamedBufferSubData
(int buffer, long offset, long size, MemorySegment data) void
getNamedBufferSubDataEXT
(int buffer, long offset, long size, MemorySegment data) void
getNamedFramebufferAttachmentParameteriv
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
getNamedFramebufferAttachmentParameterivEXT
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
getNamedFramebufferParameteriv
(int framebuffer, int pname, @Nullable IntPtr param) void
getNamedFramebufferParameterivEXT
(int framebuffer, int pname, @Nullable IntPtr params) void
getNamedProgramivEXT
(int program, int target, int pname, @Nullable IntPtr params) void
getNamedProgramLocalParameterdvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
getNamedProgramLocalParameterfvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
getNamedProgramLocalParameterIivEXT
(int program, int target, int index, @Nullable IntPtr params) void
getNamedProgramLocalParameterIuivEXT
(int program, int target, int index, @Nullable IntPtr params) void
getNamedProgramStringEXT
(int program, int target, int pname, MemorySegment string) void
getNamedRenderbufferParameteriv
(int renderbuffer, int pname, @Nullable IntPtr params) void
getNamedRenderbufferParameterivEXT
(int renderbuffer, int pname, @Nullable IntPtr params) void
getNamedStringARB
(int namelen, @Nullable BytePtr name, int bufSize, @Nullable IntPtr stringlen, @Nullable BytePtr string) void
getNamedStringivARB
(int namelen, @Nullable BytePtr name, int pname, @Nullable IntPtr params) void
getnCompressedTexImage
(int target, int lod, int bufSize, MemorySegment pixels) void
getnCompressedTexImageARB
(int target, int lod, int bufSize, MemorySegment img) void
getNextPerfQueryIdINTEL
(int queryId, @Nullable IntPtr nextQueryId) void
getnTexImage
(int target, int level, int format, int type, int bufSize, MemorySegment pixels) void
getnTexImageARB
(int target, int level, int format, int type, int bufSize, MemorySegment img) void
getnUniformdv
(int program, int location, int bufSize, @Nullable DoublePtr params) void
getnUniformdvARB
(int program, int location, int bufSize, @Nullable DoublePtr params) void
getnUniformfv
(int program, int location, int bufSize, @Nullable FloatPtr params) void
getnUniformfvARB
(int program, int location, int bufSize, @Nullable FloatPtr params) void
getnUniformfvKHR
(int program, int location, int bufSize, @Nullable FloatPtr params) void
getnUniformi64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
getnUniformiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
getnUniformivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
getnUniformivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
getnUniformui64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
getnUniformuiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
getnUniformuivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
getnUniformuivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
getObjectLabel
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
getObjectLabelEXT
(int type, int object, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
getObjectLabelKHR
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
getObjectPtrLabel
(MemorySegment ptr, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
getObjectPtrLabelKHR
(MemorySegment ptr, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
getPathCommandsNV
(int path, @Nullable BytePtr commands) void
getPathCoordsNV
(int path, @Nullable FloatPtr coords) void
getPathDashArrayNV
(int path, @Nullable FloatPtr dashArray) float
getPathLengthNV
(int path, int startSegment, int numSegments) void
getPathMetricRangeNV
(int metricQueryMask, int firstPathName, int numPaths, int stride, @Nullable FloatPtr metrics) void
getPathMetricsNV
(int metricQueryMask, int numPaths, int pathNameType, MemorySegment paths, int pathBase, int stride, @Nullable FloatPtr metrics) void
getPathParameterfvNV
(int path, int pname, @Nullable FloatPtr value) void
getPathParameterivNV
(int path, int pname, @Nullable IntPtr value) void
getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
getPerfCounterInfoINTEL
(int queryId, int counterId, int counterNameLength, @Nullable BytePtr counterName, int counterDescLength, @Nullable BytePtr counterDesc, @Nullable IntPtr counterOffset, @Nullable IntPtr counterDataSize, @Nullable IntPtr counterTypeEnum, @Nullable IntPtr counterDataTypeEnum, @Nullable LongPtr rawCounterMaxValue) void
getPerfMonitorCounterDataAMD
(int monitor, int pname, int dataSize, @Nullable IntPtr data, @Nullable IntPtr bytesWritten) void
getPerfMonitorCounterInfoAMD
(int group, int counter, int pname, MemorySegment data) void
getPerfMonitorCountersAMD
(int group, @Nullable IntPtr numCounters, @Nullable IntPtr maxActiveCounters, int counterSize, @Nullable IntPtr counters) void
getPerfMonitorCounterStringAMD
(int group, int counter, int bufSize, @Nullable IntPtr length, @Nullable BytePtr counterString) void
getPerfMonitorGroupsAMD
(@Nullable IntPtr numGroups, int groupsSize, @Nullable IntPtr groups) void
getPerfMonitorGroupStringAMD
(int group, int bufSize, @Nullable IntPtr length, @Nullable BytePtr groupString) void
getPerfQueryDataINTEL
(int queryHandle, int flags, int dataSize, MemorySegment data, @Nullable IntPtr bytesWritten) void
getPerfQueryIdByNameINTEL
(@Nullable BytePtr queryName, @Nullable IntPtr queryId) void
getPerfQueryInfoINTEL
(int queryId, int queryNameLength, @Nullable BytePtr queryName, @Nullable IntPtr dataSize, @Nullable IntPtr noCounters, @Nullable IntPtr noInstances, @Nullable IntPtr capsMask) void
getPointeri_vEXT
(int pname, int index, @Nullable PointerPtr params) void
getPointerIndexedvEXT
(int target, int index, @Nullable PointerPtr data) void
getPointerv
(int pname, @Nullable PointerPtr params) void
getPointervKHR
(int pname, @Nullable PointerPtr params) void
getProgramBinary
(int program, int bufSize, @Nullable IntPtr length, @Nullable IntPtr binaryFormat, MemorySegment binary) void
getProgramInfoLog
(int program, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
getProgramInterfaceiv
(int program, int programInterface, int pname, @Nullable IntPtr params) void
getProgramiv
(int program, int pname, @Nullable IntPtr params) void
getProgramPipelineInfoLog
(int pipeline, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
getProgramPipelineInfoLogEXT
(int pipeline, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
getProgramPipelineiv
(int pipeline, int pname, @Nullable IntPtr params) void
getProgramPipelineivEXT
(int pipeline, int pname, @Nullable IntPtr params) void
getProgramResourcefvNV
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable FloatPtr params) int
getProgramResourceIndex
(int program, int programInterface, @Nullable BytePtr name) void
getProgramResourceiv
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable IntPtr params) int
getProgramResourceLocation
(int program, int programInterface, @Nullable BytePtr name) int
getProgramResourceLocationIndex
(int program, int programInterface, @Nullable BytePtr name) void
getProgramResourceName
(int program, int programInterface, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
getProgramStageiv
(int program, int shadertype, int pname, @Nullable IntPtr values) void
getQueryBufferObjecti64v
(int id, int buffer, int pname, long offset) void
getQueryBufferObjectiv
(int id, int buffer, int pname, long offset) void
getQueryBufferObjectui64v
(int id, int buffer, int pname, long offset) void
getQueryBufferObjectuiv
(int id, int buffer, int pname, long offset) void
getQueryIndexediv
(int target, int index, int pname, @Nullable IntPtr params) void
getQueryiv
(int target, int pname, @Nullable IntPtr params) void
getQueryObjecti64v
(int id, int pname, @Nullable LongPtr params) void
getQueryObjectiv
(int id, int pname, @Nullable IntPtr params) void
getQueryObjectui64v
(int id, int pname, @Nullable LongPtr params) void
getQueryObjectuiv
(int id, int pname, @Nullable IntPtr params) void
getRenderbufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
getSamplerParameterfv
(int sampler, int pname, @Nullable FloatPtr params) void
getSamplerParameterIiv
(int sampler, int pname, @Nullable IntPtr params) void
getSamplerParameterIuiv
(int sampler, int pname, @Nullable IntPtr params) void
getSamplerParameteriv
(int sampler, int pname, @Nullable IntPtr params) void
getShaderInfoLog
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
getShaderiv
(int shader, int pname, @Nullable IntPtr params) void
getShaderPrecisionFormat
(int shadertype, int precisiontype, @Nullable IntPtr range, @Nullable IntPtr precision) void
getShaderSource
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr source) void
getShadingRateImagePaletteNV
(int viewport, int entry, @Nullable IntPtr rate) void
getShadingRateSampleLocationivNV
(int rate, int samples, int index, @Nullable IntPtr location) short
getStageIndexNV
(int shadertype) getString
(int name) getStringi
(int name, int index) int
getSubroutineIndex
(int program, int shadertype, @Nullable BytePtr name) int
getSubroutineUniformLocation
(int program, int shadertype, @Nullable BytePtr name) void
getSynciv
(@Nullable GLsync sync, int pname, int count, @Nullable IntPtr length, @Nullable IntPtr values) void
getTexImage
(int target, int level, int format, int type, MemorySegment pixels) void
getTexLevelParameterfv
(int target, int level, int pname, @Nullable FloatPtr params) void
getTexLevelParameteriv
(int target, int level, int pname, @Nullable IntPtr params) void
getTexParameterfv
(int target, int pname, @Nullable FloatPtr params) void
getTexParameterIiv
(int target, int pname, @Nullable IntPtr params) void
getTexParameterIuiv
(int target, int pname, @Nullable IntPtr params) void
getTexParameteriv
(int target, int pname, @Nullable IntPtr params) long
getTextureHandleARB
(int texture) long
getTextureHandleNV
(int texture) void
getTextureImage
(int texture, int level, int format, int type, int bufSize, MemorySegment pixels) void
getTextureImageEXT
(int texture, int target, int level, int format, int type, MemorySegment pixels) void
getTextureLevelParameterfv
(int texture, int level, int pname, @Nullable FloatPtr params) void
getTextureLevelParameterfvEXT
(int texture, int target, int level, int pname, @Nullable FloatPtr params) void
getTextureLevelParameteriv
(int texture, int level, int pname, @Nullable IntPtr params) void
getTextureLevelParameterivEXT
(int texture, int target, int level, int pname, @Nullable IntPtr params) void
getTextureParameterfv
(int texture, int pname, @Nullable FloatPtr params) void
getTextureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
getTextureParameterIiv
(int texture, int pname, @Nullable IntPtr params) void
getTextureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
getTextureParameterIuiv
(int texture, int pname, @Nullable IntPtr params) void
getTextureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
getTextureParameteriv
(int texture, int pname, @Nullable IntPtr params) void
getTextureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) long
getTextureSamplerHandleARB
(int texture, int sampler) long
getTextureSamplerHandleNV
(int texture, int sampler) void
getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, MemorySegment pixels) void
getTransformFeedbacki_v
(int xfb, int pname, int index, @Nullable IntPtr param) void
getTransformFeedbacki64_v
(int xfb, int pname, int index, @Nullable LongPtr param) void
getTransformFeedbackiv
(int xfb, int pname, @Nullable IntPtr param) void
getTransformFeedbackVarying
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) int
getUniformBlockIndex
(int program, @Nullable BytePtr uniformBlockName) void
getUniformdv
(int program, int location, @Nullable DoublePtr params) void
getUniformfv
(int program, int location, @Nullable FloatPtr params) void
getUniformi64vARB
(int program, int location, @Nullable LongPtr params) void
getUniformIndices
(int program, int uniformCount, @Nullable PointerPtr uniformNames, @Nullable IntPtr uniformIndices) void
getUniformiv
(int program, int location, @Nullable IntPtr params) int
getUniformLocation
(int program, @Nullable BytePtr name) void
getUniformSubroutineuiv
(int shadertype, int location, @Nullable IntPtr params) void
getUniformui64vARB
(int program, int location, @Nullable LongPtr params) void
getUniformuiv
(int program, int location, @Nullable IntPtr params) void
getVertexArrayIndexed64iv
(int vaobj, int index, int pname, @Nullable LongPtr param) void
getVertexArrayIndexediv
(int vaobj, int index, int pname, @Nullable IntPtr param) void
getVertexArrayIntegeri_vEXT
(int vaobj, int index, int pname, @Nullable IntPtr param) void
getVertexArrayIntegervEXT
(int vaobj, int pname, @Nullable IntPtr param) void
getVertexArrayiv
(int vaobj, int pname, @Nullable IntPtr param) void
getVertexArrayPointeri_vEXT
(int vaobj, int index, int pname, @Nullable PointerPtr param) void
getVertexArrayPointervEXT
(int vaobj, int pname, @Nullable PointerPtr param) void
getVertexAttribdv
(int index, int pname, @Nullable DoublePtr params) void
getVertexAttribfv
(int index, int pname, @Nullable FloatPtr params) void
getVertexAttribIiv
(int index, int pname, @Nullable IntPtr params) void
getVertexAttribIuiv
(int index, int pname, @Nullable IntPtr params) void
getVertexAttribiv
(int index, int pname, @Nullable IntPtr params) void
getVertexAttribLdv
(int index, int pname, @Nullable DoublePtr params) void
getVertexAttribLi64vNV
(int index, int pname, @Nullable LongPtr params) void
getVertexAttribLui64vARB
(int index, int pname, @Nullable LongPtr params) void
getVertexAttribLui64vNV
(int index, int pname, @Nullable LongPtr params) void
getVertexAttribPointerv
(int index, int pname, @Nullable PointerPtr pointer) getVkProcAddrNV
(@Nullable BytePtr name) void
hint
(int target, int mode) void
indexFormatNV
(int type, int stride) void
insertEventMarkerEXT
(int length, @Nullable BytePtr marker) void
interpolatePathsNV
(int resultPath, int pathA, int pathB, float weight) void
invalidateBufferData
(int buffer) void
invalidateBufferSubData
(int buffer, long offset, long length) void
invalidateFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments) void
invalidateNamedFramebufferData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments) void
invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
invalidateSubFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
invalidateTexImage
(int texture, int level) void
invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) byte
isBuffer
(int buffer) byte
isBufferResidentNV
(int target) byte
isCommandListNV
(int list) byte
isEnabled
(int cap) byte
isEnabledi
(int target, int index) byte
isEnabledIndexedEXT
(int target, int index) byte
isFramebuffer
(int framebuffer) byte
isImageHandleResidentARB
(long handle) byte
isImageHandleResidentNV
(long handle) byte
isNamedBufferResidentNV
(int buffer) byte
isNamedStringARB
(int namelen, @Nullable BytePtr name) byte
isPathNV
(int path) byte
isPointInFillPathNV
(int path, int mask, float x, float y) byte
isPointInStrokePathNV
(int path, float x, float y) byte
isProgram
(int program) byte
isProgramPipeline
(int pipeline) byte
isProgramPipelineEXT
(int pipeline) byte
isQuery
(int id) byte
isRenderbuffer
(int renderbuffer) byte
isSampler
(int sampler) byte
isShader
(int shader) byte
isStateNV
(int state) byte
byte
isTexture
(int texture) byte
isTextureHandleResidentARB
(long handle) byte
isTextureHandleResidentNV
(long handle) byte
isTransformFeedback
(int id) byte
isVertexArray
(int array) void
labelObjectEXT
(int type, int object, int length, @Nullable BytePtr label) void
lineWidth
(float width) void
linkProgram
(int program) void
listDrawCommandsStatesClientNV
(int list, int segment, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
logicOp
(int opcode) void
makeBufferNonResidentNV
(int target) void
makeBufferResidentNV
(int target, int access) void
makeImageHandleNonResidentARB
(long handle) void
makeImageHandleNonResidentNV
(long handle) void
makeImageHandleResidentARB
(long handle, int access) void
makeImageHandleResidentNV
(long handle, int access) void
makeNamedBufferNonResidentNV
(int buffer) void
makeNamedBufferResidentNV
(int buffer, int access) void
makeTextureHandleNonResidentARB
(long handle) void
makeTextureHandleNonResidentNV
(long handle) void
makeTextureHandleResidentARB
(long handle) void
makeTextureHandleResidentNV
(long handle) mapBuffer
(int target, int access) mapBufferRange
(int target, long offset, long length, int access) mapNamedBuffer
(int buffer, int access) mapNamedBufferEXT
(int buffer, int access) mapNamedBufferRange
(int buffer, long offset, long length, int access) mapNamedBufferRangeEXT
(int buffer, long offset, long length, int access) void
matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
matrixLoad3x2fNV
(int matrixMode, @Nullable FloatPtr m) void
matrixLoad3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
matrixLoaddEXT
(int mode, @Nullable DoublePtr m) void
matrixLoadfEXT
(int mode, @Nullable FloatPtr m) void
matrixLoadIdentityEXT
(int mode) void
matrixLoadTranspose3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
matrixLoadTransposedEXT
(int mode, @Nullable DoublePtr m) void
matrixLoadTransposefEXT
(int mode, @Nullable FloatPtr m) void
matrixMult3x2fNV
(int matrixMode, @Nullable FloatPtr m) void
matrixMult3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
matrixMultdEXT
(int mode, @Nullable DoublePtr m) void
matrixMultfEXT
(int mode, @Nullable FloatPtr m) void
matrixMultTranspose3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
matrixMultTransposedEXT
(int mode, @Nullable DoublePtr m) void
matrixMultTransposefEXT
(int mode, @Nullable FloatPtr m) void
matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
matrixPopEXT
(int mode) void
matrixPushEXT
(int mode) void
matrixRotatedEXT
(int mode, double angle, double x, double y, double z) void
matrixRotatefEXT
(int mode, float angle, float x, float y, float z) void
matrixScaledEXT
(int mode, double x, double y, double z) void
matrixScalefEXT
(int mode, float x, float y, float z) void
matrixTranslatedEXT
(int mode, double x, double y, double z) void
matrixTranslatefEXT
(int mode, float x, float y, float z) void
maxShaderCompilerThreadsARB
(int count) void
maxShaderCompilerThreadsKHR
(int count) void
memoryBarrier
(int barriers) void
memoryBarrierByRegion
(int barriers) void
minSampleShading
(float value) void
minSampleShadingARB
(float value) void
multiDrawArrays
(int mode, @Nullable IntPtr first, @Nullable IntPtr count, int drawcount) void
multiDrawArraysIndirect
(int mode, MemorySegment indirect, int drawcount, int stride) void
multiDrawArraysIndirectBindlessCountNV
(int mode, MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
multiDrawArraysIndirectBindlessNV
(int mode, MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
multiDrawArraysIndirectCount
(int mode, MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
multiDrawArraysIndirectCountARB
(int mode, MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
multiDrawElements
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount) void
multiDrawElementsBaseVertex
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount, @Nullable IntPtr basevertex) void
multiDrawElementsIndirect
(int mode, int type, MemorySegment indirect, int drawcount, int stride) void
multiDrawElementsIndirectBindlessCountNV
(int mode, int type, MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
multiDrawElementsIndirectBindlessNV
(int mode, int type, MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
multiDrawElementsIndirectCount
(int mode, int type, MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
multiDrawElementsIndirectCountARB
(int mode, int type, MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
multiDrawMeshTasksIndirectCountNV
(long indirect, long drawcount, int maxdrawcount, int stride) void
multiDrawMeshTasksIndirectNV
(long indirect, int drawcount, int stride) void
multiTexBufferEXT
(int texunit, int target, int internalformat, int buffer) void
multiTexCoordPointerEXT
(int texunit, int size, int type, int stride, MemorySegment pointer) void
multiTexEnvfEXT
(int texunit, int target, int pname, float param) void
multiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
multiTexEnviEXT
(int texunit, int target, int pname, int param) void
multiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
multiTexGendEXT
(int texunit, int coord, int pname, double param) void
multiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
multiTexGenfEXT
(int texunit, int coord, int pname, float param) void
multiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
multiTexGeniEXT
(int texunit, int coord, int pname, int param) void
multiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, MemorySegment pixels) void
multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, MemorySegment pixels) void
multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, MemorySegment pixels) void
multiTexParameterfEXT
(int texunit, int target, int pname, float param) void
multiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
multiTexParameteriEXT
(int texunit, int target, int pname, int param) void
multiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
multiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
multiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
multiTexRenderbufferEXT
(int texunit, int target, int renderbuffer) void
multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, MemorySegment pixels) void
multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegment pixels) void
multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegment pixels) void
namedBufferAttachMemoryNV
(int buffer, int memory, long offset) void
namedBufferData
(int buffer, long size, MemorySegment data, int usage) void
namedBufferDataEXT
(int buffer, long size, MemorySegment data, int usage) void
namedBufferPageCommitmentARB
(int buffer, long offset, long size, byte commit) void
namedBufferPageCommitmentEXT
(int buffer, long offset, long size, byte commit) void
namedBufferPageCommitmentMemNV
(int buffer, long offset, long size, int memory, long memOffset, byte commit) void
namedBufferStorage
(int buffer, long size, MemorySegment data, int flags) void
namedBufferStorageEXT
(int buffer, long size, MemorySegment data, int flags) void
namedBufferSubData
(int buffer, long offset, long size, MemorySegment data) void
namedBufferSubDataEXT
(int buffer, long offset, long size, MemorySegment data) void
namedCopyBufferSubDataEXT
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
namedFramebufferDrawBuffer
(int framebuffer, int buf) void
namedFramebufferDrawBuffers
(int framebuffer, int n, @Nullable IntPtr bufs) void
namedFramebufferParameteri
(int framebuffer, int pname, int param) void
namedFramebufferParameteriEXT
(int framebuffer, int pname, int param) void
namedFramebufferReadBuffer
(int framebuffer, int src) void
namedFramebufferRenderbuffer
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
namedFramebufferRenderbufferEXT
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
namedFramebufferSampleLocationsfvARB
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
namedFramebufferSampleLocationsfvNV
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
namedFramebufferTexture
(int framebuffer, int attachment, int texture, int level) void
namedFramebufferTexture1DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
namedFramebufferTexture2DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
namedFramebufferTexture3DEXT
(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void
namedFramebufferTextureEXT
(int framebuffer, int attachment, int texture, int level) void
namedFramebufferTextureFaceEXT
(int framebuffer, int attachment, int texture, int level, int face) void
namedFramebufferTextureLayer
(int framebuffer, int attachment, int texture, int level, int layer) void
namedFramebufferTextureLayerEXT
(int framebuffer, int attachment, int texture, int level, int layer) void
namedFramebufferTextureMultiviewOVR
(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews) void
namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
namedProgramLocalParameter4dvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
namedProgramLocalParameter4fvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
namedProgramLocalParameterI4ivEXT
(int program, int target, int index, @Nullable IntPtr params) void
namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
namedProgramLocalParameterI4uivEXT
(int program, int target, int index, @Nullable IntPtr params) void
namedProgramLocalParameters4fvEXT
(int program, int target, int index, int count, @Nullable FloatPtr params) void
namedProgramLocalParametersI4ivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
namedProgramLocalParametersI4uivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
namedProgramStringEXT
(int program, int target, int format, int len, MemorySegment string) void
namedRenderbufferStorage
(int renderbuffer, int internalformat, int width, int height) void
namedRenderbufferStorageEXT
(int renderbuffer, int internalformat, int width, int height) void
namedRenderbufferStorageMultisample
(int renderbuffer, int samples, int internalformat, int width, int height) void
namedRenderbufferStorageMultisampleAdvancedAMD
(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height) void
namedRenderbufferStorageMultisampleCoverageEXT
(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
namedRenderbufferStorageMultisampleEXT
(int renderbuffer, int samples, int internalformat, int width, int height) void
namedStringARB
(int type, int namelen, @Nullable BytePtr name, int stringlen, @Nullable BytePtr string) void
normalFormatNV
(int type, int stride) void
objectLabel
(int identifier, int name, int length, @Nullable BytePtr label) void
objectLabelKHR
(int identifier, int name, int length, @Nullable BytePtr label) void
objectPtrLabel
(MemorySegment ptr, int length, @Nullable BytePtr label) void
objectPtrLabelKHR
(MemorySegment ptr, int length, @Nullable BytePtr label) void
patchParameterfv
(int pname, @Nullable FloatPtr values) void
patchParameteri
(int pname, int value) void
pathCommandsNV
(int path, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, MemorySegment coords) void
pathCoordsNV
(int path, int numCoords, int coordType, MemorySegment coords) void
pathCoverDepthFuncNV
(int func) void
pathDashArrayNV
(int path, int dashCount, @Nullable FloatPtr dashArray) int
pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
pathGlyphIndexRangeNV
(int fontTarget, MemorySegment fontName, int fontStyle, int pathParameterTemplate, float emScale, @Nullable IntPtr baseAndCount) void
pathGlyphRangeNV
(int firstPathName, int fontTarget, MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
pathGlyphsNV
(int firstPathName, int fontTarget, MemorySegment fontName, int fontStyle, int numGlyphs, int type, MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) int
pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) void
pathParameterfNV
(int path, int pname, float value) void
pathParameterfvNV
(int path, int pname, @Nullable FloatPtr value) void
pathParameteriNV
(int path, int pname, int value) void
pathParameterivNV
(int path, int pname, @Nullable IntPtr value) void
pathStencilDepthOffsetNV
(float factor, float units) void
pathStencilFuncNV
(int func, int ref, int mask) void
pathStringNV
(int path, int format, int length, MemorySegment pathString) void
pathSubCommandsNV
(int path, int commandStart, int commandsToDelete, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, MemorySegment coords) void
pathSubCoordsNV
(int path, int coordStart, int numCoords, int coordType, MemorySegment coords) void
void
pixelStoref
(int pname, float param) void
pixelStorei
(int pname, int param) byte
pointAlongPathNV
(int path, int startSegment, int numSegments, float distance, @Nullable FloatPtr x, @Nullable FloatPtr y, @Nullable FloatPtr tangentX, @Nullable FloatPtr tangentY) void
pointParameterf
(int pname, float param) void
pointParameterfv
(int pname, @Nullable FloatPtr params) void
pointParameteri
(int pname, int param) void
pointParameteriv
(int pname, @Nullable IntPtr params) void
pointSize
(float size) void
polygonMode
(int face, int mode) void
polygonOffset
(float factor, float units) void
polygonOffsetClamp
(float factor, float units, float clamp) void
polygonOffsetClampEXT
(float factor, float units, float clamp) void
void
void
void
primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
primitiveRestartIndex
(int index) void
programBinary
(int program, int binaryFormat, MemorySegment binary, int length) void
programParameteri
(int program, int pname, int value) void
programParameteriARB
(int program, int pname, int value) void
programPathFragmentInputGenNV
(int program, int location, int genMode, int components, @Nullable FloatPtr coeffs) void
programUniform1d
(int program, int location, double v0) void
programUniform1dEXT
(int program, int location, double x) void
programUniform1dv
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform1dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform1f
(int program, int location, float v0) void
programUniform1fEXT
(int program, int location, float v0) void
programUniform1fv
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform1fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform1i
(int program, int location, int v0) void
programUniform1i64ARB
(int program, int location, long x) void
programUniform1i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform1iEXT
(int program, int location, int v0) void
programUniform1iv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform1ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniform1ui
(int program, int location, int v0) void
programUniform1ui64ARB
(int program, int location, long x) void
programUniform1ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform1uiEXT
(int program, int location, int v0) void
programUniform1uiv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform1uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniform2d
(int program, int location, double v0, double v1) void
programUniform2dEXT
(int program, int location, double x, double y) void
programUniform2dv
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform2dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform2f
(int program, int location, float v0, float v1) void
programUniform2fEXT
(int program, int location, float v0, float v1) void
programUniform2fv
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform2fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform2i
(int program, int location, int v0, int v1) void
programUniform2i64ARB
(int program, int location, long x, long y) void
programUniform2i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform2iEXT
(int program, int location, int v0, int v1) void
programUniform2iv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform2ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniform2ui
(int program, int location, int v0, int v1) void
programUniform2ui64ARB
(int program, int location, long x, long y) void
programUniform2ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform2uiEXT
(int program, int location, int v0, int v1) void
programUniform2uiv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform2uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniform3d
(int program, int location, double v0, double v1, double v2) void
programUniform3dEXT
(int program, int location, double x, double y, double z) void
programUniform3dv
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform3dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform3f
(int program, int location, float v0, float v1, float v2) void
programUniform3fEXT
(int program, int location, float v0, float v1, float v2) void
programUniform3fv
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform3fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform3i
(int program, int location, int v0, int v1, int v2) void
programUniform3i64ARB
(int program, int location, long x, long y, long z) void
programUniform3i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform3iEXT
(int program, int location, int v0, int v1, int v2) void
programUniform3iv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform3ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniform3ui
(int program, int location, int v0, int v1, int v2) void
programUniform3ui64ARB
(int program, int location, long x, long y, long z) void
programUniform3ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform3uiEXT
(int program, int location, int v0, int v1, int v2) void
programUniform3uiv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform3uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniform4d
(int program, int location, double v0, double v1, double v2, double v3) void
programUniform4dEXT
(int program, int location, double x, double y, double z, double w) void
programUniform4dv
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform4dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
programUniform4f
(int program, int location, float v0, float v1, float v2, float v3) void
programUniform4fEXT
(int program, int location, float v0, float v1, float v2, float v3) void
programUniform4fv
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform4fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
programUniform4i
(int program, int location, int v0, int v1, int v2, int v3) void
programUniform4i64ARB
(int program, int location, long x, long y, long z, long w) void
programUniform4i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform4iEXT
(int program, int location, int v0, int v1, int v2, int v3) void
programUniform4iv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform4ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniform4ui
(int program, int location, int v0, int v1, int v2, int v3) void
programUniform4ui64ARB
(int program, int location, long x, long y, long z, long w) void
programUniform4ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
programUniform4uiEXT
(int program, int location, int v0, int v1, int v2, int v3) void
programUniform4uiv
(int program, int location, int count, @Nullable IntPtr value) void
programUniform4uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
programUniformHandleui64ARB
(int program, int location, long value) void
programUniformHandleui64NV
(int program, int location, long value) void
programUniformHandleui64vARB
(int program, int location, int count, @Nullable LongPtr values) void
programUniformHandleui64vNV
(int program, int location, int count, @Nullable LongPtr values) void
programUniformMatrix2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix2x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix2x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix2x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix2x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix2x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix2x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix2x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix2x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix3x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix3x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix3x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix3x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix3x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix3x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix3x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix3x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix4x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix4x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix4x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix4x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix4x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix4x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
programUniformMatrix4x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformMatrix4x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
programUniformui64NV
(int program, int location, long value) void
programUniformui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
provokingVertex
(int mode) void
pushClientAttribDefaultEXT
(int mask) void
pushDebugGroup
(int source, int id, int length, @Nullable BytePtr message) void
pushDebugGroupKHR
(int source, int id, int length, @Nullable BytePtr message) void
pushGroupMarkerEXT
(int length, @Nullable BytePtr marker) void
queryCounter
(int id, int target) void
rasterSamplesEXT
(int samples, byte fixedsamplelocations) void
readBuffer
(int src) void
readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, MemorySegment data) void
readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, MemorySegment data) void
readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, MemorySegment data) void
readPixels
(int x, int y, int width, int height, int format, int type, MemorySegment pixels) void
void
renderbufferStorage
(int target, int internalformat, int width, int height) void
renderbufferStorageMultisample
(int target, int samples, int internalformat, int width, int height) void
renderbufferStorageMultisampleAdvancedAMD
(int target, int samples, int storageSamples, int internalformat, int width, int height) void
renderbufferStorageMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
resetMemoryObjectParameterNV
(int memory, int pname) void
void
void
sampleCoverage
(float value, byte invert) void
sampleMaski
(int maskNumber, int mask) void
samplerParameterf
(int sampler, int pname, float param) void
samplerParameterfv
(int sampler, int pname, @Nullable FloatPtr param) void
samplerParameteri
(int sampler, int pname, int param) void
samplerParameterIiv
(int sampler, int pname, @Nullable IntPtr param) void
samplerParameterIuiv
(int sampler, int pname, @Nullable IntPtr param) void
samplerParameteriv
(int sampler, int pname, @Nullable IntPtr param) void
scissor
(int x, int y, int width, int height) void
scissorArrayv
(int first, int count, @Nullable IntPtr v) void
scissorExclusiveArrayvNV
(int first, int count, @Nullable IntPtr v) void
scissorExclusiveNV
(int x, int y, int width, int height) void
scissorIndexed
(int index, int left, int bottom, int width, int height) void
scissorIndexedv
(int index, @Nullable IntPtr v) void
secondaryColorFormatNV
(int size, int type, int stride) void
selectPerfMonitorCountersAMD
(int monitor, byte enable, int group, int numCounters, @Nullable IntPtr counterList) void
shaderBinary
(int count, @Nullable IntPtr shaders, int binaryFormat, MemorySegment binary, int length) void
shaderSource
(int shader, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
shaderStorageBlockBinding
(int program, int storageBlockIndex, int storageBlockBinding) void
shadingRateImageBarrierNV
(byte synchronize) void
shadingRateImagePaletteNV
(int viewport, int first, int count, @Nullable IntPtr rates) void
shadingRateSampleOrderCustomNV
(int rate, int samples, @Nullable IntPtr locations) void
shadingRateSampleOrderNV
(int order) void
signalVkFenceNV
(long vkFence) void
signalVkSemaphoreNV
(long vkSemaphore) void
specializeShader
(int shader, @Nullable BytePtr pEntryPoint, int numSpecializationConstants, @Nullable IntPtr pConstantIndex, @Nullable IntPtr pConstantValue) void
specializeShaderARB
(int shader, @Nullable BytePtr pEntryPoint, int numSpecializationConstants, @Nullable IntPtr pConstantIndex, @Nullable IntPtr pConstantValue) void
stateCaptureNV
(int state, int mode) void
stencilFillPathInstancedNV
(int numPaths, int pathNameType, MemorySegment paths, int pathBase, int fillMode, int mask, int transformType, @Nullable FloatPtr transformValues) void
stencilFillPathNV
(int path, int fillMode, int mask) void
stencilFunc
(int func, int ref, int mask) void
stencilFuncSeparate
(int face, int func, int ref, int mask) void
stencilMask
(int mask) void
stencilMaskSeparate
(int face, int mask) void
stencilOp
(int fail, int zfail, int zpass) void
stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
stencilStrokePathInstancedNV
(int numPaths, int pathNameType, MemorySegment paths, int pathBase, int reference, int mask, int transformType, @Nullable FloatPtr transformValues) void
stencilStrokePathNV
(int path, int reference, int mask) void
stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
stencilThenCoverFillPathNV
(int path, int fillMode, int mask, int coverMode) void
stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
stencilThenCoverStrokePathNV
(int path, int reference, int mask, int coverMode) void
subpixelPrecisionBiasNV
(int xbits, int ybits) void
texAttachMemoryNV
(int target, int memory, long offset) void
texBuffer
(int target, int internalformat, int buffer) void
texBufferARB
(int target, int internalformat, int buffer) void
texBufferRange
(int target, int internalformat, int buffer, long offset, long size) void
texCoordFormatNV
(int size, int type, int stride) void
texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, MemorySegment pixels) void
texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, MemorySegment pixels) void
texImage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, MemorySegment pixels) void
texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
texParameterf
(int target, int pname, float param) void
texParameterfv
(int target, int pname, @Nullable FloatPtr params) void
texParameteri
(int target, int pname, int param) void
texParameterIiv
(int target, int pname, @Nullable IntPtr params) void
texParameterIuiv
(int target, int pname, @Nullable IntPtr params) void
texParameteriv
(int target, int pname, @Nullable IntPtr params) void
texStorage1D
(int target, int levels, int internalformat, int width) void
texStorage1DEXT
(int target, int levels, int internalformat, int width) void
texStorage2D
(int target, int levels, int internalformat, int width, int height) void
texStorage2DEXT
(int target, int levels, int internalformat, int width, int height) void
texStorage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
texStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void
texStorage3DEXT
(int target, int levels, int internalformat, int width, int height, int depth) void
texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
texSubImage1D
(int target, int level, int xoffset, int width, int format, int type, MemorySegment pixels) void
texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegment pixels) void
texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegment pixels) void
textureAttachMemoryNV
(int texture, int memory, long offset) void
void
void
textureBuffer
(int texture, int internalformat, int buffer) void
textureBufferEXT
(int texture, int target, int internalformat, int buffer) void
textureBufferRange
(int texture, int internalformat, int buffer, long offset, long size) void
textureBufferRangeEXT
(int texture, int target, int internalformat, int buffer, long offset, long size) void
textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, MemorySegment pixels) void
textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, MemorySegment pixels) void
textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, MemorySegment pixels) void
texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
textureParameterf
(int texture, int pname, float param) void
textureParameterfEXT
(int texture, int target, int pname, float param) void
textureParameterfv
(int texture, int pname, @Nullable FloatPtr param) void
textureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
textureParameteri
(int texture, int pname, int param) void
textureParameteriEXT
(int texture, int target, int pname, int param) void
textureParameterIiv
(int texture, int pname, @Nullable IntPtr params) void
textureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
textureParameterIuiv
(int texture, int pname, @Nullable IntPtr params) void
textureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
textureParameteriv
(int texture, int pname, @Nullable IntPtr param) void
textureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
textureRenderbufferEXT
(int texture, int target, int renderbuffer) void
textureStorage1D
(int texture, int levels, int internalformat, int width) void
textureStorage1DEXT
(int texture, int target, int levels, int internalformat, int width) void
textureStorage2D
(int texture, int levels, int internalformat, int width, int height) void
textureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void
textureStorage2DMultisample
(int texture, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
textureStorage3D
(int texture, int levels, int internalformat, int width, int height, int depth) void
textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, MemorySegment pixels) void
textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, MemorySegment pixels) void
textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegment pixels) void
textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegment pixels) void
textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegment pixels) void
textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegment pixels) void
textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
transformFeedbackBufferBase
(int xfb, int index, int buffer) void
transformFeedbackBufferRange
(int xfb, int index, int buffer, long offset, long size) void
transformFeedbackVaryings
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
transformPathNV
(int resultPath, int srcPath, int transformType, @Nullable FloatPtr transformValues) void
uniform1d
(int location, double x) void
uniform1dv
(int location, int count, @Nullable DoublePtr value) void
uniform1f
(int location, float v0) void
uniform1fv
(int location, int count, @Nullable FloatPtr value) void
uniform1i
(int location, int v0) void
uniform1i64ARB
(int location, long x) void
uniform1i64vARB
(int location, int count, @Nullable LongPtr value) void
uniform1iv
(int location, int count, @Nullable IntPtr value) void
uniform1ui
(int location, int v0) void
uniform1ui64ARB
(int location, long x) void
uniform1ui64vARB
(int location, int count, @Nullable LongPtr value) void
uniform1uiv
(int location, int count, @Nullable IntPtr value) void
uniform2d
(int location, double x, double y) void
uniform2dv
(int location, int count, @Nullable DoublePtr value) void
uniform2f
(int location, float v0, float v1) void
uniform2fv
(int location, int count, @Nullable FloatPtr value) void
uniform2i
(int location, int v0, int v1) void
uniform2i64ARB
(int location, long x, long y) void
uniform2i64vARB
(int location, int count, @Nullable LongPtr value) void
uniform2iv
(int location, int count, @Nullable IntPtr value) void
uniform2ui
(int location, int v0, int v1) void
uniform2ui64ARB
(int location, long x, long y) void
uniform2ui64vARB
(int location, int count, @Nullable LongPtr value) void
uniform2uiv
(int location, int count, @Nullable IntPtr value) void
uniform3d
(int location, double x, double y, double z) void
uniform3dv
(int location, int count, @Nullable DoublePtr value) void
uniform3f
(int location, float v0, float v1, float v2) void
uniform3fv
(int location, int count, @Nullable FloatPtr value) void
uniform3i
(int location, int v0, int v1, int v2) void
uniform3i64ARB
(int location, long x, long y, long z) void
uniform3i64vARB
(int location, int count, @Nullable LongPtr value) void
uniform3iv
(int location, int count, @Nullable IntPtr value) void
uniform3ui
(int location, int v0, int v1, int v2) void
uniform3ui64ARB
(int location, long x, long y, long z) void
uniform3ui64vARB
(int location, int count, @Nullable LongPtr value) void
uniform3uiv
(int location, int count, @Nullable IntPtr value) void
uniform4d
(int location, double x, double y, double z, double w) void
uniform4dv
(int location, int count, @Nullable DoublePtr value) void
uniform4f
(int location, float v0, float v1, float v2, float v3) void
uniform4fv
(int location, int count, @Nullable FloatPtr value) void
uniform4i
(int location, int v0, int v1, int v2, int v3) void
uniform4i64ARB
(int location, long x, long y, long z, long w) void
uniform4i64vARB
(int location, int count, @Nullable LongPtr value) void
uniform4iv
(int location, int count, @Nullable IntPtr value) void
uniform4ui
(int location, int v0, int v1, int v2, int v3) void
uniform4ui64ARB
(int location, long x, long y, long z, long w) void
uniform4ui64vARB
(int location, int count, @Nullable LongPtr value) void
uniform4uiv
(int location, int count, @Nullable IntPtr value) void
uniformBlockBinding
(int program, int uniformBlockIndex, int uniformBlockBinding) void
uniformHandleui64ARB
(int location, long value) void
uniformHandleui64NV
(int location, long value) void
uniformHandleui64vARB
(int location, int count, @Nullable LongPtr value) void
uniformHandleui64vNV
(int location, int count, @Nullable LongPtr value) void
uniformMatrix2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix2x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix2x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix2x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix2x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix3x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix3x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix3x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix3x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix4x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix4x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix4x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
uniformMatrix4x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformSubroutinesuiv
(int shadertype, int count, @Nullable IntPtr indices) void
uniformui64NV
(int location, long value) void
uniformui64vNV
(int location, int count, @Nullable LongPtr value) byte
unmapBuffer
(int target) byte
unmapNamedBuffer
(int buffer) byte
unmapNamedBufferEXT
(int buffer) void
useProgram
(int program) void
useProgramStages
(int pipeline, int stages, int program) void
useProgramStagesEXT
(int pipeline, int stages, int program) void
useShaderProgramEXT
(int type, int program) void
validateProgram
(int program) void
validateProgramPipeline
(int pipeline) void
validateProgramPipelineEXT
(int pipeline) void
vertexArrayAttribBinding
(int vaobj, int attribindex, int bindingindex) void
vertexArrayAttribFormat
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
vertexArrayAttribIFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
vertexArrayAttribLFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
vertexArrayBindingDivisor
(int vaobj, int bindingindex, int divisor) void
vertexArrayBindVertexBufferEXT
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
vertexArrayColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
vertexArrayEdgeFlagOffsetEXT
(int vaobj, int buffer, int stride, long offset) void
vertexArrayElementBuffer
(int vaobj, int buffer) void
vertexArrayFogCoordOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
vertexArrayIndexOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
vertexArrayNormalOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
vertexArraySecondaryColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
vertexArrayTexCoordOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
vertexArrayVertexAttribBindingEXT
(int vaobj, int attribindex, int bindingindex) void
vertexArrayVertexAttribDivisorEXT
(int vaobj, int index, int divisor) void
vertexArrayVertexAttribFormatEXT
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
vertexArrayVertexAttribIFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
vertexArrayVertexAttribLFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
vertexArrayVertexBindingDivisorEXT
(int vaobj, int bindingindex, int divisor) void
vertexArrayVertexBuffer
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
vertexArrayVertexBuffers
(int vaobj, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable IntPtr strides) void
vertexArrayVertexOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
vertexAttrib1d
(int index, double x) void
vertexAttrib1dv
(int index, @Nullable DoublePtr v) void
vertexAttrib1f
(int index, float x) void
vertexAttrib1fv
(int index, @Nullable FloatPtr v) void
vertexAttrib1s
(int index, short x) void
vertexAttrib1sv
(int index, @Nullable ShortPtr v) void
vertexAttrib2d
(int index, double x, double y) void
vertexAttrib2dv
(int index, @Nullable DoublePtr v) void
vertexAttrib2f
(int index, float x, float y) void
vertexAttrib2fv
(int index, @Nullable FloatPtr v) void
vertexAttrib2s
(int index, short x, short y) void
vertexAttrib2sv
(int index, @Nullable ShortPtr v) void
vertexAttrib3d
(int index, double x, double y, double z) void
vertexAttrib3dv
(int index, @Nullable DoublePtr v) void
vertexAttrib3f
(int index, float x, float y, float z) void
vertexAttrib3fv
(int index, @Nullable FloatPtr v) void
vertexAttrib3s
(int index, short x, short y, short z) void
vertexAttrib3sv
(int index, @Nullable ShortPtr v) void
vertexAttrib4bv
(int index, @Nullable BytePtr v) void
vertexAttrib4d
(int index, double x, double y, double z, double w) void
vertexAttrib4dv
(int index, @Nullable DoublePtr v) void
vertexAttrib4f
(int index, float x, float y, float z, float w) void
vertexAttrib4fv
(int index, @Nullable FloatPtr v) void
vertexAttrib4iv
(int index, @Nullable IntPtr v) void
vertexAttrib4Nbv
(int index, @Nullable BytePtr v) void
vertexAttrib4Niv
(int index, @Nullable IntPtr v) void
vertexAttrib4Nsv
(int index, @Nullable ShortPtr v) void
vertexAttrib4Nub
(int index, byte x, byte y, byte z, byte w) void
vertexAttrib4Nubv
(int index, @Nullable BytePtr v) void
vertexAttrib4Nuiv
(int index, @Nullable IntPtr v) void
vertexAttrib4Nusv
(int index, @Nullable ShortPtr v) void
vertexAttrib4s
(int index, short x, short y, short z, short w) void
vertexAttrib4sv
(int index, @Nullable ShortPtr v) void
vertexAttrib4ubv
(int index, @Nullable BytePtr v) void
vertexAttrib4uiv
(int index, @Nullable IntPtr v) void
vertexAttrib4usv
(int index, @Nullable ShortPtr v) void
vertexAttribBinding
(int attribindex, int bindingindex) void
vertexAttribDivisor
(int index, int divisor) void
vertexAttribDivisorARB
(int index, int divisor) void
vertexAttribFormat
(int attribindex, int size, int type, byte normalized, int relativeoffset) void
vertexAttribFormatNV
(int index, int size, int type, byte normalized, int stride) void
vertexAttribI1i
(int index, int x) void
vertexAttribI1iv
(int index, @Nullable IntPtr v) void
vertexAttribI1ui
(int index, int x) void
vertexAttribI1uiv
(int index, @Nullable IntPtr v) void
vertexAttribI2i
(int index, int x, int y) void
vertexAttribI2iv
(int index, @Nullable IntPtr v) void
vertexAttribI2ui
(int index, int x, int y) void
vertexAttribI2uiv
(int index, @Nullable IntPtr v) void
vertexAttribI3i
(int index, int x, int y, int z) void
vertexAttribI3iv
(int index, @Nullable IntPtr v) void
vertexAttribI3ui
(int index, int x, int y, int z) void
vertexAttribI3uiv
(int index, @Nullable IntPtr v) void
vertexAttribI4bv
(int index, @Nullable BytePtr v) void
vertexAttribI4i
(int index, int x, int y, int z, int w) void
vertexAttribI4iv
(int index, @Nullable IntPtr v) void
vertexAttribI4sv
(int index, @Nullable ShortPtr v) void
vertexAttribI4ubv
(int index, @Nullable BytePtr v) void
vertexAttribI4ui
(int index, int x, int y, int z, int w) void
vertexAttribI4uiv
(int index, @Nullable IntPtr v) void
vertexAttribI4usv
(int index, @Nullable ShortPtr v) void
vertexAttribIFormat
(int attribindex, int size, int type, int relativeoffset) void
vertexAttribIFormatNV
(int index, int size, int type, int stride) void
vertexAttribIPointer
(int index, int size, int type, int stride, MemorySegment pointer) void
vertexAttribL1d
(int index, double x) void
vertexAttribL1dv
(int index, @Nullable DoublePtr v) void
vertexAttribL1i64NV
(int index, long x) void
vertexAttribL1i64vNV
(int index, @Nullable LongPtr v) void
vertexAttribL1ui64ARB
(int index, long x) void
vertexAttribL1ui64NV
(int index, long x) void
vertexAttribL1ui64vARB
(int index, @Nullable LongPtr v) void
vertexAttribL1ui64vNV
(int index, @Nullable LongPtr v) void
vertexAttribL2d
(int index, double x, double y) void
vertexAttribL2dv
(int index, @Nullable DoublePtr v) void
vertexAttribL2i64NV
(int index, long x, long y) void
vertexAttribL2i64vNV
(int index, @Nullable LongPtr v) void
vertexAttribL2ui64NV
(int index, long x, long y) void
vertexAttribL2ui64vNV
(int index, @Nullable LongPtr v) void
vertexAttribL3d
(int index, double x, double y, double z) void
vertexAttribL3dv
(int index, @Nullable DoublePtr v) void
vertexAttribL3i64NV
(int index, long x, long y, long z) void
vertexAttribL3i64vNV
(int index, @Nullable LongPtr v) void
vertexAttribL3ui64NV
(int index, long x, long y, long z) void
vertexAttribL3ui64vNV
(int index, @Nullable LongPtr v) void
vertexAttribL4d
(int index, double x, double y, double z, double w) void
vertexAttribL4dv
(int index, @Nullable DoublePtr v) void
vertexAttribL4i64NV
(int index, long x, long y, long z, long w) void
vertexAttribL4i64vNV
(int index, @Nullable LongPtr v) void
vertexAttribL4ui64NV
(int index, long x, long y, long z, long w) void
vertexAttribL4ui64vNV
(int index, @Nullable LongPtr v) void
vertexAttribLFormat
(int attribindex, int size, int type, int relativeoffset) void
vertexAttribLFormatNV
(int index, int size, int type, int stride) void
vertexAttribLPointer
(int index, int size, int type, int stride, MemorySegment pointer) void
vertexAttribP1ui
(int index, int type, byte normalized, int value) void
vertexAttribP1uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
vertexAttribP2ui
(int index, int type, byte normalized, int value) void
vertexAttribP2uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
vertexAttribP3ui
(int index, int type, byte normalized, int value) void
vertexAttribP3uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
vertexAttribP4ui
(int index, int type, byte normalized, int value) void
vertexAttribP4uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, MemorySegment pointer) void
vertexBindingDivisor
(int bindingindex, int divisor) void
vertexFormatNV
(int size, int type, int stride) void
viewport
(int x, int y, int width, int height) void
viewportArrayv
(int first, int count, @Nullable FloatPtr v) void
viewportIndexedf
(int index, float x, float y, float w, float h) void
viewportIndexedfv
(int index, @Nullable FloatPtr v) void
viewportPositionWScaleNV
(int index, float xcoeff, float ycoeff) void
viewportSwizzleNV
(int index, int swizzlex, int swizzley, int swizzlez, int swizzlew) void
void
waitVkSemaphoreNV
(long vkSemaphore) void
weightPathsNV
(int resultPath, int numPaths, @Nullable IntPtr paths, @Nullable FloatPtr weights) void
windowRectanglesEXT
(int mode, int count, @Nullable IntPtr box)
-
Field Details
-
SEGMENT$glActiveProgramEXT
-
SEGMENT$glActiveShaderProgram
-
SEGMENT$glActiveShaderProgramEXT
-
SEGMENT$glActiveTexture
-
SEGMENT$glApplyFramebufferAttachmentCMAAINTEL
-
SEGMENT$glAttachShader
-
SEGMENT$glBeginConditionalRender
-
SEGMENT$glBeginConditionalRenderNV
-
SEGMENT$glBeginPerfMonitorAMD
-
SEGMENT$glBeginPerfQueryINTEL
-
SEGMENT$glBeginQuery
-
SEGMENT$glBeginQueryIndexed
-
SEGMENT$glBeginTransformFeedback
-
SEGMENT$glBindAttribLocation
-
SEGMENT$glBindBuffer
-
SEGMENT$glBindBufferBase
-
SEGMENT$glBindBufferRange
-
SEGMENT$glBindBuffersBase
-
SEGMENT$glBindBuffersRange
-
SEGMENT$glBindFragDataLocation
-
SEGMENT$glBindFragDataLocationIndexed
-
SEGMENT$glBindFramebuffer
-
SEGMENT$glBindImageTexture
-
SEGMENT$glBindImageTextures
-
SEGMENT$glBindMultiTextureEXT
-
SEGMENT$glBindProgramPipeline
-
SEGMENT$glBindProgramPipelineEXT
-
SEGMENT$glBindRenderbuffer
-
SEGMENT$glBindSampler
-
SEGMENT$glBindSamplers
-
SEGMENT$glBindShadingRateImageNV
-
SEGMENT$glBindTexture
-
SEGMENT$glBindTextureUnit
-
SEGMENT$glBindTextures
-
SEGMENT$glBindTransformFeedback
-
SEGMENT$glBindVertexArray
-
SEGMENT$glBindVertexBuffer
-
SEGMENT$glBindVertexBuffers
-
SEGMENT$glBlendBarrierKHR
-
SEGMENT$glBlendBarrierNV
-
SEGMENT$glBlendColor
-
SEGMENT$glBlendEquation
-
SEGMENT$glBlendEquationSeparate
-
SEGMENT$glBlendEquationSeparatei
-
SEGMENT$glBlendEquationSeparateiARB
-
SEGMENT$glBlendEquationi
-
SEGMENT$glBlendEquationiARB
-
SEGMENT$glBlendFunc
-
SEGMENT$glBlendFuncSeparate
-
SEGMENT$glBlendFuncSeparatei
-
SEGMENT$glBlendFuncSeparateiARB
-
SEGMENT$glBlendFunci
-
SEGMENT$glBlendFunciARB
-
SEGMENT$glBlendParameteriNV
-
SEGMENT$glBlitFramebuffer
-
SEGMENT$glBlitNamedFramebuffer
-
SEGMENT$glBufferAddressRangeNV
-
SEGMENT$glBufferAttachMemoryNV
-
SEGMENT$glBufferData
-
SEGMENT$glBufferPageCommitmentARB
-
SEGMENT$glBufferPageCommitmentMemNV
-
SEGMENT$glBufferStorage
-
SEGMENT$glBufferSubData
-
SEGMENT$glCallCommandListNV
-
SEGMENT$glCheckFramebufferStatus
-
SEGMENT$glCheckNamedFramebufferStatus
-
SEGMENT$glCheckNamedFramebufferStatusEXT
-
SEGMENT$glClampColor
-
SEGMENT$glClear
-
SEGMENT$glClearBufferData
-
SEGMENT$glClearBufferSubData
-
SEGMENT$glClearBufferfi
-
SEGMENT$glClearBufferfv
-
SEGMENT$glClearBufferiv
-
SEGMENT$glClearBufferuiv
-
SEGMENT$glClearColor
-
SEGMENT$glClearDepth
-
SEGMENT$glClearDepthdNV
-
SEGMENT$glClearDepthf
-
SEGMENT$glClearNamedBufferData
-
SEGMENT$glClearNamedBufferDataEXT
-
SEGMENT$glClearNamedBufferSubData
-
SEGMENT$glClearNamedBufferSubDataEXT
-
SEGMENT$glClearNamedFramebufferfi
-
SEGMENT$glClearNamedFramebufferfv
-
SEGMENT$glClearNamedFramebufferiv
-
SEGMENT$glClearNamedFramebufferuiv
-
SEGMENT$glClearStencil
-
SEGMENT$glClearTexImage
-
SEGMENT$glClearTexSubImage
-
SEGMENT$glClientAttribDefaultEXT
-
SEGMENT$glClientWaitSync
-
SEGMENT$glClipControl
-
SEGMENT$glColorFormatNV
-
SEGMENT$glColorMask
-
SEGMENT$glColorMaski
-
SEGMENT$glCommandListSegmentsNV
-
SEGMENT$glCompileCommandListNV
-
SEGMENT$glCompileShader
-
SEGMENT$glCompileShaderIncludeARB
-
SEGMENT$glCompressedMultiTexImage1DEXT
-
SEGMENT$glCompressedMultiTexImage2DEXT
-
SEGMENT$glCompressedMultiTexImage3DEXT
-
SEGMENT$glCompressedMultiTexSubImage1DEXT
-
SEGMENT$glCompressedMultiTexSubImage2DEXT
-
SEGMENT$glCompressedMultiTexSubImage3DEXT
-
SEGMENT$glCompressedTexImage1D
-
SEGMENT$glCompressedTexImage2D
-
SEGMENT$glCompressedTexImage3D
-
SEGMENT$glCompressedTexSubImage1D
-
SEGMENT$glCompressedTexSubImage2D
-
SEGMENT$glCompressedTexSubImage3D
-
SEGMENT$glCompressedTextureImage1DEXT
-
SEGMENT$glCompressedTextureImage2DEXT
-
SEGMENT$glCompressedTextureImage3DEXT
-
SEGMENT$glCompressedTextureSubImage1D
-
SEGMENT$glCompressedTextureSubImage1DEXT
-
SEGMENT$glCompressedTextureSubImage2D
-
SEGMENT$glCompressedTextureSubImage2DEXT
-
SEGMENT$glCompressedTextureSubImage3D
-
SEGMENT$glCompressedTextureSubImage3DEXT
-
SEGMENT$glConservativeRasterParameterfNV
-
SEGMENT$glConservativeRasterParameteriNV
-
SEGMENT$glCopyBufferSubData
-
SEGMENT$glCopyImageSubData
-
SEGMENT$glCopyMultiTexImage1DEXT
-
SEGMENT$glCopyMultiTexImage2DEXT
-
SEGMENT$glCopyMultiTexSubImage1DEXT
-
SEGMENT$glCopyMultiTexSubImage2DEXT
-
SEGMENT$glCopyMultiTexSubImage3DEXT
-
SEGMENT$glCopyNamedBufferSubData
-
SEGMENT$glCopyPathNV
-
SEGMENT$glCopyTexImage1D
-
SEGMENT$glCopyTexImage2D
-
SEGMENT$glCopyTexSubImage1D
-
SEGMENT$glCopyTexSubImage2D
-
SEGMENT$glCopyTexSubImage3D
-
SEGMENT$glCopyTextureImage1DEXT
-
SEGMENT$glCopyTextureImage2DEXT
-
SEGMENT$glCopyTextureSubImage1D
-
SEGMENT$glCopyTextureSubImage1DEXT
-
SEGMENT$glCopyTextureSubImage2D
-
SEGMENT$glCopyTextureSubImage2DEXT
-
SEGMENT$glCopyTextureSubImage3D
-
SEGMENT$glCopyTextureSubImage3DEXT
-
SEGMENT$glCoverFillPathInstancedNV
-
SEGMENT$glCoverFillPathNV
-
SEGMENT$glCoverStrokePathInstancedNV
-
SEGMENT$glCoverStrokePathNV
-
SEGMENT$glCoverageModulationNV
-
SEGMENT$glCoverageModulationTableNV
-
SEGMENT$glCreateBuffers
-
SEGMENT$glCreateCommandListsNV
-
SEGMENT$glCreateFramebuffers
-
SEGMENT$glCreatePerfQueryINTEL
-
SEGMENT$glCreateProgram
-
SEGMENT$glCreateProgramPipelines
-
SEGMENT$glCreateQueries
-
SEGMENT$glCreateRenderbuffers
-
SEGMENT$glCreateSamplers
-
SEGMENT$glCreateShader
-
SEGMENT$glCreateShaderProgramEXT
-
SEGMENT$glCreateShaderProgramv
-
SEGMENT$glCreateShaderProgramvEXT
-
SEGMENT$glCreateStatesNV
-
SEGMENT$glCreateSyncFromCLeventARB
-
SEGMENT$glCreateTextures
-
SEGMENT$glCreateTransformFeedbacks
-
SEGMENT$glCreateVertexArrays
-
SEGMENT$glCullFace
-
SEGMENT$glDebugMessageCallback
-
SEGMENT$glDebugMessageCallbackARB
-
SEGMENT$glDebugMessageCallbackKHR
-
SEGMENT$glDebugMessageControl
-
SEGMENT$glDebugMessageControlARB
-
SEGMENT$glDebugMessageControlKHR
-
SEGMENT$glDebugMessageInsert
-
SEGMENT$glDebugMessageInsertARB
-
SEGMENT$glDebugMessageInsertKHR
-
SEGMENT$glDeleteBuffers
-
SEGMENT$glDeleteCommandListsNV
-
SEGMENT$glDeleteFramebuffers
-
SEGMENT$glDeleteNamedStringARB
-
SEGMENT$glDeletePathsNV
-
SEGMENT$glDeletePerfMonitorsAMD
-
SEGMENT$glDeletePerfQueryINTEL
-
SEGMENT$glDeleteProgram
-
SEGMENT$glDeleteProgramPipelines
-
SEGMENT$glDeleteProgramPipelinesEXT
-
SEGMENT$glDeleteQueries
-
SEGMENT$glDeleteRenderbuffers
-
SEGMENT$glDeleteSamplers
-
SEGMENT$glDeleteShader
-
SEGMENT$glDeleteStatesNV
-
SEGMENT$glDeleteSync
-
SEGMENT$glDeleteTextures
-
SEGMENT$glDeleteTransformFeedbacks
-
SEGMENT$glDeleteVertexArrays
-
SEGMENT$glDepthBoundsdNV
-
SEGMENT$glDepthFunc
-
SEGMENT$glDepthMask
-
SEGMENT$glDepthRange
-
SEGMENT$glDepthRangeArraydvNV
-
SEGMENT$glDepthRangeArrayv
-
SEGMENT$glDepthRangeIndexed
-
SEGMENT$glDepthRangeIndexeddNV
-
SEGMENT$glDepthRangedNV
-
SEGMENT$glDepthRangef
-
SEGMENT$glDetachShader
-
SEGMENT$glDisable
-
SEGMENT$glDisableClientStateIndexedEXT
-
SEGMENT$glDisableClientStateiEXT
-
SEGMENT$glDisableIndexedEXT
-
SEGMENT$glDisableVertexArrayAttrib
-
SEGMENT$glDisableVertexArrayAttribEXT
-
SEGMENT$glDisableVertexArrayEXT
-
SEGMENT$glDisableVertexAttribArray
-
SEGMENT$glDisablei
-
SEGMENT$glDispatchCompute
-
SEGMENT$glDispatchComputeGroupSizeARB
-
SEGMENT$glDispatchComputeIndirect
-
SEGMENT$glDrawArrays
-
SEGMENT$glDrawArraysIndirect
-
SEGMENT$glDrawArraysInstanced
-
SEGMENT$glDrawArraysInstancedARB
-
SEGMENT$glDrawArraysInstancedBaseInstance
-
SEGMENT$glDrawArraysInstancedEXT
-
SEGMENT$glDrawBuffer
-
SEGMENT$glDrawBuffers
-
SEGMENT$glDrawCommandsAddressNV
-
SEGMENT$glDrawCommandsNV
-
SEGMENT$glDrawCommandsStatesAddressNV
-
SEGMENT$glDrawCommandsStatesNV
-
SEGMENT$glDrawElements
-
SEGMENT$glDrawElementsBaseVertex
-
SEGMENT$glDrawElementsIndirect
-
SEGMENT$glDrawElementsInstanced
-
SEGMENT$glDrawElementsInstancedARB
-
SEGMENT$glDrawElementsInstancedBaseInstance
-
SEGMENT$glDrawElementsInstancedBaseVertex
-
SEGMENT$glDrawElementsInstancedBaseVertexBaseInstance
@Nullable public final @Nullable MemorySegment SEGMENT$glDrawElementsInstancedBaseVertexBaseInstance -
SEGMENT$glDrawElementsInstancedEXT
-
SEGMENT$glDrawMeshTasksIndirectNV
-
SEGMENT$glDrawMeshTasksNV
-
SEGMENT$glDrawRangeElements
-
SEGMENT$glDrawRangeElementsBaseVertex
-
SEGMENT$glDrawTransformFeedback
-
SEGMENT$glDrawTransformFeedbackInstanced
-
SEGMENT$glDrawTransformFeedbackStream
-
SEGMENT$glDrawTransformFeedbackStreamInstanced
-
SEGMENT$glDrawVkImageNV
-
SEGMENT$glEGLImageTargetTexStorageEXT
-
SEGMENT$glEGLImageTargetTextureStorageEXT
-
SEGMENT$glEdgeFlagFormatNV
-
SEGMENT$glEnable
-
SEGMENT$glEnableClientStateIndexedEXT
-
SEGMENT$glEnableClientStateiEXT
-
SEGMENT$glEnableIndexedEXT
-
SEGMENT$glEnableVertexArrayAttrib
-
SEGMENT$glEnableVertexArrayAttribEXT
-
SEGMENT$glEnableVertexArrayEXT
-
SEGMENT$glEnableVertexAttribArray
-
SEGMENT$glEnablei
-
SEGMENT$glEndConditionalRender
-
SEGMENT$glEndConditionalRenderNV
-
SEGMENT$glEndPerfMonitorAMD
-
SEGMENT$glEndPerfQueryINTEL
-
SEGMENT$glEndQuery
-
SEGMENT$glEndQueryIndexed
-
SEGMENT$glEndTransformFeedback
-
SEGMENT$glEvaluateDepthValuesARB
-
SEGMENT$glFenceSync
-
SEGMENT$glFinish
-
SEGMENT$glFlush
-
SEGMENT$glFlushMappedBufferRange
-
SEGMENT$glFlushMappedNamedBufferRange
-
SEGMENT$glFlushMappedNamedBufferRangeEXT
-
SEGMENT$glFogCoordFormatNV
-
SEGMENT$glFragmentCoverageColorNV
-
SEGMENT$glFramebufferDrawBufferEXT
-
SEGMENT$glFramebufferDrawBuffersEXT
-
SEGMENT$glFramebufferParameteri
-
SEGMENT$glFramebufferParameteriMESA
-
SEGMENT$glFramebufferReadBufferEXT
-
SEGMENT$glFramebufferRenderbuffer
-
SEGMENT$glFramebufferSampleLocationsfvARB
-
SEGMENT$glFramebufferSampleLocationsfvNV
-
SEGMENT$glFramebufferTexture
-
SEGMENT$glFramebufferTexture1D
-
SEGMENT$glFramebufferTexture2D
-
SEGMENT$glFramebufferTexture3D
-
SEGMENT$glFramebufferTextureARB
-
SEGMENT$glFramebufferTextureFaceARB
-
SEGMENT$glFramebufferTextureLayer
-
SEGMENT$glFramebufferTextureLayerARB
-
SEGMENT$glFramebufferTextureMultiviewOVR
-
SEGMENT$glFrontFace
-
SEGMENT$glGenBuffers
-
SEGMENT$glGenFramebuffers
-
SEGMENT$glGenPathsNV
-
SEGMENT$glGenPerfMonitorsAMD
-
SEGMENT$glGenProgramPipelines
-
SEGMENT$glGenProgramPipelinesEXT
-
SEGMENT$glGenQueries
-
SEGMENT$glGenRenderbuffers
-
SEGMENT$glGenSamplers
-
SEGMENT$glGenTextures
-
SEGMENT$glGenTransformFeedbacks
-
SEGMENT$glGenVertexArrays
-
SEGMENT$glGenerateMipmap
-
SEGMENT$glGenerateMultiTexMipmapEXT
-
SEGMENT$glGenerateTextureMipmap
-
SEGMENT$glGenerateTextureMipmapEXT
-
SEGMENT$glGetActiveAtomicCounterBufferiv
-
SEGMENT$glGetActiveAttrib
-
SEGMENT$glGetActiveSubroutineName
-
SEGMENT$glGetActiveSubroutineUniformName
-
SEGMENT$glGetActiveSubroutineUniformiv
-
SEGMENT$glGetActiveUniform
-
SEGMENT$glGetActiveUniformBlockName
-
SEGMENT$glGetActiveUniformBlockiv
-
SEGMENT$glGetActiveUniformName
-
SEGMENT$glGetActiveUniformsiv
-
SEGMENT$glGetAttachedShaders
-
SEGMENT$glGetAttribLocation
-
SEGMENT$glGetBooleanIndexedvEXT
-
SEGMENT$glGetBooleani_v
-
SEGMENT$glGetBooleanv
-
SEGMENT$glGetBufferParameteri64v
-
SEGMENT$glGetBufferParameteriv
-
SEGMENT$glGetBufferParameterui64vNV
-
SEGMENT$glGetBufferPointerv
-
SEGMENT$glGetBufferSubData
-
SEGMENT$glGetCommandHeaderNV
-
SEGMENT$glGetCompressedMultiTexImageEXT
-
SEGMENT$glGetCompressedTexImage
-
SEGMENT$glGetCompressedTextureImage
-
SEGMENT$glGetCompressedTextureImageEXT
-
SEGMENT$glGetCompressedTextureSubImage
-
SEGMENT$glGetCoverageModulationTableNV
-
SEGMENT$glGetDebugMessageLog
-
SEGMENT$glGetDebugMessageLogARB
-
SEGMENT$glGetDebugMessageLogKHR
-
SEGMENT$glGetDoubleIndexedvEXT
-
SEGMENT$glGetDoublei_v
-
SEGMENT$glGetDoublei_vEXT
-
SEGMENT$glGetDoublev
-
SEGMENT$glGetError
-
SEGMENT$glGetFirstPerfQueryIdINTEL
-
SEGMENT$glGetFloatIndexedvEXT
-
SEGMENT$glGetFloati_v
-
SEGMENT$glGetFloati_vEXT
-
SEGMENT$glGetFloatv
-
SEGMENT$glGetFragDataIndex
-
SEGMENT$glGetFragDataLocation
-
SEGMENT$glGetFramebufferAttachmentParameteriv
-
SEGMENT$glGetFramebufferParameteriv
-
SEGMENT$glGetFramebufferParameterivEXT
-
SEGMENT$glGetFramebufferParameterivMESA
-
SEGMENT$glGetGraphicsResetStatus
-
SEGMENT$glGetGraphicsResetStatusARB
-
SEGMENT$glGetGraphicsResetStatusKHR
-
SEGMENT$glGetImageHandleARB
-
SEGMENT$glGetImageHandleNV
-
SEGMENT$glGetInteger64i_v
-
SEGMENT$glGetInteger64v
-
SEGMENT$glGetIntegerIndexedvEXT
-
SEGMENT$glGetIntegeri_v
-
SEGMENT$glGetIntegerui64i_vNV
-
SEGMENT$glGetIntegerui64vNV
-
SEGMENT$glGetIntegerv
-
SEGMENT$glGetInternalformatSampleivNV
-
SEGMENT$glGetInternalformati64v
-
SEGMENT$glGetInternalformativ
-
SEGMENT$glGetMemoryObjectDetachedResourcesuivNV
-
SEGMENT$glGetMultiTexEnvfvEXT
-
SEGMENT$glGetMultiTexEnvivEXT
-
SEGMENT$glGetMultiTexGendvEXT
-
SEGMENT$glGetMultiTexGenfvEXT
-
SEGMENT$glGetMultiTexGenivEXT
-
SEGMENT$glGetMultiTexImageEXT
-
SEGMENT$glGetMultiTexLevelParameterfvEXT
-
SEGMENT$glGetMultiTexLevelParameterivEXT
-
SEGMENT$glGetMultiTexParameterIivEXT
-
SEGMENT$glGetMultiTexParameterIuivEXT
-
SEGMENT$glGetMultiTexParameterfvEXT
-
SEGMENT$glGetMultiTexParameterivEXT
-
SEGMENT$glGetMultisamplefv
-
SEGMENT$glGetNamedBufferParameteri64v
-
SEGMENT$glGetNamedBufferParameteriv
-
SEGMENT$glGetNamedBufferParameterivEXT
-
SEGMENT$glGetNamedBufferParameterui64vNV
-
SEGMENT$glGetNamedBufferPointerv
-
SEGMENT$glGetNamedBufferPointervEXT
-
SEGMENT$glGetNamedBufferSubData
-
SEGMENT$glGetNamedBufferSubDataEXT
-
SEGMENT$glGetNamedFramebufferAttachmentParameteriv
-
SEGMENT$glGetNamedFramebufferAttachmentParameterivEXT
@Nullable public final @Nullable MemorySegment SEGMENT$glGetNamedFramebufferAttachmentParameterivEXT -
SEGMENT$glGetNamedFramebufferParameteriv
-
SEGMENT$glGetNamedFramebufferParameterivEXT
-
SEGMENT$glGetNamedProgramLocalParameterIivEXT
-
SEGMENT$glGetNamedProgramLocalParameterIuivEXT
-
SEGMENT$glGetNamedProgramLocalParameterdvEXT
-
SEGMENT$glGetNamedProgramLocalParameterfvEXT
-
SEGMENT$glGetNamedProgramStringEXT
-
SEGMENT$glGetNamedProgramivEXT
-
SEGMENT$glGetNamedRenderbufferParameteriv
-
SEGMENT$glGetNamedRenderbufferParameterivEXT
-
SEGMENT$glGetNamedStringARB
-
SEGMENT$glGetNamedStringivARB
-
SEGMENT$glGetNextPerfQueryIdINTEL
-
SEGMENT$glGetObjectLabel
-
SEGMENT$glGetObjectLabelEXT
-
SEGMENT$glGetObjectLabelKHR
-
SEGMENT$glGetObjectPtrLabel
-
SEGMENT$glGetObjectPtrLabelKHR
-
SEGMENT$glGetPathCommandsNV
-
SEGMENT$glGetPathCoordsNV
-
SEGMENT$glGetPathDashArrayNV
-
SEGMENT$glGetPathLengthNV
-
SEGMENT$glGetPathMetricRangeNV
-
SEGMENT$glGetPathMetricsNV
-
SEGMENT$glGetPathParameterfvNV
-
SEGMENT$glGetPathParameterivNV
-
SEGMENT$glGetPathSpacingNV
-
SEGMENT$glGetPerfCounterInfoINTEL
-
SEGMENT$glGetPerfMonitorCounterDataAMD
-
SEGMENT$glGetPerfMonitorCounterInfoAMD
-
SEGMENT$glGetPerfMonitorCounterStringAMD
-
SEGMENT$glGetPerfMonitorCountersAMD
-
SEGMENT$glGetPerfMonitorGroupStringAMD
-
SEGMENT$glGetPerfMonitorGroupsAMD
-
SEGMENT$glGetPerfQueryDataINTEL
-
SEGMENT$glGetPerfQueryIdByNameINTEL
-
SEGMENT$glGetPerfQueryInfoINTEL
-
SEGMENT$glGetPointerIndexedvEXT
-
SEGMENT$glGetPointeri_vEXT
-
SEGMENT$glGetPointerv
-
SEGMENT$glGetPointervKHR
-
SEGMENT$glGetProgramBinary
-
SEGMENT$glGetProgramInfoLog
-
SEGMENT$glGetProgramInterfaceiv
-
SEGMENT$glGetProgramPipelineInfoLog
-
SEGMENT$glGetProgramPipelineInfoLogEXT
-
SEGMENT$glGetProgramPipelineiv
-
SEGMENT$glGetProgramPipelineivEXT
-
SEGMENT$glGetProgramResourceIndex
-
SEGMENT$glGetProgramResourceLocation
-
SEGMENT$glGetProgramResourceLocationIndex
-
SEGMENT$glGetProgramResourceName
-
SEGMENT$glGetProgramResourcefvNV
-
SEGMENT$glGetProgramResourceiv
-
SEGMENT$glGetProgramStageiv
-
SEGMENT$glGetProgramiv
-
SEGMENT$glGetQueryBufferObjecti64v
-
SEGMENT$glGetQueryBufferObjectiv
-
SEGMENT$glGetQueryBufferObjectui64v
-
SEGMENT$glGetQueryBufferObjectuiv
-
SEGMENT$glGetQueryIndexediv
-
SEGMENT$glGetQueryObjecti64v
-
SEGMENT$glGetQueryObjectiv
-
SEGMENT$glGetQueryObjectui64v
-
SEGMENT$glGetQueryObjectuiv
-
SEGMENT$glGetQueryiv
-
SEGMENT$glGetRenderbufferParameteriv
-
SEGMENT$glGetSamplerParameterIiv
-
SEGMENT$glGetSamplerParameterIuiv
-
SEGMENT$glGetSamplerParameterfv
-
SEGMENT$glGetSamplerParameteriv
-
SEGMENT$glGetShaderInfoLog
-
SEGMENT$glGetShaderPrecisionFormat
-
SEGMENT$glGetShaderSource
-
SEGMENT$glGetShaderiv
-
SEGMENT$glGetShadingRateImagePaletteNV
-
SEGMENT$glGetShadingRateSampleLocationivNV
-
SEGMENT$glGetStageIndexNV
-
SEGMENT$glGetString
-
SEGMENT$glGetStringi
-
SEGMENT$glGetSubroutineIndex
-
SEGMENT$glGetSubroutineUniformLocation
-
SEGMENT$glGetSynciv
-
SEGMENT$glGetTexImage
-
SEGMENT$glGetTexLevelParameterfv
-
SEGMENT$glGetTexLevelParameteriv
-
SEGMENT$glGetTexParameterIiv
-
SEGMENT$glGetTexParameterIuiv
-
SEGMENT$glGetTexParameterfv
-
SEGMENT$glGetTexParameteriv
-
SEGMENT$glGetTextureHandleARB
-
SEGMENT$glGetTextureHandleNV
-
SEGMENT$glGetTextureImage
-
SEGMENT$glGetTextureImageEXT
-
SEGMENT$glGetTextureLevelParameterfv
-
SEGMENT$glGetTextureLevelParameterfvEXT
-
SEGMENT$glGetTextureLevelParameteriv
-
SEGMENT$glGetTextureLevelParameterivEXT
-
SEGMENT$glGetTextureParameterIiv
-
SEGMENT$glGetTextureParameterIivEXT
-
SEGMENT$glGetTextureParameterIuiv
-
SEGMENT$glGetTextureParameterIuivEXT
-
SEGMENT$glGetTextureParameterfv
-
SEGMENT$glGetTextureParameterfvEXT
-
SEGMENT$glGetTextureParameteriv
-
SEGMENT$glGetTextureParameterivEXT
-
SEGMENT$glGetTextureSamplerHandleARB
-
SEGMENT$glGetTextureSamplerHandleNV
-
SEGMENT$glGetTextureSubImage
-
SEGMENT$glGetTransformFeedbackVarying
-
SEGMENT$glGetTransformFeedbacki64_v
-
SEGMENT$glGetTransformFeedbacki_v
-
SEGMENT$glGetTransformFeedbackiv
-
SEGMENT$glGetUniformBlockIndex
-
SEGMENT$glGetUniformIndices
-
SEGMENT$glGetUniformLocation
-
SEGMENT$glGetUniformSubroutineuiv
-
SEGMENT$glGetUniformdv
-
SEGMENT$glGetUniformfv
-
SEGMENT$glGetUniformi64vARB
-
SEGMENT$glGetUniformiv
-
SEGMENT$glGetUniformui64vARB
-
SEGMENT$glGetUniformuiv
-
SEGMENT$glGetVertexArrayIndexed64iv
-
SEGMENT$glGetVertexArrayIndexediv
-
SEGMENT$glGetVertexArrayIntegeri_vEXT
-
SEGMENT$glGetVertexArrayIntegervEXT
-
SEGMENT$glGetVertexArrayPointeri_vEXT
-
SEGMENT$glGetVertexArrayPointervEXT
-
SEGMENT$glGetVertexArrayiv
-
SEGMENT$glGetVertexAttribIiv
-
SEGMENT$glGetVertexAttribIuiv
-
SEGMENT$glGetVertexAttribLdv
-
SEGMENT$glGetVertexAttribLi64vNV
-
SEGMENT$glGetVertexAttribLui64vARB
-
SEGMENT$glGetVertexAttribLui64vNV
-
SEGMENT$glGetVertexAttribPointerv
-
SEGMENT$glGetVertexAttribdv
-
SEGMENT$glGetVertexAttribfv
-
SEGMENT$glGetVertexAttribiv
-
SEGMENT$glGetVkProcAddrNV
-
SEGMENT$glGetnCompressedTexImage
-
SEGMENT$glGetnCompressedTexImageARB
-
SEGMENT$glGetnTexImage
-
SEGMENT$glGetnTexImageARB
-
SEGMENT$glGetnUniformdv
-
SEGMENT$glGetnUniformdvARB
-
SEGMENT$glGetnUniformfv
-
SEGMENT$glGetnUniformfvARB
-
SEGMENT$glGetnUniformfvKHR
-
SEGMENT$glGetnUniformi64vARB
-
SEGMENT$glGetnUniformiv
-
SEGMENT$glGetnUniformivARB
-
SEGMENT$glGetnUniformivKHR
-
SEGMENT$glGetnUniformui64vARB
-
SEGMENT$glGetnUniformuiv
-
SEGMENT$glGetnUniformuivARB
-
SEGMENT$glGetnUniformuivKHR
-
SEGMENT$glHint
-
SEGMENT$glIndexFormatNV
-
SEGMENT$glInsertEventMarkerEXT
-
SEGMENT$glInterpolatePathsNV
-
SEGMENT$glInvalidateBufferData
-
SEGMENT$glInvalidateBufferSubData
-
SEGMENT$glInvalidateFramebuffer
-
SEGMENT$glInvalidateNamedFramebufferData
-
SEGMENT$glInvalidateNamedFramebufferSubData
-
SEGMENT$glInvalidateSubFramebuffer
-
SEGMENT$glInvalidateTexImage
-
SEGMENT$glInvalidateTexSubImage
-
SEGMENT$glIsBuffer
-
SEGMENT$glIsBufferResidentNV
-
SEGMENT$glIsCommandListNV
-
SEGMENT$glIsEnabled
-
SEGMENT$glIsEnabledIndexedEXT
-
SEGMENT$glIsEnabledi
-
SEGMENT$glIsFramebuffer
-
SEGMENT$glIsImageHandleResidentARB
-
SEGMENT$glIsImageHandleResidentNV
-
SEGMENT$glIsNamedBufferResidentNV
-
SEGMENT$glIsNamedStringARB
-
SEGMENT$glIsPathNV
-
SEGMENT$glIsPointInFillPathNV
-
SEGMENT$glIsPointInStrokePathNV
-
SEGMENT$glIsProgram
-
SEGMENT$glIsProgramPipeline
-
SEGMENT$glIsProgramPipelineEXT
-
SEGMENT$glIsQuery
-
SEGMENT$glIsRenderbuffer
-
SEGMENT$glIsSampler
-
SEGMENT$glIsShader
-
SEGMENT$glIsStateNV
-
SEGMENT$glIsSync
-
SEGMENT$glIsTexture
-
SEGMENT$glIsTextureHandleResidentARB
-
SEGMENT$glIsTextureHandleResidentNV
-
SEGMENT$glIsTransformFeedback
-
SEGMENT$glIsVertexArray
-
SEGMENT$glLabelObjectEXT
-
SEGMENT$glLineWidth
-
SEGMENT$glLinkProgram
-
SEGMENT$glListDrawCommandsStatesClientNV
-
SEGMENT$glLogicOp
-
SEGMENT$glMakeBufferNonResidentNV
-
SEGMENT$glMakeBufferResidentNV
-
SEGMENT$glMakeImageHandleNonResidentARB
-
SEGMENT$glMakeImageHandleNonResidentNV
-
SEGMENT$glMakeImageHandleResidentARB
-
SEGMENT$glMakeImageHandleResidentNV
-
SEGMENT$glMakeNamedBufferNonResidentNV
-
SEGMENT$glMakeNamedBufferResidentNV
-
SEGMENT$glMakeTextureHandleNonResidentARB
-
SEGMENT$glMakeTextureHandleNonResidentNV
-
SEGMENT$glMakeTextureHandleResidentARB
-
SEGMENT$glMakeTextureHandleResidentNV
-
SEGMENT$glMapBuffer
-
SEGMENT$glMapBufferRange
-
SEGMENT$glMapNamedBuffer
-
SEGMENT$glMapNamedBufferEXT
-
SEGMENT$glMapNamedBufferRange
-
SEGMENT$glMapNamedBufferRangeEXT
-
SEGMENT$glMatrixFrustumEXT
-
SEGMENT$glMatrixLoad3x2fNV
-
SEGMENT$glMatrixLoad3x3fNV
-
SEGMENT$glMatrixLoadIdentityEXT
-
SEGMENT$glMatrixLoadTranspose3x3fNV
-
SEGMENT$glMatrixLoadTransposedEXT
-
SEGMENT$glMatrixLoadTransposefEXT
-
SEGMENT$glMatrixLoaddEXT
-
SEGMENT$glMatrixLoadfEXT
-
SEGMENT$glMatrixMult3x2fNV
-
SEGMENT$glMatrixMult3x3fNV
-
SEGMENT$glMatrixMultTranspose3x3fNV
-
SEGMENT$glMatrixMultTransposedEXT
-
SEGMENT$glMatrixMultTransposefEXT
-
SEGMENT$glMatrixMultdEXT
-
SEGMENT$glMatrixMultfEXT
-
SEGMENT$glMatrixOrthoEXT
-
SEGMENT$glMatrixPopEXT
-
SEGMENT$glMatrixPushEXT
-
SEGMENT$glMatrixRotatedEXT
-
SEGMENT$glMatrixRotatefEXT
-
SEGMENT$glMatrixScaledEXT
-
SEGMENT$glMatrixScalefEXT
-
SEGMENT$glMatrixTranslatedEXT
-
SEGMENT$glMatrixTranslatefEXT
-
SEGMENT$glMaxShaderCompilerThreadsARB
-
SEGMENT$glMaxShaderCompilerThreadsKHR
-
SEGMENT$glMemoryBarrier
-
SEGMENT$glMemoryBarrierByRegion
-
SEGMENT$glMinSampleShading
-
SEGMENT$glMinSampleShadingARB
-
SEGMENT$glMultiDrawArrays
-
SEGMENT$glMultiDrawArraysIndirect
-
SEGMENT$glMultiDrawArraysIndirectBindlessCountNV
-
SEGMENT$glMultiDrawArraysIndirectBindlessNV
-
SEGMENT$glMultiDrawArraysIndirectCount
-
SEGMENT$glMultiDrawArraysIndirectCountARB
-
SEGMENT$glMultiDrawElements
-
SEGMENT$glMultiDrawElementsBaseVertex
-
SEGMENT$glMultiDrawElementsIndirect
-
SEGMENT$glMultiDrawElementsIndirectBindlessCountNV
-
SEGMENT$glMultiDrawElementsIndirectBindlessNV
-
SEGMENT$glMultiDrawElementsIndirectCount
-
SEGMENT$glMultiDrawElementsIndirectCountARB
-
SEGMENT$glMultiDrawMeshTasksIndirectCountNV
-
SEGMENT$glMultiDrawMeshTasksIndirectNV
-
SEGMENT$glMultiTexBufferEXT
-
SEGMENT$glMultiTexCoordPointerEXT
-
SEGMENT$glMultiTexEnvfEXT
-
SEGMENT$glMultiTexEnvfvEXT
-
SEGMENT$glMultiTexEnviEXT
-
SEGMENT$glMultiTexEnvivEXT
-
SEGMENT$glMultiTexGendEXT
-
SEGMENT$glMultiTexGendvEXT
-
SEGMENT$glMultiTexGenfEXT
-
SEGMENT$glMultiTexGenfvEXT
-
SEGMENT$glMultiTexGeniEXT
-
SEGMENT$glMultiTexGenivEXT
-
SEGMENT$glMultiTexImage1DEXT
-
SEGMENT$glMultiTexImage2DEXT
-
SEGMENT$glMultiTexImage3DEXT
-
SEGMENT$glMultiTexParameterIivEXT
-
SEGMENT$glMultiTexParameterIuivEXT
-
SEGMENT$glMultiTexParameterfEXT
-
SEGMENT$glMultiTexParameterfvEXT
-
SEGMENT$glMultiTexParameteriEXT
-
SEGMENT$glMultiTexParameterivEXT
-
SEGMENT$glMultiTexRenderbufferEXT
-
SEGMENT$glMultiTexSubImage1DEXT
-
SEGMENT$glMultiTexSubImage2DEXT
-
SEGMENT$glMultiTexSubImage3DEXT
-
SEGMENT$glNamedBufferAttachMemoryNV
-
SEGMENT$glNamedBufferData
-
SEGMENT$glNamedBufferDataEXT
-
SEGMENT$glNamedBufferPageCommitmentARB
-
SEGMENT$glNamedBufferPageCommitmentEXT
-
SEGMENT$glNamedBufferPageCommitmentMemNV
-
SEGMENT$glNamedBufferStorage
-
SEGMENT$glNamedBufferStorageEXT
-
SEGMENT$glNamedBufferSubData
-
SEGMENT$glNamedBufferSubDataEXT
-
SEGMENT$glNamedCopyBufferSubDataEXT
-
SEGMENT$glNamedFramebufferDrawBuffer
-
SEGMENT$glNamedFramebufferDrawBuffers
-
SEGMENT$glNamedFramebufferParameteri
-
SEGMENT$glNamedFramebufferParameteriEXT
-
SEGMENT$glNamedFramebufferReadBuffer
-
SEGMENT$glNamedFramebufferRenderbuffer
-
SEGMENT$glNamedFramebufferRenderbufferEXT
-
SEGMENT$glNamedFramebufferSampleLocationsfvARB
-
SEGMENT$glNamedFramebufferSampleLocationsfvNV
-
SEGMENT$glNamedFramebufferTexture
-
SEGMENT$glNamedFramebufferTexture1DEXT
-
SEGMENT$glNamedFramebufferTexture2DEXT
-
SEGMENT$glNamedFramebufferTexture3DEXT
-
SEGMENT$glNamedFramebufferTextureEXT
-
SEGMENT$glNamedFramebufferTextureFaceEXT
-
SEGMENT$glNamedFramebufferTextureLayer
-
SEGMENT$glNamedFramebufferTextureLayerEXT
-
SEGMENT$glNamedFramebufferTextureMultiviewOVR
-
SEGMENT$glNamedProgramLocalParameter4dEXT
-
SEGMENT$glNamedProgramLocalParameter4dvEXT
-
SEGMENT$glNamedProgramLocalParameter4fEXT
-
SEGMENT$glNamedProgramLocalParameter4fvEXT
-
SEGMENT$glNamedProgramLocalParameterI4iEXT
-
SEGMENT$glNamedProgramLocalParameterI4ivEXT
-
SEGMENT$glNamedProgramLocalParameterI4uiEXT
-
SEGMENT$glNamedProgramLocalParameterI4uivEXT
-
SEGMENT$glNamedProgramLocalParameters4fvEXT
-
SEGMENT$glNamedProgramLocalParametersI4ivEXT
-
SEGMENT$glNamedProgramLocalParametersI4uivEXT
-
SEGMENT$glNamedProgramStringEXT
-
SEGMENT$glNamedRenderbufferStorage
-
SEGMENT$glNamedRenderbufferStorageEXT
-
SEGMENT$glNamedRenderbufferStorageMultisample
-
SEGMENT$glNamedRenderbufferStorageMultisampleAdvancedAMD
@Nullable public final @Nullable MemorySegment SEGMENT$glNamedRenderbufferStorageMultisampleAdvancedAMD -
SEGMENT$glNamedRenderbufferStorageMultisampleCoverageEXT
@Nullable public final @Nullable MemorySegment SEGMENT$glNamedRenderbufferStorageMultisampleCoverageEXT -
SEGMENT$glNamedRenderbufferStorageMultisampleEXT
-
SEGMENT$glNamedStringARB
-
SEGMENT$glNormalFormatNV
-
SEGMENT$glObjectLabel
-
SEGMENT$glObjectLabelKHR
-
SEGMENT$glObjectPtrLabel
-
SEGMENT$glObjectPtrLabelKHR
-
SEGMENT$glPatchParameterfv
-
SEGMENT$glPatchParameteri
-
SEGMENT$glPathCommandsNV
-
SEGMENT$glPathCoordsNV
-
SEGMENT$glPathCoverDepthFuncNV
-
SEGMENT$glPathDashArrayNV
-
SEGMENT$glPathGlyphIndexArrayNV
-
SEGMENT$glPathGlyphIndexRangeNV
-
SEGMENT$glPathGlyphRangeNV
-
SEGMENT$glPathGlyphsNV
-
SEGMENT$glPathMemoryGlyphIndexArrayNV
-
SEGMENT$glPathParameterfNV
-
SEGMENT$glPathParameterfvNV
-
SEGMENT$glPathParameteriNV
-
SEGMENT$glPathParameterivNV
-
SEGMENT$glPathStencilDepthOffsetNV
-
SEGMENT$glPathStencilFuncNV
-
SEGMENT$glPathStringNV
-
SEGMENT$glPathSubCommandsNV
-
SEGMENT$glPathSubCoordsNV
-
SEGMENT$glPauseTransformFeedback
-
SEGMENT$glPixelStoref
-
SEGMENT$glPixelStorei
-
SEGMENT$glPointAlongPathNV
-
SEGMENT$glPointParameterf
-
SEGMENT$glPointParameterfv
-
SEGMENT$glPointParameteri
-
SEGMENT$glPointParameteriv
-
SEGMENT$glPointSize
-
SEGMENT$glPolygonMode
-
SEGMENT$glPolygonOffset
-
SEGMENT$glPolygonOffsetClamp
-
SEGMENT$glPolygonOffsetClampEXT
-
SEGMENT$glPopDebugGroup
-
SEGMENT$glPopDebugGroupKHR
-
SEGMENT$glPopGroupMarkerEXT
-
SEGMENT$glPrimitiveBoundingBoxARB
-
SEGMENT$glPrimitiveRestartIndex
-
SEGMENT$glProgramBinary
-
SEGMENT$glProgramParameteri
-
SEGMENT$glProgramParameteriARB
-
SEGMENT$glProgramPathFragmentInputGenNV
-
SEGMENT$glProgramUniform1d
-
SEGMENT$glProgramUniform1dEXT
-
SEGMENT$glProgramUniform1dv
-
SEGMENT$glProgramUniform1dvEXT
-
SEGMENT$glProgramUniform1f
-
SEGMENT$glProgramUniform1fEXT
-
SEGMENT$glProgramUniform1fv
-
SEGMENT$glProgramUniform1fvEXT
-
SEGMENT$glProgramUniform1i
-
SEGMENT$glProgramUniform1i64ARB
-
SEGMENT$glProgramUniform1i64vARB
-
SEGMENT$glProgramUniform1iEXT
-
SEGMENT$glProgramUniform1iv
-
SEGMENT$glProgramUniform1ivEXT
-
SEGMENT$glProgramUniform1ui
-
SEGMENT$glProgramUniform1ui64ARB
-
SEGMENT$glProgramUniform1ui64vARB
-
SEGMENT$glProgramUniform1uiEXT
-
SEGMENT$glProgramUniform1uiv
-
SEGMENT$glProgramUniform1uivEXT
-
SEGMENT$glProgramUniform2d
-
SEGMENT$glProgramUniform2dEXT
-
SEGMENT$glProgramUniform2dv
-
SEGMENT$glProgramUniform2dvEXT
-
SEGMENT$glProgramUniform2f
-
SEGMENT$glProgramUniform2fEXT
-
SEGMENT$glProgramUniform2fv
-
SEGMENT$glProgramUniform2fvEXT
-
SEGMENT$glProgramUniform2i
-
SEGMENT$glProgramUniform2i64ARB
-
SEGMENT$glProgramUniform2i64vARB
-
SEGMENT$glProgramUniform2iEXT
-
SEGMENT$glProgramUniform2iv
-
SEGMENT$glProgramUniform2ivEXT
-
SEGMENT$glProgramUniform2ui
-
SEGMENT$glProgramUniform2ui64ARB
-
SEGMENT$glProgramUniform2ui64vARB
-
SEGMENT$glProgramUniform2uiEXT
-
SEGMENT$glProgramUniform2uiv
-
SEGMENT$glProgramUniform2uivEXT
-
SEGMENT$glProgramUniform3d
-
SEGMENT$glProgramUniform3dEXT
-
SEGMENT$glProgramUniform3dv
-
SEGMENT$glProgramUniform3dvEXT
-
SEGMENT$glProgramUniform3f
-
SEGMENT$glProgramUniform3fEXT
-
SEGMENT$glProgramUniform3fv
-
SEGMENT$glProgramUniform3fvEXT
-
SEGMENT$glProgramUniform3i
-
SEGMENT$glProgramUniform3i64ARB
-
SEGMENT$glProgramUniform3i64vARB
-
SEGMENT$glProgramUniform3iEXT
-
SEGMENT$glProgramUniform3iv
-
SEGMENT$glProgramUniform3ivEXT
-
SEGMENT$glProgramUniform3ui
-
SEGMENT$glProgramUniform3ui64ARB
-
SEGMENT$glProgramUniform3ui64vARB
-
SEGMENT$glProgramUniform3uiEXT
-
SEGMENT$glProgramUniform3uiv
-
SEGMENT$glProgramUniform3uivEXT
-
SEGMENT$glProgramUniform4d
-
SEGMENT$glProgramUniform4dEXT
-
SEGMENT$glProgramUniform4dv
-
SEGMENT$glProgramUniform4dvEXT
-
SEGMENT$glProgramUniform4f
-
SEGMENT$glProgramUniform4fEXT
-
SEGMENT$glProgramUniform4fv
-
SEGMENT$glProgramUniform4fvEXT
-
SEGMENT$glProgramUniform4i
-
SEGMENT$glProgramUniform4i64ARB
-
SEGMENT$glProgramUniform4i64vARB
-
SEGMENT$glProgramUniform4iEXT
-
SEGMENT$glProgramUniform4iv
-
SEGMENT$glProgramUniform4ivEXT
-
SEGMENT$glProgramUniform4ui
-
SEGMENT$glProgramUniform4ui64ARB
-
SEGMENT$glProgramUniform4ui64vARB
-
SEGMENT$glProgramUniform4uiEXT
-
SEGMENT$glProgramUniform4uiv
-
SEGMENT$glProgramUniform4uivEXT
-
SEGMENT$glProgramUniformHandleui64ARB
-
SEGMENT$glProgramUniformHandleui64NV
-
SEGMENT$glProgramUniformHandleui64vARB
-
SEGMENT$glProgramUniformHandleui64vNV
-
SEGMENT$glProgramUniformMatrix2dv
-
SEGMENT$glProgramUniformMatrix2dvEXT
-
SEGMENT$glProgramUniformMatrix2fv
-
SEGMENT$glProgramUniformMatrix2fvEXT
-
SEGMENT$glProgramUniformMatrix2x3dv
-
SEGMENT$glProgramUniformMatrix2x3dvEXT
-
SEGMENT$glProgramUniformMatrix2x3fv
-
SEGMENT$glProgramUniformMatrix2x3fvEXT
-
SEGMENT$glProgramUniformMatrix2x4dv
-
SEGMENT$glProgramUniformMatrix2x4dvEXT
-
SEGMENT$glProgramUniformMatrix2x4fv
-
SEGMENT$glProgramUniformMatrix2x4fvEXT
-
SEGMENT$glProgramUniformMatrix3dv
-
SEGMENT$glProgramUniformMatrix3dvEXT
-
SEGMENT$glProgramUniformMatrix3fv
-
SEGMENT$glProgramUniformMatrix3fvEXT
-
SEGMENT$glProgramUniformMatrix3x2dv
-
SEGMENT$glProgramUniformMatrix3x2dvEXT
-
SEGMENT$glProgramUniformMatrix3x2fv
-
SEGMENT$glProgramUniformMatrix3x2fvEXT
-
SEGMENT$glProgramUniformMatrix3x4dv
-
SEGMENT$glProgramUniformMatrix3x4dvEXT
-
SEGMENT$glProgramUniformMatrix3x4fv
-
SEGMENT$glProgramUniformMatrix3x4fvEXT
-
SEGMENT$glProgramUniformMatrix4dv
-
SEGMENT$glProgramUniformMatrix4dvEXT
-
SEGMENT$glProgramUniformMatrix4fv
-
SEGMENT$glProgramUniformMatrix4fvEXT
-
SEGMENT$glProgramUniformMatrix4x2dv
-
SEGMENT$glProgramUniformMatrix4x2dvEXT
-
SEGMENT$glProgramUniformMatrix4x2fv
-
SEGMENT$glProgramUniformMatrix4x2fvEXT
-
SEGMENT$glProgramUniformMatrix4x3dv
-
SEGMENT$glProgramUniformMatrix4x3dvEXT
-
SEGMENT$glProgramUniformMatrix4x3fv
-
SEGMENT$glProgramUniformMatrix4x3fvEXT
-
SEGMENT$glProgramUniformui64NV
-
SEGMENT$glProgramUniformui64vNV
-
SEGMENT$glProvokingVertex
-
SEGMENT$glPushClientAttribDefaultEXT
-
SEGMENT$glPushDebugGroup
-
SEGMENT$glPushDebugGroupKHR
-
SEGMENT$glPushGroupMarkerEXT
-
SEGMENT$glQueryCounter
-
SEGMENT$glRasterSamplesEXT
-
SEGMENT$glReadBuffer
-
SEGMENT$glReadPixels
-
SEGMENT$glReadnPixels
-
SEGMENT$glReadnPixelsARB
-
SEGMENT$glReadnPixelsKHR
-
SEGMENT$glReleaseShaderCompiler
-
SEGMENT$glRenderbufferStorage
-
SEGMENT$glRenderbufferStorageMultisample
-
SEGMENT$glRenderbufferStorageMultisampleAdvancedAMD
-
SEGMENT$glRenderbufferStorageMultisampleCoverageNV
-
SEGMENT$glResetMemoryObjectParameterNV
-
SEGMENT$glResolveDepthValuesNV
-
SEGMENT$glResumeTransformFeedback
-
SEGMENT$glSampleCoverage
-
SEGMENT$glSampleMaski
-
SEGMENT$glSamplerParameterIiv
-
SEGMENT$glSamplerParameterIuiv
-
SEGMENT$glSamplerParameterf
-
SEGMENT$glSamplerParameterfv
-
SEGMENT$glSamplerParameteri
-
SEGMENT$glSamplerParameteriv
-
SEGMENT$glScissor
-
SEGMENT$glScissorArrayv
-
SEGMENT$glScissorExclusiveArrayvNV
-
SEGMENT$glScissorExclusiveNV
-
SEGMENT$glScissorIndexed
-
SEGMENT$glScissorIndexedv
-
SEGMENT$glSecondaryColorFormatNV
-
SEGMENT$glSelectPerfMonitorCountersAMD
-
SEGMENT$glShaderBinary
-
SEGMENT$glShaderSource
-
SEGMENT$glShaderStorageBlockBinding
-
SEGMENT$glShadingRateImageBarrierNV
-
SEGMENT$glShadingRateImagePaletteNV
-
SEGMENT$glShadingRateSampleOrderCustomNV
-
SEGMENT$glShadingRateSampleOrderNV
-
SEGMENT$glSignalVkFenceNV
-
SEGMENT$glSignalVkSemaphoreNV
-
SEGMENT$glSpecializeShader
-
SEGMENT$glSpecializeShaderARB
-
SEGMENT$glStateCaptureNV
-
SEGMENT$glStencilFillPathInstancedNV
-
SEGMENT$glStencilFillPathNV
-
SEGMENT$glStencilFunc
-
SEGMENT$glStencilFuncSeparate
-
SEGMENT$glStencilMask
-
SEGMENT$glStencilMaskSeparate
-
SEGMENT$glStencilOp
-
SEGMENT$glStencilOpSeparate
-
SEGMENT$glStencilStrokePathInstancedNV
-
SEGMENT$glStencilStrokePathNV
-
SEGMENT$glStencilThenCoverFillPathInstancedNV
-
SEGMENT$glStencilThenCoverFillPathNV
-
SEGMENT$glStencilThenCoverStrokePathInstancedNV
-
SEGMENT$glStencilThenCoverStrokePathNV
-
SEGMENT$glSubpixelPrecisionBiasNV
-
SEGMENT$glTexAttachMemoryNV
-
SEGMENT$glTexBuffer
-
SEGMENT$glTexBufferARB
-
SEGMENT$glTexBufferRange
-
SEGMENT$glTexCoordFormatNV
-
SEGMENT$glTexImage1D
-
SEGMENT$glTexImage2D
-
SEGMENT$glTexImage2DMultisample
-
SEGMENT$glTexImage3D
-
SEGMENT$glTexImage3DMultisample
-
SEGMENT$glTexPageCommitmentARB
-
SEGMENT$glTexPageCommitmentMemNV
-
SEGMENT$glTexParameterIiv
-
SEGMENT$glTexParameterIuiv
-
SEGMENT$glTexParameterf
-
SEGMENT$glTexParameterfv
-
SEGMENT$glTexParameteri
-
SEGMENT$glTexParameteriv
-
SEGMENT$glTexStorage1D
-
SEGMENT$glTexStorage1DEXT
-
SEGMENT$glTexStorage2D
-
SEGMENT$glTexStorage2DEXT
-
SEGMENT$glTexStorage2DMultisample
-
SEGMENT$glTexStorage3D
-
SEGMENT$glTexStorage3DEXT
-
SEGMENT$glTexStorage3DMultisample
-
SEGMENT$glTexSubImage1D
-
SEGMENT$glTexSubImage2D
-
SEGMENT$glTexSubImage3D
-
SEGMENT$glTextureAttachMemoryNV
-
SEGMENT$glTextureBarrier
-
SEGMENT$glTextureBarrierNV
-
SEGMENT$glTextureBuffer
-
SEGMENT$glTextureBufferEXT
-
SEGMENT$glTextureBufferRange
-
SEGMENT$glTextureBufferRangeEXT
-
SEGMENT$glTextureImage1DEXT
-
SEGMENT$glTextureImage2DEXT
-
SEGMENT$glTextureImage3DEXT
-
SEGMENT$glTexturePageCommitmentEXT
-
SEGMENT$glTexturePageCommitmentMemNV
-
SEGMENT$glTextureParameterIiv
-
SEGMENT$glTextureParameterIivEXT
-
SEGMENT$glTextureParameterIuiv
-
SEGMENT$glTextureParameterIuivEXT
-
SEGMENT$glTextureParameterf
-
SEGMENT$glTextureParameterfEXT
-
SEGMENT$glTextureParameterfv
-
SEGMENT$glTextureParameterfvEXT
-
SEGMENT$glTextureParameteri
-
SEGMENT$glTextureParameteriEXT
-
SEGMENT$glTextureParameteriv
-
SEGMENT$glTextureParameterivEXT
-
SEGMENT$glTextureRenderbufferEXT
-
SEGMENT$glTextureStorage1D
-
SEGMENT$glTextureStorage1DEXT
-
SEGMENT$glTextureStorage2D
-
SEGMENT$glTextureStorage2DEXT
-
SEGMENT$glTextureStorage2DMultisample
-
SEGMENT$glTextureStorage2DMultisampleEXT
-
SEGMENT$glTextureStorage3D
-
SEGMENT$glTextureStorage3DEXT
-
SEGMENT$glTextureStorage3DMultisample
-
SEGMENT$glTextureStorage3DMultisampleEXT
-
SEGMENT$glTextureSubImage1D
-
SEGMENT$glTextureSubImage1DEXT
-
SEGMENT$glTextureSubImage2D
-
SEGMENT$glTextureSubImage2DEXT
-
SEGMENT$glTextureSubImage3D
-
SEGMENT$glTextureSubImage3DEXT
-
SEGMENT$glTextureView
-
SEGMENT$glTransformFeedbackBufferBase
-
SEGMENT$glTransformFeedbackBufferRange
-
SEGMENT$glTransformFeedbackVaryings
-
SEGMENT$glTransformPathNV
-
SEGMENT$glUniform1d
-
SEGMENT$glUniform1dv
-
SEGMENT$glUniform1f
-
SEGMENT$glUniform1fv
-
SEGMENT$glUniform1i
-
SEGMENT$glUniform1i64ARB
-
SEGMENT$glUniform1i64vARB
-
SEGMENT$glUniform1iv
-
SEGMENT$glUniform1ui
-
SEGMENT$glUniform1ui64ARB
-
SEGMENT$glUniform1ui64vARB
-
SEGMENT$glUniform1uiv
-
SEGMENT$glUniform2d
-
SEGMENT$glUniform2dv
-
SEGMENT$glUniform2f
-
SEGMENT$glUniform2fv
-
SEGMENT$glUniform2i
-
SEGMENT$glUniform2i64ARB
-
SEGMENT$glUniform2i64vARB
-
SEGMENT$glUniform2iv
-
SEGMENT$glUniform2ui
-
SEGMENT$glUniform2ui64ARB
-
SEGMENT$glUniform2ui64vARB
-
SEGMENT$glUniform2uiv
-
SEGMENT$glUniform3d
-
SEGMENT$glUniform3dv
-
SEGMENT$glUniform3f
-
SEGMENT$glUniform3fv
-
SEGMENT$glUniform3i
-
SEGMENT$glUniform3i64ARB
-
SEGMENT$glUniform3i64vARB
-
SEGMENT$glUniform3iv
-
SEGMENT$glUniform3ui
-
SEGMENT$glUniform3ui64ARB
-
SEGMENT$glUniform3ui64vARB
-
SEGMENT$glUniform3uiv
-
SEGMENT$glUniform4d
-
SEGMENT$glUniform4dv
-
SEGMENT$glUniform4f
-
SEGMENT$glUniform4fv
-
SEGMENT$glUniform4i
-
SEGMENT$glUniform4i64ARB
-
SEGMENT$glUniform4i64vARB
-
SEGMENT$glUniform4iv
-
SEGMENT$glUniform4ui
-
SEGMENT$glUniform4ui64ARB
-
SEGMENT$glUniform4ui64vARB
-
SEGMENT$glUniform4uiv
-
SEGMENT$glUniformBlockBinding
-
SEGMENT$glUniformHandleui64ARB
-
SEGMENT$glUniformHandleui64NV
-
SEGMENT$glUniformHandleui64vARB
-
SEGMENT$glUniformHandleui64vNV
-
SEGMENT$glUniformMatrix2dv
-
SEGMENT$glUniformMatrix2fv
-
SEGMENT$glUniformMatrix2x3dv
-
SEGMENT$glUniformMatrix2x3fv
-
SEGMENT$glUniformMatrix2x4dv
-
SEGMENT$glUniformMatrix2x4fv
-
SEGMENT$glUniformMatrix3dv
-
SEGMENT$glUniformMatrix3fv
-
SEGMENT$glUniformMatrix3x2dv
-
SEGMENT$glUniformMatrix3x2fv
-
SEGMENT$glUniformMatrix3x4dv
-
SEGMENT$glUniformMatrix3x4fv
-
SEGMENT$glUniformMatrix4dv
-
SEGMENT$glUniformMatrix4fv
-
SEGMENT$glUniformMatrix4x2dv
-
SEGMENT$glUniformMatrix4x2fv
-
SEGMENT$glUniformMatrix4x3dv
-
SEGMENT$glUniformMatrix4x3fv
-
SEGMENT$glUniformSubroutinesuiv
-
SEGMENT$glUniformui64NV
-
SEGMENT$glUniformui64vNV
-
SEGMENT$glUnmapBuffer
-
SEGMENT$glUnmapNamedBuffer
-
SEGMENT$glUnmapNamedBufferEXT
-
SEGMENT$glUseProgram
-
SEGMENT$glUseProgramStages
-
SEGMENT$glUseProgramStagesEXT
-
SEGMENT$glUseShaderProgramEXT
-
SEGMENT$glValidateProgram
-
SEGMENT$glValidateProgramPipeline
-
SEGMENT$glValidateProgramPipelineEXT
-
SEGMENT$glVertexArrayAttribBinding
-
SEGMENT$glVertexArrayAttribFormat
-
SEGMENT$glVertexArrayAttribIFormat
-
SEGMENT$glVertexArrayAttribLFormat
-
SEGMENT$glVertexArrayBindVertexBufferEXT
-
SEGMENT$glVertexArrayBindingDivisor
-
SEGMENT$glVertexArrayColorOffsetEXT
-
SEGMENT$glVertexArrayEdgeFlagOffsetEXT
-
SEGMENT$glVertexArrayElementBuffer
-
SEGMENT$glVertexArrayFogCoordOffsetEXT
-
SEGMENT$glVertexArrayIndexOffsetEXT
-
SEGMENT$glVertexArrayMultiTexCoordOffsetEXT
-
SEGMENT$glVertexArrayNormalOffsetEXT
-
SEGMENT$glVertexArraySecondaryColorOffsetEXT
-
SEGMENT$glVertexArrayTexCoordOffsetEXT
-
SEGMENT$glVertexArrayVertexAttribBindingEXT
-
SEGMENT$glVertexArrayVertexAttribDivisorEXT
-
SEGMENT$glVertexArrayVertexAttribFormatEXT
-
SEGMENT$glVertexArrayVertexAttribIFormatEXT
-
SEGMENT$glVertexArrayVertexAttribIOffsetEXT
-
SEGMENT$glVertexArrayVertexAttribLFormatEXT
-
SEGMENT$glVertexArrayVertexAttribLOffsetEXT
-
SEGMENT$glVertexArrayVertexAttribOffsetEXT
-
SEGMENT$glVertexArrayVertexBindingDivisorEXT
-
SEGMENT$glVertexArrayVertexBuffer
-
SEGMENT$glVertexArrayVertexBuffers
-
SEGMENT$glVertexArrayVertexOffsetEXT
-
SEGMENT$glVertexAttrib1d
-
SEGMENT$glVertexAttrib1dv
-
SEGMENT$glVertexAttrib1f
-
SEGMENT$glVertexAttrib1fv
-
SEGMENT$glVertexAttrib1s
-
SEGMENT$glVertexAttrib1sv
-
SEGMENT$glVertexAttrib2d
-
SEGMENT$glVertexAttrib2dv
-
SEGMENT$glVertexAttrib2f
-
SEGMENT$glVertexAttrib2fv
-
SEGMENT$glVertexAttrib2s
-
SEGMENT$glVertexAttrib2sv
-
SEGMENT$glVertexAttrib3d
-
SEGMENT$glVertexAttrib3dv
-
SEGMENT$glVertexAttrib3f
-
SEGMENT$glVertexAttrib3fv
-
SEGMENT$glVertexAttrib3s
-
SEGMENT$glVertexAttrib3sv
-
SEGMENT$glVertexAttrib4Nbv
-
SEGMENT$glVertexAttrib4Niv
-
SEGMENT$glVertexAttrib4Nsv
-
SEGMENT$glVertexAttrib4Nub
-
SEGMENT$glVertexAttrib4Nubv
-
SEGMENT$glVertexAttrib4Nuiv
-
SEGMENT$glVertexAttrib4Nusv
-
SEGMENT$glVertexAttrib4bv
-
SEGMENT$glVertexAttrib4d
-
SEGMENT$glVertexAttrib4dv
-
SEGMENT$glVertexAttrib4f
-
SEGMENT$glVertexAttrib4fv
-
SEGMENT$glVertexAttrib4iv
-
SEGMENT$glVertexAttrib4s
-
SEGMENT$glVertexAttrib4sv
-
SEGMENT$glVertexAttrib4ubv
-
SEGMENT$glVertexAttrib4uiv
-
SEGMENT$glVertexAttrib4usv
-
SEGMENT$glVertexAttribBinding
-
SEGMENT$glVertexAttribDivisor
-
SEGMENT$glVertexAttribDivisorARB
-
SEGMENT$glVertexAttribFormat
-
SEGMENT$glVertexAttribFormatNV
-
SEGMENT$glVertexAttribI1i
-
SEGMENT$glVertexAttribI1iv
-
SEGMENT$glVertexAttribI1ui
-
SEGMENT$glVertexAttribI1uiv
-
SEGMENT$glVertexAttribI2i
-
SEGMENT$glVertexAttribI2iv
-
SEGMENT$glVertexAttribI2ui
-
SEGMENT$glVertexAttribI2uiv
-
SEGMENT$glVertexAttribI3i
-
SEGMENT$glVertexAttribI3iv
-
SEGMENT$glVertexAttribI3ui
-
SEGMENT$glVertexAttribI3uiv
-
SEGMENT$glVertexAttribI4bv
-
SEGMENT$glVertexAttribI4i
-
SEGMENT$glVertexAttribI4iv
-
SEGMENT$glVertexAttribI4sv
-
SEGMENT$glVertexAttribI4ubv
-
SEGMENT$glVertexAttribI4ui
-
SEGMENT$glVertexAttribI4uiv
-
SEGMENT$glVertexAttribI4usv
-
SEGMENT$glVertexAttribIFormat
-
SEGMENT$glVertexAttribIFormatNV
-
SEGMENT$glVertexAttribIPointer
-
SEGMENT$glVertexAttribL1d
-
SEGMENT$glVertexAttribL1dv
-
SEGMENT$glVertexAttribL1i64NV
-
SEGMENT$glVertexAttribL1i64vNV
-
SEGMENT$glVertexAttribL1ui64ARB
-
SEGMENT$glVertexAttribL1ui64NV
-
SEGMENT$glVertexAttribL1ui64vARB
-
SEGMENT$glVertexAttribL1ui64vNV
-
SEGMENT$glVertexAttribL2d
-
SEGMENT$glVertexAttribL2dv
-
SEGMENT$glVertexAttribL2i64NV
-
SEGMENT$glVertexAttribL2i64vNV
-
SEGMENT$glVertexAttribL2ui64NV
-
SEGMENT$glVertexAttribL2ui64vNV
-
SEGMENT$glVertexAttribL3d
-
SEGMENT$glVertexAttribL3dv
-
SEGMENT$glVertexAttribL3i64NV
-
SEGMENT$glVertexAttribL3i64vNV
-
SEGMENT$glVertexAttribL3ui64NV
-
SEGMENT$glVertexAttribL3ui64vNV
-
SEGMENT$glVertexAttribL4d
-
SEGMENT$glVertexAttribL4dv
-
SEGMENT$glVertexAttribL4i64NV
-
SEGMENT$glVertexAttribL4i64vNV
-
SEGMENT$glVertexAttribL4ui64NV
-
SEGMENT$glVertexAttribL4ui64vNV
-
SEGMENT$glVertexAttribLFormat
-
SEGMENT$glVertexAttribLFormatNV
-
SEGMENT$glVertexAttribLPointer
-
SEGMENT$glVertexAttribP1ui
-
SEGMENT$glVertexAttribP1uiv
-
SEGMENT$glVertexAttribP2ui
-
SEGMENT$glVertexAttribP2uiv
-
SEGMENT$glVertexAttribP3ui
-
SEGMENT$glVertexAttribP3uiv
-
SEGMENT$glVertexAttribP4ui
-
SEGMENT$glVertexAttribP4uiv
-
SEGMENT$glVertexAttribPointer
-
SEGMENT$glVertexBindingDivisor
-
SEGMENT$glVertexFormatNV
-
SEGMENT$glViewport
-
SEGMENT$glViewportArrayv
-
SEGMENT$glViewportIndexedf
-
SEGMENT$glViewportIndexedfv
-
SEGMENT$glViewportPositionWScaleNV
-
SEGMENT$glViewportSwizzleNV
-
SEGMENT$glWaitSync
-
SEGMENT$glWaitVkSemaphoreNV
-
SEGMENT$glWeightPathsNV
-
SEGMENT$glWindowRectanglesEXT
-
HANDLE$glActiveProgramEXT
-
HANDLE$glActiveShaderProgram
-
HANDLE$glActiveShaderProgramEXT
-
HANDLE$glActiveTexture
-
HANDLE$glApplyFramebufferAttachmentCMAAINTEL
-
HANDLE$glAttachShader
-
HANDLE$glBeginConditionalRender
-
HANDLE$glBeginConditionalRenderNV
-
HANDLE$glBeginPerfMonitorAMD
-
HANDLE$glBeginPerfQueryINTEL
-
HANDLE$glBeginQuery
-
HANDLE$glBeginQueryIndexed
-
HANDLE$glBeginTransformFeedback
-
HANDLE$glBindAttribLocation
-
HANDLE$glBindBuffer
-
HANDLE$glBindBufferBase
-
HANDLE$glBindBufferRange
-
HANDLE$glBindBuffersBase
-
HANDLE$glBindBuffersRange
-
HANDLE$glBindFragDataLocation
-
HANDLE$glBindFragDataLocationIndexed
-
HANDLE$glBindFramebuffer
-
HANDLE$glBindImageTexture
-
HANDLE$glBindImageTextures
-
HANDLE$glBindMultiTextureEXT
-
HANDLE$glBindProgramPipeline
-
HANDLE$glBindProgramPipelineEXT
-
HANDLE$glBindRenderbuffer
-
HANDLE$glBindSampler
-
HANDLE$glBindSamplers
-
HANDLE$glBindShadingRateImageNV
-
HANDLE$glBindTexture
-
HANDLE$glBindTextureUnit
-
HANDLE$glBindTextures
-
HANDLE$glBindTransformFeedback
-
HANDLE$glBindVertexArray
-
HANDLE$glBindVertexBuffer
-
HANDLE$glBindVertexBuffers
-
HANDLE$glBlendBarrierKHR
-
HANDLE$glBlendBarrierNV
-
HANDLE$glBlendColor
-
HANDLE$glBlendEquation
-
HANDLE$glBlendEquationSeparate
-
HANDLE$glBlendEquationSeparatei
-
HANDLE$glBlendEquationSeparateiARB
-
HANDLE$glBlendEquationi
-
HANDLE$glBlendEquationiARB
-
HANDLE$glBlendFunc
-
HANDLE$glBlendFuncSeparate
-
HANDLE$glBlendFuncSeparatei
-
HANDLE$glBlendFuncSeparateiARB
-
HANDLE$glBlendFunci
-
HANDLE$glBlendFunciARB
-
HANDLE$glBlendParameteriNV
-
HANDLE$glBlitFramebuffer
-
HANDLE$glBlitNamedFramebuffer
-
HANDLE$glBufferAddressRangeNV
-
HANDLE$glBufferAttachMemoryNV
-
HANDLE$glBufferData
-
HANDLE$glBufferPageCommitmentARB
-
HANDLE$glBufferPageCommitmentMemNV
-
HANDLE$glBufferStorage
-
HANDLE$glBufferSubData
-
HANDLE$glCallCommandListNV
-
HANDLE$glCheckFramebufferStatus
-
HANDLE$glCheckNamedFramebufferStatus
-
HANDLE$glCheckNamedFramebufferStatusEXT
-
HANDLE$glClampColor
-
HANDLE$glClear
-
HANDLE$glClearBufferData
-
HANDLE$glClearBufferSubData
-
HANDLE$glClearBufferfi
-
HANDLE$glClearBufferfv
-
HANDLE$glClearBufferiv
-
HANDLE$glClearBufferuiv
-
HANDLE$glClearColor
-
HANDLE$glClearDepth
-
HANDLE$glClearDepthdNV
-
HANDLE$glClearDepthf
-
HANDLE$glClearNamedBufferData
-
HANDLE$glClearNamedBufferDataEXT
-
HANDLE$glClearNamedBufferSubData
-
HANDLE$glClearNamedBufferSubDataEXT
-
HANDLE$glClearNamedFramebufferfi
-
HANDLE$glClearNamedFramebufferfv
-
HANDLE$glClearNamedFramebufferiv
-
HANDLE$glClearNamedFramebufferuiv
-
HANDLE$glClearStencil
-
HANDLE$glClearTexImage
-
HANDLE$glClearTexSubImage
-
HANDLE$glClientAttribDefaultEXT
-
HANDLE$glClientWaitSync
-
HANDLE$glClipControl
-
HANDLE$glColorFormatNV
-
HANDLE$glColorMask
-
HANDLE$glColorMaski
-
HANDLE$glCommandListSegmentsNV
-
HANDLE$glCompileCommandListNV
-
HANDLE$glCompileShader
-
HANDLE$glCompileShaderIncludeARB
-
HANDLE$glCompressedMultiTexImage1DEXT
-
HANDLE$glCompressedMultiTexImage2DEXT
-
HANDLE$glCompressedMultiTexImage3DEXT
-
HANDLE$glCompressedMultiTexSubImage1DEXT
-
HANDLE$glCompressedMultiTexSubImage2DEXT
-
HANDLE$glCompressedMultiTexSubImage3DEXT
-
HANDLE$glCompressedTexImage1D
-
HANDLE$glCompressedTexImage2D
-
HANDLE$glCompressedTexImage3D
-
HANDLE$glCompressedTexSubImage1D
-
HANDLE$glCompressedTexSubImage2D
-
HANDLE$glCompressedTexSubImage3D
-
HANDLE$glCompressedTextureImage1DEXT
-
HANDLE$glCompressedTextureImage2DEXT
-
HANDLE$glCompressedTextureImage3DEXT
-
HANDLE$glCompressedTextureSubImage1D
-
HANDLE$glCompressedTextureSubImage1DEXT
-
HANDLE$glCompressedTextureSubImage2D
-
HANDLE$glCompressedTextureSubImage2DEXT
-
HANDLE$glCompressedTextureSubImage3D
-
HANDLE$glCompressedTextureSubImage3DEXT
-
HANDLE$glConservativeRasterParameterfNV
-
HANDLE$glConservativeRasterParameteriNV
-
HANDLE$glCopyBufferSubData
-
HANDLE$glCopyImageSubData
-
HANDLE$glCopyMultiTexImage1DEXT
-
HANDLE$glCopyMultiTexImage2DEXT
-
HANDLE$glCopyMultiTexSubImage1DEXT
-
HANDLE$glCopyMultiTexSubImage2DEXT
-
HANDLE$glCopyMultiTexSubImage3DEXT
-
HANDLE$glCopyNamedBufferSubData
-
HANDLE$glCopyPathNV
-
HANDLE$glCopyTexImage1D
-
HANDLE$glCopyTexImage2D
-
HANDLE$glCopyTexSubImage1D
-
HANDLE$glCopyTexSubImage2D
-
HANDLE$glCopyTexSubImage3D
-
HANDLE$glCopyTextureImage1DEXT
-
HANDLE$glCopyTextureImage2DEXT
-
HANDLE$glCopyTextureSubImage1D
-
HANDLE$glCopyTextureSubImage1DEXT
-
HANDLE$glCopyTextureSubImage2D
-
HANDLE$glCopyTextureSubImage2DEXT
-
HANDLE$glCopyTextureSubImage3D
-
HANDLE$glCopyTextureSubImage3DEXT
-
HANDLE$glCoverFillPathInstancedNV
-
HANDLE$glCoverFillPathNV
-
HANDLE$glCoverStrokePathInstancedNV
-
HANDLE$glCoverStrokePathNV
-
HANDLE$glCoverageModulationNV
-
HANDLE$glCoverageModulationTableNV
-
HANDLE$glCreateBuffers
-
HANDLE$glCreateCommandListsNV
-
HANDLE$glCreateFramebuffers
-
HANDLE$glCreatePerfQueryINTEL
-
HANDLE$glCreateProgram
-
HANDLE$glCreateProgramPipelines
-
HANDLE$glCreateQueries
-
HANDLE$glCreateRenderbuffers
-
HANDLE$glCreateSamplers
-
HANDLE$glCreateShader
-
HANDLE$glCreateShaderProgramEXT
-
HANDLE$glCreateShaderProgramv
-
HANDLE$glCreateShaderProgramvEXT
-
HANDLE$glCreateStatesNV
-
HANDLE$glCreateSyncFromCLeventARB
-
HANDLE$glCreateTextures
-
HANDLE$glCreateTransformFeedbacks
-
HANDLE$glCreateVertexArrays
-
HANDLE$glCullFace
-
HANDLE$glDebugMessageCallback
-
HANDLE$glDebugMessageCallbackARB
-
HANDLE$glDebugMessageCallbackKHR
-
HANDLE$glDebugMessageControl
-
HANDLE$glDebugMessageControlARB
-
HANDLE$glDebugMessageControlKHR
-
HANDLE$glDebugMessageInsert
-
HANDLE$glDebugMessageInsertARB
-
HANDLE$glDebugMessageInsertKHR
-
HANDLE$glDeleteBuffers
-
HANDLE$glDeleteCommandListsNV
-
HANDLE$glDeleteFramebuffers
-
HANDLE$glDeleteNamedStringARB
-
HANDLE$glDeletePathsNV
-
HANDLE$glDeletePerfMonitorsAMD
-
HANDLE$glDeletePerfQueryINTEL
-
HANDLE$glDeleteProgram
-
HANDLE$glDeleteProgramPipelines
-
HANDLE$glDeleteProgramPipelinesEXT
-
HANDLE$glDeleteQueries
-
HANDLE$glDeleteRenderbuffers
-
HANDLE$glDeleteSamplers
-
HANDLE$glDeleteShader
-
HANDLE$glDeleteStatesNV
-
HANDLE$glDeleteSync
-
HANDLE$glDeleteTextures
-
HANDLE$glDeleteTransformFeedbacks
-
HANDLE$glDeleteVertexArrays
-
HANDLE$glDepthBoundsdNV
-
HANDLE$glDepthFunc
-
HANDLE$glDepthMask
-
HANDLE$glDepthRange
-
HANDLE$glDepthRangeArraydvNV
-
HANDLE$glDepthRangeArrayv
-
HANDLE$glDepthRangeIndexed
-
HANDLE$glDepthRangeIndexeddNV
-
HANDLE$glDepthRangedNV
-
HANDLE$glDepthRangef
-
HANDLE$glDetachShader
-
HANDLE$glDisable
-
HANDLE$glDisableClientStateIndexedEXT
-
HANDLE$glDisableClientStateiEXT
-
HANDLE$glDisableIndexedEXT
-
HANDLE$glDisableVertexArrayAttrib
-
HANDLE$glDisableVertexArrayAttribEXT
-
HANDLE$glDisableVertexArrayEXT
-
HANDLE$glDisableVertexAttribArray
-
HANDLE$glDisablei
-
HANDLE$glDispatchCompute
-
HANDLE$glDispatchComputeGroupSizeARB
-
HANDLE$glDispatchComputeIndirect
-
HANDLE$glDrawArrays
-
HANDLE$glDrawArraysIndirect
-
HANDLE$glDrawArraysInstanced
-
HANDLE$glDrawArraysInstancedARB
-
HANDLE$glDrawArraysInstancedBaseInstance
-
HANDLE$glDrawArraysInstancedEXT
-
HANDLE$glDrawBuffer
-
HANDLE$glDrawBuffers
-
HANDLE$glDrawCommandsAddressNV
-
HANDLE$glDrawCommandsNV
-
HANDLE$glDrawCommandsStatesAddressNV
-
HANDLE$glDrawCommandsStatesNV
-
HANDLE$glDrawElements
-
HANDLE$glDrawElementsBaseVertex
-
HANDLE$glDrawElementsIndirect
-
HANDLE$glDrawElementsInstanced
-
HANDLE$glDrawElementsInstancedARB
-
HANDLE$glDrawElementsInstancedBaseInstance
-
HANDLE$glDrawElementsInstancedBaseVertex
-
HANDLE$glDrawElementsInstancedBaseVertexBaseInstance
-
HANDLE$glDrawElementsInstancedEXT
-
HANDLE$glDrawMeshTasksIndirectNV
-
HANDLE$glDrawMeshTasksNV
-
HANDLE$glDrawRangeElements
-
HANDLE$glDrawRangeElementsBaseVertex
-
HANDLE$glDrawTransformFeedback
-
HANDLE$glDrawTransformFeedbackInstanced
-
HANDLE$glDrawTransformFeedbackStream
-
HANDLE$glDrawTransformFeedbackStreamInstanced
-
HANDLE$glDrawVkImageNV
-
HANDLE$glEGLImageTargetTexStorageEXT
-
HANDLE$glEGLImageTargetTextureStorageEXT
-
HANDLE$glEdgeFlagFormatNV
-
HANDLE$glEnable
-
HANDLE$glEnableClientStateIndexedEXT
-
HANDLE$glEnableClientStateiEXT
-
HANDLE$glEnableIndexedEXT
-
HANDLE$glEnableVertexArrayAttrib
-
HANDLE$glEnableVertexArrayAttribEXT
-
HANDLE$glEnableVertexArrayEXT
-
HANDLE$glEnableVertexAttribArray
-
HANDLE$glEnablei
-
HANDLE$glEndConditionalRender
-
HANDLE$glEndConditionalRenderNV
-
HANDLE$glEndPerfMonitorAMD
-
HANDLE$glEndPerfQueryINTEL
-
HANDLE$glEndQuery
-
HANDLE$glEndQueryIndexed
-
HANDLE$glEndTransformFeedback
-
HANDLE$glEvaluateDepthValuesARB
-
HANDLE$glFenceSync
-
HANDLE$glFinish
-
HANDLE$glFlush
-
HANDLE$glFlushMappedBufferRange
-
HANDLE$glFlushMappedNamedBufferRange
-
HANDLE$glFlushMappedNamedBufferRangeEXT
-
HANDLE$glFogCoordFormatNV
-
HANDLE$glFragmentCoverageColorNV
-
HANDLE$glFramebufferDrawBufferEXT
-
HANDLE$glFramebufferDrawBuffersEXT
-
HANDLE$glFramebufferParameteri
-
HANDLE$glFramebufferParameteriMESA
-
HANDLE$glFramebufferReadBufferEXT
-
HANDLE$glFramebufferRenderbuffer
-
HANDLE$glFramebufferSampleLocationsfvARB
-
HANDLE$glFramebufferSampleLocationsfvNV
-
HANDLE$glFramebufferTexture
-
HANDLE$glFramebufferTexture1D
-
HANDLE$glFramebufferTexture2D
-
HANDLE$glFramebufferTexture3D
-
HANDLE$glFramebufferTextureARB
-
HANDLE$glFramebufferTextureFaceARB
-
HANDLE$glFramebufferTextureLayer
-
HANDLE$glFramebufferTextureLayerARB
-
HANDLE$glFramebufferTextureMultiviewOVR
-
HANDLE$glFrontFace
-
HANDLE$glGenBuffers
-
HANDLE$glGenFramebuffers
-
HANDLE$glGenPathsNV
-
HANDLE$glGenPerfMonitorsAMD
-
HANDLE$glGenProgramPipelines
-
HANDLE$glGenProgramPipelinesEXT
-
HANDLE$glGenQueries
-
HANDLE$glGenRenderbuffers
-
HANDLE$glGenSamplers
-
HANDLE$glGenTextures
-
HANDLE$glGenTransformFeedbacks
-
HANDLE$glGenVertexArrays
-
HANDLE$glGenerateMipmap
-
HANDLE$glGenerateMultiTexMipmapEXT
-
HANDLE$glGenerateTextureMipmap
-
HANDLE$glGenerateTextureMipmapEXT
-
HANDLE$glGetActiveAtomicCounterBufferiv
-
HANDLE$glGetActiveAttrib
-
HANDLE$glGetActiveSubroutineName
-
HANDLE$glGetActiveSubroutineUniformName
-
HANDLE$glGetActiveSubroutineUniformiv
-
HANDLE$glGetActiveUniform
-
HANDLE$glGetActiveUniformBlockName
-
HANDLE$glGetActiveUniformBlockiv
-
HANDLE$glGetActiveUniformName
-
HANDLE$glGetActiveUniformsiv
-
HANDLE$glGetAttachedShaders
-
HANDLE$glGetAttribLocation
-
HANDLE$glGetBooleanIndexedvEXT
-
HANDLE$glGetBooleani_v
-
HANDLE$glGetBooleanv
-
HANDLE$glGetBufferParameteri64v
-
HANDLE$glGetBufferParameteriv
-
HANDLE$glGetBufferParameterui64vNV
-
HANDLE$glGetBufferPointerv
-
HANDLE$glGetBufferSubData
-
HANDLE$glGetCommandHeaderNV
-
HANDLE$glGetCompressedMultiTexImageEXT
-
HANDLE$glGetCompressedTexImage
-
HANDLE$glGetCompressedTextureImage
-
HANDLE$glGetCompressedTextureImageEXT
-
HANDLE$glGetCompressedTextureSubImage
-
HANDLE$glGetCoverageModulationTableNV
-
HANDLE$glGetDebugMessageLog
-
HANDLE$glGetDebugMessageLogARB
-
HANDLE$glGetDebugMessageLogKHR
-
HANDLE$glGetDoubleIndexedvEXT
-
HANDLE$glGetDoublei_v
-
HANDLE$glGetDoublei_vEXT
-
HANDLE$glGetDoublev
-
HANDLE$glGetError
-
HANDLE$glGetFirstPerfQueryIdINTEL
-
HANDLE$glGetFloatIndexedvEXT
-
HANDLE$glGetFloati_v
-
HANDLE$glGetFloati_vEXT
-
HANDLE$glGetFloatv
-
HANDLE$glGetFragDataIndex
-
HANDLE$glGetFragDataLocation
-
HANDLE$glGetFramebufferAttachmentParameteriv
-
HANDLE$glGetFramebufferParameteriv
-
HANDLE$glGetFramebufferParameterivEXT
-
HANDLE$glGetFramebufferParameterivMESA
-
HANDLE$glGetGraphicsResetStatus
-
HANDLE$glGetGraphicsResetStatusARB
-
HANDLE$glGetGraphicsResetStatusKHR
-
HANDLE$glGetImageHandleARB
-
HANDLE$glGetImageHandleNV
-
HANDLE$glGetInteger64i_v
-
HANDLE$glGetInteger64v
-
HANDLE$glGetIntegerIndexedvEXT
-
HANDLE$glGetIntegeri_v
-
HANDLE$glGetIntegerui64i_vNV
-
HANDLE$glGetIntegerui64vNV
-
HANDLE$glGetIntegerv
-
HANDLE$glGetInternalformatSampleivNV
-
HANDLE$glGetInternalformati64v
-
HANDLE$glGetInternalformativ
-
HANDLE$glGetMemoryObjectDetachedResourcesuivNV
-
HANDLE$glGetMultiTexEnvfvEXT
-
HANDLE$glGetMultiTexEnvivEXT
-
HANDLE$glGetMultiTexGendvEXT
-
HANDLE$glGetMultiTexGenfvEXT
-
HANDLE$glGetMultiTexGenivEXT
-
HANDLE$glGetMultiTexImageEXT
-
HANDLE$glGetMultiTexLevelParameterfvEXT
-
HANDLE$glGetMultiTexLevelParameterivEXT
-
HANDLE$glGetMultiTexParameterIivEXT
-
HANDLE$glGetMultiTexParameterIuivEXT
-
HANDLE$glGetMultiTexParameterfvEXT
-
HANDLE$glGetMultiTexParameterivEXT
-
HANDLE$glGetMultisamplefv
-
HANDLE$glGetNamedBufferParameteri64v
-
HANDLE$glGetNamedBufferParameteriv
-
HANDLE$glGetNamedBufferParameterivEXT
-
HANDLE$glGetNamedBufferParameterui64vNV
-
HANDLE$glGetNamedBufferPointerv
-
HANDLE$glGetNamedBufferPointervEXT
-
HANDLE$glGetNamedBufferSubData
-
HANDLE$glGetNamedBufferSubDataEXT
-
HANDLE$glGetNamedFramebufferAttachmentParameteriv
-
HANDLE$glGetNamedFramebufferAttachmentParameterivEXT
-
HANDLE$glGetNamedFramebufferParameteriv
-
HANDLE$glGetNamedFramebufferParameterivEXT
-
HANDLE$glGetNamedProgramLocalParameterIivEXT
-
HANDLE$glGetNamedProgramLocalParameterIuivEXT
-
HANDLE$glGetNamedProgramLocalParameterdvEXT
-
HANDLE$glGetNamedProgramLocalParameterfvEXT
-
HANDLE$glGetNamedProgramStringEXT
-
HANDLE$glGetNamedProgramivEXT
-
HANDLE$glGetNamedRenderbufferParameteriv
-
HANDLE$glGetNamedRenderbufferParameterivEXT
-
HANDLE$glGetNamedStringARB
-
HANDLE$glGetNamedStringivARB
-
HANDLE$glGetNextPerfQueryIdINTEL
-
HANDLE$glGetObjectLabel
-
HANDLE$glGetObjectLabelEXT
-
HANDLE$glGetObjectLabelKHR
-
HANDLE$glGetObjectPtrLabel
-
HANDLE$glGetObjectPtrLabelKHR
-
HANDLE$glGetPathCommandsNV
-
HANDLE$glGetPathCoordsNV
-
HANDLE$glGetPathDashArrayNV
-
HANDLE$glGetPathLengthNV
-
HANDLE$glGetPathMetricRangeNV
-
HANDLE$glGetPathMetricsNV
-
HANDLE$glGetPathParameterfvNV
-
HANDLE$glGetPathParameterivNV
-
HANDLE$glGetPathSpacingNV
-
HANDLE$glGetPerfCounterInfoINTEL
-
HANDLE$glGetPerfMonitorCounterDataAMD
-
HANDLE$glGetPerfMonitorCounterInfoAMD
-
HANDLE$glGetPerfMonitorCounterStringAMD
-
HANDLE$glGetPerfMonitorCountersAMD
-
HANDLE$glGetPerfMonitorGroupStringAMD
-
HANDLE$glGetPerfMonitorGroupsAMD
-
HANDLE$glGetPerfQueryDataINTEL
-
HANDLE$glGetPerfQueryIdByNameINTEL
-
HANDLE$glGetPerfQueryInfoINTEL
-
HANDLE$glGetPointerIndexedvEXT
-
HANDLE$glGetPointeri_vEXT
-
HANDLE$glGetPointerv
-
HANDLE$glGetPointervKHR
-
HANDLE$glGetProgramBinary
-
HANDLE$glGetProgramInfoLog
-
HANDLE$glGetProgramInterfaceiv
-
HANDLE$glGetProgramPipelineInfoLog
-
HANDLE$glGetProgramPipelineInfoLogEXT
-
HANDLE$glGetProgramPipelineiv
-
HANDLE$glGetProgramPipelineivEXT
-
HANDLE$glGetProgramResourceIndex
-
HANDLE$glGetProgramResourceLocation
-
HANDLE$glGetProgramResourceLocationIndex
-
HANDLE$glGetProgramResourceName
-
HANDLE$glGetProgramResourcefvNV
-
HANDLE$glGetProgramResourceiv
-
HANDLE$glGetProgramStageiv
-
HANDLE$glGetProgramiv
-
HANDLE$glGetQueryBufferObjecti64v
-
HANDLE$glGetQueryBufferObjectiv
-
HANDLE$glGetQueryBufferObjectui64v
-
HANDLE$glGetQueryBufferObjectuiv
-
HANDLE$glGetQueryIndexediv
-
HANDLE$glGetQueryObjecti64v
-
HANDLE$glGetQueryObjectiv
-
HANDLE$glGetQueryObjectui64v
-
HANDLE$glGetQueryObjectuiv
-
HANDLE$glGetQueryiv
-
HANDLE$glGetRenderbufferParameteriv
-
HANDLE$glGetSamplerParameterIiv
-
HANDLE$glGetSamplerParameterIuiv
-
HANDLE$glGetSamplerParameterfv
-
HANDLE$glGetSamplerParameteriv
-
HANDLE$glGetShaderInfoLog
-
HANDLE$glGetShaderPrecisionFormat
-
HANDLE$glGetShaderSource
-
HANDLE$glGetShaderiv
-
HANDLE$glGetShadingRateImagePaletteNV
-
HANDLE$glGetShadingRateSampleLocationivNV
-
HANDLE$glGetStageIndexNV
-
HANDLE$glGetString
-
HANDLE$glGetStringi
-
HANDLE$glGetSubroutineIndex
-
HANDLE$glGetSubroutineUniformLocation
-
HANDLE$glGetSynciv
-
HANDLE$glGetTexImage
-
HANDLE$glGetTexLevelParameterfv
-
HANDLE$glGetTexLevelParameteriv
-
HANDLE$glGetTexParameterIiv
-
HANDLE$glGetTexParameterIuiv
-
HANDLE$glGetTexParameterfv
-
HANDLE$glGetTexParameteriv
-
HANDLE$glGetTextureHandleARB
-
HANDLE$glGetTextureHandleNV
-
HANDLE$glGetTextureImage
-
HANDLE$glGetTextureImageEXT
-
HANDLE$glGetTextureLevelParameterfv
-
HANDLE$glGetTextureLevelParameterfvEXT
-
HANDLE$glGetTextureLevelParameteriv
-
HANDLE$glGetTextureLevelParameterivEXT
-
HANDLE$glGetTextureParameterIiv
-
HANDLE$glGetTextureParameterIivEXT
-
HANDLE$glGetTextureParameterIuiv
-
HANDLE$glGetTextureParameterIuivEXT
-
HANDLE$glGetTextureParameterfv
-
HANDLE$glGetTextureParameterfvEXT
-
HANDLE$glGetTextureParameteriv
-
HANDLE$glGetTextureParameterivEXT
-
HANDLE$glGetTextureSamplerHandleARB
-
HANDLE$glGetTextureSamplerHandleNV
-
HANDLE$glGetTextureSubImage
-
HANDLE$glGetTransformFeedbackVarying
-
HANDLE$glGetTransformFeedbacki64_v
-
HANDLE$glGetTransformFeedbacki_v
-
HANDLE$glGetTransformFeedbackiv
-
HANDLE$glGetUniformBlockIndex
-
HANDLE$glGetUniformIndices
-
HANDLE$glGetUniformLocation
-
HANDLE$glGetUniformSubroutineuiv
-
HANDLE$glGetUniformdv
-
HANDLE$glGetUniformfv
-
HANDLE$glGetUniformi64vARB
-
HANDLE$glGetUniformiv
-
HANDLE$glGetUniformui64vARB
-
HANDLE$glGetUniformuiv
-
HANDLE$glGetVertexArrayIndexed64iv
-
HANDLE$glGetVertexArrayIndexediv
-
HANDLE$glGetVertexArrayIntegeri_vEXT
-
HANDLE$glGetVertexArrayIntegervEXT
-
HANDLE$glGetVertexArrayPointeri_vEXT
-
HANDLE$glGetVertexArrayPointervEXT
-
HANDLE$glGetVertexArrayiv
-
HANDLE$glGetVertexAttribIiv
-
HANDLE$glGetVertexAttribIuiv
-
HANDLE$glGetVertexAttribLdv
-
HANDLE$glGetVertexAttribLi64vNV
-
HANDLE$glGetVertexAttribLui64vARB
-
HANDLE$glGetVertexAttribLui64vNV
-
HANDLE$glGetVertexAttribPointerv
-
HANDLE$glGetVertexAttribdv
-
HANDLE$glGetVertexAttribfv
-
HANDLE$glGetVertexAttribiv
-
HANDLE$glGetVkProcAddrNV
-
HANDLE$glGetnCompressedTexImage
-
HANDLE$glGetnCompressedTexImageARB
-
HANDLE$glGetnTexImage
-
HANDLE$glGetnTexImageARB
-
HANDLE$glGetnUniformdv
-
HANDLE$glGetnUniformdvARB
-
HANDLE$glGetnUniformfv
-
HANDLE$glGetnUniformfvARB
-
HANDLE$glGetnUniformfvKHR
-
HANDLE$glGetnUniformi64vARB
-
HANDLE$glGetnUniformiv
-
HANDLE$glGetnUniformivARB
-
HANDLE$glGetnUniformivKHR
-
HANDLE$glGetnUniformui64vARB
-
HANDLE$glGetnUniformuiv
-
HANDLE$glGetnUniformuivARB
-
HANDLE$glGetnUniformuivKHR
-
HANDLE$glHint
-
HANDLE$glIndexFormatNV
-
HANDLE$glInsertEventMarkerEXT
-
HANDLE$glInterpolatePathsNV
-
HANDLE$glInvalidateBufferData
-
HANDLE$glInvalidateBufferSubData
-
HANDLE$glInvalidateFramebuffer
-
HANDLE$glInvalidateNamedFramebufferData
-
HANDLE$glInvalidateNamedFramebufferSubData
-
HANDLE$glInvalidateSubFramebuffer
-
HANDLE$glInvalidateTexImage
-
HANDLE$glInvalidateTexSubImage
-
HANDLE$glIsBuffer
-
HANDLE$glIsBufferResidentNV
-
HANDLE$glIsCommandListNV
-
HANDLE$glIsEnabled
-
HANDLE$glIsEnabledIndexedEXT
-
HANDLE$glIsEnabledi
-
HANDLE$glIsFramebuffer
-
HANDLE$glIsImageHandleResidentARB
-
HANDLE$glIsImageHandleResidentNV
-
HANDLE$glIsNamedBufferResidentNV
-
HANDLE$glIsNamedStringARB
-
HANDLE$glIsPathNV
-
HANDLE$glIsPointInFillPathNV
-
HANDLE$glIsPointInStrokePathNV
-
HANDLE$glIsProgram
-
HANDLE$glIsProgramPipeline
-
HANDLE$glIsProgramPipelineEXT
-
HANDLE$glIsQuery
-
HANDLE$glIsRenderbuffer
-
HANDLE$glIsSampler
-
HANDLE$glIsShader
-
HANDLE$glIsStateNV
-
HANDLE$glIsSync
-
HANDLE$glIsTexture
-
HANDLE$glIsTextureHandleResidentARB
-
HANDLE$glIsTextureHandleResidentNV
-
HANDLE$glIsTransformFeedback
-
HANDLE$glIsVertexArray
-
HANDLE$glLabelObjectEXT
-
HANDLE$glLineWidth
-
HANDLE$glLinkProgram
-
HANDLE$glListDrawCommandsStatesClientNV
-
HANDLE$glLogicOp
-
HANDLE$glMakeBufferNonResidentNV
-
HANDLE$glMakeBufferResidentNV
-
HANDLE$glMakeImageHandleNonResidentARB
-
HANDLE$glMakeImageHandleNonResidentNV
-
HANDLE$glMakeImageHandleResidentARB
-
HANDLE$glMakeImageHandleResidentNV
-
HANDLE$glMakeNamedBufferNonResidentNV
-
HANDLE$glMakeNamedBufferResidentNV
-
HANDLE$glMakeTextureHandleNonResidentARB
-
HANDLE$glMakeTextureHandleNonResidentNV
-
HANDLE$glMakeTextureHandleResidentARB
-
HANDLE$glMakeTextureHandleResidentNV
-
HANDLE$glMapBuffer
-
HANDLE$glMapBufferRange
-
HANDLE$glMapNamedBuffer
-
HANDLE$glMapNamedBufferEXT
-
HANDLE$glMapNamedBufferRange
-
HANDLE$glMapNamedBufferRangeEXT
-
HANDLE$glMatrixFrustumEXT
-
HANDLE$glMatrixLoad3x2fNV
-
HANDLE$glMatrixLoad3x3fNV
-
HANDLE$glMatrixLoadIdentityEXT
-
HANDLE$glMatrixLoadTranspose3x3fNV
-
HANDLE$glMatrixLoadTransposedEXT
-
HANDLE$glMatrixLoadTransposefEXT
-
HANDLE$glMatrixLoaddEXT
-
HANDLE$glMatrixLoadfEXT
-
HANDLE$glMatrixMult3x2fNV
-
HANDLE$glMatrixMult3x3fNV
-
HANDLE$glMatrixMultTranspose3x3fNV
-
HANDLE$glMatrixMultTransposedEXT
-
HANDLE$glMatrixMultTransposefEXT
-
HANDLE$glMatrixMultdEXT
-
HANDLE$glMatrixMultfEXT
-
HANDLE$glMatrixOrthoEXT
-
HANDLE$glMatrixPopEXT
-
HANDLE$glMatrixPushEXT
-
HANDLE$glMatrixRotatedEXT
-
HANDLE$glMatrixRotatefEXT
-
HANDLE$glMatrixScaledEXT
-
HANDLE$glMatrixScalefEXT
-
HANDLE$glMatrixTranslatedEXT
-
HANDLE$glMatrixTranslatefEXT
-
HANDLE$glMaxShaderCompilerThreadsARB
-
HANDLE$glMaxShaderCompilerThreadsKHR
-
HANDLE$glMemoryBarrier
-
HANDLE$glMemoryBarrierByRegion
-
HANDLE$glMinSampleShading
-
HANDLE$glMinSampleShadingARB
-
HANDLE$glMultiDrawArrays
-
HANDLE$glMultiDrawArraysIndirect
-
HANDLE$glMultiDrawArraysIndirectBindlessCountNV
-
HANDLE$glMultiDrawArraysIndirectBindlessNV
-
HANDLE$glMultiDrawArraysIndirectCount
-
HANDLE$glMultiDrawArraysIndirectCountARB
-
HANDLE$glMultiDrawElements
-
HANDLE$glMultiDrawElementsBaseVertex
-
HANDLE$glMultiDrawElementsIndirect
-
HANDLE$glMultiDrawElementsIndirectBindlessCountNV
-
HANDLE$glMultiDrawElementsIndirectBindlessNV
-
HANDLE$glMultiDrawElementsIndirectCount
-
HANDLE$glMultiDrawElementsIndirectCountARB
-
HANDLE$glMultiDrawMeshTasksIndirectCountNV
-
HANDLE$glMultiDrawMeshTasksIndirectNV
-
HANDLE$glMultiTexBufferEXT
-
HANDLE$glMultiTexCoordPointerEXT
-
HANDLE$glMultiTexEnvfEXT
-
HANDLE$glMultiTexEnvfvEXT
-
HANDLE$glMultiTexEnviEXT
-
HANDLE$glMultiTexEnvivEXT
-
HANDLE$glMultiTexGendEXT
-
HANDLE$glMultiTexGendvEXT
-
HANDLE$glMultiTexGenfEXT
-
HANDLE$glMultiTexGenfvEXT
-
HANDLE$glMultiTexGeniEXT
-
HANDLE$glMultiTexGenivEXT
-
HANDLE$glMultiTexImage1DEXT
-
HANDLE$glMultiTexImage2DEXT
-
HANDLE$glMultiTexImage3DEXT
-
HANDLE$glMultiTexParameterIivEXT
-
HANDLE$glMultiTexParameterIuivEXT
-
HANDLE$glMultiTexParameterfEXT
-
HANDLE$glMultiTexParameterfvEXT
-
HANDLE$glMultiTexParameteriEXT
-
HANDLE$glMultiTexParameterivEXT
-
HANDLE$glMultiTexRenderbufferEXT
-
HANDLE$glMultiTexSubImage1DEXT
-
HANDLE$glMultiTexSubImage2DEXT
-
HANDLE$glMultiTexSubImage3DEXT
-
HANDLE$glNamedBufferAttachMemoryNV
-
HANDLE$glNamedBufferData
-
HANDLE$glNamedBufferDataEXT
-
HANDLE$glNamedBufferPageCommitmentARB
-
HANDLE$glNamedBufferPageCommitmentEXT
-
HANDLE$glNamedBufferPageCommitmentMemNV
-
HANDLE$glNamedBufferStorage
-
HANDLE$glNamedBufferStorageEXT
-
HANDLE$glNamedBufferSubData
-
HANDLE$glNamedBufferSubDataEXT
-
HANDLE$glNamedCopyBufferSubDataEXT
-
HANDLE$glNamedFramebufferDrawBuffer
-
HANDLE$glNamedFramebufferDrawBuffers
-
HANDLE$glNamedFramebufferParameteri
-
HANDLE$glNamedFramebufferParameteriEXT
-
HANDLE$glNamedFramebufferReadBuffer
-
HANDLE$glNamedFramebufferRenderbuffer
-
HANDLE$glNamedFramebufferRenderbufferEXT
-
HANDLE$glNamedFramebufferSampleLocationsfvARB
-
HANDLE$glNamedFramebufferSampleLocationsfvNV
-
HANDLE$glNamedFramebufferTexture
-
HANDLE$glNamedFramebufferTexture1DEXT
-
HANDLE$glNamedFramebufferTexture2DEXT
-
HANDLE$glNamedFramebufferTexture3DEXT
-
HANDLE$glNamedFramebufferTextureEXT
-
HANDLE$glNamedFramebufferTextureFaceEXT
-
HANDLE$glNamedFramebufferTextureLayer
-
HANDLE$glNamedFramebufferTextureLayerEXT
-
HANDLE$glNamedFramebufferTextureMultiviewOVR
-
HANDLE$glNamedProgramLocalParameter4dEXT
-
HANDLE$glNamedProgramLocalParameter4dvEXT
-
HANDLE$glNamedProgramLocalParameter4fEXT
-
HANDLE$glNamedProgramLocalParameter4fvEXT
-
HANDLE$glNamedProgramLocalParameterI4iEXT
-
HANDLE$glNamedProgramLocalParameterI4ivEXT
-
HANDLE$glNamedProgramLocalParameterI4uiEXT
-
HANDLE$glNamedProgramLocalParameterI4uivEXT
-
HANDLE$glNamedProgramLocalParameters4fvEXT
-
HANDLE$glNamedProgramLocalParametersI4ivEXT
-
HANDLE$glNamedProgramLocalParametersI4uivEXT
-
HANDLE$glNamedProgramStringEXT
-
HANDLE$glNamedRenderbufferStorage
-
HANDLE$glNamedRenderbufferStorageEXT
-
HANDLE$glNamedRenderbufferStorageMultisample
-
HANDLE$glNamedRenderbufferStorageMultisampleAdvancedAMD
@Nullable public final @Nullable MethodHandle HANDLE$glNamedRenderbufferStorageMultisampleAdvancedAMD -
HANDLE$glNamedRenderbufferStorageMultisampleCoverageEXT
@Nullable public final @Nullable MethodHandle HANDLE$glNamedRenderbufferStorageMultisampleCoverageEXT -
HANDLE$glNamedRenderbufferStorageMultisampleEXT
-
HANDLE$glNamedStringARB
-
HANDLE$glNormalFormatNV
-
HANDLE$glObjectLabel
-
HANDLE$glObjectLabelKHR
-
HANDLE$glObjectPtrLabel
-
HANDLE$glObjectPtrLabelKHR
-
HANDLE$glPatchParameterfv
-
HANDLE$glPatchParameteri
-
HANDLE$glPathCommandsNV
-
HANDLE$glPathCoordsNV
-
HANDLE$glPathCoverDepthFuncNV
-
HANDLE$glPathDashArrayNV
-
HANDLE$glPathGlyphIndexArrayNV
-
HANDLE$glPathGlyphIndexRangeNV
-
HANDLE$glPathGlyphRangeNV
-
HANDLE$glPathGlyphsNV
-
HANDLE$glPathMemoryGlyphIndexArrayNV
-
HANDLE$glPathParameterfNV
-
HANDLE$glPathParameterfvNV
-
HANDLE$glPathParameteriNV
-
HANDLE$glPathParameterivNV
-
HANDLE$glPathStencilDepthOffsetNV
-
HANDLE$glPathStencilFuncNV
-
HANDLE$glPathStringNV
-
HANDLE$glPathSubCommandsNV
-
HANDLE$glPathSubCoordsNV
-
HANDLE$glPauseTransformFeedback
-
HANDLE$glPixelStoref
-
HANDLE$glPixelStorei
-
HANDLE$glPointAlongPathNV
-
HANDLE$glPointParameterf
-
HANDLE$glPointParameterfv
-
HANDLE$glPointParameteri
-
HANDLE$glPointParameteriv
-
HANDLE$glPointSize
-
HANDLE$glPolygonMode
-
HANDLE$glPolygonOffset
-
HANDLE$glPolygonOffsetClamp
-
HANDLE$glPolygonOffsetClampEXT
-
HANDLE$glPopDebugGroup
-
HANDLE$glPopDebugGroupKHR
-
HANDLE$glPopGroupMarkerEXT
-
HANDLE$glPrimitiveBoundingBoxARB
-
HANDLE$glPrimitiveRestartIndex
-
HANDLE$glProgramBinary
-
HANDLE$glProgramParameteri
-
HANDLE$glProgramParameteriARB
-
HANDLE$glProgramPathFragmentInputGenNV
-
HANDLE$glProgramUniform1d
-
HANDLE$glProgramUniform1dEXT
-
HANDLE$glProgramUniform1dv
-
HANDLE$glProgramUniform1dvEXT
-
HANDLE$glProgramUniform1f
-
HANDLE$glProgramUniform1fEXT
-
HANDLE$glProgramUniform1fv
-
HANDLE$glProgramUniform1fvEXT
-
HANDLE$glProgramUniform1i
-
HANDLE$glProgramUniform1i64ARB
-
HANDLE$glProgramUniform1i64vARB
-
HANDLE$glProgramUniform1iEXT
-
HANDLE$glProgramUniform1iv
-
HANDLE$glProgramUniform1ivEXT
-
HANDLE$glProgramUniform1ui
-
HANDLE$glProgramUniform1ui64ARB
-
HANDLE$glProgramUniform1ui64vARB
-
HANDLE$glProgramUniform1uiEXT
-
HANDLE$glProgramUniform1uiv
-
HANDLE$glProgramUniform1uivEXT
-
HANDLE$glProgramUniform2d
-
HANDLE$glProgramUniform2dEXT
-
HANDLE$glProgramUniform2dv
-
HANDLE$glProgramUniform2dvEXT
-
HANDLE$glProgramUniform2f
-
HANDLE$glProgramUniform2fEXT
-
HANDLE$glProgramUniform2fv
-
HANDLE$glProgramUniform2fvEXT
-
HANDLE$glProgramUniform2i
-
HANDLE$glProgramUniform2i64ARB
-
HANDLE$glProgramUniform2i64vARB
-
HANDLE$glProgramUniform2iEXT
-
HANDLE$glProgramUniform2iv
-
HANDLE$glProgramUniform2ivEXT
-
HANDLE$glProgramUniform2ui
-
HANDLE$glProgramUniform2ui64ARB
-
HANDLE$glProgramUniform2ui64vARB
-
HANDLE$glProgramUniform2uiEXT
-
HANDLE$glProgramUniform2uiv
-
HANDLE$glProgramUniform2uivEXT
-
HANDLE$glProgramUniform3d
-
HANDLE$glProgramUniform3dEXT
-
HANDLE$glProgramUniform3dv
-
HANDLE$glProgramUniform3dvEXT
-
HANDLE$glProgramUniform3f
-
HANDLE$glProgramUniform3fEXT
-
HANDLE$glProgramUniform3fv
-
HANDLE$glProgramUniform3fvEXT
-
HANDLE$glProgramUniform3i
-
HANDLE$glProgramUniform3i64ARB
-
HANDLE$glProgramUniform3i64vARB
-
HANDLE$glProgramUniform3iEXT
-
HANDLE$glProgramUniform3iv
-
HANDLE$glProgramUniform3ivEXT
-
HANDLE$glProgramUniform3ui
-
HANDLE$glProgramUniform3ui64ARB
-
HANDLE$glProgramUniform3ui64vARB
-
HANDLE$glProgramUniform3uiEXT
-
HANDLE$glProgramUniform3uiv
-
HANDLE$glProgramUniform3uivEXT
-
HANDLE$glProgramUniform4d
-
HANDLE$glProgramUniform4dEXT
-
HANDLE$glProgramUniform4dv
-
HANDLE$glProgramUniform4dvEXT
-
HANDLE$glProgramUniform4f
-
HANDLE$glProgramUniform4fEXT
-
HANDLE$glProgramUniform4fv
-
HANDLE$glProgramUniform4fvEXT
-
HANDLE$glProgramUniform4i
-
HANDLE$glProgramUniform4i64ARB
-
HANDLE$glProgramUniform4i64vARB
-
HANDLE$glProgramUniform4iEXT
-
HANDLE$glProgramUniform4iv
-
HANDLE$glProgramUniform4ivEXT
-
HANDLE$glProgramUniform4ui
-
HANDLE$glProgramUniform4ui64ARB
-
HANDLE$glProgramUniform4ui64vARB
-
HANDLE$glProgramUniform4uiEXT
-
HANDLE$glProgramUniform4uiv
-
HANDLE$glProgramUniform4uivEXT
-
HANDLE$glProgramUniformHandleui64ARB
-
HANDLE$glProgramUniformHandleui64NV
-
HANDLE$glProgramUniformHandleui64vARB
-
HANDLE$glProgramUniformHandleui64vNV
-
HANDLE$glProgramUniformMatrix2dv
-
HANDLE$glProgramUniformMatrix2dvEXT
-
HANDLE$glProgramUniformMatrix2fv
-
HANDLE$glProgramUniformMatrix2fvEXT
-
HANDLE$glProgramUniformMatrix2x3dv
-
HANDLE$glProgramUniformMatrix2x3dvEXT
-
HANDLE$glProgramUniformMatrix2x3fv
-
HANDLE$glProgramUniformMatrix2x3fvEXT
-
HANDLE$glProgramUniformMatrix2x4dv
-
HANDLE$glProgramUniformMatrix2x4dvEXT
-
HANDLE$glProgramUniformMatrix2x4fv
-
HANDLE$glProgramUniformMatrix2x4fvEXT
-
HANDLE$glProgramUniformMatrix3dv
-
HANDLE$glProgramUniformMatrix3dvEXT
-
HANDLE$glProgramUniformMatrix3fv
-
HANDLE$glProgramUniformMatrix3fvEXT
-
HANDLE$glProgramUniformMatrix3x2dv
-
HANDLE$glProgramUniformMatrix3x2dvEXT
-
HANDLE$glProgramUniformMatrix3x2fv
-
HANDLE$glProgramUniformMatrix3x2fvEXT
-
HANDLE$glProgramUniformMatrix3x4dv
-
HANDLE$glProgramUniformMatrix3x4dvEXT
-
HANDLE$glProgramUniformMatrix3x4fv
-
HANDLE$glProgramUniformMatrix3x4fvEXT
-
HANDLE$glProgramUniformMatrix4dv
-
HANDLE$glProgramUniformMatrix4dvEXT
-
HANDLE$glProgramUniformMatrix4fv
-
HANDLE$glProgramUniformMatrix4fvEXT
-
HANDLE$glProgramUniformMatrix4x2dv
-
HANDLE$glProgramUniformMatrix4x2dvEXT
-
HANDLE$glProgramUniformMatrix4x2fv
-
HANDLE$glProgramUniformMatrix4x2fvEXT
-
HANDLE$glProgramUniformMatrix4x3dv
-
HANDLE$glProgramUniformMatrix4x3dvEXT
-
HANDLE$glProgramUniformMatrix4x3fv
-
HANDLE$glProgramUniformMatrix4x3fvEXT
-
HANDLE$glProgramUniformui64NV
-
HANDLE$glProgramUniformui64vNV
-
HANDLE$glProvokingVertex
-
HANDLE$glPushClientAttribDefaultEXT
-
HANDLE$glPushDebugGroup
-
HANDLE$glPushDebugGroupKHR
-
HANDLE$glPushGroupMarkerEXT
-
HANDLE$glQueryCounter
-
HANDLE$glRasterSamplesEXT
-
HANDLE$glReadBuffer
-
HANDLE$glReadPixels
-
HANDLE$glReadnPixels
-
HANDLE$glReadnPixelsARB
-
HANDLE$glReadnPixelsKHR
-
HANDLE$glReleaseShaderCompiler
-
HANDLE$glRenderbufferStorage
-
HANDLE$glRenderbufferStorageMultisample
-
HANDLE$glRenderbufferStorageMultisampleAdvancedAMD
-
HANDLE$glRenderbufferStorageMultisampleCoverageNV
-
HANDLE$glResetMemoryObjectParameterNV
-
HANDLE$glResolveDepthValuesNV
-
HANDLE$glResumeTransformFeedback
-
HANDLE$glSampleCoverage
-
HANDLE$glSampleMaski
-
HANDLE$glSamplerParameterIiv
-
HANDLE$glSamplerParameterIuiv
-
HANDLE$glSamplerParameterf
-
HANDLE$glSamplerParameterfv
-
HANDLE$glSamplerParameteri
-
HANDLE$glSamplerParameteriv
-
HANDLE$glScissor
-
HANDLE$glScissorArrayv
-
HANDLE$glScissorExclusiveArrayvNV
-
HANDLE$glScissorExclusiveNV
-
HANDLE$glScissorIndexed
-
HANDLE$glScissorIndexedv
-
HANDLE$glSecondaryColorFormatNV
-
HANDLE$glSelectPerfMonitorCountersAMD
-
HANDLE$glShaderBinary
-
HANDLE$glShaderSource
-
HANDLE$glShaderStorageBlockBinding
-
HANDLE$glShadingRateImageBarrierNV
-
HANDLE$glShadingRateImagePaletteNV
-
HANDLE$glShadingRateSampleOrderCustomNV
-
HANDLE$glShadingRateSampleOrderNV
-
HANDLE$glSignalVkFenceNV
-
HANDLE$glSignalVkSemaphoreNV
-
HANDLE$glSpecializeShader
-
HANDLE$glSpecializeShaderARB
-
HANDLE$glStateCaptureNV
-
HANDLE$glStencilFillPathInstancedNV
-
HANDLE$glStencilFillPathNV
-
HANDLE$glStencilFunc
-
HANDLE$glStencilFuncSeparate
-
HANDLE$glStencilMask
-
HANDLE$glStencilMaskSeparate
-
HANDLE$glStencilOp
-
HANDLE$glStencilOpSeparate
-
HANDLE$glStencilStrokePathInstancedNV
-
HANDLE$glStencilStrokePathNV
-
HANDLE$glStencilThenCoverFillPathInstancedNV
-
HANDLE$glStencilThenCoverFillPathNV
-
HANDLE$glStencilThenCoverStrokePathInstancedNV
-
HANDLE$glStencilThenCoverStrokePathNV
-
HANDLE$glSubpixelPrecisionBiasNV
-
HANDLE$glTexAttachMemoryNV
-
HANDLE$glTexBuffer
-
HANDLE$glTexBufferARB
-
HANDLE$glTexBufferRange
-
HANDLE$glTexCoordFormatNV
-
HANDLE$glTexImage1D
-
HANDLE$glTexImage2D
-
HANDLE$glTexImage2DMultisample
-
HANDLE$glTexImage3D
-
HANDLE$glTexImage3DMultisample
-
HANDLE$glTexPageCommitmentARB
-
HANDLE$glTexPageCommitmentMemNV
-
HANDLE$glTexParameterIiv
-
HANDLE$glTexParameterIuiv
-
HANDLE$glTexParameterf
-
HANDLE$glTexParameterfv
-
HANDLE$glTexParameteri
-
HANDLE$glTexParameteriv
-
HANDLE$glTexStorage1D
-
HANDLE$glTexStorage1DEXT
-
HANDLE$glTexStorage2D
-
HANDLE$glTexStorage2DEXT
-
HANDLE$glTexStorage2DMultisample
-
HANDLE$glTexStorage3D
-
HANDLE$glTexStorage3DEXT
-
HANDLE$glTexStorage3DMultisample
-
HANDLE$glTexSubImage1D
-
HANDLE$glTexSubImage2D
-
HANDLE$glTexSubImage3D
-
HANDLE$glTextureAttachMemoryNV
-
HANDLE$glTextureBarrier
-
HANDLE$glTextureBarrierNV
-
HANDLE$glTextureBuffer
-
HANDLE$glTextureBufferEXT
-
HANDLE$glTextureBufferRange
-
HANDLE$glTextureBufferRangeEXT
-
HANDLE$glTextureImage1DEXT
-
HANDLE$glTextureImage2DEXT
-
HANDLE$glTextureImage3DEXT
-
HANDLE$glTexturePageCommitmentEXT
-
HANDLE$glTexturePageCommitmentMemNV
-
HANDLE$glTextureParameterIiv
-
HANDLE$glTextureParameterIivEXT
-
HANDLE$glTextureParameterIuiv
-
HANDLE$glTextureParameterIuivEXT
-
HANDLE$glTextureParameterf
-
HANDLE$glTextureParameterfEXT
-
HANDLE$glTextureParameterfv
-
HANDLE$glTextureParameterfvEXT
-
HANDLE$glTextureParameteri
-
HANDLE$glTextureParameteriEXT
-
HANDLE$glTextureParameteriv
-
HANDLE$glTextureParameterivEXT
-
HANDLE$glTextureRenderbufferEXT
-
HANDLE$glTextureStorage1D
-
HANDLE$glTextureStorage1DEXT
-
HANDLE$glTextureStorage2D
-
HANDLE$glTextureStorage2DEXT
-
HANDLE$glTextureStorage2DMultisample
-
HANDLE$glTextureStorage2DMultisampleEXT
-
HANDLE$glTextureStorage3D
-
HANDLE$glTextureStorage3DEXT
-
HANDLE$glTextureStorage3DMultisample
-
HANDLE$glTextureStorage3DMultisampleEXT
-
HANDLE$glTextureSubImage1D
-
HANDLE$glTextureSubImage1DEXT
-
HANDLE$glTextureSubImage2D
-
HANDLE$glTextureSubImage2DEXT
-
HANDLE$glTextureSubImage3D
-
HANDLE$glTextureSubImage3DEXT
-
HANDLE$glTextureView
-
HANDLE$glTransformFeedbackBufferBase
-
HANDLE$glTransformFeedbackBufferRange
-
HANDLE$glTransformFeedbackVaryings
-
HANDLE$glTransformPathNV
-
HANDLE$glUniform1d
-
HANDLE$glUniform1dv
-
HANDLE$glUniform1f
-
HANDLE$glUniform1fv
-
HANDLE$glUniform1i
-
HANDLE$glUniform1i64ARB
-
HANDLE$glUniform1i64vARB
-
HANDLE$glUniform1iv
-
HANDLE$glUniform1ui
-
HANDLE$glUniform1ui64ARB
-
HANDLE$glUniform1ui64vARB
-
HANDLE$glUniform1uiv
-
HANDLE$glUniform2d
-
HANDLE$glUniform2dv
-
HANDLE$glUniform2f
-
HANDLE$glUniform2fv
-
HANDLE$glUniform2i
-
HANDLE$glUniform2i64ARB
-
HANDLE$glUniform2i64vARB
-
HANDLE$glUniform2iv
-
HANDLE$glUniform2ui
-
HANDLE$glUniform2ui64ARB
-
HANDLE$glUniform2ui64vARB
-
HANDLE$glUniform2uiv
-
HANDLE$glUniform3d
-
HANDLE$glUniform3dv
-
HANDLE$glUniform3f
-
HANDLE$glUniform3fv
-
HANDLE$glUniform3i
-
HANDLE$glUniform3i64ARB
-
HANDLE$glUniform3i64vARB
-
HANDLE$glUniform3iv
-
HANDLE$glUniform3ui
-
HANDLE$glUniform3ui64ARB
-
HANDLE$glUniform3ui64vARB
-
HANDLE$glUniform3uiv
-
HANDLE$glUniform4d
-
HANDLE$glUniform4dv
-
HANDLE$glUniform4f
-
HANDLE$glUniform4fv
-
HANDLE$glUniform4i
-
HANDLE$glUniform4i64ARB
-
HANDLE$glUniform4i64vARB
-
HANDLE$glUniform4iv
-
HANDLE$glUniform4ui
-
HANDLE$glUniform4ui64ARB
-
HANDLE$glUniform4ui64vARB
-
HANDLE$glUniform4uiv
-
HANDLE$glUniformBlockBinding
-
HANDLE$glUniformHandleui64ARB
-
HANDLE$glUniformHandleui64NV
-
HANDLE$glUniformHandleui64vARB
-
HANDLE$glUniformHandleui64vNV
-
HANDLE$glUniformMatrix2dv
-
HANDLE$glUniformMatrix2fv
-
HANDLE$glUniformMatrix2x3dv
-
HANDLE$glUniformMatrix2x3fv
-
HANDLE$glUniformMatrix2x4dv
-
HANDLE$glUniformMatrix2x4fv
-
HANDLE$glUniformMatrix3dv
-
HANDLE$glUniformMatrix3fv
-
HANDLE$glUniformMatrix3x2dv
-
HANDLE$glUniformMatrix3x2fv
-
HANDLE$glUniformMatrix3x4dv
-
HANDLE$glUniformMatrix3x4fv
-
HANDLE$glUniformMatrix4dv
-
HANDLE$glUniformMatrix4fv
-
HANDLE$glUniformMatrix4x2dv
-
HANDLE$glUniformMatrix4x2fv
-
HANDLE$glUniformMatrix4x3dv
-
HANDLE$glUniformMatrix4x3fv
-
HANDLE$glUniformSubroutinesuiv
-
HANDLE$glUniformui64NV
-
HANDLE$glUniformui64vNV
-
HANDLE$glUnmapBuffer
-
HANDLE$glUnmapNamedBuffer
-
HANDLE$glUnmapNamedBufferEXT
-
HANDLE$glUseProgram
-
HANDLE$glUseProgramStages
-
HANDLE$glUseProgramStagesEXT
-
HANDLE$glUseShaderProgramEXT
-
HANDLE$glValidateProgram
-
HANDLE$glValidateProgramPipeline
-
HANDLE$glValidateProgramPipelineEXT
-
HANDLE$glVertexArrayAttribBinding
-
HANDLE$glVertexArrayAttribFormat
-
HANDLE$glVertexArrayAttribIFormat
-
HANDLE$glVertexArrayAttribLFormat
-
HANDLE$glVertexArrayBindVertexBufferEXT
-
HANDLE$glVertexArrayBindingDivisor
-
HANDLE$glVertexArrayColorOffsetEXT
-
HANDLE$glVertexArrayEdgeFlagOffsetEXT
-
HANDLE$glVertexArrayElementBuffer
-
HANDLE$glVertexArrayFogCoordOffsetEXT
-
HANDLE$glVertexArrayIndexOffsetEXT
-
HANDLE$glVertexArrayMultiTexCoordOffsetEXT
-
HANDLE$glVertexArrayNormalOffsetEXT
-
HANDLE$glVertexArraySecondaryColorOffsetEXT
-
HANDLE$glVertexArrayTexCoordOffsetEXT
-
HANDLE$glVertexArrayVertexAttribBindingEXT
-
HANDLE$glVertexArrayVertexAttribDivisorEXT
-
HANDLE$glVertexArrayVertexAttribFormatEXT
-
HANDLE$glVertexArrayVertexAttribIFormatEXT
-
HANDLE$glVertexArrayVertexAttribIOffsetEXT
-
HANDLE$glVertexArrayVertexAttribLFormatEXT
-
HANDLE$glVertexArrayVertexAttribLOffsetEXT
-
HANDLE$glVertexArrayVertexAttribOffsetEXT
-
HANDLE$glVertexArrayVertexBindingDivisorEXT
-
HANDLE$glVertexArrayVertexBuffer
-
HANDLE$glVertexArrayVertexBuffers
-
HANDLE$glVertexArrayVertexOffsetEXT
-
HANDLE$glVertexAttrib1d
-
HANDLE$glVertexAttrib1dv
-
HANDLE$glVertexAttrib1f
-
HANDLE$glVertexAttrib1fv
-
HANDLE$glVertexAttrib1s
-
HANDLE$glVertexAttrib1sv
-
HANDLE$glVertexAttrib2d
-
HANDLE$glVertexAttrib2dv
-
HANDLE$glVertexAttrib2f
-
HANDLE$glVertexAttrib2fv
-
HANDLE$glVertexAttrib2s
-
HANDLE$glVertexAttrib2sv
-
HANDLE$glVertexAttrib3d
-
HANDLE$glVertexAttrib3dv
-
HANDLE$glVertexAttrib3f
-
HANDLE$glVertexAttrib3fv
-
HANDLE$glVertexAttrib3s
-
HANDLE$glVertexAttrib3sv
-
HANDLE$glVertexAttrib4Nbv
-
HANDLE$glVertexAttrib4Niv
-
HANDLE$glVertexAttrib4Nsv
-
HANDLE$glVertexAttrib4Nub
-
HANDLE$glVertexAttrib4Nubv
-
HANDLE$glVertexAttrib4Nuiv
-
HANDLE$glVertexAttrib4Nusv
-
HANDLE$glVertexAttrib4bv
-
HANDLE$glVertexAttrib4d
-
HANDLE$glVertexAttrib4dv
-
HANDLE$glVertexAttrib4f
-
HANDLE$glVertexAttrib4fv
-
HANDLE$glVertexAttrib4iv
-
HANDLE$glVertexAttrib4s
-
HANDLE$glVertexAttrib4sv
-
HANDLE$glVertexAttrib4ubv
-
HANDLE$glVertexAttrib4uiv
-
HANDLE$glVertexAttrib4usv
-
HANDLE$glVertexAttribBinding
-
HANDLE$glVertexAttribDivisor
-
HANDLE$glVertexAttribDivisorARB
-
HANDLE$glVertexAttribFormat
-
HANDLE$glVertexAttribFormatNV
-
HANDLE$glVertexAttribI1i
-
HANDLE$glVertexAttribI1iv
-
HANDLE$glVertexAttribI1ui
-
HANDLE$glVertexAttribI1uiv
-
HANDLE$glVertexAttribI2i
-
HANDLE$glVertexAttribI2iv
-
HANDLE$glVertexAttribI2ui
-
HANDLE$glVertexAttribI2uiv
-
HANDLE$glVertexAttribI3i
-
HANDLE$glVertexAttribI3iv
-
HANDLE$glVertexAttribI3ui
-
HANDLE$glVertexAttribI3uiv
-
HANDLE$glVertexAttribI4bv
-
HANDLE$glVertexAttribI4i
-
HANDLE$glVertexAttribI4iv
-
HANDLE$glVertexAttribI4sv
-
HANDLE$glVertexAttribI4ubv
-
HANDLE$glVertexAttribI4ui
-
HANDLE$glVertexAttribI4uiv
-
HANDLE$glVertexAttribI4usv
-
HANDLE$glVertexAttribIFormat
-
HANDLE$glVertexAttribIFormatNV
-
HANDLE$glVertexAttribIPointer
-
HANDLE$glVertexAttribL1d
-
HANDLE$glVertexAttribL1dv
-
HANDLE$glVertexAttribL1i64NV
-
HANDLE$glVertexAttribL1i64vNV
-
HANDLE$glVertexAttribL1ui64ARB
-
HANDLE$glVertexAttribL1ui64NV
-
HANDLE$glVertexAttribL1ui64vARB
-
HANDLE$glVertexAttribL1ui64vNV
-
HANDLE$glVertexAttribL2d
-
HANDLE$glVertexAttribL2dv
-
HANDLE$glVertexAttribL2i64NV
-
HANDLE$glVertexAttribL2i64vNV
-
HANDLE$glVertexAttribL2ui64NV
-
HANDLE$glVertexAttribL2ui64vNV
-
HANDLE$glVertexAttribL3d
-
HANDLE$glVertexAttribL3dv
-
HANDLE$glVertexAttribL3i64NV
-
HANDLE$glVertexAttribL3i64vNV
-
HANDLE$glVertexAttribL3ui64NV
-
HANDLE$glVertexAttribL3ui64vNV
-
HANDLE$glVertexAttribL4d
-
HANDLE$glVertexAttribL4dv
-
HANDLE$glVertexAttribL4i64NV
-
HANDLE$glVertexAttribL4i64vNV
-
HANDLE$glVertexAttribL4ui64NV
-
HANDLE$glVertexAttribL4ui64vNV
-
HANDLE$glVertexAttribLFormat
-
HANDLE$glVertexAttribLFormatNV
-
HANDLE$glVertexAttribLPointer
-
HANDLE$glVertexAttribP1ui
-
HANDLE$glVertexAttribP1uiv
-
HANDLE$glVertexAttribP2ui
-
HANDLE$glVertexAttribP2uiv
-
HANDLE$glVertexAttribP3ui
-
HANDLE$glVertexAttribP3uiv
-
HANDLE$glVertexAttribP4ui
-
HANDLE$glVertexAttribP4uiv
-
HANDLE$glVertexAttribPointer
-
HANDLE$glVertexBindingDivisor
-
HANDLE$glVertexFormatNV
-
HANDLE$glViewport
-
HANDLE$glViewportArrayv
-
HANDLE$glViewportIndexedf
-
HANDLE$glViewportIndexedfv
-
HANDLE$glViewportPositionWScaleNV
-
HANDLE$glViewportSwizzleNV
-
HANDLE$glWaitSync
-
HANDLE$glWaitVkSemaphoreNV
-
HANDLE$glWeightPathsNV
-
HANDLE$glWindowRectanglesEXT
-
-
Constructor Details
-
GL
-
-
Method Details
-
activeProgramEXT
-
activeShaderProgram
public void activeShaderProgram(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLuint") @Unsigned int program) -
activeShaderProgramEXT
public void activeShaderProgramEXT(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLuint") @Unsigned int program) -
activeTexture
-
applyFramebufferAttachmentCMAAINTEL
public void applyFramebufferAttachmentCMAAINTEL() -
attachShader
public void attachShader(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int shader) -
beginConditionalRender
public void beginConditionalRender(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int mode) -
beginConditionalRenderNV
public void beginConditionalRenderNV(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int mode) -
beginPerfMonitorAMD
-
beginPerfQueryINTEL
-
beginQuery
-
beginQueryIndexed
public void beginQueryIndexed(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int id) -
beginTransformFeedback
-
bindAttribLocation
public void bindAttribLocation(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
bindBuffer
public void bindBuffer(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int buffer) -
bindBufferBase
public void bindBufferBase(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer) -
bindBufferRange
public void bindBufferRange(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size) -
bindBuffersBase
public void bindBuffersBase(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers) -
bindBuffersRange
public void bindBuffersRange(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers, @Nullable @Pointer(comment="GLintptr") @Nullable PointerPtr offsets, @Nullable @Pointer(comment="GLsizeiptr") @Nullable PointerPtr sizes) -
bindFragDataLocation
public void bindFragDataLocation(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int color, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
bindFragDataLocationIndexed
public void bindFragDataLocationIndexed(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int colorNumber, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
bindFramebuffer
public void bindFramebuffer(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int framebuffer) -
bindImageTexture
public void bindImageTexture(@NativeType("GLuint") @Unsigned int unit, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLboolean") @Unsigned byte layered, @NativeType("GLint") int layer, @NativeType("GLenum") int access, @NativeType("GLenum") int format) -
bindImageTextures
public void bindImageTextures(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr textures) -
bindMultiTextureEXT
public void bindMultiTextureEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int texture) -
bindProgramPipeline
-
bindProgramPipelineEXT
-
bindRenderbuffer
public void bindRenderbuffer(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int renderbuffer) -
bindSampler
public void bindSampler(@NativeType("GLuint") @Unsigned int unit, @NativeType("GLuint") @Unsigned int sampler) -
bindSamplers
public void bindSamplers(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr samplers) -
bindShadingRateImageNV
-
bindTexture
public void bindTexture(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int texture) -
bindTextureUnit
public void bindTextureUnit(@NativeType("GLuint") @Unsigned int unit, @NativeType("GLuint") @Unsigned int texture) -
bindTextures
public void bindTextures(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr textures) -
bindTransformFeedback
public void bindTransformFeedback(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int id) -
bindVertexArray
-
bindVertexBuffer
public void bindVertexBuffer(@NativeType("GLuint") @Unsigned int bindingindex, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizei") int stride) -
bindVertexBuffers
public void bindVertexBuffers(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers, @Nullable @Pointer(comment="GLintptr") @Nullable PointerPtr offsets, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr strides) -
blendBarrierKHR
public void blendBarrierKHR() -
blendBarrierNV
public void blendBarrierNV() -
blendColor
public void blendColor(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha) -
blendEquation
-
blendEquationSeparate
public void blendEquationSeparate(@NativeType("GLenum") int modeRGB, @NativeType("GLenum") int modeAlpha) -
blendEquationSeparatei
public void blendEquationSeparatei(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int modeRGB, @NativeType("GLenum") int modeAlpha) -
blendEquationSeparateiARB
public void blendEquationSeparateiARB(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int modeRGB, @NativeType("GLenum") int modeAlpha) -
blendEquationi
-
blendEquationiARB
public void blendEquationiARB(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int mode) -
blendFunc
-
blendFuncSeparate
public void blendFuncSeparate(@NativeType("GLenum") int sfactorRGB, @NativeType("GLenum") int dfactorRGB, @NativeType("GLenum") int sfactorAlpha, @NativeType("GLenum") int dfactorAlpha) -
blendFuncSeparatei
public void blendFuncSeparatei(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int srcRGB, @NativeType("GLenum") int dstRGB, @NativeType("GLenum") int srcAlpha, @NativeType("GLenum") int dstAlpha) -
blendFuncSeparateiARB
public void blendFuncSeparateiARB(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int srcRGB, @NativeType("GLenum") int dstRGB, @NativeType("GLenum") int srcAlpha, @NativeType("GLenum") int dstAlpha) -
blendFunci
public void blendFunci(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int src, @NativeType("GLenum") int dst) -
blendFunciARB
public void blendFunciARB(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int src, @NativeType("GLenum") int dst) -
blendParameteriNV
-
blitFramebuffer
public void blitFramebuffer(@NativeType("GLint") int srcX0, @NativeType("GLint") int srcY0, @NativeType("GLint") int srcX1, @NativeType("GLint") int srcY1, @NativeType("GLint") int dstX0, @NativeType("GLint") int dstY0, @NativeType("GLint") int dstX1, @NativeType("GLint") int dstY1, @NativeType("GLbitfield") @Unsigned int mask, @NativeType("GLenum") int filter) -
blitNamedFramebuffer
public void blitNamedFramebuffer(@NativeType("GLuint") @Unsigned int readFramebuffer, @NativeType("GLuint") @Unsigned int drawFramebuffer, @NativeType("GLint") int srcX0, @NativeType("GLint") int srcY0, @NativeType("GLint") int srcX1, @NativeType("GLint") int srcY1, @NativeType("GLint") int dstX0, @NativeType("GLint") int dstY0, @NativeType("GLint") int dstX1, @NativeType("GLint") int dstY1, @NativeType("GLbitfield") @Unsigned int mask, @NativeType("GLenum") int filter) -
bufferAddressRangeNV
public void bufferAddressRangeNV(@NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint64EXT") @Unsigned long address, @NativeType("GLsizeiptr") long length) -
bufferAttachMemoryNV
public void bufferAttachMemoryNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long offset) -
bufferData
public void bufferData(@NativeType("GLenum") int target, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data, @NativeType("GLenum") int usage) -
bufferPageCommitmentARB
public void bufferPageCommitmentARB(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLboolean") @Unsigned byte commit) -
bufferPageCommitmentMemNV
public void bufferPageCommitmentMemNV(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long memOffset, @NativeType("GLboolean") @Unsigned byte commit) -
bufferStorage
public void bufferStorage(@NativeType("GLenum") int target, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data, @NativeType("GLbitfield") @Unsigned int flags) -
bufferSubData
public void bufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data) -
callCommandListNV
-
checkFramebufferStatus
-
checkNamedFramebufferStatus
@NativeType("GLenum") public int checkNamedFramebufferStatus(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int target) -
checkNamedFramebufferStatusEXT
@NativeType("GLenum") public int checkNamedFramebufferStatusEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int target) -
clampColor
-
clear
-
clearBufferData
public void clearBufferData(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clearBufferSubData
public void clearBufferSubData(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clearBufferfi
public void clearBufferfi(@NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @NativeType("GLfloat") float depth, @NativeType("GLint") int stencil) -
clearBufferfv
public void clearBufferfv(@NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
clearBufferiv
public void clearBufferiv(@NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
clearBufferuiv
public void clearBufferuiv(@NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
clearColor
public void clearColor(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha) -
clearDepth
-
clearDepthdNV
-
clearDepthf
-
clearNamedBufferData
public void clearNamedBufferData(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int internalformat, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clearNamedBufferDataEXT
public void clearNamedBufferDataEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int internalformat, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clearNamedBufferSubData
public void clearNamedBufferSubData(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int internalformat, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clearNamedBufferSubDataEXT
public void clearNamedBufferSubDataEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int internalformat, @NativeType("GLsizeiptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clearNamedFramebufferfi
public void clearNamedFramebufferfi(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @NativeType("GLfloat") float depth, @NativeType("GLint") int stencil) -
clearNamedFramebufferfv
public void clearNamedFramebufferfv(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
clearNamedFramebufferiv
public void clearNamedFramebufferiv(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
clearNamedFramebufferuiv
public void clearNamedFramebufferuiv(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
clearStencil
-
clearTexImage
public void clearTexImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clearTexSubImage
public void clearTexSubImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
clientAttribDefaultEXT
-
clientWaitSync
@NativeType("GLenum") public int clientWaitSync(@Nullable @Nullable GLsync sync, @NativeType("GLbitfield") @Unsigned int flags, @NativeType("GLuint64") @Unsigned long timeout) -
clipControl
-
colorFormatNV
public void colorFormatNV(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride) -
colorMask
public void colorMask(@NativeType("GLboolean") @Unsigned byte red, @NativeType("GLboolean") @Unsigned byte green, @NativeType("GLboolean") @Unsigned byte blue, @NativeType("GLboolean") @Unsigned byte alpha) -
colorMaski
public void colorMaski(@NativeType("GLuint") @Unsigned int index, @NativeType("GLboolean") @Unsigned byte r, @NativeType("GLboolean") @Unsigned byte g, @NativeType("GLboolean") @Unsigned byte b, @NativeType("GLboolean") @Unsigned byte a) -
commandListSegmentsNV
public void commandListSegmentsNV(@NativeType("GLuint") @Unsigned int list, @NativeType("GLuint") @Unsigned int segments) -
compileCommandListNV
-
compileShader
-
compileShaderIncludeARB
public void compileShaderIncludeARB(@NativeType("GLuint") @Unsigned int shader, @NativeType("GLsizei") int count, @Nullable @Nullable PointerPtr path, @Nullable @Pointer(comment="GLint") @Nullable IntPtr length) -
compressedMultiTexImage1DEXT
public void compressedMultiTexImage1DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedMultiTexImage2DEXT
public void compressedMultiTexImage2DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedMultiTexImage3DEXT
public void compressedMultiTexImage3DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedMultiTexSubImage1DEXT
public void compressedMultiTexSubImage1DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedMultiTexSubImage2DEXT
public void compressedMultiTexSubImage2DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedMultiTexSubImage3DEXT
public void compressedMultiTexSubImage3DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedTexImage1D
public void compressedTexImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexImage2D
public void compressedTexImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexImage3D
public void compressedTexImage3D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexSubImage1D
public void compressedTexSubImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexSubImage2D
public void compressedTexSubImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexSubImage3D
public void compressedTexSubImage3D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTextureImage1DEXT
public void compressedTextureImage1DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedTextureImage2DEXT
public void compressedTextureImage2DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedTextureImage3DEXT
public void compressedTextureImage3DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedTextureSubImage1D
public void compressedTextureSubImage1D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTextureSubImage1DEXT
public void compressedTextureSubImage1DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedTextureSubImage2D
public void compressedTextureSubImage2D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTextureSubImage2DEXT
public void compressedTextureSubImage2DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
compressedTextureSubImage3D
public void compressedTextureSubImage3D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTextureSubImage3DEXT
public void compressedTextureSubImage3DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment bits) -
conservativeRasterParameterfNV
public void conservativeRasterParameterfNV(@NativeType("GLenum") int pname, @NativeType("GLfloat") float value) -
conservativeRasterParameteriNV
public void conservativeRasterParameteriNV(@NativeType("GLenum") int pname, @NativeType("GLint") int param) -
copyBufferSubData
public void copyBufferSubData(@NativeType("GLenum") int readTarget, @NativeType("GLenum") int writeTarget, @NativeType("GLintptr") long readOffset, @NativeType("GLintptr") long writeOffset, @NativeType("GLsizeiptr") long size) -
copyImageSubData
public void copyImageSubData(@NativeType("GLuint") @Unsigned int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("GLuint") @Unsigned int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int srcWidth, @NativeType("GLsizei") int srcHeight, @NativeType("GLsizei") int srcDepth) -
copyMultiTexImage1DEXT
public void copyMultiTexImage1DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLint") int border) -
copyMultiTexImage2DEXT
public void copyMultiTexImage2DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border) -
copyMultiTexSubImage1DEXT
public void copyMultiTexSubImage1DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width) -
copyMultiTexSubImage2DEXT
public void copyMultiTexSubImage2DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyMultiTexSubImage3DEXT
public void copyMultiTexSubImage3DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyNamedBufferSubData
public void copyNamedBufferSubData(@NativeType("GLuint") @Unsigned int readBuffer, @NativeType("GLuint") @Unsigned int writeBuffer, @NativeType("GLintptr") long readOffset, @NativeType("GLintptr") long writeOffset, @NativeType("GLsizeiptr") long size) -
copyPathNV
public void copyPathNV(@NativeType("GLuint") @Unsigned int resultPath, @NativeType("GLuint") @Unsigned int srcPath) -
copyTexImage1D
public void copyTexImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLint") int border) -
copyTexImage2D
public void copyTexImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border) -
copyTexSubImage1D
public void copyTexSubImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width) -
copyTexSubImage2D
public void copyTexSubImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyTexSubImage3D
public void copyTexSubImage3D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyTextureImage1DEXT
public void copyTextureImage1DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLint") int border) -
copyTextureImage2DEXT
public void copyTextureImage2DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border) -
copyTextureSubImage1D
public void copyTextureSubImage1D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width) -
copyTextureSubImage1DEXT
public void copyTextureSubImage1DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width) -
copyTextureSubImage2D
public void copyTextureSubImage2D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyTextureSubImage2DEXT
public void copyTextureSubImage2DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyTextureSubImage3D
public void copyTextureSubImage3D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyTextureSubImage3DEXT
public void copyTextureSubImage3DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
coverFillPathInstancedNV
public void coverFillPathInstancedNV(@NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLenum") int coverMode, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr transformValues) -
coverFillPathNV
public void coverFillPathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int coverMode) -
coverStrokePathInstancedNV
public void coverStrokePathInstancedNV(@NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLenum") int coverMode, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr transformValues) -
coverStrokePathNV
public void coverStrokePathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int coverMode) -
coverageModulationNV
-
coverageModulationTableNV
public void coverageModulationTableNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
createBuffers
public void createBuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers) -
createCommandListsNV
public void createCommandListsNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr lists) -
createFramebuffers
public void createFramebuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr framebuffers) -
createPerfQueryINTEL
-
createProgram
-
createProgramPipelines
public void createProgramPipelines(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pipelines) -
createQueries
public void createQueries(@NativeType("GLenum") int target, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
createRenderbuffers
public void createRenderbuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr renderbuffers) -
createSamplers
public void createSamplers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr samplers) -
createShader
-
createShaderProgramEXT
@NativeType("GLuint") @Unsigned public int createShaderProgramEXT(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr string) -
createShaderProgramv
@NativeType("GLuint") @Unsigned public int createShaderProgramv(@NativeType("GLenum") int type, @NativeType("GLsizei") int count, @Nullable @Nullable PointerPtr strings) -
createShaderProgramvEXT
@NativeType("GLuint") @Unsigned public int createShaderProgramvEXT(@NativeType("GLenum") int type, @NativeType("GLsizei") int count, @Nullable @Nullable PointerPtr strings) -
createStatesNV
public void createStatesNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr states) -
createSyncFromCLeventARB
public GLsync createSyncFromCLeventARB(@Pointer(comment="_cl_context*") MemorySegment context, @Pointer(comment="_cl_event*") MemorySegment event, @NativeType("GLbitfield") @Unsigned int flags) -
createTextures
public void createTextures(@NativeType("GLenum") int target, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr textures) -
createTransformFeedbacks
public void createTransformFeedbacks(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
createVertexArrays
public void createVertexArrays(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr arrays) -
cullFace
-
debugMessageCallback
public void debugMessageCallback(@Pointer(comment="GLDEBUGPROC") MemorySegment callback, @Pointer(comment="void*") MemorySegment userParam) -
debugMessageCallbackARB
public void debugMessageCallbackARB(@Pointer(comment="GLDEBUGPROCARB") MemorySegment callback, @Pointer(comment="void*") MemorySegment userParam) -
debugMessageCallbackKHR
public void debugMessageCallbackKHR(@Pointer(comment="GLDEBUGPROCKHR") MemorySegment callback, @Pointer(comment="void*") MemorySegment userParam) -
debugMessageControl
public void debugMessageControl(@NativeType("GLenum") int source, @NativeType("GLenum") int type, @NativeType("GLenum") int severity, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @NativeType("GLboolean") @Unsigned byte enabled) -
debugMessageControlARB
public void debugMessageControlARB(@NativeType("GLenum") int source, @NativeType("GLenum") int type, @NativeType("GLenum") int severity, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @NativeType("GLboolean") @Unsigned byte enabled) -
debugMessageControlKHR
public void debugMessageControlKHR(@NativeType("GLenum") int source, @NativeType("GLenum") int type, @NativeType("GLenum") int severity, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @NativeType("GLboolean") @Unsigned byte enabled) -
debugMessageInsert
public void debugMessageInsert(@NativeType("GLenum") int source, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int severity, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr buf) -
debugMessageInsertARB
public void debugMessageInsertARB(@NativeType("GLenum") int source, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int severity, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr buf) -
debugMessageInsertKHR
public void debugMessageInsertKHR(@NativeType("GLenum") int source, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int severity, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr buf) -
deleteBuffers
public void deleteBuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers) -
deleteCommandListsNV
public void deleteCommandListsNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr lists) -
deleteFramebuffers
public void deleteFramebuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr framebuffers) -
deleteNamedStringARB
public void deleteNamedStringARB(@NativeType("GLint") int namelen, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
deletePathsNV
public void deletePathsNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int range) -
deletePerfMonitorsAMD
public void deletePerfMonitorsAMD(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr monitors) -
deletePerfQueryINTEL
-
deleteProgram
-
deleteProgramPipelines
public void deleteProgramPipelines(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pipelines) -
deleteProgramPipelinesEXT
public void deleteProgramPipelinesEXT(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pipelines) -
deleteQueries
public void deleteQueries(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
deleteRenderbuffers
public void deleteRenderbuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr renderbuffers) -
deleteSamplers
public void deleteSamplers(@NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr samplers) -
deleteShader
-
deleteStatesNV
public void deleteStatesNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr states) -
deleteSync
-
deleteTextures
public void deleteTextures(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr textures) -
deleteTransformFeedbacks
public void deleteTransformFeedbacks(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
deleteVertexArrays
public void deleteVertexArrays(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr arrays) -
depthBoundsdNV
public void depthBoundsdNV(@NativeType("GLdouble") double zmin, @NativeType("GLdouble") double zmax) -
depthFunc
-
depthMask
-
depthRange
-
depthRangeArraydvNV
public void depthRangeArraydvNV(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
depthRangeArrayv
public void depthRangeArrayv(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
depthRangeIndexed
public void depthRangeIndexed(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double n, @NativeType("GLdouble") double f) -
depthRangeIndexeddNV
public void depthRangeIndexeddNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double n, @NativeType("GLdouble") double f) -
depthRangedNV
public void depthRangedNV(@NativeType("GLdouble") double zNear, @NativeType("GLdouble") double zFar) -
depthRangef
-
detachShader
public void detachShader(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int shader) -
disable
-
disableClientStateIndexedEXT
public void disableClientStateIndexedEXT(@NativeType("GLenum") int array, @NativeType("GLuint") @Unsigned int index) -
disableClientStateiEXT
public void disableClientStateiEXT(@NativeType("GLenum") int array, @NativeType("GLuint") @Unsigned int index) -
disableIndexedEXT
public void disableIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index) -
disableVertexArrayAttrib
public void disableVertexArrayAttrib(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index) -
disableVertexArrayAttribEXT
public void disableVertexArrayAttribEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index) -
disableVertexArrayEXT
public void disableVertexArrayEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLenum") int array) -
disableVertexAttribArray
-
disablei
-
dispatchCompute
public void dispatchCompute(@NativeType("GLuint") @Unsigned int num_groups_x, @NativeType("GLuint") @Unsigned int num_groups_y, @NativeType("GLuint") @Unsigned int num_groups_z) -
dispatchComputeGroupSizeARB
public void dispatchComputeGroupSizeARB(@NativeType("GLuint") @Unsigned int num_groups_x, @NativeType("GLuint") @Unsigned int num_groups_y, @NativeType("GLuint") @Unsigned int num_groups_z, @NativeType("GLuint") @Unsigned int group_size_x, @NativeType("GLuint") @Unsigned int group_size_y, @NativeType("GLuint") @Unsigned int group_size_z) -
dispatchComputeIndirect
-
drawArrays
public void drawArrays(@NativeType("GLenum") int mode, @NativeType("GLint") int first, @NativeType("GLsizei") int count) -
drawArraysIndirect
public void drawArraysIndirect(@NativeType("GLenum") int mode, @Pointer(comment="void*") MemorySegment indirect) -
drawArraysInstanced
public void drawArraysInstanced(@NativeType("GLenum") int mode, @NativeType("GLint") int first, @NativeType("GLsizei") int count, @NativeType("GLsizei") int instancecount) -
drawArraysInstancedARB
public void drawArraysInstancedARB(@NativeType("GLenum") int mode, @NativeType("GLint") int first, @NativeType("GLsizei") int count, @NativeType("GLsizei") int primcount) -
drawArraysInstancedBaseInstance
public void drawArraysInstancedBaseInstance(@NativeType("GLenum") int mode, @NativeType("GLint") int first, @NativeType("GLsizei") int count, @NativeType("GLsizei") int instancecount, @NativeType("GLuint") @Unsigned int baseinstance) -
drawArraysInstancedEXT
public void drawArraysInstancedEXT(@NativeType("GLenum") int mode, @NativeType("GLint") int start, @NativeType("GLsizei") int count, @NativeType("GLsizei") int primcount) -
drawBuffer
-
drawBuffers
public void drawBuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr bufs) -
drawCommandsAddressNV
public void drawCommandsAddressNV(@NativeType("GLenum") int primitiveMode, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr indirects, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr sizes, @NativeType("GLuint") @Unsigned int count) -
drawCommandsNV
public void drawCommandsNV(@NativeType("GLenum") int primitiveMode, @NativeType("GLuint") @Unsigned int buffer, @Nullable @Pointer(comment="GLintptr") @Nullable PointerPtr indirects, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr sizes, @NativeType("GLuint") @Unsigned int count) -
drawCommandsStatesAddressNV
public void drawCommandsStatesAddressNV(@Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr indirects, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr sizes, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr states, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr fbos, @NativeType("GLuint") @Unsigned int count) -
drawCommandsStatesNV
public void drawCommandsStatesNV(@NativeType("GLuint") @Unsigned int buffer, @Nullable @Pointer(comment="GLintptr") @Nullable PointerPtr indirects, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr sizes, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr states, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr fbos, @NativeType("GLuint") @Unsigned int count) -
drawElements
public void drawElements(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices) -
drawElementsBaseVertex
public void drawElementsBaseVertex(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLint") int basevertex) -
drawElementsIndirect
public void drawElementsIndirect(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indirect) -
drawElementsInstanced
public void drawElementsInstanced(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLsizei") int instancecount) -
drawElementsInstancedARB
public void drawElementsInstancedARB(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLsizei") int primcount) -
drawElementsInstancedBaseInstance
public void drawElementsInstancedBaseInstance(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLsizei") int instancecount, @NativeType("GLuint") @Unsigned int baseinstance) -
drawElementsInstancedBaseVertex
public void drawElementsInstancedBaseVertex(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLsizei") int instancecount, @NativeType("GLint") int basevertex) -
drawElementsInstancedBaseVertexBaseInstance
public void drawElementsInstancedBaseVertexBaseInstance(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLsizei") int instancecount, @NativeType("GLint") int basevertex, @NativeType("GLuint") @Unsigned int baseinstance) -
drawElementsInstancedEXT
public void drawElementsInstancedEXT(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLsizei") int primcount) -
drawMeshTasksIndirectNV
-
drawMeshTasksNV
public void drawMeshTasksNV(@NativeType("GLuint") @Unsigned int first, @NativeType("GLuint") @Unsigned int count) -
drawRangeElements
public void drawRangeElements(@NativeType("GLenum") int mode, @NativeType("GLuint") @Unsigned int start, @NativeType("GLuint") @Unsigned int end, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices) -
drawRangeElementsBaseVertex
public void drawRangeElementsBaseVertex(@NativeType("GLenum") int mode, @NativeType("GLuint") @Unsigned int start, @NativeType("GLuint") @Unsigned int end, @NativeType("GLsizei") int count, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indices, @NativeType("GLint") int basevertex) -
drawTransformFeedback
public void drawTransformFeedback(@NativeType("GLenum") int mode, @NativeType("GLuint") @Unsigned int id) -
drawTransformFeedbackInstanced
public void drawTransformFeedbackInstanced(@NativeType("GLenum") int mode, @NativeType("GLuint") @Unsigned int id, @NativeType("GLsizei") int instancecount) -
drawTransformFeedbackStream
public void drawTransformFeedbackStream(@NativeType("GLenum") int mode, @NativeType("GLuint") @Unsigned int id, @NativeType("GLuint") @Unsigned int stream) -
drawTransformFeedbackStreamInstanced
public void drawTransformFeedbackStreamInstanced(@NativeType("GLenum") int mode, @NativeType("GLuint") @Unsigned int id, @NativeType("GLuint") @Unsigned int stream, @NativeType("GLsizei") int instancecount) -
drawVkImageNV
public void drawVkImageNV(@NativeType("GLuint64") @Unsigned long vkImage, @NativeType("GLuint") @Unsigned int sampler, @NativeType("GLfloat") float x0, @NativeType("GLfloat") float y0, @NativeType("GLfloat") float x1, @NativeType("GLfloat") float y1, @NativeType("GLfloat") float z, @NativeType("GLfloat") float s0, @NativeType("GLfloat") float t0, @NativeType("GLfloat") float s1, @NativeType("GLfloat") float t1) -
EGLImageTargetTexStorageEXT
public void EGLImageTargetTexStorageEXT(@NativeType("GLenum") int target, @Nullable @Nullable GLeglImageOES image, @Nullable @Pointer(comment="GLint") @Nullable IntPtr attrib_list) -
EGLImageTargetTextureStorageEXT
public void EGLImageTargetTextureStorageEXT(@NativeType("GLuint") @Unsigned int texture, @Nullable @Nullable GLeglImageOES image, @Nullable @Pointer(comment="GLint") @Nullable IntPtr attrib_list) -
edgeFlagFormatNV
-
enable
-
enableClientStateIndexedEXT
public void enableClientStateIndexedEXT(@NativeType("GLenum") int array, @NativeType("GLuint") @Unsigned int index) -
enableClientStateiEXT
public void enableClientStateiEXT(@NativeType("GLenum") int array, @NativeType("GLuint") @Unsigned int index) -
enableIndexedEXT
public void enableIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index) -
enableVertexArrayAttrib
public void enableVertexArrayAttrib(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index) -
enableVertexArrayAttribEXT
public void enableVertexArrayAttribEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index) -
enableVertexArrayEXT
public void enableVertexArrayEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLenum") int array) -
enableVertexAttribArray
-
enablei
-
endConditionalRender
public void endConditionalRender() -
endConditionalRenderNV
public void endConditionalRenderNV() -
endPerfMonitorAMD
-
endPerfQueryINTEL
-
endQuery
-
endQueryIndexed
public void endQueryIndexed(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index) -
endTransformFeedback
public void endTransformFeedback() -
evaluateDepthValuesARB
public void evaluateDepthValuesARB() -
fenceSync
public GLsync fenceSync(@NativeType("GLenum") int condition, @NativeType("GLbitfield") @Unsigned int flags) -
finish
public void finish() -
flush
public void flush() -
flushMappedBufferRange
public void flushMappedBufferRange(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long length) -
flushMappedNamedBufferRange
public void flushMappedNamedBufferRange(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long length) -
flushMappedNamedBufferRangeEXT
public void flushMappedNamedBufferRangeEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long length) -
fogCoordFormatNV
-
fragmentCoverageColorNV
-
framebufferDrawBufferEXT
public void framebufferDrawBufferEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int mode) -
framebufferDrawBuffersEXT
public void framebufferDrawBuffersEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr bufs) -
framebufferParameteri
public void framebufferParameteri(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
framebufferParameteriMESA
public void framebufferParameteriMESA(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
framebufferReadBufferEXT
public void framebufferReadBufferEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int mode) -
framebufferRenderbuffer
public void framebufferRenderbuffer(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int renderbuffertarget, @NativeType("GLuint") @Unsigned int renderbuffer) -
framebufferSampleLocationsfvARB
public void framebufferSampleLocationsfvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int start, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
framebufferSampleLocationsfvNV
public void framebufferSampleLocationsfvNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int start, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
framebufferTexture
public void framebufferTexture(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
framebufferTexture1D
public void framebufferTexture1D(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
framebufferTexture2D
public void framebufferTexture2D(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
framebufferTexture3D
public void framebufferTexture3D(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int zoffset) -
framebufferTextureARB
public void framebufferTextureARB(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
framebufferTextureFaceARB
public void framebufferTextureFaceARB(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLenum") int face) -
framebufferTextureLayer
public void framebufferTextureLayer(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int layer) -
framebufferTextureLayerARB
public void framebufferTextureLayerARB(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int layer) -
framebufferTextureMultiviewOVR
public void framebufferTextureMultiviewOVR(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int baseViewIndex, @NativeType("GLsizei") int numViews) -
frontFace
-
genBuffers
public void genBuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers) -
genFramebuffers
public void genFramebuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr framebuffers) -
genPathsNV
-
genPerfMonitorsAMD
public void genPerfMonitorsAMD(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr monitors) -
genProgramPipelines
public void genProgramPipelines(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pipelines) -
genProgramPipelinesEXT
public void genProgramPipelinesEXT(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pipelines) -
genQueries
public void genQueries(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
genRenderbuffers
public void genRenderbuffers(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr renderbuffers) -
genSamplers
public void genSamplers(@NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr samplers) -
genTextures
public void genTextures(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr textures) -
genTransformFeedbacks
public void genTransformFeedbacks(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
genVertexArrays
public void genVertexArrays(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr arrays) -
generateMipmap
-
generateMultiTexMipmapEXT
public void generateMultiTexMipmapEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target) -
generateTextureMipmap
-
generateTextureMipmapEXT
public void generateTextureMipmapEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target) -
getActiveAtomicCounterBufferiv
public void getActiveAtomicCounterBufferiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int bufferIndex, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getActiveAttrib
public void getActiveAttrib(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLint") @Nullable IntPtr size, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr type, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getActiveSubroutineName
public void getActiveSubroutineName(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int shadertype, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getActiveSubroutineUniformName
public void getActiveSubroutineUniformName(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int shadertype, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getActiveSubroutineUniformiv
public void getActiveSubroutineUniformiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int shadertype, @NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr values) -
getActiveUniform
public void getActiveUniform(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLint") @Nullable IntPtr size, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr type, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getActiveUniformBlockName
public void getActiveUniformBlockName(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int uniformBlockIndex, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr uniformBlockName) -
getActiveUniformBlockiv
public void getActiveUniformBlockiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int uniformBlockIndex, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getActiveUniformName
public void getActiveUniformName(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int uniformIndex, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr uniformName) -
getActiveUniformsiv
public void getActiveUniformsiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int uniformCount, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr uniformIndices, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getAttachedShaders
public void getAttachedShaders(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int maxCount, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr shaders) -
getAttribLocation
@NativeType("GLint") public int getAttribLocation(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getBooleanIndexedvEXT
public void getBooleanIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLboolean") @Unsigned @Nullable BytePtr data) -
getBooleani_v
public void getBooleani_v(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLboolean") @Unsigned @Nullable BytePtr data) -
getBooleanv
public void getBooleanv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLboolean") @Unsigned @Nullable BytePtr data) -
getBufferParameteri64v
public void getBufferParameteri64v(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
getBufferParameteriv
public void getBufferParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getBufferParameterui64vNV
public void getBufferParameterui64vNV(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr params) -
getBufferPointerv
public void getBufferPointerv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr params) -
getBufferSubData
public void getBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data) -
getCommandHeaderNV
@NativeType("GLuint") @Unsigned public int getCommandHeaderNV(@NativeType("GLenum") int tokenID, @NativeType("GLuint") @Unsigned int size) -
getCompressedMultiTexImageEXT
public void getCompressedMultiTexImageEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int lod, @Pointer(comment="void*") MemorySegment img) -
getCompressedTexImage
public void getCompressedTexImage(@NativeType("GLenum") int target, @NativeType("GLint") int level, @Pointer(comment="void*") MemorySegment img) -
getCompressedTextureImage
public void getCompressedTextureImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment pixels) -
getCompressedTextureImageEXT
public void getCompressedTextureImageEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int lod, @Pointer(comment="void*") MemorySegment img) -
getCompressedTextureSubImage
public void getCompressedTextureSubImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment pixels) -
getCoverageModulationTableNV
public void getCoverageModulationTableNV(@NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
getDebugMessageLog
@NativeType("GLuint") @Unsigned public int getDebugMessageLog(@NativeType("GLuint") @Unsigned int count, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr sources, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr types, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr severities, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr lengths, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr messageLog) -
getDebugMessageLogARB
@NativeType("GLuint") @Unsigned public int getDebugMessageLogARB(@NativeType("GLuint") @Unsigned int count, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr sources, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr types, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr severities, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr lengths, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr messageLog) -
getDebugMessageLogKHR
@NativeType("GLuint") @Unsigned public int getDebugMessageLogKHR(@NativeType("GLuint") @Unsigned int count, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr sources, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr types, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr severities, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr lengths, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr messageLog) -
getDoubleIndexedvEXT
public void getDoubleIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr data) -
getDoublei_v
public void getDoublei_v(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr data) -
getDoublei_vEXT
public void getDoublei_vEXT(@NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getDoublev
public void getDoublev(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr data) -
getError
-
getFirstPerfQueryIdINTEL
-
getFloatIndexedvEXT
public void getFloatIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr data) -
getFloati_v
public void getFloati_v(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr data) -
getFloati_vEXT
public void getFloati_vEXT(@NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getFloatv
public void getFloatv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr data) -
getFragDataIndex
@NativeType("GLint") public int getFragDataIndex(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getFragDataLocation
@NativeType("GLint") public int getFragDataLocation(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getFramebufferAttachmentParameteriv
public void getFramebufferAttachmentParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getFramebufferParameteriv
public void getFramebufferParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getFramebufferParameterivEXT
public void getFramebufferParameterivEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getFramebufferParameterivMESA
public void getFramebufferParameterivMESA(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getGraphicsResetStatus
-
getGraphicsResetStatusARB
-
getGraphicsResetStatusKHR
-
getImageHandleARB
@NativeType("GLuint64") @Unsigned public long getImageHandleARB(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLboolean") @Unsigned byte layered, @NativeType("GLint") int layer, @NativeType("GLenum") int format) -
getImageHandleNV
@NativeType("GLuint64") @Unsigned public long getImageHandleNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLboolean") @Unsigned byte layered, @NativeType("GLint") int layer, @NativeType("GLenum") int format) -
getInteger64i_v
public void getInteger64i_v(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr data) -
getInteger64v
public void getInteger64v(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr data) -
getIntegerIndexedvEXT
public void getIntegerIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr data) -
getIntegeri_v
public void getIntegeri_v(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr data) -
getIntegerui64i_vNV
public void getIntegerui64i_vNV(@NativeType("GLenum") int value, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr result) -
getIntegerui64vNV
public void getIntegerui64vNV(@NativeType("GLenum") int value, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr result) -
getIntegerv
public void getIntegerv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr data) -
getInternalformatSampleivNV
public void getInternalformatSampleivNV(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int samples, @NativeType("GLenum") int pname, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getInternalformati64v
public void getInternalformati64v(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLenum") int pname, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
getInternalformativ
public void getInternalformativ(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLenum") int pname, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMemoryObjectDetachedResourcesuivNV
public void getMemoryObjectDetachedResourcesuivNV(@NativeType("GLuint") @Unsigned int memory, @NativeType("GLenum") int pname, @NativeType("GLint") int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getMultiTexEnvfvEXT
public void getMultiTexEnvfvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getMultiTexEnvivEXT
public void getMultiTexEnvivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMultiTexGendvEXT
public void getMultiTexGendvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getMultiTexGenfvEXT
public void getMultiTexGenfvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getMultiTexGenivEXT
public void getMultiTexGenivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMultiTexImageEXT
public void getMultiTexImageEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
getMultiTexLevelParameterfvEXT
public void getMultiTexLevelParameterfvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getMultiTexLevelParameterivEXT
public void getMultiTexLevelParameterivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMultiTexParameterIivEXT
public void getMultiTexParameterIivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMultiTexParameterIuivEXT
public void getMultiTexParameterIuivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getMultiTexParameterfvEXT
public void getMultiTexParameterfvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getMultiTexParameterivEXT
public void getMultiTexParameterivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMultisamplefv
public void getMultisamplefv(@NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr val) -
getNamedBufferParameteri64v
public void getNamedBufferParameteri64v(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
getNamedBufferParameteriv
public void getNamedBufferParameteriv(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedBufferParameterivEXT
public void getNamedBufferParameterivEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedBufferParameterui64vNV
public void getNamedBufferParameterui64vNV(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr params) -
getNamedBufferPointerv
public void getNamedBufferPointerv(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr params) -
getNamedBufferPointervEXT
public void getNamedBufferPointervEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr params) -
getNamedBufferSubData
public void getNamedBufferSubData(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data) -
getNamedBufferSubDataEXT
public void getNamedBufferSubDataEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data) -
getNamedFramebufferAttachmentParameteriv
public void getNamedFramebufferAttachmentParameteriv(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedFramebufferAttachmentParameterivEXT
public void getNamedFramebufferAttachmentParameterivEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedFramebufferParameteriv
public void getNamedFramebufferParameteriv(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
getNamedFramebufferParameterivEXT
public void getNamedFramebufferParameterivEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedProgramLocalParameterIivEXT
public void getNamedProgramLocalParameterIivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedProgramLocalParameterIuivEXT
public void getNamedProgramLocalParameterIuivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getNamedProgramLocalParameterdvEXT
public void getNamedProgramLocalParameterdvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getNamedProgramLocalParameterfvEXT
public void getNamedProgramLocalParameterfvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getNamedProgramStringEXT
public void getNamedProgramStringEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Pointer(comment="void*") MemorySegment string) -
getNamedProgramivEXT
public void getNamedProgramivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedRenderbufferParameteriv
public void getNamedRenderbufferParameteriv(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedRenderbufferParameterivEXT
public void getNamedRenderbufferParameterivEXT(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNamedStringARB
-
getNamedStringivARB
public void getNamedStringivARB(@NativeType("GLint") int namelen, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getNextPerfQueryIdINTEL
-
getObjectLabel
public void getObjectLabel(@NativeType("GLenum") int identifier, @NativeType("GLuint") @Unsigned int name, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
getObjectLabelEXT
public void getObjectLabelEXT(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int object, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
getObjectLabelKHR
public void getObjectLabelKHR(@NativeType("GLenum") int identifier, @NativeType("GLuint") @Unsigned int name, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
getObjectPtrLabel
public void getObjectPtrLabel(@Pointer(comment="void*") MemorySegment ptr, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
getObjectPtrLabelKHR
public void getObjectPtrLabelKHR(@Pointer(comment="void*") MemorySegment ptr, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
getPathCommandsNV
-
getPathCoordsNV
public void getPathCoordsNV(@NativeType("GLuint") @Unsigned int path, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr coords) -
getPathDashArrayNV
public void getPathDashArrayNV(@NativeType("GLuint") @Unsigned int path, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr dashArray) -
getPathLengthNV
@NativeType("GLfloat") public float getPathLengthNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int startSegment, @NativeType("GLsizei") int numSegments) -
getPathMetricRangeNV
public void getPathMetricRangeNV(@NativeType("GLbitfield") @Unsigned int metricQueryMask, @NativeType("GLuint") @Unsigned int firstPathName, @NativeType("GLsizei") int numPaths, @NativeType("GLsizei") int stride, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr metrics) -
getPathMetricsNV
public void getPathMetricsNV(@NativeType("GLbitfield") @Unsigned int metricQueryMask, @NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLsizei") int stride, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr metrics) -
getPathParameterfvNV
public void getPathParameterfvNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
getPathParameterivNV
public void getPathParameterivNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
getPathSpacingNV
public void getPathSpacingNV(@NativeType("GLenum") int pathListMode, @NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLfloat") float advanceScale, @NativeType("GLfloat") float kerningScale, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr returnedSpacing) -
getPerfCounterInfoINTEL
public void getPerfCounterInfoINTEL(@NativeType("GLuint") @Unsigned int queryId, @NativeType("GLuint") @Unsigned int counterId, @NativeType("GLuint") @Unsigned int counterNameLength, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr counterName, @NativeType("GLuint") @Unsigned int counterDescLength, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr counterDesc, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr counterOffset, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr counterDataSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr counterTypeEnum, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr counterDataTypeEnum, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr rawCounterMaxValue) -
getPerfMonitorCounterDataAMD
public void getPerfMonitorCounterDataAMD(@NativeType("GLuint") @Unsigned int monitor, @NativeType("GLenum") int pname, @NativeType("GLsizei") int dataSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr data, @Nullable @Pointer(comment="GLint") @Nullable IntPtr bytesWritten) -
getPerfMonitorCounterInfoAMD
public void getPerfMonitorCounterInfoAMD(@NativeType("GLuint") @Unsigned int group, @NativeType("GLuint") @Unsigned int counter, @NativeType("GLenum") int pname, @Pointer(comment="void*") MemorySegment data) -
getPerfMonitorCounterStringAMD
public void getPerfMonitorCounterStringAMD(@NativeType("GLuint") @Unsigned int group, @NativeType("GLuint") @Unsigned int counter, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr counterString) -
getPerfMonitorCountersAMD
public void getPerfMonitorCountersAMD(@NativeType("GLuint") @Unsigned int group, @Nullable @Pointer(comment="GLint") @Nullable IntPtr numCounters, @Nullable @Pointer(comment="GLint") @Nullable IntPtr maxActiveCounters, @NativeType("GLsizei") int counterSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr counters) -
getPerfMonitorGroupStringAMD
public void getPerfMonitorGroupStringAMD(@NativeType("GLuint") @Unsigned int group, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr groupString) -
getPerfMonitorGroupsAMD
-
getPerfQueryDataINTEL
public void getPerfQueryDataINTEL(@NativeType("GLuint") @Unsigned int queryHandle, @NativeType("GLuint") @Unsigned int flags, @NativeType("GLsizei") int dataSize, @Pointer(comment="void*") MemorySegment data, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr bytesWritten) -
getPerfQueryIdByNameINTEL
-
getPerfQueryInfoINTEL
public void getPerfQueryInfoINTEL(@NativeType("GLuint") @Unsigned int queryId, @NativeType("GLuint") @Unsigned int queryNameLength, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr queryName, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr dataSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr noCounters, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr noInstances, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr capsMask) -
getPointerIndexedvEXT
public void getPointerIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Nullable PointerPtr data) -
getPointeri_vEXT
public void getPointeri_vEXT(@NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Nullable PointerPtr params) -
getPointerv
-
getPointervKHR
-
getProgramBinary
public void getProgramBinary(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr binaryFormat, @Pointer(comment="void*") MemorySegment binary) -
getProgramInfoLog
public void getProgramInfoLog(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr infoLog) -
getProgramInterfaceiv
public void getProgramInterfaceiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int programInterface, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getProgramPipelineInfoLog
public void getProgramPipelineInfoLog(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr infoLog) -
getProgramPipelineInfoLogEXT
public void getProgramPipelineInfoLogEXT(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr infoLog) -
getProgramPipelineiv
public void getProgramPipelineiv(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getProgramPipelineivEXT
public void getProgramPipelineivEXT(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getProgramResourceIndex
@NativeType("GLuint") @Unsigned public int getProgramResourceIndex(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int programInterface, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getProgramResourceLocation
@NativeType("GLint") public int getProgramResourceLocation(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int programInterface, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getProgramResourceLocationIndex
@NativeType("GLint") public int getProgramResourceLocationIndex(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int programInterface, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getProgramResourceName
public void getProgramResourceName(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int programInterface, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getProgramResourcefvNV
public void getProgramResourcefvNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int programInterface, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int propCount, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr props, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getProgramResourceiv
public void getProgramResourceiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int programInterface, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int propCount, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr props, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getProgramStageiv
public void getProgramStageiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int shadertype, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr values) -
getProgramiv
public void getProgramiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getQueryBufferObjecti64v
public void getQueryBufferObjecti64v(@NativeType("GLuint") @Unsigned int id, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @NativeType("GLintptr") long offset) -
getQueryBufferObjectiv
public void getQueryBufferObjectiv(@NativeType("GLuint") @Unsigned int id, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @NativeType("GLintptr") long offset) -
getQueryBufferObjectui64v
public void getQueryBufferObjectui64v(@NativeType("GLuint") @Unsigned int id, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @NativeType("GLintptr") long offset) -
getQueryBufferObjectuiv
public void getQueryBufferObjectuiv(@NativeType("GLuint") @Unsigned int id, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int pname, @NativeType("GLintptr") long offset) -
getQueryIndexediv
public void getQueryIndexediv(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getQueryObjecti64v
public void getQueryObjecti64v(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
getQueryObjectiv
public void getQueryObjectiv(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getQueryObjectui64v
public void getQueryObjectui64v(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr params) -
getQueryObjectuiv
public void getQueryObjectuiv(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getQueryiv
public void getQueryiv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getRenderbufferParameteriv
public void getRenderbufferParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getSamplerParameterIiv
public void getSamplerParameterIiv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getSamplerParameterIuiv
public void getSamplerParameterIuiv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getSamplerParameterfv
public void getSamplerParameterfv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getSamplerParameteriv
public void getSamplerParameteriv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getShaderInfoLog
public void getShaderInfoLog(@NativeType("GLuint") @Unsigned int shader, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr infoLog) -
getShaderPrecisionFormat
public void getShaderPrecisionFormat(@NativeType("GLenum") int shadertype, @NativeType("GLenum") int precisiontype, @Nullable @Pointer(comment="GLint") @Nullable IntPtr range, @Nullable @Pointer(comment="GLint") @Nullable IntPtr precision) -
getShaderSource
public void getShaderSource(@NativeType("GLuint") @Unsigned int shader, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr source) -
getShaderiv
public void getShaderiv(@NativeType("GLuint") @Unsigned int shader, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getShadingRateImagePaletteNV
public void getShadingRateImagePaletteNV(@NativeType("GLuint") @Unsigned int viewport, @NativeType("GLuint") @Unsigned int entry, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr rate) -
getShadingRateSampleLocationivNV
public void getShadingRateSampleLocationivNV(@NativeType("GLenum") int rate, @NativeType("GLuint") @Unsigned int samples, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr location) -
getStageIndexNV
@NativeType("GLushort") @Unsigned public short getStageIndexNV(@NativeType("GLenum") int shadertype) -
getString
-
getStringi
@Pointer(comment="GLubyte") @Unsigned public BytePtr getStringi(@NativeType("GLenum") int name, @NativeType("GLuint") @Unsigned int index) -
getSubroutineIndex
@NativeType("GLuint") @Unsigned public int getSubroutineIndex(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int shadertype, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getSubroutineUniformLocation
@NativeType("GLint") public int getSubroutineUniformLocation(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int shadertype, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getSynciv
public void getSynciv(@Nullable @Nullable GLsync sync, @NativeType("GLenum") int pname, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLint") @Nullable IntPtr values) -
getTexImage
public void getTexImage(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
getTexLevelParameterfv
public void getTexLevelParameterfv(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTexLevelParameteriv
public void getTexLevelParameteriv(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTexParameterIiv
public void getTexParameterIiv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTexParameterIuiv
public void getTexParameterIuiv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getTexParameterfv
public void getTexParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTexParameteriv
public void getTexParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTextureHandleARB
@NativeType("GLuint64") @Unsigned public long getTextureHandleARB(@NativeType("GLuint") @Unsigned int texture) -
getTextureHandleNV
@NativeType("GLuint64") @Unsigned public long getTextureHandleNV(@NativeType("GLuint") @Unsigned int texture) -
getTextureImage
public void getTextureImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment pixels) -
getTextureImageEXT
public void getTextureImageEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
getTextureLevelParameterfv
public void getTextureLevelParameterfv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTextureLevelParameterfvEXT
public void getTextureLevelParameterfvEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTextureLevelParameteriv
public void getTextureLevelParameteriv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTextureLevelParameterivEXT
public void getTextureLevelParameterivEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTextureParameterIiv
public void getTextureParameterIiv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTextureParameterIivEXT
public void getTextureParameterIivEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTextureParameterIuiv
public void getTextureParameterIuiv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getTextureParameterIuivEXT
public void getTextureParameterIuivEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getTextureParameterfv
public void getTextureParameterfv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTextureParameterfvEXT
public void getTextureParameterfvEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTextureParameteriv
public void getTextureParameteriv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTextureParameterivEXT
public void getTextureParameterivEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTextureSamplerHandleARB
@NativeType("GLuint64") @Unsigned public long getTextureSamplerHandleARB(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLuint") @Unsigned int sampler) -
getTextureSamplerHandleNV
@NativeType("GLuint64") @Unsigned public long getTextureSamplerHandleNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLuint") @Unsigned int sampler) -
getTextureSubImage
public void getTextureSubImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment pixels) -
getTransformFeedbackVarying
public void getTransformFeedbackVarying(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr size, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr type, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getTransformFeedbacki64_v
public void getTransformFeedbacki64_v(@NativeType("GLuint") @Unsigned int xfb, @NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr param) -
getTransformFeedbacki_v
public void getTransformFeedbacki_v(@NativeType("GLuint") @Unsigned int xfb, @NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
getTransformFeedbackiv
public void getTransformFeedbackiv(@NativeType("GLuint") @Unsigned int xfb, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
getUniformBlockIndex
@NativeType("GLuint") @Unsigned public int getUniformBlockIndex(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr uniformBlockName) -
getUniformIndices
public void getUniformIndices(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int uniformCount, @Nullable @Nullable PointerPtr uniformNames, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr uniformIndices) -
getUniformLocation
@NativeType("GLint") public int getUniformLocation(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getUniformSubroutineuiv
public void getUniformSubroutineuiv(@NativeType("GLenum") int shadertype, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getUniformdv
public void getUniformdv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getUniformfv
public void getUniformfv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getUniformi64vARB
public void getUniformi64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
getUniformiv
public void getUniformiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getUniformui64vARB
public void getUniformui64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr params) -
getUniformuiv
public void getUniformuiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getVertexArrayIndexed64iv
public void getVertexArrayIndexed64iv(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr param) -
getVertexArrayIndexediv
public void getVertexArrayIndexediv(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
getVertexArrayIntegeri_vEXT
public void getVertexArrayIntegeri_vEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
getVertexArrayIntegervEXT
public void getVertexArrayIntegervEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
getVertexArrayPointeri_vEXT
public void getVertexArrayPointeri_vEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr param) -
getVertexArrayPointervEXT
public void getVertexArrayPointervEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr param) -
getVertexArrayiv
public void getVertexArrayiv(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
getVertexAttribIiv
public void getVertexAttribIiv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getVertexAttribIuiv
public void getVertexAttribIuiv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getVertexAttribLdv
public void getVertexAttribLdv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getVertexAttribLi64vNV
public void getVertexAttribLi64vNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr params) -
getVertexAttribLui64vARB
public void getVertexAttribLui64vARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr params) -
getVertexAttribLui64vNV
public void getVertexAttribLui64vNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr params) -
getVertexAttribPointerv
public void getVertexAttribPointerv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr pointer) -
getVertexAttribdv
public void getVertexAttribdv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getVertexAttribfv
public void getVertexAttribfv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getVertexAttribiv
public void getVertexAttribiv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getVkProcAddrNV
-
getnCompressedTexImage
public void getnCompressedTexImage(@NativeType("GLenum") int target, @NativeType("GLint") int lod, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment pixels) -
getnCompressedTexImageARB
public void getnCompressedTexImageARB(@NativeType("GLenum") int target, @NativeType("GLint") int lod, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment img) -
getnTexImage
public void getnTexImage(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment pixels) -
getnTexImageARB
public void getnTexImageARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment img) -
getnUniformdv
public void getnUniformdv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getnUniformdvARB
public void getnUniformdvARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getnUniformfv
public void getnUniformfv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getnUniformfvARB
public void getnUniformfvARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getnUniformfvKHR
public void getnUniformfvKHR(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getnUniformi64vARB
public void getnUniformi64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
getnUniformiv
public void getnUniformiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getnUniformivARB
public void getnUniformivARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getnUniformivKHR
public void getnUniformivKHR(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getnUniformui64vARB
public void getnUniformui64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr params) -
getnUniformuiv
public void getnUniformuiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getnUniformuivARB
public void getnUniformuivARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getnUniformuivKHR
public void getnUniformuivKHR(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
hint
-
indexFormatNV
-
insertEventMarkerEXT
public void insertEventMarkerEXT(@NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr marker) -
interpolatePathsNV
public void interpolatePathsNV(@NativeType("GLuint") @Unsigned int resultPath, @NativeType("GLuint") @Unsigned int pathA, @NativeType("GLuint") @Unsigned int pathB, @NativeType("GLfloat") float weight) -
invalidateBufferData
-
invalidateBufferSubData
public void invalidateBufferSubData(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long length) -
invalidateFramebuffer
public void invalidateFramebuffer(@NativeType("GLenum") int target, @NativeType("GLsizei") int numAttachments, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr attachments) -
invalidateNamedFramebufferData
public void invalidateNamedFramebufferData(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLsizei") int numAttachments, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr attachments) -
invalidateNamedFramebufferSubData
public void invalidateNamedFramebufferSubData(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLsizei") int numAttachments, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr attachments, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
invalidateSubFramebuffer
public void invalidateSubFramebuffer(@NativeType("GLenum") int target, @NativeType("GLsizei") int numAttachments, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr attachments, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
invalidateTexImage
public void invalidateTexImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
invalidateTexSubImage
public void invalidateTexSubImage(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) -
isBuffer
-
isBufferResidentNV
-
isCommandListNV
@NativeType("GLboolean") @Unsigned public byte isCommandListNV(@NativeType("GLuint") @Unsigned int list) -
isEnabled
-
isEnabledIndexedEXT
@NativeType("GLboolean") @Unsigned public byte isEnabledIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index) -
isEnabledi
@NativeType("GLboolean") @Unsigned public byte isEnabledi(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index) -
isFramebuffer
@NativeType("GLboolean") @Unsigned public byte isFramebuffer(@NativeType("GLuint") @Unsigned int framebuffer) -
isImageHandleResidentARB
@NativeType("GLboolean") @Unsigned public byte isImageHandleResidentARB(@NativeType("GLuint64") @Unsigned long handle) -
isImageHandleResidentNV
@NativeType("GLboolean") @Unsigned public byte isImageHandleResidentNV(@NativeType("GLuint64") @Unsigned long handle) -
isNamedBufferResidentNV
@NativeType("GLboolean") @Unsigned public byte isNamedBufferResidentNV(@NativeType("GLuint") @Unsigned int buffer) -
isNamedStringARB
@NativeType("GLboolean") @Unsigned public byte isNamedStringARB(@NativeType("GLint") int namelen, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
isPathNV
-
isPointInFillPathNV
@NativeType("GLboolean") @Unsigned public byte isPointInFillPathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLuint") @Unsigned int mask, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y) -
isPointInStrokePathNV
@NativeType("GLboolean") @Unsigned public byte isPointInStrokePathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y) -
isProgram
@NativeType("GLboolean") @Unsigned public byte isProgram(@NativeType("GLuint") @Unsigned int program) -
isProgramPipeline
@NativeType("GLboolean") @Unsigned public byte isProgramPipeline(@NativeType("GLuint") @Unsigned int pipeline) -
isProgramPipelineEXT
@NativeType("GLboolean") @Unsigned public byte isProgramPipelineEXT(@NativeType("GLuint") @Unsigned int pipeline) -
isQuery
-
isRenderbuffer
@NativeType("GLboolean") @Unsigned public byte isRenderbuffer(@NativeType("GLuint") @Unsigned int renderbuffer) -
isSampler
@NativeType("GLboolean") @Unsigned public byte isSampler(@NativeType("GLuint") @Unsigned int sampler) -
isShader
-
isStateNV
-
isSync
-
isTexture
@NativeType("GLboolean") @Unsigned public byte isTexture(@NativeType("GLuint") @Unsigned int texture) -
isTextureHandleResidentARB
@NativeType("GLboolean") @Unsigned public byte isTextureHandleResidentARB(@NativeType("GLuint64") @Unsigned long handle) -
isTextureHandleResidentNV
@NativeType("GLboolean") @Unsigned public byte isTextureHandleResidentNV(@NativeType("GLuint64") @Unsigned long handle) -
isTransformFeedback
@NativeType("GLboolean") @Unsigned public byte isTransformFeedback(@NativeType("GLuint") @Unsigned int id) -
isVertexArray
@NativeType("GLboolean") @Unsigned public byte isVertexArray(@NativeType("GLuint") @Unsigned int array) -
labelObjectEXT
public void labelObjectEXT(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int object, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
lineWidth
-
linkProgram
-
listDrawCommandsStatesClientNV
public void listDrawCommandsStatesClientNV(@NativeType("GLuint") @Unsigned int list, @NativeType("GLuint") @Unsigned int segment, @Nullable @Nullable PointerPtr indirects, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr sizes, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr states, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr fbos, @NativeType("GLuint") @Unsigned int count) -
logicOp
-
makeBufferNonResidentNV
-
makeBufferResidentNV
public void makeBufferResidentNV(@NativeType("GLenum") int target, @NativeType("GLenum") int access) -
makeImageHandleNonResidentARB
-
makeImageHandleNonResidentNV
-
makeImageHandleResidentARB
public void makeImageHandleResidentARB(@NativeType("GLuint64") @Unsigned long handle, @NativeType("GLenum") int access) -
makeImageHandleResidentNV
public void makeImageHandleResidentNV(@NativeType("GLuint64") @Unsigned long handle, @NativeType("GLenum") int access) -
makeNamedBufferNonResidentNV
-
makeNamedBufferResidentNV
public void makeNamedBufferResidentNV(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int access) -
makeTextureHandleNonResidentARB
-
makeTextureHandleNonResidentNV
-
makeTextureHandleResidentARB
-
makeTextureHandleResidentNV
-
mapBuffer
@Pointer(comment="void*") public MemorySegment mapBuffer(@NativeType("GLenum") int target, @NativeType("GLenum") int access) -
mapBufferRange
@Pointer(comment="void*") public MemorySegment mapBufferRange(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long length, @NativeType("GLbitfield") @Unsigned int access) -
mapNamedBuffer
@Pointer(comment="void*") public MemorySegment mapNamedBuffer(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int access) -
mapNamedBufferEXT
@Pointer(comment="void*") public MemorySegment mapNamedBufferEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int access) -
mapNamedBufferRange
@Pointer(comment="void*") public MemorySegment mapNamedBufferRange(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long length, @NativeType("GLbitfield") @Unsigned int access) -
mapNamedBufferRangeEXT
@Pointer(comment="void*") public MemorySegment mapNamedBufferRangeEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long length, @NativeType("GLbitfield") @Unsigned int access) -
matrixFrustumEXT
public void matrixFrustumEXT(@NativeType("GLenum") int mode, @NativeType("GLdouble") double left, @NativeType("GLdouble") double right, @NativeType("GLdouble") double bottom, @NativeType("GLdouble") double top, @NativeType("GLdouble") double zNear, @NativeType("GLdouble") double zFar) -
matrixLoad3x2fNV
public void matrixLoad3x2fNV(@NativeType("GLenum") int matrixMode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixLoad3x3fNV
public void matrixLoad3x3fNV(@NativeType("GLenum") int matrixMode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixLoadIdentityEXT
-
matrixLoadTranspose3x3fNV
public void matrixLoadTranspose3x3fNV(@NativeType("GLenum") int matrixMode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixLoadTransposedEXT
public void matrixLoadTransposedEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr m) -
matrixLoadTransposefEXT
public void matrixLoadTransposefEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixLoaddEXT
public void matrixLoaddEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr m) -
matrixLoadfEXT
public void matrixLoadfEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixMult3x2fNV
public void matrixMult3x2fNV(@NativeType("GLenum") int matrixMode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixMult3x3fNV
public void matrixMult3x3fNV(@NativeType("GLenum") int matrixMode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixMultTranspose3x3fNV
public void matrixMultTranspose3x3fNV(@NativeType("GLenum") int matrixMode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixMultTransposedEXT
public void matrixMultTransposedEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr m) -
matrixMultTransposefEXT
public void matrixMultTransposefEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixMultdEXT
public void matrixMultdEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr m) -
matrixMultfEXT
public void matrixMultfEXT(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr m) -
matrixOrthoEXT
public void matrixOrthoEXT(@NativeType("GLenum") int mode, @NativeType("GLdouble") double left, @NativeType("GLdouble") double right, @NativeType("GLdouble") double bottom, @NativeType("GLdouble") double top, @NativeType("GLdouble") double zNear, @NativeType("GLdouble") double zFar) -
matrixPopEXT
-
matrixPushEXT
-
matrixRotatedEXT
public void matrixRotatedEXT(@NativeType("GLenum") int mode, @NativeType("GLdouble") double angle, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
matrixRotatefEXT
public void matrixRotatefEXT(@NativeType("GLenum") int mode, @NativeType("GLfloat") float angle, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
matrixScaledEXT
public void matrixScaledEXT(@NativeType("GLenum") int mode, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
matrixScalefEXT
public void matrixScalefEXT(@NativeType("GLenum") int mode, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
matrixTranslatedEXT
public void matrixTranslatedEXT(@NativeType("GLenum") int mode, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
matrixTranslatefEXT
public void matrixTranslatefEXT(@NativeType("GLenum") int mode, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
maxShaderCompilerThreadsARB
-
maxShaderCompilerThreadsKHR
-
memoryBarrier
-
memoryBarrierByRegion
-
minSampleShading
-
minSampleShadingARB
-
multiDrawArrays
public void multiDrawArrays(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLint") @Nullable IntPtr first, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr count, @NativeType("GLsizei") int drawcount) -
multiDrawArraysIndirect
public void multiDrawArraysIndirect(@NativeType("GLenum") int mode, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLsizei") int drawcount, @NativeType("GLsizei") int stride) -
multiDrawArraysIndirectBindlessCountNV
public void multiDrawArraysIndirectBindlessCountNV(@NativeType("GLenum") int mode, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLsizei") int drawCount, @NativeType("GLsizei") int maxDrawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) -
multiDrawArraysIndirectBindlessNV
public void multiDrawArraysIndirectBindlessNV(@NativeType("GLenum") int mode, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLsizei") int drawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) -
multiDrawArraysIndirectCount
public void multiDrawArraysIndirectCount(@NativeType("GLenum") int mode, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLintptr") long drawcount, @NativeType("GLsizei") int maxdrawcount, @NativeType("GLsizei") int stride) -
multiDrawArraysIndirectCountARB
public void multiDrawArraysIndirectCountARB(@NativeType("GLenum") int mode, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLintptr") long drawcount, @NativeType("GLsizei") int maxdrawcount, @NativeType("GLsizei") int stride) -
multiDrawElements
public void multiDrawElements(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr count, @NativeType("GLenum") int type, @Nullable @Nullable PointerPtr indices, @NativeType("GLsizei") int drawcount) -
multiDrawElementsBaseVertex
public void multiDrawElementsBaseVertex(@NativeType("GLenum") int mode, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr count, @NativeType("GLenum") int type, @Nullable @Nullable PointerPtr indices, @NativeType("GLsizei") int drawcount, @Nullable @Pointer(comment="GLint") @Nullable IntPtr basevertex) -
multiDrawElementsIndirect
public void multiDrawElementsIndirect(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLsizei") int drawcount, @NativeType("GLsizei") int stride) -
multiDrawElementsIndirectBindlessCountNV
public void multiDrawElementsIndirectBindlessCountNV(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLsizei") int drawCount, @NativeType("GLsizei") int maxDrawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) -
multiDrawElementsIndirectBindlessNV
public void multiDrawElementsIndirectBindlessNV(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLsizei") int drawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) -
multiDrawElementsIndirectCount
public void multiDrawElementsIndirectCount(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLintptr") long drawcount, @NativeType("GLsizei") int maxdrawcount, @NativeType("GLsizei") int stride) -
multiDrawElementsIndirectCountARB
public void multiDrawElementsIndirectCountARB(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment indirect, @NativeType("GLintptr") long drawcount, @NativeType("GLsizei") int maxdrawcount, @NativeType("GLsizei") int stride) -
multiDrawMeshTasksIndirectCountNV
public void multiDrawMeshTasksIndirectCountNV(@NativeType("GLintptr") long indirect, @NativeType("GLintptr") long drawcount, @NativeType("GLsizei") int maxdrawcount, @NativeType("GLsizei") int stride) -
multiDrawMeshTasksIndirectNV
public void multiDrawMeshTasksIndirectNV(@NativeType("GLintptr") long indirect, @NativeType("GLsizei") int drawcount, @NativeType("GLsizei") int stride) -
multiTexBufferEXT
public void multiTexBufferEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer) -
multiTexCoordPointerEXT
public void multiTexCoordPointerEXT(@NativeType("GLenum") int texunit, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
multiTexEnvfEXT
public void multiTexEnvfEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
multiTexEnvfvEXT
public void multiTexEnvfvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
multiTexEnviEXT
public void multiTexEnviEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
multiTexEnvivEXT
public void multiTexEnvivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
multiTexGendEXT
public void multiTexGendEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @NativeType("GLdouble") double param) -
multiTexGendvEXT
public void multiTexGendvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
multiTexGenfEXT
public void multiTexGenfEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
multiTexGenfvEXT
public void multiTexGenfvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
multiTexGeniEXT
public void multiTexGeniEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
multiTexGenivEXT
public void multiTexGenivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
multiTexImage1DEXT
public void multiTexImage1DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
multiTexImage2DEXT
public void multiTexImage2DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
multiTexImage3DEXT
public void multiTexImage3DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
multiTexParameterIivEXT
public void multiTexParameterIivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
multiTexParameterIuivEXT
public void multiTexParameterIuivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
multiTexParameterfEXT
public void multiTexParameterfEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
multiTexParameterfvEXT
public void multiTexParameterfvEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
multiTexParameteriEXT
public void multiTexParameteriEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
multiTexParameterivEXT
public void multiTexParameterivEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
multiTexRenderbufferEXT
public void multiTexRenderbufferEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int renderbuffer) -
multiTexSubImage1DEXT
public void multiTexSubImage1DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
multiTexSubImage2DEXT
public void multiTexSubImage2DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
multiTexSubImage3DEXT
public void multiTexSubImage3DEXT(@NativeType("GLenum") int texunit, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
namedBufferAttachMemoryNV
public void namedBufferAttachMemoryNV(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long offset) -
namedBufferData
public void namedBufferData(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data, @NativeType("GLenum") int usage) -
namedBufferDataEXT
public void namedBufferDataEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data, @NativeType("GLenum") int usage) -
namedBufferPageCommitmentARB
public void namedBufferPageCommitmentARB(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLboolean") @Unsigned byte commit) -
namedBufferPageCommitmentEXT
public void namedBufferPageCommitmentEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLboolean") @Unsigned byte commit) -
namedBufferPageCommitmentMemNV
public void namedBufferPageCommitmentMemNV(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long memOffset, @NativeType("GLboolean") @Unsigned byte commit) -
namedBufferStorage
public void namedBufferStorage(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data, @NativeType("GLbitfield") @Unsigned int flags) -
namedBufferStorageEXT
public void namedBufferStorageEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data, @NativeType("GLbitfield") @Unsigned int flags) -
namedBufferSubData
public void namedBufferSubData(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data) -
namedBufferSubDataEXT
public void namedBufferSubDataEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data) -
namedCopyBufferSubDataEXT
public void namedCopyBufferSubDataEXT(@NativeType("GLuint") @Unsigned int readBuffer, @NativeType("GLuint") @Unsigned int writeBuffer, @NativeType("GLintptr") long readOffset, @NativeType("GLintptr") long writeOffset, @NativeType("GLsizeiptr") long size) -
namedFramebufferDrawBuffer
public void namedFramebufferDrawBuffer(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int buf) -
namedFramebufferDrawBuffers
public void namedFramebufferDrawBuffers(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr bufs) -
namedFramebufferParameteri
public void namedFramebufferParameteri(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
namedFramebufferParameteriEXT
public void namedFramebufferParameteriEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
namedFramebufferReadBuffer
public void namedFramebufferReadBuffer(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int src) -
namedFramebufferRenderbuffer
public void namedFramebufferRenderbuffer(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLenum") int renderbuffertarget, @NativeType("GLuint") @Unsigned int renderbuffer) -
namedFramebufferRenderbufferEXT
public void namedFramebufferRenderbufferEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLenum") int renderbuffertarget, @NativeType("GLuint") @Unsigned int renderbuffer) -
namedFramebufferSampleLocationsfvARB
public void namedFramebufferSampleLocationsfvARB(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLuint") @Unsigned int start, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
namedFramebufferSampleLocationsfvNV
public void namedFramebufferSampleLocationsfvNV(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLuint") @Unsigned int start, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
namedFramebufferTexture
public void namedFramebufferTexture(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
namedFramebufferTexture1DEXT
public void namedFramebufferTexture1DEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
namedFramebufferTexture2DEXT
public void namedFramebufferTexture2DEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
namedFramebufferTexture3DEXT
public void namedFramebufferTexture3DEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int zoffset) -
namedFramebufferTextureEXT
public void namedFramebufferTextureEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
namedFramebufferTextureFaceEXT
public void namedFramebufferTextureFaceEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLenum") int face) -
namedFramebufferTextureLayer
public void namedFramebufferTextureLayer(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int layer) -
namedFramebufferTextureLayerEXT
public void namedFramebufferTextureLayerEXT(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int layer) -
namedFramebufferTextureMultiviewOVR
public void namedFramebufferTextureMultiviewOVR(@NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int baseViewIndex, @NativeType("GLsizei") int numViews) -
namedProgramLocalParameter4dEXT
public void namedProgramLocalParameter4dEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
namedProgramLocalParameter4dvEXT
public void namedProgramLocalParameter4dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
namedProgramLocalParameter4fEXT
public void namedProgramLocalParameter4fEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z, @NativeType("GLfloat") float w) -
namedProgramLocalParameter4fvEXT
public void namedProgramLocalParameter4fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
namedProgramLocalParameterI4iEXT
public void namedProgramLocalParameterI4iEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z, @NativeType("GLint") int w) -
namedProgramLocalParameterI4ivEXT
public void namedProgramLocalParameterI4ivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
namedProgramLocalParameterI4uiEXT
public void namedProgramLocalParameterI4uiEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x, @NativeType("GLuint") @Unsigned int y, @NativeType("GLuint") @Unsigned int z, @NativeType("GLuint") @Unsigned int w) -
namedProgramLocalParameterI4uivEXT
public void namedProgramLocalParameterI4uivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
namedProgramLocalParameters4fvEXT
public void namedProgramLocalParameters4fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
namedProgramLocalParametersI4ivEXT
public void namedProgramLocalParametersI4ivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
namedProgramLocalParametersI4uivEXT
public void namedProgramLocalParametersI4uivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
namedProgramStringEXT
public void namedProgramStringEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLsizei") int len, @Pointer(comment="void*") MemorySegment string) -
namedRenderbufferStorage
public void namedRenderbufferStorage(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
namedRenderbufferStorageEXT
public void namedRenderbufferStorageEXT(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
namedRenderbufferStorageMultisample
public void namedRenderbufferStorageMultisample(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
namedRenderbufferStorageMultisampleAdvancedAMD
public void namedRenderbufferStorageMultisampleAdvancedAMD(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLsizei") int samples, @NativeType("GLsizei") int storageSamples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
namedRenderbufferStorageMultisampleCoverageEXT
public void namedRenderbufferStorageMultisampleCoverageEXT(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLsizei") int coverageSamples, @NativeType("GLsizei") int colorSamples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
namedRenderbufferStorageMultisampleEXT
public void namedRenderbufferStorageMultisampleEXT(@NativeType("GLuint") @Unsigned int renderbuffer, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
namedStringARB
public void namedStringARB(@NativeType("GLenum") int type, @NativeType("GLint") int namelen, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name, @NativeType("GLint") int stringlen, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr string) -
normalFormatNV
-
objectLabel
public void objectLabel(@NativeType("GLenum") int identifier, @NativeType("GLuint") @Unsigned int name, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
objectLabelKHR
public void objectLabelKHR(@NativeType("GLenum") int identifier, @NativeType("GLuint") @Unsigned int name, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
objectPtrLabel
public void objectPtrLabel(@Pointer(comment="void*") MemorySegment ptr, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
objectPtrLabelKHR
public void objectPtrLabelKHR(@Pointer(comment="void*") MemorySegment ptr, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr label) -
patchParameterfv
public void patchParameterfv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr values) -
patchParameteri
-
pathCommandsNV
public void pathCommandsNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int numCommands, @Nullable @Pointer(comment="GLubyte") @Unsigned @Nullable BytePtr commands, @NativeType("GLsizei") int numCoords, @NativeType("GLenum") int coordType, @Pointer(comment="void*") MemorySegment coords) -
pathCoordsNV
public void pathCoordsNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int numCoords, @NativeType("GLenum") int coordType, @Pointer(comment="void*") MemorySegment coords) -
pathCoverDepthFuncNV
-
pathDashArrayNV
public void pathDashArrayNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int dashCount, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr dashArray) -
pathGlyphIndexArrayNV
@NativeType("GLenum") public int pathGlyphIndexArrayNV(@NativeType("GLuint") @Unsigned int firstPathName, @NativeType("GLenum") int fontTarget, @Pointer(comment="void*") MemorySegment fontName, @NativeType("GLbitfield") @Unsigned int fontStyle, @NativeType("GLuint") @Unsigned int firstGlyphIndex, @NativeType("GLsizei") int numGlyphs, @NativeType("GLuint") @Unsigned int pathParameterTemplate, @NativeType("GLfloat") float emScale) -
pathGlyphIndexRangeNV
@NativeType("GLenum") public int pathGlyphIndexRangeNV(@NativeType("GLenum") int fontTarget, @Pointer(comment="void*") MemorySegment fontName, @NativeType("GLbitfield") @Unsigned int fontStyle, @NativeType("GLuint") @Unsigned int pathParameterTemplate, @NativeType("GLfloat") float emScale, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr baseAndCount) -
pathGlyphRangeNV
public void pathGlyphRangeNV(@NativeType("GLuint") @Unsigned int firstPathName, @NativeType("GLenum") int fontTarget, @Pointer(comment="void*") MemorySegment fontName, @NativeType("GLbitfield") @Unsigned int fontStyle, @NativeType("GLuint") @Unsigned int firstGlyph, @NativeType("GLsizei") int numGlyphs, @NativeType("GLenum") int handleMissingGlyphs, @NativeType("GLuint") @Unsigned int pathParameterTemplate, @NativeType("GLfloat") float emScale) -
pathGlyphsNV
public void pathGlyphsNV(@NativeType("GLuint") @Unsigned int firstPathName, @NativeType("GLenum") int fontTarget, @Pointer(comment="void*") MemorySegment fontName, @NativeType("GLbitfield") @Unsigned int fontStyle, @NativeType("GLsizei") int numGlyphs, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment charcodes, @NativeType("GLenum") int handleMissingGlyphs, @NativeType("GLuint") @Unsigned int pathParameterTemplate, @NativeType("GLfloat") float emScale) -
pathMemoryGlyphIndexArrayNV
@NativeType("GLenum") public int pathMemoryGlyphIndexArrayNV(@NativeType("GLuint") @Unsigned int firstPathName, @NativeType("GLenum") int fontTarget, @NativeType("GLsizeiptr") long fontSize, @Pointer(comment="void*") MemorySegment fontData, @NativeType("GLsizei") int faceIndex, @NativeType("GLuint") @Unsigned int firstGlyphIndex, @NativeType("GLsizei") int numGlyphs, @NativeType("GLuint") @Unsigned int pathParameterTemplate, @NativeType("GLfloat") float emScale) -
pathParameterfNV
public void pathParameterfNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int pname, @NativeType("GLfloat") float value) -
pathParameterfvNV
public void pathParameterfvNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
pathParameteriNV
public void pathParameteriNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int pname, @NativeType("GLint") int value) -
pathParameterivNV
public void pathParameterivNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
pathStencilDepthOffsetNV
public void pathStencilDepthOffsetNV(@NativeType("GLfloat") float factor, @NativeType("GLfloat") float units) -
pathStencilFuncNV
public void pathStencilFuncNV(@NativeType("GLenum") int func, @NativeType("GLint") int ref, @NativeType("GLuint") @Unsigned int mask) -
pathStringNV
public void pathStringNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int format, @NativeType("GLsizei") int length, @Pointer(comment="void*") MemorySegment pathString) -
pathSubCommandsNV
public void pathSubCommandsNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int commandStart, @NativeType("GLsizei") int commandsToDelete, @NativeType("GLsizei") int numCommands, @Nullable @Pointer(comment="GLubyte") @Unsigned @Nullable BytePtr commands, @NativeType("GLsizei") int numCoords, @NativeType("GLenum") int coordType, @Pointer(comment="void*") MemorySegment coords) -
pathSubCoordsNV
public void pathSubCoordsNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int coordStart, @NativeType("GLsizei") int numCoords, @NativeType("GLenum") int coordType, @Pointer(comment="void*") MemorySegment coords) -
pauseTransformFeedback
public void pauseTransformFeedback() -
pixelStoref
-
pixelStorei
-
pointAlongPathNV
@NativeType("GLboolean") @Unsigned public byte pointAlongPathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLsizei") int startSegment, @NativeType("GLsizei") int numSegments, @NativeType("GLfloat") float distance, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr x, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr y, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr tangentX, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr tangentY) -
pointParameterf
-
pointParameterfv
public void pointParameterfv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
pointParameteri
-
pointParameteriv
public void pointParameteriv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
pointSize
-
polygonMode
-
polygonOffset
-
polygonOffsetClamp
public void polygonOffsetClamp(@NativeType("GLfloat") float factor, @NativeType("GLfloat") float units, @NativeType("GLfloat") float clamp) -
polygonOffsetClampEXT
public void polygonOffsetClampEXT(@NativeType("GLfloat") float factor, @NativeType("GLfloat") float units, @NativeType("GLfloat") float clamp) -
popDebugGroup
public void popDebugGroup() -
popDebugGroupKHR
public void popDebugGroupKHR() -
popGroupMarkerEXT
public void popGroupMarkerEXT() -
primitiveBoundingBoxARB
public void primitiveBoundingBoxARB(@NativeType("GLfloat") float minX, @NativeType("GLfloat") float minY, @NativeType("GLfloat") float minZ, @NativeType("GLfloat") float minW, @NativeType("GLfloat") float maxX, @NativeType("GLfloat") float maxY, @NativeType("GLfloat") float maxZ, @NativeType("GLfloat") float maxW) -
primitiveRestartIndex
-
programBinary
public void programBinary(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int binaryFormat, @Pointer(comment="void*") MemorySegment binary, @NativeType("GLsizei") int length) -
programParameteri
public void programParameteri(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int pname, @NativeType("GLint") int value) -
programParameteriARB
public void programParameteriARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int pname, @NativeType("GLint") int value) -
programPathFragmentInputGenNV
public void programPathFragmentInputGenNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLenum") int genMode, @NativeType("GLint") int components, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr coeffs) -
programUniform1d
public void programUniform1d(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double v0) -
programUniform1dEXT
public void programUniform1dEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double x) -
programUniform1dv
public void programUniform1dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform1dvEXT
public void programUniform1dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform1f
public void programUniform1f(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0) -
programUniform1fEXT
public void programUniform1fEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0) -
programUniform1fv
public void programUniform1fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform1fvEXT
public void programUniform1fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform1i
public void programUniform1i(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0) -
programUniform1i64ARB
public void programUniform1i64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64") long x) -
programUniform1i64vARB
public void programUniform1i64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
programUniform1iEXT
public void programUniform1iEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0) -
programUniform1iv
public void programUniform1iv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform1ivEXT
public void programUniform1ivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform1ui
public void programUniform1ui(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0) -
programUniform1ui64ARB
public void programUniform1ui64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x) -
programUniform1ui64vARB
public void programUniform1ui64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
programUniform1uiEXT
public void programUniform1uiEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0) -
programUniform1uiv
public void programUniform1uiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniform1uivEXT
public void programUniform1uivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniform2d
public void programUniform2d(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double v0, @NativeType("GLdouble") double v1) -
programUniform2dEXT
public void programUniform2dEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y) -
programUniform2dv
public void programUniform2dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform2dvEXT
public void programUniform2dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform2f
public void programUniform2f(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1) -
programUniform2fEXT
public void programUniform2fEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1) -
programUniform2fv
public void programUniform2fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform2fvEXT
public void programUniform2fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform2i
public void programUniform2i(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1) -
programUniform2i64ARB
public void programUniform2i64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64") long x, @NativeType("GLint64") long y) -
programUniform2i64vARB
public void programUniform2i64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
programUniform2iEXT
public void programUniform2iEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1) -
programUniform2iv
public void programUniform2iv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform2ivEXT
public void programUniform2ivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform2ui
public void programUniform2ui(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1) -
programUniform2ui64ARB
public void programUniform2ui64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x, @NativeType("GLuint64") @Unsigned long y) -
programUniform2ui64vARB
public void programUniform2ui64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
programUniform2uiEXT
public void programUniform2uiEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1) -
programUniform2uiv
public void programUniform2uiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniform2uivEXT
public void programUniform2uivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniform3d
public void programUniform3d(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double v0, @NativeType("GLdouble") double v1, @NativeType("GLdouble") double v2) -
programUniform3dEXT
public void programUniform3dEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
programUniform3dv
public void programUniform3dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform3dvEXT
public void programUniform3dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform3f
public void programUniform3f(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2) -
programUniform3fEXT
public void programUniform3fEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2) -
programUniform3fv
public void programUniform3fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform3fvEXT
public void programUniform3fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform3i
public void programUniform3i(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2) -
programUniform3i64ARB
public void programUniform3i64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64") long x, @NativeType("GLint64") long y, @NativeType("GLint64") long z) -
programUniform3i64vARB
public void programUniform3i64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
programUniform3iEXT
public void programUniform3iEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2) -
programUniform3iv
public void programUniform3iv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform3ivEXT
public void programUniform3ivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform3ui
public void programUniform3ui(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2) -
programUniform3ui64ARB
public void programUniform3ui64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x, @NativeType("GLuint64") @Unsigned long y, @NativeType("GLuint64") @Unsigned long z) -
programUniform3ui64vARB
public void programUniform3ui64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
programUniform3uiEXT
public void programUniform3uiEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2) -
programUniform3uiv
public void programUniform3uiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniform3uivEXT
public void programUniform3uivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniform4d
public void programUniform4d(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double v0, @NativeType("GLdouble") double v1, @NativeType("GLdouble") double v2, @NativeType("GLdouble") double v3) -
programUniform4dEXT
public void programUniform4dEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
programUniform4dv
public void programUniform4dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform4dvEXT
public void programUniform4dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniform4f
public void programUniform4f(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2, @NativeType("GLfloat") float v3) -
programUniform4fEXT
public void programUniform4fEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2, @NativeType("GLfloat") float v3) -
programUniform4fv
public void programUniform4fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform4fvEXT
public void programUniform4fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniform4i
public void programUniform4i(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2, @NativeType("GLint") int v3) -
programUniform4i64ARB
public void programUniform4i64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64") long x, @NativeType("GLint64") long y, @NativeType("GLint64") long z, @NativeType("GLint64") long w) -
programUniform4i64vARB
public void programUniform4i64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
programUniform4iEXT
public void programUniform4iEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2, @NativeType("GLint") int v3) -
programUniform4iv
public void programUniform4iv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform4ivEXT
public void programUniform4ivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
programUniform4ui
public void programUniform4ui(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2, @NativeType("GLuint") @Unsigned int v3) -
programUniform4ui64ARB
public void programUniform4ui64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x, @NativeType("GLuint64") @Unsigned long y, @NativeType("GLuint64") @Unsigned long z, @NativeType("GLuint64") @Unsigned long w) -
programUniform4ui64vARB
public void programUniform4ui64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
programUniform4uiEXT
public void programUniform4uiEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2, @NativeType("GLuint") @Unsigned int v3) -
programUniform4uiv
public void programUniform4uiv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniform4uivEXT
public void programUniform4uivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
programUniformHandleui64ARB
public void programUniformHandleui64ARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long value) -
programUniformHandleui64NV
public void programUniformHandleui64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long value) -
programUniformHandleui64vARB
public void programUniformHandleui64vARB(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr values) -
programUniformHandleui64vNV
public void programUniformHandleui64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr values) -
programUniformMatrix2dv
public void programUniformMatrix2dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix2dvEXT
public void programUniformMatrix2dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix2fv
public void programUniformMatrix2fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix2fvEXT
public void programUniformMatrix2fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix2x3dv
public void programUniformMatrix2x3dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix2x3dvEXT
public void programUniformMatrix2x3dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix2x3fv
public void programUniformMatrix2x3fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix2x3fvEXT
public void programUniformMatrix2x3fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix2x4dv
public void programUniformMatrix2x4dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix2x4dvEXT
public void programUniformMatrix2x4dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix2x4fv
public void programUniformMatrix2x4fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix2x4fvEXT
public void programUniformMatrix2x4fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix3dv
public void programUniformMatrix3dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix3dvEXT
public void programUniformMatrix3dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix3fv
public void programUniformMatrix3fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix3fvEXT
public void programUniformMatrix3fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix3x2dv
public void programUniformMatrix3x2dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix3x2dvEXT
public void programUniformMatrix3x2dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix3x2fv
public void programUniformMatrix3x2fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix3x2fvEXT
public void programUniformMatrix3x2fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix3x4dv
public void programUniformMatrix3x4dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix3x4dvEXT
public void programUniformMatrix3x4dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix3x4fv
public void programUniformMatrix3x4fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix3x4fvEXT
public void programUniformMatrix3x4fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix4dv
public void programUniformMatrix4dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix4dvEXT
public void programUniformMatrix4dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix4fv
public void programUniformMatrix4fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix4fvEXT
public void programUniformMatrix4fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix4x2dv
public void programUniformMatrix4x2dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix4x2dvEXT
public void programUniformMatrix4x2dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix4x2fv
public void programUniformMatrix4x2fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix4x2fvEXT
public void programUniformMatrix4x2fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix4x3dv
public void programUniformMatrix4x3dv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix4x3dvEXT
public void programUniformMatrix4x3dvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
programUniformMatrix4x3fv
public void programUniformMatrix4x3fv(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformMatrix4x3fvEXT
public void programUniformMatrix4x3fvEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
programUniformui64NV
public void programUniformui64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long value) -
programUniformui64vNV
public void programUniformui64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
provokingVertex
-
pushClientAttribDefaultEXT
-
pushDebugGroup
public void pushDebugGroup(@NativeType("GLenum") int source, @NativeType("GLuint") @Unsigned int id, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr message) -
pushDebugGroupKHR
public void pushDebugGroupKHR(@NativeType("GLenum") int source, @NativeType("GLuint") @Unsigned int id, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr message) -
pushGroupMarkerEXT
public void pushGroupMarkerEXT(@NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr marker) -
queryCounter
-
rasterSamplesEXT
public void rasterSamplesEXT(@NativeType("GLuint") @Unsigned int samples, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
readBuffer
-
readPixels
public void readPixels(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
readnPixels
public void readnPixels(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment data) -
readnPixelsARB
public void readnPixelsARB(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment data) -
readnPixelsKHR
public void readnPixelsKHR(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment data) -
releaseShaderCompiler
public void releaseShaderCompiler() -
renderbufferStorage
public void renderbufferStorage(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
renderbufferStorageMultisample
public void renderbufferStorageMultisample(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
renderbufferStorageMultisampleAdvancedAMD
public void renderbufferStorageMultisampleAdvancedAMD(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLsizei") int storageSamples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
renderbufferStorageMultisampleCoverageNV
public void renderbufferStorageMultisampleCoverageNV(@NativeType("GLenum") int target, @NativeType("GLsizei") int coverageSamples, @NativeType("GLsizei") int colorSamples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
resetMemoryObjectParameterNV
public void resetMemoryObjectParameterNV(@NativeType("GLuint") @Unsigned int memory, @NativeType("GLenum") int pname) -
resolveDepthValuesNV
public void resolveDepthValuesNV() -
resumeTransformFeedback
public void resumeTransformFeedback() -
sampleCoverage
public void sampleCoverage(@NativeType("GLfloat") float value, @NativeType("GLboolean") @Unsigned byte invert) -
sampleMaski
public void sampleMaski(@NativeType("GLuint") @Unsigned int maskNumber, @NativeType("GLbitfield") @Unsigned int mask) -
samplerParameterIiv
public void samplerParameterIiv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
samplerParameterIuiv
public void samplerParameterIuiv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr param) -
samplerParameterf
public void samplerParameterf(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
samplerParameterfv
public void samplerParameterfv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr param) -
samplerParameteri
public void samplerParameteri(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
samplerParameteriv
public void samplerParameteriv(@NativeType("GLuint") @Unsigned int sampler, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
scissor
public void scissor(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
scissorArrayv
public void scissorArrayv(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
scissorExclusiveArrayvNV
public void scissorExclusiveArrayvNV(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
scissorExclusiveNV
public void scissorExclusiveNV(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
scissorIndexed
public void scissorIndexed(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int left, @NativeType("GLint") int bottom, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
scissorIndexedv
public void scissorIndexedv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
secondaryColorFormatNV
public void secondaryColorFormatNV(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride) -
selectPerfMonitorCountersAMD
public void selectPerfMonitorCountersAMD(@NativeType("GLuint") @Unsigned int monitor, @NativeType("GLboolean") @Unsigned byte enable, @NativeType("GLuint") @Unsigned int group, @NativeType("GLint") int numCounters, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr counterList) -
shaderBinary
public void shaderBinary(@NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr shaders, @NativeType("GLenum") int binaryFormat, @Pointer(comment="void*") MemorySegment binary, @NativeType("GLsizei") int length) -
shaderSource
public void shaderSource(@NativeType("GLuint") @Unsigned int shader, @NativeType("GLsizei") int count, @Nullable @Nullable PointerPtr string, @Nullable @Pointer(comment="GLint") @Nullable IntPtr length) -
shaderStorageBlockBinding
public void shaderStorageBlockBinding(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int storageBlockIndex, @NativeType("GLuint") @Unsigned int storageBlockBinding) -
shadingRateImageBarrierNV
-
shadingRateImagePaletteNV
public void shadingRateImagePaletteNV(@NativeType("GLuint") @Unsigned int viewport, @NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr rates) -
shadingRateSampleOrderCustomNV
public void shadingRateSampleOrderCustomNV(@NativeType("GLenum") int rate, @NativeType("GLuint") @Unsigned int samples, @Nullable @Pointer(comment="GLint") @Nullable IntPtr locations) -
shadingRateSampleOrderNV
-
signalVkFenceNV
-
signalVkSemaphoreNV
-
specializeShader
public void specializeShader(@NativeType("GLuint") @Unsigned int shader, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr pEntryPoint, @NativeType("GLuint") @Unsigned int numSpecializationConstants, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pConstantIndex, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pConstantValue) -
specializeShaderARB
public void specializeShaderARB(@NativeType("GLuint") @Unsigned int shader, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr pEntryPoint, @NativeType("GLuint") @Unsigned int numSpecializationConstants, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pConstantIndex, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr pConstantValue) -
stateCaptureNV
public void stateCaptureNV(@NativeType("GLuint") @Unsigned int state, @NativeType("GLenum") int mode) -
stencilFillPathInstancedNV
public void stencilFillPathInstancedNV(@NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLenum") int fillMode, @NativeType("GLuint") @Unsigned int mask, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr transformValues) -
stencilFillPathNV
public void stencilFillPathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int fillMode, @NativeType("GLuint") @Unsigned int mask) -
stencilFunc
public void stencilFunc(@NativeType("GLenum") int func, @NativeType("GLint") int ref, @NativeType("GLuint") @Unsigned int mask) -
stencilFuncSeparate
public void stencilFuncSeparate(@NativeType("GLenum") int face, @NativeType("GLenum") int func, @NativeType("GLint") int ref, @NativeType("GLuint") @Unsigned int mask) -
stencilMask
-
stencilMaskSeparate
public void stencilMaskSeparate(@NativeType("GLenum") int face, @NativeType("GLuint") @Unsigned int mask) -
stencilOp
public void stencilOp(@NativeType("GLenum") int fail, @NativeType("GLenum") int zfail, @NativeType("GLenum") int zpass) -
stencilOpSeparate
public void stencilOpSeparate(@NativeType("GLenum") int face, @NativeType("GLenum") int sfail, @NativeType("GLenum") int dpfail, @NativeType("GLenum") int dppass) -
stencilStrokePathInstancedNV
public void stencilStrokePathInstancedNV(@NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLint") int reference, @NativeType("GLuint") @Unsigned int mask, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr transformValues) -
stencilStrokePathNV
public void stencilStrokePathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLint") int reference, @NativeType("GLuint") @Unsigned int mask) -
stencilThenCoverFillPathInstancedNV
public void stencilThenCoverFillPathInstancedNV(@NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLenum") int fillMode, @NativeType("GLuint") @Unsigned int mask, @NativeType("GLenum") int coverMode, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr transformValues) -
stencilThenCoverFillPathNV
public void stencilThenCoverFillPathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLenum") int fillMode, @NativeType("GLuint") @Unsigned int mask, @NativeType("GLenum") int coverMode) -
stencilThenCoverStrokePathInstancedNV
public void stencilThenCoverStrokePathInstancedNV(@NativeType("GLsizei") int numPaths, @NativeType("GLenum") int pathNameType, @Pointer(comment="void*") MemorySegment paths, @NativeType("GLuint") @Unsigned int pathBase, @NativeType("GLint") int reference, @NativeType("GLuint") @Unsigned int mask, @NativeType("GLenum") int coverMode, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr transformValues) -
stencilThenCoverStrokePathNV
public void stencilThenCoverStrokePathNV(@NativeType("GLuint") @Unsigned int path, @NativeType("GLint") int reference, @NativeType("GLuint") @Unsigned int mask, @NativeType("GLenum") int coverMode) -
subpixelPrecisionBiasNV
public void subpixelPrecisionBiasNV(@NativeType("GLuint") @Unsigned int xbits, @NativeType("GLuint") @Unsigned int ybits) -
texAttachMemoryNV
public void texAttachMemoryNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long offset) -
texBuffer
public void texBuffer(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer) -
texBufferARB
public void texBufferARB(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer) -
texBufferRange
public void texBufferRange(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size) -
texCoordFormatNV
public void texCoordFormatNV(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride) -
texImage1D
public void texImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
texImage2D
public void texImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
texImage2DMultisample
public void texImage2DMultisample(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
texImage3D
public void texImage3D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
texImage3DMultisample
public void texImage3DMultisample(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
texPageCommitmentARB
public void texPageCommitmentARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte commit) -
texPageCommitmentMemNV
public void texPageCommitmentMemNV(@NativeType("GLenum") int target, @NativeType("GLint") int layer, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long offset, @NativeType("GLboolean") @Unsigned byte commit) -
texParameterIiv
public void texParameterIiv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
texParameterIuiv
public void texParameterIuiv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
texParameterf
public void texParameterf(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
texParameterfv
public void texParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
texParameteri
public void texParameteri(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
texParameteriv
public void texParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
texStorage1D
public void texStorage1D(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width) -
texStorage1DEXT
public void texStorage1DEXT(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width) -
texStorage2D
public void texStorage2D(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
texStorage2DEXT
public void texStorage2DEXT(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
texStorage2DMultisample
public void texStorage2DMultisample(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
texStorage3D
public void texStorage3D(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) -
texStorage3DEXT
public void texStorage3DEXT(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) -
texStorage3DMultisample
public void texStorage3DMultisample(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
texSubImage1D
public void texSubImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
texSubImage2D
public void texSubImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
texSubImage3D
public void texSubImage3D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureAttachMemoryNV
public void textureAttachMemoryNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long offset) -
textureBarrier
public void textureBarrier() -
textureBarrierNV
public void textureBarrierNV() -
textureBuffer
public void textureBuffer(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer) -
textureBufferEXT
public void textureBufferEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer) -
textureBufferRange
public void textureBufferRange(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size) -
textureBufferRangeEXT
public void textureBufferRangeEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size) -
textureImage1DEXT
public void textureImage1DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureImage2DEXT
public void textureImage2DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureImage3DEXT
public void textureImage3DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
texturePageCommitmentEXT
public void texturePageCommitmentEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte commit) -
texturePageCommitmentMemNV
public void texturePageCommitmentMemNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int layer, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long offset, @NativeType("GLboolean") @Unsigned byte commit) -
textureParameterIiv
public void textureParameterIiv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
textureParameterIivEXT
public void textureParameterIivEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
textureParameterIuiv
public void textureParameterIuiv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
textureParameterIuivEXT
public void textureParameterIuivEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
textureParameterf
public void textureParameterf(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
textureParameterfEXT
public void textureParameterfEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
textureParameterfv
public void textureParameterfv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr param) -
textureParameterfvEXT
public void textureParameterfvEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
textureParameteri
public void textureParameteri(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
textureParameteriEXT
public void textureParameteriEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
textureParameteriv
public void textureParameteriv(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr param) -
textureParameterivEXT
public void textureParameterivEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
textureRenderbufferEXT
public void textureRenderbufferEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int renderbuffer) -
textureStorage1D
public void textureStorage1D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width) -
textureStorage1DEXT
public void textureStorage1DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width) -
textureStorage2D
public void textureStorage2D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
textureStorage2DEXT
public void textureStorage2DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
textureStorage2DMultisample
public void textureStorage2DMultisample(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
textureStorage2DMultisampleEXT
public void textureStorage2DMultisampleEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
textureStorage3D
public void textureStorage3D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) -
textureStorage3DEXT
public void textureStorage3DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int levels, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) -
textureStorage3DMultisample
public void textureStorage3DMultisample(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
textureStorage3DMultisampleEXT
public void textureStorage3DMultisampleEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte fixedsamplelocations) -
textureSubImage1D
public void textureSubImage1D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureSubImage1DEXT
public void textureSubImage1DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureSubImage2D
public void textureSubImage2D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureSubImage2DEXT
public void textureSubImage2DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureSubImage3D
public void textureSubImage3D(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureSubImage3DEXT
public void textureSubImage3DEXT(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
textureView
public void textureView(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int origtexture, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int minlevel, @NativeType("GLuint") @Unsigned int numlevels, @NativeType("GLuint") @Unsigned int minlayer, @NativeType("GLuint") @Unsigned int numlayers) -
transformFeedbackBufferBase
public void transformFeedbackBufferBase(@NativeType("GLuint") @Unsigned int xfb, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer) -
transformFeedbackBufferRange
public void transformFeedbackBufferRange(@NativeType("GLuint") @Unsigned int xfb, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size) -
transformFeedbackVaryings
public void transformFeedbackVaryings(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int count, @Nullable @Nullable PointerPtr varyings, @NativeType("GLenum") int bufferMode) -
transformPathNV
public void transformPathNV(@NativeType("GLuint") @Unsigned int resultPath, @NativeType("GLuint") @Unsigned int srcPath, @NativeType("GLenum") int transformType, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr transformValues) -
uniform1d
-
uniform1dv
public void uniform1dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniform1f
-
uniform1fv
public void uniform1fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform1i
-
uniform1i64ARB
-
uniform1i64vARB
public void uniform1i64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
uniform1iv
public void uniform1iv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform1ui
-
uniform1ui64ARB
public void uniform1ui64ARB(@NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x) -
uniform1ui64vARB
public void uniform1ui64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
uniform1uiv
public void uniform1uiv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniform2d
public void uniform2d(@NativeType("GLint") int location, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y) -
uniform2dv
public void uniform2dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniform2f
public void uniform2f(@NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1) -
uniform2fv
public void uniform2fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform2i
public void uniform2i(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1) -
uniform2i64ARB
public void uniform2i64ARB(@NativeType("GLint") int location, @NativeType("GLint64") long x, @NativeType("GLint64") long y) -
uniform2i64vARB
public void uniform2i64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
uniform2iv
public void uniform2iv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform2ui
public void uniform2ui(@NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1) -
uniform2ui64ARB
public void uniform2ui64ARB(@NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x, @NativeType("GLuint64") @Unsigned long y) -
uniform2ui64vARB
public void uniform2ui64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
uniform2uiv
public void uniform2uiv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniform3d
public void uniform3d(@NativeType("GLint") int location, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
uniform3dv
public void uniform3dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniform3f
public void uniform3f(@NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2) -
uniform3fv
public void uniform3fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform3i
public void uniform3i(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2) -
uniform3i64ARB
public void uniform3i64ARB(@NativeType("GLint") int location, @NativeType("GLint64") long x, @NativeType("GLint64") long y, @NativeType("GLint64") long z) -
uniform3i64vARB
public void uniform3i64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
uniform3iv
public void uniform3iv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform3ui
public void uniform3ui(@NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2) -
uniform3ui64ARB
public void uniform3ui64ARB(@NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x, @NativeType("GLuint64") @Unsigned long y, @NativeType("GLuint64") @Unsigned long z) -
uniform3ui64vARB
public void uniform3ui64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
uniform3uiv
public void uniform3uiv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniform4d
public void uniform4d(@NativeType("GLint") int location, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
uniform4dv
public void uniform4dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniform4f
public void uniform4f(@NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2, @NativeType("GLfloat") float v3) -
uniform4fv
public void uniform4fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform4i
public void uniform4i(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2, @NativeType("GLint") int v3) -
uniform4i64ARB
public void uniform4i64ARB(@NativeType("GLint") int location, @NativeType("GLint64") long x, @NativeType("GLint64") long y, @NativeType("GLint64") long z, @NativeType("GLint64") long w) -
uniform4i64vARB
public void uniform4i64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr value) -
uniform4iv
public void uniform4iv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform4ui
public void uniform4ui(@NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2, @NativeType("GLuint") @Unsigned int v3) -
uniform4ui64ARB
public void uniform4ui64ARB(@NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long x, @NativeType("GLuint64") @Unsigned long y, @NativeType("GLuint64") @Unsigned long z, @NativeType("GLuint64") @Unsigned long w) -
uniform4ui64vARB
public void uniform4ui64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
uniform4uiv
public void uniform4uiv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniformBlockBinding
public void uniformBlockBinding(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int uniformBlockIndex, @NativeType("GLuint") @Unsigned int uniformBlockBinding) -
uniformHandleui64ARB
public void uniformHandleui64ARB(@NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long value) -
uniformHandleui64NV
public void uniformHandleui64NV(@NativeType("GLint") int location, @NativeType("GLuint64") @Unsigned long value) -
uniformHandleui64vARB
public void uniformHandleui64vARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
uniformHandleui64vNV
public void uniformHandleui64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr value) -
uniformMatrix2dv
public void uniformMatrix2dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix2fv
public void uniformMatrix2fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix2x3dv
public void uniformMatrix2x3dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix2x3fv
public void uniformMatrix2x3fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix2x4dv
public void uniformMatrix2x4dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix2x4fv
public void uniformMatrix2x4fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix3dv
public void uniformMatrix3dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix3fv
public void uniformMatrix3fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix3x2dv
public void uniformMatrix3x2dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix3x2fv
public void uniformMatrix3x2fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix3x4dv
public void uniformMatrix3x4dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix3x4fv
public void uniformMatrix3x4fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix4dv
public void uniformMatrix4dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix4fv
public void uniformMatrix4fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix4x2dv
public void uniformMatrix4x2dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix4x2fv
public void uniformMatrix4x2fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix4x3dv
public void uniformMatrix4x3dv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr value) -
uniformMatrix4x3fv
public void uniformMatrix4x3fv(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformSubroutinesuiv
public void uniformSubroutinesuiv(@NativeType("GLenum") int shadertype, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr indices) -
uniformui64NV
public void uniformui64NV(@NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long value) -
uniformui64vNV
public void uniformui64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
unmapBuffer
-
unmapNamedBuffer
@NativeType("GLboolean") @Unsigned public byte unmapNamedBuffer(@NativeType("GLuint") @Unsigned int buffer) -
unmapNamedBufferEXT
@NativeType("GLboolean") @Unsigned public byte unmapNamedBufferEXT(@NativeType("GLuint") @Unsigned int buffer) -
useProgram
-
useProgramStages
public void useProgramStages(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLbitfield") @Unsigned int stages, @NativeType("GLuint") @Unsigned int program) -
useProgramStagesEXT
public void useProgramStagesEXT(@NativeType("GLuint") @Unsigned int pipeline, @NativeType("GLbitfield") @Unsigned int stages, @NativeType("GLuint") @Unsigned int program) -
useShaderProgramEXT
public void useShaderProgramEXT(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int program) -
validateProgram
-
validateProgramPipeline
-
validateProgramPipelineEXT
-
vertexArrayAttribBinding
public void vertexArrayAttribBinding(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLuint") @Unsigned int bindingindex) -
vertexArrayAttribFormat
public void vertexArrayAttribFormat(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexArrayAttribIFormat
public void vertexArrayAttribIFormat(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexArrayAttribLFormat
public void vertexArrayAttribLFormat(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexArrayBindVertexBufferEXT
public void vertexArrayBindVertexBufferEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int bindingindex, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizei") int stride) -
vertexArrayBindingDivisor
public void vertexArrayBindingDivisor(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int bindingindex, @NativeType("GLuint") @Unsigned int divisor) -
vertexArrayColorOffsetEXT
public void vertexArrayColorOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayEdgeFlagOffsetEXT
public void vertexArrayEdgeFlagOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayElementBuffer
public void vertexArrayElementBuffer(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer) -
vertexArrayFogCoordOffsetEXT
public void vertexArrayFogCoordOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayIndexOffsetEXT
public void vertexArrayIndexOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayMultiTexCoordOffsetEXT
public void vertexArrayMultiTexCoordOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int texunit, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayNormalOffsetEXT
public void vertexArrayNormalOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArraySecondaryColorOffsetEXT
public void vertexArraySecondaryColorOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayTexCoordOffsetEXT
public void vertexArrayTexCoordOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayVertexAttribBindingEXT
public void vertexArrayVertexAttribBindingEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLuint") @Unsigned int bindingindex) -
vertexArrayVertexAttribDivisorEXT
public void vertexArrayVertexAttribDivisorEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int divisor) -
vertexArrayVertexAttribFormatEXT
public void vertexArrayVertexAttribFormatEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexArrayVertexAttribIFormatEXT
public void vertexArrayVertexAttribIFormatEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexArrayVertexAttribIOffsetEXT
public void vertexArrayVertexAttribIOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayVertexAttribLFormatEXT
public void vertexArrayVertexAttribLFormatEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexArrayVertexAttribLOffsetEXT
public void vertexArrayVertexAttribLOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayVertexAttribOffsetEXT
public void vertexArrayVertexAttribOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexArrayVertexBindingDivisorEXT
public void vertexArrayVertexBindingDivisorEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int bindingindex, @NativeType("GLuint") @Unsigned int divisor) -
vertexArrayVertexBuffer
public void vertexArrayVertexBuffer(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int bindingindex, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizei") int stride) -
vertexArrayVertexBuffers
public void vertexArrayVertexBuffers(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers, @Nullable @Pointer(comment="GLintptr") @Nullable PointerPtr offsets, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr strides) -
vertexArrayVertexOffsetEXT
public void vertexArrayVertexOffsetEXT(@NativeType("GLuint") @Unsigned int vaobj, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("GLintptr") long offset) -
vertexAttrib1d
public void vertexAttrib1d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x) -
vertexAttrib1dv
public void vertexAttrib1dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib1f
public void vertexAttrib1f(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x) -
vertexAttrib1fv
public void vertexAttrib1fv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib1s
public void vertexAttrib1s(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x) -
vertexAttrib1sv
public void vertexAttrib1sv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib2d
public void vertexAttrib2d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y) -
vertexAttrib2dv
public void vertexAttrib2dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib2f
public void vertexAttrib2f(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y) -
vertexAttrib2fv
public void vertexAttrib2fv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib2s
public void vertexAttrib2s(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x, @NativeType("GLshort") short y) -
vertexAttrib2sv
public void vertexAttrib2sv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib3d
public void vertexAttrib3d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
vertexAttrib3dv
public void vertexAttrib3dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib3f
public void vertexAttrib3f(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
vertexAttrib3fv
public void vertexAttrib3fv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib3s
public void vertexAttrib3s(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z) -
vertexAttrib3sv
public void vertexAttrib3sv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib4Nbv
public void vertexAttrib4Nbv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLbyte") @Nullable BytePtr v) -
vertexAttrib4Niv
public void vertexAttrib4Niv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttrib4Nsv
public void vertexAttrib4Nsv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib4Nub
public void vertexAttrib4Nub(@NativeType("GLuint") @Unsigned int index, @NativeType("GLubyte") @Unsigned byte x, @NativeType("GLubyte") @Unsigned byte y, @NativeType("GLubyte") @Unsigned byte z, @NativeType("GLubyte") @Unsigned byte w) -
vertexAttrib4Nubv
-
vertexAttrib4Nuiv
-
vertexAttrib4Nusv
-
vertexAttrib4bv
public void vertexAttrib4bv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLbyte") @Nullable BytePtr v) -
vertexAttrib4d
public void vertexAttrib4d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
vertexAttrib4dv
public void vertexAttrib4dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib4f
public void vertexAttrib4f(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z, @NativeType("GLfloat") float w) -
vertexAttrib4fv
public void vertexAttrib4fv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib4iv
public void vertexAttrib4iv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttrib4s
public void vertexAttrib4s(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z, @NativeType("GLshort") short w) -
vertexAttrib4sv
public void vertexAttrib4sv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib4ubv
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vertexAttrib4uiv
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vertexAttrib4usv
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vertexAttribBinding
public void vertexAttribBinding(@NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLuint") @Unsigned int bindingindex) -
vertexAttribDivisor
public void vertexAttribDivisor(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int divisor) -
vertexAttribDivisorARB
public void vertexAttribDivisorARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int divisor) -
vertexAttribFormat
public void vertexAttribFormat(@NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexAttribFormatNV
public void vertexAttribFormatNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLsizei") int stride) -
vertexAttribI1i
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vertexAttribI1iv
public void vertexAttribI1iv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI1ui
public void vertexAttribI1ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x) -
vertexAttribI1uiv
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vertexAttribI2i
public void vertexAttribI2i(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x, @NativeType("GLint") int y) -
vertexAttribI2iv
public void vertexAttribI2iv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI2ui
public void vertexAttribI2ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x, @NativeType("GLuint") @Unsigned int y) -
vertexAttribI2uiv
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vertexAttribI3i
public void vertexAttribI3i(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z) -
vertexAttribI3iv
public void vertexAttribI3iv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI3ui
public void vertexAttribI3ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x, @NativeType("GLuint") @Unsigned int y, @NativeType("GLuint") @Unsigned int z) -
vertexAttribI3uiv
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vertexAttribI4bv
public void vertexAttribI4bv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLbyte") @Nullable BytePtr v) -
vertexAttribI4i
public void vertexAttribI4i(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z, @NativeType("GLint") int w) -
vertexAttribI4iv
public void vertexAttribI4iv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI4sv
public void vertexAttribI4sv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttribI4ubv
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vertexAttribI4ui
public void vertexAttribI4ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x, @NativeType("GLuint") @Unsigned int y, @NativeType("GLuint") @Unsigned int z, @NativeType("GLuint") @Unsigned int w) -
vertexAttribI4uiv
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vertexAttribI4usv
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vertexAttribIFormat
public void vertexAttribIFormat(@NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexAttribIFormatNV
public void vertexAttribIFormatNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride) -
vertexAttribIPointer
public void vertexAttribIPointer(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
vertexAttribL1d
public void vertexAttribL1d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x) -
vertexAttribL1dv
public void vertexAttribL1dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribL1i64NV
public void vertexAttribL1i64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint64EXT") long x) -
vertexAttribL1i64vNV
public void vertexAttribL1i64vNV(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr v) -
vertexAttribL1ui64ARB
public void vertexAttribL1ui64ARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint64EXT") @Unsigned long x) -
vertexAttribL1ui64NV
public void vertexAttribL1ui64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint64EXT") @Unsigned long x) -
vertexAttribL1ui64vARB
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vertexAttribL1ui64vNV
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vertexAttribL2d
public void vertexAttribL2d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y) -
vertexAttribL2dv
public void vertexAttribL2dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribL2i64NV
public void vertexAttribL2i64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y) -
vertexAttribL2i64vNV
public void vertexAttribL2i64vNV(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr v) -
vertexAttribL2ui64NV
public void vertexAttribL2ui64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y) -
vertexAttribL2ui64vNV
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vertexAttribL3d
public void vertexAttribL3d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
vertexAttribL3dv
public void vertexAttribL3dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribL3i64NV
public void vertexAttribL3i64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y, @NativeType("GLint64EXT") long z) -
vertexAttribL3i64vNV
public void vertexAttribL3i64vNV(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr v) -
vertexAttribL3ui64NV
public void vertexAttribL3ui64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y, @NativeType("GLuint64EXT") @Unsigned long z) -
vertexAttribL3ui64vNV
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vertexAttribL4d
public void vertexAttribL4d(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
vertexAttribL4dv
public void vertexAttribL4dv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribL4i64NV
public void vertexAttribL4i64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y, @NativeType("GLint64EXT") long z, @NativeType("GLint64EXT") long w) -
vertexAttribL4i64vNV
public void vertexAttribL4i64vNV(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr v) -
vertexAttribL4ui64NV
public void vertexAttribL4ui64NV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y, @NativeType("GLuint64EXT") @Unsigned long z, @NativeType("GLuint64EXT") @Unsigned long w) -
vertexAttribL4ui64vNV
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vertexAttribLFormat
public void vertexAttribLFormat(@NativeType("GLuint") @Unsigned int attribindex, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int relativeoffset) -
vertexAttribLFormatNV
public void vertexAttribLFormatNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride) -
vertexAttribLPointer
public void vertexAttribLPointer(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
vertexAttribP1ui
public void vertexAttribP1ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLuint") @Unsigned int value) -
vertexAttribP1uiv
public void vertexAttribP1uiv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
vertexAttribP2ui
public void vertexAttribP2ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLuint") @Unsigned int value) -
vertexAttribP2uiv
public void vertexAttribP2uiv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
vertexAttribP3ui
public void vertexAttribP3ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLuint") @Unsigned int value) -
vertexAttribP3uiv
public void vertexAttribP3uiv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
vertexAttribP4ui
public void vertexAttribP4ui(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLuint") @Unsigned int value) -
vertexAttribP4uiv
public void vertexAttribP4uiv(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
vertexAttribPointer
public void vertexAttribPointer(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
vertexBindingDivisor
public void vertexBindingDivisor(@NativeType("GLuint") @Unsigned int bindingindex, @NativeType("GLuint") @Unsigned int divisor) -
vertexFormatNV
public void vertexFormatNV(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride) -
viewport
public void viewport(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
viewportArrayv
public void viewportArrayv(@NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
viewportIndexedf
public void viewportIndexedf(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float w, @NativeType("GLfloat") float h) -
viewportIndexedfv
public void viewportIndexedfv(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
viewportPositionWScaleNV
public void viewportPositionWScaleNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float xcoeff, @NativeType("GLfloat") float ycoeff) -
viewportSwizzleNV
public void viewportSwizzleNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int swizzlex, @NativeType("GLenum") int swizzley, @NativeType("GLenum") int swizzlez, @NativeType("GLenum") int swizzlew) -
waitSync
public void waitSync(@Nullable @Nullable GLsync sync, @NativeType("GLbitfield") @Unsigned int flags, @NativeType("GLuint64") @Unsigned long timeout) -
waitVkSemaphoreNV
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weightPathsNV
public void weightPathsNV(@NativeType("GLuint") @Unsigned int resultPath, @NativeType("GLsizei") int numPaths, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr paths, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr weights) -
windowRectanglesEXT
public void windowRectanglesEXT(@NativeType("GLenum") int mode, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr box)
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