Class SDL_GamepadType
java.lang.Object
club.doki7.sdl3.enumtype.SDL_GamepadType
Standard gamepad types.
This type does not necessarily map to first-party controllers from Microsoft/Sony/Nintendo; in many cases, third-party controllers can report as these, either because they were designed for a specific console, or they simply most closely match that console's controllers (does it have A/B/X/Y buttons or X/O/Square/Triangle? Does it have a touchpad? etc).
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
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Method Summary
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Field Details
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UNKNOWN
public static final int UNKNOWN- See Also:
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STANDARD
public static final int STANDARD- See Also:
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XBOX360
public static final int XBOX360- See Also:
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XBOXONE
public static final int XBOXONE- See Also:
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PS3
public static final int PS3- See Also:
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PS4
public static final int PS4- See Also:
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PS5
public static final int PS5- See Also:
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NINTENDO_SWITCH_PRO
public static final int NINTENDO_SWITCH_PRO- See Also:
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NINTENDO_SWITCH_JOYCON_LEFT
public static final int NINTENDO_SWITCH_JOYCON_LEFT- See Also:
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NINTENDO_SWITCH_JOYCON_RIGHT
public static final int NINTENDO_SWITCH_JOYCON_RIGHT- See Also:
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NINTENDO_SWITCH_JOYCON_PAIR
public static final int NINTENDO_SWITCH_JOYCON_PAIR- See Also:
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COUNT
public static final int COUNT- See Also:
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Method Details
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explain
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