Class SDL_GPUShaderFormat

java.lang.Object
club.doki7.sdl3.enumtype.SDL_GPUShaderFormat

public final class SDL_GPUShaderFormat extends Object

Specifies the format of shader code.

Each format corresponds to a specific backend that accepts it.

Since: This datatype is available since SDL 3.2.0.

See also:

  • SDL_CreateGPUShader