Class SDL_GPUSwapchainComposition
java.lang.Object
club.doki7.sdl3.enumtype.SDL_GPUSwapchainComposition
Specifies the texture format and colorspace of the swapchain textures.
SDR will always be supported. Other compositions may not be supported on certain systems.
It is recommended to query SDL_WindowSupportsGPUSwapchainComposition after claiming the window if you wish to change the swapchain composition from SDR.
- SDR: B8G8R8A8 or R8G8B8A8 swapchain. Pixel values are in sRGB encoding.
- SDR_LINEAR: B8G8R8A8_SRGB or R8G8B8A8_SRGB swapchain. Pixel values are stored in memory in sRGB encoding but accessed in shaders in "linear sRGB" encoding which is sRGB but with a linear transfer function.
- HDR_EXTENDED_LINEAR: R16G16B16A16_FLOAT swapchain. Pixel values are in extended linear sRGB encoding and permits values outside of the [0, 1] range.
- HDR10_ST2084: A2R10G10B10 or A2B10G10R10 swapchain. Pixel values are in BT.2020 ST2084 (PQ) encoding.
Since: This enum is available since SDL 3.2.0.
See also:
SDL_SetGPUSwapchainParameters
SDL_WindowSupportsGPUSwapchainComposition
SDL_WaitAndAcquireGPUSwapchainTexture
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
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Method Summary
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Field Details
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SDR
public static final int SDR- See Also:
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SDR_LINEAR
public static final int SDR_LINEAR- See Also:
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HDR_EXTENDED_LINEAR
public static final int HDR_EXTENDED_LINEAR- See Also:
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HDR10_ST2084
public static final int HDR10_ST2084- See Also:
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Method Details
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explain
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