Uses of Record Class
club.doki7.sdl3.datatype.SDL_Event
Packages that use SDL_Event
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Uses of SDL_Event in club.doki7.sdl3.datatype
Classes in club.doki7.sdl3.datatype that implement interfaces with type arguments of type SDL_EventModifier and TypeClassDescriptionstatic final recordRepresents a pointer to / an array of null structure(s) in native memory.Methods in club.doki7.sdl3.datatype that return SDL_EventModifier and TypeMethodDescriptionSDL_Event.adevice(@NotNull SDL_AudioDeviceEvent value) SDL_Event.adevice(Consumer<@NotNull SDL_AudioDeviceEvent> consumer) static SDL_Event@NotNull SDL_EventSDL_Event.Ptr.at(long index) Returns (a pointer to) the structure at the given index.SDL_Event.button(@NotNull SDL_MouseButtonEvent value) SDL_Event.button(Consumer<@NotNull SDL_MouseButtonEvent> consumer) SDL_Event.cdevice(@NotNull SDL_CameraDeviceEvent value) SDL_Event.cdevice(Consumer<@NotNull SDL_CameraDeviceEvent> consumer) SDL_Event.clipboard(@NotNull SDL_ClipboardEvent value) SDL_Event.clipboard(Consumer<@NotNull SDL_ClipboardEvent> consumer) static SDL_EventSDL_Event.common(@NotNull SDL_CommonEvent value) SDL_Event.common(Consumer<@NotNull SDL_CommonEvent> consumer) SDL_Event.display(@NotNull SDL_DisplayEvent value) SDL_Event.display(Consumer<@NotNull SDL_DisplayEvent> consumer) SDL_Event.drop(@NotNull SDL_DropEvent value) SDL_Event.drop(Consumer<@NotNull SDL_DropEvent> consumer) SDL_Event.edit(@NotNull SDL_TextEditingEvent value) SDL_Event.edit(Consumer<@NotNull SDL_TextEditingEvent> consumer) SDL_Event.edit_candidates(@NotNull SDL_TextEditingCandidatesEvent value) SDL_Event.edit_candidates(Consumer<@NotNull SDL_TextEditingCandidatesEvent> consumer) SDL_Event.gaxis(@NotNull SDL_GamepadAxisEvent value) SDL_Event.gaxis(Consumer<@NotNull SDL_GamepadAxisEvent> consumer) SDL_Event.gbutton(@NotNull SDL_GamepadButtonEvent value) SDL_Event.gbutton(Consumer<@NotNull SDL_GamepadButtonEvent> consumer) SDL_Event.gdevice(@NotNull SDL_GamepadDeviceEvent value) SDL_Event.gdevice(Consumer<@NotNull SDL_GamepadDeviceEvent> consumer) SDL_Event.gsensor(@NotNull SDL_GamepadSensorEvent value) SDL_Event.gsensor(Consumer<@NotNull SDL_GamepadSensorEvent> consumer) SDL_Event.gtouchpad(@NotNull SDL_GamepadTouchpadEvent value) SDL_Event.gtouchpad(Consumer<@NotNull SDL_GamepadTouchpadEvent> consumer) SDL_Event.jaxis(@NotNull SDL_JoyAxisEvent value) SDL_Event.jaxis(Consumer<@NotNull SDL_JoyAxisEvent> consumer) SDL_Event.jball(@NotNull SDL_JoyBallEvent value) SDL_Event.jball(Consumer<@NotNull SDL_JoyBallEvent> consumer) SDL_Event.jbattery(@NotNull SDL_JoyBatteryEvent value) SDL_Event.jbattery(Consumer<@NotNull SDL_JoyBatteryEvent> consumer) SDL_Event.jbutton(@NotNull SDL_JoyButtonEvent value) SDL_Event.jbutton(Consumer<@NotNull SDL_JoyButtonEvent> consumer) SDL_Event.jdevice(@NotNull SDL_JoyDeviceEvent value) SDL_Event.jdevice(Consumer<@NotNull SDL_JoyDeviceEvent> consumer) SDL_Event.jhat(@NotNull SDL_JoyHatEvent value) SDL_Event.jhat(Consumer<@NotNull SDL_JoyHatEvent> consumer) SDL_Event.kdevice(@NotNull SDL_KeyboardDeviceEvent value) SDL_Event.kdevice(Consumer<@NotNull SDL_KeyboardDeviceEvent> consumer) SDL_Event.key(@NotNull SDL_KeyboardEvent value) SDL_Event.key(Consumer<@NotNull SDL_KeyboardEvent> consumer) SDL_Event.mdevice(@NotNull SDL_MouseDeviceEvent value) SDL_Event.mdevice(Consumer<@NotNull SDL_MouseDeviceEvent> consumer) SDL_Event.motion(@NotNull SDL_MouseMotionEvent value) SDL_Event.motion(Consumer<@NotNull SDL_MouseMotionEvent> consumer) SDL_Event.paxis(@NotNull SDL_PenAxisEvent value) SDL_Event.paxis(Consumer<@NotNull SDL_PenAxisEvent> consumer) SDL_Event.pbutton(@NotNull SDL_PenButtonEvent value) SDL_Event.pbutton(Consumer<@NotNull SDL_PenButtonEvent> consumer) SDL_Event.pmotion(@NotNull SDL_PenMotionEvent value) SDL_Event.pmotion(Consumer<@NotNull SDL_PenMotionEvent> consumer) SDL_Event.pproximity(@NotNull SDL_PenProximityEvent value) SDL_Event.pproximity(Consumer<@NotNull SDL_PenProximityEvent> consumer) SDL_Event.ptouch(@NotNull SDL_PenTouchEvent value) SDL_Event.ptouch(Consumer<@NotNull SDL_PenTouchEvent> consumer) SDL_Event.quit(@NotNull SDL_QuitEvent value) SDL_Event.quit(Consumer<@NotNull SDL_QuitEvent> consumer) SDL_Event.render(@NotNull SDL_RenderEvent value) SDL_Event.render(Consumer<@NotNull SDL_RenderEvent> consumer) SDL_Event.sensor(@NotNull SDL_SensorEvent value) SDL_Event.sensor(Consumer<@NotNull SDL_SensorEvent> consumer) SDL_Event.text(@NotNull SDL_TextInputEvent value) SDL_Event.text(Consumer<@NotNull SDL_TextInputEvent> consumer) SDL_Event.tfinger(@NotNull SDL_TouchFingerEvent value) SDL_Event.tfinger(Consumer<@NotNull SDL_TouchFingerEvent> consumer) SDL_Event.Ptr.toArray()SDL_Event.type(int value) SDL_Event.user(@NotNull SDL_UserEvent value) SDL_Event.user(Consumer<@NotNull SDL_UserEvent> consumer) SDL_Event.wheel(@NotNull SDL_MouseWheelEvent value) SDL_Event.wheel(Consumer<@NotNull SDL_MouseWheelEvent> consumer) SDL_Event.window(@NotNull SDL_WindowEvent value) SDL_Event.window(Consumer<@NotNull SDL_WindowEvent> consumer) Methods in club.doki7.sdl3.datatype that return types with arguments of type SDL_EventMethods in club.doki7.sdl3.datatype with parameters of type SDL_Event