Record Class SDL_GPUTransferBufferLocation
java.lang.Object
java.lang.Record
club.doki7.sdl3.datatype.SDL_GPUTransferBufferLocation
- All Implemented Interfaces:
IPointer
,ISDL_GPUTransferBufferLocation
@ValueBasedCandidate
@UnsafeConstructor
public record SDL_GPUTransferBufferLocation(@NotNull MemorySegment segment)
extends Record
implements ISDL_GPUTransferBufferLocation
A structure specifying a location in a transfer buffer.
Used when transferring buffer data to or from a transfer buffer.
Since: This struct is available since SDL 3.2.0.
See also:
SDL_UploadToGPUBuffer
SDL_DownloadFromGPUBuffer
Structure
typedef struct SDL_GPUTransferBufferLocation {
SDL_GPUTransferBuffer
* transfer_buffer
;
Uint32 offset
;
} SDL_GPUTransferBufferLocation;
Contracts
The property segment()
should always be not-null
(segment != NULL && !segment.equals(MemorySegment.NULL)
), and properly aligned to
LAYOUT.byteAlignment()
bytes. To represent null pointer, you may use a Java
null
instead. See the documentation of IPointer.segment()
for more details.
The constructor of this class is marked as UnsafeConstructor
, because it does not
perform any runtime check. The constructor can be useful for automatic code generators.
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final record
Represents a pointer to / an array of null structure(s) in native memory. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final long
static final StructLayout
static final ValueLayout.OfInt
static final AddressLayout
static final long
static final long
static final MemoryLayout.PathElement
static final MemoryLayout.PathElement
static final long
static final long
-
Constructor Summary
ConstructorsConstructorDescriptionSDL_GPUTransferBufferLocation
(@NotNull MemorySegment segment) Creates an instance of aSDL_GPUTransferBufferLocation
record class. -
Method Summary
Modifier and TypeMethodDescriptionclone
(Arena arena, SDL_GPUTransferBufferLocation src) final boolean
Indicates whether some other object is "equal to" this one.final int
hashCode()
Returns a hash code value for this object.int
offset()
offset
(int value) @NotNull MemorySegment
segment()
Returns the value of thesegment
record component.final String
toString()
Returns a string representation of this record class.@Nullable SDL_GPUTransferBuffer
transfer_buffer
(@Nullable SDL_GPUTransferBuffer value)
-
Field Details
-
LAYOUT
-
BYTES
public static final long BYTES -
PATH$transfer_buffer
-
PATH$offset
-
LAYOUT$transfer_buffer
-
LAYOUT$offset
-
SIZE$transfer_buffer
public static final long SIZE$transfer_buffer -
SIZE$offset
public static final long SIZE$offset -
OFFSET$transfer_buffer
public static final long OFFSET$transfer_buffer -
OFFSET$offset
public static final long OFFSET$offset
-
-
Constructor Details
-
SDL_GPUTransferBufferLocation
Creates an instance of aSDL_GPUTransferBufferLocation
record class.- Parameters:
segment
- the value for thesegment
record component
-
-
Method Details
-
allocate
-
allocate
-
clone
-
transfer_buffer
-
transfer_buffer
public SDL_GPUTransferBufferLocation transfer_buffer(@Nullable @Nullable SDL_GPUTransferBuffer value) -
offset
-
offset
-
toString
-
hashCode
-
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object)
. -
segment
Returns the value of thesegment
record component.
-