Class GLCompatibility
java.lang.Object
club.doki7.opengl.GL
club.doki7.opengl.GLCompatibility
- All Implemented Interfaces:
GLConstants
-
Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionfinal @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
final @Nullable MethodHandle
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final @Nullable MethodHandle
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
final @Nullable MemorySegment
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final @Nullable MemorySegment
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Fields inherited from class club.doki7.opengl.GL
HANDLE$glActiveProgramEXT, HANDLE$glActiveShaderProgram, HANDLE$glActiveShaderProgramEXT, HANDLE$glActiveTexture, HANDLE$glApplyFramebufferAttachmentCMAAINTEL, HANDLE$glAttachShader, HANDLE$glBeginConditionalRender, HANDLE$glBeginConditionalRenderNV, HANDLE$glBeginPerfMonitorAMD, HANDLE$glBeginPerfQueryINTEL, HANDLE$glBeginQuery, HANDLE$glBeginQueryIndexed, HANDLE$glBeginTransformFeedback, HANDLE$glBindAttribLocation, HANDLE$glBindBuffer, HANDLE$glBindBufferBase, HANDLE$glBindBufferRange, HANDLE$glBindBuffersBase, HANDLE$glBindBuffersRange, HANDLE$glBindFragDataLocation, HANDLE$glBindFragDataLocationIndexed, HANDLE$glBindFramebuffer, HANDLE$glBindImageTexture, HANDLE$glBindImageTextures, HANDLE$glBindMultiTextureEXT, HANDLE$glBindProgramPipeline, HANDLE$glBindProgramPipelineEXT, HANDLE$glBindRenderbuffer, HANDLE$glBindSampler, HANDLE$glBindSamplers, HANDLE$glBindShadingRateImageNV, HANDLE$glBindTexture, HANDLE$glBindTextures, HANDLE$glBindTextureUnit, HANDLE$glBindTransformFeedback, HANDLE$glBindVertexArray, HANDLE$glBindVertexBuffer, HANDLE$glBindVertexBuffers, HANDLE$glBlendBarrierKHR, HANDLE$glBlendBarrierNV, HANDLE$glBlendColor, HANDLE$glBlendEquation, HANDLE$glBlendEquationi, HANDLE$glBlendEquationiARB, HANDLE$glBlendEquationSeparate, HANDLE$glBlendEquationSeparatei, HANDLE$glBlendEquationSeparateiARB, HANDLE$glBlendFunc, HANDLE$glBlendFunci, HANDLE$glBlendFunciARB, HANDLE$glBlendFuncSeparate, HANDLE$glBlendFuncSeparatei, HANDLE$glBlendFuncSeparateiARB, HANDLE$glBlendParameteriNV, HANDLE$glBlitFramebuffer, HANDLE$glBlitNamedFramebuffer, HANDLE$glBufferAddressRangeNV, HANDLE$glBufferAttachMemoryNV, HANDLE$glBufferData, HANDLE$glBufferPageCommitmentARB, HANDLE$glBufferPageCommitmentMemNV, HANDLE$glBufferStorage, HANDLE$glBufferSubData, HANDLE$glCallCommandListNV, HANDLE$glCheckFramebufferStatus, HANDLE$glCheckNamedFramebufferStatus, HANDLE$glCheckNamedFramebufferStatusEXT, HANDLE$glClampColor, HANDLE$glClear, HANDLE$glClearBufferData, HANDLE$glClearBufferfi, HANDLE$glClearBufferfv, HANDLE$glClearBufferiv, HANDLE$glClearBufferSubData, HANDLE$glClearBufferuiv, HANDLE$glClearColor, HANDLE$glClearDepth, HANDLE$glClearDepthdNV, HANDLE$glClearDepthf, HANDLE$glClearNamedBufferData, HANDLE$glClearNamedBufferDataEXT, HANDLE$glClearNamedBufferSubData, HANDLE$glClearNamedBufferSubDataEXT, HANDLE$glClearNamedFramebufferfi, HANDLE$glClearNamedFramebufferfv, HANDLE$glClearNamedFramebufferiv, HANDLE$glClearNamedFramebufferuiv, HANDLE$glClearStencil, HANDLE$glClearTexImage, HANDLE$glClearTexSubImage, HANDLE$glClientAttribDefaultEXT, HANDLE$glClientWaitSync, HANDLE$glClipControl, HANDLE$glColorFormatNV, HANDLE$glColorMask, HANDLE$glColorMaski, HANDLE$glCommandListSegmentsNV, HANDLE$glCompileCommandListNV, HANDLE$glCompileShader, HANDLE$glCompileShaderIncludeARB, HANDLE$glCompressedMultiTexImage1DEXT, HANDLE$glCompressedMultiTexImage2DEXT, HANDLE$glCompressedMultiTexImage3DEXT, HANDLE$glCompressedMultiTexSubImage1DEXT, HANDLE$glCompressedMultiTexSubImage2DEXT, HANDLE$glCompressedMultiTexSubImage3DEXT, HANDLE$glCompressedTexImage1D, HANDLE$glCompressedTexImage2D, HANDLE$glCompressedTexImage3D, HANDLE$glCompressedTexSubImage1D, HANDLE$glCompressedTexSubImage2D, HANDLE$glCompressedTexSubImage3D, HANDLE$glCompressedTextureImage1DEXT, HANDLE$glCompressedTextureImage2DEXT, HANDLE$glCompressedTextureImage3DEXT, HANDLE$glCompressedTextureSubImage1D, HANDLE$glCompressedTextureSubImage1DEXT, HANDLE$glCompressedTextureSubImage2D, HANDLE$glCompressedTextureSubImage2DEXT, HANDLE$glCompressedTextureSubImage3D, HANDLE$glCompressedTextureSubImage3DEXT, HANDLE$glConservativeRasterParameterfNV, HANDLE$glConservativeRasterParameteriNV, HANDLE$glCopyBufferSubData, HANDLE$glCopyImageSubData, HANDLE$glCopyMultiTexImage1DEXT, HANDLE$glCopyMultiTexImage2DEXT, HANDLE$glCopyMultiTexSubImage1DEXT, HANDLE$glCopyMultiTexSubImage2DEXT, HANDLE$glCopyMultiTexSubImage3DEXT, HANDLE$glCopyNamedBufferSubData, HANDLE$glCopyPathNV, HANDLE$glCopyTexImage1D, HANDLE$glCopyTexImage2D, HANDLE$glCopyTexSubImage1D, HANDLE$glCopyTexSubImage2D, HANDLE$glCopyTexSubImage3D, HANDLE$glCopyTextureImage1DEXT, HANDLE$glCopyTextureImage2DEXT, HANDLE$glCopyTextureSubImage1D, HANDLE$glCopyTextureSubImage1DEXT, HANDLE$glCopyTextureSubImage2D, HANDLE$glCopyTextureSubImage2DEXT, HANDLE$glCopyTextureSubImage3D, HANDLE$glCopyTextureSubImage3DEXT, HANDLE$glCoverageModulationNV, HANDLE$glCoverageModulationTableNV, HANDLE$glCoverFillPathInstancedNV, HANDLE$glCoverFillPathNV, HANDLE$glCoverStrokePathInstancedNV, HANDLE$glCoverStrokePathNV, HANDLE$glCreateBuffers, HANDLE$glCreateCommandListsNV, HANDLE$glCreateFramebuffers, HANDLE$glCreatePerfQueryINTEL, HANDLE$glCreateProgram, HANDLE$glCreateProgramPipelines, HANDLE$glCreateQueries, HANDLE$glCreateRenderbuffers, HANDLE$glCreateSamplers, HANDLE$glCreateShader, HANDLE$glCreateShaderProgramEXT, HANDLE$glCreateShaderProgramv, HANDLE$glCreateShaderProgramvEXT, HANDLE$glCreateStatesNV, HANDLE$glCreateSyncFromCLeventARB, HANDLE$glCreateTextures, HANDLE$glCreateTransformFeedbacks, HANDLE$glCreateVertexArrays, HANDLE$glCullFace, HANDLE$glDebugMessageCallback, HANDLE$glDebugMessageCallbackARB, HANDLE$glDebugMessageCallbackKHR, HANDLE$glDebugMessageControl, HANDLE$glDebugMessageControlARB, HANDLE$glDebugMessageControlKHR, HANDLE$glDebugMessageInsert, HANDLE$glDebugMessageInsertARB, HANDLE$glDebugMessageInsertKHR, HANDLE$glDeleteBuffers, HANDLE$glDeleteCommandListsNV, HANDLE$glDeleteFramebuffers, HANDLE$glDeleteNamedStringARB, HANDLE$glDeletePathsNV, HANDLE$glDeletePerfMonitorsAMD, HANDLE$glDeletePerfQueryINTEL, HANDLE$glDeleteProgram, HANDLE$glDeleteProgramPipelines, HANDLE$glDeleteProgramPipelinesEXT, HANDLE$glDeleteQueries, HANDLE$glDeleteRenderbuffers, HANDLE$glDeleteSamplers, HANDLE$glDeleteShader, HANDLE$glDeleteStatesNV, HANDLE$glDeleteSync, HANDLE$glDeleteTextures, HANDLE$glDeleteTransformFeedbacks, HANDLE$glDeleteVertexArrays, HANDLE$glDepthBoundsdNV, HANDLE$glDepthFunc, HANDLE$glDepthMask, HANDLE$glDepthRange, HANDLE$glDepthRangeArraydvNV, HANDLE$glDepthRangeArrayv, HANDLE$glDepthRangedNV, HANDLE$glDepthRangef, HANDLE$glDepthRangeIndexed, HANDLE$glDepthRangeIndexeddNV, HANDLE$glDetachShader, HANDLE$glDisable, HANDLE$glDisableClientStateiEXT, HANDLE$glDisableClientStateIndexedEXT, HANDLE$glDisablei, HANDLE$glDisableIndexedEXT, HANDLE$glDisableVertexArrayAttrib, HANDLE$glDisableVertexArrayAttribEXT, HANDLE$glDisableVertexArrayEXT, HANDLE$glDisableVertexAttribArray, HANDLE$glDispatchCompute, HANDLE$glDispatchComputeGroupSizeARB, HANDLE$glDispatchComputeIndirect, HANDLE$glDrawArrays, HANDLE$glDrawArraysIndirect, HANDLE$glDrawArraysInstanced, HANDLE$glDrawArraysInstancedARB, HANDLE$glDrawArraysInstancedBaseInstance, HANDLE$glDrawArraysInstancedEXT, HANDLE$glDrawBuffer, HANDLE$glDrawBuffers, HANDLE$glDrawCommandsAddressNV, HANDLE$glDrawCommandsNV, HANDLE$glDrawCommandsStatesAddressNV, HANDLE$glDrawCommandsStatesNV, HANDLE$glDrawElements, HANDLE$glDrawElementsBaseVertex, HANDLE$glDrawElementsIndirect, HANDLE$glDrawElementsInstanced, HANDLE$glDrawElementsInstancedARB, HANDLE$glDrawElementsInstancedBaseInstance, HANDLE$glDrawElementsInstancedBaseVertex, HANDLE$glDrawElementsInstancedBaseVertexBaseInstance, HANDLE$glDrawElementsInstancedEXT, HANDLE$glDrawMeshTasksIndirectNV, HANDLE$glDrawMeshTasksNV, HANDLE$glDrawRangeElements, HANDLE$glDrawRangeElementsBaseVertex, HANDLE$glDrawTransformFeedback, HANDLE$glDrawTransformFeedbackInstanced, HANDLE$glDrawTransformFeedbackStream, HANDLE$glDrawTransformFeedbackStreamInstanced, HANDLE$glDrawVkImageNV, HANDLE$glEdgeFlagFormatNV, HANDLE$glEGLImageTargetTexStorageEXT, HANDLE$glEGLImageTargetTextureStorageEXT, HANDLE$glEnable, HANDLE$glEnableClientStateiEXT, HANDLE$glEnableClientStateIndexedEXT, HANDLE$glEnablei, HANDLE$glEnableIndexedEXT, HANDLE$glEnableVertexArrayAttrib, HANDLE$glEnableVertexArrayAttribEXT, HANDLE$glEnableVertexArrayEXT, HANDLE$glEnableVertexAttribArray, HANDLE$glEndConditionalRender, HANDLE$glEndConditionalRenderNV, HANDLE$glEndPerfMonitorAMD, HANDLE$glEndPerfQueryINTEL, HANDLE$glEndQuery, HANDLE$glEndQueryIndexed, HANDLE$glEndTransformFeedback, HANDLE$glEvaluateDepthValuesARB, HANDLE$glFenceSync, HANDLE$glFinish, HANDLE$glFlush, HANDLE$glFlushMappedBufferRange, HANDLE$glFlushMappedNamedBufferRange, HANDLE$glFlushMappedNamedBufferRangeEXT, HANDLE$glFogCoordFormatNV, HANDLE$glFragmentCoverageColorNV, HANDLE$glFramebufferDrawBufferEXT, HANDLE$glFramebufferDrawBuffersEXT, HANDLE$glFramebufferParameteri, HANDLE$glFramebufferParameteriMESA, HANDLE$glFramebufferReadBufferEXT, HANDLE$glFramebufferRenderbuffer, HANDLE$glFramebufferSampleLocationsfvARB, HANDLE$glFramebufferSampleLocationsfvNV, HANDLE$glFramebufferTexture, HANDLE$glFramebufferTexture1D, HANDLE$glFramebufferTexture2D, HANDLE$glFramebufferTexture3D, HANDLE$glFramebufferTextureARB, HANDLE$glFramebufferTextureFaceARB, HANDLE$glFramebufferTextureLayer, HANDLE$glFramebufferTextureLayerARB, HANDLE$glFramebufferTextureMultiviewOVR, HANDLE$glFrontFace, HANDLE$glGenBuffers, HANDLE$glGenerateMipmap, HANDLE$glGenerateMultiTexMipmapEXT, HANDLE$glGenerateTextureMipmap, HANDLE$glGenerateTextureMipmapEXT, HANDLE$glGenFramebuffers, HANDLE$glGenPathsNV, HANDLE$glGenPerfMonitorsAMD, HANDLE$glGenProgramPipelines, HANDLE$glGenProgramPipelinesEXT, HANDLE$glGenQueries, HANDLE$glGenRenderbuffers, HANDLE$glGenSamplers, HANDLE$glGenTextures, HANDLE$glGenTransformFeedbacks, HANDLE$glGenVertexArrays, HANDLE$glGetActiveAtomicCounterBufferiv, HANDLE$glGetActiveAttrib, HANDLE$glGetActiveSubroutineName, HANDLE$glGetActiveSubroutineUniformiv, HANDLE$glGetActiveSubroutineUniformName, HANDLE$glGetActiveUniform, HANDLE$glGetActiveUniformBlockiv, HANDLE$glGetActiveUniformBlockName, HANDLE$glGetActiveUniformName, HANDLE$glGetActiveUniformsiv, HANDLE$glGetAttachedShaders, HANDLE$glGetAttribLocation, HANDLE$glGetBooleani_v, HANDLE$glGetBooleanIndexedvEXT, HANDLE$glGetBooleanv, HANDLE$glGetBufferParameteri64v, HANDLE$glGetBufferParameteriv, HANDLE$glGetBufferParameterui64vNV, HANDLE$glGetBufferPointerv, HANDLE$glGetBufferSubData, HANDLE$glGetCommandHeaderNV, HANDLE$glGetCompressedMultiTexImageEXT, HANDLE$glGetCompressedTexImage, HANDLE$glGetCompressedTextureImage, HANDLE$glGetCompressedTextureImageEXT, HANDLE$glGetCompressedTextureSubImage, HANDLE$glGetCoverageModulationTableNV, HANDLE$glGetDebugMessageLog, HANDLE$glGetDebugMessageLogARB, HANDLE$glGetDebugMessageLogKHR, HANDLE$glGetDoublei_v, HANDLE$glGetDoublei_vEXT, HANDLE$glGetDoubleIndexedvEXT, HANDLE$glGetDoublev, HANDLE$glGetError, HANDLE$glGetFirstPerfQueryIdINTEL, HANDLE$glGetFloati_v, HANDLE$glGetFloati_vEXT, HANDLE$glGetFloatIndexedvEXT, HANDLE$glGetFloatv, HANDLE$glGetFragDataIndex, HANDLE$glGetFragDataLocation, HANDLE$glGetFramebufferAttachmentParameteriv, HANDLE$glGetFramebufferParameteriv, HANDLE$glGetFramebufferParameterivEXT, HANDLE$glGetFramebufferParameterivMESA, HANDLE$glGetGraphicsResetStatus, HANDLE$glGetGraphicsResetStatusARB, HANDLE$glGetGraphicsResetStatusKHR, HANDLE$glGetImageHandleARB, HANDLE$glGetImageHandleNV, HANDLE$glGetInteger64i_v, HANDLE$glGetInteger64v, HANDLE$glGetIntegeri_v, HANDLE$glGetIntegerIndexedvEXT, HANDLE$glGetIntegerui64i_vNV, HANDLE$glGetIntegerui64vNV, HANDLE$glGetIntegerv, HANDLE$glGetInternalformati64v, HANDLE$glGetInternalformativ, HANDLE$glGetInternalformatSampleivNV, HANDLE$glGetMemoryObjectDetachedResourcesuivNV, HANDLE$glGetMultisamplefv, HANDLE$glGetMultiTexEnvfvEXT, HANDLE$glGetMultiTexEnvivEXT, HANDLE$glGetMultiTexGendvEXT, HANDLE$glGetMultiTexGenfvEXT, HANDLE$glGetMultiTexGenivEXT, HANDLE$glGetMultiTexImageEXT, HANDLE$glGetMultiTexLevelParameterfvEXT, HANDLE$glGetMultiTexLevelParameterivEXT, HANDLE$glGetMultiTexParameterfvEXT, HANDLE$glGetMultiTexParameterIivEXT, HANDLE$glGetMultiTexParameterIuivEXT, HANDLE$glGetMultiTexParameterivEXT, HANDLE$glGetNamedBufferParameteri64v, HANDLE$glGetNamedBufferParameteriv, HANDLE$glGetNamedBufferParameterivEXT, HANDLE$glGetNamedBufferParameterui64vNV, HANDLE$glGetNamedBufferPointerv, HANDLE$glGetNamedBufferPointervEXT, HANDLE$glGetNamedBufferSubData, HANDLE$glGetNamedBufferSubDataEXT, HANDLE$glGetNamedFramebufferAttachmentParameteriv, HANDLE$glGetNamedFramebufferAttachmentParameterivEXT, HANDLE$glGetNamedFramebufferParameteriv, HANDLE$glGetNamedFramebufferParameterivEXT, HANDLE$glGetNamedProgramivEXT, HANDLE$glGetNamedProgramLocalParameterdvEXT, HANDLE$glGetNamedProgramLocalParameterfvEXT, HANDLE$glGetNamedProgramLocalParameterIivEXT, HANDLE$glGetNamedProgramLocalParameterIuivEXT, HANDLE$glGetNamedProgramStringEXT, HANDLE$glGetNamedRenderbufferParameteriv, HANDLE$glGetNamedRenderbufferParameterivEXT, HANDLE$glGetNamedStringARB, HANDLE$glGetNamedStringivARB, HANDLE$glGetnCompressedTexImage, HANDLE$glGetnCompressedTexImageARB, HANDLE$glGetNextPerfQueryIdINTEL, HANDLE$glGetnTexImage, HANDLE$glGetnTexImageARB, HANDLE$glGetnUniformdv, HANDLE$glGetnUniformdvARB, HANDLE$glGetnUniformfv, HANDLE$glGetnUniformfvARB, HANDLE$glGetnUniformfvKHR, HANDLE$glGetnUniformi64vARB, HANDLE$glGetnUniformiv, HANDLE$glGetnUniformivARB, HANDLE$glGetnUniformivKHR, HANDLE$glGetnUniformui64vARB, HANDLE$glGetnUniformuiv, HANDLE$glGetnUniformuivARB, HANDLE$glGetnUniformuivKHR, HANDLE$glGetObjectLabel, HANDLE$glGetObjectLabelEXT, HANDLE$glGetObjectLabelKHR, HANDLE$glGetObjectPtrLabel, HANDLE$glGetObjectPtrLabelKHR, HANDLE$glGetPathCommandsNV, HANDLE$glGetPathCoordsNV, HANDLE$glGetPathDashArrayNV, HANDLE$glGetPathLengthNV, HANDLE$glGetPathMetricRangeNV, HANDLE$glGetPathMetricsNV, HANDLE$glGetPathParameterfvNV, HANDLE$glGetPathParameterivNV, HANDLE$glGetPathSpacingNV, HANDLE$glGetPerfCounterInfoINTEL, HANDLE$glGetPerfMonitorCounterDataAMD, HANDLE$glGetPerfMonitorCounterInfoAMD, HANDLE$glGetPerfMonitorCountersAMD, HANDLE$glGetPerfMonitorCounterStringAMD, HANDLE$glGetPerfMonitorGroupsAMD, HANDLE$glGetPerfMonitorGroupStringAMD, HANDLE$glGetPerfQueryDataINTEL, HANDLE$glGetPerfQueryIdByNameINTEL, HANDLE$glGetPerfQueryInfoINTEL, HANDLE$glGetPointeri_vEXT, HANDLE$glGetPointerIndexedvEXT, HANDLE$glGetPointerv, HANDLE$glGetPointervKHR, HANDLE$glGetProgramBinary, HANDLE$glGetProgramInfoLog, HANDLE$glGetProgramInterfaceiv, HANDLE$glGetProgramiv, HANDLE$glGetProgramPipelineInfoLog, HANDLE$glGetProgramPipelineInfoLogEXT, HANDLE$glGetProgramPipelineiv, HANDLE$glGetProgramPipelineivEXT, HANDLE$glGetProgramResourcefvNV, HANDLE$glGetProgramResourceIndex, HANDLE$glGetProgramResourceiv, HANDLE$glGetProgramResourceLocation, HANDLE$glGetProgramResourceLocationIndex, HANDLE$glGetProgramResourceName, HANDLE$glGetProgramStageiv, HANDLE$glGetQueryBufferObjecti64v, HANDLE$glGetQueryBufferObjectiv, HANDLE$glGetQueryBufferObjectui64v, HANDLE$glGetQueryBufferObjectuiv, HANDLE$glGetQueryIndexediv, HANDLE$glGetQueryiv, HANDLE$glGetQueryObjecti64v, HANDLE$glGetQueryObjectiv, HANDLE$glGetQueryObjectui64v, HANDLE$glGetQueryObjectuiv, HANDLE$glGetRenderbufferParameteriv, HANDLE$glGetSamplerParameterfv, HANDLE$glGetSamplerParameterIiv, HANDLE$glGetSamplerParameterIuiv, HANDLE$glGetSamplerParameteriv, HANDLE$glGetShaderInfoLog, HANDLE$glGetShaderiv, HANDLE$glGetShaderPrecisionFormat, HANDLE$glGetShaderSource, HANDLE$glGetShadingRateImagePaletteNV, HANDLE$glGetShadingRateSampleLocationivNV, HANDLE$glGetStageIndexNV, HANDLE$glGetString, HANDLE$glGetStringi, HANDLE$glGetSubroutineIndex, HANDLE$glGetSubroutineUniformLocation, HANDLE$glGetSynciv, HANDLE$glGetTexImage, HANDLE$glGetTexLevelParameterfv, HANDLE$glGetTexLevelParameteriv, HANDLE$glGetTexParameterfv, HANDLE$glGetTexParameterIiv, HANDLE$glGetTexParameterIuiv, HANDLE$glGetTexParameteriv, HANDLE$glGetTextureHandleARB, HANDLE$glGetTextureHandleNV, HANDLE$glGetTextureImage, HANDLE$glGetTextureImageEXT, HANDLE$glGetTextureLevelParameterfv, HANDLE$glGetTextureLevelParameterfvEXT, HANDLE$glGetTextureLevelParameteriv, HANDLE$glGetTextureLevelParameterivEXT, HANDLE$glGetTextureParameterfv, HANDLE$glGetTextureParameterfvEXT, HANDLE$glGetTextureParameterIiv, HANDLE$glGetTextureParameterIivEXT, HANDLE$glGetTextureParameterIuiv, HANDLE$glGetTextureParameterIuivEXT, HANDLE$glGetTextureParameteriv, HANDLE$glGetTextureParameterivEXT, HANDLE$glGetTextureSamplerHandleARB, HANDLE$glGetTextureSamplerHandleNV, HANDLE$glGetTextureSubImage, HANDLE$glGetTransformFeedbacki_v, HANDLE$glGetTransformFeedbacki64_v, HANDLE$glGetTransformFeedbackiv, HANDLE$glGetTransformFeedbackVarying, HANDLE$glGetUniformBlockIndex, HANDLE$glGetUniformdv, HANDLE$glGetUniformfv, HANDLE$glGetUniformi64vARB, HANDLE$glGetUniformIndices, HANDLE$glGetUniformiv, HANDLE$glGetUniformLocation, HANDLE$glGetUniformSubroutineuiv, HANDLE$glGetUniformui64vARB, HANDLE$glGetUniformuiv, HANDLE$glGetVertexArrayIndexed64iv, HANDLE$glGetVertexArrayIndexediv, HANDLE$glGetVertexArrayIntegeri_vEXT, HANDLE$glGetVertexArrayIntegervEXT, HANDLE$glGetVertexArrayiv, HANDLE$glGetVertexArrayPointeri_vEXT, HANDLE$glGetVertexArrayPointervEXT, HANDLE$glGetVertexAttribdv, HANDLE$glGetVertexAttribfv, HANDLE$glGetVertexAttribIiv, HANDLE$glGetVertexAttribIuiv, HANDLE$glGetVertexAttribiv, HANDLE$glGetVertexAttribLdv, HANDLE$glGetVertexAttribLi64vNV, HANDLE$glGetVertexAttribLui64vARB, HANDLE$glGetVertexAttribLui64vNV, HANDLE$glGetVertexAttribPointerv, HANDLE$glGetVkProcAddrNV, HANDLE$glHint, HANDLE$glIndexFormatNV, HANDLE$glInsertEventMarkerEXT, HANDLE$glInterpolatePathsNV, HANDLE$glInvalidateBufferData, HANDLE$glInvalidateBufferSubData, HANDLE$glInvalidateFramebuffer, HANDLE$glInvalidateNamedFramebufferData, HANDLE$glInvalidateNamedFramebufferSubData, HANDLE$glInvalidateSubFramebuffer, HANDLE$glInvalidateTexImage, HANDLE$glInvalidateTexSubImage, HANDLE$glIsBuffer, HANDLE$glIsBufferResidentNV, HANDLE$glIsCommandListNV, HANDLE$glIsEnabled, HANDLE$glIsEnabledi, HANDLE$glIsEnabledIndexedEXT, HANDLE$glIsFramebuffer, HANDLE$glIsImageHandleResidentARB, HANDLE$glIsImageHandleResidentNV, HANDLE$glIsNamedBufferResidentNV, HANDLE$glIsNamedStringARB, HANDLE$glIsPathNV, HANDLE$glIsPointInFillPathNV, HANDLE$glIsPointInStrokePathNV, HANDLE$glIsProgram, HANDLE$glIsProgramPipeline, HANDLE$glIsProgramPipelineEXT, HANDLE$glIsQuery, HANDLE$glIsRenderbuffer, HANDLE$glIsSampler, HANDLE$glIsShader, HANDLE$glIsStateNV, HANDLE$glIsSync, HANDLE$glIsTexture, HANDLE$glIsTextureHandleResidentARB, HANDLE$glIsTextureHandleResidentNV, HANDLE$glIsTransformFeedback, HANDLE$glIsVertexArray, HANDLE$glLabelObjectEXT, HANDLE$glLineWidth, HANDLE$glLinkProgram, HANDLE$glListDrawCommandsStatesClientNV, HANDLE$glLogicOp, HANDLE$glMakeBufferNonResidentNV, HANDLE$glMakeBufferResidentNV, HANDLE$glMakeImageHandleNonResidentARB, HANDLE$glMakeImageHandleNonResidentNV, HANDLE$glMakeImageHandleResidentARB, HANDLE$glMakeImageHandleResidentNV, HANDLE$glMakeNamedBufferNonResidentNV, HANDLE$glMakeNamedBufferResidentNV, HANDLE$glMakeTextureHandleNonResidentARB, HANDLE$glMakeTextureHandleNonResidentNV, HANDLE$glMakeTextureHandleResidentARB, HANDLE$glMakeTextureHandleResidentNV, HANDLE$glMapBuffer, HANDLE$glMapBufferRange, HANDLE$glMapNamedBuffer, HANDLE$glMapNamedBufferEXT, HANDLE$glMapNamedBufferRange, HANDLE$glMapNamedBufferRangeEXT, HANDLE$glMatrixFrustumEXT, HANDLE$glMatrixLoad3x2fNV, HANDLE$glMatrixLoad3x3fNV, HANDLE$glMatrixLoaddEXT, HANDLE$glMatrixLoadfEXT, HANDLE$glMatrixLoadIdentityEXT, HANDLE$glMatrixLoadTranspose3x3fNV, HANDLE$glMatrixLoadTransposedEXT, HANDLE$glMatrixLoadTransposefEXT, HANDLE$glMatrixMult3x2fNV, HANDLE$glMatrixMult3x3fNV, HANDLE$glMatrixMultdEXT, HANDLE$glMatrixMultfEXT, HANDLE$glMatrixMultTranspose3x3fNV, HANDLE$glMatrixMultTransposedEXT, HANDLE$glMatrixMultTransposefEXT, HANDLE$glMatrixOrthoEXT, HANDLE$glMatrixPopEXT, HANDLE$glMatrixPushEXT, HANDLE$glMatrixRotatedEXT, HANDLE$glMatrixRotatefEXT, HANDLE$glMatrixScaledEXT, HANDLE$glMatrixScalefEXT, HANDLE$glMatrixTranslatedEXT, HANDLE$glMatrixTranslatefEXT, HANDLE$glMaxShaderCompilerThreadsARB, HANDLE$glMaxShaderCompilerThreadsKHR, HANDLE$glMemoryBarrier, HANDLE$glMemoryBarrierByRegion, HANDLE$glMinSampleShading, HANDLE$glMinSampleShadingARB, HANDLE$glMultiDrawArrays, HANDLE$glMultiDrawArraysIndirect, HANDLE$glMultiDrawArraysIndirectBindlessCountNV, HANDLE$glMultiDrawArraysIndirectBindlessNV, HANDLE$glMultiDrawArraysIndirectCount, HANDLE$glMultiDrawArraysIndirectCountARB, HANDLE$glMultiDrawElements, HANDLE$glMultiDrawElementsBaseVertex, HANDLE$glMultiDrawElementsIndirect, HANDLE$glMultiDrawElementsIndirectBindlessCountNV, HANDLE$glMultiDrawElementsIndirectBindlessNV, HANDLE$glMultiDrawElementsIndirectCount, HANDLE$glMultiDrawElementsIndirectCountARB, HANDLE$glMultiDrawMeshTasksIndirectCountNV, HANDLE$glMultiDrawMeshTasksIndirectNV, HANDLE$glMultiTexBufferEXT, HANDLE$glMultiTexCoordPointerEXT, HANDLE$glMultiTexEnvfEXT, HANDLE$glMultiTexEnvfvEXT, HANDLE$glMultiTexEnviEXT, HANDLE$glMultiTexEnvivEXT, HANDLE$glMultiTexGendEXT, HANDLE$glMultiTexGendvEXT, HANDLE$glMultiTexGenfEXT, HANDLE$glMultiTexGenfvEXT, HANDLE$glMultiTexGeniEXT, HANDLE$glMultiTexGenivEXT, HANDLE$glMultiTexImage1DEXT, HANDLE$glMultiTexImage2DEXT, HANDLE$glMultiTexImage3DEXT, HANDLE$glMultiTexParameterfEXT, HANDLE$glMultiTexParameterfvEXT, HANDLE$glMultiTexParameteriEXT, HANDLE$glMultiTexParameterIivEXT, HANDLE$glMultiTexParameterIuivEXT, HANDLE$glMultiTexParameterivEXT, HANDLE$glMultiTexRenderbufferEXT, HANDLE$glMultiTexSubImage1DEXT, HANDLE$glMultiTexSubImage2DEXT, HANDLE$glMultiTexSubImage3DEXT, HANDLE$glNamedBufferAttachMemoryNV, HANDLE$glNamedBufferData, HANDLE$glNamedBufferDataEXT, HANDLE$glNamedBufferPageCommitmentARB, HANDLE$glNamedBufferPageCommitmentEXT, HANDLE$glNamedBufferPageCommitmentMemNV, HANDLE$glNamedBufferStorage, HANDLE$glNamedBufferStorageEXT, HANDLE$glNamedBufferSubData, HANDLE$glNamedBufferSubDataEXT, HANDLE$glNamedCopyBufferSubDataEXT, HANDLE$glNamedFramebufferDrawBuffer, HANDLE$glNamedFramebufferDrawBuffers, HANDLE$glNamedFramebufferParameteri, HANDLE$glNamedFramebufferParameteriEXT, HANDLE$glNamedFramebufferReadBuffer, HANDLE$glNamedFramebufferRenderbuffer, HANDLE$glNamedFramebufferRenderbufferEXT, HANDLE$glNamedFramebufferSampleLocationsfvARB, HANDLE$glNamedFramebufferSampleLocationsfvNV, HANDLE$glNamedFramebufferTexture, HANDLE$glNamedFramebufferTexture1DEXT, HANDLE$glNamedFramebufferTexture2DEXT, HANDLE$glNamedFramebufferTexture3DEXT, HANDLE$glNamedFramebufferTextureEXT, HANDLE$glNamedFramebufferTextureFaceEXT, HANDLE$glNamedFramebufferTextureLayer, HANDLE$glNamedFramebufferTextureLayerEXT, HANDLE$glNamedFramebufferTextureMultiviewOVR, HANDLE$glNamedProgramLocalParameter4dEXT, HANDLE$glNamedProgramLocalParameter4dvEXT, HANDLE$glNamedProgramLocalParameter4fEXT, HANDLE$glNamedProgramLocalParameter4fvEXT, HANDLE$glNamedProgramLocalParameterI4iEXT, HANDLE$glNamedProgramLocalParameterI4ivEXT, HANDLE$glNamedProgramLocalParameterI4uiEXT, HANDLE$glNamedProgramLocalParameterI4uivEXT, HANDLE$glNamedProgramLocalParameters4fvEXT, HANDLE$glNamedProgramLocalParametersI4ivEXT, HANDLE$glNamedProgramLocalParametersI4uivEXT, HANDLE$glNamedProgramStringEXT, HANDLE$glNamedRenderbufferStorage, HANDLE$glNamedRenderbufferStorageEXT, HANDLE$glNamedRenderbufferStorageMultisample, HANDLE$glNamedRenderbufferStorageMultisampleAdvancedAMD, HANDLE$glNamedRenderbufferStorageMultisampleCoverageEXT, HANDLE$glNamedRenderbufferStorageMultisampleEXT, HANDLE$glNamedStringARB, HANDLE$glNormalFormatNV, HANDLE$glObjectLabel, HANDLE$glObjectLabelKHR, HANDLE$glObjectPtrLabel, HANDLE$glObjectPtrLabelKHR, HANDLE$glPatchParameterfv, HANDLE$glPatchParameteri, HANDLE$glPathCommandsNV, HANDLE$glPathCoordsNV, HANDLE$glPathCoverDepthFuncNV, HANDLE$glPathDashArrayNV, HANDLE$glPathGlyphIndexArrayNV, HANDLE$glPathGlyphIndexRangeNV, HANDLE$glPathGlyphRangeNV, HANDLE$glPathGlyphsNV, HANDLE$glPathMemoryGlyphIndexArrayNV, HANDLE$glPathParameterfNV, HANDLE$glPathParameterfvNV, HANDLE$glPathParameteriNV, HANDLE$glPathParameterivNV, HANDLE$glPathStencilDepthOffsetNV, HANDLE$glPathStencilFuncNV, HANDLE$glPathStringNV, HANDLE$glPathSubCommandsNV, HANDLE$glPathSubCoordsNV, HANDLE$glPauseTransformFeedback, HANDLE$glPixelStoref, HANDLE$glPixelStorei, HANDLE$glPointAlongPathNV, HANDLE$glPointParameterf, HANDLE$glPointParameterfv, HANDLE$glPointParameteri, HANDLE$glPointParameteriv, HANDLE$glPointSize, HANDLE$glPolygonMode, HANDLE$glPolygonOffset, HANDLE$glPolygonOffsetClamp, HANDLE$glPolygonOffsetClampEXT, HANDLE$glPopDebugGroup, HANDLE$glPopDebugGroupKHR, HANDLE$glPopGroupMarkerEXT, HANDLE$glPrimitiveBoundingBoxARB, HANDLE$glPrimitiveRestartIndex, HANDLE$glProgramBinary, HANDLE$glProgramParameteri, HANDLE$glProgramParameteriARB, HANDLE$glProgramPathFragmentInputGenNV, HANDLE$glProgramUniform1d, HANDLE$glProgramUniform1dEXT, HANDLE$glProgramUniform1dv, HANDLE$glProgramUniform1dvEXT, HANDLE$glProgramUniform1f, HANDLE$glProgramUniform1fEXT, HANDLE$glProgramUniform1fv, HANDLE$glProgramUniform1fvEXT, HANDLE$glProgramUniform1i, HANDLE$glProgramUniform1i64ARB, HANDLE$glProgramUniform1i64vARB, HANDLE$glProgramUniform1iEXT, HANDLE$glProgramUniform1iv, HANDLE$glProgramUniform1ivEXT, HANDLE$glProgramUniform1ui, HANDLE$glProgramUniform1ui64ARB, HANDLE$glProgramUniform1ui64vARB, HANDLE$glProgramUniform1uiEXT, HANDLE$glProgramUniform1uiv, HANDLE$glProgramUniform1uivEXT, HANDLE$glProgramUniform2d, HANDLE$glProgramUniform2dEXT, HANDLE$glProgramUniform2dv, HANDLE$glProgramUniform2dvEXT, HANDLE$glProgramUniform2f, HANDLE$glProgramUniform2fEXT, HANDLE$glProgramUniform2fv, HANDLE$glProgramUniform2fvEXT, HANDLE$glProgramUniform2i, HANDLE$glProgramUniform2i64ARB, HANDLE$glProgramUniform2i64vARB, HANDLE$glProgramUniform2iEXT, HANDLE$glProgramUniform2iv, HANDLE$glProgramUniform2ivEXT, HANDLE$glProgramUniform2ui, HANDLE$glProgramUniform2ui64ARB, HANDLE$glProgramUniform2ui64vARB, HANDLE$glProgramUniform2uiEXT, HANDLE$glProgramUniform2uiv, HANDLE$glProgramUniform2uivEXT, HANDLE$glProgramUniform3d, HANDLE$glProgramUniform3dEXT, HANDLE$glProgramUniform3dv, HANDLE$glProgramUniform3dvEXT, HANDLE$glProgramUniform3f, HANDLE$glProgramUniform3fEXT, HANDLE$glProgramUniform3fv, HANDLE$glProgramUniform3fvEXT, HANDLE$glProgramUniform3i, HANDLE$glProgramUniform3i64ARB, HANDLE$glProgramUniform3i64vARB, HANDLE$glProgramUniform3iEXT, HANDLE$glProgramUniform3iv, HANDLE$glProgramUniform3ivEXT, HANDLE$glProgramUniform3ui, HANDLE$glProgramUniform3ui64ARB, HANDLE$glProgramUniform3ui64vARB, HANDLE$glProgramUniform3uiEXT, HANDLE$glProgramUniform3uiv, HANDLE$glProgramUniform3uivEXT, HANDLE$glProgramUniform4d, HANDLE$glProgramUniform4dEXT, HANDLE$glProgramUniform4dv, HANDLE$glProgramUniform4dvEXT, HANDLE$glProgramUniform4f, HANDLE$glProgramUniform4fEXT, HANDLE$glProgramUniform4fv, HANDLE$glProgramUniform4fvEXT, HANDLE$glProgramUniform4i, HANDLE$glProgramUniform4i64ARB, HANDLE$glProgramUniform4i64vARB, HANDLE$glProgramUniform4iEXT, HANDLE$glProgramUniform4iv, HANDLE$glProgramUniform4ivEXT, HANDLE$glProgramUniform4ui, HANDLE$glProgramUniform4ui64ARB, HANDLE$glProgramUniform4ui64vARB, HANDLE$glProgramUniform4uiEXT, HANDLE$glProgramUniform4uiv, HANDLE$glProgramUniform4uivEXT, HANDLE$glProgramUniformHandleui64ARB, HANDLE$glProgramUniformHandleui64NV, HANDLE$glProgramUniformHandleui64vARB, HANDLE$glProgramUniformHandleui64vNV, HANDLE$glProgramUniformMatrix2dv, HANDLE$glProgramUniformMatrix2dvEXT, HANDLE$glProgramUniformMatrix2fv, HANDLE$glProgramUniformMatrix2fvEXT, HANDLE$glProgramUniformMatrix2x3dv, HANDLE$glProgramUniformMatrix2x3dvEXT, HANDLE$glProgramUniformMatrix2x3fv, HANDLE$glProgramUniformMatrix2x3fvEXT, HANDLE$glProgramUniformMatrix2x4dv, HANDLE$glProgramUniformMatrix2x4dvEXT, HANDLE$glProgramUniformMatrix2x4fv, HANDLE$glProgramUniformMatrix2x4fvEXT, HANDLE$glProgramUniformMatrix3dv, HANDLE$glProgramUniformMatrix3dvEXT, HANDLE$glProgramUniformMatrix3fv, HANDLE$glProgramUniformMatrix3fvEXT, HANDLE$glProgramUniformMatrix3x2dv, HANDLE$glProgramUniformMatrix3x2dvEXT, HANDLE$glProgramUniformMatrix3x2fv, HANDLE$glProgramUniformMatrix3x2fvEXT, HANDLE$glProgramUniformMatrix3x4dv, HANDLE$glProgramUniformMatrix3x4dvEXT, HANDLE$glProgramUniformMatrix3x4fv, HANDLE$glProgramUniformMatrix3x4fvEXT, HANDLE$glProgramUniformMatrix4dv, HANDLE$glProgramUniformMatrix4dvEXT, HANDLE$glProgramUniformMatrix4fv, HANDLE$glProgramUniformMatrix4fvEXT, HANDLE$glProgramUniformMatrix4x2dv, HANDLE$glProgramUniformMatrix4x2dvEXT, HANDLE$glProgramUniformMatrix4x2fv, HANDLE$glProgramUniformMatrix4x2fvEXT, HANDLE$glProgramUniformMatrix4x3dv, HANDLE$glProgramUniformMatrix4x3dvEXT, HANDLE$glProgramUniformMatrix4x3fv, HANDLE$glProgramUniformMatrix4x3fvEXT, HANDLE$glProgramUniformui64NV, HANDLE$glProgramUniformui64vNV, HANDLE$glProvokingVertex, HANDLE$glPushClientAttribDefaultEXT, HANDLE$glPushDebugGroup, HANDLE$glPushDebugGroupKHR, HANDLE$glPushGroupMarkerEXT, HANDLE$glQueryCounter, HANDLE$glRasterSamplesEXT, HANDLE$glReadBuffer, HANDLE$glReadnPixels, HANDLE$glReadnPixelsARB, HANDLE$glReadnPixelsKHR, HANDLE$glReadPixels, HANDLE$glReleaseShaderCompiler, HANDLE$glRenderbufferStorage, HANDLE$glRenderbufferStorageMultisample, HANDLE$glRenderbufferStorageMultisampleAdvancedAMD, HANDLE$glRenderbufferStorageMultisampleCoverageNV, HANDLE$glResetMemoryObjectParameterNV, HANDLE$glResolveDepthValuesNV, HANDLE$glResumeTransformFeedback, HANDLE$glSampleCoverage, HANDLE$glSampleMaski, HANDLE$glSamplerParameterf, HANDLE$glSamplerParameterfv, HANDLE$glSamplerParameteri, HANDLE$glSamplerParameterIiv, HANDLE$glSamplerParameterIuiv, HANDLE$glSamplerParameteriv, HANDLE$glScissor, HANDLE$glScissorArrayv, HANDLE$glScissorExclusiveArrayvNV, HANDLE$glScissorExclusiveNV, HANDLE$glScissorIndexed, HANDLE$glScissorIndexedv, HANDLE$glSecondaryColorFormatNV, HANDLE$glSelectPerfMonitorCountersAMD, HANDLE$glShaderBinary, HANDLE$glShaderSource, HANDLE$glShaderStorageBlockBinding, HANDLE$glShadingRateImageBarrierNV, HANDLE$glShadingRateImagePaletteNV, HANDLE$glShadingRateSampleOrderCustomNV, HANDLE$glShadingRateSampleOrderNV, HANDLE$glSignalVkFenceNV, HANDLE$glSignalVkSemaphoreNV, HANDLE$glSpecializeShader, HANDLE$glSpecializeShaderARB, HANDLE$glStateCaptureNV, HANDLE$glStencilFillPathInstancedNV, HANDLE$glStencilFillPathNV, HANDLE$glStencilFunc, HANDLE$glStencilFuncSeparate, HANDLE$glStencilMask, HANDLE$glStencilMaskSeparate, HANDLE$glStencilOp, HANDLE$glStencilOpSeparate, HANDLE$glStencilStrokePathInstancedNV, HANDLE$glStencilStrokePathNV, HANDLE$glStencilThenCoverFillPathInstancedNV, HANDLE$glStencilThenCoverFillPathNV, HANDLE$glStencilThenCoverStrokePathInstancedNV, HANDLE$glStencilThenCoverStrokePathNV, HANDLE$glSubpixelPrecisionBiasNV, HANDLE$glTexAttachMemoryNV, HANDLE$glTexBuffer, HANDLE$glTexBufferARB, HANDLE$glTexBufferRange, HANDLE$glTexCoordFormatNV, HANDLE$glTexImage1D, HANDLE$glTexImage2D, HANDLE$glTexImage2DMultisample, HANDLE$glTexImage3D, HANDLE$glTexImage3DMultisample, HANDLE$glTexPageCommitmentARB, HANDLE$glTexPageCommitmentMemNV, HANDLE$glTexParameterf, HANDLE$glTexParameterfv, HANDLE$glTexParameteri, HANDLE$glTexParameterIiv, HANDLE$glTexParameterIuiv, HANDLE$glTexParameteriv, HANDLE$glTexStorage1D, HANDLE$glTexStorage1DEXT, HANDLE$glTexStorage2D, HANDLE$glTexStorage2DEXT, HANDLE$glTexStorage2DMultisample, HANDLE$glTexStorage3D, HANDLE$glTexStorage3DEXT, HANDLE$glTexStorage3DMultisample, HANDLE$glTexSubImage1D, HANDLE$glTexSubImage2D, HANDLE$glTexSubImage3D, HANDLE$glTextureAttachMemoryNV, HANDLE$glTextureBarrier, HANDLE$glTextureBarrierNV, HANDLE$glTextureBuffer, HANDLE$glTextureBufferEXT, HANDLE$glTextureBufferRange, HANDLE$glTextureBufferRangeEXT, HANDLE$glTextureImage1DEXT, HANDLE$glTextureImage2DEXT, HANDLE$glTextureImage3DEXT, HANDLE$glTexturePageCommitmentEXT, HANDLE$glTexturePageCommitmentMemNV, HANDLE$glTextureParameterf, HANDLE$glTextureParameterfEXT, HANDLE$glTextureParameterfv, HANDLE$glTextureParameterfvEXT, HANDLE$glTextureParameteri, HANDLE$glTextureParameteriEXT, HANDLE$glTextureParameterIiv, HANDLE$glTextureParameterIivEXT, HANDLE$glTextureParameterIuiv, HANDLE$glTextureParameterIuivEXT, HANDLE$glTextureParameteriv, HANDLE$glTextureParameterivEXT, HANDLE$glTextureRenderbufferEXT, HANDLE$glTextureStorage1D, HANDLE$glTextureStorage1DEXT, HANDLE$glTextureStorage2D, HANDLE$glTextureStorage2DEXT, HANDLE$glTextureStorage2DMultisample, HANDLE$glTextureStorage2DMultisampleEXT, HANDLE$glTextureStorage3D, HANDLE$glTextureStorage3DEXT, HANDLE$glTextureStorage3DMultisample, HANDLE$glTextureStorage3DMultisampleEXT, HANDLE$glTextureSubImage1D, HANDLE$glTextureSubImage1DEXT, HANDLE$glTextureSubImage2D, HANDLE$glTextureSubImage2DEXT, HANDLE$glTextureSubImage3D, HANDLE$glTextureSubImage3DEXT, HANDLE$glTextureView, HANDLE$glTransformFeedbackBufferBase, HANDLE$glTransformFeedbackBufferRange, HANDLE$glTransformFeedbackVaryings, HANDLE$glTransformPathNV, HANDLE$glUniform1d, HANDLE$glUniform1dv, HANDLE$glUniform1f, HANDLE$glUniform1fv, HANDLE$glUniform1i, HANDLE$glUniform1i64ARB, HANDLE$glUniform1i64vARB, HANDLE$glUniform1iv, HANDLE$glUniform1ui, HANDLE$glUniform1ui64ARB, HANDLE$glUniform1ui64vARB, HANDLE$glUniform1uiv, HANDLE$glUniform2d, HANDLE$glUniform2dv, HANDLE$glUniform2f, HANDLE$glUniform2fv, HANDLE$glUniform2i, HANDLE$glUniform2i64ARB, HANDLE$glUniform2i64vARB, HANDLE$glUniform2iv, HANDLE$glUniform2ui, HANDLE$glUniform2ui64ARB, HANDLE$glUniform2ui64vARB, HANDLE$glUniform2uiv, HANDLE$glUniform3d, HANDLE$glUniform3dv, HANDLE$glUniform3f, HANDLE$glUniform3fv, HANDLE$glUniform3i, HANDLE$glUniform3i64ARB, HANDLE$glUniform3i64vARB, HANDLE$glUniform3iv, HANDLE$glUniform3ui, HANDLE$glUniform3ui64ARB, HANDLE$glUniform3ui64vARB, HANDLE$glUniform3uiv, HANDLE$glUniform4d, HANDLE$glUniform4dv, HANDLE$glUniform4f, HANDLE$glUniform4fv, HANDLE$glUniform4i, HANDLE$glUniform4i64ARB, HANDLE$glUniform4i64vARB, HANDLE$glUniform4iv, HANDLE$glUniform4ui, HANDLE$glUniform4ui64ARB, HANDLE$glUniform4ui64vARB, HANDLE$glUniform4uiv, HANDLE$glUniformBlockBinding, HANDLE$glUniformHandleui64ARB, HANDLE$glUniformHandleui64NV, HANDLE$glUniformHandleui64vARB, HANDLE$glUniformHandleui64vNV, HANDLE$glUniformMatrix2dv, HANDLE$glUniformMatrix2fv, HANDLE$glUniformMatrix2x3dv, HANDLE$glUniformMatrix2x3fv, HANDLE$glUniformMatrix2x4dv, HANDLE$glUniformMatrix2x4fv, HANDLE$glUniformMatrix3dv, HANDLE$glUniformMatrix3fv, HANDLE$glUniformMatrix3x2dv, HANDLE$glUniformMatrix3x2fv, HANDLE$glUniformMatrix3x4dv, HANDLE$glUniformMatrix3x4fv, HANDLE$glUniformMatrix4dv, HANDLE$glUniformMatrix4fv, HANDLE$glUniformMatrix4x2dv, HANDLE$glUniformMatrix4x2fv, HANDLE$glUniformMatrix4x3dv, HANDLE$glUniformMatrix4x3fv, HANDLE$glUniformSubroutinesuiv, HANDLE$glUniformui64NV, HANDLE$glUniformui64vNV, HANDLE$glUnmapBuffer, HANDLE$glUnmapNamedBuffer, HANDLE$glUnmapNamedBufferEXT, HANDLE$glUseProgram, HANDLE$glUseProgramStages, HANDLE$glUseProgramStagesEXT, HANDLE$glUseShaderProgramEXT, HANDLE$glValidateProgram, HANDLE$glValidateProgramPipeline, HANDLE$glValidateProgramPipelineEXT, HANDLE$glVertexArrayAttribBinding, HANDLE$glVertexArrayAttribFormat, HANDLE$glVertexArrayAttribIFormat, HANDLE$glVertexArrayAttribLFormat, HANDLE$glVertexArrayBindingDivisor, HANDLE$glVertexArrayBindVertexBufferEXT, HANDLE$glVertexArrayColorOffsetEXT, HANDLE$glVertexArrayEdgeFlagOffsetEXT, HANDLE$glVertexArrayElementBuffer, HANDLE$glVertexArrayFogCoordOffsetEXT, HANDLE$glVertexArrayIndexOffsetEXT, HANDLE$glVertexArrayMultiTexCoordOffsetEXT, HANDLE$glVertexArrayNormalOffsetEXT, HANDLE$glVertexArraySecondaryColorOffsetEXT, HANDLE$glVertexArrayTexCoordOffsetEXT, HANDLE$glVertexArrayVertexAttribBindingEXT, HANDLE$glVertexArrayVertexAttribDivisorEXT, HANDLE$glVertexArrayVertexAttribFormatEXT, HANDLE$glVertexArrayVertexAttribIFormatEXT, HANDLE$glVertexArrayVertexAttribIOffsetEXT, HANDLE$glVertexArrayVertexAttribLFormatEXT, HANDLE$glVertexArrayVertexAttribLOffsetEXT, HANDLE$glVertexArrayVertexAttribOffsetEXT, HANDLE$glVertexArrayVertexBindingDivisorEXT, HANDLE$glVertexArrayVertexBuffer, HANDLE$glVertexArrayVertexBuffers, HANDLE$glVertexArrayVertexOffsetEXT, HANDLE$glVertexAttrib1d, HANDLE$glVertexAttrib1dv, HANDLE$glVertexAttrib1f, HANDLE$glVertexAttrib1fv, HANDLE$glVertexAttrib1s, HANDLE$glVertexAttrib1sv, HANDLE$glVertexAttrib2d, HANDLE$glVertexAttrib2dv, HANDLE$glVertexAttrib2f, HANDLE$glVertexAttrib2fv, HANDLE$glVertexAttrib2s, HANDLE$glVertexAttrib2sv, HANDLE$glVertexAttrib3d, HANDLE$glVertexAttrib3dv, HANDLE$glVertexAttrib3f, HANDLE$glVertexAttrib3fv, HANDLE$glVertexAttrib3s, HANDLE$glVertexAttrib3sv, HANDLE$glVertexAttrib4bv, HANDLE$glVertexAttrib4d, HANDLE$glVertexAttrib4dv, HANDLE$glVertexAttrib4f, HANDLE$glVertexAttrib4fv, HANDLE$glVertexAttrib4iv, HANDLE$glVertexAttrib4Nbv, HANDLE$glVertexAttrib4Niv, HANDLE$glVertexAttrib4Nsv, HANDLE$glVertexAttrib4Nub, HANDLE$glVertexAttrib4Nubv, HANDLE$glVertexAttrib4Nuiv, HANDLE$glVertexAttrib4Nusv, HANDLE$glVertexAttrib4s, HANDLE$glVertexAttrib4sv, HANDLE$glVertexAttrib4ubv, HANDLE$glVertexAttrib4uiv, HANDLE$glVertexAttrib4usv, HANDLE$glVertexAttribBinding, HANDLE$glVertexAttribDivisor, HANDLE$glVertexAttribDivisorARB, HANDLE$glVertexAttribFormat, HANDLE$glVertexAttribFormatNV, HANDLE$glVertexAttribI1i, HANDLE$glVertexAttribI1iv, HANDLE$glVertexAttribI1ui, HANDLE$glVertexAttribI1uiv, HANDLE$glVertexAttribI2i, HANDLE$glVertexAttribI2iv, HANDLE$glVertexAttribI2ui, HANDLE$glVertexAttribI2uiv, HANDLE$glVertexAttribI3i, HANDLE$glVertexAttribI3iv, HANDLE$glVertexAttribI3ui, HANDLE$glVertexAttribI3uiv, HANDLE$glVertexAttribI4bv, HANDLE$glVertexAttribI4i, HANDLE$glVertexAttribI4iv, HANDLE$glVertexAttribI4sv, HANDLE$glVertexAttribI4ubv, HANDLE$glVertexAttribI4ui, HANDLE$glVertexAttribI4uiv, HANDLE$glVertexAttribI4usv, HANDLE$glVertexAttribIFormat, HANDLE$glVertexAttribIFormatNV, HANDLE$glVertexAttribIPointer, HANDLE$glVertexAttribL1d, HANDLE$glVertexAttribL1dv, HANDLE$glVertexAttribL1i64NV, HANDLE$glVertexAttribL1i64vNV, HANDLE$glVertexAttribL1ui64ARB, HANDLE$glVertexAttribL1ui64NV, HANDLE$glVertexAttribL1ui64vARB, HANDLE$glVertexAttribL1ui64vNV, HANDLE$glVertexAttribL2d, HANDLE$glVertexAttribL2dv, HANDLE$glVertexAttribL2i64NV, HANDLE$glVertexAttribL2i64vNV, HANDLE$glVertexAttribL2ui64NV, HANDLE$glVertexAttribL2ui64vNV, HANDLE$glVertexAttribL3d, HANDLE$glVertexAttribL3dv, HANDLE$glVertexAttribL3i64NV, HANDLE$glVertexAttribL3i64vNV, HANDLE$glVertexAttribL3ui64NV, HANDLE$glVertexAttribL3ui64vNV, HANDLE$glVertexAttribL4d, HANDLE$glVertexAttribL4dv, HANDLE$glVertexAttribL4i64NV, HANDLE$glVertexAttribL4i64vNV, HANDLE$glVertexAttribL4ui64NV, HANDLE$glVertexAttribL4ui64vNV, HANDLE$glVertexAttribLFormat, HANDLE$glVertexAttribLFormatNV, HANDLE$glVertexAttribLPointer, HANDLE$glVertexAttribP1ui, HANDLE$glVertexAttribP1uiv, HANDLE$glVertexAttribP2ui, HANDLE$glVertexAttribP2uiv, HANDLE$glVertexAttribP3ui, HANDLE$glVertexAttribP3uiv, HANDLE$glVertexAttribP4ui, HANDLE$glVertexAttribP4uiv, HANDLE$glVertexAttribPointer, HANDLE$glVertexBindingDivisor, HANDLE$glVertexFormatNV, HANDLE$glViewport, HANDLE$glViewportArrayv, HANDLE$glViewportIndexedf, HANDLE$glViewportIndexedfv, HANDLE$glViewportPositionWScaleNV, HANDLE$glViewportSwizzleNV, HANDLE$glWaitSync, HANDLE$glWaitVkSemaphoreNV, HANDLE$glWeightPathsNV, HANDLE$glWindowRectanglesEXT, SEGMENT$glActiveProgramEXT, SEGMENT$glActiveShaderProgram, SEGMENT$glActiveShaderProgramEXT, SEGMENT$glActiveTexture, SEGMENT$glApplyFramebufferAttachmentCMAAINTEL, SEGMENT$glAttachShader, SEGMENT$glBeginConditionalRender, SEGMENT$glBeginConditionalRenderNV, SEGMENT$glBeginPerfMonitorAMD, SEGMENT$glBeginPerfQueryINTEL, SEGMENT$glBeginQuery, SEGMENT$glBeginQueryIndexed, SEGMENT$glBeginTransformFeedback, SEGMENT$glBindAttribLocation, SEGMENT$glBindBuffer, SEGMENT$glBindBufferBase, SEGMENT$glBindBufferRange, SEGMENT$glBindBuffersBase, SEGMENT$glBindBuffersRange, SEGMENT$glBindFragDataLocation, SEGMENT$glBindFragDataLocationIndexed, SEGMENT$glBindFramebuffer, SEGMENT$glBindImageTexture, SEGMENT$glBindImageTextures, SEGMENT$glBindMultiTextureEXT, SEGMENT$glBindProgramPipeline, SEGMENT$glBindProgramPipelineEXT, SEGMENT$glBindRenderbuffer, SEGMENT$glBindSampler, SEGMENT$glBindSamplers, SEGMENT$glBindShadingRateImageNV, SEGMENT$glBindTexture, SEGMENT$glBindTextures, SEGMENT$glBindTextureUnit, SEGMENT$glBindTransformFeedback, SEGMENT$glBindVertexArray, SEGMENT$glBindVertexBuffer, SEGMENT$glBindVertexBuffers, SEGMENT$glBlendBarrierKHR, SEGMENT$glBlendBarrierNV, SEGMENT$glBlendColor, SEGMENT$glBlendEquation, SEGMENT$glBlendEquationi, SEGMENT$glBlendEquationiARB, SEGMENT$glBlendEquationSeparate, SEGMENT$glBlendEquationSeparatei, SEGMENT$glBlendEquationSeparateiARB, SEGMENT$glBlendFunc, SEGMENT$glBlendFunci, SEGMENT$glBlendFunciARB, SEGMENT$glBlendFuncSeparate, SEGMENT$glBlendFuncSeparatei, SEGMENT$glBlendFuncSeparateiARB, SEGMENT$glBlendParameteriNV, SEGMENT$glBlitFramebuffer, SEGMENT$glBlitNamedFramebuffer, SEGMENT$glBufferAddressRangeNV, SEGMENT$glBufferAttachMemoryNV, SEGMENT$glBufferData, SEGMENT$glBufferPageCommitmentARB, SEGMENT$glBufferPageCommitmentMemNV, SEGMENT$glBufferStorage, SEGMENT$glBufferSubData, SEGMENT$glCallCommandListNV, SEGMENT$glCheckFramebufferStatus, SEGMENT$glCheckNamedFramebufferStatus, SEGMENT$glCheckNamedFramebufferStatusEXT, SEGMENT$glClampColor, SEGMENT$glClear, SEGMENT$glClearBufferData, SEGMENT$glClearBufferfi, SEGMENT$glClearBufferfv, SEGMENT$glClearBufferiv, SEGMENT$glClearBufferSubData, SEGMENT$glClearBufferuiv, SEGMENT$glClearColor, SEGMENT$glClearDepth, SEGMENT$glClearDepthdNV, SEGMENT$glClearDepthf, SEGMENT$glClearNamedBufferData, SEGMENT$glClearNamedBufferDataEXT, SEGMENT$glClearNamedBufferSubData, SEGMENT$glClearNamedBufferSubDataEXT, SEGMENT$glClearNamedFramebufferfi, SEGMENT$glClearNamedFramebufferfv, SEGMENT$glClearNamedFramebufferiv, SEGMENT$glClearNamedFramebufferuiv, SEGMENT$glClearStencil, SEGMENT$glClearTexImage, SEGMENT$glClearTexSubImage, SEGMENT$glClientAttribDefaultEXT, SEGMENT$glClientWaitSync, SEGMENT$glClipControl, SEGMENT$glColorFormatNV, SEGMENT$glColorMask, SEGMENT$glColorMaski, SEGMENT$glCommandListSegmentsNV, SEGMENT$glCompileCommandListNV, SEGMENT$glCompileShader, SEGMENT$glCompileShaderIncludeARB, SEGMENT$glCompressedMultiTexImage1DEXT, SEGMENT$glCompressedMultiTexImage2DEXT, SEGMENT$glCompressedMultiTexImage3DEXT, SEGMENT$glCompressedMultiTexSubImage1DEXT, SEGMENT$glCompressedMultiTexSubImage2DEXT, SEGMENT$glCompressedMultiTexSubImage3DEXT, SEGMENT$glCompressedTexImage1D, SEGMENT$glCompressedTexImage2D, SEGMENT$glCompressedTexImage3D, SEGMENT$glCompressedTexSubImage1D, SEGMENT$glCompressedTexSubImage2D, SEGMENT$glCompressedTexSubImage3D, SEGMENT$glCompressedTextureImage1DEXT, SEGMENT$glCompressedTextureImage2DEXT, SEGMENT$glCompressedTextureImage3DEXT, SEGMENT$glCompressedTextureSubImage1D, SEGMENT$glCompressedTextureSubImage1DEXT, SEGMENT$glCompressedTextureSubImage2D, SEGMENT$glCompressedTextureSubImage2DEXT, SEGMENT$glCompressedTextureSubImage3D, SEGMENT$glCompressedTextureSubImage3DEXT, SEGMENT$glConservativeRasterParameterfNV, SEGMENT$glConservativeRasterParameteriNV, SEGMENT$glCopyBufferSubData, SEGMENT$glCopyImageSubData, SEGMENT$glCopyMultiTexImage1DEXT, SEGMENT$glCopyMultiTexImage2DEXT, SEGMENT$glCopyMultiTexSubImage1DEXT, SEGMENT$glCopyMultiTexSubImage2DEXT, SEGMENT$glCopyMultiTexSubImage3DEXT, SEGMENT$glCopyNamedBufferSubData, SEGMENT$glCopyPathNV, SEGMENT$glCopyTexImage1D, SEGMENT$glCopyTexImage2D, SEGMENT$glCopyTexSubImage1D, SEGMENT$glCopyTexSubImage2D, SEGMENT$glCopyTexSubImage3D, SEGMENT$glCopyTextureImage1DEXT, SEGMENT$glCopyTextureImage2DEXT, SEGMENT$glCopyTextureSubImage1D, SEGMENT$glCopyTextureSubImage1DEXT, SEGMENT$glCopyTextureSubImage2D, SEGMENT$glCopyTextureSubImage2DEXT, SEGMENT$glCopyTextureSubImage3D, SEGMENT$glCopyTextureSubImage3DEXT, SEGMENT$glCoverageModulationNV, SEGMENT$glCoverageModulationTableNV, SEGMENT$glCoverFillPathInstancedNV, SEGMENT$glCoverFillPathNV, SEGMENT$glCoverStrokePathInstancedNV, SEGMENT$glCoverStrokePathNV, SEGMENT$glCreateBuffers, SEGMENT$glCreateCommandListsNV, SEGMENT$glCreateFramebuffers, SEGMENT$glCreatePerfQueryINTEL, SEGMENT$glCreateProgram, SEGMENT$glCreateProgramPipelines, SEGMENT$glCreateQueries, SEGMENT$glCreateRenderbuffers, SEGMENT$glCreateSamplers, SEGMENT$glCreateShader, SEGMENT$glCreateShaderProgramEXT, SEGMENT$glCreateShaderProgramv, SEGMENT$glCreateShaderProgramvEXT, SEGMENT$glCreateStatesNV, SEGMENT$glCreateSyncFromCLeventARB, SEGMENT$glCreateTextures, SEGMENT$glCreateTransformFeedbacks, SEGMENT$glCreateVertexArrays, SEGMENT$glCullFace, SEGMENT$glDebugMessageCallback, SEGMENT$glDebugMessageCallbackARB, SEGMENT$glDebugMessageCallbackKHR, SEGMENT$glDebugMessageControl, SEGMENT$glDebugMessageControlARB, SEGMENT$glDebugMessageControlKHR, SEGMENT$glDebugMessageInsert, SEGMENT$glDebugMessageInsertARB, SEGMENT$glDebugMessageInsertKHR, SEGMENT$glDeleteBuffers, SEGMENT$glDeleteCommandListsNV, SEGMENT$glDeleteFramebuffers, SEGMENT$glDeleteNamedStringARB, SEGMENT$glDeletePathsNV, SEGMENT$glDeletePerfMonitorsAMD, SEGMENT$glDeletePerfQueryINTEL, SEGMENT$glDeleteProgram, SEGMENT$glDeleteProgramPipelines, SEGMENT$glDeleteProgramPipelinesEXT, SEGMENT$glDeleteQueries, SEGMENT$glDeleteRenderbuffers, SEGMENT$glDeleteSamplers, SEGMENT$glDeleteShader, SEGMENT$glDeleteStatesNV, SEGMENT$glDeleteSync, SEGMENT$glDeleteTextures, SEGMENT$glDeleteTransformFeedbacks, SEGMENT$glDeleteVertexArrays, SEGMENT$glDepthBoundsdNV, SEGMENT$glDepthFunc, SEGMENT$glDepthMask, SEGMENT$glDepthRange, SEGMENT$glDepthRangeArraydvNV, SEGMENT$glDepthRangeArrayv, SEGMENT$glDepthRangedNV, SEGMENT$glDepthRangef, SEGMENT$glDepthRangeIndexed, SEGMENT$glDepthRangeIndexeddNV, SEGMENT$glDetachShader, SEGMENT$glDisable, SEGMENT$glDisableClientStateiEXT, SEGMENT$glDisableClientStateIndexedEXT, SEGMENT$glDisablei, SEGMENT$glDisableIndexedEXT, SEGMENT$glDisableVertexArrayAttrib, SEGMENT$glDisableVertexArrayAttribEXT, SEGMENT$glDisableVertexArrayEXT, SEGMENT$glDisableVertexAttribArray, SEGMENT$glDispatchCompute, SEGMENT$glDispatchComputeGroupSizeARB, SEGMENT$glDispatchComputeIndirect, SEGMENT$glDrawArrays, SEGMENT$glDrawArraysIndirect, SEGMENT$glDrawArraysInstanced, SEGMENT$glDrawArraysInstancedARB, SEGMENT$glDrawArraysInstancedBaseInstance, SEGMENT$glDrawArraysInstancedEXT, SEGMENT$glDrawBuffer, SEGMENT$glDrawBuffers, SEGMENT$glDrawCommandsAddressNV, SEGMENT$glDrawCommandsNV, SEGMENT$glDrawCommandsStatesAddressNV, SEGMENT$glDrawCommandsStatesNV, SEGMENT$glDrawElements, SEGMENT$glDrawElementsBaseVertex, SEGMENT$glDrawElementsIndirect, SEGMENT$glDrawElementsInstanced, SEGMENT$glDrawElementsInstancedARB, SEGMENT$glDrawElementsInstancedBaseInstance, SEGMENT$glDrawElementsInstancedBaseVertex, SEGMENT$glDrawElementsInstancedBaseVertexBaseInstance, SEGMENT$glDrawElementsInstancedEXT, SEGMENT$glDrawMeshTasksIndirectNV, SEGMENT$glDrawMeshTasksNV, SEGMENT$glDrawRangeElements, SEGMENT$glDrawRangeElementsBaseVertex, SEGMENT$glDrawTransformFeedback, SEGMENT$glDrawTransformFeedbackInstanced, SEGMENT$glDrawTransformFeedbackStream, SEGMENT$glDrawTransformFeedbackStreamInstanced, SEGMENT$glDrawVkImageNV, SEGMENT$glEdgeFlagFormatNV, SEGMENT$glEGLImageTargetTexStorageEXT, SEGMENT$glEGLImageTargetTextureStorageEXT, SEGMENT$glEnable, SEGMENT$glEnableClientStateiEXT, SEGMENT$glEnableClientStateIndexedEXT, SEGMENT$glEnablei, SEGMENT$glEnableIndexedEXT, SEGMENT$glEnableVertexArrayAttrib, SEGMENT$glEnableVertexArrayAttribEXT, SEGMENT$glEnableVertexArrayEXT, SEGMENT$glEnableVertexAttribArray, SEGMENT$glEndConditionalRender, SEGMENT$glEndConditionalRenderNV, SEGMENT$glEndPerfMonitorAMD, SEGMENT$glEndPerfQueryINTEL, SEGMENT$glEndQuery, SEGMENT$glEndQueryIndexed, SEGMENT$glEndTransformFeedback, SEGMENT$glEvaluateDepthValuesARB, SEGMENT$glFenceSync, SEGMENT$glFinish, SEGMENT$glFlush, SEGMENT$glFlushMappedBufferRange, SEGMENT$glFlushMappedNamedBufferRange, SEGMENT$glFlushMappedNamedBufferRangeEXT, SEGMENT$glFogCoordFormatNV, SEGMENT$glFragmentCoverageColorNV, SEGMENT$glFramebufferDrawBufferEXT, SEGMENT$glFramebufferDrawBuffersEXT, SEGMENT$glFramebufferParameteri, SEGMENT$glFramebufferParameteriMESA, SEGMENT$glFramebufferReadBufferEXT, SEGMENT$glFramebufferRenderbuffer, SEGMENT$glFramebufferSampleLocationsfvARB, SEGMENT$glFramebufferSampleLocationsfvNV, SEGMENT$glFramebufferTexture, SEGMENT$glFramebufferTexture1D, SEGMENT$glFramebufferTexture2D, SEGMENT$glFramebufferTexture3D, SEGMENT$glFramebufferTextureARB, SEGMENT$glFramebufferTextureFaceARB, SEGMENT$glFramebufferTextureLayer, SEGMENT$glFramebufferTextureLayerARB, SEGMENT$glFramebufferTextureMultiviewOVR, SEGMENT$glFrontFace, SEGMENT$glGenBuffers, SEGMENT$glGenerateMipmap, SEGMENT$glGenerateMultiTexMipmapEXT, SEGMENT$glGenerateTextureMipmap, SEGMENT$glGenerateTextureMipmapEXT, SEGMENT$glGenFramebuffers, SEGMENT$glGenPathsNV, SEGMENT$glGenPerfMonitorsAMD, SEGMENT$glGenProgramPipelines, SEGMENT$glGenProgramPipelinesEXT, SEGMENT$glGenQueries, SEGMENT$glGenRenderbuffers, SEGMENT$glGenSamplers, SEGMENT$glGenTextures, SEGMENT$glGenTransformFeedbacks, SEGMENT$glGenVertexArrays, SEGMENT$glGetActiveAtomicCounterBufferiv, SEGMENT$glGetActiveAttrib, SEGMENT$glGetActiveSubroutineName, SEGMENT$glGetActiveSubroutineUniformiv, SEGMENT$glGetActiveSubroutineUniformName, SEGMENT$glGetActiveUniform, SEGMENT$glGetActiveUniformBlockiv, SEGMENT$glGetActiveUniformBlockName, SEGMENT$glGetActiveUniformName, SEGMENT$glGetActiveUniformsiv, SEGMENT$glGetAttachedShaders, SEGMENT$glGetAttribLocation, SEGMENT$glGetBooleani_v, SEGMENT$glGetBooleanIndexedvEXT, SEGMENT$glGetBooleanv, SEGMENT$glGetBufferParameteri64v, SEGMENT$glGetBufferParameteriv, SEGMENT$glGetBufferParameterui64vNV, SEGMENT$glGetBufferPointerv, SEGMENT$glGetBufferSubData, SEGMENT$glGetCommandHeaderNV, SEGMENT$glGetCompressedMultiTexImageEXT, SEGMENT$glGetCompressedTexImage, SEGMENT$glGetCompressedTextureImage, SEGMENT$glGetCompressedTextureImageEXT, SEGMENT$glGetCompressedTextureSubImage, SEGMENT$glGetCoverageModulationTableNV, SEGMENT$glGetDebugMessageLog, SEGMENT$glGetDebugMessageLogARB, SEGMENT$glGetDebugMessageLogKHR, SEGMENT$glGetDoublei_v, SEGMENT$glGetDoublei_vEXT, SEGMENT$glGetDoubleIndexedvEXT, SEGMENT$glGetDoublev, SEGMENT$glGetError, SEGMENT$glGetFirstPerfQueryIdINTEL, SEGMENT$glGetFloati_v, SEGMENT$glGetFloati_vEXT, SEGMENT$glGetFloatIndexedvEXT, SEGMENT$glGetFloatv, SEGMENT$glGetFragDataIndex, SEGMENT$glGetFragDataLocation, SEGMENT$glGetFramebufferAttachmentParameteriv, SEGMENT$glGetFramebufferParameteriv, SEGMENT$glGetFramebufferParameterivEXT, SEGMENT$glGetFramebufferParameterivMESA, SEGMENT$glGetGraphicsResetStatus, SEGMENT$glGetGraphicsResetStatusARB, SEGMENT$glGetGraphicsResetStatusKHR, SEGMENT$glGetImageHandleARB, SEGMENT$glGetImageHandleNV, SEGMENT$glGetInteger64i_v, SEGMENT$glGetInteger64v, SEGMENT$glGetIntegeri_v, SEGMENT$glGetIntegerIndexedvEXT, SEGMENT$glGetIntegerui64i_vNV, SEGMENT$glGetIntegerui64vNV, SEGMENT$glGetIntegerv, SEGMENT$glGetInternalformati64v, SEGMENT$glGetInternalformativ, SEGMENT$glGetInternalformatSampleivNV, SEGMENT$glGetMemoryObjectDetachedResourcesuivNV, SEGMENT$glGetMultisamplefv, SEGMENT$glGetMultiTexEnvfvEXT, SEGMENT$glGetMultiTexEnvivEXT, SEGMENT$glGetMultiTexGendvEXT, SEGMENT$glGetMultiTexGenfvEXT, SEGMENT$glGetMultiTexGenivEXT, SEGMENT$glGetMultiTexImageEXT, SEGMENT$glGetMultiTexLevelParameterfvEXT, SEGMENT$glGetMultiTexLevelParameterivEXT, SEGMENT$glGetMultiTexParameterfvEXT, SEGMENT$glGetMultiTexParameterIivEXT, SEGMENT$glGetMultiTexParameterIuivEXT, SEGMENT$glGetMultiTexParameterivEXT, SEGMENT$glGetNamedBufferParameteri64v, SEGMENT$glGetNamedBufferParameteriv, SEGMENT$glGetNamedBufferParameterivEXT, SEGMENT$glGetNamedBufferParameterui64vNV, SEGMENT$glGetNamedBufferPointerv, SEGMENT$glGetNamedBufferPointervEXT, SEGMENT$glGetNamedBufferSubData, SEGMENT$glGetNamedBufferSubDataEXT, SEGMENT$glGetNamedFramebufferAttachmentParameteriv, SEGMENT$glGetNamedFramebufferAttachmentParameterivEXT, SEGMENT$glGetNamedFramebufferParameteriv, SEGMENT$glGetNamedFramebufferParameterivEXT, SEGMENT$glGetNamedProgramivEXT, SEGMENT$glGetNamedProgramLocalParameterdvEXT, SEGMENT$glGetNamedProgramLocalParameterfvEXT, SEGMENT$glGetNamedProgramLocalParameterIivEXT, SEGMENT$glGetNamedProgramLocalParameterIuivEXT, SEGMENT$glGetNamedProgramStringEXT, SEGMENT$glGetNamedRenderbufferParameteriv, SEGMENT$glGetNamedRenderbufferParameterivEXT, SEGMENT$glGetNamedStringARB, SEGMENT$glGetNamedStringivARB, SEGMENT$glGetnCompressedTexImage, SEGMENT$glGetnCompressedTexImageARB, SEGMENT$glGetNextPerfQueryIdINTEL, SEGMENT$glGetnTexImage, SEGMENT$glGetnTexImageARB, SEGMENT$glGetnUniformdv, SEGMENT$glGetnUniformdvARB, SEGMENT$glGetnUniformfv, SEGMENT$glGetnUniformfvARB, SEGMENT$glGetnUniformfvKHR, SEGMENT$glGetnUniformi64vARB, SEGMENT$glGetnUniformiv, SEGMENT$glGetnUniformivARB, SEGMENT$glGetnUniformivKHR, SEGMENT$glGetnUniformui64vARB, SEGMENT$glGetnUniformuiv, SEGMENT$glGetnUniformuivARB, SEGMENT$glGetnUniformuivKHR, SEGMENT$glGetObjectLabel, SEGMENT$glGetObjectLabelEXT, SEGMENT$glGetObjectLabelKHR, SEGMENT$glGetObjectPtrLabel, SEGMENT$glGetObjectPtrLabelKHR, SEGMENT$glGetPathCommandsNV, SEGMENT$glGetPathCoordsNV, SEGMENT$glGetPathDashArrayNV, SEGMENT$glGetPathLengthNV, SEGMENT$glGetPathMetricRangeNV, SEGMENT$glGetPathMetricsNV, SEGMENT$glGetPathParameterfvNV, SEGMENT$glGetPathParameterivNV, SEGMENT$glGetPathSpacingNV, SEGMENT$glGetPerfCounterInfoINTEL, SEGMENT$glGetPerfMonitorCounterDataAMD, SEGMENT$glGetPerfMonitorCounterInfoAMD, SEGMENT$glGetPerfMonitorCountersAMD, SEGMENT$glGetPerfMonitorCounterStringAMD, SEGMENT$glGetPerfMonitorGroupsAMD, SEGMENT$glGetPerfMonitorGroupStringAMD, SEGMENT$glGetPerfQueryDataINTEL, SEGMENT$glGetPerfQueryIdByNameINTEL, SEGMENT$glGetPerfQueryInfoINTEL, SEGMENT$glGetPointeri_vEXT, SEGMENT$glGetPointerIndexedvEXT, SEGMENT$glGetPointerv, SEGMENT$glGetPointervKHR, SEGMENT$glGetProgramBinary, SEGMENT$glGetProgramInfoLog, SEGMENT$glGetProgramInterfaceiv, SEGMENT$glGetProgramiv, SEGMENT$glGetProgramPipelineInfoLog, SEGMENT$glGetProgramPipelineInfoLogEXT, SEGMENT$glGetProgramPipelineiv, SEGMENT$glGetProgramPipelineivEXT, SEGMENT$glGetProgramResourcefvNV, SEGMENT$glGetProgramResourceIndex, SEGMENT$glGetProgramResourceiv, SEGMENT$glGetProgramResourceLocation, SEGMENT$glGetProgramResourceLocationIndex, SEGMENT$glGetProgramResourceName, SEGMENT$glGetProgramStageiv, SEGMENT$glGetQueryBufferObjecti64v, SEGMENT$glGetQueryBufferObjectiv, SEGMENT$glGetQueryBufferObjectui64v, SEGMENT$glGetQueryBufferObjectuiv, SEGMENT$glGetQueryIndexediv, SEGMENT$glGetQueryiv, SEGMENT$glGetQueryObjecti64v, SEGMENT$glGetQueryObjectiv, SEGMENT$glGetQueryObjectui64v, SEGMENT$glGetQueryObjectuiv, SEGMENT$glGetRenderbufferParameteriv, SEGMENT$glGetSamplerParameterfv, SEGMENT$glGetSamplerParameterIiv, SEGMENT$glGetSamplerParameterIuiv, SEGMENT$glGetSamplerParameteriv, SEGMENT$glGetShaderInfoLog, SEGMENT$glGetShaderiv, SEGMENT$glGetShaderPrecisionFormat, SEGMENT$glGetShaderSource, SEGMENT$glGetShadingRateImagePaletteNV, SEGMENT$glGetShadingRateSampleLocationivNV, SEGMENT$glGetStageIndexNV, SEGMENT$glGetString, SEGMENT$glGetStringi, SEGMENT$glGetSubroutineIndex, SEGMENT$glGetSubroutineUniformLocation, SEGMENT$glGetSynciv, SEGMENT$glGetTexImage, SEGMENT$glGetTexLevelParameterfv, SEGMENT$glGetTexLevelParameteriv, SEGMENT$glGetTexParameterfv, SEGMENT$glGetTexParameterIiv, SEGMENT$glGetTexParameterIuiv, SEGMENT$glGetTexParameteriv, SEGMENT$glGetTextureHandleARB, SEGMENT$glGetTextureHandleNV, SEGMENT$glGetTextureImage, SEGMENT$glGetTextureImageEXT, SEGMENT$glGetTextureLevelParameterfv, SEGMENT$glGetTextureLevelParameterfvEXT, SEGMENT$glGetTextureLevelParameteriv, SEGMENT$glGetTextureLevelParameterivEXT, SEGMENT$glGetTextureParameterfv, SEGMENT$glGetTextureParameterfvEXT, SEGMENT$glGetTextureParameterIiv, SEGMENT$glGetTextureParameterIivEXT, SEGMENT$glGetTextureParameterIuiv, SEGMENT$glGetTextureParameterIuivEXT, SEGMENT$glGetTextureParameteriv, SEGMENT$glGetTextureParameterivEXT, SEGMENT$glGetTextureSamplerHandleARB, SEGMENT$glGetTextureSamplerHandleNV, SEGMENT$glGetTextureSubImage, SEGMENT$glGetTransformFeedbacki_v, SEGMENT$glGetTransformFeedbacki64_v, SEGMENT$glGetTransformFeedbackiv, SEGMENT$glGetTransformFeedbackVarying, SEGMENT$glGetUniformBlockIndex, SEGMENT$glGetUniformdv, SEGMENT$glGetUniformfv, SEGMENT$glGetUniformi64vARB, SEGMENT$glGetUniformIndices, SEGMENT$glGetUniformiv, SEGMENT$glGetUniformLocation, SEGMENT$glGetUniformSubroutineuiv, SEGMENT$glGetUniformui64vARB, SEGMENT$glGetUniformuiv, SEGMENT$glGetVertexArrayIndexed64iv, SEGMENT$glGetVertexArrayIndexediv, SEGMENT$glGetVertexArrayIntegeri_vEXT, SEGMENT$glGetVertexArrayIntegervEXT, SEGMENT$glGetVertexArrayiv, SEGMENT$glGetVertexArrayPointeri_vEXT, SEGMENT$glGetVertexArrayPointervEXT, SEGMENT$glGetVertexAttribdv, SEGMENT$glGetVertexAttribfv, SEGMENT$glGetVertexAttribIiv, SEGMENT$glGetVertexAttribIuiv, SEGMENT$glGetVertexAttribiv, SEGMENT$glGetVertexAttribLdv, SEGMENT$glGetVertexAttribLi64vNV, SEGMENT$glGetVertexAttribLui64vARB, SEGMENT$glGetVertexAttribLui64vNV, SEGMENT$glGetVertexAttribPointerv, SEGMENT$glGetVkProcAddrNV, SEGMENT$glHint, SEGMENT$glIndexFormatNV, SEGMENT$glInsertEventMarkerEXT, SEGMENT$glInterpolatePathsNV, SEGMENT$glInvalidateBufferData, SEGMENT$glInvalidateBufferSubData, SEGMENT$glInvalidateFramebuffer, SEGMENT$glInvalidateNamedFramebufferData, SEGMENT$glInvalidateNamedFramebufferSubData, SEGMENT$glInvalidateSubFramebuffer, SEGMENT$glInvalidateTexImage, SEGMENT$glInvalidateTexSubImage, SEGMENT$glIsBuffer, SEGMENT$glIsBufferResidentNV, SEGMENT$glIsCommandListNV, SEGMENT$glIsEnabled, SEGMENT$glIsEnabledi, SEGMENT$glIsEnabledIndexedEXT, SEGMENT$glIsFramebuffer, SEGMENT$glIsImageHandleResidentARB, SEGMENT$glIsImageHandleResidentNV, SEGMENT$glIsNamedBufferResidentNV, SEGMENT$glIsNamedStringARB, SEGMENT$glIsPathNV, SEGMENT$glIsPointInFillPathNV, SEGMENT$glIsPointInStrokePathNV, SEGMENT$glIsProgram, SEGMENT$glIsProgramPipeline, SEGMENT$glIsProgramPipelineEXT, SEGMENT$glIsQuery, SEGMENT$glIsRenderbuffer, SEGMENT$glIsSampler, SEGMENT$glIsShader, SEGMENT$glIsStateNV, SEGMENT$glIsSync, SEGMENT$glIsTexture, SEGMENT$glIsTextureHandleResidentARB, SEGMENT$glIsTextureHandleResidentNV, SEGMENT$glIsTransformFeedback, SEGMENT$glIsVertexArray, SEGMENT$glLabelObjectEXT, SEGMENT$glLineWidth, SEGMENT$glLinkProgram, SEGMENT$glListDrawCommandsStatesClientNV, SEGMENT$glLogicOp, SEGMENT$glMakeBufferNonResidentNV, SEGMENT$glMakeBufferResidentNV, SEGMENT$glMakeImageHandleNonResidentARB, SEGMENT$glMakeImageHandleNonResidentNV, SEGMENT$glMakeImageHandleResidentARB, SEGMENT$glMakeImageHandleResidentNV, SEGMENT$glMakeNamedBufferNonResidentNV, SEGMENT$glMakeNamedBufferResidentNV, SEGMENT$glMakeTextureHandleNonResidentARB, SEGMENT$glMakeTextureHandleNonResidentNV, SEGMENT$glMakeTextureHandleResidentARB, SEGMENT$glMakeTextureHandleResidentNV, SEGMENT$glMapBuffer, SEGMENT$glMapBufferRange, SEGMENT$glMapNamedBuffer, SEGMENT$glMapNamedBufferEXT, SEGMENT$glMapNamedBufferRange, SEGMENT$glMapNamedBufferRangeEXT, SEGMENT$glMatrixFrustumEXT, SEGMENT$glMatrixLoad3x2fNV, SEGMENT$glMatrixLoad3x3fNV, SEGMENT$glMatrixLoaddEXT, SEGMENT$glMatrixLoadfEXT, SEGMENT$glMatrixLoadIdentityEXT, SEGMENT$glMatrixLoadTranspose3x3fNV, SEGMENT$glMatrixLoadTransposedEXT, SEGMENT$glMatrixLoadTransposefEXT, SEGMENT$glMatrixMult3x2fNV, SEGMENT$glMatrixMult3x3fNV, SEGMENT$glMatrixMultdEXT, SEGMENT$glMatrixMultfEXT, SEGMENT$glMatrixMultTranspose3x3fNV, SEGMENT$glMatrixMultTransposedEXT, SEGMENT$glMatrixMultTransposefEXT, SEGMENT$glMatrixOrthoEXT, SEGMENT$glMatrixPopEXT, SEGMENT$glMatrixPushEXT, SEGMENT$glMatrixRotatedEXT, SEGMENT$glMatrixRotatefEXT, SEGMENT$glMatrixScaledEXT, SEGMENT$glMatrixScalefEXT, SEGMENT$glMatrixTranslatedEXT, SEGMENT$glMatrixTranslatefEXT, SEGMENT$glMaxShaderCompilerThreadsARB, SEGMENT$glMaxShaderCompilerThreadsKHR, SEGMENT$glMemoryBarrier, SEGMENT$glMemoryBarrierByRegion, SEGMENT$glMinSampleShading, SEGMENT$glMinSampleShadingARB, SEGMENT$glMultiDrawArrays, SEGMENT$glMultiDrawArraysIndirect, SEGMENT$glMultiDrawArraysIndirectBindlessCountNV, SEGMENT$glMultiDrawArraysIndirectBindlessNV, SEGMENT$glMultiDrawArraysIndirectCount, SEGMENT$glMultiDrawArraysIndirectCountARB, SEGMENT$glMultiDrawElements, SEGMENT$glMultiDrawElementsBaseVertex, SEGMENT$glMultiDrawElementsIndirect, SEGMENT$glMultiDrawElementsIndirectBindlessCountNV, SEGMENT$glMultiDrawElementsIndirectBindlessNV, SEGMENT$glMultiDrawElementsIndirectCount, SEGMENT$glMultiDrawElementsIndirectCountARB, SEGMENT$glMultiDrawMeshTasksIndirectCountNV, SEGMENT$glMultiDrawMeshTasksIndirectNV, SEGMENT$glMultiTexBufferEXT, SEGMENT$glMultiTexCoordPointerEXT, SEGMENT$glMultiTexEnvfEXT, SEGMENT$glMultiTexEnvfvEXT, SEGMENT$glMultiTexEnviEXT, SEGMENT$glMultiTexEnvivEXT, SEGMENT$glMultiTexGendEXT, SEGMENT$glMultiTexGendvEXT, SEGMENT$glMultiTexGenfEXT, SEGMENT$glMultiTexGenfvEXT, SEGMENT$glMultiTexGeniEXT, SEGMENT$glMultiTexGenivEXT, SEGMENT$glMultiTexImage1DEXT, SEGMENT$glMultiTexImage2DEXT, SEGMENT$glMultiTexImage3DEXT, SEGMENT$glMultiTexParameterfEXT, SEGMENT$glMultiTexParameterfvEXT, SEGMENT$glMultiTexParameteriEXT, SEGMENT$glMultiTexParameterIivEXT, SEGMENT$glMultiTexParameterIuivEXT, SEGMENT$glMultiTexParameterivEXT, SEGMENT$glMultiTexRenderbufferEXT, SEGMENT$glMultiTexSubImage1DEXT, SEGMENT$glMultiTexSubImage2DEXT, SEGMENT$glMultiTexSubImage3DEXT, SEGMENT$glNamedBufferAttachMemoryNV, SEGMENT$glNamedBufferData, SEGMENT$glNamedBufferDataEXT, SEGMENT$glNamedBufferPageCommitmentARB, SEGMENT$glNamedBufferPageCommitmentEXT, SEGMENT$glNamedBufferPageCommitmentMemNV, SEGMENT$glNamedBufferStorage, SEGMENT$glNamedBufferStorageEXT, SEGMENT$glNamedBufferSubData, SEGMENT$glNamedBufferSubDataEXT, SEGMENT$glNamedCopyBufferSubDataEXT, SEGMENT$glNamedFramebufferDrawBuffer, SEGMENT$glNamedFramebufferDrawBuffers, SEGMENT$glNamedFramebufferParameteri, SEGMENT$glNamedFramebufferParameteriEXT, SEGMENT$glNamedFramebufferReadBuffer, SEGMENT$glNamedFramebufferRenderbuffer, SEGMENT$glNamedFramebufferRenderbufferEXT, SEGMENT$glNamedFramebufferSampleLocationsfvARB, SEGMENT$glNamedFramebufferSampleLocationsfvNV, SEGMENT$glNamedFramebufferTexture, SEGMENT$glNamedFramebufferTexture1DEXT, SEGMENT$glNamedFramebufferTexture2DEXT, SEGMENT$glNamedFramebufferTexture3DEXT, SEGMENT$glNamedFramebufferTextureEXT, SEGMENT$glNamedFramebufferTextureFaceEXT, SEGMENT$glNamedFramebufferTextureLayer, SEGMENT$glNamedFramebufferTextureLayerEXT, SEGMENT$glNamedFramebufferTextureMultiviewOVR, SEGMENT$glNamedProgramLocalParameter4dEXT, SEGMENT$glNamedProgramLocalParameter4dvEXT, SEGMENT$glNamedProgramLocalParameter4fEXT, SEGMENT$glNamedProgramLocalParameter4fvEXT, SEGMENT$glNamedProgramLocalParameterI4iEXT, SEGMENT$glNamedProgramLocalParameterI4ivEXT, SEGMENT$glNamedProgramLocalParameterI4uiEXT, SEGMENT$glNamedProgramLocalParameterI4uivEXT, SEGMENT$glNamedProgramLocalParameters4fvEXT, SEGMENT$glNamedProgramLocalParametersI4ivEXT, SEGMENT$glNamedProgramLocalParametersI4uivEXT, SEGMENT$glNamedProgramStringEXT, SEGMENT$glNamedRenderbufferStorage, SEGMENT$glNamedRenderbufferStorageEXT, SEGMENT$glNamedRenderbufferStorageMultisample, SEGMENT$glNamedRenderbufferStorageMultisampleAdvancedAMD, SEGMENT$glNamedRenderbufferStorageMultisampleCoverageEXT, SEGMENT$glNamedRenderbufferStorageMultisampleEXT, SEGMENT$glNamedStringARB, SEGMENT$glNormalFormatNV, SEGMENT$glObjectLabel, SEGMENT$glObjectLabelKHR, SEGMENT$glObjectPtrLabel, SEGMENT$glObjectPtrLabelKHR, SEGMENT$glPatchParameterfv, SEGMENT$glPatchParameteri, SEGMENT$glPathCommandsNV, SEGMENT$glPathCoordsNV, SEGMENT$glPathCoverDepthFuncNV, SEGMENT$glPathDashArrayNV, SEGMENT$glPathGlyphIndexArrayNV, SEGMENT$glPathGlyphIndexRangeNV, SEGMENT$glPathGlyphRangeNV, SEGMENT$glPathGlyphsNV, SEGMENT$glPathMemoryGlyphIndexArrayNV, SEGMENT$glPathParameterfNV, SEGMENT$glPathParameterfvNV, SEGMENT$glPathParameteriNV, SEGMENT$glPathParameterivNV, SEGMENT$glPathStencilDepthOffsetNV, SEGMENT$glPathStencilFuncNV, SEGMENT$glPathStringNV, SEGMENT$glPathSubCommandsNV, SEGMENT$glPathSubCoordsNV, SEGMENT$glPauseTransformFeedback, SEGMENT$glPixelStoref, SEGMENT$glPixelStorei, SEGMENT$glPointAlongPathNV, SEGMENT$glPointParameterf, SEGMENT$glPointParameterfv, SEGMENT$glPointParameteri, SEGMENT$glPointParameteriv, SEGMENT$glPointSize, SEGMENT$glPolygonMode, SEGMENT$glPolygonOffset, SEGMENT$glPolygonOffsetClamp, SEGMENT$glPolygonOffsetClampEXT, SEGMENT$glPopDebugGroup, SEGMENT$glPopDebugGroupKHR, SEGMENT$glPopGroupMarkerEXT, SEGMENT$glPrimitiveBoundingBoxARB, SEGMENT$glPrimitiveRestartIndex, SEGMENT$glProgramBinary, SEGMENT$glProgramParameteri, SEGMENT$glProgramParameteriARB, SEGMENT$glProgramPathFragmentInputGenNV, SEGMENT$glProgramUniform1d, SEGMENT$glProgramUniform1dEXT, SEGMENT$glProgramUniform1dv, SEGMENT$glProgramUniform1dvEXT, SEGMENT$glProgramUniform1f, SEGMENT$glProgramUniform1fEXT, SEGMENT$glProgramUniform1fv, SEGMENT$glProgramUniform1fvEXT, SEGMENT$glProgramUniform1i, SEGMENT$glProgramUniform1i64ARB, SEGMENT$glProgramUniform1i64vARB, SEGMENT$glProgramUniform1iEXT, SEGMENT$glProgramUniform1iv, SEGMENT$glProgramUniform1ivEXT, SEGMENT$glProgramUniform1ui, SEGMENT$glProgramUniform1ui64ARB, SEGMENT$glProgramUniform1ui64vARB, SEGMENT$glProgramUniform1uiEXT, SEGMENT$glProgramUniform1uiv, SEGMENT$glProgramUniform1uivEXT, SEGMENT$glProgramUniform2d, SEGMENT$glProgramUniform2dEXT, SEGMENT$glProgramUniform2dv, SEGMENT$glProgramUniform2dvEXT, SEGMENT$glProgramUniform2f, SEGMENT$glProgramUniform2fEXT, SEGMENT$glProgramUniform2fv, SEGMENT$glProgramUniform2fvEXT, SEGMENT$glProgramUniform2i, SEGMENT$glProgramUniform2i64ARB, SEGMENT$glProgramUniform2i64vARB, SEGMENT$glProgramUniform2iEXT, SEGMENT$glProgramUniform2iv, SEGMENT$glProgramUniform2ivEXT, SEGMENT$glProgramUniform2ui, SEGMENT$glProgramUniform2ui64ARB, SEGMENT$glProgramUniform2ui64vARB, SEGMENT$glProgramUniform2uiEXT, SEGMENT$glProgramUniform2uiv, SEGMENT$glProgramUniform2uivEXT, SEGMENT$glProgramUniform3d, SEGMENT$glProgramUniform3dEXT, SEGMENT$glProgramUniform3dv, SEGMENT$glProgramUniform3dvEXT, SEGMENT$glProgramUniform3f, SEGMENT$glProgramUniform3fEXT, SEGMENT$glProgramUniform3fv, SEGMENT$glProgramUniform3fvEXT, SEGMENT$glProgramUniform3i, SEGMENT$glProgramUniform3i64ARB, SEGMENT$glProgramUniform3i64vARB, SEGMENT$glProgramUniform3iEXT, SEGMENT$glProgramUniform3iv, SEGMENT$glProgramUniform3ivEXT, SEGMENT$glProgramUniform3ui, SEGMENT$glProgramUniform3ui64ARB, SEGMENT$glProgramUniform3ui64vARB, SEGMENT$glProgramUniform3uiEXT, SEGMENT$glProgramUniform3uiv, SEGMENT$glProgramUniform3uivEXT, SEGMENT$glProgramUniform4d, SEGMENT$glProgramUniform4dEXT, SEGMENT$glProgramUniform4dv, SEGMENT$glProgramUniform4dvEXT, SEGMENT$glProgramUniform4f, SEGMENT$glProgramUniform4fEXT, SEGMENT$glProgramUniform4fv, SEGMENT$glProgramUniform4fvEXT, SEGMENT$glProgramUniform4i, SEGMENT$glProgramUniform4i64ARB, SEGMENT$glProgramUniform4i64vARB, SEGMENT$glProgramUniform4iEXT, SEGMENT$glProgramUniform4iv, SEGMENT$glProgramUniform4ivEXT, SEGMENT$glProgramUniform4ui, SEGMENT$glProgramUniform4ui64ARB, SEGMENT$glProgramUniform4ui64vARB, SEGMENT$glProgramUniform4uiEXT, SEGMENT$glProgramUniform4uiv, SEGMENT$glProgramUniform4uivEXT, SEGMENT$glProgramUniformHandleui64ARB, SEGMENT$glProgramUniformHandleui64NV, SEGMENT$glProgramUniformHandleui64vARB, SEGMENT$glProgramUniformHandleui64vNV, SEGMENT$glProgramUniformMatrix2dv, SEGMENT$glProgramUniformMatrix2dvEXT, SEGMENT$glProgramUniformMatrix2fv, SEGMENT$glProgramUniformMatrix2fvEXT, SEGMENT$glProgramUniformMatrix2x3dv, SEGMENT$glProgramUniformMatrix2x3dvEXT, SEGMENT$glProgramUniformMatrix2x3fv, SEGMENT$glProgramUniformMatrix2x3fvEXT, SEGMENT$glProgramUniformMatrix2x4dv, SEGMENT$glProgramUniformMatrix2x4dvEXT, SEGMENT$glProgramUniformMatrix2x4fv, SEGMENT$glProgramUniformMatrix2x4fvEXT, SEGMENT$glProgramUniformMatrix3dv, SEGMENT$glProgramUniformMatrix3dvEXT, SEGMENT$glProgramUniformMatrix3fv, SEGMENT$glProgramUniformMatrix3fvEXT, SEGMENT$glProgramUniformMatrix3x2dv, SEGMENT$glProgramUniformMatrix3x2dvEXT, SEGMENT$glProgramUniformMatrix3x2fv, SEGMENT$glProgramUniformMatrix3x2fvEXT, SEGMENT$glProgramUniformMatrix3x4dv, SEGMENT$glProgramUniformMatrix3x4dvEXT, SEGMENT$glProgramUniformMatrix3x4fv, SEGMENT$glProgramUniformMatrix3x4fvEXT, SEGMENT$glProgramUniformMatrix4dv, SEGMENT$glProgramUniformMatrix4dvEXT, SEGMENT$glProgramUniformMatrix4fv, SEGMENT$glProgramUniformMatrix4fvEXT, SEGMENT$glProgramUniformMatrix4x2dv, SEGMENT$glProgramUniformMatrix4x2dvEXT, SEGMENT$glProgramUniformMatrix4x2fv, SEGMENT$glProgramUniformMatrix4x2fvEXT, SEGMENT$glProgramUniformMatrix4x3dv, SEGMENT$glProgramUniformMatrix4x3dvEXT, SEGMENT$glProgramUniformMatrix4x3fv, SEGMENT$glProgramUniformMatrix4x3fvEXT, SEGMENT$glProgramUniformui64NV, SEGMENT$glProgramUniformui64vNV, SEGMENT$glProvokingVertex, SEGMENT$glPushClientAttribDefaultEXT, SEGMENT$glPushDebugGroup, SEGMENT$glPushDebugGroupKHR, SEGMENT$glPushGroupMarkerEXT, SEGMENT$glQueryCounter, SEGMENT$glRasterSamplesEXT, SEGMENT$glReadBuffer, SEGMENT$glReadnPixels, SEGMENT$glReadnPixelsARB, SEGMENT$glReadnPixelsKHR, SEGMENT$glReadPixels, SEGMENT$glReleaseShaderCompiler, SEGMENT$glRenderbufferStorage, SEGMENT$glRenderbufferStorageMultisample, SEGMENT$glRenderbufferStorageMultisampleAdvancedAMD, SEGMENT$glRenderbufferStorageMultisampleCoverageNV, SEGMENT$glResetMemoryObjectParameterNV, SEGMENT$glResolveDepthValuesNV, SEGMENT$glResumeTransformFeedback, SEGMENT$glSampleCoverage, SEGMENT$glSampleMaski, SEGMENT$glSamplerParameterf, SEGMENT$glSamplerParameterfv, SEGMENT$glSamplerParameteri, SEGMENT$glSamplerParameterIiv, SEGMENT$glSamplerParameterIuiv, SEGMENT$glSamplerParameteriv, SEGMENT$glScissor, SEGMENT$glScissorArrayv, SEGMENT$glScissorExclusiveArrayvNV, SEGMENT$glScissorExclusiveNV, SEGMENT$glScissorIndexed, SEGMENT$glScissorIndexedv, SEGMENT$glSecondaryColorFormatNV, SEGMENT$glSelectPerfMonitorCountersAMD, SEGMENT$glShaderBinary, SEGMENT$glShaderSource, SEGMENT$glShaderStorageBlockBinding, SEGMENT$glShadingRateImageBarrierNV, SEGMENT$glShadingRateImagePaletteNV, SEGMENT$glShadingRateSampleOrderCustomNV, SEGMENT$glShadingRateSampleOrderNV, SEGMENT$glSignalVkFenceNV, SEGMENT$glSignalVkSemaphoreNV, SEGMENT$glSpecializeShader, SEGMENT$glSpecializeShaderARB, SEGMENT$glStateCaptureNV, SEGMENT$glStencilFillPathInstancedNV, SEGMENT$glStencilFillPathNV, SEGMENT$glStencilFunc, SEGMENT$glStencilFuncSeparate, SEGMENT$glStencilMask, SEGMENT$glStencilMaskSeparate, SEGMENT$glStencilOp, SEGMENT$glStencilOpSeparate, SEGMENT$glStencilStrokePathInstancedNV, SEGMENT$glStencilStrokePathNV, SEGMENT$glStencilThenCoverFillPathInstancedNV, SEGMENT$glStencilThenCoverFillPathNV, SEGMENT$glStencilThenCoverStrokePathInstancedNV, SEGMENT$glStencilThenCoverStrokePathNV, SEGMENT$glSubpixelPrecisionBiasNV, SEGMENT$glTexAttachMemoryNV, SEGMENT$glTexBuffer, SEGMENT$glTexBufferARB, SEGMENT$glTexBufferRange, SEGMENT$glTexCoordFormatNV, SEGMENT$glTexImage1D, SEGMENT$glTexImage2D, SEGMENT$glTexImage2DMultisample, SEGMENT$glTexImage3D, SEGMENT$glTexImage3DMultisample, SEGMENT$glTexPageCommitmentARB, SEGMENT$glTexPageCommitmentMemNV, SEGMENT$glTexParameterf, SEGMENT$glTexParameterfv, SEGMENT$glTexParameteri, SEGMENT$glTexParameterIiv, SEGMENT$glTexParameterIuiv, SEGMENT$glTexParameteriv, SEGMENT$glTexStorage1D, SEGMENT$glTexStorage1DEXT, SEGMENT$glTexStorage2D, SEGMENT$glTexStorage2DEXT, SEGMENT$glTexStorage2DMultisample, SEGMENT$glTexStorage3D, SEGMENT$glTexStorage3DEXT, SEGMENT$glTexStorage3DMultisample, SEGMENT$glTexSubImage1D, SEGMENT$glTexSubImage2D, SEGMENT$glTexSubImage3D, SEGMENT$glTextureAttachMemoryNV, SEGMENT$glTextureBarrier, SEGMENT$glTextureBarrierNV, SEGMENT$glTextureBuffer, SEGMENT$glTextureBufferEXT, SEGMENT$glTextureBufferRange, SEGMENT$glTextureBufferRangeEXT, SEGMENT$glTextureImage1DEXT, SEGMENT$glTextureImage2DEXT, SEGMENT$glTextureImage3DEXT, SEGMENT$glTexturePageCommitmentEXT, SEGMENT$glTexturePageCommitmentMemNV, SEGMENT$glTextureParameterf, SEGMENT$glTextureParameterfEXT, SEGMENT$glTextureParameterfv, SEGMENT$glTextureParameterfvEXT, SEGMENT$glTextureParameteri, SEGMENT$glTextureParameteriEXT, SEGMENT$glTextureParameterIiv, SEGMENT$glTextureParameterIivEXT, SEGMENT$glTextureParameterIuiv, SEGMENT$glTextureParameterIuivEXT, SEGMENT$glTextureParameteriv, SEGMENT$glTextureParameterivEXT, SEGMENT$glTextureRenderbufferEXT, SEGMENT$glTextureStorage1D, SEGMENT$glTextureStorage1DEXT, SEGMENT$glTextureStorage2D, SEGMENT$glTextureStorage2DEXT, SEGMENT$glTextureStorage2DMultisample, SEGMENT$glTextureStorage2DMultisampleEXT, SEGMENT$glTextureStorage3D, SEGMENT$glTextureStorage3DEXT, SEGMENT$glTextureStorage3DMultisample, SEGMENT$glTextureStorage3DMultisampleEXT, SEGMENT$glTextureSubImage1D, SEGMENT$glTextureSubImage1DEXT, SEGMENT$glTextureSubImage2D, SEGMENT$glTextureSubImage2DEXT, SEGMENT$glTextureSubImage3D, SEGMENT$glTextureSubImage3DEXT, SEGMENT$glTextureView, SEGMENT$glTransformFeedbackBufferBase, SEGMENT$glTransformFeedbackBufferRange, SEGMENT$glTransformFeedbackVaryings, SEGMENT$glTransformPathNV, SEGMENT$glUniform1d, SEGMENT$glUniform1dv, SEGMENT$glUniform1f, SEGMENT$glUniform1fv, SEGMENT$glUniform1i, SEGMENT$glUniform1i64ARB, SEGMENT$glUniform1i64vARB, SEGMENT$glUniform1iv, SEGMENT$glUniform1ui, SEGMENT$glUniform1ui64ARB, SEGMENT$glUniform1ui64vARB, SEGMENT$glUniform1uiv, SEGMENT$glUniform2d, SEGMENT$glUniform2dv, SEGMENT$glUniform2f, SEGMENT$glUniform2fv, SEGMENT$glUniform2i, SEGMENT$glUniform2i64ARB, SEGMENT$glUniform2i64vARB, SEGMENT$glUniform2iv, SEGMENT$glUniform2ui, SEGMENT$glUniform2ui64ARB, SEGMENT$glUniform2ui64vARB, SEGMENT$glUniform2uiv, SEGMENT$glUniform3d, SEGMENT$glUniform3dv, SEGMENT$glUniform3f, SEGMENT$glUniform3fv, SEGMENT$glUniform3i, SEGMENT$glUniform3i64ARB, SEGMENT$glUniform3i64vARB, SEGMENT$glUniform3iv, SEGMENT$glUniform3ui, SEGMENT$glUniform3ui64ARB, SEGMENT$glUniform3ui64vARB, SEGMENT$glUniform3uiv, SEGMENT$glUniform4d, SEGMENT$glUniform4dv, SEGMENT$glUniform4f, SEGMENT$glUniform4fv, SEGMENT$glUniform4i, SEGMENT$glUniform4i64ARB, SEGMENT$glUniform4i64vARB, SEGMENT$glUniform4iv, SEGMENT$glUniform4ui, SEGMENT$glUniform4ui64ARB, SEGMENT$glUniform4ui64vARB, SEGMENT$glUniform4uiv, SEGMENT$glUniformBlockBinding, SEGMENT$glUniformHandleui64ARB, SEGMENT$glUniformHandleui64NV, SEGMENT$glUniformHandleui64vARB, SEGMENT$glUniformHandleui64vNV, SEGMENT$glUniformMatrix2dv, SEGMENT$glUniformMatrix2fv, SEGMENT$glUniformMatrix2x3dv, SEGMENT$glUniformMatrix2x3fv, SEGMENT$glUniformMatrix2x4dv, SEGMENT$glUniformMatrix2x4fv, SEGMENT$glUniformMatrix3dv, SEGMENT$glUniformMatrix3fv, SEGMENT$glUniformMatrix3x2dv, SEGMENT$glUniformMatrix3x2fv, SEGMENT$glUniformMatrix3x4dv, SEGMENT$glUniformMatrix3x4fv, SEGMENT$glUniformMatrix4dv, SEGMENT$glUniformMatrix4fv, SEGMENT$glUniformMatrix4x2dv, SEGMENT$glUniformMatrix4x2fv, SEGMENT$glUniformMatrix4x3dv, SEGMENT$glUniformMatrix4x3fv, SEGMENT$glUniformSubroutinesuiv, SEGMENT$glUniformui64NV, SEGMENT$glUniformui64vNV, SEGMENT$glUnmapBuffer, SEGMENT$glUnmapNamedBuffer, SEGMENT$glUnmapNamedBufferEXT, SEGMENT$glUseProgram, SEGMENT$glUseProgramStages, SEGMENT$glUseProgramStagesEXT, SEGMENT$glUseShaderProgramEXT, SEGMENT$glValidateProgram, SEGMENT$glValidateProgramPipeline, SEGMENT$glValidateProgramPipelineEXT, SEGMENT$glVertexArrayAttribBinding, SEGMENT$glVertexArrayAttribFormat, SEGMENT$glVertexArrayAttribIFormat, SEGMENT$glVertexArrayAttribLFormat, SEGMENT$glVertexArrayBindingDivisor, SEGMENT$glVertexArrayBindVertexBufferEXT, SEGMENT$glVertexArrayColorOffsetEXT, SEGMENT$glVertexArrayEdgeFlagOffsetEXT, SEGMENT$glVertexArrayElementBuffer, SEGMENT$glVertexArrayFogCoordOffsetEXT, SEGMENT$glVertexArrayIndexOffsetEXT, SEGMENT$glVertexArrayMultiTexCoordOffsetEXT, SEGMENT$glVertexArrayNormalOffsetEXT, SEGMENT$glVertexArraySecondaryColorOffsetEXT, SEGMENT$glVertexArrayTexCoordOffsetEXT, SEGMENT$glVertexArrayVertexAttribBindingEXT, SEGMENT$glVertexArrayVertexAttribDivisorEXT, SEGMENT$glVertexArrayVertexAttribFormatEXT, SEGMENT$glVertexArrayVertexAttribIFormatEXT, SEGMENT$glVertexArrayVertexAttribIOffsetEXT, SEGMENT$glVertexArrayVertexAttribLFormatEXT, SEGMENT$glVertexArrayVertexAttribLOffsetEXT, SEGMENT$glVertexArrayVertexAttribOffsetEXT, SEGMENT$glVertexArrayVertexBindingDivisorEXT, SEGMENT$glVertexArrayVertexBuffer, SEGMENT$glVertexArrayVertexBuffers, SEGMENT$glVertexArrayVertexOffsetEXT, SEGMENT$glVertexAttrib1d, SEGMENT$glVertexAttrib1dv, SEGMENT$glVertexAttrib1f, SEGMENT$glVertexAttrib1fv, SEGMENT$glVertexAttrib1s, SEGMENT$glVertexAttrib1sv, SEGMENT$glVertexAttrib2d, SEGMENT$glVertexAttrib2dv, SEGMENT$glVertexAttrib2f, SEGMENT$glVertexAttrib2fv, SEGMENT$glVertexAttrib2s, SEGMENT$glVertexAttrib2sv, SEGMENT$glVertexAttrib3d, SEGMENT$glVertexAttrib3dv, SEGMENT$glVertexAttrib3f, SEGMENT$glVertexAttrib3fv, SEGMENT$glVertexAttrib3s, SEGMENT$glVertexAttrib3sv, SEGMENT$glVertexAttrib4bv, SEGMENT$glVertexAttrib4d, SEGMENT$glVertexAttrib4dv, SEGMENT$glVertexAttrib4f, SEGMENT$glVertexAttrib4fv, SEGMENT$glVertexAttrib4iv, SEGMENT$glVertexAttrib4Nbv, SEGMENT$glVertexAttrib4Niv, SEGMENT$glVertexAttrib4Nsv, SEGMENT$glVertexAttrib4Nub, SEGMENT$glVertexAttrib4Nubv, SEGMENT$glVertexAttrib4Nuiv, SEGMENT$glVertexAttrib4Nusv, SEGMENT$glVertexAttrib4s, SEGMENT$glVertexAttrib4sv, SEGMENT$glVertexAttrib4ubv, SEGMENT$glVertexAttrib4uiv, SEGMENT$glVertexAttrib4usv, SEGMENT$glVertexAttribBinding, SEGMENT$glVertexAttribDivisor, SEGMENT$glVertexAttribDivisorARB, SEGMENT$glVertexAttribFormat, SEGMENT$glVertexAttribFormatNV, SEGMENT$glVertexAttribI1i, SEGMENT$glVertexAttribI1iv, SEGMENT$glVertexAttribI1ui, SEGMENT$glVertexAttribI1uiv, SEGMENT$glVertexAttribI2i, SEGMENT$glVertexAttribI2iv, SEGMENT$glVertexAttribI2ui, SEGMENT$glVertexAttribI2uiv, SEGMENT$glVertexAttribI3i, SEGMENT$glVertexAttribI3iv, SEGMENT$glVertexAttribI3ui, SEGMENT$glVertexAttribI3uiv, SEGMENT$glVertexAttribI4bv, SEGMENT$glVertexAttribI4i, SEGMENT$glVertexAttribI4iv, SEGMENT$glVertexAttribI4sv, SEGMENT$glVertexAttribI4ubv, SEGMENT$glVertexAttribI4ui, SEGMENT$glVertexAttribI4uiv, SEGMENT$glVertexAttribI4usv, SEGMENT$glVertexAttribIFormat, SEGMENT$glVertexAttribIFormatNV, SEGMENT$glVertexAttribIPointer, SEGMENT$glVertexAttribL1d, SEGMENT$glVertexAttribL1dv, SEGMENT$glVertexAttribL1i64NV, SEGMENT$glVertexAttribL1i64vNV, SEGMENT$glVertexAttribL1ui64ARB, SEGMENT$glVertexAttribL1ui64NV, SEGMENT$glVertexAttribL1ui64vARB, SEGMENT$glVertexAttribL1ui64vNV, SEGMENT$glVertexAttribL2d, SEGMENT$glVertexAttribL2dv, SEGMENT$glVertexAttribL2i64NV, SEGMENT$glVertexAttribL2i64vNV, SEGMENT$glVertexAttribL2ui64NV, SEGMENT$glVertexAttribL2ui64vNV, SEGMENT$glVertexAttribL3d, SEGMENT$glVertexAttribL3dv, SEGMENT$glVertexAttribL3i64NV, SEGMENT$glVertexAttribL3i64vNV, SEGMENT$glVertexAttribL3ui64NV, SEGMENT$glVertexAttribL3ui64vNV, SEGMENT$glVertexAttribL4d, SEGMENT$glVertexAttribL4dv, SEGMENT$glVertexAttribL4i64NV, SEGMENT$glVertexAttribL4i64vNV, SEGMENT$glVertexAttribL4ui64NV, SEGMENT$glVertexAttribL4ui64vNV, SEGMENT$glVertexAttribLFormat, SEGMENT$glVertexAttribLFormatNV, SEGMENT$glVertexAttribLPointer, SEGMENT$glVertexAttribP1ui, SEGMENT$glVertexAttribP1uiv, SEGMENT$glVertexAttribP2ui, SEGMENT$glVertexAttribP2uiv, SEGMENT$glVertexAttribP3ui, SEGMENT$glVertexAttribP3uiv, SEGMENT$glVertexAttribP4ui, SEGMENT$glVertexAttribP4uiv, SEGMENT$glVertexAttribPointer, SEGMENT$glVertexBindingDivisor, SEGMENT$glVertexFormatNV, SEGMENT$glViewport, SEGMENT$glViewportArrayv, SEGMENT$glViewportIndexedf, SEGMENT$glViewportIndexedfv, SEGMENT$glViewportPositionWScaleNV, SEGMENT$glViewportSwizzleNV, SEGMENT$glWaitSync, SEGMENT$glWaitVkSemaphoreNV, SEGMENT$glWeightPathsNV, SEGMENT$glWindowRectanglesEXT
Fields inherited from interface club.doki7.opengl.GLConstants
_2_BYTES, _2_BYTES_NV, _2D, _3_BYTES, _3_BYTES_NV, _3D, _3D_COLOR, _3D_COLOR_TEXTURE, _4_BYTES, _4_BYTES_NV, _422_AVERAGE_EXT, _422_EXT, _422_REV_AVERAGE_EXT, _422_REV_EXT, _4D_COLOR_TEXTURE, ABGR_EXT, ACCUM, ACCUM_ADJACENT_PAIRS_NV, ACCUM_ALPHA_BITS, ACCUM_BLUE_BITS, ACCUM_BUFFER_BIT, ACCUM_CLEAR_VALUE, ACCUM_GREEN_BITS, ACCUM_RED_BITS, ACTIVE_ATOMIC_COUNTER_BUFFERS, ACTIVE_ATTRIBUTE_MAX_LENGTH, ACTIVE_ATTRIBUTES, ACTIVE_PROGRAM, ACTIVE_PROGRAM_EXT, ACTIVE_RESOURCES, ACTIVE_STENCIL_FACE_EXT, ACTIVE_SUBROUTINE_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORMS, ACTIVE_SUBROUTINES, ACTIVE_TEXTURE, ACTIVE_TEXTURE_ARB, ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, ACTIVE_UNIFORM_BLOCKS, ACTIVE_UNIFORM_MAX_LENGTH, ACTIVE_UNIFORMS, ACTIVE_VARIABLES, ACTIVE_VARYING_MAX_LENGTH_NV, ACTIVE_VARYINGS_NV, ACTIVE_VERTEX_UNITS_ARB, ADD, ADD_SIGNED, ADD_SIGNED_ARB, ADJACENT_PAIRS_NV, AFFINE_2D_NV, AFFINE_3D_NV, ALIASED_LINE_WIDTH_RANGE, ALIASED_POINT_SIZE_RANGE, ALL_ATTRIB_BITS, ALL_BARRIER_BITS, ALL_BARRIER_BITS_EXT, ALL_COMPLETED_NV, ALL_SHADER_BITS, ALL_SHADER_BITS_EXT, ALPHA, ALPHA_BIAS, ALPHA_BITS, ALPHA_INTEGER, ALPHA_INTEGER_EXT, ALPHA_REF_COMMAND_NV, ALPHA_SCALE, ALPHA_SNORM, ALPHA_TEST, ALPHA_TEST_FUNC, ALPHA_TEST_REF, ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV, ALPHA_TO_COVERAGE_DITHER_DISABLE_NV, ALPHA_TO_COVERAGE_DITHER_ENABLE_NV, ALPHA_TO_COVERAGE_DITHER_MODE_NV, ALPHA12, ALPHA16, ALPHA16_SNORM, ALPHA16F_ARB, ALPHA16F_EXT, ALPHA16I_EXT, ALPHA16UI_EXT, ALPHA32F_ARB, ALPHA32F_EXT, ALPHA32I_EXT, ALPHA32UI_EXT, ALPHA4, ALPHA8, ALPHA8_EXT, ALPHA8_SNORM, ALPHA8I_EXT, ALPHA8UI_EXT, ALREADY_SIGNALED, ALWAYS, AMBIENT, AMBIENT_AND_DIFFUSE, AND, AND_INVERTED, AND_REVERSE, ANY_SAMPLES_PASSED, ANY_SAMPLES_PASSED_CONSERVATIVE, ARC_TO_NV, ARRAY_BUFFER, ARRAY_BUFFER_ARB, ARRAY_BUFFER_BINDING, ARRAY_BUFFER_BINDING_ARB, ARRAY_ELEMENT_LOCK_COUNT_EXT, ARRAY_ELEMENT_LOCK_FIRST_EXT, ARRAY_SIZE, ARRAY_STRIDE, ATOMIC_COUNTER_BARRIER_BIT, ATOMIC_COUNTER_BARRIER_BIT_EXT, ATOMIC_COUNTER_BUFFER, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, ATOMIC_COUNTER_BUFFER_BINDING, ATOMIC_COUNTER_BUFFER_DATA_SIZE, ATOMIC_COUNTER_BUFFER_INDEX, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, ATOMIC_COUNTER_BUFFER_SIZE, ATOMIC_COUNTER_BUFFER_START, ATTACHED_MEMORY_OBJECT_NV, ATTACHED_MEMORY_OFFSET_NV, ATTACHED_SHADERS, ATTRIB_STACK_DEPTH, ATTRIBUTE_ADDRESS_COMMAND_NV, AUTO_GENERATE_MIPMAP, AUTO_NORMAL, AUX_BUFFERS, AUX0, AUX1, AUX2, AUX3, BACK, BACK_LEFT, BACK_PRIMARY_COLOR_NV, BACK_RIGHT, BACK_SECONDARY_COLOR_NV, BEVEL_NV, BGR, BGR_EXT, BGR_INTEGER, BGR_INTEGER_EXT, BGRA, BGRA_EXT, BGRA_INTEGER, BGRA_INTEGER_EXT, BGRA8_EXT, BITMAP, BITMAP_TOKEN, BLACKHOLE_RENDER_INTEL, BLEND, BLEND_COLOR, BLEND_COLOR_COMMAND_NV, BLEND_COLOR_EXT, BLEND_DST, BLEND_DST_ALPHA, BLEND_DST_ALPHA_EXT, BLEND_DST_RGB, BLEND_DST_RGB_EXT, BLEND_EQUATION, BLEND_EQUATION_ALPHA, BLEND_EQUATION_ALPHA_EXT, BLEND_EQUATION_EXT, BLEND_EQUATION_RGB, BLEND_EQUATION_RGB_EXT, BLEND_OVERLAP_NV, BLEND_PREMULTIPLIED_SRC_NV, BLEND_SRC, BLEND_SRC_ALPHA, BLEND_SRC_ALPHA_EXT, BLEND_SRC_RGB, BLEND_SRC_RGB_EXT, BLOCK_INDEX, BLUE, BLUE_BIAS, BLUE_BITS, BLUE_INTEGER, BLUE_INTEGER_EXT, BLUE_NV, BLUE_SCALE, BOLD_BIT_NV, BOOL, BOOL_ARB, BOOL_VEC2, BOOL_VEC2_ARB, BOOL_VEC3, BOOL_VEC3_ARB, BOOL_VEC4, BOOL_VEC4_ARB, BOUNDING_BOX_NV, BOUNDING_BOX_OF_BOUNDING_BOXES_NV, BUFFER, BUFFER_ACCESS, BUFFER_ACCESS_ARB, BUFFER_ACCESS_FLAGS, BUFFER_BINDING, BUFFER_DATA_SIZE, BUFFER_GPU_ADDRESS_NV, BUFFER_IMMUTABLE_STORAGE, BUFFER_KHR, BUFFER_MAP_LENGTH, BUFFER_MAP_OFFSET, BUFFER_MAP_POINTER, BUFFER_MAP_POINTER_ARB, BUFFER_MAPPED, BUFFER_MAPPED_ARB, BUFFER_OBJECT_EXT, BUFFER_SIZE, BUFFER_SIZE_ARB, BUFFER_STORAGE_FLAGS, BUFFER_UPDATE_BARRIER_BIT, BUFFER_UPDATE_BARRIER_BIT_EXT, BUFFER_USAGE, BUFFER_USAGE_ARB, BUFFER_VARIABLE, BYTE, C3F_V3F, C4F_N3F_V3F, C4UB_V2F, C4UB_V3F, CAVEAT_SUPPORT, CCW, CIRCULAR_CCW_ARC_TO_NV, CIRCULAR_CW_ARC_TO_NV, CIRCULAR_TANGENT_ARC_TO_NV, CLAMP, CLAMP_FRAGMENT_COLOR, CLAMP_FRAGMENT_COLOR_ARB, CLAMP_READ_COLOR, CLAMP_READ_COLOR_ARB, CLAMP_TO_BORDER, CLAMP_TO_BORDER_ARB, CLAMP_TO_EDGE, CLAMP_VERTEX_COLOR, CLAMP_VERTEX_COLOR_ARB, CLEAR, CLEAR_BUFFER, CLEAR_TEXTURE, CLIENT_ACTIVE_TEXTURE, CLIENT_ACTIVE_TEXTURE_ARB, CLIENT_ALL_ATTRIB_BITS, CLIENT_ATTRIB_STACK_DEPTH, CLIENT_MAPPED_BUFFER_BARRIER_BIT, CLIENT_PIXEL_STORE_BIT, CLIENT_STORAGE_BIT, CLIENT_VERTEX_ARRAY_BIT, CLIP_DEPTH_MODE, CLIP_DISTANCE_NV, CLIP_DISTANCE0, CLIP_DISTANCE1, CLIP_DISTANCE2, CLIP_DISTANCE3, CLIP_DISTANCE4, CLIP_DISTANCE5, CLIP_DISTANCE6, CLIP_DISTANCE7, CLIP_ORIGIN, CLIP_PLANE0, CLIP_PLANE1, CLIP_PLANE2, CLIP_PLANE3, CLIP_PLANE4, CLIP_PLANE5, CLIP_VOLUME_CLIPPING_HINT_EXT, CLIPPING_INPUT_PRIMITIVES, CLIPPING_INPUT_PRIMITIVES_ARB, CLIPPING_OUTPUT_PRIMITIVES, CLIPPING_OUTPUT_PRIMITIVES_ARB, CLOSE_PATH_NV, COEFF, COLOR, COLOR_ARRAY, COLOR_ARRAY_ADDRESS_NV, COLOR_ARRAY_BUFFER_BINDING, COLOR_ARRAY_BUFFER_BINDING_ARB, COLOR_ARRAY_LENGTH_NV, COLOR_ARRAY_POINTER, COLOR_ARRAY_SIZE, COLOR_ARRAY_STRIDE, COLOR_ARRAY_TYPE, COLOR_ATTACHMENT0, COLOR_ATTACHMENT0_EXT, COLOR_ATTACHMENT1, COLOR_ATTACHMENT1_EXT, COLOR_ATTACHMENT10, COLOR_ATTACHMENT10_EXT, COLOR_ATTACHMENT11, COLOR_ATTACHMENT11_EXT, COLOR_ATTACHMENT12, COLOR_ATTACHMENT12_EXT, COLOR_ATTACHMENT13, COLOR_ATTACHMENT13_EXT, COLOR_ATTACHMENT14, COLOR_ATTACHMENT14_EXT, COLOR_ATTACHMENT15, COLOR_ATTACHMENT15_EXT, COLOR_ATTACHMENT16, COLOR_ATTACHMENT17, COLOR_ATTACHMENT18, COLOR_ATTACHMENT19, COLOR_ATTACHMENT2, COLOR_ATTACHMENT2_EXT, COLOR_ATTACHMENT20, COLOR_ATTACHMENT21, COLOR_ATTACHMENT22, COLOR_ATTACHMENT23, COLOR_ATTACHMENT24, COLOR_ATTACHMENT25, COLOR_ATTACHMENT26, COLOR_ATTACHMENT27, COLOR_ATTACHMENT28, COLOR_ATTACHMENT29, COLOR_ATTACHMENT3, COLOR_ATTACHMENT3_EXT, COLOR_ATTACHMENT30, COLOR_ATTACHMENT31, COLOR_ATTACHMENT4, COLOR_ATTACHMENT4_EXT, COLOR_ATTACHMENT5, COLOR_ATTACHMENT5_EXT, COLOR_ATTACHMENT6, COLOR_ATTACHMENT6_EXT, COLOR_ATTACHMENT7, COLOR_ATTACHMENT7_EXT, COLOR_ATTACHMENT8, COLOR_ATTACHMENT8_EXT, COLOR_ATTACHMENT9, COLOR_ATTACHMENT9_EXT, COLOR_BUFFER_BIT, COLOR_CLEAR_VALUE, COLOR_COMPONENTS, COLOR_ENCODING, COLOR_INDEX, COLOR_INDEXES, COLOR_LOGIC_OP, COLOR_MATERIAL, COLOR_MATERIAL_FACE, COLOR_MATERIAL_PARAMETER, COLOR_MATRIX, COLOR_MATRIX_STACK_DEPTH, COLOR_RENDERABLE, COLOR_SAMPLES_NV, COLOR_SUM, COLOR_SUM_ARB, COLOR_SUM_EXT, COLOR_TABLE, COLOR_TABLE_ALPHA_SIZE, COLOR_TABLE_BIAS, COLOR_TABLE_BLUE_SIZE, COLOR_TABLE_FORMAT, COLOR_TABLE_GREEN_SIZE, COLOR_TABLE_INTENSITY_SIZE, COLOR_TABLE_LUMINANCE_SIZE, COLOR_TABLE_RED_SIZE, COLOR_TABLE_SCALE, COLOR_TABLE_WIDTH, COLOR_WRITEMASK, COLORBURN_KHR, COLORBURN_NV, COLORDODGE_KHR, COLORDODGE_NV, COMBINE, COMBINE_ALPHA, COMBINE_ALPHA_ARB, COMBINE_ARB, COMBINE_RGB, COMBINE_RGB_ARB, COMMAND_BARRIER_BIT, COMMAND_BARRIER_BIT_EXT, COMPARE_R_TO_TEXTURE, COMPARE_R_TO_TEXTURE_ARB, COMPARE_REF_DEPTH_TO_TEXTURE_EXT, COMPARE_REF_TO_TEXTURE, COMPATIBLE_SUBROUTINES, COMPILE, COMPILE_AND_EXECUTE, COMPILE_STATUS, COMPLETION_STATUS_ARB, COMPLETION_STATUS_KHR, COMPRESSED_ALPHA, COMPRESSED_ALPHA_ARB, COMPRESSED_INTENSITY, COMPRESSED_INTENSITY_ARB, COMPRESSED_LUMINANCE, COMPRESSED_LUMINANCE_ALPHA, COMPRESSED_LUMINANCE_ALPHA_ARB, COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, COMPRESSED_LUMINANCE_ARB, COMPRESSED_LUMINANCE_LATC1_EXT, COMPRESSED_R11_EAC, COMPRESSED_RED, COMPRESSED_RED_GREEN_RGTC2_EXT, COMPRESSED_RED_RGTC1, COMPRESSED_RED_RGTC1_EXT, COMPRESSED_RG, COMPRESSED_RG_RGTC2, COMPRESSED_RG11_EAC, COMPRESSED_RGB, COMPRESSED_RGB_ARB, COMPRESSED_RGB_BPTC_SIGNED_FLOAT, COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, COMPRESSED_RGB_S3TC_DXT1_EXT, COMPRESSED_RGB8_ETC2, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_RGBA, COMPRESSED_RGBA_ARB, COMPRESSED_RGBA_ASTC_10x10_KHR, COMPRESSED_RGBA_ASTC_10x5_KHR, COMPRESSED_RGBA_ASTC_10x6_KHR, COMPRESSED_RGBA_ASTC_10x8_KHR, COMPRESSED_RGBA_ASTC_12x10_KHR, COMPRESSED_RGBA_ASTC_12x12_KHR, COMPRESSED_RGBA_ASTC_4x4_KHR, COMPRESSED_RGBA_ASTC_5x4_KHR, COMPRESSED_RGBA_ASTC_5x5_KHR, COMPRESSED_RGBA_ASTC_6x5_KHR, COMPRESSED_RGBA_ASTC_6x6_KHR, COMPRESSED_RGBA_ASTC_8x5_KHR, COMPRESSED_RGBA_ASTC_8x6_KHR, COMPRESSED_RGBA_ASTC_8x8_KHR, COMPRESSED_RGBA_BPTC_UNORM, COMPRESSED_RGBA_BPTC_UNORM_ARB, COMPRESSED_RGBA_S3TC_DXT1_EXT, COMPRESSED_RGBA_S3TC_DXT3_EXT, COMPRESSED_RGBA_S3TC_DXT5_EXT, COMPRESSED_RGBA8_ETC2_EAC, COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, COMPRESSED_SIGNED_R11_EAC, COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT, COMPRESSED_SIGNED_RED_RGTC1, COMPRESSED_SIGNED_RED_RGTC1_EXT, COMPRESSED_SIGNED_RG_RGTC2, COMPRESSED_SIGNED_RG11_EAC, COMPRESSED_SLUMINANCE, COMPRESSED_SLUMINANCE_ALPHA, COMPRESSED_SLUMINANCE_ALPHA_EXT, COMPRESSED_SLUMINANCE_EXT, COMPRESSED_SRGB, COMPRESSED_SRGB_ALPHA, COMPRESSED_SRGB_ALPHA_BPTC_UNORM, COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, COMPRESSED_SRGB_ALPHA_EXT, COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, COMPRESSED_SRGB_EXT, COMPRESSED_SRGB_S3TC_DXT1_EXT, COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, COMPRESSED_SRGB8_ETC2, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_TEXTURE_FORMATS, COMPRESSED_TEXTURE_FORMATS_ARB, COMPUTE_SHADER, COMPUTE_SHADER_BIT, COMPUTE_SHADER_INVOCATIONS, COMPUTE_SHADER_INVOCATIONS_ARB, COMPUTE_SUBROUTINE, COMPUTE_SUBROUTINE_UNIFORM, COMPUTE_TEXTURE, COMPUTE_WORK_GROUP_SIZE, CONDITION_SATISFIED, CONFORMANT_NV, CONIC_CURVE_TO_NV, CONJOINT_NV, CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV, CONSERVATIVE_RASTER_DILATE_NV, CONSERVATIVE_RASTER_DILATE_RANGE_NV, CONSERVATIVE_RASTER_MODE_NV, CONSERVATIVE_RASTER_MODE_POST_SNAP_NV, CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV, CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV, CONSERVATIVE_RASTERIZATION_INTEL, CONSERVATIVE_RASTERIZATION_NV, CONST_EYE_NV, CONSTANT, CONSTANT_ALPHA, CONSTANT_ALPHA_EXT, CONSTANT_ARB, CONSTANT_ATTENUATION, CONSTANT_BORDER, CONSTANT_COLOR, CONSTANT_COLOR_EXT, CONSTANT_NV, CONTEXT_COMPATIBILITY_PROFILE_BIT, CONTEXT_CORE_PROFILE_BIT, CONTEXT_FLAG_DEBUG_BIT, CONTEXT_FLAG_DEBUG_BIT_KHR, CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, CONTEXT_FLAG_NO_ERROR_BIT, CONTEXT_FLAG_NO_ERROR_BIT_KHR, CONTEXT_FLAG_ROBUST_ACCESS_BIT, CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, CONTEXT_FLAGS, CONTEXT_LOST, CONTEXT_LOST_KHR, CONTEXT_PROFILE_MASK, CONTEXT_RELEASE_BEHAVIOR, CONTEXT_RELEASE_BEHAVIOR_FLUSH, CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR, CONTEXT_RELEASE_BEHAVIOR_KHR, CONTEXT_ROBUST_ACCESS, CONTEXT_ROBUST_ACCESS_KHR, CONTINUOUS_AMD, CONTRAST_NV, CONVEX_HULL_NV, CONVOLUTION_1D, CONVOLUTION_2D, CONVOLUTION_BORDER_COLOR, CONVOLUTION_BORDER_MODE, CONVOLUTION_FILTER_BIAS, CONVOLUTION_FILTER_SCALE, CONVOLUTION_FORMAT, CONVOLUTION_HEIGHT, CONVOLUTION_WIDTH, COORD_REPLACE, COORD_REPLACE_ARB, COORD_REPLACE_NV, COPY, COPY_INVERTED, COPY_PIXEL_TOKEN, COPY_READ_BUFFER, COPY_READ_BUFFER_BINDING, COPY_WRITE_BUFFER, COPY_WRITE_BUFFER_BINDING, COUNT_DOWN_NV, COUNT_UP_NV, COUNTER_RANGE_AMD, COUNTER_TYPE_AMD, COVERAGE_MODULATION_NV, COVERAGE_MODULATION_TABLE_NV, COVERAGE_MODULATION_TABLE_SIZE_NV, CUBIC_CURVE_TO_NV, CULL_FACE, CULL_FACE_MODE, CULL_FRAGMENT_NV, CULL_MODES_NV, CURRENT_BIT, CURRENT_COLOR, CURRENT_FOG_COORD, CURRENT_FOG_COORDINATE, CURRENT_INDEX, CURRENT_MATRIX_ARB, CURRENT_MATRIX_INDEX_ARB, CURRENT_MATRIX_STACK_DEPTH_ARB, CURRENT_NORMAL, CURRENT_PALETTE_MATRIX_ARB, CURRENT_PROGRAM, CURRENT_QUERY, CURRENT_QUERY_ARB, CURRENT_RASTER_COLOR, CURRENT_RASTER_DISTANCE, CURRENT_RASTER_INDEX, CURRENT_RASTER_POSITION, CURRENT_RASTER_POSITION_VALID, CURRENT_RASTER_SECONDARY_COLOR, CURRENT_RASTER_TEXTURE_COORDS, CURRENT_SECONDARY_COLOR, CURRENT_SECONDARY_COLOR_EXT, CURRENT_TEXTURE_COORDS, CURRENT_VERTEX_ATTRIB, CURRENT_VERTEX_ATTRIB_ARB, CURRENT_WEIGHT_ARB, CW, DARKEN_KHR, DARKEN_NV, DEBUG_CALLBACK_FUNCTION, DEBUG_CALLBACK_FUNCTION_ARB, DEBUG_CALLBACK_FUNCTION_KHR, DEBUG_CALLBACK_USER_PARAM, DEBUG_CALLBACK_USER_PARAM_ARB, DEBUG_CALLBACK_USER_PARAM_KHR, DEBUG_CATEGORY_API_ERROR_AMD, DEBUG_CATEGORY_APPLICATION_AMD, DEBUG_CATEGORY_DEPRECATION_AMD, DEBUG_CATEGORY_OTHER_AMD, DEBUG_CATEGORY_PERFORMANCE_AMD, DEBUG_CATEGORY_SHADER_COMPILER_AMD, DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, DEBUG_GROUP_STACK_DEPTH, DEBUG_GROUP_STACK_DEPTH_KHR, DEBUG_LOGGED_MESSAGES, DEBUG_LOGGED_MESSAGES_AMD, DEBUG_LOGGED_MESSAGES_ARB, DEBUG_LOGGED_MESSAGES_KHR, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR, DEBUG_OUTPUT, DEBUG_OUTPUT_KHR, DEBUG_OUTPUT_SYNCHRONOUS, DEBUG_OUTPUT_SYNCHRONOUS_ARB, DEBUG_OUTPUT_SYNCHRONOUS_KHR, DEBUG_SEVERITY_HIGH, DEBUG_SEVERITY_HIGH_AMD, DEBUG_SEVERITY_HIGH_ARB, DEBUG_SEVERITY_HIGH_KHR, DEBUG_SEVERITY_LOW, DEBUG_SEVERITY_LOW_AMD, DEBUG_SEVERITY_LOW_ARB, DEBUG_SEVERITY_LOW_KHR, DEBUG_SEVERITY_MEDIUM, DEBUG_SEVERITY_MEDIUM_AMD, DEBUG_SEVERITY_MEDIUM_ARB, DEBUG_SEVERITY_MEDIUM_KHR, DEBUG_SEVERITY_NOTIFICATION, DEBUG_SEVERITY_NOTIFICATION_KHR, DEBUG_SOURCE_API, DEBUG_SOURCE_API_ARB, DEBUG_SOURCE_API_KHR, DEBUG_SOURCE_APPLICATION, DEBUG_SOURCE_APPLICATION_ARB, DEBUG_SOURCE_APPLICATION_KHR, DEBUG_SOURCE_OTHER, DEBUG_SOURCE_OTHER_ARB, DEBUG_SOURCE_OTHER_KHR, DEBUG_SOURCE_SHADER_COMPILER, DEBUG_SOURCE_SHADER_COMPILER_ARB, DEBUG_SOURCE_SHADER_COMPILER_KHR, DEBUG_SOURCE_THIRD_PARTY, DEBUG_SOURCE_THIRD_PARTY_ARB, DEBUG_SOURCE_THIRD_PARTY_KHR, DEBUG_SOURCE_WINDOW_SYSTEM, DEBUG_SOURCE_WINDOW_SYSTEM_ARB, DEBUG_SOURCE_WINDOW_SYSTEM_KHR, DEBUG_TYPE_DEPRECATED_BEHAVIOR, DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR, DEBUG_TYPE_ERROR, DEBUG_TYPE_ERROR_ARB, DEBUG_TYPE_ERROR_KHR, DEBUG_TYPE_MARKER, DEBUG_TYPE_MARKER_KHR, DEBUG_TYPE_OTHER, DEBUG_TYPE_OTHER_ARB, DEBUG_TYPE_OTHER_KHR, DEBUG_TYPE_PERFORMANCE, DEBUG_TYPE_PERFORMANCE_ARB, DEBUG_TYPE_PERFORMANCE_KHR, DEBUG_TYPE_POP_GROUP, DEBUG_TYPE_POP_GROUP_KHR, DEBUG_TYPE_PORTABILITY, DEBUG_TYPE_PORTABILITY_ARB, DEBUG_TYPE_PORTABILITY_KHR, DEBUG_TYPE_PUSH_GROUP, DEBUG_TYPE_PUSH_GROUP_KHR, DEBUG_TYPE_UNDEFINED_BEHAVIOR, DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR, DECAL, DECODE_EXT, DECR, DECR_WRAP, DECR_WRAP_EXT, DELETE_STATUS, DEPENDENT_AR_TEXTURE_2D_NV, DEPENDENT_GB_TEXTURE_2D_NV, DEPENDENT_HILO_TEXTURE_2D_NV, DEPENDENT_RGB_TEXTURE_3D_NV, DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, DEPTH, DEPTH_ATTACHMENT, DEPTH_ATTACHMENT_EXT, DEPTH_BIAS, DEPTH_BITS, DEPTH_BOUNDS_EXT, DEPTH_BOUNDS_TEST_EXT, DEPTH_BUFFER_BIT, DEPTH_BUFFER_FLOAT_MODE_NV, DEPTH_CLAMP, DEPTH_CLAMP_FAR_AMD, DEPTH_CLAMP_NEAR_AMD, DEPTH_CLAMP_NV, DEPTH_CLEAR_VALUE, DEPTH_COMPONENT, DEPTH_COMPONENT16, DEPTH_COMPONENT16_ARB, DEPTH_COMPONENT24, DEPTH_COMPONENT24_ARB, DEPTH_COMPONENT32, DEPTH_COMPONENT32_ARB, DEPTH_COMPONENT32F, DEPTH_COMPONENT32F_NV, DEPTH_COMPONENTS, DEPTH_FUNC, DEPTH_RANGE, DEPTH_RENDERABLE, DEPTH_SAMPLES_NV, DEPTH_SCALE, DEPTH_STENCIL, DEPTH_STENCIL_ATTACHMENT, DEPTH_STENCIL_EXT, DEPTH_STENCIL_NV, DEPTH_STENCIL_TEXTURE_MODE, DEPTH_STENCIL_TO_BGRA_NV, DEPTH_STENCIL_TO_RGBA_NV, DEPTH_TEST, DEPTH_TEXTURE_MODE, DEPTH_TEXTURE_MODE_ARB, DEPTH_WRITEMASK, DEPTH24_STENCIL8, DEPTH24_STENCIL8_EXT, DEPTH32F_STENCIL8, DEPTH32F_STENCIL8_NV, DETACHED_BUFFERS_NV, DETACHED_MEMORY_INCARNATION_NV, DETACHED_TEXTURES_NV, DIFFERENCE_KHR, DIFFERENCE_NV, DIFFUSE, DISCRETE_AMD, DISJOINT_NV, DISPATCH_INDIRECT_BUFFER, DISPATCH_INDIRECT_BUFFER_BINDING, DISPLAY_LIST, DISTANCE_ATTENUATION_EXT, DITHER, DOMAIN, DONT_CARE, DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, DOT_PRODUCT_DEPTH_REPLACE_NV, DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, DOT_PRODUCT_NV, DOT_PRODUCT_PASS_THROUGH_NV, DOT_PRODUCT_REFLECT_CUBE_MAP_NV, DOT_PRODUCT_TEXTURE_1D_NV, DOT_PRODUCT_TEXTURE_2D_NV, DOT_PRODUCT_TEXTURE_3D_NV, DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, DOT_PRODUCT_TEXTURE_RECTANGLE_NV, DOT3_RGB, DOT3_RGB_ARB, DOT3_RGBA, DOT3_RGBA_ARB, DOUBLE, DOUBLE_MAT2, DOUBLE_MAT2_EXT, DOUBLE_MAT2x3, DOUBLE_MAT2x3_EXT, DOUBLE_MAT2x4, DOUBLE_MAT2x4_EXT, DOUBLE_MAT3, DOUBLE_MAT3_EXT, DOUBLE_MAT3x2, DOUBLE_MAT3x2_EXT, DOUBLE_MAT3x4, DOUBLE_MAT3x4_EXT, DOUBLE_MAT4, DOUBLE_MAT4_EXT, DOUBLE_MAT4x2, DOUBLE_MAT4x2_EXT, DOUBLE_MAT4x3, DOUBLE_MAT4x3_EXT, DOUBLE_VEC2, DOUBLE_VEC2_EXT, DOUBLE_VEC3, DOUBLE_VEC3_EXT, DOUBLE_VEC4, DOUBLE_VEC4_EXT, DOUBLEBUFFER, DRAW_ARRAYS_COMMAND_NV, DRAW_ARRAYS_INSTANCED_COMMAND_NV, DRAW_ARRAYS_STRIP_COMMAND_NV, DRAW_BUFFER, DRAW_BUFFER0, DRAW_BUFFER0_ARB, DRAW_BUFFER1, DRAW_BUFFER1_ARB, DRAW_BUFFER10, DRAW_BUFFER10_ARB, DRAW_BUFFER11, DRAW_BUFFER11_ARB, DRAW_BUFFER12, DRAW_BUFFER12_ARB, DRAW_BUFFER13, DRAW_BUFFER13_ARB, DRAW_BUFFER14, DRAW_BUFFER14_ARB, DRAW_BUFFER15, DRAW_BUFFER15_ARB, DRAW_BUFFER2, DRAW_BUFFER2_ARB, DRAW_BUFFER3, DRAW_BUFFER3_ARB, DRAW_BUFFER4, DRAW_BUFFER4_ARB, DRAW_BUFFER5, DRAW_BUFFER5_ARB, DRAW_BUFFER6, DRAW_BUFFER6_ARB, DRAW_BUFFER7, DRAW_BUFFER7_ARB, DRAW_BUFFER8, DRAW_BUFFER8_ARB, DRAW_BUFFER9, DRAW_BUFFER9_ARB, DRAW_ELEMENTS_COMMAND_NV, DRAW_ELEMENTS_INSTANCED_COMMAND_NV, DRAW_ELEMENTS_STRIP_COMMAND_NV, DRAW_FRAMEBUFFER, DRAW_FRAMEBUFFER_BINDING, DRAW_FRAMEBUFFER_BINDING_EXT, DRAW_FRAMEBUFFER_EXT, DRAW_INDIRECT_ADDRESS_NV, DRAW_INDIRECT_BUFFER, DRAW_INDIRECT_BUFFER_BINDING, DRAW_INDIRECT_LENGTH_NV, DRAW_INDIRECT_UNIFIED_NV, DRAW_PIXEL_TOKEN, DS_BIAS_NV, DS_SCALE_NV, DSDT_MAG_INTENSITY_NV, DSDT_MAG_NV, DSDT_MAG_VIB_NV, DSDT_NV, DSDT8_MAG8_INTENSITY8_NV, DSDT8_MAG8_NV, DSDT8_NV, DST_ALPHA, DST_ATOP_NV, DST_COLOR, DST_IN_NV, DST_NV, DST_OUT_NV, DST_OVER_NV, DT_BIAS_NV, DT_SCALE_NV, DUP_FIRST_CUBIC_CURVE_TO_NV, DUP_LAST_CUBIC_CURVE_TO_NV, DYNAMIC_COPY, DYNAMIC_COPY_ARB, DYNAMIC_DRAW, DYNAMIC_DRAW_ARB, DYNAMIC_READ, DYNAMIC_READ_ARB, DYNAMIC_STORAGE_BIT, EDGE_FLAG, EDGE_FLAG_ARRAY, EDGE_FLAG_ARRAY_ADDRESS_NV, EDGE_FLAG_ARRAY_BUFFER_BINDING, EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, EDGE_FLAG_ARRAY_LENGTH_NV, EDGE_FLAG_ARRAY_POINTER, EDGE_FLAG_ARRAY_STRIDE, EFFECTIVE_RASTER_SAMPLES_EXT, ELEMENT_ADDRESS_COMMAND_NV, ELEMENT_ARRAY_ADDRESS_NV, ELEMENT_ARRAY_BARRIER_BIT, ELEMENT_ARRAY_BARRIER_BIT_EXT, ELEMENT_ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER_ARB, ELEMENT_ARRAY_BUFFER_BINDING, ELEMENT_ARRAY_BUFFER_BINDING_ARB, ELEMENT_ARRAY_LENGTH_NV, ELEMENT_ARRAY_UNIFIED_NV, EMISSION, ENABLE_BIT, EQUAL, EQUIV, EVAL_BIT, EXCLUSION_KHR, EXCLUSION_NV, EXCLUSIVE_EXT, EXP, EXP2, EXTENSIONS, EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, EYE_LINEAR, EYE_LINEAR_NV, EYE_PLANE, EYE_PLANE_ABSOLUTE_NV, EYE_RADIAL_NV, FACTOR_MAX_AMD, FACTOR_MIN_AMD, FALSE, FASTEST, FEEDBACK, FEEDBACK_BUFFER_POINTER, FEEDBACK_BUFFER_SIZE, FEEDBACK_BUFFER_TYPE, FENCE_CONDITION_NV, FENCE_STATUS_NV, FILE_NAME_NV, FILL, FILL_RECTANGLE_NV, FILTER, FIRST_TO_REST_NV, FIRST_VERTEX_CONVENTION, FIRST_VERTEX_CONVENTION_EXT, FIXED, FIXED_ONLY, FIXED_ONLY_ARB, FLAT, FLOAT, FLOAT_32_UNSIGNED_INT_24_8_REV, FLOAT_32_UNSIGNED_INT_24_8_REV_NV, FLOAT_CLEAR_COLOR_VALUE_NV, FLOAT_MAT2, FLOAT_MAT2_ARB, FLOAT_MAT2x3, FLOAT_MAT2x4, FLOAT_MAT3, FLOAT_MAT3_ARB, FLOAT_MAT3x2, FLOAT_MAT3x4, FLOAT_MAT4, FLOAT_MAT4_ARB, FLOAT_MAT4x2, FLOAT_MAT4x3, FLOAT_R_NV, FLOAT_R16_NV, FLOAT_R32_NV, FLOAT_RG_NV, FLOAT_RG16_NV, FLOAT_RG32_NV, FLOAT_RGB_NV, FLOAT_RGB16_NV, FLOAT_RGB32_NV, FLOAT_RGBA_MODE_NV, FLOAT_RGBA_NV, FLOAT_RGBA16_NV, FLOAT_RGBA32_NV, FLOAT_VEC2, FLOAT_VEC2_ARB, FLOAT_VEC3, FLOAT_VEC3_ARB, FLOAT_VEC4, FLOAT_VEC4_ARB, FLOAT16_MAT2_AMD, FLOAT16_MAT2x3_AMD, FLOAT16_MAT2x4_AMD, FLOAT16_MAT3_AMD, FLOAT16_MAT3x2_AMD, FLOAT16_MAT3x4_AMD, FLOAT16_MAT4_AMD, FLOAT16_MAT4x2_AMD, FLOAT16_MAT4x3_AMD, FLOAT16_NV, FLOAT16_VEC2_NV, FLOAT16_VEC3_NV, FLOAT16_VEC4_NV, FOG, FOG_BIT, FOG_COLOR, FOG_COORD, FOG_COORD_ARRAY, FOG_COORD_ARRAY_ADDRESS_NV, FOG_COORD_ARRAY_BUFFER_BINDING, FOG_COORD_ARRAY_LENGTH_NV, FOG_COORD_ARRAY_POINTER, FOG_COORD_ARRAY_STRIDE, FOG_COORD_ARRAY_TYPE, FOG_COORD_SRC, FOG_COORDINATE, FOG_COORDINATE_ARRAY, FOG_COORDINATE_ARRAY_BUFFER_BINDING, FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, FOG_COORDINATE_ARRAY_POINTER, FOG_COORDINATE_ARRAY_STRIDE, FOG_COORDINATE_ARRAY_TYPE, FOG_COORDINATE_SOURCE, FOG_DENSITY, FOG_DISTANCE_MODE_NV, FOG_END, FOG_HINT, FOG_INDEX, FOG_MODE, FOG_START, FONT_ASCENDER_BIT_NV, FONT_DESCENDER_BIT_NV, FONT_GLYPHS_AVAILABLE_NV, FONT_HAS_KERNING_BIT_NV, FONT_HEIGHT_BIT_NV, FONT_MAX_ADVANCE_HEIGHT_BIT_NV, FONT_MAX_ADVANCE_WIDTH_BIT_NV, FONT_NUM_GLYPH_INDICES_BIT_NV, FONT_TARGET_UNAVAILABLE_NV, FONT_UNAVAILABLE_NV, FONT_UNDERLINE_POSITION_BIT_NV, FONT_UNDERLINE_THICKNESS_BIT_NV, FONT_UNINTELLIGIBLE_NV, FONT_UNITS_PER_EM_BIT_NV, FONT_X_MAX_BOUNDS_BIT_NV, FONT_X_MIN_BOUNDS_BIT_NV, FONT_Y_MAX_BOUNDS_BIT_NV, FONT_Y_MIN_BOUNDS_BIT_NV, FORCE_BLUE_TO_ONE_NV, FRACTIONAL_EVEN, FRACTIONAL_ODD, FRAGMENT_COVERAGE_COLOR_NV, FRAGMENT_COVERAGE_TO_COLOR_NV, FRAGMENT_DEPTH, FRAGMENT_INPUT_NV, FRAGMENT_INTERPOLATION_OFFSET_BITS, FRAGMENT_PROGRAM_ARB, FRAGMENT_SHADER, FRAGMENT_SHADER_ARB, FRAGMENT_SHADER_BIT, FRAGMENT_SHADER_BIT_EXT, FRAGMENT_SHADER_DERIVATIVE_HINT, FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT, FRAGMENT_SHADER_INVOCATIONS, FRAGMENT_SHADER_INVOCATIONS_ARB, FRAGMENT_SUBROUTINE, FRAGMENT_SUBROUTINE_UNIFORM, FRAGMENT_TEXTURE, FRAMEBUFFER, FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, FRAMEBUFFER_ATTACHMENT_LAYERED, FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT, FRAMEBUFFER_ATTACHMENT_RED_SIZE, FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR, FRAMEBUFFER_BARRIER_BIT, FRAMEBUFFER_BARRIER_BIT_EXT, FRAMEBUFFER_BINDING, FRAMEBUFFER_BINDING_EXT, FRAMEBUFFER_BLEND, FRAMEBUFFER_COMPLETE, FRAMEBUFFER_COMPLETE_EXT, FRAMEBUFFER_DEFAULT, FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, FRAMEBUFFER_DEFAULT_HEIGHT, FRAMEBUFFER_DEFAULT_LAYERS, FRAMEBUFFER_DEFAULT_SAMPLES, FRAMEBUFFER_DEFAULT_WIDTH, FRAMEBUFFER_EXT, FRAMEBUFFER_FLIP_X_MESA, FRAMEBUFFER_FLIP_Y_MESA, FRAMEBUFFER_INCOMPLETE_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT, FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT, FRAMEBUFFER_INCOMPLETE_FORMATS_EXT, FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT, FRAMEBUFFER_INCOMPLETE_READ_BUFFER, FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT, FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR, FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB, FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV, FRAMEBUFFER_RENDERABLE, FRAMEBUFFER_RENDERABLE_LAYERED, FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB, FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV, FRAMEBUFFER_SRGB, FRAMEBUFFER_SRGB_CAPABLE_EXT, FRAMEBUFFER_SRGB_EXT, FRAMEBUFFER_SWAP_XY_MESA, FRAMEBUFFER_UNDEFINED, FRAMEBUFFER_UNSUPPORTED, FRAMEBUFFER_UNSUPPORTED_EXT, FRONT, FRONT_AND_BACK, FRONT_FACE, FRONT_FACE_COMMAND_NV, FRONT_LEFT, FRONT_RIGHT, FULL_SUPPORT, FUNC_ADD, FUNC_ADD_EXT, FUNC_REVERSE_SUBTRACT, FUNC_REVERSE_SUBTRACT_EXT, FUNC_SUBTRACT, FUNC_SUBTRACT_EXT, GENERATE_MIPMAP, GENERATE_MIPMAP_HINT, GENERIC_ATTRIB_NV, GEOMETRY_INPUT_TYPE, GEOMETRY_INPUT_TYPE_ARB, GEOMETRY_INPUT_TYPE_EXT, GEOMETRY_OUTPUT_TYPE, GEOMETRY_OUTPUT_TYPE_ARB, GEOMETRY_OUTPUT_TYPE_EXT, GEOMETRY_SHADER, GEOMETRY_SHADER_ARB, GEOMETRY_SHADER_BIT, GEOMETRY_SHADER_EXT, GEOMETRY_SHADER_INVOCATIONS, GEOMETRY_SHADER_PRIMITIVES_EMITTED, GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB, GEOMETRY_SUBROUTINE, GEOMETRY_SUBROUTINE_UNIFORM, GEOMETRY_TEXTURE, GEOMETRY_VERTICES_OUT, GEOMETRY_VERTICES_OUT_ARB, GEOMETRY_VERTICES_OUT_EXT, GEQUAL, GET_TEXTURE_IMAGE_FORMAT, GET_TEXTURE_IMAGE_TYPE, GLYPH_HAS_KERNING_BIT_NV, GLYPH_HEIGHT_BIT_NV, GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV, GLYPH_HORIZONTAL_BEARING_X_BIT_NV, GLYPH_HORIZONTAL_BEARING_Y_BIT_NV, GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV, GLYPH_VERTICAL_BEARING_X_BIT_NV, GLYPH_VERTICAL_BEARING_Y_BIT_NV, GLYPH_WIDTH_BIT_NV, GPU_ADDRESS_NV, GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, GPU_MEMORY_INFO_EVICTED_MEMORY_NVX, GPU_MEMORY_INFO_EVICTION_COUNT_NVX, GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, GREATER, GREEN, GREEN_BIAS, GREEN_BITS, GREEN_INTEGER, GREEN_INTEGER_EXT, GREEN_NV, GREEN_SCALE, GUILTY_CONTEXT_RESET, GUILTY_CONTEXT_RESET_ARB, GUILTY_CONTEXT_RESET_KHR, HALF_FLOAT, HALF_FLOAT_ARB, HALF_FLOAT_NV, HARDLIGHT_KHR, HARDLIGHT_NV, HARDMIX_NV, HI_BIAS_NV, HI_SCALE_NV, HIGH_FLOAT, HIGH_INT, HILO_NV, HILO16_NV, HILO8_NV, HINT_BIT, HISTOGRAM, HISTOGRAM_ALPHA_SIZE, HISTOGRAM_BLUE_SIZE, HISTOGRAM_FORMAT, HISTOGRAM_GREEN_SIZE, HISTOGRAM_LUMINANCE_SIZE, HISTOGRAM_RED_SIZE, HISTOGRAM_SINK, HISTOGRAM_WIDTH, HORIZONTAL_LINE_TO_NV, HSL_COLOR_KHR, HSL_COLOR_NV, HSL_HUE_KHR, HSL_HUE_NV, HSL_LUMINOSITY_KHR, HSL_LUMINOSITY_NV, HSL_SATURATION_KHR, HSL_SATURATION_NV, IMAGE_1D, IMAGE_1D_ARRAY, IMAGE_1D_ARRAY_EXT, IMAGE_1D_EXT, IMAGE_2D, IMAGE_2D_ARRAY, IMAGE_2D_ARRAY_EXT, IMAGE_2D_EXT, IMAGE_2D_MULTISAMPLE, IMAGE_2D_MULTISAMPLE_ARRAY, IMAGE_2D_MULTISAMPLE_ARRAY_EXT, IMAGE_2D_MULTISAMPLE_EXT, IMAGE_2D_RECT, IMAGE_2D_RECT_EXT, IMAGE_3D, IMAGE_3D_EXT, IMAGE_BINDING_ACCESS, IMAGE_BINDING_ACCESS_EXT, IMAGE_BINDING_FORMAT, IMAGE_BINDING_FORMAT_EXT, IMAGE_BINDING_LAYER, IMAGE_BINDING_LAYER_EXT, IMAGE_BINDING_LAYERED, IMAGE_BINDING_LAYERED_EXT, IMAGE_BINDING_LEVEL, IMAGE_BINDING_LEVEL_EXT, IMAGE_BINDING_NAME, IMAGE_BINDING_NAME_EXT, IMAGE_BUFFER, IMAGE_BUFFER_EXT, IMAGE_CLASS_1_X_16, IMAGE_CLASS_1_X_32, IMAGE_CLASS_1_X_8, IMAGE_CLASS_10_10_10_2, IMAGE_CLASS_11_11_10, IMAGE_CLASS_2_X_16, IMAGE_CLASS_2_X_32, IMAGE_CLASS_2_X_8, IMAGE_CLASS_4_X_16, IMAGE_CLASS_4_X_32, IMAGE_CLASS_4_X_8, IMAGE_COMPATIBILITY_CLASS, IMAGE_CUBE, IMAGE_CUBE_EXT, IMAGE_CUBE_MAP_ARRAY, IMAGE_CUBE_MAP_ARRAY_EXT, IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, IMAGE_FORMAT_COMPATIBILITY_TYPE, IMAGE_PIXEL_FORMAT, IMAGE_PIXEL_TYPE, IMAGE_TEXEL_SIZE, IMPLEMENTATION_COLOR_READ_FORMAT, IMPLEMENTATION_COLOR_READ_TYPE, INCLUSIVE_EXT, INCR, INCR_WRAP, INCR_WRAP_EXT, INDEX, INDEX_ARRAY, INDEX_ARRAY_ADDRESS_NV, INDEX_ARRAY_BUFFER_BINDING, INDEX_ARRAY_BUFFER_BINDING_ARB, INDEX_ARRAY_LENGTH_NV, INDEX_ARRAY_POINTER, INDEX_ARRAY_STRIDE, INDEX_ARRAY_TYPE, INDEX_BITS, INDEX_CLEAR_VALUE, INDEX_LOGIC_OP, INDEX_MODE, INDEX_OFFSET, INDEX_SHIFT, INDEX_WRITEMASK, INFO_LOG_LENGTH, INNOCENT_CONTEXT_RESET, INNOCENT_CONTEXT_RESET_ARB, INNOCENT_CONTEXT_RESET_KHR, INT, INT_2_10_10_10_REV, INT_IMAGE_1D, INT_IMAGE_1D_ARRAY, INT_IMAGE_1D_ARRAY_EXT, INT_IMAGE_1D_EXT, INT_IMAGE_2D, INT_IMAGE_2D_ARRAY, INT_IMAGE_2D_ARRAY_EXT, INT_IMAGE_2D_EXT, INT_IMAGE_2D_MULTISAMPLE, INT_IMAGE_2D_MULTISAMPLE_ARRAY, INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, INT_IMAGE_2D_MULTISAMPLE_EXT, INT_IMAGE_2D_RECT, INT_IMAGE_2D_RECT_EXT, INT_IMAGE_3D, INT_IMAGE_3D_EXT, INT_IMAGE_BUFFER, INT_IMAGE_BUFFER_EXT, INT_IMAGE_CUBE, INT_IMAGE_CUBE_EXT, INT_IMAGE_CUBE_MAP_ARRAY, INT_IMAGE_CUBE_MAP_ARRAY_EXT, INT_SAMPLER_1D, INT_SAMPLER_1D_ARRAY, INT_SAMPLER_1D_ARRAY_EXT, INT_SAMPLER_1D_EXT, INT_SAMPLER_2D, INT_SAMPLER_2D_ARRAY, INT_SAMPLER_2D_ARRAY_EXT, INT_SAMPLER_2D_EXT, INT_SAMPLER_2D_MULTISAMPLE, INT_SAMPLER_2D_MULTISAMPLE_ARRAY, INT_SAMPLER_2D_RECT, INT_SAMPLER_2D_RECT_EXT, INT_SAMPLER_3D, INT_SAMPLER_3D_EXT, INT_SAMPLER_BUFFER, INT_SAMPLER_BUFFER_AMD, INT_SAMPLER_BUFFER_EXT, INT_SAMPLER_CUBE, INT_SAMPLER_CUBE_EXT, INT_SAMPLER_CUBE_MAP_ARRAY, INT_SAMPLER_CUBE_MAP_ARRAY_ARB, INT_SAMPLER_RENDERBUFFER_NV, INT_VEC2, INT_VEC2_ARB, INT_VEC3, INT_VEC3_ARB, INT_VEC4, INT_VEC4_ARB, INT16_NV, INT16_VEC2_NV, INT16_VEC3_NV, INT16_VEC4_NV, INT64_ARB, INT64_NV, INT64_VEC2_ARB, INT64_VEC2_NV, INT64_VEC3_ARB, INT64_VEC3_NV, INT64_VEC4_ARB, INT64_VEC4_NV, INT8_NV, INT8_VEC2_NV, INT8_VEC3_NV, INT8_VEC4_NV, INTENSITY, INTENSITY_SNORM, INTENSITY12, INTENSITY16, INTENSITY16_SNORM, INTENSITY16F_ARB, INTENSITY16I_EXT, INTENSITY16UI_EXT, INTENSITY32F_ARB, INTENSITY32I_EXT, INTENSITY32UI_EXT, INTENSITY4, INTENSITY8, INTENSITY8_SNORM, INTENSITY8I_EXT, INTENSITY8UI_EXT, INTERLEAVED_ATTRIBS, INTERLEAVED_ATTRIBS_EXT, INTERLEAVED_ATTRIBS_NV, INTERNALFORMAT_ALPHA_SIZE, INTERNALFORMAT_ALPHA_TYPE, INTERNALFORMAT_BLUE_SIZE, INTERNALFORMAT_BLUE_TYPE, INTERNALFORMAT_DEPTH_SIZE, INTERNALFORMAT_DEPTH_TYPE, INTERNALFORMAT_GREEN_SIZE, INTERNALFORMAT_GREEN_TYPE, INTERNALFORMAT_PREFERRED, INTERNALFORMAT_RED_SIZE, INTERNALFORMAT_RED_TYPE, INTERNALFORMAT_SHARED_SIZE, INTERNALFORMAT_STENCIL_SIZE, INTERNALFORMAT_STENCIL_TYPE, INTERNALFORMAT_SUPPORTED, INTERPOLATE, INTERPOLATE_ARB, INVALID_ENUM, INVALID_FRAMEBUFFER_OPERATION, INVALID_FRAMEBUFFER_OPERATION_EXT, INVALID_INDEX, INVALID_OPERATION, INVALID_VALUE, INVERT, INVERT_OVG_NV, INVERT_RGB_NV, IS_PER_PATCH, IS_ROW_MAJOR, ISOLINES, ITALIC_BIT_NV, KEEP, LARGE_CCW_ARC_TO_NV, LARGE_CW_ARC_TO_NV, LAST_VERTEX_CONVENTION, LAST_VERTEX_CONVENTION_EXT, LAYER_NV, LAYER_PROVOKING_VERTEX, LAYOUT_DEFAULT_INTEL, LAYOUT_LINEAR_CPU_CACHED_INTEL, LAYOUT_LINEAR_INTEL, LEFT, LEQUAL, LESS, LIGHT_MODEL_AMBIENT, LIGHT_MODEL_COLOR_CONTROL, LIGHT_MODEL_LOCAL_VIEWER, LIGHT_MODEL_TWO_SIDE, LIGHT0, LIGHT1, LIGHT2, LIGHT3, LIGHT4, LIGHT5, LIGHT6, LIGHT7, LIGHTEN_KHR, LIGHTEN_NV, LIGHTING, LIGHTING_BIT, LINE, LINE_BIT, LINE_LOOP, LINE_RESET_TOKEN, LINE_SMOOTH, LINE_SMOOTH_HINT, LINE_STIPPLE, LINE_STIPPLE_PATTERN, LINE_STIPPLE_REPEAT, LINE_STRIP, LINE_STRIP_ADJACENCY, LINE_STRIP_ADJACENCY_ARB, LINE_STRIP_ADJACENCY_EXT, LINE_TO_NV, LINE_TOKEN, LINE_WIDTH, LINE_WIDTH_COMMAND_NV, LINE_WIDTH_GRANULARITY, LINE_WIDTH_RANGE, LINEAR, LINEAR_ATTENUATION, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINEARBURN_NV, LINEARDODGE_NV, LINEARLIGHT_NV, LINES, LINES_ADJACENCY, LINES_ADJACENCY_ARB, LINES_ADJACENCY_EXT, LINK_STATUS, LIST_BASE, LIST_BIT, LIST_INDEX, LIST_MODE, LO_BIAS_NV, LO_SCALE_NV, LOAD, LOCATION, LOCATION_COMPONENT, LOCATION_INDEX, LOGIC_OP, LOGIC_OP_MODE, LOSE_CONTEXT_ON_RESET, LOSE_CONTEXT_ON_RESET_ARB, LOSE_CONTEXT_ON_RESET_KHR, LOW_FLOAT, LOW_INT, LOWER_LEFT, LUMINANCE, LUMINANCE_ALPHA, LUMINANCE_ALPHA_INTEGER_EXT, LUMINANCE_ALPHA_SNORM, LUMINANCE_ALPHA16F_ARB, LUMINANCE_ALPHA16F_EXT, LUMINANCE_ALPHA16I_EXT, LUMINANCE_ALPHA16UI_EXT, LUMINANCE_ALPHA32F_ARB, LUMINANCE_ALPHA32F_EXT, LUMINANCE_ALPHA32I_EXT, LUMINANCE_ALPHA32UI_EXT, LUMINANCE_ALPHA8I_EXT, LUMINANCE_ALPHA8UI_EXT, LUMINANCE_INTEGER_EXT, LUMINANCE_SNORM, LUMINANCE12, LUMINANCE12_ALPHA12, LUMINANCE12_ALPHA4, LUMINANCE16, LUMINANCE16_ALPHA16, LUMINANCE16_ALPHA16_SNORM, LUMINANCE16_SNORM, LUMINANCE16F_ARB, LUMINANCE16F_EXT, LUMINANCE16I_EXT, LUMINANCE16UI_EXT, LUMINANCE32F_ARB, LUMINANCE32F_EXT, LUMINANCE32I_EXT, LUMINANCE32UI_EXT, LUMINANCE4, LUMINANCE4_ALPHA4, LUMINANCE6_ALPHA2, LUMINANCE8, LUMINANCE8_ALPHA8, LUMINANCE8_ALPHA8_EXT, LUMINANCE8_ALPHA8_SNORM, LUMINANCE8_EXT, LUMINANCE8_SNORM, LUMINANCE8I_EXT, LUMINANCE8UI_EXT, MAGNITUDE_BIAS_NV, MAGNITUDE_SCALE_NV, MAJOR_VERSION, MANUAL_GENERATE_MIPMAP, MAP_COHERENT_BIT, MAP_COLOR, MAP_FLUSH_EXPLICIT_BIT, MAP_INVALIDATE_BUFFER_BIT, MAP_INVALIDATE_RANGE_BIT, MAP_PERSISTENT_BIT, MAP_READ_BIT, MAP_STENCIL, MAP_UNSYNCHRONIZED_BIT, MAP_WRITE_BIT, MAP1_COLOR_4, MAP1_GRID_DOMAIN, MAP1_GRID_SEGMENTS, MAP1_INDEX, MAP1_NORMAL, MAP1_TEXTURE_COORD_1, MAP1_TEXTURE_COORD_2, MAP1_TEXTURE_COORD_3, MAP1_TEXTURE_COORD_4, MAP1_VERTEX_3, MAP1_VERTEX_4, MAP2_COLOR_4, MAP2_GRID_DOMAIN, MAP2_GRID_SEGMENTS, MAP2_INDEX, MAP2_NORMAL, MAP2_TEXTURE_COORD_1, MAP2_TEXTURE_COORD_2, MAP2_TEXTURE_COORD_3, MAP2_TEXTURE_COORD_4, MAP2_VERTEX_3, MAP2_VERTEX_4, MATRIX_INDEX_ARRAY_ARB, MATRIX_INDEX_ARRAY_POINTER_ARB, MATRIX_INDEX_ARRAY_SIZE_ARB, MATRIX_INDEX_ARRAY_STRIDE_ARB, MATRIX_INDEX_ARRAY_TYPE_ARB, MATRIX_MODE, MATRIX_PALETTE_ARB, MATRIX_STRIDE, MATRIX0_ARB, MATRIX1_ARB, MATRIX10_ARB, MATRIX11_ARB, MATRIX12_ARB, MATRIX13_ARB, MATRIX14_ARB, MATRIX15_ARB, MATRIX16_ARB, MATRIX17_ARB, MATRIX18_ARB, MATRIX19_ARB, MATRIX2_ARB, MATRIX20_ARB, MATRIX21_ARB, MATRIX22_ARB, MATRIX23_ARB, MATRIX24_ARB, MATRIX25_ARB, MATRIX26_ARB, MATRIX27_ARB, MATRIX28_ARB, MATRIX29_ARB, MATRIX3_ARB, MATRIX30_ARB, MATRIX31_ARB, MATRIX4_ARB, MATRIX5_ARB, MATRIX6_ARB, MATRIX7_ARB, MATRIX8_ARB, MATRIX9_ARB, MAX, MAX_3D_TEXTURE_SIZE, MAX_ARRAY_TEXTURE_LAYERS, MAX_ARRAY_TEXTURE_LAYERS_EXT, MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, MAX_ATOMIC_COUNTER_BUFFER_SIZE, MAX_ATTRIB_STACK_DEPTH, MAX_BINDABLE_UNIFORM_SIZE_EXT, MAX_CLIENT_ATTRIB_STACK_DEPTH, MAX_CLIP_DISTANCES, MAX_CLIP_PLANES, MAX_COARSE_FRAGMENT_SAMPLES_NV, MAX_COLOR_ATTACHMENTS, MAX_COLOR_ATTACHMENTS_EXT, MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD, MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD, MAX_COLOR_MATRIX_STACK_DEPTH, MAX_COLOR_TEXTURE_SAMPLES, MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, MAX_COMBINED_ATOMIC_COUNTERS, MAX_COMBINED_CLIP_AND_CULL_DISTANCES, MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, MAX_COMBINED_DIMENSIONS, MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, MAX_COMBINED_IMAGE_UNIFORMS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV, MAX_COMBINED_SHADER_OUTPUT_RESOURCES, MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV, MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_COMBINED_TEXTURE_IMAGE_UNITS, MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, MAX_COMBINED_UNIFORM_BLOCKS, MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, MAX_COMPUTE_ATOMIC_COUNTERS, MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB, MAX_COMPUTE_FIXED_GROUP_SIZE_ARB, MAX_COMPUTE_IMAGE_UNIFORMS, MAX_COMPUTE_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_SHARED_MEMORY_SIZE, MAX_COMPUTE_TEXTURE_IMAGE_UNITS, MAX_COMPUTE_UNIFORM_BLOCKS, MAX_COMPUTE_UNIFORM_COMPONENTS, MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB, MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, MAX_COMPUTE_WORK_GROUP_COUNT, MAX_COMPUTE_WORK_GROUP_INVOCATIONS, MAX_COMPUTE_WORK_GROUP_SIZE, MAX_CONVOLUTION_HEIGHT, MAX_CONVOLUTION_WIDTH, MAX_CUBE_MAP_TEXTURE_SIZE, MAX_CUBE_MAP_TEXTURE_SIZE_ARB, MAX_CULL_DISTANCES, MAX_DEBUG_GROUP_STACK_DEPTH, MAX_DEBUG_GROUP_STACK_DEPTH_KHR, MAX_DEBUG_LOGGED_MESSAGES, MAX_DEBUG_LOGGED_MESSAGES_AMD, MAX_DEBUG_LOGGED_MESSAGES_ARB, MAX_DEBUG_LOGGED_MESSAGES_KHR, MAX_DEBUG_MESSAGE_LENGTH, MAX_DEBUG_MESSAGE_LENGTH_AMD, MAX_DEBUG_MESSAGE_LENGTH_ARB, MAX_DEBUG_MESSAGE_LENGTH_KHR, MAX_DEEP_3D_TEXTURE_DEPTH_NV, MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, MAX_DEPTH, MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD, MAX_DEPTH_TEXTURE_SAMPLES, MAX_DETACHED_BUFFERS_NV, MAX_DETACHED_TEXTURES_NV, MAX_DRAW_BUFFERS, MAX_DRAW_BUFFERS_ARB, MAX_DRAW_MESH_TASKS_COUNT_NV, MAX_DUAL_SOURCE_DRAW_BUFFERS, MAX_ELEMENT_INDEX, MAX_ELEMENTS_INDICES, MAX_ELEMENTS_VERTICES, MAX_EVAL_ORDER, MAX_EXT, MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, MAX_FRAGMENT_ATOMIC_COUNTERS, MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, MAX_FRAGMENT_IMAGE_UNIFORMS, MAX_FRAGMENT_INPUT_COMPONENTS, MAX_FRAGMENT_INTERPOLATION_OFFSET, MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, MAX_FRAGMENT_UNIFORM_BLOCKS, MAX_FRAGMENT_UNIFORM_COMPONENTS, MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, MAX_FRAGMENT_UNIFORM_VECTORS, MAX_FRAMEBUFFER_HEIGHT, MAX_FRAMEBUFFER_LAYERS, MAX_FRAMEBUFFER_SAMPLES, MAX_FRAMEBUFFER_WIDTH, MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, MAX_GEOMETRY_ATOMIC_COUNTERS, MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, MAX_GEOMETRY_IMAGE_UNIFORMS, MAX_GEOMETRY_INPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_VERTICES, MAX_GEOMETRY_OUTPUT_VERTICES_ARB, MAX_GEOMETRY_OUTPUT_VERTICES_EXT, MAX_GEOMETRY_SHADER_INVOCATIONS, MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT, MAX_GEOMETRY_UNIFORM_BLOCKS, MAX_GEOMETRY_UNIFORM_COMPONENTS, MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT, MAX_GEOMETRY_VARYING_COMPONENTS_ARB, MAX_GEOMETRY_VARYING_COMPONENTS_EXT, MAX_HEIGHT, MAX_IMAGE_SAMPLES, MAX_IMAGE_SAMPLES_EXT, MAX_IMAGE_UNITS, MAX_IMAGE_UNITS_EXT, MAX_INTEGER_SAMPLES, MAX_LABEL_LENGTH, MAX_LABEL_LENGTH_KHR, MAX_LAYERS, MAX_LIGHTS, MAX_LIST_NESTING, MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV, MAX_MESH_ATOMIC_COUNTERS_NV, MAX_MESH_IMAGE_UNIFORMS_NV, MAX_MESH_OUTPUT_PRIMITIVES_NV, MAX_MESH_OUTPUT_VERTICES_NV, MAX_MESH_SHADER_STORAGE_BLOCKS_NV, MAX_MESH_TEXTURE_IMAGE_UNITS_NV, MAX_MESH_TOTAL_MEMORY_SIZE_NV, MAX_MESH_UNIFORM_BLOCKS_NV, MAX_MESH_UNIFORM_COMPONENTS_NV, MAX_MESH_VIEWS_NV, MAX_MESH_WORK_GROUP_INVOCATIONS_NV, MAX_MESH_WORK_GROUP_SIZE_NV, MAX_MODELVIEW_STACK_DEPTH, MAX_MULTISAMPLE_COVERAGE_MODES_NV, MAX_NAME_LENGTH, MAX_NAME_STACK_DEPTH, MAX_NUM_ACTIVE_VARIABLES, MAX_NUM_COMPATIBLE_SUBROUTINES, MAX_PALETTE_MATRICES_ARB, MAX_PATCH_VERTICES, MAX_PIXEL_MAP_TABLE, MAX_PROGRAM_ADDRESS_REGISTERS_ARB, MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, MAX_PROGRAM_ATTRIBS_ARB, MAX_PROGRAM_ENV_PARAMETERS_ARB, MAX_PROGRAM_INSTRUCTIONS_ARB, MAX_PROGRAM_LOCAL_PARAMETERS_ARB, MAX_PROGRAM_MATRICES_ARB, MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, MAX_PROGRAM_NATIVE_ATTRIBS_ARB, MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, MAX_PROGRAM_NATIVE_PARAMETERS_ARB, MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, MAX_PROGRAM_PARAMETERS_ARB, MAX_PROGRAM_TEMPORARIES_ARB, MAX_PROGRAM_TEX_INDIRECTIONS_ARB, MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, MAX_PROGRAM_TEXEL_OFFSET, MAX_PROGRAM_TEXEL_OFFSET_EXT, MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB, MAX_PROGRAM_TEXTURE_GATHER_OFFSET, MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, MAX_PROJECTION_STACK_DEPTH, MAX_RASTER_SAMPLES_EXT, MAX_RECTANGLE_TEXTURE_SIZE, MAX_RECTANGLE_TEXTURE_SIZE_ARB, MAX_RENDERBUFFER_SIZE, MAX_RENDERBUFFER_SIZE_EXT, MAX_SAMPLE_MASK_WORDS, MAX_SAMPLE_MASK_WORDS_NV, MAX_SAMPLES, MAX_SAMPLES_EXT, MAX_SERVER_WAIT_TIMEOUT, MAX_SHADER_BUFFER_ADDRESS_NV, MAX_SHADER_COMPILER_THREADS_ARB, MAX_SHADER_COMPILER_THREADS_KHR, MAX_SHADER_STORAGE_BLOCK_SIZE, MAX_SHADER_STORAGE_BUFFER_BINDINGS, MAX_SHININESS_NV, MAX_SPARSE_3D_TEXTURE_SIZE_AMD, MAX_SPARSE_3D_TEXTURE_SIZE_ARB, MAX_SPARSE_ARRAY_TEXTURE_LAYERS, MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB, MAX_SPARSE_TEXTURE_SIZE_AMD, MAX_SPARSE_TEXTURE_SIZE_ARB, MAX_SPOT_EXPONENT_NV, MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV, MAX_SUBROUTINE_UNIFORM_LOCATIONS, MAX_SUBROUTINES, MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV, MAX_TASK_ATOMIC_COUNTERS_NV, MAX_TASK_IMAGE_UNIFORMS_NV, MAX_TASK_OUTPUT_COUNT_NV, MAX_TASK_SHADER_STORAGE_BLOCKS_NV, MAX_TASK_TEXTURE_IMAGE_UNITS_NV, MAX_TASK_TOTAL_MEMORY_SIZE_NV, MAX_TASK_UNIFORM_BLOCKS_NV, MAX_TASK_UNIFORM_COMPONENTS_NV, MAX_TASK_WORK_GROUP_INVOCATIONS_NV, MAX_TASK_WORK_GROUP_SIZE_NV, MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, MAX_TESS_CONTROL_ATOMIC_COUNTERS, MAX_TESS_CONTROL_IMAGE_UNIFORMS, MAX_TESS_CONTROL_INPUT_COMPONENTS, MAX_TESS_CONTROL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_UNIFORM_BLOCKS, MAX_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, MAX_TESS_EVALUATION_ATOMIC_COUNTERS, MAX_TESS_EVALUATION_IMAGE_UNIFORMS, MAX_TESS_EVALUATION_INPUT_COMPONENTS, MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, MAX_TESS_EVALUATION_UNIFORM_BLOCKS, MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_TESS_GEN_LEVEL, MAX_TESS_PATCH_COMPONENTS, MAX_TEXTURE_BUFFER_SIZE, MAX_TEXTURE_BUFFER_SIZE_ARB, MAX_TEXTURE_BUFFER_SIZE_EXT, MAX_TEXTURE_COORDS, MAX_TEXTURE_COORDS_ARB, MAX_TEXTURE_IMAGE_UNITS, MAX_TEXTURE_IMAGE_UNITS_ARB, MAX_TEXTURE_LOD_BIAS, MAX_TEXTURE_MAX_ANISOTROPY, MAX_TEXTURE_MAX_ANISOTROPY_EXT, MAX_TEXTURE_SIZE, MAX_TEXTURE_STACK_DEPTH, MAX_TEXTURE_UNITS, MAX_TEXTURE_UNITS_ARB, MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV, MAX_TRANSFORM_FEEDBACK_BUFFERS, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV, MAX_UNIFORM_BLOCK_SIZE, MAX_UNIFORM_BUFFER_BINDINGS, MAX_UNIFORM_LOCATIONS, MAX_VARYING_COMPONENTS, MAX_VARYING_COMPONENTS_EXT, MAX_VARYING_FLOATS, MAX_VARYING_FLOATS_ARB, MAX_VARYING_VECTORS, MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, MAX_VERTEX_ATOMIC_COUNTERS, MAX_VERTEX_ATTRIB_BINDINGS, MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, MAX_VERTEX_ATTRIB_STRIDE, MAX_VERTEX_ATTRIBS, MAX_VERTEX_ATTRIBS_ARB, MAX_VERTEX_BINDABLE_UNIFORMS_EXT, MAX_VERTEX_IMAGE_UNIFORMS, MAX_VERTEX_OUTPUT_COMPONENTS, MAX_VERTEX_SHADER_STORAGE_BLOCKS, MAX_VERTEX_STREAMS, MAX_VERTEX_TEXTURE_IMAGE_UNITS, MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, MAX_VERTEX_UNIFORM_BLOCKS, MAX_VERTEX_UNIFORM_COMPONENTS, MAX_VERTEX_UNIFORM_COMPONENTS_ARB, MAX_VERTEX_UNIFORM_VECTORS, MAX_VERTEX_UNITS_ARB, MAX_VERTEX_VARYING_COMPONENTS_ARB, MAX_VERTEX_VARYING_COMPONENTS_EXT, MAX_VIEWPORT_DIMS, MAX_VIEWPORTS, MAX_VIEWS_OVR, MAX_WIDTH, MAX_WINDOW_RECTANGLES_EXT, MEDIUM_FLOAT, MEDIUM_INT, MEMORY_ATTACHABLE_ALIGNMENT_NV, MEMORY_ATTACHABLE_NV, MEMORY_ATTACHABLE_SIZE_NV, MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV, MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV, MESH_OUTPUT_TYPE_NV, MESH_PRIMITIVES_OUT_NV, MESH_SHADER_BIT_NV, MESH_SHADER_NV, MESH_SUBROUTINE_NV, MESH_SUBROUTINE_UNIFORM_NV, MESH_VERTICES_OUT_NV, MESH_WORK_GROUP_SIZE_NV, MIN, MIN_EXT, MIN_FRAGMENT_INTERPOLATION_OFFSET, MIN_LOD_WARNING_AMD, MIN_MAP_BUFFER_ALIGNMENT, MIN_PROGRAM_TEXEL_OFFSET, MIN_PROGRAM_TEXEL_OFFSET_EXT, MIN_PROGRAM_TEXTURE_GATHER_OFFSET, MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, MIN_SAMPLE_SHADING_VALUE, MIN_SAMPLE_SHADING_VALUE_ARB, MIN_SPARSE_LEVEL_AMD, MINMAX, MINMAX_FORMAT, MINMAX_SINK, MINOR_VERSION, MINUS_CLAMPED_NV, MINUS_NV, MIPMAP, MIRROR_CLAMP_EXT, MIRROR_CLAMP_TO_BORDER_EXT, MIRROR_CLAMP_TO_EDGE, MIRROR_CLAMP_TO_EDGE_EXT, MIRRORED_REPEAT, MIRRORED_REPEAT_ARB, MITER_REVERT_NV, MITER_TRUNCATE_NV, MIXED_DEPTH_SAMPLES_SUPPORTED_NV, MIXED_STENCIL_SAMPLES_SUPPORTED_NV, MODELVIEW, MODELVIEW_MATRIX, MODELVIEW_STACK_DEPTH, MODELVIEW0_ARB, MODELVIEW1_ARB, MODELVIEW10_ARB, MODELVIEW11_ARB, MODELVIEW12_ARB, MODELVIEW13_ARB, MODELVIEW14_ARB, MODELVIEW15_ARB, MODELVIEW16_ARB, MODELVIEW17_ARB, MODELVIEW18_ARB, MODELVIEW19_ARB, MODELVIEW2_ARB, MODELVIEW20_ARB, MODELVIEW21_ARB, MODELVIEW22_ARB, MODELVIEW23_ARB, MODELVIEW24_ARB, MODELVIEW25_ARB, MODELVIEW26_ARB, MODELVIEW27_ARB, MODELVIEW28_ARB, MODELVIEW29_ARB, MODELVIEW3_ARB, MODELVIEW30_ARB, MODELVIEW31_ARB, MODELVIEW4_ARB, MODELVIEW5_ARB, MODELVIEW6_ARB, MODELVIEW7_ARB, MODELVIEW8_ARB, MODELVIEW9_ARB, MODULATE, MOVE_TO_CONTINUES_NV, MOVE_TO_NV, MOVE_TO_RESETS_NV, MULT, MULTICAST_GPUS_NV, MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV, MULTIPLY_KHR, MULTIPLY_NV, MULTISAMPLE, MULTISAMPLE_ARB, MULTISAMPLE_BIT, MULTISAMPLE_BIT_ARB, MULTISAMPLE_COVERAGE_MODES_NV, MULTISAMPLE_FILTER_HINT_NV, MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB, MULTISAMPLE_LINE_WIDTH_RANGE_ARB, MULTISAMPLE_RASTERIZATION_ALLOWED_EXT, MULTISAMPLES_NV, N3F_V3F, NAME_LENGTH, NAME_STACK_DEPTH, NAMED_STRING_LENGTH_ARB, NAMED_STRING_TYPE_ARB, NAND, NEAREST, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEGATIVE_ONE_TO_ONE, NEVER, NEXT_BUFFER_NV, NICEST, NO_ERROR, NO_RESET_NOTIFICATION, NO_RESET_NOTIFICATION_ARB, NO_RESET_NOTIFICATION_KHR, NONE, NOOP, NOP_COMMAND_NV, NOR, NORMAL_ARRAY, NORMAL_ARRAY_ADDRESS_NV, NORMAL_ARRAY_BUFFER_BINDING, NORMAL_ARRAY_BUFFER_BINDING_ARB, NORMAL_ARRAY_LENGTH_NV, NORMAL_ARRAY_POINTER, NORMAL_ARRAY_STRIDE, NORMAL_ARRAY_TYPE, NORMAL_MAP, NORMAL_MAP_ARB, NORMAL_MAP_NV, NORMALIZE, NOTEQUAL, NUM_ACTIVE_VARIABLES, NUM_COMPATIBLE_SUBROUTINES, NUM_COMPRESSED_TEXTURE_FORMATS, NUM_COMPRESSED_TEXTURE_FORMATS_ARB, NUM_EXTENSIONS, NUM_PROGRAM_BINARY_FORMATS, NUM_SAMPLE_COUNTS, NUM_SHADER_BINARY_FORMATS, NUM_SHADING_LANGUAGE_VERSIONS, NUM_SPARSE_LEVELS_ARB, NUM_SPIR_V_EXTENSIONS, NUM_SUPPORTED_MULTISAMPLE_MODES_AMD, NUM_VIRTUAL_PAGE_SIZES_ARB, NUM_WINDOW_RECTANGLES_EXT, OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB, OBJECT_ACTIVE_ATTRIBUTES_ARB, OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, OBJECT_ACTIVE_UNIFORMS_ARB, OBJECT_ATTACHED_OBJECTS_ARB, OBJECT_COMPILE_STATUS_ARB, OBJECT_DELETE_STATUS_ARB, OBJECT_INFO_LOG_LENGTH_ARB, OBJECT_LINEAR, OBJECT_LINEAR_NV, OBJECT_LINK_STATUS_ARB, OBJECT_PLANE, OBJECT_SHADER_SOURCE_LENGTH_ARB, OBJECT_SUBTYPE_ARB, OBJECT_TYPE, OBJECT_TYPE_ARB, OBJECT_VALIDATE_STATUS_ARB, OCCLUSION_QUERY_EVENT_MASK_AMD, OFFSET, OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, OFFSET_HILO_TEXTURE_2D_NV, OFFSET_HILO_TEXTURE_RECTANGLE_NV, OFFSET_PROJECTIVE_TEXTURE_2D_NV, OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, OFFSET_TEXTURE_2D_BIAS_NV, OFFSET_TEXTURE_2D_MATRIX_NV, OFFSET_TEXTURE_2D_NV, OFFSET_TEXTURE_2D_SCALE_NV, OFFSET_TEXTURE_BIAS_NV, OFFSET_TEXTURE_MATRIX_NV, OFFSET_TEXTURE_RECTANGLE_NV, OFFSET_TEXTURE_RECTANGLE_SCALE_NV, OFFSET_TEXTURE_SCALE_NV, ONE, ONE_MINUS_CONSTANT_ALPHA, ONE_MINUS_CONSTANT_ALPHA_EXT, ONE_MINUS_CONSTANT_COLOR, ONE_MINUS_CONSTANT_COLOR_EXT, ONE_MINUS_DST_ALPHA, ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR, ONE_MINUS_SRC1_ALPHA, ONE_MINUS_SRC1_COLOR, OPERAND0_ALPHA, OPERAND0_ALPHA_ARB, OPERAND0_RGB, OPERAND0_RGB_ARB, OPERAND1_ALPHA, OPERAND1_ALPHA_ARB, OPERAND1_RGB, OPERAND1_RGB_ARB, OPERAND2_ALPHA, OPERAND2_ALPHA_ARB, OPERAND2_RGB, OPERAND2_RGB_ARB, OR, OR_INVERTED, OR_REVERSE, ORDER, OUT_OF_MEMORY, OVERLAY_KHR, OVERLAY_NV, PACK_ALIGNMENT, PACK_COMPRESSED_BLOCK_DEPTH, PACK_COMPRESSED_BLOCK_HEIGHT, PACK_COMPRESSED_BLOCK_SIZE, PACK_COMPRESSED_BLOCK_WIDTH, PACK_IMAGE_HEIGHT, PACK_LSB_FIRST, PACK_ROW_LENGTH, PACK_SKIP_IMAGES, PACK_SKIP_PIXELS, PACK_SKIP_ROWS, PACK_SWAP_BYTES, PARAMETER_BUFFER, PARAMETER_BUFFER_ARB, PARAMETER_BUFFER_BINDING, PARAMETER_BUFFER_BINDING_ARB, PASS_THROUGH_NV, PASS_THROUGH_TOKEN, PATCH_DEFAULT_INNER_LEVEL, PATCH_DEFAULT_OUTER_LEVEL, PATCH_VERTICES, PATCHES, PATH_CLIENT_LENGTH_NV, PATH_COMMAND_COUNT_NV, PATH_COMPUTED_LENGTH_NV, PATH_COORD_COUNT_NV, PATH_COVER_DEPTH_FUNC_NV, PATH_DASH_ARRAY_COUNT_NV, PATH_DASH_CAPS_NV, PATH_DASH_OFFSET_NV, PATH_DASH_OFFSET_RESET_NV, PATH_END_CAPS_NV, PATH_ERROR_POSITION_NV, PATH_FILL_BOUNDING_BOX_NV, PATH_FILL_COVER_MODE_NV, PATH_FILL_MASK_NV, PATH_FILL_MODE_NV, PATH_FOG_GEN_MODE_NV, PATH_FORMAT_PS_NV, PATH_FORMAT_SVG_NV, PATH_GEN_COEFF_NV, PATH_GEN_COLOR_FORMAT_NV, PATH_GEN_COMPONENTS_NV, PATH_GEN_MODE_NV, PATH_INITIAL_DASH_CAP_NV, PATH_INITIAL_END_CAP_NV, PATH_JOIN_STYLE_NV, PATH_MAX_MODELVIEW_STACK_DEPTH_NV, PATH_MAX_PROJECTION_STACK_DEPTH_NV, PATH_MITER_LIMIT_NV, PATH_MODELVIEW_MATRIX_NV, PATH_MODELVIEW_NV, PATH_MODELVIEW_STACK_DEPTH_NV, PATH_OBJECT_BOUNDING_BOX_NV, PATH_PROJECTION_MATRIX_NV, PATH_PROJECTION_NV, PATH_PROJECTION_STACK_DEPTH_NV, PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV, PATH_STENCIL_DEPTH_OFFSET_UNITS_NV, PATH_STENCIL_FUNC_NV, PATH_STENCIL_REF_NV, PATH_STENCIL_VALUE_MASK_NV, PATH_STROKE_BOUNDING_BOX_NV, PATH_STROKE_COVER_MODE_NV, PATH_STROKE_MASK_NV, PATH_STROKE_WIDTH_NV, PATH_TERMINAL_DASH_CAP_NV, PATH_TERMINAL_END_CAP_NV, PATH_TRANSPOSE_MODELVIEW_MATRIX_NV, PATH_TRANSPOSE_PROJECTION_MATRIX_NV, PER_GPU_STORAGE_BIT_NV, PER_GPU_STORAGE_NV, PERCENTAGE_AMD, PERFMON_RESULT_AMD, PERFMON_RESULT_AVAILABLE_AMD, PERFMON_RESULT_SIZE_AMD, PERFQUERY_COUNTER_DATA_BOOL32_INTEL, PERFQUERY_COUNTER_DATA_DOUBLE_INTEL, PERFQUERY_COUNTER_DATA_FLOAT_INTEL, PERFQUERY_COUNTER_DATA_UINT32_INTEL, PERFQUERY_COUNTER_DATA_UINT64_INTEL, PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL, PERFQUERY_COUNTER_DURATION_NORM_INTEL, PERFQUERY_COUNTER_DURATION_RAW_INTEL, PERFQUERY_COUNTER_EVENT_INTEL, PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL, PERFQUERY_COUNTER_RAW_INTEL, PERFQUERY_COUNTER_THROUGHPUT_INTEL, PERFQUERY_COUNTER_TIMESTAMP_INTEL, PERFQUERY_DONOT_FLUSH_INTEL, PERFQUERY_FLUSH_INTEL, PERFQUERY_GLOBAL_CONTEXT_INTEL, PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL, PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL, PERFQUERY_SINGLE_CONTEXT_INTEL, PERFQUERY_WAIT_INTEL, PERSPECTIVE_CORRECTION_HINT, PINLIGHT_NV, PIXEL_BUFFER_BARRIER_BIT, PIXEL_BUFFER_BARRIER_BIT_EXT, PIXEL_MAP_A_TO_A, PIXEL_MAP_A_TO_A_SIZE, PIXEL_MAP_B_TO_B, PIXEL_MAP_B_TO_B_SIZE, PIXEL_MAP_G_TO_G, PIXEL_MAP_G_TO_G_SIZE, PIXEL_MAP_I_TO_A, PIXEL_MAP_I_TO_A_SIZE, PIXEL_MAP_I_TO_B, PIXEL_MAP_I_TO_B_SIZE, PIXEL_MAP_I_TO_G, PIXEL_MAP_I_TO_G_SIZE, PIXEL_MAP_I_TO_I, PIXEL_MAP_I_TO_I_SIZE, PIXEL_MAP_I_TO_R, PIXEL_MAP_I_TO_R_SIZE, PIXEL_MAP_R_TO_R, PIXEL_MAP_R_TO_R_SIZE, PIXEL_MAP_S_TO_S, PIXEL_MAP_S_TO_S_SIZE, PIXEL_MODE_BIT, PIXEL_PACK_BUFFER, PIXEL_PACK_BUFFER_ARB, PIXEL_PACK_BUFFER_BINDING, PIXEL_PACK_BUFFER_BINDING_ARB, PIXEL_PACK_BUFFER_BINDING_EXT, PIXEL_PACK_BUFFER_EXT, PIXEL_UNPACK_BUFFER, PIXEL_UNPACK_BUFFER_ARB, PIXEL_UNPACK_BUFFER_BINDING, PIXEL_UNPACK_BUFFER_BINDING_ARB, PIXEL_UNPACK_BUFFER_BINDING_EXT, PIXEL_UNPACK_BUFFER_EXT, PLUS_CLAMPED_ALPHA_NV, PLUS_CLAMPED_NV, PLUS_DARKER_NV, PLUS_NV, POINT, POINT_BIT, POINT_DISTANCE_ATTENUATION, POINT_DISTANCE_ATTENUATION_ARB, POINT_FADE_THRESHOLD_SIZE, POINT_FADE_THRESHOLD_SIZE_ARB, POINT_FADE_THRESHOLD_SIZE_EXT, POINT_SIZE, POINT_SIZE_GRANULARITY, POINT_SIZE_MAX, POINT_SIZE_MAX_ARB, POINT_SIZE_MAX_EXT, POINT_SIZE_MIN, POINT_SIZE_MIN_ARB, POINT_SIZE_MIN_EXT, POINT_SIZE_RANGE, POINT_SMOOTH, POINT_SMOOTH_HINT, POINT_SPRITE, POINT_SPRITE_ARB, POINT_SPRITE_COORD_ORIGIN, POINT_SPRITE_NV, POINT_SPRITE_R_MODE_NV, POINT_TOKEN, POINTS, POLYGON, POLYGON_BIT, POLYGON_MODE, POLYGON_OFFSET_CLAMP, POLYGON_OFFSET_CLAMP_EXT, POLYGON_OFFSET_COMMAND_NV, POLYGON_OFFSET_FACTOR, POLYGON_OFFSET_FILL, POLYGON_OFFSET_LINE, POLYGON_OFFSET_POINT, POLYGON_OFFSET_UNITS, POLYGON_SMOOTH, POLYGON_SMOOTH_HINT, POLYGON_STIPPLE, POLYGON_STIPPLE_BIT, POLYGON_TOKEN, POSITION, POST_COLOR_MATRIX_ALPHA_BIAS, POST_COLOR_MATRIX_ALPHA_SCALE, POST_COLOR_MATRIX_BLUE_BIAS, POST_COLOR_MATRIX_BLUE_SCALE, POST_COLOR_MATRIX_COLOR_TABLE, POST_COLOR_MATRIX_GREEN_BIAS, POST_COLOR_MATRIX_GREEN_SCALE, POST_COLOR_MATRIX_RED_BIAS, POST_COLOR_MATRIX_RED_SCALE, POST_CONVOLUTION_ALPHA_BIAS, POST_CONVOLUTION_ALPHA_SCALE, POST_CONVOLUTION_BLUE_BIAS, POST_CONVOLUTION_BLUE_SCALE, POST_CONVOLUTION_COLOR_TABLE, POST_CONVOLUTION_GREEN_BIAS, POST_CONVOLUTION_GREEN_SCALE, POST_CONVOLUTION_RED_BIAS, POST_CONVOLUTION_RED_SCALE, PREVIOUS, PREVIOUS_ARB, PREVIOUS_TEXTURE_INPUT_NV, PRIMARY_COLOR, PRIMARY_COLOR_ARB, PRIMARY_COLOR_NV, PRIMITIVE_BOUNDING_BOX_ARB, PRIMITIVE_ID_NV, PRIMITIVE_RESTART, PRIMITIVE_RESTART_FIXED_INDEX, PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, PRIMITIVE_RESTART_INDEX, PRIMITIVE_RESTART_INDEX_NV, PRIMITIVE_RESTART_NV, PRIMITIVES_GENERATED, PRIMITIVES_GENERATED_EXT, PRIMITIVES_GENERATED_NV, PRIMITIVES_SUBMITTED, PRIMITIVES_SUBMITTED_ARB, PROGRAM, PROGRAM_ADDRESS_REGISTERS_ARB, PROGRAM_ALU_INSTRUCTIONS_ARB, PROGRAM_ATTRIBS_ARB, PROGRAM_BINARY_FORMATS, PROGRAM_BINARY_LENGTH, PROGRAM_BINARY_RETRIEVABLE_HINT, PROGRAM_BINDING_ARB, PROGRAM_ERROR_POSITION_ARB, PROGRAM_ERROR_STRING_ARB, PROGRAM_FORMAT_ARB, PROGRAM_FORMAT_ASCII_ARB, PROGRAM_INPUT, PROGRAM_INSTRUCTIONS_ARB, PROGRAM_KHR, PROGRAM_LENGTH_ARB, PROGRAM_MATRIX_EXT, PROGRAM_MATRIX_STACK_DEPTH_EXT, PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, PROGRAM_NATIVE_ATTRIBS_ARB, PROGRAM_NATIVE_INSTRUCTIONS_ARB, PROGRAM_NATIVE_PARAMETERS_ARB, PROGRAM_NATIVE_TEMPORARIES_ARB, PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, PROGRAM_OBJECT_ARB, PROGRAM_OBJECT_EXT, PROGRAM_OUTPUT, PROGRAM_PARAMETERS_ARB, PROGRAM_PIPELINE, PROGRAM_PIPELINE_BINDING, PROGRAM_PIPELINE_BINDING_EXT, PROGRAM_PIPELINE_KHR, PROGRAM_PIPELINE_OBJECT_EXT, PROGRAM_POINT_SIZE, PROGRAM_POINT_SIZE_ARB, PROGRAM_POINT_SIZE_EXT, PROGRAM_SEPARABLE, PROGRAM_SEPARABLE_EXT, PROGRAM_STRING_ARB, PROGRAM_TEMPORARIES_ARB, PROGRAM_TEX_INDIRECTIONS_ARB, PROGRAM_TEX_INSTRUCTIONS_ARB, PROGRAM_UNDER_NATIVE_LIMITS_ARB, PROGRAMMABLE_SAMPLE_LOCATION_ARB, PROGRAMMABLE_SAMPLE_LOCATION_NV, PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB, PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV, PROJECTION, PROJECTION_MATRIX, PROJECTION_STACK_DEPTH, PROVOKING_VERTEX, PROVOKING_VERTEX_EXT, PROXY_COLOR_TABLE, PROXY_HISTOGRAM, PROXY_POST_COLOR_MATRIX_COLOR_TABLE, PROXY_POST_CONVOLUTION_COLOR_TABLE, PROXY_TEXTURE_1D, PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_1D_ARRAY_EXT, PROXY_TEXTURE_2D, PROXY_TEXTURE_2D_ARRAY, PROXY_TEXTURE_2D_ARRAY_EXT, PROXY_TEXTURE_2D_MULTISAMPLE, PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, PROXY_TEXTURE_3D, PROXY_TEXTURE_CUBE_MAP, PROXY_TEXTURE_CUBE_MAP_ARB, PROXY_TEXTURE_CUBE_MAP_ARRAY, PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB, PROXY_TEXTURE_RECTANGLE, PROXY_TEXTURE_RECTANGLE_ARB, PURGED_CONTEXT_RESET_NV, Q, QUAD_STRIP, QUADRATIC_ATTENUATION, QUADRATIC_CURVE_TO_NV, QUADS, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, QUERY, QUERY_ALL_EVENT_BITS_AMD, QUERY_BUFFER, QUERY_BUFFER_AMD, QUERY_BUFFER_BARRIER_BIT, QUERY_BUFFER_BINDING, QUERY_BUFFER_BINDING_AMD, QUERY_BY_REGION_NO_WAIT, QUERY_BY_REGION_NO_WAIT_INVERTED, QUERY_BY_REGION_NO_WAIT_NV, QUERY_BY_REGION_WAIT, QUERY_BY_REGION_WAIT_INVERTED, QUERY_BY_REGION_WAIT_NV, QUERY_COUNTER_BITS, QUERY_COUNTER_BITS_ARB, QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD, QUERY_DEPTH_FAIL_EVENT_BIT_AMD, QUERY_DEPTH_PASS_EVENT_BIT_AMD, QUERY_KHR, QUERY_NO_WAIT, QUERY_NO_WAIT_INVERTED, QUERY_NO_WAIT_NV, QUERY_OBJECT_EXT, QUERY_RESOURCE_BUFFEROBJECT_NV, QUERY_RESOURCE_MEMTYPE_VIDMEM_NV, QUERY_RESOURCE_RENDERBUFFER_NV, QUERY_RESOURCE_SYS_RESERVED_NV, QUERY_RESOURCE_TEXTURE_NV, QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV, QUERY_RESULT, QUERY_RESULT_ARB, QUERY_RESULT_AVAILABLE, QUERY_RESULT_AVAILABLE_ARB, QUERY_RESULT_NO_WAIT, QUERY_RESULT_NO_WAIT_AMD, QUERY_STENCIL_FAIL_EVENT_BIT_AMD, QUERY_TARGET, QUERY_WAIT, QUERY_WAIT_INVERTED, QUERY_WAIT_NV, R, R11F_G11F_B10F, R11F_G11F_B10F_EXT, R16, R16_SNORM, R16F, R16F_EXT, R16I, R16UI, R3_G3_B2, R32F, R32F_EXT, R32I, R32UI, R8, R8_EXT, R8_SNORM, R8I, R8UI, RASTER_FIXED_SAMPLE_LOCATIONS_EXT, RASTER_MULTISAMPLE_EXT, RASTER_SAMPLES_EXT, RASTERIZER_DISCARD, RASTERIZER_DISCARD_EXT, RASTERIZER_DISCARD_NV, READ_BUFFER, READ_FRAMEBUFFER, READ_FRAMEBUFFER_BINDING, READ_FRAMEBUFFER_BINDING_EXT, READ_FRAMEBUFFER_EXT, READ_ONLY, READ_ONLY_ARB, READ_PIXEL_DATA_RANGE_LENGTH_NV, READ_PIXEL_DATA_RANGE_NV, READ_PIXEL_DATA_RANGE_POINTER_NV, READ_PIXELS, READ_PIXELS_FORMAT, READ_PIXELS_TYPE, READ_WRITE, READ_WRITE_ARB, RECT_NV, RED, RED_BIAS, RED_BITS, RED_INTEGER, RED_INTEGER_EXT, RED_NV, RED_SCALE, RED_SNORM, REDUCE, REFERENCED_BY_COMPUTE_SHADER, REFERENCED_BY_FRAGMENT_SHADER, REFERENCED_BY_GEOMETRY_SHADER, REFERENCED_BY_MESH_SHADER_NV, REFERENCED_BY_TASK_SHADER_NV, REFERENCED_BY_TESS_CONTROL_SHADER, REFERENCED_BY_TESS_EVALUATION_SHADER, REFERENCED_BY_VERTEX_SHADER, REFLECTION_MAP, REFLECTION_MAP_ARB, REFLECTION_MAP_NV, RELATIVE_ARC_TO_NV, RELATIVE_CONIC_CURVE_TO_NV, RELATIVE_CUBIC_CURVE_TO_NV, RELATIVE_HORIZONTAL_LINE_TO_NV, RELATIVE_LARGE_CCW_ARC_TO_NV, RELATIVE_LARGE_CW_ARC_TO_NV, RELATIVE_LINE_TO_NV, RELATIVE_MOVE_TO_NV, RELATIVE_QUADRATIC_CURVE_TO_NV, RELATIVE_RECT_NV, RELATIVE_ROUNDED_RECT_NV, RELATIVE_ROUNDED_RECT2_NV, RELATIVE_ROUNDED_RECT4_NV, RELATIVE_ROUNDED_RECT8_NV, RELATIVE_SMALL_CCW_ARC_TO_NV, RELATIVE_SMALL_CW_ARC_TO_NV, RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV, RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV, RELATIVE_VERTICAL_LINE_TO_NV, RENDER, RENDER_GPU_MASK_NV, RENDER_MODE, RENDERBUFFER, RENDERBUFFER_ALPHA_SIZE, RENDERBUFFER_ALPHA_SIZE_EXT, RENDERBUFFER_BINDING, RENDERBUFFER_BINDING_EXT, RENDERBUFFER_BLUE_SIZE, RENDERBUFFER_BLUE_SIZE_EXT, RENDERBUFFER_COLOR_SAMPLES_NV, RENDERBUFFER_COVERAGE_SAMPLES_NV, RENDERBUFFER_DEPTH_SIZE, RENDERBUFFER_DEPTH_SIZE_EXT, RENDERBUFFER_EXT, RENDERBUFFER_FREE_MEMORY_ATI, RENDERBUFFER_GREEN_SIZE, RENDERBUFFER_GREEN_SIZE_EXT, RENDERBUFFER_HEIGHT, RENDERBUFFER_HEIGHT_EXT, RENDERBUFFER_INTERNAL_FORMAT, RENDERBUFFER_INTERNAL_FORMAT_EXT, RENDERBUFFER_RED_SIZE, RENDERBUFFER_RED_SIZE_EXT, RENDERBUFFER_SAMPLES, RENDERBUFFER_SAMPLES_EXT, RENDERBUFFER_STENCIL_SIZE, RENDERBUFFER_STENCIL_SIZE_EXT, RENDERBUFFER_STORAGE_SAMPLES_AMD, RENDERBUFFER_WIDTH, RENDERBUFFER_WIDTH_EXT, RENDERER, REPEAT, REPLACE, REPLACE_VALUE_AMD, REPLICATE_BORDER, REPRESENTATIVE_FRAGMENT_TEST_NV, RESCALE_NORMAL, RESET_NOTIFICATION_STRATEGY, RESET_NOTIFICATION_STRATEGY_ARB, RESET_NOTIFICATION_STRATEGY_KHR, RESTART_PATH_NV, RETURN, RG, RG_INTEGER, RG_SNORM, RG16, RG16_SNORM, RG16F, RG16F_EXT, RG16I, RG16UI, RG32F, RG32F_EXT, RG32I, RG32UI, RG8, RG8_EXT, RG8_SNORM, RG8I, RG8UI, RGB, RGB_INTEGER, RGB_INTEGER_EXT, RGB_S3TC, RGB_SCALE, RGB_SCALE_ARB, RGB_SNORM, RGB10, RGB10_A2, RGB10_A2_EXT, RGB10_A2UI, RGB10_EXT, RGB12, RGB16, RGB16_SNORM, RGB16F, RGB16F_ARB, RGB16F_EXT, RGB16I, RGB16I_EXT, RGB16UI, RGB16UI_EXT, RGB32F, RGB32F_ARB, RGB32F_EXT, RGB32I, RGB32I_EXT, RGB32UI, RGB32UI_EXT, RGB4, RGB4_S3TC, RGB5, RGB5_A1, RGB565, RGB8, RGB8_SNORM, RGB8I, RGB8I_EXT, RGB8UI, RGB8UI_EXT, RGB9_E5, RGB9_E5_EXT, RGBA, RGBA_DXT5_S3TC, RGBA_FLOAT_MODE_ARB, RGBA_INTEGER, RGBA_INTEGER_EXT, RGBA_INTEGER_MODE_EXT, RGBA_MODE, RGBA_S3TC, RGBA_SIGNED_COMPONENTS_EXT, RGBA_SNORM, RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, RGBA12, RGBA16, RGBA16_SNORM, RGBA16F, RGBA16F_ARB, RGBA16F_EXT, RGBA16I, RGBA16I_EXT, RGBA16UI, RGBA16UI_EXT, RGBA2, RGBA32F, RGBA32F_ARB, RGBA32F_EXT, RGBA32I, RGBA32I_EXT, RGBA32UI, RGBA32UI_EXT, RGBA4, RGBA4_DXT5_S3TC, RGBA4_S3TC, RGBA8, RGBA8_SNORM, RGBA8I, RGBA8I_EXT, RGBA8UI, RGBA8UI_EXT, RIGHT, ROUND_NV, ROUNDED_RECT_NV, ROUNDED_RECT2_NV, ROUNDED_RECT4_NV, ROUNDED_RECT8_NV, S, SAMPLE_ALPHA_TO_COVERAGE, SAMPLE_ALPHA_TO_COVERAGE_ARB, SAMPLE_ALPHA_TO_ONE, SAMPLE_ALPHA_TO_ONE_ARB, SAMPLE_BUFFERS, SAMPLE_BUFFERS_ARB, SAMPLE_COVERAGE, SAMPLE_COVERAGE_ARB, SAMPLE_COVERAGE_INVERT, SAMPLE_COVERAGE_INVERT_ARB, SAMPLE_COVERAGE_VALUE, SAMPLE_COVERAGE_VALUE_ARB, SAMPLE_LOCATION_ARB, SAMPLE_LOCATION_NV, SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB, SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV, SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB, SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV, SAMPLE_LOCATION_SUBPIXEL_BITS_ARB, SAMPLE_LOCATION_SUBPIXEL_BITS_NV, SAMPLE_MASK, SAMPLE_MASK_NV, SAMPLE_MASK_VALUE, SAMPLE_MASK_VALUE_NV, SAMPLE_POSITION, SAMPLE_POSITION_NV, SAMPLE_SHADING, SAMPLE_SHADING_ARB, SAMPLER, SAMPLER_1D, SAMPLER_1D_ARB, SAMPLER_1D_ARRAY, SAMPLER_1D_ARRAY_EXT, SAMPLER_1D_ARRAY_SHADOW, SAMPLER_1D_ARRAY_SHADOW_EXT, SAMPLER_1D_SHADOW, SAMPLER_1D_SHADOW_ARB, SAMPLER_2D, SAMPLER_2D_ARB, SAMPLER_2D_ARRAY, SAMPLER_2D_ARRAY_EXT, SAMPLER_2D_ARRAY_SHADOW, SAMPLER_2D_ARRAY_SHADOW_EXT, SAMPLER_2D_MULTISAMPLE, SAMPLER_2D_MULTISAMPLE_ARRAY, SAMPLER_2D_RECT, SAMPLER_2D_RECT_ARB, SAMPLER_2D_RECT_SHADOW, SAMPLER_2D_RECT_SHADOW_ARB, SAMPLER_2D_SHADOW, SAMPLER_2D_SHADOW_ARB, SAMPLER_3D, SAMPLER_3D_ARB, SAMPLER_BINDING, SAMPLER_BUFFER, SAMPLER_BUFFER_AMD, SAMPLER_BUFFER_EXT, SAMPLER_CUBE, SAMPLER_CUBE_ARB, SAMPLER_CUBE_MAP_ARRAY, SAMPLER_CUBE_MAP_ARRAY_ARB, SAMPLER_CUBE_MAP_ARRAY_SHADOW, SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB, SAMPLER_CUBE_SHADOW, SAMPLER_CUBE_SHADOW_EXT, SAMPLER_KHR, SAMPLER_RENDERBUFFER_NV, SAMPLES, SAMPLES_ARB, SAMPLES_PASSED, SAMPLES_PASSED_ARB, SCALED_RESOLVE_FASTEST_EXT, SCALED_RESOLVE_NICEST_EXT, SCISSOR_BIT, SCISSOR_BOX, SCISSOR_BOX_EXCLUSIVE_NV, SCISSOR_COMMAND_NV, SCISSOR_TEST, SCISSOR_TEST_EXCLUSIVE_NV, SCREEN_KHR, SCREEN_NV, SECONDARY_COLOR_ARRAY, SECONDARY_COLOR_ARRAY_ADDRESS_NV, SECONDARY_COLOR_ARRAY_BUFFER_BINDING, SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, SECONDARY_COLOR_ARRAY_EXT, SECONDARY_COLOR_ARRAY_LENGTH_NV, SECONDARY_COLOR_ARRAY_POINTER, SECONDARY_COLOR_ARRAY_POINTER_EXT, SECONDARY_COLOR_ARRAY_SIZE, SECONDARY_COLOR_ARRAY_SIZE_EXT, SECONDARY_COLOR_ARRAY_STRIDE, SECONDARY_COLOR_ARRAY_STRIDE_EXT, SECONDARY_COLOR_ARRAY_TYPE, SECONDARY_COLOR_ARRAY_TYPE_EXT, SECONDARY_COLOR_NV, SELECT, SELECTION_BUFFER_POINTER, SELECTION_BUFFER_SIZE, SEMAPHORE_TYPE_BINARY_NV, SEMAPHORE_TYPE_NV, SEMAPHORE_TYPE_TIMELINE_NV, SEPARABLE_2D, SEPARATE_ATTRIBS, SEPARATE_ATTRIBS_EXT, SEPARATE_ATTRIBS_NV, SEPARATE_SPECULAR_COLOR, SET, SET_AMD, SHADE_MODEL, SHADER, SHADER_BINARY_FORMAT_SPIR_V, SHADER_BINARY_FORMAT_SPIR_V_ARB, SHADER_BINARY_FORMATS, SHADER_COMPILER, SHADER_CONSISTENT_NV, SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, SHADER_IMAGE_ACCESS_BARRIER_BIT, SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, SHADER_IMAGE_ATOMIC, SHADER_IMAGE_LOAD, SHADER_IMAGE_STORE, SHADER_INCLUDE_ARB, SHADER_KHR, SHADER_OBJECT_ARB, SHADER_OBJECT_EXT, SHADER_OPERATION_NV, SHADER_SOURCE_LENGTH, SHADER_STORAGE_BARRIER_BIT, SHADER_STORAGE_BLOCK, SHADER_STORAGE_BUFFER, SHADER_STORAGE_BUFFER_BINDING, SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, SHADER_STORAGE_BUFFER_SIZE, SHADER_STORAGE_BUFFER_START, SHADER_TYPE, SHADING_LANGUAGE_VERSION, SHADING_LANGUAGE_VERSION_ARB, SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV, SHADING_RATE_1_INVOCATION_PER_PIXEL_NV, SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV, SHADING_RATE_IMAGE_BINDING_NV, SHADING_RATE_IMAGE_NV, SHADING_RATE_IMAGE_PALETTE_COUNT_NV, SHADING_RATE_IMAGE_PALETTE_SIZE_NV, SHADING_RATE_IMAGE_PER_PRIMITIVE_NV, SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV, SHADING_RATE_IMAGE_TEXEL_WIDTH_NV, SHADING_RATE_NO_INVOCATIONS_NV, SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV, SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV, SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV, SHARED_EDGE_NV, SHARED_TEXTURE_PALETTE_EXT, SHININESS, SHORT, SIGNALED, SIGNED_ALPHA_NV, SIGNED_ALPHA8_NV, SIGNED_HILO_NV, SIGNED_HILO16_NV, SIGNED_HILO8_NV, SIGNED_INTENSITY_NV, SIGNED_INTENSITY8_NV, SIGNED_LUMINANCE_ALPHA_NV, SIGNED_LUMINANCE_NV, SIGNED_LUMINANCE8_ALPHA8_NV, SIGNED_LUMINANCE8_NV, SIGNED_NORMALIZED, SIGNED_RGB_NV, SIGNED_RGB_UNSIGNED_ALPHA_NV, SIGNED_RGB8_NV, SIGNED_RGB8_UNSIGNED_ALPHA8_NV, SIGNED_RGBA_NV, SIGNED_RGBA8_NV, SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, SINGLE_COLOR, SKIP_COMPONENTS1_NV, SKIP_COMPONENTS2_NV, SKIP_COMPONENTS3_NV, SKIP_COMPONENTS4_NV, SKIP_DECODE_EXT, SKIP_MISSING_GLYPH_NV, SLUMINANCE, SLUMINANCE_ALPHA, SLUMINANCE_ALPHA_EXT, SLUMINANCE_EXT, SLUMINANCE8, SLUMINANCE8_ALPHA8, SLUMINANCE8_ALPHA8_EXT, SLUMINANCE8_EXT, SM_COUNT_NV, SMALL_CCW_ARC_TO_NV, SMALL_CW_ARC_TO_NV, SMOOTH, SMOOTH_CUBIC_CURVE_TO_NV, SMOOTH_LINE_WIDTH_GRANULARITY, SMOOTH_LINE_WIDTH_RANGE, SMOOTH_POINT_SIZE_GRANULARITY, SMOOTH_POINT_SIZE_RANGE, SMOOTH_QUADRATIC_CURVE_TO_NV, SOFTLIGHT_KHR, SOFTLIGHT_NV, SOURCE0_ALPHA, SOURCE0_ALPHA_ARB, SOURCE0_RGB, SOURCE0_RGB_ARB, SOURCE1_ALPHA, SOURCE1_ALPHA_ARB, SOURCE1_RGB, SOURCE1_RGB_ARB, SOURCE2_ALPHA, SOURCE2_ALPHA_ARB, SOURCE2_RGB, SOURCE2_RGB_ARB, SPARSE_BUFFER_PAGE_SIZE_ARB, SPARSE_STORAGE_BIT_ARB, SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB, SPECULAR, SPHERE_MAP, SPIR_V_BINARY, SPIR_V_BINARY_ARB, SPIR_V_EXTENSIONS, SPOT_CUTOFF, SPOT_DIRECTION, SPOT_EXPONENT, SQUARE_NV, SR8_EXT, SRC_ALPHA, SRC_ALPHA_SATURATE, SRC_ATOP_NV, SRC_COLOR, SRC_IN_NV, SRC_NV, SRC_OUT_NV, SRC_OVER_NV, SRC0_ALPHA, SRC0_RGB, SRC1_ALPHA, SRC1_COLOR, SRC1_RGB, SRC2_ALPHA, SRC2_RGB, SRG8_EXT, SRGB, SRGB_ALPHA, SRGB_ALPHA_EXT, SRGB_DECODE_ARB, SRGB_EXT, SRGB_READ, SRGB_WRITE, SRGB8, SRGB8_ALPHA8, SRGB8_ALPHA8_EXT, SRGB8_EXT, STACK_OVERFLOW, STACK_OVERFLOW_KHR, STACK_UNDERFLOW, STACK_UNDERFLOW_KHR, STANDARD_FONT_FORMAT_NV, STANDARD_FONT_NAME_NV, STATIC_COPY, STATIC_COPY_ARB, STATIC_DRAW, STATIC_DRAW_ARB, STATIC_READ, STATIC_READ_ARB, STENCIL, STENCIL_ATTACHMENT, STENCIL_ATTACHMENT_EXT, STENCIL_BACK_FAIL, STENCIL_BACK_FUNC, STENCIL_BACK_OP_VALUE_AMD, STENCIL_BACK_PASS_DEPTH_FAIL, STENCIL_BACK_PASS_DEPTH_PASS, STENCIL_BACK_REF, STENCIL_BACK_VALUE_MASK, STENCIL_BACK_WRITEMASK, STENCIL_BITS, STENCIL_BUFFER_BIT, STENCIL_CLEAR_TAG_VALUE_EXT, STENCIL_CLEAR_VALUE, STENCIL_COMPONENTS, STENCIL_FAIL, STENCIL_FUNC, STENCIL_INDEX, STENCIL_INDEX1, STENCIL_INDEX1_EXT, STENCIL_INDEX16, STENCIL_INDEX16_EXT, STENCIL_INDEX4, STENCIL_INDEX4_EXT, STENCIL_INDEX8, STENCIL_INDEX8_EXT, STENCIL_OP_VALUE_AMD, STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS, STENCIL_REF, STENCIL_REF_COMMAND_NV, STENCIL_RENDERABLE, STENCIL_SAMPLES_NV, STENCIL_TAG_BITS_EXT, STENCIL_TEST, STENCIL_TEST_TWO_SIDE_EXT, STENCIL_VALUE_MASK, STENCIL_WRITEMASK, STEREO, STREAM_COPY, STREAM_COPY_ARB, STREAM_DRAW, STREAM_DRAW_ARB, STREAM_RASTERIZATION_AMD, STREAM_READ, STREAM_READ_ARB, SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR, SUBGROUP_FEATURE_BALLOT_BIT_KHR, SUBGROUP_FEATURE_BASIC_BIT_KHR, SUBGROUP_FEATURE_CLUSTERED_BIT_KHR, SUBGROUP_FEATURE_PARTITIONED_BIT_NV, SUBGROUP_FEATURE_QUAD_BIT_KHR, SUBGROUP_FEATURE_SHUFFLE_BIT_KHR, SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR, SUBGROUP_FEATURE_VOTE_BIT_KHR, SUBGROUP_QUAD_ALL_STAGES_KHR, SUBGROUP_SIZE_KHR, SUBGROUP_SUPPORTED_FEATURES_KHR, SUBGROUP_SUPPORTED_STAGES_KHR, SUBPIXEL_BITS, SUBPIXEL_PRECISION_BIAS_X_BITS_NV, SUBPIXEL_PRECISION_BIAS_Y_BITS_NV, SUBSAMPLE_DISTANCE_AMD, SUBTRACT, SUBTRACT_ARB, SUPERSAMPLE_SCALE_X_NV, SUPERSAMPLE_SCALE_Y_NV, SUPPORTED_MULTISAMPLE_MODES_AMD, SYNC_CL_EVENT_ARB, SYNC_CL_EVENT_COMPLETE_ARB, SYNC_CONDITION, SYNC_FENCE, SYNC_FLAGS, SYNC_FLUSH_COMMANDS_BIT, SYNC_GPU_COMMANDS_COMPLETE, SYNC_STATUS, SYNC_X11_FENCE_EXT, SYSTEM_FONT_NAME_NV, T, T2F_C3F_V3F, T2F_C4F_N3F_V3F, T2F_C4UB_V3F, T2F_N3F_V3F, T2F_V3F, T4F_C4F_N3F_V4F, T4F_V4F, TABLE_TOO_LARGE, TASK_SHADER_BIT_NV, TASK_SHADER_NV, TASK_SUBROUTINE_NV, TASK_SUBROUTINE_UNIFORM_NV, TASK_WORK_GROUP_SIZE_NV, TERMINATE_SEQUENCE_COMMAND_NV, TESS_CONTROL_OUTPUT_VERTICES, TESS_CONTROL_SHADER, TESS_CONTROL_SHADER_BIT, TESS_CONTROL_SHADER_PATCHES, TESS_CONTROL_SHADER_PATCHES_ARB, TESS_CONTROL_SUBROUTINE, TESS_CONTROL_SUBROUTINE_UNIFORM, TESS_CONTROL_TEXTURE, TESS_EVALUATION_SHADER, TESS_EVALUATION_SHADER_BIT, TESS_EVALUATION_SHADER_INVOCATIONS, TESS_EVALUATION_SHADER_INVOCATIONS_ARB, TESS_EVALUATION_SUBROUTINE, TESS_EVALUATION_SUBROUTINE_UNIFORM, TESS_EVALUATION_TEXTURE, TESS_GEN_MODE, TESS_GEN_POINT_MODE, TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER, TESSELLATION_FACTOR_AMD, TESSELLATION_MODE_AMD, TEXTURE, TEXTURE_1D, TEXTURE_1D_ARRAY, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_2D_ARRAY_EXT, TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, TEXTURE_3D, TEXTURE_ALPHA_SIZE, TEXTURE_ALPHA_TYPE, TEXTURE_ALPHA_TYPE_ARB, TEXTURE_BASE_LEVEL, TEXTURE_BINDING_1D, TEXTURE_BINDING_1D_ARRAY, TEXTURE_BINDING_1D_ARRAY_EXT, TEXTURE_BINDING_2D, TEXTURE_BINDING_2D_ARRAY, TEXTURE_BINDING_2D_ARRAY_EXT, TEXTURE_BINDING_2D_MULTISAMPLE, TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, TEXTURE_BINDING_3D, TEXTURE_BINDING_BUFFER, TEXTURE_BINDING_BUFFER_ARB, TEXTURE_BINDING_BUFFER_EXT, TEXTURE_BINDING_CUBE_MAP, TEXTURE_BINDING_CUBE_MAP_ARB, TEXTURE_BINDING_CUBE_MAP_ARRAY, TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, TEXTURE_BINDING_RECTANGLE, TEXTURE_BINDING_RECTANGLE_ARB, TEXTURE_BINDING_RENDERBUFFER_NV, TEXTURE_BIT, TEXTURE_BLUE_SIZE, TEXTURE_BLUE_TYPE, TEXTURE_BLUE_TYPE_ARB, TEXTURE_BORDER, TEXTURE_BORDER_COLOR, TEXTURE_BORDER_VALUES_NV, TEXTURE_BUFFER, TEXTURE_BUFFER_ARB, TEXTURE_BUFFER_BINDING, TEXTURE_BUFFER_DATA_STORE_BINDING, TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, TEXTURE_BUFFER_DATA_STORE_BINDING_EXT, TEXTURE_BUFFER_EXT, TEXTURE_BUFFER_FORMAT_ARB, TEXTURE_BUFFER_FORMAT_EXT, TEXTURE_BUFFER_OFFSET, TEXTURE_BUFFER_OFFSET_ALIGNMENT, TEXTURE_BUFFER_SIZE, TEXTURE_COLOR_SAMPLES_NV, TEXTURE_COMPARE_FAIL_VALUE_ARB, TEXTURE_COMPARE_FUNC, TEXTURE_COMPARE_FUNC_ARB, TEXTURE_COMPARE_MODE, TEXTURE_COMPARE_MODE_ARB, TEXTURE_COMPONENTS, TEXTURE_COMPRESSED, TEXTURE_COMPRESSED_ARB, TEXTURE_COMPRESSED_BLOCK_HEIGHT, TEXTURE_COMPRESSED_BLOCK_SIZE, TEXTURE_COMPRESSED_BLOCK_WIDTH, TEXTURE_COMPRESSED_IMAGE_SIZE, TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, TEXTURE_COMPRESSION_HINT, TEXTURE_COMPRESSION_HINT_ARB, TEXTURE_COORD_ARRAY, TEXTURE_COORD_ARRAY_ADDRESS_NV, TEXTURE_COORD_ARRAY_BUFFER_BINDING, TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, TEXTURE_COORD_ARRAY_LENGTH_NV, TEXTURE_COORD_ARRAY_POINTER, TEXTURE_COORD_ARRAY_SIZE, TEXTURE_COORD_ARRAY_STRIDE, TEXTURE_COORD_ARRAY_TYPE, TEXTURE_COORD_NV, TEXTURE_COVERAGE_SAMPLES_NV, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARB, TEXTURE_CUBE_MAP_ARRAY, TEXTURE_CUBE_MAP_ARRAY_ARB, TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, TEXTURE_CUBE_MAP_NEGATIVE_Z, TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_POSITIVE_X_ARB, TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, TEXTURE_CUBE_MAP_POSITIVE_Z, TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, TEXTURE_CUBE_MAP_SEAMLESS, TEXTURE_DEPTH, TEXTURE_DEPTH_SIZE, TEXTURE_DEPTH_SIZE_ARB, TEXTURE_DEPTH_TYPE, TEXTURE_DEPTH_TYPE_ARB, TEXTURE_DS_SIZE_NV, TEXTURE_DT_SIZE_NV, TEXTURE_ENV, TEXTURE_ENV_COLOR, TEXTURE_ENV_MODE, TEXTURE_FETCH_BARRIER_BIT, TEXTURE_FETCH_BARRIER_BIT_EXT, TEXTURE_FILTER_CONTROL, TEXTURE_FIXED_SAMPLE_LOCATIONS, TEXTURE_FLOAT_COMPONENTS_NV, TEXTURE_FREE_MEMORY_ATI, TEXTURE_GATHER, TEXTURE_GATHER_SHADOW, TEXTURE_GEN_MODE, TEXTURE_GEN_Q, TEXTURE_GEN_R, TEXTURE_GEN_S, TEXTURE_GEN_T, TEXTURE_GREEN_SIZE, TEXTURE_GREEN_TYPE, TEXTURE_GREEN_TYPE_ARB, TEXTURE_HEIGHT, TEXTURE_HI_SIZE_NV, TEXTURE_IMAGE_FORMAT, TEXTURE_IMAGE_TYPE, TEXTURE_IMMUTABLE_FORMAT, TEXTURE_IMMUTABLE_FORMAT_EXT, TEXTURE_IMMUTABLE_LEVELS, TEXTURE_INTENSITY_SIZE, TEXTURE_INTENSITY_TYPE, TEXTURE_INTENSITY_TYPE_ARB, TEXTURE_INTERNAL_FORMAT, TEXTURE_LO_SIZE_NV, TEXTURE_LOD_BIAS, TEXTURE_LUMINANCE_SIZE, TEXTURE_LUMINANCE_TYPE, TEXTURE_LUMINANCE_TYPE_ARB, TEXTURE_MAG_FILTER, TEXTURE_MAG_SIZE_NV, TEXTURE_MATRIX, TEXTURE_MAX_ANISOTROPY, TEXTURE_MAX_ANISOTROPY_EXT, TEXTURE_MAX_LEVEL, TEXTURE_MAX_LOD, TEXTURE_MEMORY_LAYOUT_INTEL, TEXTURE_MIN_FILTER, TEXTURE_MIN_LOD, TEXTURE_PRIORITY, TEXTURE_RECTANGLE, TEXTURE_RECTANGLE_ARB, TEXTURE_RED_SIZE, TEXTURE_RED_TYPE, TEXTURE_RED_TYPE_ARB, TEXTURE_REDUCTION_MODE_ARB, TEXTURE_REDUCTION_MODE_EXT, TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, TEXTURE_RENDERBUFFER_NV, TEXTURE_RESIDENT, TEXTURE_SAMPLES, TEXTURE_SHADER_NV, TEXTURE_SHADOW, TEXTURE_SHARED_SIZE, TEXTURE_SHARED_SIZE_EXT, TEXTURE_SPARSE_ARB, TEXTURE_SRGB_DECODE_EXT, TEXTURE_STACK_DEPTH, TEXTURE_STENCIL_SIZE, TEXTURE_STENCIL_SIZE_EXT, TEXTURE_STORAGE_SPARSE_BIT_AMD, TEXTURE_SWIZZLE_A, TEXTURE_SWIZZLE_A_EXT, TEXTURE_SWIZZLE_B, TEXTURE_SWIZZLE_B_EXT, TEXTURE_SWIZZLE_G, TEXTURE_SWIZZLE_G_EXT, TEXTURE_SWIZZLE_R, TEXTURE_SWIZZLE_R_EXT, TEXTURE_SWIZZLE_RGBA, TEXTURE_SWIZZLE_RGBA_EXT, TEXTURE_TARGET, TEXTURE_UPDATE_BARRIER_BIT, TEXTURE_UPDATE_BARRIER_BIT_EXT, TEXTURE_VIEW, TEXTURE_VIEW_MIN_LAYER, TEXTURE_VIEW_MIN_LEVEL, TEXTURE_VIEW_NUM_LAYERS, TEXTURE_VIEW_NUM_LEVELS, TEXTURE_WIDTH, TEXTURE_WRAP_R, TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE0, TEXTURE0_ARB, TEXTURE1, TEXTURE1_ARB, TEXTURE10, TEXTURE10_ARB, TEXTURE11, TEXTURE11_ARB, TEXTURE12, TEXTURE12_ARB, TEXTURE13, TEXTURE13_ARB, TEXTURE14, TEXTURE14_ARB, TEXTURE15, TEXTURE15_ARB, TEXTURE16, TEXTURE16_ARB, TEXTURE17, TEXTURE17_ARB, TEXTURE18, TEXTURE18_ARB, TEXTURE19, TEXTURE19_ARB, TEXTURE2, TEXTURE2_ARB, TEXTURE20, TEXTURE20_ARB, TEXTURE21, TEXTURE21_ARB, TEXTURE22, TEXTURE22_ARB, TEXTURE23, TEXTURE23_ARB, TEXTURE24, TEXTURE24_ARB, TEXTURE25, TEXTURE25_ARB, TEXTURE26, TEXTURE26_ARB, TEXTURE27, TEXTURE27_ARB, TEXTURE28, TEXTURE28_ARB, TEXTURE29, TEXTURE29_ARB, TEXTURE3, TEXTURE3_ARB, TEXTURE30, TEXTURE30_ARB, TEXTURE31, TEXTURE31_ARB, TEXTURE4, TEXTURE4_ARB, TEXTURE5, TEXTURE5_ARB, TEXTURE6, TEXTURE6_ARB, TEXTURE7, TEXTURE7_ARB, TEXTURE8, TEXTURE8_ARB, TEXTURE9, TEXTURE9_ARB, TIME_ELAPSED, TIME_ELAPSED_EXT, TIMELINE_SEMAPHORE_VALUE_NV, TIMEOUT_EXPIRED, TIMEOUT_IGNORED, TIMESTAMP, TOP_LEVEL_ARRAY_SIZE, TOP_LEVEL_ARRAY_STRIDE, TRANSFORM_BIT, TRANSFORM_FEEDBACK, TRANSFORM_FEEDBACK_ACTIVE, TRANSFORM_FEEDBACK_ATTRIBS_NV, TRANSFORM_FEEDBACK_BARRIER_BIT, TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, TRANSFORM_FEEDBACK_BINDING, TRANSFORM_FEEDBACK_BINDING_NV, TRANSFORM_FEEDBACK_BUFFER, TRANSFORM_FEEDBACK_BUFFER_ACTIVE, TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, TRANSFORM_FEEDBACK_BUFFER_BINDING, TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT, TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, TRANSFORM_FEEDBACK_BUFFER_EXT, TRANSFORM_FEEDBACK_BUFFER_INDEX, TRANSFORM_FEEDBACK_BUFFER_MODE, TRANSFORM_FEEDBACK_BUFFER_MODE_EXT, TRANSFORM_FEEDBACK_BUFFER_MODE_NV, TRANSFORM_FEEDBACK_BUFFER_NV, TRANSFORM_FEEDBACK_BUFFER_PAUSED, TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, TRANSFORM_FEEDBACK_BUFFER_SIZE, TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT, TRANSFORM_FEEDBACK_BUFFER_SIZE_NV, TRANSFORM_FEEDBACK_BUFFER_START, TRANSFORM_FEEDBACK_BUFFER_START_EXT, TRANSFORM_FEEDBACK_BUFFER_START_NV, TRANSFORM_FEEDBACK_BUFFER_STRIDE, TRANSFORM_FEEDBACK_NV, TRANSFORM_FEEDBACK_OVERFLOW, TRANSFORM_FEEDBACK_OVERFLOW_ARB, TRANSFORM_FEEDBACK_PAUSED, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV, TRANSFORM_FEEDBACK_RECORD_NV, TRANSFORM_FEEDBACK_STREAM_OVERFLOW, TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB, TRANSFORM_FEEDBACK_VARYING, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT, TRANSFORM_FEEDBACK_VARYINGS, TRANSFORM_FEEDBACK_VARYINGS_EXT, TRANSFORM_FEEDBACK_VARYINGS_NV, TRANSLATE_2D_NV, TRANSLATE_3D_NV, TRANSLATE_X_NV, TRANSLATE_Y_NV, TRANSPOSE_AFFINE_2D_NV, TRANSPOSE_AFFINE_3D_NV, TRANSPOSE_COLOR_MATRIX, TRANSPOSE_COLOR_MATRIX_ARB, TRANSPOSE_CURRENT_MATRIX_ARB, TRANSPOSE_MODELVIEW_MATRIX, TRANSPOSE_MODELVIEW_MATRIX_ARB, TRANSPOSE_PROGRAM_MATRIX_EXT, TRANSPOSE_PROJECTION_MATRIX, TRANSPOSE_PROJECTION_MATRIX_ARB, TRANSPOSE_TEXTURE_MATRIX, TRANSPOSE_TEXTURE_MATRIX_ARB, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLE_STRIP_ADJACENCY, TRIANGLE_STRIP_ADJACENCY_ARB, TRIANGLE_STRIP_ADJACENCY_EXT, TRIANGLES, TRIANGLES_ADJACENCY, TRIANGLES_ADJACENCY_ARB, TRIANGLES_ADJACENCY_EXT, TRIANGULAR_NV, TRUE, TYPE, UNCORRELATED_NV, UNDEFINED_VERTEX, UNIFORM, UNIFORM_ADDRESS_COMMAND_NV, UNIFORM_ARRAY_STRIDE, UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, UNIFORM_BARRIER_BIT, UNIFORM_BARRIER_BIT_EXT, UNIFORM_BLOCK, UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, UNIFORM_BLOCK_ACTIVE_UNIFORMS, UNIFORM_BLOCK_BINDING, UNIFORM_BLOCK_DATA_SIZE, UNIFORM_BLOCK_INDEX, UNIFORM_BLOCK_NAME_LENGTH, UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV, UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV, UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, UNIFORM_BUFFER, UNIFORM_BUFFER_ADDRESS_NV, UNIFORM_BUFFER_BINDING, UNIFORM_BUFFER_BINDING_EXT, UNIFORM_BUFFER_EXT, UNIFORM_BUFFER_LENGTH_NV, UNIFORM_BUFFER_OFFSET_ALIGNMENT, UNIFORM_BUFFER_SIZE, UNIFORM_BUFFER_START, UNIFORM_BUFFER_UNIFIED_NV, UNIFORM_IS_ROW_MAJOR, UNIFORM_MATRIX_STRIDE, UNIFORM_NAME_LENGTH, UNIFORM_OFFSET, UNIFORM_SIZE, UNIFORM_TYPE, UNKNOWN_CONTEXT_RESET, UNKNOWN_CONTEXT_RESET_ARB, UNKNOWN_CONTEXT_RESET_KHR, UNPACK_ALIGNMENT, UNPACK_COMPRESSED_BLOCK_DEPTH, UNPACK_COMPRESSED_BLOCK_HEIGHT, UNPACK_COMPRESSED_BLOCK_SIZE, UNPACK_COMPRESSED_BLOCK_WIDTH, UNPACK_IMAGE_HEIGHT, UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH, UNPACK_SKIP_IMAGES, UNPACK_SKIP_PIXELS, UNPACK_SKIP_ROWS, UNPACK_SWAP_BYTES, UNSIGNALED, UNSIGNED_BYTE, UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_BYTE_3_3_2, UNSIGNED_INT, UNSIGNED_INT_10_10_10_2, UNSIGNED_INT_10F_11F_11F_REV, UNSIGNED_INT_10F_11F_11F_REV_EXT, UNSIGNED_INT_2_10_10_10_REV, UNSIGNED_INT_24_8, UNSIGNED_INT_24_8_EXT, UNSIGNED_INT_24_8_NV, UNSIGNED_INT_5_9_9_9_REV, UNSIGNED_INT_5_9_9_9_REV_EXT, UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_INT_8_8_S8_S8_REV_NV, UNSIGNED_INT_ATOMIC_COUNTER, UNSIGNED_INT_IMAGE_1D, UNSIGNED_INT_IMAGE_1D_ARRAY, UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, UNSIGNED_INT_IMAGE_1D_EXT, UNSIGNED_INT_IMAGE_2D, UNSIGNED_INT_IMAGE_2D_ARRAY, UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, UNSIGNED_INT_IMAGE_2D_EXT, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, UNSIGNED_INT_IMAGE_2D_RECT, UNSIGNED_INT_IMAGE_2D_RECT_EXT, UNSIGNED_INT_IMAGE_3D, UNSIGNED_INT_IMAGE_3D_EXT, UNSIGNED_INT_IMAGE_BUFFER, UNSIGNED_INT_IMAGE_BUFFER_EXT, UNSIGNED_INT_IMAGE_CUBE, UNSIGNED_INT_IMAGE_CUBE_EXT, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, UNSIGNED_INT_S8_S8_8_8_NV, UNSIGNED_INT_SAMPLER_1D, UNSIGNED_INT_SAMPLER_1D_ARRAY, UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT, UNSIGNED_INT_SAMPLER_1D_EXT, UNSIGNED_INT_SAMPLER_2D, UNSIGNED_INT_SAMPLER_2D_ARRAY, UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT, UNSIGNED_INT_SAMPLER_2D_EXT, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_SAMPLER_2D_RECT, UNSIGNED_INT_SAMPLER_2D_RECT_EXT, UNSIGNED_INT_SAMPLER_3D, UNSIGNED_INT_SAMPLER_3D_EXT, UNSIGNED_INT_SAMPLER_BUFFER, UNSIGNED_INT_SAMPLER_BUFFER_AMD, UNSIGNED_INT_SAMPLER_BUFFER_EXT, UNSIGNED_INT_SAMPLER_CUBE, UNSIGNED_INT_SAMPLER_CUBE_EXT, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, UNSIGNED_INT_VEC2, UNSIGNED_INT_VEC2_EXT, UNSIGNED_INT_VEC3, UNSIGNED_INT_VEC3_EXT, UNSIGNED_INT_VEC4, UNSIGNED_INT_VEC4_EXT, UNSIGNED_INT16_NV, UNSIGNED_INT16_VEC2_NV, UNSIGNED_INT16_VEC3_NV, UNSIGNED_INT16_VEC4_NV, UNSIGNED_INT64_AMD, UNSIGNED_INT64_ARB, UNSIGNED_INT64_NV, UNSIGNED_INT64_VEC2_ARB, UNSIGNED_INT64_VEC2_NV, UNSIGNED_INT64_VEC3_ARB, UNSIGNED_INT64_VEC3_NV, UNSIGNED_INT64_VEC4_ARB, UNSIGNED_INT64_VEC4_NV, UNSIGNED_INT8_NV, UNSIGNED_INT8_VEC2_NV, UNSIGNED_INT8_VEC3_NV, UNSIGNED_INT8_VEC4_NV, UNSIGNED_NORMALIZED, UNSIGNED_NORMALIZED_ARB, UNSIGNED_SHORT, UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_5_5_5_1, UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_5_6_5_REV, UPLOAD_GPU_MASK_NVX, UPPER_LEFT, USE_MISSING_GLYPH_NV, UTF16_NV, UTF8_NV, V2F, V3F, VALIDATE_STATUS, VBO_FREE_MEMORY_ATI, VENDOR, VERSION, VERTEX_ARRAY, VERTEX_ARRAY_ADDRESS_NV, VERTEX_ARRAY_BINDING, VERTEX_ARRAY_BUFFER_BINDING, VERTEX_ARRAY_BUFFER_BINDING_ARB, VERTEX_ARRAY_KHR, VERTEX_ARRAY_LENGTH_NV, VERTEX_ARRAY_OBJECT_EXT, VERTEX_ARRAY_POINTER, VERTEX_ARRAY_RANGE_LENGTH_NV, VERTEX_ARRAY_RANGE_NV, VERTEX_ARRAY_RANGE_POINTER_NV, VERTEX_ARRAY_RANGE_VALID_NV, VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, VERTEX_ARRAY_SIZE, VERTEX_ARRAY_STRIDE, VERTEX_ARRAY_TYPE, VERTEX_ATTRIB_ARRAY_ADDRESS_NV, VERTEX_ATTRIB_ARRAY_BARRIER_BIT, VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, VERTEX_ATTRIB_ARRAY_DIVISOR, VERTEX_ATTRIB_ARRAY_DIVISOR_ARB, VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_ENABLED_ARB, VERTEX_ATTRIB_ARRAY_INTEGER, VERTEX_ATTRIB_ARRAY_INTEGER_EXT, VERTEX_ATTRIB_ARRAY_LENGTH_NV, VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, VERTEX_ATTRIB_ARRAY_POINTER, VERTEX_ATTRIB_ARRAY_POINTER_ARB, VERTEX_ATTRIB_ARRAY_SIZE, VERTEX_ATTRIB_ARRAY_SIZE_ARB, VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_STRIDE_ARB, VERTEX_ATTRIB_ARRAY_TYPE, VERTEX_ATTRIB_ARRAY_TYPE_ARB, VERTEX_ATTRIB_ARRAY_UNIFIED_NV, VERTEX_ATTRIB_BINDING, VERTEX_ATTRIB_RELATIVE_OFFSET, VERTEX_BINDING_BUFFER, VERTEX_BINDING_DIVISOR, VERTEX_BINDING_OFFSET, VERTEX_BINDING_STRIDE, VERTEX_BLEND_ARB, VERTEX_ELEMENT_SWIZZLE_AMD, VERTEX_ID_NV, VERTEX_ID_SWIZZLE_AMD, VERTEX_PROGRAM_ARB, VERTEX_PROGRAM_POINT_SIZE, VERTEX_PROGRAM_POINT_SIZE_ARB, VERTEX_PROGRAM_TWO_SIDE, VERTEX_PROGRAM_TWO_SIDE_ARB, VERTEX_SHADER, VERTEX_SHADER_ARB, VERTEX_SHADER_BIT, VERTEX_SHADER_BIT_EXT, VERTEX_SHADER_INVOCATIONS, VERTEX_SHADER_INVOCATIONS_ARB, VERTEX_SUBROUTINE, VERTEX_SUBROUTINE_UNIFORM, VERTEX_TEXTURE, VERTICAL_LINE_TO_NV, VERTICES_SUBMITTED, VERTICES_SUBMITTED_ARB, VIBRANCE_BIAS_NV, VIBRANCE_SCALE_NV, VIEW_CLASS_128_BITS, VIEW_CLASS_16_BITS, VIEW_CLASS_24_BITS, VIEW_CLASS_32_BITS, VIEW_CLASS_48_BITS, VIEW_CLASS_64_BITS, VIEW_CLASS_8_BITS, VIEW_CLASS_96_BITS, VIEW_CLASS_ASTC_10x10_RGBA, VIEW_CLASS_ASTC_10x5_RGBA, VIEW_CLASS_ASTC_10x6_RGBA, VIEW_CLASS_ASTC_10x8_RGBA, VIEW_CLASS_ASTC_12x10_RGBA, VIEW_CLASS_ASTC_12x12_RGBA, VIEW_CLASS_ASTC_4x4_RGBA, VIEW_CLASS_ASTC_5x4_RGBA, VIEW_CLASS_ASTC_5x5_RGBA, VIEW_CLASS_ASTC_6x5_RGBA, VIEW_CLASS_ASTC_6x6_RGBA, VIEW_CLASS_ASTC_8x5_RGBA, VIEW_CLASS_ASTC_8x6_RGBA, VIEW_CLASS_ASTC_8x8_RGBA, VIEW_CLASS_BPTC_FLOAT, VIEW_CLASS_BPTC_UNORM, VIEW_CLASS_EAC_R11, VIEW_CLASS_EAC_RG11, VIEW_CLASS_ETC2_EAC_RGBA, VIEW_CLASS_ETC2_RGB, VIEW_CLASS_ETC2_RGBA, VIEW_CLASS_RGTC1_RED, VIEW_CLASS_RGTC2_RG, VIEW_CLASS_S3TC_DXT1_RGB, VIEW_CLASS_S3TC_DXT1_RGBA, VIEW_CLASS_S3TC_DXT3_RGBA, VIEW_CLASS_S3TC_DXT5_RGBA, VIEW_COMPATIBILITY_CLASS, VIEWPORT, VIEWPORT_BIT, VIEWPORT_BOUNDS_RANGE, VIEWPORT_COMMAND_NV, VIEWPORT_INDEX_PROVOKING_VERTEX, VIEWPORT_POSITION_W_SCALE_NV, VIEWPORT_POSITION_W_SCALE_X_COEFF_NV, VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV, VIEWPORT_SUBPIXEL_BITS, VIEWPORT_SWIZZLE_NEGATIVE_W_NV, VIEWPORT_SWIZZLE_NEGATIVE_X_NV, VIEWPORT_SWIZZLE_NEGATIVE_Y_NV, VIEWPORT_SWIZZLE_NEGATIVE_Z_NV, VIEWPORT_SWIZZLE_POSITIVE_W_NV, VIEWPORT_SWIZZLE_POSITIVE_X_NV, VIEWPORT_SWIZZLE_POSITIVE_Y_NV, VIEWPORT_SWIZZLE_POSITIVE_Z_NV, VIEWPORT_SWIZZLE_W_NV, VIEWPORT_SWIZZLE_X_NV, VIEWPORT_SWIZZLE_Y_NV, VIEWPORT_SWIZZLE_Z_NV, VIRTUAL_PAGE_SIZE_INDEX_ARB, VIRTUAL_PAGE_SIZE_X_AMD, VIRTUAL_PAGE_SIZE_X_ARB, VIRTUAL_PAGE_SIZE_Y_AMD, VIRTUAL_PAGE_SIZE_Y_ARB, VIRTUAL_PAGE_SIZE_Z_AMD, VIRTUAL_PAGE_SIZE_Z_ARB, VIVIDLIGHT_NV, WAIT_FAILED, WARP_SIZE_NV, WARPS_PER_SM_NV, WEIGHT_ARRAY_ARB, WEIGHT_ARRAY_BUFFER_BINDING, WEIGHT_ARRAY_BUFFER_BINDING_ARB, WEIGHT_ARRAY_POINTER_ARB, WEIGHT_ARRAY_SIZE_ARB, WEIGHT_ARRAY_STRIDE_ARB, WEIGHT_ARRAY_TYPE_ARB, WEIGHT_SUM_UNITY_ARB, WEIGHTED_AVERAGE_ARB, WEIGHTED_AVERAGE_EXT, WINDOW_RECTANGLE_EXT, WINDOW_RECTANGLE_MODE_EXT, WRITE_ONLY, WRITE_ONLY_ARB, WRITE_PIXEL_DATA_RANGE_LENGTH_NV, WRITE_PIXEL_DATA_RANGE_NV, WRITE_PIXEL_DATA_RANGE_POINTER_NV, XOR, XOR_NV, ZERO, ZERO_TO_ONE, ZOOM_X, ZOOM_Y
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
accum
(int op, float value) byte
acquireKeyedMutexWin32EXT
(int memory, long key, int timeout) void
activeStencilFaceEXT
(int face) void
activeTextureARB
(int texture) void
activeVaryingNV
(int program, @Nullable BytePtr name) void
alphaFunc
(int func, float ref) void
alphaToCoverageDitherControlNV
(int mode) byte
areTexturesResident
(int n, @Nullable IntPtr textures, @Nullable BytePtr residences) void
arrayElement
(int i) int
asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) void
attachObjectARB
(int containerObj, int obj) void
begin
(int mode) void
beginConditionalRenderNVX
(int id) void
beginQueryARB
(int target, int id) void
beginTransformFeedbackEXT
(int primitiveMode) void
beginTransformFeedbackNV
(int primitiveMode) void
bindAttribLocationARB
(int programObj, int index, @Nullable BytePtr name) void
bindBufferARB
(int target, int buffer) void
bindBufferBaseEXT
(int target, int index, int buffer) void
bindBufferBaseNV
(int target, int index, int buffer) void
bindBufferOffsetEXT
(int target, int index, int buffer, long offset) void
bindBufferOffsetNV
(int target, int index, int buffer, long offset) void
bindBufferRangeEXT
(int target, int index, int buffer, long offset, long size) void
bindBufferRangeNV
(int target, int index, int buffer, long offset, long size) void
bindFragDataLocationEXT
(int program, int color, @Nullable BytePtr name) void
bindFramebufferEXT
(int target, int framebuffer) void
bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
bindProgramARB
(int target, int program) void
bindRenderbufferEXT
(int target, int renderbuffer) void
bindTransformFeedbackNV
(int target, int id) void
bitmap
(int width, int height, float xorig, float yorig, float xmove, float ymove, @Nullable BytePtr bitmap) void
blendColorEXT
(float red, float green, float blue, float alpha) void
blendEquationEXT
(int mode) void
blendEquationIndexedAMD
(int buf, int mode) void
blendEquationSeparateEXT
(int modeRGB, int modeAlpha) void
blendEquationSeparateIndexedAMD
(int buf, int modeRGB, int modeAlpha) void
blendFuncIndexedAMD
(int buf, int src, int dst) void
blendFuncSeparateEXT
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
blendFuncSeparateIndexedAMD
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
bufferDataARB
(int target, long size, MemorySegment data, int usage) void
bufferStorageExternalEXT
(int target, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
bufferSubDataARB
(int target, long offset, long size, MemorySegment data) void
callList
(int list) void
callLists
(int n, int type, MemorySegment lists) int
checkFramebufferStatusEXT
(int target) void
clampColorARB
(int target, int clamp) void
clearAccum
(float red, float green, float blue, float alpha) void
clearColorIiEXT
(int red, int green, int blue, int alpha) void
clearColorIuiEXT
(int red, int green, int blue, int alpha) void
clearIndex
(float c) void
clientActiveTexture
(int texture) void
clientActiveTextureARB
(int texture) void
clientWaitSemaphoreui64NVX
(int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) void
void
color3b
(byte red, byte green, byte blue) void
void
color3d
(double red, double green, double blue) void
void
color3f
(float red, float green, float blue) void
void
color3hNV
(short red, short green, short blue) void
color3hvNV
(@Nullable ShortPtr v) void
color3i
(int red, int green, int blue) void
void
color3s
(short red, short green, short blue) void
void
color3ub
(byte red, byte green, byte blue) void
void
color3ui
(int red, int green, int blue) void
void
color3us
(short red, short green, short blue) void
void
color4b
(byte red, byte green, byte blue, byte alpha) void
void
color4d
(double red, double green, double blue, double alpha) void
void
color4f
(float red, float green, float blue, float alpha) void
void
color4hNV
(short red, short green, short blue, short alpha) void
color4hvNV
(@Nullable ShortPtr v) void
color4i
(int red, int green, int blue, int alpha) void
void
color4s
(short red, short green, short blue, short alpha) void
void
color4ub
(byte red, byte green, byte blue, byte alpha) void
void
color4ui
(int red, int green, int blue, int alpha) void
void
color4us
(short red, short green, short blue, short alpha) void
void
colorMaskIndexedEXT
(int index, byte r, byte g, byte b, byte a) void
colorMaterial
(int face, int mode) void
colorP3ui
(int type, int color) void
colorP3uiv
(int type, @Nullable IntPtr color) void
colorP4ui
(int type, int color) void
colorP4uiv
(int type, @Nullable IntPtr color) void
colorPointer
(int size, int type, int stride, MemorySegment pointer) void
colorSubTable
(int target, int start, int count, int format, int type, MemorySegment data) void
colorTable
(int target, int internalformat, int width, int format, int type, MemorySegment table) void
colorTableParameterfv
(int target, int pname, @Nullable FloatPtr params) void
colorTableParameteriv
(int target, int pname, @Nullable IntPtr params) void
compileShaderARB
(int shaderObj) void
compressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, MemorySegment data) void
compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, MemorySegment data) void
compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, MemorySegment data) void
compressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, MemorySegment data) void
compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegment data) void
compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegment data) void
convolutionFilter1D
(int target, int internalformat, int width, int format, int type, MemorySegment image) void
convolutionFilter2D
(int target, int internalformat, int width, int height, int format, int type, MemorySegment image) void
convolutionParameterf
(int target, int pname, float params) void
convolutionParameterfv
(int target, int pname, @Nullable FloatPtr params) void
convolutionParameteri
(int target, int pname, int params) void
convolutionParameteriv
(int target, int pname, @Nullable IntPtr params) void
copyColorSubTable
(int target, int start, int x, int y, int width) void
copyColorTable
(int target, int internalformat, int x, int y, int width) void
copyConvolutionFilter1D
(int target, int internalformat, int x, int y, int width) void
copyConvolutionFilter2D
(int target, int internalformat, int x, int y, int width, int height) void
copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
copyPixels
(int x, int y, int width, int height, int type) int
int
void
createSemaphoresNV
(int n, @Nullable IntPtr semaphores) int
createShaderObjectARB
(int shaderType) void
currentPaletteMatrixARB
(int index) void
debugMessageCallbackAMD
(MemorySegment callback, MemorySegment userParam) void
debugMessageEnableAMD
(int category, int severity, int count, @Nullable IntPtr ids, byte enabled) void
debugMessageInsertAMD
(int category, int severity, int id, int length, @Nullable BytePtr buf) void
deleteBuffersARB
(int n, @Nullable IntPtr buffers) void
deleteFencesNV
(int n, @Nullable IntPtr fences) void
deleteFramebuffersEXT
(int n, @Nullable IntPtr framebuffers) void
deleteLists
(int list, int range) void
deleteObjectARB
(int obj) void
deleteProgramsARB
(int n, @Nullable IntPtr programs) void
deleteQueriesARB
(int n, @Nullable IntPtr ids) void
deleteQueryResourceTagNV
(int n, @Nullable IntPtr tagIds) void
deleteRenderbuffersEXT
(int n, @Nullable IntPtr renderbuffers) void
deleteTransformFeedbacksNV
(int n, @Nullable IntPtr ids) void
depthBoundsEXT
(double zmin, double zmax) void
detachObjectARB
(int containerObj, int attachedObj) void
disableClientState
(int array) void
disableVertexAttribArrayARB
(int index) void
drawBuffersARB
(int n, @Nullable IntPtr bufs) void
drawPixels
(int width, int height, int format, int type, MemorySegment pixels) void
drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
drawTransformFeedbackNV
(int mode, int id) void
edgeFlag
(byte flag) void
edgeFlagPointer
(int stride, MemorySegment pointer) void
void
enableClientState
(int array) void
enableVertexAttribArrayARB
(int index) void
end()
void
void
endList()
void
endQueryARB
(int target) void
void
void
evalCoord1d
(double u) void
evalCoord1dv
(@Nullable DoublePtr u) void
evalCoord1f
(float u) void
evalCoord1fv
(@Nullable FloatPtr u) void
evalCoord2d
(double u, double v) void
evalCoord2dv
(@Nullable DoublePtr u) void
evalCoord2f
(float u, float v) void
evalCoord2fv
(@Nullable FloatPtr u) void
evalMesh1
(int mode, int i1, int i2) void
evalMesh2
(int mode, int i1, int i2, int j1, int j2) void
evalPoint1
(int i) void
evalPoint2
(int i, int j) void
feedbackBuffer
(int size, int type, @Nullable FloatPtr buffer) void
finishFenceNV
(int fence) void
flushPixelDataRangeNV
(int target) void
void
fogCoordd
(double coord) void
fogCoorddv
(@Nullable DoublePtr coord) void
fogCoordf
(float coord) void
fogCoordfv
(@Nullable FloatPtr coord) void
fogCoordhNV
(short fog) void
fogCoordhvNV
(@Nullable ShortPtr fog) void
fogCoordPointer
(int type, int stride, MemorySegment pointer) void
fogf
(int pname, float param) void
void
fogi
(int pname, int param) void
void
framebufferRenderbufferEXT
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
framebufferTexture1DEXT
(int target, int attachment, int textarget, int texture, int level) void
framebufferTexture2DEXT
(int target, int attachment, int textarget, int texture, int level) void
framebufferTexture3DEXT
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
framebufferTextureLayerEXT
(int target, int attachment, int texture, int level, int layer) void
void
frustum
(double left, double right, double bottom, double top, double zNear, double zFar) void
genBuffersARB
(int n, @Nullable IntPtr buffers) void
generateMipmapEXT
(int target) void
genFencesNV
(int n, @Nullable IntPtr fences) void
genFramebuffersEXT
(int n, @Nullable IntPtr framebuffers) int
genLists
(int range) void
genProgramsARB
(int n, @Nullable IntPtr programs) void
genQueriesARB
(int n, @Nullable IntPtr ids) void
genQueryResourceTagNV
(int n, @Nullable IntPtr tagIds) void
genRenderbuffersEXT
(int n, @Nullable IntPtr renderbuffers) void
genTransformFeedbacksNV
(int n, @Nullable IntPtr ids) void
getActiveAttribARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
getActiveUniformARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
getActiveVaryingNV
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
getAttachedObjectsARB
(int containerObj, int maxCount, @Nullable IntPtr count, @Nullable IntPtr obj) int
getAttribLocationARB
(int programObj, @Nullable BytePtr name) void
getBufferParameterivARB
(int target, int pname, @Nullable IntPtr params) void
getBufferPointervARB
(int target, int pname, @Nullable PointerPtr params) void
getBufferSubDataARB
(int target, long offset, long size, MemorySegment data) void
getClipPlane
(int plane, @Nullable DoublePtr equation) void
getColorTable
(int target, int format, int type, MemorySegment table) void
getColorTableParameterfv
(int target, int pname, @Nullable FloatPtr params) void
getColorTableParameteriv
(int target, int pname, @Nullable IntPtr params) void
getCompressedTexImageARB
(int target, int level, MemorySegment img) void
getConvolutionFilter
(int target, int format, int type, MemorySegment image) void
getConvolutionParameterfv
(int target, int pname, @Nullable FloatPtr params) void
getConvolutionParameteriv
(int target, int pname, @Nullable IntPtr params) int
getDebugMessageLogAMD
(int count, int bufSize, @Nullable IntPtr categories, @Nullable IntPtr severities, @Nullable IntPtr ids, @Nullable IntPtr lengths, @Nullable BytePtr message) void
getFenceivNV
(int fence, int pname, @Nullable IntPtr params) int
getFragDataLocationEXT
(int program, @Nullable BytePtr name) void
getFramebufferAttachmentParameterivEXT
(int target, int attachment, int pname, @Nullable IntPtr params) int
getHandleARB
(int pname) void
getHistogram
(int target, byte reset, int format, int type, MemorySegment values) void
getHistogramParameterfv
(int target, int pname, @Nullable FloatPtr params) void
getHistogramParameteriv
(int target, int pname, @Nullable IntPtr params) void
getInfoLogARB
(int obj, int maxLength, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
getLightfv
(int light, int pname, @Nullable FloatPtr params) void
getLightiv
(int light, int pname, @Nullable IntPtr params) void
void
void
void
getMaterialfv
(int face, int pname, @Nullable FloatPtr params) void
getMaterialiv
(int face, int pname, @Nullable IntPtr params) void
getMinmax
(int target, byte reset, int format, int type, MemorySegment values) void
getMinmaxParameterfv
(int target, int pname, @Nullable FloatPtr params) void
getMinmaxParameteriv
(int target, int pname, @Nullable IntPtr params) void
getMultisamplefvNV
(int pname, int index, @Nullable FloatPtr val) void
getnColorTable
(int target, int format, int type, int bufSize, MemorySegment table) void
getnColorTableARB
(int target, int format, int type, int bufSize, MemorySegment table) void
getnConvolutionFilter
(int target, int format, int type, int bufSize, MemorySegment image) void
getnConvolutionFilterARB
(int target, int format, int type, int bufSize, MemorySegment image) void
getnHistogram
(int target, byte reset, int format, int type, int bufSize, MemorySegment values) void
getnHistogramARB
(int target, byte reset, int format, int type, int bufSize, MemorySegment values) void
void
getnMapdvARB
(int target, int query, int bufSize, @Nullable DoublePtr v) void
void
getnMapfvARB
(int target, int query, int bufSize, @Nullable FloatPtr v) void
void
getnMapivARB
(int target, int query, int bufSize, @Nullable IntPtr v) void
getnMinmax
(int target, byte reset, int format, int type, int bufSize, MemorySegment values) void
getnMinmaxARB
(int target, byte reset, int format, int type, int bufSize, MemorySegment values) void
getnPixelMapfv
(int map, int bufSize, @Nullable FloatPtr values) void
getnPixelMapfvARB
(int map, int bufSize, @Nullable FloatPtr values) void
getnPixelMapuiv
(int map, int bufSize, @Nullable IntPtr values) void
getnPixelMapuivARB
(int map, int bufSize, @Nullable IntPtr values) void
getnPixelMapusv
(int map, int bufSize, @Nullable ShortPtr values) void
getnPixelMapusvARB
(int map, int bufSize, @Nullable ShortPtr values) void
getnPolygonStipple
(int bufSize, @Nullable BytePtr pattern) void
getnPolygonStippleARB
(int bufSize, @Nullable BytePtr pattern) void
getnSeparableFilter
(int target, int format, int type, int rowBufSize, MemorySegment row, int columnBufSize, MemorySegment column, MemorySegment span) void
getnSeparableFilterARB
(int target, int format, int type, int rowBufSize, MemorySegment row, int columnBufSize, MemorySegment column, MemorySegment span) void
getObjectParameterfvARB
(int obj, int pname, @Nullable FloatPtr params) void
getObjectParameterivARB
(int obj, int pname, @Nullable IntPtr params) void
getPathColorGenfvNV
(int color, int pname, @Nullable FloatPtr value) void
getPathColorGenivNV
(int color, int pname, @Nullable IntPtr value) void
getPathTexGenfvNV
(int texCoordSet, int pname, @Nullable FloatPtr value) void
getPathTexGenivNV
(int texCoordSet, int pname, @Nullable IntPtr value) void
getPixelMapfv
(int map, @Nullable FloatPtr values) void
getPixelMapuiv
(int map, @Nullable IntPtr values) void
getPixelMapusv
(int map, @Nullable ShortPtr values) void
getPolygonStipple
(@Nullable BytePtr mask) void
getProgramEnvParameterdvARB
(int target, int index, @Nullable DoublePtr params) void
getProgramEnvParameterfvARB
(int target, int index, @Nullable FloatPtr params) void
getProgramivARB
(int target, int pname, @Nullable IntPtr params) void
getProgramLocalParameterdvARB
(int target, int index, @Nullable DoublePtr params) void
getProgramLocalParameterfvARB
(int target, int index, @Nullable FloatPtr params) void
getProgramStringARB
(int target, int pname, MemorySegment string) void
getQueryivARB
(int target, int pname, @Nullable IntPtr params) void
getQueryObjecti64vEXT
(int id, int pname, @Nullable LongPtr params) void
getQueryObjectivARB
(int id, int pname, @Nullable IntPtr params) void
getQueryObjectui64vEXT
(int id, int pname, @Nullable LongPtr params) void
getQueryObjectuivARB
(int id, int pname, @Nullable IntPtr params) void
getRenderbufferParameterivEXT
(int target, int pname, @Nullable IntPtr params) void
getSemaphoreParameterivNV
(int semaphore, int pname, @Nullable IntPtr params) void
getSeparableFilter
(int target, int format, int type, MemorySegment row, MemorySegment column, MemorySegment span) void
getShaderSourceARB
(int obj, int maxLength, @Nullable IntPtr length, @Nullable BytePtr source) void
getTexEnvfv
(int target, int pname, @Nullable FloatPtr params) void
getTexEnviv
(int target, int pname, @Nullable IntPtr params) void
getTexGendv
(int coord, int pname, @Nullable DoublePtr params) void
getTexGenfv
(int coord, int pname, @Nullable FloatPtr params) void
getTexGeniv
(int coord, int pname, @Nullable IntPtr params) void
getTexParameterIivEXT
(int target, int pname, @Nullable IntPtr params) void
getTexParameterIuivEXT
(int target, int pname, @Nullable IntPtr params) void
getTransformFeedbackVaryingEXT
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
getTransformFeedbackVaryingNV
(int program, int index, @Nullable IntPtr location) int
getUniformBufferSizeEXT
(int program, int location) void
getUniformfvARB
(int programObj, int location, @Nullable FloatPtr params) void
getUniformi64vNV
(int program, int location, @Nullable LongPtr params) void
getUniformivARB
(int programObj, int location, @Nullable IntPtr params) int
getUniformLocationARB
(int programObj, @Nullable BytePtr name) long
getUniformOffsetEXT
(int program, int location) void
getUniformui64vNV
(int program, int location, @Nullable LongPtr params) void
getUniformuivEXT
(int program, int location, @Nullable IntPtr params) int
getVaryingLocationNV
(int program, @Nullable BytePtr name) void
getVertexAttribdvARB
(int index, int pname, @Nullable DoublePtr params) void
getVertexAttribfvARB
(int index, int pname, @Nullable FloatPtr params) void
getVertexAttribIivEXT
(int index, int pname, @Nullable IntPtr params) void
getVertexAttribIuivEXT
(int index, int pname, @Nullable IntPtr params) void
getVertexAttribivARB
(int index, int pname, @Nullable IntPtr params) void
getVertexAttribLdvEXT
(int index, int pname, @Nullable DoublePtr params) void
getVertexAttribPointervARB
(int index, int pname, @Nullable PointerPtr pointer) void
histogram
(int target, int width, int internalformat, byte sink) importSyncEXT
(int external_sync_type, long external_sync, int flags) void
indexd
(double c) void
void
indexf
(float c) void
void
indexi
(int c) void
void
indexMask
(int mask) void
indexPointer
(int type, int stride, MemorySegment pointer) void
indexs
(short c) void
void
indexub
(byte c) void
void
void
interleavedArrays
(int format, int stride, MemorySegment pointer) byte
isBufferARB
(int buffer) byte
isFenceNV
(int fence) byte
isFramebufferEXT
(int framebuffer) byte
isList
(int list) byte
isProgramARB
(int program) byte
isQueryARB
(int id) byte
isRenderbufferEXT
(int renderbuffer) byte
isTransformFeedbackNV
(int id) void
lightf
(int light, int pname, float param) void
void
lighti
(int light, int pname, int param) void
void
lightModelf
(int pname, float param) void
lightModelfv
(int pname, @Nullable FloatPtr params) void
lightModeli
(int pname, int param) void
lightModeliv
(int pname, @Nullable IntPtr params) void
lineStipple
(int factor, short pattern) void
linkProgramARB
(int programObj) void
listBase
(int base) void
void
loadMatrixd
(@Nullable DoublePtr m) void
loadMatrixf
(@Nullable FloatPtr m) void
loadName
(int name) void
loadTransposeMatrixd
(@Nullable DoublePtr m) void
loadTransposeMatrixdARB
(@Nullable DoublePtr m) void
loadTransposeMatrixf
(@Nullable FloatPtr m) void
loadTransposeMatrixfARB
(@Nullable FloatPtr m) void
lockArraysEXT
(int first, int count) void
void
void
map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) mapBufferARB
(int target, int access) void
mapGrid1d
(int un, double u1, double u2) void
mapGrid1f
(int un, float u1, float u2) void
mapGrid2d
(int un, double u1, double u2, int vn, double v1, double v2) void
mapGrid2f
(int un, float u1, float u2, int vn, float v1, float v2) mapTexture2DINTEL
(int texture, int level, int access, @Nullable IntPtr stride, @Nullable IntPtr layout) void
materialf
(int face, int pname, float param) void
materialfv
(int face, int pname, @Nullable FloatPtr params) void
materiali
(int face, int pname, int param) void
materialiv
(int face, int pname, @Nullable IntPtr params) void
matrixIndexPointerARB
(int size, int type, int stride, MemorySegment pointer) void
matrixIndexubvARB
(int size, @Nullable BytePtr indices) void
matrixIndexuivARB
(int size, @Nullable IntPtr indices) void
matrixIndexusvARB
(int size, @Nullable ShortPtr indices) void
matrixMode
(int mode) void
memoryBarrierEXT
(int barriers) void
minmax
(int target, int internalformat, byte sink) void
void
multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
multicastBufferSubDataNV
(int gpuMask, int buffer, long offset, long size, MemorySegment data) void
multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
multicastFramebufferSampleLocationsfvNV
(int gpu, int framebuffer, int start, int count, @Nullable FloatPtr v) void
multicastGetQueryObjecti64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
multicastGetQueryObjectivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
multicastGetQueryObjectui64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
multicastGetQueryObjectuivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
multicastScissorArrayvNVX
(int gpu, int first, int count, @Nullable IntPtr v) void
multicastViewportArrayvNVX
(int gpu, int first, int count, @Nullable FloatPtr v) void
multicastViewportPositionWScaleNVX
(int gpu, int index, float xcoeff, float ycoeff) void
multicastWaitSyncNV
(int signalGpu, int waitGpuMask) void
multiTexCoord1d
(int target, double s) void
multiTexCoord1dARB
(int target, double s) void
multiTexCoord1dv
(int target, @Nullable DoublePtr v) void
multiTexCoord1dvARB
(int target, @Nullable DoublePtr v) void
multiTexCoord1f
(int target, float s) void
multiTexCoord1fARB
(int target, float s) void
multiTexCoord1fv
(int target, @Nullable FloatPtr v) void
multiTexCoord1fvARB
(int target, @Nullable FloatPtr v) void
multiTexCoord1hNV
(int target, short s) void
multiTexCoord1hvNV
(int target, @Nullable ShortPtr v) void
multiTexCoord1i
(int target, int s) void
multiTexCoord1iARB
(int target, int s) void
multiTexCoord1iv
(int target, @Nullable IntPtr v) void
multiTexCoord1ivARB
(int target, @Nullable IntPtr v) void
multiTexCoord1s
(int target, short s) void
multiTexCoord1sARB
(int target, short s) void
multiTexCoord1sv
(int target, @Nullable ShortPtr v) void
multiTexCoord1svARB
(int target, @Nullable ShortPtr v) void
multiTexCoord2d
(int target, double s, double t) void
multiTexCoord2dARB
(int target, double s, double t) void
multiTexCoord2dv
(int target, @Nullable DoublePtr v) void
multiTexCoord2dvARB
(int target, @Nullable DoublePtr v) void
multiTexCoord2f
(int target, float s, float t) void
multiTexCoord2fARB
(int target, float s, float t) void
multiTexCoord2fv
(int target, @Nullable FloatPtr v) void
multiTexCoord2fvARB
(int target, @Nullable FloatPtr v) void
multiTexCoord2hNV
(int target, short s, short t) void
multiTexCoord2hvNV
(int target, @Nullable ShortPtr v) void
multiTexCoord2i
(int target, int s, int t) void
multiTexCoord2iARB
(int target, int s, int t) void
multiTexCoord2iv
(int target, @Nullable IntPtr v) void
multiTexCoord2ivARB
(int target, @Nullable IntPtr v) void
multiTexCoord2s
(int target, short s, short t) void
multiTexCoord2sARB
(int target, short s, short t) void
multiTexCoord2sv
(int target, @Nullable ShortPtr v) void
multiTexCoord2svARB
(int target, @Nullable ShortPtr v) void
multiTexCoord3d
(int target, double s, double t, double r) void
multiTexCoord3dARB
(int target, double s, double t, double r) void
multiTexCoord3dv
(int target, @Nullable DoublePtr v) void
multiTexCoord3dvARB
(int target, @Nullable DoublePtr v) void
multiTexCoord3f
(int target, float s, float t, float r) void
multiTexCoord3fARB
(int target, float s, float t, float r) void
multiTexCoord3fv
(int target, @Nullable FloatPtr v) void
multiTexCoord3fvARB
(int target, @Nullable FloatPtr v) void
multiTexCoord3hNV
(int target, short s, short t, short r) void
multiTexCoord3hvNV
(int target, @Nullable ShortPtr v) void
multiTexCoord3i
(int target, int s, int t, int r) void
multiTexCoord3iARB
(int target, int s, int t, int r) void
multiTexCoord3iv
(int target, @Nullable IntPtr v) void
multiTexCoord3ivARB
(int target, @Nullable IntPtr v) void
multiTexCoord3s
(int target, short s, short t, short r) void
multiTexCoord3sARB
(int target, short s, short t, short r) void
multiTexCoord3sv
(int target, @Nullable ShortPtr v) void
multiTexCoord3svARB
(int target, @Nullable ShortPtr v) void
multiTexCoord4d
(int target, double s, double t, double r, double q) void
multiTexCoord4dARB
(int target, double s, double t, double r, double q) void
multiTexCoord4dv
(int target, @Nullable DoublePtr v) void
multiTexCoord4dvARB
(int target, @Nullable DoublePtr v) void
multiTexCoord4f
(int target, float s, float t, float r, float q) void
multiTexCoord4fARB
(int target, float s, float t, float r, float q) void
multiTexCoord4fv
(int target, @Nullable FloatPtr v) void
multiTexCoord4fvARB
(int target, @Nullable FloatPtr v) void
multiTexCoord4hNV
(int target, short s, short t, short r, short q) void
multiTexCoord4hvNV
(int target, @Nullable ShortPtr v) void
multiTexCoord4i
(int target, int s, int t, int r, int q) void
multiTexCoord4iARB
(int target, int s, int t, int r, int q) void
multiTexCoord4iv
(int target, @Nullable IntPtr v) void
multiTexCoord4ivARB
(int target, @Nullable IntPtr v) void
multiTexCoord4s
(int target, short s, short t, short r, short q) void
multiTexCoord4sARB
(int target, short s, short t, short r, short q) void
multiTexCoord4sv
(int target, @Nullable ShortPtr v) void
multiTexCoord4svARB
(int target, @Nullable ShortPtr v) void
multiTexCoordP1ui
(int texture, int type, int coords) void
multiTexCoordP1uiv
(int texture, int type, @Nullable IntPtr coords) void
multiTexCoordP2ui
(int texture, int type, int coords) void
multiTexCoordP2uiv
(int texture, int type, @Nullable IntPtr coords) void
multiTexCoordP3ui
(int texture, int type, int coords) void
multiTexCoordP3uiv
(int texture, int type, @Nullable IntPtr coords) void
multiTexCoordP4ui
(int texture, int type, int coords) void
multiTexCoordP4uiv
(int texture, int type, @Nullable IntPtr coords) void
multMatrixd
(@Nullable DoublePtr m) void
multMatrixf
(@Nullable FloatPtr m) void
multTransposeMatrixd
(@Nullable DoublePtr m) void
multTransposeMatrixdARB
(@Nullable DoublePtr m) void
multTransposeMatrixf
(@Nullable FloatPtr m) void
multTransposeMatrixfARB
(@Nullable FloatPtr m) void
namedBufferStorageExternalEXT
(int buffer, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
newList
(int list, int mode) void
normal3b
(byte nx, byte ny, byte nz) void
void
normal3d
(double nx, double ny, double nz) void
void
normal3f
(float nx, float ny, float nz) void
void
normal3hNV
(short nx, short ny, short nz) void
normal3hvNV
(@Nullable ShortPtr v) void
normal3i
(int nx, int ny, int nz) void
void
normal3s
(short nx, short ny, short nz) void
void
normalP3ui
(int type, int coords) void
normalP3uiv
(int type, @Nullable IntPtr coords) void
normalPointer
(int type, int stride, MemorySegment pointer) void
ortho
(double left, double right, double bottom, double top, double zNear, double zFar) void
passThrough
(float token) void
pathColorGenNV
(int color, int genMode, int colorFormat, @Nullable FloatPtr coeffs) void
pathFogGenNV
(int genMode) void
pathTexGenNV
(int texCoordSet, int genMode, int components, @Nullable FloatPtr coeffs) void
void
pixelDataRangeNV
(int target, int length, MemorySegment pointer) void
pixelMapfv
(int map, int mapsize, @Nullable FloatPtr values) void
pixelMapuiv
(int map, int mapsize, @Nullable IntPtr values) void
pixelMapusv
(int map, int mapsize, @Nullable ShortPtr values) void
pixelTransferf
(int pname, float param) void
pixelTransferi
(int pname, int param) void
pixelZoom
(float xfactor, float yfactor) void
pointParameterfARB
(int pname, float param) void
pointParameterfEXT
(int pname, float param) void
pointParameterfvARB
(int pname, @Nullable FloatPtr params) void
pointParameterfvEXT
(int pname, @Nullable FloatPtr params) void
pointParameteriNV
(int pname, int param) void
pointParameterivNV
(int pname, @Nullable IntPtr params) void
polygonStipple
(@Nullable BytePtr mask) void
void
void
void
popName()
void
primitiveRestartIndexNV
(int index) void
void
prioritizeTextures
(int n, @Nullable IntPtr textures, @Nullable FloatPtr priorities) void
programEnvParameter4dARB
(int target, int index, double x, double y, double z, double w) void
programEnvParameter4dvARB
(int target, int index, @Nullable DoublePtr params) void
programEnvParameter4fARB
(int target, int index, float x, float y, float z, float w) void
programEnvParameter4fvARB
(int target, int index, @Nullable FloatPtr params) void
programEnvParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
programLocalParameter4dARB
(int target, int index, double x, double y, double z, double w) void
programLocalParameter4dvARB
(int target, int index, @Nullable DoublePtr params) void
programLocalParameter4fARB
(int target, int index, float x, float y, float z, float w) void
programLocalParameter4fvARB
(int target, int index, @Nullable FloatPtr params) void
programLocalParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
programParameteriEXT
(int program, int pname, int value) void
programStringARB
(int target, int format, int len, MemorySegment string) void
programUniform1i64NV
(int program, int location, long x) void
programUniform1i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
programUniform1ui64NV
(int program, int location, long x) void
programUniform1ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
programUniform2i64NV
(int program, int location, long x, long y) void
programUniform2i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
programUniform2ui64NV
(int program, int location, long x, long y) void
programUniform2ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
programUniform3i64NV
(int program, int location, long x, long y, long z) void
programUniform3i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
programUniform3ui64NV
(int program, int location, long x, long y, long z) void
programUniform3ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
programUniform4i64NV
(int program, int location, long x, long y, long z, long w) void
programUniform4i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
programUniform4ui64NV
(int program, int location, long x, long y, long z, long w) void
programUniform4ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
provokingVertexEXT
(int mode) void
pushAttrib
(int mask) void
pushClientAttrib
(int mask) void
void
pushName
(int name) void
queryObjectParameteruiAMD
(int target, int id, int pname, int param) int
queryResourceNV
(int queryType, int tagId, int count, @Nullable IntPtr buffer) void
queryResourceTagNV
(int tagId, @Nullable BytePtr tagString) void
rasterPos2d
(double x, double y) void
rasterPos2dv
(@Nullable DoublePtr v) void
rasterPos2f
(float x, float y) void
rasterPos2fv
(@Nullable FloatPtr v) void
rasterPos2i
(int x, int y) void
rasterPos2iv
(@Nullable IntPtr v) void
rasterPos2s
(short x, short y) void
rasterPos2sv
(@Nullable ShortPtr v) void
rasterPos3d
(double x, double y, double z) void
rasterPos3dv
(@Nullable DoublePtr v) void
rasterPos3f
(float x, float y, float z) void
rasterPos3fv
(@Nullable FloatPtr v) void
rasterPos3i
(int x, int y, int z) void
rasterPos3iv
(@Nullable IntPtr v) void
rasterPos3s
(short x, short y, short z) void
rasterPos3sv
(@Nullable ShortPtr v) void
rasterPos4d
(double x, double y, double z, double w) void
rasterPos4dv
(@Nullable DoublePtr v) void
rasterPos4f
(float x, float y, float z, float w) void
rasterPos4fv
(@Nullable FloatPtr v) void
rasterPos4i
(int x, int y, int z, int w) void
rasterPos4iv
(@Nullable IntPtr v) void
rasterPos4s
(short x, short y, short z, short w) void
rasterPos4sv
(@Nullable ShortPtr v) void
rectd
(double x1, double y1, double x2, double y2) void
void
rectf
(float x1, float y1, float x2, float y2) void
void
recti
(int x1, int y1, int x2, int y2) void
void
rects
(short x1, short y1, short x2, short y2) void
byte
releaseKeyedMutexWin32EXT
(int memory, long key) void
renderbufferStorageEXT
(int target, int internalformat, int width, int height) void
renderbufferStorageMultisampleEXT
(int target, int samples, int internalformat, int width, int height) void
renderGpuMaskNV
(int mask) int
renderMode
(int mode) void
resetHistogram
(int target) void
resetMinmax
(int target) void
void
rotated
(double angle, double x, double y, double z) void
rotatef
(float angle, float x, float y, float z) void
sampleCoverageARB
(float value, byte invert) void
sampleMaskIndexedNV
(int index, int mask) void
scaled
(double x, double y, double z) void
scalef
(float x, float y, float z) void
secondaryColor3b
(byte red, byte green, byte blue) void
secondaryColor3bEXT
(byte red, byte green, byte blue) void
secondaryColor3bv
(@Nullable BytePtr v) void
secondaryColor3bvEXT
(@Nullable BytePtr v) void
secondaryColor3d
(double red, double green, double blue) void
secondaryColor3dEXT
(double red, double green, double blue) void
secondaryColor3dv
(@Nullable DoublePtr v) void
secondaryColor3dvEXT
(@Nullable DoublePtr v) void
secondaryColor3f
(float red, float green, float blue) void
secondaryColor3fEXT
(float red, float green, float blue) void
secondaryColor3fv
(@Nullable FloatPtr v) void
secondaryColor3fvEXT
(@Nullable FloatPtr v) void
secondaryColor3hNV
(short red, short green, short blue) void
secondaryColor3hvNV
(@Nullable ShortPtr v) void
secondaryColor3i
(int red, int green, int blue) void
secondaryColor3iEXT
(int red, int green, int blue) void
secondaryColor3iv
(@Nullable IntPtr v) void
secondaryColor3ivEXT
(@Nullable IntPtr v) void
secondaryColor3s
(short red, short green, short blue) void
secondaryColor3sEXT
(short red, short green, short blue) void
secondaryColor3sv
(@Nullable ShortPtr v) void
secondaryColor3svEXT
(@Nullable ShortPtr v) void
secondaryColor3ub
(byte red, byte green, byte blue) void
secondaryColor3ubEXT
(byte red, byte green, byte blue) void
secondaryColor3ubv
(@Nullable BytePtr v) void
secondaryColor3ubvEXT
(@Nullable BytePtr v) void
secondaryColor3ui
(int red, int green, int blue) void
secondaryColor3uiEXT
(int red, int green, int blue) void
secondaryColor3uiv
(@Nullable IntPtr v) void
secondaryColor3uivEXT
(@Nullable IntPtr v) void
secondaryColor3us
(short red, short green, short blue) void
secondaryColor3usEXT
(short red, short green, short blue) void
secondaryColor3usv
(@Nullable ShortPtr v) void
secondaryColor3usvEXT
(@Nullable ShortPtr v) void
secondaryColorP3ui
(int type, int color) void
secondaryColorP3uiv
(int type, @Nullable IntPtr color) void
secondaryColorPointer
(int size, int type, int stride, MemorySegment pointer) void
secondaryColorPointerEXT
(int size, int type, int stride, MemorySegment pointer) void
selectBuffer
(int size, @Nullable IntPtr buffer) void
semaphoreParameterivNV
(int semaphore, int pname, @Nullable IntPtr params) void
separableFilter2D
(int target, int internalformat, int width, int height, int format, int type, MemorySegment row, MemorySegment column) void
setFenceNV
(int fence, int condition) void
setMultisamplefvAMD
(int pname, int index, @Nullable FloatPtr val) void
shadeModel
(int mode) void
shaderSourceARB
(int shaderObj, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
signalSemaphoreui64NVX
(int signalGpu, int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) void
stencilClearTagEXT
(int stencilTagBits, int stencilClearTag) void
stencilOpValueAMD
(int face, int value) void
stringMarkerGREMEDY
(int len, MemorySegment string) void
syncTextureINTEL
(int texture) void
tessellationFactorAMD
(float factor) void
tessellationModeAMD
(int mode) byte
testFenceNV
(int fence) void
texBufferEXT
(int target, int internalformat, int buffer) void
texCoord1d
(double s) void
texCoord1dv
(@Nullable DoublePtr v) void
texCoord1f
(float s) void
texCoord1fv
(@Nullable FloatPtr v) void
texCoord1hNV
(short s) void
texCoord1hvNV
(@Nullable ShortPtr v) void
texCoord1i
(int s) void
texCoord1iv
(@Nullable IntPtr v) void
texCoord1s
(short s) void
texCoord1sv
(@Nullable ShortPtr v) void
texCoord2d
(double s, double t) void
texCoord2dv
(@Nullable DoublePtr v) void
texCoord2f
(float s, float t) void
texCoord2fv
(@Nullable FloatPtr v) void
texCoord2hNV
(short s, short t) void
texCoord2hvNV
(@Nullable ShortPtr v) void
texCoord2i
(int s, int t) void
texCoord2iv
(@Nullable IntPtr v) void
texCoord2s
(short s, short t) void
texCoord2sv
(@Nullable ShortPtr v) void
texCoord3d
(double s, double t, double r) void
texCoord3dv
(@Nullable DoublePtr v) void
texCoord3f
(float s, float t, float r) void
texCoord3fv
(@Nullable FloatPtr v) void
texCoord3hNV
(short s, short t, short r) void
texCoord3hvNV
(@Nullable ShortPtr v) void
texCoord3i
(int s, int t, int r) void
texCoord3iv
(@Nullable IntPtr v) void
texCoord3s
(short s, short t, short r) void
texCoord3sv
(@Nullable ShortPtr v) void
texCoord4d
(double s, double t, double r, double q) void
texCoord4dv
(@Nullable DoublePtr v) void
texCoord4f
(float s, float t, float r, float q) void
texCoord4fv
(@Nullable FloatPtr v) void
texCoord4hNV
(short s, short t, short r, short q) void
texCoord4hvNV
(@Nullable ShortPtr v) void
texCoord4i
(int s, int t, int r, int q) void
texCoord4iv
(@Nullable IntPtr v) void
texCoord4s
(short s, short t, short r, short q) void
texCoord4sv
(@Nullable ShortPtr v) void
texCoordP1ui
(int type, int coords) void
texCoordP1uiv
(int type, @Nullable IntPtr coords) void
texCoordP2ui
(int type, int coords) void
texCoordP2uiv
(int type, @Nullable IntPtr coords) void
texCoordP3ui
(int type, int coords) void
texCoordP3uiv
(int type, @Nullable IntPtr coords) void
texCoordP4ui
(int type, int coords) void
texCoordP4uiv
(int type, @Nullable IntPtr coords) void
texCoordPointer
(int size, int type, int stride, MemorySegment pointer) void
texEnvf
(int target, int pname, float param) void
void
texEnvi
(int target, int pname, int param) void
void
texGend
(int coord, int pname, double param) void
void
texGenf
(int coord, int pname, float param) void
void
texGeni
(int coord, int pname, int param) void
void
texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
texParameterIivEXT
(int target, int pname, @Nullable IntPtr params) void
texParameterIuivEXT
(int target, int pname, @Nullable IntPtr params) void
texRenderbufferNV
(int target, int renderbuffer) void
texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
transformFeedbackAttribsNV
(int count, @Nullable IntPtr attribs, int bufferMode) void
transformFeedbackStreamAttribsNV
(int count, @Nullable IntPtr attribs, int nbuffers, @Nullable IntPtr bufstreams, int bufferMode) void
transformFeedbackVaryingsEXT
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
transformFeedbackVaryingsNV
(int program, int count, @Nullable IntPtr locations, int bufferMode) void
translated
(double x, double y, double z) void
translatef
(float x, float y, float z) void
uniform1fARB
(int location, float v0) void
uniform1fvARB
(int location, int count, @Nullable FloatPtr value) void
uniform1i64NV
(int location, long x) void
uniform1i64vNV
(int location, int count, @Nullable LongPtr value) void
uniform1iARB
(int location, int v0) void
uniform1ivARB
(int location, int count, @Nullable IntPtr value) void
uniform1ui64NV
(int location, long x) void
uniform1ui64vNV
(int location, int count, @Nullable LongPtr value) void
uniform1uiEXT
(int location, int v0) void
uniform1uivEXT
(int location, int count, @Nullable IntPtr value) void
uniform2fARB
(int location, float v0, float v1) void
uniform2fvARB
(int location, int count, @Nullable FloatPtr value) void
uniform2i64NV
(int location, long x, long y) void
uniform2i64vNV
(int location, int count, @Nullable LongPtr value) void
uniform2iARB
(int location, int v0, int v1) void
uniform2ivARB
(int location, int count, @Nullable IntPtr value) void
uniform2ui64NV
(int location, long x, long y) void
uniform2ui64vNV
(int location, int count, @Nullable LongPtr value) void
uniform2uiEXT
(int location, int v0, int v1) void
uniform2uivEXT
(int location, int count, @Nullable IntPtr value) void
uniform3fARB
(int location, float v0, float v1, float v2) void
uniform3fvARB
(int location, int count, @Nullable FloatPtr value) void
uniform3i64NV
(int location, long x, long y, long z) void
uniform3i64vNV
(int location, int count, @Nullable LongPtr value) void
uniform3iARB
(int location, int v0, int v1, int v2) void
uniform3ivARB
(int location, int count, @Nullable IntPtr value) void
uniform3ui64NV
(int location, long x, long y, long z) void
uniform3ui64vNV
(int location, int count, @Nullable LongPtr value) void
uniform3uiEXT
(int location, int v0, int v1, int v2) void
uniform3uivEXT
(int location, int count, @Nullable IntPtr value) void
uniform4fARB
(int location, float v0, float v1, float v2, float v3) void
uniform4fvARB
(int location, int count, @Nullable FloatPtr value) void
uniform4i64NV
(int location, long x, long y, long z, long w) void
uniform4i64vNV
(int location, int count, @Nullable LongPtr value) void
uniform4iARB
(int location, int v0, int v1, int v2, int v3) void
uniform4ivARB
(int location, int count, @Nullable IntPtr value) void
uniform4ui64NV
(int location, long x, long y, long z, long w) void
uniform4ui64vNV
(int location, int count, @Nullable LongPtr value) void
uniform4uiEXT
(int location, int v0, int v1, int v2, int v3) void
uniform4uivEXT
(int location, int count, @Nullable IntPtr value) void
uniformBufferEXT
(int program, int location, int buffer) void
uniformMatrix2fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix3fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
uniformMatrix4fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
byte
unmapBufferARB
(int target) void
unmapTexture2DINTEL
(int texture, int level) void
uploadGpuMaskNVX
(int mask) void
useProgramObjectARB
(int programObj) void
validateProgramARB
(int programObj) void
vertex2d
(double x, double y) void
void
vertex2f
(float x, float y) void
void
vertex2hNV
(short x, short y) void
vertex2hvNV
(@Nullable ShortPtr v) void
vertex2i
(int x, int y) void
void
vertex2s
(short x, short y) void
void
vertex3d
(double x, double y, double z) void
void
vertex3f
(float x, float y, float z) void
void
vertex3hNV
(short x, short y, short z) void
vertex3hvNV
(@Nullable ShortPtr v) void
vertex3i
(int x, int y, int z) void
void
vertex3s
(short x, short y, short z) void
void
vertex4d
(double x, double y, double z, double w) void
void
vertex4f
(float x, float y, float z, float w) void
void
vertex4hNV
(short x, short y, short z, short w) void
vertex4hvNV
(@Nullable ShortPtr v) void
vertex4i
(int x, int y, int z, int w) void
void
vertex4s
(short x, short y, short z, short w) void
void
vertexArrayRangeNV
(int length, MemorySegment pointer) void
vertexAttrib1dARB
(int index, double x) void
vertexAttrib1dvARB
(int index, @Nullable DoublePtr v) void
vertexAttrib1fARB
(int index, float x) void
vertexAttrib1fvARB
(int index, @Nullable FloatPtr v) void
vertexAttrib1hNV
(int index, short x) void
vertexAttrib1hvNV
(int index, @Nullable ShortPtr v) void
vertexAttrib1sARB
(int index, short x) void
vertexAttrib1svARB
(int index, @Nullable ShortPtr v) void
vertexAttrib2dARB
(int index, double x, double y) void
vertexAttrib2dvARB
(int index, @Nullable DoublePtr v) void
vertexAttrib2fARB
(int index, float x, float y) void
vertexAttrib2fvARB
(int index, @Nullable FloatPtr v) void
vertexAttrib2hNV
(int index, short x, short y) void
vertexAttrib2hvNV
(int index, @Nullable ShortPtr v) void
vertexAttrib2sARB
(int index, short x, short y) void
vertexAttrib2svARB
(int index, @Nullable ShortPtr v) void
vertexAttrib3dARB
(int index, double x, double y, double z) void
vertexAttrib3dvARB
(int index, @Nullable DoublePtr v) void
vertexAttrib3fARB
(int index, float x, float y, float z) void
vertexAttrib3fvARB
(int index, @Nullable FloatPtr v) void
vertexAttrib3hNV
(int index, short x, short y, short z) void
vertexAttrib3hvNV
(int index, @Nullable ShortPtr v) void
vertexAttrib3sARB
(int index, short x, short y, short z) void
vertexAttrib3svARB
(int index, @Nullable ShortPtr v) void
vertexAttrib4bvARB
(int index, @Nullable BytePtr v) void
vertexAttrib4dARB
(int index, double x, double y, double z, double w) void
vertexAttrib4dvARB
(int index, @Nullable DoublePtr v) void
vertexAttrib4fARB
(int index, float x, float y, float z, float w) void
vertexAttrib4fvARB
(int index, @Nullable FloatPtr v) void
vertexAttrib4hNV
(int index, short x, short y, short z, short w) void
vertexAttrib4hvNV
(int index, @Nullable ShortPtr v) void
vertexAttrib4ivARB
(int index, @Nullable IntPtr v) void
vertexAttrib4NbvARB
(int index, @Nullable BytePtr v) void
vertexAttrib4NivARB
(int index, @Nullable IntPtr v) void
vertexAttrib4NsvARB
(int index, @Nullable ShortPtr v) void
vertexAttrib4NubARB
(int index, byte x, byte y, byte z, byte w) void
vertexAttrib4NubvARB
(int index, @Nullable BytePtr v) void
vertexAttrib4NuivARB
(int index, @Nullable IntPtr v) void
vertexAttrib4NusvARB
(int index, @Nullable ShortPtr v) void
vertexAttrib4sARB
(int index, short x, short y, short z, short w) void
vertexAttrib4svARB
(int index, @Nullable ShortPtr v) void
vertexAttrib4ubvARB
(int index, @Nullable BytePtr v) void
vertexAttrib4uivARB
(int index, @Nullable IntPtr v) void
vertexAttrib4usvARB
(int index, @Nullable ShortPtr v) void
vertexAttribI1iEXT
(int index, int x) void
vertexAttribI1ivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI1uiEXT
(int index, int x) void
vertexAttribI1uivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI2iEXT
(int index, int x, int y) void
vertexAttribI2ivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI2uiEXT
(int index, int x, int y) void
vertexAttribI2uivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI3iEXT
(int index, int x, int y, int z) void
vertexAttribI3ivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI3uiEXT
(int index, int x, int y, int z) void
vertexAttribI3uivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI4bvEXT
(int index, @Nullable BytePtr v) void
vertexAttribI4iEXT
(int index, int x, int y, int z, int w) void
vertexAttribI4ivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI4svEXT
(int index, @Nullable ShortPtr v) void
vertexAttribI4ubvEXT
(int index, @Nullable BytePtr v) void
vertexAttribI4uiEXT
(int index, int x, int y, int z, int w) void
vertexAttribI4uivEXT
(int index, @Nullable IntPtr v) void
vertexAttribI4usvEXT
(int index, @Nullable ShortPtr v) void
vertexAttribIPointerEXT
(int index, int size, int type, int stride, MemorySegment pointer) void
vertexAttribL1dEXT
(int index, double x) void
vertexAttribL1dvEXT
(int index, @Nullable DoublePtr v) void
vertexAttribL2dEXT
(int index, double x, double y) void
vertexAttribL2dvEXT
(int index, @Nullable DoublePtr v) void
vertexAttribL3dEXT
(int index, double x, double y, double z) void
vertexAttribL3dvEXT
(int index, @Nullable DoublePtr v) void
vertexAttribL4dEXT
(int index, double x, double y, double z, double w) void
vertexAttribL4dvEXT
(int index, @Nullable DoublePtr v) void
vertexAttribLPointerEXT
(int index, int size, int type, int stride, MemorySegment pointer) void
vertexAttribParameteriAMD
(int index, int pname, int param) void
vertexAttribPointerARB
(int index, int size, int type, byte normalized, int stride, MemorySegment pointer) void
vertexAttribs1hvNV
(int index, int n, @Nullable ShortPtr v) void
vertexAttribs2hvNV
(int index, int n, @Nullable ShortPtr v) void
vertexAttribs3hvNV
(int index, int n, @Nullable ShortPtr v) void
vertexAttribs4hvNV
(int index, int n, @Nullable ShortPtr v) void
vertexBlendARB
(int count) void
vertexP2ui
(int type, int value) void
vertexP2uiv
(int type, @Nullable IntPtr value) void
vertexP3ui
(int type, int value) void
vertexP3uiv
(int type, @Nullable IntPtr value) void
vertexP4ui
(int type, int value) void
vertexP4uiv
(int type, @Nullable IntPtr value) void
vertexPointer
(int size, int type, int stride, MemorySegment pointer) void
vertexWeighthNV
(short weight) void
vertexWeighthvNV
(@Nullable ShortPtr weight) void
waitSemaphoreui64NVX
(int waitGpu, int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) void
weightbvARB
(int size, @Nullable BytePtr weights) void
weightdvARB
(int size, @Nullable DoublePtr weights) void
weightfvARB
(int size, @Nullable FloatPtr weights) void
weightivARB
(int size, @Nullable IntPtr weights) void
weightPointerARB
(int size, int type, int stride, MemorySegment pointer) void
weightsvARB
(int size, @Nullable ShortPtr weights) void
weightubvARB
(int size, @Nullable BytePtr weights) void
weightuivARB
(int size, @Nullable IntPtr weights) void
weightusvARB
(int size, @Nullable ShortPtr weights) void
windowPos2d
(double x, double y) void
windowPos2dARB
(double x, double y) void
windowPos2dv
(@Nullable DoublePtr v) void
windowPos2dvARB
(@Nullable DoublePtr v) void
windowPos2f
(float x, float y) void
windowPos2fARB
(float x, float y) void
windowPos2fv
(@Nullable FloatPtr v) void
windowPos2fvARB
(@Nullable FloatPtr v) void
windowPos2i
(int x, int y) void
windowPos2iARB
(int x, int y) void
windowPos2iv
(@Nullable IntPtr v) void
windowPos2ivARB
(@Nullable IntPtr v) void
windowPos2s
(short x, short y) void
windowPos2sARB
(short x, short y) void
windowPos2sv
(@Nullable ShortPtr v) void
windowPos2svARB
(@Nullable ShortPtr v) void
windowPos3d
(double x, double y, double z) void
windowPos3dARB
(double x, double y, double z) void
windowPos3dv
(@Nullable DoublePtr v) void
windowPos3dvARB
(@Nullable DoublePtr v) void
windowPos3f
(float x, float y, float z) void
windowPos3fARB
(float x, float y, float z) void
windowPos3fv
(@Nullable FloatPtr v) void
windowPos3fvARB
(@Nullable FloatPtr v) void
windowPos3i
(int x, int y, int z) void
windowPos3iARB
(int x, int y, int z) void
windowPos3iv
(@Nullable IntPtr v) void
windowPos3ivARB
(@Nullable IntPtr v) void
windowPos3s
(short x, short y, short z) void
windowPos3sARB
(short x, short y, short z) void
windowPos3sv
(@Nullable ShortPtr v) void
windowPos3svARB
(@Nullable ShortPtr v) Methods inherited from class club.doki7.opengl.GL
activeProgramEXT, activeShaderProgram, activeShaderProgramEXT, activeTexture, applyFramebufferAttachmentCMAAINTEL, attachShader, beginConditionalRender, beginConditionalRenderNV, beginPerfMonitorAMD, beginPerfQueryINTEL, beginQuery, beginQueryIndexed, beginTransformFeedback, bindAttribLocation, bindBuffer, bindBufferBase, bindBufferRange, bindBuffersBase, bindBuffersRange, bindFragDataLocation, bindFragDataLocationIndexed, bindFramebuffer, bindImageTexture, bindImageTextures, bindMultiTextureEXT, bindProgramPipeline, bindProgramPipelineEXT, bindRenderbuffer, bindSampler, bindSamplers, bindShadingRateImageNV, bindTexture, bindTextures, bindTextureUnit, bindTransformFeedback, bindVertexArray, bindVertexBuffer, bindVertexBuffers, blendBarrierKHR, blendBarrierNV, blendColor, blendEquation, blendEquationi, blendEquationiARB, blendEquationSeparate, blendEquationSeparatei, blendEquationSeparateiARB, blendFunc, blendFunci, blendFunciARB, blendFuncSeparate, blendFuncSeparatei, blendFuncSeparateiARB, blendParameteriNV, blitFramebuffer, blitNamedFramebuffer, bufferAddressRangeNV, bufferAttachMemoryNV, bufferData, bufferPageCommitmentARB, bufferPageCommitmentMemNV, bufferStorage, bufferSubData, callCommandListNV, checkFramebufferStatus, checkNamedFramebufferStatus, checkNamedFramebufferStatusEXT, clampColor, clear, clearBufferData, clearBufferfi, clearBufferfv, clearBufferiv, clearBufferSubData, clearBufferuiv, clearColor, clearDepth, clearDepthdNV, clearDepthf, clearNamedBufferData, clearNamedBufferDataEXT, clearNamedBufferSubData, clearNamedBufferSubDataEXT, clearNamedFramebufferfi, clearNamedFramebufferfv, clearNamedFramebufferiv, clearNamedFramebufferuiv, clearStencil, clearTexImage, clearTexSubImage, clientAttribDefaultEXT, clientWaitSync, clipControl, colorFormatNV, colorMask, colorMaski, commandListSegmentsNV, compileCommandListNV, compileShader, compileShaderIncludeARB, compressedMultiTexImage1DEXT, compressedMultiTexImage2DEXT, compressedMultiTexImage3DEXT, compressedMultiTexSubImage1DEXT, compressedMultiTexSubImage2DEXT, compressedMultiTexSubImage3DEXT, compressedTexImage1D, compressedTexImage2D, compressedTexImage3D, compressedTexSubImage1D, compressedTexSubImage2D, compressedTexSubImage3D, compressedTextureImage1DEXT, compressedTextureImage2DEXT, compressedTextureImage3DEXT, compressedTextureSubImage1D, compressedTextureSubImage1DEXT, compressedTextureSubImage2D, compressedTextureSubImage2DEXT, compressedTextureSubImage3D, compressedTextureSubImage3DEXT, conservativeRasterParameterfNV, conservativeRasterParameteriNV, copyBufferSubData, copyImageSubData, copyMultiTexImage1DEXT, copyMultiTexImage2DEXT, copyMultiTexSubImage1DEXT, copyMultiTexSubImage2DEXT, copyMultiTexSubImage3DEXT, copyNamedBufferSubData, copyPathNV, copyTexImage1D, copyTexImage2D, copyTexSubImage1D, copyTexSubImage2D, copyTexSubImage3D, copyTextureImage1DEXT, copyTextureImage2DEXT, copyTextureSubImage1D, copyTextureSubImage1DEXT, copyTextureSubImage2D, copyTextureSubImage2DEXT, copyTextureSubImage3D, copyTextureSubImage3DEXT, coverageModulationNV, coverageModulationTableNV, coverFillPathInstancedNV, coverFillPathNV, coverStrokePathInstancedNV, coverStrokePathNV, createBuffers, createCommandListsNV, createFramebuffers, createPerfQueryINTEL, createProgram, createProgramPipelines, createQueries, createRenderbuffers, createSamplers, createShader, createShaderProgramEXT, createShaderProgramv, createShaderProgramvEXT, createStatesNV, createSyncFromCLeventARB, createTextures, createTransformFeedbacks, createVertexArrays, cullFace, debugMessageCallback, debugMessageCallbackARB, debugMessageCallbackKHR, debugMessageControl, debugMessageControlARB, debugMessageControlKHR, debugMessageInsert, debugMessageInsertARB, debugMessageInsertKHR, deleteBuffers, deleteCommandListsNV, deleteFramebuffers, deleteNamedStringARB, deletePathsNV, deletePerfMonitorsAMD, deletePerfQueryINTEL, deleteProgram, deleteProgramPipelines, deleteProgramPipelinesEXT, deleteQueries, deleteRenderbuffers, deleteSamplers, deleteShader, deleteStatesNV, deleteSync, deleteTextures, deleteTransformFeedbacks, deleteVertexArrays, depthBoundsdNV, depthFunc, depthMask, depthRange, depthRangeArraydvNV, depthRangeArrayv, depthRangedNV, depthRangef, depthRangeIndexed, depthRangeIndexeddNV, detachShader, disable, disableClientStateiEXT, disableClientStateIndexedEXT, disablei, disableIndexedEXT, disableVertexArrayAttrib, disableVertexArrayAttribEXT, disableVertexArrayEXT, disableVertexAttribArray, dispatchCompute, dispatchComputeGroupSizeARB, dispatchComputeIndirect, drawArrays, drawArraysIndirect, drawArraysInstanced, drawArraysInstancedARB, drawArraysInstancedBaseInstance, drawArraysInstancedEXT, drawBuffer, drawBuffers, drawCommandsAddressNV, drawCommandsNV, drawCommandsStatesAddressNV, drawCommandsStatesNV, drawElements, drawElementsBaseVertex, drawElementsIndirect, drawElementsInstanced, drawElementsInstancedARB, drawElementsInstancedBaseInstance, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedEXT, drawMeshTasksIndirectNV, drawMeshTasksNV, drawRangeElements, drawRangeElementsBaseVertex, drawTransformFeedback, drawTransformFeedbackInstanced, drawTransformFeedbackStream, drawTransformFeedbackStreamInstanced, drawVkImageNV, edgeFlagFormatNV, EGLImageTargetTexStorageEXT, EGLImageTargetTextureStorageEXT, enable, enableClientStateiEXT, enableClientStateIndexedEXT, enablei, enableIndexedEXT, enableVertexArrayAttrib, enableVertexArrayAttribEXT, enableVertexArrayEXT, enableVertexAttribArray, endConditionalRender, endConditionalRenderNV, endPerfMonitorAMD, endPerfQueryINTEL, endQuery, endQueryIndexed, endTransformFeedback, evaluateDepthValuesARB, fenceSync, finish, flush, flushMappedBufferRange, flushMappedNamedBufferRange, flushMappedNamedBufferRangeEXT, fogCoordFormatNV, fragmentCoverageColorNV, framebufferDrawBufferEXT, framebufferDrawBuffersEXT, framebufferParameteri, framebufferParameteriMESA, framebufferReadBufferEXT, framebufferRenderbuffer, framebufferSampleLocationsfvARB, framebufferSampleLocationsfvNV, framebufferTexture, framebufferTexture1D, framebufferTexture2D, framebufferTexture3D, framebufferTextureARB, framebufferTextureFaceARB, framebufferTextureLayer, framebufferTextureLayerARB, framebufferTextureMultiviewOVR, frontFace, genBuffers, generateMipmap, generateMultiTexMipmapEXT, generateTextureMipmap, generateTextureMipmapEXT, genFramebuffers, genPathsNV, genPerfMonitorsAMD, genProgramPipelines, genProgramPipelinesEXT, genQueries, genRenderbuffers, genSamplers, genTextures, genTransformFeedbacks, genVertexArrays, getActiveAtomicCounterBufferiv, getActiveAttrib, getActiveSubroutineName, getActiveSubroutineUniformiv, getActiveSubroutineUniformName, getActiveUniform, getActiveUniformBlockiv, getActiveUniformBlockName, getActiveUniformName, getActiveUniformsiv, getAttachedShaders, getAttribLocation, getBooleani_v, getBooleanIndexedvEXT, getBooleanv, getBufferParameteri64v, getBufferParameteriv, getBufferParameterui64vNV, getBufferPointerv, getBufferSubData, getCommandHeaderNV, getCompressedMultiTexImageEXT, getCompressedTexImage, getCompressedTextureImage, getCompressedTextureImageEXT, getCompressedTextureSubImage, getCoverageModulationTableNV, getDebugMessageLog, getDebugMessageLogARB, getDebugMessageLogKHR, getDoublei_v, getDoublei_vEXT, getDoubleIndexedvEXT, getDoublev, getError, getFirstPerfQueryIdINTEL, getFloati_v, getFloati_vEXT, getFloatIndexedvEXT, getFloatv, getFragDataIndex, getFragDataLocation, getFramebufferAttachmentParameteriv, getFramebufferParameteriv, getFramebufferParameterivEXT, getFramebufferParameterivMESA, getGraphicsResetStatus, getGraphicsResetStatusARB, getGraphicsResetStatusKHR, getImageHandleARB, getImageHandleNV, getInteger64i_v, getInteger64v, getIntegeri_v, getIntegerIndexedvEXT, getIntegerui64i_vNV, getIntegerui64vNV, getIntegerv, getInternalformati64v, getInternalformativ, getInternalformatSampleivNV, getMemoryObjectDetachedResourcesuivNV, getMultisamplefv, getMultiTexEnvfvEXT, getMultiTexEnvivEXT, getMultiTexGendvEXT, getMultiTexGenfvEXT, getMultiTexGenivEXT, getMultiTexImageEXT, getMultiTexLevelParameterfvEXT, getMultiTexLevelParameterivEXT, getMultiTexParameterfvEXT, getMultiTexParameterIivEXT, getMultiTexParameterIuivEXT, getMultiTexParameterivEXT, getNamedBufferParameteri64v, getNamedBufferParameteriv, getNamedBufferParameterivEXT, getNamedBufferParameterui64vNV, getNamedBufferPointerv, getNamedBufferPointervEXT, getNamedBufferSubData, getNamedBufferSubDataEXT, getNamedFramebufferAttachmentParameteriv, getNamedFramebufferAttachmentParameterivEXT, getNamedFramebufferParameteriv, getNamedFramebufferParameterivEXT, getNamedProgramivEXT, getNamedProgramLocalParameterdvEXT, getNamedProgramLocalParameterfvEXT, getNamedProgramLocalParameterIivEXT, getNamedProgramLocalParameterIuivEXT, getNamedProgramStringEXT, getNamedRenderbufferParameteriv, getNamedRenderbufferParameterivEXT, getNamedStringARB, getNamedStringivARB, getnCompressedTexImage, getnCompressedTexImageARB, getNextPerfQueryIdINTEL, getnTexImage, getnTexImageARB, getnUniformdv, getnUniformdvARB, getnUniformfv, getnUniformfvARB, getnUniformfvKHR, getnUniformi64vARB, getnUniformiv, getnUniformivARB, getnUniformivKHR, getnUniformui64vARB, getnUniformuiv, getnUniformuivARB, getnUniformuivKHR, getObjectLabel, getObjectLabelEXT, getObjectLabelKHR, getObjectPtrLabel, getObjectPtrLabelKHR, getPathCommandsNV, getPathCoordsNV, getPathDashArrayNV, getPathLengthNV, getPathMetricRangeNV, getPathMetricsNV, getPathParameterfvNV, getPathParameterivNV, getPathSpacingNV, getPerfCounterInfoINTEL, getPerfMonitorCounterDataAMD, getPerfMonitorCounterInfoAMD, getPerfMonitorCountersAMD, getPerfMonitorCounterStringAMD, getPerfMonitorGroupsAMD, getPerfMonitorGroupStringAMD, getPerfQueryDataINTEL, getPerfQueryIdByNameINTEL, getPerfQueryInfoINTEL, getPointeri_vEXT, getPointerIndexedvEXT, getPointerv, getPointervKHR, getProgramBinary, getProgramInfoLog, getProgramInterfaceiv, getProgramiv, getProgramPipelineInfoLog, getProgramPipelineInfoLogEXT, getProgramPipelineiv, getProgramPipelineivEXT, getProgramResourcefvNV, getProgramResourceIndex, getProgramResourceiv, getProgramResourceLocation, getProgramResourceLocationIndex, getProgramResourceName, getProgramStageiv, getQueryBufferObjecti64v, getQueryBufferObjectiv, getQueryBufferObjectui64v, getQueryBufferObjectuiv, getQueryIndexediv, getQueryiv, getQueryObjecti64v, getQueryObjectiv, getQueryObjectui64v, getQueryObjectuiv, getRenderbufferParameteriv, getSamplerParameterfv, getSamplerParameterIiv, getSamplerParameterIuiv, getSamplerParameteriv, getShaderInfoLog, getShaderiv, getShaderPrecisionFormat, getShaderSource, getShadingRateImagePaletteNV, getShadingRateSampleLocationivNV, getStageIndexNV, getString, getStringi, getSubroutineIndex, getSubroutineUniformLocation, getSynciv, getTexImage, getTexLevelParameterfv, getTexLevelParameteriv, getTexParameterfv, getTexParameterIiv, getTexParameterIuiv, getTexParameteriv, getTextureHandleARB, getTextureHandleNV, getTextureImage, getTextureImageEXT, getTextureLevelParameterfv, getTextureLevelParameterfvEXT, getTextureLevelParameteriv, getTextureLevelParameterivEXT, getTextureParameterfv, getTextureParameterfvEXT, getTextureParameterIiv, getTextureParameterIivEXT, getTextureParameterIuiv, getTextureParameterIuivEXT, getTextureParameteriv, getTextureParameterivEXT, getTextureSamplerHandleARB, getTextureSamplerHandleNV, getTextureSubImage, getTransformFeedbacki_v, getTransformFeedbacki64_v, getTransformFeedbackiv, getTransformFeedbackVarying, getUniformBlockIndex, getUniformdv, getUniformfv, getUniformi64vARB, getUniformIndices, getUniformiv, getUniformLocation, getUniformSubroutineuiv, getUniformui64vARB, getUniformuiv, getVertexArrayIndexed64iv, getVertexArrayIndexediv, getVertexArrayIntegeri_vEXT, getVertexArrayIntegervEXT, getVertexArrayiv, getVertexArrayPointeri_vEXT, getVertexArrayPointervEXT, getVertexAttribdv, getVertexAttribfv, getVertexAttribIiv, getVertexAttribIuiv, getVertexAttribiv, getVertexAttribLdv, getVertexAttribLi64vNV, getVertexAttribLui64vARB, getVertexAttribLui64vNV, getVertexAttribPointerv, getVkProcAddrNV, hint, indexFormatNV, insertEventMarkerEXT, interpolatePathsNV, invalidateBufferData, invalidateBufferSubData, invalidateFramebuffer, invalidateNamedFramebufferData, invalidateNamedFramebufferSubData, invalidateSubFramebuffer, invalidateTexImage, invalidateTexSubImage, isBuffer, isBufferResidentNV, isCommandListNV, isEnabled, isEnabledi, isEnabledIndexedEXT, isFramebuffer, isImageHandleResidentARB, isImageHandleResidentNV, isNamedBufferResidentNV, isNamedStringARB, isPathNV, isPointInFillPathNV, isPointInStrokePathNV, isProgram, isProgramPipeline, isProgramPipelineEXT, isQuery, isRenderbuffer, isSampler, isShader, isStateNV, isSync, isTexture, isTextureHandleResidentARB, isTextureHandleResidentNV, isTransformFeedback, isVertexArray, labelObjectEXT, lineWidth, linkProgram, listDrawCommandsStatesClientNV, logicOp, makeBufferNonResidentNV, makeBufferResidentNV, makeImageHandleNonResidentARB, makeImageHandleNonResidentNV, makeImageHandleResidentARB, makeImageHandleResidentNV, makeNamedBufferNonResidentNV, makeNamedBufferResidentNV, makeTextureHandleNonResidentARB, makeTextureHandleNonResidentNV, makeTextureHandleResidentARB, makeTextureHandleResidentNV, mapBuffer, mapBufferRange, mapNamedBuffer, mapNamedBufferEXT, mapNamedBufferRange, mapNamedBufferRangeEXT, matrixFrustumEXT, matrixLoad3x2fNV, matrixLoad3x3fNV, matrixLoaddEXT, matrixLoadfEXT, matrixLoadIdentityEXT, matrixLoadTranspose3x3fNV, matrixLoadTransposedEXT, matrixLoadTransposefEXT, matrixMult3x2fNV, matrixMult3x3fNV, matrixMultdEXT, matrixMultfEXT, matrixMultTranspose3x3fNV, matrixMultTransposedEXT, matrixMultTransposefEXT, matrixOrthoEXT, matrixPopEXT, matrixPushEXT, matrixRotatedEXT, matrixRotatefEXT, matrixScaledEXT, matrixScalefEXT, matrixTranslatedEXT, matrixTranslatefEXT, maxShaderCompilerThreadsARB, maxShaderCompilerThreadsKHR, memoryBarrier, memoryBarrierByRegion, minSampleShading, minSampleShadingARB, multiDrawArrays, multiDrawArraysIndirect, multiDrawArraysIndirectBindlessCountNV, multiDrawArraysIndirectBindlessNV, multiDrawArraysIndirectCount, multiDrawArraysIndirectCountARB, multiDrawElements, multiDrawElementsBaseVertex, multiDrawElementsIndirect, multiDrawElementsIndirectBindlessCountNV, multiDrawElementsIndirectBindlessNV, multiDrawElementsIndirectCount, multiDrawElementsIndirectCountARB, multiDrawMeshTasksIndirectCountNV, multiDrawMeshTasksIndirectNV, multiTexBufferEXT, multiTexCoordPointerEXT, multiTexEnvfEXT, multiTexEnvfvEXT, multiTexEnviEXT, multiTexEnvivEXT, multiTexGendEXT, multiTexGendvEXT, multiTexGenfEXT, multiTexGenfvEXT, multiTexGeniEXT, multiTexGenivEXT, multiTexImage1DEXT, multiTexImage2DEXT, multiTexImage3DEXT, multiTexParameterfEXT, multiTexParameterfvEXT, multiTexParameteriEXT, multiTexParameterIivEXT, multiTexParameterIuivEXT, multiTexParameterivEXT, multiTexRenderbufferEXT, multiTexSubImage1DEXT, multiTexSubImage2DEXT, multiTexSubImage3DEXT, namedBufferAttachMemoryNV, namedBufferData, namedBufferDataEXT, namedBufferPageCommitmentARB, namedBufferPageCommitmentEXT, namedBufferPageCommitmentMemNV, namedBufferStorage, namedBufferStorageEXT, namedBufferSubData, namedBufferSubDataEXT, namedCopyBufferSubDataEXT, namedFramebufferDrawBuffer, namedFramebufferDrawBuffers, namedFramebufferParameteri, namedFramebufferParameteriEXT, namedFramebufferReadBuffer, namedFramebufferRenderbuffer, namedFramebufferRenderbufferEXT, namedFramebufferSampleLocationsfvARB, namedFramebufferSampleLocationsfvNV, namedFramebufferTexture, namedFramebufferTexture1DEXT, namedFramebufferTexture2DEXT, namedFramebufferTexture3DEXT, namedFramebufferTextureEXT, namedFramebufferTextureFaceEXT, namedFramebufferTextureLayer, namedFramebufferTextureLayerEXT, namedFramebufferTextureMultiviewOVR, namedProgramLocalParameter4dEXT, namedProgramLocalParameter4dvEXT, namedProgramLocalParameter4fEXT, namedProgramLocalParameter4fvEXT, namedProgramLocalParameterI4iEXT, namedProgramLocalParameterI4ivEXT, namedProgramLocalParameterI4uiEXT, namedProgramLocalParameterI4uivEXT, namedProgramLocalParameters4fvEXT, namedProgramLocalParametersI4ivEXT, namedProgramLocalParametersI4uivEXT, namedProgramStringEXT, namedRenderbufferStorage, namedRenderbufferStorageEXT, namedRenderbufferStorageMultisample, namedRenderbufferStorageMultisampleAdvancedAMD, namedRenderbufferStorageMultisampleCoverageEXT, namedRenderbufferStorageMultisampleEXT, namedStringARB, normalFormatNV, objectLabel, objectLabelKHR, objectPtrLabel, objectPtrLabelKHR, patchParameterfv, patchParameteri, pathCommandsNV, pathCoordsNV, pathCoverDepthFuncNV, pathDashArrayNV, pathGlyphIndexArrayNV, pathGlyphIndexRangeNV, pathGlyphRangeNV, pathGlyphsNV, pathMemoryGlyphIndexArrayNV, pathParameterfNV, pathParameterfvNV, pathParameteriNV, pathParameterivNV, pathStencilDepthOffsetNV, pathStencilFuncNV, pathStringNV, pathSubCommandsNV, pathSubCoordsNV, pauseTransformFeedback, pixelStoref, pixelStorei, pointAlongPathNV, pointParameterf, pointParameterfv, pointParameteri, pointParameteriv, pointSize, polygonMode, polygonOffset, polygonOffsetClamp, polygonOffsetClampEXT, popDebugGroup, popDebugGroupKHR, popGroupMarkerEXT, primitiveBoundingBoxARB, primitiveRestartIndex, programBinary, programParameteri, programParameteriARB, programPathFragmentInputGenNV, programUniform1d, programUniform1dEXT, programUniform1dv, programUniform1dvEXT, programUniform1f, programUniform1fEXT, programUniform1fv, programUniform1fvEXT, programUniform1i, programUniform1i64ARB, programUniform1i64vARB, programUniform1iEXT, programUniform1iv, programUniform1ivEXT, programUniform1ui, programUniform1ui64ARB, programUniform1ui64vARB, programUniform1uiEXT, programUniform1uiv, programUniform1uivEXT, programUniform2d, programUniform2dEXT, programUniform2dv, programUniform2dvEXT, programUniform2f, programUniform2fEXT, programUniform2fv, programUniform2fvEXT, programUniform2i, programUniform2i64ARB, programUniform2i64vARB, programUniform2iEXT, programUniform2iv, programUniform2ivEXT, programUniform2ui, programUniform2ui64ARB, programUniform2ui64vARB, programUniform2uiEXT, programUniform2uiv, programUniform2uivEXT, programUniform3d, programUniform3dEXT, programUniform3dv, programUniform3dvEXT, programUniform3f, programUniform3fEXT, programUniform3fv, programUniform3fvEXT, programUniform3i, programUniform3i64ARB, programUniform3i64vARB, programUniform3iEXT, programUniform3iv, programUniform3ivEXT, programUniform3ui, programUniform3ui64ARB, programUniform3ui64vARB, programUniform3uiEXT, programUniform3uiv, programUniform3uivEXT, programUniform4d, programUniform4dEXT, programUniform4dv, programUniform4dvEXT, programUniform4f, programUniform4fEXT, programUniform4fv, programUniform4fvEXT, programUniform4i, programUniform4i64ARB, programUniform4i64vARB, programUniform4iEXT, programUniform4iv, programUniform4ivEXT, programUniform4ui, programUniform4ui64ARB, programUniform4ui64vARB, programUniform4uiEXT, programUniform4uiv, programUniform4uivEXT, programUniformHandleui64ARB, programUniformHandleui64NV, programUniformHandleui64vARB, programUniformHandleui64vNV, programUniformMatrix2dv, programUniformMatrix2dvEXT, programUniformMatrix2fv, programUniformMatrix2fvEXT, programUniformMatrix2x3dv, programUniformMatrix2x3dvEXT, programUniformMatrix2x3fv, programUniformMatrix2x3fvEXT, programUniformMatrix2x4dv, programUniformMatrix2x4dvEXT, programUniformMatrix2x4fv, programUniformMatrix2x4fvEXT, programUniformMatrix3dv, programUniformMatrix3dvEXT, programUniformMatrix3fv, programUniformMatrix3fvEXT, programUniformMatrix3x2dv, programUniformMatrix3x2dvEXT, programUniformMatrix3x2fv, programUniformMatrix3x2fvEXT, programUniformMatrix3x4dv, programUniformMatrix3x4dvEXT, programUniformMatrix3x4fv, programUniformMatrix3x4fvEXT, programUniformMatrix4dv, programUniformMatrix4dvEXT, programUniformMatrix4fv, programUniformMatrix4fvEXT, programUniformMatrix4x2dv, programUniformMatrix4x2dvEXT, programUniformMatrix4x2fv, programUniformMatrix4x2fvEXT, programUniformMatrix4x3dv, programUniformMatrix4x3dvEXT, programUniformMatrix4x3fv, programUniformMatrix4x3fvEXT, programUniformui64NV, programUniformui64vNV, provokingVertex, pushClientAttribDefaultEXT, pushDebugGroup, pushDebugGroupKHR, pushGroupMarkerEXT, queryCounter, rasterSamplesEXT, readBuffer, readnPixels, readnPixelsARB, readnPixelsKHR, readPixels, releaseShaderCompiler, renderbufferStorage, renderbufferStorageMultisample, renderbufferStorageMultisampleAdvancedAMD, renderbufferStorageMultisampleCoverageNV, resetMemoryObjectParameterNV, resolveDepthValuesNV, resumeTransformFeedback, sampleCoverage, sampleMaski, samplerParameterf, samplerParameterfv, samplerParameteri, samplerParameterIiv, samplerParameterIuiv, samplerParameteriv, scissor, scissorArrayv, scissorExclusiveArrayvNV, scissorExclusiveNV, scissorIndexed, scissorIndexedv, secondaryColorFormatNV, selectPerfMonitorCountersAMD, shaderBinary, shaderSource, shaderStorageBlockBinding, shadingRateImageBarrierNV, shadingRateImagePaletteNV, shadingRateSampleOrderCustomNV, shadingRateSampleOrderNV, signalVkFenceNV, signalVkSemaphoreNV, specializeShader, specializeShaderARB, stateCaptureNV, stencilFillPathInstancedNV, stencilFillPathNV, stencilFunc, stencilFuncSeparate, stencilMask, stencilMaskSeparate, stencilOp, stencilOpSeparate, stencilStrokePathInstancedNV, stencilStrokePathNV, stencilThenCoverFillPathInstancedNV, stencilThenCoverFillPathNV, stencilThenCoverStrokePathInstancedNV, stencilThenCoverStrokePathNV, subpixelPrecisionBiasNV, texAttachMemoryNV, texBuffer, texBufferARB, texBufferRange, texCoordFormatNV, texImage1D, texImage2D, texImage2DMultisample, texImage3D, texImage3DMultisample, texPageCommitmentARB, texPageCommitmentMemNV, texParameterf, texParameterfv, texParameteri, texParameterIiv, texParameterIuiv, texParameteriv, texStorage1D, texStorage1DEXT, texStorage2D, texStorage2DEXT, texStorage2DMultisample, texStorage3D, texStorage3DEXT, texStorage3DMultisample, texSubImage1D, texSubImage2D, texSubImage3D, textureAttachMemoryNV, textureBarrier, textureBarrierNV, textureBuffer, textureBufferEXT, textureBufferRange, textureBufferRangeEXT, textureImage1DEXT, textureImage2DEXT, textureImage3DEXT, texturePageCommitmentEXT, texturePageCommitmentMemNV, textureParameterf, textureParameterfEXT, textureParameterfv, textureParameterfvEXT, textureParameteri, textureParameteriEXT, textureParameterIiv, textureParameterIivEXT, textureParameterIuiv, textureParameterIuivEXT, textureParameteriv, textureParameterivEXT, textureRenderbufferEXT, textureStorage1D, textureStorage1DEXT, textureStorage2D, textureStorage2DEXT, textureStorage2DMultisample, textureStorage2DMultisampleEXT, textureStorage3D, textureStorage3DEXT, textureStorage3DMultisample, textureStorage3DMultisampleEXT, textureSubImage1D, textureSubImage1DEXT, textureSubImage2D, textureSubImage2DEXT, textureSubImage3D, textureSubImage3DEXT, textureView, transformFeedbackBufferBase, transformFeedbackBufferRange, transformFeedbackVaryings, transformPathNV, uniform1d, uniform1dv, uniform1f, uniform1fv, uniform1i, uniform1i64ARB, uniform1i64vARB, uniform1iv, uniform1ui, uniform1ui64ARB, uniform1ui64vARB, uniform1uiv, uniform2d, uniform2dv, uniform2f, uniform2fv, uniform2i, uniform2i64ARB, uniform2i64vARB, uniform2iv, uniform2ui, uniform2ui64ARB, uniform2ui64vARB, uniform2uiv, uniform3d, uniform3dv, uniform3f, uniform3fv, uniform3i, uniform3i64ARB, uniform3i64vARB, uniform3iv, uniform3ui, uniform3ui64ARB, uniform3ui64vARB, uniform3uiv, uniform4d, uniform4dv, uniform4f, uniform4fv, uniform4i, uniform4i64ARB, uniform4i64vARB, uniform4iv, uniform4ui, uniform4ui64ARB, uniform4ui64vARB, uniform4uiv, uniformBlockBinding, uniformHandleui64ARB, uniformHandleui64NV, uniformHandleui64vARB, uniformHandleui64vNV, uniformMatrix2dv, uniformMatrix2fv, uniformMatrix2x3dv, uniformMatrix2x3fv, uniformMatrix2x4dv, uniformMatrix2x4fv, uniformMatrix3dv, uniformMatrix3fv, uniformMatrix3x2dv, uniformMatrix3x2fv, uniformMatrix3x4dv, uniformMatrix3x4fv, uniformMatrix4dv, uniformMatrix4fv, uniformMatrix4x2dv, uniformMatrix4x2fv, uniformMatrix4x3dv, uniformMatrix4x3fv, uniformSubroutinesuiv, uniformui64NV, uniformui64vNV, unmapBuffer, unmapNamedBuffer, unmapNamedBufferEXT, useProgram, useProgramStages, useProgramStagesEXT, useShaderProgramEXT, validateProgram, validateProgramPipeline, validateProgramPipelineEXT, vertexArrayAttribBinding, vertexArrayAttribFormat, vertexArrayAttribIFormat, vertexArrayAttribLFormat, vertexArrayBindingDivisor, vertexArrayBindVertexBufferEXT, vertexArrayColorOffsetEXT, vertexArrayEdgeFlagOffsetEXT, vertexArrayElementBuffer, vertexArrayFogCoordOffsetEXT, vertexArrayIndexOffsetEXT, vertexArrayMultiTexCoordOffsetEXT, vertexArrayNormalOffsetEXT, vertexArraySecondaryColorOffsetEXT, vertexArrayTexCoordOffsetEXT, vertexArrayVertexAttribBindingEXT, vertexArrayVertexAttribDivisorEXT, vertexArrayVertexAttribFormatEXT, vertexArrayVertexAttribIFormatEXT, vertexArrayVertexAttribIOffsetEXT, vertexArrayVertexAttribLFormatEXT, vertexArrayVertexAttribLOffsetEXT, vertexArrayVertexAttribOffsetEXT, vertexArrayVertexBindingDivisorEXT, vertexArrayVertexBuffer, vertexArrayVertexBuffers, vertexArrayVertexOffsetEXT, vertexAttrib1d, vertexAttrib1dv, vertexAttrib1f, vertexAttrib1fv, vertexAttrib1s, vertexAttrib1sv, vertexAttrib2d, vertexAttrib2dv, vertexAttrib2f, vertexAttrib2fv, vertexAttrib2s, vertexAttrib2sv, vertexAttrib3d, vertexAttrib3dv, vertexAttrib3f, vertexAttrib3fv, vertexAttrib3s, vertexAttrib3sv, vertexAttrib4bv, vertexAttrib4d, vertexAttrib4dv, vertexAttrib4f, vertexAttrib4fv, vertexAttrib4iv, vertexAttrib4Nbv, vertexAttrib4Niv, vertexAttrib4Nsv, vertexAttrib4Nub, vertexAttrib4Nubv, vertexAttrib4Nuiv, vertexAttrib4Nusv, vertexAttrib4s, vertexAttrib4sv, vertexAttrib4ubv, vertexAttrib4uiv, vertexAttrib4usv, vertexAttribBinding, vertexAttribDivisor, vertexAttribDivisorARB, vertexAttribFormat, vertexAttribFormatNV, vertexAttribI1i, vertexAttribI1iv, vertexAttribI1ui, vertexAttribI1uiv, vertexAttribI2i, vertexAttribI2iv, vertexAttribI2ui, vertexAttribI2uiv, vertexAttribI3i, vertexAttribI3iv, vertexAttribI3ui, vertexAttribI3uiv, vertexAttribI4bv, vertexAttribI4i, vertexAttribI4iv, vertexAttribI4sv, vertexAttribI4ubv, vertexAttribI4ui, vertexAttribI4uiv, vertexAttribI4usv, vertexAttribIFormat, vertexAttribIFormatNV, vertexAttribIPointer, vertexAttribL1d, vertexAttribL1dv, vertexAttribL1i64NV, vertexAttribL1i64vNV, vertexAttribL1ui64ARB, vertexAttribL1ui64NV, vertexAttribL1ui64vARB, vertexAttribL1ui64vNV, vertexAttribL2d, vertexAttribL2dv, vertexAttribL2i64NV, vertexAttribL2i64vNV, vertexAttribL2ui64NV, vertexAttribL2ui64vNV, vertexAttribL3d, vertexAttribL3dv, vertexAttribL3i64NV, vertexAttribL3i64vNV, vertexAttribL3ui64NV, vertexAttribL3ui64vNV, vertexAttribL4d, vertexAttribL4dv, vertexAttribL4i64NV, vertexAttribL4i64vNV, vertexAttribL4ui64NV, vertexAttribL4ui64vNV, vertexAttribLFormat, vertexAttribLFormatNV, vertexAttribLPointer, vertexAttribP1ui, vertexAttribP1uiv, vertexAttribP2ui, vertexAttribP2uiv, vertexAttribP3ui, vertexAttribP3uiv, vertexAttribP4ui, vertexAttribP4uiv, vertexAttribPointer, vertexBindingDivisor, vertexFormatNV, viewport, viewportArrayv, viewportIndexedf, viewportIndexedfv, viewportPositionWScaleNV, viewportSwizzleNV, waitSync, waitVkSemaphoreNV, weightPathsNV, windowRectanglesEXT
-
Field Details
-
SEGMENT$glAccum
-
SEGMENT$glAcquireKeyedMutexWin32EXT
-
SEGMENT$glActiveStencilFaceEXT
-
SEGMENT$glActiveTextureARB
-
SEGMENT$glActiveVaryingNV
-
SEGMENT$glAlphaFunc
-
SEGMENT$glAlphaToCoverageDitherControlNV
-
SEGMENT$glAreTexturesResident
-
SEGMENT$glArrayElement
-
SEGMENT$glAsyncCopyBufferSubDataNVX
-
SEGMENT$glAsyncCopyImageSubDataNVX
-
SEGMENT$glAttachObjectARB
-
SEGMENT$glBegin
-
SEGMENT$glBeginConditionalRenderNVX
-
SEGMENT$glBeginQueryARB
-
SEGMENT$glBeginTransformFeedbackEXT
-
SEGMENT$glBeginTransformFeedbackNV
-
SEGMENT$glBindAttribLocationARB
-
SEGMENT$glBindBufferARB
-
SEGMENT$glBindBufferBaseEXT
-
SEGMENT$glBindBufferBaseNV
-
SEGMENT$glBindBufferOffsetEXT
-
SEGMENT$glBindBufferOffsetNV
-
SEGMENT$glBindBufferRangeEXT
-
SEGMENT$glBindBufferRangeNV
-
SEGMENT$glBindFragDataLocationEXT
-
SEGMENT$glBindFramebufferEXT
-
SEGMENT$glBindImageTextureEXT
-
SEGMENT$glBindProgramARB
-
SEGMENT$glBindRenderbufferEXT
-
SEGMENT$glBindTransformFeedbackNV
-
SEGMENT$glBitmap
-
SEGMENT$glBlendColorEXT
-
SEGMENT$glBlendEquationEXT
-
SEGMENT$glBlendEquationIndexedAMD
-
SEGMENT$glBlendEquationSeparateEXT
-
SEGMENT$glBlendEquationSeparateIndexedAMD
-
SEGMENT$glBlendFuncIndexedAMD
-
SEGMENT$glBlendFuncSeparateEXT
-
SEGMENT$glBlendFuncSeparateIndexedAMD
-
SEGMENT$glBlitFramebufferEXT
-
SEGMENT$glBlitFramebufferLayerEXT
-
SEGMENT$glBlitFramebufferLayersEXT
-
SEGMENT$glBufferDataARB
-
SEGMENT$glBufferStorageExternalEXT
-
SEGMENT$glBufferSubDataARB
-
SEGMENT$glCallList
-
SEGMENT$glCallLists
-
SEGMENT$glCheckFramebufferStatusEXT
-
SEGMENT$glClampColorARB
-
SEGMENT$glClearAccum
-
SEGMENT$glClearColorIiEXT
-
SEGMENT$glClearColorIuiEXT
-
SEGMENT$glClearIndex
-
SEGMENT$glClientActiveTexture
-
SEGMENT$glClientActiveTextureARB
-
SEGMENT$glClientWaitSemaphoreui64NVX
-
SEGMENT$glClipPlane
-
SEGMENT$glColor3b
-
SEGMENT$glColor3bv
-
SEGMENT$glColor3d
-
SEGMENT$glColor3dv
-
SEGMENT$glColor3f
-
SEGMENT$glColor3fv
-
SEGMENT$glColor3hNV
-
SEGMENT$glColor3hvNV
-
SEGMENT$glColor3i
-
SEGMENT$glColor3iv
-
SEGMENT$glColor3s
-
SEGMENT$glColor3sv
-
SEGMENT$glColor3ub
-
SEGMENT$glColor3ubv
-
SEGMENT$glColor3ui
-
SEGMENT$glColor3uiv
-
SEGMENT$glColor3us
-
SEGMENT$glColor3usv
-
SEGMENT$glColor4b
-
SEGMENT$glColor4bv
-
SEGMENT$glColor4d
-
SEGMENT$glColor4dv
-
SEGMENT$glColor4f
-
SEGMENT$glColor4fv
-
SEGMENT$glColor4hNV
-
SEGMENT$glColor4hvNV
-
SEGMENT$glColor4i
-
SEGMENT$glColor4iv
-
SEGMENT$glColor4s
-
SEGMENT$glColor4sv
-
SEGMENT$glColor4ub
-
SEGMENT$glColor4ubv
-
SEGMENT$glColor4ui
-
SEGMENT$glColor4uiv
-
SEGMENT$glColor4us
-
SEGMENT$glColor4usv
-
SEGMENT$glColorMaskIndexedEXT
-
SEGMENT$glColorMaterial
-
SEGMENT$glColorP3ui
-
SEGMENT$glColorP3uiv
-
SEGMENT$glColorP4ui
-
SEGMENT$glColorP4uiv
-
SEGMENT$glColorPointer
-
SEGMENT$glColorSubTable
-
SEGMENT$glColorTable
-
SEGMENT$glColorTableParameterfv
-
SEGMENT$glColorTableParameteriv
-
SEGMENT$glCompileShaderARB
-
SEGMENT$glCompressedTexImage1DARB
-
SEGMENT$glCompressedTexImage2DARB
-
SEGMENT$glCompressedTexImage3DARB
-
SEGMENT$glCompressedTexSubImage1DARB
-
SEGMENT$glCompressedTexSubImage2DARB
-
SEGMENT$glCompressedTexSubImage3DARB
-
SEGMENT$glConvolutionFilter1D
-
SEGMENT$glConvolutionFilter2D
-
SEGMENT$glConvolutionParameterf
-
SEGMENT$glConvolutionParameterfv
-
SEGMENT$glConvolutionParameteri
-
SEGMENT$glConvolutionParameteriv
-
SEGMENT$glCopyColorSubTable
-
SEGMENT$glCopyColorTable
-
SEGMENT$glCopyConvolutionFilter1D
-
SEGMENT$glCopyConvolutionFilter2D
-
SEGMENT$glCopyImageSubDataNV
-
SEGMENT$glCopyPixels
-
SEGMENT$glCreateProgramObjectARB
-
SEGMENT$glCreateProgressFenceNVX
-
SEGMENT$glCreateSemaphoresNV
-
SEGMENT$glCreateShaderObjectARB
-
SEGMENT$glCurrentPaletteMatrixARB
-
SEGMENT$glDebugMessageCallbackAMD
-
SEGMENT$glDebugMessageEnableAMD
-
SEGMENT$glDebugMessageInsertAMD
-
SEGMENT$glDeleteBuffersARB
-
SEGMENT$glDeleteFencesNV
-
SEGMENT$glDeleteFramebuffersEXT
-
SEGMENT$glDeleteLists
-
SEGMENT$glDeleteObjectARB
-
SEGMENT$glDeleteProgramsARB
-
SEGMENT$glDeleteQueriesARB
-
SEGMENT$glDeleteQueryResourceTagNV
-
SEGMENT$glDeleteRenderbuffersEXT
-
SEGMENT$glDeleteTransformFeedbacksNV
-
SEGMENT$glDepthBoundsEXT
-
SEGMENT$glDetachObjectARB
-
SEGMENT$glDisableClientState
-
SEGMENT$glDisableVertexAttribArrayARB
-
SEGMENT$glDrawBuffersARB
-
SEGMENT$glDrawPixels
-
SEGMENT$glDrawTextureNV
-
SEGMENT$glDrawTransformFeedbackNV
-
SEGMENT$glEdgeFlag
-
SEGMENT$glEdgeFlagPointer
-
SEGMENT$glEdgeFlagv
-
SEGMENT$glEnableClientState
-
SEGMENT$glEnableVertexAttribArrayARB
-
SEGMENT$glEnd
-
SEGMENT$glEndConditionalRenderNVX
-
SEGMENT$glEndList
-
SEGMENT$glEndQueryARB
-
SEGMENT$glEndTransformFeedbackEXT
-
SEGMENT$glEndTransformFeedbackNV
-
SEGMENT$glEvalCoord1d
-
SEGMENT$glEvalCoord1dv
-
SEGMENT$glEvalCoord1f
-
SEGMENT$glEvalCoord1fv
-
SEGMENT$glEvalCoord2d
-
SEGMENT$glEvalCoord2dv
-
SEGMENT$glEvalCoord2f
-
SEGMENT$glEvalCoord2fv
-
SEGMENT$glEvalMesh1
-
SEGMENT$glEvalMesh2
-
SEGMENT$glEvalPoint1
-
SEGMENT$glEvalPoint2
-
SEGMENT$glFeedbackBuffer
-
SEGMENT$glFinishFenceNV
-
SEGMENT$glFlushPixelDataRangeNV
-
SEGMENT$glFlushVertexArrayRangeNV
-
SEGMENT$glFogCoordPointer
-
SEGMENT$glFogCoordd
-
SEGMENT$glFogCoorddv
-
SEGMENT$glFogCoordf
-
SEGMENT$glFogCoordfv
-
SEGMENT$glFogCoordhNV
-
SEGMENT$glFogCoordhvNV
-
SEGMENT$glFogf
-
SEGMENT$glFogfv
-
SEGMENT$glFogi
-
SEGMENT$glFogiv
-
SEGMENT$glFrameTerminatorGREMEDY
-
SEGMENT$glFramebufferRenderbufferEXT
-
SEGMENT$glFramebufferTexture1DEXT
-
SEGMENT$glFramebufferTexture2DEXT
-
SEGMENT$glFramebufferTexture3DEXT
-
SEGMENT$glFramebufferTextureLayerEXT
-
SEGMENT$glFrustum
-
SEGMENT$glGenBuffersARB
-
SEGMENT$glGenFencesNV
-
SEGMENT$glGenFramebuffersEXT
-
SEGMENT$glGenLists
-
SEGMENT$glGenProgramsARB
-
SEGMENT$glGenQueriesARB
-
SEGMENT$glGenQueryResourceTagNV
-
SEGMENT$glGenRenderbuffersEXT
-
SEGMENT$glGenTransformFeedbacksNV
-
SEGMENT$glGenerateMipmapEXT
-
SEGMENT$glGetActiveAttribARB
-
SEGMENT$glGetActiveUniformARB
-
SEGMENT$glGetActiveVaryingNV
-
SEGMENT$glGetAttachedObjectsARB
-
SEGMENT$glGetAttribLocationARB
-
SEGMENT$glGetBufferParameterivARB
-
SEGMENT$glGetBufferPointervARB
-
SEGMENT$glGetBufferSubDataARB
-
SEGMENT$glGetClipPlane
-
SEGMENT$glGetColorTable
-
SEGMENT$glGetColorTableParameterfv
-
SEGMENT$glGetColorTableParameteriv
-
SEGMENT$glGetCompressedTexImageARB
-
SEGMENT$glGetConvolutionFilter
-
SEGMENT$glGetConvolutionParameterfv
-
SEGMENT$glGetConvolutionParameteriv
-
SEGMENT$glGetDebugMessageLogAMD
-
SEGMENT$glGetFenceivNV
-
SEGMENT$glGetFragDataLocationEXT
-
SEGMENT$glGetFramebufferAttachmentParameterivEXT
-
SEGMENT$glGetHandleARB
-
SEGMENT$glGetHistogram
-
SEGMENT$glGetHistogramParameterfv
-
SEGMENT$glGetHistogramParameteriv
-
SEGMENT$glGetInfoLogARB
-
SEGMENT$glGetLightfv
-
SEGMENT$glGetLightiv
-
SEGMENT$glGetMapdv
-
SEGMENT$glGetMapfv
-
SEGMENT$glGetMapiv
-
SEGMENT$glGetMaterialfv
-
SEGMENT$glGetMaterialiv
-
SEGMENT$glGetMinmax
-
SEGMENT$glGetMinmaxParameterfv
-
SEGMENT$glGetMinmaxParameteriv
-
SEGMENT$glGetMultisamplefvNV
-
SEGMENT$glGetObjectParameterfvARB
-
SEGMENT$glGetObjectParameterivARB
-
SEGMENT$glGetPathColorGenfvNV
-
SEGMENT$glGetPathColorGenivNV
-
SEGMENT$glGetPathTexGenfvNV
-
SEGMENT$glGetPathTexGenivNV
-
SEGMENT$glGetPixelMapfv
-
SEGMENT$glGetPixelMapuiv
-
SEGMENT$glGetPixelMapusv
-
SEGMENT$glGetPolygonStipple
-
SEGMENT$glGetProgramEnvParameterdvARB
-
SEGMENT$glGetProgramEnvParameterfvARB
-
SEGMENT$glGetProgramLocalParameterdvARB
-
SEGMENT$glGetProgramLocalParameterfvARB
-
SEGMENT$glGetProgramStringARB
-
SEGMENT$glGetProgramivARB
-
SEGMENT$glGetQueryObjecti64vEXT
-
SEGMENT$glGetQueryObjectivARB
-
SEGMENT$glGetQueryObjectui64vEXT
-
SEGMENT$glGetQueryObjectuivARB
-
SEGMENT$glGetQueryivARB
-
SEGMENT$glGetRenderbufferParameterivEXT
-
SEGMENT$glGetSemaphoreParameterivNV
-
SEGMENT$glGetSeparableFilter
-
SEGMENT$glGetShaderSourceARB
-
SEGMENT$glGetTexEnvfv
-
SEGMENT$glGetTexEnviv
-
SEGMENT$glGetTexGendv
-
SEGMENT$glGetTexGenfv
-
SEGMENT$glGetTexGeniv
-
SEGMENT$glGetTexParameterIivEXT
-
SEGMENT$glGetTexParameterIuivEXT
-
SEGMENT$glGetTransformFeedbackVaryingEXT
-
SEGMENT$glGetTransformFeedbackVaryingNV
-
SEGMENT$glGetUniformBufferSizeEXT
-
SEGMENT$glGetUniformLocationARB
-
SEGMENT$glGetUniformOffsetEXT
-
SEGMENT$glGetUniformfvARB
-
SEGMENT$glGetUniformi64vNV
-
SEGMENT$glGetUniformivARB
-
SEGMENT$glGetUniformui64vNV
-
SEGMENT$glGetUniformuivEXT
-
SEGMENT$glGetVaryingLocationNV
-
SEGMENT$glGetVertexAttribIivEXT
-
SEGMENT$glGetVertexAttribIuivEXT
-
SEGMENT$glGetVertexAttribLdvEXT
-
SEGMENT$glGetVertexAttribPointervARB
-
SEGMENT$glGetVertexAttribdvARB
-
SEGMENT$glGetVertexAttribfvARB
-
SEGMENT$glGetVertexAttribivARB
-
SEGMENT$glGetnColorTable
-
SEGMENT$glGetnColorTableARB
-
SEGMENT$glGetnConvolutionFilter
-
SEGMENT$glGetnConvolutionFilterARB
-
SEGMENT$glGetnHistogram
-
SEGMENT$glGetnHistogramARB
-
SEGMENT$glGetnMapdv
-
SEGMENT$glGetnMapdvARB
-
SEGMENT$glGetnMapfv
-
SEGMENT$glGetnMapfvARB
-
SEGMENT$glGetnMapiv
-
SEGMENT$glGetnMapivARB
-
SEGMENT$glGetnMinmax
-
SEGMENT$glGetnMinmaxARB
-
SEGMENT$glGetnPixelMapfv
-
SEGMENT$glGetnPixelMapfvARB
-
SEGMENT$glGetnPixelMapuiv
-
SEGMENT$glGetnPixelMapuivARB
-
SEGMENT$glGetnPixelMapusv
-
SEGMENT$glGetnPixelMapusvARB
-
SEGMENT$glGetnPolygonStipple
-
SEGMENT$glGetnPolygonStippleARB
-
SEGMENT$glGetnSeparableFilter
-
SEGMENT$glGetnSeparableFilterARB
-
SEGMENT$glHistogram
-
SEGMENT$glImportSyncEXT
-
SEGMENT$glIndexMask
-
SEGMENT$glIndexPointer
-
SEGMENT$glIndexd
-
SEGMENT$glIndexdv
-
SEGMENT$glIndexf
-
SEGMENT$glIndexfv
-
SEGMENT$glIndexi
-
SEGMENT$glIndexiv
-
SEGMENT$glIndexs
-
SEGMENT$glIndexsv
-
SEGMENT$glIndexub
-
SEGMENT$glIndexubv
-
SEGMENT$glInitNames
-
SEGMENT$glInterleavedArrays
-
SEGMENT$glIsBufferARB
-
SEGMENT$glIsFenceNV
-
SEGMENT$glIsFramebufferEXT
-
SEGMENT$glIsList
-
SEGMENT$glIsProgramARB
-
SEGMENT$glIsQueryARB
-
SEGMENT$glIsRenderbufferEXT
-
SEGMENT$glIsTransformFeedbackNV
-
SEGMENT$glLightModelf
-
SEGMENT$glLightModelfv
-
SEGMENT$glLightModeli
-
SEGMENT$glLightModeliv
-
SEGMENT$glLightf
-
SEGMENT$glLightfv
-
SEGMENT$glLighti
-
SEGMENT$glLightiv
-
SEGMENT$glLineStipple
-
SEGMENT$glLinkProgramARB
-
SEGMENT$glListBase
-
SEGMENT$glLoadIdentity
-
SEGMENT$glLoadMatrixd
-
SEGMENT$glLoadMatrixf
-
SEGMENT$glLoadName
-
SEGMENT$glLoadTransposeMatrixd
-
SEGMENT$glLoadTransposeMatrixdARB
-
SEGMENT$glLoadTransposeMatrixf
-
SEGMENT$glLoadTransposeMatrixfARB
-
SEGMENT$glLockArraysEXT
-
SEGMENT$glMap1d
-
SEGMENT$glMap1f
-
SEGMENT$glMap2d
-
SEGMENT$glMap2f
-
SEGMENT$glMapBufferARB
-
SEGMENT$glMapGrid1d
-
SEGMENT$glMapGrid1f
-
SEGMENT$glMapGrid2d
-
SEGMENT$glMapGrid2f
-
SEGMENT$glMapTexture2DINTEL
-
SEGMENT$glMaterialf
-
SEGMENT$glMaterialfv
-
SEGMENT$glMateriali
-
SEGMENT$glMaterialiv
-
SEGMENT$glMatrixIndexPointerARB
-
SEGMENT$glMatrixIndexubvARB
-
SEGMENT$glMatrixIndexuivARB
-
SEGMENT$glMatrixIndexusvARB
-
SEGMENT$glMatrixMode
-
SEGMENT$glMemoryBarrierEXT
-
SEGMENT$glMinmax
-
SEGMENT$glMultMatrixd
-
SEGMENT$glMultMatrixf
-
SEGMENT$glMultTransposeMatrixd
-
SEGMENT$glMultTransposeMatrixdARB
-
SEGMENT$glMultTransposeMatrixf
-
SEGMENT$glMultTransposeMatrixfARB
-
SEGMENT$glMultiTexCoord1d
-
SEGMENT$glMultiTexCoord1dARB
-
SEGMENT$glMultiTexCoord1dv
-
SEGMENT$glMultiTexCoord1dvARB
-
SEGMENT$glMultiTexCoord1f
-
SEGMENT$glMultiTexCoord1fARB
-
SEGMENT$glMultiTexCoord1fv
-
SEGMENT$glMultiTexCoord1fvARB
-
SEGMENT$glMultiTexCoord1hNV
-
SEGMENT$glMultiTexCoord1hvNV
-
SEGMENT$glMultiTexCoord1i
-
SEGMENT$glMultiTexCoord1iARB
-
SEGMENT$glMultiTexCoord1iv
-
SEGMENT$glMultiTexCoord1ivARB
-
SEGMENT$glMultiTexCoord1s
-
SEGMENT$glMultiTexCoord1sARB
-
SEGMENT$glMultiTexCoord1sv
-
SEGMENT$glMultiTexCoord1svARB
-
SEGMENT$glMultiTexCoord2d
-
SEGMENT$glMultiTexCoord2dARB
-
SEGMENT$glMultiTexCoord2dv
-
SEGMENT$glMultiTexCoord2dvARB
-
SEGMENT$glMultiTexCoord2f
-
SEGMENT$glMultiTexCoord2fARB
-
SEGMENT$glMultiTexCoord2fv
-
SEGMENT$glMultiTexCoord2fvARB
-
SEGMENT$glMultiTexCoord2hNV
-
SEGMENT$glMultiTexCoord2hvNV
-
SEGMENT$glMultiTexCoord2i
-
SEGMENT$glMultiTexCoord2iARB
-
SEGMENT$glMultiTexCoord2iv
-
SEGMENT$glMultiTexCoord2ivARB
-
SEGMENT$glMultiTexCoord2s
-
SEGMENT$glMultiTexCoord2sARB
-
SEGMENT$glMultiTexCoord2sv
-
SEGMENT$glMultiTexCoord2svARB
-
SEGMENT$glMultiTexCoord3d
-
SEGMENT$glMultiTexCoord3dARB
-
SEGMENT$glMultiTexCoord3dv
-
SEGMENT$glMultiTexCoord3dvARB
-
SEGMENT$glMultiTexCoord3f
-
SEGMENT$glMultiTexCoord3fARB
-
SEGMENT$glMultiTexCoord3fv
-
SEGMENT$glMultiTexCoord3fvARB
-
SEGMENT$glMultiTexCoord3hNV
-
SEGMENT$glMultiTexCoord3hvNV
-
SEGMENT$glMultiTexCoord3i
-
SEGMENT$glMultiTexCoord3iARB
-
SEGMENT$glMultiTexCoord3iv
-
SEGMENT$glMultiTexCoord3ivARB
-
SEGMENT$glMultiTexCoord3s
-
SEGMENT$glMultiTexCoord3sARB
-
SEGMENT$glMultiTexCoord3sv
-
SEGMENT$glMultiTexCoord3svARB
-
SEGMENT$glMultiTexCoord4d
-
SEGMENT$glMultiTexCoord4dARB
-
SEGMENT$glMultiTexCoord4dv
-
SEGMENT$glMultiTexCoord4dvARB
-
SEGMENT$glMultiTexCoord4f
-
SEGMENT$glMultiTexCoord4fARB
-
SEGMENT$glMultiTexCoord4fv
-
SEGMENT$glMultiTexCoord4fvARB
-
SEGMENT$glMultiTexCoord4hNV
-
SEGMENT$glMultiTexCoord4hvNV
-
SEGMENT$glMultiTexCoord4i
-
SEGMENT$glMultiTexCoord4iARB
-
SEGMENT$glMultiTexCoord4iv
-
SEGMENT$glMultiTexCoord4ivARB
-
SEGMENT$glMultiTexCoord4s
-
SEGMENT$glMultiTexCoord4sARB
-
SEGMENT$glMultiTexCoord4sv
-
SEGMENT$glMultiTexCoord4svARB
-
SEGMENT$glMultiTexCoordP1ui
-
SEGMENT$glMultiTexCoordP1uiv
-
SEGMENT$glMultiTexCoordP2ui
-
SEGMENT$glMultiTexCoordP2uiv
-
SEGMENT$glMultiTexCoordP3ui
-
SEGMENT$glMultiTexCoordP3uiv
-
SEGMENT$glMultiTexCoordP4ui
-
SEGMENT$glMultiTexCoordP4uiv
-
SEGMENT$glMulticastBarrierNV
-
SEGMENT$glMulticastBlitFramebufferNV
-
SEGMENT$glMulticastBufferSubDataNV
-
SEGMENT$glMulticastCopyBufferSubDataNV
-
SEGMENT$glMulticastCopyImageSubDataNV
-
SEGMENT$glMulticastFramebufferSampleLocationsfvNV
-
SEGMENT$glMulticastGetQueryObjecti64vNV
-
SEGMENT$glMulticastGetQueryObjectivNV
-
SEGMENT$glMulticastGetQueryObjectui64vNV
-
SEGMENT$glMulticastGetQueryObjectuivNV
-
SEGMENT$glMulticastScissorArrayvNVX
-
SEGMENT$glMulticastViewportArrayvNVX
-
SEGMENT$glMulticastViewportPositionWScaleNVX
-
SEGMENT$glMulticastWaitSyncNV
-
SEGMENT$glNamedBufferStorageExternalEXT
-
SEGMENT$glNewList
-
SEGMENT$glNormal3b
-
SEGMENT$glNormal3bv
-
SEGMENT$glNormal3d
-
SEGMENT$glNormal3dv
-
SEGMENT$glNormal3f
-
SEGMENT$glNormal3fv
-
SEGMENT$glNormal3hNV
-
SEGMENT$glNormal3hvNV
-
SEGMENT$glNormal3i
-
SEGMENT$glNormal3iv
-
SEGMENT$glNormal3s
-
SEGMENT$glNormal3sv
-
SEGMENT$glNormalP3ui
-
SEGMENT$glNormalP3uiv
-
SEGMENT$glNormalPointer
-
SEGMENT$glOrtho
-
SEGMENT$glPassThrough
-
SEGMENT$glPathColorGenNV
-
SEGMENT$glPathFogGenNV
-
SEGMENT$glPathTexGenNV
-
SEGMENT$glPauseTransformFeedbackNV
-
SEGMENT$glPixelDataRangeNV
-
SEGMENT$glPixelMapfv
-
SEGMENT$glPixelMapuiv
-
SEGMENT$glPixelMapusv
-
SEGMENT$glPixelTransferf
-
SEGMENT$glPixelTransferi
-
SEGMENT$glPixelZoom
-
SEGMENT$glPointParameterfARB
-
SEGMENT$glPointParameterfEXT
-
SEGMENT$glPointParameterfvARB
-
SEGMENT$glPointParameterfvEXT
-
SEGMENT$glPointParameteriNV
-
SEGMENT$glPointParameterivNV
-
SEGMENT$glPolygonStipple
-
SEGMENT$glPopAttrib
-
SEGMENT$glPopClientAttrib
-
SEGMENT$glPopMatrix
-
SEGMENT$glPopName
-
SEGMENT$glPrimitiveRestartIndexNV
-
SEGMENT$glPrimitiveRestartNV
-
SEGMENT$glPrioritizeTextures
-
SEGMENT$glProgramEnvParameter4dARB
-
SEGMENT$glProgramEnvParameter4dvARB
-
SEGMENT$glProgramEnvParameter4fARB
-
SEGMENT$glProgramEnvParameter4fvARB
-
SEGMENT$glProgramEnvParameters4fvEXT
-
SEGMENT$glProgramLocalParameter4dARB
-
SEGMENT$glProgramLocalParameter4dvARB
-
SEGMENT$glProgramLocalParameter4fARB
-
SEGMENT$glProgramLocalParameter4fvARB
-
SEGMENT$glProgramLocalParameters4fvEXT
-
SEGMENT$glProgramParameteriEXT
-
SEGMENT$glProgramStringARB
-
SEGMENT$glProgramUniform1i64NV
-
SEGMENT$glProgramUniform1i64vNV
-
SEGMENT$glProgramUniform1ui64NV
-
SEGMENT$glProgramUniform1ui64vNV
-
SEGMENT$glProgramUniform2i64NV
-
SEGMENT$glProgramUniform2i64vNV
-
SEGMENT$glProgramUniform2ui64NV
-
SEGMENT$glProgramUniform2ui64vNV
-
SEGMENT$glProgramUniform3i64NV
-
SEGMENT$glProgramUniform3i64vNV
-
SEGMENT$glProgramUniform3ui64NV
-
SEGMENT$glProgramUniform3ui64vNV
-
SEGMENT$glProgramUniform4i64NV
-
SEGMENT$glProgramUniform4i64vNV
-
SEGMENT$glProgramUniform4ui64NV
-
SEGMENT$glProgramUniform4ui64vNV
-
SEGMENT$glProvokingVertexEXT
-
SEGMENT$glPushAttrib
-
SEGMENT$glPushClientAttrib
-
SEGMENT$glPushMatrix
-
SEGMENT$glPushName
-
SEGMENT$glQueryObjectParameteruiAMD
-
SEGMENT$glQueryResourceNV
-
SEGMENT$glQueryResourceTagNV
-
SEGMENT$glRasterPos2d
-
SEGMENT$glRasterPos2dv
-
SEGMENT$glRasterPos2f
-
SEGMENT$glRasterPos2fv
-
SEGMENT$glRasterPos2i
-
SEGMENT$glRasterPos2iv
-
SEGMENT$glRasterPos2s
-
SEGMENT$glRasterPos2sv
-
SEGMENT$glRasterPos3d
-
SEGMENT$glRasterPos3dv
-
SEGMENT$glRasterPos3f
-
SEGMENT$glRasterPos3fv
-
SEGMENT$glRasterPos3i
-
SEGMENT$glRasterPos3iv
-
SEGMENT$glRasterPos3s
-
SEGMENT$glRasterPos3sv
-
SEGMENT$glRasterPos4d
-
SEGMENT$glRasterPos4dv
-
SEGMENT$glRasterPos4f
-
SEGMENT$glRasterPos4fv
-
SEGMENT$glRasterPos4i
-
SEGMENT$glRasterPos4iv
-
SEGMENT$glRasterPos4s
-
SEGMENT$glRasterPos4sv
-
SEGMENT$glRectd
-
SEGMENT$glRectdv
-
SEGMENT$glRectf
-
SEGMENT$glRectfv
-
SEGMENT$glRecti
-
SEGMENT$glRectiv
-
SEGMENT$glRects
-
SEGMENT$glRectsv
-
SEGMENT$glReleaseKeyedMutexWin32EXT
-
SEGMENT$glRenderGpuMaskNV
-
SEGMENT$glRenderMode
-
SEGMENT$glRenderbufferStorageEXT
-
SEGMENT$glRenderbufferStorageMultisampleEXT
-
SEGMENT$glResetHistogram
-
SEGMENT$glResetMinmax
-
SEGMENT$glResumeTransformFeedbackNV
-
SEGMENT$glRotated
-
SEGMENT$glRotatef
-
SEGMENT$glSampleCoverageARB
-
SEGMENT$glSampleMaskIndexedNV
-
SEGMENT$glScaled
-
SEGMENT$glScalef
-
SEGMENT$glSecondaryColor3b
-
SEGMENT$glSecondaryColor3bEXT
-
SEGMENT$glSecondaryColor3bv
-
SEGMENT$glSecondaryColor3bvEXT
-
SEGMENT$glSecondaryColor3d
-
SEGMENT$glSecondaryColor3dEXT
-
SEGMENT$glSecondaryColor3dv
-
SEGMENT$glSecondaryColor3dvEXT
-
SEGMENT$glSecondaryColor3f
-
SEGMENT$glSecondaryColor3fEXT
-
SEGMENT$glSecondaryColor3fv
-
SEGMENT$glSecondaryColor3fvEXT
-
SEGMENT$glSecondaryColor3hNV
-
SEGMENT$glSecondaryColor3hvNV
-
SEGMENT$glSecondaryColor3i
-
SEGMENT$glSecondaryColor3iEXT
-
SEGMENT$glSecondaryColor3iv
-
SEGMENT$glSecondaryColor3ivEXT
-
SEGMENT$glSecondaryColor3s
-
SEGMENT$glSecondaryColor3sEXT
-
SEGMENT$glSecondaryColor3sv
-
SEGMENT$glSecondaryColor3svEXT
-
SEGMENT$glSecondaryColor3ub
-
SEGMENT$glSecondaryColor3ubEXT
-
SEGMENT$glSecondaryColor3ubv
-
SEGMENT$glSecondaryColor3ubvEXT
-
SEGMENT$glSecondaryColor3ui
-
SEGMENT$glSecondaryColor3uiEXT
-
SEGMENT$glSecondaryColor3uiv
-
SEGMENT$glSecondaryColor3uivEXT
-
SEGMENT$glSecondaryColor3us
-
SEGMENT$glSecondaryColor3usEXT
-
SEGMENT$glSecondaryColor3usv
-
SEGMENT$glSecondaryColor3usvEXT
-
SEGMENT$glSecondaryColorP3ui
-
SEGMENT$glSecondaryColorP3uiv
-
SEGMENT$glSecondaryColorPointer
-
SEGMENT$glSecondaryColorPointerEXT
-
SEGMENT$glSelectBuffer
-
SEGMENT$glSemaphoreParameterivNV
-
SEGMENT$glSeparableFilter2D
-
SEGMENT$glSetFenceNV
-
SEGMENT$glSetMultisamplefvAMD
-
SEGMENT$glShadeModel
-
SEGMENT$glShaderSourceARB
-
SEGMENT$glSignalSemaphoreui64NVX
-
SEGMENT$glStencilClearTagEXT
-
SEGMENT$glStencilOpValueAMD
-
SEGMENT$glStringMarkerGREMEDY
-
SEGMENT$glSyncTextureINTEL
-
SEGMENT$glTessellationFactorAMD
-
SEGMENT$glTessellationModeAMD
-
SEGMENT$glTestFenceNV
-
SEGMENT$glTexBufferEXT
-
SEGMENT$glTexCoord1d
-
SEGMENT$glTexCoord1dv
-
SEGMENT$glTexCoord1f
-
SEGMENT$glTexCoord1fv
-
SEGMENT$glTexCoord1hNV
-
SEGMENT$glTexCoord1hvNV
-
SEGMENT$glTexCoord1i
-
SEGMENT$glTexCoord1iv
-
SEGMENT$glTexCoord1s
-
SEGMENT$glTexCoord1sv
-
SEGMENT$glTexCoord2d
-
SEGMENT$glTexCoord2dv
-
SEGMENT$glTexCoord2f
-
SEGMENT$glTexCoord2fv
-
SEGMENT$glTexCoord2hNV
-
SEGMENT$glTexCoord2hvNV
-
SEGMENT$glTexCoord2i
-
SEGMENT$glTexCoord2iv
-
SEGMENT$glTexCoord2s
-
SEGMENT$glTexCoord2sv
-
SEGMENT$glTexCoord3d
-
SEGMENT$glTexCoord3dv
-
SEGMENT$glTexCoord3f
-
SEGMENT$glTexCoord3fv
-
SEGMENT$glTexCoord3hNV
-
SEGMENT$glTexCoord3hvNV
-
SEGMENT$glTexCoord3i
-
SEGMENT$glTexCoord3iv
-
SEGMENT$glTexCoord3s
-
SEGMENT$glTexCoord3sv
-
SEGMENT$glTexCoord4d
-
SEGMENT$glTexCoord4dv
-
SEGMENT$glTexCoord4f
-
SEGMENT$glTexCoord4fv
-
SEGMENT$glTexCoord4hNV
-
SEGMENT$glTexCoord4hvNV
-
SEGMENT$glTexCoord4i
-
SEGMENT$glTexCoord4iv
-
SEGMENT$glTexCoord4s
-
SEGMENT$glTexCoord4sv
-
SEGMENT$glTexCoordP1ui
-
SEGMENT$glTexCoordP1uiv
-
SEGMENT$glTexCoordP2ui
-
SEGMENT$glTexCoordP2uiv
-
SEGMENT$glTexCoordP3ui
-
SEGMENT$glTexCoordP3uiv
-
SEGMENT$glTexCoordP4ui
-
SEGMENT$glTexCoordP4uiv
-
SEGMENT$glTexCoordPointer
-
SEGMENT$glTexEnvf
-
SEGMENT$glTexEnvfv
-
SEGMENT$glTexEnvi
-
SEGMENT$glTexEnviv
-
SEGMENT$glTexGend
-
SEGMENT$glTexGendv
-
SEGMENT$glTexGenf
-
SEGMENT$glTexGenfv
-
SEGMENT$glTexGeni
-
SEGMENT$glTexGeniv
-
SEGMENT$glTexImage2DMultisampleCoverageNV
-
SEGMENT$glTexImage3DMultisampleCoverageNV
-
SEGMENT$glTexParameterIivEXT
-
SEGMENT$glTexParameterIuivEXT
-
SEGMENT$glTexRenderbufferNV
-
SEGMENT$glTexStorageSparseAMD
-
SEGMENT$glTextureImage2DMultisampleCoverageNV
-
SEGMENT$glTextureImage2DMultisampleNV
-
SEGMENT$glTextureImage3DMultisampleCoverageNV
-
SEGMENT$glTextureImage3DMultisampleNV
-
SEGMENT$glTextureStorageSparseAMD
-
SEGMENT$glTransformFeedbackAttribsNV
-
SEGMENT$glTransformFeedbackStreamAttribsNV
-
SEGMENT$glTransformFeedbackVaryingsEXT
-
SEGMENT$glTransformFeedbackVaryingsNV
-
SEGMENT$glTranslated
-
SEGMENT$glTranslatef
-
SEGMENT$glUniform1fARB
-
SEGMENT$glUniform1fvARB
-
SEGMENT$glUniform1i64NV
-
SEGMENT$glUniform1i64vNV
-
SEGMENT$glUniform1iARB
-
SEGMENT$glUniform1ivARB
-
SEGMENT$glUniform1ui64NV
-
SEGMENT$glUniform1ui64vNV
-
SEGMENT$glUniform1uiEXT
-
SEGMENT$glUniform1uivEXT
-
SEGMENT$glUniform2fARB
-
SEGMENT$glUniform2fvARB
-
SEGMENT$glUniform2i64NV
-
SEGMENT$glUniform2i64vNV
-
SEGMENT$glUniform2iARB
-
SEGMENT$glUniform2ivARB
-
SEGMENT$glUniform2ui64NV
-
SEGMENT$glUniform2ui64vNV
-
SEGMENT$glUniform2uiEXT
-
SEGMENT$glUniform2uivEXT
-
SEGMENT$glUniform3fARB
-
SEGMENT$glUniform3fvARB
-
SEGMENT$glUniform3i64NV
-
SEGMENT$glUniform3i64vNV
-
SEGMENT$glUniform3iARB
-
SEGMENT$glUniform3ivARB
-
SEGMENT$glUniform3ui64NV
-
SEGMENT$glUniform3ui64vNV
-
SEGMENT$glUniform3uiEXT
-
SEGMENT$glUniform3uivEXT
-
SEGMENT$glUniform4fARB
-
SEGMENT$glUniform4fvARB
-
SEGMENT$glUniform4i64NV
-
SEGMENT$glUniform4i64vNV
-
SEGMENT$glUniform4iARB
-
SEGMENT$glUniform4ivARB
-
SEGMENT$glUniform4ui64NV
-
SEGMENT$glUniform4ui64vNV
-
SEGMENT$glUniform4uiEXT
-
SEGMENT$glUniform4uivEXT
-
SEGMENT$glUniformBufferEXT
-
SEGMENT$glUniformMatrix2fvARB
-
SEGMENT$glUniformMatrix3fvARB
-
SEGMENT$glUniformMatrix4fvARB
-
SEGMENT$glUnlockArraysEXT
-
SEGMENT$glUnmapBufferARB
-
SEGMENT$glUnmapTexture2DINTEL
-
SEGMENT$glUploadGpuMaskNVX
-
SEGMENT$glUseProgramObjectARB
-
SEGMENT$glValidateProgramARB
-
SEGMENT$glVertex2d
-
SEGMENT$glVertex2dv
-
SEGMENT$glVertex2f
-
SEGMENT$glVertex2fv
-
SEGMENT$glVertex2hNV
-
SEGMENT$glVertex2hvNV
-
SEGMENT$glVertex2i
-
SEGMENT$glVertex2iv
-
SEGMENT$glVertex2s
-
SEGMENT$glVertex2sv
-
SEGMENT$glVertex3d
-
SEGMENT$glVertex3dv
-
SEGMENT$glVertex3f
-
SEGMENT$glVertex3fv
-
SEGMENT$glVertex3hNV
-
SEGMENT$glVertex3hvNV
-
SEGMENT$glVertex3i
-
SEGMENT$glVertex3iv
-
SEGMENT$glVertex3s
-
SEGMENT$glVertex3sv
-
SEGMENT$glVertex4d
-
SEGMENT$glVertex4dv
-
SEGMENT$glVertex4f
-
SEGMENT$glVertex4fv
-
SEGMENT$glVertex4hNV
-
SEGMENT$glVertex4hvNV
-
SEGMENT$glVertex4i
-
SEGMENT$glVertex4iv
-
SEGMENT$glVertex4s
-
SEGMENT$glVertex4sv
-
SEGMENT$glVertexArrayRangeNV
-
SEGMENT$glVertexAttrib1dARB
-
SEGMENT$glVertexAttrib1dvARB
-
SEGMENT$glVertexAttrib1fARB
-
SEGMENT$glVertexAttrib1fvARB
-
SEGMENT$glVertexAttrib1hNV
-
SEGMENT$glVertexAttrib1hvNV
-
SEGMENT$glVertexAttrib1sARB
-
SEGMENT$glVertexAttrib1svARB
-
SEGMENT$glVertexAttrib2dARB
-
SEGMENT$glVertexAttrib2dvARB
-
SEGMENT$glVertexAttrib2fARB
-
SEGMENT$glVertexAttrib2fvARB
-
SEGMENT$glVertexAttrib2hNV
-
SEGMENT$glVertexAttrib2hvNV
-
SEGMENT$glVertexAttrib2sARB
-
SEGMENT$glVertexAttrib2svARB
-
SEGMENT$glVertexAttrib3dARB
-
SEGMENT$glVertexAttrib3dvARB
-
SEGMENT$glVertexAttrib3fARB
-
SEGMENT$glVertexAttrib3fvARB
-
SEGMENT$glVertexAttrib3hNV
-
SEGMENT$glVertexAttrib3hvNV
-
SEGMENT$glVertexAttrib3sARB
-
SEGMENT$glVertexAttrib3svARB
-
SEGMENT$glVertexAttrib4NbvARB
-
SEGMENT$glVertexAttrib4NivARB
-
SEGMENT$glVertexAttrib4NsvARB
-
SEGMENT$glVertexAttrib4NubARB
-
SEGMENT$glVertexAttrib4NubvARB
-
SEGMENT$glVertexAttrib4NuivARB
-
SEGMENT$glVertexAttrib4NusvARB
-
SEGMENT$glVertexAttrib4bvARB
-
SEGMENT$glVertexAttrib4dARB
-
SEGMENT$glVertexAttrib4dvARB
-
SEGMENT$glVertexAttrib4fARB
-
SEGMENT$glVertexAttrib4fvARB
-
SEGMENT$glVertexAttrib4hNV
-
SEGMENT$glVertexAttrib4hvNV
-
SEGMENT$glVertexAttrib4ivARB
-
SEGMENT$glVertexAttrib4sARB
-
SEGMENT$glVertexAttrib4svARB
-
SEGMENT$glVertexAttrib4ubvARB
-
SEGMENT$glVertexAttrib4uivARB
-
SEGMENT$glVertexAttrib4usvARB
-
SEGMENT$glVertexAttribI1iEXT
-
SEGMENT$glVertexAttribI1ivEXT
-
SEGMENT$glVertexAttribI1uiEXT
-
SEGMENT$glVertexAttribI1uivEXT
-
SEGMENT$glVertexAttribI2iEXT
-
SEGMENT$glVertexAttribI2ivEXT
-
SEGMENT$glVertexAttribI2uiEXT
-
SEGMENT$glVertexAttribI2uivEXT
-
SEGMENT$glVertexAttribI3iEXT
-
SEGMENT$glVertexAttribI3ivEXT
-
SEGMENT$glVertexAttribI3uiEXT
-
SEGMENT$glVertexAttribI3uivEXT
-
SEGMENT$glVertexAttribI4bvEXT
-
SEGMENT$glVertexAttribI4iEXT
-
SEGMENT$glVertexAttribI4ivEXT
-
SEGMENT$glVertexAttribI4svEXT
-
SEGMENT$glVertexAttribI4ubvEXT
-
SEGMENT$glVertexAttribI4uiEXT
-
SEGMENT$glVertexAttribI4uivEXT
-
SEGMENT$glVertexAttribI4usvEXT
-
SEGMENT$glVertexAttribIPointerEXT
-
SEGMENT$glVertexAttribL1dEXT
-
SEGMENT$glVertexAttribL1dvEXT
-
SEGMENT$glVertexAttribL2dEXT
-
SEGMENT$glVertexAttribL2dvEXT
-
SEGMENT$glVertexAttribL3dEXT
-
SEGMENT$glVertexAttribL3dvEXT
-
SEGMENT$glVertexAttribL4dEXT
-
SEGMENT$glVertexAttribL4dvEXT
-
SEGMENT$glVertexAttribLPointerEXT
-
SEGMENT$glVertexAttribParameteriAMD
-
SEGMENT$glVertexAttribPointerARB
-
SEGMENT$glVertexAttribs1hvNV
-
SEGMENT$glVertexAttribs2hvNV
-
SEGMENT$glVertexAttribs3hvNV
-
SEGMENT$glVertexAttribs4hvNV
-
SEGMENT$glVertexBlendARB
-
SEGMENT$glVertexP2ui
-
SEGMENT$glVertexP2uiv
-
SEGMENT$glVertexP3ui
-
SEGMENT$glVertexP3uiv
-
SEGMENT$glVertexP4ui
-
SEGMENT$glVertexP4uiv
-
SEGMENT$glVertexPointer
-
SEGMENT$glVertexWeighthNV
-
SEGMENT$glVertexWeighthvNV
-
SEGMENT$glWaitSemaphoreui64NVX
-
SEGMENT$glWeightPointerARB
-
SEGMENT$glWeightbvARB
-
SEGMENT$glWeightdvARB
-
SEGMENT$glWeightfvARB
-
SEGMENT$glWeightivARB
-
SEGMENT$glWeightsvARB
-
SEGMENT$glWeightubvARB
-
SEGMENT$glWeightuivARB
-
SEGMENT$glWeightusvARB
-
SEGMENT$glWindowPos2d
-
SEGMENT$glWindowPos2dARB
-
SEGMENT$glWindowPos2dv
-
SEGMENT$glWindowPos2dvARB
-
SEGMENT$glWindowPos2f
-
SEGMENT$glWindowPos2fARB
-
SEGMENT$glWindowPos2fv
-
SEGMENT$glWindowPos2fvARB
-
SEGMENT$glWindowPos2i
-
SEGMENT$glWindowPos2iARB
-
SEGMENT$glWindowPos2iv
-
SEGMENT$glWindowPos2ivARB
-
SEGMENT$glWindowPos2s
-
SEGMENT$glWindowPos2sARB
-
SEGMENT$glWindowPos2sv
-
SEGMENT$glWindowPos2svARB
-
SEGMENT$glWindowPos3d
-
SEGMENT$glWindowPos3dARB
-
SEGMENT$glWindowPos3dv
-
SEGMENT$glWindowPos3dvARB
-
SEGMENT$glWindowPos3f
-
SEGMENT$glWindowPos3fARB
-
SEGMENT$glWindowPos3fv
-
SEGMENT$glWindowPos3fvARB
-
SEGMENT$glWindowPos3i
-
SEGMENT$glWindowPos3iARB
-
SEGMENT$glWindowPos3iv
-
SEGMENT$glWindowPos3ivARB
-
SEGMENT$glWindowPos3s
-
SEGMENT$glWindowPos3sARB
-
SEGMENT$glWindowPos3sv
-
SEGMENT$glWindowPos3svARB
-
HANDLE$glAccum
-
HANDLE$glAcquireKeyedMutexWin32EXT
-
HANDLE$glActiveStencilFaceEXT
-
HANDLE$glActiveTextureARB
-
HANDLE$glActiveVaryingNV
-
HANDLE$glAlphaFunc
-
HANDLE$glAlphaToCoverageDitherControlNV
-
HANDLE$glAreTexturesResident
-
HANDLE$glArrayElement
-
HANDLE$glAsyncCopyBufferSubDataNVX
-
HANDLE$glAsyncCopyImageSubDataNVX
-
HANDLE$glAttachObjectARB
-
HANDLE$glBegin
-
HANDLE$glBeginConditionalRenderNVX
-
HANDLE$glBeginQueryARB
-
HANDLE$glBeginTransformFeedbackEXT
-
HANDLE$glBeginTransformFeedbackNV
-
HANDLE$glBindAttribLocationARB
-
HANDLE$glBindBufferARB
-
HANDLE$glBindBufferBaseEXT
-
HANDLE$glBindBufferBaseNV
-
HANDLE$glBindBufferOffsetEXT
-
HANDLE$glBindBufferOffsetNV
-
HANDLE$glBindBufferRangeEXT
-
HANDLE$glBindBufferRangeNV
-
HANDLE$glBindFragDataLocationEXT
-
HANDLE$glBindFramebufferEXT
-
HANDLE$glBindImageTextureEXT
-
HANDLE$glBindProgramARB
-
HANDLE$glBindRenderbufferEXT
-
HANDLE$glBindTransformFeedbackNV
-
HANDLE$glBitmap
-
HANDLE$glBlendColorEXT
-
HANDLE$glBlendEquationEXT
-
HANDLE$glBlendEquationIndexedAMD
-
HANDLE$glBlendEquationSeparateEXT
-
HANDLE$glBlendEquationSeparateIndexedAMD
-
HANDLE$glBlendFuncIndexedAMD
-
HANDLE$glBlendFuncSeparateEXT
-
HANDLE$glBlendFuncSeparateIndexedAMD
-
HANDLE$glBlitFramebufferEXT
-
HANDLE$glBlitFramebufferLayerEXT
-
HANDLE$glBlitFramebufferLayersEXT
-
HANDLE$glBufferDataARB
-
HANDLE$glBufferStorageExternalEXT
-
HANDLE$glBufferSubDataARB
-
HANDLE$glCallList
-
HANDLE$glCallLists
-
HANDLE$glCheckFramebufferStatusEXT
-
HANDLE$glClampColorARB
-
HANDLE$glClearAccum
-
HANDLE$glClearColorIiEXT
-
HANDLE$glClearColorIuiEXT
-
HANDLE$glClearIndex
-
HANDLE$glClientActiveTexture
-
HANDLE$glClientActiveTextureARB
-
HANDLE$glClientWaitSemaphoreui64NVX
-
HANDLE$glClipPlane
-
HANDLE$glColor3b
-
HANDLE$glColor3bv
-
HANDLE$glColor3d
-
HANDLE$glColor3dv
-
HANDLE$glColor3f
-
HANDLE$glColor3fv
-
HANDLE$glColor3hNV
-
HANDLE$glColor3hvNV
-
HANDLE$glColor3i
-
HANDLE$glColor3iv
-
HANDLE$glColor3s
-
HANDLE$glColor3sv
-
HANDLE$glColor3ub
-
HANDLE$glColor3ubv
-
HANDLE$glColor3ui
-
HANDLE$glColor3uiv
-
HANDLE$glColor3us
-
HANDLE$glColor3usv
-
HANDLE$glColor4b
-
HANDLE$glColor4bv
-
HANDLE$glColor4d
-
HANDLE$glColor4dv
-
HANDLE$glColor4f
-
HANDLE$glColor4fv
-
HANDLE$glColor4hNV
-
HANDLE$glColor4hvNV
-
HANDLE$glColor4i
-
HANDLE$glColor4iv
-
HANDLE$glColor4s
-
HANDLE$glColor4sv
-
HANDLE$glColor4ub
-
HANDLE$glColor4ubv
-
HANDLE$glColor4ui
-
HANDLE$glColor4uiv
-
HANDLE$glColor4us
-
HANDLE$glColor4usv
-
HANDLE$glColorMaskIndexedEXT
-
HANDLE$glColorMaterial
-
HANDLE$glColorP3ui
-
HANDLE$glColorP3uiv
-
HANDLE$glColorP4ui
-
HANDLE$glColorP4uiv
-
HANDLE$glColorPointer
-
HANDLE$glColorSubTable
-
HANDLE$glColorTable
-
HANDLE$glColorTableParameterfv
-
HANDLE$glColorTableParameteriv
-
HANDLE$glCompileShaderARB
-
HANDLE$glCompressedTexImage1DARB
-
HANDLE$glCompressedTexImage2DARB
-
HANDLE$glCompressedTexImage3DARB
-
HANDLE$glCompressedTexSubImage1DARB
-
HANDLE$glCompressedTexSubImage2DARB
-
HANDLE$glCompressedTexSubImage3DARB
-
HANDLE$glConvolutionFilter1D
-
HANDLE$glConvolutionFilter2D
-
HANDLE$glConvolutionParameterf
-
HANDLE$glConvolutionParameterfv
-
HANDLE$glConvolutionParameteri
-
HANDLE$glConvolutionParameteriv
-
HANDLE$glCopyColorSubTable
-
HANDLE$glCopyColorTable
-
HANDLE$glCopyConvolutionFilter1D
-
HANDLE$glCopyConvolutionFilter2D
-
HANDLE$glCopyImageSubDataNV
-
HANDLE$glCopyPixels
-
HANDLE$glCreateProgramObjectARB
-
HANDLE$glCreateProgressFenceNVX
-
HANDLE$glCreateSemaphoresNV
-
HANDLE$glCreateShaderObjectARB
-
HANDLE$glCurrentPaletteMatrixARB
-
HANDLE$glDebugMessageCallbackAMD
-
HANDLE$glDebugMessageEnableAMD
-
HANDLE$glDebugMessageInsertAMD
-
HANDLE$glDeleteBuffersARB
-
HANDLE$glDeleteFencesNV
-
HANDLE$glDeleteFramebuffersEXT
-
HANDLE$glDeleteLists
-
HANDLE$glDeleteObjectARB
-
HANDLE$glDeleteProgramsARB
-
HANDLE$glDeleteQueriesARB
-
HANDLE$glDeleteQueryResourceTagNV
-
HANDLE$glDeleteRenderbuffersEXT
-
HANDLE$glDeleteTransformFeedbacksNV
-
HANDLE$glDepthBoundsEXT
-
HANDLE$glDetachObjectARB
-
HANDLE$glDisableClientState
-
HANDLE$glDisableVertexAttribArrayARB
-
HANDLE$glDrawBuffersARB
-
HANDLE$glDrawPixels
-
HANDLE$glDrawTextureNV
-
HANDLE$glDrawTransformFeedbackNV
-
HANDLE$glEdgeFlag
-
HANDLE$glEdgeFlagPointer
-
HANDLE$glEdgeFlagv
-
HANDLE$glEnableClientState
-
HANDLE$glEnableVertexAttribArrayARB
-
HANDLE$glEnd
-
HANDLE$glEndConditionalRenderNVX
-
HANDLE$glEndList
-
HANDLE$glEndQueryARB
-
HANDLE$glEndTransformFeedbackEXT
-
HANDLE$glEndTransformFeedbackNV
-
HANDLE$glEvalCoord1d
-
HANDLE$glEvalCoord1dv
-
HANDLE$glEvalCoord1f
-
HANDLE$glEvalCoord1fv
-
HANDLE$glEvalCoord2d
-
HANDLE$glEvalCoord2dv
-
HANDLE$glEvalCoord2f
-
HANDLE$glEvalCoord2fv
-
HANDLE$glEvalMesh1
-
HANDLE$glEvalMesh2
-
HANDLE$glEvalPoint1
-
HANDLE$glEvalPoint2
-
HANDLE$glFeedbackBuffer
-
HANDLE$glFinishFenceNV
-
HANDLE$glFlushPixelDataRangeNV
-
HANDLE$glFlushVertexArrayRangeNV
-
HANDLE$glFogCoordPointer
-
HANDLE$glFogCoordd
-
HANDLE$glFogCoorddv
-
HANDLE$glFogCoordf
-
HANDLE$glFogCoordfv
-
HANDLE$glFogCoordhNV
-
HANDLE$glFogCoordhvNV
-
HANDLE$glFogf
-
HANDLE$glFogfv
-
HANDLE$glFogi
-
HANDLE$glFogiv
-
HANDLE$glFrameTerminatorGREMEDY
-
HANDLE$glFramebufferRenderbufferEXT
-
HANDLE$glFramebufferTexture1DEXT
-
HANDLE$glFramebufferTexture2DEXT
-
HANDLE$glFramebufferTexture3DEXT
-
HANDLE$glFramebufferTextureLayerEXT
-
HANDLE$glFrustum
-
HANDLE$glGenBuffersARB
-
HANDLE$glGenFencesNV
-
HANDLE$glGenFramebuffersEXT
-
HANDLE$glGenLists
-
HANDLE$glGenProgramsARB
-
HANDLE$glGenQueriesARB
-
HANDLE$glGenQueryResourceTagNV
-
HANDLE$glGenRenderbuffersEXT
-
HANDLE$glGenTransformFeedbacksNV
-
HANDLE$glGenerateMipmapEXT
-
HANDLE$glGetActiveAttribARB
-
HANDLE$glGetActiveUniformARB
-
HANDLE$glGetActiveVaryingNV
-
HANDLE$glGetAttachedObjectsARB
-
HANDLE$glGetAttribLocationARB
-
HANDLE$glGetBufferParameterivARB
-
HANDLE$glGetBufferPointervARB
-
HANDLE$glGetBufferSubDataARB
-
HANDLE$glGetClipPlane
-
HANDLE$glGetColorTable
-
HANDLE$glGetColorTableParameterfv
-
HANDLE$glGetColorTableParameteriv
-
HANDLE$glGetCompressedTexImageARB
-
HANDLE$glGetConvolutionFilter
-
HANDLE$glGetConvolutionParameterfv
-
HANDLE$glGetConvolutionParameteriv
-
HANDLE$glGetDebugMessageLogAMD
-
HANDLE$glGetFenceivNV
-
HANDLE$glGetFragDataLocationEXT
-
HANDLE$glGetFramebufferAttachmentParameterivEXT
-
HANDLE$glGetHandleARB
-
HANDLE$glGetHistogram
-
HANDLE$glGetHistogramParameterfv
-
HANDLE$glGetHistogramParameteriv
-
HANDLE$glGetInfoLogARB
-
HANDLE$glGetLightfv
-
HANDLE$glGetLightiv
-
HANDLE$glGetMapdv
-
HANDLE$glGetMapfv
-
HANDLE$glGetMapiv
-
HANDLE$glGetMaterialfv
-
HANDLE$glGetMaterialiv
-
HANDLE$glGetMinmax
-
HANDLE$glGetMinmaxParameterfv
-
HANDLE$glGetMinmaxParameteriv
-
HANDLE$glGetMultisamplefvNV
-
HANDLE$glGetObjectParameterfvARB
-
HANDLE$glGetObjectParameterivARB
-
HANDLE$glGetPathColorGenfvNV
-
HANDLE$glGetPathColorGenivNV
-
HANDLE$glGetPathTexGenfvNV
-
HANDLE$glGetPathTexGenivNV
-
HANDLE$glGetPixelMapfv
-
HANDLE$glGetPixelMapuiv
-
HANDLE$glGetPixelMapusv
-
HANDLE$glGetPolygonStipple
-
HANDLE$glGetProgramEnvParameterdvARB
-
HANDLE$glGetProgramEnvParameterfvARB
-
HANDLE$glGetProgramLocalParameterdvARB
-
HANDLE$glGetProgramLocalParameterfvARB
-
HANDLE$glGetProgramStringARB
-
HANDLE$glGetProgramivARB
-
HANDLE$glGetQueryObjecti64vEXT
-
HANDLE$glGetQueryObjectivARB
-
HANDLE$glGetQueryObjectui64vEXT
-
HANDLE$glGetQueryObjectuivARB
-
HANDLE$glGetQueryivARB
-
HANDLE$glGetRenderbufferParameterivEXT
-
HANDLE$glGetSemaphoreParameterivNV
-
HANDLE$glGetSeparableFilter
-
HANDLE$glGetShaderSourceARB
-
HANDLE$glGetTexEnvfv
-
HANDLE$glGetTexEnviv
-
HANDLE$glGetTexGendv
-
HANDLE$glGetTexGenfv
-
HANDLE$glGetTexGeniv
-
HANDLE$glGetTexParameterIivEXT
-
HANDLE$glGetTexParameterIuivEXT
-
HANDLE$glGetTransformFeedbackVaryingEXT
-
HANDLE$glGetTransformFeedbackVaryingNV
-
HANDLE$glGetUniformBufferSizeEXT
-
HANDLE$glGetUniformLocationARB
-
HANDLE$glGetUniformOffsetEXT
-
HANDLE$glGetUniformfvARB
-
HANDLE$glGetUniformi64vNV
-
HANDLE$glGetUniformivARB
-
HANDLE$glGetUniformui64vNV
-
HANDLE$glGetUniformuivEXT
-
HANDLE$glGetVaryingLocationNV
-
HANDLE$glGetVertexAttribIivEXT
-
HANDLE$glGetVertexAttribIuivEXT
-
HANDLE$glGetVertexAttribLdvEXT
-
HANDLE$glGetVertexAttribPointervARB
-
HANDLE$glGetVertexAttribdvARB
-
HANDLE$glGetVertexAttribfvARB
-
HANDLE$glGetVertexAttribivARB
-
HANDLE$glGetnColorTable
-
HANDLE$glGetnColorTableARB
-
HANDLE$glGetnConvolutionFilter
-
HANDLE$glGetnConvolutionFilterARB
-
HANDLE$glGetnHistogram
-
HANDLE$glGetnHistogramARB
-
HANDLE$glGetnMapdv
-
HANDLE$glGetnMapdvARB
-
HANDLE$glGetnMapfv
-
HANDLE$glGetnMapfvARB
-
HANDLE$glGetnMapiv
-
HANDLE$glGetnMapivARB
-
HANDLE$glGetnMinmax
-
HANDLE$glGetnMinmaxARB
-
HANDLE$glGetnPixelMapfv
-
HANDLE$glGetnPixelMapfvARB
-
HANDLE$glGetnPixelMapuiv
-
HANDLE$glGetnPixelMapuivARB
-
HANDLE$glGetnPixelMapusv
-
HANDLE$glGetnPixelMapusvARB
-
HANDLE$glGetnPolygonStipple
-
HANDLE$glGetnPolygonStippleARB
-
HANDLE$glGetnSeparableFilter
-
HANDLE$glGetnSeparableFilterARB
-
HANDLE$glHistogram
-
HANDLE$glImportSyncEXT
-
HANDLE$glIndexMask
-
HANDLE$glIndexPointer
-
HANDLE$glIndexd
-
HANDLE$glIndexdv
-
HANDLE$glIndexf
-
HANDLE$glIndexfv
-
HANDLE$glIndexi
-
HANDLE$glIndexiv
-
HANDLE$glIndexs
-
HANDLE$glIndexsv
-
HANDLE$glIndexub
-
HANDLE$glIndexubv
-
HANDLE$glInitNames
-
HANDLE$glInterleavedArrays
-
HANDLE$glIsBufferARB
-
HANDLE$glIsFenceNV
-
HANDLE$glIsFramebufferEXT
-
HANDLE$glIsList
-
HANDLE$glIsProgramARB
-
HANDLE$glIsQueryARB
-
HANDLE$glIsRenderbufferEXT
-
HANDLE$glIsTransformFeedbackNV
-
HANDLE$glLightModelf
-
HANDLE$glLightModelfv
-
HANDLE$glLightModeli
-
HANDLE$glLightModeliv
-
HANDLE$glLightf
-
HANDLE$glLightfv
-
HANDLE$glLighti
-
HANDLE$glLightiv
-
HANDLE$glLineStipple
-
HANDLE$glLinkProgramARB
-
HANDLE$glListBase
-
HANDLE$glLoadIdentity
-
HANDLE$glLoadMatrixd
-
HANDLE$glLoadMatrixf
-
HANDLE$glLoadName
-
HANDLE$glLoadTransposeMatrixd
-
HANDLE$glLoadTransposeMatrixdARB
-
HANDLE$glLoadTransposeMatrixf
-
HANDLE$glLoadTransposeMatrixfARB
-
HANDLE$glLockArraysEXT
-
HANDLE$glMap1d
-
HANDLE$glMap1f
-
HANDLE$glMap2d
-
HANDLE$glMap2f
-
HANDLE$glMapBufferARB
-
HANDLE$glMapGrid1d
-
HANDLE$glMapGrid1f
-
HANDLE$glMapGrid2d
-
HANDLE$glMapGrid2f
-
HANDLE$glMapTexture2DINTEL
-
HANDLE$glMaterialf
-
HANDLE$glMaterialfv
-
HANDLE$glMateriali
-
HANDLE$glMaterialiv
-
HANDLE$glMatrixIndexPointerARB
-
HANDLE$glMatrixIndexubvARB
-
HANDLE$glMatrixIndexuivARB
-
HANDLE$glMatrixIndexusvARB
-
HANDLE$glMatrixMode
-
HANDLE$glMemoryBarrierEXT
-
HANDLE$glMinmax
-
HANDLE$glMultMatrixd
-
HANDLE$glMultMatrixf
-
HANDLE$glMultTransposeMatrixd
-
HANDLE$glMultTransposeMatrixdARB
-
HANDLE$glMultTransposeMatrixf
-
HANDLE$glMultTransposeMatrixfARB
-
HANDLE$glMultiTexCoord1d
-
HANDLE$glMultiTexCoord1dARB
-
HANDLE$glMultiTexCoord1dv
-
HANDLE$glMultiTexCoord1dvARB
-
HANDLE$glMultiTexCoord1f
-
HANDLE$glMultiTexCoord1fARB
-
HANDLE$glMultiTexCoord1fv
-
HANDLE$glMultiTexCoord1fvARB
-
HANDLE$glMultiTexCoord1hNV
-
HANDLE$glMultiTexCoord1hvNV
-
HANDLE$glMultiTexCoord1i
-
HANDLE$glMultiTexCoord1iARB
-
HANDLE$glMultiTexCoord1iv
-
HANDLE$glMultiTexCoord1ivARB
-
HANDLE$glMultiTexCoord1s
-
HANDLE$glMultiTexCoord1sARB
-
HANDLE$glMultiTexCoord1sv
-
HANDLE$glMultiTexCoord1svARB
-
HANDLE$glMultiTexCoord2d
-
HANDLE$glMultiTexCoord2dARB
-
HANDLE$glMultiTexCoord2dv
-
HANDLE$glMultiTexCoord2dvARB
-
HANDLE$glMultiTexCoord2f
-
HANDLE$glMultiTexCoord2fARB
-
HANDLE$glMultiTexCoord2fv
-
HANDLE$glMultiTexCoord2fvARB
-
HANDLE$glMultiTexCoord2hNV
-
HANDLE$glMultiTexCoord2hvNV
-
HANDLE$glMultiTexCoord2i
-
HANDLE$glMultiTexCoord2iARB
-
HANDLE$glMultiTexCoord2iv
-
HANDLE$glMultiTexCoord2ivARB
-
HANDLE$glMultiTexCoord2s
-
HANDLE$glMultiTexCoord2sARB
-
HANDLE$glMultiTexCoord2sv
-
HANDLE$glMultiTexCoord2svARB
-
HANDLE$glMultiTexCoord3d
-
HANDLE$glMultiTexCoord3dARB
-
HANDLE$glMultiTexCoord3dv
-
HANDLE$glMultiTexCoord3dvARB
-
HANDLE$glMultiTexCoord3f
-
HANDLE$glMultiTexCoord3fARB
-
HANDLE$glMultiTexCoord3fv
-
HANDLE$glMultiTexCoord3fvARB
-
HANDLE$glMultiTexCoord3hNV
-
HANDLE$glMultiTexCoord3hvNV
-
HANDLE$glMultiTexCoord3i
-
HANDLE$glMultiTexCoord3iARB
-
HANDLE$glMultiTexCoord3iv
-
HANDLE$glMultiTexCoord3ivARB
-
HANDLE$glMultiTexCoord3s
-
HANDLE$glMultiTexCoord3sARB
-
HANDLE$glMultiTexCoord3sv
-
HANDLE$glMultiTexCoord3svARB
-
HANDLE$glMultiTexCoord4d
-
HANDLE$glMultiTexCoord4dARB
-
HANDLE$glMultiTexCoord4dv
-
HANDLE$glMultiTexCoord4dvARB
-
HANDLE$glMultiTexCoord4f
-
HANDLE$glMultiTexCoord4fARB
-
HANDLE$glMultiTexCoord4fv
-
HANDLE$glMultiTexCoord4fvARB
-
HANDLE$glMultiTexCoord4hNV
-
HANDLE$glMultiTexCoord4hvNV
-
HANDLE$glMultiTexCoord4i
-
HANDLE$glMultiTexCoord4iARB
-
HANDLE$glMultiTexCoord4iv
-
HANDLE$glMultiTexCoord4ivARB
-
HANDLE$glMultiTexCoord4s
-
HANDLE$glMultiTexCoord4sARB
-
HANDLE$glMultiTexCoord4sv
-
HANDLE$glMultiTexCoord4svARB
-
HANDLE$glMultiTexCoordP1ui
-
HANDLE$glMultiTexCoordP1uiv
-
HANDLE$glMultiTexCoordP2ui
-
HANDLE$glMultiTexCoordP2uiv
-
HANDLE$glMultiTexCoordP3ui
-
HANDLE$glMultiTexCoordP3uiv
-
HANDLE$glMultiTexCoordP4ui
-
HANDLE$glMultiTexCoordP4uiv
-
HANDLE$glMulticastBarrierNV
-
HANDLE$glMulticastBlitFramebufferNV
-
HANDLE$glMulticastBufferSubDataNV
-
HANDLE$glMulticastCopyBufferSubDataNV
-
HANDLE$glMulticastCopyImageSubDataNV
-
HANDLE$glMulticastFramebufferSampleLocationsfvNV
-
HANDLE$glMulticastGetQueryObjecti64vNV
-
HANDLE$glMulticastGetQueryObjectivNV
-
HANDLE$glMulticastGetQueryObjectui64vNV
-
HANDLE$glMulticastGetQueryObjectuivNV
-
HANDLE$glMulticastScissorArrayvNVX
-
HANDLE$glMulticastViewportArrayvNVX
-
HANDLE$glMulticastViewportPositionWScaleNVX
-
HANDLE$glMulticastWaitSyncNV
-
HANDLE$glNamedBufferStorageExternalEXT
-
HANDLE$glNewList
-
HANDLE$glNormal3b
-
HANDLE$glNormal3bv
-
HANDLE$glNormal3d
-
HANDLE$glNormal3dv
-
HANDLE$glNormal3f
-
HANDLE$glNormal3fv
-
HANDLE$glNormal3hNV
-
HANDLE$glNormal3hvNV
-
HANDLE$glNormal3i
-
HANDLE$glNormal3iv
-
HANDLE$glNormal3s
-
HANDLE$glNormal3sv
-
HANDLE$glNormalP3ui
-
HANDLE$glNormalP3uiv
-
HANDLE$glNormalPointer
-
HANDLE$glOrtho
-
HANDLE$glPassThrough
-
HANDLE$glPathColorGenNV
-
HANDLE$glPathFogGenNV
-
HANDLE$glPathTexGenNV
-
HANDLE$glPauseTransformFeedbackNV
-
HANDLE$glPixelDataRangeNV
-
HANDLE$glPixelMapfv
-
HANDLE$glPixelMapuiv
-
HANDLE$glPixelMapusv
-
HANDLE$glPixelTransferf
-
HANDLE$glPixelTransferi
-
HANDLE$glPixelZoom
-
HANDLE$glPointParameterfARB
-
HANDLE$glPointParameterfEXT
-
HANDLE$glPointParameterfvARB
-
HANDLE$glPointParameterfvEXT
-
HANDLE$glPointParameteriNV
-
HANDLE$glPointParameterivNV
-
HANDLE$glPolygonStipple
-
HANDLE$glPopAttrib
-
HANDLE$glPopClientAttrib
-
HANDLE$glPopMatrix
-
HANDLE$glPopName
-
HANDLE$glPrimitiveRestartIndexNV
-
HANDLE$glPrimitiveRestartNV
-
HANDLE$glPrioritizeTextures
-
HANDLE$glProgramEnvParameter4dARB
-
HANDLE$glProgramEnvParameter4dvARB
-
HANDLE$glProgramEnvParameter4fARB
-
HANDLE$glProgramEnvParameter4fvARB
-
HANDLE$glProgramEnvParameters4fvEXT
-
HANDLE$glProgramLocalParameter4dARB
-
HANDLE$glProgramLocalParameter4dvARB
-
HANDLE$glProgramLocalParameter4fARB
-
HANDLE$glProgramLocalParameter4fvARB
-
HANDLE$glProgramLocalParameters4fvEXT
-
HANDLE$glProgramParameteriEXT
-
HANDLE$glProgramStringARB
-
HANDLE$glProgramUniform1i64NV
-
HANDLE$glProgramUniform1i64vNV
-
HANDLE$glProgramUniform1ui64NV
-
HANDLE$glProgramUniform1ui64vNV
-
HANDLE$glProgramUniform2i64NV
-
HANDLE$glProgramUniform2i64vNV
-
HANDLE$glProgramUniform2ui64NV
-
HANDLE$glProgramUniform2ui64vNV
-
HANDLE$glProgramUniform3i64NV
-
HANDLE$glProgramUniform3i64vNV
-
HANDLE$glProgramUniform3ui64NV
-
HANDLE$glProgramUniform3ui64vNV
-
HANDLE$glProgramUniform4i64NV
-
HANDLE$glProgramUniform4i64vNV
-
HANDLE$glProgramUniform4ui64NV
-
HANDLE$glProgramUniform4ui64vNV
-
HANDLE$glProvokingVertexEXT
-
HANDLE$glPushAttrib
-
HANDLE$glPushClientAttrib
-
HANDLE$glPushMatrix
-
HANDLE$glPushName
-
HANDLE$glQueryObjectParameteruiAMD
-
HANDLE$glQueryResourceNV
-
HANDLE$glQueryResourceTagNV
-
HANDLE$glRasterPos2d
-
HANDLE$glRasterPos2dv
-
HANDLE$glRasterPos2f
-
HANDLE$glRasterPos2fv
-
HANDLE$glRasterPos2i
-
HANDLE$glRasterPos2iv
-
HANDLE$glRasterPos2s
-
HANDLE$glRasterPos2sv
-
HANDLE$glRasterPos3d
-
HANDLE$glRasterPos3dv
-
HANDLE$glRasterPos3f
-
HANDLE$glRasterPos3fv
-
HANDLE$glRasterPos3i
-
HANDLE$glRasterPos3iv
-
HANDLE$glRasterPos3s
-
HANDLE$glRasterPos3sv
-
HANDLE$glRasterPos4d
-
HANDLE$glRasterPos4dv
-
HANDLE$glRasterPos4f
-
HANDLE$glRasterPos4fv
-
HANDLE$glRasterPos4i
-
HANDLE$glRasterPos4iv
-
HANDLE$glRasterPos4s
-
HANDLE$glRasterPos4sv
-
HANDLE$glRectd
-
HANDLE$glRectdv
-
HANDLE$glRectf
-
HANDLE$glRectfv
-
HANDLE$glRecti
-
HANDLE$glRectiv
-
HANDLE$glRects
-
HANDLE$glRectsv
-
HANDLE$glReleaseKeyedMutexWin32EXT
-
HANDLE$glRenderGpuMaskNV
-
HANDLE$glRenderMode
-
HANDLE$glRenderbufferStorageEXT
-
HANDLE$glRenderbufferStorageMultisampleEXT
-
HANDLE$glResetHistogram
-
HANDLE$glResetMinmax
-
HANDLE$glResumeTransformFeedbackNV
-
HANDLE$glRotated
-
HANDLE$glRotatef
-
HANDLE$glSampleCoverageARB
-
HANDLE$glSampleMaskIndexedNV
-
HANDLE$glScaled
-
HANDLE$glScalef
-
HANDLE$glSecondaryColor3b
-
HANDLE$glSecondaryColor3bEXT
-
HANDLE$glSecondaryColor3bv
-
HANDLE$glSecondaryColor3bvEXT
-
HANDLE$glSecondaryColor3d
-
HANDLE$glSecondaryColor3dEXT
-
HANDLE$glSecondaryColor3dv
-
HANDLE$glSecondaryColor3dvEXT
-
HANDLE$glSecondaryColor3f
-
HANDLE$glSecondaryColor3fEXT
-
HANDLE$glSecondaryColor3fv
-
HANDLE$glSecondaryColor3fvEXT
-
HANDLE$glSecondaryColor3hNV
-
HANDLE$glSecondaryColor3hvNV
-
HANDLE$glSecondaryColor3i
-
HANDLE$glSecondaryColor3iEXT
-
HANDLE$glSecondaryColor3iv
-
HANDLE$glSecondaryColor3ivEXT
-
HANDLE$glSecondaryColor3s
-
HANDLE$glSecondaryColor3sEXT
-
HANDLE$glSecondaryColor3sv
-
HANDLE$glSecondaryColor3svEXT
-
HANDLE$glSecondaryColor3ub
-
HANDLE$glSecondaryColor3ubEXT
-
HANDLE$glSecondaryColor3ubv
-
HANDLE$glSecondaryColor3ubvEXT
-
HANDLE$glSecondaryColor3ui
-
HANDLE$glSecondaryColor3uiEXT
-
HANDLE$glSecondaryColor3uiv
-
HANDLE$glSecondaryColor3uivEXT
-
HANDLE$glSecondaryColor3us
-
HANDLE$glSecondaryColor3usEXT
-
HANDLE$glSecondaryColor3usv
-
HANDLE$glSecondaryColor3usvEXT
-
HANDLE$glSecondaryColorP3ui
-
HANDLE$glSecondaryColorP3uiv
-
HANDLE$glSecondaryColorPointer
-
HANDLE$glSecondaryColorPointerEXT
-
HANDLE$glSelectBuffer
-
HANDLE$glSemaphoreParameterivNV
-
HANDLE$glSeparableFilter2D
-
HANDLE$glSetFenceNV
-
HANDLE$glSetMultisamplefvAMD
-
HANDLE$glShadeModel
-
HANDLE$glShaderSourceARB
-
HANDLE$glSignalSemaphoreui64NVX
-
HANDLE$glStencilClearTagEXT
-
HANDLE$glStencilOpValueAMD
-
HANDLE$glStringMarkerGREMEDY
-
HANDLE$glSyncTextureINTEL
-
HANDLE$glTessellationFactorAMD
-
HANDLE$glTessellationModeAMD
-
HANDLE$glTestFenceNV
-
HANDLE$glTexBufferEXT
-
HANDLE$glTexCoord1d
-
HANDLE$glTexCoord1dv
-
HANDLE$glTexCoord1f
-
HANDLE$glTexCoord1fv
-
HANDLE$glTexCoord1hNV
-
HANDLE$glTexCoord1hvNV
-
HANDLE$glTexCoord1i
-
HANDLE$glTexCoord1iv
-
HANDLE$glTexCoord1s
-
HANDLE$glTexCoord1sv
-
HANDLE$glTexCoord2d
-
HANDLE$glTexCoord2dv
-
HANDLE$glTexCoord2f
-
HANDLE$glTexCoord2fv
-
HANDLE$glTexCoord2hNV
-
HANDLE$glTexCoord2hvNV
-
HANDLE$glTexCoord2i
-
HANDLE$glTexCoord2iv
-
HANDLE$glTexCoord2s
-
HANDLE$glTexCoord2sv
-
HANDLE$glTexCoord3d
-
HANDLE$glTexCoord3dv
-
HANDLE$glTexCoord3f
-
HANDLE$glTexCoord3fv
-
HANDLE$glTexCoord3hNV
-
HANDLE$glTexCoord3hvNV
-
HANDLE$glTexCoord3i
-
HANDLE$glTexCoord3iv
-
HANDLE$glTexCoord3s
-
HANDLE$glTexCoord3sv
-
HANDLE$glTexCoord4d
-
HANDLE$glTexCoord4dv
-
HANDLE$glTexCoord4f
-
HANDLE$glTexCoord4fv
-
HANDLE$glTexCoord4hNV
-
HANDLE$glTexCoord4hvNV
-
HANDLE$glTexCoord4i
-
HANDLE$glTexCoord4iv
-
HANDLE$glTexCoord4s
-
HANDLE$glTexCoord4sv
-
HANDLE$glTexCoordP1ui
-
HANDLE$glTexCoordP1uiv
-
HANDLE$glTexCoordP2ui
-
HANDLE$glTexCoordP2uiv
-
HANDLE$glTexCoordP3ui
-
HANDLE$glTexCoordP3uiv
-
HANDLE$glTexCoordP4ui
-
HANDLE$glTexCoordP4uiv
-
HANDLE$glTexCoordPointer
-
HANDLE$glTexEnvf
-
HANDLE$glTexEnvfv
-
HANDLE$glTexEnvi
-
HANDLE$glTexEnviv
-
HANDLE$glTexGend
-
HANDLE$glTexGendv
-
HANDLE$glTexGenf
-
HANDLE$glTexGenfv
-
HANDLE$glTexGeni
-
HANDLE$glTexGeniv
-
HANDLE$glTexImage2DMultisampleCoverageNV
-
HANDLE$glTexImage3DMultisampleCoverageNV
-
HANDLE$glTexParameterIivEXT
-
HANDLE$glTexParameterIuivEXT
-
HANDLE$glTexRenderbufferNV
-
HANDLE$glTexStorageSparseAMD
-
HANDLE$glTextureImage2DMultisampleCoverageNV
-
HANDLE$glTextureImage2DMultisampleNV
-
HANDLE$glTextureImage3DMultisampleCoverageNV
-
HANDLE$glTextureImage3DMultisampleNV
-
HANDLE$glTextureStorageSparseAMD
-
HANDLE$glTransformFeedbackAttribsNV
-
HANDLE$glTransformFeedbackStreamAttribsNV
-
HANDLE$glTransformFeedbackVaryingsEXT
-
HANDLE$glTransformFeedbackVaryingsNV
-
HANDLE$glTranslated
-
HANDLE$glTranslatef
-
HANDLE$glUniform1fARB
-
HANDLE$glUniform1fvARB
-
HANDLE$glUniform1i64NV
-
HANDLE$glUniform1i64vNV
-
HANDLE$glUniform1iARB
-
HANDLE$glUniform1ivARB
-
HANDLE$glUniform1ui64NV
-
HANDLE$glUniform1ui64vNV
-
HANDLE$glUniform1uiEXT
-
HANDLE$glUniform1uivEXT
-
HANDLE$glUniform2fARB
-
HANDLE$glUniform2fvARB
-
HANDLE$glUniform2i64NV
-
HANDLE$glUniform2i64vNV
-
HANDLE$glUniform2iARB
-
HANDLE$glUniform2ivARB
-
HANDLE$glUniform2ui64NV
-
HANDLE$glUniform2ui64vNV
-
HANDLE$glUniform2uiEXT
-
HANDLE$glUniform2uivEXT
-
HANDLE$glUniform3fARB
-
HANDLE$glUniform3fvARB
-
HANDLE$glUniform3i64NV
-
HANDLE$glUniform3i64vNV
-
HANDLE$glUniform3iARB
-
HANDLE$glUniform3ivARB
-
HANDLE$glUniform3ui64NV
-
HANDLE$glUniform3ui64vNV
-
HANDLE$glUniform3uiEXT
-
HANDLE$glUniform3uivEXT
-
HANDLE$glUniform4fARB
-
HANDLE$glUniform4fvARB
-
HANDLE$glUniform4i64NV
-
HANDLE$glUniform4i64vNV
-
HANDLE$glUniform4iARB
-
HANDLE$glUniform4ivARB
-
HANDLE$glUniform4ui64NV
-
HANDLE$glUniform4ui64vNV
-
HANDLE$glUniform4uiEXT
-
HANDLE$glUniform4uivEXT
-
HANDLE$glUniformBufferEXT
-
HANDLE$glUniformMatrix2fvARB
-
HANDLE$glUniformMatrix3fvARB
-
HANDLE$glUniformMatrix4fvARB
-
HANDLE$glUnlockArraysEXT
-
HANDLE$glUnmapBufferARB
-
HANDLE$glUnmapTexture2DINTEL
-
HANDLE$glUploadGpuMaskNVX
-
HANDLE$glUseProgramObjectARB
-
HANDLE$glValidateProgramARB
-
HANDLE$glVertex2d
-
HANDLE$glVertex2dv
-
HANDLE$glVertex2f
-
HANDLE$glVertex2fv
-
HANDLE$glVertex2hNV
-
HANDLE$glVertex2hvNV
-
HANDLE$glVertex2i
-
HANDLE$glVertex2iv
-
HANDLE$glVertex2s
-
HANDLE$glVertex2sv
-
HANDLE$glVertex3d
-
HANDLE$glVertex3dv
-
HANDLE$glVertex3f
-
HANDLE$glVertex3fv
-
HANDLE$glVertex3hNV
-
HANDLE$glVertex3hvNV
-
HANDLE$glVertex3i
-
HANDLE$glVertex3iv
-
HANDLE$glVertex3s
-
HANDLE$glVertex3sv
-
HANDLE$glVertex4d
-
HANDLE$glVertex4dv
-
HANDLE$glVertex4f
-
HANDLE$glVertex4fv
-
HANDLE$glVertex4hNV
-
HANDLE$glVertex4hvNV
-
HANDLE$glVertex4i
-
HANDLE$glVertex4iv
-
HANDLE$glVertex4s
-
HANDLE$glVertex4sv
-
HANDLE$glVertexArrayRangeNV
-
HANDLE$glVertexAttrib1dARB
-
HANDLE$glVertexAttrib1dvARB
-
HANDLE$glVertexAttrib1fARB
-
HANDLE$glVertexAttrib1fvARB
-
HANDLE$glVertexAttrib1hNV
-
HANDLE$glVertexAttrib1hvNV
-
HANDLE$glVertexAttrib1sARB
-
HANDLE$glVertexAttrib1svARB
-
HANDLE$glVertexAttrib2dARB
-
HANDLE$glVertexAttrib2dvARB
-
HANDLE$glVertexAttrib2fARB
-
HANDLE$glVertexAttrib2fvARB
-
HANDLE$glVertexAttrib2hNV
-
HANDLE$glVertexAttrib2hvNV
-
HANDLE$glVertexAttrib2sARB
-
HANDLE$glVertexAttrib2svARB
-
HANDLE$glVertexAttrib3dARB
-
HANDLE$glVertexAttrib3dvARB
-
HANDLE$glVertexAttrib3fARB
-
HANDLE$glVertexAttrib3fvARB
-
HANDLE$glVertexAttrib3hNV
-
HANDLE$glVertexAttrib3hvNV
-
HANDLE$glVertexAttrib3sARB
-
HANDLE$glVertexAttrib3svARB
-
HANDLE$glVertexAttrib4NbvARB
-
HANDLE$glVertexAttrib4NivARB
-
HANDLE$glVertexAttrib4NsvARB
-
HANDLE$glVertexAttrib4NubARB
-
HANDLE$glVertexAttrib4NubvARB
-
HANDLE$glVertexAttrib4NuivARB
-
HANDLE$glVertexAttrib4NusvARB
-
HANDLE$glVertexAttrib4bvARB
-
HANDLE$glVertexAttrib4dARB
-
HANDLE$glVertexAttrib4dvARB
-
HANDLE$glVertexAttrib4fARB
-
HANDLE$glVertexAttrib4fvARB
-
HANDLE$glVertexAttrib4hNV
-
HANDLE$glVertexAttrib4hvNV
-
HANDLE$glVertexAttrib4ivARB
-
HANDLE$glVertexAttrib4sARB
-
HANDLE$glVertexAttrib4svARB
-
HANDLE$glVertexAttrib4ubvARB
-
HANDLE$glVertexAttrib4uivARB
-
HANDLE$glVertexAttrib4usvARB
-
HANDLE$glVertexAttribI1iEXT
-
HANDLE$glVertexAttribI1ivEXT
-
HANDLE$glVertexAttribI1uiEXT
-
HANDLE$glVertexAttribI1uivEXT
-
HANDLE$glVertexAttribI2iEXT
-
HANDLE$glVertexAttribI2ivEXT
-
HANDLE$glVertexAttribI2uiEXT
-
HANDLE$glVertexAttribI2uivEXT
-
HANDLE$glVertexAttribI3iEXT
-
HANDLE$glVertexAttribI3ivEXT
-
HANDLE$glVertexAttribI3uiEXT
-
HANDLE$glVertexAttribI3uivEXT
-
HANDLE$glVertexAttribI4bvEXT
-
HANDLE$glVertexAttribI4iEXT
-
HANDLE$glVertexAttribI4ivEXT
-
HANDLE$glVertexAttribI4svEXT
-
HANDLE$glVertexAttribI4ubvEXT
-
HANDLE$glVertexAttribI4uiEXT
-
HANDLE$glVertexAttribI4uivEXT
-
HANDLE$glVertexAttribI4usvEXT
-
HANDLE$glVertexAttribIPointerEXT
-
HANDLE$glVertexAttribL1dEXT
-
HANDLE$glVertexAttribL1dvEXT
-
HANDLE$glVertexAttribL2dEXT
-
HANDLE$glVertexAttribL2dvEXT
-
HANDLE$glVertexAttribL3dEXT
-
HANDLE$glVertexAttribL3dvEXT
-
HANDLE$glVertexAttribL4dEXT
-
HANDLE$glVertexAttribL4dvEXT
-
HANDLE$glVertexAttribLPointerEXT
-
HANDLE$glVertexAttribParameteriAMD
-
HANDLE$glVertexAttribPointerARB
-
HANDLE$glVertexAttribs1hvNV
-
HANDLE$glVertexAttribs2hvNV
-
HANDLE$glVertexAttribs3hvNV
-
HANDLE$glVertexAttribs4hvNV
-
HANDLE$glVertexBlendARB
-
HANDLE$glVertexP2ui
-
HANDLE$glVertexP2uiv
-
HANDLE$glVertexP3ui
-
HANDLE$glVertexP3uiv
-
HANDLE$glVertexP4ui
-
HANDLE$glVertexP4uiv
-
HANDLE$glVertexPointer
-
HANDLE$glVertexWeighthNV
-
HANDLE$glVertexWeighthvNV
-
HANDLE$glWaitSemaphoreui64NVX
-
HANDLE$glWeightPointerARB
-
HANDLE$glWeightbvARB
-
HANDLE$glWeightdvARB
-
HANDLE$glWeightfvARB
-
HANDLE$glWeightivARB
-
HANDLE$glWeightsvARB
-
HANDLE$glWeightubvARB
-
HANDLE$glWeightuivARB
-
HANDLE$glWeightusvARB
-
HANDLE$glWindowPos2d
-
HANDLE$glWindowPos2dARB
-
HANDLE$glWindowPos2dv
-
HANDLE$glWindowPos2dvARB
-
HANDLE$glWindowPos2f
-
HANDLE$glWindowPos2fARB
-
HANDLE$glWindowPos2fv
-
HANDLE$glWindowPos2fvARB
-
HANDLE$glWindowPos2i
-
HANDLE$glWindowPos2iARB
-
HANDLE$glWindowPos2iv
-
HANDLE$glWindowPos2ivARB
-
HANDLE$glWindowPos2s
-
HANDLE$glWindowPos2sARB
-
HANDLE$glWindowPos2sv
-
HANDLE$glWindowPos2svARB
-
HANDLE$glWindowPos3d
-
HANDLE$glWindowPos3dARB
-
HANDLE$glWindowPos3dv
-
HANDLE$glWindowPos3dvARB
-
HANDLE$glWindowPos3f
-
HANDLE$glWindowPos3fARB
-
HANDLE$glWindowPos3fv
-
HANDLE$glWindowPos3fvARB
-
HANDLE$glWindowPos3i
-
HANDLE$glWindowPos3iARB
-
HANDLE$glWindowPos3iv
-
HANDLE$glWindowPos3ivARB
-
HANDLE$glWindowPos3s
-
HANDLE$glWindowPos3sARB
-
HANDLE$glWindowPos3sv
-
HANDLE$glWindowPos3svARB
-
-
Constructor Details
-
GLCompatibility
-
-
Method Details
-
accum
-
acquireKeyedMutexWin32EXT
@NativeType("GLboolean") @Unsigned public byte acquireKeyedMutexWin32EXT(@NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long key, @NativeType("GLuint") @Unsigned int timeout) -
activeStencilFaceEXT
-
activeTextureARB
-
activeVaryingNV
public void activeVaryingNV(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
alphaFunc
-
alphaToCoverageDitherControlNV
-
areTexturesResident
-
arrayElement
-
asyncCopyBufferSubDataNVX
@NativeType("GLuint") @Unsigned public int asyncCopyBufferSubDataNVX(@NativeType("GLsizei") int waitSemaphoreCount, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr waitSemaphoreArray, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr fenceValueArray, @NativeType("GLuint") @Unsigned int readGpu, @NativeType("GLbitfield") @Unsigned int writeGpuMask, @NativeType("GLuint") @Unsigned int readBuffer, @NativeType("GLuint") @Unsigned int writeBuffer, @NativeType("GLintptr") long readOffset, @NativeType("GLintptr") long writeOffset, @NativeType("GLsizeiptr") long size, @NativeType("GLsizei") int signalSemaphoreCount, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr signalSemaphoreArray, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr signalValueArray) -
asyncCopyImageSubDataNVX
@NativeType("GLuint") @Unsigned public int asyncCopyImageSubDataNVX(@NativeType("GLsizei") int waitSemaphoreCount, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr waitSemaphoreArray, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr waitValueArray, @NativeType("GLuint") @Unsigned int srcGpu, @NativeType("GLbitfield") @Unsigned int dstGpuMask, @NativeType("GLuint") @Unsigned int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("GLuint") @Unsigned int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int srcWidth, @NativeType("GLsizei") int srcHeight, @NativeType("GLsizei") int srcDepth, @NativeType("GLsizei") int signalSemaphoreCount, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr signalSemaphoreArray, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr signalValueArray) -
attachObjectARB
public void attachObjectARB(@NativeType("GLhandleARB") @Unsigned int containerObj, @NativeType("GLhandleARB") @Unsigned int obj) -
begin
-
beginConditionalRenderNVX
-
beginQueryARB
-
beginTransformFeedbackEXT
-
beginTransformFeedbackNV
-
bindAttribLocationARB
public void bindAttribLocationARB(@NativeType("GLhandleARB") @Unsigned int programObj, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLcharARB") @Nullable BytePtr name) -
bindBufferARB
public void bindBufferARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int buffer) -
bindBufferBaseEXT
public void bindBufferBaseEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer) -
bindBufferBaseNV
public void bindBufferBaseNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer) -
bindBufferOffsetEXT
public void bindBufferOffsetEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset) -
bindBufferOffsetNV
public void bindBufferOffsetNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset) -
bindBufferRangeEXT
public void bindBufferRangeEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size) -
bindBufferRangeNV
public void bindBufferRangeNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size) -
bindFragDataLocationEXT
public void bindFragDataLocationEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int color, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
bindFramebufferEXT
public void bindFramebufferEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int framebuffer) -
bindImageTextureEXT
public void bindImageTextureEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLboolean") @Unsigned byte layered, @NativeType("GLint") int layer, @NativeType("GLenum") int access, @NativeType("GLint") int format) -
bindProgramARB
public void bindProgramARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int program) -
bindRenderbufferEXT
public void bindRenderbufferEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int renderbuffer) -
bindTransformFeedbackNV
public void bindTransformFeedbackNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int id) -
bitmap
public void bitmap(@NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLfloat") float xorig, @NativeType("GLfloat") float yorig, @NativeType("GLfloat") float xmove, @NativeType("GLfloat") float ymove, @Nullable @Pointer(comment="GLubyte") @Unsigned @Nullable BytePtr bitmap) -
blendColorEXT
public void blendColorEXT(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha) -
blendEquationEXT
-
blendEquationIndexedAMD
public void blendEquationIndexedAMD(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int mode) -
blendEquationSeparateEXT
public void blendEquationSeparateEXT(@NativeType("GLenum") int modeRGB, @NativeType("GLenum") int modeAlpha) -
blendEquationSeparateIndexedAMD
public void blendEquationSeparateIndexedAMD(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int modeRGB, @NativeType("GLenum") int modeAlpha) -
blendFuncIndexedAMD
public void blendFuncIndexedAMD(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int src, @NativeType("GLenum") int dst) -
blendFuncSeparateEXT
public void blendFuncSeparateEXT(@NativeType("GLenum") int sfactorRGB, @NativeType("GLenum") int dfactorRGB, @NativeType("GLenum") int sfactorAlpha, @NativeType("GLenum") int dfactorAlpha) -
blendFuncSeparateIndexedAMD
public void blendFuncSeparateIndexedAMD(@NativeType("GLuint") @Unsigned int buf, @NativeType("GLenum") int srcRGB, @NativeType("GLenum") int dstRGB, @NativeType("GLenum") int srcAlpha, @NativeType("GLenum") int dstAlpha) -
blitFramebufferEXT
public void blitFramebufferEXT(@NativeType("GLint") int srcX0, @NativeType("GLint") int srcY0, @NativeType("GLint") int srcX1, @NativeType("GLint") int srcY1, @NativeType("GLint") int dstX0, @NativeType("GLint") int dstY0, @NativeType("GLint") int dstX1, @NativeType("GLint") int dstY1, @NativeType("GLbitfield") @Unsigned int mask, @NativeType("GLenum") int filter) -
blitFramebufferLayerEXT
public void blitFramebufferLayerEXT(@NativeType("GLint") int srcX0, @NativeType("GLint") int srcY0, @NativeType("GLint") int srcX1, @NativeType("GLint") int srcY1, @NativeType("GLint") int srcLayer, @NativeType("GLint") int dstX0, @NativeType("GLint") int dstY0, @NativeType("GLint") int dstX1, @NativeType("GLint") int dstY1, @NativeType("GLint") int dstLayer, @NativeType("GLbitfield") @Unsigned int mask, @NativeType("GLenum") int filter) -
blitFramebufferLayersEXT
public void blitFramebufferLayersEXT(@NativeType("GLint") int srcX0, @NativeType("GLint") int srcY0, @NativeType("GLint") int srcX1, @NativeType("GLint") int srcY1, @NativeType("GLint") int dstX0, @NativeType("GLint") int dstY0, @NativeType("GLint") int dstX1, @NativeType("GLint") int dstY1, @NativeType("GLbitfield") @Unsigned int mask, @NativeType("GLenum") int filter) -
bufferDataARB
public void bufferDataARB(@NativeType("GLenum") int target, @NativeType("GLsizeiptrARB") long size, @Pointer(comment="void*") MemorySegment data, @NativeType("GLenum") int usage) -
bufferStorageExternalEXT
public void bufferStorageExternalEXT(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Nullable @Nullable GLeglClientBufferEXT clientBuffer, @NativeType("GLbitfield") @Unsigned int flags) -
bufferSubDataARB
public void bufferSubDataARB(@NativeType("GLenum") int target, @NativeType("GLintptrARB") long offset, @NativeType("GLsizeiptrARB") long size, @Pointer(comment="void*") MemorySegment data) -
callList
-
callLists
public void callLists(@NativeType("GLsizei") int n, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment lists) -
checkFramebufferStatusEXT
-
clampColorARB
-
clearAccum
public void clearAccum(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha) -
clearColorIiEXT
public void clearColorIiEXT(@NativeType("GLint") int red, @NativeType("GLint") int green, @NativeType("GLint") int blue, @NativeType("GLint") int alpha) -
clearColorIuiEXT
public void clearColorIuiEXT(@NativeType("GLuint") @Unsigned int red, @NativeType("GLuint") @Unsigned int green, @NativeType("GLuint") @Unsigned int blue, @NativeType("GLuint") @Unsigned int alpha) -
clearIndex
-
clientActiveTexture
-
clientActiveTextureARB
-
clientWaitSemaphoreui64NVX
-
clipPlane
public void clipPlane(@NativeType("GLenum") int plane, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr equation) -
color3b
public void color3b(@NativeType("GLbyte") byte red, @NativeType("GLbyte") byte green, @NativeType("GLbyte") byte blue) -
color3bv
-
color3d
public void color3d(@NativeType("GLdouble") double red, @NativeType("GLdouble") double green, @NativeType("GLdouble") double blue) -
color3dv
-
color3f
public void color3f(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue) -
color3fv
-
color3hNV
public void color3hNV(@NativeType("GLhalfNV") @Unsigned short red, @NativeType("GLhalfNV") @Unsigned short green, @NativeType("GLhalfNV") @Unsigned short blue) -
color3hvNV
-
color3i
public void color3i(@NativeType("GLint") int red, @NativeType("GLint") int green, @NativeType("GLint") int blue) -
color3iv
-
color3s
public void color3s(@NativeType("GLshort") short red, @NativeType("GLshort") short green, @NativeType("GLshort") short blue) -
color3sv
-
color3ub
public void color3ub(@NativeType("GLubyte") @Unsigned byte red, @NativeType("GLubyte") @Unsigned byte green, @NativeType("GLubyte") @Unsigned byte blue) -
color3ubv
-
color3ui
public void color3ui(@NativeType("GLuint") @Unsigned int red, @NativeType("GLuint") @Unsigned int green, @NativeType("GLuint") @Unsigned int blue) -
color3uiv
-
color3us
public void color3us(@NativeType("GLushort") @Unsigned short red, @NativeType("GLushort") @Unsigned short green, @NativeType("GLushort") @Unsigned short blue) -
color3usv
-
color4b
public void color4b(@NativeType("GLbyte") byte red, @NativeType("GLbyte") byte green, @NativeType("GLbyte") byte blue, @NativeType("GLbyte") byte alpha) -
color4bv
-
color4d
public void color4d(@NativeType("GLdouble") double red, @NativeType("GLdouble") double green, @NativeType("GLdouble") double blue, @NativeType("GLdouble") double alpha) -
color4dv
-
color4f
public void color4f(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha) -
color4fv
-
color4hNV
public void color4hNV(@NativeType("GLhalfNV") @Unsigned short red, @NativeType("GLhalfNV") @Unsigned short green, @NativeType("GLhalfNV") @Unsigned short blue, @NativeType("GLhalfNV") @Unsigned short alpha) -
color4hvNV
-
color4i
public void color4i(@NativeType("GLint") int red, @NativeType("GLint") int green, @NativeType("GLint") int blue, @NativeType("GLint") int alpha) -
color4iv
-
color4s
public void color4s(@NativeType("GLshort") short red, @NativeType("GLshort") short green, @NativeType("GLshort") short blue, @NativeType("GLshort") short alpha) -
color4sv
-
color4ub
public void color4ub(@NativeType("GLubyte") @Unsigned byte red, @NativeType("GLubyte") @Unsigned byte green, @NativeType("GLubyte") @Unsigned byte blue, @NativeType("GLubyte") @Unsigned byte alpha) -
color4ubv
-
color4ui
public void color4ui(@NativeType("GLuint") @Unsigned int red, @NativeType("GLuint") @Unsigned int green, @NativeType("GLuint") @Unsigned int blue, @NativeType("GLuint") @Unsigned int alpha) -
color4uiv
-
color4us
public void color4us(@NativeType("GLushort") @Unsigned short red, @NativeType("GLushort") @Unsigned short green, @NativeType("GLushort") @Unsigned short blue, @NativeType("GLushort") @Unsigned short alpha) -
color4usv
-
colorMaskIndexedEXT
public void colorMaskIndexedEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLboolean") @Unsigned byte r, @NativeType("GLboolean") @Unsigned byte g, @NativeType("GLboolean") @Unsigned byte b, @NativeType("GLboolean") @Unsigned byte a) -
colorMaterial
-
colorP3ui
-
colorP3uiv
public void colorP3uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr color) -
colorP4ui
-
colorP4uiv
public void colorP4uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr color) -
colorPointer
public void colorPointer(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
colorSubTable
public void colorSubTable(@NativeType("GLenum") int target, @NativeType("GLsizei") int start, @NativeType("GLsizei") int count, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment data) -
colorTable
public void colorTable(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment table) -
colorTableParameterfv
public void colorTableParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
colorTableParameteriv
public void colorTableParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
compileShaderARB
-
compressedTexImage1DARB
public void compressedTexImage1DARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexImage2DARB
public void compressedTexImage2DARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexImage3DARB
public void compressedTexImage3DARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexSubImage1DARB
public void compressedTexSubImage1DARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexSubImage2DARB
public void compressedTexSubImage2DARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
compressedTexSubImage3DARB
public void compressedTexSubImage3DARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLsizei") int imageSize, @Pointer(comment="void*") MemorySegment data) -
convolutionFilter1D
public void convolutionFilter1D(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment image) -
convolutionFilter2D
public void convolutionFilter2D(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment image) -
convolutionParameterf
public void convolutionParameterf(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLfloat") float params) -
convolutionParameterfv
public void convolutionParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
convolutionParameteri
public void convolutionParameteri(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int params) -
convolutionParameteriv
public void convolutionParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
copyColorSubTable
public void copyColorSubTable(@NativeType("GLenum") int target, @NativeType("GLsizei") int start, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width) -
copyColorTable
public void copyColorTable(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width) -
copyConvolutionFilter1D
public void copyConvolutionFilter1D(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width) -
copyConvolutionFilter2D
public void copyConvolutionFilter2D(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
copyImageSubDataNV
public void copyImageSubDataNV(@NativeType("GLuint") @Unsigned int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("GLuint") @Unsigned int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) -
copyPixels
public void copyPixels(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int type) -
createProgramObjectARB
-
createProgressFenceNVX
-
createSemaphoresNV
public void createSemaphoresNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr semaphores) -
createShaderObjectARB
@NativeType("GLhandleARB") @Unsigned public int createShaderObjectARB(@NativeType("GLenum") int shaderType) -
currentPaletteMatrixARB
-
debugMessageCallbackAMD
public void debugMessageCallbackAMD(@Pointer(comment="GLDEBUGPROCAMD") MemorySegment callback, @Pointer(comment="void*") MemorySegment userParam) -
debugMessageEnableAMD
public void debugMessageEnableAMD(@NativeType("GLenum") int category, @NativeType("GLenum") int severity, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @NativeType("GLboolean") @Unsigned byte enabled) -
debugMessageInsertAMD
public void debugMessageInsertAMD(@NativeType("GLenum") int category, @NativeType("GLenum") int severity, @NativeType("GLuint") @Unsigned int id, @NativeType("GLsizei") int length, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr buf) -
deleteBuffersARB
public void deleteBuffersARB(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers) -
deleteFencesNV
public void deleteFencesNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr fences) -
deleteFramebuffersEXT
public void deleteFramebuffersEXT(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr framebuffers) -
deleteLists
-
deleteObjectARB
-
deleteProgramsARB
public void deleteProgramsARB(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr programs) -
deleteQueriesARB
public void deleteQueriesARB(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
deleteQueryResourceTagNV
public void deleteQueryResourceTagNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLint") @Nullable IntPtr tagIds) -
deleteRenderbuffersEXT
public void deleteRenderbuffersEXT(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr renderbuffers) -
deleteTransformFeedbacksNV
public void deleteTransformFeedbacksNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
depthBoundsEXT
public void depthBoundsEXT(@NativeType("GLclampd") double zmin, @NativeType("GLclampd") double zmax) -
detachObjectARB
public void detachObjectARB(@NativeType("GLhandleARB") @Unsigned int containerObj, @NativeType("GLhandleARB") @Unsigned int attachedObj) -
disableClientState
-
disableVertexAttribArrayARB
-
drawBuffersARB
public void drawBuffersARB(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr bufs) -
drawPixels
public void drawPixels(@NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment pixels) -
drawTextureNV
public void drawTextureNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLuint") @Unsigned int sampler, @NativeType("GLfloat") float x0, @NativeType("GLfloat") float y0, @NativeType("GLfloat") float x1, @NativeType("GLfloat") float y1, @NativeType("GLfloat") float z, @NativeType("GLfloat") float s0, @NativeType("GLfloat") float t0, @NativeType("GLfloat") float s1, @NativeType("GLfloat") float t1) -
drawTransformFeedbackNV
public void drawTransformFeedbackNV(@NativeType("GLenum") int mode, @NativeType("GLuint") @Unsigned int id) -
edgeFlag
-
edgeFlagPointer
public void edgeFlagPointer(@NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
edgeFlagv
-
enableClientState
-
enableVertexAttribArrayARB
-
end
public void end() -
endConditionalRenderNVX
public void endConditionalRenderNVX() -
endList
public void endList() -
endQueryARB
-
endTransformFeedbackEXT
public void endTransformFeedbackEXT() -
endTransformFeedbackNV
public void endTransformFeedbackNV() -
evalCoord1d
-
evalCoord1dv
-
evalCoord1f
-
evalCoord1fv
-
evalCoord2d
-
evalCoord2dv
-
evalCoord2f
-
evalCoord2fv
-
evalMesh1
public void evalMesh1(@NativeType("GLenum") int mode, @NativeType("GLint") int i1, @NativeType("GLint") int i2) -
evalMesh2
public void evalMesh2(@NativeType("GLenum") int mode, @NativeType("GLint") int i1, @NativeType("GLint") int i2, @NativeType("GLint") int j1, @NativeType("GLint") int j2) -
evalPoint1
-
evalPoint2
-
feedbackBuffer
public void feedbackBuffer(@NativeType("GLsizei") int size, @NativeType("GLenum") int type, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr buffer) -
finishFenceNV
-
flushPixelDataRangeNV
-
flushVertexArrayRangeNV
public void flushVertexArrayRangeNV() -
fogCoordPointer
public void fogCoordPointer(@NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
fogCoordd
-
fogCoorddv
-
fogCoordf
-
fogCoordfv
-
fogCoordhNV
-
fogCoordhvNV
-
fogf
-
fogfv
public void fogfv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
fogi
-
fogiv
public void fogiv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
frameTerminatorGREMEDY
public void frameTerminatorGREMEDY() -
framebufferRenderbufferEXT
public void framebufferRenderbufferEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int renderbuffertarget, @NativeType("GLuint") @Unsigned int renderbuffer) -
framebufferTexture1DEXT
public void framebufferTexture1DEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
framebufferTexture2DEXT
public void framebufferTexture2DEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
framebufferTexture3DEXT
public void framebufferTexture3DEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int zoffset) -
framebufferTextureLayerEXT
public void framebufferTextureLayerEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLint") int layer) -
frustum
public void frustum(@NativeType("GLdouble") double left, @NativeType("GLdouble") double right, @NativeType("GLdouble") double bottom, @NativeType("GLdouble") double top, @NativeType("GLdouble") double zNear, @NativeType("GLdouble") double zFar) -
genBuffersARB
public void genBuffersARB(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffers) -
genFencesNV
public void genFencesNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr fences) -
genFramebuffersEXT
public void genFramebuffersEXT(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr framebuffers) -
genLists
-
genProgramsARB
public void genProgramsARB(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr programs) -
genQueriesARB
public void genQueriesARB(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
genQueryResourceTagNV
public void genQueryResourceTagNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLint") @Nullable IntPtr tagIds) -
genRenderbuffersEXT
public void genRenderbuffersEXT(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr renderbuffers) -
genTransformFeedbacksNV
public void genTransformFeedbacksNV(@NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids) -
generateMipmapEXT
-
getActiveAttribARB
public void getActiveAttribARB(@NativeType("GLhandleARB") @Unsigned int programObj, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int maxLength, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLint") @Nullable IntPtr size, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr type, @Nullable @Pointer(comment="GLcharARB") @Nullable BytePtr name) -
getActiveUniformARB
public void getActiveUniformARB(@NativeType("GLhandleARB") @Unsigned int programObj, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int maxLength, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLint") @Nullable IntPtr size, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr type, @Nullable @Pointer(comment="GLcharARB") @Nullable BytePtr name) -
getActiveVaryingNV
public void getActiveVaryingNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr size, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr type, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getAttachedObjectsARB
public void getAttachedObjectsARB(@NativeType("GLhandleARB") @Unsigned int containerObj, @NativeType("GLsizei") int maxCount, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr count, @Nullable @Pointer(comment="GLhandleARB") @Unsigned @Nullable IntPtr obj) -
getAttribLocationARB
@NativeType("GLint") public int getAttribLocationARB(@NativeType("GLhandleARB") @Unsigned int programObj, @Nullable @Pointer(comment="GLcharARB") @Nullable BytePtr name) -
getBufferParameterivARB
public void getBufferParameterivARB(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getBufferPointervARB
public void getBufferPointervARB(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr params) -
getBufferSubDataARB
public void getBufferSubDataARB(@NativeType("GLenum") int target, @NativeType("GLintptrARB") long offset, @NativeType("GLsizeiptrARB") long size, @Pointer(comment="void*") MemorySegment data) -
getClipPlane
public void getClipPlane(@NativeType("GLenum") int plane, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr equation) -
getColorTable
public void getColorTable(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment table) -
getColorTableParameterfv
public void getColorTableParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getColorTableParameteriv
public void getColorTableParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getCompressedTexImageARB
public void getCompressedTexImageARB(@NativeType("GLenum") int target, @NativeType("GLint") int level, @Pointer(comment="void*") MemorySegment img) -
getConvolutionFilter
public void getConvolutionFilter(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment image) -
getConvolutionParameterfv
public void getConvolutionParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getConvolutionParameteriv
public void getConvolutionParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getDebugMessageLogAMD
@NativeType("GLuint") @Unsigned public int getDebugMessageLogAMD(@NativeType("GLuint") @Unsigned int count, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr categories, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr severities, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr ids, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr lengths, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr message) -
getFenceivNV
public void getFenceivNV(@NativeType("GLuint") @Unsigned int fence, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getFragDataLocationEXT
@NativeType("GLint") public int getFragDataLocationEXT(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getFramebufferAttachmentParameterivEXT
public void getFramebufferAttachmentParameterivEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getHandleARB
-
getHistogram
public void getHistogram(@NativeType("GLenum") int target, @NativeType("GLboolean") @Unsigned byte reset, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment values) -
getHistogramParameterfv
public void getHistogramParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getHistogramParameteriv
public void getHistogramParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getInfoLogARB
public void getInfoLogARB(@NativeType("GLhandleARB") @Unsigned int obj, @NativeType("GLsizei") int maxLength, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLcharARB") @Nullable BytePtr infoLog) -
getLightfv
public void getLightfv(@NativeType("GLenum") int light, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getLightiv
public void getLightiv(@NativeType("GLenum") int light, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMapdv
public void getMapdv(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
getMapfv
public void getMapfv(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
getMapiv
public void getMapiv(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
getMaterialfv
public void getMaterialfv(@NativeType("GLenum") int face, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getMaterialiv
public void getMaterialiv(@NativeType("GLenum") int face, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMinmax
public void getMinmax(@NativeType("GLenum") int target, @NativeType("GLboolean") @Unsigned byte reset, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment values) -
getMinmaxParameterfv
public void getMinmaxParameterfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getMinmaxParameteriv
public void getMinmaxParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getMultisamplefvNV
public void getMultisamplefvNV(@NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr val) -
getObjectParameterfvARB
public void getObjectParameterfvARB(@NativeType("GLhandleARB") @Unsigned int obj, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getObjectParameterivARB
public void getObjectParameterivARB(@NativeType("GLhandleARB") @Unsigned int obj, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getPathColorGenfvNV
public void getPathColorGenfvNV(@NativeType("GLenum") int color, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
getPathColorGenivNV
public void getPathColorGenivNV(@NativeType("GLenum") int color, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
getPathTexGenfvNV
public void getPathTexGenfvNV(@NativeType("GLenum") int texCoordSet, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
getPathTexGenivNV
public void getPathTexGenivNV(@NativeType("GLenum") int texCoordSet, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
getPixelMapfv
public void getPixelMapfv(@NativeType("GLenum") int map, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr values) -
getPixelMapuiv
public void getPixelMapuiv(@NativeType("GLenum") int map, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr values) -
getPixelMapusv
public void getPixelMapusv(@NativeType("GLenum") int map, @Nullable @Pointer(comment="GLushort") @Unsigned @Nullable ShortPtr values) -
getPolygonStipple
-
getProgramEnvParameterdvARB
public void getProgramEnvParameterdvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getProgramEnvParameterfvARB
public void getProgramEnvParameterfvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getProgramLocalParameterdvARB
public void getProgramLocalParameterdvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getProgramLocalParameterfvARB
public void getProgramLocalParameterfvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getProgramStringARB
public void getProgramStringARB(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Pointer(comment="void*") MemorySegment string) -
getProgramivARB
public void getProgramivARB(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getQueryObjecti64vEXT
public void getQueryObjecti64vEXT(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
getQueryObjectivARB
public void getQueryObjectivARB(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getQueryObjectui64vEXT
public void getQueryObjectui64vEXT(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr params) -
getQueryObjectuivARB
public void getQueryObjectuivARB(@NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getQueryivARB
public void getQueryivARB(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getRenderbufferParameterivEXT
public void getRenderbufferParameterivEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getSemaphoreParameterivNV
public void getSemaphoreParameterivNV(@NativeType("GLuint") @Unsigned int semaphore, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getSeparableFilter
public void getSeparableFilter(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment row, @Pointer(comment="void*") MemorySegment column, @Pointer(comment="void*") MemorySegment span) -
getShaderSourceARB
public void getShaderSourceARB(@NativeType("GLhandleARB") @Unsigned int obj, @NativeType("GLsizei") int maxLength, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLcharARB") @Nullable BytePtr source) -
getTexEnvfv
public void getTexEnvfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTexEnviv
public void getTexEnviv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTexGendv
public void getTexGendv(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getTexGenfv
public void getTexGenfv(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getTexGeniv
public void getTexGeniv(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTexParameterIivEXT
public void getTexParameterIivEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getTexParameterIuivEXT
public void getTexParameterIuivEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getTransformFeedbackVaryingEXT
public void getTransformFeedbackVaryingEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr length, @Nullable @Pointer(comment="GLsizei") @Nullable IntPtr size, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr type, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getTransformFeedbackVaryingNV
public void getTransformFeedbackVaryingNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr location) -
getUniformBufferSizeEXT
@NativeType("GLint") public int getUniformBufferSizeEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location) -
getUniformLocationARB
@NativeType("GLint") public int getUniformLocationARB(@NativeType("GLhandleARB") @Unsigned int programObj, @Nullable @Pointer(comment="GLcharARB") @Nullable BytePtr name) -
getUniformOffsetEXT
@NativeType("GLintptr") public long getUniformOffsetEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location) -
getUniformfvARB
public void getUniformfvARB(@NativeType("GLhandleARB") @Unsigned int programObj, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getUniformi64vNV
public void getUniformi64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr params) -
getUniformivARB
public void getUniformivARB(@NativeType("GLhandleARB") @Unsigned int programObj, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getUniformui64vNV
public void getUniformui64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr params) -
getUniformuivEXT
public void getUniformuivEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getVaryingLocationNV
@NativeType("GLint") public int getVaryingLocationNV(@NativeType("GLuint") @Unsigned int program, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr name) -
getVertexAttribIivEXT
public void getVertexAttribIivEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getVertexAttribIuivEXT
public void getVertexAttribIuivEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
getVertexAttribLdvEXT
public void getVertexAttribLdvEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getVertexAttribPointervARB
public void getVertexAttribPointervARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Nullable PointerPtr pointer) -
getVertexAttribdvARB
public void getVertexAttribdvARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
getVertexAttribfvARB
public void getVertexAttribfvARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
getVertexAttribivARB
public void getVertexAttribivARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
getnColorTable
public void getnColorTable(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment table) -
getnColorTableARB
public void getnColorTableARB(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment table) -
getnConvolutionFilter
public void getnConvolutionFilter(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment image) -
getnConvolutionFilterARB
public void getnConvolutionFilterARB(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment image) -
getnHistogram
public void getnHistogram(@NativeType("GLenum") int target, @NativeType("GLboolean") @Unsigned byte reset, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment values) -
getnHistogramARB
public void getnHistogramARB(@NativeType("GLenum") int target, @NativeType("GLboolean") @Unsigned byte reset, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment values) -
getnMapdv
public void getnMapdv(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
getnMapdvARB
public void getnMapdvARB(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
getnMapfv
public void getnMapfv(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
getnMapfvARB
public void getnMapfvARB(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
getnMapiv
public void getnMapiv(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
getnMapivARB
public void getnMapivARB(@NativeType("GLenum") int target, @NativeType("GLenum") int query, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
getnMinmax
public void getnMinmax(@NativeType("GLenum") int target, @NativeType("GLboolean") @Unsigned byte reset, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment values) -
getnMinmaxARB
public void getnMinmaxARB(@NativeType("GLenum") int target, @NativeType("GLboolean") @Unsigned byte reset, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int bufSize, @Pointer(comment="void*") MemorySegment values) -
getnPixelMapfv
public void getnPixelMapfv(@NativeType("GLenum") int map, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr values) -
getnPixelMapfvARB
public void getnPixelMapfvARB(@NativeType("GLenum") int map, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr values) -
getnPixelMapuiv
public void getnPixelMapuiv(@NativeType("GLenum") int map, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr values) -
getnPixelMapuivARB
public void getnPixelMapuivARB(@NativeType("GLenum") int map, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr values) -
getnPixelMapusv
public void getnPixelMapusv(@NativeType("GLenum") int map, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLushort") @Unsigned @Nullable ShortPtr values) -
getnPixelMapusvARB
public void getnPixelMapusvARB(@NativeType("GLenum") int map, @NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLushort") @Unsigned @Nullable ShortPtr values) -
getnPolygonStipple
public void getnPolygonStipple(@NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLubyte") @Unsigned @Nullable BytePtr pattern) -
getnPolygonStippleARB
public void getnPolygonStippleARB(@NativeType("GLsizei") int bufSize, @Nullable @Pointer(comment="GLubyte") @Unsigned @Nullable BytePtr pattern) -
getnSeparableFilter
public void getnSeparableFilter(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int rowBufSize, @Pointer(comment="void*") MemorySegment row, @NativeType("GLsizei") int columnBufSize, @Pointer(comment="void*") MemorySegment column, @Pointer(comment="void*") MemorySegment span) -
getnSeparableFilterARB
public void getnSeparableFilterARB(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("GLsizei") int rowBufSize, @Pointer(comment="void*") MemorySegment row, @NativeType("GLsizei") int columnBufSize, @Pointer(comment="void*") MemorySegment column, @Pointer(comment="void*") MemorySegment span) -
histogram
public void histogram(@NativeType("GLenum") int target, @NativeType("GLsizei") int width, @NativeType("GLenum") int internalformat, @NativeType("GLboolean") @Unsigned byte sink) -
importSyncEXT
public GLsync importSyncEXT(@NativeType("GLenum") int external_sync_type, @NativeType("GLintptr") long external_sync, @NativeType("GLbitfield") @Unsigned int flags) -
indexMask
-
indexPointer
public void indexPointer(@NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
indexd
-
indexdv
-
indexf
-
indexfv
-
indexi
-
indexiv
-
indexs
-
indexsv
-
indexub
-
indexubv
-
initNames
public void initNames() -
interleavedArrays
public void interleavedArrays(@NativeType("GLenum") int format, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
isBufferARB
@NativeType("GLboolean") @Unsigned public byte isBufferARB(@NativeType("GLuint") @Unsigned int buffer) -
isFenceNV
-
isFramebufferEXT
@NativeType("GLboolean") @Unsigned public byte isFramebufferEXT(@NativeType("GLuint") @Unsigned int framebuffer) -
isList
-
isProgramARB
@NativeType("GLboolean") @Unsigned public byte isProgramARB(@NativeType("GLuint") @Unsigned int program) -
isQueryARB
-
isRenderbufferEXT
@NativeType("GLboolean") @Unsigned public byte isRenderbufferEXT(@NativeType("GLuint") @Unsigned int renderbuffer) -
isTransformFeedbackNV
@NativeType("GLboolean") @Unsigned public byte isTransformFeedbackNV(@NativeType("GLuint") @Unsigned int id) -
lightModelf
-
lightModelfv
public void lightModelfv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
lightModeli
-
lightModeliv
public void lightModeliv(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
lightf
public void lightf(@NativeType("GLenum") int light, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
lightfv
public void lightfv(@NativeType("GLenum") int light, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
lighti
public void lighti(@NativeType("GLenum") int light, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
lightiv
public void lightiv(@NativeType("GLenum") int light, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
lineStipple
public void lineStipple(@NativeType("GLint") int factor, @NativeType("GLushort") @Unsigned short pattern) -
linkProgramARB
-
listBase
-
loadIdentity
public void loadIdentity() -
loadMatrixd
-
loadMatrixf
-
loadName
-
loadTransposeMatrixd
-
loadTransposeMatrixdARB
-
loadTransposeMatrixf
-
loadTransposeMatrixfARB
-
lockArraysEXT
-
map1d
public void map1d(@NativeType("GLenum") int target, @NativeType("GLdouble") double u1, @NativeType("GLdouble") double u2, @NativeType("GLint") int stride, @NativeType("GLint") int order, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr points) -
map1f
public void map1f(@NativeType("GLenum") int target, @NativeType("GLfloat") float u1, @NativeType("GLfloat") float u2, @NativeType("GLint") int stride, @NativeType("GLint") int order, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr points) -
map2d
public void map2d(@NativeType("GLenum") int target, @NativeType("GLdouble") double u1, @NativeType("GLdouble") double u2, @NativeType("GLint") int ustride, @NativeType("GLint") int uorder, @NativeType("GLdouble") double v1, @NativeType("GLdouble") double v2, @NativeType("GLint") int vstride, @NativeType("GLint") int vorder, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr points) -
map2f
public void map2f(@NativeType("GLenum") int target, @NativeType("GLfloat") float u1, @NativeType("GLfloat") float u2, @NativeType("GLint") int ustride, @NativeType("GLint") int uorder, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2, @NativeType("GLint") int vstride, @NativeType("GLint") int vorder, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr points) -
mapBufferARB
@Pointer(comment="void*") public MemorySegment mapBufferARB(@NativeType("GLenum") int target, @NativeType("GLenum") int access) -
mapGrid1d
public void mapGrid1d(@NativeType("GLint") int un, @NativeType("GLdouble") double u1, @NativeType("GLdouble") double u2) -
mapGrid1f
public void mapGrid1f(@NativeType("GLint") int un, @NativeType("GLfloat") float u1, @NativeType("GLfloat") float u2) -
mapGrid2d
public void mapGrid2d(@NativeType("GLint") int un, @NativeType("GLdouble") double u1, @NativeType("GLdouble") double u2, @NativeType("GLint") int vn, @NativeType("GLdouble") double v1, @NativeType("GLdouble") double v2) -
mapGrid2f
public void mapGrid2f(@NativeType("GLint") int un, @NativeType("GLfloat") float u1, @NativeType("GLfloat") float u2, @NativeType("GLint") int vn, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2) -
mapTexture2DINTEL
@Pointer(comment="void*") public MemorySegment mapTexture2DINTEL(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level, @NativeType("GLbitfield") @Unsigned int access, @Nullable @Pointer(comment="GLint") @Nullable IntPtr stride, @Nullable @Pointer(comment="GLenum") @Nullable IntPtr layout) -
materialf
public void materialf(@NativeType("GLenum") int face, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
materialfv
public void materialfv(@NativeType("GLenum") int face, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
materiali
public void materiali(@NativeType("GLenum") int face, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
materialiv
public void materialiv(@NativeType("GLenum") int face, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
matrixIndexPointerARB
public void matrixIndexPointerARB(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
matrixIndexubvARB
public void matrixIndexubvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLubyte") @Unsigned @Nullable BytePtr indices) -
matrixIndexuivARB
public void matrixIndexuivARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr indices) -
matrixIndexusvARB
public void matrixIndexusvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLushort") @Unsigned @Nullable ShortPtr indices) -
matrixMode
-
memoryBarrierEXT
-
minmax
public void minmax(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLboolean") @Unsigned byte sink) -
multMatrixd
-
multMatrixf
-
multTransposeMatrixd
-
multTransposeMatrixdARB
-
multTransposeMatrixf
-
multTransposeMatrixfARB
-
multiTexCoord1d
-
multiTexCoord1dARB
-
multiTexCoord1dv
public void multiTexCoord1dv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord1dvARB
public void multiTexCoord1dvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord1f
-
multiTexCoord1fARB
-
multiTexCoord1fv
public void multiTexCoord1fv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord1fvARB
public void multiTexCoord1fvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord1hNV
public void multiTexCoord1hNV(@NativeType("GLenum") int target, @NativeType("GLhalfNV") @Unsigned short s) -
multiTexCoord1hvNV
public void multiTexCoord1hvNV(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
multiTexCoord1i
-
multiTexCoord1iARB
-
multiTexCoord1iv
public void multiTexCoord1iv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord1ivARB
public void multiTexCoord1ivARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord1s
-
multiTexCoord1sARB
-
multiTexCoord1sv
public void multiTexCoord1sv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoord1svARB
public void multiTexCoord1svARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoord2d
public void multiTexCoord2d(@NativeType("GLenum") int target, @NativeType("GLdouble") double s, @NativeType("GLdouble") double t) -
multiTexCoord2dARB
public void multiTexCoord2dARB(@NativeType("GLenum") int target, @NativeType("GLdouble") double s, @NativeType("GLdouble") double t) -
multiTexCoord2dv
public void multiTexCoord2dv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord2dvARB
public void multiTexCoord2dvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord2f
public void multiTexCoord2f(@NativeType("GLenum") int target, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t) -
multiTexCoord2fARB
public void multiTexCoord2fARB(@NativeType("GLenum") int target, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t) -
multiTexCoord2fv
public void multiTexCoord2fv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord2fvARB
public void multiTexCoord2fvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord2hNV
public void multiTexCoord2hNV(@NativeType("GLenum") int target, @NativeType("GLhalfNV") @Unsigned short s, @NativeType("GLhalfNV") @Unsigned short t) -
multiTexCoord2hvNV
public void multiTexCoord2hvNV(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
multiTexCoord2i
public void multiTexCoord2i(@NativeType("GLenum") int target, @NativeType("GLint") int s, @NativeType("GLint") int t) -
multiTexCoord2iARB
public void multiTexCoord2iARB(@NativeType("GLenum") int target, @NativeType("GLint") int s, @NativeType("GLint") int t) -
multiTexCoord2iv
public void multiTexCoord2iv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord2ivARB
public void multiTexCoord2ivARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord2s
public void multiTexCoord2s(@NativeType("GLenum") int target, @NativeType("GLshort") short s, @NativeType("GLshort") short t) -
multiTexCoord2sARB
public void multiTexCoord2sARB(@NativeType("GLenum") int target, @NativeType("GLshort") short s, @NativeType("GLshort") short t) -
multiTexCoord2sv
public void multiTexCoord2sv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoord2svARB
public void multiTexCoord2svARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoord3d
public void multiTexCoord3d(@NativeType("GLenum") int target, @NativeType("GLdouble") double s, @NativeType("GLdouble") double t, @NativeType("GLdouble") double r) -
multiTexCoord3dARB
public void multiTexCoord3dARB(@NativeType("GLenum") int target, @NativeType("GLdouble") double s, @NativeType("GLdouble") double t, @NativeType("GLdouble") double r) -
multiTexCoord3dv
public void multiTexCoord3dv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord3dvARB
public void multiTexCoord3dvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord3f
public void multiTexCoord3f(@NativeType("GLenum") int target, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t, @NativeType("GLfloat") float r) -
multiTexCoord3fARB
public void multiTexCoord3fARB(@NativeType("GLenum") int target, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t, @NativeType("GLfloat") float r) -
multiTexCoord3fv
public void multiTexCoord3fv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord3fvARB
public void multiTexCoord3fvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord3hNV
public void multiTexCoord3hNV(@NativeType("GLenum") int target, @NativeType("GLhalfNV") @Unsigned short s, @NativeType("GLhalfNV") @Unsigned short t, @NativeType("GLhalfNV") @Unsigned short r) -
multiTexCoord3hvNV
public void multiTexCoord3hvNV(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
multiTexCoord3i
public void multiTexCoord3i(@NativeType("GLenum") int target, @NativeType("GLint") int s, @NativeType("GLint") int t, @NativeType("GLint") int r) -
multiTexCoord3iARB
public void multiTexCoord3iARB(@NativeType("GLenum") int target, @NativeType("GLint") int s, @NativeType("GLint") int t, @NativeType("GLint") int r) -
multiTexCoord3iv
public void multiTexCoord3iv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord3ivARB
public void multiTexCoord3ivARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord3s
public void multiTexCoord3s(@NativeType("GLenum") int target, @NativeType("GLshort") short s, @NativeType("GLshort") short t, @NativeType("GLshort") short r) -
multiTexCoord3sARB
public void multiTexCoord3sARB(@NativeType("GLenum") int target, @NativeType("GLshort") short s, @NativeType("GLshort") short t, @NativeType("GLshort") short r) -
multiTexCoord3sv
public void multiTexCoord3sv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoord3svARB
public void multiTexCoord3svARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoord4d
public void multiTexCoord4d(@NativeType("GLenum") int target, @NativeType("GLdouble") double s, @NativeType("GLdouble") double t, @NativeType("GLdouble") double r, @NativeType("GLdouble") double q) -
multiTexCoord4dARB
public void multiTexCoord4dARB(@NativeType("GLenum") int target, @NativeType("GLdouble") double s, @NativeType("GLdouble") double t, @NativeType("GLdouble") double r, @NativeType("GLdouble") double q) -
multiTexCoord4dv
public void multiTexCoord4dv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord4dvARB
public void multiTexCoord4dvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
multiTexCoord4f
public void multiTexCoord4f(@NativeType("GLenum") int target, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t, @NativeType("GLfloat") float r, @NativeType("GLfloat") float q) -
multiTexCoord4fARB
public void multiTexCoord4fARB(@NativeType("GLenum") int target, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t, @NativeType("GLfloat") float r, @NativeType("GLfloat") float q) -
multiTexCoord4fv
public void multiTexCoord4fv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord4fvARB
public void multiTexCoord4fvARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multiTexCoord4hNV
public void multiTexCoord4hNV(@NativeType("GLenum") int target, @NativeType("GLhalfNV") @Unsigned short s, @NativeType("GLhalfNV") @Unsigned short t, @NativeType("GLhalfNV") @Unsigned short r, @NativeType("GLhalfNV") @Unsigned short q) -
multiTexCoord4hvNV
public void multiTexCoord4hvNV(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
multiTexCoord4i
public void multiTexCoord4i(@NativeType("GLenum") int target, @NativeType("GLint") int s, @NativeType("GLint") int t, @NativeType("GLint") int r, @NativeType("GLint") int q) -
multiTexCoord4iARB
public void multiTexCoord4iARB(@NativeType("GLenum") int target, @NativeType("GLint") int s, @NativeType("GLint") int t, @NativeType("GLint") int r, @NativeType("GLint") int q) -
multiTexCoord4iv
public void multiTexCoord4iv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord4ivARB
public void multiTexCoord4ivARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multiTexCoord4s
public void multiTexCoord4s(@NativeType("GLenum") int target, @NativeType("GLshort") short s, @NativeType("GLshort") short t, @NativeType("GLshort") short r, @NativeType("GLshort") short q) -
multiTexCoord4sARB
public void multiTexCoord4sARB(@NativeType("GLenum") int target, @NativeType("GLshort") short s, @NativeType("GLshort") short t, @NativeType("GLshort") short r, @NativeType("GLshort") short q) -
multiTexCoord4sv
public void multiTexCoord4sv(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoord4svARB
public void multiTexCoord4svARB(@NativeType("GLenum") int target, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
multiTexCoordP1ui
public void multiTexCoordP1ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
multiTexCoordP1uiv
public void multiTexCoordP1uiv(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
multiTexCoordP2ui
public void multiTexCoordP2ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
multiTexCoordP2uiv
public void multiTexCoordP2uiv(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
multiTexCoordP3ui
public void multiTexCoordP3ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
multiTexCoordP3uiv
public void multiTexCoordP3uiv(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
multiTexCoordP4ui
public void multiTexCoordP4ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
multiTexCoordP4uiv
public void multiTexCoordP4uiv(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
multicastBarrierNV
public void multicastBarrierNV() -
multicastBlitFramebufferNV
public void multicastBlitFramebufferNV(@NativeType("GLuint") @Unsigned int srcGpu, @NativeType("GLuint") @Unsigned int dstGpu, @NativeType("GLint") int srcX0, @NativeType("GLint") int srcY0, @NativeType("GLint") int srcX1, @NativeType("GLint") int srcY1, @NativeType("GLint") int dstX0, @NativeType("GLint") int dstY0, @NativeType("GLint") int dstX1, @NativeType("GLint") int dstY1, @NativeType("GLbitfield") @Unsigned int mask, @NativeType("GLenum") int filter) -
multicastBufferSubDataNV
public void multicastBufferSubDataNV(@NativeType("GLbitfield") @Unsigned int gpuMask, @NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Pointer(comment="void*") MemorySegment data) -
multicastCopyBufferSubDataNV
public void multicastCopyBufferSubDataNV(@NativeType("GLuint") @Unsigned int readGpu, @NativeType("GLbitfield") @Unsigned int writeGpuMask, @NativeType("GLuint") @Unsigned int readBuffer, @NativeType("GLuint") @Unsigned int writeBuffer, @NativeType("GLintptr") long readOffset, @NativeType("GLintptr") long writeOffset, @NativeType("GLsizeiptr") long size) -
multicastCopyImageSubDataNV
public void multicastCopyImageSubDataNV(@NativeType("GLuint") @Unsigned int srcGpu, @NativeType("GLbitfield") @Unsigned int dstGpuMask, @NativeType("GLuint") @Unsigned int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("GLuint") @Unsigned int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int srcWidth, @NativeType("GLsizei") int srcHeight, @NativeType("GLsizei") int srcDepth) -
multicastFramebufferSampleLocationsfvNV
public void multicastFramebufferSampleLocationsfvNV(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int framebuffer, @NativeType("GLuint") @Unsigned int start, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multicastGetQueryObjecti64vNV
public void multicastGetQueryObjecti64vNV(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint64") @Nullable LongPtr params) -
multicastGetQueryObjectivNV
public void multicastGetQueryObjectivNV(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
multicastGetQueryObjectui64vNV
public void multicastGetQueryObjectui64vNV(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint64") @Unsigned @Nullable LongPtr params) -
multicastGetQueryObjectuivNV
public void multicastGetQueryObjectuivNV(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
multicastScissorArrayvNVX
public void multicastScissorArrayvNVX(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
multicastViewportArrayvNVX
public void multicastViewportArrayvNVX(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int first, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
multicastViewportPositionWScaleNVX
public void multicastViewportPositionWScaleNVX(@NativeType("GLuint") @Unsigned int gpu, @NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float xcoeff, @NativeType("GLfloat") float ycoeff) -
multicastWaitSyncNV
public void multicastWaitSyncNV(@NativeType("GLuint") @Unsigned int signalGpu, @NativeType("GLbitfield") @Unsigned int waitGpuMask) -
namedBufferStorageExternalEXT
public void namedBufferStorageExternalEXT(@NativeType("GLuint") @Unsigned int buffer, @NativeType("GLintptr") long offset, @NativeType("GLsizeiptr") long size, @Nullable @Nullable GLeglClientBufferEXT clientBuffer, @NativeType("GLbitfield") @Unsigned int flags) -
newList
-
normal3b
public void normal3b(@NativeType("GLbyte") byte nx, @NativeType("GLbyte") byte ny, @NativeType("GLbyte") byte nz) -
normal3bv
-
normal3d
public void normal3d(@NativeType("GLdouble") double nx, @NativeType("GLdouble") double ny, @NativeType("GLdouble") double nz) -
normal3dv
-
normal3f
public void normal3f(@NativeType("GLfloat") float nx, @NativeType("GLfloat") float ny, @NativeType("GLfloat") float nz) -
normal3fv
-
normal3hNV
public void normal3hNV(@NativeType("GLhalfNV") @Unsigned short nx, @NativeType("GLhalfNV") @Unsigned short ny, @NativeType("GLhalfNV") @Unsigned short nz) -
normal3hvNV
-
normal3i
public void normal3i(@NativeType("GLint") int nx, @NativeType("GLint") int ny, @NativeType("GLint") int nz) -
normal3iv
-
normal3s
public void normal3s(@NativeType("GLshort") short nx, @NativeType("GLshort") short ny, @NativeType("GLshort") short nz) -
normal3sv
-
normalP3ui
-
normalP3uiv
public void normalP3uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
normalPointer
public void normalPointer(@NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
ortho
public void ortho(@NativeType("GLdouble") double left, @NativeType("GLdouble") double right, @NativeType("GLdouble") double bottom, @NativeType("GLdouble") double top, @NativeType("GLdouble") double zNear, @NativeType("GLdouble") double zFar) -
passThrough
-
pathColorGenNV
public void pathColorGenNV(@NativeType("GLenum") int color, @NativeType("GLenum") int genMode, @NativeType("GLenum") int colorFormat, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr coeffs) -
pathFogGenNV
-
pathTexGenNV
public void pathTexGenNV(@NativeType("GLenum") int texCoordSet, @NativeType("GLenum") int genMode, @NativeType("GLint") int components, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr coeffs) -
pauseTransformFeedbackNV
public void pauseTransformFeedbackNV() -
pixelDataRangeNV
public void pixelDataRangeNV(@NativeType("GLenum") int target, @NativeType("GLsizei") int length, @Pointer(comment="void*") MemorySegment pointer) -
pixelMapfv
public void pixelMapfv(@NativeType("GLenum") int map, @NativeType("GLsizei") int mapsize, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr values) -
pixelMapuiv
public void pixelMapuiv(@NativeType("GLenum") int map, @NativeType("GLsizei") int mapsize, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr values) -
pixelMapusv
public void pixelMapusv(@NativeType("GLenum") int map, @NativeType("GLsizei") int mapsize, @Nullable @Pointer(comment="GLushort") @Unsigned @Nullable ShortPtr values) -
pixelTransferf
-
pixelTransferi
-
pixelZoom
-
pointParameterfARB
-
pointParameterfEXT
-
pointParameterfvARB
public void pointParameterfvARB(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
pointParameterfvEXT
public void pointParameterfvEXT(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
pointParameteriNV
-
pointParameterivNV
public void pointParameterivNV(@NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
polygonStipple
-
popAttrib
public void popAttrib() -
popClientAttrib
public void popClientAttrib() -
popMatrix
public void popMatrix() -
popName
public void popName() -
primitiveRestartIndexNV
-
primitiveRestartNV
public void primitiveRestartNV() -
prioritizeTextures
-
programEnvParameter4dARB
public void programEnvParameter4dARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
programEnvParameter4dvARB
public void programEnvParameter4dvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
programEnvParameter4fARB
public void programEnvParameter4fARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z, @NativeType("GLfloat") float w) -
programEnvParameter4fvARB
public void programEnvParameter4fvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
programEnvParameters4fvEXT
public void programEnvParameters4fvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
programLocalParameter4dARB
public void programLocalParameter4dARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
programLocalParameter4dvARB
public void programLocalParameter4dvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
programLocalParameter4fARB
public void programLocalParameter4fARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z, @NativeType("GLfloat") float w) -
programLocalParameter4fvARB
public void programLocalParameter4fvARB(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
programLocalParameters4fvEXT
public void programLocalParameters4fvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
programParameteriEXT
public void programParameteriEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLenum") int pname, @NativeType("GLint") int value) -
programStringARB
public void programStringARB(@NativeType("GLenum") int target, @NativeType("GLenum") int format, @NativeType("GLsizei") int len, @Pointer(comment="void*") MemorySegment string) -
programUniform1i64NV
public void programUniform1i64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64EXT") long x) -
programUniform1i64vNV
public void programUniform1i64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
programUniform1ui64NV
public void programUniform1ui64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x) -
programUniform1ui64vNV
public void programUniform1ui64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
programUniform2i64NV
public void programUniform2i64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y) -
programUniform2i64vNV
public void programUniform2i64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
programUniform2ui64NV
public void programUniform2ui64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y) -
programUniform2ui64vNV
public void programUniform2ui64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
programUniform3i64NV
public void programUniform3i64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y, @NativeType("GLint64EXT") long z) -
programUniform3i64vNV
public void programUniform3i64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
programUniform3ui64NV
public void programUniform3ui64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y, @NativeType("GLuint64EXT") @Unsigned long z) -
programUniform3ui64vNV
public void programUniform3ui64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
programUniform4i64NV
public void programUniform4i64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y, @NativeType("GLint64EXT") long z, @NativeType("GLint64EXT") long w) -
programUniform4i64vNV
public void programUniform4i64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
programUniform4ui64NV
public void programUniform4ui64NV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y, @NativeType("GLuint64EXT") @Unsigned long z, @NativeType("GLuint64EXT") @Unsigned long w) -
programUniform4ui64vNV
public void programUniform4ui64vNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
provokingVertexEXT
-
pushAttrib
-
pushClientAttrib
-
pushMatrix
public void pushMatrix() -
pushName
-
queryObjectParameteruiAMD
public void queryObjectParameteruiAMD(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int id, @NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int param) -
queryResourceNV
@NativeType("GLint") public int queryResourceNV(@NativeType("GLenum") int queryType, @NativeType("GLint") int tagId, @NativeType("GLuint") @Unsigned int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr buffer) -
queryResourceTagNV
public void queryResourceTagNV(@NativeType("GLint") int tagId, @Nullable @Pointer(comment="GLchar") @Nullable BytePtr tagString) -
rasterPos2d
-
rasterPos2dv
-
rasterPos2f
-
rasterPos2fv
-
rasterPos2i
-
rasterPos2iv
-
rasterPos2s
-
rasterPos2sv
-
rasterPos3d
public void rasterPos3d(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
rasterPos3dv
-
rasterPos3f
public void rasterPos3f(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
rasterPos3fv
-
rasterPos3i
public void rasterPos3i(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z) -
rasterPos3iv
-
rasterPos3s
public void rasterPos3s(@NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z) -
rasterPos3sv
-
rasterPos4d
public void rasterPos4d(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
rasterPos4dv
-
rasterPos4f
public void rasterPos4f(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z, @NativeType("GLfloat") float w) -
rasterPos4fv
-
rasterPos4i
public void rasterPos4i(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z, @NativeType("GLint") int w) -
rasterPos4iv
-
rasterPos4s
public void rasterPos4s(@NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z, @NativeType("GLshort") short w) -
rasterPos4sv
-
rectd
public void rectd(@NativeType("GLdouble") double x1, @NativeType("GLdouble") double y1, @NativeType("GLdouble") double x2, @NativeType("GLdouble") double y2) -
rectdv
-
rectf
public void rectf(@NativeType("GLfloat") float x1, @NativeType("GLfloat") float y1, @NativeType("GLfloat") float x2, @NativeType("GLfloat") float y2) -
rectfv
-
recti
public void recti(@NativeType("GLint") int x1, @NativeType("GLint") int y1, @NativeType("GLint") int x2, @NativeType("GLint") int y2) -
rectiv
-
rects
public void rects(@NativeType("GLshort") short x1, @NativeType("GLshort") short y1, @NativeType("GLshort") short x2, @NativeType("GLshort") short y2) -
rectsv
-
releaseKeyedMutexWin32EXT
@NativeType("GLboolean") @Unsigned public byte releaseKeyedMutexWin32EXT(@NativeType("GLuint") @Unsigned int memory, @NativeType("GLuint64") @Unsigned long key) -
renderGpuMaskNV
-
renderMode
-
renderbufferStorageEXT
public void renderbufferStorageEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
renderbufferStorageMultisampleEXT
public void renderbufferStorageMultisampleEXT(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height) -
resetHistogram
-
resetMinmax
-
resumeTransformFeedbackNV
public void resumeTransformFeedbackNV() -
rotated
public void rotated(@NativeType("GLdouble") double angle, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
rotatef
public void rotatef(@NativeType("GLfloat") float angle, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
sampleCoverageARB
public void sampleCoverageARB(@NativeType("GLfloat") float value, @NativeType("GLboolean") @Unsigned byte invert) -
sampleMaskIndexedNV
public void sampleMaskIndexedNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLbitfield") @Unsigned int mask) -
scaled
public void scaled(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
scalef
public void scalef(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
secondaryColor3b
public void secondaryColor3b(@NativeType("GLbyte") byte red, @NativeType("GLbyte") byte green, @NativeType("GLbyte") byte blue) -
secondaryColor3bEXT
public void secondaryColor3bEXT(@NativeType("GLbyte") byte red, @NativeType("GLbyte") byte green, @NativeType("GLbyte") byte blue) -
secondaryColor3bv
-
secondaryColor3bvEXT
-
secondaryColor3d
public void secondaryColor3d(@NativeType("GLdouble") double red, @NativeType("GLdouble") double green, @NativeType("GLdouble") double blue) -
secondaryColor3dEXT
public void secondaryColor3dEXT(@NativeType("GLdouble") double red, @NativeType("GLdouble") double green, @NativeType("GLdouble") double blue) -
secondaryColor3dv
-
secondaryColor3dvEXT
-
secondaryColor3f
public void secondaryColor3f(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue) -
secondaryColor3fEXT
public void secondaryColor3fEXT(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue) -
secondaryColor3fv
-
secondaryColor3fvEXT
-
secondaryColor3hNV
public void secondaryColor3hNV(@NativeType("GLhalfNV") @Unsigned short red, @NativeType("GLhalfNV") @Unsigned short green, @NativeType("GLhalfNV") @Unsigned short blue) -
secondaryColor3hvNV
-
secondaryColor3i
public void secondaryColor3i(@NativeType("GLint") int red, @NativeType("GLint") int green, @NativeType("GLint") int blue) -
secondaryColor3iEXT
public void secondaryColor3iEXT(@NativeType("GLint") int red, @NativeType("GLint") int green, @NativeType("GLint") int blue) -
secondaryColor3iv
-
secondaryColor3ivEXT
-
secondaryColor3s
public void secondaryColor3s(@NativeType("GLshort") short red, @NativeType("GLshort") short green, @NativeType("GLshort") short blue) -
secondaryColor3sEXT
public void secondaryColor3sEXT(@NativeType("GLshort") short red, @NativeType("GLshort") short green, @NativeType("GLshort") short blue) -
secondaryColor3sv
-
secondaryColor3svEXT
-
secondaryColor3ub
public void secondaryColor3ub(@NativeType("GLubyte") @Unsigned byte red, @NativeType("GLubyte") @Unsigned byte green, @NativeType("GLubyte") @Unsigned byte blue) -
secondaryColor3ubEXT
public void secondaryColor3ubEXT(@NativeType("GLubyte") @Unsigned byte red, @NativeType("GLubyte") @Unsigned byte green, @NativeType("GLubyte") @Unsigned byte blue) -
secondaryColor3ubv
-
secondaryColor3ubvEXT
-
secondaryColor3ui
public void secondaryColor3ui(@NativeType("GLuint") @Unsigned int red, @NativeType("GLuint") @Unsigned int green, @NativeType("GLuint") @Unsigned int blue) -
secondaryColor3uiEXT
public void secondaryColor3uiEXT(@NativeType("GLuint") @Unsigned int red, @NativeType("GLuint") @Unsigned int green, @NativeType("GLuint") @Unsigned int blue) -
secondaryColor3uiv
-
secondaryColor3uivEXT
-
secondaryColor3us
public void secondaryColor3us(@NativeType("GLushort") @Unsigned short red, @NativeType("GLushort") @Unsigned short green, @NativeType("GLushort") @Unsigned short blue) -
secondaryColor3usEXT
public void secondaryColor3usEXT(@NativeType("GLushort") @Unsigned short red, @NativeType("GLushort") @Unsigned short green, @NativeType("GLushort") @Unsigned short blue) -
secondaryColor3usv
-
secondaryColor3usvEXT
-
secondaryColorP3ui
public void secondaryColorP3ui(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int color) -
secondaryColorP3uiv
public void secondaryColorP3uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr color) -
secondaryColorPointer
public void secondaryColorPointer(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
secondaryColorPointerEXT
public void secondaryColorPointerEXT(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
selectBuffer
public void selectBuffer(@NativeType("GLsizei") int size, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr buffer) -
semaphoreParameterivNV
public void semaphoreParameterivNV(@NativeType("GLuint") @Unsigned int semaphore, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
separableFilter2D
public void separableFilter2D(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Pointer(comment="void*") MemorySegment row, @Pointer(comment="void*") MemorySegment column) -
setFenceNV
public void setFenceNV(@NativeType("GLuint") @Unsigned int fence, @NativeType("GLenum") int condition) -
setMultisamplefvAMD
public void setMultisamplefvAMD(@NativeType("GLenum") int pname, @NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr val) -
shadeModel
-
shaderSourceARB
public void shaderSourceARB(@NativeType("GLhandleARB") @Unsigned int shaderObj, @NativeType("GLsizei") int count, @Nullable @Nullable PointerPtr string, @Nullable @Pointer(comment="GLint") @Nullable IntPtr length) -
signalSemaphoreui64NVX
-
stencilClearTagEXT
public void stencilClearTagEXT(@NativeType("GLsizei") int stencilTagBits, @NativeType("GLuint") @Unsigned int stencilClearTag) -
stencilOpValueAMD
public void stencilOpValueAMD(@NativeType("GLenum") int face, @NativeType("GLuint") @Unsigned int value) -
stringMarkerGREMEDY
public void stringMarkerGREMEDY(@NativeType("GLsizei") int len, @Pointer(comment="void*") MemorySegment string) -
syncTextureINTEL
-
tessellationFactorAMD
-
tessellationModeAMD
-
testFenceNV
@NativeType("GLboolean") @Unsigned public byte testFenceNV(@NativeType("GLuint") @Unsigned int fence) -
texBufferEXT
public void texBufferEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int internalformat, @NativeType("GLuint") @Unsigned int buffer) -
texCoord1d
-
texCoord1dv
-
texCoord1f
-
texCoord1fv
-
texCoord1hNV
-
texCoord1hvNV
-
texCoord1i
-
texCoord1iv
-
texCoord1s
-
texCoord1sv
-
texCoord2d
-
texCoord2dv
-
texCoord2f
-
texCoord2fv
-
texCoord2hNV
public void texCoord2hNV(@NativeType("GLhalfNV") @Unsigned short s, @NativeType("GLhalfNV") @Unsigned short t) -
texCoord2hvNV
-
texCoord2i
-
texCoord2iv
-
texCoord2s
-
texCoord2sv
-
texCoord3d
public void texCoord3d(@NativeType("GLdouble") double s, @NativeType("GLdouble") double t, @NativeType("GLdouble") double r) -
texCoord3dv
-
texCoord3f
public void texCoord3f(@NativeType("GLfloat") float s, @NativeType("GLfloat") float t, @NativeType("GLfloat") float r) -
texCoord3fv
-
texCoord3hNV
public void texCoord3hNV(@NativeType("GLhalfNV") @Unsigned short s, @NativeType("GLhalfNV") @Unsigned short t, @NativeType("GLhalfNV") @Unsigned short r) -
texCoord3hvNV
-
texCoord3i
public void texCoord3i(@NativeType("GLint") int s, @NativeType("GLint") int t, @NativeType("GLint") int r) -
texCoord3iv
-
texCoord3s
public void texCoord3s(@NativeType("GLshort") short s, @NativeType("GLshort") short t, @NativeType("GLshort") short r) -
texCoord3sv
-
texCoord4d
public void texCoord4d(@NativeType("GLdouble") double s, @NativeType("GLdouble") double t, @NativeType("GLdouble") double r, @NativeType("GLdouble") double q) -
texCoord4dv
-
texCoord4f
public void texCoord4f(@NativeType("GLfloat") float s, @NativeType("GLfloat") float t, @NativeType("GLfloat") float r, @NativeType("GLfloat") float q) -
texCoord4fv
-
texCoord4hNV
public void texCoord4hNV(@NativeType("GLhalfNV") @Unsigned short s, @NativeType("GLhalfNV") @Unsigned short t, @NativeType("GLhalfNV") @Unsigned short r, @NativeType("GLhalfNV") @Unsigned short q) -
texCoord4hvNV
-
texCoord4i
public void texCoord4i(@NativeType("GLint") int s, @NativeType("GLint") int t, @NativeType("GLint") int r, @NativeType("GLint") int q) -
texCoord4iv
-
texCoord4s
public void texCoord4s(@NativeType("GLshort") short s, @NativeType("GLshort") short t, @NativeType("GLshort") short r, @NativeType("GLshort") short q) -
texCoord4sv
-
texCoordP1ui
public void texCoordP1ui(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
texCoordP1uiv
public void texCoordP1uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
texCoordP2ui
public void texCoordP2ui(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
texCoordP2uiv
public void texCoordP2uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
texCoordP3ui
public void texCoordP3ui(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
texCoordP3uiv
public void texCoordP3uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
texCoordP4ui
public void texCoordP4ui(@NativeType("GLenum") int type, @NativeType("GLuint") @Unsigned int coords) -
texCoordP4uiv
public void texCoordP4uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr coords) -
texCoordPointer
public void texCoordPointer(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
texEnvf
public void texEnvf(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
texEnvfv
public void texEnvfv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
texEnvi
public void texEnvi(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
texEnviv
public void texEnviv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
texGend
public void texGend(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @NativeType("GLdouble") double param) -
texGendv
public void texGendv(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr params) -
texGenf
public void texGenf(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param) -
texGenfv
public void texGenfv(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr params) -
texGeni
public void texGeni(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
texGeniv
public void texGeniv(@NativeType("GLenum") int coord, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
texImage2DMultisampleCoverageNV
public void texImage2DMultisampleCoverageNV(@NativeType("GLenum") int target, @NativeType("GLsizei") int coverageSamples, @NativeType("GLsizei") int colorSamples, @NativeType("GLint") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLboolean") @Unsigned byte fixedSampleLocations) -
texImage3DMultisampleCoverageNV
public void texImage3DMultisampleCoverageNV(@NativeType("GLenum") int target, @NativeType("GLsizei") int coverageSamples, @NativeType("GLsizei") int colorSamples, @NativeType("GLint") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte fixedSampleLocations) -
texParameterIivEXT
public void texParameterIivEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLint") @Nullable IntPtr params) -
texParameterIuivEXT
public void texParameterIuivEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr params) -
texRenderbufferNV
public void texRenderbufferNV(@NativeType("GLenum") int target, @NativeType("GLuint") @Unsigned int renderbuffer) -
texStorageSparseAMD
public void texStorageSparseAMD(@NativeType("GLenum") int target, @NativeType("GLenum") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLsizei") int layers, @NativeType("GLbitfield") @Unsigned int flags) -
textureImage2DMultisampleCoverageNV
public void textureImage2DMultisampleCoverageNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int coverageSamples, @NativeType("GLsizei") int colorSamples, @NativeType("GLint") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLboolean") @Unsigned byte fixedSampleLocations) -
textureImage2DMultisampleNV
public void textureImage2DMultisampleNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLint") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLboolean") @Unsigned byte fixedSampleLocations) -
textureImage3DMultisampleCoverageNV
public void textureImage3DMultisampleCoverageNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int coverageSamples, @NativeType("GLsizei") int colorSamples, @NativeType("GLint") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte fixedSampleLocations) -
textureImage3DMultisampleNV
public void textureImage3DMultisampleNV(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLint") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLboolean") @Unsigned byte fixedSampleLocations) -
textureStorageSparseAMD
public void textureStorageSparseAMD(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLenum") int target, @NativeType("GLenum") int internalFormat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLsizei") int layers, @NativeType("GLbitfield") @Unsigned int flags) -
transformFeedbackAttribsNV
public void transformFeedbackAttribsNV(@NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr attribs, @NativeType("GLenum") int bufferMode) -
transformFeedbackStreamAttribsNV
public void transformFeedbackStreamAttribsNV(@NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr attribs, @NativeType("GLsizei") int nbuffers, @Nullable @Pointer(comment="GLint") @Nullable IntPtr bufstreams, @NativeType("GLenum") int bufferMode) -
transformFeedbackVaryingsEXT
public void transformFeedbackVaryingsEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int count, @Nullable @Nullable PointerPtr varyings, @NativeType("GLenum") int bufferMode) -
transformFeedbackVaryingsNV
public void transformFeedbackVaryingsNV(@NativeType("GLuint") @Unsigned int program, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr locations, @NativeType("GLenum") int bufferMode) -
translated
public void translated(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
translatef
public void translatef(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
uniform1fARB
-
uniform1fvARB
public void uniform1fvARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform1i64NV
-
uniform1i64vNV
public void uniform1i64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
uniform1iARB
-
uniform1ivARB
public void uniform1ivARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform1ui64NV
public void uniform1ui64NV(@NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x) -
uniform1ui64vNV
public void uniform1ui64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
uniform1uiEXT
public void uniform1uiEXT(@NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0) -
uniform1uivEXT
public void uniform1uivEXT(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniform2fARB
public void uniform2fARB(@NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1) -
uniform2fvARB
public void uniform2fvARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform2i64NV
public void uniform2i64NV(@NativeType("GLint") int location, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y) -
uniform2i64vNV
public void uniform2i64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
uniform2iARB
public void uniform2iARB(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1) -
uniform2ivARB
public void uniform2ivARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform2ui64NV
public void uniform2ui64NV(@NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y) -
uniform2ui64vNV
public void uniform2ui64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
uniform2uiEXT
public void uniform2uiEXT(@NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1) -
uniform2uivEXT
public void uniform2uivEXT(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniform3fARB
public void uniform3fARB(@NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2) -
uniform3fvARB
public void uniform3fvARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform3i64NV
public void uniform3i64NV(@NativeType("GLint") int location, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y, @NativeType("GLint64EXT") long z) -
uniform3i64vNV
public void uniform3i64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
uniform3iARB
public void uniform3iARB(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2) -
uniform3ivARB
public void uniform3ivARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform3ui64NV
public void uniform3ui64NV(@NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y, @NativeType("GLuint64EXT") @Unsigned long z) -
uniform3ui64vNV
public void uniform3ui64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
uniform3uiEXT
public void uniform3uiEXT(@NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2) -
uniform3uivEXT
public void uniform3uivEXT(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniform4fARB
public void uniform4fARB(@NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2, @NativeType("GLfloat") float v3) -
uniform4fvARB
public void uniform4fvARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniform4i64NV
public void uniform4i64NV(@NativeType("GLint") int location, @NativeType("GLint64EXT") long x, @NativeType("GLint64EXT") long y, @NativeType("GLint64EXT") long z, @NativeType("GLint64EXT") long w) -
uniform4i64vNV
public void uniform4i64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint64EXT") @Nullable LongPtr value) -
uniform4iARB
public void uniform4iARB(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2, @NativeType("GLint") int v3) -
uniform4ivARB
public void uniform4ivARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLint") @Nullable IntPtr value) -
uniform4ui64NV
public void uniform4ui64NV(@NativeType("GLint") int location, @NativeType("GLuint64EXT") @Unsigned long x, @NativeType("GLuint64EXT") @Unsigned long y, @NativeType("GLuint64EXT") @Unsigned long z, @NativeType("GLuint64EXT") @Unsigned long w) -
uniform4ui64vNV
public void uniform4ui64vNV(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint64EXT") @Unsigned @Nullable LongPtr value) -
uniform4uiEXT
public void uniform4uiEXT(@NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int v0, @NativeType("GLuint") @Unsigned int v1, @NativeType("GLuint") @Unsigned int v2, @NativeType("GLuint") @Unsigned int v3) -
uniform4uivEXT
public void uniform4uivEXT(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
uniformBufferEXT
public void uniformBufferEXT(@NativeType("GLuint") @Unsigned int program, @NativeType("GLint") int location, @NativeType("GLuint") @Unsigned int buffer) -
uniformMatrix2fvARB
public void uniformMatrix2fvARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix3fvARB
public void uniformMatrix3fvARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
uniformMatrix4fvARB
public void uniformMatrix4fvARB(@NativeType("GLint") int location, @NativeType("GLsizei") int count, @NativeType("GLboolean") @Unsigned byte transpose, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr value) -
unlockArraysEXT
public void unlockArraysEXT() -
unmapBufferARB
-
unmapTexture2DINTEL
public void unmapTexture2DINTEL(@NativeType("GLuint") @Unsigned int texture, @NativeType("GLint") int level) -
uploadGpuMaskNVX
-
useProgramObjectARB
-
validateProgramARB
-
vertex2d
-
vertex2dv
-
vertex2f
-
vertex2fv
-
vertex2hNV
public void vertex2hNV(@NativeType("GLhalfNV") @Unsigned short x, @NativeType("GLhalfNV") @Unsigned short y) -
vertex2hvNV
-
vertex2i
-
vertex2iv
-
vertex2s
-
vertex2sv
-
vertex3d
public void vertex3d(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
vertex3dv
-
vertex3f
public void vertex3f(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
vertex3fv
-
vertex3hNV
public void vertex3hNV(@NativeType("GLhalfNV") @Unsigned short x, @NativeType("GLhalfNV") @Unsigned short y, @NativeType("GLhalfNV") @Unsigned short z) -
vertex3hvNV
-
vertex3i
public void vertex3i(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z) -
vertex3iv
-
vertex3s
public void vertex3s(@NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z) -
vertex3sv
-
vertex4d
public void vertex4d(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
vertex4dv
-
vertex4f
public void vertex4f(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z, @NativeType("GLfloat") float w) -
vertex4fv
-
vertex4hNV
public void vertex4hNV(@NativeType("GLhalfNV") @Unsigned short x, @NativeType("GLhalfNV") @Unsigned short y, @NativeType("GLhalfNV") @Unsigned short z, @NativeType("GLhalfNV") @Unsigned short w) -
vertex4hvNV
-
vertex4i
public void vertex4i(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z, @NativeType("GLint") int w) -
vertex4iv
-
vertex4s
public void vertex4s(@NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z, @NativeType("GLshort") short w) -
vertex4sv
-
vertexArrayRangeNV
public void vertexArrayRangeNV(@NativeType("GLsizei") int length, @Pointer(comment="void*") MemorySegment pointer) -
vertexAttrib1dARB
public void vertexAttrib1dARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x) -
vertexAttrib1dvARB
public void vertexAttrib1dvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib1fARB
public void vertexAttrib1fARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x) -
vertexAttrib1fvARB
public void vertexAttrib1fvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib1hNV
public void vertexAttrib1hNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLhalfNV") @Unsigned short x) -
vertexAttrib1hvNV
-
vertexAttrib1sARB
public void vertexAttrib1sARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x) -
vertexAttrib1svARB
public void vertexAttrib1svARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib2dARB
public void vertexAttrib2dARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y) -
vertexAttrib2dvARB
public void vertexAttrib2dvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib2fARB
public void vertexAttrib2fARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y) -
vertexAttrib2fvARB
public void vertexAttrib2fvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib2hNV
public void vertexAttrib2hNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLhalfNV") @Unsigned short x, @NativeType("GLhalfNV") @Unsigned short y) -
vertexAttrib2hvNV
-
vertexAttrib2sARB
public void vertexAttrib2sARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x, @NativeType("GLshort") short y) -
vertexAttrib2svARB
public void vertexAttrib2svARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib3dARB
public void vertexAttrib3dARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
vertexAttrib3dvARB
public void vertexAttrib3dvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib3fARB
public void vertexAttrib3fARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
vertexAttrib3fvARB
public void vertexAttrib3fvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib3hNV
public void vertexAttrib3hNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLhalfNV") @Unsigned short x, @NativeType("GLhalfNV") @Unsigned short y, @NativeType("GLhalfNV") @Unsigned short z) -
vertexAttrib3hvNV
-
vertexAttrib3sARB
public void vertexAttrib3sARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z) -
vertexAttrib3svARB
public void vertexAttrib3svARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib4NbvARB
public void vertexAttrib4NbvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLbyte") @Nullable BytePtr v) -
vertexAttrib4NivARB
public void vertexAttrib4NivARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttrib4NsvARB
public void vertexAttrib4NsvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib4NubARB
public void vertexAttrib4NubARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLubyte") @Unsigned byte x, @NativeType("GLubyte") @Unsigned byte y, @NativeType("GLubyte") @Unsigned byte z, @NativeType("GLubyte") @Unsigned byte w) -
vertexAttrib4NubvARB
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vertexAttrib4NuivARB
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vertexAttrib4NusvARB
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vertexAttrib4bvARB
public void vertexAttrib4bvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLbyte") @Nullable BytePtr v) -
vertexAttrib4dARB
public void vertexAttrib4dARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
vertexAttrib4dvARB
public void vertexAttrib4dvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttrib4fARB
public void vertexAttrib4fARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z, @NativeType("GLfloat") float w) -
vertexAttrib4fvARB
public void vertexAttrib4fvARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr v) -
vertexAttrib4hNV
public void vertexAttrib4hNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLhalfNV") @Unsigned short x, @NativeType("GLhalfNV") @Unsigned short y, @NativeType("GLhalfNV") @Unsigned short z, @NativeType("GLhalfNV") @Unsigned short w) -
vertexAttrib4hvNV
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vertexAttrib4ivARB
public void vertexAttrib4ivARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttrib4sARB
public void vertexAttrib4sARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z, @NativeType("GLshort") short w) -
vertexAttrib4svARB
public void vertexAttrib4svARB(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttrib4ubvARB
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vertexAttrib4uivARB
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vertexAttrib4usvARB
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vertexAttribI1iEXT
public void vertexAttribI1iEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x) -
vertexAttribI1ivEXT
public void vertexAttribI1ivEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI1uiEXT
public void vertexAttribI1uiEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x) -
vertexAttribI1uivEXT
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vertexAttribI2iEXT
public void vertexAttribI2iEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x, @NativeType("GLint") int y) -
vertexAttribI2ivEXT
public void vertexAttribI2ivEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI2uiEXT
public void vertexAttribI2uiEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x, @NativeType("GLuint") @Unsigned int y) -
vertexAttribI2uivEXT
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vertexAttribI3iEXT
public void vertexAttribI3iEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z) -
vertexAttribI3ivEXT
public void vertexAttribI3ivEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI3uiEXT
public void vertexAttribI3uiEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x, @NativeType("GLuint") @Unsigned int y, @NativeType("GLuint") @Unsigned int z) -
vertexAttribI3uivEXT
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vertexAttribI4bvEXT
public void vertexAttribI4bvEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLbyte") @Nullable BytePtr v) -
vertexAttribI4iEXT
public void vertexAttribI4iEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z, @NativeType("GLint") int w) -
vertexAttribI4ivEXT
public void vertexAttribI4ivEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLint") @Nullable IntPtr v) -
vertexAttribI4svEXT
public void vertexAttribI4svEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr v) -
vertexAttribI4ubvEXT
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vertexAttribI4uiEXT
public void vertexAttribI4uiEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLuint") @Unsigned int x, @NativeType("GLuint") @Unsigned int y, @NativeType("GLuint") @Unsigned int z, @NativeType("GLuint") @Unsigned int w) -
vertexAttribI4uivEXT
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vertexAttribI4usvEXT
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vertexAttribIPointerEXT
public void vertexAttribIPointerEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
vertexAttribL1dEXT
public void vertexAttribL1dEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x) -
vertexAttribL1dvEXT
public void vertexAttribL1dvEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribL2dEXT
public void vertexAttribL2dEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y) -
vertexAttribL2dvEXT
public void vertexAttribL2dvEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribL3dEXT
public void vertexAttribL3dEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
vertexAttribL3dvEXT
public void vertexAttribL3dvEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribL4dEXT
public void vertexAttribL4dEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z, @NativeType("GLdouble") double w) -
vertexAttribL4dvEXT
public void vertexAttribL4dvEXT(@NativeType("GLuint") @Unsigned int index, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr v) -
vertexAttribLPointerEXT
public void vertexAttribLPointerEXT(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
vertexAttribParameteriAMD
public void vertexAttribParameteriAMD(@NativeType("GLuint") @Unsigned int index, @NativeType("GLenum") int pname, @NativeType("GLint") int param) -
vertexAttribPointerARB
public void vertexAttribPointerARB(@NativeType("GLuint") @Unsigned int index, @NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLboolean") @Unsigned byte normalized, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
vertexAttribs1hvNV
public void vertexAttribs1hvNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
vertexAttribs2hvNV
public void vertexAttribs2hvNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
vertexAttribs3hvNV
public void vertexAttribs3hvNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
vertexAttribs4hvNV
public void vertexAttribs4hvNV(@NativeType("GLuint") @Unsigned int index, @NativeType("GLsizei") int n, @Nullable @Pointer(comment="GLhalfNV") @Unsigned @Nullable ShortPtr v) -
vertexBlendARB
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vertexP2ui
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vertexP2uiv
public void vertexP2uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
vertexP3ui
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vertexP3uiv
public void vertexP3uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
vertexP4ui
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vertexP4uiv
public void vertexP4uiv(@NativeType("GLenum") int type, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr value) -
vertexPointer
public void vertexPointer(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
vertexWeighthNV
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vertexWeighthvNV
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waitSemaphoreui64NVX
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weightPointerARB
public void weightPointerARB(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @Pointer(comment="void*") MemorySegment pointer) -
weightbvARB
public void weightbvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLbyte") @Nullable BytePtr weights) -
weightdvARB
public void weightdvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLdouble") @Nullable DoublePtr weights) -
weightfvARB
public void weightfvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLfloat") @Nullable FloatPtr weights) -
weightivARB
public void weightivARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLint") @Nullable IntPtr weights) -
weightsvARB
public void weightsvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLshort") @Nullable ShortPtr weights) -
weightubvARB
public void weightubvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLubyte") @Unsigned @Nullable BytePtr weights) -
weightuivARB
public void weightuivARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLuint") @Unsigned @Nullable IntPtr weights) -
weightusvARB
public void weightusvARB(@NativeType("GLint") int size, @Nullable @Pointer(comment="GLushort") @Unsigned @Nullable ShortPtr weights) -
windowPos2d
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windowPos2dARB
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windowPos2dv
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windowPos2dvARB
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windowPos2f
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windowPos2fARB
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windowPos2fv
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windowPos2fvARB
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windowPos2i
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windowPos2iARB
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windowPos2iv
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windowPos2ivARB
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windowPos2s
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windowPos2sARB
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windowPos2sv
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windowPos2svARB
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windowPos3d
public void windowPos3d(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
windowPos3dARB
public void windowPos3dARB(@NativeType("GLdouble") double x, @NativeType("GLdouble") double y, @NativeType("GLdouble") double z) -
windowPos3dv
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windowPos3dvARB
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windowPos3f
public void windowPos3f(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
windowPos3fARB
public void windowPos3fARB(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z) -
windowPos3fv
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windowPos3fvARB
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windowPos3i
public void windowPos3i(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z) -
windowPos3iARB
public void windowPos3iARB(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLint") int z) -
windowPos3iv
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windowPos3ivARB
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windowPos3s
public void windowPos3s(@NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z) -
windowPos3sARB
public void windowPos3sARB(@NativeType("GLshort") short x, @NativeType("GLshort") short y, @NativeType("GLshort") short z) -
windowPos3sv
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windowPos3svARB
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