Uses of Record Class
club.doki7.sdl3.datatype.SDL_GamepadBinding
Packages that use SDL_GamepadBinding
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Uses of SDL_GamepadBinding in club.doki7.sdl3.datatype
Classes in club.doki7.sdl3.datatype that implement interfaces with type arguments of type SDL_GamepadBindingModifier and TypeClassDescriptionstatic final record
Represents a pointer to / an array of null structure(s) in native memory.Methods in club.doki7.sdl3.datatype that return SDL_GamepadBindingModifier and TypeMethodDescriptionstatic SDL_GamepadBinding
@NotNull SDL_GamepadBinding
SDL_GamepadBinding.Ptr.at
(long index) Returns (a pointer to) the structure at the given index.static SDL_GamepadBinding
SDL_GamepadBinding.clone
(Arena arena, SDL_GamepadBinding src) SDL_GamepadBinding.input
(@NotNull SDL_GamepadBinding_Input value) SDL_GamepadBinding.input
(Consumer<@NotNull SDL_GamepadBinding_Input> consumer) SDL_GamepadBinding.input_type
(int value) SDL_GamepadBinding.output
(@NotNull SDL_GamepadBinding_Output value) SDL_GamepadBinding.output
(Consumer<@NotNull SDL_GamepadBinding_Output> consumer) SDL_GamepadBinding.output_type
(int value) SDL_GamepadBinding.Ptr.toArray()
Methods in club.doki7.sdl3.datatype that return types with arguments of type SDL_GamepadBindingModifier and TypeMethodDescription@NotNull Iterator
<SDL_GamepadBinding> SDL_GamepadBinding.Ptr.iterator()
Methods in club.doki7.sdl3.datatype with parameters of type SDL_GamepadBindingModifier and TypeMethodDescriptionstatic SDL_GamepadBinding
SDL_GamepadBinding.clone
(Arena arena, SDL_GamepadBinding src) void
SDL_GamepadBinding.Ptr.write
(long index, @NotNull SDL_GamepadBinding value)