Uses of Record Class
club.doki7.sdl3.datatype.SDL_GamepadButtonEvent
Packages that use SDL_GamepadButtonEvent
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Uses of SDL_GamepadButtonEvent in club.doki7.sdl3.datatype
Classes in club.doki7.sdl3.datatype that implement interfaces with type arguments of type SDL_GamepadButtonEventModifier and TypeClassDescriptionstatic final record
Represents a pointer to / an array of null structure(s) in native memory.Methods in club.doki7.sdl3.datatype that return SDL_GamepadButtonEventModifier and TypeMethodDescriptionstatic SDL_GamepadButtonEvent
@NotNull SDL_GamepadButtonEvent
SDL_GamepadButtonEvent.Ptr.at
(long index) Returns (a pointer to) the structure at the given index.SDL_GamepadButtonEvent.button
(byte value) static SDL_GamepadButtonEvent
SDL_GamepadButtonEvent.clone
(Arena arena, SDL_GamepadButtonEvent src) SDL_GamepadButtonEvent.down
(boolean value) @NotNull SDL_GamepadButtonEvent
SDL_Event.gbutton()
SDL_GamepadButtonEvent.padding1
(byte value) SDL_GamepadButtonEvent.padding2
(byte value) SDL_GamepadButtonEvent.timestamp
(long value) SDL_GamepadButtonEvent.Ptr.toArray()
SDL_GamepadButtonEvent.type
(int value) SDL_GamepadButtonEvent.which
(int value) Methods in club.doki7.sdl3.datatype that return types with arguments of type SDL_GamepadButtonEventModifier and TypeMethodDescription@NotNull Iterator
<SDL_GamepadButtonEvent> SDL_GamepadButtonEvent.Ptr.iterator()
Methods in club.doki7.sdl3.datatype with parameters of type SDL_GamepadButtonEventModifier and TypeMethodDescriptionstatic SDL_GamepadButtonEvent
SDL_GamepadButtonEvent.clone
(Arena arena, SDL_GamepadButtonEvent src) SDL_Event.gbutton
(@NotNull SDL_GamepadButtonEvent value) void
SDL_GamepadButtonEvent.Ptr.write
(long index, @NotNull SDL_GamepadButtonEvent value) Method parameters in club.doki7.sdl3.datatype with type arguments of type SDL_GamepadButtonEventModifier and TypeMethodDescriptionSDL_Event.gbutton
(Consumer<@NotNull SDL_GamepadButtonEvent> consumer)