Record Class SDL_GPUTextureCreateInfo

java.lang.Object
java.lang.Record
club.doki7.sdl3.datatype.SDL_GPUTextureCreateInfo
All Implemented Interfaces:
IPointer, ISDL_GPUTextureCreateInfo

@ValueBasedCandidate @UnsafeConstructor public record SDL_GPUTextureCreateInfo(@NotNull MemorySegment segment) extends Record implements ISDL_GPUTextureCreateInfo

A structure specifying the parameters of a texture.

Usage flags can be bitwise OR'd together for combinations of usages. Note that certain usage combinations are invalid, for example SAMPLER and GRAPHICS_STORAGE.

Since: This struct is available since SDL 3.2.0.

See also:

  • SDL_CreateGPUTexture
  • SDL_GPUTextureType
  • SDL_GPUTextureFormat
  • SDL_GPUTextureUsageFlags
  • SDL_GPUSampleCount

Structure

typedef struct SDL_GPUTextureCreateInfo {
    SDL_GPUTextureType type;
    SDL_GPUTextureFormat format;
    SDL_GPUTextureUsageFlags usage;
    Uint32 width;
    Uint32 height;
    Uint32 layer_count_or_depth;
    Uint32 num_levels;
    SDL_GPUSampleCount sample_count;
    SDL_PropertiesID props;
} SDL_GPUTextureCreateInfo;

Contracts

The property segment() should always be not-null (segment != NULL && !segment.equals(MemorySegment.NULL)), and properly aligned to LAYOUT.byteAlignment() bytes. To represent null pointer, you may use a Java null instead. See the documentation of IPointer.segment() for more details.

The constructor of this class is marked as UnsafeConstructor, because it does not perform any runtime check. The constructor can be useful for automatic code generators.