Uses of Record Class
club.doki7.sdl3.datatype.SDL_Event
Packages that use SDL_Event
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Uses of SDL_Event in club.doki7.sdl3.datatype
Classes in club.doki7.sdl3.datatype that implement interfaces with type arguments of type SDL_EventModifier and TypeClassDescriptionstatic final record
Represents a pointer to / an array of null structure(s) in native memory.Methods in club.doki7.sdl3.datatype that return SDL_EventModifier and TypeMethodDescriptionSDL_Event.adevice
(@NotNull SDL_AudioDeviceEvent value) SDL_Event.adevice
(Consumer<@NotNull SDL_AudioDeviceEvent> consumer) static SDL_Event
@NotNull SDL_Event
SDL_Event.Ptr.at
(long index) Returns (a pointer to) the structure at the given index.SDL_Event.button
(@NotNull SDL_MouseButtonEvent value) SDL_Event.button
(Consumer<@NotNull SDL_MouseButtonEvent> consumer) SDL_Event.cdevice
(@NotNull SDL_CameraDeviceEvent value) SDL_Event.cdevice
(Consumer<@NotNull SDL_CameraDeviceEvent> consumer) SDL_Event.clipboard
(@NotNull SDL_ClipboardEvent value) SDL_Event.clipboard
(Consumer<@NotNull SDL_ClipboardEvent> consumer) static SDL_Event
SDL_Event.common
(@NotNull SDL_CommonEvent value) SDL_Event.common
(Consumer<@NotNull SDL_CommonEvent> consumer) SDL_Event.display
(@NotNull SDL_DisplayEvent value) SDL_Event.display
(Consumer<@NotNull SDL_DisplayEvent> consumer) SDL_Event.drop
(@NotNull SDL_DropEvent value) SDL_Event.drop
(Consumer<@NotNull SDL_DropEvent> consumer) SDL_Event.edit
(@NotNull SDL_TextEditingEvent value) SDL_Event.edit
(Consumer<@NotNull SDL_TextEditingEvent> consumer) SDL_Event.edit_candidates
(@NotNull SDL_TextEditingCandidatesEvent value) SDL_Event.edit_candidates
(Consumer<@NotNull SDL_TextEditingCandidatesEvent> consumer) SDL_Event.gaxis
(@NotNull SDL_GamepadAxisEvent value) SDL_Event.gaxis
(Consumer<@NotNull SDL_GamepadAxisEvent> consumer) SDL_Event.gbutton
(@NotNull SDL_GamepadButtonEvent value) SDL_Event.gbutton
(Consumer<@NotNull SDL_GamepadButtonEvent> consumer) SDL_Event.gdevice
(@NotNull SDL_GamepadDeviceEvent value) SDL_Event.gdevice
(Consumer<@NotNull SDL_GamepadDeviceEvent> consumer) SDL_Event.gsensor
(@NotNull SDL_GamepadSensorEvent value) SDL_Event.gsensor
(Consumer<@NotNull SDL_GamepadSensorEvent> consumer) SDL_Event.gtouchpad
(@NotNull SDL_GamepadTouchpadEvent value) SDL_Event.gtouchpad
(Consumer<@NotNull SDL_GamepadTouchpadEvent> consumer) SDL_Event.jaxis
(@NotNull SDL_JoyAxisEvent value) SDL_Event.jaxis
(Consumer<@NotNull SDL_JoyAxisEvent> consumer) SDL_Event.jball
(@NotNull SDL_JoyBallEvent value) SDL_Event.jball
(Consumer<@NotNull SDL_JoyBallEvent> consumer) SDL_Event.jbattery
(@NotNull SDL_JoyBatteryEvent value) SDL_Event.jbattery
(Consumer<@NotNull SDL_JoyBatteryEvent> consumer) SDL_Event.jbutton
(@NotNull SDL_JoyButtonEvent value) SDL_Event.jbutton
(Consumer<@NotNull SDL_JoyButtonEvent> consumer) SDL_Event.jdevice
(@NotNull SDL_JoyDeviceEvent value) SDL_Event.jdevice
(Consumer<@NotNull SDL_JoyDeviceEvent> consumer) SDL_Event.jhat
(@NotNull SDL_JoyHatEvent value) SDL_Event.jhat
(Consumer<@NotNull SDL_JoyHatEvent> consumer) SDL_Event.kdevice
(@NotNull SDL_KeyboardDeviceEvent value) SDL_Event.kdevice
(Consumer<@NotNull SDL_KeyboardDeviceEvent> consumer) SDL_Event.key
(@NotNull SDL_KeyboardEvent value) SDL_Event.key
(Consumer<@NotNull SDL_KeyboardEvent> consumer) SDL_Event.mdevice
(@NotNull SDL_MouseDeviceEvent value) SDL_Event.mdevice
(Consumer<@NotNull SDL_MouseDeviceEvent> consumer) SDL_Event.motion
(@NotNull SDL_MouseMotionEvent value) SDL_Event.motion
(Consumer<@NotNull SDL_MouseMotionEvent> consumer) SDL_Event.paxis
(@NotNull SDL_PenAxisEvent value) SDL_Event.paxis
(Consumer<@NotNull SDL_PenAxisEvent> consumer) SDL_Event.pbutton
(@NotNull SDL_PenButtonEvent value) SDL_Event.pbutton
(Consumer<@NotNull SDL_PenButtonEvent> consumer) SDL_Event.pmotion
(@NotNull SDL_PenMotionEvent value) SDL_Event.pmotion
(Consumer<@NotNull SDL_PenMotionEvent> consumer) SDL_Event.pproximity
(@NotNull SDL_PenProximityEvent value) SDL_Event.pproximity
(Consumer<@NotNull SDL_PenProximityEvent> consumer) SDL_Event.ptouch
(@NotNull SDL_PenTouchEvent value) SDL_Event.ptouch
(Consumer<@NotNull SDL_PenTouchEvent> consumer) SDL_Event.quit
(@NotNull SDL_QuitEvent value) SDL_Event.quit
(Consumer<@NotNull SDL_QuitEvent> consumer) SDL_Event.render
(@NotNull SDL_RenderEvent value) SDL_Event.render
(Consumer<@NotNull SDL_RenderEvent> consumer) SDL_Event.sensor
(@NotNull SDL_SensorEvent value) SDL_Event.sensor
(Consumer<@NotNull SDL_SensorEvent> consumer) SDL_Event.text
(@NotNull SDL_TextInputEvent value) SDL_Event.text
(Consumer<@NotNull SDL_TextInputEvent> consumer) SDL_Event.tfinger
(@NotNull SDL_TouchFingerEvent value) SDL_Event.tfinger
(Consumer<@NotNull SDL_TouchFingerEvent> consumer) SDL_Event.Ptr.toArray()
SDL_Event.type
(int value) SDL_Event.user
(@NotNull SDL_UserEvent value) SDL_Event.user
(Consumer<@NotNull SDL_UserEvent> consumer) SDL_Event.wheel
(@NotNull SDL_MouseWheelEvent value) SDL_Event.wheel
(Consumer<@NotNull SDL_MouseWheelEvent> consumer) SDL_Event.window
(@NotNull SDL_WindowEvent value) SDL_Event.window
(Consumer<@NotNull SDL_WindowEvent> consumer) Methods in club.doki7.sdl3.datatype that return types with arguments of type SDL_EventMethods in club.doki7.sdl3.datatype with parameters of type SDL_Event