Uses of Annotation Interface
club.doki7.ffm.annotation.NativeType
Packages that use NativeType
Package
Description
OpenGL ES2 Java bindings implemented with Java 22 FFM (Project Panama) APIs.
OpenGL Java bindings implemented with Java 22 FFM (Project Panama) APIs.
Vulkan Java bindings implemented with Java 22 FFM (Project Panama) APIs.
Vulkan API commands
Structure (
struct
or union
) types of Vulkan API.-
Uses of NativeType in club.doki7.gles2
Fields in club.doki7.gles2 with annotations of type NativeTypeModifier and TypeFieldDescriptionstatic final int
GLES2Constants.ACTIVE_ATTRIBUTE_MAX_LENGTH
static final int
GLES2Constants.ACTIVE_ATTRIBUTES
static final int
GLES2Constants.ACTIVE_TEXTURE
static final int
GLES2Constants.ACTIVE_UNIFORM_MAX_LENGTH
static final int
GLES2Constants.ACTIVE_UNIFORMS
static final int
GLES2Constants.ALIASED_LINE_WIDTH_RANGE
static final int
GLES2Constants.ALIASED_POINT_SIZE_RANGE
static final int
GLES2Constants.ALPHA
static final int
GLES2Constants.ALPHA_BITS
static final int
GLES2Constants.ALWAYS
static final int
GLES2Constants.ARRAY_BUFFER
static final int
GLES2Constants.ARRAY_BUFFER_BINDING
static final int
GLES2Constants.ATTACHED_SHADERS
static final int
GLES2Constants.BACK
static final int
GLES2Constants.BLEND
static final int
GLES2Constants.BLEND_COLOR
static final int
GLES2Constants.BLEND_DST_ALPHA
static final int
GLES2Constants.BLEND_DST_RGB
static final int
GLES2Constants.BLEND_EQUATION
static final int
GLES2Constants.BLEND_EQUATION_ALPHA
static final int
GLES2Constants.BLEND_EQUATION_RGB
static final int
GLES2Constants.BLEND_SRC_ALPHA
static final int
GLES2Constants.BLEND_SRC_RGB
static final int
GLES2Constants.BLUE_BITS
static final int
GLES2Constants.BOOL
static final int
GLES2Constants.BOOL_VEC2
static final int
GLES2Constants.BOOL_VEC3
static final int
GLES2Constants.BOOL_VEC4
static final int
GLES2Constants.BUFFER_SIZE
static final int
GLES2Constants.BUFFER_USAGE
static final int
GLES2Constants.BYTE
static final int
GLES2Constants.CCW
static final int
GLES2Constants.CLAMP_TO_EDGE
static final int
GLES2Constants.COLOR_ATTACHMENT0
static final int
GLES2Constants.COLOR_BUFFER
static final int
GLES2Constants.COLOR_CLEAR_VALUE
static final int
GLES2Constants.COLOR_WRITEMASK
static final int
GLES2Constants.COMPILE_STATUS
static final int
GLES2Constants.COMPRESSED_TEXTURE_FORMATS
static final int
GLES2Constants.CONSTANT_ALPHA
static final int
GLES2Constants.CONSTANT_COLOR
static final int
GLES2Constants.CULL_FACE
static final int
GLES2Constants.CULL_FACE_MODE
static final int
GLES2Constants.CURRENT_PROGRAM
static final int
GLES2Constants.CURRENT_VERTEX_ATTRIB
static final int
GLES2Constants.CW
static final int
GLES2Constants.DECR
static final int
GLES2Constants.DECR_WRAP
static final int
GLES2Constants.DELETE_STATUS
static final int
GLES2Constants.DEPTH_ATTACHMENT
static final int
GLES2Constants.DEPTH_BITS
static final int
GLES2Constants.DEPTH_BUFFER
static final int
GLES2Constants.DEPTH_CLEAR_VALUE
static final int
GLES2Constants.DEPTH_COMPONENT
static final int
GLES2Constants.DEPTH_COMPONENT16
static final int
GLES2Constants.DEPTH_FUNC
static final int
GLES2Constants.DEPTH_RANGE
static final int
GLES2Constants.DEPTH_TEST
static final int
GLES2Constants.DEPTH_WRITEMASK
static final int
GLES2Constants.DITHER
static final int
GLES2Constants.DONT_CARE
static final int
GLES2Constants.DST_ALPHA
static final int
GLES2Constants.DST_COLOR
static final int
GLES2Constants.DYNAMIC_DRAW
static final int
GLES2Constants.ELEMENT_ARRAY_BUFFER
static final int
GLES2Constants.ELEMENT_ARRAY_BUFFER_BINDING
static final int
GLES2Constants.EQUAL
static final int
GLES2Constants.EXTENSIONS
static final int
GLES2Constants.FALSE
static final int
GLES2Constants.FASTEST
static final int
GLES2Constants.FIXED
static final int
GLES2Constants.FLOAT
static final int
GLES2Constants.FLOAT_MAT2
static final int
GLES2Constants.FLOAT_MAT3
static final int
GLES2Constants.FLOAT_MAT4
static final int
GLES2Constants.FLOAT_VEC2
static final int
GLES2Constants.FLOAT_VEC3
static final int
GLES2Constants.FLOAT_VEC4
static final int
GLES2Constants.FRAGMENT_SHADER
static final int
GLES2Constants.FRAMEBUFFER
static final int
GLES2Constants.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
static final int
GLES2Constants.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
static final int
GLES2Constants.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
static final int
GLES2Constants.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
static final int
GLES2Constants.FRAMEBUFFER_BINDING
static final int
GLES2Constants.FRAMEBUFFER_COMPLETE
static final int
GLES2Constants.FRAMEBUFFER_INCOMPLETE_ATTACHMENT
static final int
GLES2Constants.FRAMEBUFFER_INCOMPLETE_DIMENSIONS
static final int
GLES2Constants.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
static final int
GLES2Constants.FRAMEBUFFER_UNSUPPORTED
static final int
GLES2Constants.FRONT
static final int
GLES2Constants.FRONT_AND_BACK
static final int
GLES2Constants.FRONT_FACE
static final int
GLES2Constants.FUNC_ADD
static final int
GLES2Constants.FUNC_REVERSE_SUBTRACT
static final int
GLES2Constants.FUNC_SUBTRACT
static final int
GLES2Constants.GENERATE_MIPMAP_HINT
static final int
GLES2Constants.GEQUAL
static final int
GLES2Constants.GREATER
static final int
GLES2Constants.GREEN_BITS
static final int
GLES2Constants.HIGH_FLOAT
static final int
GLES2Constants.HIGH_INT
static final int
GLES2Constants.IMPLEMENTATION_COLOR_READ_FORMAT
static final int
GLES2Constants.IMPLEMENTATION_COLOR_READ_TYPE
static final int
GLES2Constants.INCR
static final int
GLES2Constants.INCR_WRAP
static final int
GLES2Constants.INFO_LOG_LENGTH
static final int
GLES2Constants.INT
static final int
GLES2Constants.INT_VEC2
static final int
GLES2Constants.INT_VEC3
static final int
GLES2Constants.INT_VEC4
static final int
GLES2Constants.INVALID_ENUM
static final int
GLES2Constants.INVALID_FRAMEBUFFER_OPERATION
static final int
GLES2Constants.INVALID_OPERATION
static final int
GLES2Constants.INVALID_VALUE
static final int
GLES2Constants.INVERT
static final int
GLES2Constants.KEEP
static final int
GLES2Constants.LEQUAL
static final int
GLES2Constants.LESS
static final int
GLES2Constants.LINE_LOOP
static final int
GLES2Constants.LINE_STRIP
static final int
GLES2Constants.LINE_WIDTH
static final int
GLES2Constants.LINEAR
static final int
GLES2Constants.LINEAR_MIPMAP_LINEAR
static final int
GLES2Constants.LINEAR_MIPMAP_NEAREST
static final int
GLES2Constants.LINES
static final int
GLES2Constants.LINK_STATUS
static final int
GLES2Constants.LOW_FLOAT
static final int
GLES2Constants.LOW_INT
static final int
GLES2Constants.LUMINANCE
static final int
GLES2Constants.LUMINANCE_ALPHA
static final int
GLES2Constants.MAX_COMBINED_TEXTURE_IMAGE_UNITS
static final int
GLES2Constants.MAX_CUBE_MAP_TEXTURE_SIZE
static final int
GLES2Constants.MAX_FRAGMENT_UNIFORM_VECTORS
static final int
GLES2Constants.MAX_RENDERBUFFER_SIZE
static final int
GLES2Constants.MAX_TEXTURE_IMAGE_UNITS
static final int
GLES2Constants.MAX_TEXTURE_SIZE
static final int
GLES2Constants.MAX_VARYING_VECTORS
static final int
GLES2Constants.MAX_VERTEX_ATTRIBS
static final int
GLES2Constants.MAX_VERTEX_TEXTURE_IMAGE_UNITS
static final int
GLES2Constants.MAX_VERTEX_UNIFORM_VECTORS
static final int
GLES2Constants.MAX_VIEWPORT_DIMS
static final int
GLES2Constants.MEDIUM_FLOAT
static final int
GLES2Constants.MEDIUM_INT
static final int
GLES2Constants.MIRRORED_REPEAT
static final int
GLES2Constants.NEAREST
static final int
GLES2Constants.NEAREST_MIPMAP_LINEAR
static final int
GLES2Constants.NEAREST_MIPMAP_NEAREST
static final int
GLES2Constants.NEVER
static final int
GLES2Constants.NICEST
static final int
GLES2Constants.NO_ERROR
static final int
GLES2Constants.NONE
static final int
GLES2Constants.NOTEQUAL
static final int
GLES2Constants.NUM_COMPRESSED_TEXTURE_FORMATS
static final int
GLES2Constants.NUM_SHADER_BINARY_FORMATS
static final int
GLES2Constants.ONE
static final int
GLES2Constants.ONE_MINUS_CONSTANT_ALPHA
static final int
GLES2Constants.ONE_MINUS_CONSTANT_COLOR
static final int
GLES2Constants.ONE_MINUS_DST_ALPHA
static final int
GLES2Constants.ONE_MINUS_DST_COLOR
static final int
GLES2Constants.ONE_MINUS_SRC_ALPHA
static final int
GLES2Constants.ONE_MINUS_SRC_COLOR
static final int
GLES2Constants.OUT_OF_MEMORY
static final int
GLES2Constants.PACK_ALIGNMENT
static final int
GLES2Constants.POINTS
static final int
GLES2Constants.POLYGON_OFFSET_FACTOR
static final int
GLES2Constants.POLYGON_OFFSET_FILL
static final int
GLES2Constants.POLYGON_OFFSET_UNITS
static final int
GLES2Constants.RED_BITS
static final int
GLES2Constants.RENDERBUFFER
static final int
GLES2Constants.RENDERBUFFER_ALPHA_SIZE
static final int
GLES2Constants.RENDERBUFFER_BINDING
static final int
GLES2Constants.RENDERBUFFER_BLUE_SIZE
static final int
GLES2Constants.RENDERBUFFER_DEPTH_SIZE
static final int
GLES2Constants.RENDERBUFFER_GREEN_SIZE
static final int
GLES2Constants.RENDERBUFFER_HEIGHT
static final int
GLES2Constants.RENDERBUFFER_INTERNAL_FORMAT
static final int
GLES2Constants.RENDERBUFFER_RED_SIZE
static final int
GLES2Constants.RENDERBUFFER_STENCIL_SIZE
static final int
GLES2Constants.RENDERBUFFER_WIDTH
static final int
GLES2Constants.RENDERER
static final int
GLES2Constants.REPEAT
static final int
GLES2Constants.REPLACE
static final int
GLES2Constants.RGB
static final int
GLES2Constants.RGB5_A1
static final int
GLES2Constants.RGB565
static final int
GLES2Constants.RGBA
static final int
GLES2Constants.RGBA4
static final int
GLES2Constants.SAMPLE_ALPHA_TO_COVERAGE
static final int
GLES2Constants.SAMPLE_BUFFERS
static final int
GLES2Constants.SAMPLE_COVERAGE
static final int
GLES2Constants.SAMPLE_COVERAGE_INVERT
static final int
GLES2Constants.SAMPLE_COVERAGE_VALUE
static final int
GLES2Constants.SAMPLER_2D
static final int
GLES2Constants.SAMPLER_CUBE
static final int
GLES2Constants.SAMPLES
static final int
GLES2Constants.SCISSOR_BOX
static final int
GLES2Constants.SCISSOR_TEST
static final int
GLES2Constants.SHADER_BINARY_FORMATS
static final int
GLES2Constants.SHADER_COMPILER
static final int
GLES2Constants.SHADER_SOURCE_LENGTH
static final int
GLES2Constants.SHADER_TYPE
static final int
GLES2Constants.SHADING_LANGUAGE_VERSION
static final int
GLES2Constants.SHORT
static final int
GLES2Constants.SRC_ALPHA
static final int
GLES2Constants.SRC_ALPHA_SATURATE
static final int
GLES2Constants.SRC_COLOR
static final int
GLES2Constants.STATIC_DRAW
static final int
GLES2Constants.STENCIL_ATTACHMENT
static final int
GLES2Constants.STENCIL_BACK_FAIL
static final int
GLES2Constants.STENCIL_BACK_FUNC
static final int
GLES2Constants.STENCIL_BACK_PASS_DEPTH_FAIL
static final int
GLES2Constants.STENCIL_BACK_PASS_DEPTH_PASS
static final int
GLES2Constants.STENCIL_BACK_REF
static final int
GLES2Constants.STENCIL_BACK_VALUE_MASK
static final int
GLES2Constants.STENCIL_BACK_WRITEMASK
static final int
GLES2Constants.STENCIL_BITS
static final int
GLES2Constants.STENCIL_BUFFER
static final int
GLES2Constants.STENCIL_CLEAR_VALUE
static final int
GLES2Constants.STENCIL_FAIL
static final int
GLES2Constants.STENCIL_FUNC
static final int
GLES2Constants.STENCIL_INDEX8
static final int
GLES2Constants.STENCIL_PASS_DEPTH_FAIL
static final int
GLES2Constants.STENCIL_PASS_DEPTH_PASS
static final int
GLES2Constants.STENCIL_REF
static final int
GLES2Constants.STENCIL_TEST
static final int
GLES2Constants.STENCIL_VALUE_MASK
static final int
GLES2Constants.STENCIL_WRITEMASK
static final int
GLES2Constants.STREAM_DRAW
static final int
GLES2Constants.SUBPIXEL_BITS
static final int
GLES2Constants.TEXTURE
static final int
GLES2Constants.TEXTURE_2D
static final int
GLES2Constants.TEXTURE_BINDING_2D
static final int
GLES2Constants.TEXTURE_BINDING_CUBE_MAP
static final int
GLES2Constants.TEXTURE_CUBE_MAP
static final int
GLES2Constants.TEXTURE_CUBE_MAP_NEGATIVE_X
static final int
GLES2Constants.TEXTURE_CUBE_MAP_NEGATIVE_Y
static final int
GLES2Constants.TEXTURE_CUBE_MAP_NEGATIVE_Z
static final int
GLES2Constants.TEXTURE_CUBE_MAP_POSITIVE_X
static final int
GLES2Constants.TEXTURE_CUBE_MAP_POSITIVE_Y
static final int
GLES2Constants.TEXTURE_CUBE_MAP_POSITIVE_Z
static final int
GLES2Constants.TEXTURE_MAG_FILTER
static final int
GLES2Constants.TEXTURE_MIN_FILTER
static final int
GLES2Constants.TEXTURE_WRAP_S
static final int
GLES2Constants.TEXTURE_WRAP_T
static final int
GLES2Constants.TEXTURE0
static final int
GLES2Constants.TEXTURE1
static final int
GLES2Constants.TEXTURE10
static final int
GLES2Constants.TEXTURE11
static final int
GLES2Constants.TEXTURE12
static final int
GLES2Constants.TEXTURE13
static final int
GLES2Constants.TEXTURE14
static final int
GLES2Constants.TEXTURE15
static final int
GLES2Constants.TEXTURE16
static final int
GLES2Constants.TEXTURE17
static final int
GLES2Constants.TEXTURE18
static final int
GLES2Constants.TEXTURE19
static final int
GLES2Constants.TEXTURE2
static final int
GLES2Constants.TEXTURE20
static final int
GLES2Constants.TEXTURE21
static final int
GLES2Constants.TEXTURE22
static final int
GLES2Constants.TEXTURE23
static final int
GLES2Constants.TEXTURE24
static final int
GLES2Constants.TEXTURE25
static final int
GLES2Constants.TEXTURE26
static final int
GLES2Constants.TEXTURE27
static final int
GLES2Constants.TEXTURE28
static final int
GLES2Constants.TEXTURE29
static final int
GLES2Constants.TEXTURE3
static final int
GLES2Constants.TEXTURE30
static final int
GLES2Constants.TEXTURE31
static final int
GLES2Constants.TEXTURE4
static final int
GLES2Constants.TEXTURE5
static final int
GLES2Constants.TEXTURE6
static final int
GLES2Constants.TEXTURE7
static final int
GLES2Constants.TEXTURE8
static final int
GLES2Constants.TEXTURE9
static final int
GLES2Constants.TRIANGLE_FAN
static final int
GLES2Constants.TRIANGLE_STRIP
static final int
GLES2Constants.TRIANGLES
static final int
GLES2Constants.TRUE
static final int
GLES2Constants.UNPACK_ALIGNMENT
static final int
GLES2Constants.UNSIGNED_BYTE
static final int
GLES2Constants.UNSIGNED_INT
static final int
GLES2Constants.UNSIGNED_SHORT
static final int
GLES2Constants.UNSIGNED_SHORT_4_4_4_4
static final int
GLES2Constants.UNSIGNED_SHORT_5_5_5_1
static final int
GLES2Constants.UNSIGNED_SHORT_5_6_5
static final int
GLES2Constants.VALIDATE_STATUS
static final int
GLES2Constants.VENDOR
static final int
GLES2Constants.VERSION
static final int
GLES2Constants.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
static final int
GLES2Constants.VERTEX_ATTRIB_ARRAY_ENABLED
static final int
GLES2Constants.VERTEX_ATTRIB_ARRAY_NORMALIZED
static final int
GLES2Constants.VERTEX_ATTRIB_ARRAY_POINTER
static final int
GLES2Constants.VERTEX_ATTRIB_ARRAY_SIZE
static final int
GLES2Constants.VERTEX_ATTRIB_ARRAY_STRIDE
static final int
GLES2Constants.VERTEX_ATTRIB_ARRAY_TYPE
static final int
GLES2Constants.VERTEX_SHADER
static final int
GLES2Constants.VIEWPORT
static final int
GLES2Constants.ZERO
Methods in club.doki7.gles2 with annotations of type NativeTypeModifier and TypeMethodDescriptionint
GLES2.checkFramebufferStatus
(int target) int
GLES2.createProgram()
int
GLES2.createShader
(int type) int
GLES2.getAttribLocation
(int program, @Nullable BytePtr name) int
GLES2.getError()
int
GLES2.getUniformLocation
(int program, @Nullable BytePtr name) byte
GLES2.isBuffer
(int buffer) byte
GLES2.isEnabled
(int cap) byte
GLES2.isFramebuffer
(int framebuffer) byte
GLES2.isProgram
(int program) byte
GLES2.isRenderbuffer
(int renderbuffer) byte
GLES2.isShader
(int shader) byte
GLES2.isTexture
(int texture) Method parameters in club.doki7.gles2 with annotations of type NativeTypeModifier and TypeMethodDescriptionvoid
GLES2.activeTexture
(int texture) void
GLES2.attachShader
(int program, int shader) void
GLES2.attachShader
(int program, int shader) void
GLES2.bindAttribLocation
(int program, int index, @Nullable BytePtr name) void
GLES2.bindAttribLocation
(int program, int index, @Nullable BytePtr name) void
GLES2.bindBuffer
(int target, int buffer) void
GLES2.bindBuffer
(int target, int buffer) void
GLES2.bindFramebuffer
(int target, int framebuffer) void
GLES2.bindFramebuffer
(int target, int framebuffer) void
GLES2.bindRenderbuffer
(int target, int renderbuffer) void
GLES2.bindRenderbuffer
(int target, int renderbuffer) void
GLES2.bindTexture
(int target, int texture) void
GLES2.bindTexture
(int target, int texture) void
GLES2.blendColor
(float red, float green, float blue, float alpha) void
GLES2.blendColor
(float red, float green, float blue, float alpha) void
GLES2.blendColor
(float red, float green, float blue, float alpha) void
GLES2.blendColor
(float red, float green, float blue, float alpha) void
GLES2.blendEquation
(int mode) void
GLES2.blendEquationSeparate
(int modeRGB, int modeAlpha) void
GLES2.blendEquationSeparate
(int modeRGB, int modeAlpha) void
GLES2.blendFunc
(int sfactor, int dfactor) void
GLES2.blendFunc
(int sfactor, int dfactor) void
GLES2.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLES2.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLES2.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLES2.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLES2.bufferData
(int target, long size, @NotNull MemorySegment data, int usage) void
GLES2.bufferData
(int target, long size, @NotNull MemorySegment data, int usage) void
GLES2.bufferData
(int target, long size, @NotNull MemorySegment data, int usage) void
GLES2.bufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GLES2.bufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GLES2.bufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) int
GLES2.checkFramebufferStatus
(int target) void
GLES2.clear
(int mask) void
GLES2.clearColor
(float red, float green, float blue, float alpha) void
GLES2.clearColor
(float red, float green, float blue, float alpha) void
GLES2.clearColor
(float red, float green, float blue, float alpha) void
GLES2.clearColor
(float red, float green, float blue, float alpha) void
GLES2.clearDepthf
(float d) void
GLES2.clearStencil
(int s) void
GLES2.colorMask
(byte red, byte green, byte blue, byte alpha) void
GLES2.colorMask
(byte red, byte green, byte blue, byte alpha) void
GLES2.colorMask
(byte red, byte green, byte blue, byte alpha) void
GLES2.colorMask
(byte red, byte green, byte blue, byte alpha) void
GLES2.compileShader
(int shader) void
GLES2.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GLES2.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) int
GLES2.createShader
(int type) void
GLES2.cullFace
(int mode) void
GLES2.deleteBuffers
(int n, @Nullable IntPtr buffers) void
GLES2.deleteFramebuffers
(int n, @Nullable IntPtr framebuffers) void
GLES2.deleteProgram
(int program) void
GLES2.deleteRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
GLES2.deleteShader
(int shader) void
GLES2.deleteTextures
(int n, @Nullable IntPtr textures) void
GLES2.depthFunc
(int func) void
GLES2.depthMask
(byte flag) void
GLES2.depthRangef
(float n, float f) void
GLES2.depthRangef
(float n, float f) void
GLES2.detachShader
(int program, int shader) void
GLES2.detachShader
(int program, int shader) void
GLES2.disable
(int cap) void
GLES2.disableVertexAttribArray
(int index) void
GLES2.drawArrays
(int mode, int first, int count) void
GLES2.drawArrays
(int mode, int first, int count) void
GLES2.drawArrays
(int mode, int first, int count) void
GLES2.drawElements
(int mode, int count, int type, @NotNull MemorySegment indices) void
GLES2.drawElements
(int mode, int count, int type, @NotNull MemorySegment indices) void
GLES2.drawElements
(int mode, int count, int type, @NotNull MemorySegment indices) void
GLES2.enable
(int cap) void
GLES2.enableVertexAttribArray
(int index) void
GLES2.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLES2.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLES2.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLES2.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLES2.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GLES2.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GLES2.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GLES2.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GLES2.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GLES2.frontFace
(int mode) void
GLES2.genBuffers
(int n, @Nullable IntPtr buffers) void
GLES2.generateMipmap
(int target) void
GLES2.genFramebuffers
(int n, @Nullable IntPtr framebuffers) void
GLES2.genRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
GLES2.genTextures
(int n, @Nullable IntPtr textures) void
GLES2.getActiveAttrib
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLES2.getActiveAttrib
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLES2.getActiveAttrib
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLES2.getActiveUniform
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLES2.getActiveUniform
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLES2.getActiveUniform
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLES2.getAttachedShaders
(int program, int maxCount, @Nullable IntPtr count, @Nullable IntPtr shaders) void
GLES2.getAttachedShaders
(int program, int maxCount, @Nullable IntPtr count, @Nullable IntPtr shaders) int
GLES2.getAttribLocation
(int program, @Nullable BytePtr name) void
GLES2.getBooleanv
(int pname, @Nullable BytePtr data) void
GLES2.getBufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLES2.getBufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
void
GLES2.getFramebufferAttachmentParameteriv
(int target, int attachment, int pname, @Nullable IntPtr params) void
GLES2.getFramebufferAttachmentParameteriv
(int target, int attachment, int pname, @Nullable IntPtr params) void
GLES2.getFramebufferAttachmentParameteriv
(int target, int attachment, int pname, @Nullable IntPtr params) void
GLES2.getIntegerv
(int pname, @Nullable IntPtr data) void
GLES2.getProgramInfoLog
(int program, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GLES2.getProgramInfoLog
(int program, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GLES2.getProgramiv
(int program, int pname, @Nullable IntPtr params) void
GLES2.getProgramiv
(int program, int pname, @Nullable IntPtr params) void
GLES2.getRenderbufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLES2.getRenderbufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLES2.getShaderInfoLog
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GLES2.getShaderInfoLog
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GLES2.getShaderiv
(int shader, int pname, @Nullable IntPtr params) void
GLES2.getShaderiv
(int shader, int pname, @Nullable IntPtr params) void
GLES2.getShaderPrecisionFormat
(int shadertype, int precisiontype, @Nullable IntPtr range, @Nullable IntPtr precision) void
GLES2.getShaderPrecisionFormat
(int shadertype, int precisiontype, @Nullable IntPtr range, @Nullable IntPtr precision) void
GLES2.getShaderSource
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr source) void
GLES2.getShaderSource
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr source) @Nullable BytePtr
GLES2.getString
(int name) void
GLES2.getTexParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLES2.getTexParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLES2.getTexParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLES2.getTexParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLES2.getUniformfv
(int program, int location, @Nullable FloatPtr params) void
GLES2.getUniformfv
(int program, int location, @Nullable FloatPtr params) void
GLES2.getUniformiv
(int program, int location, @Nullable IntPtr params) void
GLES2.getUniformiv
(int program, int location, @Nullable IntPtr params) int
GLES2.getUniformLocation
(int program, @Nullable BytePtr name) void
GLES2.getVertexAttribfv
(int index, int pname, @Nullable FloatPtr params) void
GLES2.getVertexAttribfv
(int index, int pname, @Nullable FloatPtr params) void
GLES2.getVertexAttribiv
(int index, int pname, @Nullable IntPtr params) void
GLES2.getVertexAttribiv
(int index, int pname, @Nullable IntPtr params) void
GLES2.getVertexAttribPointerv
(int index, int pname, @Nullable PointerPtr pointer) void
GLES2.getVertexAttribPointerv
(int index, int pname, @Nullable PointerPtr pointer) void
GLES2.hint
(int target, int mode) void
GLES2.hint
(int target, int mode) byte
GLES2.isBuffer
(int buffer) byte
GLES2.isEnabled
(int cap) byte
GLES2.isFramebuffer
(int framebuffer) byte
GLES2.isProgram
(int program) byte
GLES2.isRenderbuffer
(int renderbuffer) byte
GLES2.isShader
(int shader) byte
GLES2.isTexture
(int texture) void
GLES2.lineWidth
(float width) void
GLES2.linkProgram
(int program) void
GLES2.pixelStorei
(int pname, int param) void
GLES2.pixelStorei
(int pname, int param) void
GLES2.polygonOffset
(float factor, float units) void
GLES2.polygonOffset
(float factor, float units) void
GLES2.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.renderbufferStorage
(int target, int internalformat, int width, int height) void
GLES2.renderbufferStorage
(int target, int internalformat, int width, int height) void
GLES2.renderbufferStorage
(int target, int internalformat, int width, int height) void
GLES2.renderbufferStorage
(int target, int internalformat, int width, int height) void
GLES2.sampleCoverage
(float value, byte invert) void
GLES2.sampleCoverage
(float value, byte invert) void
GLES2.scissor
(int x, int y, int width, int height) void
GLES2.scissor
(int x, int y, int width, int height) void
GLES2.scissor
(int x, int y, int width, int height) void
GLES2.scissor
(int x, int y, int width, int height) void
GLES2.shaderBinary
(int count, @Nullable IntPtr shaders, int binaryFormat, @NotNull MemorySegment binary, int length) void
GLES2.shaderBinary
(int count, @Nullable IntPtr shaders, int binaryFormat, @NotNull MemorySegment binary, int length) void
GLES2.shaderBinary
(int count, @Nullable IntPtr shaders, int binaryFormat, @NotNull MemorySegment binary, int length) void
GLES2.shaderSource
(int shader, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
GLES2.shaderSource
(int shader, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
GLES2.stencilFunc
(int func, int ref, int mask) void
GLES2.stencilFunc
(int func, int ref, int mask) void
GLES2.stencilFunc
(int func, int ref, int mask) void
GLES2.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GLES2.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GLES2.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GLES2.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GLES2.stencilMask
(int mask) void
GLES2.stencilMaskSeparate
(int face, int mask) void
GLES2.stencilMaskSeparate
(int face, int mask) void
GLES2.stencilOp
(int fail, int zfail, int zpass) void
GLES2.stencilOp
(int fail, int zfail, int zpass) void
GLES2.stencilOp
(int fail, int zfail, int zpass) void
GLES2.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GLES2.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GLES2.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GLES2.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texParameterf
(int target, int pname, float param) void
GLES2.texParameterf
(int target, int pname, float param) void
GLES2.texParameterf
(int target, int pname, float param) void
GLES2.texParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLES2.texParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLES2.texParameteri
(int target, int pname, int param) void
GLES2.texParameteri
(int target, int pname, int param) void
GLES2.texParameteri
(int target, int pname, int param) void
GLES2.texParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLES2.texParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLES2.uniform1f
(int location, float v0) void
GLES2.uniform1f
(int location, float v0) void
GLES2.uniform1fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform1fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform1i
(int location, int v0) void
GLES2.uniform1i
(int location, int v0) void
GLES2.uniform1iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniform1iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniform2f
(int location, float v0, float v1) void
GLES2.uniform2f
(int location, float v0, float v1) void
GLES2.uniform2f
(int location, float v0, float v1) void
GLES2.uniform2fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform2fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform2i
(int location, int v0, int v1) void
GLES2.uniform2i
(int location, int v0, int v1) void
GLES2.uniform2i
(int location, int v0, int v1) void
GLES2.uniform2iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniform2iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniform3f
(int location, float v0, float v1, float v2) void
GLES2.uniform3f
(int location, float v0, float v1, float v2) void
GLES2.uniform3f
(int location, float v0, float v1, float v2) void
GLES2.uniform3f
(int location, float v0, float v1, float v2) void
GLES2.uniform3fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform3fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform3i
(int location, int v0, int v1, int v2) void
GLES2.uniform3i
(int location, int v0, int v1, int v2) void
GLES2.uniform3i
(int location, int v0, int v1, int v2) void
GLES2.uniform3i
(int location, int v0, int v1, int v2) void
GLES2.uniform3iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniform3iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GLES2.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GLES2.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GLES2.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GLES2.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GLES2.uniform4fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform4fv
(int location, int count, @Nullable FloatPtr value) void
GLES2.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GLES2.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GLES2.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GLES2.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GLES2.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GLES2.uniform4iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniform4iv
(int location, int count, @Nullable IntPtr value) void
GLES2.uniformMatrix2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.uniformMatrix4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLES2.useProgram
(int program) void
GLES2.validateProgram
(int program) void
GLES2.vertexAttrib1f
(int index, float x) void
GLES2.vertexAttrib1f
(int index, float x) void
GLES2.vertexAttrib1fv
(int index, @Nullable FloatPtr v) void
GLES2.vertexAttrib2f
(int index, float x, float y) void
GLES2.vertexAttrib2f
(int index, float x, float y) void
GLES2.vertexAttrib2f
(int index, float x, float y) void
GLES2.vertexAttrib2fv
(int index, @Nullable FloatPtr v) void
GLES2.vertexAttrib3f
(int index, float x, float y, float z) void
GLES2.vertexAttrib3f
(int index, float x, float y, float z) void
GLES2.vertexAttrib3f
(int index, float x, float y, float z) void
GLES2.vertexAttrib3f
(int index, float x, float y, float z) void
GLES2.vertexAttrib3fv
(int index, @Nullable FloatPtr v) void
GLES2.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GLES2.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GLES2.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GLES2.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GLES2.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GLES2.vertexAttrib4fv
(int index, @Nullable FloatPtr v) void
GLES2.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLES2.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLES2.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLES2.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLES2.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLES2.viewport
(int x, int y, int width, int height) void
GLES2.viewport
(int x, int y, int width, int height) void
GLES2.viewport
(int x, int y, int width, int height) void
GLES2.viewport
(int x, int y, int width, int height) -
Uses of NativeType in club.doki7.glfw
Methods in club.doki7.glfw with annotations of type NativeTypeModifier and TypeMethodDescriptionint
GLFW.getCocoaMonitor
(@Nullable GLFWmonitor monitor) long
GLFW.getGLXWindow
(@Nullable GLFWwindow window) long
GLFW.getX11Adapter
(@Nullable GLFWmonitor monitor) long
GLFW.getX11Monitor
(@Nullable GLFWmonitor monitor) long
GLFW.getX11Window
(@Nullable GLFWwindow window) Method parameters in club.doki7.glfw with annotations of type NativeTypeModifier and TypeMethodDescription@NotNull MemorySegment
GLFWFunctionTypes.IGLFWallocatefun.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
GLFWFunctionTypes.IGLFWcharfun.invoke
(MemorySegment p0, int p1) void
GLFWFunctionTypes.IGLFWcharmodsfun.invoke
(MemorySegment p0, int p1, int p2) void
GLFWFunctionTypes.IGLFWcursorenterfun.invoke
(MemorySegment p0, int p1) void
GLFWFunctionTypes.IGLFWcursorposfun.invoke
(MemorySegment p0, double p1, double p2) void
GLFWFunctionTypes.IGLFWdropfun.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
GLFWFunctionTypes.IGLFWframebuffersizefun.invoke
(MemorySegment p0, int p1, int p2) void
GLFWFunctionTypes.IGLFWkeyfun.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4) void
GLFWFunctionTypes.IGLFWmonitorfun.invoke
(MemorySegment p0, int p1) void
GLFWFunctionTypes.IGLFWmousebuttonfun.invoke
(MemorySegment p0, int p1, int p2, int p3) @NotNull MemorySegment
GLFWFunctionTypes.IGLFWreallocatefun.invoke
(@NotNull MemorySegment p0, MemorySegment p1, @NotNull MemorySegment p2) void
GLFWFunctionTypes.IGLFWscrollfun.invoke
(MemorySegment p0, double p1, double p2) void
GLFWFunctionTypes.IGLFWwindowclosefun.invoke
(MemorySegment p0) void
GLFWFunctionTypes.IGLFWwindowcontentscalefun.invoke
(MemorySegment p0, float p1, float p2) void
GLFWFunctionTypes.IGLFWwindowfocusfun.invoke
(MemorySegment p0, int p1) void
GLFWFunctionTypes.IGLFWwindowiconifyfun.invoke
(MemorySegment p0, int p1) void
GLFWFunctionTypes.IGLFWwindowmaximizefun.invoke
(MemorySegment p0, int p1) void
GLFWFunctionTypes.IGLFWwindowposfun.invoke
(MemorySegment p0, int p1, int p2) void
GLFWFunctionTypes.IGLFWwindowrefreshfun.invoke
(MemorySegment p0) void
GLFWFunctionTypes.IGLFWwindowsizefun.invoke
(MemorySegment p0, int p1, int p2) -
Uses of NativeType in club.doki7.openal
Methods in club.doki7.openal with annotations of type NativeTypeModifier and TypeMethodDescriptionbyte
ALC.captureCloseDevice
(@Nullable ALCdevice device) Closes the given capture device.byte
ALC.closeDevice
(@Nullable ALCdevice device) Closes the given playback device.int
AL.EAXGetBufferModeDirect
(@Nullable ALCcontext context, int buffer, @Nullable IntPtr pReserved) int
AL.EAXGetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) byte
AL.EAXSetBufferModeDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr buffers, int value) int
AL.EAXSetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) byte
ALC.eventControlSOFT
(int count, @Nullable IntPtr events, byte enable) int
ALC.eventIsSupportedSOFT
(int eventType, int deviceType) byte
AL.getBoolean
(int param) byte
AL.getBooleanDirect
(@Nullable ALCcontext context, int param) int
AL.getDebugMessageLogDirectEXT
(@Nullable ALCcontext context, int count, int logBufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr logBuf) int
AL.getDebugMessageLogEXT
(int count, int logBufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr logBuf) double
AL.getDouble
(int param) double
AL.getDoubleDirect
(@Nullable ALCcontext context, int param) int
AL.getEnumValue
(@Nullable BytePtr ename) Retrieve the value of an enum.int
ALC.getEnumValue
(@Nullable ALCdevice device, @Nullable BytePtr enumname) Retrieve the value of an enum.int
AL.getEnumValueDirect
(@Nullable ALCcontext context, @Nullable BytePtr ename) int
AL.getError()
Obtain the first error generated in the AL context since the last call to this function.int
Obtain the most recent Device error.int
AL.getErrorDirect
(@Nullable ALCcontext context) float
AL.getFloat
(int param) float
AL.getFloatDirect
(@Nullable ALCcontext context, int param) int
AL.getInteger
(int param) int
AL.getIntegerDirect
(@Nullable ALCcontext context, int param) int
ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT.invoke
(@NotNull MemorySegment p0, @NotNull MemorySegment p1, int p2) byte
ALFunctionTypes.ILPALCCAPTURECLOSEDEVICE.invoke
(MemorySegment p0) ALFunctionTypes.ILPALCCAPTUREOPENDEVICE.invoke
(@NotNull MemorySegment p0, int p1, int p2, int p3) byte
ALFunctionTypes.ILPALCCLOSEDEVICE.invoke
(MemorySegment p0) ALFunctionTypes.ILPALCCREATECONTEXT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) byte
ALFunctionTypes.ILPALCEVENTCONTROLSOFT.invoke
(int p0, @NotNull MemorySegment p1, byte p2) int
ALFunctionTypes.ILPALCEVENTISSUPPORTEDSOFT.invoke
(int p0, int p1) ALFunctionTypes.ILPALCGETCONTEXTSDEVICE.invoke
(MemorySegment p0) ALFunctionTypes.ILPALCGETCURRENTCONTEXT.invoke()
int
ALFunctionTypes.ILPALCGETENUMVALUE.invoke
(MemorySegment p0, @NotNull MemorySegment p1) int
ALFunctionTypes.ILPALCGETERROR.invoke
(MemorySegment p0) byte
ALFunctionTypes.ILPALCISEXTENSIONPRESENT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) byte
ALFunctionTypes.ILPALCISRENDERFORMATSUPPORTEDSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3) ALFunctionTypes.ILPALCLOOPBACKOPENDEVICESOFT.invoke
(@NotNull MemorySegment p0) byte
ALFunctionTypes.ILPALCMAKECONTEXTCURRENT.invoke
(MemorySegment p0) ALFunctionTypes.ILPALCOPENDEVICE.invoke
(@NotNull MemorySegment p0) byte
ALFunctionTypes.ILPALCREOPENDEVICESOFT.invoke
(MemorySegment p0, @NotNull MemorySegment p1, @NotNull MemorySegment p2) byte
ALFunctionTypes.ILPALCRESETDEVICESOFT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) byte
ALFunctionTypes.ILPALGETBOOLEAN.invoke
(int p0) byte
ALFunctionTypes.ILPALGETBOOLEANDIRECT.invoke
(MemorySegment p0, int p1) int
ALFunctionTypes.ILPALGETDEBUGMESSAGELOGDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7, @NotNull MemorySegment p8) int
ALFunctionTypes.ILPALGETDEBUGMESSAGELOGEXT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7) double
ALFunctionTypes.ILPALGETDOUBLE.invoke
(int p0) double
ALFunctionTypes.ILPALGETDOUBLEDIRECT.invoke
(MemorySegment p0, int p1) int
ALFunctionTypes.ILPALGETENUMVALUE.invoke
(@NotNull MemorySegment p0) int
ALFunctionTypes.ILPALGETENUMVALUEDIRECT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) int
ALFunctionTypes.ILPALGETERROR.invoke()
int
ALFunctionTypes.ILPALGETERRORDIRECT.invoke
(MemorySegment p0) float
ALFunctionTypes.ILPALGETFLOAT.invoke
(int p0) float
ALFunctionTypes.ILPALGETFLOATDIRECT.invoke
(MemorySegment p0, int p1) int
ALFunctionTypes.ILPALGETINTEGER.invoke
(int p0) int
ALFunctionTypes.ILPALGETINTEGERDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISAUXILIARYEFFECTSLOT.invoke
(int p0) byte
ALFunctionTypes.ILPALISAUXILIARYEFFECTSLOTDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISBUFFER.invoke
(int p0) byte
ALFunctionTypes.ILPALISBUFFERDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISBUFFERFORMATSUPPORTEDSOFT.invoke
(int p0) byte
ALFunctionTypes.ILPALISEFFECT.invoke
(int p0) byte
ALFunctionTypes.ILPALISEFFECTDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISENABLED.invoke
(int p0) byte
ALFunctionTypes.ILPALISENABLEDDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISEXTENSIONPRESENT.invoke
(@NotNull MemorySegment p0) byte
ALFunctionTypes.ILPALISEXTENSIONPRESENTDIRECT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) byte
ALFunctionTypes.ILPALISFILTER.invoke
(int p0) byte
ALFunctionTypes.ILPALISFILTERDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISSOURCE.invoke
(int p0) byte
ALFunctionTypes.ILPALISSOURCEDIRECT.invoke
(MemorySegment p0, int p1) int
ALFunctionTypes.ILPEAXGETBUFFERMODEDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) int
ALFunctionTypes.ILPEAXGETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) byte
ALFunctionTypes.ILPEAXSETBUFFERMODEDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, int p3) int
ALFunctionTypes.ILPEAXSETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) ALFunctionTypes.IPFNALCGETTHREADCONTEXTPROC.invoke()
byte
ALFunctionTypes.IPFNALCSETTHREADCONTEXTPROC.invoke
(MemorySegment p0) byte
AL.isAuxiliaryEffectSlot
(int effectslot) byte
AL.isAuxiliaryEffectSlotDirect
(@Nullable ALCcontext context, int effectslot) byte
AL.isBuffer
(int buffer) Verify an ID is a valid buffer (including the NULL buffer)byte
AL.isBufferDirect
(@Nullable ALCcontext context, int buffer) byte
AL.isBufferFormatSupportedSOFT
(int format) byte
AL.isEffect
(int effect) byte
AL.isEffectDirect
(@Nullable ALCcontext context, int effect) byte
AL.isEnabled
(int capability) byte
AL.isEnabledDirect
(@Nullable ALCcontext context, int capability) byte
AL.isExtensionPresent
(@Nullable BytePtr extname) Query for the presence of an extension on the AL context.byte
ALC.isExtensionPresent
(@Nullable ALCdevice device, @Nullable BytePtr extname) Query for the presence of an extension on the device.byte
AL.isExtensionPresentDirect
(@Nullable ALCcontext context, @Nullable BytePtr extname) byte
AL.isFilter
(int filter) byte
AL.isFilterDirect
(@Nullable ALCcontext context, int filter) byte
ALC.isRenderFormatSupportedSOFT
(@Nullable ALCdevice device, int freq, int channels, int type) byte
AL.isSource
(int source) Verify an ID is for a valid source.byte
AL.isSourceDirect
(@Nullable ALCcontext context, int source) byte
ALC.makeContextCurrent
(@Nullable ALCcontext context) Makes the given context the active process-wide context.byte
ALC.reopenDeviceSOFT
(@Nullable ALCdevice device, @Nullable BytePtr deviceName, @Nullable IntPtr attribs) byte
ALC.resetDeviceSOFT
(@Nullable ALCdevice device, @Nullable IntPtr attribs) byte
ALC.setThreadContext
(@Nullable ALCcontext context) Method parameters in club.doki7.openal with annotations of type NativeTypeModifier and TypeMethodDescriptionvoid
AL.auxiliaryEffectSlotf
(int effectslot, int param, float flValue) void
AL.auxiliaryEffectSlotf
(int effectslot, int param, float flValue) void
AL.auxiliaryEffectSlotf
(int effectslot, int param, float flValue) void
AL.auxiliaryEffectSlotfDirect
(@Nullable ALCcontext context, int effectslot, int param, float flValue) void
AL.auxiliaryEffectSlotfDirect
(@Nullable ALCcontext context, int effectslot, int param, float flValue) void
AL.auxiliaryEffectSlotfDirect
(@Nullable ALCcontext context, int effectslot, int param, float flValue) void
AL.auxiliaryEffectSlotfv
(int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.auxiliaryEffectSlotfv
(int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.auxiliaryEffectSlotfvDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.auxiliaryEffectSlotfvDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.auxiliaryEffectSloti
(int effectslot, int param, int iValue) void
AL.auxiliaryEffectSloti
(int effectslot, int param, int iValue) void
AL.auxiliaryEffectSloti
(int effectslot, int param, int iValue) void
AL.auxiliaryEffectSlotiDirect
(@Nullable ALCcontext context, int effectslot, int param, int iValue) void
AL.auxiliaryEffectSlotiDirect
(@Nullable ALCcontext context, int effectslot, int param, int iValue) void
AL.auxiliaryEffectSlotiDirect
(@Nullable ALCcontext context, int effectslot, int param, int iValue) void
AL.auxiliaryEffectSlotiv
(int effectslot, int param, @Nullable IntPtr piValues) void
AL.auxiliaryEffectSlotiv
(int effectslot, int param, @Nullable IntPtr piValues) void
AL.auxiliaryEffectSlotivDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable IntPtr piValues) void
AL.auxiliaryEffectSlotivDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable IntPtr piValues) void
AL.buffer3f
(int buffer, int param, float value1, float value2, float value3) void
AL.buffer3f
(int buffer, int param, float value1, float value2, float value3) void
AL.buffer3f
(int buffer, int param, float value1, float value2, float value3) void
AL.buffer3f
(int buffer, int param, float value1, float value2, float value3) void
AL.buffer3f
(int buffer, int param, float value1, float value2, float value3) void
AL.buffer3fDirect
(@Nullable ALCcontext context, int buffer, int param, float value1, float value2, float value3) void
AL.buffer3fDirect
(@Nullable ALCcontext context, int buffer, int param, float value1, float value2, float value3) void
AL.buffer3fDirect
(@Nullable ALCcontext context, int buffer, int param, float value1, float value2, float value3) void
AL.buffer3fDirect
(@Nullable ALCcontext context, int buffer, int param, float value1, float value2, float value3) void
AL.buffer3fDirect
(@Nullable ALCcontext context, int buffer, int param, float value1, float value2, float value3) void
AL.buffer3i
(int buffer, int param, int value1, int value2, int value3) void
AL.buffer3i
(int buffer, int param, int value1, int value2, int value3) void
AL.buffer3i
(int buffer, int param, int value1, int value2, int value3) void
AL.buffer3i
(int buffer, int param, int value1, int value2, int value3) void
AL.buffer3i
(int buffer, int param, int value1, int value2, int value3) void
AL.buffer3iDirect
(@Nullable ALCcontext context, int buffer, int param, int value1, int value2, int value3) void
AL.buffer3iDirect
(@Nullable ALCcontext context, int buffer, int param, int value1, int value2, int value3) void
AL.buffer3iDirect
(@Nullable ALCcontext context, int buffer, int param, int value1, int value2, int value3) void
AL.buffer3iDirect
(@Nullable ALCcontext context, int buffer, int param, int value1, int value2, int value3) void
AL.buffer3iDirect
(@Nullable ALCcontext context, int buffer, int param, int value1, int value2, int value3) void
AL.bufferCallbackDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, int freq, @NotNull MemorySegment callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, int freq, @NotNull MemorySegment callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, int freq, @NotNull MemorySegment callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(Arena arena, @Nullable ALCcontext context, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(Arena arena, @Nullable ALCcontext context, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackDirectSOFT
(Arena arena, @Nullable ALCcontext context, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(int buffer, int format, int freq, @NotNull MemorySegment callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(int buffer, int format, int freq, @NotNull MemorySegment callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(int buffer, int format, int freq, @NotNull MemorySegment callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(Arena arena, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(Arena arena, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferCallbackSOFT
(Arena arena, int buffer, int format, int freq, ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT callback, @NotNull MemorySegment userptr) void
AL.bufferData
(int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) Copies data into the buffer, interpreting it using the specified format and samplerate.void
AL.bufferData
(int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) Copies data into the buffer, interpreting it using the specified format and samplerate.void
AL.bufferData
(int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) Copies data into the buffer, interpreting it using the specified format and samplerate.void
AL.bufferData
(int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) Copies data into the buffer, interpreting it using the specified format and samplerate.void
AL.bufferDataDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) void
AL.bufferDataDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) void
AL.bufferDataDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) void
AL.bufferDataDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int samplerate) void
AL.bufferDataStatic
(int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferDataStatic
(int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferDataStatic
(int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferDataStatic
(int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferDataStaticDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferDataStaticDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferDataStaticDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferDataStaticDirect
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int size, int freq) void
AL.bufferf
(int buffer, int param, float value) void
AL.bufferf
(int buffer, int param, float value) void
AL.bufferf
(int buffer, int param, float value) void
AL.bufferfDirect
(@Nullable ALCcontext context, int buffer, int param, float value) void
AL.bufferfDirect
(@Nullable ALCcontext context, int buffer, int param, float value) void
AL.bufferfDirect
(@Nullable ALCcontext context, int buffer, int param, float value) void
void
void
AL.bufferfvDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr values) void
AL.bufferfvDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr values) void
AL.bufferi
(int buffer, int param, int value) void
AL.bufferi
(int buffer, int param, int value) void
AL.bufferi
(int buffer, int param, int value) void
AL.bufferiDirect
(@Nullable ALCcontext context, int buffer, int param, int value) void
AL.bufferiDirect
(@Nullable ALCcontext context, int buffer, int param, int value) void
AL.bufferiDirect
(@Nullable ALCcontext context, int buffer, int param, int value) void
void
void
AL.bufferivDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr values) void
AL.bufferivDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr values) void
AL.bufferSamplesSOFT
(int buffer, int samplerate, int internalformat, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSamplesSOFT
(int buffer, int samplerate, int internalformat, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSamplesSOFT
(int buffer, int samplerate, int internalformat, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSamplesSOFT
(int buffer, int samplerate, int internalformat, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSamplesSOFT
(int buffer, int samplerate, int internalformat, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSamplesSOFT
(int buffer, int samplerate, int internalformat, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSubDataDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubDataDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubDataDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubDataDirectSOFT
(@Nullable ALCcontext context, int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubDataSOFT
(int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubDataSOFT
(int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubDataSOFT
(int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubDataSOFT
(int buffer, int format, @NotNull MemorySegment data, int offset, int length) void
AL.bufferSubSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSubSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSubSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSubSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.bufferSubSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) @Nullable ALCdevice
ALC.captureOpenDevice
(@Nullable BytePtr devicename, int frequency, int format, int buffersize) Opens the named capture device with the given frequency, format, and buffer size.@Nullable ALCdevice
ALC.captureOpenDevice
(@Nullable BytePtr devicename, int frequency, int format, int buffersize) Opens the named capture device with the given frequency, format, and buffer size.@Nullable ALCdevice
ALC.captureOpenDevice
(@Nullable BytePtr devicename, int frequency, int format, int buffersize) Opens the named capture device with the given frequency, format, and buffer size.void
ALC.captureSamples
(@Nullable ALCdevice device, @NotNull MemorySegment buffer, int samples) Reads samples from the device buffer.void
AL.debugMessageControlDirectEXT
(@Nullable ALCcontext context, int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlDirectEXT
(@Nullable ALCcontext context, int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlDirectEXT
(@Nullable ALCcontext context, int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlDirectEXT
(@Nullable ALCcontext context, int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlDirectEXT
(@Nullable ALCcontext context, int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlEXT
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlEXT
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlEXT
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlEXT
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageControlEXT
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enable) void
AL.debugMessageInsertDirectEXT
(@Nullable ALCcontext context, int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertDirectEXT
(@Nullable ALCcontext context, int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertDirectEXT
(@Nullable ALCcontext context, int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertDirectEXT
(@Nullable ALCcontext context, int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertDirectEXT
(@Nullable ALCcontext context, int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertEXT
(int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertEXT
(int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertEXT
(int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertEXT
(int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.debugMessageInsertEXT
(int source, int type, int id, int severity, int length, @Nullable BytePtr message) void
AL.deleteAuxiliaryEffectSlots
(int n, @Nullable IntPtr effectslots) void
AL.deleteAuxiliaryEffectSlotsDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr effectslots) void
AL.deleteBuffers
(int n, @Nullable IntPtr buffers) Delete buffer objectsvoid
AL.deleteBuffersDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr buffers) void
AL.deleteEffects
(int n, @Nullable IntPtr effects) void
AL.deleteEffectsDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr effects) void
AL.deleteFilters
(int n, @Nullable IntPtr filters) void
AL.deleteFiltersDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr filters) void
AL.deleteSources
(int n, @Nullable IntPtr sources) Delete source objects.void
AL.deleteSourcesDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources) void
AL.disable
(int capability) void
AL.disableDirect
(@Nullable ALCcontext context, int capability) void
AL.distanceModel
(int distanceModel) void
AL.distanceModelDirect
(@Nullable ALCcontext context, int distanceModel) void
AL.dopplerFactor
(float value) void
AL.dopplerFactorDirect
(@Nullable ALCcontext context, float value) void
AL.dopplerVelocity
(float value) int
AL.EAXGetBufferModeDirect
(@Nullable ALCcontext context, int buffer, @Nullable IntPtr pReserved) int
AL.EAXGetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) int
AL.EAXGetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) int
AL.EAXGetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) byte
AL.EAXSetBufferModeDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr buffers, int value) byte
AL.EAXSetBufferModeDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr buffers, int value) int
AL.EAXSetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) int
AL.EAXSetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) int
AL.EAXSetDirect
(@Nullable ALCcontext context, @Nullable _GUID property_set_id, int property_id, int source_id, @NotNull MemorySegment value, int value_size) void
AL.effectf
(int effect, int param, float flValue) void
AL.effectf
(int effect, int param, float flValue) void
AL.effectf
(int effect, int param, float flValue) void
AL.effectfDirect
(@Nullable ALCcontext context, int effect, int param, float flValue) void
AL.effectfDirect
(@Nullable ALCcontext context, int effect, int param, float flValue) void
AL.effectfDirect
(@Nullable ALCcontext context, int effect, int param, float flValue) void
void
void
AL.effectfvDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable FloatPtr pflValues) void
AL.effectfvDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable FloatPtr pflValues) void
AL.effecti
(int effect, int param, int iValue) void
AL.effecti
(int effect, int param, int iValue) void
AL.effecti
(int effect, int param, int iValue) void
AL.effectiDirect
(@Nullable ALCcontext context, int effect, int param, int iValue) void
AL.effectiDirect
(@Nullable ALCcontext context, int effect, int param, int iValue) void
AL.effectiDirect
(@Nullable ALCcontext context, int effect, int param, int iValue) void
void
void
AL.effectivDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable IntPtr piValues) void
AL.effectivDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable IntPtr piValues) void
AL.enable
(int capability) void
AL.enableDirect
(@Nullable ALCcontext context, int capability) void
AL.eventControlDirectSOFT
(@Nullable ALCcontext context, int count, @Nullable IntPtr types, byte enable) void
AL.eventControlDirectSOFT
(@Nullable ALCcontext context, int count, @Nullable IntPtr types, byte enable) void
AL.eventControlSOFT
(int count, @Nullable IntPtr types, byte enable) void
AL.eventControlSOFT
(int count, @Nullable IntPtr types, byte enable) byte
ALC.eventControlSOFT
(int count, @Nullable IntPtr events, byte enable) byte
ALC.eventControlSOFT
(int count, @Nullable IntPtr events, byte enable) int
ALC.eventIsSupportedSOFT
(int eventType, int deviceType) int
ALC.eventIsSupportedSOFT
(int eventType, int deviceType) void
AL.filterf
(int filter, int param, float flValue) void
AL.filterf
(int filter, int param, float flValue) void
AL.filterf
(int filter, int param, float flValue) void
AL.filterfDirect
(@Nullable ALCcontext context, int filter, int param, float flValue) void
AL.filterfDirect
(@Nullable ALCcontext context, int filter, int param, float flValue) void
AL.filterfDirect
(@Nullable ALCcontext context, int filter, int param, float flValue) void
void
void
AL.filterfvDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable FloatPtr pflValues) void
AL.filterfvDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable FloatPtr pflValues) void
AL.filteri
(int filter, int param, int iValue) void
AL.filteri
(int filter, int param, int iValue) void
AL.filteri
(int filter, int param, int iValue) void
AL.filteriDirect
(@Nullable ALCcontext context, int filter, int param, int iValue) void
AL.filteriDirect
(@Nullable ALCcontext context, int filter, int param, int iValue) void
AL.filteriDirect
(@Nullable ALCcontext context, int filter, int param, int iValue) void
void
void
AL.filterivDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable IntPtr piValues) void
AL.filterivDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable IntPtr piValues) void
AL.genAuxiliaryEffectSlots
(int n, @Nullable IntPtr effectslots) void
AL.genAuxiliaryEffectSlotsDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr effectslots) void
AL.genBuffers
(int n, @Nullable IntPtr buffers) Create buffer objectsvoid
AL.genBuffersDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr buffers) void
AL.genEffects
(int n, @Nullable IntPtr effects) void
AL.genEffectsDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr effects) void
AL.genFilters
(int n, @Nullable IntPtr filters) void
AL.genFiltersDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr filters) void
AL.genSources
(int n, @Nullable IntPtr sources) Create source objects.void
AL.genSourcesDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources) void
AL.getAuxiliaryEffectSlotf
(int effectslot, int param, @Nullable FloatPtr pflValue) void
AL.getAuxiliaryEffectSlotf
(int effectslot, int param, @Nullable FloatPtr pflValue) void
AL.getAuxiliaryEffectSlotfDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable FloatPtr pflValue) void
AL.getAuxiliaryEffectSlotfDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable FloatPtr pflValue) void
AL.getAuxiliaryEffectSlotfv
(int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.getAuxiliaryEffectSlotfv
(int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.getAuxiliaryEffectSlotfvDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.getAuxiliaryEffectSlotfvDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable FloatPtr pflValues) void
AL.getAuxiliaryEffectSloti
(int effectslot, int param, @Nullable IntPtr piValue) void
AL.getAuxiliaryEffectSloti
(int effectslot, int param, @Nullable IntPtr piValue) void
AL.getAuxiliaryEffectSlotiDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable IntPtr piValue) void
AL.getAuxiliaryEffectSlotiDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable IntPtr piValue) void
AL.getAuxiliaryEffectSlotiv
(int effectslot, int param, @Nullable IntPtr piValues) void
AL.getAuxiliaryEffectSlotiv
(int effectslot, int param, @Nullable IntPtr piValues) void
AL.getAuxiliaryEffectSlotivDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable IntPtr piValues) void
AL.getAuxiliaryEffectSlotivDirect
(@Nullable ALCcontext context, int effectslot, int param, @Nullable IntPtr piValues) byte
AL.getBoolean
(int param) byte
AL.getBooleanDirect
(@Nullable ALCcontext context, int param) void
AL.getBooleanv
(int param, @Nullable BytePtr values) void
AL.getBooleanvDirect
(@Nullable ALCcontext context, int param, @Nullable BytePtr values) void
AL.getBuffer3f
(int buffer, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getBuffer3f
(int buffer, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getBuffer3fDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getBuffer3fDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getBuffer3i
(int buffer, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getBuffer3i
(int buffer, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getBuffer3iDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getBuffer3iDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getBuffer3PtrDirectSOFT
(@Nullable ALCcontext context, int buffer, int param, @Nullable PointerPtr ptr0, @Nullable PointerPtr ptr1, @Nullable PointerPtr ptr2) void
AL.getBuffer3PtrDirectSOFT
(@Nullable ALCcontext context, int buffer, int param, @Nullable PointerPtr ptr0, @Nullable PointerPtr ptr1, @Nullable PointerPtr ptr2) void
AL.getBuffer3PtrSOFT
(int buffer, int param, @Nullable PointerPtr ptr0, @Nullable PointerPtr ptr1, @Nullable PointerPtr ptr2) void
AL.getBuffer3PtrSOFT
(int buffer, int param, @Nullable PointerPtr ptr0, @Nullable PointerPtr ptr1, @Nullable PointerPtr ptr2) void
AL.getBufferf
(int buffer, int param, @Nullable FloatPtr value) void
AL.getBufferf
(int buffer, int param, @Nullable FloatPtr value) void
AL.getBufferfDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr value) void
AL.getBufferfDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr value) void
AL.getBufferfv
(int buffer, int param, @Nullable FloatPtr values) void
AL.getBufferfv
(int buffer, int param, @Nullable FloatPtr values) void
AL.getBufferfvDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr values) void
AL.getBufferfvDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable FloatPtr values) void
AL.getBufferi
(int buffer, int param, @Nullable IntPtr value) void
AL.getBufferi
(int buffer, int param, @Nullable IntPtr value) void
AL.getBufferiDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr value) void
AL.getBufferiDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr value) void
AL.getBufferiv
(int buffer, int param, @Nullable IntPtr values) void
AL.getBufferiv
(int buffer, int param, @Nullable IntPtr values) void
AL.getBufferivDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr values) void
AL.getBufferivDirect
(@Nullable ALCcontext context, int buffer, int param, @Nullable IntPtr values) void
AL.getBufferPtrDirectSOFT
(@Nullable ALCcontext context, int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferPtrDirectSOFT
(@Nullable ALCcontext context, int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferPtrSOFT
(int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferPtrSOFT
(int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferPtrvDirectSOFT
(@Nullable ALCcontext context, int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferPtrvDirectSOFT
(@Nullable ALCcontext context, int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferPtrvSOFT
(int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferPtrvSOFT
(int buffer, int param, @Nullable PointerPtr ptr) void
AL.getBufferSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.getBufferSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.getBufferSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.getBufferSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) void
AL.getBufferSamplesSOFT
(int buffer, int offset, int samples, int channels, int type, @NotNull MemorySegment data) int
AL.getDebugMessageLogDirectEXT
(@Nullable ALCcontext context, int count, int logBufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr logBuf) int
AL.getDebugMessageLogDirectEXT
(@Nullable ALCcontext context, int count, int logBufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr logBuf) int
AL.getDebugMessageLogEXT
(int count, int logBufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr logBuf) int
AL.getDebugMessageLogEXT
(int count, int logBufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr logBuf) double
AL.getDouble
(int param) double
AL.getDoubleDirect
(@Nullable ALCcontext context, int param) void
AL.getDoublev
(int param, @Nullable DoublePtr values) void
AL.getDoublevDirect
(@Nullable ALCcontext context, int param, @Nullable DoublePtr values) void
AL.getEffectf
(int effect, int param, @Nullable FloatPtr pflValue) void
AL.getEffectf
(int effect, int param, @Nullable FloatPtr pflValue) void
AL.getEffectfDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable FloatPtr pflValue) void
AL.getEffectfDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable FloatPtr pflValue) void
AL.getEffectfv
(int effect, int param, @Nullable FloatPtr pflValues) void
AL.getEffectfv
(int effect, int param, @Nullable FloatPtr pflValues) void
AL.getEffectfvDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable FloatPtr pflValues) void
AL.getEffectfvDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable FloatPtr pflValues) void
AL.getEffecti
(int effect, int param, @Nullable IntPtr piValue) void
AL.getEffecti
(int effect, int param, @Nullable IntPtr piValue) void
AL.getEffectiDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable IntPtr piValue) void
AL.getEffectiDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable IntPtr piValue) void
AL.getEffectiv
(int effect, int param, @Nullable IntPtr piValues) void
AL.getEffectiv
(int effect, int param, @Nullable IntPtr piValues) void
AL.getEffectivDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable IntPtr piValues) void
AL.getEffectivDirect
(@Nullable ALCcontext context, int effect, int param, @Nullable IntPtr piValues) void
AL.getFilterf
(int filter, int param, @Nullable FloatPtr pflValue) void
AL.getFilterf
(int filter, int param, @Nullable FloatPtr pflValue) void
AL.getFilterfDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable FloatPtr pflValue) void
AL.getFilterfDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable FloatPtr pflValue) void
AL.getFilterfv
(int filter, int param, @Nullable FloatPtr pflValues) void
AL.getFilterfv
(int filter, int param, @Nullable FloatPtr pflValues) void
AL.getFilterfvDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable FloatPtr pflValues) void
AL.getFilterfvDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable FloatPtr pflValues) void
AL.getFilteri
(int filter, int param, @Nullable IntPtr piValue) void
AL.getFilteri
(int filter, int param, @Nullable IntPtr piValue) void
AL.getFilteriDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable IntPtr piValue) void
AL.getFilteriDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable IntPtr piValue) void
AL.getFilteriv
(int filter, int param, @Nullable IntPtr piValues) void
AL.getFilteriv
(int filter, int param, @Nullable IntPtr piValues) void
AL.getFilterivDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable IntPtr piValues) void
AL.getFilterivDirect
(@Nullable ALCcontext context, int filter, int param, @Nullable IntPtr piValues) float
AL.getFloat
(int param) float
AL.getFloatDirect
(@Nullable ALCcontext context, int param) void
void
AL.getFloatvDirect
(@Nullable ALCcontext context, int param, @Nullable FloatPtr values) int
AL.getInteger
(int param) void
ALC.getInteger64vSOFT
(@Nullable ALCdevice device, int pname, int size, @Nullable LongPtr values) void
ALC.getInteger64vSOFT
(@Nullable ALCdevice device, int pname, int size, @Nullable LongPtr values) int
AL.getIntegerDirect
(@Nullable ALCcontext context, int param) void
AL.getIntegerv
(int param, @Nullable IntPtr values) void
ALC.getIntegerv
(@Nullable ALCdevice device, int param, int size, @Nullable IntPtr values) Returns information about the device and the version of OpenAL.void
ALC.getIntegerv
(@Nullable ALCdevice device, int param, int size, @Nullable IntPtr values) Returns information about the device and the version of OpenAL.void
AL.getIntegervDirect
(@Nullable ALCcontext context, int param, @Nullable IntPtr values) void
AL.getListener3f
(int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getListener3fDirect
(@Nullable ALCcontext context, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getListener3i
(int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getListener3iDirect
(@Nullable ALCcontext context, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getListenerf
(int param, @Nullable FloatPtr value) void
AL.getListenerfDirect
(@Nullable ALCcontext context, int param, @Nullable FloatPtr value) void
AL.getListenerfv
(int param, @Nullable FloatPtr values) void
AL.getListenerfvDirect
(@Nullable ALCcontext context, int param, @Nullable FloatPtr values) void
AL.getListeneri
(int param, @Nullable IntPtr value) void
AL.getListeneriDirect
(@Nullable ALCcontext context, int param, @Nullable IntPtr value) void
AL.getListeneriv
(int param, @Nullable IntPtr values) void
AL.getListenerivDirect
(@Nullable ALCcontext context, int param, @Nullable IntPtr values) void
AL.getObjectLabelDirectEXT
(@Nullable ALCcontext context, int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
AL.getObjectLabelDirectEXT
(@Nullable ALCcontext context, int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
AL.getObjectLabelDirectEXT
(@Nullable ALCcontext context, int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
AL.getObjectLabelEXT
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
AL.getObjectLabelEXT
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
AL.getObjectLabelEXT
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) @NotNull MemorySegment
AL.getPointerDirectEXT
(@Nullable ALCcontext context, int pname) @NotNull MemorySegment
AL.getPointerDirectSOFT
(@Nullable ALCcontext context, int pname) @NotNull MemorySegment
AL.getPointerEXT
(int pname) @NotNull MemorySegment
AL.getPointerSOFT
(int pname) void
AL.getPointervDirectEXT
(@Nullable ALCcontext context, int pname, @Nullable PointerPtr values) void
AL.getPointervDirectSOFT
(@Nullable ALCcontext context, int pname, @Nullable PointerPtr values) void
AL.getPointervEXT
(int pname, @Nullable PointerPtr values) void
AL.getPointervSOFT
(int pname, @Nullable PointerPtr values) void
AL.getSource3dDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr value1, @Nullable DoublePtr value2, @Nullable DoublePtr value3) void
AL.getSource3dDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr value1, @Nullable DoublePtr value2, @Nullable DoublePtr value3) void
AL.getSource3dSOFT
(int source, int param, @Nullable DoublePtr value1, @Nullable DoublePtr value2, @Nullable DoublePtr value3) void
AL.getSource3dSOFT
(int source, int param, @Nullable DoublePtr value1, @Nullable DoublePtr value2, @Nullable DoublePtr value3) void
AL.getSource3f
(int source, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getSource3f
(int source, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getSource3fDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getSource3fDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr value1, @Nullable FloatPtr value2, @Nullable FloatPtr value3) void
AL.getSource3i
(int source, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getSource3i
(int source, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getSource3i64DirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr value1, @Nullable LongPtr value2, @Nullable LongPtr value3) void
AL.getSource3i64DirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr value1, @Nullable LongPtr value2, @Nullable LongPtr value3) void
AL.getSource3i64SOFT
(int source, int param, @Nullable LongPtr value1, @Nullable LongPtr value2, @Nullable LongPtr value3) void
AL.getSource3i64SOFT
(int source, int param, @Nullable LongPtr value1, @Nullable LongPtr value2, @Nullable LongPtr value3) void
AL.getSource3iDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getSource3iDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr value1, @Nullable IntPtr value2, @Nullable IntPtr value3) void
AL.getSourcedDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr value) void
AL.getSourcedDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr value) void
AL.getSourcedSOFT
(int source, int param, @Nullable DoublePtr value) void
AL.getSourcedSOFT
(int source, int param, @Nullable DoublePtr value) void
AL.getSourcedvDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr values) void
AL.getSourcedvDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr values) void
AL.getSourcedvSOFT
(int source, int param, @Nullable DoublePtr values) void
AL.getSourcedvSOFT
(int source, int param, @Nullable DoublePtr values) void
AL.getSourcef
(int source, int param, @Nullable FloatPtr value) void
AL.getSourcef
(int source, int param, @Nullable FloatPtr value) void
AL.getSourcefDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr value) void
AL.getSourcefDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr value) void
AL.getSourcefv
(int source, int param, @Nullable FloatPtr values) void
AL.getSourcefv
(int source, int param, @Nullable FloatPtr values) void
AL.getSourcefvDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr values) void
AL.getSourcefvDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr values) void
AL.getSourcei
(int source, int param, @Nullable IntPtr value) void
AL.getSourcei
(int source, int param, @Nullable IntPtr value) void
AL.getSourcei64DirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr value) void
AL.getSourcei64DirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr value) void
AL.getSourcei64SOFT
(int source, int param, @Nullable LongPtr value) void
AL.getSourcei64SOFT
(int source, int param, @Nullable LongPtr value) void
AL.getSourcei64vDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr values) void
AL.getSourcei64vDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr values) void
AL.getSourcei64vSOFT
(int source, int param, @Nullable LongPtr values) void
AL.getSourcei64vSOFT
(int source, int param, @Nullable LongPtr values) void
AL.getSourceiDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr value) void
AL.getSourceiDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr value) void
AL.getSourceiv
(int source, int param, @Nullable IntPtr values) void
AL.getSourceiv
(int source, int param, @Nullable IntPtr values) void
AL.getSourceivDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr values) void
AL.getSourceivDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr values) @Nullable BytePtr
AL.getString
(int param) @Nullable BytePtr
Returns information about the device, and error strings.@Nullable BytePtr
AL.getStringDirect
(@Nullable ALCcontext context, int param) @Nullable BytePtr
AL.getStringiDirectSOFT
(@Nullable ALCcontext context, int pname, int index) @Nullable BytePtr
AL.getStringiDirectSOFT
(@Nullable ALCcontext context, int pname, int index) @Nullable BytePtr
AL.getStringiSOFT
(int pname, int index) @Nullable BytePtr
AL.getStringiSOFT
(int pname, int index) @Nullable BytePtr
ALC.getStringiSOFT
(@Nullable ALCdevice device, int paramName, int index) @Nullable BytePtr
ALC.getStringiSOFT
(@Nullable ALCdevice device, int paramName, int index) int
ALFunctionTypes.IALBUFFERCALLBACKTYPESOFT.invoke
(@NotNull MemorySegment p0, @NotNull MemorySegment p1, int p2) void
ALFunctionTypes.IALCEVENTPROCTYPESOFT.invoke
(int p0, int p1, MemorySegment p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.IALCEVENTPROCTYPESOFT.invoke
(int p0, int p1, MemorySegment p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.IALCEVENTPROCTYPESOFT.invoke
(int p0, int p1, MemorySegment p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.IALCEVENTPROCTYPESOFT.invoke
(int p0, int p1, MemorySegment p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.IALDEBUGPROCEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
ALFunctionTypes.IALDEBUGPROCEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
ALFunctionTypes.IALDEBUGPROCEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
ALFunctionTypes.IALDEBUGPROCEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
ALFunctionTypes.IALDEBUGPROCEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
ALFunctionTypes.IALEVENTPROCSOFT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.IALEVENTPROCSOFT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.IALEVENTPROCSOFT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.IALEVENTPROCSOFT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALAUXILIARYEFFECTSLOTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALBUFFER3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALBUFFER3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALBUFFER3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALBUFFER3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALBUFFER3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALBUFFER3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFER3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFER3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFER3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFER3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERCALLBACKDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERCALLBACKDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERCALLBACKDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERCALLBACKDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERCALLBACKSOFT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALBUFFERCALLBACKSOFT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALBUFFERCALLBACKSOFT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALBUFFERDATA.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFERDATA.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFERDATA.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFERDATA.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.ILPALBUFFERDATADIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATADIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATADIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATADIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATADIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATASTATICDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATASTATICDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATASTATICDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATASTATICDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERDATASTATICDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALBUFFERF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALBUFFERF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALBUFFERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALBUFFERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALBUFFERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALBUFFERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALBUFFERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALBUFFERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALBUFFERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALBUFFERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALBUFFERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALBUFFERI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALBUFFERI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALBUFFERI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALBUFFERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALBUFFERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALBUFFERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALBUFFERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALBUFFERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALBUFFERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALBUFFERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALBUFFERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALBUFFERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALBUFFERSUBDATADIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERSUBDATADIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERSUBDATADIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERSUBDATADIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERSUBDATADIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, int p4, int p5) void
ALFunctionTypes.ILPALBUFFERSUBSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERSUBSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERSUBSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERSUBSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALBUFFERSUBSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) byte
ALFunctionTypes.ILPALCCAPTURECLOSEDEVICE.invoke
(MemorySegment p0) ALFunctionTypes.ILPALCCAPTUREOPENDEVICE.invoke
(@NotNull MemorySegment p0, int p1, int p2, int p3) ALFunctionTypes.ILPALCCAPTUREOPENDEVICE.invoke
(@NotNull MemorySegment p0, int p1, int p2, int p3) ALFunctionTypes.ILPALCCAPTUREOPENDEVICE.invoke
(@NotNull MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALCCAPTURESAMPLES.invoke
(MemorySegment p0, @NotNull MemorySegment p1, int p2) void
ALFunctionTypes.ILPALCCAPTURESAMPLES.invoke
(MemorySegment p0, @NotNull MemorySegment p1, int p2) void
ALFunctionTypes.ILPALCCAPTURESTART.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALCCAPTURESTOP.invoke
(MemorySegment p0) byte
ALFunctionTypes.ILPALCCLOSEDEVICE.invoke
(MemorySegment p0) ALFunctionTypes.ILPALCCREATECONTEXT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALCDESTROYCONTEXT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALCDEVICEPAUSESOFT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALCDEVICERESUMESOFT.invoke
(MemorySegment p0) byte
ALFunctionTypes.ILPALCEVENTCONTROLSOFT.invoke
(int p0, @NotNull MemorySegment p1, byte p2) byte
ALFunctionTypes.ILPALCEVENTCONTROLSOFT.invoke
(int p0, @NotNull MemorySegment p1, byte p2) int
ALFunctionTypes.ILPALCEVENTISSUPPORTEDSOFT.invoke
(int p0, int p1) int
ALFunctionTypes.ILPALCEVENTISSUPPORTEDSOFT.invoke
(int p0, int p1) ALFunctionTypes.ILPALCGETCONTEXTSDEVICE.invoke
(MemorySegment p0) int
ALFunctionTypes.ILPALCGETENUMVALUE.invoke
(MemorySegment p0, @NotNull MemorySegment p1) int
ALFunctionTypes.ILPALCGETERROR.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALCGETINTEGER64VSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALCGETINTEGER64VSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALCGETINTEGER64VSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALCGETINTEGERV.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALCGETINTEGERV.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALCGETINTEGERV.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) @NotNull MemorySegment
ALFunctionTypes.ILPALCGETPROCADDRESS.invoke
(MemorySegment p0, @NotNull MemorySegment p1) @NotNull MemorySegment
ALFunctionTypes.ILPALCGETPROCADDRESS2.invoke
(MemorySegment p0, @NotNull MemorySegment p1) @NotNull MemorySegment
ALFunctionTypes.ILPALCGETSTRING.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALCGETSTRING.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALCGETSTRINGISOFT.invoke
(MemorySegment p0, int p1, int p2) @NotNull MemorySegment
ALFunctionTypes.ILPALCGETSTRINGISOFT.invoke
(MemorySegment p0, int p1, int p2) @NotNull MemorySegment
ALFunctionTypes.ILPALCGETSTRINGISOFT.invoke
(MemorySegment p0, int p1, int p2) byte
ALFunctionTypes.ILPALCISEXTENSIONPRESENT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) byte
ALFunctionTypes.ILPALCISRENDERFORMATSUPPORTEDSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3) byte
ALFunctionTypes.ILPALCISRENDERFORMATSUPPORTEDSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3) byte
ALFunctionTypes.ILPALCISRENDERFORMATSUPPORTEDSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3) byte
ALFunctionTypes.ILPALCISRENDERFORMATSUPPORTEDSOFT.invoke
(MemorySegment p0, int p1, int p2, int p3) byte
ALFunctionTypes.ILPALCMAKECONTEXTCURRENT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALCPROCESSCONTEXT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALCRENDERSAMPLESSOFT.invoke
(MemorySegment p0, @NotNull MemorySegment p1, int p2) void
ALFunctionTypes.ILPALCRENDERSAMPLESSOFT.invoke
(MemorySegment p0, @NotNull MemorySegment p1, int p2) byte
ALFunctionTypes.ILPALCREOPENDEVICESOFT.invoke
(MemorySegment p0, @NotNull MemorySegment p1, @NotNull MemorySegment p2) byte
ALFunctionTypes.ILPALCRESETDEVICESOFT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALCSUSPENDCONTEXT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALDEBUGMESSAGECALLBACKDIRECTEXT.invoke
(MemorySegment p0, @NotNull MemorySegment p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, byte p6) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, byte p6) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, byte p6) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, byte p6) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, byte p6) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, byte p6) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLEXT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, byte p5) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLEXT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, byte p5) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLEXT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, byte p5) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLEXT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, byte p5) void
ALFunctionTypes.ILPALDEBUGMESSAGECONTROLEXT.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, byte p5) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5, @NotNull MemorySegment p6) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALDEBUGMESSAGEINSERTEXT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALDEFERUPDATESDIRECTSOFT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALDELETEAUXILIARYEFFECTSLOTS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALDELETEAUXILIARYEFFECTSLOTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETEAUXILIARYEFFECTSLOTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETEBUFFERS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALDELETEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETEEFFECTS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALDELETEEFFECTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETEEFFECTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETEFILTERS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALDELETEFILTERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETEFILTERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETESOURCES.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALDELETESOURCESDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDELETESOURCESDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALDISABLE.invoke
(int p0) void
ALFunctionTypes.ILPALDISABLEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALDISABLEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALDISTANCEMODEL.invoke
(int p0) void
ALFunctionTypes.ILPALDISTANCEMODELDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALDISTANCEMODELDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALDOPPLERFACTOR.invoke
(float p0) void
ALFunctionTypes.ILPALDOPPLERFACTORDIRECT.invoke
(MemorySegment p0, float p1) void
ALFunctionTypes.ILPALDOPPLERFACTORDIRECT.invoke
(MemorySegment p0, float p1) void
ALFunctionTypes.ILPALDOPPLERVELOCITY.invoke
(float p0) void
ALFunctionTypes.ILPALEFFECTF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALEFFECTF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALEFFECTF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALEFFECTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALEFFECTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALEFFECTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALEFFECTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALEFFECTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALEFFECTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALEFFECTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALEFFECTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALEFFECTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALEFFECTI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALEFFECTI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALEFFECTI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALEFFECTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALEFFECTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALEFFECTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALEFFECTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALEFFECTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALEFFECTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALEFFECTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALEFFECTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALEFFECTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALENABLE.invoke
(int p0) void
ALFunctionTypes.ILPALENABLEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALENABLEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALEVENTCALLBACKDIRECTSOFT.invoke
(MemorySegment p0, @NotNull MemorySegment p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALEVENTCONTROLDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, byte p3) void
ALFunctionTypes.ILPALEVENTCONTROLDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, byte p3) void
ALFunctionTypes.ILPALEVENTCONTROLDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, byte p3) void
ALFunctionTypes.ILPALEVENTCONTROLSOFT.invoke
(int p0, @NotNull MemorySegment p1, byte p2) void
ALFunctionTypes.ILPALEVENTCONTROLSOFT.invoke
(int p0, @NotNull MemorySegment p1, byte p2) void
ALFunctionTypes.ILPALFILTERF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALFILTERF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALFILTERF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALFILTERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALFILTERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALFILTERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALFILTERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALFILTERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALFILTERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALFILTERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALFILTERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALFILTERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALFILTERI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALFILTERI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALFILTERI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALFILTERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALFILTERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALFILTERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALFILTERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALFILTERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALFILTERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALFILTERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALFILTERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALFILTERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALFOLDBACKCALLBACK.invoke
(int p0, int p1) void
ALFunctionTypes.ILPALFOLDBACKCALLBACK.invoke
(int p0, int p1) void
ALFunctionTypes.ILPALGENAUXILIARYEFFECTSLOTS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGENAUXILIARYEFFECTSLOTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENAUXILIARYEFFECTSLOTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENBUFFERS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGENBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENEFFECTS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGENEFFECTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENEFFECTSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENFILTERS.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGENFILTERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENFILTERSDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENSOURCES.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGENSOURCESDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGENSOURCESDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETAUXILIARYEFFECTSLOTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) byte
ALFunctionTypes.ILPALGETBOOLEAN.invoke
(int p0) byte
ALFunctionTypes.ILPALGETBOOLEANDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALGETBOOLEANDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALGETBOOLEANV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETBOOLEANVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBOOLEANVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFER3F.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETBUFFER3F.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3I.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETBUFFER3I.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3PTRDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3PTRDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3PTRDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFER3PTRSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETBUFFER3PTRSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETBUFFERF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERPTRDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERPTRDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERPTRDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERPTRSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERPTRSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERPTRVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERPTRVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERPTRVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETBUFFERPTRVSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERPTRVSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETBUFFERSAMPLESSOFT.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5) int
ALFunctionTypes.ILPALGETDEBUGMESSAGELOGDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7, @NotNull MemorySegment p8) int
ALFunctionTypes.ILPALGETDEBUGMESSAGELOGDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7, @NotNull MemorySegment p8) int
ALFunctionTypes.ILPALGETDEBUGMESSAGELOGDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7, @NotNull MemorySegment p8) int
ALFunctionTypes.ILPALGETDEBUGMESSAGELOGEXT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7) int
ALFunctionTypes.ILPALGETDEBUGMESSAGELOGEXT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7) double
ALFunctionTypes.ILPALGETDOUBLE.invoke
(int p0) double
ALFunctionTypes.ILPALGETDOUBLEDIRECT.invoke
(MemorySegment p0, int p1) double
ALFunctionTypes.ILPALGETDOUBLEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALGETDOUBLEV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETDOUBLEVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETDOUBLEVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETEFFECTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETEFFECTIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) int
ALFunctionTypes.ILPALGETENUMVALUEDIRECT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) int
ALFunctionTypes.ILPALGETERRORDIRECT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALGETFILTERF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFILTERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETFILTERIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) float
ALFunctionTypes.ILPALGETFLOAT.invoke
(int p0) float
ALFunctionTypes.ILPALGETFLOATDIRECT.invoke
(MemorySegment p0, int p1) float
ALFunctionTypes.ILPALGETFLOATDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALGETFLOATV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETFLOATVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETFLOATVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) int
ALFunctionTypes.ILPALGETINTEGER.invoke
(int p0) int
ALFunctionTypes.ILPALGETINTEGERDIRECT.invoke
(MemorySegment p0, int p1) int
ALFunctionTypes.ILPALGETINTEGERDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALGETINTEGERV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETINTEGERVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETINTEGERVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENER3F.invoke
(int p0, @NotNull MemorySegment p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETLISTENER3FDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETLISTENER3FDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETLISTENER3I.invoke
(int p0, @NotNull MemorySegment p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETLISTENER3IDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETLISTENER3IDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETLISTENERF.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETLISTENERFDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENERFDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENERFV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETLISTENERFVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENERFVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENERI.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETLISTENERIDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENERIDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENERIV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETLISTENERIVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETLISTENERIVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETOBJECTLABELEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETOBJECTLABELEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETOBJECTLABELEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) @NotNull MemorySegment
ALFunctionTypes.ILPALGETPOINTERDIRECTEXT.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETPOINTERDIRECTEXT.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETPOINTERDIRECTSOFT.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETPOINTERDIRECTSOFT.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETPOINTEREXT.invoke
(int p0) @NotNull MemorySegment
ALFunctionTypes.ILPALGETPOINTERSOFT.invoke
(int p0) void
ALFunctionTypes.ILPALGETPOINTERVDIRECTEXT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETPOINTERVDIRECTEXT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETPOINTERVDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETPOINTERVDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETPOINTERVEXT.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETPOINTERVSOFT.invoke
(int p0, @NotNull MemorySegment p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETPROCADDRESSDIRECT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALGETSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3DSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3DSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3F.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3F.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3I.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3I.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3I64SOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3I64SOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALGETSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALGETSOURCEDDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEDDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEDDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEDSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEDSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEDVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEDVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEDVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEDVSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEDVSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEF.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEFDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEI.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEI64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEI64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEI64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEI64SOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEI64SOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEI64VDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEI64VDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEI64VDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEI64VSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEI64VSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEIDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALGETSOURCEIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALGETSOURCEIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRING.invoke
(int p0) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRINGDIRECT.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRINGDIRECT.invoke
(MemorySegment p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRINGIDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRINGIDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRINGIDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRINGISOFT.invoke
(int p0, int p1) @NotNull MemorySegment
ALFunctionTypes.ILPALGETSTRINGISOFT.invoke
(int p0, int p1) byte
ALFunctionTypes.ILPALISAUXILIARYEFFECTSLOT.invoke
(int p0) byte
ALFunctionTypes.ILPALISAUXILIARYEFFECTSLOTDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISAUXILIARYEFFECTSLOTDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISBUFFER.invoke
(int p0) byte
ALFunctionTypes.ILPALISBUFFERDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISBUFFERDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISBUFFERFORMATSUPPORTEDSOFT.invoke
(int p0) byte
ALFunctionTypes.ILPALISEFFECT.invoke
(int p0) byte
ALFunctionTypes.ILPALISEFFECTDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISEFFECTDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISENABLED.invoke
(int p0) byte
ALFunctionTypes.ILPALISENABLEDDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISENABLEDDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISEXTENSIONPRESENTDIRECT.invoke
(MemorySegment p0, @NotNull MemorySegment p1) byte
ALFunctionTypes.ILPALISFILTER.invoke
(int p0) byte
ALFunctionTypes.ILPALISFILTERDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISFILTERDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISSOURCE.invoke
(int p0) byte
ALFunctionTypes.ILPALISSOURCEDIRECT.invoke
(MemorySegment p0, int p1) byte
ALFunctionTypes.ILPALISSOURCEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALLISTENER3F.invoke
(int p0, float p1, float p2, float p3) void
ALFunctionTypes.ILPALLISTENER3F.invoke
(int p0, float p1, float p2, float p3) void
ALFunctionTypes.ILPALLISTENER3F.invoke
(int p0, float p1, float p2, float p3) void
ALFunctionTypes.ILPALLISTENER3F.invoke
(int p0, float p1, float p2, float p3) void
ALFunctionTypes.ILPALLISTENER3FDIRECT.invoke
(MemorySegment p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALLISTENER3FDIRECT.invoke
(MemorySegment p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALLISTENER3FDIRECT.invoke
(MemorySegment p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALLISTENER3FDIRECT.invoke
(MemorySegment p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALLISTENER3FDIRECT.invoke
(MemorySegment p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALLISTENER3I.invoke
(int p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALLISTENER3I.invoke
(int p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALLISTENER3I.invoke
(int p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALLISTENER3I.invoke
(int p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALLISTENER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALLISTENER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALLISTENER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALLISTENER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALLISTENER3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALLISTENERF.invoke
(int p0, float p1) void
ALFunctionTypes.ILPALLISTENERF.invoke
(int p0, float p1) void
ALFunctionTypes.ILPALLISTENERFDIRECT.invoke
(MemorySegment p0, int p1, float p2) void
ALFunctionTypes.ILPALLISTENERFDIRECT.invoke
(MemorySegment p0, int p1, float p2) void
ALFunctionTypes.ILPALLISTENERFDIRECT.invoke
(MemorySegment p0, int p1, float p2) void
ALFunctionTypes.ILPALLISTENERFV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALLISTENERFVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALLISTENERFVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALLISTENERI.invoke
(int p0, int p1) void
ALFunctionTypes.ILPALLISTENERI.invoke
(int p0, int p1) void
ALFunctionTypes.ILPALLISTENERIDIRECT.invoke
(MemorySegment p0, int p1, int p2) void
ALFunctionTypes.ILPALLISTENERIDIRECT.invoke
(MemorySegment p0, int p1, int p2) void
ALFunctionTypes.ILPALLISTENERIDIRECT.invoke
(MemorySegment p0, int p1, int p2) void
ALFunctionTypes.ILPALLISTENERIV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALLISTENERIVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALLISTENERIVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALOBJECTLABELDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALOBJECTLABELEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALOBJECTLABELEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALOBJECTLABELEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALPOPDEBUGGROUPDIRECTEXT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALPROCESSUPDATESDIRECTSOFT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALPUSHDEBUGGROUPDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALPUSHDEBUGGROUPDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALPUSHDEBUGGROUPDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALPUSHDEBUGGROUPDIRECTEXT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALPUSHDEBUGGROUPEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALPUSHDEBUGGROUPEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALPUSHDEBUGGROUPEXT.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTART.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTART.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTART.invoke
(int p0, int p1, int p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTARTDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTARTDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTARTDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTARTDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
ALFunctionTypes.ILPALREQUESTFOLDBACKSTOPDIRECT.invoke
(MemorySegment p0) void
ALFunctionTypes.ILPALSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3, double p4, double p5) void
ALFunctionTypes.ILPALSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3, double p4, double p5) void
ALFunctionTypes.ILPALSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3, double p4, double p5) void
ALFunctionTypes.ILPALSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3, double p4, double p5) void
ALFunctionTypes.ILPALSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3, double p4, double p5) void
ALFunctionTypes.ILPALSOURCE3DDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3, double p4, double p5) void
ALFunctionTypes.ILPALSOURCE3DSOFT.invoke
(int p0, int p1, double p2, double p3, double p4) void
ALFunctionTypes.ILPALSOURCE3DSOFT.invoke
(int p0, int p1, double p2, double p3, double p4) void
ALFunctionTypes.ILPALSOURCE3DSOFT.invoke
(int p0, int p1, double p2, double p3, double p4) void
ALFunctionTypes.ILPALSOURCE3DSOFT.invoke
(int p0, int p1, double p2, double p3, double p4) void
ALFunctionTypes.ILPALSOURCE3DSOFT.invoke
(int p0, int p1, double p2, double p3, double p4) void
ALFunctionTypes.ILPALSOURCE3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALSOURCE3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALSOURCE3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALSOURCE3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALSOURCE3F.invoke
(int p0, int p1, float p2, float p3, float p4) void
ALFunctionTypes.ILPALSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALSOURCE3FDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3, float p4, float p5) void
ALFunctionTypes.ILPALSOURCE3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALSOURCE3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALSOURCE3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALSOURCE3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALSOURCE3I.invoke
(int p0, int p1, int p2, int p3, int p4) void
ALFunctionTypes.ILPALSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3, long p4, long p5) void
ALFunctionTypes.ILPALSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3, long p4, long p5) void
ALFunctionTypes.ILPALSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3, long p4, long p5) void
ALFunctionTypes.ILPALSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3, long p4, long p5) void
ALFunctionTypes.ILPALSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3, long p4, long p5) void
ALFunctionTypes.ILPALSOURCE3I64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3, long p4, long p5) void
ALFunctionTypes.ILPALSOURCE3I64SOFT.invoke
(int p0, int p1, long p2, long p3, long p4) void
ALFunctionTypes.ILPALSOURCE3I64SOFT.invoke
(int p0, int p1, long p2, long p3, long p4) void
ALFunctionTypes.ILPALSOURCE3I64SOFT.invoke
(int p0, int p1, long p2, long p3, long p4) void
ALFunctionTypes.ILPALSOURCE3I64SOFT.invoke
(int p0, int p1, long p2, long p3, long p4) void
ALFunctionTypes.ILPALSOURCE3I64SOFT.invoke
(int p0, int p1, long p2, long p3, long p4) void
ALFunctionTypes.ILPALSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALSOURCE3IDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3, int p4, int p5) void
ALFunctionTypes.ILPALSOURCEDDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3) void
ALFunctionTypes.ILPALSOURCEDDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3) void
ALFunctionTypes.ILPALSOURCEDDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3) void
ALFunctionTypes.ILPALSOURCEDDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, double p3) void
ALFunctionTypes.ILPALSOURCEDSOFT.invoke
(int p0, int p1, double p2) void
ALFunctionTypes.ILPALSOURCEDSOFT.invoke
(int p0, int p1, double p2) void
ALFunctionTypes.ILPALSOURCEDSOFT.invoke
(int p0, int p1, double p2) void
ALFunctionTypes.ILPALSOURCEDVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEDVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEDVDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEDVSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEDVSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALSOURCEF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALSOURCEF.invoke
(int p0, int p1, float p2) void
ALFunctionTypes.ILPALSOURCEFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALSOURCEFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALSOURCEFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALSOURCEFDIRECT.invoke
(MemorySegment p0, int p1, int p2, float p3) void
ALFunctionTypes.ILPALSOURCEFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEFV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEFVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALSOURCEI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALSOURCEI.invoke
(int p0, int p1, int p2) void
ALFunctionTypes.ILPALSOURCEI64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3) void
ALFunctionTypes.ILPALSOURCEI64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3) void
ALFunctionTypes.ILPALSOURCEI64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3) void
ALFunctionTypes.ILPALSOURCEI64DIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, long p3) void
ALFunctionTypes.ILPALSOURCEI64SOFT.invoke
(int p0, int p1, long p2) void
ALFunctionTypes.ILPALSOURCEI64SOFT.invoke
(int p0, int p1, long p2) void
ALFunctionTypes.ILPALSOURCEI64SOFT.invoke
(int p0, int p1, long p2) void
ALFunctionTypes.ILPALSOURCEI64VDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEI64VDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEI64VDIRECTSOFT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEI64VSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEI64VSOFT.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALSOURCEIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALSOURCEIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALSOURCEIDIRECT.invoke
(MemorySegment p0, int p1, int p2, int p3) void
ALFunctionTypes.ILPALSOURCEIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEIV.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEIVDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEPAUSE.invoke
(int p0) void
ALFunctionTypes.ILPALSOURCEPAUSEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCEPAUSEDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCEPAUSEV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALSOURCEPAUSEVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEPAUSEVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEPLAY.invoke
(int p0) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEDIRECTSOFT.invoke
(MemorySegment p0, int p1, long p2) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEDIRECTSOFT.invoke
(MemorySegment p0, int p1, long p2) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEDIRECTSOFT.invoke
(MemorySegment p0, int p1, long p2) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMESOFT.invoke
(int p0, long p1) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMESOFT.invoke
(int p0, long p1) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEVDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, long p3) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEVDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, long p3) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEVDIRECTSOFT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, long p3) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEVSOFT.invoke
(int p0, @NotNull MemorySegment p1, long p2) void
ALFunctionTypes.ILPALSOURCEPLAYATTIMEVSOFT.invoke
(int p0, @NotNull MemorySegment p1, long p2) void
ALFunctionTypes.ILPALSOURCEPLAYDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCEPLAYDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCEPLAYV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALSOURCEPLAYVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEPLAYVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEQUEUEBUFFERS.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEQUEUEBUFFERS.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEQUEUEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEQUEUEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEQUEUEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEREWIND.invoke
(int p0) void
ALFunctionTypes.ILPALSOURCEREWINDDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCEREWINDDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCEREWINDV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALSOURCEREWINDVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEREWINDVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCESTOP.invoke
(int p0) void
ALFunctionTypes.ILPALSOURCESTOPDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCESTOPDIRECT.invoke
(MemorySegment p0, int p1) void
ALFunctionTypes.ILPALSOURCESTOPV.invoke
(int p0, @NotNull MemorySegment p1) void
ALFunctionTypes.ILPALSOURCESTOPVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCESTOPVDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEUNQUEUEBUFFERS.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEUNQUEUEBUFFERS.invoke
(int p0, int p1, @NotNull MemorySegment p2) void
ALFunctionTypes.ILPALSOURCEUNQUEUEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEUNQUEUEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSOURCEUNQUEUEBUFFERSDIRECT.invoke
(MemorySegment p0, int p1, int p2, @NotNull MemorySegment p3) void
ALFunctionTypes.ILPALSPEEDOFSOUND.invoke
(float p0) void
ALFunctionTypes.ILPALSPEEDOFSOUNDDIRECT.invoke
(MemorySegment p0, float p1) void
ALFunctionTypes.ILPALSPEEDOFSOUNDDIRECT.invoke
(MemorySegment p0, float p1) int
ALFunctionTypes.ILPEAXGETBUFFERMODEDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) int
ALFunctionTypes.ILPEAXGETBUFFERMODEDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) int
ALFunctionTypes.ILPEAXGETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXGETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXGETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXGETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXGETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) byte
ALFunctionTypes.ILPEAXSETBUFFERMODEDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, int p3) byte
ALFunctionTypes.ILPEAXSETBUFFERMODEDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, int p3) byte
ALFunctionTypes.ILPEAXSETBUFFERMODEDIRECT.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, int p3) int
ALFunctionTypes.ILPEAXSETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXSETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXSETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXSETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) int
ALFunctionTypes.ILPEAXSETDIRECT.invoke
(MemorySegment p0, MemorySegment p1, int p2, int p3, @NotNull MemorySegment p4, int p5) void
ALFunctionTypes.IPFNALBUFFERDATASTATICPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.IPFNALBUFFERDATASTATICPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.IPFNALBUFFERDATASTATICPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.IPFNALBUFFERDATASTATICPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.IPFNALBUFFERSUBDATASOFTPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.IPFNALBUFFERSUBDATASOFTPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.IPFNALBUFFERSUBDATASOFTPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) void
ALFunctionTypes.IPFNALBUFFERSUBDATASOFTPROC.invoke
(int p0, int p1, @NotNull MemorySegment p2, int p3, int p4) byte
ALFunctionTypes.IPFNALCSETTHREADCONTEXTPROC.invoke
(MemorySegment p0) byte
AL.isAuxiliaryEffectSlot
(int effectslot) byte
AL.isAuxiliaryEffectSlotDirect
(@Nullable ALCcontext context, int effectslot) byte
AL.isBuffer
(int buffer) Verify an ID is a valid buffer (including the NULL buffer)byte
AL.isBufferDirect
(@Nullable ALCcontext context, int buffer) byte
AL.isBufferFormatSupportedSOFT
(int format) byte
AL.isEffect
(int effect) byte
AL.isEffectDirect
(@Nullable ALCcontext context, int effect) byte
AL.isEnabled
(int capability) byte
AL.isEnabledDirect
(@Nullable ALCcontext context, int capability) byte
AL.isFilter
(int filter) byte
AL.isFilterDirect
(@Nullable ALCcontext context, int filter) byte
ALC.isRenderFormatSupportedSOFT
(@Nullable ALCdevice device, int freq, int channels, int type) byte
ALC.isRenderFormatSupportedSOFT
(@Nullable ALCdevice device, int freq, int channels, int type) byte
ALC.isRenderFormatSupportedSOFT
(@Nullable ALCdevice device, int freq, int channels, int type) byte
AL.isSource
(int source) Verify an ID is for a valid source.byte
AL.isSourceDirect
(@Nullable ALCcontext context, int source) void
AL.listener3f
(int param, float value1, float value2, float value3) void
AL.listener3f
(int param, float value1, float value2, float value3) void
AL.listener3f
(int param, float value1, float value2, float value3) void
AL.listener3f
(int param, float value1, float value2, float value3) void
AL.listener3fDirect
(@Nullable ALCcontext context, int param, float value1, float value2, float value3) void
AL.listener3fDirect
(@Nullable ALCcontext context, int param, float value1, float value2, float value3) void
AL.listener3fDirect
(@Nullable ALCcontext context, int param, float value1, float value2, float value3) void
AL.listener3fDirect
(@Nullable ALCcontext context, int param, float value1, float value2, float value3) void
AL.listener3i
(int param, int value1, int value2, int value3) void
AL.listener3i
(int param, int value1, int value2, int value3) void
AL.listener3i
(int param, int value1, int value2, int value3) void
AL.listener3i
(int param, int value1, int value2, int value3) void
AL.listener3iDirect
(@Nullable ALCcontext context, int param, int value1, int value2, int value3) void
AL.listener3iDirect
(@Nullable ALCcontext context, int param, int value1, int value2, int value3) void
AL.listener3iDirect
(@Nullable ALCcontext context, int param, int value1, int value2, int value3) void
AL.listener3iDirect
(@Nullable ALCcontext context, int param, int value1, int value2, int value3) void
AL.listenerf
(int param, float value) void
AL.listenerf
(int param, float value) void
AL.listenerfDirect
(@Nullable ALCcontext context, int param, float value) void
AL.listenerfDirect
(@Nullable ALCcontext context, int param, float value) void
AL.listenerfv
(int param, @Nullable FloatPtr values) void
AL.listenerfvDirect
(@Nullable ALCcontext context, int param, @Nullable FloatPtr values) void
AL.listeneri
(int param, int value) void
AL.listeneri
(int param, int value) void
AL.listeneriDirect
(@Nullable ALCcontext context, int param, int value) void
AL.listeneriDirect
(@Nullable ALCcontext context, int param, int value) void
AL.listeneriv
(int param, @Nullable IntPtr values) void
AL.listenerivDirect
(@Nullable ALCcontext context, int param, @Nullable IntPtr values) void
AL.objectLabelDirectEXT
(@Nullable ALCcontext context, int identifier, int name, int length, @Nullable BytePtr label) void
AL.objectLabelDirectEXT
(@Nullable ALCcontext context, int identifier, int name, int length, @Nullable BytePtr label) void
AL.objectLabelDirectEXT
(@Nullable ALCcontext context, int identifier, int name, int length, @Nullable BytePtr label) void
AL.objectLabelEXT
(int identifier, int name, int length, @Nullable BytePtr label) void
AL.objectLabelEXT
(int identifier, int name, int length, @Nullable BytePtr label) void
AL.objectLabelEXT
(int identifier, int name, int length, @Nullable BytePtr label) void
AL.pushDebugGroupDirectEXT
(@Nullable ALCcontext context, int source, int id, int length, @Nullable BytePtr message) void
AL.pushDebugGroupDirectEXT
(@Nullable ALCcontext context, int source, int id, int length, @Nullable BytePtr message) void
AL.pushDebugGroupDirectEXT
(@Nullable ALCcontext context, int source, int id, int length, @Nullable BytePtr message) void
AL.pushDebugGroupEXT
(int source, int id, int length, @Nullable BytePtr message) void
AL.pushDebugGroupEXT
(int source, int id, int length, @Nullable BytePtr message) void
AL.pushDebugGroupEXT
(int source, int id, int length, @Nullable BytePtr message) void
ALC.renderSamplesSOFT
(@Nullable ALCdevice device, @NotNull MemorySegment buffer, int samples) void
AL.requestFoldbackStart
(int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStart
(int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStart
(int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStart
(int mode, int count, int length, @Nullable FloatPtr mem, @NotNull MemorySegment callback) void
AL.requestFoldbackStart
(int mode, int count, int length, @Nullable FloatPtr mem, @NotNull MemorySegment callback) void
AL.requestFoldbackStart
(int mode, int count, int length, @Nullable FloatPtr mem, @NotNull MemorySegment callback) void
AL.requestFoldbackStart
(Arena arena, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStart
(Arena arena, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStart
(Arena arena, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStartDirect
(@Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStartDirect
(@Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStartDirect
(@Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStartDirect
(@Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, @NotNull MemorySegment callback) void
AL.requestFoldbackStartDirect
(@Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, @NotNull MemorySegment callback) void
AL.requestFoldbackStartDirect
(@Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, @NotNull MemorySegment callback) void
AL.requestFoldbackStartDirect
(Arena arena, @Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStartDirect
(Arena arena, @Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.requestFoldbackStartDirect
(Arena arena, @Nullable ALCcontext context, int mode, int count, int length, @Nullable FloatPtr mem, ALFunctionTypes.ILPALFOLDBACKCALLBACK callback) void
AL.source3dDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value1, double value2, double value3) void
AL.source3dDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value1, double value2, double value3) void
AL.source3dDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value1, double value2, double value3) void
AL.source3dDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value1, double value2, double value3) void
AL.source3dDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value1, double value2, double value3) void
AL.source3dSOFT
(int source, int param, double value1, double value2, double value3) void
AL.source3dSOFT
(int source, int param, double value1, double value2, double value3) void
AL.source3dSOFT
(int source, int param, double value1, double value2, double value3) void
AL.source3dSOFT
(int source, int param, double value1, double value2, double value3) void
AL.source3dSOFT
(int source, int param, double value1, double value2, double value3) void
AL.source3f
(int source, int param, float value1, float value2, float value3) void
AL.source3f
(int source, int param, float value1, float value2, float value3) void
AL.source3f
(int source, int param, float value1, float value2, float value3) void
AL.source3f
(int source, int param, float value1, float value2, float value3) void
AL.source3f
(int source, int param, float value1, float value2, float value3) void
AL.source3fDirect
(@Nullable ALCcontext context, int source, int param, float value1, float value2, float value3) void
AL.source3fDirect
(@Nullable ALCcontext context, int source, int param, float value1, float value2, float value3) void
AL.source3fDirect
(@Nullable ALCcontext context, int source, int param, float value1, float value2, float value3) void
AL.source3fDirect
(@Nullable ALCcontext context, int source, int param, float value1, float value2, float value3) void
AL.source3fDirect
(@Nullable ALCcontext context, int source, int param, float value1, float value2, float value3) void
AL.source3i
(int source, int param, int value1, int value2, int value3) void
AL.source3i
(int source, int param, int value1, int value2, int value3) void
AL.source3i
(int source, int param, int value1, int value2, int value3) void
AL.source3i
(int source, int param, int value1, int value2, int value3) void
AL.source3i
(int source, int param, int value1, int value2, int value3) void
AL.source3i64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value1, long value2, long value3) void
AL.source3i64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value1, long value2, long value3) void
AL.source3i64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value1, long value2, long value3) void
AL.source3i64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value1, long value2, long value3) void
AL.source3i64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value1, long value2, long value3) void
AL.source3i64SOFT
(int source, int param, long value1, long value2, long value3) void
AL.source3i64SOFT
(int source, int param, long value1, long value2, long value3) void
AL.source3i64SOFT
(int source, int param, long value1, long value2, long value3) void
AL.source3i64SOFT
(int source, int param, long value1, long value2, long value3) void
AL.source3i64SOFT
(int source, int param, long value1, long value2, long value3) void
AL.source3iDirect
(@Nullable ALCcontext context, int source, int param, int value1, int value2, int value3) void
AL.source3iDirect
(@Nullable ALCcontext context, int source, int param, int value1, int value2, int value3) void
AL.source3iDirect
(@Nullable ALCcontext context, int source, int param, int value1, int value2, int value3) void
AL.source3iDirect
(@Nullable ALCcontext context, int source, int param, int value1, int value2, int value3) void
AL.source3iDirect
(@Nullable ALCcontext context, int source, int param, int value1, int value2, int value3) void
AL.sourcedDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value) void
AL.sourcedDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value) void
AL.sourcedDirectSOFT
(@Nullable ALCcontext context, int source, int param, double value) void
AL.sourcedSOFT
(int source, int param, double value) void
AL.sourcedSOFT
(int source, int param, double value) void
AL.sourcedSOFT
(int source, int param, double value) void
AL.sourcedvDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr values) void
AL.sourcedvDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable DoublePtr values) void
AL.sourcedvSOFT
(int source, int param, @Nullable DoublePtr values) void
AL.sourcedvSOFT
(int source, int param, @Nullable DoublePtr values) void
AL.sourcef
(int source, int param, float value) void
AL.sourcef
(int source, int param, float value) void
AL.sourcef
(int source, int param, float value) void
AL.sourcefDirect
(@Nullable ALCcontext context, int source, int param, float value) void
AL.sourcefDirect
(@Nullable ALCcontext context, int source, int param, float value) void
AL.sourcefDirect
(@Nullable ALCcontext context, int source, int param, float value) void
void
void
AL.sourcefvDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr values) void
AL.sourcefvDirect
(@Nullable ALCcontext context, int source, int param, @Nullable FloatPtr values) void
AL.sourcei
(int source, int param, int value) void
AL.sourcei
(int source, int param, int value) void
AL.sourcei
(int source, int param, int value) void
AL.sourcei64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value) void
AL.sourcei64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value) void
AL.sourcei64DirectSOFT
(@Nullable ALCcontext context, int source, int param, long value) void
AL.sourcei64SOFT
(int source, int param, long value) void
AL.sourcei64SOFT
(int source, int param, long value) void
AL.sourcei64SOFT
(int source, int param, long value) void
AL.sourcei64vDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr values) void
AL.sourcei64vDirectSOFT
(@Nullable ALCcontext context, int source, int param, @Nullable LongPtr values) void
AL.sourcei64vSOFT
(int source, int param, @Nullable LongPtr values) void
AL.sourcei64vSOFT
(int source, int param, @Nullable LongPtr values) void
AL.sourceiDirect
(@Nullable ALCcontext context, int source, int param, int value) void
AL.sourceiDirect
(@Nullable ALCcontext context, int source, int param, int value) void
AL.sourceiDirect
(@Nullable ALCcontext context, int source, int param, int value) void
void
void
AL.sourceivDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr values) void
AL.sourceivDirect
(@Nullable ALCcontext context, int source, int param, @Nullable IntPtr values) void
AL.sourcePause
(int source) Pause a source, setting its state to AL_PAUSED if playing.void
AL.sourcePauseDirect
(@Nullable ALCcontext context, int source) void
AL.sourcePausev
(int n, @Nullable IntPtr sources) Pause a list of sources atomically.void
AL.sourcePausevDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources) void
AL.sourcePlay
(int source) Play, restart, or resume a source, setting its state to AL_PLAYING.void
AL.sourcePlayAtTimeDirectSOFT
(@Nullable ALCcontext context, int source, long start_time) void
AL.sourcePlayAtTimeDirectSOFT
(@Nullable ALCcontext context, int source, long start_time) void
AL.sourcePlayAtTimeSOFT
(int source, long start_time) void
AL.sourcePlayAtTimeSOFT
(int source, long start_time) void
AL.sourcePlayAtTimevDirectSOFT
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources, long start_time) void
AL.sourcePlayAtTimevDirectSOFT
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources, long start_time) void
AL.sourcePlayAtTimevSOFT
(int n, @Nullable IntPtr sources, long start_time) void
AL.sourcePlayAtTimevSOFT
(int n, @Nullable IntPtr sources, long start_time) void
AL.sourcePlayDirect
(@Nullable ALCcontext context, int source) void
AL.sourcePlayv
(int n, @Nullable IntPtr sources) Play, restart, or resume a list of sources atomically.void
AL.sourcePlayvDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources) void
AL.sourceQueueBuffers
(int source, int nb, @Nullable IntPtr buffers) Queue buffers onto a sourcevoid
AL.sourceQueueBuffers
(int source, int nb, @Nullable IntPtr buffers) Queue buffers onto a sourcevoid
AL.sourceQueueBuffersDirect
(@Nullable ALCcontext context, int source, int nb, @Nullable IntPtr buffers) void
AL.sourceQueueBuffersDirect
(@Nullable ALCcontext context, int source, int nb, @Nullable IntPtr buffers) void
AL.sourceRewind
(int source) Rewind a source, setting its state to AL_INITIAL.void
AL.sourceRewindDirect
(@Nullable ALCcontext context, int source) void
AL.sourceRewindv
(int n, @Nullable IntPtr sources) Rewind a list of sources atomically.void
AL.sourceRewindvDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources) void
AL.sourceStop
(int source) Stop a source, setting its state to AL_STOPPED if playing or paused.void
AL.sourceStopDirect
(@Nullable ALCcontext context, int source) void
AL.sourceStopv
(int n, @Nullable IntPtr sources) Stop a list of sources atomically.void
AL.sourceStopvDirect
(@Nullable ALCcontext context, int n, @Nullable IntPtr sources) void
AL.sourceUnqueueBuffers
(int source, int nb, @Nullable IntPtr buffers) Unqueue processed buffers from a sourcevoid
AL.sourceUnqueueBuffers
(int source, int nb, @Nullable IntPtr buffers) Unqueue processed buffers from a sourcevoid
AL.sourceUnqueueBuffersDirect
(@Nullable ALCcontext context, int source, int nb, @Nullable IntPtr buffers) void
AL.sourceUnqueueBuffersDirect
(@Nullable ALCcontext context, int source, int nb, @Nullable IntPtr buffers) void
AL.speedOfSound
(float value) void
AL.speedOfSoundDirect
(@Nullable ALCcontext context, float value) -
Uses of NativeType in club.doki7.opencl
Methods in club.doki7.opencl with annotations of type NativeTypeModifier and TypeMethodDescriptionint
CL.buildProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, CLFunctionTypes.Ipfn_notify_5 pfn_notify, @NotNull MemorySegment user_data) int
CL.buildProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.buildProgram
(Arena arena, @Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, CLFunctionTypes.Ipfn_notify_5 pfn_notify, @NotNull MemorySegment user_data) int
CL.cancelCommandsIMG
(CLEvent.Ptr event_list, long num_events_in_list) int
CL.commandBarrierWithWaitListKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, long src_offset, long dst_offset, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyBufferRectKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, long src_row_pitch, long src_slice_pitch, long dst_row_pitch, long dst_slice_pitch, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyBufferToImageKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_buffer, @Nullable CLMem dst_image, long src_offset, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyImageKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_image, @Nullable CLMem dst_image, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyImageToBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_image, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr region, long dst_offset, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandFillBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem buffer, @NotNull MemorySegment pattern, long pattern_size, long offset, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandFillImageKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem image, @NotNull MemorySegment fill_color, @Nullable PointerPtr origin, @Nullable PointerPtr region, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandNDRangeKernelKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr localWorkSize, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandSVMMemcpyKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandSVMMemFillKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @NotNull MemorySegment svm_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.compileProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, CLFunctionTypes.Ipfn_notify_6 pfn_notify, @NotNull MemorySegment user_data) int
CL.compileProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.compileProgram
(Arena arena, @Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, CLFunctionTypes.Ipfn_notify_6 pfn_notify, @NotNull MemorySegment user_data) int
CL.createKernelsInProgram
(@Nullable CLProgram program, int num_kernels, CLKernel.Ptr kernels, @Nullable IntPtr num_kernels_ret) int
CL.createSubDevices
(@Nullable CLDeviceId in_device, @Nullable PointerPtr properties, int num_devices, CLDeviceId.Ptr out_devices, @Nullable IntPtr num_devices_ret) int
CL.createSubDevicesEXT
(@Nullable CLDeviceId in_device, @Nullable LongPtr properties, int num_entries, CLDeviceId.Ptr out_devices, @Nullable IntPtr num_devices) int
CL.enqueueAcquireD3D10ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireD3D11ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireDX9MediaSurfacesKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireDX9ObjectsINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireEGLObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireExternalMemObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireGLObjects
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireGrallocObjectsIMG
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireVA_APIMediaSurfacesINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueBarrier
(@Nullable CLCommandQueue command_queue) int
CL.enqueueBarrierWithWaitList
(@Nullable CLCommandQueue command_queue, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCommandBufferKHR
(int num_queues, CLCommandQueue.Ptr queues, @Nullable CLCommandBufferKhr command_buffer, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, long src_offset, long dst_offset, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, long src_row_pitch, long src_slice_pitch, long dst_row_pitch, long dst_slice_pitch, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyBufferToImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_buffer, @Nullable CLMem dst_image, long src_offset, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_image, @Nullable CLMem dst_image, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyImageToBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_image, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr region, long dst_offset, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueFillBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, @NotNull MemorySegment pattern, long pattern_size, long offset, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueFillImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, @NotNull MemorySegment fill_color, @Nullable PointerPtr origin, @Nullable PointerPtr region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueGenerateMipmapIMG
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_image, @Nullable CLMem dst_image, int mipmap_filter_mode, @Nullable PointerPtr array_region, @Nullable PointerPtr mip_region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMarker
(@Nullable CLCommandQueue command_queue, CLEvent.Ptr event) int
CL.enqueueMarkerWithWaitList
(@Nullable CLCommandQueue command_queue, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemAdviseINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment ptr, long size, int advice, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemcpyINTEL
(@Nullable CLCommandQueue command_queue, int blocking, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemFillINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemsetINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment dst_ptr, int value, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment ptr, long size, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjectEXT
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjects
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(@Nullable CLCommandQueue command_queue, CLFunctionTypes.Iuser_func_0 user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(Arena arena, @Nullable CLCommandQueue command_queue, CLFunctionTypes.Iuser_func_0 user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNDRangeKernel
(@Nullable CLCommandQueue command_queue, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr localWorkSize, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_read, long offset, long size, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_read, @Nullable PointerPtr buffer_origin, @Nullable PointerPtr host_origin, @Nullable PointerPtr region, long buffer_row_pitch, long buffer_slice_pitch, long host_row_pitch, long host_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadHostPipeINTEL
(@Nullable CLCommandQueue command_queue, @Nullable CLProgram program, @Nullable BytePtr pipe_symbol, int blocking_read, @NotNull MemorySegment ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_read, @Nullable PointerPtr origin, @Nullable PointerPtr region, long row_pitch, long slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseD3D10ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseD3D11ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseDX9MediaSurfacesKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseDX9ObjectsINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseEGLObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseExternalMemObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseGLObjects
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseGrallocObjectsIMG
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseVA_APIMediaSurfacesINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSignalSemaphoresKHR
(@Nullable CLCommandQueue command_queue, int num_sema_objects, CLSemaphoreKhr.Ptr sema_objects, @Nullable LongPtr sema_payload_list, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_1 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, @NotNull MemorySegment pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(Arena arena, @Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_1 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_0 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, @NotNull MemorySegment pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(Arena arena, @Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_0 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMap
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMapARM
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemcpy
(@Nullable CLCommandQueue command_queue, int blocking_copy, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemcpyARM
(@Nullable CLCommandQueue command_queue, int blocking_copy, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemFill
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemFillARM
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMigrateMem
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @Nullable PointerPtr svm_pointers, @Nullable PointerPtr sizes, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMUnmap
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMUnmapARM
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueTask
(@Nullable CLCommandQueue command_queue, @Nullable CLKernel kernel, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueUnmapMemObject
(@Nullable CLCommandQueue command_queue, @Nullable CLMem memobj, @NotNull MemorySegment mapped_ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWaitForEvents
(@Nullable CLCommandQueue command_queue, int num_events, CLEvent.Ptr event_list) int
CL.enqueueWaitSemaphoresKHR
(@Nullable CLCommandQueue command_queue, int num_sema_objects, CLSemaphoreKhr.Ptr sema_objects, @Nullable LongPtr sema_payload_list, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_write, long offset, long size, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_write, @Nullable PointerPtr buffer_origin, @Nullable PointerPtr host_origin, @Nullable PointerPtr region, long buffer_row_pitch, long buffer_slice_pitch, long host_row_pitch, long host_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteHostPipeINTEL
(@Nullable CLCommandQueue command_queue, @Nullable CLProgram program, @Nullable BytePtr pipe_symbol, int blocking_write, @NotNull MemorySegment ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_write, @Nullable PointerPtr origin, @Nullable PointerPtr region, long input_row_pitch, long input_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.finalizeCommandBufferKHR
(@Nullable CLCommandBufferKhr command_buffer) int
CL.finish
(@Nullable CLCommandQueue command_queue) int
CL.flush
(@Nullable CLCommandQueue command_queue) int
CL.getAcceleratorInfoINTEL
(@Nullable CLAcceleratorIntel accelerator, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getCommandBufferInfoKHR
(@Nullable CLCommandBufferKhr command_buffer, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getCommandQueueInfo
(@Nullable CLCommandQueue command_queue, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getContextInfo
(@Nullable CLContext context, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getDeviceAndHostTimer
(@Nullable CLDeviceId device, @Nullable LongPtr device_timestamp, @Nullable LongPtr host_timestamp) int
CL.getDeviceIDs
(@Nullable CLPlatformId platform, long device_type, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D10KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D11KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9INTEL
(@Nullable CLPlatformId platform, int dx9_device_source, @NotNull MemorySegment dx9_object, int dx9_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9MediaAdapterKHR
(@Nullable CLPlatformId platform, int num_media_adapters, @Nullable IntPtr media_adapter_type, @NotNull MemorySegment media_adapters, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromVA_APIMediaAdapterINTEL
(@Nullable CLPlatformId platform, int media_adapter_type, @NotNull MemorySegment media_adapter, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceImageInfoQCOM
(@Nullable CLDeviceId device, long imageWidth, long imageHeight, @Nullable CLImageFormat image_format, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getDeviceInfo
(@Nullable CLDeviceId device, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getEventInfo
(@Nullable CLEvent event, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getEventProfilingInfo
(@Nullable CLEvent event, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getGLContextInfoKHR
(@Nullable PointerPtr properties, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getGLObjectInfo
(@Nullable CLMem memobj, @Nullable IntPtr gl_object_type, @Nullable IntPtr gl_object_name) int
CL.getGLTextureInfo
(@Nullable CLMem memobj, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getHostTimer
(@Nullable CLDeviceId device, @Nullable LongPtr host_timestamp) int
CL.getICDLoaderInfoOCLICD
(int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getImageInfo
(@Nullable CLMem image, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getImageRequirementsInfoEXT
(@Nullable CLContext context, @Nullable LongPtr properties, long flags, @Nullable CLImageFormat image_format, @Nullable CLImageDesc image_desc, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelArgInfo
(@Nullable CLKernel kernel, int argIndex, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelInfo
(@Nullable CLKernel kernel, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelSubGroupInfo
(@Nullable CLKernel kernel, @Nullable CLDeviceId device, int paramName, long input_value_size, @NotNull MemorySegment input_value, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelSubGroupInfoKHR
(@Nullable CLKernel in_kernel, @Nullable CLDeviceId in_device, int paramName, long input_value_size, @NotNull MemorySegment input_value, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelSuggestedLocalWorkSizeKHR
(@Nullable CLCommandQueue command_queue, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr suggested_local_work_size) int
CL.getKernelWorkGroupInfo
(@Nullable CLKernel kernel, @Nullable CLDeviceId device, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getLayerInfo
(int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getMemAllocInfoINTEL
(@Nullable CLContext context, @NotNull MemorySegment ptr, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getMemObjectInfo
(@Nullable CLMem memobj, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getMutableCommandInfoKHR
(@Nullable CLMutableCommandKhr command, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getPipeInfo
(@Nullable CLMem pipe, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getPlatformIDs
(int num_entries, CLPlatformId.Ptr platforms, @Nullable IntPtr num_platforms) int
CL.getPlatformInfo
(@Nullable CLPlatformId platform, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getProgramBuildInfo
(@Nullable CLProgram program, @Nullable CLDeviceId device, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getProgramInfo
(@Nullable CLProgram program, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getSamplerInfo
(@Nullable CLSampler sampler, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getSemaphoreHandleForTypeKHR
(@Nullable CLSemaphoreKhr sema_object, @Nullable CLDeviceId device, int handle_type, long handle_size, @NotNull MemorySegment handle_ptr, @Nullable PointerPtr handle_size_ret) int
CL.getSemaphoreInfoKHR
(@Nullable CLSemaphoreKhr sema_object, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getSupportedD3D10TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr d3d10_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedD3D11TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr d3d11_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedDX9MediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr dx9_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedGLTextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr gl_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedImageFormats
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable CLImageFormat image_formats, @Nullable IntPtr num_image_formats) int
CL.getSupportedVA_APIMediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable VAImageFormatCLREF va_api_formats, @Nullable IntPtr num_surface_formats) int
CL.icdGetPlatformIDsKHR
(int num_entries, CLPlatformId.Ptr platforms, @Nullable IntPtr num_platforms) int
CL.icdSetPlatformDispatchDataKHR
(@Nullable CLPlatformId platform, @NotNull MemorySegment dispatch_data) int
CL.initLayer
(int num_entries, @Nullable CLIcdDispatch target_dispatch, @Nullable IntPtr num_entries_ret, CLIcdDispatch.Ptr layer_dispatch_ret) int
CL.memBlockingFreeINTEL
(@Nullable CLContext context, @NotNull MemorySegment ptr) int
CL.memFreeINTEL
(@Nullable CLContext context, @NotNull MemorySegment ptr) int
CL.reImportSemaphoreSyncFdKHR
(@Nullable CLSemaphoreKhr sema_object, @Nullable LongPtr reimport_props, int fd) int
CL.releaseAcceleratorINTEL
(@Nullable CLAcceleratorIntel accelerator) int
CL.releaseCommandBufferKHR
(@Nullable CLCommandBufferKhr command_buffer) int
CL.releaseCommandQueue
(@Nullable CLCommandQueue command_queue) int
CL.releaseContext
(@Nullable CLContext context) int
CL.releaseDevice
(@Nullable CLDeviceId device) int
CL.releaseDeviceEXT
(@Nullable CLDeviceId device) int
CL.releaseEvent
(@Nullable CLEvent event) int
CL.releaseKernel
(@Nullable CLKernel kernel) int
CL.releaseMemObject
(@Nullable CLMem memobj) int
CL.releaseProgram
(@Nullable CLProgram program) int
CL.releaseSampler
(@Nullable CLSampler sampler) int
CL.releaseSemaphoreKHR
(@Nullable CLSemaphoreKhr sema_object) int
CL.retainAcceleratorINTEL
(@Nullable CLAcceleratorIntel accelerator) int
CL.retainCommandBufferKHR
(@Nullable CLCommandBufferKhr command_buffer) int
CL.retainCommandQueue
(@Nullable CLCommandQueue command_queue) int
CL.retainContext
(@Nullable CLContext context) int
CL.retainDevice
(@Nullable CLDeviceId device) int
CL.retainDeviceEXT
(@Nullable CLDeviceId device) int
CL.retainEvent
(@Nullable CLEvent event) int
CL.retainKernel
(@Nullable CLKernel kernel) int
CL.retainMemObject
(@Nullable CLMem memobj) int
CL.retainProgram
(@Nullable CLProgram program) int
CL.retainSampler
(@Nullable CLSampler sampler) int
CL.retainSemaphoreKHR
(@Nullable CLSemaphoreKhr sema_object) int
CL.setCommandQueueProperty
(@Nullable CLCommandQueue command_queue, long properties, int enable, @Nullable LongPtr old_properties) int
CL.setContentSizeBufferPoCL
(@Nullable CLMem buffer, @Nullable CLMem content_size_buffer) int
CL.setContextDestructorCallback
(@Nullable CLContext context, CLFunctionTypes.Ipfn_notify_2 pfn_notify, @NotNull MemorySegment user_data) int
CL.setContextDestructorCallback
(@Nullable CLContext context, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.setContextDestructorCallback
(Arena arena, @Nullable CLContext context, CLFunctionTypes.Ipfn_notify_2 pfn_notify, @NotNull MemorySegment user_data) int
CL.setDefaultDeviceCommandQueue
(@Nullable CLContext context, @Nullable CLDeviceId device, @Nullable CLCommandQueue command_queue) int
CL.setEventCallback
(@Nullable CLEvent event, int command_exec_callback_type, CLFunctionTypes.Ipfn_notify_9 pfn_notify, @NotNull MemorySegment user_data) int
CL.setEventCallback
(@Nullable CLEvent event, int command_exec_callback_type, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.setEventCallback
(Arena arena, @Nullable CLEvent event, int command_exec_callback_type, CLFunctionTypes.Ipfn_notify_9 pfn_notify, @NotNull MemorySegment user_data) int
CL.setKernelArg
(@Nullable CLKernel kernel, int argIndex, long argSize, @NotNull MemorySegment argValue) int
CL.setKernelArgDevicePointerEXT
(@Nullable CLKernel kernel, int argIndex, long argValue) int
CL.setKernelArgMemPointerINTEL
(@Nullable CLKernel kernel, int argIndex, @NotNull MemorySegment argValue) int
CL.setKernelArgSVMPointer
(@Nullable CLKernel kernel, int argIndex, @NotNull MemorySegment argValue) int
CL.setKernelArgSVMPointerARM
(@Nullable CLKernel kernel, int argIndex, @NotNull MemorySegment argValue) int
CL.setKernelExecInfo
(@Nullable CLKernel kernel, int paramName, long paramValueSize, @NotNull MemorySegment paramValue) int
CL.setKernelExecInfoARM
(@Nullable CLKernel kernel, int paramName, long paramValueSize, @NotNull MemorySegment paramValue) int
CL.setMemObjectDestructorAPPLE
(@Nullable CLMem memobj, CLFunctionTypes.Ipfn_notify_4 pfn_notify, @NotNull MemorySegment user_data) int
CL.setMemObjectDestructorAPPLE
(@Nullable CLMem memobj, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.setMemObjectDestructorAPPLE
(Arena arena, @Nullable CLMem memobj, CLFunctionTypes.Ipfn_notify_4 pfn_notify, @NotNull MemorySegment user_data) int
CL.setMemObjectDestructorCallback
(@Nullable CLMem memobj, CLFunctionTypes.Ipfn_notify_3 pfn_notify, @NotNull MemorySegment user_data) int
CL.setMemObjectDestructorCallback
(@Nullable CLMem memobj, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.setMemObjectDestructorCallback
(Arena arena, @Nullable CLMem memobj, CLFunctionTypes.Ipfn_notify_3 pfn_notify, @NotNull MemorySegment user_data) int
CL.setPerfHintQCOM
(@Nullable CLContext context, int perf_hint) int
CL.setProgramReleaseCallback
(@Nullable CLProgram program, CLFunctionTypes.Ipfn_notify_8 pfn_notify, @NotNull MemorySegment user_data) int
CL.setProgramReleaseCallback
(@Nullable CLProgram program, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.setProgramReleaseCallback
(Arena arena, @Nullable CLProgram program, CLFunctionTypes.Ipfn_notify_8 pfn_notify, @NotNull MemorySegment user_data) int
CL.setProgramSpecializationConstant
(@Nullable CLProgram program, int spec_id, long spec_size, @NotNull MemorySegment spec_value) int
CL.setUserEventStatus
(@Nullable CLEvent event, int execution_status) int
CL.terminateContextKHR
(@Nullable CLContext context) int
CL.unloadCompiler()
int
CL.unloadPlatformCompiler
(@Nullable CLPlatformId platform) int
CL.updateMutableCommandsKHR
(@Nullable CLCommandBufferKhr command_buffer, int num_configs, @Nullable IntPtr config_types, @Nullable PointerPtr configs) int
CL.waitForEvents
(int num_events, CLEvent.Ptr event_list) Method parameters in club.doki7.opencl with annotations of type NativeTypeModifier and TypeMethodDescriptionint
CL.buildProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, CLFunctionTypes.Ipfn_notify_5 pfn_notify, @NotNull MemorySegment user_data) int
CL.buildProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.buildProgram
(Arena arena, @Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, CLFunctionTypes.Ipfn_notify_5 pfn_notify, @NotNull MemorySegment user_data) int
CL.commandBarrierWithWaitListKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, long src_offset, long dst_offset, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyBufferRectKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, long src_row_pitch, long src_slice_pitch, long dst_row_pitch, long dst_slice_pitch, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyBufferToImageKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_buffer, @Nullable CLMem dst_image, long src_offset, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyImageKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_image, @Nullable CLMem dst_image, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandCopyImageToBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem src_image, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr region, long dst_offset, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandFillBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem buffer, @NotNull MemorySegment pattern, long pattern_size, long offset, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandFillImageKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLMem image, @NotNull MemorySegment fill_color, @Nullable PointerPtr origin, @Nullable PointerPtr region, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandNDRangeKernelKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr localWorkSize, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandNDRangeKernelKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr localWorkSize, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandSVMMemcpyKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.commandSVMMemFillKHR
(@Nullable CLCommandBufferKhr command_buffer, @Nullable CLCommandQueue command_queue, @Nullable LongPtr properties, @NotNull MemorySegment svm_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_sync_points_in_wait_list, @Nullable IntPtr sync_point_wait_list, @Nullable IntPtr sync_point, CLMutableCommandKhr.Ptr mutable_handle) int
CL.compileProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, CLFunctionTypes.Ipfn_notify_6 pfn_notify, @NotNull MemorySegment user_data) int
CL.compileProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, CLFunctionTypes.Ipfn_notify_6 pfn_notify, @NotNull MemorySegment user_data) int
CL.compileProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.compileProgram
(@Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.compileProgram
(Arena arena, @Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, CLFunctionTypes.Ipfn_notify_6 pfn_notify, @NotNull MemorySegment user_data) int
CL.compileProgram
(Arena arena, @Nullable CLProgram program, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_headers, CLProgram.Ptr input_headers, @Nullable PointerPtr header_include_names, CLFunctionTypes.Ipfn_notify_6 pfn_notify, @NotNull MemorySegment user_data) @Nullable CLAcceleratorIntel
CL.createAcceleratorINTEL
(@Nullable CLContext context, int accelerator_type, long descriptor_size, @NotNull MemorySegment descriptor, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createBuffer
(@Nullable CLContext context, long flags, long size, @NotNull MemorySegment host_ptr, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createBufferWithProperties
(@Nullable CLContext context, @Nullable LongPtr properties, long flags, long size, @NotNull MemorySegment host_ptr, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createBufferWithPropertiesINTEL
(@Nullable CLContext context, @Nullable LongPtr properties, long flags, long size, @NotNull MemorySegment host_ptr, @Nullable IntPtr errcode_ret) @Nullable CLCommandBufferKhr
CL.createCommandBufferKHR
(int num_queues, CLCommandQueue.Ptr queues, @Nullable LongPtr properties, @Nullable IntPtr errcode_ret) @Nullable CLCommandQueue
CL.createCommandQueue
(@Nullable CLContext context, @Nullable CLDeviceId device, long properties, @Nullable IntPtr errcode_ret) @Nullable CLContext
CL.createContext
(@Nullable PointerPtr properties, int num_devices, CLDeviceId.Ptr devices, CLFunctionTypes.Ipfn_notify_0 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLContext
CL.createContext
(@Nullable PointerPtr properties, int num_devices, CLDeviceId.Ptr devices, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLContext
CL.createContext
(Arena arena, @Nullable PointerPtr properties, int num_devices, CLDeviceId.Ptr devices, CLFunctionTypes.Ipfn_notify_0 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLContext
CL.createContextFromType
(@Nullable PointerPtr properties, long device_type, CLFunctionTypes.Ipfn_notify_1 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLContext
CL.createContextFromType
(@Nullable PointerPtr properties, long device_type, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLContext
CL.createContextFromType
(Arena arena, @Nullable PointerPtr properties, long device_type, CLFunctionTypes.Ipfn_notify_1 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D10BufferKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D10Texture2DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D10Texture2DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D10Texture3DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D10Texture3DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D11BufferKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D11Texture2DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D11Texture2DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D11Texture3DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromD3D11Texture3DKHR
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, int subresource, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromDX9MediaSurfaceINTEL
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, @NotNull MemorySegment sharedHandle, int plane, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromDX9MediaSurfaceINTEL
(@Nullable CLContext context, long flags, @Nullable PointerPtr resource, @NotNull MemorySegment sharedHandle, int plane, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromDX9MediaSurfaceKHR
(@Nullable CLContext context, long flags, int adapter_type, @NotNull MemorySegment surface_info, int plane, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromDX9MediaSurfaceKHR
(@Nullable CLContext context, long flags, int adapter_type, @NotNull MemorySegment surface_info, int plane, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromDX9MediaSurfaceKHR
(@Nullable CLContext context, long flags, int adapter_type, @NotNull MemorySegment surface_info, int plane, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromEGLImageKHR
(@Nullable CLContext context, @NotNull MemorySegment egldisplay, @NotNull MemorySegment eglimage, long flags, @Nullable PointerPtr properties, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLBuffer
(@Nullable CLContext context, long flags, int bufobj, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLBuffer
(@Nullable CLContext context, long flags, int bufobj, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLRenderbuffer
(@Nullable CLContext context, long flags, int renderbuffer, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLRenderbuffer
(@Nullable CLContext context, long flags, int renderbuffer, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture2D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture2D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture2D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture2D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture3D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture3D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture3D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromGLTexture3D
(@Nullable CLContext context, long flags, int target, int miplevel, int texture, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromVA_APIMediaSurfaceINTEL
(@Nullable CLContext context, long flags, @Nullable IntPtr surface, int plane, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createFromVA_APIMediaSurfaceINTEL
(@Nullable CLContext context, long flags, @Nullable IntPtr surface, int plane, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createImage
(@Nullable CLContext context, long flags, @Nullable CLImageFormat image_format, @Nullable CLImageDesc image_desc, @NotNull MemorySegment host_ptr, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createImage2D
(@Nullable CLContext context, long flags, @Nullable CLImageFormat image_format, long imageWidth, long imageHeight, long imageRowPitch, @NotNull MemorySegment host_ptr, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createImage3D
(@Nullable CLContext context, long flags, @Nullable CLImageFormat image_format, long imageWidth, long imageHeight, long imageDepth, long imageRowPitch, long imageSlicePitch, @NotNull MemorySegment host_ptr, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createImageWithProperties
(@Nullable CLContext context, @Nullable LongPtr properties, long flags, @Nullable CLImageFormat image_format, @Nullable CLImageDesc image_desc, @NotNull MemorySegment host_ptr, @Nullable IntPtr errcode_ret) int
CL.createKernelsInProgram
(@Nullable CLProgram program, int num_kernels, CLKernel.Ptr kernels, @Nullable IntPtr num_kernels_ret) @Nullable CLMem
CL.createPipe
(@Nullable CLContext context, long flags, int pipe_packet_size, int pipe_max_packets, @Nullable PointerPtr properties, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createPipe
(@Nullable CLContext context, long flags, int pipe_packet_size, int pipe_max_packets, @Nullable PointerPtr properties, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createPipe
(@Nullable CLContext context, long flags, int pipe_packet_size, int pipe_max_packets, @Nullable PointerPtr properties, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.createProgramWithBinary
(@Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable PointerPtr lengths, @Nullable PointerPtr binaries, @Nullable IntPtr binary_status, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.createProgramWithBuiltInKernels
(@Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr kernel_names, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.createProgramWithSource
(@Nullable CLContext context, int count, @Nullable PointerPtr strings, @Nullable PointerPtr lengths, @Nullable IntPtr errcode_ret) @Nullable CLSampler
CL.createSampler
(@Nullable CLContext context, int normalized_coords, int addressing_mode, int filter_mode, @Nullable IntPtr errcode_ret) @Nullable CLSampler
CL.createSampler
(@Nullable CLContext context, int normalized_coords, int addressing_mode, int filter_mode, @Nullable IntPtr errcode_ret) @Nullable CLSampler
CL.createSampler
(@Nullable CLContext context, int normalized_coords, int addressing_mode, int filter_mode, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createSubBuffer
(@Nullable CLMem buffer, long flags, int buffer_create_type, @NotNull MemorySegment buffer_create_info, @Nullable IntPtr errcode_ret) @Nullable CLMem
CL.createSubBuffer
(@Nullable CLMem buffer, long flags, int buffer_create_type, @NotNull MemorySegment buffer_create_info, @Nullable IntPtr errcode_ret) int
CL.createSubDevices
(@Nullable CLDeviceId in_device, @Nullable PointerPtr properties, int num_devices, CLDeviceId.Ptr out_devices, @Nullable IntPtr num_devices_ret) int
CL.createSubDevicesEXT
(@Nullable CLDeviceId in_device, @Nullable LongPtr properties, int num_entries, CLDeviceId.Ptr out_devices, @Nullable IntPtr num_devices) @NotNull MemorySegment
CL.deviceMemAllocINTEL
(@Nullable CLContext context, @Nullable CLDeviceId device, @Nullable LongPtr properties, long size, int alignment, @Nullable IntPtr errcode_ret) int
CL.enqueueAcquireD3D10ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireD3D10ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireD3D11ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireD3D11ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireDX9MediaSurfacesKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireDX9MediaSurfacesKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireDX9ObjectsINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireDX9ObjectsINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireEGLObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireEGLObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireExternalMemObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireExternalMemObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireGLObjects
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireGLObjects
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireGrallocObjectsIMG
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireGrallocObjectsIMG
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireVA_APIMediaSurfacesINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueAcquireVA_APIMediaSurfacesINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueBarrierWithWaitList
(@Nullable CLCommandQueue command_queue, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCommandBufferKHR
(int num_queues, CLCommandQueue.Ptr queues, @Nullable CLCommandBufferKhr command_buffer, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCommandBufferKHR
(int num_queues, CLCommandQueue.Ptr queues, @Nullable CLCommandBufferKhr command_buffer, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, long src_offset, long dst_offset, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_buffer, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, long src_row_pitch, long src_slice_pitch, long dst_row_pitch, long dst_slice_pitch, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyBufferToImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_buffer, @Nullable CLMem dst_image, long src_offset, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_image, @Nullable CLMem dst_image, @Nullable PointerPtr src_origin, @Nullable PointerPtr dst_origin, @Nullable PointerPtr region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueCopyImageToBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_image, @Nullable CLMem dst_buffer, @Nullable PointerPtr src_origin, @Nullable PointerPtr region, long dst_offset, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueFillBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, @NotNull MemorySegment pattern, long pattern_size, long offset, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueFillImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, @NotNull MemorySegment fill_color, @Nullable PointerPtr origin, @Nullable PointerPtr region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueGenerateMipmapIMG
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_image, @Nullable CLMem dst_image, int mipmap_filter_mode, @Nullable PointerPtr array_region, @Nullable PointerPtr mip_region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueGenerateMipmapIMG
(@Nullable CLCommandQueue command_queue, @Nullable CLMem src_image, @Nullable CLMem dst_image, int mipmap_filter_mode, @Nullable PointerPtr array_region, @Nullable PointerPtr mip_region, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) @NotNull MemorySegment
CL.enqueueMapBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_map, long map_flags, long offset, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event, @Nullable IntPtr errcode_ret) @NotNull MemorySegment
CL.enqueueMapBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_map, long map_flags, long offset, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event, @Nullable IntPtr errcode_ret) @NotNull MemorySegment
CL.enqueueMapBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_map, long map_flags, long offset, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event, @Nullable IntPtr errcode_ret) @NotNull MemorySegment
CL.enqueueMapImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_map, long map_flags, @Nullable PointerPtr origin, @Nullable PointerPtr region, @Nullable PointerPtr imageRowPitch, @Nullable PointerPtr imageSlicePitch, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event, @Nullable IntPtr errcode_ret) @NotNull MemorySegment
CL.enqueueMapImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_map, long map_flags, @Nullable PointerPtr origin, @Nullable PointerPtr region, @Nullable PointerPtr imageRowPitch, @Nullable PointerPtr imageSlicePitch, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event, @Nullable IntPtr errcode_ret) @NotNull MemorySegment
CL.enqueueMapImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_map, long map_flags, @Nullable PointerPtr origin, @Nullable PointerPtr region, @Nullable PointerPtr imageRowPitch, @Nullable PointerPtr imageSlicePitch, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event, @Nullable IntPtr errcode_ret) int
CL.enqueueMarkerWithWaitList
(@Nullable CLCommandQueue command_queue, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemAdviseINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment ptr, long size, int advice, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemAdviseINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment ptr, long size, int advice, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemcpyINTEL
(@Nullable CLCommandQueue command_queue, int blocking, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemcpyINTEL
(@Nullable CLCommandQueue command_queue, int blocking, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemFillINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemsetINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment dst_ptr, int value, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMemsetINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment dst_ptr, int value, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment ptr, long size, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemINTEL
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment ptr, long size, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjectEXT
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjectEXT
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjectEXT
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjects
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjects
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueMigrateMemObjects
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(@Nullable CLCommandQueue command_queue, CLFunctionTypes.Iuser_func_0 user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(@Nullable CLCommandQueue command_queue, CLFunctionTypes.Iuser_func_0 user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(Arena arena, @Nullable CLCommandQueue command_queue, CLFunctionTypes.Iuser_func_0 user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNativeKernel
(Arena arena, @Nullable CLCommandQueue command_queue, CLFunctionTypes.Iuser_func_0 user_func, @NotNull MemorySegment args, long cb_args, int num_mem_objects, CLMem.Ptr mem_list, @Nullable PointerPtr args_mem_loc, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNDRangeKernel
(@Nullable CLCommandQueue command_queue, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr localWorkSize, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueNDRangeKernel
(@Nullable CLCommandQueue command_queue, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr localWorkSize, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_read, long offset, long size, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_read, long offset, long size, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_read, @Nullable PointerPtr buffer_origin, @Nullable PointerPtr host_origin, @Nullable PointerPtr region, long buffer_row_pitch, long buffer_slice_pitch, long host_row_pitch, long host_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_read, @Nullable PointerPtr buffer_origin, @Nullable PointerPtr host_origin, @Nullable PointerPtr region, long buffer_row_pitch, long buffer_slice_pitch, long host_row_pitch, long host_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadHostPipeINTEL
(@Nullable CLCommandQueue command_queue, @Nullable CLProgram program, @Nullable BytePtr pipe_symbol, int blocking_read, @NotNull MemorySegment ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadHostPipeINTEL
(@Nullable CLCommandQueue command_queue, @Nullable CLProgram program, @Nullable BytePtr pipe_symbol, int blocking_read, @NotNull MemorySegment ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_read, @Nullable PointerPtr origin, @Nullable PointerPtr region, long row_pitch, long slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReadImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_read, @Nullable PointerPtr origin, @Nullable PointerPtr region, long row_pitch, long slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseD3D10ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseD3D10ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseD3D11ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseD3D11ObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseDX9MediaSurfacesKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseDX9MediaSurfacesKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseDX9ObjectsINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseDX9ObjectsINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseEGLObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseEGLObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseExternalMemObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseExternalMemObjectsKHR
(@Nullable CLCommandQueue command_queue, int num_mem_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseGLObjects
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseGLObjects
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseGrallocObjectsIMG
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseGrallocObjectsIMG
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseVA_APIMediaSurfacesINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueReleaseVA_APIMediaSurfacesINTEL
(@Nullable CLCommandQueue command_queue, int num_objects, CLMem.Ptr mem_objects, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSignalSemaphoresKHR
(@Nullable CLCommandQueue command_queue, int num_sema_objects, CLSemaphoreKhr.Ptr sema_objects, @Nullable LongPtr sema_payload_list, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSignalSemaphoresKHR
(@Nullable CLCommandQueue command_queue, int num_sema_objects, CLSemaphoreKhr.Ptr sema_objects, @Nullable LongPtr sema_payload_list, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_1 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_1 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, @NotNull MemorySegment pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, @NotNull MemorySegment pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(Arena arena, @Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_1 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFree
(Arena arena, @Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_1 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_0 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_0 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, @NotNull MemorySegment pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, @NotNull MemorySegment pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(Arena arena, @Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_0 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMFreeARM
(Arena arena, @Nullable CLCommandQueue command_queue, int num_svm_pointers, @NotNull MemorySegment svm_pointers, CLFunctionTypes.Ipfn_free_func_0 pfn_free_func, @NotNull MemorySegment user_data, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMap
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMap
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMap
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMapARM
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMapARM
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMapARM
(@Nullable CLCommandQueue command_queue, int blocking_map, long flags, @NotNull MemorySegment svm_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemcpy
(@Nullable CLCommandQueue command_queue, int blocking_copy, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemcpy
(@Nullable CLCommandQueue command_queue, int blocking_copy, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemcpyARM
(@Nullable CLCommandQueue command_queue, int blocking_copy, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemcpyARM
(@Nullable CLCommandQueue command_queue, int blocking_copy, @NotNull MemorySegment dst_ptr, @NotNull MemorySegment src_ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemFill
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMemFillARM
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, @NotNull MemorySegment pattern, long pattern_size, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMigrateMem
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @Nullable PointerPtr svm_pointers, @Nullable PointerPtr sizes, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMigrateMem
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @Nullable PointerPtr svm_pointers, @Nullable PointerPtr sizes, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMMigrateMem
(@Nullable CLCommandQueue command_queue, int num_svm_pointers, @Nullable PointerPtr svm_pointers, @Nullable PointerPtr sizes, long flags, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMUnmap
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueSVMUnmapARM
(@Nullable CLCommandQueue command_queue, @NotNull MemorySegment svm_ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueTask
(@Nullable CLCommandQueue command_queue, @Nullable CLKernel kernel, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueUnmapMemObject
(@Nullable CLCommandQueue command_queue, @Nullable CLMem memobj, @NotNull MemorySegment mapped_ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWaitForEvents
(@Nullable CLCommandQueue command_queue, int num_events, CLEvent.Ptr event_list) int
CL.enqueueWaitSemaphoresKHR
(@Nullable CLCommandQueue command_queue, int num_sema_objects, CLSemaphoreKhr.Ptr sema_objects, @Nullable LongPtr sema_payload_list, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWaitSemaphoresKHR
(@Nullable CLCommandQueue command_queue, int num_sema_objects, CLSemaphoreKhr.Ptr sema_objects, @Nullable LongPtr sema_payload_list, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_write, long offset, long size, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteBuffer
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_write, long offset, long size, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_write, @Nullable PointerPtr buffer_origin, @Nullable PointerPtr host_origin, @Nullable PointerPtr region, long buffer_row_pitch, long buffer_slice_pitch, long host_row_pitch, long host_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteBufferRect
(@Nullable CLCommandQueue command_queue, @Nullable CLMem buffer, int blocking_write, @Nullable PointerPtr buffer_origin, @Nullable PointerPtr host_origin, @Nullable PointerPtr region, long buffer_row_pitch, long buffer_slice_pitch, long host_row_pitch, long host_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteHostPipeINTEL
(@Nullable CLCommandQueue command_queue, @Nullable CLProgram program, @Nullable BytePtr pipe_symbol, int blocking_write, @NotNull MemorySegment ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteHostPipeINTEL
(@Nullable CLCommandQueue command_queue, @Nullable CLProgram program, @Nullable BytePtr pipe_symbol, int blocking_write, @NotNull MemorySegment ptr, long size, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_write, @Nullable PointerPtr origin, @Nullable PointerPtr region, long input_row_pitch, long input_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.enqueueWriteImage
(@Nullable CLCommandQueue command_queue, @Nullable CLMem image, int blocking_write, @Nullable PointerPtr origin, @Nullable PointerPtr region, long input_row_pitch, long input_slice_pitch, @NotNull MemorySegment ptr, int num_events_in_wait_list, CLEvent.Ptr event_wait_list, CLEvent.Ptr event) int
CL.getAcceleratorInfoINTEL
(@Nullable CLAcceleratorIntel accelerator, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getCommandBufferInfoKHR
(@Nullable CLCommandBufferKhr command_buffer, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getCommandQueueInfo
(@Nullable CLCommandQueue command_queue, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getContextInfo
(@Nullable CLContext context, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getDeviceIDs
(@Nullable CLPlatformId platform, long device_type, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDs
(@Nullable CLPlatformId platform, long device_type, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D10KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D10KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D10KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D11KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D11KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromD3D11KHR
(@Nullable CLPlatformId platform, int d3d_device_source, @NotNull MemorySegment d3d_object, int d3d_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9INTEL
(@Nullable CLPlatformId platform, int dx9_device_source, @NotNull MemorySegment dx9_object, int dx9_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9INTEL
(@Nullable CLPlatformId platform, int dx9_device_source, @NotNull MemorySegment dx9_object, int dx9_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9INTEL
(@Nullable CLPlatformId platform, int dx9_device_source, @NotNull MemorySegment dx9_object, int dx9_device_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9MediaAdapterKHR
(@Nullable CLPlatformId platform, int num_media_adapters, @Nullable IntPtr media_adapter_type, @NotNull MemorySegment media_adapters, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9MediaAdapterKHR
(@Nullable CLPlatformId platform, int num_media_adapters, @Nullable IntPtr media_adapter_type, @NotNull MemorySegment media_adapters, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromDX9MediaAdapterKHR
(@Nullable CLPlatformId platform, int num_media_adapters, @Nullable IntPtr media_adapter_type, @NotNull MemorySegment media_adapters, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromVA_APIMediaAdapterINTEL
(@Nullable CLPlatformId platform, int media_adapter_type, @NotNull MemorySegment media_adapter, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromVA_APIMediaAdapterINTEL
(@Nullable CLPlatformId platform, int media_adapter_type, @NotNull MemorySegment media_adapter, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceIDsFromVA_APIMediaAdapterINTEL
(@Nullable CLPlatformId platform, int media_adapter_type, @NotNull MemorySegment media_adapter, int media_adapter_set, int num_entries, CLDeviceId.Ptr devices, @Nullable IntPtr num_devices) int
CL.getDeviceImageInfoQCOM
(@Nullable CLDeviceId device, long imageWidth, long imageHeight, @Nullable CLImageFormat image_format, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getDeviceInfo
(@Nullable CLDeviceId device, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getEventInfo
(@Nullable CLEvent event, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getEventProfilingInfo
(@Nullable CLEvent event, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getGLContextInfoKHR
(@Nullable PointerPtr properties, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getGLTextureInfo
(@Nullable CLMem memobj, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getICDLoaderInfoOCLICD
(int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getImageInfo
(@Nullable CLMem image, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getImageRequirementsInfoEXT
(@Nullable CLContext context, @Nullable LongPtr properties, long flags, @Nullable CLImageFormat image_format, @Nullable CLImageDesc image_desc, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getImageRequirementsInfoEXT
(@Nullable CLContext context, @Nullable LongPtr properties, long flags, @Nullable CLImageFormat image_format, @Nullable CLImageDesc image_desc, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelArgInfo
(@Nullable CLKernel kernel, int argIndex, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelArgInfo
(@Nullable CLKernel kernel, int argIndex, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelInfo
(@Nullable CLKernel kernel, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelSubGroupInfo
(@Nullable CLKernel kernel, @Nullable CLDeviceId device, int paramName, long input_value_size, @NotNull MemorySegment input_value, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelSubGroupInfoKHR
(@Nullable CLKernel in_kernel, @Nullable CLDeviceId in_device, int paramName, long input_value_size, @NotNull MemorySegment input_value, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getKernelSuggestedLocalWorkSizeKHR
(@Nullable CLCommandQueue command_queue, @Nullable CLKernel kernel, int workDim, @Nullable PointerPtr globalWorkOffset, @Nullable PointerPtr globalWorkSize, @Nullable PointerPtr suggested_local_work_size) int
CL.getKernelWorkGroupInfo
(@Nullable CLKernel kernel, @Nullable CLDeviceId device, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getLayerInfo
(int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getMemAllocInfoINTEL
(@Nullable CLContext context, @NotNull MemorySegment ptr, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getMemObjectInfo
(@Nullable CLMem memobj, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getMutableCommandInfoKHR
(@Nullable CLMutableCommandKhr command, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getPipeInfo
(@Nullable CLMem pipe, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getPlatformIDs
(int num_entries, CLPlatformId.Ptr platforms, @Nullable IntPtr num_platforms) int
CL.getPlatformInfo
(@Nullable CLPlatformId platform, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getProgramBuildInfo
(@Nullable CLProgram program, @Nullable CLDeviceId device, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getProgramInfo
(@Nullable CLProgram program, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getSamplerInfo
(@Nullable CLSampler sampler, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getSemaphoreHandleForTypeKHR
(@Nullable CLSemaphoreKhr sema_object, @Nullable CLDeviceId device, int handle_type, long handle_size, @NotNull MemorySegment handle_ptr, @Nullable PointerPtr handle_size_ret) int
CL.getSemaphoreInfoKHR
(@Nullable CLSemaphoreKhr sema_object, int paramName, long paramValueSize, @NotNull MemorySegment paramValue, @Nullable PointerPtr param_value_size_ret) int
CL.getSupportedD3D10TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr d3d10_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedD3D10TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr d3d10_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedD3D10TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr d3d10_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedD3D11TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr d3d11_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedD3D11TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr d3d11_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedD3D11TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr d3d11_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedD3D11TextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr d3d11_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedDX9MediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr dx9_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedDX9MediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr dx9_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedDX9MediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr dx9_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedDX9MediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable IntPtr dx9_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedGLTextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr gl_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedGLTextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr gl_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedGLTextureFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable IntPtr gl_formats, @Nullable IntPtr num_texture_formats) int
CL.getSupportedImageFormats
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable CLImageFormat image_formats, @Nullable IntPtr num_image_formats) int
CL.getSupportedImageFormats
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable CLImageFormat image_formats, @Nullable IntPtr num_image_formats) int
CL.getSupportedImageFormats
(@Nullable CLContext context, long flags, int imageType, int num_entries, @Nullable CLImageFormat image_formats, @Nullable IntPtr num_image_formats) int
CL.getSupportedVA_APIMediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable VAImageFormatCLREF va_api_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedVA_APIMediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable VAImageFormatCLREF va_api_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedVA_APIMediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable VAImageFormatCLREF va_api_formats, @Nullable IntPtr num_surface_formats) int
CL.getSupportedVA_APIMediaSurfaceFormatsINTEL
(@Nullable CLContext context, long flags, int imageType, int plane, int num_entries, @Nullable VAImageFormatCLREF va_api_formats, @Nullable IntPtr num_surface_formats) @NotNull MemorySegment
CL.hostMemAllocINTEL
(@Nullable CLContext context, @Nullable LongPtr properties, long size, int alignment, @Nullable IntPtr errcode_ret) int
CL.icdGetPlatformIDsKHR
(int num_entries, CLPlatformId.Ptr platforms, @Nullable IntPtr num_platforms) @Nullable CLMem
CL.importMemoryARM
(@Nullable CLContext context, long flags, @Nullable PointerPtr properties, @NotNull MemorySegment memory, long size, @Nullable IntPtr errcode_ret) int
CL.initLayer
(int num_entries, @Nullable CLIcdDispatch target_dispatch, @Nullable IntPtr num_entries_ret, CLIcdDispatch.Ptr layer_dispatch_ret) void
CLFunctionTypes.Ipfn_free_func_0.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) void
CLFunctionTypes.Ipfn_free_func_0.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) void
CLFunctionTypes.Ipfn_free_func_1.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) void
CLFunctionTypes.Ipfn_free_func_1.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) void
CLFunctionTypes.Ipfn_notify_0.invoke
(@NotNull MemorySegment p0, @NotNull MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3) void
CLFunctionTypes.Ipfn_notify_1.invoke
(@NotNull MemorySegment p0, @NotNull MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3) void
CLFunctionTypes.Ipfn_notify_2.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
CLFunctionTypes.Ipfn_notify_3.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
CLFunctionTypes.Ipfn_notify_4.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
CLFunctionTypes.Ipfn_notify_5.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
CLFunctionTypes.Ipfn_notify_6.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
CLFunctionTypes.Ipfn_notify_7.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
CLFunctionTypes.Ipfn_notify_8.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
CLFunctionTypes.Ipfn_notify_9.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) void
CLFunctionTypes.Ipfn_notify_9.invoke
(MemorySegment p0, int p1, @NotNull MemorySegment p2) @Nullable CLProgram
CL.linkProgram
(@Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_programs, CLProgram.Ptr input_programs, CLFunctionTypes.Ipfn_notify_7 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.linkProgram
(@Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_programs, CLProgram.Ptr input_programs, CLFunctionTypes.Ipfn_notify_7 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.linkProgram
(@Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_programs, CLProgram.Ptr input_programs, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.linkProgram
(@Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_programs, CLProgram.Ptr input_programs, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.linkProgram
(Arena arena, @Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_programs, CLProgram.Ptr input_programs, CLFunctionTypes.Ipfn_notify_7 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLProgram
CL.linkProgram
(Arena arena, @Nullable CLContext context, int num_devices, CLDeviceId.Ptr device_list, @Nullable BytePtr options, int num_input_programs, CLProgram.Ptr input_programs, CLFunctionTypes.Ipfn_notify_7 pfn_notify, @NotNull MemorySegment user_data, @Nullable IntPtr errcode_ret) @Nullable CLCommandBufferKhr
CL.remapCommandBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, int automatic, int num_queues, CLCommandQueue.Ptr queues, int num_handles, CLMutableCommandKhr.Ptr handles, CLMutableCommandKhr.Ptr handles_ret, @Nullable IntPtr errcode_ret) @Nullable CLCommandBufferKhr
CL.remapCommandBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, int automatic, int num_queues, CLCommandQueue.Ptr queues, int num_handles, CLMutableCommandKhr.Ptr handles, CLMutableCommandKhr.Ptr handles_ret, @Nullable IntPtr errcode_ret) @Nullable CLCommandBufferKhr
CL.remapCommandBufferKHR
(@Nullable CLCommandBufferKhr command_buffer, int automatic, int num_queues, CLCommandQueue.Ptr queues, int num_handles, CLMutableCommandKhr.Ptr handles, CLMutableCommandKhr.Ptr handles_ret, @Nullable IntPtr errcode_ret) int
CL.setCommandQueueProperty
(@Nullable CLCommandQueue command_queue, long properties, int enable, @Nullable LongPtr old_properties) int
CL.setCommandQueueProperty
(@Nullable CLCommandQueue command_queue, long properties, int enable, @Nullable LongPtr old_properties) int
CL.setEventCallback
(@Nullable CLEvent event, int command_exec_callback_type, CLFunctionTypes.Ipfn_notify_9 pfn_notify, @NotNull MemorySegment user_data) int
CL.setEventCallback
(@Nullable CLEvent event, int command_exec_callback_type, @NotNull MemorySegment pfn_notify, @NotNull MemorySegment user_data) int
CL.setEventCallback
(Arena arena, @Nullable CLEvent event, int command_exec_callback_type, CLFunctionTypes.Ipfn_notify_9 pfn_notify, @NotNull MemorySegment user_data) int
CL.setKernelArg
(@Nullable CLKernel kernel, int argIndex, long argSize, @NotNull MemorySegment argValue) int
CL.setKernelArgDevicePointerEXT
(@Nullable CLKernel kernel, int argIndex, long argValue) int
CL.setKernelArgDevicePointerEXT
(@Nullable CLKernel kernel, int argIndex, long argValue) int
CL.setKernelArgMemPointerINTEL
(@Nullable CLKernel kernel, int argIndex, @NotNull MemorySegment argValue) int
CL.setKernelArgSVMPointer
(@Nullable CLKernel kernel, int argIndex, @NotNull MemorySegment argValue) int
CL.setKernelArgSVMPointerARM
(@Nullable CLKernel kernel, int argIndex, @NotNull MemorySegment argValue) int
CL.setKernelExecInfo
(@Nullable CLKernel kernel, int paramName, long paramValueSize, @NotNull MemorySegment paramValue) int
CL.setKernelExecInfoARM
(@Nullable CLKernel kernel, int paramName, long paramValueSize, @NotNull MemorySegment paramValue) int
CL.setPerfHintQCOM
(@Nullable CLContext context, int perf_hint) int
CL.setProgramSpecializationConstant
(@Nullable CLProgram program, int spec_id, long spec_size, @NotNull MemorySegment spec_value) int
CL.setUserEventStatus
(@Nullable CLEvent event, int execution_status) @NotNull MemorySegment
CL.sharedMemAllocINTEL
(@Nullable CLContext context, @Nullable CLDeviceId device, @Nullable LongPtr properties, long size, int alignment, @Nullable IntPtr errcode_ret) @NotNull MemorySegment
@NotNull MemorySegment
@NotNull MemorySegment
CL.SVMAllocARM
(@Nullable CLContext context, long flags, long size, int alignment) @NotNull MemorySegment
CL.SVMAllocARM
(@Nullable CLContext context, long flags, long size, int alignment) int
CL.updateMutableCommandsKHR
(@Nullable CLCommandBufferKhr command_buffer, int num_configs, @Nullable IntPtr config_types, @Nullable PointerPtr configs) int
CL.waitForEvents
(int num_events, CLEvent.Ptr event_list) -
Uses of NativeType in club.doki7.opencl.datatype
Methods in club.doki7.opencl.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionint
CLDeviceIntegerDotProductAccelerationPropertiesKhr.accumulatingSaturatingMixedSignednessAccelerated()
int
CLDeviceIntegerDotProductAccelerationPropertiesKhr.accumulatingSaturatingSignedAccelerated()
int
CLDeviceIntegerDotProductAccelerationPropertiesKhr.accumulatingSaturatingUnsignedAccelerated()
int
CLMemExtHostPtr.allocationType()
int
CLMutableDispatchArgKhr.argIndex()
long
CLQueueFamilyPropertiesIntel.capabilities()
int
CLQueueFamilyPropertiesIntel.count()
int
CLMemExtHostPtr.hostCachePolicy()
int
CLImageFormat.imageChannelDataType()
int
CLImageFormat.imageChannelOrder()
int
CLImageDesc.imageType()
int
CLMotionEstimationDescIntel.mbBlockType()
int
CLDeviceIntegerDotProductAccelerationPropertiesKhr.mixedSignednessAccelerated()
int
CLMutableDispatchConfigKhr.numArgs()
int
CLMutableDispatchConfigKhr.numExecInfos()
int
CLImageDesc.numMipLevels()
int
CLImageDesc.numSamples()
int
CLMutableDispatchConfigKhr.numSvmArgs()
int
CLMutableDispatchExecInfoKhr.paramName()
int
CLDevicePciBusInfoKhr.pciBus()
int
CLDevicePciBusInfoKhr.pciDevice()
int
CLDevicePciBusInfoKhr.pciDomain()
int
CLDevicePciBusInfoKhr.pciFunction()
long
CLQueueFamilyPropertiesIntel.properties()
int
CLMotionEstimationDescIntel.sadAdjustMode()
int
CLMotionEstimationDescIntel.searchPathType()
int
CLDeviceIntegerDotProductAccelerationPropertiesKhr.signedAccelerated()
int
CLMotionEstimationDescIntel.subpixelMode()
int
CLDeviceIntegerDotProductAccelerationPropertiesKhr.unsignedAccelerated()
int
CLNameVersion.version()
int
CLNameVersionKhr.version()
int
CLMutableDispatchConfigKhr.workDim()
Method parameters in club.doki7.opencl.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionCLDeviceIntegerDotProductAccelerationPropertiesKhr.accumulatingSaturatingMixedSignednessAccelerated
(int value) CLDeviceIntegerDotProductAccelerationPropertiesKhr.accumulatingSaturatingSignedAccelerated
(int value) CLDeviceIntegerDotProductAccelerationPropertiesKhr.accumulatingSaturatingUnsignedAccelerated
(int value) CLMemExtHostPtr.allocationType
(int value) CLMutableDispatchArgKhr.argIndex
(int value) CLQueueFamilyPropertiesIntel.capabilities
(long value) CLQueueFamilyPropertiesIntel.count
(int value) CLMemExtHostPtr.hostCachePolicy
(int value) CLImageFormat.imageChannelDataType
(int value) CLImageFormat.imageChannelOrder
(int value) CLImageDesc.imageType
(int value) CLMotionEstimationDescIntel.mbBlockType
(int value) CLDeviceIntegerDotProductAccelerationPropertiesKhr.mixedSignednessAccelerated
(int value) CLMutableDispatchConfigKhr.numArgs
(int value) CLMutableDispatchConfigKhr.numExecInfos
(int value) CLImageDesc.numMipLevels
(int value) CLImageDesc.numSamples
(int value) CLMutableDispatchConfigKhr.numSvmArgs
(int value) CLMutableDispatchExecInfoKhr.paramName
(int value) CLDevicePciBusInfoKhr.pciBus
(int value) CLDevicePciBusInfoKhr.pciDevice
(int value) CLDevicePciBusInfoKhr.pciDomain
(int value) CLDevicePciBusInfoKhr.pciFunction
(int value) CLQueueFamilyPropertiesIntel.properties
(long value) CLMotionEstimationDescIntel.sadAdjustMode
(int value) CLMotionEstimationDescIntel.searchPathType
(int value) CLDeviceIntegerDotProductAccelerationPropertiesKhr.signedAccelerated
(int value) CLMotionEstimationDescIntel.subpixelMode
(int value) CLDeviceIntegerDotProductAccelerationPropertiesKhr.unsignedAccelerated
(int value) CLNameVersion.version
(int value) CLNameVersionKhr.version
(int value) CLMutableDispatchConfigKhr.workDim
(int value) -
Uses of NativeType in club.doki7.opengl
Fields in club.doki7.opengl with annotations of type NativeTypeModifier and TypeFieldDescriptionstatic final int
GLConstants._2_BYTES
static final int
GLConstants._2_BYTES_NV
static final int
GLConstants._2D
static final int
GLConstants._3_BYTES
static final int
GLConstants._3_BYTES_NV
static final int
GLConstants._3D
static final int
GLConstants._3D_COLOR
static final int
GLConstants._3D_COLOR_TEXTURE
static final int
GLConstants._4_BYTES
static final int
GLConstants._4_BYTES_NV
static final int
GLConstants._422_AVERAGE_EXT
static final int
GLConstants._422_EXT
static final int
GLConstants._422_REV_AVERAGE_EXT
static final int
GLConstants._422_REV_EXT
static final int
GLConstants._4D_COLOR_TEXTURE
static final int
GLConstants.ABGR_EXT
static final int
GLConstants.ACCUM
static final int
GLConstants.ACCUM_ADJACENT_PAIRS_NV
static final int
GLConstants.ACCUM_ALPHA_BITS
static final int
GLConstants.ACCUM_BLUE_BITS
static final int
GLConstants.ACCUM_BUFFER_BIT
static final int
GLConstants.ACCUM_CLEAR_VALUE
static final int
GLConstants.ACCUM_GREEN_BITS
static final int
GLConstants.ACCUM_RED_BITS
static final int
GLConstants.ACTIVE_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.ACTIVE_ATTRIBUTE_MAX_LENGTH
static final int
GLConstants.ACTIVE_ATTRIBUTES
static final int
GLConstants.ACTIVE_PROGRAM
static final int
GLConstants.ACTIVE_PROGRAM_EXT
static final int
GLConstants.ACTIVE_RESOURCES
static final int
GLConstants.ACTIVE_STENCIL_FACE_EXT
static final int
GLConstants.ACTIVE_SUBROUTINE_MAX_LENGTH
static final int
GLConstants.ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
static final int
GLConstants.ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
static final int
GLConstants.ACTIVE_SUBROUTINE_UNIFORMS
static final int
GLConstants.ACTIVE_SUBROUTINES
static final int
GLConstants.ACTIVE_TEXTURE
static final int
GLConstants.ACTIVE_TEXTURE_ARB
static final int
GLConstants.ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
static final int
GLConstants.ACTIVE_UNIFORM_BLOCKS
static final int
GLConstants.ACTIVE_UNIFORM_MAX_LENGTH
static final int
GLConstants.ACTIVE_UNIFORMS
static final int
GLConstants.ACTIVE_VARIABLES
static final int
GLConstants.ACTIVE_VARYING_MAX_LENGTH_NV
static final int
GLConstants.ACTIVE_VARYINGS_NV
static final int
GLConstants.ACTIVE_VERTEX_UNITS_ARB
static final int
GLConstants.ADD
static final int
GLConstants.ADD_SIGNED
static final int
GLConstants.ADD_SIGNED_ARB
static final int
GLConstants.ADJACENT_PAIRS_NV
static final int
GLConstants.AFFINE_2D_NV
static final int
GLConstants.AFFINE_3D_NV
static final int
GLConstants.ALIASED_LINE_WIDTH_RANGE
static final int
GLConstants.ALIASED_POINT_SIZE_RANGE
static final int
GLConstants.ALL_ATTRIB_BITS
static final int
GLConstants.ALL_BARRIER_BITS
static final int
GLConstants.ALL_BARRIER_BITS_EXT
static final int
GLConstants.ALL_COMPLETED_NV
static final int
GLConstants.ALL_SHADER_BITS
static final int
GLConstants.ALL_SHADER_BITS_EXT
static final int
GLConstants.ALPHA
static final int
GLConstants.ALPHA_BIAS
static final int
GLConstants.ALPHA_BITS
static final int
GLConstants.ALPHA_INTEGER
static final int
GLConstants.ALPHA_INTEGER_EXT
static final int
GLConstants.ALPHA_REF_COMMAND_NV
static final int
GLConstants.ALPHA_SCALE
static final int
GLConstants.ALPHA_SNORM
static final int
GLConstants.ALPHA_TEST
static final int
GLConstants.ALPHA_TEST_FUNC
static final int
GLConstants.ALPHA_TEST_REF
static final int
GLConstants.ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV
static final int
GLConstants.ALPHA_TO_COVERAGE_DITHER_DISABLE_NV
static final int
GLConstants.ALPHA_TO_COVERAGE_DITHER_ENABLE_NV
static final int
GLConstants.ALPHA_TO_COVERAGE_DITHER_MODE_NV
static final int
GLConstants.ALPHA12
static final int
GLConstants.ALPHA16
static final int
GLConstants.ALPHA16_SNORM
static final int
GLConstants.ALPHA16F_ARB
static final int
GLConstants.ALPHA16F_EXT
static final int
GLConstants.ALPHA16I_EXT
static final int
GLConstants.ALPHA16UI_EXT
static final int
GLConstants.ALPHA32F_ARB
static final int
GLConstants.ALPHA32F_EXT
static final int
GLConstants.ALPHA32I_EXT
static final int
GLConstants.ALPHA32UI_EXT
static final int
GLConstants.ALPHA4
static final int
GLConstants.ALPHA8
static final int
GLConstants.ALPHA8_EXT
static final int
GLConstants.ALPHA8_SNORM
static final int
GLConstants.ALPHA8I_EXT
static final int
GLConstants.ALPHA8UI_EXT
static final int
GLConstants.ALREADY_SIGNALED
static final int
GLConstants.ALWAYS
static final int
GLConstants.AMBIENT
static final int
GLConstants.AMBIENT_AND_DIFFUSE
static final int
GLConstants.AND
static final int
GLConstants.AND_INVERTED
static final int
GLConstants.AND_REVERSE
static final int
GLConstants.ANY_SAMPLES_PASSED
static final int
GLConstants.ANY_SAMPLES_PASSED_CONSERVATIVE
static final int
GLConstants.ARC_TO_NV
static final int
GLConstants.ARRAY_BUFFER
static final int
GLConstants.ARRAY_BUFFER_ARB
static final int
GLConstants.ARRAY_BUFFER_BINDING
static final int
GLConstants.ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.ARRAY_ELEMENT_LOCK_COUNT_EXT
static final int
GLConstants.ARRAY_ELEMENT_LOCK_FIRST_EXT
static final int
GLConstants.ARRAY_SIZE
static final int
GLConstants.ARRAY_STRIDE
static final int
GLConstants.ATOMIC_COUNTER_BARRIER_BIT
static final int
GLConstants.ATOMIC_COUNTER_BARRIER_BIT_EXT
static final int
GLConstants.ATOMIC_COUNTER_BUFFER
static final int
static final int
GLConstants.ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS
static final int
GLConstants.ATOMIC_COUNTER_BUFFER_BINDING
static final int
GLConstants.ATOMIC_COUNTER_BUFFER_DATA_SIZE
static final int
GLConstants.ATOMIC_COUNTER_BUFFER_INDEX
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
GLConstants.ATOMIC_COUNTER_BUFFER_SIZE
static final int
GLConstants.ATOMIC_COUNTER_BUFFER_START
static final int
GLConstants.ATTACHED_MEMORY_OBJECT_NV
static final int
GLConstants.ATTACHED_MEMORY_OFFSET_NV
static final int
GLConstants.ATTACHED_SHADERS
static final int
GLConstants.ATTRIB_STACK_DEPTH
static final int
GLConstants.ATTRIBUTE_ADDRESS_COMMAND_NV
static final int
GLConstants.AUTO_GENERATE_MIPMAP
static final int
GLConstants.AUTO_NORMAL
static final int
GLConstants.AUX_BUFFERS
static final int
GLConstants.AUX0
static final int
GLConstants.AUX1
static final int
GLConstants.AUX2
static final int
GLConstants.AUX3
static final int
GLConstants.BACK
static final int
GLConstants.BACK_LEFT
static final int
GLConstants.BACK_PRIMARY_COLOR_NV
static final int
GLConstants.BACK_RIGHT
static final int
GLConstants.BACK_SECONDARY_COLOR_NV
static final int
GLConstants.BEVEL_NV
static final int
GLConstants.BGR
static final int
GLConstants.BGR_EXT
static final int
GLConstants.BGR_INTEGER
static final int
GLConstants.BGR_INTEGER_EXT
static final int
GLConstants.BGRA
static final int
GLConstants.BGRA_EXT
static final int
GLConstants.BGRA_INTEGER
static final int
GLConstants.BGRA_INTEGER_EXT
static final int
GLConstants.BGRA8_EXT
static final int
GLConstants.BITMAP
static final int
GLConstants.BITMAP_TOKEN
static final int
GLConstants.BLACKHOLE_RENDER_INTEL
static final int
GLConstants.BLEND
static final int
GLConstants.BLEND_COLOR
static final int
GLConstants.BLEND_COLOR_COMMAND_NV
static final int
GLConstants.BLEND_COLOR_EXT
static final int
GLConstants.BLEND_DST
static final int
GLConstants.BLEND_DST_ALPHA
static final int
GLConstants.BLEND_DST_ALPHA_EXT
static final int
GLConstants.BLEND_DST_RGB
static final int
GLConstants.BLEND_DST_RGB_EXT
static final int
GLConstants.BLEND_EQUATION
static final int
GLConstants.BLEND_EQUATION_ALPHA
static final int
GLConstants.BLEND_EQUATION_ALPHA_EXT
static final int
GLConstants.BLEND_EQUATION_EXT
static final int
GLConstants.BLEND_EQUATION_RGB
static final int
GLConstants.BLEND_EQUATION_RGB_EXT
static final int
GLConstants.BLEND_OVERLAP_NV
static final int
GLConstants.BLEND_PREMULTIPLIED_SRC_NV
static final int
GLConstants.BLEND_SRC
static final int
GLConstants.BLEND_SRC_ALPHA
static final int
GLConstants.BLEND_SRC_ALPHA_EXT
static final int
GLConstants.BLEND_SRC_RGB
static final int
GLConstants.BLEND_SRC_RGB_EXT
static final int
GLConstants.BLOCK_INDEX
static final int
GLConstants.BLUE
static final int
GLConstants.BLUE_BIAS
static final int
GLConstants.BLUE_BITS
static final int
GLConstants.BLUE_INTEGER
static final int
GLConstants.BLUE_INTEGER_EXT
static final int
GLConstants.BLUE_NV
static final int
GLConstants.BLUE_SCALE
static final int
GLConstants.BOLD_BIT_NV
static final int
GLConstants.BOOL
static final int
GLConstants.BOOL_ARB
static final int
GLConstants.BOOL_VEC2
static final int
GLConstants.BOOL_VEC2_ARB
static final int
GLConstants.BOOL_VEC3
static final int
GLConstants.BOOL_VEC3_ARB
static final int
GLConstants.BOOL_VEC4
static final int
GLConstants.BOOL_VEC4_ARB
static final int
GLConstants.BOUNDING_BOX_NV
static final int
GLConstants.BOUNDING_BOX_OF_BOUNDING_BOXES_NV
static final int
GLConstants.BUFFER
static final int
GLConstants.BUFFER_ACCESS
static final int
GLConstants.BUFFER_ACCESS_ARB
static final int
GLConstants.BUFFER_ACCESS_FLAGS
static final int
GLConstants.BUFFER_BINDING
static final int
GLConstants.BUFFER_DATA_SIZE
static final int
GLConstants.BUFFER_GPU_ADDRESS_NV
static final int
GLConstants.BUFFER_IMMUTABLE_STORAGE
static final int
GLConstants.BUFFER_KHR
static final int
GLConstants.BUFFER_MAP_LENGTH
static final int
GLConstants.BUFFER_MAP_OFFSET
static final int
GLConstants.BUFFER_MAP_POINTER
static final int
GLConstants.BUFFER_MAP_POINTER_ARB
static final int
GLConstants.BUFFER_MAPPED
static final int
GLConstants.BUFFER_MAPPED_ARB
static final int
GLConstants.BUFFER_OBJECT_EXT
static final int
GLConstants.BUFFER_SIZE
static final int
GLConstants.BUFFER_SIZE_ARB
static final int
GLConstants.BUFFER_STORAGE_FLAGS
static final int
GLConstants.BUFFER_UPDATE_BARRIER_BIT
static final int
GLConstants.BUFFER_UPDATE_BARRIER_BIT_EXT
static final int
GLConstants.BUFFER_USAGE
static final int
GLConstants.BUFFER_USAGE_ARB
static final int
GLConstants.BUFFER_VARIABLE
static final int
GLConstants.BYTE
static final int
GLConstants.C3F_V3F
static final int
GLConstants.C4F_N3F_V3F
static final int
GLConstants.C4UB_V2F
static final int
GLConstants.C4UB_V3F
static final int
GLConstants.CAVEAT_SUPPORT
static final int
GLConstants.CCW
static final int
GLConstants.CIRCULAR_CCW_ARC_TO_NV
static final int
GLConstants.CIRCULAR_CW_ARC_TO_NV
static final int
GLConstants.CIRCULAR_TANGENT_ARC_TO_NV
static final int
GLConstants.CLAMP
static final int
GLConstants.CLAMP_FRAGMENT_COLOR
static final int
GLConstants.CLAMP_FRAGMENT_COLOR_ARB
static final int
GLConstants.CLAMP_READ_COLOR
static final int
GLConstants.CLAMP_READ_COLOR_ARB
static final int
GLConstants.CLAMP_TO_BORDER
static final int
GLConstants.CLAMP_TO_BORDER_ARB
static final int
GLConstants.CLAMP_TO_EDGE
static final int
GLConstants.CLAMP_VERTEX_COLOR
static final int
GLConstants.CLAMP_VERTEX_COLOR_ARB
static final int
GLConstants.CLEAR
static final int
GLConstants.CLEAR_BUFFER
static final int
GLConstants.CLEAR_TEXTURE
static final int
GLConstants.CLIENT_ACTIVE_TEXTURE
static final int
GLConstants.CLIENT_ACTIVE_TEXTURE_ARB
static final int
GLConstants.CLIENT_ALL_ATTRIB_BITS
static final int
GLConstants.CLIENT_ATTRIB_STACK_DEPTH
static final int
GLConstants.CLIENT_MAPPED_BUFFER_BARRIER_BIT
static final int
GLConstants.CLIENT_PIXEL_STORE_BIT
static final int
GLConstants.CLIENT_STORAGE_BIT
static final int
GLConstants.CLIENT_VERTEX_ARRAY_BIT
static final int
GLConstants.CLIP_DEPTH_MODE
static final int
GLConstants.CLIP_DISTANCE_NV
static final int
GLConstants.CLIP_DISTANCE0
static final int
GLConstants.CLIP_DISTANCE1
static final int
GLConstants.CLIP_DISTANCE2
static final int
GLConstants.CLIP_DISTANCE3
static final int
GLConstants.CLIP_DISTANCE4
static final int
GLConstants.CLIP_DISTANCE5
static final int
GLConstants.CLIP_DISTANCE6
static final int
GLConstants.CLIP_DISTANCE7
static final int
GLConstants.CLIP_ORIGIN
static final int
GLConstants.CLIP_PLANE0
static final int
GLConstants.CLIP_PLANE1
static final int
GLConstants.CLIP_PLANE2
static final int
GLConstants.CLIP_PLANE3
static final int
GLConstants.CLIP_PLANE4
static final int
GLConstants.CLIP_PLANE5
static final int
GLConstants.CLIP_VOLUME_CLIPPING_HINT_EXT
static final int
GLConstants.CLIPPING_INPUT_PRIMITIVES
static final int
GLConstants.CLIPPING_INPUT_PRIMITIVES_ARB
static final int
GLConstants.CLIPPING_OUTPUT_PRIMITIVES
static final int
GLConstants.CLIPPING_OUTPUT_PRIMITIVES_ARB
static final int
GLConstants.CLOSE_PATH_NV
static final int
GLConstants.COEFF
static final int
GLConstants.COLOR
static final int
GLConstants.COLOR_ARRAY
static final int
GLConstants.COLOR_ARRAY_ADDRESS_NV
static final int
GLConstants.COLOR_ARRAY_BUFFER_BINDING
static final int
GLConstants.COLOR_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.COLOR_ARRAY_LENGTH_NV
static final int
GLConstants.COLOR_ARRAY_POINTER
static final int
GLConstants.COLOR_ARRAY_SIZE
static final int
GLConstants.COLOR_ARRAY_STRIDE
static final int
GLConstants.COLOR_ARRAY_TYPE
static final int
GLConstants.COLOR_ATTACHMENT0
static final int
GLConstants.COLOR_ATTACHMENT0_EXT
static final int
GLConstants.COLOR_ATTACHMENT1
static final int
GLConstants.COLOR_ATTACHMENT1_EXT
static final int
GLConstants.COLOR_ATTACHMENT10
static final int
GLConstants.COLOR_ATTACHMENT10_EXT
static final int
GLConstants.COLOR_ATTACHMENT11
static final int
GLConstants.COLOR_ATTACHMENT11_EXT
static final int
GLConstants.COLOR_ATTACHMENT12
static final int
GLConstants.COLOR_ATTACHMENT12_EXT
static final int
GLConstants.COLOR_ATTACHMENT13
static final int
GLConstants.COLOR_ATTACHMENT13_EXT
static final int
GLConstants.COLOR_ATTACHMENT14
static final int
GLConstants.COLOR_ATTACHMENT14_EXT
static final int
GLConstants.COLOR_ATTACHMENT15
static final int
GLConstants.COLOR_ATTACHMENT15_EXT
static final int
GLConstants.COLOR_ATTACHMENT16
static final int
GLConstants.COLOR_ATTACHMENT17
static final int
GLConstants.COLOR_ATTACHMENT18
static final int
GLConstants.COLOR_ATTACHMENT19
static final int
GLConstants.COLOR_ATTACHMENT2
static final int
GLConstants.COLOR_ATTACHMENT2_EXT
static final int
GLConstants.COLOR_ATTACHMENT20
static final int
GLConstants.COLOR_ATTACHMENT21
static final int
GLConstants.COLOR_ATTACHMENT22
static final int
GLConstants.COLOR_ATTACHMENT23
static final int
GLConstants.COLOR_ATTACHMENT24
static final int
GLConstants.COLOR_ATTACHMENT25
static final int
GLConstants.COLOR_ATTACHMENT26
static final int
GLConstants.COLOR_ATTACHMENT27
static final int
GLConstants.COLOR_ATTACHMENT28
static final int
GLConstants.COLOR_ATTACHMENT29
static final int
GLConstants.COLOR_ATTACHMENT3
static final int
GLConstants.COLOR_ATTACHMENT3_EXT
static final int
GLConstants.COLOR_ATTACHMENT30
static final int
GLConstants.COLOR_ATTACHMENT31
static final int
GLConstants.COLOR_ATTACHMENT4
static final int
GLConstants.COLOR_ATTACHMENT4_EXT
static final int
GLConstants.COLOR_ATTACHMENT5
static final int
GLConstants.COLOR_ATTACHMENT5_EXT
static final int
GLConstants.COLOR_ATTACHMENT6
static final int
GLConstants.COLOR_ATTACHMENT6_EXT
static final int
GLConstants.COLOR_ATTACHMENT7
static final int
GLConstants.COLOR_ATTACHMENT7_EXT
static final int
GLConstants.COLOR_ATTACHMENT8
static final int
GLConstants.COLOR_ATTACHMENT8_EXT
static final int
GLConstants.COLOR_ATTACHMENT9
static final int
GLConstants.COLOR_ATTACHMENT9_EXT
static final int
GLConstants.COLOR_BUFFER_BIT
static final int
GLConstants.COLOR_CLEAR_VALUE
static final int
GLConstants.COLOR_COMPONENTS
static final int
GLConstants.COLOR_ENCODING
static final int
GLConstants.COLOR_INDEX
static final int
GLConstants.COLOR_INDEXES
static final int
GLConstants.COLOR_LOGIC_OP
static final int
GLConstants.COLOR_MATERIAL
static final int
GLConstants.COLOR_MATERIAL_FACE
static final int
GLConstants.COLOR_MATERIAL_PARAMETER
static final int
GLConstants.COLOR_MATRIX
static final int
GLConstants.COLOR_MATRIX_STACK_DEPTH
static final int
GLConstants.COLOR_RENDERABLE
static final int
GLConstants.COLOR_SAMPLES_NV
static final int
GLConstants.COLOR_SUM
static final int
GLConstants.COLOR_SUM_ARB
static final int
GLConstants.COLOR_SUM_EXT
static final int
GLConstants.COLOR_TABLE
static final int
GLConstants.COLOR_TABLE_ALPHA_SIZE
static final int
GLConstants.COLOR_TABLE_BIAS
static final int
GLConstants.COLOR_TABLE_BLUE_SIZE
static final int
GLConstants.COLOR_TABLE_FORMAT
static final int
GLConstants.COLOR_TABLE_GREEN_SIZE
static final int
GLConstants.COLOR_TABLE_INTENSITY_SIZE
static final int
GLConstants.COLOR_TABLE_LUMINANCE_SIZE
static final int
GLConstants.COLOR_TABLE_RED_SIZE
static final int
GLConstants.COLOR_TABLE_SCALE
static final int
GLConstants.COLOR_TABLE_WIDTH
static final int
GLConstants.COLOR_WRITEMASK
static final int
GLConstants.COLORBURN_KHR
static final int
GLConstants.COLORBURN_NV
static final int
GLConstants.COLORDODGE_KHR
static final int
GLConstants.COLORDODGE_NV
static final int
GLConstants.COMBINE
static final int
GLConstants.COMBINE_ALPHA
static final int
GLConstants.COMBINE_ALPHA_ARB
static final int
GLConstants.COMBINE_ARB
static final int
GLConstants.COMBINE_RGB
static final int
GLConstants.COMBINE_RGB_ARB
static final int
GLConstants.COMMAND_BARRIER_BIT
static final int
GLConstants.COMMAND_BARRIER_BIT_EXT
static final int
GLConstants.COMPARE_R_TO_TEXTURE
static final int
GLConstants.COMPARE_R_TO_TEXTURE_ARB
static final int
GLConstants.COMPARE_REF_DEPTH_TO_TEXTURE_EXT
static final int
GLConstants.COMPARE_REF_TO_TEXTURE
static final int
GLConstants.COMPATIBLE_SUBROUTINES
static final int
GLConstants.COMPILE
static final int
GLConstants.COMPILE_AND_EXECUTE
static final int
GLConstants.COMPILE_STATUS
static final int
GLConstants.COMPLETION_STATUS_ARB
static final int
GLConstants.COMPLETION_STATUS_KHR
static final int
GLConstants.COMPRESSED_ALPHA
static final int
GLConstants.COMPRESSED_ALPHA_ARB
static final int
GLConstants.COMPRESSED_INTENSITY
static final int
GLConstants.COMPRESSED_INTENSITY_ARB
static final int
GLConstants.COMPRESSED_LUMINANCE
static final int
GLConstants.COMPRESSED_LUMINANCE_ALPHA
static final int
GLConstants.COMPRESSED_LUMINANCE_ALPHA_ARB
static final int
GLConstants.COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
static final int
GLConstants.COMPRESSED_LUMINANCE_ARB
static final int
GLConstants.COMPRESSED_LUMINANCE_LATC1_EXT
static final int
GLConstants.COMPRESSED_R11_EAC
static final int
GLConstants.COMPRESSED_RED
static final int
GLConstants.COMPRESSED_RED_GREEN_RGTC2_EXT
static final int
GLConstants.COMPRESSED_RED_RGTC1
static final int
GLConstants.COMPRESSED_RED_RGTC1_EXT
static final int
GLConstants.COMPRESSED_RG
static final int
GLConstants.COMPRESSED_RG_RGTC2
static final int
GLConstants.COMPRESSED_RG11_EAC
static final int
GLConstants.COMPRESSED_RGB
static final int
GLConstants.COMPRESSED_RGB_ARB
static final int
GLConstants.COMPRESSED_RGB_BPTC_SIGNED_FLOAT
static final int
GLConstants.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB
static final int
GLConstants.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT
static final int
GLConstants.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB
static final int
GLConstants.COMPRESSED_RGB_S3TC_DXT1_EXT
static final int
GLConstants.COMPRESSED_RGB8_ETC2
static final int
GLConstants.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
static final int
GLConstants.COMPRESSED_RGBA
static final int
GLConstants.COMPRESSED_RGBA_ARB
static final int
GLConstants.COMPRESSED_RGBA_ASTC_10x10_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_10x5_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_10x6_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_10x8_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_12x10_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_12x12_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_4x4_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_5x4_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_5x5_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_6x5_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_6x6_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_8x5_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_8x6_KHR
static final int
GLConstants.COMPRESSED_RGBA_ASTC_8x8_KHR
static final int
GLConstants.COMPRESSED_RGBA_BPTC_UNORM
static final int
GLConstants.COMPRESSED_RGBA_BPTC_UNORM_ARB
static final int
GLConstants.COMPRESSED_RGBA_S3TC_DXT1_EXT
static final int
GLConstants.COMPRESSED_RGBA_S3TC_DXT3_EXT
static final int
GLConstants.COMPRESSED_RGBA_S3TC_DXT5_EXT
static final int
GLConstants.COMPRESSED_RGBA8_ETC2_EAC
static final int
GLConstants.COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
static final int
GLConstants.COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
static final int
GLConstants.COMPRESSED_SIGNED_R11_EAC
static final int
GLConstants.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT
static final int
GLConstants.COMPRESSED_SIGNED_RED_RGTC1
static final int
GLConstants.COMPRESSED_SIGNED_RED_RGTC1_EXT
static final int
GLConstants.COMPRESSED_SIGNED_RG_RGTC2
static final int
GLConstants.COMPRESSED_SIGNED_RG11_EAC
static final int
GLConstants.COMPRESSED_SLUMINANCE
static final int
GLConstants.COMPRESSED_SLUMINANCE_ALPHA
static final int
GLConstants.COMPRESSED_SLUMINANCE_ALPHA_EXT
static final int
GLConstants.COMPRESSED_SLUMINANCE_EXT
static final int
GLConstants.COMPRESSED_SRGB
static final int
GLConstants.COMPRESSED_SRGB_ALPHA
static final int
GLConstants.COMPRESSED_SRGB_ALPHA_BPTC_UNORM
static final int
GLConstants.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB
static final int
GLConstants.COMPRESSED_SRGB_ALPHA_EXT
static final int
GLConstants.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
static final int
GLConstants.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
static final int
GLConstants.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
static final int
GLConstants.COMPRESSED_SRGB_EXT
static final int
GLConstants.COMPRESSED_SRGB_S3TC_DXT1_EXT
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
static final int
GLConstants.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
static final int
GLConstants.COMPRESSED_SRGB8_ETC2
static final int
GLConstants.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
static final int
GLConstants.COMPRESSED_TEXTURE_FORMATS
static final int
GLConstants.COMPRESSED_TEXTURE_FORMATS_ARB
static final int
GLConstants.COMPUTE_SHADER
static final int
GLConstants.COMPUTE_SHADER_BIT
static final int
GLConstants.COMPUTE_SHADER_INVOCATIONS
static final int
GLConstants.COMPUTE_SHADER_INVOCATIONS_ARB
static final int
GLConstants.COMPUTE_SUBROUTINE
static final int
GLConstants.COMPUTE_SUBROUTINE_UNIFORM
static final int
GLConstants.COMPUTE_TEXTURE
static final int
GLConstants.COMPUTE_WORK_GROUP_SIZE
static final int
GLConstants.CONDITION_SATISFIED
static final int
GLConstants.CONFORMANT_NV
static final int
GLConstants.CONIC_CURVE_TO_NV
static final int
GLConstants.CONJOINT_NV
static final int
GLConstants.CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV
static final int
GLConstants.CONSERVATIVE_RASTER_DILATE_NV
static final int
GLConstants.CONSERVATIVE_RASTER_DILATE_RANGE_NV
static final int
GLConstants.CONSERVATIVE_RASTER_MODE_NV
static final int
GLConstants.CONSERVATIVE_RASTER_MODE_POST_SNAP_NV
static final int
GLConstants.CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV
static final int
GLConstants.CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV
static final int
GLConstants.CONSERVATIVE_RASTERIZATION_INTEL
static final int
GLConstants.CONSERVATIVE_RASTERIZATION_NV
static final int
GLConstants.CONST_EYE_NV
static final int
GLConstants.CONSTANT
static final int
GLConstants.CONSTANT_ALPHA
static final int
GLConstants.CONSTANT_ALPHA_EXT
static final int
GLConstants.CONSTANT_ARB
static final int
GLConstants.CONSTANT_ATTENUATION
static final int
GLConstants.CONSTANT_BORDER
static final int
GLConstants.CONSTANT_COLOR
static final int
GLConstants.CONSTANT_COLOR_EXT
static final int
GLConstants.CONSTANT_NV
static final int
GLConstants.CONTEXT_COMPATIBILITY_PROFILE_BIT
static final int
GLConstants.CONTEXT_CORE_PROFILE_BIT
static final int
GLConstants.CONTEXT_FLAG_DEBUG_BIT
static final int
GLConstants.CONTEXT_FLAG_DEBUG_BIT_KHR
static final int
GLConstants.CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
static final int
GLConstants.CONTEXT_FLAG_NO_ERROR_BIT
static final int
GLConstants.CONTEXT_FLAG_NO_ERROR_BIT_KHR
static final int
GLConstants.CONTEXT_FLAG_ROBUST_ACCESS_BIT
static final int
GLConstants.CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
static final int
GLConstants.CONTEXT_FLAGS
static final int
GLConstants.CONTEXT_LOST
static final int
GLConstants.CONTEXT_LOST_KHR
static final int
GLConstants.CONTEXT_PROFILE_MASK
static final int
GLConstants.CONTEXT_RELEASE_BEHAVIOR
static final int
GLConstants.CONTEXT_RELEASE_BEHAVIOR_FLUSH
static final int
GLConstants.CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
static final int
GLConstants.CONTEXT_RELEASE_BEHAVIOR_KHR
static final int
GLConstants.CONTEXT_ROBUST_ACCESS
static final int
GLConstants.CONTEXT_ROBUST_ACCESS_KHR
static final int
GLConstants.CONTINUOUS_AMD
static final int
GLConstants.CONTRAST_NV
static final int
GLConstants.CONVEX_HULL_NV
static final int
GLConstants.CONVOLUTION_1D
static final int
GLConstants.CONVOLUTION_2D
static final int
GLConstants.CONVOLUTION_BORDER_COLOR
static final int
GLConstants.CONVOLUTION_BORDER_MODE
static final int
GLConstants.CONVOLUTION_FILTER_BIAS
static final int
GLConstants.CONVOLUTION_FILTER_SCALE
static final int
GLConstants.CONVOLUTION_FORMAT
static final int
GLConstants.CONVOLUTION_HEIGHT
static final int
GLConstants.CONVOLUTION_WIDTH
static final int
GLConstants.COORD_REPLACE
static final int
GLConstants.COORD_REPLACE_ARB
static final int
GLConstants.COORD_REPLACE_NV
static final int
GLConstants.COPY
static final int
GLConstants.COPY_INVERTED
static final int
GLConstants.COPY_PIXEL_TOKEN
static final int
GLConstants.COPY_READ_BUFFER
static final int
GLConstants.COPY_READ_BUFFER_BINDING
static final int
GLConstants.COPY_WRITE_BUFFER
static final int
GLConstants.COPY_WRITE_BUFFER_BINDING
static final int
GLConstants.COUNT_DOWN_NV
static final int
GLConstants.COUNT_UP_NV
static final int
GLConstants.COUNTER_RANGE_AMD
static final int
GLConstants.COUNTER_TYPE_AMD
static final int
GLConstants.COVERAGE_MODULATION_NV
static final int
GLConstants.COVERAGE_MODULATION_TABLE_NV
static final int
GLConstants.COVERAGE_MODULATION_TABLE_SIZE_NV
static final int
GLConstants.CUBIC_CURVE_TO_NV
static final int
GLConstants.CULL_FACE
static final int
GLConstants.CULL_FACE_MODE
static final int
GLConstants.CULL_FRAGMENT_NV
static final int
GLConstants.CULL_MODES_NV
static final int
GLConstants.CURRENT_BIT
static final int
GLConstants.CURRENT_COLOR
static final int
GLConstants.CURRENT_FOG_COORD
static final int
GLConstants.CURRENT_FOG_COORDINATE
static final int
GLConstants.CURRENT_INDEX
static final int
GLConstants.CURRENT_MATRIX_ARB
static final int
GLConstants.CURRENT_MATRIX_INDEX_ARB
static final int
GLConstants.CURRENT_MATRIX_STACK_DEPTH_ARB
static final int
GLConstants.CURRENT_NORMAL
static final int
GLConstants.CURRENT_PALETTE_MATRIX_ARB
static final int
GLConstants.CURRENT_PROGRAM
static final int
GLConstants.CURRENT_QUERY
static final int
GLConstants.CURRENT_QUERY_ARB
static final int
GLConstants.CURRENT_RASTER_COLOR
static final int
GLConstants.CURRENT_RASTER_DISTANCE
static final int
GLConstants.CURRENT_RASTER_INDEX
static final int
GLConstants.CURRENT_RASTER_POSITION
static final int
GLConstants.CURRENT_RASTER_POSITION_VALID
static final int
GLConstants.CURRENT_RASTER_SECONDARY_COLOR
static final int
GLConstants.CURRENT_RASTER_TEXTURE_COORDS
static final int
GLConstants.CURRENT_SECONDARY_COLOR
static final int
GLConstants.CURRENT_SECONDARY_COLOR_EXT
static final int
GLConstants.CURRENT_TEXTURE_COORDS
static final int
GLConstants.CURRENT_VERTEX_ATTRIB
static final int
GLConstants.CURRENT_VERTEX_ATTRIB_ARB
static final int
GLConstants.CURRENT_WEIGHT_ARB
static final int
GLConstants.CW
static final int
GLConstants.DARKEN_KHR
static final int
GLConstants.DARKEN_NV
static final int
GLConstants.DEBUG_CALLBACK_FUNCTION
static final int
GLConstants.DEBUG_CALLBACK_FUNCTION_ARB
static final int
GLConstants.DEBUG_CALLBACK_FUNCTION_KHR
static final int
GLConstants.DEBUG_CALLBACK_USER_PARAM
static final int
GLConstants.DEBUG_CALLBACK_USER_PARAM_ARB
static final int
GLConstants.DEBUG_CALLBACK_USER_PARAM_KHR
static final int
GLConstants.DEBUG_CATEGORY_API_ERROR_AMD
static final int
GLConstants.DEBUG_CATEGORY_APPLICATION_AMD
static final int
GLConstants.DEBUG_CATEGORY_DEPRECATION_AMD
static final int
GLConstants.DEBUG_CATEGORY_OTHER_AMD
static final int
GLConstants.DEBUG_CATEGORY_PERFORMANCE_AMD
static final int
GLConstants.DEBUG_CATEGORY_SHADER_COMPILER_AMD
static final int
GLConstants.DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD
static final int
GLConstants.DEBUG_CATEGORY_WINDOW_SYSTEM_AMD
static final int
GLConstants.DEBUG_GROUP_STACK_DEPTH
static final int
GLConstants.DEBUG_GROUP_STACK_DEPTH_KHR
static final int
GLConstants.DEBUG_LOGGED_MESSAGES
static final int
GLConstants.DEBUG_LOGGED_MESSAGES_AMD
static final int
GLConstants.DEBUG_LOGGED_MESSAGES_ARB
static final int
GLConstants.DEBUG_LOGGED_MESSAGES_KHR
static final int
GLConstants.DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
static final int
GLConstants.DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB
static final int
GLConstants.DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR
static final int
GLConstants.DEBUG_OUTPUT
static final int
GLConstants.DEBUG_OUTPUT_KHR
static final int
GLConstants.DEBUG_OUTPUT_SYNCHRONOUS
static final int
GLConstants.DEBUG_OUTPUT_SYNCHRONOUS_ARB
static final int
GLConstants.DEBUG_OUTPUT_SYNCHRONOUS_KHR
static final int
GLConstants.DEBUG_SEVERITY_HIGH
static final int
GLConstants.DEBUG_SEVERITY_HIGH_AMD
static final int
GLConstants.DEBUG_SEVERITY_HIGH_ARB
static final int
GLConstants.DEBUG_SEVERITY_HIGH_KHR
static final int
GLConstants.DEBUG_SEVERITY_LOW
static final int
GLConstants.DEBUG_SEVERITY_LOW_AMD
static final int
GLConstants.DEBUG_SEVERITY_LOW_ARB
static final int
GLConstants.DEBUG_SEVERITY_LOW_KHR
static final int
GLConstants.DEBUG_SEVERITY_MEDIUM
static final int
GLConstants.DEBUG_SEVERITY_MEDIUM_AMD
static final int
GLConstants.DEBUG_SEVERITY_MEDIUM_ARB
static final int
GLConstants.DEBUG_SEVERITY_MEDIUM_KHR
static final int
GLConstants.DEBUG_SEVERITY_NOTIFICATION
static final int
GLConstants.DEBUG_SEVERITY_NOTIFICATION_KHR
static final int
GLConstants.DEBUG_SOURCE_API
static final int
GLConstants.DEBUG_SOURCE_API_ARB
static final int
GLConstants.DEBUG_SOURCE_API_KHR
static final int
GLConstants.DEBUG_SOURCE_APPLICATION
static final int
GLConstants.DEBUG_SOURCE_APPLICATION_ARB
static final int
GLConstants.DEBUG_SOURCE_APPLICATION_KHR
static final int
GLConstants.DEBUG_SOURCE_OTHER
static final int
GLConstants.DEBUG_SOURCE_OTHER_ARB
static final int
GLConstants.DEBUG_SOURCE_OTHER_KHR
static final int
GLConstants.DEBUG_SOURCE_SHADER_COMPILER
static final int
GLConstants.DEBUG_SOURCE_SHADER_COMPILER_ARB
static final int
GLConstants.DEBUG_SOURCE_SHADER_COMPILER_KHR
static final int
GLConstants.DEBUG_SOURCE_THIRD_PARTY
static final int
GLConstants.DEBUG_SOURCE_THIRD_PARTY_ARB
static final int
GLConstants.DEBUG_SOURCE_THIRD_PARTY_KHR
static final int
GLConstants.DEBUG_SOURCE_WINDOW_SYSTEM
static final int
GLConstants.DEBUG_SOURCE_WINDOW_SYSTEM_ARB
static final int
GLConstants.DEBUG_SOURCE_WINDOW_SYSTEM_KHR
static final int
GLConstants.DEBUG_TYPE_DEPRECATED_BEHAVIOR
static final int
GLConstants.DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB
static final int
GLConstants.DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR
static final int
GLConstants.DEBUG_TYPE_ERROR
static final int
GLConstants.DEBUG_TYPE_ERROR_ARB
static final int
GLConstants.DEBUG_TYPE_ERROR_KHR
static final int
GLConstants.DEBUG_TYPE_MARKER
static final int
GLConstants.DEBUG_TYPE_MARKER_KHR
static final int
GLConstants.DEBUG_TYPE_OTHER
static final int
GLConstants.DEBUG_TYPE_OTHER_ARB
static final int
GLConstants.DEBUG_TYPE_OTHER_KHR
static final int
GLConstants.DEBUG_TYPE_PERFORMANCE
static final int
GLConstants.DEBUG_TYPE_PERFORMANCE_ARB
static final int
GLConstants.DEBUG_TYPE_PERFORMANCE_KHR
static final int
GLConstants.DEBUG_TYPE_POP_GROUP
static final int
GLConstants.DEBUG_TYPE_POP_GROUP_KHR
static final int
GLConstants.DEBUG_TYPE_PORTABILITY
static final int
GLConstants.DEBUG_TYPE_PORTABILITY_ARB
static final int
GLConstants.DEBUG_TYPE_PORTABILITY_KHR
static final int
GLConstants.DEBUG_TYPE_PUSH_GROUP
static final int
GLConstants.DEBUG_TYPE_PUSH_GROUP_KHR
static final int
GLConstants.DEBUG_TYPE_UNDEFINED_BEHAVIOR
static final int
GLConstants.DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB
static final int
GLConstants.DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR
static final int
GLConstants.DECAL
static final int
GLConstants.DECODE_EXT
static final int
GLConstants.DECR
static final int
GLConstants.DECR_WRAP
static final int
GLConstants.DECR_WRAP_EXT
static final int
GLConstants.DELETE_STATUS
static final int
GLConstants.DEPENDENT_AR_TEXTURE_2D_NV
static final int
GLConstants.DEPENDENT_GB_TEXTURE_2D_NV
static final int
GLConstants.DEPENDENT_HILO_TEXTURE_2D_NV
static final int
GLConstants.DEPENDENT_RGB_TEXTURE_3D_NV
static final int
GLConstants.DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
static final int
GLConstants.DEPTH
static final int
GLConstants.DEPTH_ATTACHMENT
static final int
GLConstants.DEPTH_ATTACHMENT_EXT
static final int
GLConstants.DEPTH_BIAS
static final int
GLConstants.DEPTH_BITS
static final int
GLConstants.DEPTH_BOUNDS_EXT
static final int
GLConstants.DEPTH_BOUNDS_TEST_EXT
static final int
GLConstants.DEPTH_BUFFER_BIT
static final int
GLConstants.DEPTH_BUFFER_FLOAT_MODE_NV
static final int
GLConstants.DEPTH_CLAMP
static final int
GLConstants.DEPTH_CLAMP_FAR_AMD
static final int
GLConstants.DEPTH_CLAMP_NEAR_AMD
static final int
GLConstants.DEPTH_CLAMP_NV
static final int
GLConstants.DEPTH_CLEAR_VALUE
static final int
GLConstants.DEPTH_COMPONENT
static final int
GLConstants.DEPTH_COMPONENT16
static final int
GLConstants.DEPTH_COMPONENT16_ARB
static final int
GLConstants.DEPTH_COMPONENT24
static final int
GLConstants.DEPTH_COMPONENT24_ARB
static final int
GLConstants.DEPTH_COMPONENT32
static final int
GLConstants.DEPTH_COMPONENT32_ARB
static final int
GLConstants.DEPTH_COMPONENT32F
static final int
GLConstants.DEPTH_COMPONENT32F_NV
static final int
GLConstants.DEPTH_COMPONENTS
static final int
GLConstants.DEPTH_FUNC
static final int
GLConstants.DEPTH_RANGE
static final int
GLConstants.DEPTH_RENDERABLE
static final int
GLConstants.DEPTH_SAMPLES_NV
static final int
GLConstants.DEPTH_SCALE
static final int
GLConstants.DEPTH_STENCIL
static final int
GLConstants.DEPTH_STENCIL_ATTACHMENT
static final int
GLConstants.DEPTH_STENCIL_EXT
static final int
GLConstants.DEPTH_STENCIL_NV
static final int
GLConstants.DEPTH_STENCIL_TEXTURE_MODE
static final int
GLConstants.DEPTH_STENCIL_TO_BGRA_NV
static final int
GLConstants.DEPTH_STENCIL_TO_RGBA_NV
static final int
GLConstants.DEPTH_TEST
static final int
GLConstants.DEPTH_TEXTURE_MODE
static final int
GLConstants.DEPTH_TEXTURE_MODE_ARB
static final int
GLConstants.DEPTH_WRITEMASK
static final int
GLConstants.DEPTH24_STENCIL8
static final int
GLConstants.DEPTH24_STENCIL8_EXT
static final int
GLConstants.DEPTH32F_STENCIL8
static final int
GLConstants.DEPTH32F_STENCIL8_NV
static final int
GLConstants.DETACHED_BUFFERS_NV
static final int
GLConstants.DETACHED_MEMORY_INCARNATION_NV
static final int
GLConstants.DETACHED_TEXTURES_NV
static final int
GLConstants.DIFFERENCE_KHR
static final int
GLConstants.DIFFERENCE_NV
static final int
GLConstants.DIFFUSE
static final int
GLConstants.DISCRETE_AMD
static final int
GLConstants.DISJOINT_NV
static final int
GLConstants.DISPATCH_INDIRECT_BUFFER
static final int
GLConstants.DISPATCH_INDIRECT_BUFFER_BINDING
static final int
GLConstants.DISPLAY_LIST
static final int
GLConstants.DISTANCE_ATTENUATION_EXT
static final int
GLConstants.DITHER
static final int
GLConstants.DOMAIN
static final int
GLConstants.DONT_CARE
static final int
GLConstants.DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
static final int
GLConstants.DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
static final int
GLConstants.DOT_PRODUCT_DEPTH_REPLACE_NV
static final int
GLConstants.DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
static final int
GLConstants.DOT_PRODUCT_NV
static final int
GLConstants.DOT_PRODUCT_PASS_THROUGH_NV
static final int
GLConstants.DOT_PRODUCT_REFLECT_CUBE_MAP_NV
static final int
GLConstants.DOT_PRODUCT_TEXTURE_1D_NV
static final int
GLConstants.DOT_PRODUCT_TEXTURE_2D_NV
static final int
GLConstants.DOT_PRODUCT_TEXTURE_3D_NV
static final int
GLConstants.DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
static final int
GLConstants.DOT_PRODUCT_TEXTURE_RECTANGLE_NV
static final int
GLConstants.DOT3_RGB
static final int
GLConstants.DOT3_RGB_ARB
static final int
GLConstants.DOT3_RGBA
static final int
GLConstants.DOT3_RGBA_ARB
static final int
GLConstants.DOUBLE
static final int
GLConstants.DOUBLE_MAT2
static final int
GLConstants.DOUBLE_MAT2_EXT
static final int
GLConstants.DOUBLE_MAT2x3
static final int
GLConstants.DOUBLE_MAT2x3_EXT
static final int
GLConstants.DOUBLE_MAT2x4
static final int
GLConstants.DOUBLE_MAT2x4_EXT
static final int
GLConstants.DOUBLE_MAT3
static final int
GLConstants.DOUBLE_MAT3_EXT
static final int
GLConstants.DOUBLE_MAT3x2
static final int
GLConstants.DOUBLE_MAT3x2_EXT
static final int
GLConstants.DOUBLE_MAT3x4
static final int
GLConstants.DOUBLE_MAT3x4_EXT
static final int
GLConstants.DOUBLE_MAT4
static final int
GLConstants.DOUBLE_MAT4_EXT
static final int
GLConstants.DOUBLE_MAT4x2
static final int
GLConstants.DOUBLE_MAT4x2_EXT
static final int
GLConstants.DOUBLE_MAT4x3
static final int
GLConstants.DOUBLE_MAT4x3_EXT
static final int
GLConstants.DOUBLE_VEC2
static final int
GLConstants.DOUBLE_VEC2_EXT
static final int
GLConstants.DOUBLE_VEC3
static final int
GLConstants.DOUBLE_VEC3_EXT
static final int
GLConstants.DOUBLE_VEC4
static final int
GLConstants.DOUBLE_VEC4_EXT
static final int
GLConstants.DOUBLEBUFFER
static final int
GLConstants.DRAW_ARRAYS_COMMAND_NV
static final int
GLConstants.DRAW_ARRAYS_INSTANCED_COMMAND_NV
static final int
GLConstants.DRAW_ARRAYS_STRIP_COMMAND_NV
static final int
GLConstants.DRAW_BUFFER
static final int
GLConstants.DRAW_BUFFER0
static final int
GLConstants.DRAW_BUFFER0_ARB
static final int
GLConstants.DRAW_BUFFER1
static final int
GLConstants.DRAW_BUFFER1_ARB
static final int
GLConstants.DRAW_BUFFER10
static final int
GLConstants.DRAW_BUFFER10_ARB
static final int
GLConstants.DRAW_BUFFER11
static final int
GLConstants.DRAW_BUFFER11_ARB
static final int
GLConstants.DRAW_BUFFER12
static final int
GLConstants.DRAW_BUFFER12_ARB
static final int
GLConstants.DRAW_BUFFER13
static final int
GLConstants.DRAW_BUFFER13_ARB
static final int
GLConstants.DRAW_BUFFER14
static final int
GLConstants.DRAW_BUFFER14_ARB
static final int
GLConstants.DRAW_BUFFER15
static final int
GLConstants.DRAW_BUFFER15_ARB
static final int
GLConstants.DRAW_BUFFER2
static final int
GLConstants.DRAW_BUFFER2_ARB
static final int
GLConstants.DRAW_BUFFER3
static final int
GLConstants.DRAW_BUFFER3_ARB
static final int
GLConstants.DRAW_BUFFER4
static final int
GLConstants.DRAW_BUFFER4_ARB
static final int
GLConstants.DRAW_BUFFER5
static final int
GLConstants.DRAW_BUFFER5_ARB
static final int
GLConstants.DRAW_BUFFER6
static final int
GLConstants.DRAW_BUFFER6_ARB
static final int
GLConstants.DRAW_BUFFER7
static final int
GLConstants.DRAW_BUFFER7_ARB
static final int
GLConstants.DRAW_BUFFER8
static final int
GLConstants.DRAW_BUFFER8_ARB
static final int
GLConstants.DRAW_BUFFER9
static final int
GLConstants.DRAW_BUFFER9_ARB
static final int
GLConstants.DRAW_ELEMENTS_COMMAND_NV
static final int
GLConstants.DRAW_ELEMENTS_INSTANCED_COMMAND_NV
static final int
GLConstants.DRAW_ELEMENTS_STRIP_COMMAND_NV
static final int
GLConstants.DRAW_FRAMEBUFFER
static final int
GLConstants.DRAW_FRAMEBUFFER_BINDING
static final int
GLConstants.DRAW_FRAMEBUFFER_BINDING_EXT
static final int
GLConstants.DRAW_FRAMEBUFFER_EXT
static final int
GLConstants.DRAW_INDIRECT_ADDRESS_NV
static final int
GLConstants.DRAW_INDIRECT_BUFFER
static final int
GLConstants.DRAW_INDIRECT_BUFFER_BINDING
static final int
GLConstants.DRAW_INDIRECT_LENGTH_NV
static final int
GLConstants.DRAW_INDIRECT_UNIFIED_NV
static final int
GLConstants.DRAW_PIXEL_TOKEN
static final int
GLConstants.DS_BIAS_NV
static final int
GLConstants.DS_SCALE_NV
static final int
GLConstants.DSDT_MAG_INTENSITY_NV
static final int
GLConstants.DSDT_MAG_NV
static final int
GLConstants.DSDT_MAG_VIB_NV
static final int
GLConstants.DSDT_NV
static final int
GLConstants.DSDT8_MAG8_INTENSITY8_NV
static final int
GLConstants.DSDT8_MAG8_NV
static final int
GLConstants.DSDT8_NV
static final int
GLConstants.DST_ALPHA
static final int
GLConstants.DST_ATOP_NV
static final int
GLConstants.DST_COLOR
static final int
GLConstants.DST_IN_NV
static final int
GLConstants.DST_NV
static final int
GLConstants.DST_OUT_NV
static final int
GLConstants.DST_OVER_NV
static final int
GLConstants.DT_BIAS_NV
static final int
GLConstants.DT_SCALE_NV
static final int
GLConstants.DUP_FIRST_CUBIC_CURVE_TO_NV
static final int
GLConstants.DUP_LAST_CUBIC_CURVE_TO_NV
static final int
GLConstants.DYNAMIC_COPY
static final int
GLConstants.DYNAMIC_COPY_ARB
static final int
GLConstants.DYNAMIC_DRAW
static final int
GLConstants.DYNAMIC_DRAW_ARB
static final int
GLConstants.DYNAMIC_READ
static final int
GLConstants.DYNAMIC_READ_ARB
static final int
GLConstants.DYNAMIC_STORAGE_BIT
static final int
GLConstants.EDGE_FLAG
static final int
GLConstants.EDGE_FLAG_ARRAY
static final int
GLConstants.EDGE_FLAG_ARRAY_ADDRESS_NV
static final int
GLConstants.EDGE_FLAG_ARRAY_BUFFER_BINDING
static final int
GLConstants.EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.EDGE_FLAG_ARRAY_LENGTH_NV
static final int
GLConstants.EDGE_FLAG_ARRAY_POINTER
static final int
GLConstants.EDGE_FLAG_ARRAY_STRIDE
static final int
GLConstants.EFFECTIVE_RASTER_SAMPLES_EXT
static final int
GLConstants.ELEMENT_ADDRESS_COMMAND_NV
static final int
GLConstants.ELEMENT_ARRAY_ADDRESS_NV
static final int
GLConstants.ELEMENT_ARRAY_BARRIER_BIT
static final int
GLConstants.ELEMENT_ARRAY_BARRIER_BIT_EXT
static final int
GLConstants.ELEMENT_ARRAY_BUFFER
static final int
GLConstants.ELEMENT_ARRAY_BUFFER_ARB
static final int
GLConstants.ELEMENT_ARRAY_BUFFER_BINDING
static final int
GLConstants.ELEMENT_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.ELEMENT_ARRAY_LENGTH_NV
static final int
GLConstants.ELEMENT_ARRAY_UNIFIED_NV
static final int
GLConstants.EMISSION
static final int
GLConstants.ENABLE_BIT
static final int
GLConstants.EQUAL
static final int
GLConstants.EQUIV
static final int
GLConstants.EVAL_BIT
static final int
GLConstants.EXCLUSION_KHR
static final int
GLConstants.EXCLUSION_NV
static final int
GLConstants.EXCLUSIVE_EXT
static final int
GLConstants.EXP
static final int
GLConstants.EXP2
static final int
GLConstants.EXTENSIONS
static final int
GLConstants.EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
static final int
GLConstants.EYE_LINEAR
static final int
GLConstants.EYE_LINEAR_NV
static final int
GLConstants.EYE_PLANE
static final int
GLConstants.EYE_PLANE_ABSOLUTE_NV
static final int
GLConstants.EYE_RADIAL_NV
static final int
GLConstants.FACTOR_MAX_AMD
static final int
GLConstants.FACTOR_MIN_AMD
static final int
GLConstants.FALSE
static final int
GLConstants.FASTEST
static final int
GLConstants.FEEDBACK
static final int
GLConstants.FEEDBACK_BUFFER_POINTER
static final int
GLConstants.FEEDBACK_BUFFER_SIZE
static final int
GLConstants.FEEDBACK_BUFFER_TYPE
static final int
GLConstants.FENCE_CONDITION_NV
static final int
GLConstants.FENCE_STATUS_NV
static final int
GLConstants.FILE_NAME_NV
static final int
GLConstants.FILL
static final int
GLConstants.FILL_RECTANGLE_NV
static final int
GLConstants.FILTER
static final int
GLConstants.FIRST_TO_REST_NV
static final int
GLConstants.FIRST_VERTEX_CONVENTION
static final int
GLConstants.FIRST_VERTEX_CONVENTION_EXT
static final int
GLConstants.FIXED
static final int
GLConstants.FIXED_ONLY
static final int
GLConstants.FIXED_ONLY_ARB
static final int
GLConstants.FLAT
static final int
GLConstants.FLOAT
static final int
GLConstants.FLOAT_32_UNSIGNED_INT_24_8_REV
static final int
GLConstants.FLOAT_32_UNSIGNED_INT_24_8_REV_NV
static final int
GLConstants.FLOAT_CLEAR_COLOR_VALUE_NV
static final int
GLConstants.FLOAT_MAT2
static final int
GLConstants.FLOAT_MAT2_ARB
static final int
GLConstants.FLOAT_MAT2x3
static final int
GLConstants.FLOAT_MAT2x4
static final int
GLConstants.FLOAT_MAT3
static final int
GLConstants.FLOAT_MAT3_ARB
static final int
GLConstants.FLOAT_MAT3x2
static final int
GLConstants.FLOAT_MAT3x4
static final int
GLConstants.FLOAT_MAT4
static final int
GLConstants.FLOAT_MAT4_ARB
static final int
GLConstants.FLOAT_MAT4x2
static final int
GLConstants.FLOAT_MAT4x3
static final int
GLConstants.FLOAT_R_NV
static final int
GLConstants.FLOAT_R16_NV
static final int
GLConstants.FLOAT_R32_NV
static final int
GLConstants.FLOAT_RG_NV
static final int
GLConstants.FLOAT_RG16_NV
static final int
GLConstants.FLOAT_RG32_NV
static final int
GLConstants.FLOAT_RGB_NV
static final int
GLConstants.FLOAT_RGB16_NV
static final int
GLConstants.FLOAT_RGB32_NV
static final int
GLConstants.FLOAT_RGBA_MODE_NV
static final int
GLConstants.FLOAT_RGBA_NV
static final int
GLConstants.FLOAT_RGBA16_NV
static final int
GLConstants.FLOAT_RGBA32_NV
static final int
GLConstants.FLOAT_VEC2
static final int
GLConstants.FLOAT_VEC2_ARB
static final int
GLConstants.FLOAT_VEC3
static final int
GLConstants.FLOAT_VEC3_ARB
static final int
GLConstants.FLOAT_VEC4
static final int
GLConstants.FLOAT_VEC4_ARB
static final int
GLConstants.FLOAT16_MAT2_AMD
static final int
GLConstants.FLOAT16_MAT2x3_AMD
static final int
GLConstants.FLOAT16_MAT2x4_AMD
static final int
GLConstants.FLOAT16_MAT3_AMD
static final int
GLConstants.FLOAT16_MAT3x2_AMD
static final int
GLConstants.FLOAT16_MAT3x4_AMD
static final int
GLConstants.FLOAT16_MAT4_AMD
static final int
GLConstants.FLOAT16_MAT4x2_AMD
static final int
GLConstants.FLOAT16_MAT4x3_AMD
static final int
GLConstants.FLOAT16_NV
static final int
GLConstants.FLOAT16_VEC2_NV
static final int
GLConstants.FLOAT16_VEC3_NV
static final int
GLConstants.FLOAT16_VEC4_NV
static final int
GLConstants.FOG
static final int
GLConstants.FOG_BIT
static final int
GLConstants.FOG_COLOR
static final int
GLConstants.FOG_COORD
static final int
GLConstants.FOG_COORD_ARRAY
static final int
GLConstants.FOG_COORD_ARRAY_ADDRESS_NV
static final int
GLConstants.FOG_COORD_ARRAY_BUFFER_BINDING
static final int
GLConstants.FOG_COORD_ARRAY_LENGTH_NV
static final int
GLConstants.FOG_COORD_ARRAY_POINTER
static final int
GLConstants.FOG_COORD_ARRAY_STRIDE
static final int
GLConstants.FOG_COORD_ARRAY_TYPE
static final int
GLConstants.FOG_COORD_SRC
static final int
GLConstants.FOG_COORDINATE
static final int
GLConstants.FOG_COORDINATE_ARRAY
static final int
GLConstants.FOG_COORDINATE_ARRAY_BUFFER_BINDING
static final int
GLConstants.FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.FOG_COORDINATE_ARRAY_POINTER
static final int
GLConstants.FOG_COORDINATE_ARRAY_STRIDE
static final int
GLConstants.FOG_COORDINATE_ARRAY_TYPE
static final int
GLConstants.FOG_COORDINATE_SOURCE
static final int
GLConstants.FOG_DENSITY
static final int
GLConstants.FOG_DISTANCE_MODE_NV
static final int
GLConstants.FOG_END
static final int
GLConstants.FOG_HINT
static final int
GLConstants.FOG_INDEX
static final int
GLConstants.FOG_MODE
static final int
GLConstants.FOG_START
static final int
GLConstants.FONT_ASCENDER_BIT_NV
static final int
GLConstants.FONT_DESCENDER_BIT_NV
static final int
GLConstants.FONT_GLYPHS_AVAILABLE_NV
static final int
GLConstants.FONT_HAS_KERNING_BIT_NV
static final int
GLConstants.FONT_HEIGHT_BIT_NV
static final int
GLConstants.FONT_MAX_ADVANCE_HEIGHT_BIT_NV
static final int
GLConstants.FONT_MAX_ADVANCE_WIDTH_BIT_NV
static final int
GLConstants.FONT_NUM_GLYPH_INDICES_BIT_NV
static final int
GLConstants.FONT_TARGET_UNAVAILABLE_NV
static final int
GLConstants.FONT_UNAVAILABLE_NV
static final int
GLConstants.FONT_UNDERLINE_POSITION_BIT_NV
static final int
GLConstants.FONT_UNDERLINE_THICKNESS_BIT_NV
static final int
GLConstants.FONT_UNINTELLIGIBLE_NV
static final int
GLConstants.FONT_UNITS_PER_EM_BIT_NV
static final int
GLConstants.FONT_X_MAX_BOUNDS_BIT_NV
static final int
GLConstants.FONT_X_MIN_BOUNDS_BIT_NV
static final int
GLConstants.FONT_Y_MAX_BOUNDS_BIT_NV
static final int
GLConstants.FONT_Y_MIN_BOUNDS_BIT_NV
static final int
GLConstants.FORCE_BLUE_TO_ONE_NV
static final int
GLConstants.FRACTIONAL_EVEN
static final int
GLConstants.FRACTIONAL_ODD
static final int
GLConstants.FRAGMENT_COVERAGE_COLOR_NV
static final int
GLConstants.FRAGMENT_COVERAGE_TO_COLOR_NV
static final int
GLConstants.FRAGMENT_DEPTH
static final int
GLConstants.FRAGMENT_INPUT_NV
static final int
GLConstants.FRAGMENT_INTERPOLATION_OFFSET_BITS
static final int
GLConstants.FRAGMENT_PROGRAM_ARB
static final int
GLConstants.FRAGMENT_SHADER
static final int
GLConstants.FRAGMENT_SHADER_ARB
static final int
GLConstants.FRAGMENT_SHADER_BIT
static final int
GLConstants.FRAGMENT_SHADER_BIT_EXT
static final int
GLConstants.FRAGMENT_SHADER_DERIVATIVE_HINT
static final int
GLConstants.FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
static final int
GLConstants.FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
static final int
GLConstants.FRAGMENT_SHADER_INVOCATIONS
static final int
GLConstants.FRAGMENT_SHADER_INVOCATIONS_ARB
static final int
GLConstants.FRAGMENT_SUBROUTINE
static final int
GLConstants.FRAGMENT_SUBROUTINE_UNIFORM
static final int
GLConstants.FRAGMENT_TEXTURE
static final int
GLConstants.FRAMEBUFFER
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_LAYERED
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_LAYERED_ARB
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_RED_SIZE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
static final int
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
static final int
GLConstants.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
static final int
GLConstants.FRAMEBUFFER_BARRIER_BIT
static final int
GLConstants.FRAMEBUFFER_BARRIER_BIT_EXT
static final int
GLConstants.FRAMEBUFFER_BINDING
static final int
GLConstants.FRAMEBUFFER_BINDING_EXT
static final int
GLConstants.FRAMEBUFFER_BLEND
static final int
GLConstants.FRAMEBUFFER_COMPLETE
static final int
GLConstants.FRAMEBUFFER_COMPLETE_EXT
static final int
GLConstants.FRAMEBUFFER_DEFAULT
static final int
GLConstants.FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
static final int
GLConstants.FRAMEBUFFER_DEFAULT_HEIGHT
static final int
GLConstants.FRAMEBUFFER_DEFAULT_LAYERS
static final int
GLConstants.FRAMEBUFFER_DEFAULT_SAMPLES
static final int
GLConstants.FRAMEBUFFER_DEFAULT_WIDTH
static final int
GLConstants.FRAMEBUFFER_EXT
static final int
GLConstants.FRAMEBUFFER_FLIP_X_MESA
static final int
GLConstants.FRAMEBUFFER_FLIP_Y_MESA
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_ATTACHMENT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_READ_BUFFER
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
static final int
GLConstants.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR
static final int
GLConstants.FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB
static final int
GLConstants.FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
static final int
GLConstants.FRAMEBUFFER_RENDERABLE
static final int
GLConstants.FRAMEBUFFER_RENDERABLE_LAYERED
static final int
GLConstants.FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB
static final int
GLConstants.FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
static final int
GLConstants.FRAMEBUFFER_SRGB
static final int
GLConstants.FRAMEBUFFER_SRGB_CAPABLE_EXT
static final int
GLConstants.FRAMEBUFFER_SRGB_EXT
static final int
GLConstants.FRAMEBUFFER_SWAP_XY_MESA
static final int
GLConstants.FRAMEBUFFER_UNDEFINED
static final int
GLConstants.FRAMEBUFFER_UNSUPPORTED
static final int
GLConstants.FRAMEBUFFER_UNSUPPORTED_EXT
static final int
GLConstants.FRONT
static final int
GLConstants.FRONT_AND_BACK
static final int
GLConstants.FRONT_FACE
static final int
GLConstants.FRONT_FACE_COMMAND_NV
static final int
GLConstants.FRONT_LEFT
static final int
GLConstants.FRONT_RIGHT
static final int
GLConstants.FULL_SUPPORT
static final int
GLConstants.FUNC_ADD
static final int
GLConstants.FUNC_ADD_EXT
static final int
GLConstants.FUNC_REVERSE_SUBTRACT
static final int
GLConstants.FUNC_REVERSE_SUBTRACT_EXT
static final int
GLConstants.FUNC_SUBTRACT
static final int
GLConstants.FUNC_SUBTRACT_EXT
static final int
GLConstants.GENERATE_MIPMAP
static final int
GLConstants.GENERATE_MIPMAP_HINT
static final int
GLConstants.GENERIC_ATTRIB_NV
static final int
GLConstants.GEOMETRY_INPUT_TYPE
static final int
GLConstants.GEOMETRY_INPUT_TYPE_ARB
static final int
GLConstants.GEOMETRY_INPUT_TYPE_EXT
static final int
GLConstants.GEOMETRY_OUTPUT_TYPE
static final int
GLConstants.GEOMETRY_OUTPUT_TYPE_ARB
static final int
GLConstants.GEOMETRY_OUTPUT_TYPE_EXT
static final int
GLConstants.GEOMETRY_SHADER
static final int
GLConstants.GEOMETRY_SHADER_ARB
static final int
GLConstants.GEOMETRY_SHADER_BIT
static final int
GLConstants.GEOMETRY_SHADER_EXT
static final int
GLConstants.GEOMETRY_SHADER_INVOCATIONS
static final int
GLConstants.GEOMETRY_SHADER_PRIMITIVES_EMITTED
static final int
GLConstants.GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
static final int
GLConstants.GEOMETRY_SUBROUTINE
static final int
GLConstants.GEOMETRY_SUBROUTINE_UNIFORM
static final int
GLConstants.GEOMETRY_TEXTURE
static final int
GLConstants.GEOMETRY_VERTICES_OUT
static final int
GLConstants.GEOMETRY_VERTICES_OUT_ARB
static final int
GLConstants.GEOMETRY_VERTICES_OUT_EXT
static final int
GLConstants.GEQUAL
static final int
GLConstants.GET_TEXTURE_IMAGE_FORMAT
static final int
GLConstants.GET_TEXTURE_IMAGE_TYPE
static final int
GLConstants.GLYPH_HAS_KERNING_BIT_NV
static final int
GLConstants.GLYPH_HEIGHT_BIT_NV
static final int
GLConstants.GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV
static final int
GLConstants.GLYPH_HORIZONTAL_BEARING_X_BIT_NV
static final int
GLConstants.GLYPH_HORIZONTAL_BEARING_Y_BIT_NV
static final int
GLConstants.GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV
static final int
GLConstants.GLYPH_VERTICAL_BEARING_X_BIT_NV
static final int
GLConstants.GLYPH_VERTICAL_BEARING_Y_BIT_NV
static final int
GLConstants.GLYPH_WIDTH_BIT_NV
static final int
GLConstants.GPU_ADDRESS_NV
static final int
GLConstants.GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX
static final int
GLConstants.GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
static final int
GLConstants.GPU_MEMORY_INFO_EVICTED_MEMORY_NVX
static final int
GLConstants.GPU_MEMORY_INFO_EVICTION_COUNT_NVX
static final int
GLConstants.GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX
static final int
GLConstants.GREATER
static final int
GLConstants.GREEN
static final int
GLConstants.GREEN_BIAS
static final int
GLConstants.GREEN_BITS
static final int
GLConstants.GREEN_INTEGER
static final int
GLConstants.GREEN_INTEGER_EXT
static final int
GLConstants.GREEN_NV
static final int
GLConstants.GREEN_SCALE
static final int
GLConstants.GUILTY_CONTEXT_RESET
static final int
GLConstants.GUILTY_CONTEXT_RESET_ARB
static final int
GLConstants.GUILTY_CONTEXT_RESET_KHR
static final int
GLConstants.HALF_FLOAT
static final int
GLConstants.HALF_FLOAT_ARB
static final int
GLConstants.HALF_FLOAT_NV
static final int
GLConstants.HARDLIGHT_KHR
static final int
GLConstants.HARDLIGHT_NV
static final int
GLConstants.HARDMIX_NV
static final int
GLConstants.HI_BIAS_NV
static final int
GLConstants.HI_SCALE_NV
static final int
GLConstants.HIGH_FLOAT
static final int
GLConstants.HIGH_INT
static final int
GLConstants.HILO_NV
static final int
GLConstants.HILO16_NV
static final int
GLConstants.HILO8_NV
static final int
GLConstants.HINT_BIT
static final int
GLConstants.HISTOGRAM
static final int
GLConstants.HISTOGRAM_ALPHA_SIZE
static final int
GLConstants.HISTOGRAM_BLUE_SIZE
static final int
GLConstants.HISTOGRAM_FORMAT
static final int
GLConstants.HISTOGRAM_GREEN_SIZE
static final int
GLConstants.HISTOGRAM_LUMINANCE_SIZE
static final int
GLConstants.HISTOGRAM_RED_SIZE
static final int
GLConstants.HISTOGRAM_SINK
static final int
GLConstants.HISTOGRAM_WIDTH
static final int
GLConstants.HORIZONTAL_LINE_TO_NV
static final int
GLConstants.HSL_COLOR_KHR
static final int
GLConstants.HSL_COLOR_NV
static final int
GLConstants.HSL_HUE_KHR
static final int
GLConstants.HSL_HUE_NV
static final int
GLConstants.HSL_LUMINOSITY_KHR
static final int
GLConstants.HSL_LUMINOSITY_NV
static final int
GLConstants.HSL_SATURATION_KHR
static final int
GLConstants.HSL_SATURATION_NV
static final int
GLConstants.IMAGE_1D
static final int
GLConstants.IMAGE_1D_ARRAY
static final int
GLConstants.IMAGE_1D_ARRAY_EXT
static final int
GLConstants.IMAGE_1D_EXT
static final int
GLConstants.IMAGE_2D
static final int
GLConstants.IMAGE_2D_ARRAY
static final int
GLConstants.IMAGE_2D_ARRAY_EXT
static final int
GLConstants.IMAGE_2D_EXT
static final int
GLConstants.IMAGE_2D_MULTISAMPLE
static final int
GLConstants.IMAGE_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.IMAGE_2D_MULTISAMPLE_ARRAY_EXT
static final int
GLConstants.IMAGE_2D_MULTISAMPLE_EXT
static final int
GLConstants.IMAGE_2D_RECT
static final int
GLConstants.IMAGE_2D_RECT_EXT
static final int
GLConstants.IMAGE_3D
static final int
GLConstants.IMAGE_3D_EXT
static final int
GLConstants.IMAGE_BINDING_ACCESS
static final int
GLConstants.IMAGE_BINDING_ACCESS_EXT
static final int
GLConstants.IMAGE_BINDING_FORMAT
static final int
GLConstants.IMAGE_BINDING_FORMAT_EXT
static final int
GLConstants.IMAGE_BINDING_LAYER
static final int
GLConstants.IMAGE_BINDING_LAYER_EXT
static final int
GLConstants.IMAGE_BINDING_LAYERED
static final int
GLConstants.IMAGE_BINDING_LAYERED_EXT
static final int
GLConstants.IMAGE_BINDING_LEVEL
static final int
GLConstants.IMAGE_BINDING_LEVEL_EXT
static final int
GLConstants.IMAGE_BINDING_NAME
static final int
GLConstants.IMAGE_BINDING_NAME_EXT
static final int
GLConstants.IMAGE_BUFFER
static final int
GLConstants.IMAGE_BUFFER_EXT
static final int
GLConstants.IMAGE_CLASS_1_X_16
static final int
GLConstants.IMAGE_CLASS_1_X_32
static final int
GLConstants.IMAGE_CLASS_1_X_8
static final int
GLConstants.IMAGE_CLASS_10_10_10_2
static final int
GLConstants.IMAGE_CLASS_11_11_10
static final int
GLConstants.IMAGE_CLASS_2_X_16
static final int
GLConstants.IMAGE_CLASS_2_X_32
static final int
GLConstants.IMAGE_CLASS_2_X_8
static final int
GLConstants.IMAGE_CLASS_4_X_16
static final int
GLConstants.IMAGE_CLASS_4_X_32
static final int
GLConstants.IMAGE_CLASS_4_X_8
static final int
GLConstants.IMAGE_COMPATIBILITY_CLASS
static final int
GLConstants.IMAGE_CUBE
static final int
GLConstants.IMAGE_CUBE_EXT
static final int
GLConstants.IMAGE_CUBE_MAP_ARRAY
static final int
GLConstants.IMAGE_CUBE_MAP_ARRAY_EXT
static final int
GLConstants.IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
static final int
GLConstants.IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
static final int
GLConstants.IMAGE_FORMAT_COMPATIBILITY_TYPE
static final int
GLConstants.IMAGE_PIXEL_FORMAT
static final int
GLConstants.IMAGE_PIXEL_TYPE
static final int
GLConstants.IMAGE_TEXEL_SIZE
static final int
GLConstants.IMPLEMENTATION_COLOR_READ_FORMAT
static final int
GLConstants.IMPLEMENTATION_COLOR_READ_TYPE
static final int
GLConstants.INCLUSIVE_EXT
static final int
GLConstants.INCR
static final int
GLConstants.INCR_WRAP
static final int
GLConstants.INCR_WRAP_EXT
static final int
GLConstants.INDEX
static final int
GLConstants.INDEX_ARRAY
static final int
GLConstants.INDEX_ARRAY_ADDRESS_NV
static final int
GLConstants.INDEX_ARRAY_BUFFER_BINDING
static final int
GLConstants.INDEX_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.INDEX_ARRAY_LENGTH_NV
static final int
GLConstants.INDEX_ARRAY_POINTER
static final int
GLConstants.INDEX_ARRAY_STRIDE
static final int
GLConstants.INDEX_ARRAY_TYPE
static final int
GLConstants.INDEX_BITS
static final int
GLConstants.INDEX_CLEAR_VALUE
static final int
GLConstants.INDEX_LOGIC_OP
static final int
GLConstants.INDEX_MODE
static final int
GLConstants.INDEX_OFFSET
static final int
GLConstants.INDEX_SHIFT
static final int
GLConstants.INDEX_WRITEMASK
static final int
GLConstants.INFO_LOG_LENGTH
static final int
GLConstants.INNOCENT_CONTEXT_RESET
static final int
GLConstants.INNOCENT_CONTEXT_RESET_ARB
static final int
GLConstants.INNOCENT_CONTEXT_RESET_KHR
static final int
GLConstants.INT
static final int
GLConstants.INT_2_10_10_10_REV
static final int
GLConstants.INT_IMAGE_1D
static final int
GLConstants.INT_IMAGE_1D_ARRAY
static final int
GLConstants.INT_IMAGE_1D_ARRAY_EXT
static final int
GLConstants.INT_IMAGE_1D_EXT
static final int
GLConstants.INT_IMAGE_2D
static final int
GLConstants.INT_IMAGE_2D_ARRAY
static final int
GLConstants.INT_IMAGE_2D_ARRAY_EXT
static final int
GLConstants.INT_IMAGE_2D_EXT
static final int
GLConstants.INT_IMAGE_2D_MULTISAMPLE
static final int
GLConstants.INT_IMAGE_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
static final int
GLConstants.INT_IMAGE_2D_MULTISAMPLE_EXT
static final int
GLConstants.INT_IMAGE_2D_RECT
static final int
GLConstants.INT_IMAGE_2D_RECT_EXT
static final int
GLConstants.INT_IMAGE_3D
static final int
GLConstants.INT_IMAGE_3D_EXT
static final int
GLConstants.INT_IMAGE_BUFFER
static final int
GLConstants.INT_IMAGE_BUFFER_EXT
static final int
GLConstants.INT_IMAGE_CUBE
static final int
GLConstants.INT_IMAGE_CUBE_EXT
static final int
GLConstants.INT_IMAGE_CUBE_MAP_ARRAY
static final int
GLConstants.INT_IMAGE_CUBE_MAP_ARRAY_EXT
static final int
GLConstants.INT_SAMPLER_1D
static final int
GLConstants.INT_SAMPLER_1D_ARRAY
static final int
GLConstants.INT_SAMPLER_1D_ARRAY_EXT
static final int
GLConstants.INT_SAMPLER_1D_EXT
static final int
GLConstants.INT_SAMPLER_2D
static final int
GLConstants.INT_SAMPLER_2D_ARRAY
static final int
GLConstants.INT_SAMPLER_2D_ARRAY_EXT
static final int
GLConstants.INT_SAMPLER_2D_EXT
static final int
GLConstants.INT_SAMPLER_2D_MULTISAMPLE
static final int
GLConstants.INT_SAMPLER_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.INT_SAMPLER_2D_RECT
static final int
GLConstants.INT_SAMPLER_2D_RECT_EXT
static final int
GLConstants.INT_SAMPLER_3D
static final int
GLConstants.INT_SAMPLER_3D_EXT
static final int
GLConstants.INT_SAMPLER_BUFFER
static final int
GLConstants.INT_SAMPLER_BUFFER_AMD
static final int
GLConstants.INT_SAMPLER_BUFFER_EXT
static final int
GLConstants.INT_SAMPLER_CUBE
static final int
GLConstants.INT_SAMPLER_CUBE_EXT
static final int
GLConstants.INT_SAMPLER_CUBE_MAP_ARRAY
static final int
GLConstants.INT_SAMPLER_CUBE_MAP_ARRAY_ARB
static final int
GLConstants.INT_SAMPLER_RENDERBUFFER_NV
static final int
GLConstants.INT_VEC2
static final int
GLConstants.INT_VEC2_ARB
static final int
GLConstants.INT_VEC3
static final int
GLConstants.INT_VEC3_ARB
static final int
GLConstants.INT_VEC4
static final int
GLConstants.INT_VEC4_ARB
static final int
GLConstants.INT16_NV
static final int
GLConstants.INT16_VEC2_NV
static final int
GLConstants.INT16_VEC3_NV
static final int
GLConstants.INT16_VEC4_NV
static final int
GLConstants.INT64_ARB
static final int
GLConstants.INT64_NV
static final int
GLConstants.INT64_VEC2_ARB
static final int
GLConstants.INT64_VEC2_NV
static final int
GLConstants.INT64_VEC3_ARB
static final int
GLConstants.INT64_VEC3_NV
static final int
GLConstants.INT64_VEC4_ARB
static final int
GLConstants.INT64_VEC4_NV
static final int
GLConstants.INT8_NV
static final int
GLConstants.INT8_VEC2_NV
static final int
GLConstants.INT8_VEC3_NV
static final int
GLConstants.INT8_VEC4_NV
static final int
GLConstants.INTENSITY
static final int
GLConstants.INTENSITY_SNORM
static final int
GLConstants.INTENSITY12
static final int
GLConstants.INTENSITY16
static final int
GLConstants.INTENSITY16_SNORM
static final int
GLConstants.INTENSITY16F_ARB
static final int
GLConstants.INTENSITY16I_EXT
static final int
GLConstants.INTENSITY16UI_EXT
static final int
GLConstants.INTENSITY32F_ARB
static final int
GLConstants.INTENSITY32I_EXT
static final int
GLConstants.INTENSITY32UI_EXT
static final int
GLConstants.INTENSITY4
static final int
GLConstants.INTENSITY8
static final int
GLConstants.INTENSITY8_SNORM
static final int
GLConstants.INTENSITY8I_EXT
static final int
GLConstants.INTENSITY8UI_EXT
static final int
GLConstants.INTERLEAVED_ATTRIBS
static final int
GLConstants.INTERLEAVED_ATTRIBS_EXT
static final int
GLConstants.INTERLEAVED_ATTRIBS_NV
static final int
GLConstants.INTERNALFORMAT_ALPHA_SIZE
static final int
GLConstants.INTERNALFORMAT_ALPHA_TYPE
static final int
GLConstants.INTERNALFORMAT_BLUE_SIZE
static final int
GLConstants.INTERNALFORMAT_BLUE_TYPE
static final int
GLConstants.INTERNALFORMAT_DEPTH_SIZE
static final int
GLConstants.INTERNALFORMAT_DEPTH_TYPE
static final int
GLConstants.INTERNALFORMAT_GREEN_SIZE
static final int
GLConstants.INTERNALFORMAT_GREEN_TYPE
static final int
GLConstants.INTERNALFORMAT_PREFERRED
static final int
GLConstants.INTERNALFORMAT_RED_SIZE
static final int
GLConstants.INTERNALFORMAT_RED_TYPE
static final int
GLConstants.INTERNALFORMAT_SHARED_SIZE
static final int
GLConstants.INTERNALFORMAT_STENCIL_SIZE
static final int
GLConstants.INTERNALFORMAT_STENCIL_TYPE
static final int
GLConstants.INTERNALFORMAT_SUPPORTED
static final int
GLConstants.INTERPOLATE
static final int
GLConstants.INTERPOLATE_ARB
static final int
GLConstants.INVALID_ENUM
static final int
GLConstants.INVALID_FRAMEBUFFER_OPERATION
static final int
GLConstants.INVALID_FRAMEBUFFER_OPERATION_EXT
static final int
GLConstants.INVALID_INDEX
static final int
GLConstants.INVALID_OPERATION
static final int
GLConstants.INVALID_VALUE
static final int
GLConstants.INVERT
static final int
GLConstants.INVERT_OVG_NV
static final int
GLConstants.INVERT_RGB_NV
static final int
GLConstants.IS_PER_PATCH
static final int
GLConstants.IS_ROW_MAJOR
static final int
GLConstants.ISOLINES
static final int
GLConstants.ITALIC_BIT_NV
static final int
GLConstants.KEEP
static final int
GLConstants.LARGE_CCW_ARC_TO_NV
static final int
GLConstants.LARGE_CW_ARC_TO_NV
static final int
GLConstants.LAST_VERTEX_CONVENTION
static final int
GLConstants.LAST_VERTEX_CONVENTION_EXT
static final int
GLConstants.LAYER_NV
static final int
GLConstants.LAYER_PROVOKING_VERTEX
static final int
GLConstants.LAYOUT_DEFAULT_INTEL
static final int
GLConstants.LAYOUT_LINEAR_CPU_CACHED_INTEL
static final int
GLConstants.LAYOUT_LINEAR_INTEL
static final int
GLConstants.LEFT
static final int
GLConstants.LEQUAL
static final int
GLConstants.LESS
static final int
GLConstants.LIGHT_MODEL_AMBIENT
static final int
GLConstants.LIGHT_MODEL_COLOR_CONTROL
static final int
GLConstants.LIGHT_MODEL_LOCAL_VIEWER
static final int
GLConstants.LIGHT_MODEL_TWO_SIDE
static final int
GLConstants.LIGHT0
static final int
GLConstants.LIGHT1
static final int
GLConstants.LIGHT2
static final int
GLConstants.LIGHT3
static final int
GLConstants.LIGHT4
static final int
GLConstants.LIGHT5
static final int
GLConstants.LIGHT6
static final int
GLConstants.LIGHT7
static final int
GLConstants.LIGHTEN_KHR
static final int
GLConstants.LIGHTEN_NV
static final int
GLConstants.LIGHTING
static final int
GLConstants.LIGHTING_BIT
static final int
GLConstants.LINE
static final int
GLConstants.LINE_BIT
static final int
GLConstants.LINE_LOOP
static final int
GLConstants.LINE_RESET_TOKEN
static final int
GLConstants.LINE_SMOOTH
static final int
GLConstants.LINE_SMOOTH_HINT
static final int
GLConstants.LINE_STIPPLE
static final int
GLConstants.LINE_STIPPLE_PATTERN
static final int
GLConstants.LINE_STIPPLE_REPEAT
static final int
GLConstants.LINE_STRIP
static final int
GLConstants.LINE_STRIP_ADJACENCY
static final int
GLConstants.LINE_STRIP_ADJACENCY_ARB
static final int
GLConstants.LINE_STRIP_ADJACENCY_EXT
static final int
GLConstants.LINE_TO_NV
static final int
GLConstants.LINE_TOKEN
static final int
GLConstants.LINE_WIDTH
static final int
GLConstants.LINE_WIDTH_COMMAND_NV
static final int
GLConstants.LINE_WIDTH_GRANULARITY
static final int
GLConstants.LINE_WIDTH_RANGE
static final int
GLConstants.LINEAR
static final int
GLConstants.LINEAR_ATTENUATION
static final int
GLConstants.LINEAR_MIPMAP_LINEAR
static final int
GLConstants.LINEAR_MIPMAP_NEAREST
static final int
GLConstants.LINEARBURN_NV
static final int
GLConstants.LINEARDODGE_NV
static final int
GLConstants.LINEARLIGHT_NV
static final int
GLConstants.LINES
static final int
GLConstants.LINES_ADJACENCY
static final int
GLConstants.LINES_ADJACENCY_ARB
static final int
GLConstants.LINES_ADJACENCY_EXT
static final int
GLConstants.LINK_STATUS
static final int
GLConstants.LIST_BASE
static final int
GLConstants.LIST_BIT
static final int
GLConstants.LIST_INDEX
static final int
GLConstants.LIST_MODE
static final int
GLConstants.LO_BIAS_NV
static final int
GLConstants.LO_SCALE_NV
static final int
GLConstants.LOAD
static final int
GLConstants.LOCATION
static final int
GLConstants.LOCATION_COMPONENT
static final int
GLConstants.LOCATION_INDEX
static final int
GLConstants.LOGIC_OP
static final int
GLConstants.LOGIC_OP_MODE
static final int
GLConstants.LOSE_CONTEXT_ON_RESET
static final int
GLConstants.LOSE_CONTEXT_ON_RESET_ARB
static final int
GLConstants.LOSE_CONTEXT_ON_RESET_KHR
static final int
GLConstants.LOW_FLOAT
static final int
GLConstants.LOW_INT
static final int
GLConstants.LOWER_LEFT
static final int
GLConstants.LUMINANCE
static final int
GLConstants.LUMINANCE_ALPHA
static final int
GLConstants.LUMINANCE_ALPHA_INTEGER_EXT
static final int
GLConstants.LUMINANCE_ALPHA_SNORM
static final int
GLConstants.LUMINANCE_ALPHA16F_ARB
static final int
GLConstants.LUMINANCE_ALPHA16F_EXT
static final int
GLConstants.LUMINANCE_ALPHA16I_EXT
static final int
GLConstants.LUMINANCE_ALPHA16UI_EXT
static final int
GLConstants.LUMINANCE_ALPHA32F_ARB
static final int
GLConstants.LUMINANCE_ALPHA32F_EXT
static final int
GLConstants.LUMINANCE_ALPHA32I_EXT
static final int
GLConstants.LUMINANCE_ALPHA32UI_EXT
static final int
GLConstants.LUMINANCE_ALPHA8I_EXT
static final int
GLConstants.LUMINANCE_ALPHA8UI_EXT
static final int
GLConstants.LUMINANCE_INTEGER_EXT
static final int
GLConstants.LUMINANCE_SNORM
static final int
GLConstants.LUMINANCE12
static final int
GLConstants.LUMINANCE12_ALPHA12
static final int
GLConstants.LUMINANCE12_ALPHA4
static final int
GLConstants.LUMINANCE16
static final int
GLConstants.LUMINANCE16_ALPHA16
static final int
GLConstants.LUMINANCE16_ALPHA16_SNORM
static final int
GLConstants.LUMINANCE16_SNORM
static final int
GLConstants.LUMINANCE16F_ARB
static final int
GLConstants.LUMINANCE16F_EXT
static final int
GLConstants.LUMINANCE16I_EXT
static final int
GLConstants.LUMINANCE16UI_EXT
static final int
GLConstants.LUMINANCE32F_ARB
static final int
GLConstants.LUMINANCE32F_EXT
static final int
GLConstants.LUMINANCE32I_EXT
static final int
GLConstants.LUMINANCE32UI_EXT
static final int
GLConstants.LUMINANCE4
static final int
GLConstants.LUMINANCE4_ALPHA4
static final int
GLConstants.LUMINANCE6_ALPHA2
static final int
GLConstants.LUMINANCE8
static final int
GLConstants.LUMINANCE8_ALPHA8
static final int
GLConstants.LUMINANCE8_ALPHA8_EXT
static final int
GLConstants.LUMINANCE8_ALPHA8_SNORM
static final int
GLConstants.LUMINANCE8_EXT
static final int
GLConstants.LUMINANCE8_SNORM
static final int
GLConstants.LUMINANCE8I_EXT
static final int
GLConstants.LUMINANCE8UI_EXT
static final int
GLConstants.MAGNITUDE_BIAS_NV
static final int
GLConstants.MAGNITUDE_SCALE_NV
static final int
GLConstants.MAJOR_VERSION
static final int
GLConstants.MANUAL_GENERATE_MIPMAP
static final int
GLConstants.MAP_COHERENT_BIT
static final int
GLConstants.MAP_COLOR
static final int
GLConstants.MAP_FLUSH_EXPLICIT_BIT
static final int
GLConstants.MAP_INVALIDATE_BUFFER_BIT
static final int
GLConstants.MAP_INVALIDATE_RANGE_BIT
static final int
GLConstants.MAP_PERSISTENT_BIT
static final int
GLConstants.MAP_READ_BIT
static final int
GLConstants.MAP_STENCIL
static final int
GLConstants.MAP_UNSYNCHRONIZED_BIT
static final int
GLConstants.MAP_WRITE_BIT
static final int
GLConstants.MAP1_COLOR_4
static final int
GLConstants.MAP1_GRID_DOMAIN
static final int
GLConstants.MAP1_GRID_SEGMENTS
static final int
GLConstants.MAP1_INDEX
static final int
GLConstants.MAP1_NORMAL
static final int
GLConstants.MAP1_TEXTURE_COORD_1
static final int
GLConstants.MAP1_TEXTURE_COORD_2
static final int
GLConstants.MAP1_TEXTURE_COORD_3
static final int
GLConstants.MAP1_TEXTURE_COORD_4
static final int
GLConstants.MAP1_VERTEX_3
static final int
GLConstants.MAP1_VERTEX_4
static final int
GLConstants.MAP2_COLOR_4
static final int
GLConstants.MAP2_GRID_DOMAIN
static final int
GLConstants.MAP2_GRID_SEGMENTS
static final int
GLConstants.MAP2_INDEX
static final int
GLConstants.MAP2_NORMAL
static final int
GLConstants.MAP2_TEXTURE_COORD_1
static final int
GLConstants.MAP2_TEXTURE_COORD_2
static final int
GLConstants.MAP2_TEXTURE_COORD_3
static final int
GLConstants.MAP2_TEXTURE_COORD_4
static final int
GLConstants.MAP2_VERTEX_3
static final int
GLConstants.MAP2_VERTEX_4
static final int
GLConstants.MATRIX_INDEX_ARRAY_ARB
static final int
GLConstants.MATRIX_INDEX_ARRAY_POINTER_ARB
static final int
GLConstants.MATRIX_INDEX_ARRAY_SIZE_ARB
static final int
GLConstants.MATRIX_INDEX_ARRAY_STRIDE_ARB
static final int
GLConstants.MATRIX_INDEX_ARRAY_TYPE_ARB
static final int
GLConstants.MATRIX_MODE
static final int
GLConstants.MATRIX_PALETTE_ARB
static final int
GLConstants.MATRIX_STRIDE
static final int
GLConstants.MATRIX0_ARB
static final int
GLConstants.MATRIX1_ARB
static final int
GLConstants.MATRIX10_ARB
static final int
GLConstants.MATRIX11_ARB
static final int
GLConstants.MATRIX12_ARB
static final int
GLConstants.MATRIX13_ARB
static final int
GLConstants.MATRIX14_ARB
static final int
GLConstants.MATRIX15_ARB
static final int
GLConstants.MATRIX16_ARB
static final int
GLConstants.MATRIX17_ARB
static final int
GLConstants.MATRIX18_ARB
static final int
GLConstants.MATRIX19_ARB
static final int
GLConstants.MATRIX2_ARB
static final int
GLConstants.MATRIX20_ARB
static final int
GLConstants.MATRIX21_ARB
static final int
GLConstants.MATRIX22_ARB
static final int
GLConstants.MATRIX23_ARB
static final int
GLConstants.MATRIX24_ARB
static final int
GLConstants.MATRIX25_ARB
static final int
GLConstants.MATRIX26_ARB
static final int
GLConstants.MATRIX27_ARB
static final int
GLConstants.MATRIX28_ARB
static final int
GLConstants.MATRIX29_ARB
static final int
GLConstants.MATRIX3_ARB
static final int
GLConstants.MATRIX30_ARB
static final int
GLConstants.MATRIX31_ARB
static final int
GLConstants.MATRIX4_ARB
static final int
GLConstants.MATRIX5_ARB
static final int
GLConstants.MATRIX6_ARB
static final int
GLConstants.MATRIX7_ARB
static final int
GLConstants.MATRIX8_ARB
static final int
GLConstants.MATRIX9_ARB
static final int
GLConstants.MAX
static final int
GLConstants.MAX_3D_TEXTURE_SIZE
static final int
GLConstants.MAX_ARRAY_TEXTURE_LAYERS
static final int
GLConstants.MAX_ARRAY_TEXTURE_LAYERS_EXT
static final int
GLConstants.MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
static final int
GLConstants.MAX_ATOMIC_COUNTER_BUFFER_SIZE
static final int
GLConstants.MAX_ATTRIB_STACK_DEPTH
static final int
GLConstants.MAX_BINDABLE_UNIFORM_SIZE_EXT
static final int
GLConstants.MAX_CLIENT_ATTRIB_STACK_DEPTH
static final int
GLConstants.MAX_CLIP_DISTANCES
static final int
GLConstants.MAX_CLIP_PLANES
static final int
GLConstants.MAX_COARSE_FRAGMENT_SAMPLES_NV
static final int
GLConstants.MAX_COLOR_ATTACHMENTS
static final int
GLConstants.MAX_COLOR_ATTACHMENTS_EXT
static final int
GLConstants.MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD
static final int
GLConstants.MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD
static final int
GLConstants.MAX_COLOR_MATRIX_STACK_DEPTH
static final int
GLConstants.MAX_COLOR_TEXTURE_SAMPLES
static final int
GLConstants.MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.MAX_COMBINED_ATOMIC_COUNTERS
static final int
GLConstants.MAX_COMBINED_CLIP_AND_CULL_DISTANCES
static final int
GLConstants.MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_COMBINED_DIMENSIONS
static final int
GLConstants.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_COMBINED_IMAGE_UNIFORMS
static final int
GLConstants.MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
static final int
static final int
GLConstants.MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV
static final int
GLConstants.MAX_COMBINED_SHADER_OUTPUT_RESOURCES
static final int
GLConstants.MAX_COMBINED_SHADER_STORAGE_BLOCKS
static final int
GLConstants.MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV
static final int
GLConstants.MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_COMBINED_TEXTURE_IMAGE_UNITS
static final int
GLConstants.MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
static final int
GLConstants.MAX_COMBINED_UNIFORM_BLOCKS
static final int
GLConstants.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.MAX_COMPUTE_ATOMIC_COUNTERS
static final int
GLConstants.MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB
static final int
GLConstants.MAX_COMPUTE_FIXED_GROUP_SIZE_ARB
static final int
GLConstants.MAX_COMPUTE_IMAGE_UNIFORMS
static final int
GLConstants.MAX_COMPUTE_SHADER_STORAGE_BLOCKS
static final int
GLConstants.MAX_COMPUTE_SHARED_MEMORY_SIZE
static final int
GLConstants.MAX_COMPUTE_TEXTURE_IMAGE_UNITS
static final int
GLConstants.MAX_COMPUTE_UNIFORM_BLOCKS
static final int
GLConstants.MAX_COMPUTE_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB
static final int
GLConstants.MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB
static final int
GLConstants.MAX_COMPUTE_WORK_GROUP_COUNT
static final int
GLConstants.MAX_COMPUTE_WORK_GROUP_INVOCATIONS
static final int
GLConstants.MAX_COMPUTE_WORK_GROUP_SIZE
static final int
GLConstants.MAX_CONVOLUTION_HEIGHT
static final int
GLConstants.MAX_CONVOLUTION_WIDTH
static final int
GLConstants.MAX_CUBE_MAP_TEXTURE_SIZE
static final int
GLConstants.MAX_CUBE_MAP_TEXTURE_SIZE_ARB
static final int
GLConstants.MAX_CULL_DISTANCES
static final int
GLConstants.MAX_DEBUG_GROUP_STACK_DEPTH
static final int
GLConstants.MAX_DEBUG_GROUP_STACK_DEPTH_KHR
static final int
GLConstants.MAX_DEBUG_LOGGED_MESSAGES
static final int
GLConstants.MAX_DEBUG_LOGGED_MESSAGES_AMD
static final int
GLConstants.MAX_DEBUG_LOGGED_MESSAGES_ARB
static final int
GLConstants.MAX_DEBUG_LOGGED_MESSAGES_KHR
static final int
GLConstants.MAX_DEBUG_MESSAGE_LENGTH
static final int
GLConstants.MAX_DEBUG_MESSAGE_LENGTH_AMD
static final int
GLConstants.MAX_DEBUG_MESSAGE_LENGTH_ARB
static final int
GLConstants.MAX_DEBUG_MESSAGE_LENGTH_KHR
static final int
GLConstants.MAX_DEEP_3D_TEXTURE_DEPTH_NV
static final int
GLConstants.MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV
static final int
GLConstants.MAX_DEPTH
static final int
GLConstants.MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD
static final int
GLConstants.MAX_DEPTH_TEXTURE_SAMPLES
static final int
GLConstants.MAX_DETACHED_BUFFERS_NV
static final int
GLConstants.MAX_DETACHED_TEXTURES_NV
static final int
GLConstants.MAX_DRAW_BUFFERS
static final int
GLConstants.MAX_DRAW_BUFFERS_ARB
static final int
GLConstants.MAX_DRAW_MESH_TASKS_COUNT_NV
static final int
GLConstants.MAX_DUAL_SOURCE_DRAW_BUFFERS
static final int
GLConstants.MAX_ELEMENT_INDEX
static final int
GLConstants.MAX_ELEMENTS_INDICES
static final int
GLConstants.MAX_ELEMENTS_VERTICES
static final int
GLConstants.MAX_EVAL_ORDER
static final int
GLConstants.MAX_EXT
static final int
GLConstants.MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.MAX_FRAGMENT_ATOMIC_COUNTERS
static final int
GLConstants.MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
static final int
GLConstants.MAX_FRAGMENT_IMAGE_UNIFORMS
static final int
GLConstants.MAX_FRAGMENT_INPUT_COMPONENTS
static final int
GLConstants.MAX_FRAGMENT_INTERPOLATION_OFFSET
static final int
GLConstants.MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
static final int
GLConstants.MAX_FRAGMENT_UNIFORM_BLOCKS
static final int
GLConstants.MAX_FRAGMENT_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
static final int
GLConstants.MAX_FRAGMENT_UNIFORM_VECTORS
static final int
GLConstants.MAX_FRAMEBUFFER_HEIGHT
static final int
GLConstants.MAX_FRAMEBUFFER_LAYERS
static final int
GLConstants.MAX_FRAMEBUFFER_SAMPLES
static final int
GLConstants.MAX_FRAMEBUFFER_WIDTH
static final int
GLConstants.MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.MAX_GEOMETRY_ATOMIC_COUNTERS
static final int
GLConstants.MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
static final int
GLConstants.MAX_GEOMETRY_IMAGE_UNIFORMS
static final int
GLConstants.MAX_GEOMETRY_INPUT_COMPONENTS
static final int
GLConstants.MAX_GEOMETRY_OUTPUT_COMPONENTS
static final int
GLConstants.MAX_GEOMETRY_OUTPUT_VERTICES
static final int
GLConstants.MAX_GEOMETRY_OUTPUT_VERTICES_ARB
static final int
GLConstants.MAX_GEOMETRY_OUTPUT_VERTICES_EXT
static final int
GLConstants.MAX_GEOMETRY_SHADER_INVOCATIONS
static final int
GLConstants.MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
static final int
GLConstants.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
static final int
GLConstants.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB
static final int
GLConstants.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
static final int
GLConstants.MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
static final int
GLConstants.MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB
static final int
GLConstants.MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
static final int
GLConstants.MAX_GEOMETRY_UNIFORM_BLOCKS
static final int
GLConstants.MAX_GEOMETRY_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB
static final int
GLConstants.MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
static final int
GLConstants.MAX_GEOMETRY_VARYING_COMPONENTS_ARB
static final int
GLConstants.MAX_GEOMETRY_VARYING_COMPONENTS_EXT
static final int
GLConstants.MAX_HEIGHT
static final int
GLConstants.MAX_IMAGE_SAMPLES
static final int
GLConstants.MAX_IMAGE_SAMPLES_EXT
static final int
GLConstants.MAX_IMAGE_UNITS
static final int
GLConstants.MAX_IMAGE_UNITS_EXT
static final int
GLConstants.MAX_INTEGER_SAMPLES
static final int
GLConstants.MAX_LABEL_LENGTH
static final int
GLConstants.MAX_LABEL_LENGTH_KHR
static final int
GLConstants.MAX_LAYERS
static final int
GLConstants.MAX_LIGHTS
static final int
GLConstants.MAX_LIST_NESTING
static final int
GLConstants.MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
static final int
GLConstants.MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV
static final int
GLConstants.MAX_MESH_ATOMIC_COUNTERS_NV
static final int
GLConstants.MAX_MESH_IMAGE_UNIFORMS_NV
static final int
GLConstants.MAX_MESH_OUTPUT_PRIMITIVES_NV
static final int
GLConstants.MAX_MESH_OUTPUT_VERTICES_NV
static final int
GLConstants.MAX_MESH_SHADER_STORAGE_BLOCKS_NV
static final int
GLConstants.MAX_MESH_TEXTURE_IMAGE_UNITS_NV
static final int
GLConstants.MAX_MESH_TOTAL_MEMORY_SIZE_NV
static final int
GLConstants.MAX_MESH_UNIFORM_BLOCKS_NV
static final int
GLConstants.MAX_MESH_UNIFORM_COMPONENTS_NV
static final int
GLConstants.MAX_MESH_VIEWS_NV
static final int
GLConstants.MAX_MESH_WORK_GROUP_INVOCATIONS_NV
static final int
GLConstants.MAX_MESH_WORK_GROUP_SIZE_NV
static final int
GLConstants.MAX_MODELVIEW_STACK_DEPTH
static final int
GLConstants.MAX_MULTISAMPLE_COVERAGE_MODES_NV
static final int
GLConstants.MAX_NAME_LENGTH
static final int
GLConstants.MAX_NAME_STACK_DEPTH
static final int
GLConstants.MAX_NUM_ACTIVE_VARIABLES
static final int
GLConstants.MAX_NUM_COMPATIBLE_SUBROUTINES
static final int
GLConstants.MAX_PALETTE_MATRICES_ARB
static final int
GLConstants.MAX_PATCH_VERTICES
static final int
GLConstants.MAX_PIXEL_MAP_TABLE
static final int
GLConstants.MAX_PROGRAM_ADDRESS_REGISTERS_ARB
static final int
GLConstants.MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_ATTRIBS_ARB
static final int
GLConstants.MAX_PROGRAM_ENV_PARAMETERS_ARB
static final int
GLConstants.MAX_PROGRAM_INSTRUCTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_LOCAL_PARAMETERS_ARB
static final int
GLConstants.MAX_PROGRAM_MATRICES_ARB
static final int
GLConstants.MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_ATTRIBS_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_PARAMETERS_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_PARAMETERS_ARB
static final int
GLConstants.MAX_PROGRAM_TEMPORARIES_ARB
static final int
GLConstants.MAX_PROGRAM_TEX_INDIRECTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
static final int
GLConstants.MAX_PROGRAM_TEXEL_OFFSET
static final int
GLConstants.MAX_PROGRAM_TEXEL_OFFSET_EXT
static final int
GLConstants.MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB
static final int
GLConstants.MAX_PROGRAM_TEXTURE_GATHER_OFFSET
static final int
GLConstants.MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
static final int
GLConstants.MAX_PROJECTION_STACK_DEPTH
static final int
GLConstants.MAX_RASTER_SAMPLES_EXT
static final int
GLConstants.MAX_RECTANGLE_TEXTURE_SIZE
static final int
GLConstants.MAX_RECTANGLE_TEXTURE_SIZE_ARB
static final int
GLConstants.MAX_RENDERBUFFER_SIZE
static final int
GLConstants.MAX_RENDERBUFFER_SIZE_EXT
static final int
GLConstants.MAX_SAMPLE_MASK_WORDS
static final int
GLConstants.MAX_SAMPLE_MASK_WORDS_NV
static final int
GLConstants.MAX_SAMPLES
static final int
GLConstants.MAX_SAMPLES_EXT
static final int
GLConstants.MAX_SERVER_WAIT_TIMEOUT
static final int
GLConstants.MAX_SHADER_BUFFER_ADDRESS_NV
static final int
GLConstants.MAX_SHADER_COMPILER_THREADS_ARB
static final int
GLConstants.MAX_SHADER_COMPILER_THREADS_KHR
static final int
GLConstants.MAX_SHADER_STORAGE_BLOCK_SIZE
static final int
GLConstants.MAX_SHADER_STORAGE_BUFFER_BINDINGS
static final int
GLConstants.MAX_SHININESS_NV
static final int
GLConstants.MAX_SPARSE_3D_TEXTURE_SIZE_AMD
static final int
GLConstants.MAX_SPARSE_3D_TEXTURE_SIZE_ARB
static final int
GLConstants.MAX_SPARSE_ARRAY_TEXTURE_LAYERS
static final int
GLConstants.MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB
static final int
GLConstants.MAX_SPARSE_TEXTURE_SIZE_AMD
static final int
GLConstants.MAX_SPARSE_TEXTURE_SIZE_ARB
static final int
GLConstants.MAX_SPOT_EXPONENT_NV
static final int
GLConstants.MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
static final int
GLConstants.MAX_SUBROUTINE_UNIFORM_LOCATIONS
static final int
GLConstants.MAX_SUBROUTINES
static final int
GLConstants.MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV
static final int
GLConstants.MAX_TASK_ATOMIC_COUNTERS_NV
static final int
GLConstants.MAX_TASK_IMAGE_UNIFORMS_NV
static final int
GLConstants.MAX_TASK_OUTPUT_COUNT_NV
static final int
GLConstants.MAX_TASK_SHADER_STORAGE_BLOCKS_NV
static final int
GLConstants.MAX_TASK_TEXTURE_IMAGE_UNITS_NV
static final int
GLConstants.MAX_TASK_TOTAL_MEMORY_SIZE_NV
static final int
GLConstants.MAX_TASK_UNIFORM_BLOCKS_NV
static final int
GLConstants.MAX_TASK_UNIFORM_COMPONENTS_NV
static final int
GLConstants.MAX_TASK_WORK_GROUP_INVOCATIONS_NV
static final int
GLConstants.MAX_TASK_WORK_GROUP_SIZE_NV
static final int
GLConstants.MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.MAX_TESS_CONTROL_ATOMIC_COUNTERS
static final int
GLConstants.MAX_TESS_CONTROL_IMAGE_UNIFORMS
static final int
GLConstants.MAX_TESS_CONTROL_INPUT_COMPONENTS
static final int
GLConstants.MAX_TESS_CONTROL_OUTPUT_COMPONENTS
static final int
GLConstants.MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
static final int
GLConstants.MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
static final int
GLConstants.MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
static final int
GLConstants.MAX_TESS_CONTROL_UNIFORM_BLOCKS
static final int
GLConstants.MAX_TESS_CONTROL_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.MAX_TESS_EVALUATION_ATOMIC_COUNTERS
static final int
GLConstants.MAX_TESS_EVALUATION_IMAGE_UNIFORMS
static final int
GLConstants.MAX_TESS_EVALUATION_INPUT_COMPONENTS
static final int
GLConstants.MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
static final int
GLConstants.MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
static final int
GLConstants.MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
static final int
GLConstants.MAX_TESS_EVALUATION_UNIFORM_BLOCKS
static final int
GLConstants.MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_TESS_GEN_LEVEL
static final int
GLConstants.MAX_TESS_PATCH_COMPONENTS
static final int
GLConstants.MAX_TEXTURE_BUFFER_SIZE
static final int
GLConstants.MAX_TEXTURE_BUFFER_SIZE_ARB
static final int
GLConstants.MAX_TEXTURE_BUFFER_SIZE_EXT
static final int
GLConstants.MAX_TEXTURE_COORDS
static final int
GLConstants.MAX_TEXTURE_COORDS_ARB
static final int
GLConstants.MAX_TEXTURE_IMAGE_UNITS
static final int
GLConstants.MAX_TEXTURE_IMAGE_UNITS_ARB
static final int
GLConstants.MAX_TEXTURE_LOD_BIAS
static final int
GLConstants.MAX_TEXTURE_MAX_ANISOTROPY
static final int
GLConstants.MAX_TEXTURE_MAX_ANISOTROPY_EXT
static final int
GLConstants.MAX_TEXTURE_SIZE
static final int
GLConstants.MAX_TEXTURE_STACK_DEPTH
static final int
GLConstants.MAX_TEXTURE_UNITS
static final int
GLConstants.MAX_TEXTURE_UNITS_ARB
static final int
GLConstants.MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_BUFFERS
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
static final int
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT
static final int
GLConstants.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV
static final int
GLConstants.MAX_UNIFORM_BLOCK_SIZE
static final int
GLConstants.MAX_UNIFORM_BUFFER_BINDINGS
static final int
GLConstants.MAX_UNIFORM_LOCATIONS
static final int
GLConstants.MAX_VARYING_COMPONENTS
static final int
GLConstants.MAX_VARYING_COMPONENTS_EXT
static final int
GLConstants.MAX_VARYING_FLOATS
static final int
GLConstants.MAX_VARYING_FLOATS_ARB
static final int
GLConstants.MAX_VARYING_VECTORS
static final int
GLConstants.MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
static final int
GLConstants.MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
static final int
GLConstants.MAX_VERTEX_ATOMIC_COUNTERS
static final int
GLConstants.MAX_VERTEX_ATTRIB_BINDINGS
static final int
GLConstants.MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
static final int
GLConstants.MAX_VERTEX_ATTRIB_STRIDE
static final int
GLConstants.MAX_VERTEX_ATTRIBS
static final int
GLConstants.MAX_VERTEX_ATTRIBS_ARB
static final int
GLConstants.MAX_VERTEX_BINDABLE_UNIFORMS_EXT
static final int
GLConstants.MAX_VERTEX_IMAGE_UNIFORMS
static final int
GLConstants.MAX_VERTEX_OUTPUT_COMPONENTS
static final int
GLConstants.MAX_VERTEX_SHADER_STORAGE_BLOCKS
static final int
GLConstants.MAX_VERTEX_STREAMS
static final int
GLConstants.MAX_VERTEX_TEXTURE_IMAGE_UNITS
static final int
GLConstants.MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
static final int
GLConstants.MAX_VERTEX_UNIFORM_BLOCKS
static final int
GLConstants.MAX_VERTEX_UNIFORM_COMPONENTS
static final int
GLConstants.MAX_VERTEX_UNIFORM_COMPONENTS_ARB
static final int
GLConstants.MAX_VERTEX_UNIFORM_VECTORS
static final int
GLConstants.MAX_VERTEX_UNITS_ARB
static final int
GLConstants.MAX_VERTEX_VARYING_COMPONENTS_ARB
static final int
GLConstants.MAX_VERTEX_VARYING_COMPONENTS_EXT
static final int
GLConstants.MAX_VIEWPORT_DIMS
static final int
GLConstants.MAX_VIEWPORTS
static final int
GLConstants.MAX_VIEWS_OVR
static final int
GLConstants.MAX_WIDTH
static final int
GLConstants.MAX_WINDOW_RECTANGLES_EXT
static final int
GLConstants.MEDIUM_FLOAT
static final int
GLConstants.MEDIUM_INT
static final int
GLConstants.MEMORY_ATTACHABLE_ALIGNMENT_NV
static final int
GLConstants.MEMORY_ATTACHABLE_NV
static final int
GLConstants.MEMORY_ATTACHABLE_SIZE_NV
static final int
GLConstants.MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV
static final int
GLConstants.MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV
static final int
GLConstants.MESH_OUTPUT_TYPE_NV
static final int
GLConstants.MESH_PRIMITIVES_OUT_NV
static final int
GLConstants.MESH_SHADER_BIT_NV
static final int
GLConstants.MESH_SHADER_NV
static final int
GLConstants.MESH_SUBROUTINE_NV
static final int
GLConstants.MESH_SUBROUTINE_UNIFORM_NV
static final int
GLConstants.MESH_VERTICES_OUT_NV
static final int
GLConstants.MESH_WORK_GROUP_SIZE_NV
static final int
GLConstants.MIN
static final int
GLConstants.MIN_EXT
static final int
GLConstants.MIN_FRAGMENT_INTERPOLATION_OFFSET
static final int
GLConstants.MIN_LOD_WARNING_AMD
static final int
GLConstants.MIN_MAP_BUFFER_ALIGNMENT
static final int
GLConstants.MIN_PROGRAM_TEXEL_OFFSET
static final int
GLConstants.MIN_PROGRAM_TEXEL_OFFSET_EXT
static final int
GLConstants.MIN_PROGRAM_TEXTURE_GATHER_OFFSET
static final int
GLConstants.MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
static final int
GLConstants.MIN_SAMPLE_SHADING_VALUE
static final int
GLConstants.MIN_SAMPLE_SHADING_VALUE_ARB
static final int
GLConstants.MIN_SPARSE_LEVEL_AMD
static final int
GLConstants.MINMAX
static final int
GLConstants.MINMAX_FORMAT
static final int
GLConstants.MINMAX_SINK
static final int
GLConstants.MINOR_VERSION
static final int
GLConstants.MINUS_CLAMPED_NV
static final int
GLConstants.MINUS_NV
static final int
GLConstants.MIPMAP
static final int
GLConstants.MIRROR_CLAMP_EXT
static final int
GLConstants.MIRROR_CLAMP_TO_BORDER_EXT
static final int
GLConstants.MIRROR_CLAMP_TO_EDGE
static final int
GLConstants.MIRROR_CLAMP_TO_EDGE_EXT
static final int
GLConstants.MIRRORED_REPEAT
static final int
GLConstants.MIRRORED_REPEAT_ARB
static final int
GLConstants.MITER_REVERT_NV
static final int
GLConstants.MITER_TRUNCATE_NV
static final int
GLConstants.MIXED_DEPTH_SAMPLES_SUPPORTED_NV
static final int
GLConstants.MIXED_STENCIL_SAMPLES_SUPPORTED_NV
static final int
GLConstants.MODELVIEW
static final int
GLConstants.MODELVIEW_MATRIX
static final int
GLConstants.MODELVIEW_STACK_DEPTH
static final int
GLConstants.MODELVIEW0_ARB
static final int
GLConstants.MODELVIEW1_ARB
static final int
GLConstants.MODELVIEW10_ARB
static final int
GLConstants.MODELVIEW11_ARB
static final int
GLConstants.MODELVIEW12_ARB
static final int
GLConstants.MODELVIEW13_ARB
static final int
GLConstants.MODELVIEW14_ARB
static final int
GLConstants.MODELVIEW15_ARB
static final int
GLConstants.MODELVIEW16_ARB
static final int
GLConstants.MODELVIEW17_ARB
static final int
GLConstants.MODELVIEW18_ARB
static final int
GLConstants.MODELVIEW19_ARB
static final int
GLConstants.MODELVIEW2_ARB
static final int
GLConstants.MODELVIEW20_ARB
static final int
GLConstants.MODELVIEW21_ARB
static final int
GLConstants.MODELVIEW22_ARB
static final int
GLConstants.MODELVIEW23_ARB
static final int
GLConstants.MODELVIEW24_ARB
static final int
GLConstants.MODELVIEW25_ARB
static final int
GLConstants.MODELVIEW26_ARB
static final int
GLConstants.MODELVIEW27_ARB
static final int
GLConstants.MODELVIEW28_ARB
static final int
GLConstants.MODELVIEW29_ARB
static final int
GLConstants.MODELVIEW3_ARB
static final int
GLConstants.MODELVIEW30_ARB
static final int
GLConstants.MODELVIEW31_ARB
static final int
GLConstants.MODELVIEW4_ARB
static final int
GLConstants.MODELVIEW5_ARB
static final int
GLConstants.MODELVIEW6_ARB
static final int
GLConstants.MODELVIEW7_ARB
static final int
GLConstants.MODELVIEW8_ARB
static final int
GLConstants.MODELVIEW9_ARB
static final int
GLConstants.MODULATE
static final int
GLConstants.MOVE_TO_CONTINUES_NV
static final int
GLConstants.MOVE_TO_NV
static final int
GLConstants.MOVE_TO_RESETS_NV
static final int
GLConstants.MULT
static final int
GLConstants.MULTICAST_GPUS_NV
static final int
GLConstants.MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV
static final int
GLConstants.MULTIPLY_KHR
static final int
GLConstants.MULTIPLY_NV
static final int
GLConstants.MULTISAMPLE
static final int
GLConstants.MULTISAMPLE_ARB
static final int
GLConstants.MULTISAMPLE_BIT
static final int
GLConstants.MULTISAMPLE_BIT_ARB
static final int
GLConstants.MULTISAMPLE_COVERAGE_MODES_NV
static final int
GLConstants.MULTISAMPLE_FILTER_HINT_NV
static final int
GLConstants.MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB
static final int
GLConstants.MULTISAMPLE_LINE_WIDTH_RANGE_ARB
static final int
GLConstants.MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
static final int
GLConstants.MULTISAMPLES_NV
static final int
GLConstants.N3F_V3F
static final int
GLConstants.NAME_LENGTH
static final int
GLConstants.NAME_STACK_DEPTH
static final int
GLConstants.NAMED_STRING_LENGTH_ARB
static final int
GLConstants.NAMED_STRING_TYPE_ARB
static final int
GLConstants.NAND
static final int
GLConstants.NEAREST
static final int
GLConstants.NEAREST_MIPMAP_LINEAR
static final int
GLConstants.NEAREST_MIPMAP_NEAREST
static final int
GLConstants.NEGATIVE_ONE_TO_ONE
static final int
GLConstants.NEVER
static final int
GLConstants.NEXT_BUFFER_NV
static final int
GLConstants.NICEST
static final int
GLConstants.NO_ERROR
static final int
GLConstants.NO_RESET_NOTIFICATION
static final int
GLConstants.NO_RESET_NOTIFICATION_ARB
static final int
GLConstants.NO_RESET_NOTIFICATION_KHR
static final int
GLConstants.NONE
static final int
GLConstants.NOOP
static final int
GLConstants.NOP_COMMAND_NV
static final int
GLConstants.NOR
static final int
GLConstants.NORMAL_ARRAY
static final int
GLConstants.NORMAL_ARRAY_ADDRESS_NV
static final int
GLConstants.NORMAL_ARRAY_BUFFER_BINDING
static final int
GLConstants.NORMAL_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.NORMAL_ARRAY_LENGTH_NV
static final int
GLConstants.NORMAL_ARRAY_POINTER
static final int
GLConstants.NORMAL_ARRAY_STRIDE
static final int
GLConstants.NORMAL_ARRAY_TYPE
static final int
GLConstants.NORMAL_MAP
static final int
GLConstants.NORMAL_MAP_ARB
static final int
GLConstants.NORMAL_MAP_NV
static final int
GLConstants.NORMALIZE
static final int
GLConstants.NOTEQUAL
static final int
GLConstants.NUM_ACTIVE_VARIABLES
static final int
GLConstants.NUM_COMPATIBLE_SUBROUTINES
static final int
GLConstants.NUM_COMPRESSED_TEXTURE_FORMATS
static final int
GLConstants.NUM_COMPRESSED_TEXTURE_FORMATS_ARB
static final int
GLConstants.NUM_EXTENSIONS
static final int
GLConstants.NUM_PROGRAM_BINARY_FORMATS
static final int
GLConstants.NUM_SAMPLE_COUNTS
static final int
GLConstants.NUM_SHADER_BINARY_FORMATS
static final int
GLConstants.NUM_SHADING_LANGUAGE_VERSIONS
static final int
GLConstants.NUM_SPARSE_LEVELS_ARB
static final int
GLConstants.NUM_SPIR_V_EXTENSIONS
static final int
GLConstants.NUM_SUPPORTED_MULTISAMPLE_MODES_AMD
static final int
GLConstants.NUM_VIRTUAL_PAGE_SIZES_ARB
static final int
GLConstants.NUM_WINDOW_RECTANGLES_EXT
static final int
GLConstants.OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
static final int
GLConstants.OBJECT_ACTIVE_ATTRIBUTES_ARB
static final int
GLConstants.OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
static final int
GLConstants.OBJECT_ACTIVE_UNIFORMS_ARB
static final int
GLConstants.OBJECT_ATTACHED_OBJECTS_ARB
static final int
GLConstants.OBJECT_COMPILE_STATUS_ARB
static final int
GLConstants.OBJECT_DELETE_STATUS_ARB
static final int
GLConstants.OBJECT_INFO_LOG_LENGTH_ARB
static final int
GLConstants.OBJECT_LINEAR
static final int
GLConstants.OBJECT_LINEAR_NV
static final int
GLConstants.OBJECT_LINK_STATUS_ARB
static final int
GLConstants.OBJECT_PLANE
static final int
GLConstants.OBJECT_SHADER_SOURCE_LENGTH_ARB
static final int
GLConstants.OBJECT_SUBTYPE_ARB
static final int
GLConstants.OBJECT_TYPE
static final int
GLConstants.OBJECT_TYPE_ARB
static final int
GLConstants.OBJECT_VALIDATE_STATUS_ARB
static final int
GLConstants.OCCLUSION_QUERY_EVENT_MASK_AMD
static final int
GLConstants.OFFSET
static final int
GLConstants.OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
static final int
GLConstants.OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
static final int
GLConstants.OFFSET_HILO_TEXTURE_2D_NV
static final int
GLConstants.OFFSET_HILO_TEXTURE_RECTANGLE_NV
static final int
GLConstants.OFFSET_PROJECTIVE_TEXTURE_2D_NV
static final int
GLConstants.OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
static final int
GLConstants.OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
static final int
GLConstants.OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
static final int
GLConstants.OFFSET_TEXTURE_2D_BIAS_NV
static final int
GLConstants.OFFSET_TEXTURE_2D_MATRIX_NV
static final int
GLConstants.OFFSET_TEXTURE_2D_NV
static final int
GLConstants.OFFSET_TEXTURE_2D_SCALE_NV
static final int
GLConstants.OFFSET_TEXTURE_BIAS_NV
static final int
GLConstants.OFFSET_TEXTURE_MATRIX_NV
static final int
GLConstants.OFFSET_TEXTURE_RECTANGLE_NV
static final int
GLConstants.OFFSET_TEXTURE_RECTANGLE_SCALE_NV
static final int
GLConstants.OFFSET_TEXTURE_SCALE_NV
static final int
GLConstants.ONE
static final int
GLConstants.ONE_MINUS_CONSTANT_ALPHA
static final int
GLConstants.ONE_MINUS_CONSTANT_ALPHA_EXT
static final int
GLConstants.ONE_MINUS_CONSTANT_COLOR
static final int
GLConstants.ONE_MINUS_CONSTANT_COLOR_EXT
static final int
GLConstants.ONE_MINUS_DST_ALPHA
static final int
GLConstants.ONE_MINUS_DST_COLOR
static final int
GLConstants.ONE_MINUS_SRC_ALPHA
static final int
GLConstants.ONE_MINUS_SRC_COLOR
static final int
GLConstants.ONE_MINUS_SRC1_ALPHA
static final int
GLConstants.ONE_MINUS_SRC1_COLOR
static final int
GLConstants.OPERAND0_ALPHA
static final int
GLConstants.OPERAND0_ALPHA_ARB
static final int
GLConstants.OPERAND0_RGB
static final int
GLConstants.OPERAND0_RGB_ARB
static final int
GLConstants.OPERAND1_ALPHA
static final int
GLConstants.OPERAND1_ALPHA_ARB
static final int
GLConstants.OPERAND1_RGB
static final int
GLConstants.OPERAND1_RGB_ARB
static final int
GLConstants.OPERAND2_ALPHA
static final int
GLConstants.OPERAND2_ALPHA_ARB
static final int
GLConstants.OPERAND2_RGB
static final int
GLConstants.OPERAND2_RGB_ARB
static final int
GLConstants.OR
static final int
GLConstants.OR_INVERTED
static final int
GLConstants.OR_REVERSE
static final int
GLConstants.ORDER
static final int
GLConstants.OUT_OF_MEMORY
static final int
GLConstants.OVERLAY_KHR
static final int
GLConstants.OVERLAY_NV
static final int
GLConstants.PACK_ALIGNMENT
static final int
GLConstants.PACK_COMPRESSED_BLOCK_DEPTH
static final int
GLConstants.PACK_COMPRESSED_BLOCK_HEIGHT
static final int
GLConstants.PACK_COMPRESSED_BLOCK_SIZE
static final int
GLConstants.PACK_COMPRESSED_BLOCK_WIDTH
static final int
GLConstants.PACK_IMAGE_HEIGHT
static final int
GLConstants.PACK_LSB_FIRST
static final int
GLConstants.PACK_ROW_LENGTH
static final int
GLConstants.PACK_SKIP_IMAGES
static final int
GLConstants.PACK_SKIP_PIXELS
static final int
GLConstants.PACK_SKIP_ROWS
static final int
GLConstants.PACK_SWAP_BYTES
static final int
GLConstants.PARAMETER_BUFFER
static final int
GLConstants.PARAMETER_BUFFER_ARB
static final int
GLConstants.PARAMETER_BUFFER_BINDING
static final int
GLConstants.PARAMETER_BUFFER_BINDING_ARB
static final int
GLConstants.PASS_THROUGH_NV
static final int
GLConstants.PASS_THROUGH_TOKEN
static final int
GLConstants.PATCH_DEFAULT_INNER_LEVEL
static final int
GLConstants.PATCH_DEFAULT_OUTER_LEVEL
static final int
GLConstants.PATCH_VERTICES
static final int
GLConstants.PATCHES
static final int
GLConstants.PATH_CLIENT_LENGTH_NV
static final int
GLConstants.PATH_COMMAND_COUNT_NV
static final int
GLConstants.PATH_COMPUTED_LENGTH_NV
static final int
GLConstants.PATH_COORD_COUNT_NV
static final int
GLConstants.PATH_COVER_DEPTH_FUNC_NV
static final int
GLConstants.PATH_DASH_ARRAY_COUNT_NV
static final int
GLConstants.PATH_DASH_CAPS_NV
static final int
GLConstants.PATH_DASH_OFFSET_NV
static final int
GLConstants.PATH_DASH_OFFSET_RESET_NV
static final int
GLConstants.PATH_END_CAPS_NV
static final int
GLConstants.PATH_ERROR_POSITION_NV
static final int
GLConstants.PATH_FILL_BOUNDING_BOX_NV
static final int
GLConstants.PATH_FILL_COVER_MODE_NV
static final int
GLConstants.PATH_FILL_MASK_NV
static final int
GLConstants.PATH_FILL_MODE_NV
static final int
GLConstants.PATH_FOG_GEN_MODE_NV
static final int
GLConstants.PATH_FORMAT_PS_NV
static final int
GLConstants.PATH_FORMAT_SVG_NV
static final int
GLConstants.PATH_GEN_COEFF_NV
static final int
GLConstants.PATH_GEN_COLOR_FORMAT_NV
static final int
GLConstants.PATH_GEN_COMPONENTS_NV
static final int
GLConstants.PATH_GEN_MODE_NV
static final int
GLConstants.PATH_INITIAL_DASH_CAP_NV
static final int
GLConstants.PATH_INITIAL_END_CAP_NV
static final int
GLConstants.PATH_JOIN_STYLE_NV
static final int
GLConstants.PATH_MAX_MODELVIEW_STACK_DEPTH_NV
static final int
GLConstants.PATH_MAX_PROJECTION_STACK_DEPTH_NV
static final int
GLConstants.PATH_MITER_LIMIT_NV
static final int
GLConstants.PATH_MODELVIEW_MATRIX_NV
static final int
GLConstants.PATH_MODELVIEW_NV
static final int
GLConstants.PATH_MODELVIEW_STACK_DEPTH_NV
static final int
GLConstants.PATH_OBJECT_BOUNDING_BOX_NV
static final int
GLConstants.PATH_PROJECTION_MATRIX_NV
static final int
GLConstants.PATH_PROJECTION_NV
static final int
GLConstants.PATH_PROJECTION_STACK_DEPTH_NV
static final int
GLConstants.PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV
static final int
GLConstants.PATH_STENCIL_DEPTH_OFFSET_UNITS_NV
static final int
GLConstants.PATH_STENCIL_FUNC_NV
static final int
GLConstants.PATH_STENCIL_REF_NV
static final int
GLConstants.PATH_STENCIL_VALUE_MASK_NV
static final int
GLConstants.PATH_STROKE_BOUNDING_BOX_NV
static final int
GLConstants.PATH_STROKE_COVER_MODE_NV
static final int
GLConstants.PATH_STROKE_MASK_NV
static final int
GLConstants.PATH_STROKE_WIDTH_NV
static final int
GLConstants.PATH_TERMINAL_DASH_CAP_NV
static final int
GLConstants.PATH_TERMINAL_END_CAP_NV
static final int
GLConstants.PATH_TRANSPOSE_MODELVIEW_MATRIX_NV
static final int
GLConstants.PATH_TRANSPOSE_PROJECTION_MATRIX_NV
static final int
GLConstants.PER_GPU_STORAGE_BIT_NV
static final int
GLConstants.PER_GPU_STORAGE_NV
static final int
GLConstants.PERCENTAGE_AMD
static final int
GLConstants.PERFMON_RESULT_AMD
static final int
GLConstants.PERFMON_RESULT_AVAILABLE_AMD
static final int
GLConstants.PERFMON_RESULT_SIZE_AMD
static final int
GLConstants.PERFQUERY_COUNTER_DATA_BOOL32_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_DATA_DOUBLE_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_DATA_FLOAT_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_DATA_UINT32_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_DATA_UINT64_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_DURATION_NORM_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_DURATION_RAW_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_EVENT_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_RAW_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_THROUGHPUT_INTEL
static final int
GLConstants.PERFQUERY_COUNTER_TIMESTAMP_INTEL
static final int
GLConstants.PERFQUERY_DONOT_FLUSH_INTEL
static final int
GLConstants.PERFQUERY_FLUSH_INTEL
static final int
GLConstants.PERFQUERY_GLOBAL_CONTEXT_INTEL
static final int
GLConstants.PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL
static final int
GLConstants.PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL
static final int
GLConstants.PERFQUERY_SINGLE_CONTEXT_INTEL
static final int
GLConstants.PERFQUERY_WAIT_INTEL
static final int
GLConstants.PERSPECTIVE_CORRECTION_HINT
static final int
GLConstants.PINLIGHT_NV
static final int
GLConstants.PIXEL_BUFFER_BARRIER_BIT
static final int
GLConstants.PIXEL_BUFFER_BARRIER_BIT_EXT
static final int
GLConstants.PIXEL_MAP_A_TO_A
static final int
GLConstants.PIXEL_MAP_A_TO_A_SIZE
static final int
GLConstants.PIXEL_MAP_B_TO_B
static final int
GLConstants.PIXEL_MAP_B_TO_B_SIZE
static final int
GLConstants.PIXEL_MAP_G_TO_G
static final int
GLConstants.PIXEL_MAP_G_TO_G_SIZE
static final int
GLConstants.PIXEL_MAP_I_TO_A
static final int
GLConstants.PIXEL_MAP_I_TO_A_SIZE
static final int
GLConstants.PIXEL_MAP_I_TO_B
static final int
GLConstants.PIXEL_MAP_I_TO_B_SIZE
static final int
GLConstants.PIXEL_MAP_I_TO_G
static final int
GLConstants.PIXEL_MAP_I_TO_G_SIZE
static final int
GLConstants.PIXEL_MAP_I_TO_I
static final int
GLConstants.PIXEL_MAP_I_TO_I_SIZE
static final int
GLConstants.PIXEL_MAP_I_TO_R
static final int
GLConstants.PIXEL_MAP_I_TO_R_SIZE
static final int
GLConstants.PIXEL_MAP_R_TO_R
static final int
GLConstants.PIXEL_MAP_R_TO_R_SIZE
static final int
GLConstants.PIXEL_MAP_S_TO_S
static final int
GLConstants.PIXEL_MAP_S_TO_S_SIZE
static final int
GLConstants.PIXEL_MODE_BIT
static final int
GLConstants.PIXEL_PACK_BUFFER
static final int
GLConstants.PIXEL_PACK_BUFFER_ARB
static final int
GLConstants.PIXEL_PACK_BUFFER_BINDING
static final int
GLConstants.PIXEL_PACK_BUFFER_BINDING_ARB
static final int
GLConstants.PIXEL_PACK_BUFFER_BINDING_EXT
static final int
GLConstants.PIXEL_PACK_BUFFER_EXT
static final int
GLConstants.PIXEL_UNPACK_BUFFER
static final int
GLConstants.PIXEL_UNPACK_BUFFER_ARB
static final int
GLConstants.PIXEL_UNPACK_BUFFER_BINDING
static final int
GLConstants.PIXEL_UNPACK_BUFFER_BINDING_ARB
static final int
GLConstants.PIXEL_UNPACK_BUFFER_BINDING_EXT
static final int
GLConstants.PIXEL_UNPACK_BUFFER_EXT
static final int
GLConstants.PLUS_CLAMPED_ALPHA_NV
static final int
GLConstants.PLUS_CLAMPED_NV
static final int
GLConstants.PLUS_DARKER_NV
static final int
GLConstants.PLUS_NV
static final int
GLConstants.POINT
static final int
GLConstants.POINT_BIT
static final int
GLConstants.POINT_DISTANCE_ATTENUATION
static final int
GLConstants.POINT_DISTANCE_ATTENUATION_ARB
static final int
GLConstants.POINT_FADE_THRESHOLD_SIZE
static final int
GLConstants.POINT_FADE_THRESHOLD_SIZE_ARB
static final int
GLConstants.POINT_FADE_THRESHOLD_SIZE_EXT
static final int
GLConstants.POINT_SIZE
static final int
GLConstants.POINT_SIZE_GRANULARITY
static final int
GLConstants.POINT_SIZE_MAX
static final int
GLConstants.POINT_SIZE_MAX_ARB
static final int
GLConstants.POINT_SIZE_MAX_EXT
static final int
GLConstants.POINT_SIZE_MIN
static final int
GLConstants.POINT_SIZE_MIN_ARB
static final int
GLConstants.POINT_SIZE_MIN_EXT
static final int
GLConstants.POINT_SIZE_RANGE
static final int
GLConstants.POINT_SMOOTH
static final int
GLConstants.POINT_SMOOTH_HINT
static final int
GLConstants.POINT_SPRITE
static final int
GLConstants.POINT_SPRITE_ARB
static final int
GLConstants.POINT_SPRITE_COORD_ORIGIN
static final int
GLConstants.POINT_SPRITE_NV
static final int
GLConstants.POINT_SPRITE_R_MODE_NV
static final int
GLConstants.POINT_TOKEN
static final int
GLConstants.POINTS
static final int
GLConstants.POLYGON
static final int
GLConstants.POLYGON_BIT
static final int
GLConstants.POLYGON_MODE
static final int
GLConstants.POLYGON_OFFSET_CLAMP
static final int
GLConstants.POLYGON_OFFSET_CLAMP_EXT
static final int
GLConstants.POLYGON_OFFSET_COMMAND_NV
static final int
GLConstants.POLYGON_OFFSET_FACTOR
static final int
GLConstants.POLYGON_OFFSET_FILL
static final int
GLConstants.POLYGON_OFFSET_LINE
static final int
GLConstants.POLYGON_OFFSET_POINT
static final int
GLConstants.POLYGON_OFFSET_UNITS
static final int
GLConstants.POLYGON_SMOOTH
static final int
GLConstants.POLYGON_SMOOTH_HINT
static final int
GLConstants.POLYGON_STIPPLE
static final int
GLConstants.POLYGON_STIPPLE_BIT
static final int
GLConstants.POLYGON_TOKEN
static final int
GLConstants.POSITION
static final int
GLConstants.POST_COLOR_MATRIX_ALPHA_BIAS
static final int
GLConstants.POST_COLOR_MATRIX_ALPHA_SCALE
static final int
GLConstants.POST_COLOR_MATRIX_BLUE_BIAS
static final int
GLConstants.POST_COLOR_MATRIX_BLUE_SCALE
static final int
GLConstants.POST_COLOR_MATRIX_COLOR_TABLE
static final int
GLConstants.POST_COLOR_MATRIX_GREEN_BIAS
static final int
GLConstants.POST_COLOR_MATRIX_GREEN_SCALE
static final int
GLConstants.POST_COLOR_MATRIX_RED_BIAS
static final int
GLConstants.POST_COLOR_MATRIX_RED_SCALE
static final int
GLConstants.POST_CONVOLUTION_ALPHA_BIAS
static final int
GLConstants.POST_CONVOLUTION_ALPHA_SCALE
static final int
GLConstants.POST_CONVOLUTION_BLUE_BIAS
static final int
GLConstants.POST_CONVOLUTION_BLUE_SCALE
static final int
GLConstants.POST_CONVOLUTION_COLOR_TABLE
static final int
GLConstants.POST_CONVOLUTION_GREEN_BIAS
static final int
GLConstants.POST_CONVOLUTION_GREEN_SCALE
static final int
GLConstants.POST_CONVOLUTION_RED_BIAS
static final int
GLConstants.POST_CONVOLUTION_RED_SCALE
static final int
GLConstants.PREVIOUS
static final int
GLConstants.PREVIOUS_ARB
static final int
GLConstants.PREVIOUS_TEXTURE_INPUT_NV
static final int
GLConstants.PRIMARY_COLOR
static final int
GLConstants.PRIMARY_COLOR_ARB
static final int
GLConstants.PRIMARY_COLOR_NV
static final int
GLConstants.PRIMITIVE_BOUNDING_BOX_ARB
static final int
GLConstants.PRIMITIVE_ID_NV
static final int
GLConstants.PRIMITIVE_RESTART
static final int
GLConstants.PRIMITIVE_RESTART_FIXED_INDEX
static final int
GLConstants.PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
static final int
GLConstants.PRIMITIVE_RESTART_INDEX
static final int
GLConstants.PRIMITIVE_RESTART_INDEX_NV
static final int
GLConstants.PRIMITIVE_RESTART_NV
static final int
GLConstants.PRIMITIVES_GENERATED
static final int
GLConstants.PRIMITIVES_GENERATED_EXT
static final int
GLConstants.PRIMITIVES_GENERATED_NV
static final int
GLConstants.PRIMITIVES_SUBMITTED
static final int
GLConstants.PRIMITIVES_SUBMITTED_ARB
static final int
GLConstants.PROGRAM
static final int
GLConstants.PROGRAM_ADDRESS_REGISTERS_ARB
static final int
GLConstants.PROGRAM_ALU_INSTRUCTIONS_ARB
static final int
GLConstants.PROGRAM_ATTRIBS_ARB
static final int
GLConstants.PROGRAM_BINARY_FORMATS
static final int
GLConstants.PROGRAM_BINARY_LENGTH
static final int
GLConstants.PROGRAM_BINARY_RETRIEVABLE_HINT
static final int
GLConstants.PROGRAM_BINDING_ARB
static final int
GLConstants.PROGRAM_ERROR_POSITION_ARB
static final int
GLConstants.PROGRAM_ERROR_STRING_ARB
static final int
GLConstants.PROGRAM_FORMAT_ARB
static final int
GLConstants.PROGRAM_FORMAT_ASCII_ARB
static final int
GLConstants.PROGRAM_INPUT
static final int
GLConstants.PROGRAM_INSTRUCTIONS_ARB
static final int
GLConstants.PROGRAM_KHR
static final int
GLConstants.PROGRAM_LENGTH_ARB
static final int
GLConstants.PROGRAM_MATRIX_EXT
static final int
GLConstants.PROGRAM_MATRIX_STACK_DEPTH_EXT
static final int
GLConstants.PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
static final int
GLConstants.PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
static final int
GLConstants.PROGRAM_NATIVE_ATTRIBS_ARB
static final int
GLConstants.PROGRAM_NATIVE_INSTRUCTIONS_ARB
static final int
GLConstants.PROGRAM_NATIVE_PARAMETERS_ARB
static final int
GLConstants.PROGRAM_NATIVE_TEMPORARIES_ARB
static final int
GLConstants.PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
static final int
GLConstants.PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
static final int
GLConstants.PROGRAM_OBJECT_ARB
static final int
GLConstants.PROGRAM_OBJECT_EXT
static final int
GLConstants.PROGRAM_OUTPUT
static final int
GLConstants.PROGRAM_PARAMETERS_ARB
static final int
GLConstants.PROGRAM_PIPELINE
static final int
GLConstants.PROGRAM_PIPELINE_BINDING
static final int
GLConstants.PROGRAM_PIPELINE_BINDING_EXT
static final int
GLConstants.PROGRAM_PIPELINE_KHR
static final int
GLConstants.PROGRAM_PIPELINE_OBJECT_EXT
static final int
GLConstants.PROGRAM_POINT_SIZE
static final int
GLConstants.PROGRAM_POINT_SIZE_ARB
static final int
GLConstants.PROGRAM_POINT_SIZE_EXT
static final int
GLConstants.PROGRAM_SEPARABLE
static final int
GLConstants.PROGRAM_SEPARABLE_EXT
static final int
GLConstants.PROGRAM_STRING_ARB
static final int
GLConstants.PROGRAM_TEMPORARIES_ARB
static final int
GLConstants.PROGRAM_TEX_INDIRECTIONS_ARB
static final int
GLConstants.PROGRAM_TEX_INSTRUCTIONS_ARB
static final int
GLConstants.PROGRAM_UNDER_NATIVE_LIMITS_ARB
static final int
GLConstants.PROGRAMMABLE_SAMPLE_LOCATION_ARB
static final int
GLConstants.PROGRAMMABLE_SAMPLE_LOCATION_NV
static final int
GLConstants.PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB
static final int
GLConstants.PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
static final int
GLConstants.PROJECTION
static final int
GLConstants.PROJECTION_MATRIX
static final int
GLConstants.PROJECTION_STACK_DEPTH
static final int
GLConstants.PROVOKING_VERTEX
static final int
GLConstants.PROVOKING_VERTEX_EXT
static final int
GLConstants.PROXY_COLOR_TABLE
static final int
GLConstants.PROXY_HISTOGRAM
static final int
GLConstants.PROXY_POST_COLOR_MATRIX_COLOR_TABLE
static final int
GLConstants.PROXY_POST_CONVOLUTION_COLOR_TABLE
static final int
GLConstants.PROXY_TEXTURE_1D
static final int
GLConstants.PROXY_TEXTURE_1D_ARRAY
static final int
GLConstants.PROXY_TEXTURE_1D_ARRAY_EXT
static final int
GLConstants.PROXY_TEXTURE_2D
static final int
GLConstants.PROXY_TEXTURE_2D_ARRAY
static final int
GLConstants.PROXY_TEXTURE_2D_ARRAY_EXT
static final int
GLConstants.PROXY_TEXTURE_2D_MULTISAMPLE
static final int
GLConstants.PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.PROXY_TEXTURE_3D
static final int
GLConstants.PROXY_TEXTURE_CUBE_MAP
static final int
GLConstants.PROXY_TEXTURE_CUBE_MAP_ARB
static final int
GLConstants.PROXY_TEXTURE_CUBE_MAP_ARRAY
static final int
GLConstants.PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB
static final int
GLConstants.PROXY_TEXTURE_RECTANGLE
static final int
GLConstants.PROXY_TEXTURE_RECTANGLE_ARB
static final int
GLConstants.PURGED_CONTEXT_RESET_NV
static final int
GLConstants.Q
static final int
GLConstants.QUAD_STRIP
static final int
GLConstants.QUADRATIC_ATTENUATION
static final int
GLConstants.QUADRATIC_CURVE_TO_NV
static final int
GLConstants.QUADS
static final int
GLConstants.QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
static final int
GLConstants.QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT
static final int
GLConstants.QUERY
static final int
GLConstants.QUERY_ALL_EVENT_BITS_AMD
static final int
GLConstants.QUERY_BUFFER
static final int
GLConstants.QUERY_BUFFER_AMD
static final int
GLConstants.QUERY_BUFFER_BARRIER_BIT
static final int
GLConstants.QUERY_BUFFER_BINDING
static final int
GLConstants.QUERY_BUFFER_BINDING_AMD
static final int
GLConstants.QUERY_BY_REGION_NO_WAIT
static final int
GLConstants.QUERY_BY_REGION_NO_WAIT_INVERTED
static final int
GLConstants.QUERY_BY_REGION_NO_WAIT_NV
static final int
GLConstants.QUERY_BY_REGION_WAIT
static final int
GLConstants.QUERY_BY_REGION_WAIT_INVERTED
static final int
GLConstants.QUERY_BY_REGION_WAIT_NV
static final int
GLConstants.QUERY_COUNTER_BITS
static final int
GLConstants.QUERY_COUNTER_BITS_ARB
static final int
GLConstants.QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD
static final int
GLConstants.QUERY_DEPTH_FAIL_EVENT_BIT_AMD
static final int
GLConstants.QUERY_DEPTH_PASS_EVENT_BIT_AMD
static final int
GLConstants.QUERY_KHR
static final int
GLConstants.QUERY_NO_WAIT
static final int
GLConstants.QUERY_NO_WAIT_INVERTED
static final int
GLConstants.QUERY_NO_WAIT_NV
static final int
GLConstants.QUERY_OBJECT_EXT
static final int
GLConstants.QUERY_RESOURCE_BUFFEROBJECT_NV
static final int
GLConstants.QUERY_RESOURCE_MEMTYPE_VIDMEM_NV
static final int
GLConstants.QUERY_RESOURCE_RENDERBUFFER_NV
static final int
GLConstants.QUERY_RESOURCE_SYS_RESERVED_NV
static final int
GLConstants.QUERY_RESOURCE_TEXTURE_NV
static final int
GLConstants.QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV
static final int
GLConstants.QUERY_RESULT
static final int
GLConstants.QUERY_RESULT_ARB
static final int
GLConstants.QUERY_RESULT_AVAILABLE
static final int
GLConstants.QUERY_RESULT_AVAILABLE_ARB
static final int
GLConstants.QUERY_RESULT_NO_WAIT
static final int
GLConstants.QUERY_RESULT_NO_WAIT_AMD
static final int
GLConstants.QUERY_STENCIL_FAIL_EVENT_BIT_AMD
static final int
GLConstants.QUERY_TARGET
static final int
GLConstants.QUERY_WAIT
static final int
GLConstants.QUERY_WAIT_INVERTED
static final int
GLConstants.QUERY_WAIT_NV
static final int
GLConstants.R
static final int
GLConstants.R11F_G11F_B10F
static final int
GLConstants.R11F_G11F_B10F_EXT
static final int
GLConstants.R16
static final int
GLConstants.R16_SNORM
static final int
GLConstants.R16F
static final int
GLConstants.R16F_EXT
static final int
GLConstants.R16I
static final int
GLConstants.R16UI
static final int
GLConstants.R3_G3_B2
static final int
GLConstants.R32F
static final int
GLConstants.R32F_EXT
static final int
GLConstants.R32I
static final int
GLConstants.R32UI
static final int
GLConstants.R8
static final int
GLConstants.R8_EXT
static final int
GLConstants.R8_SNORM
static final int
GLConstants.R8I
static final int
GLConstants.R8UI
static final int
GLConstants.RASTER_FIXED_SAMPLE_LOCATIONS_EXT
static final int
GLConstants.RASTER_MULTISAMPLE_EXT
static final int
GLConstants.RASTER_SAMPLES_EXT
static final int
GLConstants.RASTERIZER_DISCARD
static final int
GLConstants.RASTERIZER_DISCARD_EXT
static final int
GLConstants.RASTERIZER_DISCARD_NV
static final int
GLConstants.READ_BUFFER
static final int
GLConstants.READ_FRAMEBUFFER
static final int
GLConstants.READ_FRAMEBUFFER_BINDING
static final int
GLConstants.READ_FRAMEBUFFER_BINDING_EXT
static final int
GLConstants.READ_FRAMEBUFFER_EXT
static final int
GLConstants.READ_ONLY
static final int
GLConstants.READ_ONLY_ARB
static final int
GLConstants.READ_PIXEL_DATA_RANGE_LENGTH_NV
static final int
GLConstants.READ_PIXEL_DATA_RANGE_NV
static final int
GLConstants.READ_PIXEL_DATA_RANGE_POINTER_NV
static final int
GLConstants.READ_PIXELS
static final int
GLConstants.READ_PIXELS_FORMAT
static final int
GLConstants.READ_PIXELS_TYPE
static final int
GLConstants.READ_WRITE
static final int
GLConstants.READ_WRITE_ARB
static final int
GLConstants.RECT_NV
static final int
GLConstants.RED
static final int
GLConstants.RED_BIAS
static final int
GLConstants.RED_BITS
static final int
GLConstants.RED_INTEGER
static final int
GLConstants.RED_INTEGER_EXT
static final int
GLConstants.RED_NV
static final int
GLConstants.RED_SCALE
static final int
GLConstants.RED_SNORM
static final int
GLConstants.REDUCE
static final int
GLConstants.REFERENCED_BY_COMPUTE_SHADER
static final int
GLConstants.REFERENCED_BY_FRAGMENT_SHADER
static final int
GLConstants.REFERENCED_BY_GEOMETRY_SHADER
static final int
GLConstants.REFERENCED_BY_MESH_SHADER_NV
static final int
GLConstants.REFERENCED_BY_TASK_SHADER_NV
static final int
GLConstants.REFERENCED_BY_TESS_CONTROL_SHADER
static final int
GLConstants.REFERENCED_BY_TESS_EVALUATION_SHADER
static final int
GLConstants.REFERENCED_BY_VERTEX_SHADER
static final int
GLConstants.REFLECTION_MAP
static final int
GLConstants.REFLECTION_MAP_ARB
static final int
GLConstants.REFLECTION_MAP_NV
static final int
GLConstants.RELATIVE_ARC_TO_NV
static final int
GLConstants.RELATIVE_CONIC_CURVE_TO_NV
static final int
GLConstants.RELATIVE_CUBIC_CURVE_TO_NV
static final int
GLConstants.RELATIVE_HORIZONTAL_LINE_TO_NV
static final int
GLConstants.RELATIVE_LARGE_CCW_ARC_TO_NV
static final int
GLConstants.RELATIVE_LARGE_CW_ARC_TO_NV
static final int
GLConstants.RELATIVE_LINE_TO_NV
static final int
GLConstants.RELATIVE_MOVE_TO_NV
static final int
GLConstants.RELATIVE_QUADRATIC_CURVE_TO_NV
static final int
GLConstants.RELATIVE_RECT_NV
static final int
GLConstants.RELATIVE_ROUNDED_RECT_NV
static final int
GLConstants.RELATIVE_ROUNDED_RECT2_NV
static final int
GLConstants.RELATIVE_ROUNDED_RECT4_NV
static final int
GLConstants.RELATIVE_ROUNDED_RECT8_NV
static final int
GLConstants.RELATIVE_SMALL_CCW_ARC_TO_NV
static final int
GLConstants.RELATIVE_SMALL_CW_ARC_TO_NV
static final int
GLConstants.RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV
static final int
GLConstants.RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV
static final int
GLConstants.RELATIVE_VERTICAL_LINE_TO_NV
static final int
GLConstants.RENDER
static final int
GLConstants.RENDER_GPU_MASK_NV
static final int
GLConstants.RENDER_MODE
static final int
GLConstants.RENDERBUFFER
static final int
GLConstants.RENDERBUFFER_ALPHA_SIZE
static final int
GLConstants.RENDERBUFFER_ALPHA_SIZE_EXT
static final int
GLConstants.RENDERBUFFER_BINDING
static final int
GLConstants.RENDERBUFFER_BINDING_EXT
static final int
GLConstants.RENDERBUFFER_BLUE_SIZE
static final int
GLConstants.RENDERBUFFER_BLUE_SIZE_EXT
static final int
GLConstants.RENDERBUFFER_COLOR_SAMPLES_NV
static final int
GLConstants.RENDERBUFFER_COVERAGE_SAMPLES_NV
static final int
GLConstants.RENDERBUFFER_DEPTH_SIZE
static final int
GLConstants.RENDERBUFFER_DEPTH_SIZE_EXT
static final int
GLConstants.RENDERBUFFER_EXT
static final int
GLConstants.RENDERBUFFER_FREE_MEMORY_ATI
static final int
GLConstants.RENDERBUFFER_GREEN_SIZE
static final int
GLConstants.RENDERBUFFER_GREEN_SIZE_EXT
static final int
GLConstants.RENDERBUFFER_HEIGHT
static final int
GLConstants.RENDERBUFFER_HEIGHT_EXT
static final int
GLConstants.RENDERBUFFER_INTERNAL_FORMAT
static final int
GLConstants.RENDERBUFFER_INTERNAL_FORMAT_EXT
static final int
GLConstants.RENDERBUFFER_RED_SIZE
static final int
GLConstants.RENDERBUFFER_RED_SIZE_EXT
static final int
GLConstants.RENDERBUFFER_SAMPLES
static final int
GLConstants.RENDERBUFFER_SAMPLES_EXT
static final int
GLConstants.RENDERBUFFER_STENCIL_SIZE
static final int
GLConstants.RENDERBUFFER_STENCIL_SIZE_EXT
static final int
GLConstants.RENDERBUFFER_STORAGE_SAMPLES_AMD
static final int
GLConstants.RENDERBUFFER_WIDTH
static final int
GLConstants.RENDERBUFFER_WIDTH_EXT
static final int
GLConstants.RENDERER
static final int
GLConstants.REPEAT
static final int
GLConstants.REPLACE
static final int
GLConstants.REPLACE_VALUE_AMD
static final int
GLConstants.REPLICATE_BORDER
static final int
GLConstants.REPRESENTATIVE_FRAGMENT_TEST_NV
static final int
GLConstants.RESCALE_NORMAL
static final int
GLConstants.RESET_NOTIFICATION_STRATEGY
static final int
GLConstants.RESET_NOTIFICATION_STRATEGY_ARB
static final int
GLConstants.RESET_NOTIFICATION_STRATEGY_KHR
static final int
GLConstants.RESTART_PATH_NV
static final int
GLConstants.RETURN
static final int
GLConstants.RG
static final int
GLConstants.RG_INTEGER
static final int
GLConstants.RG_SNORM
static final int
GLConstants.RG16
static final int
GLConstants.RG16_SNORM
static final int
GLConstants.RG16F
static final int
GLConstants.RG16F_EXT
static final int
GLConstants.RG16I
static final int
GLConstants.RG16UI
static final int
GLConstants.RG32F
static final int
GLConstants.RG32F_EXT
static final int
GLConstants.RG32I
static final int
GLConstants.RG32UI
static final int
GLConstants.RG8
static final int
GLConstants.RG8_EXT
static final int
GLConstants.RG8_SNORM
static final int
GLConstants.RG8I
static final int
GLConstants.RG8UI
static final int
GLConstants.RGB
static final int
GLConstants.RGB_INTEGER
static final int
GLConstants.RGB_INTEGER_EXT
static final int
GLConstants.RGB_S3TC
static final int
GLConstants.RGB_SCALE
static final int
GLConstants.RGB_SCALE_ARB
static final int
GLConstants.RGB_SNORM
static final int
GLConstants.RGB10
static final int
GLConstants.RGB10_A2
static final int
GLConstants.RGB10_A2_EXT
static final int
GLConstants.RGB10_A2UI
static final int
GLConstants.RGB10_EXT
static final int
GLConstants.RGB12
static final int
GLConstants.RGB16
static final int
GLConstants.RGB16_SNORM
static final int
GLConstants.RGB16F
static final int
GLConstants.RGB16F_ARB
static final int
GLConstants.RGB16F_EXT
static final int
GLConstants.RGB16I
static final int
GLConstants.RGB16I_EXT
static final int
GLConstants.RGB16UI
static final int
GLConstants.RGB16UI_EXT
static final int
GLConstants.RGB32F
static final int
GLConstants.RGB32F_ARB
static final int
GLConstants.RGB32F_EXT
static final int
GLConstants.RGB32I
static final int
GLConstants.RGB32I_EXT
static final int
GLConstants.RGB32UI
static final int
GLConstants.RGB32UI_EXT
static final int
GLConstants.RGB4
static final int
GLConstants.RGB4_S3TC
static final int
GLConstants.RGB5
static final int
GLConstants.RGB5_A1
static final int
GLConstants.RGB565
static final int
GLConstants.RGB8
static final int
GLConstants.RGB8_SNORM
static final int
GLConstants.RGB8I
static final int
GLConstants.RGB8I_EXT
static final int
GLConstants.RGB8UI
static final int
GLConstants.RGB8UI_EXT
static final int
GLConstants.RGB9_E5
static final int
GLConstants.RGB9_E5_EXT
static final int
GLConstants.RGBA
static final int
GLConstants.RGBA_DXT5_S3TC
static final int
GLConstants.RGBA_FLOAT_MODE_ARB
static final int
GLConstants.RGBA_INTEGER
static final int
GLConstants.RGBA_INTEGER_EXT
static final int
GLConstants.RGBA_INTEGER_MODE_EXT
static final int
GLConstants.RGBA_MODE
static final int
GLConstants.RGBA_S3TC
static final int
GLConstants.RGBA_SIGNED_COMPONENTS_EXT
static final int
GLConstants.RGBA_SNORM
static final int
GLConstants.RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
static final int
GLConstants.RGBA12
static final int
GLConstants.RGBA16
static final int
GLConstants.RGBA16_SNORM
static final int
GLConstants.RGBA16F
static final int
GLConstants.RGBA16F_ARB
static final int
GLConstants.RGBA16F_EXT
static final int
GLConstants.RGBA16I
static final int
GLConstants.RGBA16I_EXT
static final int
GLConstants.RGBA16UI
static final int
GLConstants.RGBA16UI_EXT
static final int
GLConstants.RGBA2
static final int
GLConstants.RGBA32F
static final int
GLConstants.RGBA32F_ARB
static final int
GLConstants.RGBA32F_EXT
static final int
GLConstants.RGBA32I
static final int
GLConstants.RGBA32I_EXT
static final int
GLConstants.RGBA32UI
static final int
GLConstants.RGBA32UI_EXT
static final int
GLConstants.RGBA4
static final int
GLConstants.RGBA4_DXT5_S3TC
static final int
GLConstants.RGBA4_S3TC
static final int
GLConstants.RGBA8
static final int
GLConstants.RGBA8_SNORM
static final int
GLConstants.RGBA8I
static final int
GLConstants.RGBA8I_EXT
static final int
GLConstants.RGBA8UI
static final int
GLConstants.RGBA8UI_EXT
static final int
GLConstants.RIGHT
static final int
GLConstants.ROUND_NV
static final int
GLConstants.ROUNDED_RECT_NV
static final int
GLConstants.ROUNDED_RECT2_NV
static final int
GLConstants.ROUNDED_RECT4_NV
static final int
GLConstants.ROUNDED_RECT8_NV
static final int
GLConstants.S
static final int
GLConstants.SAMPLE_ALPHA_TO_COVERAGE
static final int
GLConstants.SAMPLE_ALPHA_TO_COVERAGE_ARB
static final int
GLConstants.SAMPLE_ALPHA_TO_ONE
static final int
GLConstants.SAMPLE_ALPHA_TO_ONE_ARB
static final int
GLConstants.SAMPLE_BUFFERS
static final int
GLConstants.SAMPLE_BUFFERS_ARB
static final int
GLConstants.SAMPLE_COVERAGE
static final int
GLConstants.SAMPLE_COVERAGE_ARB
static final int
GLConstants.SAMPLE_COVERAGE_INVERT
static final int
GLConstants.SAMPLE_COVERAGE_INVERT_ARB
static final int
GLConstants.SAMPLE_COVERAGE_VALUE
static final int
GLConstants.SAMPLE_COVERAGE_VALUE_ARB
static final int
GLConstants.SAMPLE_LOCATION_ARB
static final int
GLConstants.SAMPLE_LOCATION_NV
static final int
GLConstants.SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB
static final int
GLConstants.SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
static final int
GLConstants.SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB
static final int
GLConstants.SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
static final int
GLConstants.SAMPLE_LOCATION_SUBPIXEL_BITS_ARB
static final int
GLConstants.SAMPLE_LOCATION_SUBPIXEL_BITS_NV
static final int
GLConstants.SAMPLE_MASK
static final int
GLConstants.SAMPLE_MASK_NV
static final int
GLConstants.SAMPLE_MASK_VALUE
static final int
GLConstants.SAMPLE_MASK_VALUE_NV
static final int
GLConstants.SAMPLE_POSITION
static final int
GLConstants.SAMPLE_POSITION_NV
static final int
GLConstants.SAMPLE_SHADING
static final int
GLConstants.SAMPLE_SHADING_ARB
static final int
GLConstants.SAMPLER
static final int
GLConstants.SAMPLER_1D
static final int
GLConstants.SAMPLER_1D_ARB
static final int
GLConstants.SAMPLER_1D_ARRAY
static final int
GLConstants.SAMPLER_1D_ARRAY_EXT
static final int
GLConstants.SAMPLER_1D_ARRAY_SHADOW
static final int
GLConstants.SAMPLER_1D_ARRAY_SHADOW_EXT
static final int
GLConstants.SAMPLER_1D_SHADOW
static final int
GLConstants.SAMPLER_1D_SHADOW_ARB
static final int
GLConstants.SAMPLER_2D
static final int
GLConstants.SAMPLER_2D_ARB
static final int
GLConstants.SAMPLER_2D_ARRAY
static final int
GLConstants.SAMPLER_2D_ARRAY_EXT
static final int
GLConstants.SAMPLER_2D_ARRAY_SHADOW
static final int
GLConstants.SAMPLER_2D_ARRAY_SHADOW_EXT
static final int
GLConstants.SAMPLER_2D_MULTISAMPLE
static final int
GLConstants.SAMPLER_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.SAMPLER_2D_RECT
static final int
GLConstants.SAMPLER_2D_RECT_ARB
static final int
GLConstants.SAMPLER_2D_RECT_SHADOW
static final int
GLConstants.SAMPLER_2D_RECT_SHADOW_ARB
static final int
GLConstants.SAMPLER_2D_SHADOW
static final int
GLConstants.SAMPLER_2D_SHADOW_ARB
static final int
GLConstants.SAMPLER_3D
static final int
GLConstants.SAMPLER_3D_ARB
static final int
GLConstants.SAMPLER_BINDING
static final int
GLConstants.SAMPLER_BUFFER
static final int
GLConstants.SAMPLER_BUFFER_AMD
static final int
GLConstants.SAMPLER_BUFFER_EXT
static final int
GLConstants.SAMPLER_CUBE
static final int
GLConstants.SAMPLER_CUBE_ARB
static final int
GLConstants.SAMPLER_CUBE_MAP_ARRAY
static final int
GLConstants.SAMPLER_CUBE_MAP_ARRAY_ARB
static final int
GLConstants.SAMPLER_CUBE_MAP_ARRAY_SHADOW
static final int
GLConstants.SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB
static final int
GLConstants.SAMPLER_CUBE_SHADOW
static final int
GLConstants.SAMPLER_CUBE_SHADOW_EXT
static final int
GLConstants.SAMPLER_KHR
static final int
GLConstants.SAMPLER_RENDERBUFFER_NV
static final int
GLConstants.SAMPLES
static final int
GLConstants.SAMPLES_ARB
static final int
GLConstants.SAMPLES_PASSED
static final int
GLConstants.SAMPLES_PASSED_ARB
static final int
GLConstants.SCALED_RESOLVE_FASTEST_EXT
static final int
GLConstants.SCALED_RESOLVE_NICEST_EXT
static final int
GLConstants.SCISSOR_BIT
static final int
GLConstants.SCISSOR_BOX
static final int
GLConstants.SCISSOR_BOX_EXCLUSIVE_NV
static final int
GLConstants.SCISSOR_COMMAND_NV
static final int
GLConstants.SCISSOR_TEST
static final int
GLConstants.SCISSOR_TEST_EXCLUSIVE_NV
static final int
GLConstants.SCREEN_KHR
static final int
GLConstants.SCREEN_NV
static final int
GLConstants.SECONDARY_COLOR_ARRAY
static final int
GLConstants.SECONDARY_COLOR_ARRAY_ADDRESS_NV
static final int
GLConstants.SECONDARY_COLOR_ARRAY_BUFFER_BINDING
static final int
GLConstants.SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.SECONDARY_COLOR_ARRAY_EXT
static final int
GLConstants.SECONDARY_COLOR_ARRAY_LENGTH_NV
static final int
GLConstants.SECONDARY_COLOR_ARRAY_POINTER
static final int
GLConstants.SECONDARY_COLOR_ARRAY_POINTER_EXT
static final int
GLConstants.SECONDARY_COLOR_ARRAY_SIZE
static final int
GLConstants.SECONDARY_COLOR_ARRAY_SIZE_EXT
static final int
GLConstants.SECONDARY_COLOR_ARRAY_STRIDE
static final int
GLConstants.SECONDARY_COLOR_ARRAY_STRIDE_EXT
static final int
GLConstants.SECONDARY_COLOR_ARRAY_TYPE
static final int
GLConstants.SECONDARY_COLOR_ARRAY_TYPE_EXT
static final int
GLConstants.SECONDARY_COLOR_NV
static final int
GLConstants.SELECT
static final int
GLConstants.SELECTION_BUFFER_POINTER
static final int
GLConstants.SELECTION_BUFFER_SIZE
static final int
GLConstants.SEMAPHORE_TYPE_BINARY_NV
static final int
GLConstants.SEMAPHORE_TYPE_NV
static final int
GLConstants.SEMAPHORE_TYPE_TIMELINE_NV
static final int
GLConstants.SEPARABLE_2D
static final int
GLConstants.SEPARATE_ATTRIBS
static final int
GLConstants.SEPARATE_ATTRIBS_EXT
static final int
GLConstants.SEPARATE_ATTRIBS_NV
static final int
GLConstants.SEPARATE_SPECULAR_COLOR
static final int
GLConstants.SET
static final int
GLConstants.SET_AMD
static final int
GLConstants.SHADE_MODEL
static final int
GLConstants.SHADER
static final int
GLConstants.SHADER_BINARY_FORMAT_SPIR_V
static final int
GLConstants.SHADER_BINARY_FORMAT_SPIR_V_ARB
static final int
GLConstants.SHADER_BINARY_FORMATS
static final int
GLConstants.SHADER_COMPILER
static final int
GLConstants.SHADER_CONSISTENT_NV
static final int
GLConstants.SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV
static final int
GLConstants.SHADER_IMAGE_ACCESS_BARRIER_BIT
static final int
GLConstants.SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT
static final int
GLConstants.SHADER_IMAGE_ATOMIC
static final int
GLConstants.SHADER_IMAGE_LOAD
static final int
GLConstants.SHADER_IMAGE_STORE
static final int
GLConstants.SHADER_INCLUDE_ARB
static final int
GLConstants.SHADER_KHR
static final int
GLConstants.SHADER_OBJECT_ARB
static final int
GLConstants.SHADER_OBJECT_EXT
static final int
GLConstants.SHADER_OPERATION_NV
static final int
GLConstants.SHADER_SOURCE_LENGTH
static final int
GLConstants.SHADER_STORAGE_BARRIER_BIT
static final int
GLConstants.SHADER_STORAGE_BLOCK
static final int
GLConstants.SHADER_STORAGE_BUFFER
static final int
GLConstants.SHADER_STORAGE_BUFFER_BINDING
static final int
GLConstants.SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
static final int
GLConstants.SHADER_STORAGE_BUFFER_SIZE
static final int
GLConstants.SHADER_STORAGE_BUFFER_START
static final int
GLConstants.SHADER_TYPE
static final int
GLConstants.SHADING_LANGUAGE_VERSION
static final int
GLConstants.SHADING_LANGUAGE_VERSION_ARB
static final int
GLConstants.SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV
static final int
GLConstants.SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV
static final int
GLConstants.SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV
static final int
GLConstants.SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV
static final int
GLConstants.SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV
static final int
GLConstants.SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV
static final int
GLConstants.SHADING_RATE_1_INVOCATION_PER_PIXEL_NV
static final int
GLConstants.SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV
static final int
GLConstants.SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV
static final int
GLConstants.SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV
static final int
GLConstants.SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV
static final int
GLConstants.SHADING_RATE_IMAGE_BINDING_NV
static final int
GLConstants.SHADING_RATE_IMAGE_NV
static final int
GLConstants.SHADING_RATE_IMAGE_PALETTE_COUNT_NV
static final int
GLConstants.SHADING_RATE_IMAGE_PALETTE_SIZE_NV
static final int
GLConstants.SHADING_RATE_IMAGE_PER_PRIMITIVE_NV
static final int
GLConstants.SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV
static final int
GLConstants.SHADING_RATE_IMAGE_TEXEL_WIDTH_NV
static final int
GLConstants.SHADING_RATE_NO_INVOCATIONS_NV
static final int
GLConstants.SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV
static final int
GLConstants.SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV
static final int
GLConstants.SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV
static final int
GLConstants.SHARED_EDGE_NV
static final int
GLConstants.SHARED_TEXTURE_PALETTE_EXT
static final int
GLConstants.SHININESS
static final int
GLConstants.SHORT
static final int
GLConstants.SIGNALED
static final int
GLConstants.SIGNED_ALPHA_NV
static final int
GLConstants.SIGNED_ALPHA8_NV
static final int
GLConstants.SIGNED_HILO_NV
static final int
GLConstants.SIGNED_HILO16_NV
static final int
GLConstants.SIGNED_HILO8_NV
static final int
GLConstants.SIGNED_INTENSITY_NV
static final int
GLConstants.SIGNED_INTENSITY8_NV
static final int
GLConstants.SIGNED_LUMINANCE_ALPHA_NV
static final int
GLConstants.SIGNED_LUMINANCE_NV
static final int
GLConstants.SIGNED_LUMINANCE8_ALPHA8_NV
static final int
GLConstants.SIGNED_LUMINANCE8_NV
static final int
GLConstants.SIGNED_NORMALIZED
static final int
GLConstants.SIGNED_RGB_NV
static final int
GLConstants.SIGNED_RGB_UNSIGNED_ALPHA_NV
static final int
GLConstants.SIGNED_RGB8_NV
static final int
GLConstants.SIGNED_RGB8_UNSIGNED_ALPHA8_NV
static final int
GLConstants.SIGNED_RGBA_NV
static final int
GLConstants.SIGNED_RGBA8_NV
static final int
GLConstants.SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
static final int
GLConstants.SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
static final int
GLConstants.SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
static final int
GLConstants.SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
static final int
GLConstants.SINGLE_COLOR
static final int
GLConstants.SKIP_COMPONENTS1_NV
static final int
GLConstants.SKIP_COMPONENTS2_NV
static final int
GLConstants.SKIP_COMPONENTS3_NV
static final int
GLConstants.SKIP_COMPONENTS4_NV
static final int
GLConstants.SKIP_DECODE_EXT
static final int
GLConstants.SKIP_MISSING_GLYPH_NV
static final int
GLConstants.SLUMINANCE
static final int
GLConstants.SLUMINANCE_ALPHA
static final int
GLConstants.SLUMINANCE_ALPHA_EXT
static final int
GLConstants.SLUMINANCE_EXT
static final int
GLConstants.SLUMINANCE8
static final int
GLConstants.SLUMINANCE8_ALPHA8
static final int
GLConstants.SLUMINANCE8_ALPHA8_EXT
static final int
GLConstants.SLUMINANCE8_EXT
static final int
GLConstants.SM_COUNT_NV
static final int
GLConstants.SMALL_CCW_ARC_TO_NV
static final int
GLConstants.SMALL_CW_ARC_TO_NV
static final int
GLConstants.SMOOTH
static final int
GLConstants.SMOOTH_CUBIC_CURVE_TO_NV
static final int
GLConstants.SMOOTH_LINE_WIDTH_GRANULARITY
static final int
GLConstants.SMOOTH_LINE_WIDTH_RANGE
static final int
GLConstants.SMOOTH_POINT_SIZE_GRANULARITY
static final int
GLConstants.SMOOTH_POINT_SIZE_RANGE
static final int
GLConstants.SMOOTH_QUADRATIC_CURVE_TO_NV
static final int
GLConstants.SOFTLIGHT_KHR
static final int
GLConstants.SOFTLIGHT_NV
static final int
GLConstants.SOURCE0_ALPHA
static final int
GLConstants.SOURCE0_ALPHA_ARB
static final int
GLConstants.SOURCE0_RGB
static final int
GLConstants.SOURCE0_RGB_ARB
static final int
GLConstants.SOURCE1_ALPHA
static final int
GLConstants.SOURCE1_ALPHA_ARB
static final int
GLConstants.SOURCE1_RGB
static final int
GLConstants.SOURCE1_RGB_ARB
static final int
GLConstants.SOURCE2_ALPHA
static final int
GLConstants.SOURCE2_ALPHA_ARB
static final int
GLConstants.SOURCE2_RGB
static final int
GLConstants.SOURCE2_RGB_ARB
static final int
GLConstants.SPARSE_BUFFER_PAGE_SIZE_ARB
static final int
GLConstants.SPARSE_STORAGE_BIT_ARB
static final int
GLConstants.SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB
static final int
GLConstants.SPECULAR
static final int
GLConstants.SPHERE_MAP
static final int
GLConstants.SPIR_V_BINARY
static final int
GLConstants.SPIR_V_BINARY_ARB
static final int
GLConstants.SPIR_V_EXTENSIONS
static final int
GLConstants.SPOT_CUTOFF
static final int
GLConstants.SPOT_DIRECTION
static final int
GLConstants.SPOT_EXPONENT
static final int
GLConstants.SQUARE_NV
static final int
GLConstants.SR8_EXT
static final int
GLConstants.SRC_ALPHA
static final int
GLConstants.SRC_ALPHA_SATURATE
static final int
GLConstants.SRC_ATOP_NV
static final int
GLConstants.SRC_COLOR
static final int
GLConstants.SRC_IN_NV
static final int
GLConstants.SRC_NV
static final int
GLConstants.SRC_OUT_NV
static final int
GLConstants.SRC_OVER_NV
static final int
GLConstants.SRC0_ALPHA
static final int
GLConstants.SRC0_RGB
static final int
GLConstants.SRC1_ALPHA
static final int
GLConstants.SRC1_COLOR
static final int
GLConstants.SRC1_RGB
static final int
GLConstants.SRC2_ALPHA
static final int
GLConstants.SRC2_RGB
static final int
GLConstants.SRG8_EXT
static final int
GLConstants.SRGB
static final int
GLConstants.SRGB_ALPHA
static final int
GLConstants.SRGB_ALPHA_EXT
static final int
GLConstants.SRGB_DECODE_ARB
static final int
GLConstants.SRGB_EXT
static final int
GLConstants.SRGB_READ
static final int
GLConstants.SRGB_WRITE
static final int
GLConstants.SRGB8
static final int
GLConstants.SRGB8_ALPHA8
static final int
GLConstants.SRGB8_ALPHA8_EXT
static final int
GLConstants.SRGB8_EXT
static final int
GLConstants.STACK_OVERFLOW
static final int
GLConstants.STACK_OVERFLOW_KHR
static final int
GLConstants.STACK_UNDERFLOW
static final int
GLConstants.STACK_UNDERFLOW_KHR
static final int
GLConstants.STANDARD_FONT_FORMAT_NV
static final int
GLConstants.STANDARD_FONT_NAME_NV
static final int
GLConstants.STATIC_COPY
static final int
GLConstants.STATIC_COPY_ARB
static final int
GLConstants.STATIC_DRAW
static final int
GLConstants.STATIC_DRAW_ARB
static final int
GLConstants.STATIC_READ
static final int
GLConstants.STATIC_READ_ARB
static final int
GLConstants.STENCIL
static final int
GLConstants.STENCIL_ATTACHMENT
static final int
GLConstants.STENCIL_ATTACHMENT_EXT
static final int
GLConstants.STENCIL_BACK_FAIL
static final int
GLConstants.STENCIL_BACK_FUNC
static final int
GLConstants.STENCIL_BACK_OP_VALUE_AMD
static final int
GLConstants.STENCIL_BACK_PASS_DEPTH_FAIL
static final int
GLConstants.STENCIL_BACK_PASS_DEPTH_PASS
static final int
GLConstants.STENCIL_BACK_REF
static final int
GLConstants.STENCIL_BACK_VALUE_MASK
static final int
GLConstants.STENCIL_BACK_WRITEMASK
static final int
GLConstants.STENCIL_BITS
static final int
GLConstants.STENCIL_BUFFER_BIT
static final int
GLConstants.STENCIL_CLEAR_TAG_VALUE_EXT
static final int
GLConstants.STENCIL_CLEAR_VALUE
static final int
GLConstants.STENCIL_COMPONENTS
static final int
GLConstants.STENCIL_FAIL
static final int
GLConstants.STENCIL_FUNC
static final int
GLConstants.STENCIL_INDEX
static final int
GLConstants.STENCIL_INDEX1
static final int
GLConstants.STENCIL_INDEX1_EXT
static final int
GLConstants.STENCIL_INDEX16
static final int
GLConstants.STENCIL_INDEX16_EXT
static final int
GLConstants.STENCIL_INDEX4
static final int
GLConstants.STENCIL_INDEX4_EXT
static final int
GLConstants.STENCIL_INDEX8
static final int
GLConstants.STENCIL_INDEX8_EXT
static final int
GLConstants.STENCIL_OP_VALUE_AMD
static final int
GLConstants.STENCIL_PASS_DEPTH_FAIL
static final int
GLConstants.STENCIL_PASS_DEPTH_PASS
static final int
GLConstants.STENCIL_REF
static final int
GLConstants.STENCIL_REF_COMMAND_NV
static final int
GLConstants.STENCIL_RENDERABLE
static final int
GLConstants.STENCIL_SAMPLES_NV
static final int
GLConstants.STENCIL_TAG_BITS_EXT
static final int
GLConstants.STENCIL_TEST
static final int
GLConstants.STENCIL_TEST_TWO_SIDE_EXT
static final int
GLConstants.STENCIL_VALUE_MASK
static final int
GLConstants.STENCIL_WRITEMASK
static final int
GLConstants.STEREO
static final int
GLConstants.STREAM_COPY
static final int
GLConstants.STREAM_COPY_ARB
static final int
GLConstants.STREAM_DRAW
static final int
GLConstants.STREAM_DRAW_ARB
static final int
GLConstants.STREAM_RASTERIZATION_AMD
static final int
GLConstants.STREAM_READ
static final int
GLConstants.STREAM_READ_ARB
static final int
GLConstants.SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR
static final int
GLConstants.SUBGROUP_FEATURE_BALLOT_BIT_KHR
static final int
GLConstants.SUBGROUP_FEATURE_BASIC_BIT_KHR
static final int
GLConstants.SUBGROUP_FEATURE_CLUSTERED_BIT_KHR
static final int
GLConstants.SUBGROUP_FEATURE_PARTITIONED_BIT_NV
static final int
GLConstants.SUBGROUP_FEATURE_QUAD_BIT_KHR
static final int
GLConstants.SUBGROUP_FEATURE_SHUFFLE_BIT_KHR
static final int
GLConstants.SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR
static final int
GLConstants.SUBGROUP_FEATURE_VOTE_BIT_KHR
static final int
GLConstants.SUBGROUP_QUAD_ALL_STAGES_KHR
static final int
GLConstants.SUBGROUP_SIZE_KHR
static final int
GLConstants.SUBGROUP_SUPPORTED_FEATURES_KHR
static final int
GLConstants.SUBGROUP_SUPPORTED_STAGES_KHR
static final int
GLConstants.SUBPIXEL_BITS
static final int
GLConstants.SUBPIXEL_PRECISION_BIAS_X_BITS_NV
static final int
GLConstants.SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
static final int
GLConstants.SUBSAMPLE_DISTANCE_AMD
static final int
GLConstants.SUBTRACT
static final int
GLConstants.SUBTRACT_ARB
static final int
GLConstants.SUPERSAMPLE_SCALE_X_NV
static final int
GLConstants.SUPERSAMPLE_SCALE_Y_NV
static final int
GLConstants.SUPPORTED_MULTISAMPLE_MODES_AMD
static final int
GLConstants.SYNC_CL_EVENT_ARB
static final int
GLConstants.SYNC_CL_EVENT_COMPLETE_ARB
static final int
GLConstants.SYNC_CONDITION
static final int
GLConstants.SYNC_FENCE
static final int
GLConstants.SYNC_FLAGS
static final int
GLConstants.SYNC_FLUSH_COMMANDS_BIT
static final int
GLConstants.SYNC_GPU_COMMANDS_COMPLETE
static final int
GLConstants.SYNC_STATUS
static final int
GLConstants.SYNC_X11_FENCE_EXT
static final int
GLConstants.SYSTEM_FONT_NAME_NV
static final int
GLConstants.T
static final int
GLConstants.T2F_C3F_V3F
static final int
GLConstants.T2F_C4F_N3F_V3F
static final int
GLConstants.T2F_C4UB_V3F
static final int
GLConstants.T2F_N3F_V3F
static final int
GLConstants.T2F_V3F
static final int
GLConstants.T4F_C4F_N3F_V4F
static final int
GLConstants.T4F_V4F
static final int
GLConstants.TABLE_TOO_LARGE
static final int
GLConstants.TASK_SHADER_BIT_NV
static final int
GLConstants.TASK_SHADER_NV
static final int
GLConstants.TASK_SUBROUTINE_NV
static final int
GLConstants.TASK_SUBROUTINE_UNIFORM_NV
static final int
GLConstants.TASK_WORK_GROUP_SIZE_NV
static final int
GLConstants.TERMINATE_SEQUENCE_COMMAND_NV
static final int
GLConstants.TESS_CONTROL_OUTPUT_VERTICES
static final int
GLConstants.TESS_CONTROL_SHADER
static final int
GLConstants.TESS_CONTROL_SHADER_BIT
static final int
GLConstants.TESS_CONTROL_SHADER_PATCHES
static final int
GLConstants.TESS_CONTROL_SHADER_PATCHES_ARB
static final int
GLConstants.TESS_CONTROL_SUBROUTINE
static final int
GLConstants.TESS_CONTROL_SUBROUTINE_UNIFORM
static final int
GLConstants.TESS_CONTROL_TEXTURE
static final int
GLConstants.TESS_EVALUATION_SHADER
static final int
GLConstants.TESS_EVALUATION_SHADER_BIT
static final int
GLConstants.TESS_EVALUATION_SHADER_INVOCATIONS
static final int
GLConstants.TESS_EVALUATION_SHADER_INVOCATIONS_ARB
static final int
GLConstants.TESS_EVALUATION_SUBROUTINE
static final int
GLConstants.TESS_EVALUATION_SUBROUTINE_UNIFORM
static final int
GLConstants.TESS_EVALUATION_TEXTURE
static final int
GLConstants.TESS_GEN_MODE
static final int
GLConstants.TESS_GEN_POINT_MODE
static final int
GLConstants.TESS_GEN_SPACING
static final int
GLConstants.TESS_GEN_VERTEX_ORDER
static final int
GLConstants.TESSELLATION_FACTOR_AMD
static final int
GLConstants.TESSELLATION_MODE_AMD
static final int
GLConstants.TEXTURE
static final int
GLConstants.TEXTURE_1D
static final int
GLConstants.TEXTURE_1D_ARRAY
static final int
GLConstants.TEXTURE_1D_ARRAY_EXT
static final int
GLConstants.TEXTURE_2D
static final int
GLConstants.TEXTURE_2D_ARRAY
static final int
GLConstants.TEXTURE_2D_ARRAY_EXT
static final int
GLConstants.TEXTURE_2D_MULTISAMPLE
static final int
GLConstants.TEXTURE_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.TEXTURE_3D
static final int
GLConstants.TEXTURE_ALPHA_SIZE
static final int
GLConstants.TEXTURE_ALPHA_TYPE
static final int
GLConstants.TEXTURE_ALPHA_TYPE_ARB
static final int
GLConstants.TEXTURE_BASE_LEVEL
static final int
GLConstants.TEXTURE_BINDING_1D
static final int
GLConstants.TEXTURE_BINDING_1D_ARRAY
static final int
GLConstants.TEXTURE_BINDING_1D_ARRAY_EXT
static final int
GLConstants.TEXTURE_BINDING_2D
static final int
GLConstants.TEXTURE_BINDING_2D_ARRAY
static final int
GLConstants.TEXTURE_BINDING_2D_ARRAY_EXT
static final int
GLConstants.TEXTURE_BINDING_2D_MULTISAMPLE
static final int
GLConstants.TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.TEXTURE_BINDING_3D
static final int
GLConstants.TEXTURE_BINDING_BUFFER
static final int
GLConstants.TEXTURE_BINDING_BUFFER_ARB
static final int
GLConstants.TEXTURE_BINDING_BUFFER_EXT
static final int
GLConstants.TEXTURE_BINDING_CUBE_MAP
static final int
GLConstants.TEXTURE_BINDING_CUBE_MAP_ARB
static final int
GLConstants.TEXTURE_BINDING_CUBE_MAP_ARRAY
static final int
GLConstants.TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB
static final int
GLConstants.TEXTURE_BINDING_RECTANGLE
static final int
GLConstants.TEXTURE_BINDING_RECTANGLE_ARB
static final int
GLConstants.TEXTURE_BINDING_RENDERBUFFER_NV
static final int
GLConstants.TEXTURE_BIT
static final int
GLConstants.TEXTURE_BLUE_SIZE
static final int
GLConstants.TEXTURE_BLUE_TYPE
static final int
GLConstants.TEXTURE_BLUE_TYPE_ARB
static final int
GLConstants.TEXTURE_BORDER
static final int
GLConstants.TEXTURE_BORDER_COLOR
static final int
GLConstants.TEXTURE_BORDER_VALUES_NV
static final int
GLConstants.TEXTURE_BUFFER
static final int
GLConstants.TEXTURE_BUFFER_ARB
static final int
GLConstants.TEXTURE_BUFFER_BINDING
static final int
GLConstants.TEXTURE_BUFFER_DATA_STORE_BINDING
static final int
GLConstants.TEXTURE_BUFFER_DATA_STORE_BINDING_ARB
static final int
GLConstants.TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
static final int
GLConstants.TEXTURE_BUFFER_EXT
static final int
GLConstants.TEXTURE_BUFFER_FORMAT_ARB
static final int
GLConstants.TEXTURE_BUFFER_FORMAT_EXT
static final int
GLConstants.TEXTURE_BUFFER_OFFSET
static final int
GLConstants.TEXTURE_BUFFER_OFFSET_ALIGNMENT
static final int
GLConstants.TEXTURE_BUFFER_SIZE
static final int
GLConstants.TEXTURE_COLOR_SAMPLES_NV
static final int
GLConstants.TEXTURE_COMPARE_FAIL_VALUE_ARB
static final int
GLConstants.TEXTURE_COMPARE_FUNC
static final int
GLConstants.TEXTURE_COMPARE_FUNC_ARB
static final int
GLConstants.TEXTURE_COMPARE_MODE
static final int
GLConstants.TEXTURE_COMPARE_MODE_ARB
static final int
GLConstants.TEXTURE_COMPONENTS
static final int
GLConstants.TEXTURE_COMPRESSED
static final int
GLConstants.TEXTURE_COMPRESSED_ARB
static final int
GLConstants.TEXTURE_COMPRESSED_BLOCK_HEIGHT
static final int
GLConstants.TEXTURE_COMPRESSED_BLOCK_SIZE
static final int
GLConstants.TEXTURE_COMPRESSED_BLOCK_WIDTH
static final int
GLConstants.TEXTURE_COMPRESSED_IMAGE_SIZE
static final int
GLConstants.TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
static final int
GLConstants.TEXTURE_COMPRESSION_HINT
static final int
GLConstants.TEXTURE_COMPRESSION_HINT_ARB
static final int
GLConstants.TEXTURE_COORD_ARRAY
static final int
GLConstants.TEXTURE_COORD_ARRAY_ADDRESS_NV
static final int
GLConstants.TEXTURE_COORD_ARRAY_BUFFER_BINDING
static final int
GLConstants.TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.TEXTURE_COORD_ARRAY_LENGTH_NV
static final int
GLConstants.TEXTURE_COORD_ARRAY_POINTER
static final int
GLConstants.TEXTURE_COORD_ARRAY_SIZE
static final int
GLConstants.TEXTURE_COORD_ARRAY_STRIDE
static final int
GLConstants.TEXTURE_COORD_ARRAY_TYPE
static final int
GLConstants.TEXTURE_COORD_NV
static final int
GLConstants.TEXTURE_COVERAGE_SAMPLES_NV
static final int
GLConstants.TEXTURE_CUBE_MAP
static final int
GLConstants.TEXTURE_CUBE_MAP_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_ARRAY
static final int
GLConstants.TEXTURE_CUBE_MAP_ARRAY_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_NEGATIVE_X
static final int
GLConstants.TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_NEGATIVE_Y
static final int
GLConstants.TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_NEGATIVE_Z
static final int
GLConstants.TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_POSITIVE_X
static final int
GLConstants.TEXTURE_CUBE_MAP_POSITIVE_X_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_POSITIVE_Y
static final int
GLConstants.TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_POSITIVE_Z
static final int
GLConstants.TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
static final int
GLConstants.TEXTURE_CUBE_MAP_SEAMLESS
static final int
GLConstants.TEXTURE_DEPTH
static final int
GLConstants.TEXTURE_DEPTH_SIZE
static final int
GLConstants.TEXTURE_DEPTH_SIZE_ARB
static final int
GLConstants.TEXTURE_DEPTH_TYPE
static final int
GLConstants.TEXTURE_DEPTH_TYPE_ARB
static final int
GLConstants.TEXTURE_DS_SIZE_NV
static final int
GLConstants.TEXTURE_DT_SIZE_NV
static final int
GLConstants.TEXTURE_ENV
static final int
GLConstants.TEXTURE_ENV_COLOR
static final int
GLConstants.TEXTURE_ENV_MODE
static final int
GLConstants.TEXTURE_FETCH_BARRIER_BIT
static final int
GLConstants.TEXTURE_FETCH_BARRIER_BIT_EXT
static final int
GLConstants.TEXTURE_FILTER_CONTROL
static final int
GLConstants.TEXTURE_FIXED_SAMPLE_LOCATIONS
static final int
GLConstants.TEXTURE_FLOAT_COMPONENTS_NV
static final int
GLConstants.TEXTURE_FREE_MEMORY_ATI
static final int
GLConstants.TEXTURE_GATHER
static final int
GLConstants.TEXTURE_GATHER_SHADOW
static final int
GLConstants.TEXTURE_GEN_MODE
static final int
GLConstants.TEXTURE_GEN_Q
static final int
GLConstants.TEXTURE_GEN_R
static final int
GLConstants.TEXTURE_GEN_S
static final int
GLConstants.TEXTURE_GEN_T
static final int
GLConstants.TEXTURE_GREEN_SIZE
static final int
GLConstants.TEXTURE_GREEN_TYPE
static final int
GLConstants.TEXTURE_GREEN_TYPE_ARB
static final int
GLConstants.TEXTURE_HEIGHT
static final int
GLConstants.TEXTURE_HI_SIZE_NV
static final int
GLConstants.TEXTURE_IMAGE_FORMAT
static final int
GLConstants.TEXTURE_IMAGE_TYPE
static final int
GLConstants.TEXTURE_IMMUTABLE_FORMAT
static final int
GLConstants.TEXTURE_IMMUTABLE_FORMAT_EXT
static final int
GLConstants.TEXTURE_IMMUTABLE_LEVELS
static final int
GLConstants.TEXTURE_INTENSITY_SIZE
static final int
GLConstants.TEXTURE_INTENSITY_TYPE
static final int
GLConstants.TEXTURE_INTENSITY_TYPE_ARB
static final int
GLConstants.TEXTURE_INTERNAL_FORMAT
static final int
GLConstants.TEXTURE_LO_SIZE_NV
static final int
GLConstants.TEXTURE_LOD_BIAS
static final int
GLConstants.TEXTURE_LUMINANCE_SIZE
static final int
GLConstants.TEXTURE_LUMINANCE_TYPE
static final int
GLConstants.TEXTURE_LUMINANCE_TYPE_ARB
static final int
GLConstants.TEXTURE_MAG_FILTER
static final int
GLConstants.TEXTURE_MAG_SIZE_NV
static final int
GLConstants.TEXTURE_MATRIX
static final int
GLConstants.TEXTURE_MAX_ANISOTROPY
static final int
GLConstants.TEXTURE_MAX_ANISOTROPY_EXT
static final int
GLConstants.TEXTURE_MAX_LEVEL
static final int
GLConstants.TEXTURE_MAX_LOD
static final int
GLConstants.TEXTURE_MEMORY_LAYOUT_INTEL
static final int
GLConstants.TEXTURE_MIN_FILTER
static final int
GLConstants.TEXTURE_MIN_LOD
static final int
GLConstants.TEXTURE_PRIORITY
static final int
GLConstants.TEXTURE_RECTANGLE
static final int
GLConstants.TEXTURE_RECTANGLE_ARB
static final int
GLConstants.TEXTURE_RED_SIZE
static final int
GLConstants.TEXTURE_RED_TYPE
static final int
GLConstants.TEXTURE_RED_TYPE_ARB
static final int
GLConstants.TEXTURE_REDUCTION_MODE_ARB
static final int
GLConstants.TEXTURE_REDUCTION_MODE_EXT
static final int
GLConstants.TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV
static final int
GLConstants.TEXTURE_RENDERBUFFER_NV
static final int
GLConstants.TEXTURE_RESIDENT
static final int
GLConstants.TEXTURE_SAMPLES
static final int
GLConstants.TEXTURE_SHADER_NV
static final int
GLConstants.TEXTURE_SHADOW
static final int
GLConstants.TEXTURE_SHARED_SIZE
static final int
GLConstants.TEXTURE_SHARED_SIZE_EXT
static final int
GLConstants.TEXTURE_SPARSE_ARB
static final int
GLConstants.TEXTURE_SRGB_DECODE_EXT
static final int
GLConstants.TEXTURE_STACK_DEPTH
static final int
GLConstants.TEXTURE_STENCIL_SIZE
static final int
GLConstants.TEXTURE_STENCIL_SIZE_EXT
static final int
GLConstants.TEXTURE_STORAGE_SPARSE_BIT_AMD
static final int
GLConstants.TEXTURE_SWIZZLE_A
static final int
GLConstants.TEXTURE_SWIZZLE_A_EXT
static final int
GLConstants.TEXTURE_SWIZZLE_B
static final int
GLConstants.TEXTURE_SWIZZLE_B_EXT
static final int
GLConstants.TEXTURE_SWIZZLE_G
static final int
GLConstants.TEXTURE_SWIZZLE_G_EXT
static final int
GLConstants.TEXTURE_SWIZZLE_R
static final int
GLConstants.TEXTURE_SWIZZLE_R_EXT
static final int
GLConstants.TEXTURE_SWIZZLE_RGBA
static final int
GLConstants.TEXTURE_SWIZZLE_RGBA_EXT
static final int
GLConstants.TEXTURE_TARGET
static final int
GLConstants.TEXTURE_UPDATE_BARRIER_BIT
static final int
GLConstants.TEXTURE_UPDATE_BARRIER_BIT_EXT
static final int
GLConstants.TEXTURE_VIEW
static final int
GLConstants.TEXTURE_VIEW_MIN_LAYER
static final int
GLConstants.TEXTURE_VIEW_MIN_LEVEL
static final int
GLConstants.TEXTURE_VIEW_NUM_LAYERS
static final int
GLConstants.TEXTURE_VIEW_NUM_LEVELS
static final int
GLConstants.TEXTURE_WIDTH
static final int
GLConstants.TEXTURE_WRAP_R
static final int
GLConstants.TEXTURE_WRAP_S
static final int
GLConstants.TEXTURE_WRAP_T
static final int
GLConstants.TEXTURE0
static final int
GLConstants.TEXTURE0_ARB
static final int
GLConstants.TEXTURE1
static final int
GLConstants.TEXTURE1_ARB
static final int
GLConstants.TEXTURE10
static final int
GLConstants.TEXTURE10_ARB
static final int
GLConstants.TEXTURE11
static final int
GLConstants.TEXTURE11_ARB
static final int
GLConstants.TEXTURE12
static final int
GLConstants.TEXTURE12_ARB
static final int
GLConstants.TEXTURE13
static final int
GLConstants.TEXTURE13_ARB
static final int
GLConstants.TEXTURE14
static final int
GLConstants.TEXTURE14_ARB
static final int
GLConstants.TEXTURE15
static final int
GLConstants.TEXTURE15_ARB
static final int
GLConstants.TEXTURE16
static final int
GLConstants.TEXTURE16_ARB
static final int
GLConstants.TEXTURE17
static final int
GLConstants.TEXTURE17_ARB
static final int
GLConstants.TEXTURE18
static final int
GLConstants.TEXTURE18_ARB
static final int
GLConstants.TEXTURE19
static final int
GLConstants.TEXTURE19_ARB
static final int
GLConstants.TEXTURE2
static final int
GLConstants.TEXTURE2_ARB
static final int
GLConstants.TEXTURE20
static final int
GLConstants.TEXTURE20_ARB
static final int
GLConstants.TEXTURE21
static final int
GLConstants.TEXTURE21_ARB
static final int
GLConstants.TEXTURE22
static final int
GLConstants.TEXTURE22_ARB
static final int
GLConstants.TEXTURE23
static final int
GLConstants.TEXTURE23_ARB
static final int
GLConstants.TEXTURE24
static final int
GLConstants.TEXTURE24_ARB
static final int
GLConstants.TEXTURE25
static final int
GLConstants.TEXTURE25_ARB
static final int
GLConstants.TEXTURE26
static final int
GLConstants.TEXTURE26_ARB
static final int
GLConstants.TEXTURE27
static final int
GLConstants.TEXTURE27_ARB
static final int
GLConstants.TEXTURE28
static final int
GLConstants.TEXTURE28_ARB
static final int
GLConstants.TEXTURE29
static final int
GLConstants.TEXTURE29_ARB
static final int
GLConstants.TEXTURE3
static final int
GLConstants.TEXTURE3_ARB
static final int
GLConstants.TEXTURE30
static final int
GLConstants.TEXTURE30_ARB
static final int
GLConstants.TEXTURE31
static final int
GLConstants.TEXTURE31_ARB
static final int
GLConstants.TEXTURE4
static final int
GLConstants.TEXTURE4_ARB
static final int
GLConstants.TEXTURE5
static final int
GLConstants.TEXTURE5_ARB
static final int
GLConstants.TEXTURE6
static final int
GLConstants.TEXTURE6_ARB
static final int
GLConstants.TEXTURE7
static final int
GLConstants.TEXTURE7_ARB
static final int
GLConstants.TEXTURE8
static final int
GLConstants.TEXTURE8_ARB
static final int
GLConstants.TEXTURE9
static final int
GLConstants.TEXTURE9_ARB
static final int
GLConstants.TIME_ELAPSED
static final int
GLConstants.TIME_ELAPSED_EXT
static final int
GLConstants.TIMELINE_SEMAPHORE_VALUE_NV
static final int
GLConstants.TIMEOUT_EXPIRED
static final long
GLConstants.TIMEOUT_IGNORED
static final int
GLConstants.TIMESTAMP
static final int
GLConstants.TOP_LEVEL_ARRAY_SIZE
static final int
GLConstants.TOP_LEVEL_ARRAY_STRIDE
static final int
GLConstants.TRANSFORM_BIT
static final int
GLConstants.TRANSFORM_FEEDBACK
static final int
GLConstants.TRANSFORM_FEEDBACK_ACTIVE
static final int
GLConstants.TRANSFORM_FEEDBACK_ATTRIBS_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BARRIER_BIT
static final int
GLConstants.TRANSFORM_FEEDBACK_BARRIER_BIT_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_BINDING
static final int
GLConstants.TRANSFORM_FEEDBACK_BINDING_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_ACTIVE
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_BINDING
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_BINDING_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_INDEX
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_MODE
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_MODE_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_MODE_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_PAUSED
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_SIZE
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_SIZE_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_START
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_START_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_START_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_BUFFER_STRIDE
static final int
GLConstants.TRANSFORM_FEEDBACK_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_OVERFLOW
static final int
GLConstants.TRANSFORM_FEEDBACK_OVERFLOW_ARB
static final int
GLConstants.TRANSFORM_FEEDBACK_PAUSED
static final int
GLConstants.TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
static final int
GLConstants.TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_RECORD_NV
static final int
GLConstants.TRANSFORM_FEEDBACK_STREAM_OVERFLOW
static final int
GLConstants.TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB
static final int
GLConstants.TRANSFORM_FEEDBACK_VARYING
static final int
GLConstants.TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
static final int
GLConstants.TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_VARYINGS
static final int
GLConstants.TRANSFORM_FEEDBACK_VARYINGS_EXT
static final int
GLConstants.TRANSFORM_FEEDBACK_VARYINGS_NV
static final int
GLConstants.TRANSLATE_2D_NV
static final int
GLConstants.TRANSLATE_3D_NV
static final int
GLConstants.TRANSLATE_X_NV
static final int
GLConstants.TRANSLATE_Y_NV
static final int
GLConstants.TRANSPOSE_AFFINE_2D_NV
static final int
GLConstants.TRANSPOSE_AFFINE_3D_NV
static final int
GLConstants.TRANSPOSE_COLOR_MATRIX
static final int
GLConstants.TRANSPOSE_COLOR_MATRIX_ARB
static final int
GLConstants.TRANSPOSE_CURRENT_MATRIX_ARB
static final int
GLConstants.TRANSPOSE_MODELVIEW_MATRIX
static final int
GLConstants.TRANSPOSE_MODELVIEW_MATRIX_ARB
static final int
GLConstants.TRANSPOSE_PROGRAM_MATRIX_EXT
static final int
GLConstants.TRANSPOSE_PROJECTION_MATRIX
static final int
GLConstants.TRANSPOSE_PROJECTION_MATRIX_ARB
static final int
GLConstants.TRANSPOSE_TEXTURE_MATRIX
static final int
GLConstants.TRANSPOSE_TEXTURE_MATRIX_ARB
static final int
GLConstants.TRIANGLE_FAN
static final int
GLConstants.TRIANGLE_STRIP
static final int
GLConstants.TRIANGLE_STRIP_ADJACENCY
static final int
GLConstants.TRIANGLE_STRIP_ADJACENCY_ARB
static final int
GLConstants.TRIANGLE_STRIP_ADJACENCY_EXT
static final int
GLConstants.TRIANGLES
static final int
GLConstants.TRIANGLES_ADJACENCY
static final int
GLConstants.TRIANGLES_ADJACENCY_ARB
static final int
GLConstants.TRIANGLES_ADJACENCY_EXT
static final int
GLConstants.TRIANGULAR_NV
static final int
GLConstants.TRUE
static final int
GLConstants.TYPE
static final int
GLConstants.UNCORRELATED_NV
static final int
GLConstants.UNDEFINED_VERTEX
static final int
GLConstants.UNIFORM
static final int
GLConstants.UNIFORM_ADDRESS_COMMAND_NV
static final int
GLConstants.UNIFORM_ARRAY_STRIDE
static final int
GLConstants.UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX
static final int
GLConstants.UNIFORM_BARRIER_BIT
static final int
GLConstants.UNIFORM_BARRIER_BIT_EXT
static final int
GLConstants.UNIFORM_BLOCK
static final int
GLConstants.UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
static final int
GLConstants.UNIFORM_BLOCK_ACTIVE_UNIFORMS
static final int
GLConstants.UNIFORM_BLOCK_BINDING
static final int
GLConstants.UNIFORM_BLOCK_DATA_SIZE
static final int
GLConstants.UNIFORM_BLOCK_INDEX
static final int
GLConstants.UNIFORM_BLOCK_NAME_LENGTH
static final int
GLConstants.UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
static final int
GLConstants.UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
static final int
GLConstants.UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
static final int
GLConstants.UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV
static final int
GLConstants.UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV
static final int
GLConstants.UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
static final int
static final int
GLConstants.UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
static final int
GLConstants.UNIFORM_BUFFER
static final int
GLConstants.UNIFORM_BUFFER_ADDRESS_NV
static final int
GLConstants.UNIFORM_BUFFER_BINDING
static final int
GLConstants.UNIFORM_BUFFER_BINDING_EXT
static final int
GLConstants.UNIFORM_BUFFER_EXT
static final int
GLConstants.UNIFORM_BUFFER_LENGTH_NV
static final int
GLConstants.UNIFORM_BUFFER_OFFSET_ALIGNMENT
static final int
GLConstants.UNIFORM_BUFFER_SIZE
static final int
GLConstants.UNIFORM_BUFFER_START
static final int
GLConstants.UNIFORM_BUFFER_UNIFIED_NV
static final int
GLConstants.UNIFORM_IS_ROW_MAJOR
static final int
GLConstants.UNIFORM_MATRIX_STRIDE
static final int
GLConstants.UNIFORM_NAME_LENGTH
static final int
GLConstants.UNIFORM_OFFSET
static final int
GLConstants.UNIFORM_SIZE
static final int
GLConstants.UNIFORM_TYPE
static final int
GLConstants.UNKNOWN_CONTEXT_RESET
static final int
GLConstants.UNKNOWN_CONTEXT_RESET_ARB
static final int
GLConstants.UNKNOWN_CONTEXT_RESET_KHR
static final int
GLConstants.UNPACK_ALIGNMENT
static final int
GLConstants.UNPACK_COMPRESSED_BLOCK_DEPTH
static final int
GLConstants.UNPACK_COMPRESSED_BLOCK_HEIGHT
static final int
GLConstants.UNPACK_COMPRESSED_BLOCK_SIZE
static final int
GLConstants.UNPACK_COMPRESSED_BLOCK_WIDTH
static final int
GLConstants.UNPACK_IMAGE_HEIGHT
static final int
GLConstants.UNPACK_LSB_FIRST
static final int
GLConstants.UNPACK_ROW_LENGTH
static final int
GLConstants.UNPACK_SKIP_IMAGES
static final int
GLConstants.UNPACK_SKIP_PIXELS
static final int
GLConstants.UNPACK_SKIP_ROWS
static final int
GLConstants.UNPACK_SWAP_BYTES
static final int
GLConstants.UNSIGNALED
static final int
GLConstants.UNSIGNED_BYTE
static final int
GLConstants.UNSIGNED_BYTE_2_3_3_REV
static final int
GLConstants.UNSIGNED_BYTE_3_3_2
static final int
GLConstants.UNSIGNED_INT
static final int
GLConstants.UNSIGNED_INT_10_10_10_2
static final int
GLConstants.UNSIGNED_INT_10F_11F_11F_REV
static final int
GLConstants.UNSIGNED_INT_10F_11F_11F_REV_EXT
static final int
GLConstants.UNSIGNED_INT_2_10_10_10_REV
static final int
GLConstants.UNSIGNED_INT_24_8
static final int
GLConstants.UNSIGNED_INT_24_8_EXT
static final int
GLConstants.UNSIGNED_INT_24_8_NV
static final int
GLConstants.UNSIGNED_INT_5_9_9_9_REV
static final int
GLConstants.UNSIGNED_INT_5_9_9_9_REV_EXT
static final int
GLConstants.UNSIGNED_INT_8_8_8_8
static final int
GLConstants.UNSIGNED_INT_8_8_8_8_REV
static final int
GLConstants.UNSIGNED_INT_8_8_S8_S8_REV_NV
static final int
GLConstants.UNSIGNED_INT_ATOMIC_COUNTER
static final int
GLConstants.UNSIGNED_INT_IMAGE_1D
static final int
GLConstants.UNSIGNED_INT_IMAGE_1D_ARRAY
static final int
GLConstants.UNSIGNED_INT_IMAGE_1D_ARRAY_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_1D_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_ARRAY
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_ARRAY_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_RECT
static final int
GLConstants.UNSIGNED_INT_IMAGE_2D_RECT_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_3D
static final int
GLConstants.UNSIGNED_INT_IMAGE_3D_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_BUFFER
static final int
GLConstants.UNSIGNED_INT_IMAGE_BUFFER_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_CUBE
static final int
GLConstants.UNSIGNED_INT_IMAGE_CUBE_EXT
static final int
GLConstants.UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
static final int
GLConstants.UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
static final int
GLConstants.UNSIGNED_INT_S8_S8_8_8_NV
static final int
GLConstants.UNSIGNED_INT_SAMPLER_1D
static final int
GLConstants.UNSIGNED_INT_SAMPLER_1D_ARRAY
static final int
GLConstants.UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_1D_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D_ARRAY
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D_RECT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_2D_RECT_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_3D
static final int
GLConstants.UNSIGNED_INT_SAMPLER_3D_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_BUFFER
static final int
GLConstants.UNSIGNED_INT_SAMPLER_BUFFER_AMD
static final int
GLConstants.UNSIGNED_INT_SAMPLER_BUFFER_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_CUBE
static final int
GLConstants.UNSIGNED_INT_SAMPLER_CUBE_EXT
static final int
GLConstants.UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
static final int
GLConstants.UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
static final int
GLConstants.UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV
static final int
GLConstants.UNSIGNED_INT_VEC2
static final int
GLConstants.UNSIGNED_INT_VEC2_EXT
static final int
GLConstants.UNSIGNED_INT_VEC3
static final int
GLConstants.UNSIGNED_INT_VEC3_EXT
static final int
GLConstants.UNSIGNED_INT_VEC4
static final int
GLConstants.UNSIGNED_INT_VEC4_EXT
static final int
GLConstants.UNSIGNED_INT16_NV
static final int
GLConstants.UNSIGNED_INT16_VEC2_NV
static final int
GLConstants.UNSIGNED_INT16_VEC3_NV
static final int
GLConstants.UNSIGNED_INT16_VEC4_NV
static final int
GLConstants.UNSIGNED_INT64_AMD
static final int
GLConstants.UNSIGNED_INT64_ARB
static final int
GLConstants.UNSIGNED_INT64_NV
static final int
GLConstants.UNSIGNED_INT64_VEC2_ARB
static final int
GLConstants.UNSIGNED_INT64_VEC2_NV
static final int
GLConstants.UNSIGNED_INT64_VEC3_ARB
static final int
GLConstants.UNSIGNED_INT64_VEC3_NV
static final int
GLConstants.UNSIGNED_INT64_VEC4_ARB
static final int
GLConstants.UNSIGNED_INT64_VEC4_NV
static final int
GLConstants.UNSIGNED_INT8_NV
static final int
GLConstants.UNSIGNED_INT8_VEC2_NV
static final int
GLConstants.UNSIGNED_INT8_VEC3_NV
static final int
GLConstants.UNSIGNED_INT8_VEC4_NV
static final int
GLConstants.UNSIGNED_NORMALIZED
static final int
GLConstants.UNSIGNED_NORMALIZED_ARB
static final int
GLConstants.UNSIGNED_SHORT
static final int
GLConstants.UNSIGNED_SHORT_1_5_5_5_REV
static final int
GLConstants.UNSIGNED_SHORT_4_4_4_4
static final int
GLConstants.UNSIGNED_SHORT_4_4_4_4_REV
static final int
GLConstants.UNSIGNED_SHORT_5_5_5_1
static final int
GLConstants.UNSIGNED_SHORT_5_6_5
static final int
GLConstants.UNSIGNED_SHORT_5_6_5_REV
static final int
GLConstants.UPLOAD_GPU_MASK_NVX
static final int
GLConstants.UPPER_LEFT
static final int
GLConstants.USE_MISSING_GLYPH_NV
static final int
GLConstants.UTF16_NV
static final int
GLConstants.UTF8_NV
static final int
GLConstants.V2F
static final int
GLConstants.V3F
static final int
GLConstants.VALIDATE_STATUS
static final int
GLConstants.VBO_FREE_MEMORY_ATI
static final int
GLConstants.VENDOR
static final int
GLConstants.VERSION
static final int
GLConstants.VERTEX_ARRAY
static final int
GLConstants.VERTEX_ARRAY_ADDRESS_NV
static final int
GLConstants.VERTEX_ARRAY_BINDING
static final int
GLConstants.VERTEX_ARRAY_BUFFER_BINDING
static final int
GLConstants.VERTEX_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.VERTEX_ARRAY_KHR
static final int
GLConstants.VERTEX_ARRAY_LENGTH_NV
static final int
GLConstants.VERTEX_ARRAY_OBJECT_EXT
static final int
GLConstants.VERTEX_ARRAY_POINTER
static final int
GLConstants.VERTEX_ARRAY_RANGE_LENGTH_NV
static final int
GLConstants.VERTEX_ARRAY_RANGE_NV
static final int
GLConstants.VERTEX_ARRAY_RANGE_POINTER_NV
static final int
GLConstants.VERTEX_ARRAY_RANGE_VALID_NV
static final int
GLConstants.VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
static final int
GLConstants.VERTEX_ARRAY_SIZE
static final int
GLConstants.VERTEX_ARRAY_STRIDE
static final int
GLConstants.VERTEX_ARRAY_TYPE
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_ADDRESS_NV
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_BARRIER_BIT
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_DIVISOR
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_ENABLED
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_ENABLED_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_INTEGER
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_INTEGER_EXT
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_LENGTH_NV
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_LONG
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_NORMALIZED
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_POINTER
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_POINTER_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_SIZE
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_SIZE_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_STRIDE
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_STRIDE_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_TYPE
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_TYPE_ARB
static final int
GLConstants.VERTEX_ATTRIB_ARRAY_UNIFIED_NV
static final int
GLConstants.VERTEX_ATTRIB_BINDING
static final int
GLConstants.VERTEX_ATTRIB_RELATIVE_OFFSET
static final int
GLConstants.VERTEX_BINDING_BUFFER
static final int
GLConstants.VERTEX_BINDING_DIVISOR
static final int
GLConstants.VERTEX_BINDING_OFFSET
static final int
GLConstants.VERTEX_BINDING_STRIDE
static final int
GLConstants.VERTEX_BLEND_ARB
static final int
GLConstants.VERTEX_ELEMENT_SWIZZLE_AMD
static final int
GLConstants.VERTEX_ID_NV
static final int
GLConstants.VERTEX_ID_SWIZZLE_AMD
static final int
GLConstants.VERTEX_PROGRAM_ARB
static final int
GLConstants.VERTEX_PROGRAM_POINT_SIZE
static final int
GLConstants.VERTEX_PROGRAM_POINT_SIZE_ARB
static final int
GLConstants.VERTEX_PROGRAM_TWO_SIDE
static final int
GLConstants.VERTEX_PROGRAM_TWO_SIDE_ARB
static final int
GLConstants.VERTEX_SHADER
static final int
GLConstants.VERTEX_SHADER_ARB
static final int
GLConstants.VERTEX_SHADER_BIT
static final int
GLConstants.VERTEX_SHADER_BIT_EXT
static final int
GLConstants.VERTEX_SHADER_INVOCATIONS
static final int
GLConstants.VERTEX_SHADER_INVOCATIONS_ARB
static final int
GLConstants.VERTEX_SUBROUTINE
static final int
GLConstants.VERTEX_SUBROUTINE_UNIFORM
static final int
GLConstants.VERTEX_TEXTURE
static final int
GLConstants.VERTICAL_LINE_TO_NV
static final int
GLConstants.VERTICES_SUBMITTED
static final int
GLConstants.VERTICES_SUBMITTED_ARB
static final int
GLConstants.VIBRANCE_BIAS_NV
static final int
GLConstants.VIBRANCE_SCALE_NV
static final int
GLConstants.VIEW_CLASS_128_BITS
static final int
GLConstants.VIEW_CLASS_16_BITS
static final int
GLConstants.VIEW_CLASS_24_BITS
static final int
GLConstants.VIEW_CLASS_32_BITS
static final int
GLConstants.VIEW_CLASS_48_BITS
static final int
GLConstants.VIEW_CLASS_64_BITS
static final int
GLConstants.VIEW_CLASS_8_BITS
static final int
GLConstants.VIEW_CLASS_96_BITS
static final int
GLConstants.VIEW_CLASS_ASTC_10x10_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_10x5_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_10x6_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_10x8_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_12x10_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_12x12_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_4x4_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_5x4_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_5x5_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_6x5_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_6x6_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_8x5_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_8x6_RGBA
static final int
GLConstants.VIEW_CLASS_ASTC_8x8_RGBA
static final int
GLConstants.VIEW_CLASS_BPTC_FLOAT
static final int
GLConstants.VIEW_CLASS_BPTC_UNORM
static final int
GLConstants.VIEW_CLASS_EAC_R11
static final int
GLConstants.VIEW_CLASS_EAC_RG11
static final int
GLConstants.VIEW_CLASS_ETC2_EAC_RGBA
static final int
GLConstants.VIEW_CLASS_ETC2_RGB
static final int
GLConstants.VIEW_CLASS_ETC2_RGBA
static final int
GLConstants.VIEW_CLASS_RGTC1_RED
static final int
GLConstants.VIEW_CLASS_RGTC2_RG
static final int
GLConstants.VIEW_CLASS_S3TC_DXT1_RGB
static final int
GLConstants.VIEW_CLASS_S3TC_DXT1_RGBA
static final int
GLConstants.VIEW_CLASS_S3TC_DXT3_RGBA
static final int
GLConstants.VIEW_CLASS_S3TC_DXT5_RGBA
static final int
GLConstants.VIEW_COMPATIBILITY_CLASS
static final int
GLConstants.VIEWPORT
static final int
GLConstants.VIEWPORT_BIT
static final int
GLConstants.VIEWPORT_BOUNDS_RANGE
static final int
GLConstants.VIEWPORT_COMMAND_NV
static final int
GLConstants.VIEWPORT_INDEX_PROVOKING_VERTEX
static final int
GLConstants.VIEWPORT_POSITION_W_SCALE_NV
static final int
GLConstants.VIEWPORT_POSITION_W_SCALE_X_COEFF_NV
static final int
GLConstants.VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV
static final int
GLConstants.VIEWPORT_SUBPIXEL_BITS
static final int
GLConstants.VIEWPORT_SWIZZLE_NEGATIVE_W_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_NEGATIVE_X_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_NEGATIVE_Y_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_NEGATIVE_Z_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_POSITIVE_W_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_POSITIVE_X_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_POSITIVE_Y_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_POSITIVE_Z_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_W_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_X_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_Y_NV
static final int
GLConstants.VIEWPORT_SWIZZLE_Z_NV
static final int
GLConstants.VIRTUAL_PAGE_SIZE_INDEX_ARB
static final int
GLConstants.VIRTUAL_PAGE_SIZE_X_AMD
static final int
GLConstants.VIRTUAL_PAGE_SIZE_X_ARB
static final int
GLConstants.VIRTUAL_PAGE_SIZE_Y_AMD
static final int
GLConstants.VIRTUAL_PAGE_SIZE_Y_ARB
static final int
GLConstants.VIRTUAL_PAGE_SIZE_Z_AMD
static final int
GLConstants.VIRTUAL_PAGE_SIZE_Z_ARB
static final int
GLConstants.VIVIDLIGHT_NV
static final int
GLConstants.WAIT_FAILED
static final int
GLConstants.WARP_SIZE_NV
static final int
GLConstants.WARPS_PER_SM_NV
static final int
GLConstants.WEIGHT_ARRAY_ARB
static final int
GLConstants.WEIGHT_ARRAY_BUFFER_BINDING
static final int
GLConstants.WEIGHT_ARRAY_BUFFER_BINDING_ARB
static final int
GLConstants.WEIGHT_ARRAY_POINTER_ARB
static final int
GLConstants.WEIGHT_ARRAY_SIZE_ARB
static final int
GLConstants.WEIGHT_ARRAY_STRIDE_ARB
static final int
GLConstants.WEIGHT_ARRAY_TYPE_ARB
static final int
GLConstants.WEIGHT_SUM_UNITY_ARB
static final int
GLConstants.WEIGHTED_AVERAGE_ARB
static final int
GLConstants.WEIGHTED_AVERAGE_EXT
static final int
GLConstants.WINDOW_RECTANGLE_EXT
static final int
GLConstants.WINDOW_RECTANGLE_MODE_EXT
static final int
GLConstants.WRITE_ONLY
static final int
GLConstants.WRITE_ONLY_ARB
static final int
GLConstants.WRITE_PIXEL_DATA_RANGE_LENGTH_NV
static final int
GLConstants.WRITE_PIXEL_DATA_RANGE_NV
static final int
GLConstants.WRITE_PIXEL_DATA_RANGE_POINTER_NV
static final int
GLConstants.XOR
static final int
GLConstants.XOR_NV
static final int
GLConstants.ZERO
static final int
GLConstants.ZERO_TO_ONE
static final int
GLConstants.ZOOM_X
static final int
GLConstants.ZOOM_Y
Methods in club.doki7.opengl with annotations of type NativeTypeModifier and TypeMethodDescriptionbyte
GLCompatibility.acquireKeyedMutexWin32EXT
(int memory, long key, int timeout) byte
GLCompatibility.areTexturesResident
(int n, @Nullable IntPtr textures, @Nullable BytePtr residences) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GL.checkFramebufferStatus
(int target) int
GLCompatibility.checkFramebufferStatusEXT
(int target) int
GL.checkNamedFramebufferStatus
(int framebuffer, int target) int
GL.checkNamedFramebufferStatusEXT
(int framebuffer, int target) int
GL.clientWaitSync
(@Nullable GLsync sync, int flags, long timeout) int
GL.createProgram()
int
GLCompatibility.createProgramObjectARB()
int
GLCompatibility.createProgressFenceNVX()
int
GL.createShader
(int type) int
GLCompatibility.createShaderObjectARB
(int shaderType) int
GL.createShaderProgramEXT
(int type, @Nullable BytePtr string) int
GL.createShaderProgramv
(int type, int count, @Nullable PointerPtr strings) int
GL.createShaderProgramvEXT
(int type, int count, @Nullable PointerPtr strings) int
GLCompatibility.genLists
(int range) int
GL.genPathsNV
(int range) int
GL.getAttribLocation
(int program, @Nullable BytePtr name) int
GLCompatibility.getAttribLocationARB
(int programObj, @Nullable BytePtr name) int
GL.getCommandHeaderNV
(int tokenID, int size) int
GL.getDebugMessageLog
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GLCompatibility.getDebugMessageLogAMD
(int count, int bufSize, @Nullable IntPtr categories, @Nullable IntPtr severities, @Nullable IntPtr ids, @Nullable IntPtr lengths, @Nullable BytePtr message) int
GL.getDebugMessageLogARB
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GL.getDebugMessageLogKHR
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GL.getError()
int
GL.getFragDataIndex
(int program, @Nullable BytePtr name) int
GL.getFragDataLocation
(int program, @Nullable BytePtr name) int
GLCompatibility.getFragDataLocationEXT
(int program, @Nullable BytePtr name) int
int
int
int
GLCompatibility.getHandleARB
(int pname) long
GL.getImageHandleARB
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleNV
(int texture, int level, byte layered, int layer, int format) float
GL.getPathLengthNV
(int path, int startSegment, int numSegments) int
GL.getProgramResourceIndex
(int program, int programInterface, @Nullable BytePtr name) int
GL.getProgramResourceLocation
(int program, int programInterface, @Nullable BytePtr name) int
GL.getProgramResourceLocationIndex
(int program, int programInterface, @Nullable BytePtr name) short
GL.getStageIndexNV
(int shadertype) int
GL.getSubroutineIndex
(int program, int shadertype, @Nullable BytePtr name) int
GL.getSubroutineUniformLocation
(int program, int shadertype, @Nullable BytePtr name) long
GL.getTextureHandleARB
(int texture) long
GL.getTextureHandleNV
(int texture) long
GL.getTextureSamplerHandleARB
(int texture, int sampler) long
GL.getTextureSamplerHandleNV
(int texture, int sampler) int
GL.getUniformBlockIndex
(int program, @Nullable BytePtr uniformBlockName) int
GLCompatibility.getUniformBufferSizeEXT
(int program, int location) int
GL.getUniformLocation
(int program, @Nullable BytePtr name) int
GLCompatibility.getUniformLocationARB
(int programObj, @Nullable BytePtr name) long
GLCompatibility.getUniformOffsetEXT
(int program, int location) int
GLCompatibility.getVaryingLocationNV
(int program, @Nullable BytePtr name) byte
GL.isBuffer
(int buffer) byte
GLCompatibility.isBufferARB
(int buffer) byte
GL.isBufferResidentNV
(int target) byte
GL.isCommandListNV
(int list) byte
GL.isEnabled
(int cap) byte
GL.isEnabledi
(int target, int index) byte
GL.isEnabledIndexedEXT
(int target, int index) byte
GLCompatibility.isFenceNV
(int fence) byte
GL.isFramebuffer
(int framebuffer) byte
GLCompatibility.isFramebufferEXT
(int framebuffer) byte
GL.isImageHandleResidentARB
(long handle) byte
GL.isImageHandleResidentNV
(long handle) byte
GLCompatibility.isList
(int list) byte
GL.isNamedBufferResidentNV
(int buffer) byte
GL.isNamedStringARB
(int namelen, @Nullable BytePtr name) byte
GL.isPathNV
(int path) byte
GL.isPointInFillPathNV
(int path, int mask, float x, float y) byte
GL.isPointInStrokePathNV
(int path, float x, float y) byte
GL.isProgram
(int program) byte
GLCompatibility.isProgramARB
(int program) byte
GL.isProgramPipeline
(int pipeline) byte
GL.isProgramPipelineEXT
(int pipeline) byte
GL.isQuery
(int id) byte
GLCompatibility.isQueryARB
(int id) byte
GL.isRenderbuffer
(int renderbuffer) byte
GLCompatibility.isRenderbufferEXT
(int renderbuffer) byte
GL.isSampler
(int sampler) byte
GL.isShader
(int shader) byte
GL.isStateNV
(int state) byte
byte
GL.isTexture
(int texture) byte
GL.isTextureHandleResidentARB
(long handle) byte
GL.isTextureHandleResidentNV
(long handle) byte
GL.isTransformFeedback
(int id) byte
GLCompatibility.isTransformFeedbackNV
(int id) byte
GL.isVertexArray
(int array) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexRangeNV
(int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int pathParameterTemplate, float emScale, @Nullable IntPtr baseAndCount) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) byte
GL.pointAlongPathNV
(int path, int startSegment, int numSegments, float distance, @Nullable FloatPtr x, @Nullable FloatPtr y, @Nullable FloatPtr tangentX, @Nullable FloatPtr tangentY) int
GLCompatibility.queryResourceNV
(int queryType, int tagId, int count, @Nullable IntPtr buffer) byte
GLCompatibility.releaseKeyedMutexWin32EXT
(int memory, long key) int
GLCompatibility.renderMode
(int mode) byte
GLCompatibility.testFenceNV
(int fence) byte
GL.unmapBuffer
(int target) byte
GLCompatibility.unmapBufferARB
(int target) byte
GL.unmapNamedBuffer
(int buffer) byte
GL.unmapNamedBufferEXT
(int buffer) Method parameters in club.doki7.opengl with annotations of type NativeTypeModifier and TypeMethodDescriptionvoid
GLCompatibility.accum
(int op, float value) void
GLCompatibility.accum
(int op, float value) byte
GLCompatibility.acquireKeyedMutexWin32EXT
(int memory, long key, int timeout) byte
GLCompatibility.acquireKeyedMutexWin32EXT
(int memory, long key, int timeout) byte
GLCompatibility.acquireKeyedMutexWin32EXT
(int memory, long key, int timeout) void
GL.activeProgramEXT
(int program) void
GL.activeShaderProgram
(int pipeline, int program) void
GL.activeShaderProgram
(int pipeline, int program) void
GL.activeShaderProgramEXT
(int pipeline, int program) void
GL.activeShaderProgramEXT
(int pipeline, int program) void
GLCompatibility.activeStencilFaceEXT
(int face) void
GL.activeTexture
(int texture) void
GLCompatibility.activeTextureARB
(int texture) void
GLCompatibility.activeVaryingNV
(int program, @Nullable BytePtr name) void
GLCompatibility.alphaFunc
(int func, float ref) void
GLCompatibility.alphaFunc
(int func, float ref) void
GLCompatibility.alphaToCoverageDitherControlNV
(int mode) byte
GLCompatibility.areTexturesResident
(int n, @Nullable IntPtr textures, @Nullable BytePtr residences) void
GLCompatibility.arrayElement
(int i) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyBufferSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) int
GLCompatibility.asyncCopyImageSubDataNVX
(int waitSemaphoreCount, @Nullable IntPtr waitSemaphoreArray, @Nullable LongPtr waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, @Nullable IntPtr signalSemaphoreArray, @Nullable LongPtr signalValueArray) void
GLCompatibility.attachObjectARB
(int containerObj, int obj) void
GLCompatibility.attachObjectARB
(int containerObj, int obj) void
GL.attachShader
(int program, int shader) void
GL.attachShader
(int program, int shader) void
GLCompatibility.begin
(int mode) void
GL.beginConditionalRender
(int id, int mode) void
GL.beginConditionalRender
(int id, int mode) void
GL.beginConditionalRenderNV
(int id, int mode) void
GL.beginConditionalRenderNV
(int id, int mode) void
GLCompatibility.beginConditionalRenderNVX
(int id) void
GL.beginPerfMonitorAMD
(int monitor) void
GL.beginPerfQueryINTEL
(int queryHandle) void
GL.beginQuery
(int target, int id) void
GL.beginQuery
(int target, int id) void
GLCompatibility.beginQueryARB
(int target, int id) void
GLCompatibility.beginQueryARB
(int target, int id) void
GL.beginQueryIndexed
(int target, int index, int id) void
GL.beginQueryIndexed
(int target, int index, int id) void
GL.beginQueryIndexed
(int target, int index, int id) void
GL.beginTransformFeedback
(int primitiveMode) void
GLCompatibility.beginTransformFeedbackEXT
(int primitiveMode) void
GLCompatibility.beginTransformFeedbackNV
(int primitiveMode) void
GL.bindAttribLocation
(int program, int index, @Nullable BytePtr name) void
GL.bindAttribLocation
(int program, int index, @Nullable BytePtr name) void
GLCompatibility.bindAttribLocationARB
(int programObj, int index, @Nullable BytePtr name) void
GLCompatibility.bindAttribLocationARB
(int programObj, int index, @Nullable BytePtr name) void
GL.bindBuffer
(int target, int buffer) void
GL.bindBuffer
(int target, int buffer) void
GLCompatibility.bindBufferARB
(int target, int buffer) void
GLCompatibility.bindBufferARB
(int target, int buffer) void
GL.bindBufferBase
(int target, int index, int buffer) void
GL.bindBufferBase
(int target, int index, int buffer) void
GL.bindBufferBase
(int target, int index, int buffer) void
GLCompatibility.bindBufferBaseEXT
(int target, int index, int buffer) void
GLCompatibility.bindBufferBaseEXT
(int target, int index, int buffer) void
GLCompatibility.bindBufferBaseEXT
(int target, int index, int buffer) void
GLCompatibility.bindBufferBaseNV
(int target, int index, int buffer) void
GLCompatibility.bindBufferBaseNV
(int target, int index, int buffer) void
GLCompatibility.bindBufferBaseNV
(int target, int index, int buffer) void
GLCompatibility.bindBufferOffsetEXT
(int target, int index, int buffer, long offset) void
GLCompatibility.bindBufferOffsetEXT
(int target, int index, int buffer, long offset) void
GLCompatibility.bindBufferOffsetEXT
(int target, int index, int buffer, long offset) void
GLCompatibility.bindBufferOffsetEXT
(int target, int index, int buffer, long offset) void
GLCompatibility.bindBufferOffsetNV
(int target, int index, int buffer, long offset) void
GLCompatibility.bindBufferOffsetNV
(int target, int index, int buffer, long offset) void
GLCompatibility.bindBufferOffsetNV
(int target, int index, int buffer, long offset) void
GLCompatibility.bindBufferOffsetNV
(int target, int index, int buffer, long offset) void
GL.bindBufferRange
(int target, int index, int buffer, long offset, long size) void
GL.bindBufferRange
(int target, int index, int buffer, long offset, long size) void
GL.bindBufferRange
(int target, int index, int buffer, long offset, long size) void
GL.bindBufferRange
(int target, int index, int buffer, long offset, long size) void
GL.bindBufferRange
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeEXT
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeEXT
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeEXT
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeEXT
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeEXT
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeNV
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeNV
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeNV
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeNV
(int target, int index, int buffer, long offset, long size) void
GLCompatibility.bindBufferRangeNV
(int target, int index, int buffer, long offset, long size) void
GL.bindBuffersBase
(int target, int first, int count, @Nullable IntPtr buffers) void
GL.bindBuffersBase
(int target, int first, int count, @Nullable IntPtr buffers) void
GL.bindBuffersBase
(int target, int first, int count, @Nullable IntPtr buffers) void
GL.bindBuffersRange
(int target, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable PointerPtr sizes) void
GL.bindBuffersRange
(int target, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable PointerPtr sizes) void
GL.bindBuffersRange
(int target, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable PointerPtr sizes) void
GL.bindFragDataLocation
(int program, int color, @Nullable BytePtr name) void
GL.bindFragDataLocation
(int program, int color, @Nullable BytePtr name) void
GLCompatibility.bindFragDataLocationEXT
(int program, int color, @Nullable BytePtr name) void
GLCompatibility.bindFragDataLocationEXT
(int program, int color, @Nullable BytePtr name) void
GL.bindFragDataLocationIndexed
(int program, int colorNumber, int index, @Nullable BytePtr name) void
GL.bindFragDataLocationIndexed
(int program, int colorNumber, int index, @Nullable BytePtr name) void
GL.bindFragDataLocationIndexed
(int program, int colorNumber, int index, @Nullable BytePtr name) void
GL.bindFramebuffer
(int target, int framebuffer) void
GL.bindFramebuffer
(int target, int framebuffer) void
GLCompatibility.bindFramebufferEXT
(int target, int framebuffer) void
GLCompatibility.bindFramebufferEXT
(int target, int framebuffer) void
GL.bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
GL.bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
GL.bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
GL.bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
GL.bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
GL.bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
GL.bindImageTexture
(int unit, int texture, int level, byte layered, int layer, int access, int format) void
GLCompatibility.bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
GLCompatibility.bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
GLCompatibility.bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
GLCompatibility.bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
GLCompatibility.bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
GLCompatibility.bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
GLCompatibility.bindImageTextureEXT
(int index, int texture, int level, byte layered, int layer, int access, int format) void
GL.bindImageTextures
(int first, int count, @Nullable IntPtr textures) void
GL.bindImageTextures
(int first, int count, @Nullable IntPtr textures) void
GL.bindMultiTextureEXT
(int texunit, int target, int texture) void
GL.bindMultiTextureEXT
(int texunit, int target, int texture) void
GL.bindMultiTextureEXT
(int texunit, int target, int texture) void
GLCompatibility.bindProgramARB
(int target, int program) void
GLCompatibility.bindProgramARB
(int target, int program) void
GL.bindProgramPipeline
(int pipeline) void
GL.bindProgramPipelineEXT
(int pipeline) void
GL.bindRenderbuffer
(int target, int renderbuffer) void
GL.bindRenderbuffer
(int target, int renderbuffer) void
GLCompatibility.bindRenderbufferEXT
(int target, int renderbuffer) void
GLCompatibility.bindRenderbufferEXT
(int target, int renderbuffer) void
GL.bindSampler
(int unit, int sampler) void
GL.bindSampler
(int unit, int sampler) void
GL.bindSamplers
(int first, int count, @Nullable IntPtr samplers) void
GL.bindSamplers
(int first, int count, @Nullable IntPtr samplers) void
GL.bindShadingRateImageNV
(int texture) void
GL.bindTexture
(int target, int texture) void
GL.bindTexture
(int target, int texture) void
GL.bindTextures
(int first, int count, @Nullable IntPtr textures) void
GL.bindTextures
(int first, int count, @Nullable IntPtr textures) void
GL.bindTextureUnit
(int unit, int texture) void
GL.bindTextureUnit
(int unit, int texture) void
GL.bindTransformFeedback
(int target, int id) void
GL.bindTransformFeedback
(int target, int id) void
GLCompatibility.bindTransformFeedbackNV
(int target, int id) void
GLCompatibility.bindTransformFeedbackNV
(int target, int id) void
GL.bindVertexArray
(int array) void
GL.bindVertexBuffer
(int bindingindex, int buffer, long offset, int stride) void
GL.bindVertexBuffer
(int bindingindex, int buffer, long offset, int stride) void
GL.bindVertexBuffer
(int bindingindex, int buffer, long offset, int stride) void
GL.bindVertexBuffer
(int bindingindex, int buffer, long offset, int stride) void
GL.bindVertexBuffers
(int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable IntPtr strides) void
GL.bindVertexBuffers
(int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable IntPtr strides) void
GLCompatibility.bitmap
(int width, int height, float xorig, float yorig, float xmove, float ymove, @Nullable BytePtr bitmap) void
GLCompatibility.bitmap
(int width, int height, float xorig, float yorig, float xmove, float ymove, @Nullable BytePtr bitmap) void
GLCompatibility.bitmap
(int width, int height, float xorig, float yorig, float xmove, float ymove, @Nullable BytePtr bitmap) void
GLCompatibility.bitmap
(int width, int height, float xorig, float yorig, float xmove, float ymove, @Nullable BytePtr bitmap) void
GLCompatibility.bitmap
(int width, int height, float xorig, float yorig, float xmove, float ymove, @Nullable BytePtr bitmap) void
GLCompatibility.bitmap
(int width, int height, float xorig, float yorig, float xmove, float ymove, @Nullable BytePtr bitmap) void
GL.blendColor
(float red, float green, float blue, float alpha) void
GL.blendColor
(float red, float green, float blue, float alpha) void
GL.blendColor
(float red, float green, float blue, float alpha) void
GL.blendColor
(float red, float green, float blue, float alpha) void
GLCompatibility.blendColorEXT
(float red, float green, float blue, float alpha) void
GLCompatibility.blendColorEXT
(float red, float green, float blue, float alpha) void
GLCompatibility.blendColorEXT
(float red, float green, float blue, float alpha) void
GLCompatibility.blendColorEXT
(float red, float green, float blue, float alpha) void
GL.blendEquation
(int mode) void
GLCompatibility.blendEquationEXT
(int mode) void
GL.blendEquationi
(int buf, int mode) void
GL.blendEquationi
(int buf, int mode) void
GL.blendEquationiARB
(int buf, int mode) void
GL.blendEquationiARB
(int buf, int mode) void
GLCompatibility.blendEquationIndexedAMD
(int buf, int mode) void
GLCompatibility.blendEquationIndexedAMD
(int buf, int mode) void
GL.blendEquationSeparate
(int modeRGB, int modeAlpha) void
GL.blendEquationSeparate
(int modeRGB, int modeAlpha) void
GLCompatibility.blendEquationSeparateEXT
(int modeRGB, int modeAlpha) void
GLCompatibility.blendEquationSeparateEXT
(int modeRGB, int modeAlpha) void
GL.blendEquationSeparatei
(int buf, int modeRGB, int modeAlpha) void
GL.blendEquationSeparatei
(int buf, int modeRGB, int modeAlpha) void
GL.blendEquationSeparatei
(int buf, int modeRGB, int modeAlpha) void
GL.blendEquationSeparateiARB
(int buf, int modeRGB, int modeAlpha) void
GL.blendEquationSeparateiARB
(int buf, int modeRGB, int modeAlpha) void
GL.blendEquationSeparateiARB
(int buf, int modeRGB, int modeAlpha) void
GLCompatibility.blendEquationSeparateIndexedAMD
(int buf, int modeRGB, int modeAlpha) void
GLCompatibility.blendEquationSeparateIndexedAMD
(int buf, int modeRGB, int modeAlpha) void
GLCompatibility.blendEquationSeparateIndexedAMD
(int buf, int modeRGB, int modeAlpha) void
GL.blendFunc
(int sfactor, int dfactor) void
GL.blendFunc
(int sfactor, int dfactor) void
GL.blendFunci
(int buf, int src, int dst) void
GL.blendFunci
(int buf, int src, int dst) void
GL.blendFunci
(int buf, int src, int dst) void
GL.blendFunciARB
(int buf, int src, int dst) void
GL.blendFunciARB
(int buf, int src, int dst) void
GL.blendFunciARB
(int buf, int src, int dst) void
GLCompatibility.blendFuncIndexedAMD
(int buf, int src, int dst) void
GLCompatibility.blendFuncIndexedAMD
(int buf, int src, int dst) void
GLCompatibility.blendFuncIndexedAMD
(int buf, int src, int dst) void
GL.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GL.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GL.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GL.blendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLCompatibility.blendFuncSeparateEXT
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLCompatibility.blendFuncSeparateEXT
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLCompatibility.blendFuncSeparateEXT
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GLCompatibility.blendFuncSeparateEXT
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void
GL.blendFuncSeparatei
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparatei
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparatei
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparatei
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparatei
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparateiARB
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparateiARB
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparateiARB
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparateiARB
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendFuncSeparateiARB
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GLCompatibility.blendFuncSeparateIndexedAMD
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GLCompatibility.blendFuncSeparateIndexedAMD
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GLCompatibility.blendFuncSeparateIndexedAMD
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GLCompatibility.blendFuncSeparateIndexedAMD
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GLCompatibility.blendFuncSeparateIndexedAMD
(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void
GL.blendParameteriNV
(int pname, int value) void
GL.blendParameteriNV
(int pname, int value) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitFramebuffer
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayerEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.blitFramebufferLayersEXT
(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GL.bufferAddressRangeNV
(int pname, int index, long address, long length) void
GL.bufferAddressRangeNV
(int pname, int index, long address, long length) void
GL.bufferAddressRangeNV
(int pname, int index, long address, long length) void
GL.bufferAddressRangeNV
(int pname, int index, long address, long length) void
GL.bufferAttachMemoryNV
(int target, int memory, long offset) void
GL.bufferAttachMemoryNV
(int target, int memory, long offset) void
GL.bufferAttachMemoryNV
(int target, int memory, long offset) void
GL.bufferData
(int target, long size, @NotNull MemorySegment data, int usage) void
GL.bufferData
(int target, long size, @NotNull MemorySegment data, int usage) void
GL.bufferData
(int target, long size, @NotNull MemorySegment data, int usage) void
GLCompatibility.bufferDataARB
(int target, long size, @NotNull MemorySegment data, int usage) void
GLCompatibility.bufferDataARB
(int target, long size, @NotNull MemorySegment data, int usage) void
GLCompatibility.bufferDataARB
(int target, long size, @NotNull MemorySegment data, int usage) void
GL.bufferPageCommitmentARB
(int target, long offset, long size, byte commit) void
GL.bufferPageCommitmentARB
(int target, long offset, long size, byte commit) void
GL.bufferPageCommitmentARB
(int target, long offset, long size, byte commit) void
GL.bufferPageCommitmentARB
(int target, long offset, long size, byte commit) void
GL.bufferPageCommitmentMemNV
(int target, long offset, long size, int memory, long memOffset, byte commit) void
GL.bufferPageCommitmentMemNV
(int target, long offset, long size, int memory, long memOffset, byte commit) void
GL.bufferPageCommitmentMemNV
(int target, long offset, long size, int memory, long memOffset, byte commit) void
GL.bufferPageCommitmentMemNV
(int target, long offset, long size, int memory, long memOffset, byte commit) void
GL.bufferPageCommitmentMemNV
(int target, long offset, long size, int memory, long memOffset, byte commit) void
GL.bufferPageCommitmentMemNV
(int target, long offset, long size, int memory, long memOffset, byte commit) void
GL.bufferStorage
(int target, long size, @NotNull MemorySegment data, int flags) void
GL.bufferStorage
(int target, long size, @NotNull MemorySegment data, int flags) void
GL.bufferStorage
(int target, long size, @NotNull MemorySegment data, int flags) void
GLCompatibility.bufferStorageExternalEXT
(int target, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GLCompatibility.bufferStorageExternalEXT
(int target, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GLCompatibility.bufferStorageExternalEXT
(int target, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GLCompatibility.bufferStorageExternalEXT
(int target, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GL.bufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GL.bufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GL.bufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.bufferSubDataARB
(int target, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.bufferSubDataARB
(int target, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.bufferSubDataARB
(int target, long offset, long size, @NotNull MemorySegment data) void
GL.callCommandListNV
(int list) void
GLCompatibility.callList
(int list) void
GLCompatibility.callLists
(int n, int type, @NotNull MemorySegment lists) void
GLCompatibility.callLists
(int n, int type, @NotNull MemorySegment lists) int
GL.checkFramebufferStatus
(int target) int
GLCompatibility.checkFramebufferStatusEXT
(int target) int
GL.checkNamedFramebufferStatus
(int framebuffer, int target) int
GL.checkNamedFramebufferStatus
(int framebuffer, int target) int
GL.checkNamedFramebufferStatusEXT
(int framebuffer, int target) int
GL.checkNamedFramebufferStatusEXT
(int framebuffer, int target) void
GL.clampColor
(int target, int clamp) void
GL.clampColor
(int target, int clamp) void
GLCompatibility.clampColorARB
(int target, int clamp) void
GLCompatibility.clampColorARB
(int target, int clamp) void
GL.clear
(int mask) void
GLCompatibility.clearAccum
(float red, float green, float blue, float alpha) void
GLCompatibility.clearAccum
(float red, float green, float blue, float alpha) void
GLCompatibility.clearAccum
(float red, float green, float blue, float alpha) void
GLCompatibility.clearAccum
(float red, float green, float blue, float alpha) void
GL.clearBufferData
(int target, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferData
(int target, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferData
(int target, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferData
(int target, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferfi
(int buffer, int drawbuffer, float depth, int stencil) void
GL.clearBufferfi
(int buffer, int drawbuffer, float depth, int stencil) void
GL.clearBufferfi
(int buffer, int drawbuffer, float depth, int stencil) void
GL.clearBufferfi
(int buffer, int drawbuffer, float depth, int stencil) void
GL.clearBufferfv
(int buffer, int drawbuffer, @Nullable FloatPtr value) void
GL.clearBufferfv
(int buffer, int drawbuffer, @Nullable FloatPtr value) void
GL.clearBufferiv
(int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearBufferiv
(int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearBufferSubData
(int target, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferSubData
(int target, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferSubData
(int target, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferSubData
(int target, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferSubData
(int target, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferSubData
(int target, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearBufferuiv
(int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearBufferuiv
(int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearColor
(float red, float green, float blue, float alpha) void
GL.clearColor
(float red, float green, float blue, float alpha) void
GL.clearColor
(float red, float green, float blue, float alpha) void
GL.clearColor
(float red, float green, float blue, float alpha) void
GLCompatibility.clearColorIiEXT
(int red, int green, int blue, int alpha) void
GLCompatibility.clearColorIiEXT
(int red, int green, int blue, int alpha) void
GLCompatibility.clearColorIiEXT
(int red, int green, int blue, int alpha) void
GLCompatibility.clearColorIiEXT
(int red, int green, int blue, int alpha) void
GLCompatibility.clearColorIuiEXT
(int red, int green, int blue, int alpha) void
GLCompatibility.clearColorIuiEXT
(int red, int green, int blue, int alpha) void
GLCompatibility.clearColorIuiEXT
(int red, int green, int blue, int alpha) void
GLCompatibility.clearColorIuiEXT
(int red, int green, int blue, int alpha) void
GL.clearDepth
(double depth) void
GL.clearDepthdNV
(double depth) void
GL.clearDepthf
(float d) void
GLCompatibility.clearIndex
(float c) void
GL.clearNamedBufferData
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferData
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferData
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferData
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferDataEXT
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferDataEXT
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferDataEXT
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferDataEXT
(int buffer, int internalformat, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubData
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubData
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubData
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubData
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubData
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubData
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubDataEXT
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubDataEXT
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubDataEXT
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubDataEXT
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubDataEXT
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedBufferSubDataEXT
(int buffer, int internalformat, long offset, long size, int format, int type, @NotNull MemorySegment data) void
GL.clearNamedFramebufferfi
(int framebuffer, int buffer, int drawbuffer, float depth, int stencil) void
GL.clearNamedFramebufferfi
(int framebuffer, int buffer, int drawbuffer, float depth, int stencil) void
GL.clearNamedFramebufferfi
(int framebuffer, int buffer, int drawbuffer, float depth, int stencil) void
GL.clearNamedFramebufferfi
(int framebuffer, int buffer, int drawbuffer, float depth, int stencil) void
GL.clearNamedFramebufferfi
(int framebuffer, int buffer, int drawbuffer, float depth, int stencil) void
GL.clearNamedFramebufferfv
(int framebuffer, int buffer, int drawbuffer, @Nullable FloatPtr value) void
GL.clearNamedFramebufferfv
(int framebuffer, int buffer, int drawbuffer, @Nullable FloatPtr value) void
GL.clearNamedFramebufferfv
(int framebuffer, int buffer, int drawbuffer, @Nullable FloatPtr value) void
GL.clearNamedFramebufferiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearNamedFramebufferiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearNamedFramebufferiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearNamedFramebufferuiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearNamedFramebufferuiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearNamedFramebufferuiv
(int framebuffer, int buffer, int drawbuffer, @Nullable IntPtr value) void
GL.clearStencil
(int s) void
GL.clearTexImage
(int texture, int level, int format, int type, @NotNull MemorySegment data) void
GL.clearTexImage
(int texture, int level, int format, int type, @NotNull MemorySegment data) void
GL.clearTexImage
(int texture, int level, int format, int type, @NotNull MemorySegment data) void
GL.clearTexImage
(int texture, int level, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GL.clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment data) void
GLCompatibility.clientActiveTexture
(int texture) void
GLCompatibility.clientActiveTextureARB
(int texture) void
GL.clientAttribDefaultEXT
(int mask) void
GLCompatibility.clientWaitSemaphoreui64NVX
(int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) int
GL.clientWaitSync
(@Nullable GLsync sync, int flags, long timeout) int
GL.clientWaitSync
(@Nullable GLsync sync, int flags, long timeout) void
GL.clipControl
(int origin, int depth) void
GL.clipControl
(int origin, int depth) void
void
GLCompatibility.color3b
(byte red, byte green, byte blue) void
GLCompatibility.color3b
(byte red, byte green, byte blue) void
GLCompatibility.color3b
(byte red, byte green, byte blue) void
GLCompatibility.color3d
(double red, double green, double blue) void
GLCompatibility.color3d
(double red, double green, double blue) void
GLCompatibility.color3d
(double red, double green, double blue) void
GLCompatibility.color3f
(float red, float green, float blue) void
GLCompatibility.color3f
(float red, float green, float blue) void
GLCompatibility.color3f
(float red, float green, float blue) void
GLCompatibility.color3hNV
(short red, short green, short blue) void
GLCompatibility.color3hNV
(short red, short green, short blue) void
GLCompatibility.color3hNV
(short red, short green, short blue) void
GLCompatibility.color3i
(int red, int green, int blue) void
GLCompatibility.color3i
(int red, int green, int blue) void
GLCompatibility.color3i
(int red, int green, int blue) void
GLCompatibility.color3s
(short red, short green, short blue) void
GLCompatibility.color3s
(short red, short green, short blue) void
GLCompatibility.color3s
(short red, short green, short blue) void
GLCompatibility.color3ub
(byte red, byte green, byte blue) void
GLCompatibility.color3ub
(byte red, byte green, byte blue) void
GLCompatibility.color3ub
(byte red, byte green, byte blue) void
GLCompatibility.color3ui
(int red, int green, int blue) void
GLCompatibility.color3ui
(int red, int green, int blue) void
GLCompatibility.color3ui
(int red, int green, int blue) void
GLCompatibility.color3us
(short red, short green, short blue) void
GLCompatibility.color3us
(short red, short green, short blue) void
GLCompatibility.color3us
(short red, short green, short blue) void
GLCompatibility.color4b
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4b
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4b
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4b
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4d
(double red, double green, double blue, double alpha) void
GLCompatibility.color4d
(double red, double green, double blue, double alpha) void
GLCompatibility.color4d
(double red, double green, double blue, double alpha) void
GLCompatibility.color4d
(double red, double green, double blue, double alpha) void
GLCompatibility.color4f
(float red, float green, float blue, float alpha) void
GLCompatibility.color4f
(float red, float green, float blue, float alpha) void
GLCompatibility.color4f
(float red, float green, float blue, float alpha) void
GLCompatibility.color4f
(float red, float green, float blue, float alpha) void
GLCompatibility.color4hNV
(short red, short green, short blue, short alpha) void
GLCompatibility.color4hNV
(short red, short green, short blue, short alpha) void
GLCompatibility.color4hNV
(short red, short green, short blue, short alpha) void
GLCompatibility.color4hNV
(short red, short green, short blue, short alpha) void
GLCompatibility.color4i
(int red, int green, int blue, int alpha) void
GLCompatibility.color4i
(int red, int green, int blue, int alpha) void
GLCompatibility.color4i
(int red, int green, int blue, int alpha) void
GLCompatibility.color4i
(int red, int green, int blue, int alpha) void
GLCompatibility.color4s
(short red, short green, short blue, short alpha) void
GLCompatibility.color4s
(short red, short green, short blue, short alpha) void
GLCompatibility.color4s
(short red, short green, short blue, short alpha) void
GLCompatibility.color4s
(short red, short green, short blue, short alpha) void
GLCompatibility.color4ub
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4ub
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4ub
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4ub
(byte red, byte green, byte blue, byte alpha) void
GLCompatibility.color4ui
(int red, int green, int blue, int alpha) void
GLCompatibility.color4ui
(int red, int green, int blue, int alpha) void
GLCompatibility.color4ui
(int red, int green, int blue, int alpha) void
GLCompatibility.color4ui
(int red, int green, int blue, int alpha) void
GLCompatibility.color4us
(short red, short green, short blue, short alpha) void
GLCompatibility.color4us
(short red, short green, short blue, short alpha) void
GLCompatibility.color4us
(short red, short green, short blue, short alpha) void
GLCompatibility.color4us
(short red, short green, short blue, short alpha) void
GL.colorFormatNV
(int size, int type, int stride) void
GL.colorFormatNV
(int size, int type, int stride) void
GL.colorFormatNV
(int size, int type, int stride) void
GL.colorMask
(byte red, byte green, byte blue, byte alpha) void
GL.colorMask
(byte red, byte green, byte blue, byte alpha) void
GL.colorMask
(byte red, byte green, byte blue, byte alpha) void
GL.colorMask
(byte red, byte green, byte blue, byte alpha) void
GL.colorMaski
(int index, byte r, byte g, byte b, byte a) void
GL.colorMaski
(int index, byte r, byte g, byte b, byte a) void
GL.colorMaski
(int index, byte r, byte g, byte b, byte a) void
GL.colorMaski
(int index, byte r, byte g, byte b, byte a) void
GL.colorMaski
(int index, byte r, byte g, byte b, byte a) void
GLCompatibility.colorMaskIndexedEXT
(int index, byte r, byte g, byte b, byte a) void
GLCompatibility.colorMaskIndexedEXT
(int index, byte r, byte g, byte b, byte a) void
GLCompatibility.colorMaskIndexedEXT
(int index, byte r, byte g, byte b, byte a) void
GLCompatibility.colorMaskIndexedEXT
(int index, byte r, byte g, byte b, byte a) void
GLCompatibility.colorMaskIndexedEXT
(int index, byte r, byte g, byte b, byte a) void
GLCompatibility.colorMaterial
(int face, int mode) void
GLCompatibility.colorMaterial
(int face, int mode) void
GLCompatibility.colorP3ui
(int type, int color) void
GLCompatibility.colorP3ui
(int type, int color) void
GLCompatibility.colorP3uiv
(int type, @Nullable IntPtr color) void
GLCompatibility.colorP4ui
(int type, int color) void
GLCompatibility.colorP4ui
(int type, int color) void
GLCompatibility.colorP4uiv
(int type, @Nullable IntPtr color) void
GLCompatibility.colorPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.colorPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.colorPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.colorSubTable
(int target, int start, int count, int format, int type, @NotNull MemorySegment data) void
GLCompatibility.colorSubTable
(int target, int start, int count, int format, int type, @NotNull MemorySegment data) void
GLCompatibility.colorSubTable
(int target, int start, int count, int format, int type, @NotNull MemorySegment data) void
GLCompatibility.colorSubTable
(int target, int start, int count, int format, int type, @NotNull MemorySegment data) void
GLCompatibility.colorSubTable
(int target, int start, int count, int format, int type, @NotNull MemorySegment data) void
GLCompatibility.colorTable
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.colorTable
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.colorTable
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.colorTable
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.colorTable
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.colorTableParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.colorTableParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.colorTableParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.colorTableParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.commandListSegmentsNV
(int list, int segments) void
GL.commandListSegmentsNV
(int list, int segments) void
GL.compileCommandListNV
(int list) void
GL.compileShader
(int shader) void
GLCompatibility.compileShaderARB
(int shaderObj) void
GL.compileShaderIncludeARB
(int shader, int count, @Nullable PointerPtr path, @Nullable IntPtr length) void
GL.compileShaderIncludeARB
(int shader, int count, @Nullable PointerPtr path, @Nullable IntPtr length) void
GL.compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GLCompatibility.compressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment data) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.compressedTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, @NotNull MemorySegment bits) void
GL.conservativeRasterParameterfNV
(int pname, float value) void
GL.conservativeRasterParameterfNV
(int pname, float value) void
GL.conservativeRasterParameteriNV
(int pname, int param) void
GL.conservativeRasterParameteriNV
(int pname, int param) void
GLCompatibility.convolutionFilter1D
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter1D
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter1D
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter1D
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter1D
(int target, int internalformat, int width, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.convolutionParameterf
(int target, int pname, float params) void
GLCompatibility.convolutionParameterf
(int target, int pname, float params) void
GLCompatibility.convolutionParameterf
(int target, int pname, float params) void
GLCompatibility.convolutionParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.convolutionParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.convolutionParameteri
(int target, int pname, int params) void
GLCompatibility.convolutionParameteri
(int target, int pname, int params) void
GLCompatibility.convolutionParameteri
(int target, int pname, int params) void
GLCompatibility.convolutionParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.convolutionParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.copyBufferSubData
(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) void
GL.copyBufferSubData
(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) void
GL.copyBufferSubData
(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) void
GL.copyBufferSubData
(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) void
GL.copyBufferSubData
(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) void
GLCompatibility.copyColorSubTable
(int target, int start, int x, int y, int width) void
GLCompatibility.copyColorSubTable
(int target, int start, int x, int y, int width) void
GLCompatibility.copyColorSubTable
(int target, int start, int x, int y, int width) void
GLCompatibility.copyColorSubTable
(int target, int start, int x, int y, int width) void
GLCompatibility.copyColorSubTable
(int target, int start, int x, int y, int width) void
GLCompatibility.copyColorTable
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyColorTable
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyColorTable
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyColorTable
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyColorTable
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyConvolutionFilter1D
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyConvolutionFilter1D
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyConvolutionFilter1D
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyConvolutionFilter1D
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyConvolutionFilter1D
(int target, int internalformat, int x, int y, int width) void
GLCompatibility.copyConvolutionFilter2D
(int target, int internalformat, int x, int y, int width, int height) void
GLCompatibility.copyConvolutionFilter2D
(int target, int internalformat, int x, int y, int width, int height) void
GLCompatibility.copyConvolutionFilter2D
(int target, int internalformat, int x, int y, int width, int height) void
GLCompatibility.copyConvolutionFilter2D
(int target, int internalformat, int x, int y, int width, int height) void
GLCompatibility.copyConvolutionFilter2D
(int target, int internalformat, int x, int y, int width, int height) void
GLCompatibility.copyConvolutionFilter2D
(int target, int internalformat, int x, int y, int width, int height) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GL.copyImageSubData
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GLCompatibility.copyImageSubDataNV
(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
GL.copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
GL.copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
GL.copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
GL.copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
GL.copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
GL.copyMultiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int x, int y, int width) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyMultiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyNamedBufferSubData
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.copyNamedBufferSubData
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.copyNamedBufferSubData
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.copyNamedBufferSubData
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.copyNamedBufferSubData
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.copyPathNV
(int resultPath, int srcPath) void
GL.copyPathNV
(int resultPath, int srcPath) void
GLCompatibility.copyPixels
(int x, int y, int width, int height, int type) void
GLCompatibility.copyPixels
(int x, int y, int width, int height, int type) void
GLCompatibility.copyPixels
(int x, int y, int width, int height, int type) void
GLCompatibility.copyPixels
(int x, int y, int width, int height, int type) void
GLCompatibility.copyPixels
(int x, int y, int width, int height, int type) void
GL.copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTexImage1D
(int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexImage2D
(int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTexSubImage1D
(int target, int level, int xoffset, int x, int y, int width) void
GL.copyTexSubImage1D
(int target, int level, int xoffset, int x, int y, int width) void
GL.copyTexSubImage1D
(int target, int level, int xoffset, int x, int y, int width) void
GL.copyTexSubImage1D
(int target, int level, int xoffset, int x, int y, int width) void
GL.copyTexSubImage1D
(int target, int level, int xoffset, int x, int y, int width) void
GL.copyTexSubImage1D
(int target, int level, int xoffset, int x, int y, int width) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage2D
(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage1DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureImage2DEXT
(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void
GL.copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage1DEXT
(int texture, int target, int level, int xoffset, int x, int y, int width) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.copyTextureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void
GL.coverageModulationNV
(int components) void
GL.coverageModulationTableNV
(int n, @Nullable FloatPtr v) void
GL.coverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverFillPathNV
(int path, int coverMode) void
GL.coverFillPathNV
(int path, int coverMode) void
GL.coverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.coverStrokePathNV
(int path, int coverMode) void
GL.coverStrokePathNV
(int path, int coverMode) void
GL.createBuffers
(int n, @Nullable IntPtr buffers) void
GL.createCommandListsNV
(int n, @Nullable IntPtr lists) void
GL.createFramebuffers
(int n, @Nullable IntPtr framebuffers) void
GL.createPerfQueryINTEL
(int queryId, @Nullable IntPtr queryHandle) void
GL.createProgramPipelines
(int n, @Nullable IntPtr pipelines) void
GL.createQueries
(int target, int n, @Nullable IntPtr ids) void
GL.createQueries
(int target, int n, @Nullable IntPtr ids) void
GL.createRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
GL.createSamplers
(int n, @Nullable IntPtr samplers) void
GLCompatibility.createSemaphoresNV
(int n, @Nullable IntPtr semaphores) int
GL.createShader
(int type) int
GLCompatibility.createShaderObjectARB
(int shaderType) int
GL.createShaderProgramEXT
(int type, @Nullable BytePtr string) int
GL.createShaderProgramv
(int type, int count, @Nullable PointerPtr strings) int
GL.createShaderProgramv
(int type, int count, @Nullable PointerPtr strings) int
GL.createShaderProgramvEXT
(int type, int count, @Nullable PointerPtr strings) int
GL.createShaderProgramvEXT
(int type, int count, @Nullable PointerPtr strings) void
GL.createStatesNV
(int n, @Nullable IntPtr states) @Nullable GLsync
GL.createSyncFromCLeventARB
(@NotNull MemorySegment context, @NotNull MemorySegment event, int flags) void
GL.createTextures
(int target, int n, @Nullable IntPtr textures) void
GL.createTextures
(int target, int n, @Nullable IntPtr textures) void
GL.createTransformFeedbacks
(int n, @Nullable IntPtr ids) void
GL.createVertexArrays
(int n, @Nullable IntPtr arrays) void
GL.cullFace
(int mode) void
GLCompatibility.currentPaletteMatrixARB
(int index) void
GL.debugMessageControl
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControl
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControl
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControl
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControl
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlARB
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlARB
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlARB
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlARB
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlARB
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlKHR
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlKHR
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlKHR
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlKHR
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageControlKHR
(int source, int type, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GLCompatibility.debugMessageEnableAMD
(int category, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GLCompatibility.debugMessageEnableAMD
(int category, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GLCompatibility.debugMessageEnableAMD
(int category, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GLCompatibility.debugMessageEnableAMD
(int category, int severity, int count, @Nullable IntPtr ids, byte enabled) void
GL.debugMessageInsert
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsert
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsert
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsert
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsert
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GLCompatibility.debugMessageInsertAMD
(int category, int severity, int id, int length, @Nullable BytePtr buf) void
GLCompatibility.debugMessageInsertAMD
(int category, int severity, int id, int length, @Nullable BytePtr buf) void
GLCompatibility.debugMessageInsertAMD
(int category, int severity, int id, int length, @Nullable BytePtr buf) void
GLCompatibility.debugMessageInsertAMD
(int category, int severity, int id, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertARB
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertARB
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertARB
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertARB
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertARB
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertKHR
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertKHR
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertKHR
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertKHR
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.debugMessageInsertKHR
(int source, int type, int id, int severity, int length, @Nullable BytePtr buf) void
GL.deleteBuffers
(int n, @Nullable IntPtr buffers) void
GLCompatibility.deleteBuffersARB
(int n, @Nullable IntPtr buffers) void
GL.deleteCommandListsNV
(int n, @Nullable IntPtr lists) void
GLCompatibility.deleteFencesNV
(int n, @Nullable IntPtr fences) void
GL.deleteFramebuffers
(int n, @Nullable IntPtr framebuffers) void
GLCompatibility.deleteFramebuffersEXT
(int n, @Nullable IntPtr framebuffers) void
GLCompatibility.deleteLists
(int list, int range) void
GLCompatibility.deleteLists
(int list, int range) void
GL.deleteNamedStringARB
(int namelen, @Nullable BytePtr name) void
GLCompatibility.deleteObjectARB
(int obj) void
GL.deletePathsNV
(int path, int range) void
GL.deletePathsNV
(int path, int range) void
GL.deletePerfMonitorsAMD
(int n, @Nullable IntPtr monitors) void
GL.deletePerfQueryINTEL
(int queryHandle) void
GL.deleteProgram
(int program) void
GL.deleteProgramPipelines
(int n, @Nullable IntPtr pipelines) void
GL.deleteProgramPipelinesEXT
(int n, @Nullable IntPtr pipelines) void
GLCompatibility.deleteProgramsARB
(int n, @Nullable IntPtr programs) void
GL.deleteQueries
(int n, @Nullable IntPtr ids) void
GLCompatibility.deleteQueriesARB
(int n, @Nullable IntPtr ids) void
GLCompatibility.deleteQueryResourceTagNV
(int n, @Nullable IntPtr tagIds) void
GL.deleteRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
GLCompatibility.deleteRenderbuffersEXT
(int n, @Nullable IntPtr renderbuffers) void
GL.deleteSamplers
(int count, @Nullable IntPtr samplers) void
GL.deleteShader
(int shader) void
GL.deleteStatesNV
(int n, @Nullable IntPtr states) void
GL.deleteTextures
(int n, @Nullable IntPtr textures) void
GL.deleteTransformFeedbacks
(int n, @Nullable IntPtr ids) void
GLCompatibility.deleteTransformFeedbacksNV
(int n, @Nullable IntPtr ids) void
GL.deleteVertexArrays
(int n, @Nullable IntPtr arrays) void
GL.depthBoundsdNV
(double zmin, double zmax) void
GL.depthBoundsdNV
(double zmin, double zmax) void
GLCompatibility.depthBoundsEXT
(double zmin, double zmax) void
GLCompatibility.depthBoundsEXT
(double zmin, double zmax) void
GL.depthFunc
(int func) void
GL.depthMask
(byte flag) void
GL.depthRange
(double n, double f) void
GL.depthRange
(double n, double f) void
GL.depthRangeArraydvNV
(int first, int count, @Nullable DoublePtr v) void
GL.depthRangeArraydvNV
(int first, int count, @Nullable DoublePtr v) void
GL.depthRangeArrayv
(int first, int count, @Nullable DoublePtr v) void
GL.depthRangeArrayv
(int first, int count, @Nullable DoublePtr v) void
GL.depthRangedNV
(double zNear, double zFar) void
GL.depthRangedNV
(double zNear, double zFar) void
GL.depthRangef
(float n, float f) void
GL.depthRangef
(float n, float f) void
GL.depthRangeIndexed
(int index, double n, double f) void
GL.depthRangeIndexed
(int index, double n, double f) void
GL.depthRangeIndexed
(int index, double n, double f) void
GL.depthRangeIndexeddNV
(int index, double n, double f) void
GL.depthRangeIndexeddNV
(int index, double n, double f) void
GL.depthRangeIndexeddNV
(int index, double n, double f) void
GLCompatibility.detachObjectARB
(int containerObj, int attachedObj) void
GLCompatibility.detachObjectARB
(int containerObj, int attachedObj) void
GL.detachShader
(int program, int shader) void
GL.detachShader
(int program, int shader) void
GL.disable
(int cap) void
GLCompatibility.disableClientState
(int array) void
GL.disableClientStateiEXT
(int array, int index) void
GL.disableClientStateiEXT
(int array, int index) void
GL.disableClientStateIndexedEXT
(int array, int index) void
GL.disableClientStateIndexedEXT
(int array, int index) void
GL.disablei
(int target, int index) void
GL.disablei
(int target, int index) void
GL.disableIndexedEXT
(int target, int index) void
GL.disableIndexedEXT
(int target, int index) void
GL.disableVertexArrayAttrib
(int vaobj, int index) void
GL.disableVertexArrayAttrib
(int vaobj, int index) void
GL.disableVertexArrayAttribEXT
(int vaobj, int index) void
GL.disableVertexArrayAttribEXT
(int vaobj, int index) void
GL.disableVertexArrayEXT
(int vaobj, int array) void
GL.disableVertexArrayEXT
(int vaobj, int array) void
GL.disableVertexAttribArray
(int index) void
GLCompatibility.disableVertexAttribArrayARB
(int index) void
GL.dispatchCompute
(int num_groups_x, int num_groups_y, int num_groups_z) void
GL.dispatchCompute
(int num_groups_x, int num_groups_y, int num_groups_z) void
GL.dispatchCompute
(int num_groups_x, int num_groups_y, int num_groups_z) void
GL.dispatchComputeGroupSizeARB
(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z) void
GL.dispatchComputeGroupSizeARB
(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z) void
GL.dispatchComputeGroupSizeARB
(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z) void
GL.dispatchComputeGroupSizeARB
(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z) void
GL.dispatchComputeGroupSizeARB
(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z) void
GL.dispatchComputeGroupSizeARB
(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z) void
GL.dispatchComputeIndirect
(long indirect) void
GL.drawArrays
(int mode, int first, int count) void
GL.drawArrays
(int mode, int first, int count) void
GL.drawArrays
(int mode, int first, int count) void
GL.drawArraysIndirect
(int mode, @NotNull MemorySegment indirect) void
GL.drawArraysInstanced
(int mode, int first, int count, int instancecount) void
GL.drawArraysInstanced
(int mode, int first, int count, int instancecount) void
GL.drawArraysInstanced
(int mode, int first, int count, int instancecount) void
GL.drawArraysInstanced
(int mode, int first, int count, int instancecount) void
GL.drawArraysInstancedARB
(int mode, int first, int count, int primcount) void
GL.drawArraysInstancedARB
(int mode, int first, int count, int primcount) void
GL.drawArraysInstancedARB
(int mode, int first, int count, int primcount) void
GL.drawArraysInstancedARB
(int mode, int first, int count, int primcount) void
GL.drawArraysInstancedBaseInstance
(int mode, int first, int count, int instancecount, int baseinstance) void
GL.drawArraysInstancedBaseInstance
(int mode, int first, int count, int instancecount, int baseinstance) void
GL.drawArraysInstancedBaseInstance
(int mode, int first, int count, int instancecount, int baseinstance) void
GL.drawArraysInstancedBaseInstance
(int mode, int first, int count, int instancecount, int baseinstance) void
GL.drawArraysInstancedBaseInstance
(int mode, int first, int count, int instancecount, int baseinstance) void
GL.drawArraysInstancedEXT
(int mode, int start, int count, int primcount) void
GL.drawArraysInstancedEXT
(int mode, int start, int count, int primcount) void
GL.drawArraysInstancedEXT
(int mode, int start, int count, int primcount) void
GL.drawArraysInstancedEXT
(int mode, int start, int count, int primcount) void
GL.drawBuffer
(int buf) void
GL.drawBuffers
(int n, @Nullable IntPtr bufs) void
GLCompatibility.drawBuffersARB
(int n, @Nullable IntPtr bufs) void
GL.drawCommandsAddressNV
(int primitiveMode, @Nullable LongPtr indirects, @Nullable IntPtr sizes, int count) void
GL.drawCommandsAddressNV
(int primitiveMode, @Nullable LongPtr indirects, @Nullable IntPtr sizes, int count) void
GL.drawCommandsNV
(int primitiveMode, int buffer, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, int count) void
GL.drawCommandsNV
(int primitiveMode, int buffer, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, int count) void
GL.drawCommandsNV
(int primitiveMode, int buffer, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, int count) void
GL.drawCommandsStatesAddressNV
(@Nullable LongPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
GL.drawCommandsStatesNV
(int buffer, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
GL.drawCommandsStatesNV
(int buffer, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
GL.drawElements
(int mode, int count, int type, @NotNull MemorySegment indices) void
GL.drawElements
(int mode, int count, int type, @NotNull MemorySegment indices) void
GL.drawElements
(int mode, int count, int type, @NotNull MemorySegment indices) void
GL.drawElementsBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawElementsBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawElementsBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawElementsBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawElementsIndirect
(int mode, int type, @NotNull MemorySegment indirect) void
GL.drawElementsIndirect
(int mode, int type, @NotNull MemorySegment indirect) void
GL.drawElementsInstanced
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount) void
GL.drawElementsInstanced
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount) void
GL.drawElementsInstanced
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount) void
GL.drawElementsInstanced
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount) void
GL.drawElementsInstancedARB
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawElementsInstancedARB
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawElementsInstancedARB
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawElementsInstancedARB
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawElementsInstancedBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int baseinstance) void
GL.drawElementsInstancedBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int baseinstance) void
GL.drawElementsInstancedBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int baseinstance) void
GL.drawElementsInstancedBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int baseinstance) void
GL.drawElementsInstancedBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int baseinstance) void
GL.drawElementsInstancedBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex) void
GL.drawElementsInstancedBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex) void
GL.drawElementsInstancedBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex) void
GL.drawElementsInstancedBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex) void
GL.drawElementsInstancedBaseVertex
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex) void
GL.drawElementsInstancedBaseVertexBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex, int baseinstance) void
GL.drawElementsInstancedBaseVertexBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex, int baseinstance) void
GL.drawElementsInstancedBaseVertexBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex, int baseinstance) void
GL.drawElementsInstancedBaseVertexBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex, int baseinstance) void
GL.drawElementsInstancedBaseVertexBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex, int baseinstance) void
GL.drawElementsInstancedBaseVertexBaseInstance
(int mode, int count, int type, @NotNull MemorySegment indices, int instancecount, int basevertex, int baseinstance) void
GL.drawElementsInstancedEXT
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawElementsInstancedEXT
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawElementsInstancedEXT
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawElementsInstancedEXT
(int mode, int count, int type, @NotNull MemorySegment indices, int primcount) void
GL.drawMeshTasksIndirectNV
(long indirect) void
GL.drawMeshTasksNV
(int first, int count) void
GL.drawMeshTasksNV
(int first, int count) void
GLCompatibility.drawPixels
(int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLCompatibility.drawPixels
(int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLCompatibility.drawPixels
(int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLCompatibility.drawPixels
(int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.drawRangeElements
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices) void
GL.drawRangeElements
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices) void
GL.drawRangeElements
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices) void
GL.drawRangeElements
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices) void
GL.drawRangeElements
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices) void
GL.drawRangeElementsBaseVertex
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawRangeElementsBaseVertex
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawRangeElementsBaseVertex
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawRangeElementsBaseVertex
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawRangeElementsBaseVertex
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GL.drawRangeElementsBaseVertex
(int mode, int start, int end, int count, int type, @NotNull MemorySegment indices, int basevertex) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.drawTextureNV
(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawTransformFeedback
(int mode, int id) void
GL.drawTransformFeedback
(int mode, int id) void
GL.drawTransformFeedbackInstanced
(int mode, int id, int instancecount) void
GL.drawTransformFeedbackInstanced
(int mode, int id, int instancecount) void
GL.drawTransformFeedbackInstanced
(int mode, int id, int instancecount) void
GLCompatibility.drawTransformFeedbackNV
(int mode, int id) void
GLCompatibility.drawTransformFeedbackNV
(int mode, int id) void
GL.drawTransformFeedbackStream
(int mode, int id, int stream) void
GL.drawTransformFeedbackStream
(int mode, int id, int stream) void
GL.drawTransformFeedbackStream
(int mode, int id, int stream) void
GL.drawTransformFeedbackStreamInstanced
(int mode, int id, int stream, int instancecount) void
GL.drawTransformFeedbackStreamInstanced
(int mode, int id, int stream, int instancecount) void
GL.drawTransformFeedbackStreamInstanced
(int mode, int id, int stream, int instancecount) void
GL.drawTransformFeedbackStreamInstanced
(int mode, int id, int stream, int instancecount) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GL.drawVkImageNV
(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) void
GLCompatibility.edgeFlag
(byte flag) void
GL.edgeFlagFormatNV
(int stride) void
GLCompatibility.edgeFlagPointer
(int stride, @NotNull MemorySegment pointer) void
GL.EGLImageTargetTexStorageEXT
(int target, @Nullable GLeglImageOES image, @Nullable IntPtr attrib_list) void
GL.EGLImageTargetTextureStorageEXT
(int texture, @Nullable GLeglImageOES image, @Nullable IntPtr attrib_list) void
GL.enable
(int cap) void
GLCompatibility.enableClientState
(int array) void
GL.enableClientStateiEXT
(int array, int index) void
GL.enableClientStateiEXT
(int array, int index) void
GL.enableClientStateIndexedEXT
(int array, int index) void
GL.enableClientStateIndexedEXT
(int array, int index) void
GL.enablei
(int target, int index) void
GL.enablei
(int target, int index) void
GL.enableIndexedEXT
(int target, int index) void
GL.enableIndexedEXT
(int target, int index) void
GL.enableVertexArrayAttrib
(int vaobj, int index) void
GL.enableVertexArrayAttrib
(int vaobj, int index) void
GL.enableVertexArrayAttribEXT
(int vaobj, int index) void
GL.enableVertexArrayAttribEXT
(int vaobj, int index) void
GL.enableVertexArrayEXT
(int vaobj, int array) void
GL.enableVertexArrayEXT
(int vaobj, int array) void
GL.enableVertexAttribArray
(int index) void
GLCompatibility.enableVertexAttribArrayARB
(int index) void
GL.endPerfMonitorAMD
(int monitor) void
GL.endPerfQueryINTEL
(int queryHandle) void
GL.endQuery
(int target) void
GLCompatibility.endQueryARB
(int target) void
GL.endQueryIndexed
(int target, int index) void
GL.endQueryIndexed
(int target, int index) void
GLCompatibility.evalCoord1d
(double u) void
GLCompatibility.evalCoord1f
(float u) void
GLCompatibility.evalCoord2d
(double u, double v) void
GLCompatibility.evalCoord2d
(double u, double v) void
GLCompatibility.evalCoord2f
(float u, float v) void
GLCompatibility.evalCoord2f
(float u, float v) void
GLCompatibility.evalMesh1
(int mode, int i1, int i2) void
GLCompatibility.evalMesh1
(int mode, int i1, int i2) void
GLCompatibility.evalMesh1
(int mode, int i1, int i2) void
GLCompatibility.evalMesh2
(int mode, int i1, int i2, int j1, int j2) void
GLCompatibility.evalMesh2
(int mode, int i1, int i2, int j1, int j2) void
GLCompatibility.evalMesh2
(int mode, int i1, int i2, int j1, int j2) void
GLCompatibility.evalMesh2
(int mode, int i1, int i2, int j1, int j2) void
GLCompatibility.evalMesh2
(int mode, int i1, int i2, int j1, int j2) void
GLCompatibility.evalPoint1
(int i) void
GLCompatibility.evalPoint2
(int i, int j) void
GLCompatibility.evalPoint2
(int i, int j) void
GLCompatibility.feedbackBuffer
(int size, int type, @Nullable FloatPtr buffer) void
GLCompatibility.feedbackBuffer
(int size, int type, @Nullable FloatPtr buffer) @Nullable GLsync
GL.fenceSync
(int condition, int flags) @Nullable GLsync
GL.fenceSync
(int condition, int flags) void
GLCompatibility.finishFenceNV
(int fence) void
GL.flushMappedBufferRange
(int target, long offset, long length) void
GL.flushMappedBufferRange
(int target, long offset, long length) void
GL.flushMappedBufferRange
(int target, long offset, long length) void
GL.flushMappedNamedBufferRange
(int buffer, long offset, long length) void
GL.flushMappedNamedBufferRange
(int buffer, long offset, long length) void
GL.flushMappedNamedBufferRange
(int buffer, long offset, long length) void
GL.flushMappedNamedBufferRangeEXT
(int buffer, long offset, long length) void
GL.flushMappedNamedBufferRangeEXT
(int buffer, long offset, long length) void
GL.flushMappedNamedBufferRangeEXT
(int buffer, long offset, long length) void
GLCompatibility.flushPixelDataRangeNV
(int target) void
GLCompatibility.fogCoordd
(double coord) void
GLCompatibility.fogCoordf
(float coord) void
GL.fogCoordFormatNV
(int type, int stride) void
GL.fogCoordFormatNV
(int type, int stride) void
GLCompatibility.fogCoordhNV
(short fog) void
GLCompatibility.fogCoordPointer
(int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.fogCoordPointer
(int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.fogf
(int pname, float param) void
GLCompatibility.fogf
(int pname, float param) void
void
GLCompatibility.fogi
(int pname, int param) void
GLCompatibility.fogi
(int pname, int param) void
void
GL.fragmentCoverageColorNV
(int color) void
GL.framebufferDrawBufferEXT
(int framebuffer, int mode) void
GL.framebufferDrawBufferEXT
(int framebuffer, int mode) void
GL.framebufferDrawBuffersEXT
(int framebuffer, int n, @Nullable IntPtr bufs) void
GL.framebufferDrawBuffersEXT
(int framebuffer, int n, @Nullable IntPtr bufs) void
GL.framebufferParameteri
(int target, int pname, int param) void
GL.framebufferParameteri
(int target, int pname, int param) void
GL.framebufferParameteri
(int target, int pname, int param) void
GL.framebufferParameteriMESA
(int target, int pname, int param) void
GL.framebufferParameteriMESA
(int target, int pname, int param) void
GL.framebufferParameteriMESA
(int target, int pname, int param) void
GL.framebufferReadBufferEXT
(int framebuffer, int mode) void
GL.framebufferReadBufferEXT
(int framebuffer, int mode) void
GL.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GL.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GL.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GL.framebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLCompatibility.framebufferRenderbufferEXT
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLCompatibility.framebufferRenderbufferEXT
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLCompatibility.framebufferRenderbufferEXT
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GLCompatibility.framebufferRenderbufferEXT
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
GL.framebufferSampleLocationsfvARB
(int target, int start, int count, @Nullable FloatPtr v) void
GL.framebufferSampleLocationsfvARB
(int target, int start, int count, @Nullable FloatPtr v) void
GL.framebufferSampleLocationsfvARB
(int target, int start, int count, @Nullable FloatPtr v) void
GL.framebufferSampleLocationsfvNV
(int target, int start, int count, @Nullable FloatPtr v) void
GL.framebufferSampleLocationsfvNV
(int target, int start, int count, @Nullable FloatPtr v) void
GL.framebufferSampleLocationsfvNV
(int target, int start, int count, @Nullable FloatPtr v) void
GL.framebufferTexture
(int target, int attachment, int texture, int level) void
GL.framebufferTexture
(int target, int attachment, int texture, int level) void
GL.framebufferTexture
(int target, int attachment, int texture, int level) void
GL.framebufferTexture
(int target, int attachment, int texture, int level) void
GL.framebufferTexture1D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture1D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture1D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture1D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture1D
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture1DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture1DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture1DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture1DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture1DEXT
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture2DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture2DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture2DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture2DEXT
(int target, int attachment, int textarget, int texture, int level) void
GLCompatibility.framebufferTexture2DEXT
(int target, int attachment, int textarget, int texture, int level) void
GL.framebufferTexture3D
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GL.framebufferTexture3D
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GL.framebufferTexture3D
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GL.framebufferTexture3D
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GL.framebufferTexture3D
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GL.framebufferTexture3D
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GLCompatibility.framebufferTexture3DEXT
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GLCompatibility.framebufferTexture3DEXT
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GLCompatibility.framebufferTexture3DEXT
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GLCompatibility.framebufferTexture3DEXT
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GLCompatibility.framebufferTexture3DEXT
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GLCompatibility.framebufferTexture3DEXT
(int target, int attachment, int textarget, int texture, int level, int zoffset) void
GL.framebufferTextureARB
(int target, int attachment, int texture, int level) void
GL.framebufferTextureARB
(int target, int attachment, int texture, int level) void
GL.framebufferTextureARB
(int target, int attachment, int texture, int level) void
GL.framebufferTextureARB
(int target, int attachment, int texture, int level) void
GL.framebufferTextureFaceARB
(int target, int attachment, int texture, int level, int face) void
GL.framebufferTextureFaceARB
(int target, int attachment, int texture, int level, int face) void
GL.framebufferTextureFaceARB
(int target, int attachment, int texture, int level, int face) void
GL.framebufferTextureFaceARB
(int target, int attachment, int texture, int level, int face) void
GL.framebufferTextureFaceARB
(int target, int attachment, int texture, int level, int face) void
GL.framebufferTextureLayer
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayer
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayer
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayer
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayer
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayerARB
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayerARB
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayerARB
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayerARB
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureLayerARB
(int target, int attachment, int texture, int level, int layer) void
GLCompatibility.framebufferTextureLayerEXT
(int target, int attachment, int texture, int level, int layer) void
GLCompatibility.framebufferTextureLayerEXT
(int target, int attachment, int texture, int level, int layer) void
GLCompatibility.framebufferTextureLayerEXT
(int target, int attachment, int texture, int level, int layer) void
GLCompatibility.framebufferTextureLayerEXT
(int target, int attachment, int texture, int level, int layer) void
GLCompatibility.framebufferTextureLayerEXT
(int target, int attachment, int texture, int level, int layer) void
GL.framebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.framebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.framebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.framebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.framebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.framebufferTextureMultiviewOVR
(int target, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.frontFace
(int mode) void
GLCompatibility.frustum
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.frustum
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.frustum
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.frustum
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.frustum
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.frustum
(double left, double right, double bottom, double top, double zNear, double zFar) void
GL.genBuffers
(int n, @Nullable IntPtr buffers) void
GLCompatibility.genBuffersARB
(int n, @Nullable IntPtr buffers) void
GL.generateMipmap
(int target) void
GLCompatibility.generateMipmapEXT
(int target) void
GL.generateMultiTexMipmapEXT
(int texunit, int target) void
GL.generateMultiTexMipmapEXT
(int texunit, int target) void
GL.generateTextureMipmap
(int texture) void
GL.generateTextureMipmapEXT
(int texture, int target) void
GL.generateTextureMipmapEXT
(int texture, int target) void
GLCompatibility.genFencesNV
(int n, @Nullable IntPtr fences) void
GL.genFramebuffers
(int n, @Nullable IntPtr framebuffers) void
GLCompatibility.genFramebuffersEXT
(int n, @Nullable IntPtr framebuffers) int
GLCompatibility.genLists
(int range) int
GL.genPathsNV
(int range) void
GL.genPerfMonitorsAMD
(int n, @Nullable IntPtr monitors) void
GL.genProgramPipelines
(int n, @Nullable IntPtr pipelines) void
GL.genProgramPipelinesEXT
(int n, @Nullable IntPtr pipelines) void
GLCompatibility.genProgramsARB
(int n, @Nullable IntPtr programs) void
GL.genQueries
(int n, @Nullable IntPtr ids) void
GLCompatibility.genQueriesARB
(int n, @Nullable IntPtr ids) void
GLCompatibility.genQueryResourceTagNV
(int n, @Nullable IntPtr tagIds) void
GL.genRenderbuffers
(int n, @Nullable IntPtr renderbuffers) void
GLCompatibility.genRenderbuffersEXT
(int n, @Nullable IntPtr renderbuffers) void
GL.genSamplers
(int count, @Nullable IntPtr samplers) void
GL.genTextures
(int n, @Nullable IntPtr textures) void
GL.genTransformFeedbacks
(int n, @Nullable IntPtr ids) void
GLCompatibility.genTransformFeedbacksNV
(int n, @Nullable IntPtr ids) void
GL.genVertexArrays
(int n, @Nullable IntPtr arrays) void
GL.getActiveAtomicCounterBufferiv
(int program, int bufferIndex, int pname, @Nullable IntPtr params) void
GL.getActiveAtomicCounterBufferiv
(int program, int bufferIndex, int pname, @Nullable IntPtr params) void
GL.getActiveAtomicCounterBufferiv
(int program, int bufferIndex, int pname, @Nullable IntPtr params) void
GL.getActiveAttrib
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getActiveAttrib
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getActiveAttrib
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveAttribARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveAttribARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveAttribARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getActiveSubroutineName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveSubroutineName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveSubroutineName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveSubroutineName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveSubroutineUniformiv
(int program, int shadertype, int index, int pname, @Nullable IntPtr values) void
GL.getActiveSubroutineUniformiv
(int program, int shadertype, int index, int pname, @Nullable IntPtr values) void
GL.getActiveSubroutineUniformiv
(int program, int shadertype, int index, int pname, @Nullable IntPtr values) void
GL.getActiveSubroutineUniformiv
(int program, int shadertype, int index, int pname, @Nullable IntPtr values) void
GL.getActiveSubroutineUniformName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveSubroutineUniformName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveSubroutineUniformName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveSubroutineUniformName
(int program, int shadertype, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getActiveUniform
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getActiveUniform
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getActiveUniform
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveUniformARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveUniformARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveUniformARB
(int programObj, int index, int maxLength, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getActiveUniformBlockiv
(int program, int uniformBlockIndex, int pname, @Nullable IntPtr params) void
GL.getActiveUniformBlockiv
(int program, int uniformBlockIndex, int pname, @Nullable IntPtr params) void
GL.getActiveUniformBlockiv
(int program, int uniformBlockIndex, int pname, @Nullable IntPtr params) void
GL.getActiveUniformBlockName
(int program, int uniformBlockIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformBlockName) void
GL.getActiveUniformBlockName
(int program, int uniformBlockIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformBlockName) void
GL.getActiveUniformBlockName
(int program, int uniformBlockIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformBlockName) void
GL.getActiveUniformName
(int program, int uniformIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformName) void
GL.getActiveUniformName
(int program, int uniformIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformName) void
GL.getActiveUniformName
(int program, int uniformIndex, int bufSize, @Nullable IntPtr length, @Nullable BytePtr uniformName) void
GL.getActiveUniformsiv
(int program, int uniformCount, @Nullable IntPtr uniformIndices, int pname, @Nullable IntPtr params) void
GL.getActiveUniformsiv
(int program, int uniformCount, @Nullable IntPtr uniformIndices, int pname, @Nullable IntPtr params) void
GL.getActiveUniformsiv
(int program, int uniformCount, @Nullable IntPtr uniformIndices, int pname, @Nullable IntPtr params) void
GLCompatibility.getActiveVaryingNV
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveVaryingNV
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getActiveVaryingNV
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getAttachedObjectsARB
(int containerObj, int maxCount, @Nullable IntPtr count, @Nullable IntPtr obj) void
GLCompatibility.getAttachedObjectsARB
(int containerObj, int maxCount, @Nullable IntPtr count, @Nullable IntPtr obj) void
GL.getAttachedShaders
(int program, int maxCount, @Nullable IntPtr count, @Nullable IntPtr shaders) void
GL.getAttachedShaders
(int program, int maxCount, @Nullable IntPtr count, @Nullable IntPtr shaders) int
GL.getAttribLocation
(int program, @Nullable BytePtr name) int
GLCompatibility.getAttribLocationARB
(int programObj, @Nullable BytePtr name) void
GL.getBooleani_v
(int target, int index, @Nullable BytePtr data) void
GL.getBooleani_v
(int target, int index, @Nullable BytePtr data) void
GL.getBooleanIndexedvEXT
(int target, int index, @Nullable BytePtr data) void
GL.getBooleanIndexedvEXT
(int target, int index, @Nullable BytePtr data) void
GL.getBooleanv
(int pname, @Nullable BytePtr data) void
GL.getBufferParameteri64v
(int target, int pname, @Nullable LongPtr params) void
GL.getBufferParameteri64v
(int target, int pname, @Nullable LongPtr params) void
GL.getBufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.getBufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getBufferParameterivARB
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getBufferParameterivARB
(int target, int pname, @Nullable IntPtr params) void
GL.getBufferParameterui64vNV
(int target, int pname, @Nullable LongPtr params) void
GL.getBufferParameterui64vNV
(int target, int pname, @Nullable LongPtr params) void
GL.getBufferPointerv
(int target, int pname, @Nullable PointerPtr params) void
GL.getBufferPointerv
(int target, int pname, @Nullable PointerPtr params) void
GLCompatibility.getBufferPointervARB
(int target, int pname, @Nullable PointerPtr params) void
GLCompatibility.getBufferPointervARB
(int target, int pname, @Nullable PointerPtr params) void
GL.getBufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GL.getBufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GL.getBufferSubData
(int target, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.getBufferSubDataARB
(int target, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.getBufferSubDataARB
(int target, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.getBufferSubDataARB
(int target, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.getClipPlane
(int plane, @Nullable DoublePtr equation) void
GLCompatibility.getColorTable
(int target, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.getColorTable
(int target, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.getColorTable
(int target, int format, int type, @NotNull MemorySegment table) void
GLCompatibility.getColorTableParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getColorTableParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getColorTableParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getColorTableParameteriv
(int target, int pname, @Nullable IntPtr params) int
GL.getCommandHeaderNV
(int tokenID, int size) int
GL.getCommandHeaderNV
(int tokenID, int size) void
GL.getCompressedMultiTexImageEXT
(int texunit, int target, int lod, @NotNull MemorySegment img) void
GL.getCompressedMultiTexImageEXT
(int texunit, int target, int lod, @NotNull MemorySegment img) void
GL.getCompressedMultiTexImageEXT
(int texunit, int target, int lod, @NotNull MemorySegment img) void
GL.getCompressedTexImage
(int target, int level, @NotNull MemorySegment img) void
GL.getCompressedTexImage
(int target, int level, @NotNull MemorySegment img) void
GLCompatibility.getCompressedTexImageARB
(int target, int level, @NotNull MemorySegment img) void
GLCompatibility.getCompressedTexImageARB
(int target, int level, @NotNull MemorySegment img) void
GL.getCompressedTextureImage
(int texture, int level, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureImage
(int texture, int level, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureImage
(int texture, int level, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureImageEXT
(int texture, int target, int lod, @NotNull MemorySegment img) void
GL.getCompressedTextureImageEXT
(int texture, int target, int lod, @NotNull MemorySegment img) void
GL.getCompressedTextureImageEXT
(int texture, int target, int lod, @NotNull MemorySegment img) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GL.getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, @NotNull MemorySegment pixels) void
GLCompatibility.getConvolutionFilter
(int target, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.getConvolutionFilter
(int target, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.getConvolutionFilter
(int target, int format, int type, @NotNull MemorySegment image) void
GLCompatibility.getConvolutionParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getConvolutionParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getConvolutionParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getConvolutionParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.getCoverageModulationTableNV
(int bufSize, @Nullable FloatPtr v) int
GL.getDebugMessageLog
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GL.getDebugMessageLog
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GLCompatibility.getDebugMessageLogAMD
(int count, int bufSize, @Nullable IntPtr categories, @Nullable IntPtr severities, @Nullable IntPtr ids, @Nullable IntPtr lengths, @Nullable BytePtr message) int
GLCompatibility.getDebugMessageLogAMD
(int count, int bufSize, @Nullable IntPtr categories, @Nullable IntPtr severities, @Nullable IntPtr ids, @Nullable IntPtr lengths, @Nullable BytePtr message) int
GL.getDebugMessageLogARB
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GL.getDebugMessageLogARB
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GL.getDebugMessageLogKHR
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) int
GL.getDebugMessageLogKHR
(int count, int bufSize, @Nullable IntPtr sources, @Nullable IntPtr types, @Nullable IntPtr ids, @Nullable IntPtr severities, @Nullable IntPtr lengths, @Nullable BytePtr messageLog) void
GL.getDoublei_v
(int target, int index, @Nullable DoublePtr data) void
GL.getDoublei_v
(int target, int index, @Nullable DoublePtr data) void
GL.getDoublei_vEXT
(int pname, int index, @Nullable DoublePtr params) void
GL.getDoublei_vEXT
(int pname, int index, @Nullable DoublePtr params) void
GL.getDoubleIndexedvEXT
(int target, int index, @Nullable DoublePtr data) void
GL.getDoubleIndexedvEXT
(int target, int index, @Nullable DoublePtr data) void
GL.getDoublev
(int pname, @Nullable DoublePtr data) void
GLCompatibility.getFenceivNV
(int fence, int pname, @Nullable IntPtr params) void
GLCompatibility.getFenceivNV
(int fence, int pname, @Nullable IntPtr params) void
GL.getFloati_v
(int target, int index, @Nullable FloatPtr data) void
GL.getFloati_v
(int target, int index, @Nullable FloatPtr data) void
GL.getFloati_vEXT
(int pname, int index, @Nullable FloatPtr params) void
GL.getFloati_vEXT
(int pname, int index, @Nullable FloatPtr params) void
GL.getFloatIndexedvEXT
(int target, int index, @Nullable FloatPtr data) void
GL.getFloatIndexedvEXT
(int target, int index, @Nullable FloatPtr data) void
int
GL.getFragDataIndex
(int program, @Nullable BytePtr name) int
GL.getFragDataLocation
(int program, @Nullable BytePtr name) int
GLCompatibility.getFragDataLocationEXT
(int program, @Nullable BytePtr name) void
GL.getFramebufferAttachmentParameteriv
(int target, int attachment, int pname, @Nullable IntPtr params) void
GL.getFramebufferAttachmentParameteriv
(int target, int attachment, int pname, @Nullable IntPtr params) void
GL.getFramebufferAttachmentParameteriv
(int target, int attachment, int pname, @Nullable IntPtr params) void
GLCompatibility.getFramebufferAttachmentParameterivEXT
(int target, int attachment, int pname, @Nullable IntPtr params) void
GLCompatibility.getFramebufferAttachmentParameterivEXT
(int target, int attachment, int pname, @Nullable IntPtr params) void
GLCompatibility.getFramebufferAttachmentParameterivEXT
(int target, int attachment, int pname, @Nullable IntPtr params) void
GL.getFramebufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.getFramebufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.getFramebufferParameterivEXT
(int framebuffer, int pname, @Nullable IntPtr params) void
GL.getFramebufferParameterivEXT
(int framebuffer, int pname, @Nullable IntPtr params) void
GL.getFramebufferParameterivMESA
(int target, int pname, @Nullable IntPtr params) void
GL.getFramebufferParameterivMESA
(int target, int pname, @Nullable IntPtr params) int
GLCompatibility.getHandleARB
(int pname) void
GLCompatibility.getHistogram
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getHistogram
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getHistogram
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getHistogram
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getHistogramParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getHistogramParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getHistogramParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getHistogramParameteriv
(int target, int pname, @Nullable IntPtr params) long
GL.getImageHandleARB
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleARB
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleARB
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleARB
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleARB
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleNV
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleNV
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleNV
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleNV
(int texture, int level, byte layered, int layer, int format) long
GL.getImageHandleNV
(int texture, int level, byte layered, int layer, int format) void
GLCompatibility.getInfoLogARB
(int obj, int maxLength, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GLCompatibility.getInfoLogARB
(int obj, int maxLength, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getInteger64i_v
(int target, int index, @Nullable LongPtr data) void
GL.getInteger64i_v
(int target, int index, @Nullable LongPtr data) void
GL.getInteger64v
(int pname, @Nullable LongPtr data) void
GL.getIntegeri_v
(int target, int index, @Nullable IntPtr data) void
GL.getIntegeri_v
(int target, int index, @Nullable IntPtr data) void
GL.getIntegerIndexedvEXT
(int target, int index, @Nullable IntPtr data) void
GL.getIntegerIndexedvEXT
(int target, int index, @Nullable IntPtr data) void
GL.getIntegerui64i_vNV
(int value, int index, @Nullable LongPtr result) void
GL.getIntegerui64i_vNV
(int value, int index, @Nullable LongPtr result) void
GL.getIntegerui64vNV
(int value, @Nullable LongPtr result) void
GL.getIntegerv
(int pname, @Nullable IntPtr data) void
GL.getInternalformati64v
(int target, int internalformat, int pname, int count, @Nullable LongPtr params) void
GL.getInternalformati64v
(int target, int internalformat, int pname, int count, @Nullable LongPtr params) void
GL.getInternalformati64v
(int target, int internalformat, int pname, int count, @Nullable LongPtr params) void
GL.getInternalformati64v
(int target, int internalformat, int pname, int count, @Nullable LongPtr params) void
GL.getInternalformativ
(int target, int internalformat, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformativ
(int target, int internalformat, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformativ
(int target, int internalformat, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformativ
(int target, int internalformat, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformatSampleivNV
(int target, int internalformat, int samples, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformatSampleivNV
(int target, int internalformat, int samples, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformatSampleivNV
(int target, int internalformat, int samples, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformatSampleivNV
(int target, int internalformat, int samples, int pname, int count, @Nullable IntPtr params) void
GL.getInternalformatSampleivNV
(int target, int internalformat, int samples, int pname, int count, @Nullable IntPtr params) void
GLCompatibility.getLightfv
(int light, int pname, @Nullable FloatPtr params) void
GLCompatibility.getLightfv
(int light, int pname, @Nullable FloatPtr params) void
GLCompatibility.getLightiv
(int light, int pname, @Nullable IntPtr params) void
GLCompatibility.getLightiv
(int light, int pname, @Nullable IntPtr params) void
void
void
void
void
void
void
GLCompatibility.getMaterialfv
(int face, int pname, @Nullable FloatPtr params) void
GLCompatibility.getMaterialfv
(int face, int pname, @Nullable FloatPtr params) void
GLCompatibility.getMaterialiv
(int face, int pname, @Nullable IntPtr params) void
GLCompatibility.getMaterialiv
(int face, int pname, @Nullable IntPtr params) void
GL.getMemoryObjectDetachedResourcesuivNV
(int memory, int pname, int first, int count, @Nullable IntPtr params) void
GL.getMemoryObjectDetachedResourcesuivNV
(int memory, int pname, int first, int count, @Nullable IntPtr params) void
GL.getMemoryObjectDetachedResourcesuivNV
(int memory, int pname, int first, int count, @Nullable IntPtr params) void
GL.getMemoryObjectDetachedResourcesuivNV
(int memory, int pname, int first, int count, @Nullable IntPtr params) void
GLCompatibility.getMinmax
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getMinmax
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getMinmax
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getMinmax
(int target, byte reset, int format, int type, @NotNull MemorySegment values) void
GLCompatibility.getMinmaxParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getMinmaxParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getMinmaxParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getMinmaxParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.getMultisamplefv
(int pname, int index, @Nullable FloatPtr val) void
GL.getMultisamplefv
(int pname, int index, @Nullable FloatPtr val) void
GLCompatibility.getMultisamplefvNV
(int pname, int index, @Nullable FloatPtr val) void
GLCompatibility.getMultisamplefvNV
(int pname, int index, @Nullable FloatPtr val) void
GL.getMultiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.getMultiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.getMultiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.getMultiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
GL.getMultiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
GL.getMultiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
GL.getMultiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
GL.getMultiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
GL.getMultiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
GL.getMultiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
GL.getMultiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
GL.getMultiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
GL.getMultiTexImageEXT
(int texunit, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getMultiTexImageEXT
(int texunit, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getMultiTexImageEXT
(int texunit, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getMultiTexImageEXT
(int texunit, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getMultiTexImageEXT
(int texunit, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getMultiTexLevelParameterfvEXT
(int texunit, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getMultiTexLevelParameterfvEXT
(int texunit, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getMultiTexLevelParameterfvEXT
(int texunit, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getMultiTexLevelParameterfvEXT
(int texunit, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getMultiTexLevelParameterivEXT
(int texunit, int target, int level, int pname, @Nullable IntPtr params) void
GL.getMultiTexLevelParameterivEXT
(int texunit, int target, int level, int pname, @Nullable IntPtr params) void
GL.getMultiTexLevelParameterivEXT
(int texunit, int target, int level, int pname, @Nullable IntPtr params) void
GL.getMultiTexLevelParameterivEXT
(int texunit, int target, int level, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.getMultiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.getMultiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.getMultiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getMultiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.getNamedBufferParameteri64v
(int buffer, int pname, @Nullable LongPtr params) void
GL.getNamedBufferParameteri64v
(int buffer, int pname, @Nullable LongPtr params) void
GL.getNamedBufferParameteriv
(int buffer, int pname, @Nullable IntPtr params) void
GL.getNamedBufferParameteriv
(int buffer, int pname, @Nullable IntPtr params) void
GL.getNamedBufferParameterivEXT
(int buffer, int pname, @Nullable IntPtr params) void
GL.getNamedBufferParameterivEXT
(int buffer, int pname, @Nullable IntPtr params) void
GL.getNamedBufferParameterui64vNV
(int buffer, int pname, @Nullable LongPtr params) void
GL.getNamedBufferParameterui64vNV
(int buffer, int pname, @Nullable LongPtr params) void
GL.getNamedBufferPointerv
(int buffer, int pname, @Nullable PointerPtr params) void
GL.getNamedBufferPointerv
(int buffer, int pname, @Nullable PointerPtr params) void
GL.getNamedBufferPointervEXT
(int buffer, int pname, @Nullable PointerPtr params) void
GL.getNamedBufferPointervEXT
(int buffer, int pname, @Nullable PointerPtr params) void
GL.getNamedBufferSubData
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.getNamedBufferSubData
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.getNamedBufferSubData
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.getNamedBufferSubDataEXT
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.getNamedBufferSubDataEXT
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.getNamedBufferSubDataEXT
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.getNamedFramebufferAttachmentParameteriv
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
GL.getNamedFramebufferAttachmentParameteriv
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
GL.getNamedFramebufferAttachmentParameteriv
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
GL.getNamedFramebufferAttachmentParameterivEXT
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
GL.getNamedFramebufferAttachmentParameterivEXT
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
GL.getNamedFramebufferAttachmentParameterivEXT
(int framebuffer, int attachment, int pname, @Nullable IntPtr params) void
GL.getNamedFramebufferParameteriv
(int framebuffer, int pname, @Nullable IntPtr param) void
GL.getNamedFramebufferParameteriv
(int framebuffer, int pname, @Nullable IntPtr param) void
GL.getNamedFramebufferParameterivEXT
(int framebuffer, int pname, @Nullable IntPtr params) void
GL.getNamedFramebufferParameterivEXT
(int framebuffer, int pname, @Nullable IntPtr params) void
GL.getNamedProgramivEXT
(int program, int target, int pname, @Nullable IntPtr params) void
GL.getNamedProgramivEXT
(int program, int target, int pname, @Nullable IntPtr params) void
GL.getNamedProgramivEXT
(int program, int target, int pname, @Nullable IntPtr params) void
GL.getNamedProgramLocalParameterdvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
GL.getNamedProgramLocalParameterdvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
GL.getNamedProgramLocalParameterdvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
GL.getNamedProgramLocalParameterfvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
GL.getNamedProgramLocalParameterfvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
GL.getNamedProgramLocalParameterfvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
GL.getNamedProgramLocalParameterIivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.getNamedProgramLocalParameterIivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.getNamedProgramLocalParameterIivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.getNamedProgramLocalParameterIuivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.getNamedProgramLocalParameterIuivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.getNamedProgramLocalParameterIuivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.getNamedProgramStringEXT
(int program, int target, int pname, @NotNull MemorySegment string) void
GL.getNamedProgramStringEXT
(int program, int target, int pname, @NotNull MemorySegment string) void
GL.getNamedProgramStringEXT
(int program, int target, int pname, @NotNull MemorySegment string) void
GL.getNamedRenderbufferParameteriv
(int renderbuffer, int pname, @Nullable IntPtr params) void
GL.getNamedRenderbufferParameteriv
(int renderbuffer, int pname, @Nullable IntPtr params) void
GL.getNamedRenderbufferParameterivEXT
(int renderbuffer, int pname, @Nullable IntPtr params) void
GL.getNamedRenderbufferParameterivEXT
(int renderbuffer, int pname, @Nullable IntPtr params) void
GL.getNamedStringARB
(int namelen, @Nullable BytePtr name, int bufSize, @Nullable IntPtr stringlen, @Nullable BytePtr string) void
GL.getNamedStringARB
(int namelen, @Nullable BytePtr name, int bufSize, @Nullable IntPtr stringlen, @Nullable BytePtr string) void
GL.getNamedStringivARB
(int namelen, @Nullable BytePtr name, int pname, @Nullable IntPtr params) void
GL.getNamedStringivARB
(int namelen, @Nullable BytePtr name, int pname, @Nullable IntPtr params) void
GLCompatibility.getnColorTable
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GLCompatibility.getnColorTable
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GLCompatibility.getnColorTable
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GLCompatibility.getnColorTable
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GLCompatibility.getnColorTableARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GLCompatibility.getnColorTableARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GLCompatibility.getnColorTableARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GLCompatibility.getnColorTableARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment table) void
GL.getnCompressedTexImage
(int target, int lod, int bufSize, @NotNull MemorySegment pixels) void
GL.getnCompressedTexImage
(int target, int lod, int bufSize, @NotNull MemorySegment pixels) void
GL.getnCompressedTexImage
(int target, int lod, int bufSize, @NotNull MemorySegment pixels) void
GL.getnCompressedTexImageARB
(int target, int lod, int bufSize, @NotNull MemorySegment img) void
GL.getnCompressedTexImageARB
(int target, int lod, int bufSize, @NotNull MemorySegment img) void
GL.getnCompressedTexImageARB
(int target, int lod, int bufSize, @NotNull MemorySegment img) void
GLCompatibility.getnConvolutionFilter
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GLCompatibility.getnConvolutionFilter
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GLCompatibility.getnConvolutionFilter
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GLCompatibility.getnConvolutionFilter
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GLCompatibility.getnConvolutionFilterARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GLCompatibility.getnConvolutionFilterARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GLCompatibility.getnConvolutionFilterARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GLCompatibility.getnConvolutionFilterARB
(int target, int format, int type, int bufSize, @NotNull MemorySegment image) void
GL.getNextPerfQueryIdINTEL
(int queryId, @Nullable IntPtr nextQueryId) void
GLCompatibility.getnHistogram
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogram
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogram
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogram
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogram
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogramARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogramARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogramARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogramARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnHistogramARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
void
void
void
GLCompatibility.getnMapdvARB
(int target, int query, int bufSize, @Nullable DoublePtr v) void
GLCompatibility.getnMapdvARB
(int target, int query, int bufSize, @Nullable DoublePtr v) void
GLCompatibility.getnMapdvARB
(int target, int query, int bufSize, @Nullable DoublePtr v) void
void
void
void
GLCompatibility.getnMapfvARB
(int target, int query, int bufSize, @Nullable FloatPtr v) void
GLCompatibility.getnMapfvARB
(int target, int query, int bufSize, @Nullable FloatPtr v) void
GLCompatibility.getnMapfvARB
(int target, int query, int bufSize, @Nullable FloatPtr v) void
void
void
void
GLCompatibility.getnMapivARB
(int target, int query, int bufSize, @Nullable IntPtr v) void
GLCompatibility.getnMapivARB
(int target, int query, int bufSize, @Nullable IntPtr v) void
GLCompatibility.getnMapivARB
(int target, int query, int bufSize, @Nullable IntPtr v) void
GLCompatibility.getnMinmax
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmax
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmax
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmax
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmax
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmaxARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmaxARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmaxARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmaxARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnMinmaxARB
(int target, byte reset, int format, int type, int bufSize, @NotNull MemorySegment values) void
GLCompatibility.getnPixelMapfv
(int map, int bufSize, @Nullable FloatPtr values) void
GLCompatibility.getnPixelMapfv
(int map, int bufSize, @Nullable FloatPtr values) void
GLCompatibility.getnPixelMapfvARB
(int map, int bufSize, @Nullable FloatPtr values) void
GLCompatibility.getnPixelMapfvARB
(int map, int bufSize, @Nullable FloatPtr values) void
GLCompatibility.getnPixelMapuiv
(int map, int bufSize, @Nullable IntPtr values) void
GLCompatibility.getnPixelMapuiv
(int map, int bufSize, @Nullable IntPtr values) void
GLCompatibility.getnPixelMapuivARB
(int map, int bufSize, @Nullable IntPtr values) void
GLCompatibility.getnPixelMapuivARB
(int map, int bufSize, @Nullable IntPtr values) void
GLCompatibility.getnPixelMapusv
(int map, int bufSize, @Nullable ShortPtr values) void
GLCompatibility.getnPixelMapusv
(int map, int bufSize, @Nullable ShortPtr values) void
GLCompatibility.getnPixelMapusvARB
(int map, int bufSize, @Nullable ShortPtr values) void
GLCompatibility.getnPixelMapusvARB
(int map, int bufSize, @Nullable ShortPtr values) void
GLCompatibility.getnPolygonStipple
(int bufSize, @Nullable BytePtr pattern) void
GLCompatibility.getnPolygonStippleARB
(int bufSize, @Nullable BytePtr pattern) void
GLCompatibility.getnSeparableFilter
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilter
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilter
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilter
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilter
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilterARB
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilterARB
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilterARB
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilterARB
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getnSeparableFilterARB
(int target, int format, int type, int rowBufSize, @NotNull MemorySegment row, int columnBufSize, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GL.getnTexImage
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getnTexImage
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getnTexImage
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getnTexImage
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getnTexImage
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getnTexImageARB
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment img) void
GL.getnTexImageARB
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment img) void
GL.getnTexImageARB
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment img) void
GL.getnTexImageARB
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment img) void
GL.getnTexImageARB
(int target, int level, int format, int type, int bufSize, @NotNull MemorySegment img) void
GL.getnUniformdv
(int program, int location, int bufSize, @Nullable DoublePtr params) void
GL.getnUniformdv
(int program, int location, int bufSize, @Nullable DoublePtr params) void
GL.getnUniformdv
(int program, int location, int bufSize, @Nullable DoublePtr params) void
GL.getnUniformdvARB
(int program, int location, int bufSize, @Nullable DoublePtr params) void
GL.getnUniformdvARB
(int program, int location, int bufSize, @Nullable DoublePtr params) void
GL.getnUniformdvARB
(int program, int location, int bufSize, @Nullable DoublePtr params) void
GL.getnUniformfv
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfv
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfv
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfvARB
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfvARB
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfvARB
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfvKHR
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfvKHR
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformfvKHR
(int program, int location, int bufSize, @Nullable FloatPtr params) void
GL.getnUniformi64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
GL.getnUniformi64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
GL.getnUniformi64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
GL.getnUniformiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformui64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
GL.getnUniformui64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
GL.getnUniformui64vARB
(int program, int location, int bufSize, @Nullable LongPtr params) void
GL.getnUniformuiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuiv
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuivARB
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getnUniformuivKHR
(int program, int location, int bufSize, @Nullable IntPtr params) void
GL.getObjectLabel
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabel
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabel
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabelEXT
(int type, int object, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabelEXT
(int type, int object, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabelEXT
(int type, int object, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabelKHR
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabelKHR
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectLabelKHR
(int identifier, int name, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GLCompatibility.getObjectParameterfvARB
(int obj, int pname, @Nullable FloatPtr params) void
GLCompatibility.getObjectParameterfvARB
(int obj, int pname, @Nullable FloatPtr params) void
GLCompatibility.getObjectParameterivARB
(int obj, int pname, @Nullable IntPtr params) void
GLCompatibility.getObjectParameterivARB
(int obj, int pname, @Nullable IntPtr params) void
GL.getObjectPtrLabel
(@NotNull MemorySegment ptr, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GL.getObjectPtrLabelKHR
(@NotNull MemorySegment ptr, int bufSize, @Nullable IntPtr length, @Nullable BytePtr label) void
GLCompatibility.getPathColorGenfvNV
(int color, int pname, @Nullable FloatPtr value) void
GLCompatibility.getPathColorGenfvNV
(int color, int pname, @Nullable FloatPtr value) void
GLCompatibility.getPathColorGenivNV
(int color, int pname, @Nullable IntPtr value) void
GLCompatibility.getPathColorGenivNV
(int color, int pname, @Nullable IntPtr value) void
GL.getPathCommandsNV
(int path, @Nullable BytePtr commands) void
GL.getPathCoordsNV
(int path, @Nullable FloatPtr coords) void
GL.getPathDashArrayNV
(int path, @Nullable FloatPtr dashArray) float
GL.getPathLengthNV
(int path, int startSegment, int numSegments) float
GL.getPathLengthNV
(int path, int startSegment, int numSegments) float
GL.getPathLengthNV
(int path, int startSegment, int numSegments) void
GL.getPathMetricRangeNV
(int metricQueryMask, int firstPathName, int numPaths, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricRangeNV
(int metricQueryMask, int firstPathName, int numPaths, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricRangeNV
(int metricQueryMask, int firstPathName, int numPaths, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricRangeNV
(int metricQueryMask, int firstPathName, int numPaths, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricsNV
(int metricQueryMask, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricsNV
(int metricQueryMask, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricsNV
(int metricQueryMask, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricsNV
(int metricQueryMask, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int stride, @Nullable FloatPtr metrics) void
GL.getPathMetricsNV
(int metricQueryMask, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int stride, @Nullable FloatPtr metrics) void
GL.getPathParameterfvNV
(int path, int pname, @Nullable FloatPtr value) void
GL.getPathParameterfvNV
(int path, int pname, @Nullable FloatPtr value) void
GL.getPathParameterivNV
(int path, int pname, @Nullable IntPtr value) void
GL.getPathParameterivNV
(int path, int pname, @Nullable IntPtr value) void
GL.getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
GL.getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
GL.getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
GL.getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
GL.getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
GL.getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
GL.getPathSpacingNV
(int pathListMode, int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, float advanceScale, float kerningScale, int transformType, @Nullable FloatPtr returnedSpacing) void
GLCompatibility.getPathTexGenfvNV
(int texCoordSet, int pname, @Nullable FloatPtr value) void
GLCompatibility.getPathTexGenfvNV
(int texCoordSet, int pname, @Nullable FloatPtr value) void
GLCompatibility.getPathTexGenivNV
(int texCoordSet, int pname, @Nullable IntPtr value) void
GLCompatibility.getPathTexGenivNV
(int texCoordSet, int pname, @Nullable IntPtr value) void
GL.getPerfCounterInfoINTEL
(int queryId, int counterId, int counterNameLength, @Nullable BytePtr counterName, int counterDescLength, @Nullable BytePtr counterDesc, @Nullable IntPtr counterOffset, @Nullable IntPtr counterDataSize, @Nullable IntPtr counterTypeEnum, @Nullable IntPtr counterDataTypeEnum, @Nullable LongPtr rawCounterMaxValue) void
GL.getPerfCounterInfoINTEL
(int queryId, int counterId, int counterNameLength, @Nullable BytePtr counterName, int counterDescLength, @Nullable BytePtr counterDesc, @Nullable IntPtr counterOffset, @Nullable IntPtr counterDataSize, @Nullable IntPtr counterTypeEnum, @Nullable IntPtr counterDataTypeEnum, @Nullable LongPtr rawCounterMaxValue) void
GL.getPerfCounterInfoINTEL
(int queryId, int counterId, int counterNameLength, @Nullable BytePtr counterName, int counterDescLength, @Nullable BytePtr counterDesc, @Nullable IntPtr counterOffset, @Nullable IntPtr counterDataSize, @Nullable IntPtr counterTypeEnum, @Nullable IntPtr counterDataTypeEnum, @Nullable LongPtr rawCounterMaxValue) void
GL.getPerfCounterInfoINTEL
(int queryId, int counterId, int counterNameLength, @Nullable BytePtr counterName, int counterDescLength, @Nullable BytePtr counterDesc, @Nullable IntPtr counterOffset, @Nullable IntPtr counterDataSize, @Nullable IntPtr counterTypeEnum, @Nullable IntPtr counterDataTypeEnum, @Nullable LongPtr rawCounterMaxValue) void
GL.getPerfMonitorCounterDataAMD
(int monitor, int pname, int dataSize, @Nullable IntPtr data, @Nullable IntPtr bytesWritten) void
GL.getPerfMonitorCounterDataAMD
(int monitor, int pname, int dataSize, @Nullable IntPtr data, @Nullable IntPtr bytesWritten) void
GL.getPerfMonitorCounterDataAMD
(int monitor, int pname, int dataSize, @Nullable IntPtr data, @Nullable IntPtr bytesWritten) void
GL.getPerfMonitorCounterInfoAMD
(int group, int counter, int pname, @NotNull MemorySegment data) void
GL.getPerfMonitorCounterInfoAMD
(int group, int counter, int pname, @NotNull MemorySegment data) void
GL.getPerfMonitorCounterInfoAMD
(int group, int counter, int pname, @NotNull MemorySegment data) void
GL.getPerfMonitorCountersAMD
(int group, @Nullable IntPtr numCounters, @Nullable IntPtr maxActiveCounters, int counterSize, @Nullable IntPtr counters) void
GL.getPerfMonitorCountersAMD
(int group, @Nullable IntPtr numCounters, @Nullable IntPtr maxActiveCounters, int counterSize, @Nullable IntPtr counters) void
GL.getPerfMonitorCounterStringAMD
(int group, int counter, int bufSize, @Nullable IntPtr length, @Nullable BytePtr counterString) void
GL.getPerfMonitorCounterStringAMD
(int group, int counter, int bufSize, @Nullable IntPtr length, @Nullable BytePtr counterString) void
GL.getPerfMonitorCounterStringAMD
(int group, int counter, int bufSize, @Nullable IntPtr length, @Nullable BytePtr counterString) void
GL.getPerfMonitorGroupsAMD
(@Nullable IntPtr numGroups, int groupsSize, @Nullable IntPtr groups) void
GL.getPerfMonitorGroupStringAMD
(int group, int bufSize, @Nullable IntPtr length, @Nullable BytePtr groupString) void
GL.getPerfMonitorGroupStringAMD
(int group, int bufSize, @Nullable IntPtr length, @Nullable BytePtr groupString) void
GL.getPerfQueryDataINTEL
(int queryHandle, int flags, int dataSize, @NotNull MemorySegment data, @Nullable IntPtr bytesWritten) void
GL.getPerfQueryDataINTEL
(int queryHandle, int flags, int dataSize, @NotNull MemorySegment data, @Nullable IntPtr bytesWritten) void
GL.getPerfQueryDataINTEL
(int queryHandle, int flags, int dataSize, @NotNull MemorySegment data, @Nullable IntPtr bytesWritten) void
GL.getPerfQueryInfoINTEL
(int queryId, int queryNameLength, @Nullable BytePtr queryName, @Nullable IntPtr dataSize, @Nullable IntPtr noCounters, @Nullable IntPtr noInstances, @Nullable IntPtr capsMask) void
GL.getPerfQueryInfoINTEL
(int queryId, int queryNameLength, @Nullable BytePtr queryName, @Nullable IntPtr dataSize, @Nullable IntPtr noCounters, @Nullable IntPtr noInstances, @Nullable IntPtr capsMask) void
GLCompatibility.getPixelMapfv
(int map, @Nullable FloatPtr values) void
GLCompatibility.getPixelMapuiv
(int map, @Nullable IntPtr values) void
GLCompatibility.getPixelMapusv
(int map, @Nullable ShortPtr values) void
GL.getPointeri_vEXT
(int pname, int index, @Nullable PointerPtr params) void
GL.getPointeri_vEXT
(int pname, int index, @Nullable PointerPtr params) void
GL.getPointerIndexedvEXT
(int target, int index, @Nullable PointerPtr data) void
GL.getPointerIndexedvEXT
(int target, int index, @Nullable PointerPtr data) void
GL.getPointerv
(int pname, @Nullable PointerPtr params) void
GL.getPointervKHR
(int pname, @Nullable PointerPtr params) void
GL.getProgramBinary
(int program, int bufSize, @Nullable IntPtr length, @Nullable IntPtr binaryFormat, @NotNull MemorySegment binary) void
GL.getProgramBinary
(int program, int bufSize, @Nullable IntPtr length, @Nullable IntPtr binaryFormat, @NotNull MemorySegment binary) void
GLCompatibility.getProgramEnvParameterdvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.getProgramEnvParameterdvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.getProgramEnvParameterfvARB
(int target, int index, @Nullable FloatPtr params) void
GLCompatibility.getProgramEnvParameterfvARB
(int target, int index, @Nullable FloatPtr params) void
GL.getProgramInfoLog
(int program, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getProgramInfoLog
(int program, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getProgramInterfaceiv
(int program, int programInterface, int pname, @Nullable IntPtr params) void
GL.getProgramInterfaceiv
(int program, int programInterface, int pname, @Nullable IntPtr params) void
GL.getProgramInterfaceiv
(int program, int programInterface, int pname, @Nullable IntPtr params) void
GL.getProgramiv
(int program, int pname, @Nullable IntPtr params) void
GL.getProgramiv
(int program, int pname, @Nullable IntPtr params) void
GLCompatibility.getProgramivARB
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getProgramivARB
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getProgramLocalParameterdvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.getProgramLocalParameterdvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.getProgramLocalParameterfvARB
(int target, int index, @Nullable FloatPtr params) void
GLCompatibility.getProgramLocalParameterfvARB
(int target, int index, @Nullable FloatPtr params) void
GL.getProgramPipelineInfoLog
(int pipeline, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getProgramPipelineInfoLog
(int pipeline, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getProgramPipelineInfoLogEXT
(int pipeline, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getProgramPipelineInfoLogEXT
(int pipeline, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getProgramPipelineiv
(int pipeline, int pname, @Nullable IntPtr params) void
GL.getProgramPipelineiv
(int pipeline, int pname, @Nullable IntPtr params) void
GL.getProgramPipelineivEXT
(int pipeline, int pname, @Nullable IntPtr params) void
GL.getProgramPipelineivEXT
(int pipeline, int pname, @Nullable IntPtr params) void
GL.getProgramResourcefvNV
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable FloatPtr params) void
GL.getProgramResourcefvNV
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable FloatPtr params) void
GL.getProgramResourcefvNV
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable FloatPtr params) void
GL.getProgramResourcefvNV
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable FloatPtr params) void
GL.getProgramResourcefvNV
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable FloatPtr params) int
GL.getProgramResourceIndex
(int program, int programInterface, @Nullable BytePtr name) int
GL.getProgramResourceIndex
(int program, int programInterface, @Nullable BytePtr name) void
GL.getProgramResourceiv
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable IntPtr params) void
GL.getProgramResourceiv
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable IntPtr params) void
GL.getProgramResourceiv
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable IntPtr params) void
GL.getProgramResourceiv
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable IntPtr params) void
GL.getProgramResourceiv
(int program, int programInterface, int index, int propCount, @Nullable IntPtr props, int count, @Nullable IntPtr length, @Nullable IntPtr params) int
GL.getProgramResourceLocation
(int program, int programInterface, @Nullable BytePtr name) int
GL.getProgramResourceLocation
(int program, int programInterface, @Nullable BytePtr name) int
GL.getProgramResourceLocationIndex
(int program, int programInterface, @Nullable BytePtr name) int
GL.getProgramResourceLocationIndex
(int program, int programInterface, @Nullable BytePtr name) void
GL.getProgramResourceName
(int program, int programInterface, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getProgramResourceName
(int program, int programInterface, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getProgramResourceName
(int program, int programInterface, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getProgramResourceName
(int program, int programInterface, int index, int bufSize, @Nullable IntPtr length, @Nullable BytePtr name) void
GL.getProgramStageiv
(int program, int shadertype, int pname, @Nullable IntPtr values) void
GL.getProgramStageiv
(int program, int shadertype, int pname, @Nullable IntPtr values) void
GL.getProgramStageiv
(int program, int shadertype, int pname, @Nullable IntPtr values) void
GLCompatibility.getProgramStringARB
(int target, int pname, @NotNull MemorySegment string) void
GLCompatibility.getProgramStringARB
(int target, int pname, @NotNull MemorySegment string) void
GL.getQueryBufferObjecti64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjecti64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjecti64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjecti64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectiv
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectiv
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectiv
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectiv
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectui64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectui64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectui64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectui64v
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectuiv
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectuiv
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectuiv
(int id, int buffer, int pname, long offset) void
GL.getQueryBufferObjectuiv
(int id, int buffer, int pname, long offset) void
GL.getQueryIndexediv
(int target, int index, int pname, @Nullable IntPtr params) void
GL.getQueryIndexediv
(int target, int index, int pname, @Nullable IntPtr params) void
GL.getQueryIndexediv
(int target, int index, int pname, @Nullable IntPtr params) void
GL.getQueryiv
(int target, int pname, @Nullable IntPtr params) void
GL.getQueryiv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getQueryivARB
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getQueryivARB
(int target, int pname, @Nullable IntPtr params) void
GL.getQueryObjecti64v
(int id, int pname, @Nullable LongPtr params) void
GL.getQueryObjecti64v
(int id, int pname, @Nullable LongPtr params) void
GLCompatibility.getQueryObjecti64vEXT
(int id, int pname, @Nullable LongPtr params) void
GLCompatibility.getQueryObjecti64vEXT
(int id, int pname, @Nullable LongPtr params) void
GL.getQueryObjectiv
(int id, int pname, @Nullable IntPtr params) void
GL.getQueryObjectiv
(int id, int pname, @Nullable IntPtr params) void
GLCompatibility.getQueryObjectivARB
(int id, int pname, @Nullable IntPtr params) void
GLCompatibility.getQueryObjectivARB
(int id, int pname, @Nullable IntPtr params) void
GL.getQueryObjectui64v
(int id, int pname, @Nullable LongPtr params) void
GL.getQueryObjectui64v
(int id, int pname, @Nullable LongPtr params) void
GLCompatibility.getQueryObjectui64vEXT
(int id, int pname, @Nullable LongPtr params) void
GLCompatibility.getQueryObjectui64vEXT
(int id, int pname, @Nullable LongPtr params) void
GL.getQueryObjectuiv
(int id, int pname, @Nullable IntPtr params) void
GL.getQueryObjectuiv
(int id, int pname, @Nullable IntPtr params) void
GLCompatibility.getQueryObjectuivARB
(int id, int pname, @Nullable IntPtr params) void
GLCompatibility.getQueryObjectuivARB
(int id, int pname, @Nullable IntPtr params) void
GL.getRenderbufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.getRenderbufferParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getRenderbufferParameterivEXT
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getRenderbufferParameterivEXT
(int target, int pname, @Nullable IntPtr params) void
GL.getSamplerParameterfv
(int sampler, int pname, @Nullable FloatPtr params) void
GL.getSamplerParameterfv
(int sampler, int pname, @Nullable FloatPtr params) void
GL.getSamplerParameterIiv
(int sampler, int pname, @Nullable IntPtr params) void
GL.getSamplerParameterIiv
(int sampler, int pname, @Nullable IntPtr params) void
GL.getSamplerParameterIuiv
(int sampler, int pname, @Nullable IntPtr params) void
GL.getSamplerParameterIuiv
(int sampler, int pname, @Nullable IntPtr params) void
GL.getSamplerParameteriv
(int sampler, int pname, @Nullable IntPtr params) void
GL.getSamplerParameteriv
(int sampler, int pname, @Nullable IntPtr params) void
GLCompatibility.getSemaphoreParameterivNV
(int semaphore, int pname, @Nullable IntPtr params) void
GLCompatibility.getSemaphoreParameterivNV
(int semaphore, int pname, @Nullable IntPtr params) void
GLCompatibility.getSeparableFilter
(int target, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getSeparableFilter
(int target, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GLCompatibility.getSeparableFilter
(int target, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column, @NotNull MemorySegment span) void
GL.getShaderInfoLog
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getShaderInfoLog
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr infoLog) void
GL.getShaderiv
(int shader, int pname, @Nullable IntPtr params) void
GL.getShaderiv
(int shader, int pname, @Nullable IntPtr params) void
GL.getShaderPrecisionFormat
(int shadertype, int precisiontype, @Nullable IntPtr range, @Nullable IntPtr precision) void
GL.getShaderPrecisionFormat
(int shadertype, int precisiontype, @Nullable IntPtr range, @Nullable IntPtr precision) void
GL.getShaderSource
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr source) void
GL.getShaderSource
(int shader, int bufSize, @Nullable IntPtr length, @Nullable BytePtr source) void
GLCompatibility.getShaderSourceARB
(int obj, int maxLength, @Nullable IntPtr length, @Nullable BytePtr source) void
GLCompatibility.getShaderSourceARB
(int obj, int maxLength, @Nullable IntPtr length, @Nullable BytePtr source) void
GL.getShadingRateImagePaletteNV
(int viewport, int entry, @Nullable IntPtr rate) void
GL.getShadingRateImagePaletteNV
(int viewport, int entry, @Nullable IntPtr rate) void
GL.getShadingRateSampleLocationivNV
(int rate, int samples, int index, @Nullable IntPtr location) void
GL.getShadingRateSampleLocationivNV
(int rate, int samples, int index, @Nullable IntPtr location) void
GL.getShadingRateSampleLocationivNV
(int rate, int samples, int index, @Nullable IntPtr location) short
GL.getStageIndexNV
(int shadertype) @Nullable BytePtr
GL.getString
(int name) @Nullable BytePtr
GL.getStringi
(int name, int index) @Nullable BytePtr
GL.getStringi
(int name, int index) int
GL.getSubroutineIndex
(int program, int shadertype, @Nullable BytePtr name) int
GL.getSubroutineIndex
(int program, int shadertype, @Nullable BytePtr name) int
GL.getSubroutineUniformLocation
(int program, int shadertype, @Nullable BytePtr name) int
GL.getSubroutineUniformLocation
(int program, int shadertype, @Nullable BytePtr name) void
GL.getSynciv
(@Nullable GLsync sync, int pname, int count, @Nullable IntPtr length, @Nullable IntPtr values) void
GL.getSynciv
(@Nullable GLsync sync, int pname, int count, @Nullable IntPtr length, @Nullable IntPtr values) void
GLCompatibility.getTexEnvfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getTexEnvfv
(int target, int pname, @Nullable FloatPtr params) void
GLCompatibility.getTexEnviv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getTexEnviv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getTexGendv
(int coord, int pname, @Nullable DoublePtr params) void
GLCompatibility.getTexGendv
(int coord, int pname, @Nullable DoublePtr params) void
GLCompatibility.getTexGenfv
(int coord, int pname, @Nullable FloatPtr params) void
GLCompatibility.getTexGenfv
(int coord, int pname, @Nullable FloatPtr params) void
GLCompatibility.getTexGeniv
(int coord, int pname, @Nullable IntPtr params) void
GLCompatibility.getTexGeniv
(int coord, int pname, @Nullable IntPtr params) void
GL.getTexImage
(int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTexImage
(int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTexImage
(int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTexImage
(int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTexLevelParameterfv
(int target, int level, int pname, @Nullable FloatPtr params) void
GL.getTexLevelParameterfv
(int target, int level, int pname, @Nullable FloatPtr params) void
GL.getTexLevelParameterfv
(int target, int level, int pname, @Nullable FloatPtr params) void
GL.getTexLevelParameteriv
(int target, int level, int pname, @Nullable IntPtr params) void
GL.getTexLevelParameteriv
(int target, int level, int pname, @Nullable IntPtr params) void
GL.getTexLevelParameteriv
(int target, int level, int pname, @Nullable IntPtr params) void
GL.getTexParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GL.getTexParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GL.getTexParameterIiv
(int target, int pname, @Nullable IntPtr params) void
GL.getTexParameterIiv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getTexParameterIivEXT
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getTexParameterIivEXT
(int target, int pname, @Nullable IntPtr params) void
GL.getTexParameterIuiv
(int target, int pname, @Nullable IntPtr params) void
GL.getTexParameterIuiv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getTexParameterIuivEXT
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.getTexParameterIuivEXT
(int target, int pname, @Nullable IntPtr params) void
GL.getTexParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.getTexParameteriv
(int target, int pname, @Nullable IntPtr params) long
GL.getTextureHandleARB
(int texture) long
GL.getTextureHandleNV
(int texture) void
GL.getTextureImage
(int texture, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureImage
(int texture, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureImage
(int texture, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureImage
(int texture, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureImage
(int texture, int level, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureImageEXT
(int texture, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTextureImageEXT
(int texture, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTextureImageEXT
(int texture, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTextureImageEXT
(int texture, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTextureImageEXT
(int texture, int target, int level, int format, int type, @NotNull MemorySegment pixels) void
GL.getTextureLevelParameterfv
(int texture, int level, int pname, @Nullable FloatPtr params) void
GL.getTextureLevelParameterfv
(int texture, int level, int pname, @Nullable FloatPtr params) void
GL.getTextureLevelParameterfv
(int texture, int level, int pname, @Nullable FloatPtr params) void
GL.getTextureLevelParameterfvEXT
(int texture, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getTextureLevelParameterfvEXT
(int texture, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getTextureLevelParameterfvEXT
(int texture, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getTextureLevelParameterfvEXT
(int texture, int target, int level, int pname, @Nullable FloatPtr params) void
GL.getTextureLevelParameteriv
(int texture, int level, int pname, @Nullable IntPtr params) void
GL.getTextureLevelParameteriv
(int texture, int level, int pname, @Nullable IntPtr params) void
GL.getTextureLevelParameteriv
(int texture, int level, int pname, @Nullable IntPtr params) void
GL.getTextureLevelParameterivEXT
(int texture, int target, int level, int pname, @Nullable IntPtr params) void
GL.getTextureLevelParameterivEXT
(int texture, int target, int level, int pname, @Nullable IntPtr params) void
GL.getTextureLevelParameterivEXT
(int texture, int target, int level, int pname, @Nullable IntPtr params) void
GL.getTextureLevelParameterivEXT
(int texture, int target, int level, int pname, @Nullable IntPtr params) void
GL.getTextureParameterfv
(int texture, int pname, @Nullable FloatPtr params) void
GL.getTextureParameterfv
(int texture, int pname, @Nullable FloatPtr params) void
GL.getTextureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
GL.getTextureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
GL.getTextureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
GL.getTextureParameterIiv
(int texture, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIiv
(int texture, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIuiv
(int texture, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIuiv
(int texture, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameteriv
(int texture, int pname, @Nullable IntPtr params) void
GL.getTextureParameteriv
(int texture, int pname, @Nullable IntPtr params) void
GL.getTextureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.getTextureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) long
GL.getTextureSamplerHandleARB
(int texture, int sampler) long
GL.getTextureSamplerHandleARB
(int texture, int sampler) long
GL.getTextureSamplerHandleNV
(int texture, int sampler) long
GL.getTextureSamplerHandleNV
(int texture, int sampler) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, @NotNull MemorySegment pixels) void
GL.getTransformFeedbacki_v
(int xfb, int pname, int index, @Nullable IntPtr param) void
GL.getTransformFeedbacki_v
(int xfb, int pname, int index, @Nullable IntPtr param) void
GL.getTransformFeedbacki_v
(int xfb, int pname, int index, @Nullable IntPtr param) void
GL.getTransformFeedbacki64_v
(int xfb, int pname, int index, @Nullable LongPtr param) void
GL.getTransformFeedbacki64_v
(int xfb, int pname, int index, @Nullable LongPtr param) void
GL.getTransformFeedbacki64_v
(int xfb, int pname, int index, @Nullable LongPtr param) void
GL.getTransformFeedbackiv
(int xfb, int pname, @Nullable IntPtr param) void
GL.getTransformFeedbackiv
(int xfb, int pname, @Nullable IntPtr param) void
GL.getTransformFeedbackVarying
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getTransformFeedbackVarying
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GL.getTransformFeedbackVarying
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getTransformFeedbackVaryingEXT
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getTransformFeedbackVaryingEXT
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getTransformFeedbackVaryingEXT
(int program, int index, int bufSize, @Nullable IntPtr length, @Nullable IntPtr size, @Nullable IntPtr type, @Nullable BytePtr name) void
GLCompatibility.getTransformFeedbackVaryingNV
(int program, int index, @Nullable IntPtr location) void
GLCompatibility.getTransformFeedbackVaryingNV
(int program, int index, @Nullable IntPtr location) int
GL.getUniformBlockIndex
(int program, @Nullable BytePtr uniformBlockName) int
GLCompatibility.getUniformBufferSizeEXT
(int program, int location) int
GLCompatibility.getUniformBufferSizeEXT
(int program, int location) void
GL.getUniformdv
(int program, int location, @Nullable DoublePtr params) void
GL.getUniformdv
(int program, int location, @Nullable DoublePtr params) void
GL.getUniformfv
(int program, int location, @Nullable FloatPtr params) void
GL.getUniformfv
(int program, int location, @Nullable FloatPtr params) void
GLCompatibility.getUniformfvARB
(int programObj, int location, @Nullable FloatPtr params) void
GLCompatibility.getUniformfvARB
(int programObj, int location, @Nullable FloatPtr params) void
GL.getUniformi64vARB
(int program, int location, @Nullable LongPtr params) void
GL.getUniformi64vARB
(int program, int location, @Nullable LongPtr params) void
GLCompatibility.getUniformi64vNV
(int program, int location, @Nullable LongPtr params) void
GLCompatibility.getUniformi64vNV
(int program, int location, @Nullable LongPtr params) void
GL.getUniformIndices
(int program, int uniformCount, @Nullable PointerPtr uniformNames, @Nullable IntPtr uniformIndices) void
GL.getUniformIndices
(int program, int uniformCount, @Nullable PointerPtr uniformNames, @Nullable IntPtr uniformIndices) void
GL.getUniformiv
(int program, int location, @Nullable IntPtr params) void
GL.getUniformiv
(int program, int location, @Nullable IntPtr params) void
GLCompatibility.getUniformivARB
(int programObj, int location, @Nullable IntPtr params) void
GLCompatibility.getUniformivARB
(int programObj, int location, @Nullable IntPtr params) int
GL.getUniformLocation
(int program, @Nullable BytePtr name) int
GLCompatibility.getUniformLocationARB
(int programObj, @Nullable BytePtr name) long
GLCompatibility.getUniformOffsetEXT
(int program, int location) long
GLCompatibility.getUniformOffsetEXT
(int program, int location) void
GL.getUniformSubroutineuiv
(int shadertype, int location, @Nullable IntPtr params) void
GL.getUniformSubroutineuiv
(int shadertype, int location, @Nullable IntPtr params) void
GL.getUniformui64vARB
(int program, int location, @Nullable LongPtr params) void
GL.getUniformui64vARB
(int program, int location, @Nullable LongPtr params) void
GLCompatibility.getUniformui64vNV
(int program, int location, @Nullable LongPtr params) void
GLCompatibility.getUniformui64vNV
(int program, int location, @Nullable LongPtr params) void
GL.getUniformuiv
(int program, int location, @Nullable IntPtr params) void
GL.getUniformuiv
(int program, int location, @Nullable IntPtr params) void
GLCompatibility.getUniformuivEXT
(int program, int location, @Nullable IntPtr params) void
GLCompatibility.getUniformuivEXT
(int program, int location, @Nullable IntPtr params) int
GLCompatibility.getVaryingLocationNV
(int program, @Nullable BytePtr name) void
GL.getVertexArrayIndexed64iv
(int vaobj, int index, int pname, @Nullable LongPtr param) void
GL.getVertexArrayIndexed64iv
(int vaobj, int index, int pname, @Nullable LongPtr param) void
GL.getVertexArrayIndexed64iv
(int vaobj, int index, int pname, @Nullable LongPtr param) void
GL.getVertexArrayIndexediv
(int vaobj, int index, int pname, @Nullable IntPtr param) void
GL.getVertexArrayIndexediv
(int vaobj, int index, int pname, @Nullable IntPtr param) void
GL.getVertexArrayIndexediv
(int vaobj, int index, int pname, @Nullable IntPtr param) void
GL.getVertexArrayIntegeri_vEXT
(int vaobj, int index, int pname, @Nullable IntPtr param) void
GL.getVertexArrayIntegeri_vEXT
(int vaobj, int index, int pname, @Nullable IntPtr param) void
GL.getVertexArrayIntegeri_vEXT
(int vaobj, int index, int pname, @Nullable IntPtr param) void
GL.getVertexArrayIntegervEXT
(int vaobj, int pname, @Nullable IntPtr param) void
GL.getVertexArrayIntegervEXT
(int vaobj, int pname, @Nullable IntPtr param) void
GL.getVertexArrayiv
(int vaobj, int pname, @Nullable IntPtr param) void
GL.getVertexArrayiv
(int vaobj, int pname, @Nullable IntPtr param) void
GL.getVertexArrayPointeri_vEXT
(int vaobj, int index, int pname, @Nullable PointerPtr param) void
GL.getVertexArrayPointeri_vEXT
(int vaobj, int index, int pname, @Nullable PointerPtr param) void
GL.getVertexArrayPointeri_vEXT
(int vaobj, int index, int pname, @Nullable PointerPtr param) void
GL.getVertexArrayPointervEXT
(int vaobj, int pname, @Nullable PointerPtr param) void
GL.getVertexArrayPointervEXT
(int vaobj, int pname, @Nullable PointerPtr param) void
GL.getVertexAttribdv
(int index, int pname, @Nullable DoublePtr params) void
GL.getVertexAttribdv
(int index, int pname, @Nullable DoublePtr params) void
GLCompatibility.getVertexAttribdvARB
(int index, int pname, @Nullable DoublePtr params) void
GLCompatibility.getVertexAttribdvARB
(int index, int pname, @Nullable DoublePtr params) void
GL.getVertexAttribfv
(int index, int pname, @Nullable FloatPtr params) void
GL.getVertexAttribfv
(int index, int pname, @Nullable FloatPtr params) void
GLCompatibility.getVertexAttribfvARB
(int index, int pname, @Nullable FloatPtr params) void
GLCompatibility.getVertexAttribfvARB
(int index, int pname, @Nullable FloatPtr params) void
GL.getVertexAttribIiv
(int index, int pname, @Nullable IntPtr params) void
GL.getVertexAttribIiv
(int index, int pname, @Nullable IntPtr params) void
GLCompatibility.getVertexAttribIivEXT
(int index, int pname, @Nullable IntPtr params) void
GLCompatibility.getVertexAttribIivEXT
(int index, int pname, @Nullable IntPtr params) void
GL.getVertexAttribIuiv
(int index, int pname, @Nullable IntPtr params) void
GL.getVertexAttribIuiv
(int index, int pname, @Nullable IntPtr params) void
GLCompatibility.getVertexAttribIuivEXT
(int index, int pname, @Nullable IntPtr params) void
GLCompatibility.getVertexAttribIuivEXT
(int index, int pname, @Nullable IntPtr params) void
GL.getVertexAttribiv
(int index, int pname, @Nullable IntPtr params) void
GL.getVertexAttribiv
(int index, int pname, @Nullable IntPtr params) void
GLCompatibility.getVertexAttribivARB
(int index, int pname, @Nullable IntPtr params) void
GLCompatibility.getVertexAttribivARB
(int index, int pname, @Nullable IntPtr params) void
GL.getVertexAttribLdv
(int index, int pname, @Nullable DoublePtr params) void
GL.getVertexAttribLdv
(int index, int pname, @Nullable DoublePtr params) void
GLCompatibility.getVertexAttribLdvEXT
(int index, int pname, @Nullable DoublePtr params) void
GLCompatibility.getVertexAttribLdvEXT
(int index, int pname, @Nullable DoublePtr params) void
GL.getVertexAttribLi64vNV
(int index, int pname, @Nullable LongPtr params) void
GL.getVertexAttribLi64vNV
(int index, int pname, @Nullable LongPtr params) void
GL.getVertexAttribLui64vARB
(int index, int pname, @Nullable LongPtr params) void
GL.getVertexAttribLui64vARB
(int index, int pname, @Nullable LongPtr params) void
GL.getVertexAttribLui64vNV
(int index, int pname, @Nullable LongPtr params) void
GL.getVertexAttribLui64vNV
(int index, int pname, @Nullable LongPtr params) void
GL.getVertexAttribPointerv
(int index, int pname, @Nullable PointerPtr pointer) void
GL.getVertexAttribPointerv
(int index, int pname, @Nullable PointerPtr pointer) void
GLCompatibility.getVertexAttribPointervARB
(int index, int pname, @Nullable PointerPtr pointer) void
GLCompatibility.getVertexAttribPointervARB
(int index, int pname, @Nullable PointerPtr pointer) void
GL.hint
(int target, int mode) void
GL.hint
(int target, int mode) void
GLCompatibility.histogram
(int target, int width, int internalformat, byte sink) void
GLCompatibility.histogram
(int target, int width, int internalformat, byte sink) void
GLCompatibility.histogram
(int target, int width, int internalformat, byte sink) void
GLCompatibility.histogram
(int target, int width, int internalformat, byte sink) @Nullable GLsync
GLCompatibility.importSyncEXT
(int external_sync_type, long external_sync, int flags) @Nullable GLsync
GLCompatibility.importSyncEXT
(int external_sync_type, long external_sync, int flags) @Nullable GLsync
GLCompatibility.importSyncEXT
(int external_sync_type, long external_sync, int flags) void
GLCompatibility.indexd
(double c) void
GLCompatibility.indexf
(float c) void
GL.indexFormatNV
(int type, int stride) void
GL.indexFormatNV
(int type, int stride) void
GLCompatibility.indexi
(int c) void
GLCompatibility.indexMask
(int mask) void
GLCompatibility.indexPointer
(int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.indexPointer
(int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.indexs
(short c) void
GLCompatibility.indexub
(byte c) void
GL.insertEventMarkerEXT
(int length, @Nullable BytePtr marker) void
GLCompatibility.interleavedArrays
(int format, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.interleavedArrays
(int format, int stride, @NotNull MemorySegment pointer) void
GL.interpolatePathsNV
(int resultPath, int pathA, int pathB, float weight) void
GL.interpolatePathsNV
(int resultPath, int pathA, int pathB, float weight) void
GL.interpolatePathsNV
(int resultPath, int pathA, int pathB, float weight) void
GL.interpolatePathsNV
(int resultPath, int pathA, int pathB, float weight) void
GL.invalidateBufferData
(int buffer) void
GL.invalidateBufferSubData
(int buffer, long offset, long length) void
GL.invalidateBufferSubData
(int buffer, long offset, long length) void
GL.invalidateBufferSubData
(int buffer, long offset, long length) void
GL.invalidateFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments) void
GL.invalidateFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments) void
GL.invalidateNamedFramebufferData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments) void
GL.invalidateNamedFramebufferData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments) void
GL.invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateSubFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateSubFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateSubFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateSubFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateSubFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateSubFramebuffer
(int target, int numAttachments, @Nullable IntPtr attachments, int x, int y, int width, int height) void
GL.invalidateTexImage
(int texture, int level) void
GL.invalidateTexImage
(int texture, int level) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GL.invalidateTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth) void
GLFunctionTypes.IGLDEBUGPROC.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROC.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROC.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROC.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROC.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCAMD.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
GLFunctionTypes.IGLDEBUGPROCAMD.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
GLFunctionTypes.IGLDEBUGPROCAMD.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
GLFunctionTypes.IGLDEBUGPROCAMD.invoke
(int p0, int p1, int p2, int p3, @NotNull MemorySegment p4, @NotNull MemorySegment p5) void
GLFunctionTypes.IGLDEBUGPROCARB.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCARB.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCARB.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCARB.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCARB.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCKHR.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCKHR.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCKHR.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCKHR.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) void
GLFunctionTypes.IGLDEBUGPROCKHR.invoke
(int p0, int p1, int p2, int p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6) byte
GL.isBuffer
(int buffer) byte
GLCompatibility.isBufferARB
(int buffer) byte
GL.isBufferResidentNV
(int target) byte
GL.isCommandListNV
(int list) byte
GL.isEnabled
(int cap) byte
GL.isEnabledi
(int target, int index) byte
GL.isEnabledi
(int target, int index) byte
GL.isEnabledIndexedEXT
(int target, int index) byte
GL.isEnabledIndexedEXT
(int target, int index) byte
GLCompatibility.isFenceNV
(int fence) byte
GL.isFramebuffer
(int framebuffer) byte
GLCompatibility.isFramebufferEXT
(int framebuffer) byte
GL.isImageHandleResidentARB
(long handle) byte
GL.isImageHandleResidentNV
(long handle) byte
GLCompatibility.isList
(int list) byte
GL.isNamedBufferResidentNV
(int buffer) byte
GL.isNamedStringARB
(int namelen, @Nullable BytePtr name) byte
GL.isPathNV
(int path) byte
GL.isPointInFillPathNV
(int path, int mask, float x, float y) byte
GL.isPointInFillPathNV
(int path, int mask, float x, float y) byte
GL.isPointInFillPathNV
(int path, int mask, float x, float y) byte
GL.isPointInFillPathNV
(int path, int mask, float x, float y) byte
GL.isPointInStrokePathNV
(int path, float x, float y) byte
GL.isPointInStrokePathNV
(int path, float x, float y) byte
GL.isPointInStrokePathNV
(int path, float x, float y) byte
GL.isProgram
(int program) byte
GLCompatibility.isProgramARB
(int program) byte
GL.isProgramPipeline
(int pipeline) byte
GL.isProgramPipelineEXT
(int pipeline) byte
GL.isQuery
(int id) byte
GLCompatibility.isQueryARB
(int id) byte
GL.isRenderbuffer
(int renderbuffer) byte
GLCompatibility.isRenderbufferEXT
(int renderbuffer) byte
GL.isSampler
(int sampler) byte
GL.isShader
(int shader) byte
GL.isStateNV
(int state) byte
GL.isTexture
(int texture) byte
GL.isTextureHandleResidentARB
(long handle) byte
GL.isTextureHandleResidentNV
(long handle) byte
GL.isTransformFeedback
(int id) byte
GLCompatibility.isTransformFeedbackNV
(int id) byte
GL.isVertexArray
(int array) void
GL.labelObjectEXT
(int type, int object, int length, @Nullable BytePtr label) void
GL.labelObjectEXT
(int type, int object, int length, @Nullable BytePtr label) void
GL.labelObjectEXT
(int type, int object, int length, @Nullable BytePtr label) void
GLCompatibility.lightf
(int light, int pname, float param) void
GLCompatibility.lightf
(int light, int pname, float param) void
GLCompatibility.lightf
(int light, int pname, float param) void
void
void
GLCompatibility.lighti
(int light, int pname, int param) void
GLCompatibility.lighti
(int light, int pname, int param) void
GLCompatibility.lighti
(int light, int pname, int param) void
void
void
GLCompatibility.lightModelf
(int pname, float param) void
GLCompatibility.lightModelf
(int pname, float param) void
GLCompatibility.lightModelfv
(int pname, @Nullable FloatPtr params) void
GLCompatibility.lightModeli
(int pname, int param) void
GLCompatibility.lightModeli
(int pname, int param) void
GLCompatibility.lightModeliv
(int pname, @Nullable IntPtr params) void
GLCompatibility.lineStipple
(int factor, short pattern) void
GLCompatibility.lineStipple
(int factor, short pattern) void
GL.lineWidth
(float width) void
GL.linkProgram
(int program) void
GLCompatibility.linkProgramARB
(int programObj) void
GLCompatibility.listBase
(int base) void
GL.listDrawCommandsStatesClientNV
(int list, int segment, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
GL.listDrawCommandsStatesClientNV
(int list, int segment, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
GL.listDrawCommandsStatesClientNV
(int list, int segment, @Nullable PointerPtr indirects, @Nullable IntPtr sizes, @Nullable IntPtr states, @Nullable IntPtr fbos, int count) void
GLCompatibility.loadName
(int name) void
GLCompatibility.lockArraysEXT
(int first, int count) void
GLCompatibility.lockArraysEXT
(int first, int count) void
GL.logicOp
(int opcode) void
GL.makeBufferNonResidentNV
(int target) void
GL.makeBufferResidentNV
(int target, int access) void
GL.makeBufferResidentNV
(int target, int access) void
GL.makeImageHandleNonResidentARB
(long handle) void
GL.makeImageHandleNonResidentNV
(long handle) void
GL.makeImageHandleResidentARB
(long handle, int access) void
GL.makeImageHandleResidentARB
(long handle, int access) void
GL.makeImageHandleResidentNV
(long handle, int access) void
GL.makeImageHandleResidentNV
(long handle, int access) void
GL.makeNamedBufferNonResidentNV
(int buffer) void
GL.makeNamedBufferResidentNV
(int buffer, int access) void
GL.makeNamedBufferResidentNV
(int buffer, int access) void
GL.makeTextureHandleNonResidentARB
(long handle) void
GL.makeTextureHandleNonResidentNV
(long handle) void
GL.makeTextureHandleResidentARB
(long handle) void
GL.makeTextureHandleResidentNV
(long handle) void
GLCompatibility.map1d
(int target, double u1, double u2, int stride, int order, @Nullable DoublePtr points) void
GLCompatibility.map1d
(int target, double u1, double u2, int stride, int order, @Nullable DoublePtr points) void
GLCompatibility.map1d
(int target, double u1, double u2, int stride, int order, @Nullable DoublePtr points) void
GLCompatibility.map1d
(int target, double u1, double u2, int stride, int order, @Nullable DoublePtr points) void
GLCompatibility.map1d
(int target, double u1, double u2, int stride, int order, @Nullable DoublePtr points) void
GLCompatibility.map1f
(int target, float u1, float u2, int stride, int order, @Nullable FloatPtr points) void
GLCompatibility.map1f
(int target, float u1, float u2, int stride, int order, @Nullable FloatPtr points) void
GLCompatibility.map1f
(int target, float u1, float u2, int stride, int order, @Nullable FloatPtr points) void
GLCompatibility.map1f
(int target, float u1, float u2, int stride, int order, @Nullable FloatPtr points) void
GLCompatibility.map1f
(int target, float u1, float u2, int stride, int order, @Nullable FloatPtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2d
(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, @Nullable DoublePtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) void
GLCompatibility.map2f
(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, @Nullable FloatPtr points) @NotNull MemorySegment
GL.mapBuffer
(int target, int access) @NotNull MemorySegment
GL.mapBuffer
(int target, int access) @NotNull MemorySegment
GLCompatibility.mapBufferARB
(int target, int access) @NotNull MemorySegment
GLCompatibility.mapBufferARB
(int target, int access) @NotNull MemorySegment
GL.mapBufferRange
(int target, long offset, long length, int access) @NotNull MemorySegment
GL.mapBufferRange
(int target, long offset, long length, int access) @NotNull MemorySegment
GL.mapBufferRange
(int target, long offset, long length, int access) @NotNull MemorySegment
GL.mapBufferRange
(int target, long offset, long length, int access) void
GLCompatibility.mapGrid1d
(int un, double u1, double u2) void
GLCompatibility.mapGrid1d
(int un, double u1, double u2) void
GLCompatibility.mapGrid1d
(int un, double u1, double u2) void
GLCompatibility.mapGrid1f
(int un, float u1, float u2) void
GLCompatibility.mapGrid1f
(int un, float u1, float u2) void
GLCompatibility.mapGrid1f
(int un, float u1, float u2) void
GLCompatibility.mapGrid2d
(int un, double u1, double u2, int vn, double v1, double v2) void
GLCompatibility.mapGrid2d
(int un, double u1, double u2, int vn, double v1, double v2) void
GLCompatibility.mapGrid2d
(int un, double u1, double u2, int vn, double v1, double v2) void
GLCompatibility.mapGrid2d
(int un, double u1, double u2, int vn, double v1, double v2) void
GLCompatibility.mapGrid2d
(int un, double u1, double u2, int vn, double v1, double v2) void
GLCompatibility.mapGrid2d
(int un, double u1, double u2, int vn, double v1, double v2) void
GLCompatibility.mapGrid2f
(int un, float u1, float u2, int vn, float v1, float v2) void
GLCompatibility.mapGrid2f
(int un, float u1, float u2, int vn, float v1, float v2) void
GLCompatibility.mapGrid2f
(int un, float u1, float u2, int vn, float v1, float v2) void
GLCompatibility.mapGrid2f
(int un, float u1, float u2, int vn, float v1, float v2) void
GLCompatibility.mapGrid2f
(int un, float u1, float u2, int vn, float v1, float v2) void
GLCompatibility.mapGrid2f
(int un, float u1, float u2, int vn, float v1, float v2) @NotNull MemorySegment
GL.mapNamedBuffer
(int buffer, int access) @NotNull MemorySegment
GL.mapNamedBuffer
(int buffer, int access) @NotNull MemorySegment
GL.mapNamedBufferEXT
(int buffer, int access) @NotNull MemorySegment
GL.mapNamedBufferEXT
(int buffer, int access) @NotNull MemorySegment
GL.mapNamedBufferRange
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GL.mapNamedBufferRange
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GL.mapNamedBufferRange
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GL.mapNamedBufferRange
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GL.mapNamedBufferRangeEXT
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GL.mapNamedBufferRangeEXT
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GL.mapNamedBufferRangeEXT
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GL.mapNamedBufferRangeEXT
(int buffer, long offset, long length, int access) @NotNull MemorySegment
GLCompatibility.mapTexture2DINTEL
(int texture, int level, int access, @Nullable IntPtr stride, @Nullable IntPtr layout) @NotNull MemorySegment
GLCompatibility.mapTexture2DINTEL
(int texture, int level, int access, @Nullable IntPtr stride, @Nullable IntPtr layout) @NotNull MemorySegment
GLCompatibility.mapTexture2DINTEL
(int texture, int level, int access, @Nullable IntPtr stride, @Nullable IntPtr layout) void
GLCompatibility.materialf
(int face, int pname, float param) void
GLCompatibility.materialf
(int face, int pname, float param) void
GLCompatibility.materialf
(int face, int pname, float param) void
GLCompatibility.materialfv
(int face, int pname, @Nullable FloatPtr params) void
GLCompatibility.materialfv
(int face, int pname, @Nullable FloatPtr params) void
GLCompatibility.materiali
(int face, int pname, int param) void
GLCompatibility.materiali
(int face, int pname, int param) void
GLCompatibility.materiali
(int face, int pname, int param) void
GLCompatibility.materialiv
(int face, int pname, @Nullable IntPtr params) void
GLCompatibility.materialiv
(int face, int pname, @Nullable IntPtr params) void
GL.matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixFrustumEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.matrixIndexPointerARB
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.matrixIndexPointerARB
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.matrixIndexPointerARB
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.matrixIndexubvARB
(int size, @Nullable BytePtr indices) void
GLCompatibility.matrixIndexuivARB
(int size, @Nullable IntPtr indices) void
GLCompatibility.matrixIndexusvARB
(int size, @Nullable ShortPtr indices) void
GL.matrixLoad3x2fNV
(int matrixMode, @Nullable FloatPtr m) void
GL.matrixLoad3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
GL.matrixLoaddEXT
(int mode, @Nullable DoublePtr m) void
GL.matrixLoadfEXT
(int mode, @Nullable FloatPtr m) void
GL.matrixLoadIdentityEXT
(int mode) void
GL.matrixLoadTranspose3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
GL.matrixLoadTransposedEXT
(int mode, @Nullable DoublePtr m) void
GL.matrixLoadTransposefEXT
(int mode, @Nullable FloatPtr m) void
GLCompatibility.matrixMode
(int mode) void
GL.matrixMult3x2fNV
(int matrixMode, @Nullable FloatPtr m) void
GL.matrixMult3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
GL.matrixMultdEXT
(int mode, @Nullable DoublePtr m) void
GL.matrixMultfEXT
(int mode, @Nullable FloatPtr m) void
GL.matrixMultTranspose3x3fNV
(int matrixMode, @Nullable FloatPtr m) void
GL.matrixMultTransposedEXT
(int mode, @Nullable DoublePtr m) void
GL.matrixMultTransposefEXT
(int mode, @Nullable FloatPtr m) void
GL.matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixOrthoEXT
(int mode, double left, double right, double bottom, double top, double zNear, double zFar) void
GL.matrixPopEXT
(int mode) void
GL.matrixPushEXT
(int mode) void
GL.matrixRotatedEXT
(int mode, double angle, double x, double y, double z) void
GL.matrixRotatedEXT
(int mode, double angle, double x, double y, double z) void
GL.matrixRotatedEXT
(int mode, double angle, double x, double y, double z) void
GL.matrixRotatedEXT
(int mode, double angle, double x, double y, double z) void
GL.matrixRotatedEXT
(int mode, double angle, double x, double y, double z) void
GL.matrixRotatefEXT
(int mode, float angle, float x, float y, float z) void
GL.matrixRotatefEXT
(int mode, float angle, float x, float y, float z) void
GL.matrixRotatefEXT
(int mode, float angle, float x, float y, float z) void
GL.matrixRotatefEXT
(int mode, float angle, float x, float y, float z) void
GL.matrixRotatefEXT
(int mode, float angle, float x, float y, float z) void
GL.matrixScaledEXT
(int mode, double x, double y, double z) void
GL.matrixScaledEXT
(int mode, double x, double y, double z) void
GL.matrixScaledEXT
(int mode, double x, double y, double z) void
GL.matrixScaledEXT
(int mode, double x, double y, double z) void
GL.matrixScalefEXT
(int mode, float x, float y, float z) void
GL.matrixScalefEXT
(int mode, float x, float y, float z) void
GL.matrixScalefEXT
(int mode, float x, float y, float z) void
GL.matrixScalefEXT
(int mode, float x, float y, float z) void
GL.matrixTranslatedEXT
(int mode, double x, double y, double z) void
GL.matrixTranslatedEXT
(int mode, double x, double y, double z) void
GL.matrixTranslatedEXT
(int mode, double x, double y, double z) void
GL.matrixTranslatedEXT
(int mode, double x, double y, double z) void
GL.matrixTranslatefEXT
(int mode, float x, float y, float z) void
GL.matrixTranslatefEXT
(int mode, float x, float y, float z) void
GL.matrixTranslatefEXT
(int mode, float x, float y, float z) void
GL.matrixTranslatefEXT
(int mode, float x, float y, float z) void
GL.maxShaderCompilerThreadsARB
(int count) void
GL.maxShaderCompilerThreadsKHR
(int count) void
GL.memoryBarrier
(int barriers) void
GL.memoryBarrierByRegion
(int barriers) void
GLCompatibility.memoryBarrierEXT
(int barriers) void
GLCompatibility.minmax
(int target, int internalformat, byte sink) void
GLCompatibility.minmax
(int target, int internalformat, byte sink) void
GLCompatibility.minmax
(int target, int internalformat, byte sink) void
GL.minSampleShading
(float value) void
GL.minSampleShadingARB
(float value) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBlitFramebufferNV
(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void
GLCompatibility.multicastBufferSubDataNV
(int gpuMask, int buffer, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.multicastBufferSubDataNV
(int gpuMask, int buffer, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.multicastBufferSubDataNV
(int gpuMask, int buffer, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.multicastBufferSubDataNV
(int gpuMask, int buffer, long offset, long size, @NotNull MemorySegment data) void
GLCompatibility.multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GLCompatibility.multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GLCompatibility.multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GLCompatibility.multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GLCompatibility.multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GLCompatibility.multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GLCompatibility.multicastCopyBufferSubDataNV
(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastCopyImageSubDataNV
(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void
GLCompatibility.multicastFramebufferSampleLocationsfvNV
(int gpu, int framebuffer, int start, int count, @Nullable FloatPtr v) void
GLCompatibility.multicastFramebufferSampleLocationsfvNV
(int gpu, int framebuffer, int start, int count, @Nullable FloatPtr v) void
GLCompatibility.multicastFramebufferSampleLocationsfvNV
(int gpu, int framebuffer, int start, int count, @Nullable FloatPtr v) void
GLCompatibility.multicastFramebufferSampleLocationsfvNV
(int gpu, int framebuffer, int start, int count, @Nullable FloatPtr v) void
GLCompatibility.multicastGetQueryObjecti64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
GLCompatibility.multicastGetQueryObjecti64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
GLCompatibility.multicastGetQueryObjecti64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
GLCompatibility.multicastGetQueryObjectivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
GLCompatibility.multicastGetQueryObjectivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
GLCompatibility.multicastGetQueryObjectivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
GLCompatibility.multicastGetQueryObjectui64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
GLCompatibility.multicastGetQueryObjectui64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
GLCompatibility.multicastGetQueryObjectui64vNV
(int gpu, int id, int pname, @Nullable LongPtr params) void
GLCompatibility.multicastGetQueryObjectuivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
GLCompatibility.multicastGetQueryObjectuivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
GLCompatibility.multicastGetQueryObjectuivNV
(int gpu, int id, int pname, @Nullable IntPtr params) void
GLCompatibility.multicastScissorArrayvNVX
(int gpu, int first, int count, @Nullable IntPtr v) void
GLCompatibility.multicastScissorArrayvNVX
(int gpu, int first, int count, @Nullable IntPtr v) void
GLCompatibility.multicastScissorArrayvNVX
(int gpu, int first, int count, @Nullable IntPtr v) void
GLCompatibility.multicastViewportArrayvNVX
(int gpu, int first, int count, @Nullable FloatPtr v) void
GLCompatibility.multicastViewportArrayvNVX
(int gpu, int first, int count, @Nullable FloatPtr v) void
GLCompatibility.multicastViewportArrayvNVX
(int gpu, int first, int count, @Nullable FloatPtr v) void
GLCompatibility.multicastViewportPositionWScaleNVX
(int gpu, int index, float xcoeff, float ycoeff) void
GLCompatibility.multicastViewportPositionWScaleNVX
(int gpu, int index, float xcoeff, float ycoeff) void
GLCompatibility.multicastViewportPositionWScaleNVX
(int gpu, int index, float xcoeff, float ycoeff) void
GLCompatibility.multicastViewportPositionWScaleNVX
(int gpu, int index, float xcoeff, float ycoeff) void
GLCompatibility.multicastWaitSyncNV
(int signalGpu, int waitGpuMask) void
GLCompatibility.multicastWaitSyncNV
(int signalGpu, int waitGpuMask) void
GL.multiDrawArrays
(int mode, @Nullable IntPtr first, @Nullable IntPtr count, int drawcount) void
GL.multiDrawArrays
(int mode, @Nullable IntPtr first, @Nullable IntPtr count, int drawcount) void
GL.multiDrawArraysIndirect
(int mode, @NotNull MemorySegment indirect, int drawcount, int stride) void
GL.multiDrawArraysIndirect
(int mode, @NotNull MemorySegment indirect, int drawcount, int stride) void
GL.multiDrawArraysIndirect
(int mode, @NotNull MemorySegment indirect, int drawcount, int stride) void
GL.multiDrawArraysIndirectBindlessCountNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessCountNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessCountNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessCountNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessCountNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectBindlessNV
(int mode, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawArraysIndirectCount
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawArraysIndirectCount
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawArraysIndirectCount
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawArraysIndirectCount
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawArraysIndirectCountARB
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawArraysIndirectCountARB
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawArraysIndirectCountARB
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawArraysIndirectCountARB
(int mode, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElements
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount) void
GL.multiDrawElements
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount) void
GL.multiDrawElements
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount) void
GL.multiDrawElementsBaseVertex
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount, @Nullable IntPtr basevertex) void
GL.multiDrawElementsBaseVertex
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount, @Nullable IntPtr basevertex) void
GL.multiDrawElementsBaseVertex
(int mode, @Nullable IntPtr count, int type, @Nullable PointerPtr indices, int drawcount, @Nullable IntPtr basevertex) void
GL.multiDrawElementsIndirect
(int mode, int type, @NotNull MemorySegment indirect, int drawcount, int stride) void
GL.multiDrawElementsIndirect
(int mode, int type, @NotNull MemorySegment indirect, int drawcount, int stride) void
GL.multiDrawElementsIndirect
(int mode, int type, @NotNull MemorySegment indirect, int drawcount, int stride) void
GL.multiDrawElementsIndirect
(int mode, int type, @NotNull MemorySegment indirect, int drawcount, int stride) void
GL.multiDrawElementsIndirectBindlessCountNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessCountNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessCountNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessCountNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessCountNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessCountNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectBindlessNV
(int mode, int type, @NotNull MemorySegment indirect, int drawCount, int stride, int vertexBufferCount) void
GL.multiDrawElementsIndirectCount
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCount
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCount
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCount
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCount
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCountARB
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCountARB
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCountARB
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCountARB
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawElementsIndirectCountARB
(int mode, int type, @NotNull MemorySegment indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawMeshTasksIndirectCountNV
(long indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawMeshTasksIndirectCountNV
(long indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawMeshTasksIndirectCountNV
(long indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawMeshTasksIndirectCountNV
(long indirect, long drawcount, int maxdrawcount, int stride) void
GL.multiDrawMeshTasksIndirectNV
(long indirect, int drawcount, int stride) void
GL.multiDrawMeshTasksIndirectNV
(long indirect, int drawcount, int stride) void
GL.multiDrawMeshTasksIndirectNV
(long indirect, int drawcount, int stride) void
GL.multiTexBufferEXT
(int texunit, int target, int internalformat, int buffer) void
GL.multiTexBufferEXT
(int texunit, int target, int internalformat, int buffer) void
GL.multiTexBufferEXT
(int texunit, int target, int internalformat, int buffer) void
GL.multiTexBufferEXT
(int texunit, int target, int internalformat, int buffer) void
GLCompatibility.multiTexCoord1d
(int target, double s) void
GLCompatibility.multiTexCoord1d
(int target, double s) void
GLCompatibility.multiTexCoord1dARB
(int target, double s) void
GLCompatibility.multiTexCoord1dARB
(int target, double s) void
GLCompatibility.multiTexCoord1dv
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord1dvARB
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord1f
(int target, float s) void
GLCompatibility.multiTexCoord1f
(int target, float s) void
GLCompatibility.multiTexCoord1fARB
(int target, float s) void
GLCompatibility.multiTexCoord1fARB
(int target, float s) void
GLCompatibility.multiTexCoord1fv
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord1fvARB
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord1hNV
(int target, short s) void
GLCompatibility.multiTexCoord1hNV
(int target, short s) void
GLCompatibility.multiTexCoord1hvNV
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord1i
(int target, int s) void
GLCompatibility.multiTexCoord1i
(int target, int s) void
GLCompatibility.multiTexCoord1iARB
(int target, int s) void
GLCompatibility.multiTexCoord1iARB
(int target, int s) void
GLCompatibility.multiTexCoord1iv
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord1ivARB
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord1s
(int target, short s) void
GLCompatibility.multiTexCoord1s
(int target, short s) void
GLCompatibility.multiTexCoord1sARB
(int target, short s) void
GLCompatibility.multiTexCoord1sARB
(int target, short s) void
GLCompatibility.multiTexCoord1sv
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord1svARB
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord2d
(int target, double s, double t) void
GLCompatibility.multiTexCoord2d
(int target, double s, double t) void
GLCompatibility.multiTexCoord2d
(int target, double s, double t) void
GLCompatibility.multiTexCoord2dARB
(int target, double s, double t) void
GLCompatibility.multiTexCoord2dARB
(int target, double s, double t) void
GLCompatibility.multiTexCoord2dARB
(int target, double s, double t) void
GLCompatibility.multiTexCoord2dv
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord2dvARB
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord2f
(int target, float s, float t) void
GLCompatibility.multiTexCoord2f
(int target, float s, float t) void
GLCompatibility.multiTexCoord2f
(int target, float s, float t) void
GLCompatibility.multiTexCoord2fARB
(int target, float s, float t) void
GLCompatibility.multiTexCoord2fARB
(int target, float s, float t) void
GLCompatibility.multiTexCoord2fARB
(int target, float s, float t) void
GLCompatibility.multiTexCoord2fv
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord2fvARB
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord2hNV
(int target, short s, short t) void
GLCompatibility.multiTexCoord2hNV
(int target, short s, short t) void
GLCompatibility.multiTexCoord2hNV
(int target, short s, short t) void
GLCompatibility.multiTexCoord2hvNV
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord2i
(int target, int s, int t) void
GLCompatibility.multiTexCoord2i
(int target, int s, int t) void
GLCompatibility.multiTexCoord2i
(int target, int s, int t) void
GLCompatibility.multiTexCoord2iARB
(int target, int s, int t) void
GLCompatibility.multiTexCoord2iARB
(int target, int s, int t) void
GLCompatibility.multiTexCoord2iARB
(int target, int s, int t) void
GLCompatibility.multiTexCoord2iv
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord2ivARB
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord2s
(int target, short s, short t) void
GLCompatibility.multiTexCoord2s
(int target, short s, short t) void
GLCompatibility.multiTexCoord2s
(int target, short s, short t) void
GLCompatibility.multiTexCoord2sARB
(int target, short s, short t) void
GLCompatibility.multiTexCoord2sARB
(int target, short s, short t) void
GLCompatibility.multiTexCoord2sARB
(int target, short s, short t) void
GLCompatibility.multiTexCoord2sv
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord2svARB
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord3d
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3d
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3d
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3d
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3dARB
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3dARB
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3dARB
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3dARB
(int target, double s, double t, double r) void
GLCompatibility.multiTexCoord3dv
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord3dvARB
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord3f
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3f
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3f
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3f
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3fARB
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3fARB
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3fARB
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3fARB
(int target, float s, float t, float r) void
GLCompatibility.multiTexCoord3fv
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord3fvARB
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord3hNV
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3hNV
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3hNV
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3hNV
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3hvNV
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord3i
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3i
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3i
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3i
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3iARB
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3iARB
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3iARB
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3iARB
(int target, int s, int t, int r) void
GLCompatibility.multiTexCoord3iv
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord3ivARB
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord3s
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3s
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3s
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3s
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3sARB
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3sARB
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3sARB
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3sARB
(int target, short s, short t, short r) void
GLCompatibility.multiTexCoord3sv
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord3svARB
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord4d
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4d
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4d
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4d
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4d
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4dARB
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4dARB
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4dARB
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4dARB
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4dARB
(int target, double s, double t, double r, double q) void
GLCompatibility.multiTexCoord4dv
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord4dvARB
(int target, @Nullable DoublePtr v) void
GLCompatibility.multiTexCoord4f
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4f
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4f
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4f
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4f
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4fARB
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4fARB
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4fARB
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4fARB
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4fARB
(int target, float s, float t, float r, float q) void
GLCompatibility.multiTexCoord4fv
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord4fvARB
(int target, @Nullable FloatPtr v) void
GLCompatibility.multiTexCoord4hNV
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4hNV
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4hNV
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4hNV
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4hNV
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4hvNV
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord4i
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4i
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4i
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4i
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4i
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4iARB
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4iARB
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4iARB
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4iARB
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4iARB
(int target, int s, int t, int r, int q) void
GLCompatibility.multiTexCoord4iv
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord4ivARB
(int target, @Nullable IntPtr v) void
GLCompatibility.multiTexCoord4s
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4s
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4s
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4s
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4s
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4sARB
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4sARB
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4sARB
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4sARB
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4sARB
(int target, short s, short t, short r, short q) void
GLCompatibility.multiTexCoord4sv
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoord4svARB
(int target, @Nullable ShortPtr v) void
GLCompatibility.multiTexCoordP1ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP1ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP1ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP1uiv
(int texture, int type, @Nullable IntPtr coords) void
GLCompatibility.multiTexCoordP1uiv
(int texture, int type, @Nullable IntPtr coords) void
GLCompatibility.multiTexCoordP2ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP2ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP2ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP2uiv
(int texture, int type, @Nullable IntPtr coords) void
GLCompatibility.multiTexCoordP2uiv
(int texture, int type, @Nullable IntPtr coords) void
GLCompatibility.multiTexCoordP3ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP3ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP3ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP3uiv
(int texture, int type, @Nullable IntPtr coords) void
GLCompatibility.multiTexCoordP3uiv
(int texture, int type, @Nullable IntPtr coords) void
GLCompatibility.multiTexCoordP4ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP4ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP4ui
(int texture, int type, int coords) void
GLCompatibility.multiTexCoordP4uiv
(int texture, int type, @Nullable IntPtr coords) void
GLCompatibility.multiTexCoordP4uiv
(int texture, int type, @Nullable IntPtr coords) void
GL.multiTexCoordPointerEXT
(int texunit, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.multiTexCoordPointerEXT
(int texunit, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.multiTexCoordPointerEXT
(int texunit, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.multiTexCoordPointerEXT
(int texunit, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.multiTexEnvfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexEnvfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexEnvfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexEnvfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.multiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.multiTexEnvfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.multiTexEnviEXT
(int texunit, int target, int pname, int param) void
GL.multiTexEnviEXT
(int texunit, int target, int pname, int param) void
GL.multiTexEnviEXT
(int texunit, int target, int pname, int param) void
GL.multiTexEnviEXT
(int texunit, int target, int pname, int param) void
GL.multiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexEnvivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexGendEXT
(int texunit, int coord, int pname, double param) void
GL.multiTexGendEXT
(int texunit, int coord, int pname, double param) void
GL.multiTexGendEXT
(int texunit, int coord, int pname, double param) void
GL.multiTexGendEXT
(int texunit, int coord, int pname, double param) void
GL.multiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
GL.multiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
GL.multiTexGendvEXT
(int texunit, int coord, int pname, @Nullable DoublePtr params) void
GL.multiTexGenfEXT
(int texunit, int coord, int pname, float param) void
GL.multiTexGenfEXT
(int texunit, int coord, int pname, float param) void
GL.multiTexGenfEXT
(int texunit, int coord, int pname, float param) void
GL.multiTexGenfEXT
(int texunit, int coord, int pname, float param) void
GL.multiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
GL.multiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
GL.multiTexGenfvEXT
(int texunit, int coord, int pname, @Nullable FloatPtr params) void
GL.multiTexGeniEXT
(int texunit, int coord, int pname, int param) void
GL.multiTexGeniEXT
(int texunit, int coord, int pname, int param) void
GL.multiTexGeniEXT
(int texunit, int coord, int pname, int param) void
GL.multiTexGeniEXT
(int texunit, int coord, int pname, int param) void
GL.multiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
GL.multiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
GL.multiTexGenivEXT
(int texunit, int coord, int pname, @Nullable IntPtr params) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage1DEXT
(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage2DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexImage3DEXT
(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexParameterfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexParameterfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexParameterfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexParameterfEXT
(int texunit, int target, int pname, float param) void
GL.multiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.multiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.multiTexParameterfvEXT
(int texunit, int target, int pname, @Nullable FloatPtr params) void
GL.multiTexParameteriEXT
(int texunit, int target, int pname, int param) void
GL.multiTexParameteriEXT
(int texunit, int target, int pname, int param) void
GL.multiTexParameteriEXT
(int texunit, int target, int pname, int param) void
GL.multiTexParameteriEXT
(int texunit, int target, int pname, int param) void
GL.multiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterIivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterIuivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexParameterivEXT
(int texunit, int target, int pname, @Nullable IntPtr params) void
GL.multiTexRenderbufferEXT
(int texunit, int target, int renderbuffer) void
GL.multiTexRenderbufferEXT
(int texunit, int target, int renderbuffer) void
GL.multiTexRenderbufferEXT
(int texunit, int target, int renderbuffer) void
GL.multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage1DEXT
(int texunit, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage2DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.multiTexSubImage3DEXT
(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.namedBufferAttachMemoryNV
(int buffer, int memory, long offset) void
GL.namedBufferAttachMemoryNV
(int buffer, int memory, long offset) void
GL.namedBufferAttachMemoryNV
(int buffer, int memory, long offset) void
GL.namedBufferData
(int buffer, long size, @NotNull MemorySegment data, int usage) void
GL.namedBufferData
(int buffer, long size, @NotNull MemorySegment data, int usage) void
GL.namedBufferData
(int buffer, long size, @NotNull MemorySegment data, int usage) void
GL.namedBufferDataEXT
(int buffer, long size, @NotNull MemorySegment data, int usage) void
GL.namedBufferDataEXT
(int buffer, long size, @NotNull MemorySegment data, int usage) void
GL.namedBufferDataEXT
(int buffer, long size, @NotNull MemorySegment data, int usage) void
GL.namedBufferPageCommitmentARB
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentARB
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentARB
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentARB
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentEXT
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentEXT
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentEXT
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentEXT
(int buffer, long offset, long size, byte commit) void
GL.namedBufferPageCommitmentMemNV
(int buffer, long offset, long size, int memory, long memOffset, byte commit) void
GL.namedBufferPageCommitmentMemNV
(int buffer, long offset, long size, int memory, long memOffset, byte commit) void
GL.namedBufferPageCommitmentMemNV
(int buffer, long offset, long size, int memory, long memOffset, byte commit) void
GL.namedBufferPageCommitmentMemNV
(int buffer, long offset, long size, int memory, long memOffset, byte commit) void
GL.namedBufferPageCommitmentMemNV
(int buffer, long offset, long size, int memory, long memOffset, byte commit) void
GL.namedBufferPageCommitmentMemNV
(int buffer, long offset, long size, int memory, long memOffset, byte commit) void
GL.namedBufferStorage
(int buffer, long size, @NotNull MemorySegment data, int flags) void
GL.namedBufferStorage
(int buffer, long size, @NotNull MemorySegment data, int flags) void
GL.namedBufferStorage
(int buffer, long size, @NotNull MemorySegment data, int flags) void
GL.namedBufferStorageEXT
(int buffer, long size, @NotNull MemorySegment data, int flags) void
GL.namedBufferStorageEXT
(int buffer, long size, @NotNull MemorySegment data, int flags) void
GL.namedBufferStorageEXT
(int buffer, long size, @NotNull MemorySegment data, int flags) void
GLCompatibility.namedBufferStorageExternalEXT
(int buffer, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GLCompatibility.namedBufferStorageExternalEXT
(int buffer, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GLCompatibility.namedBufferStorageExternalEXT
(int buffer, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GLCompatibility.namedBufferStorageExternalEXT
(int buffer, long offset, long size, @Nullable GLeglClientBufferEXT clientBuffer, int flags) void
GL.namedBufferSubData
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.namedBufferSubData
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.namedBufferSubData
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.namedBufferSubDataEXT
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.namedBufferSubDataEXT
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.namedBufferSubDataEXT
(int buffer, long offset, long size, @NotNull MemorySegment data) void
GL.namedCopyBufferSubDataEXT
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.namedCopyBufferSubDataEXT
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.namedCopyBufferSubDataEXT
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.namedCopyBufferSubDataEXT
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.namedCopyBufferSubDataEXT
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void
GL.namedFramebufferDrawBuffer
(int framebuffer, int buf) void
GL.namedFramebufferDrawBuffer
(int framebuffer, int buf) void
GL.namedFramebufferDrawBuffers
(int framebuffer, int n, @Nullable IntPtr bufs) void
GL.namedFramebufferDrawBuffers
(int framebuffer, int n, @Nullable IntPtr bufs) void
GL.namedFramebufferParameteri
(int framebuffer, int pname, int param) void
GL.namedFramebufferParameteri
(int framebuffer, int pname, int param) void
GL.namedFramebufferParameteri
(int framebuffer, int pname, int param) void
GL.namedFramebufferParameteriEXT
(int framebuffer, int pname, int param) void
GL.namedFramebufferParameteriEXT
(int framebuffer, int pname, int param) void
GL.namedFramebufferParameteriEXT
(int framebuffer, int pname, int param) void
GL.namedFramebufferReadBuffer
(int framebuffer, int src) void
GL.namedFramebufferReadBuffer
(int framebuffer, int src) void
GL.namedFramebufferRenderbuffer
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferRenderbuffer
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferRenderbuffer
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferRenderbuffer
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferRenderbufferEXT
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferRenderbufferEXT
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferRenderbufferEXT
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferRenderbufferEXT
(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void
GL.namedFramebufferSampleLocationsfvARB
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
GL.namedFramebufferSampleLocationsfvARB
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
GL.namedFramebufferSampleLocationsfvARB
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
GL.namedFramebufferSampleLocationsfvNV
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
GL.namedFramebufferSampleLocationsfvNV
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
GL.namedFramebufferSampleLocationsfvNV
(int framebuffer, int start, int count, @Nullable FloatPtr v) void
GL.namedFramebufferTexture
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTexture
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTexture
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTexture
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTexture1DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture1DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture1DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture1DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture1DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture2DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture2DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture2DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture2DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture2DEXT
(int framebuffer, int attachment, int textarget, int texture, int level) void
GL.namedFramebufferTexture3DEXT
(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void
GL.namedFramebufferTexture3DEXT
(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void
GL.namedFramebufferTexture3DEXT
(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void
GL.namedFramebufferTexture3DEXT
(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void
GL.namedFramebufferTexture3DEXT
(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void
GL.namedFramebufferTexture3DEXT
(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void
GL.namedFramebufferTextureEXT
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTextureEXT
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTextureEXT
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTextureEXT
(int framebuffer, int attachment, int texture, int level) void
GL.namedFramebufferTextureFaceEXT
(int framebuffer, int attachment, int texture, int level, int face) void
GL.namedFramebufferTextureFaceEXT
(int framebuffer, int attachment, int texture, int level, int face) void
GL.namedFramebufferTextureFaceEXT
(int framebuffer, int attachment, int texture, int level, int face) void
GL.namedFramebufferTextureFaceEXT
(int framebuffer, int attachment, int texture, int level, int face) void
GL.namedFramebufferTextureFaceEXT
(int framebuffer, int attachment, int texture, int level, int face) void
GL.namedFramebufferTextureLayer
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayer
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayer
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayer
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayer
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayerEXT
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayerEXT
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayerEXT
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayerEXT
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureLayerEXT
(int framebuffer, int attachment, int texture, int level, int layer) void
GL.namedFramebufferTextureMultiviewOVR
(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.namedFramebufferTextureMultiviewOVR
(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.namedFramebufferTextureMultiviewOVR
(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.namedFramebufferTextureMultiviewOVR
(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.namedFramebufferTextureMultiviewOVR
(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.namedFramebufferTextureMultiviewOVR
(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews) void
GL.namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
GL.namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
GL.namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
GL.namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
GL.namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
GL.namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
GL.namedProgramLocalParameter4dEXT
(int program, int target, int index, double x, double y, double z, double w) void
GL.namedProgramLocalParameter4dvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
GL.namedProgramLocalParameter4dvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
GL.namedProgramLocalParameter4dvEXT
(int program, int target, int index, @Nullable DoublePtr params) void
GL.namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
GL.namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
GL.namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
GL.namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
GL.namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
GL.namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
GL.namedProgramLocalParameter4fEXT
(int program, int target, int index, float x, float y, float z, float w) void
GL.namedProgramLocalParameter4fvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
GL.namedProgramLocalParameter4fvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
GL.namedProgramLocalParameter4fvEXT
(int program, int target, int index, @Nullable FloatPtr params) void
GL.namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4iEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4ivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.namedProgramLocalParameterI4ivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.namedProgramLocalParameterI4ivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4uiEXT
(int program, int target, int index, int x, int y, int z, int w) void
GL.namedProgramLocalParameterI4uivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.namedProgramLocalParameterI4uivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.namedProgramLocalParameterI4uivEXT
(int program, int target, int index, @Nullable IntPtr params) void
GL.namedProgramLocalParameters4fvEXT
(int program, int target, int index, int count, @Nullable FloatPtr params) void
GL.namedProgramLocalParameters4fvEXT
(int program, int target, int index, int count, @Nullable FloatPtr params) void
GL.namedProgramLocalParameters4fvEXT
(int program, int target, int index, int count, @Nullable FloatPtr params) void
GL.namedProgramLocalParameters4fvEXT
(int program, int target, int index, int count, @Nullable FloatPtr params) void
GL.namedProgramLocalParametersI4ivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramLocalParametersI4ivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramLocalParametersI4ivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramLocalParametersI4ivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramLocalParametersI4uivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramLocalParametersI4uivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramLocalParametersI4uivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramLocalParametersI4uivEXT
(int program, int target, int index, int count, @Nullable IntPtr params) void
GL.namedProgramStringEXT
(int program, int target, int format, int len, @NotNull MemorySegment string) void
GL.namedProgramStringEXT
(int program, int target, int format, int len, @NotNull MemorySegment string) void
GL.namedProgramStringEXT
(int program, int target, int format, int len, @NotNull MemorySegment string) void
GL.namedProgramStringEXT
(int program, int target, int format, int len, @NotNull MemorySegment string) void
GL.namedRenderbufferStorage
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorage
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorage
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorage
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorageEXT
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorageEXT
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorageEXT
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorageEXT
(int renderbuffer, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisample
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisample
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisample
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisample
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisample
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleAdvancedAMD
(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleAdvancedAMD
(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleAdvancedAMD
(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleAdvancedAMD
(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleAdvancedAMD
(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleAdvancedAMD
(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleCoverageEXT
(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleCoverageEXT
(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleCoverageEXT
(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleCoverageEXT
(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleCoverageEXT
(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleCoverageEXT
(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleEXT
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleEXT
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleEXT
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleEXT
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedRenderbufferStorageMultisampleEXT
(int renderbuffer, int samples, int internalformat, int width, int height) void
GL.namedStringARB
(int type, int namelen, @Nullable BytePtr name, int stringlen, @Nullable BytePtr string) void
GL.namedStringARB
(int type, int namelen, @Nullable BytePtr name, int stringlen, @Nullable BytePtr string) void
GL.namedStringARB
(int type, int namelen, @Nullable BytePtr name, int stringlen, @Nullable BytePtr string) void
GLCompatibility.newList
(int list, int mode) void
GLCompatibility.newList
(int list, int mode) void
GLCompatibility.normal3b
(byte nx, byte ny, byte nz) void
GLCompatibility.normal3b
(byte nx, byte ny, byte nz) void
GLCompatibility.normal3b
(byte nx, byte ny, byte nz) void
GLCompatibility.normal3d
(double nx, double ny, double nz) void
GLCompatibility.normal3d
(double nx, double ny, double nz) void
GLCompatibility.normal3d
(double nx, double ny, double nz) void
GLCompatibility.normal3f
(float nx, float ny, float nz) void
GLCompatibility.normal3f
(float nx, float ny, float nz) void
GLCompatibility.normal3f
(float nx, float ny, float nz) void
GLCompatibility.normal3hNV
(short nx, short ny, short nz) void
GLCompatibility.normal3hNV
(short nx, short ny, short nz) void
GLCompatibility.normal3hNV
(short nx, short ny, short nz) void
GLCompatibility.normal3i
(int nx, int ny, int nz) void
GLCompatibility.normal3i
(int nx, int ny, int nz) void
GLCompatibility.normal3i
(int nx, int ny, int nz) void
GLCompatibility.normal3s
(short nx, short ny, short nz) void
GLCompatibility.normal3s
(short nx, short ny, short nz) void
GLCompatibility.normal3s
(short nx, short ny, short nz) void
GL.normalFormatNV
(int type, int stride) void
GL.normalFormatNV
(int type, int stride) void
GLCompatibility.normalP3ui
(int type, int coords) void
GLCompatibility.normalP3ui
(int type, int coords) void
GLCompatibility.normalP3uiv
(int type, @Nullable IntPtr coords) void
GLCompatibility.normalPointer
(int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.normalPointer
(int type, int stride, @NotNull MemorySegment pointer) void
GL.objectLabel
(int identifier, int name, int length, @Nullable BytePtr label) void
GL.objectLabel
(int identifier, int name, int length, @Nullable BytePtr label) void
GL.objectLabel
(int identifier, int name, int length, @Nullable BytePtr label) void
GL.objectLabelKHR
(int identifier, int name, int length, @Nullable BytePtr label) void
GL.objectLabelKHR
(int identifier, int name, int length, @Nullable BytePtr label) void
GL.objectLabelKHR
(int identifier, int name, int length, @Nullable BytePtr label) void
GL.objectPtrLabel
(@NotNull MemorySegment ptr, int length, @Nullable BytePtr label) void
GL.objectPtrLabelKHR
(@NotNull MemorySegment ptr, int length, @Nullable BytePtr label) void
GLCompatibility.ortho
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.ortho
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.ortho
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.ortho
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.ortho
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.ortho
(double left, double right, double bottom, double top, double zNear, double zFar) void
GLCompatibility.passThrough
(float token) void
GL.patchParameterfv
(int pname, @Nullable FloatPtr values) void
GL.patchParameteri
(int pname, int value) void
GL.patchParameteri
(int pname, int value) void
GLCompatibility.pathColorGenNV
(int color, int genMode, int colorFormat, @Nullable FloatPtr coeffs) void
GLCompatibility.pathColorGenNV
(int color, int genMode, int colorFormat, @Nullable FloatPtr coeffs) void
GLCompatibility.pathColorGenNV
(int color, int genMode, int colorFormat, @Nullable FloatPtr coeffs) void
GL.pathCommandsNV
(int path, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathCommandsNV
(int path, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathCommandsNV
(int path, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathCommandsNV
(int path, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathCoordsNV
(int path, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathCoordsNV
(int path, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathCoordsNV
(int path, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathCoverDepthFuncNV
(int func) void
GL.pathDashArrayNV
(int path, int dashCount, @Nullable FloatPtr dashArray) void
GL.pathDashArrayNV
(int path, int dashCount, @Nullable FloatPtr dashArray) void
GLCompatibility.pathFogGenNV
(int genMode) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexArrayNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathGlyphIndexRangeNV
(int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int pathParameterTemplate, float emScale, @Nullable IntPtr baseAndCount) int
GL.pathGlyphIndexRangeNV
(int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int pathParameterTemplate, float emScale, @Nullable IntPtr baseAndCount) int
GL.pathGlyphIndexRangeNV
(int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int pathParameterTemplate, float emScale, @Nullable IntPtr baseAndCount) int
GL.pathGlyphIndexRangeNV
(int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int pathParameterTemplate, float emScale, @Nullable IntPtr baseAndCount) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphRangeNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) void
GL.pathGlyphsNV
(int firstPathName, int fontTarget, @NotNull MemorySegment fontName, int fontStyle, int numGlyphs, int type, @NotNull MemorySegment charcodes, int handleMissingGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) int
GL.pathMemoryGlyphIndexArrayNV
(int firstPathName, int fontTarget, long fontSize, @NotNull MemorySegment fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale) void
GL.pathParameterfNV
(int path, int pname, float value) void
GL.pathParameterfNV
(int path, int pname, float value) void
GL.pathParameterfNV
(int path, int pname, float value) void
GL.pathParameterfvNV
(int path, int pname, @Nullable FloatPtr value) void
GL.pathParameterfvNV
(int path, int pname, @Nullable FloatPtr value) void
GL.pathParameteriNV
(int path, int pname, int value) void
GL.pathParameteriNV
(int path, int pname, int value) void
GL.pathParameteriNV
(int path, int pname, int value) void
GL.pathParameterivNV
(int path, int pname, @Nullable IntPtr value) void
GL.pathParameterivNV
(int path, int pname, @Nullable IntPtr value) void
GL.pathStencilDepthOffsetNV
(float factor, float units) void
GL.pathStencilDepthOffsetNV
(float factor, float units) void
GL.pathStencilFuncNV
(int func, int ref, int mask) void
GL.pathStencilFuncNV
(int func, int ref, int mask) void
GL.pathStencilFuncNV
(int func, int ref, int mask) void
GL.pathStringNV
(int path, int format, int length, @NotNull MemorySegment pathString) void
GL.pathStringNV
(int path, int format, int length, @NotNull MemorySegment pathString) void
GL.pathStringNV
(int path, int format, int length, @NotNull MemorySegment pathString) void
GL.pathSubCommandsNV
(int path, int commandStart, int commandsToDelete, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCommandsNV
(int path, int commandStart, int commandsToDelete, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCommandsNV
(int path, int commandStart, int commandsToDelete, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCommandsNV
(int path, int commandStart, int commandsToDelete, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCommandsNV
(int path, int commandStart, int commandsToDelete, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCommandsNV
(int path, int commandStart, int commandsToDelete, int numCommands, @Nullable BytePtr commands, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCoordsNV
(int path, int coordStart, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCoordsNV
(int path, int coordStart, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCoordsNV
(int path, int coordStart, int numCoords, int coordType, @NotNull MemorySegment coords) void
GL.pathSubCoordsNV
(int path, int coordStart, int numCoords, int coordType, @NotNull MemorySegment coords) void
GLCompatibility.pathTexGenNV
(int texCoordSet, int genMode, int components, @Nullable FloatPtr coeffs) void
GLCompatibility.pathTexGenNV
(int texCoordSet, int genMode, int components, @Nullable FloatPtr coeffs) void
GLCompatibility.pathTexGenNV
(int texCoordSet, int genMode, int components, @Nullable FloatPtr coeffs) void
GLCompatibility.pixelDataRangeNV
(int target, int length, @NotNull MemorySegment pointer) void
GLCompatibility.pixelDataRangeNV
(int target, int length, @NotNull MemorySegment pointer) void
GLCompatibility.pixelMapfv
(int map, int mapsize, @Nullable FloatPtr values) void
GLCompatibility.pixelMapfv
(int map, int mapsize, @Nullable FloatPtr values) void
GLCompatibility.pixelMapuiv
(int map, int mapsize, @Nullable IntPtr values) void
GLCompatibility.pixelMapuiv
(int map, int mapsize, @Nullable IntPtr values) void
GLCompatibility.pixelMapusv
(int map, int mapsize, @Nullable ShortPtr values) void
GLCompatibility.pixelMapusv
(int map, int mapsize, @Nullable ShortPtr values) void
GL.pixelStoref
(int pname, float param) void
GL.pixelStoref
(int pname, float param) void
GL.pixelStorei
(int pname, int param) void
GL.pixelStorei
(int pname, int param) void
GLCompatibility.pixelTransferf
(int pname, float param) void
GLCompatibility.pixelTransferf
(int pname, float param) void
GLCompatibility.pixelTransferi
(int pname, int param) void
GLCompatibility.pixelTransferi
(int pname, int param) void
GLCompatibility.pixelZoom
(float xfactor, float yfactor) void
GLCompatibility.pixelZoom
(float xfactor, float yfactor) byte
GL.pointAlongPathNV
(int path, int startSegment, int numSegments, float distance, @Nullable FloatPtr x, @Nullable FloatPtr y, @Nullable FloatPtr tangentX, @Nullable FloatPtr tangentY) byte
GL.pointAlongPathNV
(int path, int startSegment, int numSegments, float distance, @Nullable FloatPtr x, @Nullable FloatPtr y, @Nullable FloatPtr tangentX, @Nullable FloatPtr tangentY) byte
GL.pointAlongPathNV
(int path, int startSegment, int numSegments, float distance, @Nullable FloatPtr x, @Nullable FloatPtr y, @Nullable FloatPtr tangentX, @Nullable FloatPtr tangentY) byte
GL.pointAlongPathNV
(int path, int startSegment, int numSegments, float distance, @Nullable FloatPtr x, @Nullable FloatPtr y, @Nullable FloatPtr tangentX, @Nullable FloatPtr tangentY) void
GL.pointParameterf
(int pname, float param) void
GL.pointParameterf
(int pname, float param) void
GLCompatibility.pointParameterfARB
(int pname, float param) void
GLCompatibility.pointParameterfARB
(int pname, float param) void
GLCompatibility.pointParameterfEXT
(int pname, float param) void
GLCompatibility.pointParameterfEXT
(int pname, float param) void
GL.pointParameterfv
(int pname, @Nullable FloatPtr params) void
GLCompatibility.pointParameterfvARB
(int pname, @Nullable FloatPtr params) void
GLCompatibility.pointParameterfvEXT
(int pname, @Nullable FloatPtr params) void
GL.pointParameteri
(int pname, int param) void
GL.pointParameteri
(int pname, int param) void
GLCompatibility.pointParameteriNV
(int pname, int param) void
GLCompatibility.pointParameteriNV
(int pname, int param) void
GL.pointParameteriv
(int pname, @Nullable IntPtr params) void
GLCompatibility.pointParameterivNV
(int pname, @Nullable IntPtr params) void
GL.pointSize
(float size) void
GL.polygonMode
(int face, int mode) void
GL.polygonMode
(int face, int mode) void
GL.polygonOffset
(float factor, float units) void
GL.polygonOffset
(float factor, float units) void
GL.polygonOffsetClamp
(float factor, float units, float clamp) void
GL.polygonOffsetClamp
(float factor, float units, float clamp) void
GL.polygonOffsetClamp
(float factor, float units, float clamp) void
GL.polygonOffsetClampEXT
(float factor, float units, float clamp) void
GL.polygonOffsetClampEXT
(float factor, float units, float clamp) void
GL.polygonOffsetClampEXT
(float factor, float units, float clamp) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveBoundingBoxARB
(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) void
GL.primitiveRestartIndex
(int index) void
GLCompatibility.primitiveRestartIndexNV
(int index) void
GLCompatibility.prioritizeTextures
(int n, @Nullable IntPtr textures, @Nullable FloatPtr priorities) void
GL.programBinary
(int program, int binaryFormat, @NotNull MemorySegment binary, int length) void
GL.programBinary
(int program, int binaryFormat, @NotNull MemorySegment binary, int length) void
GL.programBinary
(int program, int binaryFormat, @NotNull MemorySegment binary, int length) void
GLCompatibility.programEnvParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programEnvParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programEnvParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programEnvParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programEnvParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programEnvParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programEnvParameter4dvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.programEnvParameter4dvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.programEnvParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programEnvParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programEnvParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programEnvParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programEnvParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programEnvParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programEnvParameter4fvARB
(int target, int index, @Nullable FloatPtr params) void
GLCompatibility.programEnvParameter4fvARB
(int target, int index, @Nullable FloatPtr params) void
GLCompatibility.programEnvParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
GLCompatibility.programEnvParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
GLCompatibility.programEnvParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
GLCompatibility.programLocalParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programLocalParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programLocalParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programLocalParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programLocalParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programLocalParameter4dARB
(int target, int index, double x, double y, double z, double w) void
GLCompatibility.programLocalParameter4dvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.programLocalParameter4dvARB
(int target, int index, @Nullable DoublePtr params) void
GLCompatibility.programLocalParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programLocalParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programLocalParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programLocalParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programLocalParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programLocalParameter4fARB
(int target, int index, float x, float y, float z, float w) void
GLCompatibility.programLocalParameter4fvARB
(int target, int index, @Nullable FloatPtr params) void
GLCompatibility.programLocalParameter4fvARB
(int target, int index, @Nullable FloatPtr params) void
GLCompatibility.programLocalParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
GLCompatibility.programLocalParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
GLCompatibility.programLocalParameters4fvEXT
(int target, int index, int count, @Nullable FloatPtr params) void
GL.programParameteri
(int program, int pname, int value) void
GL.programParameteri
(int program, int pname, int value) void
GL.programParameteri
(int program, int pname, int value) void
GL.programParameteriARB
(int program, int pname, int value) void
GL.programParameteriARB
(int program, int pname, int value) void
GL.programParameteriARB
(int program, int pname, int value) void
GLCompatibility.programParameteriEXT
(int program, int pname, int value) void
GLCompatibility.programParameteriEXT
(int program, int pname, int value) void
GLCompatibility.programParameteriEXT
(int program, int pname, int value) void
GL.programPathFragmentInputGenNV
(int program, int location, int genMode, int components, @Nullable FloatPtr coeffs) void
GL.programPathFragmentInputGenNV
(int program, int location, int genMode, int components, @Nullable FloatPtr coeffs) void
GL.programPathFragmentInputGenNV
(int program, int location, int genMode, int components, @Nullable FloatPtr coeffs) void
GL.programPathFragmentInputGenNV
(int program, int location, int genMode, int components, @Nullable FloatPtr coeffs) void
GLCompatibility.programStringARB
(int target, int format, int len, @NotNull MemorySegment string) void
GLCompatibility.programStringARB
(int target, int format, int len, @NotNull MemorySegment string) void
GLCompatibility.programStringARB
(int target, int format, int len, @NotNull MemorySegment string) void
GL.programUniform1d
(int program, int location, double v0) void
GL.programUniform1d
(int program, int location, double v0) void
GL.programUniform1d
(int program, int location, double v0) void
GL.programUniform1dEXT
(int program, int location, double x) void
GL.programUniform1dEXT
(int program, int location, double x) void
GL.programUniform1dEXT
(int program, int location, double x) void
GL.programUniform1dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform1dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform1dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform1dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform1dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform1dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform1f
(int program, int location, float v0) void
GL.programUniform1f
(int program, int location, float v0) void
GL.programUniform1f
(int program, int location, float v0) void
GL.programUniform1fEXT
(int program, int location, float v0) void
GL.programUniform1fEXT
(int program, int location, float v0) void
GL.programUniform1fEXT
(int program, int location, float v0) void
GL.programUniform1fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform1fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform1fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform1fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform1fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform1fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform1i
(int program, int location, int v0) void
GL.programUniform1i
(int program, int location, int v0) void
GL.programUniform1i
(int program, int location, int v0) void
GL.programUniform1i64ARB
(int program, int location, long x) void
GL.programUniform1i64ARB
(int program, int location, long x) void
GL.programUniform1i64ARB
(int program, int location, long x) void
GLCompatibility.programUniform1i64NV
(int program, int location, long x) void
GLCompatibility.programUniform1i64NV
(int program, int location, long x) void
GLCompatibility.programUniform1i64NV
(int program, int location, long x) void
GL.programUniform1i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform1i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform1i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform1i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform1i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform1i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform1iEXT
(int program, int location, int v0) void
GL.programUniform1iEXT
(int program, int location, int v0) void
GL.programUniform1iEXT
(int program, int location, int v0) void
GL.programUniform1iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1ui
(int program, int location, int v0) void
GL.programUniform1ui
(int program, int location, int v0) void
GL.programUniform1ui
(int program, int location, int v0) void
GL.programUniform1ui64ARB
(int program, int location, long x) void
GL.programUniform1ui64ARB
(int program, int location, long x) void
GL.programUniform1ui64ARB
(int program, int location, long x) void
GLCompatibility.programUniform1ui64NV
(int program, int location, long x) void
GLCompatibility.programUniform1ui64NV
(int program, int location, long x) void
GLCompatibility.programUniform1ui64NV
(int program, int location, long x) void
GL.programUniform1ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform1ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform1ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform1ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform1ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform1ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform1uiEXT
(int program, int location, int v0) void
GL.programUniform1uiEXT
(int program, int location, int v0) void
GL.programUniform1uiEXT
(int program, int location, int v0) void
GL.programUniform1uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform1uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2d
(int program, int location, double v0, double v1) void
GL.programUniform2d
(int program, int location, double v0, double v1) void
GL.programUniform2d
(int program, int location, double v0, double v1) void
GL.programUniform2d
(int program, int location, double v0, double v1) void
GL.programUniform2dEXT
(int program, int location, double x, double y) void
GL.programUniform2dEXT
(int program, int location, double x, double y) void
GL.programUniform2dEXT
(int program, int location, double x, double y) void
GL.programUniform2dEXT
(int program, int location, double x, double y) void
GL.programUniform2dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform2dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform2dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform2dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform2dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform2dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform2f
(int program, int location, float v0, float v1) void
GL.programUniform2f
(int program, int location, float v0, float v1) void
GL.programUniform2f
(int program, int location, float v0, float v1) void
GL.programUniform2f
(int program, int location, float v0, float v1) void
GL.programUniform2fEXT
(int program, int location, float v0, float v1) void
GL.programUniform2fEXT
(int program, int location, float v0, float v1) void
GL.programUniform2fEXT
(int program, int location, float v0, float v1) void
GL.programUniform2fEXT
(int program, int location, float v0, float v1) void
GL.programUniform2fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform2fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform2fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform2fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform2fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform2fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform2i
(int program, int location, int v0, int v1) void
GL.programUniform2i
(int program, int location, int v0, int v1) void
GL.programUniform2i
(int program, int location, int v0, int v1) void
GL.programUniform2i
(int program, int location, int v0, int v1) void
GL.programUniform2i64ARB
(int program, int location, long x, long y) void
GL.programUniform2i64ARB
(int program, int location, long x, long y) void
GL.programUniform2i64ARB
(int program, int location, long x, long y) void
GL.programUniform2i64ARB
(int program, int location, long x, long y) void
GLCompatibility.programUniform2i64NV
(int program, int location, long x, long y) void
GLCompatibility.programUniform2i64NV
(int program, int location, long x, long y) void
GLCompatibility.programUniform2i64NV
(int program, int location, long x, long y) void
GLCompatibility.programUniform2i64NV
(int program, int location, long x, long y) void
GL.programUniform2i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform2i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform2i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform2i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform2i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform2i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform2iEXT
(int program, int location, int v0, int v1) void
GL.programUniform2iEXT
(int program, int location, int v0, int v1) void
GL.programUniform2iEXT
(int program, int location, int v0, int v1) void
GL.programUniform2iEXT
(int program, int location, int v0, int v1) void
GL.programUniform2iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2ui
(int program, int location, int v0, int v1) void
GL.programUniform2ui
(int program, int location, int v0, int v1) void
GL.programUniform2ui
(int program, int location, int v0, int v1) void
GL.programUniform2ui
(int program, int location, int v0, int v1) void
GL.programUniform2ui64ARB
(int program, int location, long x, long y) void
GL.programUniform2ui64ARB
(int program, int location, long x, long y) void
GL.programUniform2ui64ARB
(int program, int location, long x, long y) void
GL.programUniform2ui64ARB
(int program, int location, long x, long y) void
GLCompatibility.programUniform2ui64NV
(int program, int location, long x, long y) void
GLCompatibility.programUniform2ui64NV
(int program, int location, long x, long y) void
GLCompatibility.programUniform2ui64NV
(int program, int location, long x, long y) void
GLCompatibility.programUniform2ui64NV
(int program, int location, long x, long y) void
GL.programUniform2ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform2ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform2ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform2ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform2ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform2ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform2uiEXT
(int program, int location, int v0, int v1) void
GL.programUniform2uiEXT
(int program, int location, int v0, int v1) void
GL.programUniform2uiEXT
(int program, int location, int v0, int v1) void
GL.programUniform2uiEXT
(int program, int location, int v0, int v1) void
GL.programUniform2uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform2uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3d
(int program, int location, double v0, double v1, double v2) void
GL.programUniform3d
(int program, int location, double v0, double v1, double v2) void
GL.programUniform3d
(int program, int location, double v0, double v1, double v2) void
GL.programUniform3d
(int program, int location, double v0, double v1, double v2) void
GL.programUniform3d
(int program, int location, double v0, double v1, double v2) void
GL.programUniform3dEXT
(int program, int location, double x, double y, double z) void
GL.programUniform3dEXT
(int program, int location, double x, double y, double z) void
GL.programUniform3dEXT
(int program, int location, double x, double y, double z) void
GL.programUniform3dEXT
(int program, int location, double x, double y, double z) void
GL.programUniform3dEXT
(int program, int location, double x, double y, double z) void
GL.programUniform3dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform3dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform3dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform3dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform3dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform3dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform3f
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3f
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3f
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3f
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3f
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3fEXT
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3fEXT
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3fEXT
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3fEXT
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3fEXT
(int program, int location, float v0, float v1, float v2) void
GL.programUniform3fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform3fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform3fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform3fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform3fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform3fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform3i
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3i
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3i
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3i
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3i
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3i64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3i64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3i64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3i64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3i64ARB
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3i64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3i64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3i64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3i64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3i64NV
(int program, int location, long x, long y, long z) void
GL.programUniform3i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform3i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform3i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform3i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform3i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform3i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform3iEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3iEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3iEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3iEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3iEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3ui
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3ui
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3ui
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3ui
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3ui
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3ui64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3ui64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3ui64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3ui64ARB
(int program, int location, long x, long y, long z) void
GL.programUniform3ui64ARB
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3ui64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3ui64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3ui64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3ui64NV
(int program, int location, long x, long y, long z) void
GLCompatibility.programUniform3ui64NV
(int program, int location, long x, long y, long z) void
GL.programUniform3ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform3ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform3ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform3ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform3ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform3ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform3uiEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3uiEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3uiEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3uiEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3uiEXT
(int program, int location, int v0, int v1, int v2) void
GL.programUniform3uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform3uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4d
(int program, int location, double v0, double v1, double v2, double v3) void
GL.programUniform4d
(int program, int location, double v0, double v1, double v2, double v3) void
GL.programUniform4d
(int program, int location, double v0, double v1, double v2, double v3) void
GL.programUniform4d
(int program, int location, double v0, double v1, double v2, double v3) void
GL.programUniform4d
(int program, int location, double v0, double v1, double v2, double v3) void
GL.programUniform4d
(int program, int location, double v0, double v1, double v2, double v3) void
GL.programUniform4dEXT
(int program, int location, double x, double y, double z, double w) void
GL.programUniform4dEXT
(int program, int location, double x, double y, double z, double w) void
GL.programUniform4dEXT
(int program, int location, double x, double y, double z, double w) void
GL.programUniform4dEXT
(int program, int location, double x, double y, double z, double w) void
GL.programUniform4dEXT
(int program, int location, double x, double y, double z, double w) void
GL.programUniform4dEXT
(int program, int location, double x, double y, double z, double w) void
GL.programUniform4dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform4dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform4dv
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform4dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform4dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform4dvEXT
(int program, int location, int count, @Nullable DoublePtr value) void
GL.programUniform4f
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4f
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4f
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4f
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4f
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4f
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4fEXT
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4fEXT
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4fEXT
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4fEXT
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4fEXT
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4fEXT
(int program, int location, float v0, float v1, float v2, float v3) void
GL.programUniform4fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform4fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform4fv
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform4fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform4fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform4fvEXT
(int program, int location, int count, @Nullable FloatPtr value) void
GL.programUniform4i
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4i
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4i
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4i
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4i
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4i
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4i64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4i64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4i64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4i64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4i64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4i64ARB
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4i64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4i64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4i64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4i64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4i64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4i64NV
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform4i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform4i64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform4i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform4i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform4i64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform4iEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4iEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4iEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4iEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4iEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4iEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4iv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4ivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4ui
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4ui
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4ui
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4ui
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4ui
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4ui
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4ui64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4ui64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4ui64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4ui64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4ui64ARB
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4ui64ARB
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4ui64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4ui64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4ui64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4ui64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4ui64NV
(int program, int location, long x, long y, long z, long w) void
GLCompatibility.programUniform4ui64NV
(int program, int location, long x, long y, long z, long w) void
GL.programUniform4ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform4ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform4ui64vARB
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform4ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform4ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GLCompatibility.programUniform4ui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniform4uiEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4uiEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4uiEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4uiEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4uiEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4uiEXT
(int program, int location, int v0, int v1, int v2, int v3) void
GL.programUniform4uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4uiv
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniform4uivEXT
(int program, int location, int count, @Nullable IntPtr value) void
GL.programUniformHandleui64ARB
(int program, int location, long value) void
GL.programUniformHandleui64ARB
(int program, int location, long value) void
GL.programUniformHandleui64ARB
(int program, int location, long value) void
GL.programUniformHandleui64NV
(int program, int location, long value) void
GL.programUniformHandleui64NV
(int program, int location, long value) void
GL.programUniformHandleui64NV
(int program, int location, long value) void
GL.programUniformHandleui64vARB
(int program, int location, int count, @Nullable LongPtr values) void
GL.programUniformHandleui64vARB
(int program, int location, int count, @Nullable LongPtr values) void
GL.programUniformHandleui64vARB
(int program, int location, int count, @Nullable LongPtr values) void
GL.programUniformHandleui64vNV
(int program, int location, int count, @Nullable LongPtr values) void
GL.programUniformHandleui64vNV
(int program, int location, int count, @Nullable LongPtr values) void
GL.programUniformHandleui64vNV
(int program, int location, int count, @Nullable LongPtr values) void
GL.programUniformMatrix2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix2x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix2x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix3x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix3x4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x2fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3dv
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3dvEXT
(int program, int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.programUniformMatrix4x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3fv
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformMatrix4x3fvEXT
(int program, int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.programUniformui64NV
(int program, int location, long value) void
GL.programUniformui64NV
(int program, int location, long value) void
GL.programUniformui64NV
(int program, int location, long value) void
GL.programUniformui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniformui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.programUniformui64vNV
(int program, int location, int count, @Nullable LongPtr value) void
GL.provokingVertex
(int mode) void
GLCompatibility.provokingVertexEXT
(int mode) void
GLCompatibility.pushAttrib
(int mask) void
GLCompatibility.pushClientAttrib
(int mask) void
GL.pushClientAttribDefaultEXT
(int mask) void
GL.pushDebugGroup
(int source, int id, int length, @Nullable BytePtr message) void
GL.pushDebugGroup
(int source, int id, int length, @Nullable BytePtr message) void
GL.pushDebugGroup
(int source, int id, int length, @Nullable BytePtr message) void
GL.pushDebugGroupKHR
(int source, int id, int length, @Nullable BytePtr message) void
GL.pushDebugGroupKHR
(int source, int id, int length, @Nullable BytePtr message) void
GL.pushDebugGroupKHR
(int source, int id, int length, @Nullable BytePtr message) void
GL.pushGroupMarkerEXT
(int length, @Nullable BytePtr marker) void
GLCompatibility.pushName
(int name) void
GL.queryCounter
(int id, int target) void
GL.queryCounter
(int id, int target) void
GLCompatibility.queryObjectParameteruiAMD
(int target, int id, int pname, int param) void
GLCompatibility.queryObjectParameteruiAMD
(int target, int id, int pname, int param) void
GLCompatibility.queryObjectParameteruiAMD
(int target, int id, int pname, int param) void
GLCompatibility.queryObjectParameteruiAMD
(int target, int id, int pname, int param) int
GLCompatibility.queryResourceNV
(int queryType, int tagId, int count, @Nullable IntPtr buffer) int
GLCompatibility.queryResourceNV
(int queryType, int tagId, int count, @Nullable IntPtr buffer) int
GLCompatibility.queryResourceNV
(int queryType, int tagId, int count, @Nullable IntPtr buffer) void
GLCompatibility.queryResourceTagNV
(int tagId, @Nullable BytePtr tagString) void
GLCompatibility.rasterPos2d
(double x, double y) void
GLCompatibility.rasterPos2d
(double x, double y) void
GLCompatibility.rasterPos2f
(float x, float y) void
GLCompatibility.rasterPos2f
(float x, float y) void
GLCompatibility.rasterPos2i
(int x, int y) void
GLCompatibility.rasterPos2i
(int x, int y) void
GLCompatibility.rasterPos2s
(short x, short y) void
GLCompatibility.rasterPos2s
(short x, short y) void
GLCompatibility.rasterPos3d
(double x, double y, double z) void
GLCompatibility.rasterPos3d
(double x, double y, double z) void
GLCompatibility.rasterPos3d
(double x, double y, double z) void
GLCompatibility.rasterPos3f
(float x, float y, float z) void
GLCompatibility.rasterPos3f
(float x, float y, float z) void
GLCompatibility.rasterPos3f
(float x, float y, float z) void
GLCompatibility.rasterPos3i
(int x, int y, int z) void
GLCompatibility.rasterPos3i
(int x, int y, int z) void
GLCompatibility.rasterPos3i
(int x, int y, int z) void
GLCompatibility.rasterPos3s
(short x, short y, short z) void
GLCompatibility.rasterPos3s
(short x, short y, short z) void
GLCompatibility.rasterPos3s
(short x, short y, short z) void
GLCompatibility.rasterPos4d
(double x, double y, double z, double w) void
GLCompatibility.rasterPos4d
(double x, double y, double z, double w) void
GLCompatibility.rasterPos4d
(double x, double y, double z, double w) void
GLCompatibility.rasterPos4d
(double x, double y, double z, double w) void
GLCompatibility.rasterPos4f
(float x, float y, float z, float w) void
GLCompatibility.rasterPos4f
(float x, float y, float z, float w) void
GLCompatibility.rasterPos4f
(float x, float y, float z, float w) void
GLCompatibility.rasterPos4f
(float x, float y, float z, float w) void
GLCompatibility.rasterPos4i
(int x, int y, int z, int w) void
GLCompatibility.rasterPos4i
(int x, int y, int z, int w) void
GLCompatibility.rasterPos4i
(int x, int y, int z, int w) void
GLCompatibility.rasterPos4i
(int x, int y, int z, int w) void
GLCompatibility.rasterPos4s
(short x, short y, short z, short w) void
GLCompatibility.rasterPos4s
(short x, short y, short z, short w) void
GLCompatibility.rasterPos4s
(short x, short y, short z, short w) void
GLCompatibility.rasterPos4s
(short x, short y, short z, short w) void
GL.rasterSamplesEXT
(int samples, byte fixedsamplelocations) void
GL.rasterSamplesEXT
(int samples, byte fixedsamplelocations) void
GL.readBuffer
(int src) void
GL.readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsARB
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readnPixelsKHR
(int x, int y, int width, int height, int format, int type, int bufSize, @NotNull MemorySegment data) void
GL.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.readPixels
(int x, int y, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GLCompatibility.rectd
(double x1, double y1, double x2, double y2) void
GLCompatibility.rectd
(double x1, double y1, double x2, double y2) void
GLCompatibility.rectd
(double x1, double y1, double x2, double y2) void
GLCompatibility.rectd
(double x1, double y1, double x2, double y2) void
GLCompatibility.rectf
(float x1, float y1, float x2, float y2) void
GLCompatibility.rectf
(float x1, float y1, float x2, float y2) void
GLCompatibility.rectf
(float x1, float y1, float x2, float y2) void
GLCompatibility.rectf
(float x1, float y1, float x2, float y2) void
GLCompatibility.recti
(int x1, int y1, int x2, int y2) void
GLCompatibility.recti
(int x1, int y1, int x2, int y2) void
GLCompatibility.recti
(int x1, int y1, int x2, int y2) void
GLCompatibility.recti
(int x1, int y1, int x2, int y2) void
GLCompatibility.rects
(short x1, short y1, short x2, short y2) void
GLCompatibility.rects
(short x1, short y1, short x2, short y2) void
GLCompatibility.rects
(short x1, short y1, short x2, short y2) void
GLCompatibility.rects
(short x1, short y1, short x2, short y2) byte
GLCompatibility.releaseKeyedMutexWin32EXT
(int memory, long key) byte
GLCompatibility.releaseKeyedMutexWin32EXT
(int memory, long key) void
GL.renderbufferStorage
(int target, int internalformat, int width, int height) void
GL.renderbufferStorage
(int target, int internalformat, int width, int height) void
GL.renderbufferStorage
(int target, int internalformat, int width, int height) void
GL.renderbufferStorage
(int target, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageEXT
(int target, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageEXT
(int target, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageEXT
(int target, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageEXT
(int target, int internalformat, int width, int height) void
GL.renderbufferStorageMultisample
(int target, int samples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisample
(int target, int samples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisample
(int target, int samples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisample
(int target, int samples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisample
(int target, int samples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleAdvancedAMD
(int target, int samples, int storageSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleAdvancedAMD
(int target, int samples, int storageSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleAdvancedAMD
(int target, int samples, int storageSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleAdvancedAMD
(int target, int samples, int storageSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleAdvancedAMD
(int target, int samples, int storageSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleAdvancedAMD
(int target, int samples, int storageSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GL.renderbufferStorageMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageMultisampleEXT
(int target, int samples, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageMultisampleEXT
(int target, int samples, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageMultisampleEXT
(int target, int samples, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageMultisampleEXT
(int target, int samples, int internalformat, int width, int height) void
GLCompatibility.renderbufferStorageMultisampleEXT
(int target, int samples, int internalformat, int width, int height) void
GLCompatibility.renderGpuMaskNV
(int mask) int
GLCompatibility.renderMode
(int mode) void
GLCompatibility.resetHistogram
(int target) void
GL.resetMemoryObjectParameterNV
(int memory, int pname) void
GL.resetMemoryObjectParameterNV
(int memory, int pname) void
GLCompatibility.resetMinmax
(int target) void
GLCompatibility.rotated
(double angle, double x, double y, double z) void
GLCompatibility.rotated
(double angle, double x, double y, double z) void
GLCompatibility.rotated
(double angle, double x, double y, double z) void
GLCompatibility.rotated
(double angle, double x, double y, double z) void
GLCompatibility.rotatef
(float angle, float x, float y, float z) void
GLCompatibility.rotatef
(float angle, float x, float y, float z) void
GLCompatibility.rotatef
(float angle, float x, float y, float z) void
GLCompatibility.rotatef
(float angle, float x, float y, float z) void
GL.sampleCoverage
(float value, byte invert) void
GL.sampleCoverage
(float value, byte invert) void
GLCompatibility.sampleCoverageARB
(float value, byte invert) void
GLCompatibility.sampleCoverageARB
(float value, byte invert) void
GL.sampleMaski
(int maskNumber, int mask) void
GL.sampleMaski
(int maskNumber, int mask) void
GLCompatibility.sampleMaskIndexedNV
(int index, int mask) void
GLCompatibility.sampleMaskIndexedNV
(int index, int mask) void
GL.samplerParameterf
(int sampler, int pname, float param) void
GL.samplerParameterf
(int sampler, int pname, float param) void
GL.samplerParameterf
(int sampler, int pname, float param) void
GL.samplerParameterfv
(int sampler, int pname, @Nullable FloatPtr param) void
GL.samplerParameterfv
(int sampler, int pname, @Nullable FloatPtr param) void
GL.samplerParameteri
(int sampler, int pname, int param) void
GL.samplerParameteri
(int sampler, int pname, int param) void
GL.samplerParameteri
(int sampler, int pname, int param) void
GL.samplerParameterIiv
(int sampler, int pname, @Nullable IntPtr param) void
GL.samplerParameterIiv
(int sampler, int pname, @Nullable IntPtr param) void
GL.samplerParameterIuiv
(int sampler, int pname, @Nullable IntPtr param) void
GL.samplerParameterIuiv
(int sampler, int pname, @Nullable IntPtr param) void
GL.samplerParameteriv
(int sampler, int pname, @Nullable IntPtr param) void
GL.samplerParameteriv
(int sampler, int pname, @Nullable IntPtr param) void
GLCompatibility.scaled
(double x, double y, double z) void
GLCompatibility.scaled
(double x, double y, double z) void
GLCompatibility.scaled
(double x, double y, double z) void
GLCompatibility.scalef
(float x, float y, float z) void
GLCompatibility.scalef
(float x, float y, float z) void
GLCompatibility.scalef
(float x, float y, float z) void
GL.scissor
(int x, int y, int width, int height) void
GL.scissor
(int x, int y, int width, int height) void
GL.scissor
(int x, int y, int width, int height) void
GL.scissor
(int x, int y, int width, int height) void
GL.scissorArrayv
(int first, int count, @Nullable IntPtr v) void
GL.scissorArrayv
(int first, int count, @Nullable IntPtr v) void
GL.scissorExclusiveArrayvNV
(int first, int count, @Nullable IntPtr v) void
GL.scissorExclusiveArrayvNV
(int first, int count, @Nullable IntPtr v) void
GL.scissorExclusiveNV
(int x, int y, int width, int height) void
GL.scissorExclusiveNV
(int x, int y, int width, int height) void
GL.scissorExclusiveNV
(int x, int y, int width, int height) void
GL.scissorExclusiveNV
(int x, int y, int width, int height) void
GL.scissorIndexed
(int index, int left, int bottom, int width, int height) void
GL.scissorIndexed
(int index, int left, int bottom, int width, int height) void
GL.scissorIndexed
(int index, int left, int bottom, int width, int height) void
GL.scissorIndexed
(int index, int left, int bottom, int width, int height) void
GL.scissorIndexed
(int index, int left, int bottom, int width, int height) void
GL.scissorIndexedv
(int index, @Nullable IntPtr v) void
GLCompatibility.secondaryColor3b
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3b
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3b
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3bEXT
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3bEXT
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3bEXT
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3d
(double red, double green, double blue) void
GLCompatibility.secondaryColor3d
(double red, double green, double blue) void
GLCompatibility.secondaryColor3d
(double red, double green, double blue) void
GLCompatibility.secondaryColor3dEXT
(double red, double green, double blue) void
GLCompatibility.secondaryColor3dEXT
(double red, double green, double blue) void
GLCompatibility.secondaryColor3dEXT
(double red, double green, double blue) void
GLCompatibility.secondaryColor3f
(float red, float green, float blue) void
GLCompatibility.secondaryColor3f
(float red, float green, float blue) void
GLCompatibility.secondaryColor3f
(float red, float green, float blue) void
GLCompatibility.secondaryColor3fEXT
(float red, float green, float blue) void
GLCompatibility.secondaryColor3fEXT
(float red, float green, float blue) void
GLCompatibility.secondaryColor3fEXT
(float red, float green, float blue) void
GLCompatibility.secondaryColor3hNV
(short red, short green, short blue) void
GLCompatibility.secondaryColor3hNV
(short red, short green, short blue) void
GLCompatibility.secondaryColor3hNV
(short red, short green, short blue) void
GLCompatibility.secondaryColor3i
(int red, int green, int blue) void
GLCompatibility.secondaryColor3i
(int red, int green, int blue) void
GLCompatibility.secondaryColor3i
(int red, int green, int blue) void
GLCompatibility.secondaryColor3iEXT
(int red, int green, int blue) void
GLCompatibility.secondaryColor3iEXT
(int red, int green, int blue) void
GLCompatibility.secondaryColor3iEXT
(int red, int green, int blue) void
GLCompatibility.secondaryColor3s
(short red, short green, short blue) void
GLCompatibility.secondaryColor3s
(short red, short green, short blue) void
GLCompatibility.secondaryColor3s
(short red, short green, short blue) void
GLCompatibility.secondaryColor3sEXT
(short red, short green, short blue) void
GLCompatibility.secondaryColor3sEXT
(short red, short green, short blue) void
GLCompatibility.secondaryColor3sEXT
(short red, short green, short blue) void
GLCompatibility.secondaryColor3ub
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3ub
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3ub
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3ubEXT
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3ubEXT
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3ubEXT
(byte red, byte green, byte blue) void
GLCompatibility.secondaryColor3ui
(int red, int green, int blue) void
GLCompatibility.secondaryColor3ui
(int red, int green, int blue) void
GLCompatibility.secondaryColor3ui
(int red, int green, int blue) void
GLCompatibility.secondaryColor3uiEXT
(int red, int green, int blue) void
GLCompatibility.secondaryColor3uiEXT
(int red, int green, int blue) void
GLCompatibility.secondaryColor3uiEXT
(int red, int green, int blue) void
GLCompatibility.secondaryColor3us
(short red, short green, short blue) void
GLCompatibility.secondaryColor3us
(short red, short green, short blue) void
GLCompatibility.secondaryColor3us
(short red, short green, short blue) void
GLCompatibility.secondaryColor3usEXT
(short red, short green, short blue) void
GLCompatibility.secondaryColor3usEXT
(short red, short green, short blue) void
GLCompatibility.secondaryColor3usEXT
(short red, short green, short blue) void
GL.secondaryColorFormatNV
(int size, int type, int stride) void
GL.secondaryColorFormatNV
(int size, int type, int stride) void
GL.secondaryColorFormatNV
(int size, int type, int stride) void
GLCompatibility.secondaryColorP3ui
(int type, int color) void
GLCompatibility.secondaryColorP3ui
(int type, int color) void
GLCompatibility.secondaryColorP3uiv
(int type, @Nullable IntPtr color) void
GLCompatibility.secondaryColorPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.secondaryColorPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.secondaryColorPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.secondaryColorPointerEXT
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.secondaryColorPointerEXT
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.secondaryColorPointerEXT
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.selectBuffer
(int size, @Nullable IntPtr buffer) void
GL.selectPerfMonitorCountersAMD
(int monitor, byte enable, int group, int numCounters, @Nullable IntPtr counterList) void
GL.selectPerfMonitorCountersAMD
(int monitor, byte enable, int group, int numCounters, @Nullable IntPtr counterList) void
GL.selectPerfMonitorCountersAMD
(int monitor, byte enable, int group, int numCounters, @Nullable IntPtr counterList) void
GL.selectPerfMonitorCountersAMD
(int monitor, byte enable, int group, int numCounters, @Nullable IntPtr counterList) void
GLCompatibility.semaphoreParameterivNV
(int semaphore, int pname, @Nullable IntPtr params) void
GLCompatibility.semaphoreParameterivNV
(int semaphore, int pname, @Nullable IntPtr params) void
GLCompatibility.separableFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column) void
GLCompatibility.separableFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column) void
GLCompatibility.separableFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column) void
GLCompatibility.separableFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column) void
GLCompatibility.separableFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column) void
GLCompatibility.separableFilter2D
(int target, int internalformat, int width, int height, int format, int type, @NotNull MemorySegment row, @NotNull MemorySegment column) void
GLCompatibility.setFenceNV
(int fence, int condition) void
GLCompatibility.setFenceNV
(int fence, int condition) void
GLCompatibility.setMultisamplefvAMD
(int pname, int index, @Nullable FloatPtr val) void
GLCompatibility.setMultisamplefvAMD
(int pname, int index, @Nullable FloatPtr val) void
GLCompatibility.shadeModel
(int mode) void
GL.shaderBinary
(int count, @Nullable IntPtr shaders, int binaryFormat, @NotNull MemorySegment binary, int length) void
GL.shaderBinary
(int count, @Nullable IntPtr shaders, int binaryFormat, @NotNull MemorySegment binary, int length) void
GL.shaderBinary
(int count, @Nullable IntPtr shaders, int binaryFormat, @NotNull MemorySegment binary, int length) void
GL.shaderSource
(int shader, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
GL.shaderSource
(int shader, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
GLCompatibility.shaderSourceARB
(int shaderObj, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
GLCompatibility.shaderSourceARB
(int shaderObj, int count, @Nullable PointerPtr string, @Nullable IntPtr length) void
GL.shaderStorageBlockBinding
(int program, int storageBlockIndex, int storageBlockBinding) void
GL.shaderStorageBlockBinding
(int program, int storageBlockIndex, int storageBlockBinding) void
GL.shaderStorageBlockBinding
(int program, int storageBlockIndex, int storageBlockBinding) void
GL.shadingRateImageBarrierNV
(byte synchronize) void
GL.shadingRateImagePaletteNV
(int viewport, int first, int count, @Nullable IntPtr rates) void
GL.shadingRateImagePaletteNV
(int viewport, int first, int count, @Nullable IntPtr rates) void
GL.shadingRateImagePaletteNV
(int viewport, int first, int count, @Nullable IntPtr rates) void
GL.shadingRateSampleOrderCustomNV
(int rate, int samples, @Nullable IntPtr locations) void
GL.shadingRateSampleOrderCustomNV
(int rate, int samples, @Nullable IntPtr locations) void
GL.shadingRateSampleOrderNV
(int order) void
GLCompatibility.signalSemaphoreui64NVX
(int signalGpu, int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) void
GLCompatibility.signalSemaphoreui64NVX
(int signalGpu, int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) void
GL.signalVkFenceNV
(long vkFence) void
GL.signalVkSemaphoreNV
(long vkSemaphore) void
GL.specializeShader
(int shader, @Nullable BytePtr pEntryPoint, int numSpecializationConstants, @Nullable IntPtr pConstantIndex, @Nullable IntPtr pConstantValue) void
GL.specializeShader
(int shader, @Nullable BytePtr pEntryPoint, int numSpecializationConstants, @Nullable IntPtr pConstantIndex, @Nullable IntPtr pConstantValue) void
GL.specializeShaderARB
(int shader, @Nullable BytePtr pEntryPoint, int numSpecializationConstants, @Nullable IntPtr pConstantIndex, @Nullable IntPtr pConstantValue) void
GL.specializeShaderARB
(int shader, @Nullable BytePtr pEntryPoint, int numSpecializationConstants, @Nullable IntPtr pConstantIndex, @Nullable IntPtr pConstantValue) void
GL.stateCaptureNV
(int state, int mode) void
GL.stateCaptureNV
(int state, int mode) void
GLCompatibility.stencilClearTagEXT
(int stencilTagBits, int stencilClearTag) void
GLCompatibility.stencilClearTagEXT
(int stencilTagBits, int stencilClearTag) void
GL.stencilFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilFillPathNV
(int path, int fillMode, int mask) void
GL.stencilFillPathNV
(int path, int fillMode, int mask) void
GL.stencilFillPathNV
(int path, int fillMode, int mask) void
GL.stencilFunc
(int func, int ref, int mask) void
GL.stencilFunc
(int func, int ref, int mask) void
GL.stencilFunc
(int func, int ref, int mask) void
GL.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GL.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GL.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GL.stencilFuncSeparate
(int face, int func, int ref, int mask) void
GL.stencilMask
(int mask) void
GL.stencilMaskSeparate
(int face, int mask) void
GL.stencilMaskSeparate
(int face, int mask) void
GL.stencilOp
(int fail, int zfail, int zpass) void
GL.stencilOp
(int fail, int zfail, int zpass) void
GL.stencilOp
(int fail, int zfail, int zpass) void
GL.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GL.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GL.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GL.stencilOpSeparate
(int face, int sfail, int dpfail, int dppass) void
GLCompatibility.stencilOpValueAMD
(int face, int value) void
GLCompatibility.stencilOpValueAMD
(int face, int value) void
GL.stencilStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilStrokePathNV
(int path, int reference, int mask) void
GL.stencilStrokePathNV
(int path, int reference, int mask) void
GL.stencilStrokePathNV
(int path, int reference, int mask) void
GL.stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverFillPathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverFillPathNV
(int path, int fillMode, int mask, int coverMode) void
GL.stencilThenCoverFillPathNV
(int path, int fillMode, int mask, int coverMode) void
GL.stencilThenCoverFillPathNV
(int path, int fillMode, int mask, int coverMode) void
GL.stencilThenCoverFillPathNV
(int path, int fillMode, int mask, int coverMode) void
GL.stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverStrokePathInstancedNV
(int numPaths, int pathNameType, @NotNull MemorySegment paths, int pathBase, int reference, int mask, int coverMode, int transformType, @Nullable FloatPtr transformValues) void
GL.stencilThenCoverStrokePathNV
(int path, int reference, int mask, int coverMode) void
GL.stencilThenCoverStrokePathNV
(int path, int reference, int mask, int coverMode) void
GL.stencilThenCoverStrokePathNV
(int path, int reference, int mask, int coverMode) void
GL.stencilThenCoverStrokePathNV
(int path, int reference, int mask, int coverMode) void
GLCompatibility.stringMarkerGREMEDY
(int len, @NotNull MemorySegment string) void
GL.subpixelPrecisionBiasNV
(int xbits, int ybits) void
GL.subpixelPrecisionBiasNV
(int xbits, int ybits) void
GLCompatibility.syncTextureINTEL
(int texture) void
GLCompatibility.tessellationFactorAMD
(float factor) void
GLCompatibility.tessellationModeAMD
(int mode) byte
GLCompatibility.testFenceNV
(int fence) void
GL.texAttachMemoryNV
(int target, int memory, long offset) void
GL.texAttachMemoryNV
(int target, int memory, long offset) void
GL.texAttachMemoryNV
(int target, int memory, long offset) void
GL.texBuffer
(int target, int internalformat, int buffer) void
GL.texBuffer
(int target, int internalformat, int buffer) void
GL.texBuffer
(int target, int internalformat, int buffer) void
GL.texBufferARB
(int target, int internalformat, int buffer) void
GL.texBufferARB
(int target, int internalformat, int buffer) void
GL.texBufferARB
(int target, int internalformat, int buffer) void
GLCompatibility.texBufferEXT
(int target, int internalformat, int buffer) void
GLCompatibility.texBufferEXT
(int target, int internalformat, int buffer) void
GLCompatibility.texBufferEXT
(int target, int internalformat, int buffer) void
GL.texBufferRange
(int target, int internalformat, int buffer, long offset, long size) void
GL.texBufferRange
(int target, int internalformat, int buffer, long offset, long size) void
GL.texBufferRange
(int target, int internalformat, int buffer, long offset, long size) void
GL.texBufferRange
(int target, int internalformat, int buffer, long offset, long size) void
GL.texBufferRange
(int target, int internalformat, int buffer, long offset, long size) void
GLCompatibility.texCoord1d
(double s) void
GLCompatibility.texCoord1f
(float s) void
GLCompatibility.texCoord1hNV
(short s) void
GLCompatibility.texCoord1i
(int s) void
GLCompatibility.texCoord1s
(short s) void
GLCompatibility.texCoord2d
(double s, double t) void
GLCompatibility.texCoord2d
(double s, double t) void
GLCompatibility.texCoord2f
(float s, float t) void
GLCompatibility.texCoord2f
(float s, float t) void
GLCompatibility.texCoord2hNV
(short s, short t) void
GLCompatibility.texCoord2hNV
(short s, short t) void
GLCompatibility.texCoord2i
(int s, int t) void
GLCompatibility.texCoord2i
(int s, int t) void
GLCompatibility.texCoord2s
(short s, short t) void
GLCompatibility.texCoord2s
(short s, short t) void
GLCompatibility.texCoord3d
(double s, double t, double r) void
GLCompatibility.texCoord3d
(double s, double t, double r) void
GLCompatibility.texCoord3d
(double s, double t, double r) void
GLCompatibility.texCoord3f
(float s, float t, float r) void
GLCompatibility.texCoord3f
(float s, float t, float r) void
GLCompatibility.texCoord3f
(float s, float t, float r) void
GLCompatibility.texCoord3hNV
(short s, short t, short r) void
GLCompatibility.texCoord3hNV
(short s, short t, short r) void
GLCompatibility.texCoord3hNV
(short s, short t, short r) void
GLCompatibility.texCoord3i
(int s, int t, int r) void
GLCompatibility.texCoord3i
(int s, int t, int r) void
GLCompatibility.texCoord3i
(int s, int t, int r) void
GLCompatibility.texCoord3s
(short s, short t, short r) void
GLCompatibility.texCoord3s
(short s, short t, short r) void
GLCompatibility.texCoord3s
(short s, short t, short r) void
GLCompatibility.texCoord4d
(double s, double t, double r, double q) void
GLCompatibility.texCoord4d
(double s, double t, double r, double q) void
GLCompatibility.texCoord4d
(double s, double t, double r, double q) void
GLCompatibility.texCoord4d
(double s, double t, double r, double q) void
GLCompatibility.texCoord4f
(float s, float t, float r, float q) void
GLCompatibility.texCoord4f
(float s, float t, float r, float q) void
GLCompatibility.texCoord4f
(float s, float t, float r, float q) void
GLCompatibility.texCoord4f
(float s, float t, float r, float q) void
GLCompatibility.texCoord4hNV
(short s, short t, short r, short q) void
GLCompatibility.texCoord4hNV
(short s, short t, short r, short q) void
GLCompatibility.texCoord4hNV
(short s, short t, short r, short q) void
GLCompatibility.texCoord4hNV
(short s, short t, short r, short q) void
GLCompatibility.texCoord4i
(int s, int t, int r, int q) void
GLCompatibility.texCoord4i
(int s, int t, int r, int q) void
GLCompatibility.texCoord4i
(int s, int t, int r, int q) void
GLCompatibility.texCoord4i
(int s, int t, int r, int q) void
GLCompatibility.texCoord4s
(short s, short t, short r, short q) void
GLCompatibility.texCoord4s
(short s, short t, short r, short q) void
GLCompatibility.texCoord4s
(short s, short t, short r, short q) void
GLCompatibility.texCoord4s
(short s, short t, short r, short q) void
GL.texCoordFormatNV
(int size, int type, int stride) void
GL.texCoordFormatNV
(int size, int type, int stride) void
GL.texCoordFormatNV
(int size, int type, int stride) void
GLCompatibility.texCoordP1ui
(int type, int coords) void
GLCompatibility.texCoordP1ui
(int type, int coords) void
GLCompatibility.texCoordP1uiv
(int type, @Nullable IntPtr coords) void
GLCompatibility.texCoordP2ui
(int type, int coords) void
GLCompatibility.texCoordP2ui
(int type, int coords) void
GLCompatibility.texCoordP2uiv
(int type, @Nullable IntPtr coords) void
GLCompatibility.texCoordP3ui
(int type, int coords) void
GLCompatibility.texCoordP3ui
(int type, int coords) void
GLCompatibility.texCoordP3uiv
(int type, @Nullable IntPtr coords) void
GLCompatibility.texCoordP4ui
(int type, int coords) void
GLCompatibility.texCoordP4ui
(int type, int coords) void
GLCompatibility.texCoordP4uiv
(int type, @Nullable IntPtr coords) void
GLCompatibility.texCoordPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.texCoordPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.texCoordPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.texEnvf
(int target, int pname, float param) void
GLCompatibility.texEnvf
(int target, int pname, float param) void
GLCompatibility.texEnvf
(int target, int pname, float param) void
void
void
GLCompatibility.texEnvi
(int target, int pname, int param) void
GLCompatibility.texEnvi
(int target, int pname, int param) void
GLCompatibility.texEnvi
(int target, int pname, int param) void
void
void
GLCompatibility.texGend
(int coord, int pname, double param) void
GLCompatibility.texGend
(int coord, int pname, double param) void
GLCompatibility.texGend
(int coord, int pname, double param) void
void
void
GLCompatibility.texGenf
(int coord, int pname, float param) void
GLCompatibility.texGenf
(int coord, int pname, float param) void
GLCompatibility.texGenf
(int coord, int pname, float param) void
void
void
GLCompatibility.texGeni
(int coord, int pname, int param) void
GLCompatibility.texGeni
(int coord, int pname, int param) void
GLCompatibility.texGeni
(int coord, int pname, int param) void
void
void
GL.texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage1D
(int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2D
(int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texImage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texImage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texImage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texImage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texImage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GLCompatibility.texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.texImage2DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texImage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.texImage3DMultisampleCoverageNV
(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texPageCommitmentMemNV
(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texParameterf
(int target, int pname, float param) void
GL.texParameterf
(int target, int pname, float param) void
GL.texParameterf
(int target, int pname, float param) void
GL.texParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GL.texParameterfv
(int target, int pname, @Nullable FloatPtr params) void
GL.texParameteri
(int target, int pname, int param) void
GL.texParameteri
(int target, int pname, int param) void
GL.texParameteri
(int target, int pname, int param) void
GL.texParameterIiv
(int target, int pname, @Nullable IntPtr params) void
GL.texParameterIiv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.texParameterIivEXT
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.texParameterIivEXT
(int target, int pname, @Nullable IntPtr params) void
GL.texParameterIuiv
(int target, int pname, @Nullable IntPtr params) void
GL.texParameterIuiv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.texParameterIuivEXT
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.texParameterIuivEXT
(int target, int pname, @Nullable IntPtr params) void
GL.texParameteriv
(int target, int pname, @Nullable IntPtr params) void
GL.texParameteriv
(int target, int pname, @Nullable IntPtr params) void
GLCompatibility.texRenderbufferNV
(int target, int renderbuffer) void
GLCompatibility.texRenderbufferNV
(int target, int renderbuffer) void
GL.texStorage1D
(int target, int levels, int internalformat, int width) void
GL.texStorage1D
(int target, int levels, int internalformat, int width) void
GL.texStorage1D
(int target, int levels, int internalformat, int width) void
GL.texStorage1D
(int target, int levels, int internalformat, int width) void
GL.texStorage1DEXT
(int target, int levels, int internalformat, int width) void
GL.texStorage1DEXT
(int target, int levels, int internalformat, int width) void
GL.texStorage1DEXT
(int target, int levels, int internalformat, int width) void
GL.texStorage1DEXT
(int target, int levels, int internalformat, int width) void
GL.texStorage2D
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2D
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2D
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2D
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2D
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2DEXT
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2DEXT
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2DEXT
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2DEXT
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2DEXT
(int target, int levels, int internalformat, int width, int height) void
GL.texStorage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texStorage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texStorage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texStorage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texStorage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texStorage2DMultisample
(int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.texStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3DEXT
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3DEXT
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3DEXT
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3DEXT
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3DEXT
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3DEXT
(int target, int levels, int internalformat, int width, int height, int depth) void
GL.texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.texStorage3DMultisample
(int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GLCompatibility.texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.texStorageSparseAMD
(int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GL.texSubImage1D
(int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage1D
(int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage1D
(int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage1D
(int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage1D
(int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage1D
(int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.texSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureAttachMemoryNV
(int texture, int memory, long offset) void
GL.textureAttachMemoryNV
(int texture, int memory, long offset) void
GL.textureAttachMemoryNV
(int texture, int memory, long offset) void
GL.textureBuffer
(int texture, int internalformat, int buffer) void
GL.textureBuffer
(int texture, int internalformat, int buffer) void
GL.textureBuffer
(int texture, int internalformat, int buffer) void
GL.textureBufferEXT
(int texture, int target, int internalformat, int buffer) void
GL.textureBufferEXT
(int texture, int target, int internalformat, int buffer) void
GL.textureBufferEXT
(int texture, int target, int internalformat, int buffer) void
GL.textureBufferEXT
(int texture, int target, int internalformat, int buffer) void
GL.textureBufferRange
(int texture, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRange
(int texture, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRange
(int texture, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRange
(int texture, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRange
(int texture, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRangeEXT
(int texture, int target, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRangeEXT
(int texture, int target, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRangeEXT
(int texture, int target, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRangeEXT
(int texture, int target, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRangeEXT
(int texture, int target, int internalformat, int buffer, long offset, long size) void
GL.textureBufferRangeEXT
(int texture, int target, int internalformat, int buffer, long offset, long size) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage1DEXT
(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage2DEXT
(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @NotNull MemorySegment pixels) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GLCompatibility.textureImage2DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, byte fixedSampleLocations) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GL.textureImage3DEXT
(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @NotNull MemorySegment pixels) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleCoverageNV
(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GLCompatibility.textureImage3DMultisampleNV
(int texture, int target, int samples, int internalFormat, int width, int height, int depth, byte fixedSampleLocations) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentEXT
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.texturePageCommitmentMemNV
(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, byte commit) void
GL.textureParameterf
(int texture, int pname, float param) void
GL.textureParameterf
(int texture, int pname, float param) void
GL.textureParameterf
(int texture, int pname, float param) void
GL.textureParameterfEXT
(int texture, int target, int pname, float param) void
GL.textureParameterfEXT
(int texture, int target, int pname, float param) void
GL.textureParameterfEXT
(int texture, int target, int pname, float param) void
GL.textureParameterfEXT
(int texture, int target, int pname, float param) void
GL.textureParameterfv
(int texture, int pname, @Nullable FloatPtr param) void
GL.textureParameterfv
(int texture, int pname, @Nullable FloatPtr param) void
GL.textureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
GL.textureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
GL.textureParameterfvEXT
(int texture, int target, int pname, @Nullable FloatPtr params) void
GL.textureParameteri
(int texture, int pname, int param) void
GL.textureParameteri
(int texture, int pname, int param) void
GL.textureParameteri
(int texture, int pname, int param) void
GL.textureParameteriEXT
(int texture, int target, int pname, int param) void
GL.textureParameteriEXT
(int texture, int target, int pname, int param) void
GL.textureParameteriEXT
(int texture, int target, int pname, int param) void
GL.textureParameteriEXT
(int texture, int target, int pname, int param) void
GL.textureParameterIiv
(int texture, int pname, @Nullable IntPtr params) void
GL.textureParameterIiv
(int texture, int pname, @Nullable IntPtr params) void
GL.textureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameterIivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameterIuiv
(int texture, int pname, @Nullable IntPtr params) void
GL.textureParameterIuiv
(int texture, int pname, @Nullable IntPtr params) void
GL.textureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameterIuivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameteriv
(int texture, int pname, @Nullable IntPtr param) void
GL.textureParameteriv
(int texture, int pname, @Nullable IntPtr param) void
GL.textureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureParameterivEXT
(int texture, int target, int pname, @Nullable IntPtr params) void
GL.textureRenderbufferEXT
(int texture, int target, int renderbuffer) void
GL.textureRenderbufferEXT
(int texture, int target, int renderbuffer) void
GL.textureRenderbufferEXT
(int texture, int target, int renderbuffer) void
GL.textureStorage1D
(int texture, int levels, int internalformat, int width) void
GL.textureStorage1D
(int texture, int levels, int internalformat, int width) void
GL.textureStorage1D
(int texture, int levels, int internalformat, int width) void
GL.textureStorage1D
(int texture, int levels, int internalformat, int width) void
GL.textureStorage1DEXT
(int texture, int target, int levels, int internalformat, int width) void
GL.textureStorage1DEXT
(int texture, int target, int levels, int internalformat, int width) void
GL.textureStorage1DEXT
(int texture, int target, int levels, int internalformat, int width) void
GL.textureStorage1DEXT
(int texture, int target, int levels, int internalformat, int width) void
GL.textureStorage1DEXT
(int texture, int target, int levels, int internalformat, int width) void
GL.textureStorage2D
(int texture, int levels, int internalformat, int width, int height) void
GL.textureStorage2D
(int texture, int levels, int internalformat, int width, int height) void
GL.textureStorage2D
(int texture, int levels, int internalformat, int width, int height) void
GL.textureStorage2D
(int texture, int levels, int internalformat, int width, int height) void
GL.textureStorage2D
(int texture, int levels, int internalformat, int width, int height) void
GL.textureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void
GL.textureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void
GL.textureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void
GL.textureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void
GL.textureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void
GL.textureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void
GL.textureStorage2DMultisample
(int texture, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisample
(int texture, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisample
(int texture, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisample
(int texture, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisample
(int texture, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisample
(int texture, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage2DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, byte fixedsamplelocations) void
GL.textureStorage3D
(int texture, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3D
(int texture, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3D
(int texture, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3D
(int texture, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3D
(int texture, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3D
(int texture, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void
GL.textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisample
(int texture, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GL.textureStorage3DMultisampleEXT
(int texture, int target, int samples, int internalformat, int width, int height, int depth, byte fixedsamplelocations) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GLCompatibility.textureStorageSparseAMD
(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) void
GL.textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage1DEXT
(int texture, int target, int level, int xoffset, int width, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage2DEXT
(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureSubImage3DEXT
(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, @NotNull MemorySegment pixels) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GL.textureView
(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers) void
GLCompatibility.transformFeedbackAttribsNV
(int count, @Nullable IntPtr attribs, int bufferMode) void
GLCompatibility.transformFeedbackAttribsNV
(int count, @Nullable IntPtr attribs, int bufferMode) void
GL.transformFeedbackBufferBase
(int xfb, int index, int buffer) void
GL.transformFeedbackBufferBase
(int xfb, int index, int buffer) void
GL.transformFeedbackBufferBase
(int xfb, int index, int buffer) void
GL.transformFeedbackBufferRange
(int xfb, int index, int buffer, long offset, long size) void
GL.transformFeedbackBufferRange
(int xfb, int index, int buffer, long offset, long size) void
GL.transformFeedbackBufferRange
(int xfb, int index, int buffer, long offset, long size) void
GL.transformFeedbackBufferRange
(int xfb, int index, int buffer, long offset, long size) void
GL.transformFeedbackBufferRange
(int xfb, int index, int buffer, long offset, long size) void
GLCompatibility.transformFeedbackStreamAttribsNV
(int count, @Nullable IntPtr attribs, int nbuffers, @Nullable IntPtr bufstreams, int bufferMode) void
GLCompatibility.transformFeedbackStreamAttribsNV
(int count, @Nullable IntPtr attribs, int nbuffers, @Nullable IntPtr bufstreams, int bufferMode) void
GLCompatibility.transformFeedbackStreamAttribsNV
(int count, @Nullable IntPtr attribs, int nbuffers, @Nullable IntPtr bufstreams, int bufferMode) void
GL.transformFeedbackVaryings
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
GL.transformFeedbackVaryings
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
GL.transformFeedbackVaryings
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
GLCompatibility.transformFeedbackVaryingsEXT
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
GLCompatibility.transformFeedbackVaryingsEXT
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
GLCompatibility.transformFeedbackVaryingsEXT
(int program, int count, @Nullable PointerPtr varyings, int bufferMode) void
GLCompatibility.transformFeedbackVaryingsNV
(int program, int count, @Nullable IntPtr locations, int bufferMode) void
GLCompatibility.transformFeedbackVaryingsNV
(int program, int count, @Nullable IntPtr locations, int bufferMode) void
GLCompatibility.transformFeedbackVaryingsNV
(int program, int count, @Nullable IntPtr locations, int bufferMode) void
GL.transformPathNV
(int resultPath, int srcPath, int transformType, @Nullable FloatPtr transformValues) void
GL.transformPathNV
(int resultPath, int srcPath, int transformType, @Nullable FloatPtr transformValues) void
GL.transformPathNV
(int resultPath, int srcPath, int transformType, @Nullable FloatPtr transformValues) void
GLCompatibility.translated
(double x, double y, double z) void
GLCompatibility.translated
(double x, double y, double z) void
GLCompatibility.translated
(double x, double y, double z) void
GLCompatibility.translatef
(float x, float y, float z) void
GLCompatibility.translatef
(float x, float y, float z) void
GLCompatibility.translatef
(float x, float y, float z) void
GL.uniform1d
(int location, double x) void
GL.uniform1d
(int location, double x) void
GL.uniform1dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform1dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform1f
(int location, float v0) void
GL.uniform1f
(int location, float v0) void
GLCompatibility.uniform1fARB
(int location, float v0) void
GLCompatibility.uniform1fARB
(int location, float v0) void
GL.uniform1fv
(int location, int count, @Nullable FloatPtr value) void
GL.uniform1fv
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform1fvARB
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform1fvARB
(int location, int count, @Nullable FloatPtr value) void
GL.uniform1i
(int location, int v0) void
GL.uniform1i
(int location, int v0) void
GL.uniform1i64ARB
(int location, long x) void
GL.uniform1i64ARB
(int location, long x) void
GLCompatibility.uniform1i64NV
(int location, long x) void
GLCompatibility.uniform1i64NV
(int location, long x) void
GL.uniform1i64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform1i64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform1i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform1i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform1iARB
(int location, int v0) void
GLCompatibility.uniform1iARB
(int location, int v0) void
GL.uniform1iv
(int location, int count, @Nullable IntPtr value) void
GL.uniform1iv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform1ivARB
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform1ivARB
(int location, int count, @Nullable IntPtr value) void
GL.uniform1ui
(int location, int v0) void
GL.uniform1ui
(int location, int v0) void
GL.uniform1ui64ARB
(int location, long x) void
GL.uniform1ui64ARB
(int location, long x) void
GLCompatibility.uniform1ui64NV
(int location, long x) void
GLCompatibility.uniform1ui64NV
(int location, long x) void
GL.uniform1ui64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform1ui64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform1ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform1ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform1uiEXT
(int location, int v0) void
GLCompatibility.uniform1uiEXT
(int location, int v0) void
GL.uniform1uiv
(int location, int count, @Nullable IntPtr value) void
GL.uniform1uiv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform1uivEXT
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform1uivEXT
(int location, int count, @Nullable IntPtr value) void
GL.uniform2d
(int location, double x, double y) void
GL.uniform2d
(int location, double x, double y) void
GL.uniform2d
(int location, double x, double y) void
GL.uniform2dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform2dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform2f
(int location, float v0, float v1) void
GL.uniform2f
(int location, float v0, float v1) void
GL.uniform2f
(int location, float v0, float v1) void
GLCompatibility.uniform2fARB
(int location, float v0, float v1) void
GLCompatibility.uniform2fARB
(int location, float v0, float v1) void
GLCompatibility.uniform2fARB
(int location, float v0, float v1) void
GL.uniform2fv
(int location, int count, @Nullable FloatPtr value) void
GL.uniform2fv
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform2fvARB
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform2fvARB
(int location, int count, @Nullable FloatPtr value) void
GL.uniform2i
(int location, int v0, int v1) void
GL.uniform2i
(int location, int v0, int v1) void
GL.uniform2i
(int location, int v0, int v1) void
GL.uniform2i64ARB
(int location, long x, long y) void
GL.uniform2i64ARB
(int location, long x, long y) void
GL.uniform2i64ARB
(int location, long x, long y) void
GLCompatibility.uniform2i64NV
(int location, long x, long y) void
GLCompatibility.uniform2i64NV
(int location, long x, long y) void
GLCompatibility.uniform2i64NV
(int location, long x, long y) void
GL.uniform2i64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform2i64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform2i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform2i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform2iARB
(int location, int v0, int v1) void
GLCompatibility.uniform2iARB
(int location, int v0, int v1) void
GLCompatibility.uniform2iARB
(int location, int v0, int v1) void
GL.uniform2iv
(int location, int count, @Nullable IntPtr value) void
GL.uniform2iv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform2ivARB
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform2ivARB
(int location, int count, @Nullable IntPtr value) void
GL.uniform2ui
(int location, int v0, int v1) void
GL.uniform2ui
(int location, int v0, int v1) void
GL.uniform2ui
(int location, int v0, int v1) void
GL.uniform2ui64ARB
(int location, long x, long y) void
GL.uniform2ui64ARB
(int location, long x, long y) void
GL.uniform2ui64ARB
(int location, long x, long y) void
GLCompatibility.uniform2ui64NV
(int location, long x, long y) void
GLCompatibility.uniform2ui64NV
(int location, long x, long y) void
GLCompatibility.uniform2ui64NV
(int location, long x, long y) void
GL.uniform2ui64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform2ui64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform2ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform2ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform2uiEXT
(int location, int v0, int v1) void
GLCompatibility.uniform2uiEXT
(int location, int v0, int v1) void
GLCompatibility.uniform2uiEXT
(int location, int v0, int v1) void
GL.uniform2uiv
(int location, int count, @Nullable IntPtr value) void
GL.uniform2uiv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform2uivEXT
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform2uivEXT
(int location, int count, @Nullable IntPtr value) void
GL.uniform3d
(int location, double x, double y, double z) void
GL.uniform3d
(int location, double x, double y, double z) void
GL.uniform3d
(int location, double x, double y, double z) void
GL.uniform3d
(int location, double x, double y, double z) void
GL.uniform3dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform3dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform3f
(int location, float v0, float v1, float v2) void
GL.uniform3f
(int location, float v0, float v1, float v2) void
GL.uniform3f
(int location, float v0, float v1, float v2) void
GL.uniform3f
(int location, float v0, float v1, float v2) void
GLCompatibility.uniform3fARB
(int location, float v0, float v1, float v2) void
GLCompatibility.uniform3fARB
(int location, float v0, float v1, float v2) void
GLCompatibility.uniform3fARB
(int location, float v0, float v1, float v2) void
GLCompatibility.uniform3fARB
(int location, float v0, float v1, float v2) void
GL.uniform3fv
(int location, int count, @Nullable FloatPtr value) void
GL.uniform3fv
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform3fvARB
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform3fvARB
(int location, int count, @Nullable FloatPtr value) void
GL.uniform3i
(int location, int v0, int v1, int v2) void
GL.uniform3i
(int location, int v0, int v1, int v2) void
GL.uniform3i
(int location, int v0, int v1, int v2) void
GL.uniform3i
(int location, int v0, int v1, int v2) void
GL.uniform3i64ARB
(int location, long x, long y, long z) void
GL.uniform3i64ARB
(int location, long x, long y, long z) void
GL.uniform3i64ARB
(int location, long x, long y, long z) void
GL.uniform3i64ARB
(int location, long x, long y, long z) void
GLCompatibility.uniform3i64NV
(int location, long x, long y, long z) void
GLCompatibility.uniform3i64NV
(int location, long x, long y, long z) void
GLCompatibility.uniform3i64NV
(int location, long x, long y, long z) void
GLCompatibility.uniform3i64NV
(int location, long x, long y, long z) void
GL.uniform3i64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform3i64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform3i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform3i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform3iARB
(int location, int v0, int v1, int v2) void
GLCompatibility.uniform3iARB
(int location, int v0, int v1, int v2) void
GLCompatibility.uniform3iARB
(int location, int v0, int v1, int v2) void
GLCompatibility.uniform3iARB
(int location, int v0, int v1, int v2) void
GL.uniform3iv
(int location, int count, @Nullable IntPtr value) void
GL.uniform3iv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform3ivARB
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform3ivARB
(int location, int count, @Nullable IntPtr value) void
GL.uniform3ui
(int location, int v0, int v1, int v2) void
GL.uniform3ui
(int location, int v0, int v1, int v2) void
GL.uniform3ui
(int location, int v0, int v1, int v2) void
GL.uniform3ui
(int location, int v0, int v1, int v2) void
GL.uniform3ui64ARB
(int location, long x, long y, long z) void
GL.uniform3ui64ARB
(int location, long x, long y, long z) void
GL.uniform3ui64ARB
(int location, long x, long y, long z) void
GL.uniform3ui64ARB
(int location, long x, long y, long z) void
GLCompatibility.uniform3ui64NV
(int location, long x, long y, long z) void
GLCompatibility.uniform3ui64NV
(int location, long x, long y, long z) void
GLCompatibility.uniform3ui64NV
(int location, long x, long y, long z) void
GLCompatibility.uniform3ui64NV
(int location, long x, long y, long z) void
GL.uniform3ui64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform3ui64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform3ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform3ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform3uiEXT
(int location, int v0, int v1, int v2) void
GLCompatibility.uniform3uiEXT
(int location, int v0, int v1, int v2) void
GLCompatibility.uniform3uiEXT
(int location, int v0, int v1, int v2) void
GLCompatibility.uniform3uiEXT
(int location, int v0, int v1, int v2) void
GL.uniform3uiv
(int location, int count, @Nullable IntPtr value) void
GL.uniform3uiv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform3uivEXT
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform3uivEXT
(int location, int count, @Nullable IntPtr value) void
GL.uniform4d
(int location, double x, double y, double z, double w) void
GL.uniform4d
(int location, double x, double y, double z, double w) void
GL.uniform4d
(int location, double x, double y, double z, double w) void
GL.uniform4d
(int location, double x, double y, double z, double w) void
GL.uniform4d
(int location, double x, double y, double z, double w) void
GL.uniform4dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform4dv
(int location, int count, @Nullable DoublePtr value) void
GL.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GL.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GL.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GL.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GL.uniform4f
(int location, float v0, float v1, float v2, float v3) void
GLCompatibility.uniform4fARB
(int location, float v0, float v1, float v2, float v3) void
GLCompatibility.uniform4fARB
(int location, float v0, float v1, float v2, float v3) void
GLCompatibility.uniform4fARB
(int location, float v0, float v1, float v2, float v3) void
GLCompatibility.uniform4fARB
(int location, float v0, float v1, float v2, float v3) void
GLCompatibility.uniform4fARB
(int location, float v0, float v1, float v2, float v3) void
GL.uniform4fv
(int location, int count, @Nullable FloatPtr value) void
GL.uniform4fv
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform4fvARB
(int location, int count, @Nullable FloatPtr value) void
GLCompatibility.uniform4fvARB
(int location, int count, @Nullable FloatPtr value) void
GL.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4i
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4i64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4i64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4i64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4i64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4i64ARB
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4i64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4i64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4i64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4i64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4i64NV
(int location, long x, long y, long z, long w) void
GL.uniform4i64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform4i64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform4i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform4i64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform4iARB
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4iARB
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4iARB
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4iARB
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4iARB
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4iv
(int location, int count, @Nullable IntPtr value) void
GL.uniform4iv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform4ivARB
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform4ivARB
(int location, int count, @Nullable IntPtr value) void
GL.uniform4ui
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4ui
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4ui
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4ui
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4ui
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4ui64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4ui64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4ui64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4ui64ARB
(int location, long x, long y, long z, long w) void
GL.uniform4ui64ARB
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4ui64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4ui64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4ui64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4ui64NV
(int location, long x, long y, long z, long w) void
GLCompatibility.uniform4ui64NV
(int location, long x, long y, long z, long w) void
GL.uniform4ui64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniform4ui64vARB
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform4ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform4ui64vNV
(int location, int count, @Nullable LongPtr value) void
GLCompatibility.uniform4uiEXT
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4uiEXT
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4uiEXT
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4uiEXT
(int location, int v0, int v1, int v2, int v3) void
GLCompatibility.uniform4uiEXT
(int location, int v0, int v1, int v2, int v3) void
GL.uniform4uiv
(int location, int count, @Nullable IntPtr value) void
GL.uniform4uiv
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform4uivEXT
(int location, int count, @Nullable IntPtr value) void
GLCompatibility.uniform4uivEXT
(int location, int count, @Nullable IntPtr value) void
GL.uniformBlockBinding
(int program, int uniformBlockIndex, int uniformBlockBinding) void
GL.uniformBlockBinding
(int program, int uniformBlockIndex, int uniformBlockBinding) void
GL.uniformBlockBinding
(int program, int uniformBlockIndex, int uniformBlockBinding) void
GLCompatibility.uniformBufferEXT
(int program, int location, int buffer) void
GLCompatibility.uniformBufferEXT
(int program, int location, int buffer) void
GLCompatibility.uniformBufferEXT
(int program, int location, int buffer) void
GL.uniformHandleui64ARB
(int location, long value) void
GL.uniformHandleui64ARB
(int location, long value) void
GL.uniformHandleui64NV
(int location, long value) void
GL.uniformHandleui64NV
(int location, long value) void
GL.uniformHandleui64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniformHandleui64vARB
(int location, int count, @Nullable LongPtr value) void
GL.uniformHandleui64vNV
(int location, int count, @Nullable LongPtr value) void
GL.uniformHandleui64vNV
(int location, int count, @Nullable LongPtr value) void
GL.uniformMatrix2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix2fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix2fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix2fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix2x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix2x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix3fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix3fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix3fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3x4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix3x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix3x4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix4fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix4fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GLCompatibility.uniformMatrix4fvARB
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4x2dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4x2fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4x3dv
(int location, int count, byte transpose, @Nullable DoublePtr value) void
GL.uniformMatrix4x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformMatrix4x3fv
(int location, int count, byte transpose, @Nullable FloatPtr value) void
GL.uniformSubroutinesuiv
(int shadertype, int count, @Nullable IntPtr indices) void
GL.uniformSubroutinesuiv
(int shadertype, int count, @Nullable IntPtr indices) void
GL.uniformui64NV
(int location, long value) void
GL.uniformui64NV
(int location, long value) void
GL.uniformui64vNV
(int location, int count, @Nullable LongPtr value) void
GL.uniformui64vNV
(int location, int count, @Nullable LongPtr value) byte
GL.unmapBuffer
(int target) byte
GLCompatibility.unmapBufferARB
(int target) byte
GL.unmapNamedBuffer
(int buffer) byte
GL.unmapNamedBufferEXT
(int buffer) void
GLCompatibility.unmapTexture2DINTEL
(int texture, int level) void
GLCompatibility.unmapTexture2DINTEL
(int texture, int level) void
GLCompatibility.uploadGpuMaskNVX
(int mask) void
GL.useProgram
(int program) void
GLCompatibility.useProgramObjectARB
(int programObj) void
GL.useProgramStages
(int pipeline, int stages, int program) void
GL.useProgramStages
(int pipeline, int stages, int program) void
GL.useProgramStages
(int pipeline, int stages, int program) void
GL.useProgramStagesEXT
(int pipeline, int stages, int program) void
GL.useProgramStagesEXT
(int pipeline, int stages, int program) void
GL.useProgramStagesEXT
(int pipeline, int stages, int program) void
GL.useShaderProgramEXT
(int type, int program) void
GL.useShaderProgramEXT
(int type, int program) void
GL.validateProgram
(int program) void
GLCompatibility.validateProgramARB
(int programObj) void
GL.validateProgramPipeline
(int pipeline) void
GL.validateProgramPipelineEXT
(int pipeline) void
GLCompatibility.vertex2d
(double x, double y) void
GLCompatibility.vertex2d
(double x, double y) void
GLCompatibility.vertex2f
(float x, float y) void
GLCompatibility.vertex2f
(float x, float y) void
GLCompatibility.vertex2hNV
(short x, short y) void
GLCompatibility.vertex2hNV
(short x, short y) void
GLCompatibility.vertex2i
(int x, int y) void
GLCompatibility.vertex2i
(int x, int y) void
GLCompatibility.vertex2s
(short x, short y) void
GLCompatibility.vertex2s
(short x, short y) void
GLCompatibility.vertex3d
(double x, double y, double z) void
GLCompatibility.vertex3d
(double x, double y, double z) void
GLCompatibility.vertex3d
(double x, double y, double z) void
GLCompatibility.vertex3f
(float x, float y, float z) void
GLCompatibility.vertex3f
(float x, float y, float z) void
GLCompatibility.vertex3f
(float x, float y, float z) void
GLCompatibility.vertex3hNV
(short x, short y, short z) void
GLCompatibility.vertex3hNV
(short x, short y, short z) void
GLCompatibility.vertex3hNV
(short x, short y, short z) void
GLCompatibility.vertex3i
(int x, int y, int z) void
GLCompatibility.vertex3i
(int x, int y, int z) void
GLCompatibility.vertex3i
(int x, int y, int z) void
GLCompatibility.vertex3s
(short x, short y, short z) void
GLCompatibility.vertex3s
(short x, short y, short z) void
GLCompatibility.vertex3s
(short x, short y, short z) void
GLCompatibility.vertex4d
(double x, double y, double z, double w) void
GLCompatibility.vertex4d
(double x, double y, double z, double w) void
GLCompatibility.vertex4d
(double x, double y, double z, double w) void
GLCompatibility.vertex4d
(double x, double y, double z, double w) void
GLCompatibility.vertex4f
(float x, float y, float z, float w) void
GLCompatibility.vertex4f
(float x, float y, float z, float w) void
GLCompatibility.vertex4f
(float x, float y, float z, float w) void
GLCompatibility.vertex4f
(float x, float y, float z, float w) void
GLCompatibility.vertex4hNV
(short x, short y, short z, short w) void
GLCompatibility.vertex4hNV
(short x, short y, short z, short w) void
GLCompatibility.vertex4hNV
(short x, short y, short z, short w) void
GLCompatibility.vertex4hNV
(short x, short y, short z, short w) void
GLCompatibility.vertex4i
(int x, int y, int z, int w) void
GLCompatibility.vertex4i
(int x, int y, int z, int w) void
GLCompatibility.vertex4i
(int x, int y, int z, int w) void
GLCompatibility.vertex4i
(int x, int y, int z, int w) void
GLCompatibility.vertex4s
(short x, short y, short z, short w) void
GLCompatibility.vertex4s
(short x, short y, short z, short w) void
GLCompatibility.vertex4s
(short x, short y, short z, short w) void
GLCompatibility.vertex4s
(short x, short y, short z, short w) void
GL.vertexArrayAttribBinding
(int vaobj, int attribindex, int bindingindex) void
GL.vertexArrayAttribBinding
(int vaobj, int attribindex, int bindingindex) void
GL.vertexArrayAttribBinding
(int vaobj, int attribindex, int bindingindex) void
GL.vertexArrayAttribFormat
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayAttribFormat
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayAttribFormat
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayAttribFormat
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayAttribFormat
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayAttribFormat
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayAttribIFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribIFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribIFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribIFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribIFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribLFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribLFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribLFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribLFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayAttribLFormat
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayBindingDivisor
(int vaobj, int bindingindex, int divisor) void
GL.vertexArrayBindingDivisor
(int vaobj, int bindingindex, int divisor) void
GL.vertexArrayBindingDivisor
(int vaobj, int bindingindex, int divisor) void
GL.vertexArrayBindVertexBufferEXT
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayBindVertexBufferEXT
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayBindVertexBufferEXT
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayBindVertexBufferEXT
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayBindVertexBufferEXT
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayEdgeFlagOffsetEXT
(int vaobj, int buffer, int stride, long offset) void
GL.vertexArrayEdgeFlagOffsetEXT
(int vaobj, int buffer, int stride, long offset) void
GL.vertexArrayEdgeFlagOffsetEXT
(int vaobj, int buffer, int stride, long offset) void
GL.vertexArrayEdgeFlagOffsetEXT
(int vaobj, int buffer, int stride, long offset) void
GL.vertexArrayElementBuffer
(int vaobj, int buffer) void
GL.vertexArrayElementBuffer
(int vaobj, int buffer) void
GL.vertexArrayFogCoordOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayFogCoordOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayFogCoordOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayFogCoordOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayFogCoordOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayIndexOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayIndexOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayIndexOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayIndexOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayIndexOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
GL.vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
GL.vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
GL.vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
GL.vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
GL.vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
GL.vertexArrayMultiTexCoordOffsetEXT
(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void
GL.vertexArrayNormalOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayNormalOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayNormalOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayNormalOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GL.vertexArrayNormalOffsetEXT
(int vaobj, int buffer, int type, int stride, long offset) void
GLCompatibility.vertexArrayRangeNV
(int length, @NotNull MemorySegment pointer) void
GL.vertexArraySecondaryColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArraySecondaryColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArraySecondaryColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArraySecondaryColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArraySecondaryColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArraySecondaryColorOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayTexCoordOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayTexCoordOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayTexCoordOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayTexCoordOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayTexCoordOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayTexCoordOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribBindingEXT
(int vaobj, int attribindex, int bindingindex) void
GL.vertexArrayVertexAttribBindingEXT
(int vaobj, int attribindex, int bindingindex) void
GL.vertexArrayVertexAttribBindingEXT
(int vaobj, int attribindex, int bindingindex) void
GL.vertexArrayVertexAttribDivisorEXT
(int vaobj, int index, int divisor) void
GL.vertexArrayVertexAttribDivisorEXT
(int vaobj, int index, int divisor) void
GL.vertexArrayVertexAttribDivisorEXT
(int vaobj, int index, int divisor) void
GL.vertexArrayVertexAttribFormatEXT
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayVertexAttribFormatEXT
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayVertexAttribFormatEXT
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayVertexAttribFormatEXT
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayVertexAttribFormatEXT
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayVertexAttribFormatEXT
(int vaobj, int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexArrayVertexAttribIFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribIFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribIFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribIFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribIFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribIOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribLFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribLFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribLFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribLFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribLFormatEXT
(int vaobj, int attribindex, int size, int type, int relativeoffset) void
GL.vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexAttribOffsetEXT
(int vaobj, int buffer, int index, int size, int type, byte normalized, int stride, long offset) void
GL.vertexArrayVertexBindingDivisorEXT
(int vaobj, int bindingindex, int divisor) void
GL.vertexArrayVertexBindingDivisorEXT
(int vaobj, int bindingindex, int divisor) void
GL.vertexArrayVertexBindingDivisorEXT
(int vaobj, int bindingindex, int divisor) void
GL.vertexArrayVertexBuffer
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayVertexBuffer
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayVertexBuffer
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayVertexBuffer
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayVertexBuffer
(int vaobj, int bindingindex, int buffer, long offset, int stride) void
GL.vertexArrayVertexBuffers
(int vaobj, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable IntPtr strides) void
GL.vertexArrayVertexBuffers
(int vaobj, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable IntPtr strides) void
GL.vertexArrayVertexBuffers
(int vaobj, int first, int count, @Nullable IntPtr buffers, @Nullable PointerPtr offsets, @Nullable IntPtr strides) void
GL.vertexArrayVertexOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayVertexOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayVertexOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayVertexOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayVertexOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexArrayVertexOffsetEXT
(int vaobj, int buffer, int size, int type, int stride, long offset) void
GL.vertexAttrib1d
(int index, double x) void
GL.vertexAttrib1d
(int index, double x) void
GLCompatibility.vertexAttrib1dARB
(int index, double x) void
GLCompatibility.vertexAttrib1dARB
(int index, double x) void
GL.vertexAttrib1dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttrib1dvARB
(int index, @Nullable DoublePtr v) void
GL.vertexAttrib1f
(int index, float x) void
GL.vertexAttrib1f
(int index, float x) void
GLCompatibility.vertexAttrib1fARB
(int index, float x) void
GLCompatibility.vertexAttrib1fARB
(int index, float x) void
GL.vertexAttrib1fv
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib1fvARB
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib1hNV
(int index, short x) void
GLCompatibility.vertexAttrib1hNV
(int index, short x) void
GLCompatibility.vertexAttrib1hvNV
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib1s
(int index, short x) void
GL.vertexAttrib1s
(int index, short x) void
GLCompatibility.vertexAttrib1sARB
(int index, short x) void
GLCompatibility.vertexAttrib1sARB
(int index, short x) void
GL.vertexAttrib1sv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttrib1svARB
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib2d
(int index, double x, double y) void
GL.vertexAttrib2d
(int index, double x, double y) void
GL.vertexAttrib2d
(int index, double x, double y) void
GLCompatibility.vertexAttrib2dARB
(int index, double x, double y) void
GLCompatibility.vertexAttrib2dARB
(int index, double x, double y) void
GLCompatibility.vertexAttrib2dARB
(int index, double x, double y) void
GL.vertexAttrib2dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttrib2dvARB
(int index, @Nullable DoublePtr v) void
GL.vertexAttrib2f
(int index, float x, float y) void
GL.vertexAttrib2f
(int index, float x, float y) void
GL.vertexAttrib2f
(int index, float x, float y) void
GLCompatibility.vertexAttrib2fARB
(int index, float x, float y) void
GLCompatibility.vertexAttrib2fARB
(int index, float x, float y) void
GLCompatibility.vertexAttrib2fARB
(int index, float x, float y) void
GL.vertexAttrib2fv
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib2fvARB
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib2hNV
(int index, short x, short y) void
GLCompatibility.vertexAttrib2hNV
(int index, short x, short y) void
GLCompatibility.vertexAttrib2hNV
(int index, short x, short y) void
GLCompatibility.vertexAttrib2hvNV
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib2s
(int index, short x, short y) void
GL.vertexAttrib2s
(int index, short x, short y) void
GL.vertexAttrib2s
(int index, short x, short y) void
GLCompatibility.vertexAttrib2sARB
(int index, short x, short y) void
GLCompatibility.vertexAttrib2sARB
(int index, short x, short y) void
GLCompatibility.vertexAttrib2sARB
(int index, short x, short y) void
GL.vertexAttrib2sv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttrib2svARB
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib3d
(int index, double x, double y, double z) void
GL.vertexAttrib3d
(int index, double x, double y, double z) void
GL.vertexAttrib3d
(int index, double x, double y, double z) void
GL.vertexAttrib3d
(int index, double x, double y, double z) void
GLCompatibility.vertexAttrib3dARB
(int index, double x, double y, double z) void
GLCompatibility.vertexAttrib3dARB
(int index, double x, double y, double z) void
GLCompatibility.vertexAttrib3dARB
(int index, double x, double y, double z) void
GLCompatibility.vertexAttrib3dARB
(int index, double x, double y, double z) void
GL.vertexAttrib3dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttrib3dvARB
(int index, @Nullable DoublePtr v) void
GL.vertexAttrib3f
(int index, float x, float y, float z) void
GL.vertexAttrib3f
(int index, float x, float y, float z) void
GL.vertexAttrib3f
(int index, float x, float y, float z) void
GL.vertexAttrib3f
(int index, float x, float y, float z) void
GLCompatibility.vertexAttrib3fARB
(int index, float x, float y, float z) void
GLCompatibility.vertexAttrib3fARB
(int index, float x, float y, float z) void
GLCompatibility.vertexAttrib3fARB
(int index, float x, float y, float z) void
GLCompatibility.vertexAttrib3fARB
(int index, float x, float y, float z) void
GL.vertexAttrib3fv
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib3fvARB
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib3hNV
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3hNV
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3hNV
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3hNV
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3hvNV
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib3s
(int index, short x, short y, short z) void
GL.vertexAttrib3s
(int index, short x, short y, short z) void
GL.vertexAttrib3s
(int index, short x, short y, short z) void
GL.vertexAttrib3s
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3sARB
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3sARB
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3sARB
(int index, short x, short y, short z) void
GLCompatibility.vertexAttrib3sARB
(int index, short x, short y, short z) void
GL.vertexAttrib3sv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttrib3svARB
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib4bv
(int index, @Nullable BytePtr v) void
GLCompatibility.vertexAttrib4bvARB
(int index, @Nullable BytePtr v) void
GL.vertexAttrib4d
(int index, double x, double y, double z, double w) void
GL.vertexAttrib4d
(int index, double x, double y, double z, double w) void
GL.vertexAttrib4d
(int index, double x, double y, double z, double w) void
GL.vertexAttrib4d
(int index, double x, double y, double z, double w) void
GL.vertexAttrib4d
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttrib4dARB
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttrib4dARB
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttrib4dARB
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttrib4dARB
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttrib4dARB
(int index, double x, double y, double z, double w) void
GL.vertexAttrib4dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttrib4dvARB
(int index, @Nullable DoublePtr v) void
GL.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GL.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GL.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GL.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GL.vertexAttrib4f
(int index, float x, float y, float z, float w) void
GLCompatibility.vertexAttrib4fARB
(int index, float x, float y, float z, float w) void
GLCompatibility.vertexAttrib4fARB
(int index, float x, float y, float z, float w) void
GLCompatibility.vertexAttrib4fARB
(int index, float x, float y, float z, float w) void
GLCompatibility.vertexAttrib4fARB
(int index, float x, float y, float z, float w) void
GLCompatibility.vertexAttrib4fARB
(int index, float x, float y, float z, float w) void
GL.vertexAttrib4fv
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib4fvARB
(int index, @Nullable FloatPtr v) void
GLCompatibility.vertexAttrib4hNV
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4hNV
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4hNV
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4hNV
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4hNV
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4hvNV
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib4iv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttrib4ivARB
(int index, @Nullable IntPtr v) void
GL.vertexAttrib4Nbv
(int index, @Nullable BytePtr v) void
GLCompatibility.vertexAttrib4NbvARB
(int index, @Nullable BytePtr v) void
GL.vertexAttrib4Niv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttrib4NivARB
(int index, @Nullable IntPtr v) void
GL.vertexAttrib4Nsv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttrib4NsvARB
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib4Nub
(int index, byte x, byte y, byte z, byte w) void
GL.vertexAttrib4Nub
(int index, byte x, byte y, byte z, byte w) void
GL.vertexAttrib4Nub
(int index, byte x, byte y, byte z, byte w) void
GL.vertexAttrib4Nub
(int index, byte x, byte y, byte z, byte w) void
GL.vertexAttrib4Nub
(int index, byte x, byte y, byte z, byte w) void
GLCompatibility.vertexAttrib4NubARB
(int index, byte x, byte y, byte z, byte w) void
GLCompatibility.vertexAttrib4NubARB
(int index, byte x, byte y, byte z, byte w) void
GLCompatibility.vertexAttrib4NubARB
(int index, byte x, byte y, byte z, byte w) void
GLCompatibility.vertexAttrib4NubARB
(int index, byte x, byte y, byte z, byte w) void
GLCompatibility.vertexAttrib4NubARB
(int index, byte x, byte y, byte z, byte w) void
GL.vertexAttrib4Nubv
(int index, @Nullable BytePtr v) void
GLCompatibility.vertexAttrib4NubvARB
(int index, @Nullable BytePtr v) void
GL.vertexAttrib4Nuiv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttrib4NuivARB
(int index, @Nullable IntPtr v) void
GL.vertexAttrib4Nusv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttrib4NusvARB
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib4s
(int index, short x, short y, short z, short w) void
GL.vertexAttrib4s
(int index, short x, short y, short z, short w) void
GL.vertexAttrib4s
(int index, short x, short y, short z, short w) void
GL.vertexAttrib4s
(int index, short x, short y, short z, short w) void
GL.vertexAttrib4s
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4sARB
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4sARB
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4sARB
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4sARB
(int index, short x, short y, short z, short w) void
GLCompatibility.vertexAttrib4sARB
(int index, short x, short y, short z, short w) void
GL.vertexAttrib4sv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttrib4svARB
(int index, @Nullable ShortPtr v) void
GL.vertexAttrib4ubv
(int index, @Nullable BytePtr v) void
GLCompatibility.vertexAttrib4ubvARB
(int index, @Nullable BytePtr v) void
GL.vertexAttrib4uiv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttrib4uivARB
(int index, @Nullable IntPtr v) void
GL.vertexAttrib4usv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttrib4usvARB
(int index, @Nullable ShortPtr v) void
GL.vertexAttribBinding
(int attribindex, int bindingindex) void
GL.vertexAttribBinding
(int attribindex, int bindingindex) void
GL.vertexAttribDivisor
(int index, int divisor) void
GL.vertexAttribDivisor
(int index, int divisor) void
GL.vertexAttribDivisorARB
(int index, int divisor) void
GL.vertexAttribDivisorARB
(int index, int divisor) void
GL.vertexAttribFormat
(int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexAttribFormat
(int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexAttribFormat
(int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexAttribFormat
(int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexAttribFormat
(int attribindex, int size, int type, byte normalized, int relativeoffset) void
GL.vertexAttribFormatNV
(int index, int size, int type, byte normalized, int stride) void
GL.vertexAttribFormatNV
(int index, int size, int type, byte normalized, int stride) void
GL.vertexAttribFormatNV
(int index, int size, int type, byte normalized, int stride) void
GL.vertexAttribFormatNV
(int index, int size, int type, byte normalized, int stride) void
GL.vertexAttribFormatNV
(int index, int size, int type, byte normalized, int stride) void
GL.vertexAttribI1i
(int index, int x) void
GL.vertexAttribI1i
(int index, int x) void
GLCompatibility.vertexAttribI1iEXT
(int index, int x) void
GLCompatibility.vertexAttribI1iEXT
(int index, int x) void
GL.vertexAttribI1iv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI1ivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI1ui
(int index, int x) void
GL.vertexAttribI1ui
(int index, int x) void
GLCompatibility.vertexAttribI1uiEXT
(int index, int x) void
GLCompatibility.vertexAttribI1uiEXT
(int index, int x) void
GL.vertexAttribI1uiv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI1uivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI2i
(int index, int x, int y) void
GL.vertexAttribI2i
(int index, int x, int y) void
GL.vertexAttribI2i
(int index, int x, int y) void
GLCompatibility.vertexAttribI2iEXT
(int index, int x, int y) void
GLCompatibility.vertexAttribI2iEXT
(int index, int x, int y) void
GLCompatibility.vertexAttribI2iEXT
(int index, int x, int y) void
GL.vertexAttribI2iv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI2ivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI2ui
(int index, int x, int y) void
GL.vertexAttribI2ui
(int index, int x, int y) void
GL.vertexAttribI2ui
(int index, int x, int y) void
GLCompatibility.vertexAttribI2uiEXT
(int index, int x, int y) void
GLCompatibility.vertexAttribI2uiEXT
(int index, int x, int y) void
GLCompatibility.vertexAttribI2uiEXT
(int index, int x, int y) void
GL.vertexAttribI2uiv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI2uivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI3i
(int index, int x, int y, int z) void
GL.vertexAttribI3i
(int index, int x, int y, int z) void
GL.vertexAttribI3i
(int index, int x, int y, int z) void
GL.vertexAttribI3i
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3iEXT
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3iEXT
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3iEXT
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3iEXT
(int index, int x, int y, int z) void
GL.vertexAttribI3iv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI3ivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI3ui
(int index, int x, int y, int z) void
GL.vertexAttribI3ui
(int index, int x, int y, int z) void
GL.vertexAttribI3ui
(int index, int x, int y, int z) void
GL.vertexAttribI3ui
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3uiEXT
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3uiEXT
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3uiEXT
(int index, int x, int y, int z) void
GLCompatibility.vertexAttribI3uiEXT
(int index, int x, int y, int z) void
GL.vertexAttribI3uiv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI3uivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI4bv
(int index, @Nullable BytePtr v) void
GLCompatibility.vertexAttribI4bvEXT
(int index, @Nullable BytePtr v) void
GL.vertexAttribI4i
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4i
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4i
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4i
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4i
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4iEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4iEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4iEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4iEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4iEXT
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4iv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI4ivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI4sv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribI4svEXT
(int index, @Nullable ShortPtr v) void
GL.vertexAttribI4ubv
(int index, @Nullable BytePtr v) void
GLCompatibility.vertexAttribI4ubvEXT
(int index, @Nullable BytePtr v) void
GL.vertexAttribI4ui
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4ui
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4ui
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4ui
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4ui
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4uiEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4uiEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4uiEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4uiEXT
(int index, int x, int y, int z, int w) void
GLCompatibility.vertexAttribI4uiEXT
(int index, int x, int y, int z, int w) void
GL.vertexAttribI4uiv
(int index, @Nullable IntPtr v) void
GLCompatibility.vertexAttribI4uivEXT
(int index, @Nullable IntPtr v) void
GL.vertexAttribI4usv
(int index, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribI4usvEXT
(int index, @Nullable ShortPtr v) void
GL.vertexAttribIFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribIFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribIFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribIFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribIFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribIFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribIFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribIFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribIPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribIPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribIPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribIPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribIPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribIPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribIPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribIPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribL1d
(int index, double x) void
GL.vertexAttribL1d
(int index, double x) void
GLCompatibility.vertexAttribL1dEXT
(int index, double x) void
GLCompatibility.vertexAttribL1dEXT
(int index, double x) void
GL.vertexAttribL1dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttribL1dvEXT
(int index, @Nullable DoublePtr v) void
GL.vertexAttribL1i64NV
(int index, long x) void
GL.vertexAttribL1i64NV
(int index, long x) void
GL.vertexAttribL1i64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribL1ui64ARB
(int index, long x) void
GL.vertexAttribL1ui64ARB
(int index, long x) void
GL.vertexAttribL1ui64NV
(int index, long x) void
GL.vertexAttribL1ui64NV
(int index, long x) void
GL.vertexAttribL1ui64vARB
(int index, @Nullable LongPtr v) void
GL.vertexAttribL1ui64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribL2d
(int index, double x, double y) void
GL.vertexAttribL2d
(int index, double x, double y) void
GL.vertexAttribL2d
(int index, double x, double y) void
GLCompatibility.vertexAttribL2dEXT
(int index, double x, double y) void
GLCompatibility.vertexAttribL2dEXT
(int index, double x, double y) void
GLCompatibility.vertexAttribL2dEXT
(int index, double x, double y) void
GL.vertexAttribL2dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttribL2dvEXT
(int index, @Nullable DoublePtr v) void
GL.vertexAttribL2i64NV
(int index, long x, long y) void
GL.vertexAttribL2i64NV
(int index, long x, long y) void
GL.vertexAttribL2i64NV
(int index, long x, long y) void
GL.vertexAttribL2i64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribL2ui64NV
(int index, long x, long y) void
GL.vertexAttribL2ui64NV
(int index, long x, long y) void
GL.vertexAttribL2ui64NV
(int index, long x, long y) void
GL.vertexAttribL2ui64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribL3d
(int index, double x, double y, double z) void
GL.vertexAttribL3d
(int index, double x, double y, double z) void
GL.vertexAttribL3d
(int index, double x, double y, double z) void
GL.vertexAttribL3d
(int index, double x, double y, double z) void
GLCompatibility.vertexAttribL3dEXT
(int index, double x, double y, double z) void
GLCompatibility.vertexAttribL3dEXT
(int index, double x, double y, double z) void
GLCompatibility.vertexAttribL3dEXT
(int index, double x, double y, double z) void
GLCompatibility.vertexAttribL3dEXT
(int index, double x, double y, double z) void
GL.vertexAttribL3dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttribL3dvEXT
(int index, @Nullable DoublePtr v) void
GL.vertexAttribL3i64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3i64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3i64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3i64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3i64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribL3ui64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3ui64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3ui64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3ui64NV
(int index, long x, long y, long z) void
GL.vertexAttribL3ui64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribL4d
(int index, double x, double y, double z, double w) void
GL.vertexAttribL4d
(int index, double x, double y, double z, double w) void
GL.vertexAttribL4d
(int index, double x, double y, double z, double w) void
GL.vertexAttribL4d
(int index, double x, double y, double z, double w) void
GL.vertexAttribL4d
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttribL4dEXT
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttribL4dEXT
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttribL4dEXT
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttribL4dEXT
(int index, double x, double y, double z, double w) void
GLCompatibility.vertexAttribL4dEXT
(int index, double x, double y, double z, double w) void
GL.vertexAttribL4dv
(int index, @Nullable DoublePtr v) void
GLCompatibility.vertexAttribL4dvEXT
(int index, @Nullable DoublePtr v) void
GL.vertexAttribL4i64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4i64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4i64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4i64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4i64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4i64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribL4ui64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4ui64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4ui64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4ui64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4ui64NV
(int index, long x, long y, long z, long w) void
GL.vertexAttribL4ui64vNV
(int index, @Nullable LongPtr v) void
GL.vertexAttribLFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribLFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribLFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribLFormat
(int attribindex, int size, int type, int relativeoffset) void
GL.vertexAttribLFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribLFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribLFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribLFormatNV
(int index, int size, int type, int stride) void
GL.vertexAttribLPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribLPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribLPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribLPointer
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribLPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribLPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribLPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribLPointerEXT
(int index, int size, int type, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribP1ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP1ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP1ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP1ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP1uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP1uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP1uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP2ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP2ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP2ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP2ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP2uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP2uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP2uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP3ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP3ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP3ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP3ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP3uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP3uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP3uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP4ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP4ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP4ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP4ui
(int index, int type, byte normalized, int value) void
GL.vertexAttribP4uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP4uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GL.vertexAttribP4uiv
(int index, int type, byte normalized, @Nullable IntPtr value) void
GLCompatibility.vertexAttribParameteriAMD
(int index, int pname, int param) void
GLCompatibility.vertexAttribParameteriAMD
(int index, int pname, int param) void
GLCompatibility.vertexAttribParameteriAMD
(int index, int pname, int param) void
GL.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GL.vertexAttribPointer
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribPointerARB
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribPointerARB
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribPointerARB
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribPointerARB
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribPointerARB
(int index, int size, int type, byte normalized, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexAttribs1hvNV
(int index, int n, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribs1hvNV
(int index, int n, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribs2hvNV
(int index, int n, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribs2hvNV
(int index, int n, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribs3hvNV
(int index, int n, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribs3hvNV
(int index, int n, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribs4hvNV
(int index, int n, @Nullable ShortPtr v) void
GLCompatibility.vertexAttribs4hvNV
(int index, int n, @Nullable ShortPtr v) void
GL.vertexBindingDivisor
(int bindingindex, int divisor) void
GL.vertexBindingDivisor
(int bindingindex, int divisor) void
GLCompatibility.vertexBlendARB
(int count) void
GL.vertexFormatNV
(int size, int type, int stride) void
GL.vertexFormatNV
(int size, int type, int stride) void
GL.vertexFormatNV
(int size, int type, int stride) void
GLCompatibility.vertexP2ui
(int type, int value) void
GLCompatibility.vertexP2ui
(int type, int value) void
GLCompatibility.vertexP2uiv
(int type, @Nullable IntPtr value) void
GLCompatibility.vertexP3ui
(int type, int value) void
GLCompatibility.vertexP3ui
(int type, int value) void
GLCompatibility.vertexP3uiv
(int type, @Nullable IntPtr value) void
GLCompatibility.vertexP4ui
(int type, int value) void
GLCompatibility.vertexP4ui
(int type, int value) void
GLCompatibility.vertexP4uiv
(int type, @Nullable IntPtr value) void
GLCompatibility.vertexPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexPointer
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.vertexWeighthNV
(short weight) void
GL.viewport
(int x, int y, int width, int height) void
GL.viewport
(int x, int y, int width, int height) void
GL.viewport
(int x, int y, int width, int height) void
GL.viewport
(int x, int y, int width, int height) void
GL.viewportArrayv
(int first, int count, @Nullable FloatPtr v) void
GL.viewportArrayv
(int first, int count, @Nullable FloatPtr v) void
GL.viewportIndexedf
(int index, float x, float y, float w, float h) void
GL.viewportIndexedf
(int index, float x, float y, float w, float h) void
GL.viewportIndexedf
(int index, float x, float y, float w, float h) void
GL.viewportIndexedf
(int index, float x, float y, float w, float h) void
GL.viewportIndexedf
(int index, float x, float y, float w, float h) void
GL.viewportIndexedfv
(int index, @Nullable FloatPtr v) void
GL.viewportPositionWScaleNV
(int index, float xcoeff, float ycoeff) void
GL.viewportPositionWScaleNV
(int index, float xcoeff, float ycoeff) void
GL.viewportPositionWScaleNV
(int index, float xcoeff, float ycoeff) void
GL.viewportSwizzleNV
(int index, int swizzlex, int swizzley, int swizzlez, int swizzlew) void
GL.viewportSwizzleNV
(int index, int swizzlex, int swizzley, int swizzlez, int swizzlew) void
GL.viewportSwizzleNV
(int index, int swizzlex, int swizzley, int swizzlez, int swizzlew) void
GL.viewportSwizzleNV
(int index, int swizzlex, int swizzley, int swizzlez, int swizzlew) void
GL.viewportSwizzleNV
(int index, int swizzlex, int swizzley, int swizzlez, int swizzlew) void
GLCompatibility.waitSemaphoreui64NVX
(int waitGpu, int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) void
GLCompatibility.waitSemaphoreui64NVX
(int waitGpu, int fenceObjectCount, @Nullable IntPtr semaphoreArray, @Nullable LongPtr fenceValueArray) void
void
void
GL.waitVkSemaphoreNV
(long vkSemaphore) void
GLCompatibility.weightbvARB
(int size, @Nullable BytePtr weights) void
GLCompatibility.weightdvARB
(int size, @Nullable DoublePtr weights) void
GLCompatibility.weightfvARB
(int size, @Nullable FloatPtr weights) void
GLCompatibility.weightivARB
(int size, @Nullable IntPtr weights) void
GL.weightPathsNV
(int resultPath, int numPaths, @Nullable IntPtr paths, @Nullable FloatPtr weights) void
GL.weightPathsNV
(int resultPath, int numPaths, @Nullable IntPtr paths, @Nullable FloatPtr weights) void
GLCompatibility.weightPointerARB
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.weightPointerARB
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.weightPointerARB
(int size, int type, int stride, @NotNull MemorySegment pointer) void
GLCompatibility.weightsvARB
(int size, @Nullable ShortPtr weights) void
GLCompatibility.weightubvARB
(int size, @Nullable BytePtr weights) void
GLCompatibility.weightuivARB
(int size, @Nullable IntPtr weights) void
GLCompatibility.weightusvARB
(int size, @Nullable ShortPtr weights) void
GLCompatibility.windowPos2d
(double x, double y) void
GLCompatibility.windowPos2d
(double x, double y) void
GLCompatibility.windowPos2dARB
(double x, double y) void
GLCompatibility.windowPos2dARB
(double x, double y) void
GLCompatibility.windowPos2f
(float x, float y) void
GLCompatibility.windowPos2f
(float x, float y) void
GLCompatibility.windowPos2fARB
(float x, float y) void
GLCompatibility.windowPos2fARB
(float x, float y) void
GLCompatibility.windowPos2i
(int x, int y) void
GLCompatibility.windowPos2i
(int x, int y) void
GLCompatibility.windowPos2iARB
(int x, int y) void
GLCompatibility.windowPos2iARB
(int x, int y) void
GLCompatibility.windowPos2s
(short x, short y) void
GLCompatibility.windowPos2s
(short x, short y) void
GLCompatibility.windowPos2sARB
(short x, short y) void
GLCompatibility.windowPos2sARB
(short x, short y) void
GLCompatibility.windowPos3d
(double x, double y, double z) void
GLCompatibility.windowPos3d
(double x, double y, double z) void
GLCompatibility.windowPos3d
(double x, double y, double z) void
GLCompatibility.windowPos3dARB
(double x, double y, double z) void
GLCompatibility.windowPos3dARB
(double x, double y, double z) void
GLCompatibility.windowPos3dARB
(double x, double y, double z) void
GLCompatibility.windowPos3f
(float x, float y, float z) void
GLCompatibility.windowPos3f
(float x, float y, float z) void
GLCompatibility.windowPos3f
(float x, float y, float z) void
GLCompatibility.windowPos3fARB
(float x, float y, float z) void
GLCompatibility.windowPos3fARB
(float x, float y, float z) void
GLCompatibility.windowPos3fARB
(float x, float y, float z) void
GLCompatibility.windowPos3i
(int x, int y, int z) void
GLCompatibility.windowPos3i
(int x, int y, int z) void
GLCompatibility.windowPos3i
(int x, int y, int z) void
GLCompatibility.windowPos3iARB
(int x, int y, int z) void
GLCompatibility.windowPos3iARB
(int x, int y, int z) void
GLCompatibility.windowPos3iARB
(int x, int y, int z) void
GLCompatibility.windowPos3s
(short x, short y, short z) void
GLCompatibility.windowPos3s
(short x, short y, short z) void
GLCompatibility.windowPos3s
(short x, short y, short z) void
GLCompatibility.windowPos3sARB
(short x, short y, short z) void
GLCompatibility.windowPos3sARB
(short x, short y, short z) void
GLCompatibility.windowPos3sARB
(short x, short y, short z) void
GL.windowRectanglesEXT
(int mode, int count, @Nullable IntPtr box) void
GL.windowRectanglesEXT
(int mode, int count, @Nullable IntPtr box) -
Uses of NativeType in club.doki7.openxr
Methods in club.doki7.openxr with annotations of type NativeTypeModifier and TypeMethodDescriptionint
XRFunctionTypes.IPFN_xrDebugUtilsMessengerCallbackEXT.invoke
(long p0, long p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) Method parameters in club.doki7.openxr with annotations of type NativeTypeModifier and TypeMethodDescriptionint
XRFunctionTypes.IPFN_xrGetInstanceProcAddr.invoke
(MemorySegment p0, @NotNull MemorySegment p1, @NotNull MemorySegment p2) -
Uses of NativeType in club.doki7.openxr.command
Method parameters in club.doki7.openxr.command with annotations of type NativeTypeModifier and TypeMethodDescriptionint
XR.convertTimeToTimespecTimeKHR
(XrInstance instance, long time, @NotNull MemorySegment timespecTime) int
XR.convertTimeToWin32PerformanceCounterKHR
(XrInstance instance, long time, @NotNull MemorySegment performanceCounter) int
XR.enumerateEnvironmentBlendModes
(XrInstance instance, long systemId, int viewConfigurationType, int environmentBlendModeCapacityInput, IntPtr environmentBlendModeCountOutput, @Nullable IntPtr environmentBlendModes) int
XRStatic.enumerateEnvironmentBlendModes
(XrInstance instance, long systemId, int viewConfigurationType, int environmentBlendModeCapacityInput, IntPtr environmentBlendModeCountOutput, @Nullable IntPtr environmentBlendModes) int
XR.enumerateReprojectionModesMSFT
(XrInstance instance, long systemId, int viewConfigurationType, int modeCapacityInput, IntPtr modeCountOutput, @Nullable IntPtr modes) int
XR.enumerateSceneComputeFeaturesMSFT
(XrInstance instance, long systemId, int featureCapacityInput, IntPtr featureCountOutput, @Nullable IntPtr features) int
XR.enumerateSpatialCapabilitiesEXT
(XrInstance instance, long systemId, int capabilityCapacityInput, IntPtr capabilityCountOutput, @Nullable IntPtr capabilities) int
XR.enumerateSpatialCapabilityComponentTypesEXT
(XrInstance instance, long systemId, int capability, XrSpatialCapabilityComponentTypesEXT capabilityComponents) int
XR.enumerateSpatialCapabilityFeaturesEXT
(XrInstance instance, long systemId, int capability, int capabilityFeatureCapacityInput, IntPtr capabilityFeatureCountOutput, @Nullable IntPtr capabilityFeatures) int
XR.enumerateSpatialEntityComponentTypesBD
(XrSenseDataSnapshotBD snapshot, long entityId, int componentTypeCapacityInput, IntPtr componentTypeCountOutput, @Nullable IntPtr componentTypes) int
XR.enumerateSpatialPersistenceScopesEXT
(XrInstance instance, long systemId, int persistenceScopeCapacityInput, IntPtr persistenceScopeCountOutput, @Nullable IntPtr persistenceScopes) int
XR.enumerateViewConfigurations
(XrInstance instance, long systemId, int viewConfigurationTypeCapacityInput, IntPtr viewConfigurationTypeCountOutput, @Nullable IntPtr viewConfigurationTypes) int
XRStatic.enumerateViewConfigurations
(XrInstance instance, long systemId, int viewConfigurationTypeCapacityInput, IntPtr viewConfigurationTypeCountOutput, @Nullable IntPtr viewConfigurationTypes) int
XR.enumerateViewConfigurationViews
(XrInstance instance, long systemId, int viewConfigurationType, int viewCapacityInput, IntPtr viewCountOutput, @Nullable IXrViewConfigurationView views) int
XRStatic.enumerateViewConfigurationViews
(XrInstance instance, long systemId, int viewConfigurationType, int viewCapacityInput, IntPtr viewCountOutput, @Nullable IXrViewConfigurationView views) int
XR.getControllerModelKeyMSFT
(XrSession session, long topLevelUserPath, XrControllerModelKeyStateMSFT controllerModelKeyState) int
XR.getControllerModelPropertiesMSFT
(XrSession session, long modelKey, XrControllerModelPropertiesMSFT properties) int
XR.getControllerModelStateMSFT
(XrSession session, long modelKey, XrControllerModelStateMSFT state) int
XR.getCurrentInteractionProfile
(XrSession session, long topLevelUserPath, XrInteractionProfileState interactionProfile) int
XRStatic.getCurrentInteractionProfile
(XrSession session, long topLevelUserPath, XrInteractionProfileState interactionProfile) int
XR.getD3D11GraphicsRequirementsKHR
(XrInstance instance, long systemId, XrGraphicsRequirementsD3D11KHR graphicsRequirements) int
XR.getD3D12GraphicsRequirementsKHR
(XrInstance instance, long systemId, XrGraphicsRequirementsD3D12KHR graphicsRequirements) int
XR.getMarkerLengthML
(XrMarkerDetectorML markerDetector, long marker, FloatPtr meters) int
XR.getMarkerNumberML
(XrMarkerDetectorML markerDetector, long marker, LongPtr number) int
XR.getMarkerReprojectionErrorML
(XrMarkerDetectorML markerDetector, long marker, FloatPtr reprojectionErrorMeters) int
XR.getMarkerStringML
(XrMarkerDetectorML markerDetector, long marker, int bufferCapacityInput, IntPtr bufferCountOutput, @Nullable BytePtr buffer) int
XR.getMetalGraphicsRequirementsKHR
(XrInstance instance, long systemId, XrGraphicsRequirementsMetalKHR graphicsRequirements) int
XR.getOpenGLESGraphicsRequirementsKHR
(XrInstance instance, long systemId, XrGraphicsRequirementsOpenGLESKHR graphicsRequirements) int
XR.getOpenGLGraphicsRequirementsKHR
(XrInstance instance, long systemId, XrGraphicsRequirementsOpenGLKHR graphicsRequirements) int
XR.getRenderModelPropertiesFB
(XrSession session, long path, XrRenderModelPropertiesFB properties) int
XR.getSpatialEntityUuidBD
(XrSenseDataSnapshotBD snapshot, long entityId, XrUuidEXT uuid) int
XR.getSystemProperties
(XrInstance instance, long systemId, XrSystemProperties properties) int
XRStatic.getSystemProperties
(XrInstance instance, long systemId, XrSystemProperties properties) int
XR.getViewConfigurationProperties
(XrInstance instance, long systemId, int viewConfigurationType, XrViewConfigurationProperties configurationProperties) int
XRStatic.getViewConfigurationProperties
(XrInstance instance, long systemId, int viewConfigurationType, XrViewConfigurationProperties configurationProperties) int
XR.getVulkanDeviceExtensionsKHR
(XrInstance instance, long systemId, int bufferCapacityInput, IntPtr bufferCountOutput, @Nullable BytePtr buffer) int
XR.getVulkanGraphicsDeviceKHR
(XrInstance instance, long systemId, VkInstance vkInstance, VkPhysicalDevice.Ptr vkPhysicalDevice) int
XR.getVulkanGraphicsRequirements2KHR
(XrInstance instance, long systemId, XrGraphicsRequirementsVulkanKHR graphicsRequirements) int
XR.getVulkanGraphicsRequirementsKHR
(XrInstance instance, long systemId, XrGraphicsRequirementsVulkanKHR graphicsRequirements) int
XR.getVulkanInstanceExtensionsKHR
(XrInstance instance, long systemId, int bufferCapacityInput, IntPtr bufferCountOutput, @Nullable BytePtr buffer) int
XR.loadControllerModelMSFT
(XrSession session, long modelKey, int bufferCapacityInput, IntPtr bufferCountOutput, @Nullable BytePtr buffer) int
XR.locateSpace
(XrSpace space, XrSpace baseSpace, long time, XrSpaceLocation location) int
XRStatic.locateSpace
(XrSpace space, XrSpace baseSpace, long time, XrSpaceLocation location) int
XR.pathToString
(XrInstance instance, long path, int bufferCapacityInput, IntPtr bufferCountOutput, @Nullable BytePtr buffer) int
XRStatic.pathToString
(XrInstance instance, long path, int bufferCapacityInput, IntPtr bufferCountOutput, @Nullable BytePtr buffer) int
XR.queryPerformanceMetricsCounterMETA
(XrSession session, long counterPath, XrPerformanceMetricsCounterMETA counter) int
XR.retrieveSpaceQueryResultsFB
(XrSession session, long requestId, XrSpaceQueryResultsFB results) int
XR.setEnvironmentDepthEstimationVARJO
(XrSession session, int enabled) int
XR.setInputDeviceActiveEXT
(XrSession session, long interactionProfile, long topLevelPath, int isActive) int
XR.setInputDeviceActiveEXT
(XrSession session, long interactionProfile, long topLevelPath, int isActive) int
XR.setInputDeviceActiveEXT
(XrSession session, long interactionProfile, long topLevelPath, int isActive) int
XR.setInputDeviceLocationEXT
(XrSession session, long topLevelPath, long inputSourcePath, XrSpace space, XrPosef pose) int
XR.setInputDeviceLocationEXT
(XrSession session, long topLevelPath, long inputSourcePath, XrSpace space, XrPosef pose) int
XR.setInputDeviceStateBoolEXT
(XrSession session, long topLevelPath, long inputSourcePath, int state) int
XR.setInputDeviceStateBoolEXT
(XrSession session, long topLevelPath, long inputSourcePath, int state) int
XR.setInputDeviceStateBoolEXT
(XrSession session, long topLevelPath, long inputSourcePath, int state) int
XR.setInputDeviceStateFloatEXT
(XrSession session, long topLevelPath, long inputSourcePath, float state) int
XR.setInputDeviceStateFloatEXT
(XrSession session, long topLevelPath, long inputSourcePath, float state) int
XR.setInputDeviceStateVector2fEXT
(XrSession session, long topLevelPath, long inputSourcePath, XrVector2f state) int
XR.setInputDeviceStateVector2fEXT
(XrSession session, long topLevelPath, long inputSourcePath, XrVector2f state) int
XR.setMarkerTrackingPredictionVARJO
(XrSession session, long markerId, int enable) int
XR.setMarkerTrackingTimeoutVARJO
(XrSession session, long markerId, long timeout) int
XR.setMarkerTrackingVARJO
(XrSession session, int enabled) -
Uses of NativeType in club.doki7.openxr.datatype
Methods in club.doki7.openxr.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionint
XrSecondaryViewConfigurationStateMSFT.active()
long
XrEventDataColocationAdvertisementCompleteMETA.advertisementRequestId()
long
XrEventDataStartColocationAdvertisementCompleteMETA.advertisementRequestId()
int
XrBodyJointLocationsBD.allJointPosesTracked()
long
XrApplicationInfo.apiVersion()
int
XrHapticPcmVibrationFB.append()
long
XrActionSuggestedBinding.binding()
long
XrInteractionProfileAnalogThresholdVALVE.binding()
long
XrInteractionProfileDpadBindingEXT.binding()
long
XrSpatialBufferEXT.bufferId()
long
XrSpatialBufferGetInfoEXT.bufferId()
int
XrActionStateBoolean.changedSinceLastSync()
int
XrActionStateFloat.changedSinceLastSync()
int
XrActionStateVector2f.changedSinceLastSync()
int
XrSpaceComponentStatusFB.changePending()
long
XrEventDataReferenceSpaceChangePending.changeTime()
int
XrActionStateBoolean.currentState()
int
XrCompositionLayerDepthTestFB.depthMask()
long
XrEventDataColocationDiscoveryCompleteMETA.discoveryRequestId()
long
XrEventDataColocationDiscoveryResultMETA.discoveryRequestId()
long
XrEventDataStartColocationDiscoveryCompleteMETA.discoveryRequestId()
long
XrEnvironmentDepthImageAcquireInfoMETA.displayTime()
long
XrFrameEndInfo.displayTime()
long
XrRenderModelStateGetInfoEXT.displayTime()
long
XrViewLocateInfo.displayTime()
long
XrHapticAmplitudeEnvelopeVibrationFB.duration()
long
XrHapticVibration.duration()
int
XrEnvironmentDepthHandRemovalSetInfoMETA.enabled()
int
XrEventDataSpaceSetStatusCompleteFB.enabled()
int
XrLocalizationEnableEventsInfoML.enabled()
int
XrPerformanceMetricsStateMETA.enabled()
int
XrSpaceComponentStatusFB.enabled()
int
XrSpaceComponentStatusSetInfoFB.enabled()
int
XrUserCalibrationEnableEventsInfoML.enabled()
long
XrSpatialEntityAnchorCreateInfoBD.entityId()
long
XrSpatialEntityComponentGetInfoBD.entityId()
long
XrSpatialEntityFromIdCreateInfoEXT.entityId()
long
XrSpatialEntityStateBD.entityId()
int
XrGraphicsBindingOpenGLXcbKHR.fbconfigid()
int
XrFoveatedViewConfigurationViewVARJO.foveatedRenderingActive()
int
XrViewLocateFoveatedRenderingVARJO.foveatedRenderingActive()
int
XrViewConfigurationProperties.fovMutable()
int
XrGraphicsBindingOpenGLXcbKHR.glxContext()
int
XrGraphicsBindingOpenGLXcbKHR.glxDrawable()
int
LUID.HighPart()
int
XrHandMeshMSFT.indexBufferChanged()
long
XrInteractionProfileState.interactionProfile()
long
XrInteractionProfileSuggestedBinding.interactionProfile()
int
XrActionStateBoolean.isActive()
int
XrActionStateFloat.isActive()
int
XrActionStatePose.isActive()
int
XrActionStateVector2f.isActive()
int
XrBodyJointLocationsFB.isActive()
int
XrEventDataMarkerTrackingUpdateVARJO.isActive()
int
XrFacialExpressionsHTC.isActive()
int
XrHandJointLocationsEXT.isActive()
int
XrHandMeshMSFT.isActive()
int
XrHandTrackingDataSourceStateEXT.isActive()
int
XrFaceExpressionStatusFB.isEyeFollowingBlendshapesValid()
int
XrFaceExpressionWeights2FB.isEyeFollowingBlendshapesValid()
int
XrEventDataMarkerTrackingUpdateVARJO.isPredicted()
int
XrInteractionProfileDpadBindingEXT.isSticky()
int
XrFuturePollResultProgressBD.isSupported()
int
XrEventDataUserPresenceChangedEXT.isUserPresent()
int
XrEyeGazeFB.isValid()
int
XrFaceExpressionStatusFB.isValid()
int
XrFaceExpressionWeights2FB.isValid()
int
XrRecommendedLayerResolutionMETA.isValid()
int
XrRenderModelNodeStateEXT.isVisible()
long
XrActionStateBoolean.lastChangeTime()
long
XrActionStateFloat.lastChangeTime()
long
XrActionStateVector2f.lastChangeTime()
long
XrExternalCameraExtrinsicsOCULUS.lastChangeTime()
long
XrExternalCameraIntrinsicsOCULUS.lastChangeTime()
long
XrSceneMarkerMSFT.lastSeenTime()
long
XrSpatialEntityStateBD.lastUpdateTime()
long
XrWorldMeshBlockStateML.lastUpdateTime()
long
XrNegotiateApiLayerRequest.layerApiVersion()
long
XrEventDataInstanceLossPending.lossTime()
int
LUID.LowPart()
int
XrSwapchainStateSamplerOpenGLESFB.magFilter()
long
XrMarkerSpaceCreateInfoML.marker()
long
XrNegotiateLoaderInfo.maxApiVersion()
long
XrGraphicsRequirementsOpenGLESKHR.maxApiVersionSupported()
long
XrGraphicsRequirementsOpenGLKHR.maxApiVersionSupported()
long
XrGraphicsRequirementsVulkan2KHR.maxApiVersionSupported()
long
XrGraphicsRequirementsVulkanKHR.maxApiVersionSupported()
long
XrWorldMeshRequestCompletionInfoML.meshSpaceLocateTime()
long
XrNegotiateLoaderInfo.minApiVersion()
long
XrGraphicsRequirementsOpenGLESKHR.minApiVersionSupported()
long
XrGraphicsRequirementsOpenGLKHR.minApiVersionSupported()
long
XrGraphicsRequirementsVulkan2KHR.minApiVersionSupported()
long
XrGraphicsRequirementsVulkanKHR.minApiVersionSupported()
int
XrGraphicsRequirementsD3D11KHR.minFeatureLevel()
int
XrGraphicsRequirementsD3D12KHR.minFeatureLevel()
int
XrSwapchainStateSamplerOpenGLESFB.minFilter()
long
XrControllerModelKeyStateMSFT.modelKey()
long
XrRenderModelLoadInfoFB.modelKey()
long
XrRenderModelPropertiesFB.modelKey()
int
XrSpatialMarkerStaticOptimizationEXT.optimizeForStaticMarker()
int
XrSystemTrackingProperties.orientationTracking()
int
XrHandTrackingScaleFB.overrideHandScale()
long
XrRenderModelPathInfoFB.path()
long
XrViveTrackerPathsHTCX.persistentPath()
int
XrEventDataReferenceSpaceChangePending.poseValid()
int
XrSystemTrackingProperties.positionTracking()
long
XrFrameState.predictedDisplayPeriod()
long
XrFrameState.predictedDisplayTime()
long
XrRecommendedLayerResolutionGetInfoMETA.predictedDisplayTime()
long
XrRenderModelCreateInfoEXT.renderModelId()
long
XrEventDataSceneCaptureCompleteFB.requestId()
long
XrEventDataShareSpacesCompleteMETA.requestId()
long
XrEventDataSpaceEraseCompleteFB.requestId()
long
XrEventDataSpaceListSaveCompleteFB.requestId()
long
XrEventDataSpaceQueryCompleteFB.requestId()
long
XrEventDataSpaceQueryResultsAvailableFB.requestId()
long
XrEventDataSpaceSaveCompleteFB.requestId()
long
XrEventDataSpaceSetStatusCompleteFB.requestId()
long
XrEventDataSpaceShareCompleteFB.requestId()
long
XrEventDataSpatialAnchorCreateCompleteFB.requestId()
long
XrEventDataStopColocationAdvertisementCompleteMETA.requestId()
long
XrEventDataStopColocationDiscoveryCompleteMETA.requestId()
long
XrViveTrackerPathsHTCX.rolePath()
long
XrNegotiateRuntimeRequest.runtimeApiVersion()
long
XrInstanceProperties.runtimeVersion()
long
XrFacialExpressionsHTC.sampleTime()
int
XrFrameState.shouldRender()
long
XrInputSourceLocalizedNameGetInfo.sourcePath()
long
XrSpatialEntityPersistInfoEXT.spatialEntityId()
long
XrApiLayerProperties.specVersion()
long
XrActionSpaceCreateInfo.subactionPath()
long
XrActionStateGetInfo.subactionPath()
long
XrActiveActionSet.subactionPath()
long
XrHapticActionInfo.subactionPath()
int
XrSystemFacialTrackingPropertiesHTC.supportEyeFacialTracking()
int
XrSystemFacialTrackingPropertiesHTC.supportLipFacialTracking()
int
XrSystemAnchorPropertiesHTC.supportsAnchor()
int
XrSystemFaceTrackingProperties2FB.supportsAudioFaceTracking()
int
XrSystemBodyTrackingPropertiesBD.supportsBodyTracking()
int
XrSystemBodyTrackingPropertiesFB.supportsBodyTracking()
int
XrSystemBodyTrackingPropertiesHTC.supportsBodyTracking()
int
XrSystemColocationDiscoveryPropertiesMETA.supportsColocationDiscovery()
int
XrSystemEnvironmentDepthPropertiesMETA.supportsEnvironmentDepth()
int
XrSystemEyeGazeInteractionPropertiesEXT.supportsEyeGazeInteraction()
int
XrSystemEyeTrackingPropertiesFB.supportsEyeTracking()
int
XrSystemFaceTrackingPropertiesFB.supportsFaceTracking()
int
XrSystemFacialExpressionPropertiesML.supportsFacialExpression()
int
XrSystemForceFeedbackCurlPropertiesMNDX.supportsForceFeedbackCurl()
int
XrSystemFoveatedRenderingPropertiesVARJO.supportsFoveatedRendering()
int
XrSystemFoveationEyeTrackedPropertiesMETA.supportsFoveationEyeTracked()
int
XrSystemPropertiesBodyTrackingFullBodyMETA.supportsFullBodyTracking()
int
XrSystemEnvironmentDepthPropertiesMETA.supportsHandRemoval()
int
XrSystemHandTrackingPropertiesEXT.supportsHandTracking()
int
XrSystemHandTrackingMeshPropertiesMSFT.supportsHandTrackingMesh()
int
XrSceneMeshMSFT.supportsIndicesUint16()
int
XrScenePlaneMSFT.supportsIndicesUint16()
int
XrSystemKeyboardTrackingPropertiesFB.supportsKeyboardTracking()
int
XrSystemMarkerTrackingPropertiesVARJO.supportsMarkerTracking()
int
XrSystemMarkerUnderstandingPropertiesML.supportsMarkerUnderstanding()
int
XrSystemPassthroughPropertiesFB.supportsPassthrough()
int
XrSystemRenderModelPropertiesFB.supportsRenderModelLoading()
int
XrSystemSimultaneousHandsAndControllersPropertiesMETA.supportsSimultaneousHandsAndControllers()
int
XrSystemSpatialAnchorPropertiesBD.supportsSpatialAnchor()
int
XrSystemSpatialAnchorSharingPropertiesBD.supportsSpatialAnchorSharing()
int
XrSystemSpatialEntityPropertiesFB.supportsSpatialEntity()
int
XrSystemSpatialEntityGroupSharingPropertiesMETA.supportsSpatialEntityGroupSharing()
int
XrSystemSpatialEntitySharingPropertiesMETA.supportsSpatialEntitySharing()
int
XrSystemSpatialMeshPropertiesBD.supportsSpatialMesh()
int
XrSystemSpatialPlanePropertiesBD.supportsSpatialPlane()
int
XrSystemSpatialScenePropertiesBD.supportsSpatialScene()
int
XrSystemSpatialSensingPropertiesBD.supportsSpatialSensing()
int
XrSystemUserPresencePropertiesEXT.supportsUserPresence()
int
XrSystemVirtualKeyboardPropertiesMETA.supportsVirtualKeyboard()
int
XrSystemFaceTrackingProperties2FB.supportsVisualFaceTracking()
int
XrSystemNotificationsSetInfoML.suppressNotifications()
int
XrSwapchainStateSamplerOpenGLESFB.swizzleAlpha()
int
XrSwapchainStateSamplerOpenGLESFB.swizzleBlue()
int
XrSwapchainStateSamplerOpenGLESFB.swizzleGreen()
int
XrSwapchainStateSamplerOpenGLESFB.swizzleRed()
long
XrSessionCreateInfo.systemId()
long
XrSystemProperties.systemId()
long
XrVulkanDeviceCreateInfoKHR.systemId()
long
XrVulkanGraphicsDeviceGetInfoKHR.systemId()
long
XrVulkanInstanceCreateInfoKHR.systemId()
long
XrBodyJointLocationsFB.time()
long
XrBodyJointsLocateInfoBD.time()
long
XrBodyJointsLocateInfoFB.time()
long
XrBodyJointsLocateInfoHTC.time()
long
XrCreateSpatialDiscoverySnapshotCompletionInfoEXT.time()
long
XrEventDataHeadsetFitChangedML.time()
long
XrEventDataMarkerTrackingUpdateVARJO.time()
long
XrEventDataSessionStateChanged.time()
long
XrEyeGazeSampleTimeEXT.time()
long
XrEyeGazesFB.time()
long
XrEyeGazesInfoFB.time()
long
XrFaceExpressionInfo2FB.time()
long
XrFaceExpressionInfoFB.time()
long
XrFaceExpressionWeights2FB.time()
long
XrFaceExpressionWeightsFB.time()
long
XrFacialExpressionBlendShapePropertiesML.time()
long
XrGeometryInstanceTransformFB.time()
long
XrHandJointsLocateInfoEXT.time()
long
XrHandMeshUpdateInfoMSFT.time()
long
XrPassthroughMeshTransformInfoHTC.time()
long
XrPlaneDetectorBeginInfoEXT.time()
long
XrPlaneDetectorGetInfoEXT.time()
long
XrSceneBoundsMSFT.time()
long
XrSceneComponentsLocateInfoMSFT.time()
long
XrSpacesLocateInfo.time()
long
XrSpacesLocateInfoKHR.time()
long
XrSpatialAnchorCreateInfoBD.time()
long
XrSpatialAnchorCreateInfoEXT.time()
long
XrSpatialAnchorCreateInfoFB.time()
long
XrSpatialAnchorCreateInfoMSFT.time()
long
XrSpatialAnchorsCreateInfoFromPoseML.time()
long
XrSpatialAnchorsQueryInfoRadiusML.time()
long
XrSpatialGraphStaticNodeBindingCreateInfoMSFT.time()
long
XrSpatialUpdateSnapshotCreateInfoEXT.time()
long
XrWorldMeshStateRequestInfoML.time()
long
XrSpaceComponentStatusSetInfoFB.timeout()
long
XrSpaceQueryInfoFB.timeout()
long
XrSwapchainImageWaitInfo.timeout()
long
XrWorldMeshStateRequestCompletionML.timestamp()
long
XrSceneComponentMSFT.updateTime()
int
XrMarkerDetectorCustomProfileInfoML.useEdgeRefinement()
long
XrSpaceUserCreateInfoFB.userId()
int
XrHandMeshMSFT.vertexBufferChanged()
long
XrHandMeshVertexBufferMSFT.vertexUpdateTime()
int
XrEventDataMainSessionVisibilityChangedEXTX.visible()
int
XrVirtualKeyboardModelVisibilitySetInfoMETA.visible()
int
XrGraphicsBindingOpenGLXcbKHR.visualid()
int
XrSwapchainStateSamplerOpenGLESFB.wrapModeS()
int
XrSwapchainStateSamplerOpenGLESFB.wrapModeT()
Method parameters in club.doki7.openxr.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionXrSecondaryViewConfigurationStateMSFT.active
(int value) XrEventDataColocationAdvertisementCompleteMETA.advertisementRequestId
(long value) XrEventDataStartColocationAdvertisementCompleteMETA.advertisementRequestId
(long value) XrBodyJointLocationsBD.allJointPosesTracked
(int value) XrApplicationInfo.apiVersion
(long value) XrHapticPcmVibrationFB.append
(int value) XrActionSuggestedBinding.binding
(long value) XrInteractionProfileAnalogThresholdVALVE.binding
(long value) XrInteractionProfileDpadBindingEXT.binding
(long value) XrSpatialBufferEXT.bufferId
(long value) XrSpatialBufferGetInfoEXT.bufferId
(long value) XrActionStateBoolean.changedSinceLastSync
(int value) XrActionStateFloat.changedSinceLastSync
(int value) XrActionStateVector2f.changedSinceLastSync
(int value) XrSpaceComponentStatusFB.changePending
(int value) XrEventDataReferenceSpaceChangePending.changeTime
(long value) XrActionStateBoolean.currentState
(int value) XrCompositionLayerDepthTestFB.depthMask
(int value) XrEventDataColocationDiscoveryCompleteMETA.discoveryRequestId
(long value) XrEventDataColocationDiscoveryResultMETA.discoveryRequestId
(long value) XrEventDataStartColocationDiscoveryCompleteMETA.discoveryRequestId
(long value) XrEnvironmentDepthImageAcquireInfoMETA.displayTime
(long value) XrFrameEndInfo.displayTime
(long value) XrRenderModelStateGetInfoEXT.displayTime
(long value) XrViewLocateInfo.displayTime
(long value) XrHapticAmplitudeEnvelopeVibrationFB.duration
(long value) XrHapticVibration.duration
(long value) XrEnvironmentDepthHandRemovalSetInfoMETA.enabled
(int value) XrEventDataSpaceSetStatusCompleteFB.enabled
(int value) XrLocalizationEnableEventsInfoML.enabled
(int value) XrPerformanceMetricsStateMETA.enabled
(int value) XrSpaceComponentStatusFB.enabled
(int value) XrSpaceComponentStatusSetInfoFB.enabled
(int value) XrUserCalibrationEnableEventsInfoML.enabled
(int value) XrSpatialEntityAnchorCreateInfoBD.entityId
(long value) XrSpatialEntityComponentGetInfoBD.entityId
(long value) XrSpatialEntityFromIdCreateInfoEXT.entityId
(long value) XrSpatialEntityStateBD.entityId
(long value) XrGraphicsBindingOpenGLXcbKHR.fbconfigid
(int value) XrFoveatedViewConfigurationViewVARJO.foveatedRenderingActive
(int value) XrViewLocateFoveatedRenderingVARJO.foveatedRenderingActive
(int value) XrViewConfigurationProperties.fovMutable
(int value) XrGraphicsBindingOpenGLXcbKHR.glxContext
(int value) XrGraphicsBindingOpenGLXcbKHR.glxDrawable
(int value) LUID.HighPart
(int value) XrHandMeshMSFT.indexBufferChanged
(int value) XrInteractionProfileState.interactionProfile
(long value) XrInteractionProfileSuggestedBinding.interactionProfile
(long value) XrActionStateBoolean.isActive
(int value) XrActionStateFloat.isActive
(int value) XrActionStatePose.isActive
(int value) XrActionStateVector2f.isActive
(int value) XrBodyJointLocationsFB.isActive
(int value) XrEventDataMarkerTrackingUpdateVARJO.isActive
(int value) XrFacialExpressionsHTC.isActive
(int value) XrHandJointLocationsEXT.isActive
(int value) XrHandMeshMSFT.isActive
(int value) XrHandTrackingDataSourceStateEXT.isActive
(int value) XrFaceExpressionStatusFB.isEyeFollowingBlendshapesValid
(int value) XrFaceExpressionWeights2FB.isEyeFollowingBlendshapesValid
(int value) XrEventDataMarkerTrackingUpdateVARJO.isPredicted
(int value) XrInteractionProfileDpadBindingEXT.isSticky
(int value) XrFuturePollResultProgressBD.isSupported
(int value) XrEventDataUserPresenceChangedEXT.isUserPresent
(int value) XrEyeGazeFB.isValid
(int value) XrFaceExpressionStatusFB.isValid
(int value) XrFaceExpressionWeights2FB.isValid
(int value) XrRecommendedLayerResolutionMETA.isValid
(int value) XrRenderModelNodeStateEXT.isVisible
(int value) XrActionStateBoolean.lastChangeTime
(long value) XrActionStateFloat.lastChangeTime
(long value) XrActionStateVector2f.lastChangeTime
(long value) XrExternalCameraExtrinsicsOCULUS.lastChangeTime
(long value) XrExternalCameraIntrinsicsOCULUS.lastChangeTime
(long value) XrSceneMarkerMSFT.lastSeenTime
(long value) XrSpatialEntityStateBD.lastUpdateTime
(long value) XrWorldMeshBlockStateML.lastUpdateTime
(long value) XrNegotiateApiLayerRequest.layerApiVersion
(long value) XrEventDataInstanceLossPending.lossTime
(long value) LUID.LowPart
(int value) XrSwapchainStateSamplerOpenGLESFB.magFilter
(int value) XrMarkerSpaceCreateInfoML.marker
(long value) XrNegotiateLoaderInfo.maxApiVersion
(long value) XrGraphicsRequirementsOpenGLESKHR.maxApiVersionSupported
(long value) XrGraphicsRequirementsOpenGLKHR.maxApiVersionSupported
(long value) XrGraphicsRequirementsVulkan2KHR.maxApiVersionSupported
(long value) XrGraphicsRequirementsVulkanKHR.maxApiVersionSupported
(long value) XrWorldMeshRequestCompletionInfoML.meshSpaceLocateTime
(long value) XrNegotiateLoaderInfo.minApiVersion
(long value) XrGraphicsRequirementsOpenGLESKHR.minApiVersionSupported
(long value) XrGraphicsRequirementsOpenGLKHR.minApiVersionSupported
(long value) XrGraphicsRequirementsVulkan2KHR.minApiVersionSupported
(long value) XrGraphicsRequirementsVulkanKHR.minApiVersionSupported
(long value) XrGraphicsRequirementsD3D11KHR.minFeatureLevel
(int value) XrGraphicsRequirementsD3D12KHR.minFeatureLevel
(int value) XrSwapchainStateSamplerOpenGLESFB.minFilter
(int value) XrControllerModelKeyStateMSFT.modelKey
(long value) XrRenderModelLoadInfoFB.modelKey
(long value) XrRenderModelPropertiesFB.modelKey
(long value) XrSpatialMarkerStaticOptimizationEXT.optimizeForStaticMarker
(int value) XrSystemTrackingProperties.orientationTracking
(int value) XrHandTrackingScaleFB.overrideHandScale
(int value) XrRenderModelPathInfoFB.path
(long value) XrViveTrackerPathsHTCX.persistentPath
(long value) XrEventDataReferenceSpaceChangePending.poseValid
(int value) XrSystemTrackingProperties.positionTracking
(int value) XrFrameState.predictedDisplayPeriod
(long value) XrFrameState.predictedDisplayTime
(long value) XrRecommendedLayerResolutionGetInfoMETA.predictedDisplayTime
(long value) XrRenderModelCreateInfoEXT.renderModelId
(long value) XrEventDataSceneCaptureCompleteFB.requestId
(long value) XrEventDataShareSpacesCompleteMETA.requestId
(long value) XrEventDataSpaceEraseCompleteFB.requestId
(long value) XrEventDataSpaceListSaveCompleteFB.requestId
(long value) XrEventDataSpaceQueryCompleteFB.requestId
(long value) XrEventDataSpaceQueryResultsAvailableFB.requestId
(long value) XrEventDataSpaceSaveCompleteFB.requestId
(long value) XrEventDataSpaceSetStatusCompleteFB.requestId
(long value) XrEventDataSpaceShareCompleteFB.requestId
(long value) XrEventDataSpatialAnchorCreateCompleteFB.requestId
(long value) XrEventDataStopColocationAdvertisementCompleteMETA.requestId
(long value) XrEventDataStopColocationDiscoveryCompleteMETA.requestId
(long value) XrViveTrackerPathsHTCX.rolePath
(long value) XrNegotiateRuntimeRequest.runtimeApiVersion
(long value) XrInstanceProperties.runtimeVersion
(long value) XrFacialExpressionsHTC.sampleTime
(long value) XrFrameState.shouldRender
(int value) XrInputSourceLocalizedNameGetInfo.sourcePath
(long value) XrSpatialEntityPersistInfoEXT.spatialEntityId
(long value) XrApiLayerProperties.specVersion
(long value) XrActionSpaceCreateInfo.subactionPath
(long value) XrActionStateGetInfo.subactionPath
(long value) XrActiveActionSet.subactionPath
(long value) XrHapticActionInfo.subactionPath
(long value) XrSystemFacialTrackingPropertiesHTC.supportEyeFacialTracking
(int value) XrSystemFacialTrackingPropertiesHTC.supportLipFacialTracking
(int value) XrSystemAnchorPropertiesHTC.supportsAnchor
(int value) XrSystemFaceTrackingProperties2FB.supportsAudioFaceTracking
(int value) XrSystemBodyTrackingPropertiesBD.supportsBodyTracking
(int value) XrSystemBodyTrackingPropertiesFB.supportsBodyTracking
(int value) XrSystemBodyTrackingPropertiesHTC.supportsBodyTracking
(int value) XrSystemColocationDiscoveryPropertiesMETA.supportsColocationDiscovery
(int value) XrSystemEnvironmentDepthPropertiesMETA.supportsEnvironmentDepth
(int value) XrSystemEyeGazeInteractionPropertiesEXT.supportsEyeGazeInteraction
(int value) XrSystemEyeTrackingPropertiesFB.supportsEyeTracking
(int value) XrSystemFaceTrackingPropertiesFB.supportsFaceTracking
(int value) XrSystemFacialExpressionPropertiesML.supportsFacialExpression
(int value) XrSystemForceFeedbackCurlPropertiesMNDX.supportsForceFeedbackCurl
(int value) XrSystemFoveatedRenderingPropertiesVARJO.supportsFoveatedRendering
(int value) XrSystemFoveationEyeTrackedPropertiesMETA.supportsFoveationEyeTracked
(int value) XrSystemPropertiesBodyTrackingFullBodyMETA.supportsFullBodyTracking
(int value) XrSystemEnvironmentDepthPropertiesMETA.supportsHandRemoval
(int value) XrSystemHandTrackingPropertiesEXT.supportsHandTracking
(int value) XrSystemHandTrackingMeshPropertiesMSFT.supportsHandTrackingMesh
(int value) XrSceneMeshMSFT.supportsIndicesUint16
(int value) XrScenePlaneMSFT.supportsIndicesUint16
(int value) XrSystemKeyboardTrackingPropertiesFB.supportsKeyboardTracking
(int value) XrSystemMarkerTrackingPropertiesVARJO.supportsMarkerTracking
(int value) XrSystemMarkerUnderstandingPropertiesML.supportsMarkerUnderstanding
(int value) XrSystemPassthroughPropertiesFB.supportsPassthrough
(int value) XrSystemRenderModelPropertiesFB.supportsRenderModelLoading
(int value) XrSystemSimultaneousHandsAndControllersPropertiesMETA.supportsSimultaneousHandsAndControllers
(int value) XrSystemSpatialAnchorPropertiesBD.supportsSpatialAnchor
(int value) XrSystemSpatialAnchorSharingPropertiesBD.supportsSpatialAnchorSharing
(int value) XrSystemSpatialEntityPropertiesFB.supportsSpatialEntity
(int value) XrSystemSpatialEntityGroupSharingPropertiesMETA.supportsSpatialEntityGroupSharing
(int value) XrSystemSpatialEntitySharingPropertiesMETA.supportsSpatialEntitySharing
(int value) XrSystemSpatialMeshPropertiesBD.supportsSpatialMesh
(int value) XrSystemSpatialPlanePropertiesBD.supportsSpatialPlane
(int value) XrSystemSpatialScenePropertiesBD.supportsSpatialScene
(int value) XrSystemSpatialSensingPropertiesBD.supportsSpatialSensing
(int value) XrSystemUserPresencePropertiesEXT.supportsUserPresence
(int value) XrSystemVirtualKeyboardPropertiesMETA.supportsVirtualKeyboard
(int value) XrSystemFaceTrackingProperties2FB.supportsVisualFaceTracking
(int value) XrSystemNotificationsSetInfoML.suppressNotifications
(int value) XrSwapchainStateSamplerOpenGLESFB.swizzleAlpha
(int value) XrSwapchainStateSamplerOpenGLESFB.swizzleBlue
(int value) XrSwapchainStateSamplerOpenGLESFB.swizzleGreen
(int value) XrSwapchainStateSamplerOpenGLESFB.swizzleRed
(int value) XrSessionCreateInfo.systemId
(long value) XrSystemProperties.systemId
(long value) XrVulkanDeviceCreateInfoKHR.systemId
(long value) XrVulkanGraphicsDeviceGetInfoKHR.systemId
(long value) XrVulkanInstanceCreateInfoKHR.systemId
(long value) XrBodyJointLocationsFB.time
(long value) XrBodyJointsLocateInfoBD.time
(long value) XrBodyJointsLocateInfoFB.time
(long value) XrBodyJointsLocateInfoHTC.time
(long value) XrCreateSpatialDiscoverySnapshotCompletionInfoEXT.time
(long value) XrEventDataHeadsetFitChangedML.time
(long value) XrEventDataMarkerTrackingUpdateVARJO.time
(long value) XrEventDataSessionStateChanged.time
(long value) XrEyeGazeSampleTimeEXT.time
(long value) XrEyeGazesFB.time
(long value) XrEyeGazesInfoFB.time
(long value) XrFaceExpressionInfo2FB.time
(long value) XrFaceExpressionInfoFB.time
(long value) XrFaceExpressionWeights2FB.time
(long value) XrFaceExpressionWeightsFB.time
(long value) XrFacialExpressionBlendShapePropertiesML.time
(long value) XrGeometryInstanceTransformFB.time
(long value) XrHandJointsLocateInfoEXT.time
(long value) XrHandMeshUpdateInfoMSFT.time
(long value) XrPassthroughMeshTransformInfoHTC.time
(long value) XrPlaneDetectorBeginInfoEXT.time
(long value) XrPlaneDetectorGetInfoEXT.time
(long value) XrSceneBoundsMSFT.time
(long value) XrSceneComponentsLocateInfoMSFT.time
(long value) XrSpacesLocateInfo.time
(long value) XrSpacesLocateInfoKHR.time
(long value) XrSpatialAnchorCreateInfoBD.time
(long value) XrSpatialAnchorCreateInfoEXT.time
(long value) XrSpatialAnchorCreateInfoFB.time
(long value) XrSpatialAnchorCreateInfoMSFT.time
(long value) XrSpatialAnchorsCreateInfoFromPoseML.time
(long value) XrSpatialAnchorsQueryInfoRadiusML.time
(long value) XrSpatialGraphStaticNodeBindingCreateInfoMSFT.time
(long value) XrSpatialUpdateSnapshotCreateInfoEXT.time
(long value) XrWorldMeshStateRequestInfoML.time
(long value) XrSpaceComponentStatusSetInfoFB.timeout
(long value) XrSpaceQueryInfoFB.timeout
(long value) XrSwapchainImageWaitInfo.timeout
(long value) XrWorldMeshStateRequestCompletionML.timestamp
(long value) XrSceneComponentMSFT.updateTime
(long value) XrMarkerDetectorCustomProfileInfoML.useEdgeRefinement
(int value) XrSpaceUserCreateInfoFB.userId
(long value) XrHandMeshMSFT.vertexBufferChanged
(int value) XrHandMeshVertexBufferMSFT.vertexUpdateTime
(long value) XrEventDataMainSessionVisibilityChangedEXTX.visible
(int value) XrVirtualKeyboardModelVisibilitySetInfoMETA.visible
(int value) XrGraphicsBindingOpenGLXcbKHR.visualid
(int value) XrSwapchainStateSamplerOpenGLESFB.wrapModeS
(int value) XrSwapchainStateSamplerOpenGLESFB.wrapModeT
(int value) -
Uses of NativeType in club.doki7.sdl3
Methods in club.doki7.sdl3 with annotations of type NativeTypeModifier and TypeMethodDescriptionboolean
SDL3.acquireGPUSwapchainTexture
(@Nullable SDL_GPUCommandBuffer command_buffer, @Nullable SDL_Window window, SDL_GPUTexture.Ptr swapchain_texture, @Nullable IntPtr swapchain_texture_width, @Nullable IntPtr swapchain_texture_height) Acquire a texture to use in presentation.boolean
SDL3.addEventWatch
(MemorySegment filter, MemorySegment userdata) Add a callback to be triggered when an event is added to the event queue.boolean
SDL3.addHintCallback
(@Nullable BytePtr name, MemorySegment callback, MemorySegment userdata) Add a function to watch a particular hint.boolean
SDL3.addSurfaceAlternateImage
(@Nullable SDL_Surface surface, @Nullable SDL_Surface image) Add an alternate version of a surface.int
SDL3.addTimer
(int interval, MemorySegment callback, MemorySegment userdata) Call a callback function at a future time.int
SDL3.addTimerNS
(long interval, MemorySegment callback, MemorySegment userdata) Call a callback function at a future time.boolean
SDL3.addVulkanRenderSemaphores
(@Nullable SDL_Renderer renderer, int wait_stage_mask, long wait_semaphore, long signal_semaphore) Add a set of synchronization semaphores for the current frame.int
SDL3.attachVirtualJoystick
(@Nullable ISDL_VirtualJoystickDesc desc) Attach a new virtual joystick.boolean
SDL3.audioDevicePaused
(int devid) Use this function to query if an audio device is paused.boolean
SDL3.audioStreamDevicePaused
(@Nullable SDL_AudioStream stream) Use this function to query if an audio device associated with a stream is paused.boolean
SDL3.bindAudioStream
(int devid, @Nullable SDL_AudioStream stream) Bind a single audio stream to an audio device.boolean
SDL3.bindAudioStreams
(int devid, SDL_AudioStream.Ptr streams, int num_streams) Bind a list of audio streams to an audio device.boolean
SDL3.blitSurface
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect) Performs a fast blit from the source surface to the destination surface with clipping.boolean
SDL3.blitSurface9Grid
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, int left_width, int right_width, int top_height, int bottom_height, float scale, int scaleMode, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect) Perform a scaled blit using the 9-grid algorithm to a destination surface, which may be of a different format.boolean
SDL3.blitSurfaceScaled
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect, int scaleMode) Perform a scaled blit to a destination surface, which may be of a different format.boolean
SDL3.blitSurfaceTiled
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect) Perform a tiled blit to a destination surface, which may be of a different format.boolean
SDL3.blitSurfaceTiledWithScale
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, float scale, int scaleMode, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect) Perform a scaled and tiled blit to a destination surface, which may be of a different format.boolean
SDL3.blitSurfaceUnchecked
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect) Perform low-level surface blitting only.boolean
SDL3.blitSurfaceUncheckedScaled
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect, int scaleMode) Perform low-level surface scaled blitting only.int
SDL3.calculateGPUTextureFormatSize
(int format, int width, int height, int depth_or_layer_count) Calculate the size in bytes of a texture format with dimensions.boolean
SDL3.cancelGPUCommandBuffer
(@Nullable SDL_GPUCommandBuffer command_buffer) Cancels a command buffer.boolean
SDL3.captureMouse
(boolean enabled) Capture the mouse and to track input outside an SDL window.boolean
SDL3.claimWindowForGPUDevice
(@Nullable SDL_GPUDevice device, @Nullable SDL_Window window) Claims a window, creating a swapchain structure for it.boolean
SDL3.clearAudioStream
(@Nullable SDL_AudioStream stream) Clear any pending data in the stream.boolean
SDL3.clearClipboardData()
Clear the clipboard data.boolean
SDL3.clearComposition
(@Nullable SDL_Window window) Dismiss the composition window/IME without disabling the subsystem.boolean
SDL3.clearError()
Clear any previous error message for this thread.boolean
SDL3.clearProperty
(int props, @Nullable BytePtr name) Clear a property from a group of properties.boolean
SDL3.clearSurface
(@Nullable SDL_Surface surface, float r, float g, float b, float a) Clear a surface with a specific color, with floating point precision.boolean
SDL3.closeAsyncIO
(@Nullable SDL_AsyncIO asyncio, boolean flush, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Close and free any allocated resources for an async I/O object.boolean
SDL3.closeIO
(@Nullable SDL_IOStream context) Close and free an allocated SDL_IOStream structure.boolean
SDL3.closeStorage
(@Nullable SDL_Storage storage) Closes and frees a storage container.boolean
SDL3.compareAndSwapAtomicInt
(@Nullable ISDL_AtomicInt a, int oldval, int newval) Set an atomic variable to a new value if it is currently an old value.boolean
SDL3.compareAndSwapAtomicPointer
(@Nullable PointerPtr a, MemorySegment oldval, MemorySegment newval) Set a pointer to a new value if it is currently an old value.boolean
SDL3.compareAndSwapAtomicU32
(@Nullable ISDL_AtomicU32 a, int oldval, int newval) Set an atomic variable to a new value if it is currently an old value.boolean
SDL3.convertAudioSamples
(@Nullable ISDL_AudioSpec src_spec, @Nullable BytePtr src_data, int src_len, @Nullable ISDL_AudioSpec dst_spec, @Nullable PointerPtr dst_data, @Nullable IntPtr dst_len) Convert some audio data of one format to another format.boolean
SDL3.convertEventToRenderCoordinates
(@Nullable SDL_Renderer renderer, @Nullable ISDL_Event event) Convert the coordinates in an event to render coordinates.boolean
SDL3.convertPixels
(int width, int height, int src_format, MemorySegment src, int src_pitch, int dst_format, MemorySegment dst, int dst_pitch) Copy a block of pixels of one format to another format.boolean
SDL3.convertPixelsAndColorspace
(int width, int height, int src_format, int src_colorspace, int src_properties, MemorySegment src, int src_pitch, int dst_format, int dst_colorspace, int dst_properties, MemorySegment dst, int dst_pitch) Copy a block of pixels of one format and colorspace to another format and colorspace.boolean
Copy a file.boolean
SDL3.copyProperties
(int src, int dst) Copy a group of properties.boolean
SDL3.copyStorageFile
(@Nullable SDL_Storage storage, @Nullable BytePtr oldpath, @Nullable BytePtr newpath) Copy a file in a writable storage container.short
SDL3.crc16
(short crc, MemorySegment data, long len) Calculate a CRC-16 value.int
SDL3.crc32
(int crc, MemorySegment data, long len) Calculate a CRC-32 value.boolean
SDL3.createDirectory
(@Nullable BytePtr path) Create a directory, and any missing parent directories.int
SDL3.createProperties()
Create a group of properties.boolean
SDL3.createStorageDirectory
(@Nullable SDL_Storage storage, @Nullable BytePtr path) Create a directory in a writable storage container.boolean
SDL3.createWindowAndRenderer
(@Nullable BytePtr title, int width, int height, long window_flags, SDL_Window.Ptr window, SDL_Renderer.Ptr renderer) Create a window and default renderer.boolean
SDL3.cursorVisible()
Return whether the cursor is currently being shown.boolean
SDL3.dateTimeToTime
(@Nullable ISDL_DateTime dt, @Nullable LongPtr ticks) Converts a calendar time to an SDL_Time in nanoseconds since the epoch.boolean
SDL3.destroyWindowSurface
(@Nullable SDL_Window window) Destroy the surface associated with the window.boolean
SDL3.detachVirtualJoystick
(int instance_id) Detach a virtual joystick.boolean
SDL3.disableScreenSaver()
Prevent the screen from being blanked by a screen saver.boolean
SDL3.enableScreenSaver()
Allow the screen to be blanked by a screen saver.boolean
SDL3.enumerateDirectory
(@Nullable BytePtr path, MemorySegment callback, MemorySegment userdata) Enumerate a directory through a callback function.boolean
SDL3.enumerateProperties
(int props, MemorySegment callback, MemorySegment userdata) Enumerate the properties contained in a group of properties.boolean
SDL3.enumerateStorageDirectory
(@Nullable SDL_Storage storage, @Nullable BytePtr path, MemorySegment callback, MemorySegment userdata) Enumerate a directory in a storage container through a callback function.boolean
SDL3.eventEnabled
(int type) Query the state of processing events by type.boolean
SDL3.fillSurfaceRect
(@Nullable SDL_Surface dst, @Nullable ISDL_Rect rect, int color) Perform a fast fill of a rectangle with a specific color.boolean
SDL3.fillSurfaceRects
(@Nullable SDL_Surface dst, @Nullable ISDL_Rect rects, int count, int color) Perform a fast fill of a set of rectangles with a specific color.boolean
SDL3.flashWindow
(@Nullable SDL_Window window, int operation) Request a window to demand attention from the user.boolean
SDL3.flipSurface
(@Nullable SDL_Surface surface, int flip) Flip a surface vertically or horizontally.boolean
SDL3.flushAudioStream
(@Nullable SDL_AudioStream stream) Tell the stream that you're done sending data, and anything being buffered should be converted/resampled and made available immediately.boolean
SDL3.flushIO
(@Nullable SDL_IOStream context) Flush any buffered data in the stream.boolean
SDL3.flushRenderer
(@Nullable SDL_Renderer renderer) Force the rendering context to flush any pending commands and state.boolean
SDL3.gamepadConnected
(@Nullable SDL_Gamepad gamepad) Check if a gamepad has been opened and is currently connected.boolean
SDL3.gamepadEventsEnabled()
Query the state of gamepad event processing.boolean
SDL3.gamepadHasAxis
(@Nullable SDL_Gamepad gamepad, int axis) Query whether a gamepad has a given axis.boolean
SDL3.gamepadHasButton
(@Nullable SDL_Gamepad gamepad, int button) Query whether a gamepad has a given button.boolean
SDL3.gamepadHasSensor
(@Nullable SDL_Gamepad gamepad, int type) Return whether a gamepad has a particular sensor.boolean
SDL3.gamepadSensorEnabled
(@Nullable SDL_Gamepad gamepad, int type) Query whether sensor data reporting is enabled for a gamepad.int
Get the current state of external storage for this Android application.boolean
SDL3.getAsyncIOResult
(@Nullable SDL_AsyncIOQueue queue, @Nullable ISDL_AsyncIOOutcome outcome) Query an async I/O task queue for completed tasks.long
SDL3.getAsyncIOSize
(@Nullable SDL_AsyncIO asyncio) Use this function to get the size of the data stream in an SDL_AsyncIO.int
SDL3.getAtomicU32
(@Nullable ISDL_AtomicU32 a) Get the value of an atomic variable.boolean
SDL3.getAudioDeviceFormat
(int devid, @Nullable ISDL_AudioSpec spec, @Nullable IntPtr sample_frames) Get the current audio format of a specific audio device.int
SDL3.getAudioStreamDevice
(@Nullable SDL_AudioStream stream) Query an audio stream for its currently-bound device.boolean
SDL3.getAudioStreamFormat
(@Nullable SDL_AudioStream stream, @Nullable ISDL_AudioSpec src_spec, @Nullable ISDL_AudioSpec dst_spec) Query the current format of an audio stream.int
SDL3.getAudioStreamProperties
(@Nullable SDL_AudioStream stream) Get the properties associated with an audio stream.boolean
SDL3.getBooleanProperty
(int props, @Nullable BytePtr name, boolean default_value) Get a boolean property from a group of properties.boolean
SDL3.getCameraFormat
(@Nullable SDL_Camera camera, @Nullable ISDL_CameraSpec spec) Get the spec that a camera is using when generating images.int
SDL3.getCameraID
(@Nullable SDL_Camera camera) Get the instance ID of an opened camera.int
SDL3.getCameraProperties
(@Nullable SDL_Camera camera) Get the properties associated with an opened camera.boolean
SDL3.getClosestFullscreenDisplayMode
(int displayID, int w, int h, float refresh_rate, boolean include_high_density_modes, @Nullable ISDL_DisplayMode closest) Get the closest match to the requested display mode.boolean
SDL3.getCurrentRenderOutputSize
(@Nullable SDL_Renderer renderer, @Nullable IntPtr w, @Nullable IntPtr h) Get the current output size in pixels of a rendering context.long
SDL3.getCurrentThreadID()
Get the thread identifier for the current thread.boolean
SDL3.getCurrentTime
(@Nullable LongPtr ticks) Gets the current value of the system realtime clock in nanoseconds since Jan 1, 1970 in Universal Coordinated Time (UTC).boolean
SDL3.getDateTimeLocalePreferences
(@Nullable IntPtr dateFormat, @Nullable IntPtr timeFormat) Gets the current preferred date and time format for the system locale.boolean
SDL3.getDisplayBounds
(int displayID, @Nullable ISDL_Rect rect) Get the desktop area represented by a display.int
SDL3.getDisplayForPoint
(@Nullable ISDL_Point point) Get the display containing a point.int
SDL3.getDisplayForRect
(@Nullable ISDL_Rect rect) Get the display primarily containing a rect.int
SDL3.getDisplayForWindow
(@Nullable SDL_Window window) Get the display associated with a window.int
SDL3.getDisplayProperties
(int displayID) Get the properties associated with a display.boolean
SDL3.getDisplayUsableBounds
(int displayID, @Nullable ISDL_Rect rect) Get the usable desktop area represented by a display, in screen coordinates.boolean
SDL3.getDXGIOutputInfo
(int displayID, @Nullable IntPtr adapterIndex, @Nullable IntPtr outputIndex) Get the DXGI Adapter and Output indices for the specified display.boolean
SDL3.getEventFilter
(@Nullable PointerPtr filter, @Nullable PointerPtr userdata) Query the current event filter.short
SDL3.getGamepadAxis
(@Nullable SDL_Gamepad gamepad, int axis) Get the current state of an axis control on a gamepad.boolean
SDL3.getGamepadButton
(@Nullable SDL_Gamepad gamepad, int button) Get the current state of a button on a gamepad.short
SDL3.getGamepadFirmwareVersion
(@Nullable SDL_Gamepad gamepad) Get the firmware version of an opened gamepad, if available.int
SDL3.getGamepadID
(@Nullable SDL_Gamepad gamepad) Get the instance ID of an opened gamepad.short
SDL3.getGamepadProduct
(@Nullable SDL_Gamepad gamepad) Get the USB product ID of an opened gamepad, if available.short
SDL3.getGamepadProductForID
(int instance_id) Get the USB product ID of a gamepad, if available.short
SDL3.getGamepadProductVersion
(@Nullable SDL_Gamepad gamepad) Get the product version of an opened gamepad, if available.short
SDL3.getGamepadProductVersionForID
(int instance_id) Get the product version of a gamepad, if available.int
SDL3.getGamepadProperties
(@Nullable SDL_Gamepad gamepad) Get the properties associated with an opened gamepad.boolean
SDL3.getGamepadSensorData
(@Nullable SDL_Gamepad gamepad, int type, @Nullable FloatPtr data, int num_values) Get the current state of a gamepad sensor.long
SDL3.getGamepadSteamHandle
(@Nullable SDL_Gamepad gamepad) Get the Steam Input handle of an opened gamepad, if available.boolean
SDL3.getGamepadTouchpadFinger
(@Nullable SDL_Gamepad gamepad, int touchpad, int finger, @Nullable BytePtr down, @Nullable FloatPtr x, @Nullable FloatPtr y, @Nullable FloatPtr pressure) Get the current state of a finger on a touchpad on a gamepad.short
SDL3.getGamepadVendor
(@Nullable SDL_Gamepad gamepad) Get the USB vendor ID of an opened gamepad, if available.short
SDL3.getGamepadVendorForID
(int instance_id) Get the USB vendor ID of a gamepad, if available.boolean
SDL3.getGDKDefaultUser
(XUserHandle.Ptr outUserHandle) Gets a reference to the default user handle for GDK.boolean
SDL3.getGDKTaskQueue
(XTaskQueueHandle.Ptr outTaskQueue) Gets a reference to the global async task queue handle for GDK, initializing if needed.int
SDL3.getGlobalProperties()
Get the global SDL properties.boolean
SDL3.getHapticEffectStatus
(@Nullable SDL_Haptic haptic, int effect) Get the status of the current effect on the specified haptic device.int
SDL3.getHapticFeatures
(@Nullable SDL_Haptic haptic) Get the haptic device's supported features in bitwise manner.int
SDL3.getHapticID
(@Nullable SDL_Haptic haptic) Get the instance ID of an opened haptic device.boolean
SDL3.getHintBoolean
(@Nullable BytePtr name, boolean default_value) Get the boolean value of a hint variable.int
SDL3.getIOProperties
(@Nullable SDL_IOStream context) Get the properties associated with an SDL_IOStream.long
SDL3.getIOSize
(@Nullable SDL_IOStream context) Use this function to get the size of the data stream in an SDL_IOStream.short
SDL3.getJoystickAxis
(@Nullable SDL_Joystick joystick, int axis) Get the current state of an axis control on a joystick.boolean
SDL3.getJoystickAxisInitialState
(@Nullable SDL_Joystick joystick, int axis, @Nullable ShortPtr state) Get the initial state of an axis control on a joystick.boolean
SDL3.getJoystickBall
(@Nullable SDL_Joystick joystick, int ball, @Nullable IntPtr dx, @Nullable IntPtr dy) Get the ball axis change since the last poll.boolean
SDL3.getJoystickButton
(@Nullable SDL_Joystick joystick, int button) Get the current state of a button on a joystick.short
SDL3.getJoystickFirmwareVersion
(@Nullable SDL_Joystick joystick) Get the firmware version of an opened joystick, if available.byte
SDL3.getJoystickHat
(@Nullable SDL_Joystick joystick, int hat) Get the current state of a POV hat on a joystick.int
SDL3.getJoystickID
(@Nullable SDL_Joystick joystick) Get the instance ID of an opened joystick.short
SDL3.getJoystickProduct
(@Nullable SDL_Joystick joystick) Get the USB product ID of an opened joystick, if available.short
SDL3.getJoystickProductForID
(int instance_id) Get the USB product ID of a joystick, if available.short
SDL3.getJoystickProductVersion
(@Nullable SDL_Joystick joystick) Get the product version of an opened joystick, if available.short
SDL3.getJoystickProductVersionForID
(int instance_id) Get the product version of a joystick, if available.int
SDL3.getJoystickProperties
(@Nullable SDL_Joystick joystick) Get the properties associated with a joystick.short
SDL3.getJoystickVendor
(@Nullable SDL_Joystick joystick) Get the USB vendor ID of an opened joystick, if available.short
SDL3.getJoystickVendorForID
(int instance_id) Get the USB vendor ID of a joystick, if available.boolean
SDL3.getMasksForPixelFormat
(int format, @Nullable IntPtr bpp, @Nullable IntPtr Rmask, @Nullable IntPtr Gmask, @Nullable IntPtr Bmask, @Nullable IntPtr Amask) Convert one of the enumerated pixel formats to a bpp value and RGBA masks.long
SDL3.getNumberProperty
(int props, @Nullable BytePtr name, long default_value) Get a number property from a group of properties.boolean
SDL3.getPathInfo
(@Nullable BytePtr path, @Nullable ISDL_PathInfo info) Get information about a filesystem path.long
SDL3.getPerformanceCounter()
Get the current value of the high resolution counter.long
SDL3.getPerformanceFrequency()
Get the count per second of the high resolution counter.int
SDL3.getPrimaryDisplay()
Return the primary display.int
SDL3.getProcessProperties
(@Nullable SDL_Process process) Get the properties associated with a process.boolean
SDL3.getRectAndLineIntersection
(@Nullable ISDL_Rect rect, @Nullable IntPtr X1, @Nullable IntPtr Y1, @Nullable IntPtr X2, @Nullable IntPtr Y2) Calculate the intersection of a rectangle and line segment.boolean
SDL3.getRectAndLineIntersectionFloat
(@Nullable ISDL_FRect rect, @Nullable FloatPtr X1, @Nullable FloatPtr Y1, @Nullable FloatPtr X2, @Nullable FloatPtr Y2) Calculate the intersection of a rectangle and line segment with float precision.boolean
SDL3.getRectEnclosingPoints
(@Nullable ISDL_Point points, int count, @Nullable ISDL_Rect clip, @Nullable ISDL_Rect result) Calculate a minimal rectangle enclosing a set of points.boolean
SDL3.getRectEnclosingPointsFloat
(@Nullable ISDL_FPoint points, int count, @Nullable ISDL_FRect clip, @Nullable ISDL_FRect result) Calculate a minimal rectangle enclosing a set of points with float precision.boolean
SDL3.getRectIntersection
(@Nullable ISDL_Rect A, @Nullable ISDL_Rect B, @Nullable ISDL_Rect result) Calculate the intersection of two rectangles.boolean
SDL3.getRectIntersectionFloat
(@Nullable ISDL_FRect A, @Nullable ISDL_FRect B, @Nullable ISDL_FRect result) Calculate the intersection of two rectangles with float precision.boolean
SDL3.getRectUnion
(@Nullable ISDL_Rect A, @Nullable ISDL_Rect B, @Nullable ISDL_Rect result) Calculate the union of two rectangles.boolean
SDL3.getRectUnionFloat
(@Nullable ISDL_FRect A, @Nullable ISDL_FRect B, @Nullable ISDL_FRect result) Calculate the union of two rectangles with float precision.boolean
SDL3.getRenderClipRect
(@Nullable SDL_Renderer renderer, @Nullable ISDL_Rect rect) Get the clip rectangle for the current target.boolean
SDL3.getRenderColorScale
(@Nullable SDL_Renderer renderer, @Nullable FloatPtr scale) Get the color scale used for render operations.boolean
SDL3.getRenderDrawBlendMode
(@Nullable SDL_Renderer renderer, @Nullable IntPtr blendMode) Get the blend mode used for drawing operations.boolean
SDL3.getRenderDrawColor
(@Nullable SDL_Renderer renderer, @Nullable BytePtr r, @Nullable BytePtr g, @Nullable BytePtr b, @Nullable BytePtr a) Get the color used for drawing operations (Rect, Line and Clear).boolean
SDL3.getRenderDrawColorFloat
(@Nullable SDL_Renderer renderer, @Nullable FloatPtr r, @Nullable FloatPtr g, @Nullable FloatPtr b, @Nullable FloatPtr a) Get the color used for drawing operations (Rect, Line and Clear).int
SDL3.getRendererProperties
(@Nullable SDL_Renderer renderer) Get the properties associated with a renderer.boolean
SDL3.getRenderLogicalPresentation
(@Nullable SDL_Renderer renderer, @Nullable IntPtr w, @Nullable IntPtr h, @Nullable IntPtr mode) Get device independent resolution and presentation mode for rendering.boolean
SDL3.getRenderLogicalPresentationRect
(@Nullable SDL_Renderer renderer, @Nullable ISDL_FRect rect) Get the final presentation rectangle for rendering.boolean
SDL3.getRenderOutputSize
(@Nullable SDL_Renderer renderer, @Nullable IntPtr w, @Nullable IntPtr h) Get the output size in pixels of a rendering context.boolean
SDL3.getRenderSafeArea
(@Nullable SDL_Renderer renderer, @Nullable ISDL_Rect rect) Get the safe area for rendering within the current viewport.boolean
SDL3.getRenderScale
(@Nullable SDL_Renderer renderer, @Nullable FloatPtr scaleX, @Nullable FloatPtr scaleY) Get the drawing scale for the current target.boolean
SDL3.getRenderViewport
(@Nullable SDL_Renderer renderer, @Nullable ISDL_Rect rect) Get the drawing area for the current target.boolean
SDL3.getRenderVSync
(@Nullable SDL_Renderer renderer, @Nullable IntPtr vsync) Get VSync of the given renderer.int
SDL3.getSemaphoreValue
(@Nullable SDL_Semaphore sem) Get the current value of a semaphore.boolean
SDL3.getSensorData
(@Nullable SDL_Sensor sensor, @Nullable FloatPtr data, int num_values) Get the current state of an opened sensor.int
SDL3.getSensorID
(@Nullable SDL_Sensor sensor) Get the instance ID of a sensor.int
SDL3.getSensorProperties
(@Nullable SDL_Sensor sensor) Get the properties associated with a sensor.boolean
SDL3.getStorageFileSize
(@Nullable SDL_Storage storage, @Nullable BytePtr path, @Nullable LongPtr length) Query the size of a file within a storage container.boolean
SDL3.getStoragePathInfo
(@Nullable SDL_Storage storage, @Nullable BytePtr path, @Nullable ISDL_PathInfo info) Get information about a filesystem path in a storage container.long
SDL3.getStorageSpaceRemaining
(@Nullable SDL_Storage storage) Queries the remaining space in a storage container.boolean
SDL3.getSurfaceAlphaMod
(@Nullable SDL_Surface surface, @Nullable BytePtr alpha) Get the additional alpha value used in blit operations.boolean
SDL3.getSurfaceBlendMode
(@Nullable SDL_Surface surface, @Nullable IntPtr blendMode) Get the blend mode used for blit operations.boolean
SDL3.getSurfaceClipRect
(@Nullable SDL_Surface surface, @Nullable ISDL_Rect rect) Get the clipping rectangle for a surface.boolean
SDL3.getSurfaceColorKey
(@Nullable SDL_Surface surface, @Nullable IntPtr key) Get the color key (transparent pixel) for a surface.boolean
SDL3.getSurfaceColorMod
(@Nullable SDL_Surface surface, @Nullable BytePtr r, @Nullable BytePtr g, @Nullable BytePtr b) Get the additional color value multiplied into blit operations.int
SDL3.getSurfaceProperties
(@Nullable SDL_Surface surface) Get the properties associated with a surface.boolean
SDL3.getTextInputArea
(@Nullable SDL_Window window, @Nullable ISDL_Rect rect, @Nullable IntPtr cursor) Get the area used to type Unicode text input.boolean
SDL3.getTextureAlphaMod
(@Nullable SDL_Texture texture, @Nullable BytePtr alpha) Get the additional alpha value multiplied into render copy operations.boolean
SDL3.getTextureAlphaModFloat
(@Nullable SDL_Texture texture, @Nullable FloatPtr alpha) Get the additional alpha value multiplied into render copy operations.boolean
SDL3.getTextureBlendMode
(@Nullable SDL_Texture texture, @Nullable IntPtr blendMode) Get the blend mode used for texture copy operations.boolean
SDL3.getTextureColorMod
(@Nullable SDL_Texture texture, @Nullable BytePtr r, @Nullable BytePtr g, @Nullable BytePtr b) Get the additional color value multiplied into render copy operations.boolean
SDL3.getTextureColorModFloat
(@Nullable SDL_Texture texture, @Nullable FloatPtr r, @Nullable FloatPtr g, @Nullable FloatPtr b) Get the additional color value multiplied into render copy operations.int
SDL3.getTextureProperties
(@Nullable SDL_Texture texture) Get the properties associated with a texture.boolean
SDL3.getTextureScaleMode
(@Nullable SDL_Texture texture, @Nullable IntPtr scaleMode) Get the scale mode used for texture scale operations.boolean
SDL3.getTextureSize
(@Nullable SDL_Texture texture, @Nullable FloatPtr w, @Nullable FloatPtr h) Get the size of a texture, as floating point values.long
SDL3.getThreadID
(@Nullable SDL_Thread thread) Get the thread identifier for the specified thread.long
SDL3.getTicks()
Get the number of milliseconds since SDL library initialization.long
SDL3.getTicksNS()
Get the number of nanoseconds since SDL library initialization.boolean
SDL3.getTrayEntryChecked
(@Nullable SDL_TrayEntry entry) Gets whether or not an entry is checked.boolean
SDL3.getTrayEntryEnabled
(@Nullable SDL_TrayEntry entry) Gets whether or not an entry is enabled.boolean
SDL3.getWindowAspectRatio
(@Nullable SDL_Window window, @Nullable FloatPtr min_aspect, @Nullable FloatPtr max_aspect) Get the size of a window's client area.boolean
SDL3.getWindowBordersSize
(@Nullable SDL_Window window, @Nullable IntPtr top, @Nullable IntPtr left, @Nullable IntPtr bottom, @Nullable IntPtr right) Get the size of a window's borders (decorations) around the client area.int
SDL3.getWindowID
(@Nullable SDL_Window window) Get the numeric ID of a window.boolean
SDL3.getWindowKeyboardGrab
(@Nullable SDL_Window window) Get a window's keyboard grab mode.boolean
SDL3.getWindowMaximumSize
(@Nullable SDL_Window window, @Nullable IntPtr w, @Nullable IntPtr h) Get the maximum size of a window's client area.boolean
SDL3.getWindowMinimumSize
(@Nullable SDL_Window window, @Nullable IntPtr w, @Nullable IntPtr h) Get the minimum size of a window's client area.boolean
SDL3.getWindowMouseGrab
(@Nullable SDL_Window window) Get a window's mouse grab mode.boolean
SDL3.getWindowPosition
(@Nullable SDL_Window window, @Nullable IntPtr x, @Nullable IntPtr y) Get the position of a window.int
SDL3.getWindowProperties
(@Nullable SDL_Window window) Get the properties associated with a window.boolean
SDL3.getWindowRelativeMouseMode
(@Nullable SDL_Window window) Query whether relative mouse mode is enabled for a window.boolean
SDL3.getWindowSafeArea
(@Nullable SDL_Window window, @Nullable ISDL_Rect rect) Get the safe area for this window.boolean
SDL3.getWindowSize
(@Nullable SDL_Window window, @Nullable IntPtr w, @Nullable IntPtr h) Get the size of a window's client area.boolean
SDL3.getWindowSizeInPixels
(@Nullable SDL_Window window, @Nullable IntPtr w, @Nullable IntPtr h) Get the size of a window's client area, in pixels.boolean
SDL3.getWindowSurfaceVSync
(@Nullable SDL_Window window, @Nullable IntPtr vsync) Get VSync for the window surface.boolean
SDL3.GL_DestroyContext
(@Nullable SDL_GLContext context) Delete an OpenGL context.boolean
SDL3.GL_ExtensionSupported
(@Nullable BytePtr extension) Check if an OpenGL extension is supported for the current context.boolean
SDL3.GL_GetAttribute
(int attr, @Nullable IntPtr value) Get the actual value for an attribute from the current context.boolean
SDL3.GL_GetSwapInterval
(@Nullable IntPtr interval) Get the swap interval for the current OpenGL context.boolean
SDL3.GL_LoadLibrary
(@Nullable BytePtr path) Dynamically load an OpenGL library.boolean
SDL3.GL_MakeCurrent
(@Nullable SDL_Window window, @Nullable SDL_GLContext context) Set up an OpenGL context for rendering into an OpenGL window.boolean
SDL3.GL_SetAttribute
(int attr, int value) Set an OpenGL window attribute before window creation.boolean
SDL3.GL_SetSwapInterval
(int interval) Set the swap interval for the current OpenGL context.boolean
SDL3.GL_SwapWindow
(@Nullable SDL_Window window) Update a window with OpenGL rendering.boolean
SDL3.GPUSupportsProperties
(int props) Checks for GPU runtime support.boolean
SDL3.GPUSupportsShaderFormats
(int format_flags, @Nullable BytePtr name) Checks for GPU runtime support.int
SDL3.GPUTextureFormatTexelBlockSize
(int format) Obtains the texel block size for a texture format.boolean
SDL3.GPUTextureSupportsFormat
(@Nullable SDL_GPUDevice device, int format, int type, int usage) Determines whether a texture format is supported for a given type and usage.boolean
SDL3.GPUTextureSupportsSampleCount
(@Nullable SDL_GPUDevice device, int format, int sample_count) Determines if a sample count for a texture format is supported.boolean
SDL3.hapticEffectSupported
(@Nullable SDL_Haptic haptic, @Nullable ISDL_HapticEffect effect) Check to see if an effect is supported by a haptic device.boolean
SDL3.hapticRumbleSupported
(@Nullable SDL_Haptic haptic) Check whether rumble is supported on a haptic device.boolean
SDL3.hasAltiVec()
Determine whether the CPU has AltiVec features.boolean
SDL3.hasARMSIMD()
Determine whether the CPU has ARM SIMD (ARMv6) features.boolean
SDL3.hasAVX()
Determine whether the CPU has AVX features.boolean
SDL3.hasAVX2()
Determine whether the CPU has AVX2 features.boolean
SDL3.hasAVX512F()
Determine whether the CPU has AVX-512F (foundation) features.boolean
SDL3.hasClipboardData
(@Nullable BytePtr mime_type) Query whether there is data in the clipboard for the provided mime type.boolean
SDL3.hasClipboardText()
Query whether the clipboard exists and contains a non-empty text string.boolean
SDL3.hasEvent
(int type) Check for the existence of a certain event type in the event queue.boolean
SDL3.hasEvents
(int minType, int maxType) Check for the existence of certain event types in the event queue.boolean
SDL3.hasGamepad()
Return whether a gamepad is currently connected.boolean
SDL3.hasJoystick()
Return whether a joystick is currently connected.boolean
SDL3.hasKeyboard()
Return whether a keyboard is currently connected.boolean
SDL3.hasLASX()
Determine whether the CPU has LASX (LOONGARCH SIMD) features.boolean
SDL3.hasLSX()
Determine whether the CPU has LSX (LOONGARCH SIMD) features.boolean
SDL3.hasMMX()
Determine whether the CPU has MMX features.boolean
SDL3.hasMouse()
Return whether a mouse is currently connected.boolean
SDL3.hasNEON()
Determine whether the CPU has NEON (ARM SIMD) features.boolean
SDL3.hasPrimarySelectionText()
Query whether the primary selection exists and contains a non-empty text string.boolean
SDL3.hasProperty
(int props, @Nullable BytePtr name) Return whether a property exists in a group of properties.boolean
SDL3.hasRectIntersection
(@Nullable ISDL_Rect A, @Nullable ISDL_Rect B) Determine whether two rectangles intersect.boolean
SDL3.hasRectIntersectionFloat
(@Nullable ISDL_FRect A, @Nullable ISDL_FRect B) Determine whether two rectangles intersect with float precision.boolean
SDL3.hasScreenKeyboardSupport()
Check whether the platform has screen keyboard support.boolean
SDL3.hasSSE()
Determine whether the CPU has SSE features.boolean
SDL3.hasSSE2()
Determine whether the CPU has SSE2 features.boolean
SDL3.hasSSE3()
Determine whether the CPU has SSE3 features.boolean
SDL3.hasSSE41()
Determine whether the CPU has SSE4.1 features.boolean
SDL3.hasSSE42()
Determine whether the CPU has SSE4.2 features.int
SDL3.hid_device_change_count()
Check to see if devices may have been added or removed.boolean
SDL3.hideCursor()
Hide the cursor.boolean
SDL3.hideWindow
(@Nullable SDL_Window window) Hide a window.boolean
SDL3.init
(int flags) Initialize the SDL library.boolean
SDL3.initHapticRumble
(@Nullable SDL_Haptic haptic) Initialize a haptic device for simple rumble playback.boolean
SDL3.initSubSystem
(int flags) Compatibility function to initialize the SDL library.boolean
SDL3.isAudioDevicePhysical
(int devid) Determine if an audio device is physical (instead of logical).boolean
SDL3.isAudioDevicePlayback
(int devid) Determine if an audio device is a playback device (instead of recording).boolean
SDL3.isChromebook()
Query if the application is running on a Chromebook.boolean
SDL3.isDeXMode()
Query if the application is running on a Samsung DeX docking station.boolean
SDL3.isGamepad
(int instance_id) Check if the given joystick is supported by the gamepad interface.boolean
SDL3.isJoystickHaptic
(@Nullable SDL_Joystick joystick) Query if a joystick has haptic features.boolean
SDL3.isJoystickVirtual
(int instance_id) Query whether or not a joystick is virtual.boolean
SDL3.isMainThread()
Return whether this is the main thread.boolean
SDL3.isMouseHaptic()
Query whether or not the current mouse has haptic capabilities.boolean
SDL3.isTablet()
Query if the current device is a tablet.boolean
SDL3.isTV()
Query if the current device is a TV.boolean
SDL3.joystickConnected
(@Nullable SDL_Joystick joystick) Get the status of a specified joystick.boolean
SDL3.joystickEventsEnabled()
Query the state of joystick event processing.boolean
SDL3.killProcess
(@Nullable SDL_Process process, boolean force) Stop a process.boolean
SDL3.loadFileAsync
(@Nullable BytePtr file, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Load all the data from a file path, asynchronously.boolean
SDL3.loadWAV
(@Nullable BytePtr path, @Nullable ISDL_AudioSpec spec, @Nullable PointerPtr audio_buf, @Nullable IntPtr audio_len) Loads a WAV from a file path.boolean
SDL3.loadWAV_IO
(@Nullable SDL_IOStream src, boolean closeio, @Nullable ISDL_AudioSpec spec, @Nullable PointerPtr audio_buf, @Nullable IntPtr audio_len) Load the audio data of a WAVE file into memory.boolean
SDL3.lockAudioStream
(@Nullable SDL_AudioStream stream) Lock an audio stream for serialized access.boolean
SDL3.lockProperties
(int props) Lock a group of properties.boolean
SDL3.lockSurface
(@Nullable SDL_Surface surface) Set up a surface for directly accessing the pixels.boolean
SDL3.lockTexture
(@Nullable SDL_Texture texture, @Nullable ISDL_Rect rect, @Nullable PointerPtr pixels, @Nullable IntPtr pitch) Lock a portion of the texture for write-only pixel access.boolean
SDL3.lockTextureToSurface
(@Nullable SDL_Texture texture, @Nullable ISDL_Rect rect, SDL_Surface.Ptr surface) Lock a portion of the texture for write-only pixel access, and expose it as a SDL surface.int
SDL3.mapRGB
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a given pixel format.int
SDL3.mapRGBA
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a given pixel format.int
SDL3.mapSurfaceRGB
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a surface.int
SDL3.mapSurfaceRGBA
(@Nullable SDL_Surface surface, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a surface.boolean
SDL3.maximizeWindow
(@Nullable SDL_Window window) Request that the window be made as large as possible.boolean
SDL3.minimizeWindow
(@Nullable SDL_Window window) Request that the window be minimized to an iconic representation.boolean
Mix audio data in a specified format.int
SDL3.murmur3_32
(MemorySegment data, long len, int seed) Calculate a 32-bit MurmurHash3 value for a block of data.int
SDL3.openAudioDevice
(int devid, @Nullable ISDL_AudioSpec spec) Open a specific audio device.boolean
Open a URL/URI in the browser or other appropriate external application.boolean
SDL3.outOfMemory()
Set an error indicating that memory allocation failed.boolean
SDL3.pauseAudioDevice
(int devid) Use this function to pause audio playback on a specified device.boolean
SDL3.pauseAudioStreamDevice
(@Nullable SDL_AudioStream stream) Use this function to pause audio playback on the audio device associated with an audio stream.boolean
SDL3.pauseHaptic
(@Nullable SDL_Haptic haptic) Pause a haptic device.boolean
SDL3.playHapticRumble
(@Nullable SDL_Haptic haptic, float strength, int length) Run a simple rumble effect on a haptic device.boolean
SDL3.pollEvent
(@Nullable ISDL_Event event) Poll for currently pending events.boolean
SDL3.premultiplyAlpha
(int width, int height, int src_format, MemorySegment src, int src_pitch, int dst_format, MemorySegment dst, int dst_pitch, boolean linear) Premultiply the alpha on a block of pixels.boolean
SDL3.premultiplySurfaceAlpha
(@Nullable SDL_Surface surface, boolean linear) Premultiply the alpha in a surface.boolean
SDL3.pushEvent
(@Nullable ISDL_Event event) Add an event to the event queue.boolean
SDL3.putAudioStreamData
(@Nullable SDL_AudioStream stream, MemorySegment buf, int len) Add data to the stream.boolean
SDL3.queryGPUFence
(@Nullable SDL_GPUDevice device, @Nullable SDL_GPUFence fence) Checks the status of a fence.boolean
SDL3.raiseWindow
(@Nullable SDL_Window window) Request that a window be raised above other windows and gain the input focus.int
SDL3.rand
(int n) Generate a pseudo-random number less than n for positive nint
SDL3.rand_bits()
Generate 32 pseudo-random bits.int
SDL3.rand_bits_r
(@Nullable LongPtr state) Generate 32 pseudo-random bits.int
Generate a pseudo-random number less than n for positive nboolean
SDL3.readAsyncIO
(@Nullable SDL_AsyncIO asyncio, MemorySegment ptr, long offset, long size, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Start an async read.boolean
SDL3.readS16BE
(@Nullable SDL_IOStream src, @Nullable ShortPtr value) Use this function to read 16 bits of big-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readS16LE
(@Nullable SDL_IOStream src, @Nullable ShortPtr value) Use this function to read 16 bits of little-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readS32BE
(@Nullable SDL_IOStream src, @Nullable IntPtr value) Use this function to read 32 bits of big-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readS32LE
(@Nullable SDL_IOStream src, @Nullable IntPtr value) Use this function to read 32 bits of little-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readS64BE
(@Nullable SDL_IOStream src, @Nullable LongPtr value) Use this function to read 64 bits of big-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readS64LE
(@Nullable SDL_IOStream src, @Nullable LongPtr value) Use this function to read 64 bits of little-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readS8
(@Nullable SDL_IOStream src, @Nullable BytePtr value) Use this function to read a signed byte from an SDL_IOStream.boolean
SDL3.readStorageFile
(@Nullable SDL_Storage storage, @Nullable BytePtr path, MemorySegment destination, long length) Synchronously read a file from a storage container into a client-provided buffer.boolean
SDL3.readSurfacePixel
(@Nullable SDL_Surface surface, int x, int y, @Nullable BytePtr r, @Nullable BytePtr g, @Nullable BytePtr b, @Nullable BytePtr a) Retrieves a single pixel from a surface.boolean
SDL3.readSurfacePixelFloat
(@Nullable SDL_Surface surface, int x, int y, @Nullable FloatPtr r, @Nullable FloatPtr g, @Nullable FloatPtr b, @Nullable FloatPtr a) Retrieves a single pixel from a surface.boolean
SDL3.readU16BE
(@Nullable SDL_IOStream src, @Nullable ShortPtr value) Use this function to read 16 bits of big-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readU16LE
(@Nullable SDL_IOStream src, @Nullable ShortPtr value) Use this function to read 16 bits of little-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readU32BE
(@Nullable SDL_IOStream src, @Nullable IntPtr value) Use this function to read 32 bits of big-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readU32LE
(@Nullable SDL_IOStream src, @Nullable IntPtr value) Use this function to read 32 bits of little-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readU64BE
(@Nullable SDL_IOStream src, @Nullable LongPtr value) Use this function to read 64 bits of big-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readU64LE
(@Nullable SDL_IOStream src, @Nullable LongPtr value) Use this function to read 64 bits of little-endian data from an SDL_IOStream and return in native format.boolean
SDL3.readU8
(@Nullable SDL_IOStream src, @Nullable BytePtr value) Use this function to read a byte from an SDL_IOStream.int
SDL3.registerEvents
(int numevents) Allocate a set of user-defined events, and return the beginning event number for that set of events.boolean
SDL3.reloadGamepadMappings()
Reinitialize the SDL mapping database to its initial state.boolean
SDL3.removePath
(@Nullable BytePtr path) Remove a file or an empty directory.boolean
SDL3.removeStoragePath
(@Nullable SDL_Storage storage, @Nullable BytePtr path) Remove a file or an empty directory in a writable storage container.boolean
SDL3.removeTimer
(int id) Remove a timer created with SDL_AddTimer().boolean
SDL3.renamePath
(@Nullable BytePtr oldpath, @Nullable BytePtr newpath) Rename a file or directory.boolean
SDL3.renameStoragePath
(@Nullable SDL_Storage storage, @Nullable BytePtr oldpath, @Nullable BytePtr newpath) Rename a file or directory in a writable storage container.boolean
SDL3.renderClear
(@Nullable SDL_Renderer renderer) Clear the current rendering target with the drawing color.boolean
SDL3.renderClipEnabled
(@Nullable SDL_Renderer renderer) Get whether clipping is enabled on the given render target.boolean
SDL3.renderCoordinatesFromWindow
(@Nullable SDL_Renderer renderer, float window_x, float window_y, @Nullable FloatPtr x, @Nullable FloatPtr y) Get a point in render coordinates when given a point in window coordinates.boolean
SDL3.renderCoordinatesToWindow
(@Nullable SDL_Renderer renderer, float x, float y, @Nullable FloatPtr window_x, @Nullable FloatPtr window_y) Get a point in window coordinates when given a point in render coordinates.boolean
SDL3.renderDebugText
(@Nullable SDL_Renderer renderer, float x, float y, @Nullable BytePtr str) Draw debug text to an SDL_Renderer.boolean
SDL3.renderFillRect
(@Nullable SDL_Renderer renderer, @Nullable ISDL_FRect rect) Fill a rectangle on the current rendering target with the drawing color at subpixel precision.boolean
SDL3.renderFillRects
(@Nullable SDL_Renderer renderer, @Nullable ISDL_FRect rects, int count) Fill some number of rectangles on the current rendering target with the drawing color at subpixel precision.boolean
SDL3.renderGeometry
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture, @Nullable ISDL_Vertex vertices, int num_vertices, @Nullable IntPtr indices, int num_indices) Render a list of triangles, optionally using a texture and indices into the vertex array Color and alpha modulation is done per vertex (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored).boolean
SDL3.renderGeometryRaw
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture, @Nullable FloatPtr xy, int xy_stride, @Nullable ISDL_FColor color, int color_stride, @Nullable FloatPtr uv, int uv_stride, int num_vertices, MemorySegment indices, int num_indices, int size_indices) Render a list of triangles, optionally using a texture and indices into the vertex arrays Color and alpha modulation is done per vertex (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored).boolean
SDL3.renderLine
(@Nullable SDL_Renderer renderer, float x1, float y1, float x2, float y2) Draw a line on the current rendering target at subpixel precision.boolean
SDL3.renderLines
(@Nullable SDL_Renderer renderer, @Nullable ISDL_FPoint points, int count) Draw a series of connected lines on the current rendering target at subpixel precision.boolean
SDL3.renderPoint
(@Nullable SDL_Renderer renderer, float x, float y) Draw a point on the current rendering target at subpixel precision.boolean
SDL3.renderPoints
(@Nullable SDL_Renderer renderer, @Nullable ISDL_FPoint points, int count) Draw multiple points on the current rendering target at subpixel precision.boolean
SDL3.renderPresent
(@Nullable SDL_Renderer renderer) Update the screen with any rendering performed since the previous call.boolean
SDL3.renderRect
(@Nullable SDL_Renderer renderer, @Nullable ISDL_FRect rect) Draw a rectangle on the current rendering target at subpixel precision.boolean
SDL3.renderRects
(@Nullable SDL_Renderer renderer, @Nullable ISDL_FRect rects, int count) Draw some number of rectangles on the current rendering target at subpixel precision.boolean
SDL3.renderTexture
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture, @Nullable ISDL_FRect srcrect, @Nullable ISDL_FRect dstrect) Copy a portion of the texture to the current rendering target at subpixel precision.boolean
SDL3.renderTexture9Grid
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture, @Nullable ISDL_FRect srcrect, float left_width, float right_width, float top_height, float bottom_height, float scale, @Nullable ISDL_FRect dstrect) Perform a scaled copy using the 9-grid algorithm to the current rendering target at subpixel precision.boolean
SDL3.renderTextureAffine
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture, @Nullable ISDL_FRect srcrect, @Nullable ISDL_FPoint origin, @Nullable ISDL_FPoint right, @Nullable ISDL_FPoint down) Copy a portion of the source texture to the current rendering target, with affine transform, at subpixel precision.boolean
SDL3.renderTextureRotated
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture, @Nullable ISDL_FRect srcrect, @Nullable ISDL_FRect dstrect, double angle, @Nullable ISDL_FPoint center, int flip) Copy a portion of the source texture to the current rendering target, with rotation and flipping, at subpixel precision.boolean
SDL3.renderTextureTiled
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture, @Nullable ISDL_FRect srcrect, float scale, @Nullable ISDL_FRect dstrect) Tile a portion of the texture to the current rendering target at subpixel precision.boolean
SDL3.renderViewportSet
(@Nullable SDL_Renderer renderer) Return whether an explicit rectangle was set as the viewport.boolean
SDL3.requestAndroidPermission
(@Nullable BytePtr permission, MemorySegment cb, MemorySegment userdata) Request permissions at runtime, asynchronously.boolean
Reset a hint to the default value.boolean
SDL3.restoreWindow
(@Nullable SDL_Window window) Request that the size and position of a minimized or maximized window be restored.boolean
SDL3.resumeAudioDevice
(int devid) Use this function to unpause audio playback on a specified device.boolean
SDL3.resumeAudioStreamDevice
(@Nullable SDL_AudioStream stream) Use this function to unpause audio playback on the audio device associated with an audio stream.boolean
SDL3.resumeHaptic
(@Nullable SDL_Haptic haptic) Resume a haptic device.boolean
SDL3.rumbleGamepad
(@Nullable SDL_Gamepad gamepad, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect on a gamepad.boolean
SDL3.rumbleGamepadTriggers
(@Nullable SDL_Gamepad gamepad, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the gamepad's triggers.boolean
SDL3.rumbleJoystick
(@Nullable SDL_Joystick joystick, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect.boolean
SDL3.rumbleJoystickTriggers
(@Nullable SDL_Joystick joystick, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the joystick's triggers.boolean
SDL3.runHapticEffect
(@Nullable SDL_Haptic haptic, int effect, int iterations) Run the haptic effect on its associated haptic device.boolean
SDL3.runOnMainThread
(MemorySegment callback, MemorySegment userdata, boolean wait_complete) Call a function on the main thread during event processing.boolean
SDL3.saveBMP
(@Nullable SDL_Surface surface, @Nullable BytePtr file) Save a surface to a file.boolean
SDL3.saveBMP_IO
(@Nullable SDL_Surface surface, @Nullable SDL_IOStream dst, boolean closeio) Save a surface to a seekable SDL data stream in BMP format.boolean
SDL3.saveFile
(@Nullable BytePtr file, MemorySegment data, long datasize) Save all the data into a file path.boolean
SDL3.saveFile_IO
(@Nullable SDL_IOStream src, MemorySegment data, long datasize, boolean closeio) Save all the data into an SDL data stream.boolean
SDL3.screenKeyboardShown
(@Nullable SDL_Window window) Check whether the screen keyboard is shown for given window.boolean
SDL3.screenSaverEnabled()
Check whether the screensaver is currently enabled.long
SDL3.seekIO
(@Nullable SDL_IOStream context, long offset, int whence) Seek within an SDL_IOStream data stream.boolean
SDL3.sendAndroidMessage
(int command, int param) Send a user command to SDLActivity.boolean
SDL3.sendGamepadEffect
(@Nullable SDL_Gamepad gamepad, MemorySegment data, int size) Send a gamepad specific effect packet.boolean
SDL3.sendJoystickEffect
(@Nullable SDL_Joystick joystick, MemorySegment data, int size) Send a joystick specific effect packet.boolean
SDL3.sendJoystickVirtualSensorData
(@Nullable SDL_Joystick joystick, int type, long sensor_timestamp, @Nullable FloatPtr data, int num_values) Send a sensor update for an opened virtual joystick.boolean
SDL3.setAppMetadata
(@Nullable BytePtr appname, @Nullable BytePtr appversion, @Nullable BytePtr appidentifier) Specify basic metadata about your app.boolean
SDL3.setAppMetadataProperty
(@Nullable BytePtr name, @Nullable BytePtr value) Specify metadata about your app through a set of properties.int
SDL3.setAtomicU32
(@Nullable ISDL_AtomicU32 a, int v) Set an atomic variable to a value.boolean
SDL3.setAudioDeviceGain
(int devid, float gain) Change the gain of an audio device.boolean
SDL3.setAudioPostmixCallback
(int devid, MemorySegment callback, MemorySegment userdata) Set a callback that fires when data is about to be fed to an audio device.boolean
SDL3.setAudioStreamFormat
(@Nullable SDL_AudioStream stream, @Nullable ISDL_AudioSpec src_spec, @Nullable ISDL_AudioSpec dst_spec) Change the input and output formats of an audio stream.boolean
SDL3.setAudioStreamFrequencyRatio
(@Nullable SDL_AudioStream stream, float ratio) Change the frequency ratio of an audio stream.boolean
SDL3.setAudioStreamGain
(@Nullable SDL_AudioStream stream, float gain) Change the gain of an audio stream.boolean
SDL3.setAudioStreamGetCallback
(@Nullable SDL_AudioStream stream, MemorySegment callback, MemorySegment userdata) Set a callback that runs when data is requested from an audio stream.boolean
SDL3.setAudioStreamInputChannelMap
(@Nullable SDL_AudioStream stream, @Nullable IntPtr chmap, int count) Set the current input channel map of an audio stream.boolean
SDL3.setAudioStreamOutputChannelMap
(@Nullable SDL_AudioStream stream, @Nullable IntPtr chmap, int count) Set the current output channel map of an audio stream.boolean
SDL3.setAudioStreamPutCallback
(@Nullable SDL_AudioStream stream, MemorySegment callback, MemorySegment userdata) Set a callback that runs when data is added to an audio stream.boolean
SDL3.setBooleanProperty
(int props, @Nullable BytePtr name, boolean value) Set a boolean property in a group of properties.boolean
SDL3.setClipboardData
(MemorySegment callback, MemorySegment cleanup, MemorySegment userdata, @Nullable PointerPtr mime_types, long num_mime_types) Offer clipboard data to the OS.boolean
SDL3.setClipboardText
(@Nullable BytePtr text) Put UTF-8 text into the clipboard.boolean
SDL3.setCurrentThreadPriority
(int priority) Set the priority for the current thread.boolean
SDL3.setCursor
(@Nullable SDL_Cursor cursor) Set the active cursor.boolean
SDL3.setEnvironmentVariable
(@Nullable SDL_Environment env, @Nullable BytePtr name, @Nullable BytePtr value, boolean overwrite) Set the value of a variable in the environment.boolean
SDL3.setFloatProperty
(int props, @Nullable BytePtr name, float value) Set a floating point property in a group of properties.boolean
SDL3.setGamepadLED
(@Nullable SDL_Gamepad gamepad, byte red, byte green, byte blue) Update a gamepad's LED color.boolean
SDL3.setGamepadMapping
(int instance_id, @Nullable BytePtr mapping) Set the current mapping of a joystick or gamepad.boolean
SDL3.setGamepadPlayerIndex
(@Nullable SDL_Gamepad gamepad, int player_index) Set the player index of an opened gamepad.boolean
SDL3.setGamepadSensorEnabled
(@Nullable SDL_Gamepad gamepad, int type, boolean enabled) Set whether data reporting for a gamepad sensor is enabled.boolean
SDL3.setGPUAllowedFramesInFlight
(@Nullable SDL_GPUDevice device, int allowed_frames_in_flight) Configures the maximum allowed number of frames in flight.boolean
SDL3.setGPUSwapchainParameters
(@Nullable SDL_GPUDevice device, @Nullable SDL_Window window, int swapchain_composition, int present_mode) Changes the swapchain parameters for the given claimed window.boolean
SDL3.setHapticAutocenter
(@Nullable SDL_Haptic haptic, int autocenter) Set the global autocenter of the device.boolean
SDL3.setHapticGain
(@Nullable SDL_Haptic haptic, int gain) Set the global gain of the specified haptic device.boolean
Set a hint with normal priority.boolean
SDL3.setHintWithPriority
(@Nullable BytePtr name, @Nullable BytePtr value, int priority) Set a hint with a specific priority.boolean
SDL3.setiOSAnimationCallback
(@Nullable SDL_Window window, int interval, MemorySegment callback, MemorySegment callbackParam) Use this function to set the animation callback on Apple iOS.boolean
SDL3.setJoystickLED
(@Nullable SDL_Joystick joystick, byte red, byte green, byte blue) Update a joystick's LED color.boolean
SDL3.setJoystickPlayerIndex
(@Nullable SDL_Joystick joystick, int player_index) Set the player index of an opened joystick.boolean
SDL3.setJoystickVirtualAxis
(@Nullable SDL_Joystick joystick, int axis, short value) Set the state of an axis on an opened virtual joystick.boolean
SDL3.setJoystickVirtualBall
(@Nullable SDL_Joystick joystick, int ball, short xrel, short yrel) Generate ball motion on an opened virtual joystick.boolean
SDL3.setJoystickVirtualButton
(@Nullable SDL_Joystick joystick, int button, boolean down) Set the state of a button on an opened virtual joystick.boolean
SDL3.setJoystickVirtualHat
(@Nullable SDL_Joystick joystick, int hat, byte value) Set the state of a hat on an opened virtual joystick.boolean
SDL3.setJoystickVirtualTouchpad
(@Nullable SDL_Joystick joystick, int touchpad, int finger, boolean down, float x, float y, float pressure) Set touchpad finger state on an opened virtual joystick.boolean
SDL3.setLinuxThreadPriority
(long threadID, int priority) Sets the UNIX nice value for a thread.boolean
SDL3.setLinuxThreadPriorityAndPolicy
(long threadID, int sdlPriority, int schedPolicy) Sets the priority (not nice level) and scheduling policy for a thread.boolean
SDL3.setLogPriorityPrefix
(int priority, @Nullable BytePtr prefix) Set the text prepended to log messages of a given priority.boolean
SDL3.setMemoryFunctions
(MemorySegment malloc_func, MemorySegment calloc_func, MemorySegment realloc_func, MemorySegment free_func) Replace SDL's memory allocation functions with a custom set.boolean
SDL3.setNumberProperty
(int props, @Nullable BytePtr name, long value) Set an integer property in a group of properties.boolean
SDL3.setPaletteColors
(@Nullable ISDL_Palette palette, @Nullable ISDL_Color colors, int firstcolor, int ncolors) Set a range of colors in a palette.boolean
SDL3.setPointerProperty
(int props, @Nullable BytePtr name, MemorySegment value) Set a pointer property in a group of properties.boolean
SDL3.setPointerPropertyWithCleanup
(int props, @Nullable BytePtr name, MemorySegment value, MemorySegment cleanup, MemorySegment userdata) Set a pointer property in a group of properties with a cleanup function that is called when the property is deleted.boolean
SDL3.setPrimarySelectionText
(@Nullable BytePtr text) Put UTF-8 text into the primary selection.boolean
SDL3.setRenderClipRect
(@Nullable SDL_Renderer renderer, @Nullable ISDL_Rect rect) Set the clip rectangle for rendering on the specified target.boolean
SDL3.setRenderColorScale
(@Nullable SDL_Renderer renderer, float scale) Set the color scale used for render operations.boolean
SDL3.setRenderDrawBlendMode
(@Nullable SDL_Renderer renderer, int blendMode) Set the blend mode used for drawing operations (Fill and Line).boolean
SDL3.setRenderDrawColor
(@Nullable SDL_Renderer renderer, byte r, byte g, byte b, byte a) Set the color used for drawing operations.boolean
SDL3.setRenderDrawColorFloat
(@Nullable SDL_Renderer renderer, float r, float g, float b, float a) Set the color used for drawing operations (Rect, Line and Clear).boolean
SDL3.setRenderLogicalPresentation
(@Nullable SDL_Renderer renderer, int w, int h, int mode) Set a device-independent resolution and presentation mode for rendering.boolean
SDL3.setRenderScale
(@Nullable SDL_Renderer renderer, float scaleX, float scaleY) Set the drawing scale for rendering on the current target.boolean
SDL3.setRenderTarget
(@Nullable SDL_Renderer renderer, @Nullable SDL_Texture texture) Set a texture as the current rendering target.boolean
SDL3.setRenderViewport
(@Nullable SDL_Renderer renderer, @Nullable ISDL_Rect rect) Set the drawing area for rendering on the current target.boolean
SDL3.setRenderVSync
(@Nullable SDL_Renderer renderer, int vsync) Toggle VSync of the given renderer.boolean
SDL3.setScancodeName
(int scancode, @Nullable BytePtr name) Set a human-readable name for a scancode.boolean
SDL3.setStringProperty
(int props, @Nullable BytePtr name, @Nullable BytePtr value) Set a string property in a group of properties.boolean
SDL3.setSurfaceAlphaMod
(@Nullable SDL_Surface surface, byte alpha) Set an additional alpha value used in blit operations.boolean
SDL3.setSurfaceBlendMode
(@Nullable SDL_Surface surface, int blendMode) Set the blend mode used for blit operations.boolean
SDL3.setSurfaceClipRect
(@Nullable SDL_Surface surface, @Nullable ISDL_Rect rect) Set the clipping rectangle for a surface.boolean
SDL3.setSurfaceColorKey
(@Nullable SDL_Surface surface, boolean enabled, int key) Set the color key (transparent pixel) in a surface.boolean
SDL3.setSurfaceColorMod
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Set an additional color value multiplied into blit operations.boolean
SDL3.setSurfaceColorspace
(@Nullable SDL_Surface surface, int colorspace) Set the colorspace used by a surface.boolean
SDL3.setSurfacePalette
(@Nullable SDL_Surface surface, @Nullable ISDL_Palette palette) Set the palette used by a surface.boolean
SDL3.setSurfaceRLE
(@Nullable SDL_Surface surface, boolean enabled) Set the RLE acceleration hint for a surface.boolean
SDL3.setTextInputArea
(@Nullable SDL_Window window, @Nullable ISDL_Rect rect, int cursor) Set the area used to type Unicode text input.boolean
SDL3.setTextureAlphaMod
(@Nullable SDL_Texture texture, byte alpha) Set an additional alpha value multiplied into render copy operations.boolean
SDL3.setTextureAlphaModFloat
(@Nullable SDL_Texture texture, float alpha) Set an additional alpha value multiplied into render copy operations.boolean
SDL3.setTextureBlendMode
(@Nullable SDL_Texture texture, int blendMode) Set the blend mode for a texture, used by SDL_RenderTexture().boolean
SDL3.setTextureColorMod
(@Nullable SDL_Texture texture, byte r, byte g, byte b) Set an additional color value multiplied into render copy operations.boolean
SDL3.setTextureColorModFloat
(@Nullable SDL_Texture texture, float r, float g, float b) Set an additional color value multiplied into render copy operations.boolean
SDL3.setTextureScaleMode
(@Nullable SDL_Texture texture, int scaleMode) Set the scale mode used for texture scale operations.boolean
SDL3.setTLS
(@Nullable ISDL_AtomicInt id, MemorySegment value, MemorySegment destructor) Set the current thread's value associated with a thread local storage ID.boolean
SDL3.setWindowAlwaysOnTop
(@Nullable SDL_Window window, boolean on_top) Set the window to always be above the others.boolean
SDL3.setWindowAspectRatio
(@Nullable SDL_Window window, float min_aspect, float max_aspect) Request that the aspect ratio of a window's client area be set.boolean
SDL3.setWindowBordered
(@Nullable SDL_Window window, boolean bordered) Set the border state of a window.boolean
SDL3.setWindowFocusable
(@Nullable SDL_Window window, boolean focusable) Set whether the window may have input focus.boolean
SDL3.setWindowFullscreen
(@Nullable SDL_Window window, boolean fullscreen) Request that the window's fullscreen state be changed.boolean
SDL3.setWindowFullscreenMode
(@Nullable SDL_Window window, @Nullable ISDL_DisplayMode mode) Set the display mode to use when a window is visible and fullscreen.boolean
SDL3.setWindowHitTest
(@Nullable SDL_Window window, MemorySegment callback, MemorySegment callback_data) Provide a callback that decides if a window region has special properties.boolean
SDL3.setWindowIcon
(@Nullable SDL_Window window, @Nullable SDL_Surface icon) Set the icon for a window.boolean
SDL3.setWindowKeyboardGrab
(@Nullable SDL_Window window, boolean grabbed) Set a window's keyboard grab mode.boolean
SDL3.setWindowMaximumSize
(@Nullable SDL_Window window, int max_w, int max_h) Set the maximum size of a window's client area.boolean
SDL3.setWindowMinimumSize
(@Nullable SDL_Window window, int min_w, int min_h) Set the minimum size of a window's client area.boolean
SDL3.setWindowModal
(@Nullable SDL_Window window, boolean modal) Toggle the state of the window as modal.boolean
SDL3.setWindowMouseGrab
(@Nullable SDL_Window window, boolean grabbed) Set a window's mouse grab mode.boolean
SDL3.setWindowMouseRect
(@Nullable SDL_Window window, @Nullable ISDL_Rect rect) Confines the cursor to the specified area of a window.boolean
SDL3.setWindowOpacity
(@Nullable SDL_Window window, float opacity) Set the opacity for a window.boolean
SDL3.setWindowParent
(@Nullable SDL_Window window, @Nullable SDL_Window parent) Set the window as a child of a parent window.boolean
SDL3.setWindowPosition
(@Nullable SDL_Window window, int x, int y) Request that the window's position be set.boolean
SDL3.setWindowRelativeMouseMode
(@Nullable SDL_Window window, boolean enabled) Set relative mouse mode for a window.boolean
SDL3.setWindowResizable
(@Nullable SDL_Window window, boolean resizable) Set the user-resizable state of a window.boolean
SDL3.setWindowShape
(@Nullable SDL_Window window, @Nullable SDL_Surface shape) Set the shape of a transparent window.boolean
SDL3.setWindowSize
(@Nullable SDL_Window window, int w, int h) Request that the size of a window's client area be set.boolean
SDL3.setWindowSurfaceVSync
(@Nullable SDL_Window window, int vsync) Toggle VSync for the window surface.boolean
SDL3.setWindowTitle
(@Nullable SDL_Window window, @Nullable BytePtr title) Set the title of a window.boolean
SDL3.shouldInit
(@Nullable ISDL_InitState state) Return whether initialization should be done.boolean
SDL3.shouldQuit
(@Nullable ISDL_InitState state) Return whether cleanup should be done.boolean
SDL3.showAndroidToast
(@Nullable BytePtr message, int duration, int gravity, int xoffset, int yoffset) Shows an Android toast notification.boolean
SDL3.showCursor()
Show the cursor.boolean
SDL3.showMessageBox
(@Nullable ISDL_MessageBoxData messageboxdata, @Nullable IntPtr buttonid) Create a modal message box.boolean
SDL3.showSimpleMessageBox
(int flags, @Nullable BytePtr title, @Nullable BytePtr message, @Nullable SDL_Window window) Display a simple modal message box.boolean
SDL3.showWindow
(@Nullable SDL_Window window) Show a window.boolean
SDL3.showWindowSystemMenu
(@Nullable SDL_Window window, int x, int y) Display the system-level window menu.boolean
SDL3.startTextInput
(@Nullable SDL_Window window) Start accepting Unicode text input events in a window.boolean
SDL3.startTextInputWithProperties
(@Nullable SDL_Window window, int props) Start accepting Unicode text input events in a window, with properties describing the input.int
SDL3.stepBackUTF8
(@Nullable BytePtr start, @Nullable PointerPtr pstr) Decode a UTF-8 string in reverse, one Unicode codepoint at a time.int
SDL3.stepUTF8
(@Nullable PointerPtr pstr, @Nullable PointerPtr pslen) Decode a UTF-8 string, one Unicode codepoint at a time.boolean
SDL3.stopHapticEffect
(@Nullable SDL_Haptic haptic, int effect) Stop the haptic effect on its associated haptic device.boolean
SDL3.stopHapticEffects
(@Nullable SDL_Haptic haptic) Stop all the currently playing effects on a haptic device.boolean
SDL3.stopHapticRumble
(@Nullable SDL_Haptic haptic) Stop the simple rumble on a haptic device.boolean
SDL3.stopTextInput
(@Nullable SDL_Window window) Stop receiving any text input events in a window.boolean
SDL3.storageReady
(@Nullable SDL_Storage storage) Checks if the storage container is ready to use.boolean
SDL3.stretchSurface
(@Nullable SDL_Surface src, @Nullable ISDL_Rect srcrect, @Nullable SDL_Surface dst, @Nullable ISDL_Rect dstrect, int scaleMode) Perform a stretched pixel copy from one surface to another.boolean
SDL3.submitGPUCommandBuffer
(@Nullable SDL_GPUCommandBuffer command_buffer) Submits a command buffer so its commands can be processed on the GPU.boolean
SDL3.surfaceHasAlternateImages
(@Nullable SDL_Surface surface) Return whether a surface has alternate versions available.boolean
SDL3.surfaceHasColorKey
(@Nullable SDL_Surface surface) Returns whether the surface has a color key.boolean
SDL3.surfaceHasRLE
(@Nullable SDL_Surface surface) Returns whether the surface is RLE enabled.boolean
SDL3.syncWindow
(@Nullable SDL_Window window) Block until any pending window state is finalized.long
SDL3.tellIO
(@Nullable SDL_IOStream context) Determine the current read/write offset in an SDL_IOStream data stream.boolean
SDL3.textInputActive
(@Nullable SDL_Window window) Check whether or not Unicode text input events are enabled for a window.long
SDL3.timeFromWindows
(int dwLowDateTime, int dwHighDateTime) Converts a Windows FILETIME (100-nanosecond intervals since January 1, 1601) to an SDL time.boolean
SDL3.timeToDateTime
(long ticks, @Nullable ISDL_DateTime dt, boolean localTime) Converts an SDL_Time in nanoseconds since the epoch to a calendar time in the SDL_DateTime format.boolean
SDL3.tryLockMutex
(@Nullable SDL_Mutex mutex) Try to lock a mutex without blocking.boolean
SDL3.tryLockRWLockForReading
(@Nullable SDL_RWLock rwlock) Try to lock a read/write lock for reading without blocking.boolean
SDL3.tryLockRWLockForWriting
(@Nullable SDL_RWLock rwlock) Try to lock a read/write lock for writing without blocking.boolean
SDL3.tryLockSpinlock
(@Nullable IntPtr lock) Try to lock a spin lock by setting it to a non-zero value.boolean
SDL3.tryWaitSemaphore
(@Nullable SDL_Semaphore sem) See if a semaphore has a positive value and decrement it if it does.boolean
SDL3.unlockAudioStream
(@Nullable SDL_AudioStream stream) Unlock an audio stream for serialized access.boolean
SDL3.unsetEnvironmentVariable
(@Nullable SDL_Environment env, @Nullable BytePtr name) Clear a variable from the environment.boolean
SDL3.updateHapticEffect
(@Nullable SDL_Haptic haptic, int effect, @Nullable ISDL_HapticEffect data) Update the properties of an effect.boolean
SDL3.updateNVTexture
(@Nullable SDL_Texture texture, @Nullable ISDL_Rect rect, @Nullable BytePtr Yplane, int Ypitch, @Nullable BytePtr UVplane, int UVpitch) Update a rectangle within a planar NV12 or NV21 texture with new pixels.boolean
SDL3.updateTexture
(@Nullable SDL_Texture texture, @Nullable ISDL_Rect rect, MemorySegment pixels, int pitch) Update the given texture rectangle with new pixel data.boolean
SDL3.updateWindowSurface
(@Nullable SDL_Window window) Copy the window surface to the screen.boolean
SDL3.updateWindowSurfaceRects
(@Nullable SDL_Window window, @Nullable ISDL_Rect rects, int numrects) Copy areas of the window surface to the screen.boolean
SDL3.updateYUVTexture
(@Nullable SDL_Texture texture, @Nullable ISDL_Rect rect, @Nullable BytePtr Yplane, int Ypitch, @Nullable BytePtr Uplane, int Upitch, @Nullable BytePtr Vplane, int Vpitch) Update a rectangle within a planar YV12 or IYUV texture with new pixel data.boolean
SDL3.waitAndAcquireGPUSwapchainTexture
(@Nullable SDL_GPUCommandBuffer command_buffer, @Nullable SDL_Window window, SDL_GPUTexture.Ptr swapchain_texture, @Nullable IntPtr swapchain_texture_width, @Nullable IntPtr swapchain_texture_height) Blocks the thread until a swapchain texture is available to be acquired, and then acquires it.boolean
SDL3.waitAsyncIOResult
(@Nullable SDL_AsyncIOQueue queue, @Nullable ISDL_AsyncIOOutcome outcome, int timeoutMS) Block until an async I/O task queue has a completed task.boolean
SDL3.waitConditionTimeout
(@Nullable SDL_Condition cond, @Nullable SDL_Mutex mutex, int timeoutMS) Wait until a condition variable is signaled or a certain time has passed.boolean
SDL3.waitEvent
(@Nullable ISDL_Event event) Wait indefinitely for the next available event.boolean
SDL3.waitEventTimeout
(@Nullable ISDL_Event event, int timeoutMS) Wait until the specified timeout (in milliseconds) for the next available event.boolean
SDL3.waitForGPUFences
(@Nullable SDL_GPUDevice device, boolean wait_all, SDL_GPUFence.Ptr fences, int num_fences) Blocks the thread until the given fences are signaled.boolean
SDL3.waitForGPUIdle
(@Nullable SDL_GPUDevice device) Blocks the thread until the GPU is completely idle.boolean
SDL3.waitForGPUSwapchain
(@Nullable SDL_GPUDevice device, @Nullable SDL_Window window) Blocks the thread until a swapchain texture is available to be acquired.boolean
SDL3.waitProcess
(@Nullable SDL_Process process, boolean block, @Nullable IntPtr exitcode) Wait for a process to finish.boolean
SDL3.waitSemaphoreTimeout
(@Nullable SDL_Semaphore sem, int timeoutMS) Wait until a semaphore has a positive value and then decrements it.boolean
SDL3.warpMouseGlobal
(float x, float y) Move the mouse to the given position in global screen space.boolean
SDL3.windowHasSurface
(@Nullable SDL_Window window) Return whether the window has a surface associated with it.boolean
SDL3.windowSupportsGPUPresentMode
(@Nullable SDL_GPUDevice device, @Nullable SDL_Window window, int present_mode) Determines whether a presentation mode is supported by the window.boolean
SDL3.windowSupportsGPUSwapchainComposition
(@Nullable SDL_GPUDevice device, @Nullable SDL_Window window, int swapchain_composition) Determines whether a swapchain composition is supported by the window.boolean
SDL3.writeAsyncIO
(@Nullable SDL_AsyncIO asyncio, MemorySegment ptr, long offset, long size, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Start an async write.boolean
SDL3.writeS16BE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeS16LE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeS32BE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeS32LE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeS64BE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeS64LE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeS8
(@Nullable SDL_IOStream dst, byte value) Use this function to write a signed byte to an SDL_IOStream.boolean
SDL3.writeStorageFile
(@Nullable SDL_Storage storage, @Nullable BytePtr path, MemorySegment source, long length) Synchronously write a file from client memory into a storage container.boolean
SDL3.writeSurfacePixel
(@Nullable SDL_Surface surface, int x, int y, byte r, byte g, byte b, byte a) Writes a single pixel to a surface.boolean
SDL3.writeSurfacePixelFloat
(@Nullable SDL_Surface surface, int x, int y, float r, float g, float b, float a) Writes a single pixel to a surface.boolean
SDL3.writeU16BE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeU16LE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeU32BE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeU32LE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeU64BE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeU64LE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeU8
(@Nullable SDL_IOStream dst, byte value) Use this function to write a byte to an SDL_IOStream.Method parameters in club.doki7.sdl3 with annotations of type NativeTypeModifier and TypeMethodDescriptionint
SDL3.addGamepadMappingsFromIO
(@Nullable SDL_IOStream src, boolean closeio) Load a set of gamepad mappings from an SDL_IOStream.int
SDL3.addTimer
(int interval, MemorySegment callback, MemorySegment userdata) Call a callback function at a future time.int
SDL3.addTimerNS
(long interval, MemorySegment callback, MemorySegment userdata) Call a callback function at a future time.boolean
SDL3.addVulkanRenderSemaphores
(@Nullable SDL_Renderer renderer, int wait_stage_mask, long wait_semaphore, long signal_semaphore) Add a set of synchronization semaphores for the current frame.boolean
SDL3.addVulkanRenderSemaphores
(@Nullable SDL_Renderer renderer, int wait_stage_mask, long wait_semaphore, long signal_semaphore) Add a set of synchronization semaphores for the current frame.boolean
SDL3.addVulkanRenderSemaphores
(@Nullable SDL_Renderer renderer, int wait_stage_mask, long wait_semaphore, long signal_semaphore) Add a set of synchronization semaphores for the current frame.boolean
SDL3.audioDevicePaused
(int devid) Use this function to query if an audio device is paused.SDL3.beginGPUComputePass
(@Nullable SDL_GPUCommandBuffer command_buffer, @Nullable ISDL_GPUStorageTextureReadWriteBinding storage_texture_bindings, int num_storage_texture_bindings, @Nullable ISDL_GPUStorageBufferReadWriteBinding storage_buffer_bindings, int num_storage_buffer_bindings) Begins a compute pass on a command buffer.SDL3.beginGPUComputePass
(@Nullable SDL_GPUCommandBuffer command_buffer, @Nullable ISDL_GPUStorageTextureReadWriteBinding storage_texture_bindings, int num_storage_texture_bindings, @Nullable ISDL_GPUStorageBufferReadWriteBinding storage_buffer_bindings, int num_storage_buffer_bindings) Begins a compute pass on a command buffer.SDL3.beginGPURenderPass
(@Nullable SDL_GPUCommandBuffer command_buffer, @Nullable ISDL_GPUColorTargetInfo color_target_infos, int num_color_targets, @Nullable ISDL_GPUDepthStencilTargetInfo depth_stencil_target_info) Begins a render pass on a command buffer.boolean
SDL3.bindAudioStream
(int devid, @Nullable SDL_AudioStream stream) Bind a single audio stream to an audio device.boolean
SDL3.bindAudioStreams
(int devid, SDL_AudioStream.Ptr streams, int num_streams) Bind a list of audio streams to an audio device.void
SDL3.bindGPUComputeSamplers
(@Nullable SDL_GPUComputePass compute_pass, int first_slot, @Nullable ISDL_GPUTextureSamplerBinding texture_sampler_bindings, int num_bindings) Binds texture-sampler pairs for use on the compute shader.void
SDL3.bindGPUComputeSamplers
(@Nullable SDL_GPUComputePass compute_pass, int first_slot, @Nullable ISDL_GPUTextureSamplerBinding texture_sampler_bindings, int num_bindings) Binds texture-sampler pairs for use on the compute shader.void
SDL3.bindGPUComputeStorageBuffers
(@Nullable SDL_GPUComputePass compute_pass, int first_slot, SDL_GPUBuffer.Ptr storage_buffers, int num_bindings) Binds storage buffers as readonly for use on the compute pipeline.void
SDL3.bindGPUComputeStorageBuffers
(@Nullable SDL_GPUComputePass compute_pass, int first_slot, SDL_GPUBuffer.Ptr storage_buffers, int num_bindings) Binds storage buffers as readonly for use on the compute pipeline.void
SDL3.bindGPUComputeStorageTextures
(@Nullable SDL_GPUComputePass compute_pass, int first_slot, SDL_GPUTexture.Ptr storage_textures, int num_bindings) Binds storage textures as readonly for use on the compute pipeline.void
SDL3.bindGPUComputeStorageTextures
(@Nullable SDL_GPUComputePass compute_pass, int first_slot, SDL_GPUTexture.Ptr storage_textures, int num_bindings) Binds storage textures as readonly for use on the compute pipeline.void
SDL3.bindGPUFragmentSamplers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, @Nullable ISDL_GPUTextureSamplerBinding texture_sampler_bindings, int num_bindings) Binds texture-sampler pairs for use on the fragment shader.void
SDL3.bindGPUFragmentSamplers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, @Nullable ISDL_GPUTextureSamplerBinding texture_sampler_bindings, int num_bindings) Binds texture-sampler pairs for use on the fragment shader.void
SDL3.bindGPUFragmentStorageBuffers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUBuffer.Ptr storage_buffers, int num_bindings) Binds storage buffers for use on the fragment shader.void
SDL3.bindGPUFragmentStorageBuffers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUBuffer.Ptr storage_buffers, int num_bindings) Binds storage buffers for use on the fragment shader.void
SDL3.bindGPUFragmentStorageTextures
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUTexture.Ptr storage_textures, int num_bindings) Binds storage textures for use on the fragment shader.void
SDL3.bindGPUFragmentStorageTextures
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUTexture.Ptr storage_textures, int num_bindings) Binds storage textures for use on the fragment shader.void
SDL3.bindGPUVertexBuffers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, @Nullable ISDL_GPUBufferBinding bindings, int num_bindings) Binds vertex buffers on a command buffer for use with subsequent draw calls.void
SDL3.bindGPUVertexBuffers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, @Nullable ISDL_GPUBufferBinding bindings, int num_bindings) Binds vertex buffers on a command buffer for use with subsequent draw calls.void
SDL3.bindGPUVertexSamplers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, @Nullable ISDL_GPUTextureSamplerBinding texture_sampler_bindings, int num_bindings) Binds texture-sampler pairs for use on the vertex shader.void
SDL3.bindGPUVertexSamplers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, @Nullable ISDL_GPUTextureSamplerBinding texture_sampler_bindings, int num_bindings) Binds texture-sampler pairs for use on the vertex shader.void
SDL3.bindGPUVertexStorageBuffers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUBuffer.Ptr storage_buffers, int num_bindings) Binds storage buffers for use on the vertex shader.void
SDL3.bindGPUVertexStorageBuffers
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUBuffer.Ptr storage_buffers, int num_bindings) Binds storage buffers for use on the vertex shader.void
SDL3.bindGPUVertexStorageTextures
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUTexture.Ptr storage_textures, int num_bindings) Binds storage textures for use on the vertex shader.void
SDL3.bindGPUVertexStorageTextures
(@Nullable SDL_GPURenderPass render_pass, int first_slot, SDL_GPUTexture.Ptr storage_textures, int num_bindings) Binds storage textures for use on the vertex shader.int
SDL3.calculateGPUTextureFormatSize
(int format, int width, int height, int depth_or_layer_count) Calculate the size in bytes of a texture format with dimensions.int
SDL3.calculateGPUTextureFormatSize
(int format, int width, int height, int depth_or_layer_count) Calculate the size in bytes of a texture format with dimensions.int
SDL3.calculateGPUTextureFormatSize
(int format, int width, int height, int depth_or_layer_count) Calculate the size in bytes of a texture format with dimensions.boolean
SDL3.captureMouse
(boolean enabled) Capture the mouse and to track input outside an SDL window.boolean
SDL3.clearProperty
(int props, @Nullable BytePtr name) Clear a property from a group of properties.boolean
SDL3.closeAsyncIO
(@Nullable SDL_AsyncIO asyncio, boolean flush, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Close and free any allocated resources for an async I/O object.void
SDL3.closeAudioDevice
(int devid) Close a previously-opened audio device.boolean
SDL3.compareAndSwapAtomicU32
(@Nullable ISDL_AtomicU32 a, int oldval, int newval) Set an atomic variable to a new value if it is currently an old value.boolean
SDL3.compareAndSwapAtomicU32
(@Nullable ISDL_AtomicU32 a, int oldval, int newval) Set an atomic variable to a new value if it is currently an old value.boolean
SDL3.convertPixelsAndColorspace
(int width, int height, int src_format, int src_colorspace, int src_properties, MemorySegment src, int src_pitch, int dst_format, int dst_colorspace, int dst_properties, MemorySegment dst, int dst_pitch) Copy a block of pixels of one format and colorspace to another format and colorspace.boolean
SDL3.convertPixelsAndColorspace
(int width, int height, int src_format, int src_colorspace, int src_properties, MemorySegment src, int src_pitch, int dst_format, int dst_colorspace, int dst_properties, MemorySegment dst, int dst_pitch) Copy a block of pixels of one format and colorspace to another format and colorspace.SDL3.convertSurfaceAndColorspace
(@Nullable SDL_Surface surface, int format, @Nullable ISDL_Palette palette, int colorspace, int props) Copy an existing surface to a new surface of the specified format and colorspace.void
SDL3.copyGPUBufferToBuffer
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUBufferLocation source, @Nullable ISDL_GPUBufferLocation destination, int size, boolean cycle) Performs a buffer-to-buffer copy.void
SDL3.copyGPUBufferToBuffer
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUBufferLocation source, @Nullable ISDL_GPUBufferLocation destination, int size, boolean cycle) Performs a buffer-to-buffer copy.void
SDL3.copyGPUTextureToTexture
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUTextureLocation source, @Nullable ISDL_GPUTextureLocation destination, int w, int h, int d, boolean cycle) Performs a texture-to-texture copy.void
SDL3.copyGPUTextureToTexture
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUTextureLocation source, @Nullable ISDL_GPUTextureLocation destination, int w, int h, int d, boolean cycle) Performs a texture-to-texture copy.void
SDL3.copyGPUTextureToTexture
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUTextureLocation source, @Nullable ISDL_GPUTextureLocation destination, int w, int h, int d, boolean cycle) Performs a texture-to-texture copy.void
SDL3.copyGPUTextureToTexture
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUTextureLocation source, @Nullable ISDL_GPUTextureLocation destination, int w, int h, int d, boolean cycle) Performs a texture-to-texture copy.boolean
SDL3.copyProperties
(int src, int dst) Copy a group of properties.boolean
SDL3.copyProperties
(int src, int dst) Copy a group of properties.short
SDL3.crc16
(short crc, MemorySegment data, long len) Calculate a CRC-16 value.int
SDL3.crc32
(int crc, MemorySegment data, long len) Calculate a CRC-32 value.SDL3.createEnvironment
(boolean populated) Create a set of environment variablesSDL3.createGPUDevice
(int format_flags, boolean debug_mode, @Nullable BytePtr name) Creates a GPU context.SDL3.createGPUDeviceWithProperties
(int props) Creates a GPU context.SDL3.createProcess
(@Nullable PointerPtr args, boolean pipe_stdio) Create a new process.SDL3.createProcessWithProperties
(int props) Create a new process with the specified properties.SDL3.createRendererWithProperties
(int props) Create a 2D rendering context for a window, with the specified properties.SDL3.createSemaphore
(int initial_value) Create a semaphore.SDL3.createTextureWithProperties
(@Nullable SDL_Renderer renderer, int props) Create a texture for a rendering context with the specified properties.SDL3.createThreadWithProperties
(int props) Create a new thread with with the specified properties.SDL3.createThreadWithPropertiesRuntime
(int props, MemorySegment pfnBeginThread, MemorySegment pfnEndThread) The actual entry point for SDL_CreateThreadWithProperties.SDL3.createWindowWithProperties
(int props) Create a window with the specified properties.void
SDL3.delay
(int ms) Wait a specified number of milliseconds before returning.void
SDL3.delayNS
(long ns) Wait a specified number of nanoseconds before returning.void
SDL3.delayPrecise
(long ns) Wait a specified number of nanoseconds before returning.void
SDL3.destroyProperties
(int props) Destroy a group of properties.boolean
SDL3.detachVirtualJoystick
(int instance_id) Detach a virtual joystick.void
SDL3.dispatchGPUCompute
(@Nullable SDL_GPUComputePass compute_pass, int groupcount_x, int groupcount_y, int groupcount_z) Dispatches compute work.void
SDL3.dispatchGPUCompute
(@Nullable SDL_GPUComputePass compute_pass, int groupcount_x, int groupcount_y, int groupcount_z) Dispatches compute work.void
SDL3.dispatchGPUCompute
(@Nullable SDL_GPUComputePass compute_pass, int groupcount_x, int groupcount_y, int groupcount_z) Dispatches compute work.void
SDL3.dispatchGPUComputeIndirect
(@Nullable SDL_GPUComputePass compute_pass, @Nullable SDL_GPUBuffer buffer, int offset) Dispatches compute work with parameters set from a buffer.void
SDL3.drawGPUIndexedPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_indices, int num_instances, int first_index, int vertex_offset, int first_instance) Draws data using bound graphics state with an index buffer and instancing enabled.void
SDL3.drawGPUIndexedPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_indices, int num_instances, int first_index, int vertex_offset, int first_instance) Draws data using bound graphics state with an index buffer and instancing enabled.void
SDL3.drawGPUIndexedPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_indices, int num_instances, int first_index, int vertex_offset, int first_instance) Draws data using bound graphics state with an index buffer and instancing enabled.void
SDL3.drawGPUIndexedPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_indices, int num_instances, int first_index, int vertex_offset, int first_instance) Draws data using bound graphics state with an index buffer and instancing enabled.void
SDL3.drawGPUIndexedPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_indices, int num_instances, int first_index, int vertex_offset, int first_instance) Draws data using bound graphics state with an index buffer and instancing enabled.void
SDL3.drawGPUIndexedPrimitivesIndirect
(@Nullable SDL_GPURenderPass render_pass, @Nullable SDL_GPUBuffer buffer, int offset, int draw_count) Draws data using bound graphics state with an index buffer enabled and with draw parameters set from a buffer.void
SDL3.drawGPUIndexedPrimitivesIndirect
(@Nullable SDL_GPURenderPass render_pass, @Nullable SDL_GPUBuffer buffer, int offset, int draw_count) Draws data using bound graphics state with an index buffer enabled and with draw parameters set from a buffer.void
SDL3.drawGPUPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_vertices, int num_instances, int first_vertex, int first_instance) Draws data using bound graphics state.void
SDL3.drawGPUPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_vertices, int num_instances, int first_vertex, int first_instance) Draws data using bound graphics state.void
SDL3.drawGPUPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_vertices, int num_instances, int first_vertex, int first_instance) Draws data using bound graphics state.void
SDL3.drawGPUPrimitives
(@Nullable SDL_GPURenderPass render_pass, int num_vertices, int num_instances, int first_vertex, int first_instance) Draws data using bound graphics state.void
SDL3.drawGPUPrimitivesIndirect
(@Nullable SDL_GPURenderPass render_pass, @Nullable SDL_GPUBuffer buffer, int offset, int draw_count) Draws data using bound graphics state and with draw parameters set from a buffer.void
SDL3.drawGPUPrimitivesIndirect
(@Nullable SDL_GPURenderPass render_pass, @Nullable SDL_GPUBuffer buffer, int offset, int draw_count) Draws data using bound graphics state and with draw parameters set from a buffer.boolean
SDL3.enumerateProperties
(int props, MemorySegment callback, MemorySegment userdata) Enumerate the properties contained in a group of properties.boolean
SDL3.eventEnabled
(int type) Query the state of processing events by type.boolean
SDL3.fillSurfaceRect
(@Nullable SDL_Surface dst, @Nullable ISDL_Rect rect, int color) Perform a fast fill of a rectangle with a specific color.boolean
SDL3.fillSurfaceRects
(@Nullable SDL_Surface dst, @Nullable ISDL_Rect rects, int count, int color) Perform a fast fill of a set of rectangles with a specific color.void
SDL3.flushEvent
(int type) Clear events of a specific type from the event queue.void
SDL3.flushEvents
(int minType, int maxType) Clear events of a range of types from the event queue.void
SDL3.flushEvents
(int minType, int maxType) Clear events of a range of types from the event queue.SDL3.getAudioDeviceChannelMap
(int devid, @Nullable IntPtr count) Get the current channel map of an audio device.boolean
SDL3.getAudioDeviceFormat
(int devid, @Nullable ISDL_AudioSpec spec, @Nullable IntPtr sample_frames) Get the current audio format of a specific audio device.float
SDL3.getAudioDeviceGain
(int devid) Get the gain of an audio device.SDL3.getAudioDeviceName
(int devid) Get the human-readable name of a specific audio device.boolean
SDL3.getBooleanProperty
(int props, @Nullable BytePtr name, boolean default_value) Get a boolean property from a group of properties.boolean
SDL3.getBooleanProperty
(int props, @Nullable BytePtr name, boolean default_value) Get a boolean property from a group of properties.SDL3.getCameraName
(int instance_id) Get the human-readable device name for a camera.int
SDL3.getCameraPosition
(int instance_id) Get the position of the camera in relation to the system.SDL3.getCameraSupportedFormats
(int instance_id, @Nullable IntPtr count) Get the list of native formats/sizes a camera supports.boolean
SDL3.getClosestFullscreenDisplayMode
(int displayID, int w, int h, float refresh_rate, boolean include_high_density_modes, @Nullable ISDL_DisplayMode closest) Get the closest match to the requested display mode.boolean
SDL3.getClosestFullscreenDisplayMode
(int displayID, int w, int h, float refresh_rate, boolean include_high_density_modes, @Nullable ISDL_DisplayMode closest) Get the closest match to the requested display mode.SDL3.getCurrentDisplayMode
(int displayID) Get information about the current display mode.int
SDL3.getCurrentDisplayOrientation
(int displayID) Get the orientation of a display.SDL3.getDesktopDisplayMode
(int displayID) Get information about the desktop's display mode.int
SDL3.getDirect3D9AdapterIndex
(int displayID) Get the D3D9 adapter index that matches the specified display.boolean
SDL3.getDisplayBounds
(int displayID, @Nullable ISDL_Rect rect) Get the desktop area represented by a display.float
SDL3.getDisplayContentScale
(int displayID) Get the content scale of a display.SDL3.getDisplayName
(int displayID) Get the name of a display in UTF-8 encoding.int
SDL3.getDisplayProperties
(int displayID) Get the properties associated with a display.boolean
SDL3.getDisplayUsableBounds
(int displayID, @Nullable ISDL_Rect rect) Get the usable desktop area represented by a display, in screen coordinates.boolean
SDL3.getDXGIOutputInfo
(int displayID, @Nullable IntPtr adapterIndex, @Nullable IntPtr outputIndex) Get the DXGI Adapter and Output indices for the specified display.float
SDL3.getFloatProperty
(int props, @Nullable BytePtr name, float default_value) Get a floating point property from a group of properties.SDL3.getFullscreenDisplayModes
(int displayID, @Nullable IntPtr count) Get a list of fullscreen display modes available on a display.SDL3.getGamepadFromID
(int instance_id) Get the SDL_Gamepad associated with a joystick instance ID, if it has been opened.SDL3.getGamepadGUIDForID
(int instance_id) Get the implementation-dependent GUID of a gamepad.SDL3.getGamepadMappingForID
(int instance_id) Get the mapping of a gamepad.SDL3.getGamepadNameForID
(int instance_id) Get the implementation dependent name of a gamepad.SDL3.getGamepadPathForID
(int instance_id) Get the implementation dependent path of a gamepad.int
SDL3.getGamepadPlayerIndexForID
(int instance_id) Get the player index of a gamepad.short
SDL3.getGamepadProductForID
(int instance_id) Get the USB product ID of a gamepad, if available.short
SDL3.getGamepadProductVersionForID
(int instance_id) Get the product version of a gamepad, if available.int
SDL3.getGamepadTypeForID
(int instance_id) Get the type of a gamepad.short
SDL3.getGamepadVendorForID
(int instance_id) Get the USB vendor ID of a gamepad, if available.SDL3.getHapticFromID
(int instance_id) Get the SDL_Haptic associated with an instance ID, if it has been opened.SDL3.getHapticNameForID
(int instance_id) Get the implementation dependent name of a haptic device.boolean
SDL3.getHintBoolean
(@Nullable BytePtr name, boolean default_value) Get the boolean value of a hint variable.SDL3.getJoystickFromID
(int instance_id) Get the SDL_Joystick associated with an instance ID, if it has been opened.SDL3.getJoystickGUIDForID
(int instance_id) Get the implementation-dependent GUID of a joystick.SDL3.getJoystickNameForID
(int instance_id) Get the implementation dependent name of a joystick.SDL3.getJoystickPathForID
(int instance_id) Get the implementation dependent path of a joystick.int
SDL3.getJoystickPlayerIndexForID
(int instance_id) Get the player index of a joystick.short
SDL3.getJoystickProductForID
(int instance_id) Get the USB product ID of a joystick, if available.short
SDL3.getJoystickProductVersionForID
(int instance_id) Get the product version of a joystick, if available.int
SDL3.getJoystickTypeForID
(int instance_id) Get the type of a joystick, if available.short
SDL3.getJoystickVendorForID
(int instance_id) Get the USB vendor ID of a joystick, if available.SDL3.getKeyboardNameForID
(int instance_id) Get the name of a keyboard.int
SDL3.getKeyFromScancode
(int scancode, int modstate, boolean key_event) Get the key code corresponding to the given scancode according to the current keyboard layout.SDL3.getMouseNameForID
(int instance_id) Get the name of a mouse.int
SDL3.getNaturalDisplayOrientation
(int displayID) Get the orientation of a display when it is unrotated.long
SDL3.getNumberProperty
(int props, @Nullable BytePtr name, long default_value) Get a number property from a group of properties.long
SDL3.getNumberProperty
(int props, @Nullable BytePtr name, long default_value) Get a number property from a group of properties.int
SDL3.getPixelFormatForMasks
(int bpp, int Rmask, int Gmask, int Bmask, int Amask) Convert a bpp value and RGBA masks to an enumerated pixel format.int
SDL3.getPixelFormatForMasks
(int bpp, int Rmask, int Gmask, int Bmask, int Amask) Convert a bpp value and RGBA masks to an enumerated pixel format.int
SDL3.getPixelFormatForMasks
(int bpp, int Rmask, int Gmask, int Bmask, int Amask) Convert a bpp value and RGBA masks to an enumerated pixel format.int
SDL3.getPixelFormatForMasks
(int bpp, int Rmask, int Gmask, int Bmask, int Amask) Convert a bpp value and RGBA masks to an enumerated pixel format.SDL3.getPointerProperty
(int props, @Nullable BytePtr name, MemorySegment default_value) Get a pointer property from a group of properties.int
SDL3.getPropertyType
(int props, @Nullable BytePtr name) Get the type of a property in a group of properties.int
SDL3.getRealGamepadTypeForID
(int instance_id) Get the type of a gamepad, ignoring any mapping override.void
SDL3.getRGB
(int pixel, @Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, @Nullable BytePtr r, @Nullable BytePtr g, @Nullable BytePtr b) Get RGB values from a pixel in the specified format.void
SDL3.getRGBA
(int pixel, @Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, @Nullable BytePtr r, @Nullable BytePtr g, @Nullable BytePtr b, @Nullable BytePtr a) Get RGBA values from a pixel in the specified format.SDL3.getSensorFromID
(int instance_id) Return the SDL_Sensor associated with an instance ID.SDL3.getSensorNameForID
(int instance_id) Get the implementation dependent name of a sensor.int
SDL3.getSensorNonPortableTypeForID
(int instance_id) Get the platform dependent type of a sensor.int
SDL3.getSensorTypeForID
(int instance_id) Get the type of a sensor.SDL3.getStringProperty
(int props, @Nullable BytePtr name, @Nullable BytePtr default_value) Get a string property from a group of properties.SDL3.getTouchDeviceName
(long touchID) Get the touch device name as reported from the driver.int
SDL3.getTouchDeviceType
(long touchID) Get the type of the given touch device.SDL3.getTouchFingers
(long touchID, @Nullable IntPtr count) Get a list of active fingers for a given touch device.SDL3.getWindowFromID
(int id) Get a window from a stored ID.boolean
SDL3.GPUSupportsProperties
(int props) Checks for GPU runtime support.boolean
SDL3.hasEvent
(int type) Check for the existence of a certain event type in the event queue.boolean
SDL3.hasEvents
(int minType, int maxType) Check for the existence of certain event types in the event queue.boolean
SDL3.hasEvents
(int minType, int maxType) Check for the existence of certain event types in the event queue.boolean
SDL3.hasProperty
(int props, @Nullable BytePtr name) Return whether a property exists in a group of properties.void
SDL3.hid_ble_scan
(boolean active) Start or stop a BLE scan on iOS and tvOS to pair Steam Controllers.boolean
SDL3.isAudioDevicePhysical
(int devid) Determine if an audio device is physical (instead of logical).boolean
SDL3.isAudioDevicePlayback
(int devid) Determine if an audio device is a playback device (instead of recording).boolean
SDL3.isGamepad
(int instance_id) Check if the given joystick is supported by the gamepad interface.boolean
SDL3.isJoystickVirtual
(int instance_id) Query whether or not a joystick is virtual.boolean
SDL3.killProcess
(@Nullable SDL_Process process, boolean force) Stop a process.SDL3.loadBMP_IO
(@Nullable SDL_IOStream src, boolean closeio) Load a BMP image from a seekable SDL data stream.SDL3.loadFile_IO
(@Nullable SDL_IOStream src, @Nullable PointerPtr datasize, boolean closeio) Load all the data from an SDL data stream.boolean
SDL3.loadWAV_IO
(@Nullable SDL_IOStream src, boolean closeio, @Nullable ISDL_AudioSpec spec, @Nullable PointerPtr audio_buf, @Nullable IntPtr audio_len) Load the audio data of a WAVE file into memory.boolean
SDL3.lockProperties
(int props) Lock a group of properties.SDL3.mapGPUTransferBuffer
(@Nullable SDL_GPUDevice device, @Nullable SDL_GPUTransferBuffer transfer_buffer, boolean cycle) Maps a transfer buffer into application address space.int
SDL3.mapRGB
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a given pixel format.int
SDL3.mapRGB
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a given pixel format.int
SDL3.mapRGB
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a given pixel format.int
SDL3.mapRGBA
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a given pixel format.int
SDL3.mapRGBA
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a given pixel format.int
SDL3.mapRGBA
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a given pixel format.int
SDL3.mapRGBA
(@Nullable ISDL_PixelFormatDetails format, @Nullable ISDL_Palette palette, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a given pixel format.int
SDL3.mapSurfaceRGB
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a surface.int
SDL3.mapSurfaceRGB
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a surface.int
SDL3.mapSurfaceRGB
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Map an RGB triple to an opaque pixel value for a surface.int
SDL3.mapSurfaceRGBA
(@Nullable SDL_Surface surface, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a surface.int
SDL3.mapSurfaceRGBA
(@Nullable SDL_Surface surface, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a surface.int
SDL3.mapSurfaceRGBA
(@Nullable SDL_Surface surface, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a surface.int
SDL3.mapSurfaceRGBA
(@Nullable SDL_Surface surface, byte r, byte g, byte b, byte a) Map an RGBA quadruple to a pixel value for a surface.SDL3.memset4
(MemorySegment dst, int val, long dwords) Initialize all 32-bit words of buffer of memory to a specific value.boolean
Mix audio data in a specified format.int
SDL3.murmur3_32
(MemorySegment data, long len, int seed) Calculate a 32-bit MurmurHash3 value for a block of data.int
SDL3.openAudioDevice
(int devid, @Nullable ISDL_AudioSpec spec) Open a specific audio device.SDL3.openAudioDeviceStream
(int devid, @Nullable ISDL_AudioSpec spec, MemorySegment callback, MemorySegment userdata) Convenience function for straightforward audio init for the common case.SDL3.openCamera
(int instance_id, @Nullable ISDL_CameraSpec spec) Open a video recording device (a "camera").SDL3.openGamepad
(int instance_id) Open a gamepad for use.SDL3.openHaptic
(int instance_id) Open a haptic device for use.SDL3.openJoystick
(int instance_id) Open a joystick for use.SDL3.openSensor
(int instance_id) Open a sensor for use.SDL3.openTitleStorage
(@Nullable BytePtr override, int props) Opens up a read-only container for the application's filesystem.SDL3.openUserStorage
(@Nullable BytePtr org, @Nullable BytePtr app, int props) Opens up a container for a user's unique read/write filesystem.boolean
SDL3.pauseAudioDevice
(int devid) Use this function to pause audio playback on a specified device.int
SDL3.peepEvents
(@Nullable ISDL_Event events, int numevents, int action, int minType, int maxType) Check the event queue for messages and optionally return them.int
SDL3.peepEvents
(@Nullable ISDL_Event events, int numevents, int action, int minType, int maxType) Check the event queue for messages and optionally return them.boolean
SDL3.playHapticRumble
(@Nullable SDL_Haptic haptic, float strength, int length) Run a simple rumble effect on a haptic device.boolean
SDL3.premultiplyAlpha
(int width, int height, int src_format, MemorySegment src, int src_pitch, int dst_format, MemorySegment dst, int dst_pitch, boolean linear) Premultiply the alpha on a block of pixels.boolean
SDL3.premultiplySurfaceAlpha
(@Nullable SDL_Surface surface, boolean linear) Premultiply the alpha in a surface.void
SDL3.pushGPUComputeUniformData
(@Nullable SDL_GPUCommandBuffer command_buffer, int slot_index, MemorySegment data, int length) Pushes data to a uniform slot on the command buffer.void
SDL3.pushGPUComputeUniformData
(@Nullable SDL_GPUCommandBuffer command_buffer, int slot_index, MemorySegment data, int length) Pushes data to a uniform slot on the command buffer.void
SDL3.pushGPUFragmentUniformData
(@Nullable SDL_GPUCommandBuffer command_buffer, int slot_index, MemorySegment data, int length) Pushes data to a fragment uniform slot on the command buffer.void
SDL3.pushGPUFragmentUniformData
(@Nullable SDL_GPUCommandBuffer command_buffer, int slot_index, MemorySegment data, int length) Pushes data to a fragment uniform slot on the command buffer.void
SDL3.pushGPUVertexUniformData
(@Nullable SDL_GPUCommandBuffer command_buffer, int slot_index, MemorySegment data, int length) Pushes data to a vertex uniform slot on the command buffer.void
SDL3.pushGPUVertexUniformData
(@Nullable SDL_GPUCommandBuffer command_buffer, int slot_index, MemorySegment data, int length) Pushes data to a vertex uniform slot on the command buffer.int
SDL3.rand
(int n) Generate a pseudo-random number less than n for positive nint
Generate a pseudo-random number less than n for positive nboolean
SDL3.readAsyncIO
(@Nullable SDL_AsyncIO asyncio, MemorySegment ptr, long offset, long size, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Start an async read.boolean
SDL3.readAsyncIO
(@Nullable SDL_AsyncIO asyncio, MemorySegment ptr, long offset, long size, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Start an async read.boolean
SDL3.readStorageFile
(@Nullable SDL_Storage storage, @Nullable BytePtr path, MemorySegment destination, long length) Synchronously read a file from a storage container into a client-provided buffer.boolean
SDL3.removeTimer
(int id) Remove a timer created with SDL_AddTimer().boolean
SDL3.resumeAudioDevice
(int devid) Use this function to unpause audio playback on a specified device.boolean
SDL3.rumbleGamepad
(@Nullable SDL_Gamepad gamepad, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect on a gamepad.boolean
SDL3.rumbleGamepad
(@Nullable SDL_Gamepad gamepad, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect on a gamepad.boolean
SDL3.rumbleGamepad
(@Nullable SDL_Gamepad gamepad, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect on a gamepad.boolean
SDL3.rumbleGamepadTriggers
(@Nullable SDL_Gamepad gamepad, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the gamepad's triggers.boolean
SDL3.rumbleGamepadTriggers
(@Nullable SDL_Gamepad gamepad, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the gamepad's triggers.boolean
SDL3.rumbleGamepadTriggers
(@Nullable SDL_Gamepad gamepad, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the gamepad's triggers.boolean
SDL3.rumbleJoystick
(@Nullable SDL_Joystick joystick, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect.boolean
SDL3.rumbleJoystick
(@Nullable SDL_Joystick joystick, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect.boolean
SDL3.rumbleJoystick
(@Nullable SDL_Joystick joystick, short low_frequency_rumble, short high_frequency_rumble, int duration_ms) Start a rumble effect.boolean
SDL3.rumbleJoystickTriggers
(@Nullable SDL_Joystick joystick, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the joystick's triggers.boolean
SDL3.rumbleJoystickTriggers
(@Nullable SDL_Joystick joystick, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the joystick's triggers.boolean
SDL3.rumbleJoystickTriggers
(@Nullable SDL_Joystick joystick, short left_rumble, short right_rumble, int duration_ms) Start a rumble effect in the joystick's triggers.boolean
SDL3.runHapticEffect
(@Nullable SDL_Haptic haptic, int effect, int iterations) Run the haptic effect on its associated haptic device.boolean
SDL3.runOnMainThread
(MemorySegment callback, MemorySegment userdata, boolean wait_complete) Call a function on the main thread during event processing.boolean
SDL3.saveBMP_IO
(@Nullable SDL_Surface surface, @Nullable SDL_IOStream dst, boolean closeio) Save a surface to a seekable SDL data stream in BMP format.boolean
SDL3.saveFile_IO
(@Nullable SDL_IOStream src, MemorySegment data, long datasize, boolean closeio) Save all the data into an SDL data stream.long
SDL3.seekIO
(@Nullable SDL_IOStream context, long offset, int whence) Seek within an SDL_IOStream data stream.boolean
SDL3.sendAndroidMessage
(int command, int param) Send a user command to SDLActivity.boolean
SDL3.sendJoystickVirtualSensorData
(@Nullable SDL_Joystick joystick, int type, long sensor_timestamp, @Nullable FloatPtr data, int num_values) Send a sensor update for an opened virtual joystick.int
SDL3.setAtomicU32
(@Nullable ISDL_AtomicU32 a, int v) Set an atomic variable to a value.boolean
SDL3.setAudioDeviceGain
(int devid, float gain) Change the gain of an audio device.boolean
SDL3.setAudioPostmixCallback
(int devid, MemorySegment callback, MemorySegment userdata) Set a callback that fires when data is about to be fed to an audio device.boolean
SDL3.setBooleanProperty
(int props, @Nullable BytePtr name, boolean value) Set a boolean property in a group of properties.boolean
SDL3.setBooleanProperty
(int props, @Nullable BytePtr name, boolean value) Set a boolean property in a group of properties.boolean
SDL3.setEnvironmentVariable
(@Nullable SDL_Environment env, @Nullable BytePtr name, @Nullable BytePtr value, boolean overwrite) Set the value of a variable in the environment.void
SDL3.setEventEnabled
(int type, boolean enabled) Set the state of processing events by type.void
SDL3.setEventEnabled
(int type, boolean enabled) Set the state of processing events by type.boolean
SDL3.setFloatProperty
(int props, @Nullable BytePtr name, float value) Set a floating point property in a group of properties.void
SDL3.setGamepadEventsEnabled
(boolean enabled) Set the state of gamepad event processing.boolean
SDL3.setGamepadLED
(@Nullable SDL_Gamepad gamepad, byte red, byte green, byte blue) Update a gamepad's LED color.boolean
SDL3.setGamepadLED
(@Nullable SDL_Gamepad gamepad, byte red, byte green, byte blue) Update a gamepad's LED color.boolean
SDL3.setGamepadLED
(@Nullable SDL_Gamepad gamepad, byte red, byte green, byte blue) Update a gamepad's LED color.boolean
SDL3.setGamepadMapping
(int instance_id, @Nullable BytePtr mapping) Set the current mapping of a joystick or gamepad.boolean
SDL3.setGamepadSensorEnabled
(@Nullable SDL_Gamepad gamepad, int type, boolean enabled) Set whether data reporting for a gamepad sensor is enabled.boolean
SDL3.setGPUAllowedFramesInFlight
(@Nullable SDL_GPUDevice device, int allowed_frames_in_flight) Configures the maximum allowed number of frames in flight.void
SDL3.setGPUStencilReference
(@Nullable SDL_GPURenderPass render_pass, byte reference) Sets the current stencil reference value on a command buffer.void
SDL3.setInitialized
(@Nullable ISDL_InitState state, boolean initialized) Finish an initialization state transition.void
SDL3.setiOSEventPump
(boolean enabled) Use this function to enable or disable the SDL event pump on Apple iOS.void
SDL3.setJoystickEventsEnabled
(boolean enabled) Set the state of joystick event processing.boolean
SDL3.setJoystickLED
(@Nullable SDL_Joystick joystick, byte red, byte green, byte blue) Update a joystick's LED color.boolean
SDL3.setJoystickLED
(@Nullable SDL_Joystick joystick, byte red, byte green, byte blue) Update a joystick's LED color.boolean
SDL3.setJoystickLED
(@Nullable SDL_Joystick joystick, byte red, byte green, byte blue) Update a joystick's LED color.boolean
SDL3.setJoystickVirtualAxis
(@Nullable SDL_Joystick joystick, int axis, short value) Set the state of an axis on an opened virtual joystick.boolean
SDL3.setJoystickVirtualBall
(@Nullable SDL_Joystick joystick, int ball, short xrel, short yrel) Generate ball motion on an opened virtual joystick.boolean
SDL3.setJoystickVirtualBall
(@Nullable SDL_Joystick joystick, int ball, short xrel, short yrel) Generate ball motion on an opened virtual joystick.boolean
SDL3.setJoystickVirtualButton
(@Nullable SDL_Joystick joystick, int button, boolean down) Set the state of a button on an opened virtual joystick.boolean
SDL3.setJoystickVirtualHat
(@Nullable SDL_Joystick joystick, int hat, byte value) Set the state of a hat on an opened virtual joystick.boolean
SDL3.setJoystickVirtualTouchpad
(@Nullable SDL_Joystick joystick, int touchpad, int finger, boolean down, float x, float y, float pressure) Set touchpad finger state on an opened virtual joystick.boolean
SDL3.setLinuxThreadPriority
(long threadID, int priority) Sets the UNIX nice value for a thread.boolean
SDL3.setLinuxThreadPriorityAndPolicy
(long threadID, int sdlPriority, int schedPolicy) Sets the priority (not nice level) and scheduling policy for a thread.boolean
SDL3.setNumberProperty
(int props, @Nullable BytePtr name, long value) Set an integer property in a group of properties.boolean
SDL3.setNumberProperty
(int props, @Nullable BytePtr name, long value) Set an integer property in a group of properties.boolean
SDL3.setPointerProperty
(int props, @Nullable BytePtr name, MemorySegment value) Set a pointer property in a group of properties.boolean
SDL3.setPointerPropertyWithCleanup
(int props, @Nullable BytePtr name, MemorySegment value, MemorySegment cleanup, MemorySegment userdata) Set a pointer property in a group of properties with a cleanup function that is called when the property is deleted.boolean
SDL3.setRenderDrawColor
(@Nullable SDL_Renderer renderer, byte r, byte g, byte b, byte a) Set the color used for drawing operations.boolean
SDL3.setRenderDrawColor
(@Nullable SDL_Renderer renderer, byte r, byte g, byte b, byte a) Set the color used for drawing operations.boolean
SDL3.setRenderDrawColor
(@Nullable SDL_Renderer renderer, byte r, byte g, byte b, byte a) Set the color used for drawing operations.boolean
SDL3.setRenderDrawColor
(@Nullable SDL_Renderer renderer, byte r, byte g, byte b, byte a) Set the color used for drawing operations.boolean
SDL3.setStringProperty
(int props, @Nullable BytePtr name, @Nullable BytePtr value) Set a string property in a group of properties.boolean
SDL3.setSurfaceAlphaMod
(@Nullable SDL_Surface surface, byte alpha) Set an additional alpha value used in blit operations.boolean
SDL3.setSurfaceColorKey
(@Nullable SDL_Surface surface, boolean enabled, int key) Set the color key (transparent pixel) in a surface.boolean
SDL3.setSurfaceColorKey
(@Nullable SDL_Surface surface, boolean enabled, int key) Set the color key (transparent pixel) in a surface.boolean
SDL3.setSurfaceColorMod
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Set an additional color value multiplied into blit operations.boolean
SDL3.setSurfaceColorMod
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Set an additional color value multiplied into blit operations.boolean
SDL3.setSurfaceColorMod
(@Nullable SDL_Surface surface, byte r, byte g, byte b) Set an additional color value multiplied into blit operations.boolean
SDL3.setSurfaceRLE
(@Nullable SDL_Surface surface, boolean enabled) Set the RLE acceleration hint for a surface.boolean
SDL3.setTextureAlphaMod
(@Nullable SDL_Texture texture, byte alpha) Set an additional alpha value multiplied into render copy operations.boolean
SDL3.setTextureColorMod
(@Nullable SDL_Texture texture, byte r, byte g, byte b) Set an additional color value multiplied into render copy operations.boolean
SDL3.setTextureColorMod
(@Nullable SDL_Texture texture, byte r, byte g, byte b) Set an additional color value multiplied into render copy operations.boolean
SDL3.setTextureColorMod
(@Nullable SDL_Texture texture, byte r, byte g, byte b) Set an additional color value multiplied into render copy operations.void
SDL3.setTrayEntryChecked
(@Nullable SDL_TrayEntry entry, boolean checked) Sets whether or not an entry is checked.void
SDL3.setTrayEntryEnabled
(@Nullable SDL_TrayEntry entry, boolean enabled) Sets whether or not an entry is enabled.boolean
SDL3.setWindowAlwaysOnTop
(@Nullable SDL_Window window, boolean on_top) Set the window to always be above the others.boolean
SDL3.setWindowBordered
(@Nullable SDL_Window window, boolean bordered) Set the border state of a window.boolean
SDL3.setWindowFocusable
(@Nullable SDL_Window window, boolean focusable) Set whether the window may have input focus.boolean
SDL3.setWindowFullscreen
(@Nullable SDL_Window window, boolean fullscreen) Request that the window's fullscreen state be changed.boolean
SDL3.setWindowKeyboardGrab
(@Nullable SDL_Window window, boolean grabbed) Set a window's keyboard grab mode.boolean
SDL3.setWindowModal
(@Nullable SDL_Window window, boolean modal) Toggle the state of the window as modal.boolean
SDL3.setWindowMouseGrab
(@Nullable SDL_Window window, boolean grabbed) Set a window's mouse grab mode.boolean
SDL3.setWindowRelativeMouseMode
(@Nullable SDL_Window window, boolean enabled) Set relative mouse mode for a window.boolean
SDL3.setWindowResizable
(@Nullable SDL_Window window, boolean resizable) Set the user-resizable state of a window.void
SDL3.showFileDialogWithProperties
(int type, MemorySegment callback, MemorySegment userdata, int props) Create and launch a file dialog with the specified properties.void
SDL3.showOpenFileDialog
(MemorySegment callback, MemorySegment userdata, @Nullable SDL_Window window, @Nullable ISDL_DialogFileFilter filters, int nfilters, @Nullable BytePtr default_location, boolean allow_many) Displays a dialog that lets the user select a file on their filesystem.void
SDL3.showOpenFolderDialog
(MemorySegment callback, MemorySegment userdata, @Nullable SDL_Window window, @Nullable BytePtr default_location, boolean allow_many) Displays a dialog that lets the user select a folder on their filesystem.void
SDL3.srand
(long seed) Seeds the pseudo-random number generator.boolean
SDL3.startTextInputWithProperties
(@Nullable SDL_Window window, int props) Start accepting Unicode text input events in a window, with properties describing the input.long
SDL3.timeFromWindows
(int dwLowDateTime, int dwHighDateTime) Converts a Windows FILETIME (100-nanosecond intervals since January 1, 1601) to an SDL time.long
SDL3.timeFromWindows
(int dwLowDateTime, int dwHighDateTime) Converts a Windows FILETIME (100-nanosecond intervals since January 1, 1601) to an SDL time.boolean
SDL3.timeToDateTime
(long ticks, @Nullable ISDL_DateTime dt, boolean localTime) Converts an SDL_Time in nanoseconds since the epoch to a calendar time in the SDL_DateTime format.boolean
SDL3.timeToDateTime
(long ticks, @Nullable ISDL_DateTime dt, boolean localTime) Converts an SDL_Time in nanoseconds since the epoch to a calendar time in the SDL_DateTime format.void
SDL3.timeToWindows
(long ticks, @Nullable IntPtr dwLowDateTime, @Nullable IntPtr dwHighDateTime) Converts an SDL time into a Windows FILETIME (100-nanosecond intervals since January 1, 1601).SDL3.UCS4ToUTF8
(int codepoint, @Nullable BytePtr dst) Convert a single Unicode codepoint to UTF-8.void
SDL3.unlockProperties
(int props) Unlock a group of properties.void
SDL3.uploadToGPUBuffer
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUTransferBufferLocation source, @Nullable ISDL_GPUBufferRegion destination, boolean cycle) Uploads data from a transfer buffer to a buffer.void
SDL3.uploadToGPUTexture
(@Nullable SDL_GPUCopyPass copy_pass, @Nullable ISDL_GPUTextureTransferInfo source, @Nullable ISDL_GPUTextureRegion destination, boolean cycle) Uploads data from a transfer buffer to a texture.boolean
SDL3.waitAsyncIOResult
(@Nullable SDL_AsyncIOQueue queue, @Nullable ISDL_AsyncIOOutcome outcome, int timeoutMS) Block until an async I/O task queue has a completed task.boolean
SDL3.waitConditionTimeout
(@Nullable SDL_Condition cond, @Nullable SDL_Mutex mutex, int timeoutMS) Wait until a condition variable is signaled or a certain time has passed.boolean
SDL3.waitEventTimeout
(@Nullable ISDL_Event event, int timeoutMS) Wait until the specified timeout (in milliseconds) for the next available event.boolean
SDL3.waitForGPUFences
(@Nullable SDL_GPUDevice device, boolean wait_all, SDL_GPUFence.Ptr fences, int num_fences) Blocks the thread until the given fences are signaled.boolean
SDL3.waitForGPUFences
(@Nullable SDL_GPUDevice device, boolean wait_all, SDL_GPUFence.Ptr fences, int num_fences) Blocks the thread until the given fences are signaled.boolean
SDL3.waitProcess
(@Nullable SDL_Process process, boolean block, @Nullable IntPtr exitcode) Wait for a process to finish.boolean
SDL3.waitSemaphoreTimeout
(@Nullable SDL_Semaphore sem, int timeoutMS) Wait until a semaphore has a positive value and then decrements it.boolean
SDL3.writeAsyncIO
(@Nullable SDL_AsyncIO asyncio, MemorySegment ptr, long offset, long size, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Start an async write.boolean
SDL3.writeAsyncIO
(@Nullable SDL_AsyncIO asyncio, MemorySegment ptr, long offset, long size, @Nullable SDL_AsyncIOQueue queue, MemorySegment userdata) Start an async write.boolean
SDL3.writeS16BE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeS16LE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeS32BE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeS32LE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeS64BE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeS64LE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeS8
(@Nullable SDL_IOStream dst, byte value) Use this function to write a signed byte to an SDL_IOStream.boolean
SDL3.writeStorageFile
(@Nullable SDL_Storage storage, @Nullable BytePtr path, MemorySegment source, long length) Synchronously write a file from client memory into a storage container.boolean
SDL3.writeSurfacePixel
(@Nullable SDL_Surface surface, int x, int y, byte r, byte g, byte b, byte a) Writes a single pixel to a surface.boolean
SDL3.writeSurfacePixel
(@Nullable SDL_Surface surface, int x, int y, byte r, byte g, byte b, byte a) Writes a single pixel to a surface.boolean
SDL3.writeSurfacePixel
(@Nullable SDL_Surface surface, int x, int y, byte r, byte g, byte b, byte a) Writes a single pixel to a surface.boolean
SDL3.writeSurfacePixel
(@Nullable SDL_Surface surface, int x, int y, byte r, byte g, byte b, byte a) Writes a single pixel to a surface.boolean
SDL3.writeU16BE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeU16LE
(@Nullable SDL_IOStream dst, short value) Use this function to write 16 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeU32BE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeU32LE
(@Nullable SDL_IOStream dst, int value) Use this function to write 32 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeU64BE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as big-endian data.boolean
SDL3.writeU64LE
(@Nullable SDL_IOStream dst, long value) Use this function to write 64 bits in native format to an SDL_IOStream as little-endian data.boolean
SDL3.writeU8
(@Nullable SDL_IOStream dst, byte value) Use this function to write a byte to an SDL_IOStream. -
Uses of NativeType in club.doki7.sdl3.datatype
Methods in club.doki7.sdl3.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionbyte
SDL_alignment_test.a()
byte
SDL_Color.a()
byte
SDL_PixelFormatDetails.Abits()
long
SDL_PathInfo.access_time()
int
SDL_PixelFormatDetails.Amask()
byte
SDL_PixelFormatDetails.Ashift()
short
SDL_HapticConstant.attack_length()
short
SDL_HapticCustom.attack_length()
short
SDL_HapticPeriodic.attack_length()
short
SDL_HapticRamp.attack_length()
short
SDL_HapticConstant.attack_level()
short
SDL_HapticCustom.attack_level()
short
SDL_HapticPeriodic.attack_level()
short
SDL_HapticRamp.attack_level()
byte
SDL_GamepadAxisEvent.axis()
byte
SDL_JoyAxisEvent.axis()
int
SDL_VirtualJoystickDesc.axis_mask()
byte
SDL_Color.b()
byte
SDL_MessageBoxColor.b()
byte
SDL_JoyBallEvent.ball()
byte
SDL_PixelFormatDetails.Bbits()
byte
SDL_PixelFormatDetails.bits_per_pixel()
int
SDL_PixelFormatDetails.Bmask()
byte
SDL_PixelFormatDetails.Bshift()
int
SDL_GPUVertexAttribute.buffer_slot()
byte
SDL_GamepadButtonEvent.button()
short
SDL_HapticCondition.button()
short
SDL_HapticConstant.button()
short
SDL_HapticCustom.button()
short
SDL_HapticPeriodic.button()
short
SDL_HapticRamp.button()
byte
SDL_JoyButtonEvent.button()
byte
SDL_MouseButtonEvent.button()
byte
SDL_PenButtonEvent.button()
int
SDL_VirtualJoystickDesc.button_mask()
byte
SDL_PixelFormatDetails.bytes_per_pixel()
long
SDL_AsyncIOOutcome.bytes_requested()
long
SDL_AsyncIOOutcome.bytes_transferred()
byte
SDL_HapticCustom.channels()
byte
SDL_GPUDepthStencilTargetInfo.clear_stencil()
byte
SDL_MouseButtonEvent.clicks()
int
SDL_UserEvent.code()
byte
SDL_GPUDepthStencilState.compare_mask()
long
SDL_PathInfo.create_time()
boolean
SDL_GPUBlitInfo.cycle()
boolean
SDL_GPUColorTargetInfo.cycle()
boolean
SDL_GPUDepthStencilTargetInfo.cycle()
boolean
SDL_GPUStorageBufferReadWriteBinding.cycle()
boolean
SDL_GPUStorageTextureReadWriteBinding.cycle()
boolean
SDL_GPUColorTargetInfo.cycle_resolve_texture()
int
SDL_GPUTextureRegion.d()
int
SDL_DisplayEvent.data1()
int
SDL_WindowEvent.data1()
int
SDL_DisplayEvent.data2()
int
SDL_WindowEvent.data2()
short
SDL_HapticCondition.delay()
short
SDL_HapticConstant.delay()
short
SDL_HapticCustom.delay()
short
SDL_HapticPeriodic.delay()
short
SDL_HapticRamp.delay()
int
SDL_DisplayEvent.displayID()
int
SDL_DisplayMode.displayID()
boolean
SDL_GamepadButtonEvent.down()
boolean
SDL_JoyButtonEvent.down()
boolean
SDL_KeyboardEvent.down()
boolean
SDL_MouseButtonEvent.down()
boolean
SDL_PenButtonEvent.down()
boolean
SDL_PenTouchEvent.down()
boolean
SDL_GPUSamplerCreateInfo.enable_anisotropy()
boolean
SDL_GPUColorTargetBlendState.enable_blend()
boolean
SDL_GPUColorTargetBlendState.enable_color_write_mask()
boolean
SDL_GPUSamplerCreateInfo.enable_compare()
boolean
SDL_GPURasterizerState.enable_depth_bias()
boolean
SDL_GPURasterizerState.enable_depth_clip()
boolean
SDL_GPUDepthStencilState.enable_depth_test()
boolean
SDL_GPUDepthStencilState.enable_depth_write()
boolean
SDL_GPUMultisampleState.enable_mask()
boolean
SDL_GPUDepthStencilState.enable_stencil_test()
short
SDL_HapticRamp.end()
boolean
SDL_PenTouchEvent.eraser()
short
SDL_HapticConstant.fade_length()
short
SDL_HapticCustom.fade_length()
short
SDL_HapticPeriodic.fade_length()
short
SDL_HapticRamp.fade_length()
short
SDL_HapticConstant.fade_level()
short
SDL_HapticCustom.fade_level()
short
SDL_HapticPeriodic.fade_level()
short
SDL_HapticRamp.fade_level()
int
SDL_GamepadTouchpadEvent.finger()
long
SDL_TouchFingerEvent.fingerID()
int
SDL_GPUIndexedIndirectDrawCommand.first_index()
int
SDL_GPUIndexedIndirectDrawCommand.first_instance()
int
SDL_GPUIndirectDrawCommand.first_instance()
int
SDL_GPUIndirectDrawCommand.first_vertex()
byte
SDL_Color.g()
byte
SDL_MessageBoxColor.g()
byte
SDL_PixelFormatDetails.Gbits()
int
SDL_PixelFormatDetails.Gmask()
int
SDL_GPUIndirectDispatchCommand.groupcount_x()
int
SDL_GPUIndirectDispatchCommand.groupcount_y()
int
SDL_GPUIndirectDispatchCommand.groupcount_z()
byte
SDL_PixelFormatDetails.Gshift()
int
SDL_GPUBlitRegion.h()
int
SDL_GPUTextureRegion.h()
boolean
SDL_GPUGraphicsPipelineTargetInfo.has_depth_stencil_target()
byte
SDL_JoyHatEvent.hat()
int
SDL_GPUTextureCreateInfo.height()
boolean
SDL_TextEditingCandidatesEvent.horizontal()
long
SDL_Finger.id()
int
SDL_GPUVertexBufferDescription.instance_step_rate()
int
SDL_MouseWheelEvent.integer_x()
int
SDL_MouseWheelEvent.integer_y()
short
SDL_HapticCondition.interval()
short
SDL_HapticConstant.interval()
short
SDL_HapticCustom.interval()
short
SDL_HapticPeriodic.interval()
short
SDL_HapticRamp.interval()
short
SDL_HapticLeftRight.large_magnitude()
int
SDL_GPUStorageTextureReadWriteBinding.layer()
int
SDL_GPUTextureLocation.layer()
int
SDL_GPUTextureRegion.layer()
int
SDL_GPUTextureCreateInfo.layer_count_or_depth()
int
SDL_GPUBlitRegion.layer_or_depth_plane()
int
SDL_GPUColorTargetInfo.layer_or_depth_plane()
int
SDL_HapticCondition.length()
int
SDL_HapticConstant.length()
int
SDL_HapticCustom.length()
int
SDL_HapticLeftRight.length()
int
SDL_HapticPeriodic.length()
int
SDL_HapticRamp.length()
int
SDL_TextEditingEvent.length()
short
SDL_HapticConstant.level()
int
SDL_GPUVertexAttribute.location()
short
SDL_HapticPeriodic.magnitude()
int
SDL_GPUBlitRegion.mip_level()
int
SDL_GPUColorTargetInfo.mip_level()
int
SDL_GPUStorageTextureReadWriteBinding.mip_level()
int
SDL_GPUTextureLocation.mip_level()
int
SDL_GPUTextureRegion.mip_level()
long
SDL_PathInfo.modify_time()
short
SDL_VirtualJoystickDesc.naxes()
short
SDL_VirtualJoystickDesc.nballs()
short
SDL_VirtualJoystickDesc.nbuttons()
short
SDL_VirtualJoystickTouchpadDesc.nfingers()
short
SDL_VirtualJoystickDesc.nhats()
short
SDL_VirtualJoystickDesc.nsensors()
short
SDL_VirtualJoystickDesc.ntouchpads()
int
SDL_TextEditingCandidatesEvent.num_candidates()
int
SDL_GPUGraphicsPipelineTargetInfo.num_color_targets()
int
SDL_GPUIndexedIndirectDrawCommand.num_indices()
int
SDL_GPUIndexedIndirectDrawCommand.num_instances()
int
SDL_GPUIndirectDrawCommand.num_instances()
int
SDL_GPUTextureCreateInfo.num_levels()
int
SDL_ClipboardEvent.num_mime_types()
int
SDL_GPUComputePipelineCreateInfo.num_readonly_storage_buffers()
int
SDL_GPUComputePipelineCreateInfo.num_readonly_storage_textures()
int
SDL_GPUComputePipelineCreateInfo.num_readwrite_storage_buffers()
int
SDL_GPUComputePipelineCreateInfo.num_readwrite_storage_textures()
int
SDL_GPUComputePipelineCreateInfo.num_samplers()
int
SDL_GPUShaderCreateInfo.num_samplers()
int
SDL_GPUShaderCreateInfo.num_storage_buffers()
int
SDL_GPUShaderCreateInfo.num_storage_textures()
int
SDL_GPUComputePipelineCreateInfo.num_uniform_buffers()
int
SDL_GPUShaderCreateInfo.num_uniform_buffers()
int
SDL_GPUVertexInputState.num_vertex_attributes()
int
SDL_GPUVertexInputState.num_vertex_buffers()
int
SDL_GPUIndirectDrawCommand.num_vertices()
long
SDL_AsyncIOOutcome.offset()
int
SDL_GPUBufferBinding.offset()
int
SDL_GPUBufferLocation.offset()
int
SDL_GPUBufferRegion.offset()
int
SDL_GPUTextureTransferInfo.offset()
int
SDL_GPUTransferBufferLocation.offset()
int
SDL_GPUVertexAttribute.offset()
short
SDL_HapticPeriodic.offset()
boolean
SDL_ClipboardEvent.owner()
byte
SDL_MouseButtonEvent.padding()
short
SDL_VirtualJoystickDesc.padding()
byte
SDL_AudioDeviceEvent.padding1()
byte
SDL_GamepadAxisEvent.padding1()
byte
SDL_GamepadButtonEvent.padding1()
byte
SDL_GPUBlitInfo.padding1()
byte
SDL_GPUColorTargetBlendState.padding1()
byte
SDL_GPUColorTargetInfo.padding1()
byte
SDL_GPUDepthStencilState.padding1()
byte
SDL_GPUDepthStencilTargetInfo.padding1()
byte
SDL_GPUGraphicsPipelineTargetInfo.padding1()
byte
SDL_GPUMultisampleState.padding1()
byte
SDL_GPURasterizerState.padding1()
byte
SDL_GPUSamplerCreateInfo.padding1()
byte
SDL_GPUStorageBufferReadWriteBinding.padding1()
byte
SDL_GPUStorageTextureReadWriteBinding.padding1()
byte
SDL_JoyAxisEvent.padding1()
byte
SDL_JoyBallEvent.padding1()
byte
SDL_JoyButtonEvent.padding1()
byte
SDL_JoyHatEvent.padding1()
byte
SDL_TextEditingCandidatesEvent.padding1()
byte
SDL_AudioDeviceEvent.padding2()
byte
SDL_GamepadAxisEvent.padding2()
byte
SDL_GamepadButtonEvent.padding2()
byte
SDL_GPUBlitInfo.padding2()
byte
SDL_GPUColorTargetBlendState.padding2()
byte
SDL_GPUColorTargetInfo.padding2()
byte
SDL_GPUDepthStencilState.padding2()
byte
SDL_GPUDepthStencilTargetInfo.padding2()
byte
SDL_GPUGraphicsPipelineTargetInfo.padding2()
byte
SDL_GPUMultisampleState.padding2()
byte
SDL_GPURasterizerState.padding2()
byte
SDL_GPUSamplerCreateInfo.padding2()
byte
SDL_GPUStorageBufferReadWriteBinding.padding2()
byte
SDL_GPUStorageTextureReadWriteBinding.padding2()
byte
SDL_JoyAxisEvent.padding2()
byte
SDL_JoyBallEvent.padding2()
byte
SDL_JoyButtonEvent.padding2()
byte
SDL_JoyHatEvent.padding2()
byte
SDL_TextEditingCandidatesEvent.padding2()
byte
SDL_AudioDeviceEvent.padding3()
byte
SDL_GamepadAxisEvent.padding3()
byte
SDL_GPUBlitInfo.padding3()
byte
SDL_GPUDepthStencilState.padding3()
byte
SDL_GPUGraphicsPipelineTargetInfo.padding3()
byte
SDL_GPUMultisampleState.padding3()
byte
SDL_GPUStorageBufferReadWriteBinding.padding3()
byte
SDL_GPUStorageTextureReadWriteBinding.padding3()
byte
SDL_JoyAxisEvent.padding3()
byte
SDL_JoyBallEvent.padding3()
byte
SDL_TextEditingCandidatesEvent.padding3()
short
SDL_GamepadAxisEvent.padding4()
short
SDL_JoyAxisEvent.padding4()
short
SDL_HapticCustom.period()
short
SDL_HapticPeriodic.period()
short
SDL_HapticPeriodic.phase()
int
SDL_GPUVertexBufferDescription.pitch()
int
SDL_GPUTextureTransferInfo.pixels_per_row()
short
SDL_VirtualJoystickDesc.product_id()
int
SDL_GPUBufferCreateInfo.props()
int
SDL_GPUComputePipelineCreateInfo.props()
int
SDL_GPUGraphicsPipelineCreateInfo.props()
int
SDL_GPUSamplerCreateInfo.props()
int
SDL_GPUShaderCreateInfo.props()
int
SDL_GPUTextureCreateInfo.props()
int
SDL_GPUTransferBufferCreateInfo.props()
byte
SDL_Color.r()
byte
SDL_MessageBoxColor.r()
short
SDL_KeyboardEvent.raw()
byte
SDL_PixelFormatDetails.Rbits()
boolean
SDL_AudioDeviceEvent.recording()
boolean
SDL_KeyboardEvent.repeat()
int
SDL_GPUColorTargetInfo.resolve_layer()
int
SDL_GPUColorTargetInfo.resolve_mip_level()
int
SDL_PixelFormatDetails.Rmask()
int
SDL_GPUTextureTransferInfo.rows_per_layer()
byte
SDL_PixelFormatDetails.Rshift()
int
SDL_GPUMultisampleState.sample_mask()
short
SDL_HapticCustom.samples()
int
SDL_TextEditingCandidatesEvent.selected_candidate()
int
SDL_GamepadSensorEvent.sensor()
long
SDL_GamepadSensorEvent.sensor_timestamp()
long
SDL_SensorEvent.sensor_timestamp()
int
SDL_GPUBufferCreateInfo.size()
int
SDL_GPUBufferRegion.size()
int
SDL_GPUTransferBufferCreateInfo.size()
long
SDL_PathInfo.size()
int
SDL_GPUVertexBufferDescription.slot()
short
SDL_HapticLeftRight.small_magnitude()
short
SDL_HapticRamp.start()
int
SDL_TextEditingEvent.start()
long
SDL_InitState.thread()
int
SDL_GPUComputePipelineCreateInfo.threadcount_x()
int
SDL_GPUComputePipelineCreateInfo.threadcount_y()
int
SDL_GPUComputePipelineCreateInfo.threadcount_z()
long
SDL_AudioDeviceEvent.timestamp()
long
SDL_CameraDeviceEvent.timestamp()
long
SDL_ClipboardEvent.timestamp()
long
SDL_CommonEvent.timestamp()
long
SDL_DisplayEvent.timestamp()
long
SDL_DropEvent.timestamp()
long
SDL_GamepadAxisEvent.timestamp()
long
SDL_GamepadButtonEvent.timestamp()
long
SDL_GamepadDeviceEvent.timestamp()
long
SDL_GamepadSensorEvent.timestamp()
long
SDL_GamepadTouchpadEvent.timestamp()
long
SDL_JoyAxisEvent.timestamp()
long
SDL_JoyBallEvent.timestamp()
long
SDL_JoyBatteryEvent.timestamp()
long
SDL_JoyButtonEvent.timestamp()
long
SDL_JoyDeviceEvent.timestamp()
long
SDL_JoyHatEvent.timestamp()
long
SDL_KeyboardDeviceEvent.timestamp()
long
SDL_KeyboardEvent.timestamp()
long
SDL_MouseButtonEvent.timestamp()
long
SDL_MouseDeviceEvent.timestamp()
long
SDL_MouseMotionEvent.timestamp()
long
SDL_MouseWheelEvent.timestamp()
long
SDL_PenAxisEvent.timestamp()
long
SDL_PenButtonEvent.timestamp()
long
SDL_PenMotionEvent.timestamp()
long
SDL_PenProximityEvent.timestamp()
long
SDL_PenTouchEvent.timestamp()
long
SDL_QuitEvent.timestamp()
long
SDL_RenderEvent.timestamp()
long
SDL_SensorEvent.timestamp()
long
SDL_TextEditingCandidatesEvent.timestamp()
long
SDL_TextEditingEvent.timestamp()
long
SDL_TextInputEvent.timestamp()
long
SDL_TouchFingerEvent.timestamp()
long
SDL_UserEvent.timestamp()
long
SDL_WindowEvent.timestamp()
long
SDL_TouchFingerEvent.touchID()
int
SDL_GamepadTouchpadEvent.touchpad()
int
SDL_CommonEvent.type()
int
SDL_Event.type()
short
SDL_HapticCondition.type()
short
SDL_HapticConstant.type()
short
SDL_HapticCustom.type()
byte
SDL_HapticDirection.type()
short
SDL_HapticEffect.type()
short
SDL_HapticLeftRight.type()
short
SDL_HapticPeriodic.type()
short
SDL_HapticRamp.type()
int
SDL_UserEvent.type()
short
SDL_VirtualJoystickDesc.type()
int
SDL_AtomicU32.value()
short
SDL_GamepadAxisEvent.value()
short
SDL_JoyAxisEvent.value()
byte
SDL_JoyHatEvent.value()
short
SDL_VirtualJoystickDesc.vendor_id()
int
SDL_IOStreamInterface.version()
int
SDL_Palette.version()
int
SDL_StorageInterface.version()
int
SDL_VirtualJoystickDesc.version()
int
SDL_GPUIndexedIndirectDrawCommand.vertex_offset()
int
SDL_GPUBlitRegion.w()
int
SDL_GPUTextureRegion.w()
int
SDL_AudioDeviceEvent.which()
int
SDL_CameraDeviceEvent.which()
int
SDL_GamepadAxisEvent.which()
int
SDL_GamepadButtonEvent.which()
int
SDL_GamepadDeviceEvent.which()
int
SDL_GamepadSensorEvent.which()
int
SDL_GamepadTouchpadEvent.which()
int
SDL_JoyAxisEvent.which()
int
SDL_JoyBallEvent.which()
int
SDL_JoyBatteryEvent.which()
int
SDL_JoyButtonEvent.which()
int
SDL_JoyDeviceEvent.which()
int
SDL_JoyHatEvent.which()
int
SDL_KeyboardDeviceEvent.which()
int
SDL_KeyboardEvent.which()
int
SDL_MouseButtonEvent.which()
int
SDL_MouseDeviceEvent.which()
int
SDL_MouseMotionEvent.which()
int
SDL_MouseWheelEvent.which()
int
SDL_PenAxisEvent.which()
int
SDL_PenButtonEvent.which()
int
SDL_PenMotionEvent.which()
int
SDL_PenProximityEvent.which()
int
SDL_PenTouchEvent.which()
int
SDL_SensorEvent.which()
int
SDL_GPUTextureCreateInfo.width()
int
SDL_DropEvent.windowID()
int
SDL_KeyboardEvent.windowID()
int
SDL_MouseButtonEvent.windowID()
int
SDL_MouseMotionEvent.windowID()
int
SDL_MouseWheelEvent.windowID()
int
SDL_PenAxisEvent.windowID()
int
SDL_PenButtonEvent.windowID()
int
SDL_PenMotionEvent.windowID()
int
SDL_PenProximityEvent.windowID()
int
SDL_PenTouchEvent.windowID()
int
SDL_RenderEvent.windowID()
int
SDL_TextEditingCandidatesEvent.windowID()
int
SDL_TextEditingEvent.windowID()
int
SDL_TextInputEvent.windowID()
int
SDL_TouchFingerEvent.windowID()
int
SDL_UserEvent.windowID()
int
SDL_WindowEvent.windowID()
byte
SDL_GPUDepthStencilState.write_mask()
int
SDL_GPUBlitRegion.x()
int
SDL_GPUTextureLocation.x()
int
SDL_GPUTextureRegion.x()
short
SDL_JoyBallEvent.xrel()
int
SDL_GPUBlitRegion.y()
int
SDL_GPUTextureLocation.y()
int
SDL_GPUTextureRegion.y()
short
SDL_JoyBallEvent.yrel()
int
SDL_GPUTextureLocation.z()
int
SDL_GPUTextureRegion.z()
Method parameters in club.doki7.sdl3.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionSDL_alignment_test.a
(byte value) SDL_Color.a
(byte value) SDL_PixelFormatDetails.Abits
(byte value) SDL_PathInfo.access_time
(long value) SDL_PixelFormatDetails.Amask
(int value) SDL_PixelFormatDetails.Ashift
(byte value) SDL_HapticConstant.attack_length
(short value) SDL_HapticCustom.attack_length
(short value) SDL_HapticPeriodic.attack_length
(short value) SDL_HapticRamp.attack_length
(short value) SDL_HapticConstant.attack_level
(short value) SDL_HapticCustom.attack_level
(short value) SDL_HapticPeriodic.attack_level
(short value) SDL_HapticRamp.attack_level
(short value) SDL_GamepadAxisEvent.axis
(byte value) SDL_JoyAxisEvent.axis
(byte value) SDL_VirtualJoystickDesc.axis_mask
(int value) SDL_Color.b
(byte value) SDL_MessageBoxColor.b
(byte value) SDL_JoyBallEvent.ball
(byte value) SDL_PixelFormatDetails.Bbits
(byte value) SDL_PixelFormatDetails.bits_per_pixel
(byte value) SDL_PixelFormatDetails.Bmask
(int value) SDL_PixelFormatDetails.Bshift
(byte value) SDL_GPUVertexAttribute.buffer_slot
(int value) SDL_GamepadButtonEvent.button
(byte value) SDL_HapticCondition.button
(short value) SDL_HapticConstant.button
(short value) SDL_HapticCustom.button
(short value) SDL_HapticPeriodic.button
(short value) SDL_HapticRamp.button
(short value) SDL_JoyButtonEvent.button
(byte value) SDL_MouseButtonEvent.button
(byte value) SDL_PenButtonEvent.button
(byte value) SDL_VirtualJoystickDesc.button_mask
(int value) SDL_PixelFormatDetails.bytes_per_pixel
(byte value) SDL_AsyncIOOutcome.bytes_requested
(long value) SDL_AsyncIOOutcome.bytes_transferred
(long value) SDL_HapticCustom.channels
(byte value) SDL_GPUDepthStencilTargetInfo.clear_stencil
(byte value) SDL_MouseButtonEvent.clicks
(byte value) SDL_UserEvent.code
(int value) SDL_GPUDepthStencilState.compare_mask
(byte value) SDL_PathInfo.create_time
(long value) SDL_GPUBlitInfo.cycle
(boolean value) SDL_GPUColorTargetInfo.cycle
(boolean value) SDL_GPUDepthStencilTargetInfo.cycle
(boolean value) SDL_GPUStorageBufferReadWriteBinding.cycle
(boolean value) SDL_GPUStorageTextureReadWriteBinding.cycle
(boolean value) SDL_GPUColorTargetInfo.cycle_resolve_texture
(boolean value) SDL_GPUTextureRegion.d
(int value) SDL_DisplayEvent.data1
(int value) SDL_WindowEvent.data1
(int value) SDL_DisplayEvent.data2
(int value) SDL_WindowEvent.data2
(int value) SDL_HapticCondition.delay
(short value) SDL_HapticConstant.delay
(short value) SDL_HapticCustom.delay
(short value) SDL_HapticPeriodic.delay
(short value) SDL_HapticRamp.delay
(short value) SDL_DisplayEvent.displayID
(int value) SDL_DisplayMode.displayID
(int value) SDL_GamepadButtonEvent.down
(boolean value) SDL_JoyButtonEvent.down
(boolean value) SDL_KeyboardEvent.down
(boolean value) SDL_MouseButtonEvent.down
(boolean value) SDL_PenButtonEvent.down
(boolean value) SDL_PenTouchEvent.down
(boolean value) SDL_GPUSamplerCreateInfo.enable_anisotropy
(boolean value) SDL_GPUColorTargetBlendState.enable_blend
(boolean value) SDL_GPUColorTargetBlendState.enable_color_write_mask
(boolean value) SDL_GPUSamplerCreateInfo.enable_compare
(boolean value) SDL_GPURasterizerState.enable_depth_bias
(boolean value) SDL_GPURasterizerState.enable_depth_clip
(boolean value) SDL_GPUDepthStencilState.enable_depth_test
(boolean value) SDL_GPUDepthStencilState.enable_depth_write
(boolean value) SDL_GPUMultisampleState.enable_mask
(boolean value) SDL_GPUDepthStencilState.enable_stencil_test
(boolean value) SDL_HapticRamp.end
(short value) SDL_PenTouchEvent.eraser
(boolean value) SDL_HapticConstant.fade_length
(short value) SDL_HapticCustom.fade_length
(short value) SDL_HapticPeriodic.fade_length
(short value) SDL_HapticRamp.fade_length
(short value) SDL_HapticConstant.fade_level
(short value) SDL_HapticCustom.fade_level
(short value) SDL_HapticPeriodic.fade_level
(short value) SDL_HapticRamp.fade_level
(short value) SDL_GamepadTouchpadEvent.finger
(int value) SDL_TouchFingerEvent.fingerID
(long value) SDL_GPUIndexedIndirectDrawCommand.first_index
(int value) SDL_GPUIndexedIndirectDrawCommand.first_instance
(int value) SDL_GPUIndirectDrawCommand.first_instance
(int value) SDL_GPUIndirectDrawCommand.first_vertex
(int value) SDL_Color.g
(byte value) SDL_MessageBoxColor.g
(byte value) SDL_PixelFormatDetails.Gbits
(byte value) SDL_PixelFormatDetails.Gmask
(int value) SDL_GPUIndirectDispatchCommand.groupcount_x
(int value) SDL_GPUIndirectDispatchCommand.groupcount_y
(int value) SDL_GPUIndirectDispatchCommand.groupcount_z
(int value) SDL_PixelFormatDetails.Gshift
(byte value) SDL_GPUBlitRegion.h
(int value) SDL_GPUTextureRegion.h
(int value) SDL_GPUGraphicsPipelineTargetInfo.has_depth_stencil_target
(boolean value) SDL_JoyHatEvent.hat
(byte value) SDL_GPUTextureCreateInfo.height
(int value) SDL_TextEditingCandidatesEvent.horizontal
(boolean value) SDL_Finger.id
(long value) SDL_GPUVertexBufferDescription.instance_step_rate
(int value) SDL_MouseWheelEvent.integer_x
(int value) SDL_MouseWheelEvent.integer_y
(int value) SDL_HapticCondition.interval
(short value) SDL_HapticConstant.interval
(short value) SDL_HapticCustom.interval
(short value) SDL_HapticPeriodic.interval
(short value) SDL_HapticRamp.interval
(short value) SDL_HapticLeftRight.large_magnitude
(short value) SDL_GPUStorageTextureReadWriteBinding.layer
(int value) SDL_GPUTextureLocation.layer
(int value) SDL_GPUTextureRegion.layer
(int value) SDL_GPUTextureCreateInfo.layer_count_or_depth
(int value) SDL_GPUBlitRegion.layer_or_depth_plane
(int value) SDL_GPUColorTargetInfo.layer_or_depth_plane
(int value) SDL_HapticCondition.length
(int value) SDL_HapticConstant.length
(int value) SDL_HapticCustom.length
(int value) SDL_HapticLeftRight.length
(int value) SDL_HapticPeriodic.length
(int value) SDL_HapticRamp.length
(int value) SDL_TextEditingEvent.length
(int value) SDL_HapticConstant.level
(short value) SDL_GPUVertexAttribute.location
(int value) SDL_HapticPeriodic.magnitude
(short value) SDL_GPUBlitRegion.mip_level
(int value) SDL_GPUColorTargetInfo.mip_level
(int value) SDL_GPUStorageTextureReadWriteBinding.mip_level
(int value) SDL_GPUTextureLocation.mip_level
(int value) SDL_GPUTextureRegion.mip_level
(int value) SDL_PathInfo.modify_time
(long value) SDL_VirtualJoystickDesc.naxes
(short value) SDL_VirtualJoystickDesc.nballs
(short value) SDL_VirtualJoystickDesc.nbuttons
(short value) SDL_VirtualJoystickTouchpadDesc.nfingers
(short value) SDL_VirtualJoystickDesc.nhats
(short value) SDL_VirtualJoystickDesc.nsensors
(short value) SDL_VirtualJoystickDesc.ntouchpads
(short value) SDL_TextEditingCandidatesEvent.num_candidates
(int value) SDL_GPUGraphicsPipelineTargetInfo.num_color_targets
(int value) SDL_GPUIndexedIndirectDrawCommand.num_indices
(int value) SDL_GPUIndexedIndirectDrawCommand.num_instances
(int value) SDL_GPUIndirectDrawCommand.num_instances
(int value) SDL_GPUTextureCreateInfo.num_levels
(int value) SDL_ClipboardEvent.num_mime_types
(int value) SDL_GPUComputePipelineCreateInfo.num_readonly_storage_buffers
(int value) SDL_GPUComputePipelineCreateInfo.num_readonly_storage_textures
(int value) SDL_GPUComputePipelineCreateInfo.num_readwrite_storage_buffers
(int value) SDL_GPUComputePipelineCreateInfo.num_readwrite_storage_textures
(int value) SDL_GPUComputePipelineCreateInfo.num_samplers
(int value) SDL_GPUShaderCreateInfo.num_samplers
(int value) SDL_GPUShaderCreateInfo.num_storage_buffers
(int value) SDL_GPUShaderCreateInfo.num_storage_textures
(int value) SDL_GPUComputePipelineCreateInfo.num_uniform_buffers
(int value) SDL_GPUShaderCreateInfo.num_uniform_buffers
(int value) SDL_GPUVertexInputState.num_vertex_attributes
(int value) SDL_GPUVertexInputState.num_vertex_buffers
(int value) SDL_GPUIndirectDrawCommand.num_vertices
(int value) SDL_AsyncIOOutcome.offset
(long value) SDL_GPUBufferBinding.offset
(int value) SDL_GPUBufferLocation.offset
(int value) SDL_GPUBufferRegion.offset
(int value) SDL_GPUTextureTransferInfo.offset
(int value) SDL_GPUTransferBufferLocation.offset
(int value) SDL_GPUVertexAttribute.offset
(int value) SDL_HapticPeriodic.offset
(short value) SDL_ClipboardEvent.owner
(boolean value) SDL_MouseButtonEvent.padding
(byte value) SDL_VirtualJoystickDesc.padding
(short value) SDL_AudioDeviceEvent.padding1
(byte value) SDL_GamepadAxisEvent.padding1
(byte value) SDL_GamepadButtonEvent.padding1
(byte value) SDL_GPUBlitInfo.padding1
(byte value) SDL_GPUColorTargetBlendState.padding1
(byte value) SDL_GPUColorTargetInfo.padding1
(byte value) SDL_GPUDepthStencilState.padding1
(byte value) SDL_GPUDepthStencilTargetInfo.padding1
(byte value) SDL_GPUGraphicsPipelineTargetInfo.padding1
(byte value) SDL_GPUMultisampleState.padding1
(byte value) SDL_GPURasterizerState.padding1
(byte value) SDL_GPUSamplerCreateInfo.padding1
(byte value) SDL_GPUStorageBufferReadWriteBinding.padding1
(byte value) SDL_GPUStorageTextureReadWriteBinding.padding1
(byte value) SDL_JoyAxisEvent.padding1
(byte value) SDL_JoyBallEvent.padding1
(byte value) SDL_JoyButtonEvent.padding1
(byte value) SDL_JoyHatEvent.padding1
(byte value) SDL_TextEditingCandidatesEvent.padding1
(byte value) SDL_AudioDeviceEvent.padding2
(byte value) SDL_GamepadAxisEvent.padding2
(byte value) SDL_GamepadButtonEvent.padding2
(byte value) SDL_GPUBlitInfo.padding2
(byte value) SDL_GPUColorTargetBlendState.padding2
(byte value) SDL_GPUColorTargetInfo.padding2
(byte value) SDL_GPUDepthStencilState.padding2
(byte value) SDL_GPUDepthStencilTargetInfo.padding2
(byte value) SDL_GPUGraphicsPipelineTargetInfo.padding2
(byte value) SDL_GPUMultisampleState.padding2
(byte value) SDL_GPURasterizerState.padding2
(byte value) SDL_GPUSamplerCreateInfo.padding2
(byte value) SDL_GPUStorageBufferReadWriteBinding.padding2
(byte value) SDL_GPUStorageTextureReadWriteBinding.padding2
(byte value) SDL_JoyAxisEvent.padding2
(byte value) SDL_JoyBallEvent.padding2
(byte value) SDL_JoyButtonEvent.padding2
(byte value) SDL_JoyHatEvent.padding2
(byte value) SDL_TextEditingCandidatesEvent.padding2
(byte value) SDL_AudioDeviceEvent.padding3
(byte value) SDL_GamepadAxisEvent.padding3
(byte value) SDL_GPUBlitInfo.padding3
(byte value) SDL_GPUDepthStencilState.padding3
(byte value) SDL_GPUGraphicsPipelineTargetInfo.padding3
(byte value) SDL_GPUMultisampleState.padding3
(byte value) SDL_GPUStorageBufferReadWriteBinding.padding3
(byte value) SDL_GPUStorageTextureReadWriteBinding.padding3
(byte value) SDL_JoyAxisEvent.padding3
(byte value) SDL_JoyBallEvent.padding3
(byte value) SDL_TextEditingCandidatesEvent.padding3
(byte value) SDL_GamepadAxisEvent.padding4
(short value) SDL_JoyAxisEvent.padding4
(short value) SDL_HapticCustom.period
(short value) SDL_HapticPeriodic.period
(short value) SDL_HapticPeriodic.phase
(short value) SDL_GPUVertexBufferDescription.pitch
(int value) SDL_GPUTextureTransferInfo.pixels_per_row
(int value) SDL_VirtualJoystickDesc.product_id
(short value) SDL_GPUBufferCreateInfo.props
(int value) SDL_GPUComputePipelineCreateInfo.props
(int value) SDL_GPUGraphicsPipelineCreateInfo.props
(int value) SDL_GPUSamplerCreateInfo.props
(int value) SDL_GPUShaderCreateInfo.props
(int value) SDL_GPUTextureCreateInfo.props
(int value) SDL_GPUTransferBufferCreateInfo.props
(int value) SDL_Color.r
(byte value) SDL_MessageBoxColor.r
(byte value) SDL_KeyboardEvent.raw
(short value) SDL_PixelFormatDetails.Rbits
(byte value) SDL_AudioDeviceEvent.recording
(boolean value) SDL_KeyboardEvent.repeat
(boolean value) SDL_GPUColorTargetInfo.resolve_layer
(int value) SDL_GPUColorTargetInfo.resolve_mip_level
(int value) SDL_PixelFormatDetails.Rmask
(int value) SDL_GPUTextureTransferInfo.rows_per_layer
(int value) SDL_PixelFormatDetails.Rshift
(byte value) SDL_GPUMultisampleState.sample_mask
(int value) SDL_HapticCustom.samples
(short value) SDL_TextEditingCandidatesEvent.selected_candidate
(int value) SDL_GamepadSensorEvent.sensor
(int value) SDL_GamepadSensorEvent.sensor_timestamp
(long value) SDL_SensorEvent.sensor_timestamp
(long value) SDL_GPUBufferCreateInfo.size
(int value) SDL_GPUBufferRegion.size
(int value) SDL_GPUTransferBufferCreateInfo.size
(int value) SDL_PathInfo.size
(long value) SDL_GPUVertexBufferDescription.slot
(int value) SDL_HapticLeftRight.small_magnitude
(short value) SDL_HapticRamp.start
(short value) SDL_TextEditingEvent.start
(int value) SDL_InitState.thread
(long value) SDL_GPUComputePipelineCreateInfo.threadcount_x
(int value) SDL_GPUComputePipelineCreateInfo.threadcount_y
(int value) SDL_GPUComputePipelineCreateInfo.threadcount_z
(int value) SDL_AudioDeviceEvent.timestamp
(long value) SDL_CameraDeviceEvent.timestamp
(long value) SDL_ClipboardEvent.timestamp
(long value) SDL_CommonEvent.timestamp
(long value) SDL_DisplayEvent.timestamp
(long value) SDL_DropEvent.timestamp
(long value) SDL_GamepadAxisEvent.timestamp
(long value) SDL_GamepadButtonEvent.timestamp
(long value) SDL_GamepadDeviceEvent.timestamp
(long value) SDL_GamepadSensorEvent.timestamp
(long value) SDL_GamepadTouchpadEvent.timestamp
(long value) SDL_JoyAxisEvent.timestamp
(long value) SDL_JoyBallEvent.timestamp
(long value) SDL_JoyBatteryEvent.timestamp
(long value) SDL_JoyButtonEvent.timestamp
(long value) SDL_JoyDeviceEvent.timestamp
(long value) SDL_JoyHatEvent.timestamp
(long value) SDL_KeyboardDeviceEvent.timestamp
(long value) SDL_KeyboardEvent.timestamp
(long value) SDL_MouseButtonEvent.timestamp
(long value) SDL_MouseDeviceEvent.timestamp
(long value) SDL_MouseMotionEvent.timestamp
(long value) SDL_MouseWheelEvent.timestamp
(long value) SDL_PenAxisEvent.timestamp
(long value) SDL_PenButtonEvent.timestamp
(long value) SDL_PenMotionEvent.timestamp
(long value) SDL_PenProximityEvent.timestamp
(long value) SDL_PenTouchEvent.timestamp
(long value) SDL_QuitEvent.timestamp
(long value) SDL_RenderEvent.timestamp
(long value) SDL_SensorEvent.timestamp
(long value) SDL_TextEditingCandidatesEvent.timestamp
(long value) SDL_TextEditingEvent.timestamp
(long value) SDL_TextInputEvent.timestamp
(long value) SDL_TouchFingerEvent.timestamp
(long value) SDL_UserEvent.timestamp
(long value) SDL_WindowEvent.timestamp
(long value) SDL_TouchFingerEvent.touchID
(long value) SDL_GamepadTouchpadEvent.touchpad
(int value) SDL_CommonEvent.type
(int value) SDL_Event.type
(int value) SDL_HapticCondition.type
(short value) SDL_HapticConstant.type
(short value) SDL_HapticCustom.type
(short value) SDL_HapticDirection.type
(byte value) SDL_HapticEffect.type
(short value) SDL_HapticLeftRight.type
(short value) SDL_HapticPeriodic.type
(short value) SDL_HapticRamp.type
(short value) SDL_UserEvent.type
(int value) SDL_VirtualJoystickDesc.type
(short value) SDL_AtomicU32.value
(int value) SDL_GamepadAxisEvent.value
(short value) SDL_JoyAxisEvent.value
(short value) SDL_JoyHatEvent.value
(byte value) SDL_VirtualJoystickDesc.vendor_id
(short value) SDL_IOStreamInterface.version
(int value) SDL_Palette.version
(int value) SDL_StorageInterface.version
(int value) SDL_VirtualJoystickDesc.version
(int value) SDL_GPUIndexedIndirectDrawCommand.vertex_offset
(int value) SDL_GPUBlitRegion.w
(int value) SDL_GPUTextureRegion.w
(int value) SDL_AudioDeviceEvent.which
(int value) SDL_CameraDeviceEvent.which
(int value) SDL_GamepadAxisEvent.which
(int value) SDL_GamepadButtonEvent.which
(int value) SDL_GamepadDeviceEvent.which
(int value) SDL_GamepadSensorEvent.which
(int value) SDL_GamepadTouchpadEvent.which
(int value) SDL_JoyAxisEvent.which
(int value) SDL_JoyBallEvent.which
(int value) SDL_JoyBatteryEvent.which
(int value) SDL_JoyButtonEvent.which
(int value) SDL_JoyDeviceEvent.which
(int value) SDL_JoyHatEvent.which
(int value) SDL_KeyboardDeviceEvent.which
(int value) SDL_KeyboardEvent.which
(int value) SDL_MouseButtonEvent.which
(int value) SDL_MouseDeviceEvent.which
(int value) SDL_MouseMotionEvent.which
(int value) SDL_MouseWheelEvent.which
(int value) SDL_PenAxisEvent.which
(int value) SDL_PenButtonEvent.which
(int value) SDL_PenMotionEvent.which
(int value) SDL_PenProximityEvent.which
(int value) SDL_PenTouchEvent.which
(int value) SDL_SensorEvent.which
(int value) SDL_GPUTextureCreateInfo.width
(int value) SDL_DropEvent.windowID
(int value) SDL_KeyboardEvent.windowID
(int value) SDL_MouseButtonEvent.windowID
(int value) SDL_MouseMotionEvent.windowID
(int value) SDL_MouseWheelEvent.windowID
(int value) SDL_PenAxisEvent.windowID
(int value) SDL_PenButtonEvent.windowID
(int value) SDL_PenMotionEvent.windowID
(int value) SDL_PenProximityEvent.windowID
(int value) SDL_PenTouchEvent.windowID
(int value) SDL_RenderEvent.windowID
(int value) SDL_TextEditingCandidatesEvent.windowID
(int value) SDL_TextEditingEvent.windowID
(int value) SDL_TextInputEvent.windowID
(int value) SDL_TouchFingerEvent.windowID
(int value) SDL_UserEvent.windowID
(int value) SDL_WindowEvent.windowID
(int value) SDL_GPUDepthStencilState.write_mask
(byte value) SDL_GPUBlitRegion.x
(int value) SDL_GPUTextureLocation.x
(int value) SDL_GPUTextureRegion.x
(int value) SDL_JoyBallEvent.xrel
(short value) SDL_GPUBlitRegion.y
(int value) SDL_GPUTextureLocation.y
(int value) SDL_GPUTextureRegion.y
(int value) SDL_JoyBallEvent.yrel
(short value) SDL_GPUTextureLocation.z
(int value) SDL_GPUTextureRegion.z
(int value) -
Uses of NativeType in club.doki7.shaderc
Methods in club.doki7.shaderc with annotations of type NativeTypeModifier and TypeMethodDescriptionboolean
Shaderc.parseVersionProfile
(@Nullable BytePtr str, @Nullable IntPtr version, @Nullable IntPtr profile) Method parameters in club.doki7.shaderc with annotations of type NativeTypeModifier and TypeMethodDescriptionvoid
Shaderc.compileOptionsSetAutoBindUniforms
(@Nullable ShadercCompileOptions options, boolean autoBind) void
Shaderc.compileOptionsSetAutoCombinedImageSampler
(@Nullable ShadercCompileOptions options, boolean upgrade) void
Shaderc.compileOptionsSetAutoMapLocations
(@Nullable ShadercCompileOptions options, boolean autoMap) void
Shaderc.compileOptionsSetHLSL16bitTypes
(@Nullable ShadercCompileOptions options, boolean enable) void
Shaderc.compileOptionsSetHLSLFunctionality1
(@Nullable ShadercCompileOptions options, boolean enable) void
Shaderc.compileOptionsSetHLSLIoMapping
(@Nullable ShadercCompileOptions options, boolean hlslIomap) void
Shaderc.compileOptionsSetHLSLOffsets
(@Nullable ShadercCompileOptions options, boolean hlslOffsets) void
Shaderc.compileOptionsSetInvertY
(@Nullable ShadercCompileOptions options, boolean enable) void
Shaderc.compileOptionsSetNANClamp
(@Nullable ShadercCompileOptions options, boolean enable) void
Shaderc.compileOptionsSetPreserveBindings
(@Nullable ShadercCompileOptions options, boolean preserveBindings) void
Shaderc.compileOptionsSetVulkanRulesRelaxed
(@Nullable ShadercCompileOptions options, boolean enable) @NotNull MemorySegment
ShadercFunctionTypes.Ishaderc_include_resolve_fn.invoke
(@NotNull MemorySegment p0, @NotNull MemorySegment p1, int p2, @NotNull MemorySegment p3, MemorySegment p4) -
Uses of NativeType in club.doki7.stb.imageresize.datatype
Methods in club.doki7.stb.imageresize.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionint
STBIR_PROFILEINFO.count()
long
STBIR_PROFILEINFO.totalClocks()
Method parameters in club.doki7.stb.imageresize.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionSTBIR_PROFILEINFO.count
(int value) STBIR_PROFILEINFO.totalClocks
(long value) -
Uses of NativeType in club.doki7.stb.truetype.datatype
Methods in club.doki7.stb.truetype.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionshort
STBTT_Vertex.cx()
short
STBTT_Vertex.cx1()
short
STBTT_Vertex.cy()
short
STBTT_Vertex.cy1()
short
STBTT_Vertex.x()
short
STBTT_Vertex.y()
Method parameters in club.doki7.stb.truetype.datatype with annotations of type NativeType -
Uses of NativeType in club.doki7.vma
Methods in club.doki7.vma with annotations of type NativeTypeModifier and TypeMethodDescriptionint
VMAFunctionTypes.IPFN_vmaCheckDefragmentationBreakFunction.invoke
(@NotNull MemorySegment p0) int
VMA.isVirtualBlockEmpty
(VmaVirtualBlock virtualBlock) Returns true of theVmaVirtualBlock
is empty - contains 0 virtual allocations and has all its space available for new allocations.Method parameters in club.doki7.vma with annotations of type NativeTypeModifier and TypeMethodDescriptionint
VMA.bindBufferMemory2
(VmaAllocator allocator, VmaAllocation allocation, long allocationLocalOffset, VkBuffer buffer, @NotNull MemorySegment pNext) Binds buffer to allocation with additional parameters.int
VMA.bindImageMemory2
(VmaAllocator allocator, VmaAllocation allocation, long allocationLocalOffset, VkImage image, @NotNull MemorySegment pNext) Binds image to allocation with additional parameters.void
VMA.buildStatsString
(VmaAllocator allocator, PointerPtr ppStatsString, int detailedMap) Builds and returns statistics as a null-terminated string in JSON format.void
VMA.buildVirtualBlockStatsString
(VmaVirtualBlock virtualBlock, PointerPtr ppStatsString, int detailedMap) Builds and returns a null-terminated string in JSON format with information about givenVmaVirtualBlock
.int
VMA.copyAllocationToMemory
(VmaAllocator allocator, VmaAllocation srcAllocation, long srcAllocationLocalOffset, @NotNull MemorySegment pDstHostPointer, long size) Invalidates memory in the host caches if needed, maps the allocation temporarily if needed, and copies data from it to a specified host pointer.int
VMA.copyAllocationToMemory
(VmaAllocator allocator, VmaAllocation srcAllocation, long srcAllocationLocalOffset, @NotNull MemorySegment pDstHostPointer, long size) Invalidates memory in the host caches if needed, maps the allocation temporarily if needed, and copies data from it to a specified host pointer.int
VMA.copyMemoryToAllocation
(VmaAllocator allocator, @NotNull MemorySegment pSrcHostPointer, VmaAllocation dstAllocation, long dstAllocationLocalOffset, long size) Maps the allocation temporarily if needed, copies data from specified host pointer to it, and flushes the memory from the host caches if needed.int
VMA.copyMemoryToAllocation
(VmaAllocator allocator, @NotNull MemorySegment pSrcHostPointer, VmaAllocation dstAllocation, long dstAllocationLocalOffset, long size) Maps the allocation temporarily if needed, copies data from specified host pointer to it, and flushes the memory from the host caches if needed.int
VMA.createAliasingBuffer2
(VmaAllocator allocator, VmaAllocation allocation, long allocationLocalOffset, IVkBufferCreateInfo pBufferCreateInfo, VkBuffer.Ptr pBuffer) Creates a newVkBuffer
, binds already created memory for it.int
VMA.createAliasingImage2
(VmaAllocator allocator, VmaAllocation allocation, long allocationLocalOffset, IVkImageCreateInfo pImageCreateInfo, VkImage.Ptr pImage) Function similar to vmaCreateAliasingBuffer2() but for images.int
VMA.createBufferWithAlignment
(VmaAllocator allocator, IVkBufferCreateInfo pBufferCreateInfo, IVmaAllocationCreateInfo pAllocationCreateInfo, long minAlignment, VkBuffer.Ptr pBuffer, VmaAllocation.Ptr pAllocation, @Nullable IVmaAllocationInfo pAllocationInfo) Creates a buffer with additional minimum alignment.int
VMA.flushAllocation
(VmaAllocator allocator, VmaAllocation allocation, long offset, long size) Flushes memory of given allocation.int
VMA.flushAllocation
(VmaAllocator allocator, VmaAllocation allocation, long offset, long size) Flushes memory of given allocation.int
VMA.invalidateAllocation
(VmaAllocator allocator, VmaAllocation allocation, long offset, long size) Invalidates memory of given allocation.int
VMA.invalidateAllocation
(VmaAllocator allocator, VmaAllocation allocation, long offset, long size) Invalidates memory of given allocation.void
VMAFunctionTypes.IPFN_vmaAllocateDeviceMemoryFunction.invoke
(MemorySegment p0, int p1, MemorySegment p2, long p3, @NotNull MemorySegment p4) void
VMAFunctionTypes.IPFN_vmaAllocateDeviceMemoryFunction.invoke
(MemorySegment p0, int p1, MemorySegment p2, long p3, @NotNull MemorySegment p4) void
VMAFunctionTypes.IPFN_vmaAllocateDeviceMemoryFunction.invoke
(MemorySegment p0, int p1, MemorySegment p2, long p3, @NotNull MemorySegment p4) void
VMAFunctionTypes.IPFN_vmaFreeDeviceMemoryFunction.invoke
(MemorySegment p0, int p1, MemorySegment p2, long p3, @NotNull MemorySegment p4) void
VMAFunctionTypes.IPFN_vmaFreeDeviceMemoryFunction.invoke
(MemorySegment p0, int p1, MemorySegment p2, long p3, @NotNull MemorySegment p4) void
VMAFunctionTypes.IPFN_vmaFreeDeviceMemoryFunction.invoke
(MemorySegment p0, int p1, MemorySegment p2, long p3, @NotNull MemorySegment p4) -
Uses of NativeType in club.doki7.vma.datatype
Methods in club.doki7.vma.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionlong
VmaVirtualAllocationCreateInfo.alignment()
long
VmaStatistics.allocationBytes()
long
VmaDetailedStatistics.allocationSizeMax()
long
VmaDetailedStatistics.allocationSizeMin()
long
VmaStatistics.blockBytes()
long
VmaAllocationInfo2.blockSize()
long
VmaPoolCreateInfo.blockSize()
long
VmaBudget.budget()
long
VmaDefragmentationStats.bytesFreed()
long
VmaDefragmentationStats.bytesMoved()
int
VmaAllocationInfo2.dedicatedMemory()
long
VmaDefragmentationInfo.maxBytesPerPass()
long
VmaPoolCreateInfo.minAllocationAlignment()
long
VmaAllocationInfo.offset()
long
VmaVirtualAllocationInfo.offset()
long
VmaAllocatorCreateInfo.preferredLargeHeapBlockSize()
long
VmaAllocationInfo.size()
long
VmaVirtualAllocationCreateInfo.size()
long
VmaVirtualAllocationInfo.size()
long
VmaVirtualBlockCreateInfo.size()
long
VmaDetailedStatistics.unusedRangeSizeMax()
long
VmaDetailedStatistics.unusedRangeSizeMin()
long
VmaBudget.usage()
Method parameters in club.doki7.vma.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionVmaVirtualAllocationCreateInfo.alignment
(long value) VmaStatistics.allocationBytes
(long value) VmaDetailedStatistics.allocationSizeMax
(long value) VmaDetailedStatistics.allocationSizeMin
(long value) VmaStatistics.blockBytes
(long value) VmaAllocationInfo2.blockSize
(long value) VmaPoolCreateInfo.blockSize
(long value) VmaBudget.budget
(long value) VmaDefragmentationStats.bytesFreed
(long value) VmaDefragmentationStats.bytesMoved
(long value) VmaAllocationInfo2.dedicatedMemory
(int value) VmaDefragmentationInfo.maxBytesPerPass
(long value) VmaPoolCreateInfo.minAllocationAlignment
(long value) VmaAllocationInfo.offset
(long value) VmaVirtualAllocationInfo.offset
(long value) VmaAllocatorCreateInfo.preferredLargeHeapBlockSize
(long value) VmaAllocationInfo.size
(long value) VmaVirtualAllocationCreateInfo.size
(long value) VmaVirtualAllocationInfo.size
(long value) VmaVirtualBlockCreateInfo.size
(long value) VmaDetailedStatistics.unusedRangeSizeMax
(long value) VmaDetailedStatistics.unusedRangeSizeMin
(long value) VmaBudget.usage
(long value) -
Uses of NativeType in club.doki7.vulkan
Methods in club.doki7.vulkan with annotations of type NativeTypeModifier and TypeMethodDescriptionint
VkFunctionTypes.IPFN_vkDebugReportCallbackEXT.invoke
(int p0, int p1, long p2, MemorySegment p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7) int
VkFunctionTypes.IPFN_vkDebugUtilsMessengerCallbackEXT.invoke
(int p0, int p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) Method parameters in club.doki7.vulkan with annotations of type NativeTypeModifier and TypeMethodDescription@NotNull MemorySegment
VkFunctionTypes.IPFN_vkAllocationFunction.invoke
(@NotNull MemorySegment p0, MemorySegment p1, MemorySegment p2, int p3) @NotNull MemorySegment
VkFunctionTypes.IPFN_vkAllocationFunction.invoke
(@NotNull MemorySegment p0, MemorySegment p1, MemorySegment p2, int p3) int
VkFunctionTypes.IPFN_vkDebugReportCallbackEXT.invoke
(int p0, int p1, long p2, MemorySegment p3, int p4, @NotNull MemorySegment p5, @NotNull MemorySegment p6, @NotNull MemorySegment p7) @NotNull MemorySegment
VkFunctionTypes.IPFN_vkGetInstanceProcAddrLUNARG.invoke
(MemorySegment p0, @NotNull MemorySegment p1) void
VkFunctionTypes.IPFN_vkInternalAllocationNotification.invoke
(@NotNull MemorySegment p0, MemorySegment p1, int p2, int p3) void
VkFunctionTypes.IPFN_vkInternalFreeNotification.invoke
(@NotNull MemorySegment p0, MemorySegment p1, int p2, int p3) @NotNull MemorySegment
VkFunctionTypes.IPFN_vkReallocationFunction.invoke
(@NotNull MemorySegment p0, @NotNull MemorySegment p1, MemorySegment p2, MemorySegment p3, int p4) @NotNull MemorySegment
VkFunctionTypes.IPFN_vkReallocationFunction.invoke
(@NotNull MemorySegment p0, @NotNull MemorySegment p1, MemorySegment p2, MemorySegment p3, int p4) -
Uses of NativeType in club.doki7.vulkan.command
Methods in club.doki7.vulkan.command with annotations of type NativeTypeModifier and TypeMethodDescriptionlong
VkDeviceCommands.getAccelerationStructureDeviceAddressKHR
(VkDevice device, VkAccelerationStructureDeviceAddressInfoKHR pInfo) long
VkDeviceCommands.getBufferDeviceAddress
(VkDevice device, VkBufferDeviceAddressInfo pInfo) long
VkDeviceCommands.getBufferDeviceAddressEXT
(VkDevice device, VkBufferDeviceAddressInfo pInfo) long
VkDeviceCommands.getBufferDeviceAddressKHR
(VkDevice device, VkBufferDeviceAddressInfo pInfo) int
VkInstanceCommands.getPhysicalDeviceDirectFBPresentationSupportEXT
(VkPhysicalDevice physicalDevice, int queueFamilyIndex, PointerPtr dfb) int
VkInstanceCommands.getPhysicalDeviceScreenPresentationSupportQNX
(VkPhysicalDevice physicalDevice, int queueFamilyIndex, PointerPtr window) int
VkInstanceCommands.getPhysicalDeviceWaylandPresentationSupportKHR
(VkPhysicalDevice physicalDevice, int queueFamilyIndex, PointerPtr display) int
VkInstanceCommands.getPhysicalDeviceWin32PresentationSupportKHR
(VkPhysicalDevice physicalDevice, int queueFamilyIndex) int
VkInstanceCommands.getPhysicalDeviceXcbPresentationSupportKHR
(VkPhysicalDevice physicalDevice, int queueFamilyIndex, @NotNull MemorySegment connection, int visual_id) int
VkInstanceCommands.getPhysicalDeviceXlibPresentationSupportKHR
(VkPhysicalDevice physicalDevice, int queueFamilyIndex, PointerPtr dpy, long visualID) long
VkDeviceCommands.getPipelineIndirectDeviceAddressNV
(VkDevice device, VkPipelineIndirectDeviceAddressInfoNV pInfo) long
VkDeviceCommands.getRayTracingShaderGroupStackSizeKHR
(VkDevice device, VkPipeline pipeline, int group, int groupShader) Method parameters in club.doki7.vulkan.command with annotations of type NativeTypeModifier and TypeMethodDescriptionint
VkDeviceCommands.bindBufferMemory
(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, long memoryOffset) int
VkDeviceCommands.bindImageMemory
(VkDevice device, VkImage image, VkDeviceMemory memory, long memoryOffset) void
VkDeviceCommands.cmdBindIndexBuffer
(VkCommandBuffer commandBuffer, @Nullable VkBuffer buffer, long offset, int indexType) void
VkDeviceCommands.cmdBindIndexBuffer2
(VkCommandBuffer commandBuffer, @Nullable VkBuffer buffer, long offset, long size, int indexType) void
VkDeviceCommands.cmdBindIndexBuffer2
(VkCommandBuffer commandBuffer, @Nullable VkBuffer buffer, long offset, long size, int indexType) void
VkDeviceCommands.cmdBindIndexBuffer2KHR
(VkCommandBuffer commandBuffer, @Nullable VkBuffer buffer, long offset, long size, int indexType) void
VkDeviceCommands.cmdBindIndexBuffer2KHR
(VkCommandBuffer commandBuffer, @Nullable VkBuffer buffer, long offset, long size, int indexType) void
VkDeviceCommands.cmdBuildAccelerationStructureNV
(VkCommandBuffer commandBuffer, VkAccelerationStructureInfoNV pInfo, @Nullable VkBuffer instanceData, long instanceOffset, int update, VkAccelerationStructureNV dst, @Nullable VkAccelerationStructureNV src, VkBuffer scratch, long scratchOffset) void
VkDeviceCommands.cmdBuildAccelerationStructureNV
(VkCommandBuffer commandBuffer, VkAccelerationStructureInfoNV pInfo, @Nullable VkBuffer instanceData, long instanceOffset, int update, VkAccelerationStructureNV dst, @Nullable VkAccelerationStructureNV src, VkBuffer scratch, long scratchOffset) void
VkDeviceCommands.cmdBuildAccelerationStructureNV
(VkCommandBuffer commandBuffer, VkAccelerationStructureInfoNV pInfo, @Nullable VkBuffer instanceData, long instanceOffset, int update, VkAccelerationStructureNV dst, @Nullable VkAccelerationStructureNV src, VkBuffer scratch, long scratchOffset) void
VkDeviceCommands.cmdCopyMemoryIndirectNV
(VkCommandBuffer commandBuffer, long copyBufferAddress, int copyCount, int stride) void
VkDeviceCommands.cmdCopyMemoryToImageIndirectNV
(VkCommandBuffer commandBuffer, long copyBufferAddress, int copyCount, int stride, VkImage dstImage, int dstImageLayout, IVkImageSubresourceLayers pImageSubresources) void
VkDeviceCommands.cmdCopyQueryPoolResults
(VkCommandBuffer commandBuffer, VkQueryPool queryPool, int firstQuery, int queryCount, VkBuffer dstBuffer, long dstOffset, long stride, int flags) void
VkDeviceCommands.cmdCopyQueryPoolResults
(VkCommandBuffer commandBuffer, VkQueryPool queryPool, int firstQuery, int queryCount, VkBuffer dstBuffer, long dstOffset, long stride, int flags) void
VkDeviceCommands.cmdDecompressMemoryIndirectCountNV
(VkCommandBuffer commandBuffer, long indirectCommandsAddress, long indirectCommandsCountAddress, int stride) void
VkDeviceCommands.cmdDecompressMemoryIndirectCountNV
(VkCommandBuffer commandBuffer, long indirectCommandsAddress, long indirectCommandsCountAddress, int stride) void
VkDeviceCommands.cmdDispatchGraphAMDX
(VkCommandBuffer commandBuffer, long scratch, long scratchSize, VkDispatchGraphCountInfoAMDX pCountInfo) void
VkDeviceCommands.cmdDispatchGraphAMDX
(VkCommandBuffer commandBuffer, long scratch, long scratchSize, VkDispatchGraphCountInfoAMDX pCountInfo) void
VkDeviceCommands.cmdDispatchGraphIndirectAMDX
(VkCommandBuffer commandBuffer, long scratch, long scratchSize, VkDispatchGraphCountInfoAMDX pCountInfo) void
VkDeviceCommands.cmdDispatchGraphIndirectAMDX
(VkCommandBuffer commandBuffer, long scratch, long scratchSize, VkDispatchGraphCountInfoAMDX pCountInfo) void
VkDeviceCommands.cmdDispatchGraphIndirectCountAMDX
(VkCommandBuffer commandBuffer, long scratch, long scratchSize, long countInfo) void
VkDeviceCommands.cmdDispatchGraphIndirectCountAMDX
(VkCommandBuffer commandBuffer, long scratch, long scratchSize, long countInfo) void
VkDeviceCommands.cmdDispatchGraphIndirectCountAMDX
(VkCommandBuffer commandBuffer, long scratch, long scratchSize, long countInfo) void
VkDeviceCommands.cmdDispatchIndirect
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset) void
VkDeviceCommands.cmdDrawClusterIndirectHUAWEI
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset) void
VkDeviceCommands.cmdDrawIndexedIndirect
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, int drawCount, int stride) void
VkDeviceCommands.cmdDrawIndexedIndirectCount
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndexedIndirectCount
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndexedIndirectCountAMD
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndexedIndirectCountAMD
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndexedIndirectCountKHR
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndexedIndirectCountKHR
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndirect
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, int drawCount, int stride) void
VkDeviceCommands.cmdDrawIndirectByteCountEXT
(VkCommandBuffer commandBuffer, int instanceCount, int firstInstance, VkBuffer counterBuffer, long counterBufferOffset, int counterOffset, int vertexStride) void
VkDeviceCommands.cmdDrawIndirectCount
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndirectCount
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndirectCountAMD
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndirectCountAMD
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndirectCountKHR
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawIndirectCountKHR
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawMeshTasksIndirectCountEXT
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawMeshTasksIndirectCountEXT
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawMeshTasksIndirectCountNV
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawMeshTasksIndirectCountNV
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, VkBuffer countBuffer, long countBufferOffset, int maxDrawCount, int stride) void
VkDeviceCommands.cmdDrawMeshTasksIndirectEXT
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, int drawCount, int stride) void
VkDeviceCommands.cmdDrawMeshTasksIndirectNV
(VkCommandBuffer commandBuffer, VkBuffer buffer, long offset, int drawCount, int stride) void
VkDeviceCommands.cmdExecuteGeneratedCommandsEXT
(VkCommandBuffer commandBuffer, int isPreprocessed, VkGeneratedCommandsInfoEXT pGeneratedCommandsInfo) void
VkDeviceCommands.cmdExecuteGeneratedCommandsNV
(VkCommandBuffer commandBuffer, int isPreprocessed, VkGeneratedCommandsInfoNV pGeneratedCommandsInfo) void
VkDeviceCommands.cmdFillBuffer
(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, long dstOffset, long size, int data) void
VkDeviceCommands.cmdFillBuffer
(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, long dstOffset, long size, int data) void
VkDeviceCommands.cmdInitializeGraphScratchMemoryAMDX
(VkCommandBuffer commandBuffer, VkPipeline executionGraph, long scratch, long scratchSize) void
VkDeviceCommands.cmdInitializeGraphScratchMemoryAMDX
(VkCommandBuffer commandBuffer, VkPipeline executionGraph, long scratch, long scratchSize) void
VkDeviceCommands.cmdSetAlphaToCoverageEnableEXT
(VkCommandBuffer commandBuffer, int alphaToCoverageEnable) void
VkDeviceCommands.cmdSetAlphaToOneEnableEXT
(VkCommandBuffer commandBuffer, int alphaToOneEnable) void
VkDeviceCommands.cmdSetCoverageModulationTableEnableNV
(VkCommandBuffer commandBuffer, int coverageModulationTableEnable) void
VkDeviceCommands.cmdSetCoverageToColorEnableNV
(VkCommandBuffer commandBuffer, int coverageToColorEnable) void
VkDeviceCommands.cmdSetDepthBiasEnable
(VkCommandBuffer commandBuffer, int depthBiasEnable) void
VkDeviceCommands.cmdSetDepthBiasEnableEXT
(VkCommandBuffer commandBuffer, int depthBiasEnable) void
VkDeviceCommands.cmdSetDepthBoundsTestEnable
(VkCommandBuffer commandBuffer, int depthBoundsTestEnable) void
VkDeviceCommands.cmdSetDepthBoundsTestEnableEXT
(VkCommandBuffer commandBuffer, int depthBoundsTestEnable) void
VkDeviceCommands.cmdSetDepthClampEnableEXT
(VkCommandBuffer commandBuffer, int depthClampEnable) void
VkDeviceCommands.cmdSetDepthClipEnableEXT
(VkCommandBuffer commandBuffer, int depthClipEnable) void
VkDeviceCommands.cmdSetDepthClipNegativeOneToOneEXT
(VkCommandBuffer commandBuffer, int negativeOneToOne) void
VkDeviceCommands.cmdSetDepthTestEnable
(VkCommandBuffer commandBuffer, int depthTestEnable) void
VkDeviceCommands.cmdSetDepthTestEnableEXT
(VkCommandBuffer commandBuffer, int depthTestEnable) void
VkDeviceCommands.cmdSetDepthWriteEnable
(VkCommandBuffer commandBuffer, int depthWriteEnable) void
VkDeviceCommands.cmdSetDepthWriteEnableEXT
(VkCommandBuffer commandBuffer, int depthWriteEnable) void
VkDeviceCommands.cmdSetDiscardRectangleEnableEXT
(VkCommandBuffer commandBuffer, int discardRectangleEnable) void
VkDeviceCommands.cmdSetLineStippleEnableEXT
(VkCommandBuffer commandBuffer, int stippledLineEnable) void
VkDeviceCommands.cmdSetLogicOpEnableEXT
(VkCommandBuffer commandBuffer, int logicOpEnable) void
VkDeviceCommands.cmdSetPrimitiveRestartEnable
(VkCommandBuffer commandBuffer, int primitiveRestartEnable) void
VkDeviceCommands.cmdSetPrimitiveRestartEnableEXT
(VkCommandBuffer commandBuffer, int primitiveRestartEnable) void
VkDeviceCommands.cmdSetRasterizerDiscardEnable
(VkCommandBuffer commandBuffer, int rasterizerDiscardEnable) void
VkDeviceCommands.cmdSetRasterizerDiscardEnableEXT
(VkCommandBuffer commandBuffer, int rasterizerDiscardEnable) void
VkDeviceCommands.cmdSetRepresentativeFragmentTestEnableNV
(VkCommandBuffer commandBuffer, int representativeFragmentTestEnable) void
VkDeviceCommands.cmdSetSampleLocationsEnableEXT
(VkCommandBuffer commandBuffer, int sampleLocationsEnable) void
VkDeviceCommands.cmdSetShadingRateImageEnableNV
(VkCommandBuffer commandBuffer, int shadingRateImageEnable) void
VkDeviceCommands.cmdSetStencilTestEnable
(VkCommandBuffer commandBuffer, int stencilTestEnable) void
VkDeviceCommands.cmdSetStencilTestEnableEXT
(VkCommandBuffer commandBuffer, int stencilTestEnable) void
VkDeviceCommands.cmdSetViewportWScalingEnableNV
(VkCommandBuffer commandBuffer, int viewportWScalingEnable) void
VkDeviceCommands.cmdTraceRaysIndirect2KHR
(VkCommandBuffer commandBuffer, long indirectDeviceAddress) void
VkDeviceCommands.cmdTraceRaysIndirectKHR
(VkCommandBuffer commandBuffer, VkStridedDeviceAddressRegionKHR pRaygenShaderBindingTable, VkStridedDeviceAddressRegionKHR pMissShaderBindingTable, VkStridedDeviceAddressRegionKHR pHitShaderBindingTable, VkStridedDeviceAddressRegionKHR pCallableShaderBindingTable, long indirectDeviceAddress) void
VkDeviceCommands.cmdTraceRaysNV
(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, long raygenShaderBindingOffset, @Nullable VkBuffer missShaderBindingTableBuffer, long missShaderBindingOffset, long missShaderBindingStride, @Nullable VkBuffer hitShaderBindingTableBuffer, long hitShaderBindingOffset, long hitShaderBindingStride, @Nullable VkBuffer callableShaderBindingTableBuffer, long callableShaderBindingOffset, long callableShaderBindingStride, int width, int height, int depth) void
VkDeviceCommands.cmdTraceRaysNV
(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, long raygenShaderBindingOffset, @Nullable VkBuffer missShaderBindingTableBuffer, long missShaderBindingOffset, long missShaderBindingStride, @Nullable VkBuffer hitShaderBindingTableBuffer, long hitShaderBindingOffset, long hitShaderBindingStride, @Nullable VkBuffer callableShaderBindingTableBuffer, long callableShaderBindingOffset, long callableShaderBindingStride, int width, int height, int depth) void
VkDeviceCommands.cmdTraceRaysNV
(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, long raygenShaderBindingOffset, @Nullable VkBuffer missShaderBindingTableBuffer, long missShaderBindingOffset, long missShaderBindingStride, @Nullable VkBuffer hitShaderBindingTableBuffer, long hitShaderBindingOffset, long hitShaderBindingStride, @Nullable VkBuffer callableShaderBindingTableBuffer, long callableShaderBindingOffset, long callableShaderBindingStride, int width, int height, int depth) void
VkDeviceCommands.cmdTraceRaysNV
(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, long raygenShaderBindingOffset, @Nullable VkBuffer missShaderBindingTableBuffer, long missShaderBindingOffset, long missShaderBindingStride, @Nullable VkBuffer hitShaderBindingTableBuffer, long hitShaderBindingOffset, long hitShaderBindingStride, @Nullable VkBuffer callableShaderBindingTableBuffer, long callableShaderBindingOffset, long callableShaderBindingStride, int width, int height, int depth) void
VkDeviceCommands.cmdTraceRaysNV
(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, long raygenShaderBindingOffset, @Nullable VkBuffer missShaderBindingTableBuffer, long missShaderBindingOffset, long missShaderBindingStride, @Nullable VkBuffer hitShaderBindingTableBuffer, long hitShaderBindingOffset, long hitShaderBindingStride, @Nullable VkBuffer callableShaderBindingTableBuffer, long callableShaderBindingOffset, long callableShaderBindingStride, int width, int height, int depth) void
VkDeviceCommands.cmdTraceRaysNV
(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, long raygenShaderBindingOffset, @Nullable VkBuffer missShaderBindingTableBuffer, long missShaderBindingOffset, long missShaderBindingStride, @Nullable VkBuffer hitShaderBindingTableBuffer, long hitShaderBindingOffset, long hitShaderBindingStride, @Nullable VkBuffer callableShaderBindingTableBuffer, long callableShaderBindingOffset, long callableShaderBindingStride, int width, int height, int depth) void
VkDeviceCommands.cmdTraceRaysNV
(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, long raygenShaderBindingOffset, @Nullable VkBuffer missShaderBindingTableBuffer, long missShaderBindingOffset, long missShaderBindingStride, @Nullable VkBuffer hitShaderBindingTableBuffer, long hitShaderBindingOffset, long hitShaderBindingStride, @Nullable VkBuffer callableShaderBindingTableBuffer, long callableShaderBindingOffset, long callableShaderBindingStride, int width, int height, int depth) void
VkDeviceCommands.cmdUpdateBuffer
(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, long dstOffset, long dataSize, @NotNull MemorySegment pData) void
VkDeviceCommands.cmdUpdateBuffer
(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, long dstOffset, long dataSize, @NotNull MemorySegment pData) void
VkDeviceCommands.cmdWriteBufferMarker2AMD
(VkCommandBuffer commandBuffer, long stage, VkBuffer dstBuffer, long dstOffset, int marker) void
VkDeviceCommands.cmdWriteBufferMarkerAMD
(VkCommandBuffer commandBuffer, int pipelineStage, VkBuffer dstBuffer, long dstOffset, int marker) int
VkDeviceCommands.getMemoryZirconHandlePropertiesFUCHSIA
(VkDevice device, int handleType, int zirconHandle, VkMemoryZirconHandlePropertiesFUCHSIA pMemoryZirconHandleProperties) int
VkInstanceCommands.getPhysicalDeviceXcbPresentationSupportKHR
(VkPhysicalDevice physicalDevice, int queueFamilyIndex, @NotNull MemorySegment connection, int visual_id) int
VkInstanceCommands.getPhysicalDeviceXlibPresentationSupportKHR
(VkPhysicalDevice physicalDevice, int queueFamilyIndex, PointerPtr dpy, long visualID) int
VkDeviceCommands.getQueryPoolResults
(VkDevice device, VkQueryPool queryPool, int firstQuery, int queryCount, long dataSize, @NotNull MemorySegment pData, long stride, int flags) int
VkInstanceCommands.getRandROutputDisplayEXT
(VkPhysicalDevice physicalDevice, PointerPtr dpy, long rrOutput, VkDisplayKHR.Ptr pDisplay) int
VkDeviceCommands.mapMemory
(VkDevice device, VkDeviceMemory memory, long offset, long size, int flags, PointerPtr ppData) int
VkDeviceCommands.mapMemory
(VkDevice device, VkDeviceMemory memory, long offset, long size, int flags, PointerPtr ppData) void
VkDeviceCommands.setLocalDimmingAMD
(VkDevice device, VkSwapchainKHR swapChain, int localDimmingEnable) int
VkDeviceCommands.waitForFences
(VkDevice device, int fenceCount, VkFence.Ptr pFences, int waitAll, long timeout) -
Uses of NativeType in club.doki7.vulkan.datatype
Methods in club.doki7.vulkan.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionlong
VkDescriptorDataEXT.accelerationStructure()
long
VkPartitionedAccelerationStructureUpdateInstanceDataNV.accelerationStructure()
long
VkPartitionedAccelerationStructureWriteInstanceDataNV.accelerationStructure()
int
VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructure()
int
VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructureCaptureReplay()
int
VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructureHostCommands()
int
VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructureIndirectBuild()
long
VkAccelerationStructureBuildSizesInfoKHR.accelerationStructureSize()
int
VkExternalMemoryAcquireUnmodifiedEXT.acquireUnmodifiedMemory()
long
VkDescriptorAddressInfoEXT.address()
long
VkDescriptorBufferBindingInfoEXT.address()
long
VkDeviceFaultAddressInfoEXT.addressPrecision()
int
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendAllOperations()
int
VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT.advancedBlendCoherentOperations()
int
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendCorrelatedOverlap()
int
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendIndependentBlend()
int
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendNonPremultipliedDstColor()
int
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendNonPremultipliedSrcColor()
long
VkMemoryRequirements.alignment()
long
VkTileMemoryRequirementsQCOM.alignment()
long
VkAndroidHardwareBufferPropertiesANDROID.allocationSize()
long
VkMemoryAllocateInfo.allocationSize()
long
VkScreenBufferPropertiesQNX.allocationSize()
int
VkRayTracingPipelineClusterAccelerationStructureCreateInfoNV.allowClusterAccelerationStructure()
int
VkPhysicalDevicePerformanceQueryPropertiesKHR.allowCommandBufferQueryCopies()
int
VkPhysicalDeviceDescriptorBufferPropertiesEXT.allowSamplerImageViewPostSubmitCreation()
int
VkPipelineMultisampleStateCreateInfo.alphaToCoverageEnable()
int
VkPhysicalDeviceFeatures.alphaToOne()
int
VkPipelineMultisampleStateCreateInfo.alphaToOneEnable()
int
VkPhysicalDeviceAmigoProfilingFeaturesSEC.amigoProfiling()
int
VkSamplerCreateInfo.anisotropyEnable()
int
VkPhysicalDeviceAntiLagFeaturesAMD.antiLag()
int
VkAccelerationStructureGeometryInstancesDataKHR.arrayOfPointers()
long
VkSubresourceLayout.arrayPitch()
int
VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT.attachmentFeedbackLoopDynamicState()
int
VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT.attachmentFeedbackLoopLayout()
int
VkPhysicalDeviceFragmentShadingRateFeaturesKHR.attachmentFragmentShadingRate()
int
VkPipelineExecutableStatisticValueKHR.b32()
long
VkDeviceAddressBindingCallbackDataEXT.baseAddress()
int
VkPhysicalDeviceOpticalFlowPropertiesNV.bidirectionalFlowSupported()
int
VkPipelineColorBlendAttachmentState.blendEnable()
int
VkPhysicalDeviceMaintenance6Properties.blockTexelViewCompatibleMultipleLayers()
int
VkPhysicalDeviceVulkan14Properties.blockTexelViewCompatibleMultipleLayers()
int
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT.borderColorSwizzle()
int
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT.borderColorSwizzleFromImage()
int
VkPhysicalDeviceLineRasterizationFeatures.bresenhamLines()
int
VkPhysicalDeviceVulkan14Features.bresenhamLines()
long
VkBindIndexBufferIndirectCommandEXT.bufferAddress()
long
VkBindIndexBufferIndirectCommandNV.bufferAddress()
long
VkBindVertexBufferIndirectCommandEXT.bufferAddress()
long
VkBindVertexBufferIndirectCommandNV.bufferAddress()
long
VkDrawIndirectCountIndirectCommandEXT.bufferAddress()
int
VkPhysicalDeviceBufferDeviceAddressFeatures.bufferDeviceAddress()
int
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT.bufferDeviceAddress()
int
VkPhysicalDeviceVulkan12Features.bufferDeviceAddress()
int
VkPhysicalDeviceBufferDeviceAddressFeatures.bufferDeviceAddressCaptureReplay()
int
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT.bufferDeviceAddressCaptureReplay()
int
VkPhysicalDeviceVulkan12Features.bufferDeviceAddressCaptureReplay()
int
VkPhysicalDeviceBufferDeviceAddressFeatures.bufferDeviceAddressMultiDevice()
int
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT.bufferDeviceAddressMultiDevice()
int
VkPhysicalDeviceVulkan12Features.bufferDeviceAddressMultiDevice()
long
VkPhysicalDeviceLimits.bufferImageGranularity()
int
VkPhysicalDeviceDescriptorBufferPropertiesEXT.bufferlessPushDescriptors()
long
VkBufferImageCopy.bufferOffset()
long
VkBufferImageCopy2.bufferOffset()
long
VkAccelerationStructureBuildSizesInfoKHR.buildScratchSize()
long
VkMicromapBuildSizesInfoEXT.buildScratchSize()
long
VkTraceRaysIndirectCommand2KHR.callableShaderBindingTableAddress()
long
VkTraceRaysIndirectCommand2KHR.callableShaderBindingTableSize()
long
VkTraceRaysIndirectCommand2KHR.callableShaderBindingTableStride()
int
VkColorBlendAdvancedEXT.clampResults()
int
VkSwapchainCreateInfoKHR.clipped()
int
VkPhysicalDeviceClusterAccelerationStructureFeaturesNV.clusterAccelerationStructure()
int
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI.clustercullingShader()
long
VkClusterAccelerationStructureBuildClustersBottomLevelInfoNV.clusterReferences()
int
VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI.clusterShadingRate()
long
VkClusterAccelerationStructureInstantiateClusterInfoNV.clusterTemplateAddress()
int
VkBufferCollectionCreateInfoFUCHSIA.collectionToken()
int
VkPhysicalDeviceColorWriteEnableFeaturesEXT.colorWriteEnable()
int
VkPhysicalDeviceDescriptorBufferPropertiesEXT.combinedImageSamplerDescriptorSingleArray()
int
VkPhysicalDeviceCommandBufferInheritanceFeaturesNV.commandBufferInheritance()
long
VkAccelerationStructureCreateInfoNV.compactedSize()
int
VkSamplerCreateInfo.compareEnable()
long
VkDecompressMemoryRegionNV.compressedSize()
int
VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR.computeDerivativeGroupLinear()
int
VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR.computeDerivativeGroupQuads()
int
VkPhysicalDeviceSubgroupSizeControlFeatures.computeFullSubgroups()
int
VkPhysicalDeviceVulkan13Features.computeFullSubgroups()
int
VkPhysicalDeviceConditionalRenderingFeaturesEXT.conditionalRendering()
int
VkCommandBufferInheritanceConditionalRenderingInfoEXT.conditionalRenderingEnable()
int
VkPhysicalDeviceConservativeRasterizationPropertiesEXT.conservativePointAndLineRasterization()
int
VkPhysicalDeviceConservativeRasterizationPropertiesEXT.conservativeRasterizationPostDepthCoverage()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.constantAlphaColorBlendFactors()
int
VkPhysicalDeviceCooperativeMatrixFeaturesKHR.cooperativeMatrix()
int
VkPhysicalDeviceCooperativeMatrixFeaturesNV.cooperativeMatrix()
int
VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixBlockLoads()
int
VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixConversions()
int
VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixFlexibleDimensions()
int
VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixPerElementOperations()
int
VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixReductions()
int
VkPhysicalDeviceCooperativeMatrixFeaturesKHR.cooperativeMatrixRobustBufferAccess()
int
VkPhysicalDeviceCooperativeMatrixFeaturesNV.cooperativeMatrixRobustBufferAccess()
int
VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixTensorAddressing()
int
VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixWorkgroupScope()
int
VkPhysicalDeviceCooperativeVectorFeaturesNV.cooperativeVector()
int
VkPhysicalDeviceCooperativeVectorFeaturesNV.cooperativeVectorTraining()
int
VkPhysicalDeviceCooperativeVectorPropertiesNV.cooperativeVectorTrainingFloat16Accumulation()
int
VkPhysicalDeviceCooperativeVectorPropertiesNV.cooperativeVectorTrainingFloat32Accumulation()
int
VkPhysicalDeviceCornerSampledImageFeaturesNV.cornerSampledImage()
int
VkPhysicalDeviceOpticalFlowPropertiesNV.costSupported()
int
VkPipelineCoverageModulationStateCreateInfoNV.coverageModulationTableEnable()
int
VkPhysicalDeviceCoverageReductionModeFeaturesNV.coverageReductionMode()
int
VkPipelineCoverageToColorStateCreateInfoNV.coverageToColorEnable()
int
VkPhysicalDeviceCubicClampFeaturesQCOM.cubicRangeClamp()
int
VkPhysicalDeviceCudaKernelLaunchFeaturesNV.cudaKernelLaunchFeatures()
int
VkPhysicalDeviceCustomBorderColorFeaturesEXT.customBorderColors()
int
VkPhysicalDeviceCustomBorderColorFeaturesEXT.customBorderColorWithoutFormat()
int
VkPhysicalDeviceASTCDecodeFeaturesEXT.decodeModeSharedExponent()
long
VkDecompressMemoryRegionNV.decompressedSize()
int
VkDedicatedAllocationBufferCreateInfoNV.dedicatedAllocation()
int
VkDedicatedAllocationImageCreateInfoNV.dedicatedAllocation()
int
VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV.dedicatedAllocationImageAliasing()
int
VkPhysicalDeviceConservativeRasterizationPropertiesEXT.degenerateLinesRasterized()
int
VkPhysicalDeviceConservativeRasterizationPropertiesEXT.degenerateTrianglesRasterized()
int
VkPhysicalDeviceFeatures.depthBiasClamp()
int
VkPhysicalDeviceDepthBiasControlFeaturesEXT.depthBiasControl()
int
VkPipelineRasterizationStateCreateInfo.depthBiasEnable()
int
VkDepthBiasRepresentationInfoEXT.depthBiasExact()
int
VkPhysicalDeviceDepthBiasControlFeaturesEXT.depthBiasExact()
int
VkPhysicalDeviceFeatures.depthBounds()
int
VkPipelineDepthStencilStateCreateInfo.depthBoundsTestEnable()
int
VkPhysicalDeviceFeatures.depthClamp()
int
VkPhysicalDeviceDepthClampControlFeaturesEXT.depthClampControl()
int
VkPipelineRasterizationStateCreateInfo.depthClampEnable()
int
VkPhysicalDeviceDepthClampZeroOneFeaturesKHR.depthClampZeroOne()
int
VkPhysicalDeviceDepthClipControlFeaturesEXT.depthClipControl()
int
VkPhysicalDeviceDepthClipEnableFeaturesEXT.depthClipEnable()
int
VkPipelineRasterizationDepthClipStateCreateInfoEXT.depthClipEnable()
long
VkSubresourceLayout.depthPitch()
int
VkPhysicalDeviceMaintenance5Properties.depthStencilSwizzleOneSupport()
int
VkPhysicalDeviceVulkan14Properties.depthStencilSwizzleOneSupport()
int
VkPipelineDepthStencilStateCreateInfo.depthTestEnable()
int
VkPipelineDepthStencilStateCreateInfo.depthWriteEnable()
int
VkPhysicalDeviceAccelerationStructureFeaturesKHR.descriptorBindingAccelerationStructureUpdateAfterBind()
int
VkPhysicalDeviceInlineUniformBlockFeatures.descriptorBindingInlineUniformBlockUpdateAfterBind()
int
VkPhysicalDeviceVulkan13Features.descriptorBindingInlineUniformBlockUpdateAfterBind()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingPartiallyBound()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingPartiallyBound()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingSampledImageUpdateAfterBind()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingSampledImageUpdateAfterBind()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingStorageBufferUpdateAfterBind()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingStorageBufferUpdateAfterBind()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingStorageImageUpdateAfterBind()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingStorageImageUpdateAfterBind()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingStorageTexelBufferUpdateAfterBind()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingStorageTexelBufferUpdateAfterBind()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingUniformBufferUpdateAfterBind()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingUniformBufferUpdateAfterBind()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingUniformTexelBufferUpdateAfterBind()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingUniformTexelBufferUpdateAfterBind()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingUpdateUnusedWhilePending()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingUpdateUnusedWhilePending()
int
VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingVariableDescriptorCount()
int
VkPhysicalDeviceVulkan12Features.descriptorBindingVariableDescriptorCount()
int
VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBuffer()
long
VkPhysicalDeviceDescriptorBufferPropertiesEXT.descriptorBufferAddressSpaceSize()
int
VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBufferCaptureReplay()
int
VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBufferImageLayoutIgnored()
long
VkPhysicalDeviceDescriptorBufferPropertiesEXT.descriptorBufferOffsetAlignment()
int
VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBufferPushDescriptors()
int
VkPhysicalDeviceVulkan12Features.descriptorIndexing()
int
VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV.descriptorPoolOverallocation()
int
VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE.descriptorSetHostMapping()
long
VkAccelerationStructureCreateInfoKHR.deviceAddress()
long
VkBufferDeviceAddressCreateInfoEXT.deviceAddress()
long
VkComputePipelineIndirectBufferInfoNV.deviceAddress()
long
VkDeviceOrHostAddressConstAMDX.deviceAddress()
long
VkDeviceOrHostAddressConstKHR.deviceAddress()
long
VkDeviceOrHostAddressKHR.deviceAddress()
long
VkImageViewAddressPropertiesNVX.deviceAddress()
long
VkMicromapCreateInfoEXT.deviceAddress()
long
VkStridedDeviceAddressRegionKHR.deviceAddress()
int
VkPhysicalDeviceCoherentMemoryFeaturesAMD.deviceCoherentMemory()
int
VkPhysicalDeviceFaultFeaturesEXT.deviceFault()
int
VkPhysicalDeviceFaultFeaturesEXT.deviceFaultVendorBinary()
int
VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT.deviceGeneratedCommands()
int
VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV.deviceGeneratedCommands()
int
VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT.deviceGeneratedCommandsMultiDrawIndirectCount()
int
VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT.deviceGeneratedCommandsTransformFeedback()
int
VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV.deviceGeneratedCompute()
int
VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV.deviceGeneratedComputeCaptureReplay()
int
VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV.deviceGeneratedComputePipelines()
int
VkPhysicalDeviceIDProperties.deviceLUIDValid()
int
VkPhysicalDeviceVulkan11Properties.deviceLUIDValid()
int
VkPhysicalDeviceDeviceMemoryReportFeaturesEXT.deviceMemoryReport()
int
VkPhysicalDeviceDiagnosticsConfigFeaturesNV.diagnosticsConfig()
int
VkDevicePipelineBinaryInternalCacheControlKHR.disableInternalCache()
int
VkRenderPassCreationControlEXT.disallowMerging()
int
VkMicromapBuildSizesInfoEXT.discardable()
long
VkAccelerationStructureTrianglesDisplacementMicromapNV.displacedMicromapPrimitiveFlagsStride()
long
VkAccelerationStructureTrianglesDisplacementMicromapNV.displacementBiasAndScaleStride()
int
VkPhysicalDeviceDisplacementMicromapFeaturesNV.displacementMicromap()
long
VkAccelerationStructureTrianglesDisplacementMicromapNV.displacementVectorStride()
int
VkPhysicalDeviceVulkan12Features.drawIndirectCount()
int
VkPhysicalDeviceFeatures.drawIndirectFirstInstance()
long
VkBuildPartitionedAccelerationStructureInfoNV.dstAccelerationStructureData()
long
VkCopyMemoryIndirectCommandNV.dstAddress()
long
VkDecompressMemoryRegionNV.dstAddress()
long
VkVideoEncodeInfoKHR.dstBufferOffset()
long
VkVideoEncodeInfoKHR.dstBufferRange()
long
VkClusterAccelerationStructureCommandsInfoNV.dstImplicitData()
long
VkBufferCopy.dstOffset()
long
VkBufferCopy2.dstOffset()
int
VkColorBlendAdvancedEXT.dstPremultiplied()
int
VkPipelineColorBlendAdvancedStateCreateInfoEXT.dstPremultiplied()
int
VkPhysicalDeviceFeatures.dualSrcBlend()
int
VkExportFenceWin32HandleInfoKHR.dwAccess()
int
VkExportMemoryWin32HandleInfoKHR.dwAccess()
int
VkExportMemoryWin32HandleInfoNV.dwAccess()
int
VkExportSemaphoreWin32HandleInfoKHR.dwAccess()
int
VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT.dynamicGeneratedPipelineLayout()
int
VkPhysicalDevicePerStageDescriptorSetFeaturesNV.dynamicPipelineLayout()
int
VkPhysicalDeviceExtendedDynamicState3PropertiesEXT.dynamicPrimitiveTopologyUnrestricted()
int
VkPhysicalDeviceDynamicRenderingFeatures.dynamicRendering()
int
VkPhysicalDeviceVulkan13Features.dynamicRendering()
int
VkPhysicalDeviceDynamicRenderingLocalReadFeatures.dynamicRenderingLocalRead()
int
VkPhysicalDeviceVulkan14Features.dynamicRenderingLocalRead()
int
VkPhysicalDeviceVulkan14Properties.dynamicRenderingLocalReadDepthStencilAttachments()
int
VkPhysicalDeviceVulkan14Properties.dynamicRenderingLocalReadMultisampledAttachments()
int
VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT.dynamicRenderingUnusedAttachments()
int
VkPhysicalDeviceMaintenance5Properties.earlyFragmentMultisampleCoverageAfterSampleCounting()
int
VkPhysicalDeviceVulkan14Properties.earlyFragmentMultisampleCoverageAfterSampleCounting()
int
VkPhysicalDeviceMaintenance5Properties.earlyFragmentSampleMaskTestBeforeSampleCounting()
int
VkPhysicalDeviceVulkan14Properties.earlyFragmentSampleMaskTestBeforeSampleCounting()
int
VkPerformanceOverrideInfoINTEL.enable()
int
VkSamplerYcbcrConversionYcbcrDegammaCreateInfoQCOM.enableCbCrDegamma()
int
VkPartitionedAccelerationStructureFlagsNV.enablePartitionTranslation()
int
VkSamplerYcbcrConversionYcbcrDegammaCreateInfoQCOM.enableYDegamma()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.events()
int
VkPhysicalDeviceExclusiveScissorFeaturesNV.exclusiveScissor()
int
VkVideoEncodeH264CapabilitiesKHR.expectDyadicTemporalLayerPattern()
int
VkVideoEncodeH265CapabilitiesKHR.expectDyadicTemporalSubLayerPattern()
int
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT.extendedDynamicState()
int
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT.extendedDynamicState2()
int
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT.extendedDynamicState2LogicOp()
int
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT.extendedDynamicState2PatchControlPoints()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3AlphaToCoverageEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3AlphaToOneEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorBlendAdvanced()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorBlendEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorBlendEquation()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorWriteMask()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ConservativeRasterizationMode()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageModulationMode()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageModulationTable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageModulationTableEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageReductionMode()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageToColorEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageToColorLocation()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3DepthClampEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3DepthClipEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3DepthClipNegativeOneToOne()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ExtraPrimitiveOverestimationSize()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3LineRasterizationMode()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3LineStippleEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3LogicOpEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3PolygonMode()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ProvokingVertexMode()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3RasterizationSamples()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3RasterizationStream()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3RepresentativeFragmentTestEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3SampleLocationsEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3SampleMask()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ShadingRateImageEnable()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3TessellationDomainOrigin()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ViewportSwizzle()
int
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ViewportWScalingEnable()
int
VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV.extendedSparseAddressSpace()
long
VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV.extendedSparseAddressSpaceSize()
int
VkPhysicalDeviceExternalFormatResolveFeaturesANDROID.externalFormatResolve()
int
VkPhysicalDeviceExternalMemoryRDMAFeaturesNV.externalMemoryRDMA()
int
VkPhysicalDeviceFeatures.fillModeNonSolid()
int
VkVideoDecodeAV1ProfileInfoKHR.filmGrainSupport()
int
VkFilterCubicImageViewImageFormatPropertiesEXT.filterCubic()
int
VkFilterCubicImageViewImageFormatPropertiesEXT.filterCubicMinmax()
int
VkPhysicalDeviceSamplerFilterMinmaxProperties.filterMinmaxImageComponentMapping()
int
VkPhysicalDeviceVulkan12Properties.filterMinmaxImageComponentMapping()
int
VkPhysicalDeviceSamplerFilterMinmaxProperties.filterMinmaxSingleComponentFormats()
int
VkPhysicalDeviceVulkan12Properties.filterMinmaxSingleComponentFormats()
int
VkPhysicalDeviceDepthBiasControlFeaturesEXT.floatRepresentation()
int
VkSamplerYcbcrConversionCreateInfo.forceExplicitReconstruction()
int
VkPhysicalDevice4444FormatsFeaturesEXT.formatA4B4G4R4()
int
VkPhysicalDevice4444FormatsFeaturesEXT.formatA4R4G4B4()
int
VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT.formatRgba10x6WithoutYCbCrSampler()
int
VkPhysicalDeviceFragmentDensityMapPropertiesEXT.fragmentDensityInvocations()
int
VkPhysicalDeviceFragmentDensityMapFeaturesEXT.fragmentDensityMap()
int
VkPhysicalDeviceFragmentDensityMap2FeaturesEXT.fragmentDensityMapDeferred()
int
VkPhysicalDeviceFragmentDensityMapFeaturesEXT.fragmentDensityMapDynamic()
int
VkPhysicalDeviceFragmentDensityMapFeaturesEXT.fragmentDensityMapNonSubsampledImages()
int
VkPhysicalDeviceFragmentDensityMapOffsetFeaturesEXT.fragmentDensityMapOffset()
int
VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR.fragmentShaderBarycentric()
int
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.fragmentShaderPixelInterlock()
int
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.fragmentShaderSampleInterlock()
int
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.fragmentShaderShadingRateInterlock()
int
VkPhysicalDeviceMaintenance6Properties.fragmentShadingRateClampCombinerInputs()
int
VkPhysicalDeviceVulkan14Properties.fragmentShadingRateClampCombinerInputs()
int
VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV.fragmentShadingRateEnums()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateNonTrivialCombinerOps()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateStrictMultiplyCombiner()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithConservativeRasterization()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithCustomSampleLocations()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithFragmentShaderInterlock()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithSampleMask()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithShaderDepthStencilWrites()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithShaderSampleMask()
int
VkPhysicalDeviceFeatures.fragmentStoresAndAtomics()
int
VkPhysicalDeviceFrameBoundaryFeaturesEXT.frameBoundary()
int
VkPresentFrameTokenGGP.frameToken()
int
VkPhysicalDeviceFeatures.fullDrawIndexUint32()
int
VkSurfaceCapabilitiesFullScreenExclusiveEXT.fullScreenExclusiveSupported()
int
VkPhysicalDeviceConservativeRasterizationPropertiesEXT.fullyCoveredFragmentShaderInputVariable()
int
VkVideoEncodeAV1PictureInfoKHR.generateObuExtensionHeader()
int
VkVideoEncodeH264PictureInfoKHR.generatePrefixNalu()
long
VkClusterAccelerationStructureBuildTriangleClusterInfoNV.geometryIndexAndFlagsBuffer()
long
VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.geometryIndexAndFlagsBuffer()
int
VkPhysicalDeviceFeatures.geometryShader()
int
VkPhysicalDeviceTransformFeedbackFeaturesEXT.geometryStreams()
int
VkPhysicalDeviceOpticalFlowPropertiesNV.globalFlowSupported()
int
VkPhysicalDeviceGlobalPriorityQueryFeatures.globalPriorityQuery()
int
VkPhysicalDeviceVulkan14Features.globalPriorityQuery()
int
VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT.graphicsPipelineLibrary()
int
VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT.graphicsPipelineLibraryFastLinking()
int
VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT.graphicsPipelineLibraryIndependentInterpolationDecoration()
int
VkImportMemoryZirconHandleInfoFUCHSIA.handle()
int
VkVideoEncodeSessionParametersFeedbackInfoKHR.hasOverrides()
int
VkPhysicalDeviceDrmPropertiesEXT.hasPrimary()
int
VkPhysicalDeviceDrmPropertiesEXT.hasRender()
int
VkVideoEncodeH264SessionParametersFeedbackInfoKHR.hasStdPPSOverrides()
int
VkVideoEncodeH265SessionParametersFeedbackInfoKHR.hasStdPPSOverrides()
int
VkVideoEncodeH264SessionParametersFeedbackInfoKHR.hasStdSPSOverrides()
int
VkVideoEncodeH265SessionParametersFeedbackInfoKHR.hasStdSPSOverrides()
int
VkVideoEncodeH265SessionParametersFeedbackInfoKHR.hasStdVPSOverrides()
int
VkDisplayModeStereoPropertiesNV.hdmi3DSupported()
int
VkPhysicalDeviceHdrVividFeaturesHUAWEI.hdrVivid()
int
VkPhysicalDeviceOpticalFlowPropertiesNV.hintSupported()
long
VkTraceRaysIndirectCommand2KHR.hitShaderBindingTableAddress()
long
VkTraceRaysIndirectCommand2KHR.hitShaderBindingTableSize()
long
VkTraceRaysIndirectCommand2KHR.hitShaderBindingTableStride()
int
VkPhysicalDeviceHostImageCopyFeatures.hostImageCopy()
int
VkPhysicalDeviceVulkan14Features.hostImageCopy()
int
VkPhysicalDeviceHostQueryResetFeatures.hostQueryReset()
int
VkPhysicalDeviceVulkan12Features.hostQueryReset()
int
VkHostImageCopyDevicePerformanceQuery.identicalMemoryLayout()
int
VkPhysicalDeviceHostImageCopyProperties.identicalMemoryTypeRequirements()
int
VkPhysicalDeviceVulkan14Properties.identicalMemoryTypeRequirements()
int
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT.image2DViewOf3D()
int
VkPhysicalDeviceImageAlignmentControlFeaturesMESA.imageAlignmentControl()
int
VkPhysicalDeviceImageCompressionControlFeaturesEXT.imageCompressionControl()
int
VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT.imageCompressionControlSwapchain()
int
VkPhysicalDeviceFeatures.imageCubeArray()
int
VkPhysicalDeviceShaderImageFootprintFeaturesNV.imageFootprint()
int
VkPhysicalDeviceImagelessFramebufferFeatures.imagelessFramebuffer()
int
VkPhysicalDeviceVulkan12Features.imagelessFramebuffer()
long
VkSparseImageMemoryRequirements.imageMipTailOffset()
long
VkSparseImageMemoryRequirements.imageMipTailSize()
long
VkSparseImageMemoryRequirements.imageMipTailStride()
int
VkImagePipeSurfaceCreateInfoFUCHSIA.imagePipeHandle()
int
VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT.imageSlicedViewOf3D()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.imageView2DOn3DImage()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.imageViewFormatReinterpretation()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.imageViewFormatSwizzle()
int
VkPhysicalDeviceFeatures.independentBlend()
int
VkPhysicalDeviceDepthStencilResolveProperties.independentResolve()
int
VkPhysicalDeviceVulkan12Properties.independentResolve()
int
VkPhysicalDeviceDepthStencilResolveProperties.independentResolveNone()
int
VkPhysicalDeviceVulkan12Properties.independentResolveNone()
long
VkClusterAccelerationStructureBuildTriangleClusterInfoNV.indexBuffer()
long
VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.indexBuffer()
long
VkGeometryTrianglesNV.indexOffset()
long
VkAccelerationStructureGeometryLinearSweptSpheresDataNV.indexStride()
long
VkAccelerationStructureGeometrySpheresDataNV.indexStride()
long
VkAccelerationStructureTrianglesDisplacementMicromapNV.indexStride()
long
VkAccelerationStructureTrianglesOpacityMicromapEXT.indexStride()
int
VkPhysicalDeviceIndexTypeUint8Features.indexTypeUint8()
int
VkPhysicalDeviceVulkan14Features.indexTypeUint8()
long
VkGeneratedCommandsInfoEXT.indirectAddress()
long
VkGeneratedCommandsInfoEXT.indirectAddressSize()
long
VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI.indirectBufferOffsetAlignment()
int
VkPhysicalDeviceCopyMemoryIndirectFeaturesNV.indirectCopy()
int
VkPhysicalDeviceConditionalRenderingFeaturesEXT.inheritedConditionalRendering()
int
VkPhysicalDeviceFeatures.inheritedQueries()
int
VkPhysicalDeviceInheritedViewportScissorFeaturesNV.inheritedViewportScissor2D()
int
VkPhysicalDeviceInlineUniformBlockFeatures.inlineUniformBlock()
int
VkPhysicalDeviceVulkan13Features.inlineUniformBlock()
long
VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.instantiationBoundingBoxLimit()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct16BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct16BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct16BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct16BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct16BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct16BitUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct32BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct32BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct32BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct32BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct32BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct32BitUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct4x8BitPackedMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct4x8BitPackedMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct4x8BitPackedSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct4x8BitPackedSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct4x8BitPackedUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct4x8BitPackedUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct64BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct64BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct64BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct64BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct64BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct64BitUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct8BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct8BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct8BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct8BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct8BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProduct8BitUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating16BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating16BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating16BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating16BitUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating32BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating32BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating32BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating32BitUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating64BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating64BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating64BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating64BitUnsignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating8BitSignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating8BitSignedAccelerated()
int
VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating8BitUnsignedAccelerated()
int
VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating8BitUnsignedAccelerated()
int
VkPhysicalDeviceInvocationMaskFeaturesHUAWEI.invocationMask()
int
VkPipelineExecutableInternalRepresentationKHR.isText()
int
VkPhysicalDeviceFeatures.largePoints()
int
VkSwapchainLatencyCreateInfoNV.latencyModeEnable()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.layeredShadingRateAttachments()
int
VkPhysicalDeviceDepthBiasControlFeaturesEXT.leastRepresentableValueForceUnormRepresentation()
int
VkPhysicalDeviceLegacyDitheringFeaturesEXT.legacyDithering()
int
VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT.legacyVertexAttributes()
int
VkPhysicalDeviceLinearColorAttachmentFeaturesNV.linearColorAttachment()
int
VkPhysicalDeviceRayTracingLinearSweptSpheresFeaturesNV.linearSweptSpheres()
int
VkSwapchainDisplayNativeHdrCreateInfoAMD.localDimmingEnable()
int
VkDisplayNativeHdrSurfaceCapabilitiesAMD.localDimmingSupport()
int
VkPhysicalDeviceFeatures.logicOp()
int
VkPipelineColorBlendStateCreateInfo.logicOpEnable()
int
VkLatencySleepModeInfoNV.lowLatencyBoost()
int
VkLatencySleepModeInfoNV.lowLatencyMode()
int
VkPhysicalDeviceMaintenance4Features.maintenance4()
int
VkPhysicalDeviceVulkan13Features.maintenance4()
int
VkPhysicalDeviceMaintenance5Features.maintenance5()
int
VkPhysicalDeviceVulkan14Features.maintenance5()
int
VkPhysicalDeviceMaintenance6Features.maintenance6()
int
VkPhysicalDeviceVulkan14Features.maintenance6()
int
VkPhysicalDeviceMaintenance7FeaturesKHR.maintenance7()
int
VkPhysicalDeviceMaintenance8FeaturesKHR.maintenance8()
long
VkPhysicalDeviceMaintenance4Properties.maxBufferSize()
long
VkPhysicalDeviceVulkan13Properties.maxBufferSize()
long
VkPhysicalDeviceMaintenance3Properties.maxMemoryAllocationSize()
long
VkPhysicalDeviceVulkan11Properties.maxMemoryAllocationSize()
long
VkClusterAccelerationStructureMoveObjectsInputNV.maxMovedBytes()
long
VkPhysicalDeviceDescriptorBufferPropertiesEXT.maxResourceDescriptorBufferRange()
long
VkImageFormatProperties.maxResourceSize()
long
VkPhysicalDeviceDescriptorBufferPropertiesEXT.maxSamplerDescriptorBufferRange()
long
VkExecutionGraphPipelineScratchSizeAMDX.maxSize()
long
VkPhysicalDeviceTransformFeedbackPropertiesEXT.maxTransformFeedbackBufferSize()
int
VkPhysicalDeviceMemoryDecompressionFeaturesNV.memoryDecompression()
int
VkPhysicalDeviceMapMemoryPlacedFeaturesEXT.memoryMapPlaced()
int
VkPhysicalDeviceMapMemoryPlacedFeaturesEXT.memoryMapRangePlaced()
long
VkBindAccelerationStructureMemoryInfoNV.memoryOffset()
long
VkBindBufferMemoryInfo.memoryOffset()
long
VkBindImageMemoryInfo.memoryOffset()
long
VkBindVideoSessionMemoryInfoKHR.memoryOffset()
long
VkSparseImageMemoryBind.memoryOffset()
long
VkSparseMemoryBind.memoryOffset()
int
VkPhysicalDeviceMemoryPriorityFeaturesEXT.memoryPriority()
long
VkBindVideoSessionMemoryInfoKHR.memorySize()
int
VkPhysicalDeviceMapMemoryPlacedFeaturesEXT.memoryUnmapReserve()
int
VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR.meshAndTaskShaderDerivatives()
int
VkPhysicalDeviceMeshShaderFeaturesEXT.meshShader()
int
VkPhysicalDeviceMeshShaderFeaturesNV.meshShader()
int
VkPhysicalDeviceMeshShaderFeaturesEXT.meshShaderQueries()
int
VkPhysicalDeviceOpacityMicromapFeaturesEXT.micromap()
int
VkPhysicalDeviceOpacityMicromapFeaturesEXT.micromapCaptureReplay()
int
VkPhysicalDeviceOpacityMicromapFeaturesEXT.micromapHostCommands()
long
VkMicromapBuildSizesInfoEXT.micromapSize()
long
VkVideoCapabilitiesKHR.minBitstreamBufferOffsetAlignment()
long
VkVideoCapabilitiesKHR.minBitstreamBufferSizeAlignment()
long
VkPhysicalDeviceExternalMemoryHostPropertiesEXT.minImportedHostPointerAlignment()
int
VkPhysicalDeviceImageViewMinLodFeaturesEXT.minLod()
long
VkPhysicalDeviceMapMemoryPlacedPropertiesEXT.minPlacedMemoryMapAlignment()
long
VkExecutionGraphPipelineScratchSizeAMDX.minSize()
long
VkPhysicalDeviceLimits.minStorageBufferOffsetAlignment()
long
VkPhysicalDeviceLimits.minTexelBufferOffsetAlignment()
long
VkPhysicalDeviceLimits.minUniformBufferOffsetAlignment()
long
VkTraceRaysIndirectCommand2KHR.missShaderBindingTableAddress()
long
VkTraceRaysIndirectCommand2KHR.missShaderBindingTableSize()
long
VkTraceRaysIndirectCommand2KHR.missShaderBindingTableStride()
int
VkPhysicalDeviceMultiDrawFeaturesEXT.multiDraw()
int
VkPhysicalDeviceFeatures.multiDrawIndirect()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.multisampleArrayImage()
int
VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT.multisampledRenderToSingleSampled()
int
VkMultisampledRenderToSingleSampledInfoEXT.multisampledRenderToSingleSampledEnable()
int
VkPhysicalDeviceMultiviewFeatures.multiview()
int
VkPhysicalDeviceVulkan11Features.multiview()
int
VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI.multiviewClusterCullingShader()
int
VkPhysicalDeviceMultiviewFeatures.multiviewGeometryShader()
int
VkPhysicalDeviceVulkan11Features.multiviewGeometryShader()
int
VkPhysicalDeviceMeshShaderFeaturesEXT.multiviewMeshShader()
int
VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM.multiviewPerViewRenderAreas()
int
VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM.multiviewPerViewViewports()
int
VkPhysicalDeviceFeatures.multiViewport()
int
VkPhysicalDeviceMultiviewFeatures.multiviewTessellationShader()
int
VkPhysicalDeviceVulkan11Features.multiviewTessellationShader()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.mutableComparisonSamplers()
int
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT.mutableDescriptorType()
int
VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT.nativeUnalignedPerformance()
int
VkPipelineViewportDepthClipControlCreateInfoEXT.negativeOneToOne()
int
VkPhysicalDeviceNestedCommandBufferFeaturesEXT.nestedCommandBuffer()
int
VkPhysicalDeviceNestedCommandBufferFeaturesEXT.nestedCommandBufferRendering()
int
VkPhysicalDeviceNestedCommandBufferFeaturesEXT.nestedCommandBufferSimultaneousUse()
int
VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV.noInvocationFragmentShadingRates()
int
VkClusterAccelerationStructureMoveObjectsInputNV.noMoveOverlap()
long
VkPhysicalDeviceLimits.nonCoherentAtomSize()
int
VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT.nonSeamlessCubeMap()
int
VkPhysicalDeviceMaintenance5Properties.nonStrictSinglePixelWideLinesUseParallelogram()
int
VkPhysicalDeviceVulkan14Properties.nonStrictSinglePixelWideLinesUseParallelogram()
int
VkPhysicalDeviceMaintenance5Properties.nonStrictWideLinesUseParallelogram()
int
VkPhysicalDeviceVulkan14Properties.nonStrictWideLinesUseParallelogram()
int
VkPhysicalDeviceExternalFormatResolvePropertiesANDROID.nullColorAttachmentWithExternalFormatResolve()
int
VkPhysicalDeviceRobustness2FeaturesEXT.nullDescriptor()
int
VkCommandBufferInheritanceInfo.occlusionQueryEnable()
int
VkPhysicalDeviceFeatures.occlusionQueryPrecise()
long
VkAccelerationStructureCreateInfoKHR.offset()
long
VkBufferMemoryBarrier.offset()
long
VkBufferMemoryBarrier2.offset()
long
VkBufferViewCreateInfo.offset()
long
VkConditionalRenderingBeginInfoEXT.offset()
long
VkDescriptorBufferInfo.offset()
long
VkGeometryAABBNV.offset()
long
VkIndirectCommandsStreamNV.offset()
long
VkMappedMemoryRange.offset()
long
VkMemoryMapInfo.offset()
long
VkMicromapCreateInfoEXT.offset()
long
VkSubresourceLayout.offset()
long
VkClusterAccelerationStructureBuildTriangleClusterInfoNV.opacityMicromapArray()
long
VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.opacityMicromapArray()
long
VkClusterAccelerationStructureBuildTriangleClusterInfoNV.opacityMicromapIndexBuffer()
long
VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.opacityMicromapIndexBuffer()
int
VkPhysicalDeviceOpticalFlowFeaturesNV.opticalFlow()
int
VkSubpassResolvePerformanceQueryEXT.optimal()
long
VkPhysicalDeviceLimits.optimalBufferCopyOffsetAlignment()
long
VkPhysicalDeviceLimits.optimalBufferCopyRowPitchAlignment()
int
VkHostImageCopyDevicePerformanceQuery.optimalDeviceAccess()
int
VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT.pageableDeviceLocalMemory()
int
VkPhysicalDevicePartitionedAccelerationStructureFeaturesNV.partitionedAccelerationStructure()
int
VkPhysicalDevicePerformanceQueryFeaturesKHR.performanceCounterMultipleQueryPools()
int
VkPhysicalDevicePerformanceQueryFeaturesKHR.performanceCounterQueryPools()
int
VkDisplayPresentInfoKHR.persistent()
int
VkDisplayPropertiesKHR.persistentContent()
int
VkPhysicalDevicePerStageDescriptorSetFeaturesNV.perStageDescriptorSet()
int
VkMultiviewPerViewAttributesInfoNVX.perViewAttributes()
int
VkMultiviewPerViewAttributesInfoNVX.perViewAttributesPositionXOnly()
int
VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX.perViewPositionAllComponents()
long
VkBindPipelineIndirectCommandNV.pipelineAddress()
int
VkPhysicalDevicePipelineBinaryFeaturesKHR.pipelineBinaries()
int
VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryCompressedData()
int
VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryInternalCache()
int
VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryInternalCacheControl()
int
VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryPrecompiledInternalCache()
int
VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryPrefersInternalCache()
int
VkPhysicalDevicePipelineCreationCacheControlFeatures.pipelineCreationCacheControl()
int
VkPhysicalDeviceVulkan13Features.pipelineCreationCacheControl()
long
VkComputePipelineIndirectBufferInfoNV.pipelineDeviceAddressCaptureReplay()
int
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR.pipelineExecutableInfo()
int
VkPhysicalDeviceFragmentShadingRateFeaturesKHR.pipelineFragmentShadingRate()
int
VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT.pipelineLibraryGroupHandles()
int
VkPhysicalDevicePipelineOpacityMicromapFeaturesARM.pipelineOpacityMicromap()
int
VkPhysicalDevicePipelinePropertiesFeaturesEXT.pipelinePropertiesIdentifier()
int
VkPhysicalDevicePipelineProtectedAccessFeatures.pipelineProtectedAccess()
int
VkPhysicalDeviceVulkan14Features.pipelineProtectedAccess()
int
VkPhysicalDevicePipelineRobustnessFeatures.pipelineRobustness()
int
VkPhysicalDeviceVulkan14Features.pipelineRobustness()
int
VkPhysicalDeviceFeatures.pipelineStatisticsQuery()
int
VkDisplayPropertiesKHR.planeReorderPossible()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.pointPolygons()
int
VkPhysicalDeviceMaintenance5Properties.polygonModePointSize()
int
VkPhysicalDeviceVulkan14Properties.polygonModePointSize()
int
VkPhysicalDeviceTileShadingPropertiesQCOM.preferNonCoherent()
int
VkVideoEncodeH264QualityLevelPropertiesKHR.preferredStdEntropyCodingModeFlag()
int
VkPhysicalDeviceMeshShaderPropertiesEXT.prefersCompactPrimitiveOutput()
int
VkPhysicalDeviceMeshShaderPropertiesEXT.prefersCompactVertexOutput()
int
VkMemoryDedicatedRequirements.prefersDedicatedAllocation()
int
VkVideoEncodeAV1CapabilitiesKHR.prefersGopRemainingFrames()
int
VkVideoEncodeH264CapabilitiesKHR.prefersGopRemainingFrames()
int
VkVideoEncodeH265CapabilitiesKHR.prefersGopRemainingFrames()
int
VkPhysicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationPrimitiveOutput()
int
VkPhysicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationVertexOutput()
long
VkGeneratedCommandsInfoEXT.preprocessAddress()
long
VkGeneratedCommandsInfoNV.preprocessOffset()
long
VkGeneratedCommandsInfoEXT.preprocessSize()
long
VkGeneratedCommandsInfoNV.preprocessSize()
int
VkPhysicalDevicePresentBarrierFeaturesNV.presentBarrier()
int
VkSwapchainPresentBarrierCreateInfoNV.presentBarrierEnable()
int
VkSurfaceCapabilitiesPresentBarrierNV.presentBarrierSupported()
int
VkPhysicalDevicePresentIdFeaturesKHR.presentId()
int
VkPhysicalDevicePresentMeteringFeaturesNV.presentMetering()
int
VkPhysicalDevicePresentModeFifoLatestReadyFeaturesEXT.presentModeFifoLatestReady()
int
VkPhysicalDevicePresentWaitFeaturesKHR.presentWait()
int
VkVideoEncodeAV1PictureInfoKHR.primaryReferenceCdfOnly()
int
VkPhysicalDeviceFragmentShadingRateFeaturesKHR.primitiveFragmentShadingRate()
int
VkPhysicalDeviceMeshShaderFeaturesEXT.primitiveFragmentShadingRateMeshShader()
int
VkPhysicalDeviceFragmentShadingRatePropertiesKHR.primitiveFragmentShadingRateWithMultipleViewports()
int
VkPipelineInputAssemblyStateCreateInfo.primitiveRestartEnable()
int
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT.primitivesGeneratedQuery()
int
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT.primitivesGeneratedQueryWithNonZeroStreams()
int
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT.primitivesGeneratedQueryWithRasterizerDiscard()
int
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT.primitiveTopologyListRestart()
int
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT.primitiveTopologyPatchListRestart()
int
VkPhysicalDeviceConservativeRasterizationPropertiesEXT.primitiveUnderestimation()
int
VkPhysicalDevicePrivateDataFeatures.privateData()
int
VkPhysicalDeviceVulkan13Features.privateData()
int
VkPhysicalDeviceProtectedMemoryFeatures.protectedMemory()
int
VkPhysicalDeviceVulkan11Features.protectedMemory()
int
VkPhysicalDeviceProtectedMemoryProperties.protectedNoFault()
int
VkPhysicalDeviceVulkan11Properties.protectedNoFault()
int
VkProtectedSubmitInfo.protectedSubmit()
int
VkPhysicalDeviceProvokingVertexFeaturesEXT.provokingVertexLast()
int
VkPhysicalDeviceProvokingVertexPropertiesEXT.provokingVertexModePerPipeline()
int
VkPhysicalDeviceVulkan14Features.pushDescriptor()
int
VkPhysicalDeviceDescriptorIndexingProperties.quadDivergentImplicitLod()
int
VkPhysicalDeviceVulkan12Properties.quadDivergentImplicitLod()
int
VkPhysicalDeviceSubgroupProperties.quadOperationsInAllStages()
int
VkQueueFamilyQueryResultStatusPropertiesKHR.queryResultStatusSupport()
int
VkPhysicalDeviceTileMemoryHeapPropertiesQCOM.queueSubmitBoundary()
long
VkAccelerationStructureGeometryLinearSweptSpheresDataNV.radiusStride()
long
VkAccelerationStructureGeometrySpheresDataNV.radiusStride()
long
VkBufferViewCreateInfo.range()
long
VkDescriptorAddressInfoEXT.range()
long
VkDescriptorBufferInfo.range()
int
VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT.rasterizationOrderColorAttachmentAccess()
int
VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT.rasterizationOrderDepthAttachmentAccess()
int
VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT.rasterizationOrderStencilAttachmentAccess()
int
VkPipelineRasterizationStateCreateInfo.rasterizerDiscardEnable()
long
VkTraceRaysIndirectCommand2KHR.raygenShaderRecordAddress()
long
VkTraceRaysIndirectCommand2KHR.raygenShaderRecordSize()
int
VkPhysicalDeviceRayQueryFeaturesKHR.rayQuery()
int
VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV.rayTracingInvocationReorder()
int
VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR.rayTracingMaintenance1()
int
VkPhysicalDeviceRayTracingMotionBlurFeaturesNV.rayTracingMotionBlur()
int
VkPhysicalDeviceRayTracingMotionBlurFeaturesNV.rayTracingMotionBlurPipelineTraceRaysIndirect()
int
VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipeline()
int
VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipelineShaderGroupHandleCaptureReplay()
int
VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipelineShaderGroupHandleCaptureReplayMixed()
int
VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipelineTraceRaysIndirect()
int
VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR.rayTracingPipelineTraceRaysIndirect2()
int
VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR.rayTracingPositionFetch()
int
VkPhysicalDeviceRayTracingValidationFeaturesNV.rayTracingValidation()
int
VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTraversalPrimitiveCulling()
int
VkPhysicalDeviceLineRasterizationFeatures.rectangularLines()
int
VkPhysicalDeviceVulkan14Features.rectangularLines()
int
VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG.relaxedLineRasterization()
int
VkPhysicalDeviceRenderPassStripedFeaturesARM.renderPassStriped()
int
VkPhysicalDeviceAddressBindingReportFeaturesEXT.reportAddressBinding()
long
VkDeviceFaultAddressInfoEXT.reportedAddress()
int
VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV.representativeFragmentTest()
int
VkPipelineRepresentativeFragmentTestStateCreateInfoNV.representativeFragmentTestEnable()
int
VkMemoryDedicatedRequirements.requiresDedicatedAllocation()
int
VkVideoEncodeAV1CapabilitiesKHR.requiresGopRemainingFrames()
int
VkVideoEncodeH264CapabilitiesKHR.requiresGopRemainingFrames()
int
VkVideoEncodeH265CapabilitiesKHR.requiresGopRemainingFrames()
int
VkPhysicalDeviceSparseProperties.residencyAlignedMipSize()
int
VkPhysicalDeviceSparseProperties.residencyNonResidentStrict()
int
VkPhysicalDeviceSparseProperties.residencyStandard2DBlockShape()
int
VkPhysicalDeviceSparseProperties.residencyStandard2DMultisampleBlockShape()
int
VkPhysicalDeviceSparseProperties.residencyStandard3DBlockShape()
long
VkPhysicalDeviceDescriptorBufferPropertiesEXT.resourceDescriptorBufferAddressSpaceSize()
long
VkSparseMemoryBind.resourceOffset()
int
VkPhysicalDeviceFeatures.robustBufferAccess()
int
VkPhysicalDeviceRobustness2FeaturesEXT.robustBufferAccess2()
int
VkPhysicalDeviceDescriptorIndexingProperties.robustBufferAccessUpdateAfterBind()
int
VkPhysicalDeviceVulkan12Properties.robustBufferAccessUpdateAfterBind()
int
VkPhysicalDeviceMaintenance7PropertiesKHR.robustFragmentShadingRateAttachmentAccess()
int
VkPhysicalDeviceImageRobustnessFeatures.robustImageAccess()
int
VkPhysicalDeviceVulkan13Features.robustImageAccess()
int
VkPhysicalDeviceRobustness2FeaturesEXT.robustImageAccess2()
long
VkPhysicalDeviceRobustness2PropertiesEXT.robustStorageBufferAccessSizeAlignment()
long
VkPhysicalDeviceRobustness2PropertiesEXT.robustUniformBufferAccessSizeAlignment()
long
VkSubresourceLayout.rowPitch()
int
VkPhysicalDeviceDescriptorIndexingFeatures.runtimeDescriptorArray()
int
VkPhysicalDeviceVulkan12Features.runtimeDescriptorArray()
int
VkPipelineSampleLocationsStateCreateInfoEXT.sampleLocationsEnable()
int
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT.sampler2DViewOf3D()
int
VkPhysicalDeviceFeatures.samplerAnisotropy()
int
VkPhysicalDeviceFeatures.sampleRateShading()
long
VkPhysicalDeviceDescriptorBufferPropertiesEXT.samplerDescriptorBufferAddressSpaceSize()
int
VkPhysicalDeviceVulkan12Features.samplerFilterMinmax()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.samplerMipLodBias()
int
VkPhysicalDeviceVulkan12Features.samplerMirrorClampToEdge()
int
VkPhysicalDeviceSamplerYcbcrConversionFeatures.samplerYcbcrConversion()
int
VkPhysicalDeviceVulkan11Features.samplerYcbcrConversion()
int
VkPipelineMultisampleStateCreateInfo.sampleShadingEnable()
int
VkCooperativeMatrixFlexibleDimensionsPropertiesNV.saturatingAccumulation()
int
VkCooperativeMatrixPropertiesKHR.saturatingAccumulation()
int
VkPhysicalDeviceScalarBlockLayoutFeatures.scalarBlockLayout()
int
VkPhysicalDeviceVulkan12Features.scalarBlockLayout()
int
VkPhysicalDeviceSchedulingControlsFeaturesARM.schedulingControls()
int
VkPhysicalDeviceExternalMemorySciBufFeaturesNV.sciBufExport()
int
VkPhysicalDeviceExternalMemorySciBufFeaturesNV.sciBufImport()
int
VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncExport()
int
VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncExport()
int
VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncFence()
int
VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncFence()
int
VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncImport()
int
VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncImport()
int
VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncSemaphore()
int
VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncSemaphore2()
long
VkBuildPartitionedAccelerationStructureInfoNV.scratchData()
long
VkClusterAccelerationStructureCommandsInfoNV.scratchData()
int
VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX.screenBufferImport()
int
VkPhysicalDeviceCubicWeightsFeaturesQCOM.selectableCubicWeights()
int
VkPhysicalDeviceMaintenance7PropertiesKHR.separateDepthStencilAttachmentAccess()
int
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures.separateDepthStencilLayouts()
int
VkPhysicalDeviceVulkan12Features.separateDepthStencilLayouts()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.separateStencilMaskRef()
long
VkGeneratedCommandsInfoEXT.sequenceCountAddress()
long
VkGeneratedCommandsInfoNV.sequencesCountOffset()
long
VkGeneratedCommandsInfoNV.sequencesIndexOffset()
int
VkPhysicalDeviceShaderBfloat16FeaturesKHR.shaderBFloat16CooperativeMatrix()
int
VkPhysicalDeviceShaderBfloat16FeaturesKHR.shaderBFloat16DotProduct()
int
VkPhysicalDeviceShaderBfloat16FeaturesKHR.shaderBFloat16Type()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat16AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat16AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat16Atomics()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat32AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat32AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat32Atomics()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat64AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat64AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat64Atomics()
int
VkPhysicalDeviceShaderAtomicInt64Features.shaderBufferInt64Atomics()
int
VkPhysicalDeviceVulkan12Features.shaderBufferInt64Atomics()
int
VkPhysicalDeviceFeatures.shaderClipDistance()
int
VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.shaderCoreBuiltins()
int
VkPhysicalDeviceFeatures.shaderCullDistance()
int
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures.shaderDemoteToHelperInvocation()
int
VkPhysicalDeviceVulkan13Features.shaderDemoteToHelperInvocation()
int
VkPhysicalDeviceFloatControlsProperties.shaderDenormFlushToZeroFloat16()
int
VkPhysicalDeviceVulkan12Properties.shaderDenormFlushToZeroFloat16()
int
VkPhysicalDeviceFloatControlsProperties.shaderDenormFlushToZeroFloat32()
int
VkPhysicalDeviceVulkan12Properties.shaderDenormFlushToZeroFloat32()
int
VkPhysicalDeviceFloatControlsProperties.shaderDenormFlushToZeroFloat64()
int
VkPhysicalDeviceVulkan12Properties.shaderDenormFlushToZeroFloat64()
int
VkPhysicalDeviceFloatControlsProperties.shaderDenormPreserveFloat16()
int
VkPhysicalDeviceVulkan12Properties.shaderDenormPreserveFloat16()
int
VkPhysicalDeviceFloatControlsProperties.shaderDenormPreserveFloat32()
int
VkPhysicalDeviceVulkan12Properties.shaderDenormPreserveFloat32()
int
VkPhysicalDeviceFloatControlsProperties.shaderDenormPreserveFloat64()
int
VkPhysicalDeviceVulkan12Properties.shaderDenormPreserveFloat64()
int
VkPhysicalDeviceShaderClockFeaturesKHR.shaderDeviceClock()
int
VkPhysicalDeviceShaderDrawParametersFeatures.shaderDrawParameters()
int
VkPhysicalDeviceVulkan11Features.shaderDrawParameters()
int
VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD.shaderEarlyAndLateFragmentTests()
int
VkPhysicalDeviceShaderEnqueueFeaturesAMDX.shaderEnqueue()
int
VkPhysicalDeviceShaderExpectAssumeFeatures.shaderExpectAssume()
int
VkPhysicalDeviceVulkan14Features.shaderExpectAssume()
int
VkPhysicalDeviceShaderFloat16Int8Features.shaderFloat16()
int
VkPhysicalDeviceVulkan12Features.shaderFloat16()
int
VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.shaderFloat16VectorAtomics()
int
VkPhysicalDeviceFeatures.shaderFloat64()
int
VkPhysicalDeviceShaderFloatControls2Features.shaderFloatControls2()
int
VkPhysicalDeviceVulkan14Features.shaderFloatControls2()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderImageFloat32AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderImageFloat32AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderImageFloat32Atomics()
int
VkPhysicalDeviceFeatures.shaderImageGatherExtended()
int
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.shaderImageInt64Atomics()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderInputAttachmentArrayDynamicIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderInputAttachmentArrayDynamicIndexing()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderInputAttachmentArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderInputAttachmentArrayNonUniformIndexing()
int
VkPhysicalDeviceDescriptorIndexingProperties.shaderInputAttachmentArrayNonUniformIndexingNative()
int
VkPhysicalDeviceVulkan12Properties.shaderInputAttachmentArrayNonUniformIndexingNative()
int
VkPhysicalDeviceFeatures.shaderInt16()
int
VkPhysicalDeviceFeatures.shaderInt64()
int
VkPhysicalDeviceShaderFloat16Int8Features.shaderInt8()
int
VkPhysicalDeviceVulkan12Features.shaderInt8()
int
VkPhysicalDeviceShaderIntegerDotProductFeatures.shaderIntegerDotProduct()
int
VkPhysicalDeviceVulkan13Features.shaderIntegerDotProduct()
int
VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL.shaderIntegerFunctions2()
int
VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR.shaderMaximalReconvergence()
int
VkPhysicalDeviceShaderEnqueueFeaturesAMDX.shaderMeshEnqueue()
int
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT.shaderModuleIdentifier()
int
VkPhysicalDeviceShaderObjectFeaturesEXT.shaderObject()
int
VkPhysicalDeviceVulkan12Features.shaderOutputLayer()
int
VkPhysicalDeviceVulkan12Features.shaderOutputViewportIndex()
int
VkPhysicalDeviceShaderQuadControlFeaturesKHR.shaderQuadControl()
int
VkPhysicalDeviceRawAccessChainsFeaturesNV.shaderRawAccessChains()
int
VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR.shaderRelaxedExtendedInstruction()
int
VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT.shaderReplicatedComposites()
int
VkPhysicalDeviceFeatures.shaderResourceMinLod()
int
VkPhysicalDeviceFeatures.shaderResourceResidency()
int
VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTEFloat16()
int
VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTEFloat16()
int
VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTEFloat32()
int
VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTEFloat32()
int
VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTEFloat64()
int
VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTEFloat64()
int
VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTZFloat16()
int
VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTZFloat16()
int
VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTZFloat32()
int
VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTZFloat32()
int
VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTZFloat64()
int
VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTZFloat64()
int
VkPhysicalDeviceFeatures.shaderSampledImageArrayDynamicIndexing()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderSampledImageArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderSampledImageArrayNonUniformIndexing()
int
VkPhysicalDeviceDescriptorIndexingProperties.shaderSampledImageArrayNonUniformIndexingNative()
int
VkPhysicalDeviceVulkan12Properties.shaderSampledImageArrayNonUniformIndexingNative()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.shaderSampleRateInterpolationFunctions()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat16AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat16AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat16Atomics()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat32AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat32AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat32Atomics()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat64AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat64AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat64Atomics()
int
VkPhysicalDeviceShaderAtomicInt64Features.shaderSharedInt64Atomics()
int
VkPhysicalDeviceVulkan12Features.shaderSharedInt64Atomics()
int
VkPhysicalDeviceFloatControlsProperties.shaderSignedZeroInfNanPreserveFloat16()
int
VkPhysicalDeviceVulkan12Properties.shaderSignedZeroInfNanPreserveFloat16()
int
VkPhysicalDeviceFloatControlsProperties.shaderSignedZeroInfNanPreserveFloat32()
int
VkPhysicalDeviceVulkan12Properties.shaderSignedZeroInfNanPreserveFloat32()
int
VkPhysicalDeviceFloatControlsProperties.shaderSignedZeroInfNanPreserveFloat64()
int
VkPhysicalDeviceVulkan12Properties.shaderSignedZeroInfNanPreserveFloat64()
int
VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.shaderSMBuiltins()
int
VkPhysicalDeviceFeatures.shaderStorageBufferArrayDynamicIndexing()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderStorageBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceDescriptorIndexingProperties.shaderStorageBufferArrayNonUniformIndexingNative()
int
VkPhysicalDeviceVulkan12Properties.shaderStorageBufferArrayNonUniformIndexingNative()
int
VkPhysicalDeviceFeatures.shaderStorageImageArrayDynamicIndexing()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageImageArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderStorageImageArrayNonUniformIndexing()
int
VkPhysicalDeviceDescriptorIndexingProperties.shaderStorageImageArrayNonUniformIndexingNative()
int
VkPhysicalDeviceVulkan12Properties.shaderStorageImageArrayNonUniformIndexingNative()
int
VkPhysicalDeviceFeatures.shaderStorageImageExtendedFormats()
int
VkPhysicalDeviceFeatures.shaderStorageImageMultisample()
int
VkPhysicalDeviceFeatures.shaderStorageImageReadWithoutFormat()
int
VkPhysicalDeviceFeatures.shaderStorageImageWriteWithoutFormat()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageTexelBufferArrayDynamicIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderStorageTexelBufferArrayDynamicIndexing()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageTexelBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderStorageTexelBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceShaderClockFeaturesKHR.shaderSubgroupClock()
int
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes()
int
VkPhysicalDeviceVulkan12Features.shaderSubgroupExtendedTypes()
int
VkPhysicalDeviceShaderSubgroupRotateFeatures.shaderSubgroupRotate()
int
VkPhysicalDeviceVulkan14Features.shaderSubgroupRotate()
int
VkPhysicalDeviceShaderSubgroupRotateFeatures.shaderSubgroupRotateClustered()
int
VkPhysicalDeviceVulkan14Features.shaderSubgroupRotateClustered()
int
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR.shaderSubgroupUniformControlFlow()
int
VkPhysicalDeviceShaderTerminateInvocationFeatures.shaderTerminateInvocation()
int
VkPhysicalDeviceVulkan13Features.shaderTerminateInvocation()
int
VkPhysicalDeviceFeatures.shaderTessellationAndGeometryPointSize()
int
VkPhysicalDeviceShaderTileImagePropertiesEXT.shaderTileImageCoherentReadAccelerated()
int
VkPhysicalDeviceShaderTileImageFeaturesEXT.shaderTileImageColorReadAccess()
int
VkPhysicalDeviceShaderTileImageFeaturesEXT.shaderTileImageDepthReadAccess()
int
VkPhysicalDeviceShaderTileImagePropertiesEXT.shaderTileImageReadFromHelperInvocation()
int
VkPhysicalDeviceShaderTileImagePropertiesEXT.shaderTileImageReadSampleFromPixelRateInvocation()
int
VkPhysicalDeviceShaderTileImageFeaturesEXT.shaderTileImageStencilReadAccess()
int
VkPhysicalDeviceFeatures.shaderUniformBufferArrayDynamicIndexing()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderUniformBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderUniformBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceDescriptorIndexingProperties.shaderUniformBufferArrayNonUniformIndexingNative()
int
VkPhysicalDeviceVulkan12Properties.shaderUniformBufferArrayNonUniformIndexingNative()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderUniformTexelBufferArrayDynamicIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderUniformTexelBufferArrayDynamicIndexing()
int
VkPhysicalDeviceDescriptorIndexingFeatures.shaderUniformTexelBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan12Features.shaderUniformTexelBufferArrayNonUniformIndexing()
int
VkPhysicalDeviceVulkan13Features.shaderZeroInitializeWorkgroupMemory()
int
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures.shaderZeroInitializeWorkgroupMemory()
int
VkPhysicalDeviceShadingRateImageFeaturesNV.shadingRateCoarseSampleOrder()
int
VkPhysicalDeviceShadingRateImageFeaturesNV.shadingRateImage()
int
VkPipelineViewportShadingRateImageStateCreateInfoNV.shadingRateImageEnable()
long
VkAccelerationStructureCreateInfoKHR.size()
long
VkBufferCopy.size()
long
VkBufferCopy2.size()
long
VkBufferCreateInfo.size()
long
VkBufferMemoryBarrier.size()
long
VkBufferMemoryBarrier2.size()
long
VkComputePipelineIndirectBufferInfoNV.size()
long
VkCopyMemoryIndirectCommandNV.size()
long
VkDeviceAddressBindingCallbackDataEXT.size()
long
VkDeviceMemoryReportCallbackDataEXT.size()
long
VkImageViewAddressPropertiesNVX.size()
long
VkMappedMemoryRange.size()
long
VkMemoryHeap.size()
long
VkMemoryMapInfo.size()
long
VkMemoryRequirements.size()
long
VkMicromapCreateInfoEXT.size()
long
VkSparseMemoryBind.size()
long
VkStridedDeviceAddressRegionKHR.size()
long
VkSubresourceHostMemcpySize.size()
long
VkSubresourceLayout.size()
long
VkTileMemoryRequirementsQCOM.size()
long
VkTileMemorySizeInfoQCOM.size()
long
VkExecutionGraphPipelineScratchSizeAMDX.sizeGranularity()
int
VkPhysicalDeviceLineRasterizationFeatures.smoothLines()
int
VkPhysicalDeviceVulkan14Features.smoothLines()
long
VkPhysicalDeviceLimits.sparseAddressSpaceSize()
int
VkPhysicalDeviceFeatures.sparseBinding()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.sparseImageFloat32AtomicAdd()
int
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.sparseImageFloat32AtomicMinMax()
int
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.sparseImageFloat32Atomics()
int
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.sparseImageInt64Atomics()
int
VkPhysicalDeviceFeatures.sparseResidency16Samples()
int
VkPhysicalDeviceFeatures.sparseResidency2Samples()
int
VkPhysicalDeviceFeatures.sparseResidency4Samples()
int
VkPhysicalDeviceFeatures.sparseResidency8Samples()
int
VkPhysicalDeviceFeatures.sparseResidencyAliased()
int
VkPhysicalDeviceFeatures.sparseResidencyBuffer()
int
VkPhysicalDeviceFeatures.sparseResidencyImage2D()
int
VkPhysicalDeviceFeatures.sparseResidencyImage3D()
int
VkPhysicalDeviceRayTracingLinearSweptSpheresFeaturesNV.spheres()
long
VkClusterAccelerationStructureMoveObjectsInfoNV.srcAccelerationStructure()
long
VkBuildPartitionedAccelerationStructureInfoNV.srcAccelerationStructureData()
long
VkCopyMemoryIndirectCommandNV.srcAddress()
long
VkCopyMemoryToImageIndirectCommandNV.srcAddress()
long
VkDecompressMemoryRegionNV.srcAddress()
long
VkVideoDecodeInfoKHR.srcBufferOffset()
long
VkVideoDecodeInfoKHR.srcBufferRange()
long
VkBuildPartitionedAccelerationStructureInfoNV.srcInfos()
long
VkBuildPartitionedAccelerationStructureInfoNV.srcInfosCount()
long
VkClusterAccelerationStructureCommandsInfoNV.srcInfosCount()
long
VkBufferCopy.srcOffset()
long
VkBufferCopy2.srcOffset()
int
VkColorBlendAdvancedEXT.srcPremultiplied()
int
VkPipelineColorBlendAdvancedStateCreateInfoEXT.srcPremultiplied()
int
VkSamplerBorderColorComponentMappingCreateInfoEXT.srgb()
int
VkPhysicalDeviceLimits.standardSampleLocations()
long
VkStridedDeviceAddressNV.startAddress()
int
VkPipelineDepthStencilStateCreateInfo.stencilTestEnable()
int
VkPhysicalDeviceLineRasterizationFeatures.stippledBresenhamLines()
int
VkPhysicalDeviceVulkan14Features.stippledBresenhamLines()
int
VkPipelineRasterizationLineStateCreateInfo.stippledLineEnable()
int
VkPhysicalDeviceLineRasterizationFeatures.stippledRectangularLines()
int
VkPhysicalDeviceVulkan14Features.stippledRectangularLines()
int
VkPhysicalDeviceLineRasterizationFeatures.stippledSmoothLines()
int
VkPhysicalDeviceVulkan14Features.stippledSmoothLines()
int
VkPhysicalDevice16BitStorageFeatures.storageBuffer16BitAccess()
int
VkPhysicalDeviceVulkan11Features.storageBuffer16BitAccess()
int
VkPhysicalDevice8BitStorageFeatures.storageBuffer8BitAccess()
int
VkPhysicalDeviceVulkan12Features.storageBuffer8BitAccess()
int
VkPhysicalDevice16BitStorageFeatures.storageInputOutput16()
int
VkPhysicalDeviceVulkan11Features.storageInputOutput16()
int
VkPhysicalDevice16BitStorageFeatures.storagePushConstant16()
int
VkPhysicalDeviceVulkan11Features.storagePushConstant16()
int
VkPhysicalDevice8BitStorageFeatures.storagePushConstant8()
int
VkPhysicalDeviceVulkan12Features.storagePushConstant8()
long
VkPhysicalDeviceTexelBufferAlignmentProperties.storageTexelBufferOffsetAlignmentBytes()
long
VkPhysicalDeviceVulkan13Properties.storageTexelBufferOffsetAlignmentBytes()
int
VkPhysicalDeviceTexelBufferAlignmentProperties.storageTexelBufferOffsetSingleTexelAlignment()
int
VkPhysicalDeviceVulkan13Properties.storageTexelBufferOffsetSingleTexelAlignment()
int
VkStreamDescriptorSurfaceCreateInfoGGP.streamDescriptor()
int
VkPhysicalDeviceLimits.strictLines()
long
VkAccelerationStructureGeometryAabbsDataKHR.stride()
long
VkStridedDeviceAddressRegionKHR.stride()
long
VkStridedDeviceAddressNV.strideInBytes()
int
VkPhysicalDeviceVulkan12Features.subgroupBroadcastDynamicId()
int
VkPhysicalDeviceVulkan11Properties.subgroupQuadOperationsInAllStages()
int
VkPhysicalDeviceSubgroupSizeControlFeatures.subgroupSizeControl()
int
VkPhysicalDeviceVulkan13Features.subgroupSizeControl()
int
VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT.subpassMergeFeedback()
int
VkPhysicalDeviceSubpassShadingFeaturesHUAWEI.subpassShading()
int
VkPhysicalDeviceFragmentDensityMap2PropertiesEXT.subsampledCoarseReconstructionEarlyAccess()
int
VkPhysicalDeviceFragmentDensityMap2PropertiesEXT.subsampledLoads()
int
VkPhysicalDeviceGroupProperties.subsetAllocation()
int
VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV.supersampleFragmentShadingRates()
int
VkDescriptorSetLayoutSupport.supported()
int
VkPhysicalDeviceVertexAttributeDivisorProperties.supportsNonZeroFirstInstance()
int
VkPhysicalDeviceVulkan14Properties.supportsNonZeroFirstInstance()
int
VkSurfaceProtectedCapabilitiesKHR.supportsProtected()
int
VkTextureLODGatherFormatPropertiesAMD.supportsTextureGatherLODBiasAMD()
int
VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT.swapchainMaintenance1()
int
VkPhysicalDeviceSynchronization2Features.synchronization2()
int
VkPhysicalDeviceVulkan13Features.synchronization2()
int
VkPhysicalDeviceMeshShaderFeaturesEXT.taskShader()
int
VkPhysicalDeviceMeshShaderFeaturesNV.taskShader()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.tessellationIsolines()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.tessellationPointMode()
int
VkPhysicalDeviceFeatures.tessellationShader()
int
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT.texelBufferAlignment()
int
VkPhysicalDeviceImageProcessingFeaturesQCOM.textureBlockMatch()
int
VkPhysicalDeviceImageProcessing2FeaturesQCOM.textureBlockMatch2()
int
VkPhysicalDeviceImageProcessingFeaturesQCOM.textureBoxFilter()
int
VkPhysicalDeviceTextureCompressionASTCHDRFeatures.textureCompressionASTC_HDR()
int
VkPhysicalDeviceVulkan13Features.textureCompressionASTC_HDR()
int
VkPhysicalDeviceFeatures.textureCompressionASTC_LDR()
int
VkPhysicalDeviceFeatures.textureCompressionBC()
int
VkPhysicalDeviceFeatures.textureCompressionETC2()
int
VkPhysicalDeviceImageProcessingFeaturesQCOM.textureSampleWeighted()
int
VkPhysicalDeviceTileMemoryHeapPropertiesQCOM.tileBufferTransfers()
int
VkPhysicalDeviceTileMemoryHeapFeaturesQCOM.tileMemoryHeap()
int
VkPhysicalDeviceTilePropertiesFeaturesQCOM.tileProperties()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShading()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingAnisotropicApron()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingApron()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingAtomicOps()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingColorAttachments()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingDepthAttachments()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingDispatchTile()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingFragmentStage()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingImageProcessing()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingInputAttachments()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingPerTileDispatch()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingPerTileDraw()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingSampledAttachments()
int
VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingStencilAttachments()
int
VkPhysicalDeviceTimelineSemaphoreFeatures.timelineSemaphore()
int
VkPhysicalDeviceVulkan12Features.timelineSemaphore()
int
VkPhysicalDeviceLimits.timestampComputeAndGraphics()
int
VkPhysicalDeviceTransformFeedbackFeaturesEXT.transformFeedback()
int
VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackDraw()
int
VkPhysicalDeviceProvokingVertexFeaturesEXT.transformFeedbackPreservesProvokingVertex()
int
VkPhysicalDeviceProvokingVertexPropertiesEXT.transformFeedbackPreservesTriangleFanProvokingVertex()
int
VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackQueries()
int
VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackRasterizationStreamSelect()
int
VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackStreamsLinesTriangles()
long
VkGeometryTrianglesNV.transformOffset()
int
VkCooperativeVectorPropertiesNV.transpose()
long
VkMicromapBuildInfoEXT.triangleArrayStride()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.triangleFans()
int
VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR.triStripVertexOrderIndependentOfProvokingVertex()
int
VkPhysicalDevice16BitStorageFeatures.uniformAndStorageBuffer16BitAccess()
int
VkPhysicalDeviceVulkan11Features.uniformAndStorageBuffer16BitAccess()
int
VkPhysicalDevice8BitStorageFeatures.uniformAndStorageBuffer8BitAccess()
int
VkPhysicalDeviceVulkan12Features.uniformAndStorageBuffer8BitAccess()
int
VkPhysicalDeviceUniformBufferStandardLayoutFeatures.uniformBufferStandardLayout()
int
VkPhysicalDeviceVulkan12Features.uniformBufferStandardLayout()
long
VkPhysicalDeviceTexelBufferAlignmentProperties.uniformTexelBufferOffsetAlignmentBytes()
long
VkPhysicalDeviceVulkan13Properties.uniformTexelBufferOffsetAlignmentBytes()
int
VkPhysicalDeviceTexelBufferAlignmentProperties.uniformTexelBufferOffsetSingleTexelAlignment()
int
VkPhysicalDeviceVulkan13Properties.uniformTexelBufferOffsetSingleTexelAlignment()
int
VkSamplerCreateInfo.unnormalizedCoordinates()
long
VkAccelerationStructureBuildSizesInfoKHR.updateScratchSize()
int
VkCuModuleTexturingModeCreateInfoNVX.use64bitTexturing()
int
VkVideoEncodeAV1GopRemainingFrameInfoKHR.useGopRemainingFrames()
int
VkVideoEncodeH264GopRemainingFrameInfoKHR.useGopRemainingFrames()
int
VkVideoEncodeH265GopRemainingFrameInfoKHR.useGopRemainingFrames()
int
VkVideoEncodeAV1RateControlLayerInfoKHR.useMaxFrameSize()
int
VkVideoEncodeH264RateControlLayerInfoKHR.useMaxFrameSize()
int
VkVideoEncodeH265RateControlLayerInfoKHR.useMaxFrameSize()
int
VkVideoEncodeAV1SessionCreateInfoKHR.useMaxLevel()
int
VkVideoEncodeH264SessionCreateInfoKHR.useMaxLevelIdc()
int
VkVideoEncodeH265SessionCreateInfoKHR.useMaxLevelIdc()
int
VkVideoEncodeAV1RateControlLayerInfoKHR.useMaxQIndex()
int
VkVideoEncodeH264RateControlLayerInfoKHR.useMaxQp()
int
VkVideoEncodeH265RateControlLayerInfoKHR.useMaxQp()
int
VkVideoEncodeAV1RateControlLayerInfoKHR.useMinQIndex()
int
VkVideoEncodeH264RateControlLayerInfoKHR.useMinQp()
int
VkVideoEncodeH265RateControlLayerInfoKHR.useMinQp()
int
VkPerformanceValueDataINTEL.valueBool()
int
VkPhysicalDeviceFeatures.variableMultisampleRate()
int
VkPhysicalDeviceVariablePointersFeatures.variablePointers()
int
VkPhysicalDeviceVulkan11Features.variablePointers()
int
VkPhysicalDeviceVariablePointersFeatures.variablePointersStorageBuffer()
int
VkPhysicalDeviceVulkan11Features.variablePointersStorageBuffer()
int
VkPhysicalDeviceSampleLocationsPropertiesEXT.variableSampleLocations()
long
VkDeviceFaultCountsEXT.vendorBinarySize()
int
VkPhysicalDevicePortabilitySubsetFeaturesKHR.vertexAttributeAccessBeyondStride()
int
VkPhysicalDeviceVertexAttributeDivisorFeatures.vertexAttributeInstanceRateDivisor()
int
VkPhysicalDeviceVulkan14Features.vertexAttributeInstanceRateDivisor()
int
VkPhysicalDeviceVertexAttributeDivisorFeatures.vertexAttributeInstanceRateZeroDivisor()
int
VkPhysicalDeviceVulkan14Features.vertexAttributeInstanceRateZeroDivisor()
int
VkPhysicalDeviceVertexAttributeRobustnessFeaturesEXT.vertexAttributeRobustness()
long
VkClusterAccelerationStructureBuildTriangleClusterInfoNV.vertexBuffer()
long
VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.vertexBuffer()
int
VkIndirectCommandsLayoutTokenNV.vertexDynamicStride()
int
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT.vertexInputDynamicState()
long
VkGeometryTrianglesNV.vertexOffset()
int
VkPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics()
long
VkAccelerationStructureGeometryLinearSweptSpheresDataNV.vertexStride()
long
VkAccelerationStructureGeometrySpheresDataNV.vertexStride()
long
VkAccelerationStructureGeometryTrianglesDataKHR.vertexStride()
long
VkGeometryTrianglesNV.vertexStride()
int
VkPhysicalDeviceVideoEncodeAV1FeaturesKHR.videoEncodeAV1()
int
VkPhysicalDeviceVideoEncodeQuantizationMapFeaturesKHR.videoEncodeQuantizationMap()
int
VkPhysicalDeviceVideoMaintenance1FeaturesKHR.videoMaintenance1()
int
VkPhysicalDeviceVideoMaintenance2FeaturesKHR.videoMaintenance2()
int
VkCommandBufferInheritanceViewportScissorInfoNV.viewportScissor2D()
int
VkPipelineViewportWScalingStateCreateInfoNV.viewportWScalingEnable()
int
VkPhysicalDeviceVulkan12Features.vulkanMemoryModel()
int
VkPhysicalDeviceVulkanMemoryModelFeatures.vulkanMemoryModel()
int
VkPhysicalDeviceVulkan12Features.vulkanMemoryModelAvailabilityVisibilityChains()
int
VkPhysicalDeviceVulkanMemoryModelFeatures.vulkanMemoryModelAvailabilityVisibilityChains()
int
VkPhysicalDeviceVulkan12Features.vulkanMemoryModelDeviceScope()
int
VkPhysicalDeviceVulkanMemoryModelFeatures.vulkanMemoryModelDeviceScope()
int
VkPhysicalDeviceFeatures.wideLines()
int
VkXcbSurfaceCreateInfoKHR.window()
int
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayout()
int
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayout16BitAccess()
int
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayout8BitAccess()
int
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayoutScalarBlockLayout()
int
VkVideoEncodeH264SessionParametersGetInfoKHR.writeStdPPS()
int
VkVideoEncodeH265SessionParametersGetInfoKHR.writeStdPPS()
int
VkVideoEncodeH264SessionParametersGetInfoKHR.writeStdSPS()
int
VkVideoEncodeH265SessionParametersGetInfoKHR.writeStdSPS()
int
VkVideoEncodeH265SessionParametersGetInfoKHR.writeStdVPS()
int
VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT.ycbcr2plane444Formats()
int
VkPhysicalDeviceYcbcrDegammaFeaturesQCOM.ycbcrDegamma()
int
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT.ycbcrImageArrays()
int
VkImportSemaphoreZirconHandleInfoFUCHSIA.zirconHandle()
Method parameters in club.doki7.vulkan.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionVkDescriptorDataEXT.accelerationStructure
(long value) VkPartitionedAccelerationStructureUpdateInstanceDataNV.accelerationStructure
(long value) VkPartitionedAccelerationStructureWriteInstanceDataNV.accelerationStructure
(long value) VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructure
(int value) VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructureCaptureReplay
(int value) VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructureHostCommands
(int value) VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructureIndirectBuild
(int value) VkAccelerationStructureBuildSizesInfoKHR.accelerationStructureSize
(long value) VkExternalMemoryAcquireUnmodifiedEXT.acquireUnmodifiedMemory
(int value) VkDescriptorAddressInfoEXT.address
(long value) VkDescriptorBufferBindingInfoEXT.address
(long value) VkDeviceFaultAddressInfoEXT.addressPrecision
(long value) VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendAllOperations
(int value) VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT.advancedBlendCoherentOperations
(int value) VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendCorrelatedOverlap
(int value) VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendIndependentBlend
(int value) VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendNonPremultipliedDstColor
(int value) VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.advancedBlendNonPremultipliedSrcColor
(int value) VkMemoryRequirements.alignment
(long value) VkTileMemoryRequirementsQCOM.alignment
(long value) VkAndroidHardwareBufferPropertiesANDROID.allocationSize
(long value) VkMemoryAllocateInfo.allocationSize
(long value) VkScreenBufferPropertiesQNX.allocationSize
(long value) VkRayTracingPipelineClusterAccelerationStructureCreateInfoNV.allowClusterAccelerationStructure
(int value) VkPhysicalDevicePerformanceQueryPropertiesKHR.allowCommandBufferQueryCopies
(int value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.allowSamplerImageViewPostSubmitCreation
(int value) VkPipelineMultisampleStateCreateInfo.alphaToCoverageEnable
(int value) VkPhysicalDeviceFeatures.alphaToOne
(int value) VkPipelineMultisampleStateCreateInfo.alphaToOneEnable
(int value) VkPhysicalDeviceAmigoProfilingFeaturesSEC.amigoProfiling
(int value) VkSamplerCreateInfo.anisotropyEnable
(int value) VkPhysicalDeviceAntiLagFeaturesAMD.antiLag
(int value) VkAccelerationStructureGeometryInstancesDataKHR.arrayOfPointers
(int value) VkSubresourceLayout.arrayPitch
(long value) VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT.attachmentFeedbackLoopDynamicState
(int value) VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT.attachmentFeedbackLoopLayout
(int value) VkPhysicalDeviceFragmentShadingRateFeaturesKHR.attachmentFragmentShadingRate
(int value) VkPipelineExecutableStatisticValueKHR.b32
(int value) VkDeviceAddressBindingCallbackDataEXT.baseAddress
(long value) VkPhysicalDeviceOpticalFlowPropertiesNV.bidirectionalFlowSupported
(int value) VkPipelineColorBlendAttachmentState.blendEnable
(int value) VkPhysicalDeviceMaintenance6Properties.blockTexelViewCompatibleMultipleLayers
(int value) VkPhysicalDeviceVulkan14Properties.blockTexelViewCompatibleMultipleLayers
(int value) VkPhysicalDeviceBorderColorSwizzleFeaturesEXT.borderColorSwizzle
(int value) VkPhysicalDeviceBorderColorSwizzleFeaturesEXT.borderColorSwizzleFromImage
(int value) VkPhysicalDeviceLineRasterizationFeatures.bresenhamLines
(int value) VkPhysicalDeviceVulkan14Features.bresenhamLines
(int value) VkBindIndexBufferIndirectCommandEXT.bufferAddress
(long value) VkBindIndexBufferIndirectCommandNV.bufferAddress
(long value) VkBindVertexBufferIndirectCommandEXT.bufferAddress
(long value) VkBindVertexBufferIndirectCommandNV.bufferAddress
(long value) VkDrawIndirectCountIndirectCommandEXT.bufferAddress
(long value) VkPhysicalDeviceBufferDeviceAddressFeatures.bufferDeviceAddress
(int value) VkPhysicalDeviceBufferDeviceAddressFeaturesEXT.bufferDeviceAddress
(int value) VkPhysicalDeviceVulkan12Features.bufferDeviceAddress
(int value) VkPhysicalDeviceBufferDeviceAddressFeatures.bufferDeviceAddressCaptureReplay
(int value) VkPhysicalDeviceBufferDeviceAddressFeaturesEXT.bufferDeviceAddressCaptureReplay
(int value) VkPhysicalDeviceVulkan12Features.bufferDeviceAddressCaptureReplay
(int value) VkPhysicalDeviceBufferDeviceAddressFeatures.bufferDeviceAddressMultiDevice
(int value) VkPhysicalDeviceBufferDeviceAddressFeaturesEXT.bufferDeviceAddressMultiDevice
(int value) VkPhysicalDeviceVulkan12Features.bufferDeviceAddressMultiDevice
(int value) VkPhysicalDeviceLimits.bufferImageGranularity
(long value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.bufferlessPushDescriptors
(int value) VkBufferImageCopy.bufferOffset
(long value) VkBufferImageCopy2.bufferOffset
(long value) VkAccelerationStructureBuildSizesInfoKHR.buildScratchSize
(long value) VkMicromapBuildSizesInfoEXT.buildScratchSize
(long value) VkTraceRaysIndirectCommand2KHR.callableShaderBindingTableAddress
(long value) VkTraceRaysIndirectCommand2KHR.callableShaderBindingTableSize
(long value) VkTraceRaysIndirectCommand2KHR.callableShaderBindingTableStride
(long value) VkColorBlendAdvancedEXT.clampResults
(int value) VkSwapchainCreateInfoKHR.clipped
(int value) VkPhysicalDeviceClusterAccelerationStructureFeaturesNV.clusterAccelerationStructure
(int value) VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI.clustercullingShader
(int value) VkClusterAccelerationStructureBuildClustersBottomLevelInfoNV.clusterReferences
(long value) VkPhysicalDeviceClusterCullingShaderVrsFeaturesHUAWEI.clusterShadingRate
(int value) VkClusterAccelerationStructureInstantiateClusterInfoNV.clusterTemplateAddress
(long value) VkBufferCollectionCreateInfoFUCHSIA.collectionToken
(int value) VkPhysicalDeviceColorWriteEnableFeaturesEXT.colorWriteEnable
(int value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.combinedImageSamplerDescriptorSingleArray
(int value) VkPhysicalDeviceCommandBufferInheritanceFeaturesNV.commandBufferInheritance
(int value) VkAccelerationStructureCreateInfoNV.compactedSize
(long value) VkSamplerCreateInfo.compareEnable
(int value) VkDecompressMemoryRegionNV.compressedSize
(long value) VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR.computeDerivativeGroupLinear
(int value) VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR.computeDerivativeGroupQuads
(int value) VkPhysicalDeviceSubgroupSizeControlFeatures.computeFullSubgroups
(int value) VkPhysicalDeviceVulkan13Features.computeFullSubgroups
(int value) VkPhysicalDeviceConditionalRenderingFeaturesEXT.conditionalRendering
(int value) VkCommandBufferInheritanceConditionalRenderingInfoEXT.conditionalRenderingEnable
(int value) VkPhysicalDeviceConservativeRasterizationPropertiesEXT.conservativePointAndLineRasterization
(int value) VkPhysicalDeviceConservativeRasterizationPropertiesEXT.conservativeRasterizationPostDepthCoverage
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.constantAlphaColorBlendFactors
(int value) VkPhysicalDeviceCooperativeMatrixFeaturesKHR.cooperativeMatrix
(int value) VkPhysicalDeviceCooperativeMatrixFeaturesNV.cooperativeMatrix
(int value) VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixBlockLoads
(int value) VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixConversions
(int value) VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixFlexibleDimensions
(int value) VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixPerElementOperations
(int value) VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixReductions
(int value) VkPhysicalDeviceCooperativeMatrixFeaturesKHR.cooperativeMatrixRobustBufferAccess
(int value) VkPhysicalDeviceCooperativeMatrixFeaturesNV.cooperativeMatrixRobustBufferAccess
(int value) VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixTensorAddressing
(int value) VkPhysicalDeviceCooperativeMatrix2FeaturesNV.cooperativeMatrixWorkgroupScope
(int value) VkPhysicalDeviceCooperativeVectorFeaturesNV.cooperativeVector
(int value) VkPhysicalDeviceCooperativeVectorFeaturesNV.cooperativeVectorTraining
(int value) VkPhysicalDeviceCooperativeVectorPropertiesNV.cooperativeVectorTrainingFloat16Accumulation
(int value) VkPhysicalDeviceCooperativeVectorPropertiesNV.cooperativeVectorTrainingFloat32Accumulation
(int value) VkPhysicalDeviceCornerSampledImageFeaturesNV.cornerSampledImage
(int value) VkPhysicalDeviceOpticalFlowPropertiesNV.costSupported
(int value) VkPipelineCoverageModulationStateCreateInfoNV.coverageModulationTableEnable
(int value) VkPhysicalDeviceCoverageReductionModeFeaturesNV.coverageReductionMode
(int value) VkPipelineCoverageToColorStateCreateInfoNV.coverageToColorEnable
(int value) VkPhysicalDeviceCubicClampFeaturesQCOM.cubicRangeClamp
(int value) VkPhysicalDeviceCudaKernelLaunchFeaturesNV.cudaKernelLaunchFeatures
(int value) VkPhysicalDeviceCustomBorderColorFeaturesEXT.customBorderColors
(int value) VkPhysicalDeviceCustomBorderColorFeaturesEXT.customBorderColorWithoutFormat
(int value) VkPhysicalDeviceASTCDecodeFeaturesEXT.decodeModeSharedExponent
(int value) VkDecompressMemoryRegionNV.decompressedSize
(long value) VkDedicatedAllocationBufferCreateInfoNV.dedicatedAllocation
(int value) VkDedicatedAllocationImageCreateInfoNV.dedicatedAllocation
(int value) VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV.dedicatedAllocationImageAliasing
(int value) VkPhysicalDeviceConservativeRasterizationPropertiesEXT.degenerateLinesRasterized
(int value) VkPhysicalDeviceConservativeRasterizationPropertiesEXT.degenerateTrianglesRasterized
(int value) VkPhysicalDeviceFeatures.depthBiasClamp
(int value) VkPhysicalDeviceDepthBiasControlFeaturesEXT.depthBiasControl
(int value) VkPipelineRasterizationStateCreateInfo.depthBiasEnable
(int value) VkDepthBiasRepresentationInfoEXT.depthBiasExact
(int value) VkPhysicalDeviceDepthBiasControlFeaturesEXT.depthBiasExact
(int value) VkPhysicalDeviceFeatures.depthBounds
(int value) VkPipelineDepthStencilStateCreateInfo.depthBoundsTestEnable
(int value) VkPhysicalDeviceFeatures.depthClamp
(int value) VkPhysicalDeviceDepthClampControlFeaturesEXT.depthClampControl
(int value) VkPipelineRasterizationStateCreateInfo.depthClampEnable
(int value) VkPhysicalDeviceDepthClampZeroOneFeaturesKHR.depthClampZeroOne
(int value) VkPhysicalDeviceDepthClipControlFeaturesEXT.depthClipControl
(int value) VkPhysicalDeviceDepthClipEnableFeaturesEXT.depthClipEnable
(int value) VkPipelineRasterizationDepthClipStateCreateInfoEXT.depthClipEnable
(int value) VkSubresourceLayout.depthPitch
(long value) VkPhysicalDeviceMaintenance5Properties.depthStencilSwizzleOneSupport
(int value) VkPhysicalDeviceVulkan14Properties.depthStencilSwizzleOneSupport
(int value) VkPipelineDepthStencilStateCreateInfo.depthTestEnable
(int value) VkPipelineDepthStencilStateCreateInfo.depthWriteEnable
(int value) VkPhysicalDeviceAccelerationStructureFeaturesKHR.descriptorBindingAccelerationStructureUpdateAfterBind
(int value) VkPhysicalDeviceInlineUniformBlockFeatures.descriptorBindingInlineUniformBlockUpdateAfterBind
(int value) VkPhysicalDeviceVulkan13Features.descriptorBindingInlineUniformBlockUpdateAfterBind
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingPartiallyBound
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingPartiallyBound
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingSampledImageUpdateAfterBind
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingSampledImageUpdateAfterBind
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingStorageBufferUpdateAfterBind
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingStorageBufferUpdateAfterBind
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingStorageImageUpdateAfterBind
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingStorageImageUpdateAfterBind
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingStorageTexelBufferUpdateAfterBind
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingStorageTexelBufferUpdateAfterBind
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingUniformBufferUpdateAfterBind
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingUniformBufferUpdateAfterBind
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingUniformTexelBufferUpdateAfterBind
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingUniformTexelBufferUpdateAfterBind
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingUpdateUnusedWhilePending
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingUpdateUnusedWhilePending
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.descriptorBindingVariableDescriptorCount
(int value) VkPhysicalDeviceVulkan12Features.descriptorBindingVariableDescriptorCount
(int value) VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBuffer
(int value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.descriptorBufferAddressSpaceSize
(long value) VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBufferCaptureReplay
(int value) VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBufferImageLayoutIgnored
(int value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.descriptorBufferOffsetAlignment
(long value) VkPhysicalDeviceDescriptorBufferFeaturesEXT.descriptorBufferPushDescriptors
(int value) VkPhysicalDeviceVulkan12Features.descriptorIndexing
(int value) VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV.descriptorPoolOverallocation
(int value) VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE.descriptorSetHostMapping
(int value) VkAccelerationStructureCreateInfoKHR.deviceAddress
(long value) VkBufferDeviceAddressCreateInfoEXT.deviceAddress
(long value) VkComputePipelineIndirectBufferInfoNV.deviceAddress
(long value) VkDeviceOrHostAddressConstAMDX.deviceAddress
(long value) VkDeviceOrHostAddressConstKHR.deviceAddress
(long value) VkDeviceOrHostAddressKHR.deviceAddress
(long value) VkImageViewAddressPropertiesNVX.deviceAddress
(long value) VkMicromapCreateInfoEXT.deviceAddress
(long value) VkStridedDeviceAddressRegionKHR.deviceAddress
(long value) VkPhysicalDeviceCoherentMemoryFeaturesAMD.deviceCoherentMemory
(int value) VkPhysicalDeviceFaultFeaturesEXT.deviceFault
(int value) VkPhysicalDeviceFaultFeaturesEXT.deviceFaultVendorBinary
(int value) VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT.deviceGeneratedCommands
(int value) VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV.deviceGeneratedCommands
(int value) VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT.deviceGeneratedCommandsMultiDrawIndirectCount
(int value) VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT.deviceGeneratedCommandsTransformFeedback
(int value) VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV.deviceGeneratedCompute
(int value) VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV.deviceGeneratedComputeCaptureReplay
(int value) VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV.deviceGeneratedComputePipelines
(int value) VkPhysicalDeviceIDProperties.deviceLUIDValid
(int value) VkPhysicalDeviceVulkan11Properties.deviceLUIDValid
(int value) VkPhysicalDeviceDeviceMemoryReportFeaturesEXT.deviceMemoryReport
(int value) VkPhysicalDeviceDiagnosticsConfigFeaturesNV.diagnosticsConfig
(int value) VkDevicePipelineBinaryInternalCacheControlKHR.disableInternalCache
(int value) VkRenderPassCreationControlEXT.disallowMerging
(int value) VkMicromapBuildSizesInfoEXT.discardable
(int value) VkAccelerationStructureTrianglesDisplacementMicromapNV.displacedMicromapPrimitiveFlagsStride
(long value) VkAccelerationStructureTrianglesDisplacementMicromapNV.displacementBiasAndScaleStride
(long value) VkPhysicalDeviceDisplacementMicromapFeaturesNV.displacementMicromap
(int value) VkAccelerationStructureTrianglesDisplacementMicromapNV.displacementVectorStride
(long value) VkPhysicalDeviceVulkan12Features.drawIndirectCount
(int value) VkPhysicalDeviceFeatures.drawIndirectFirstInstance
(int value) VkBuildPartitionedAccelerationStructureInfoNV.dstAccelerationStructureData
(long value) VkCopyMemoryIndirectCommandNV.dstAddress
(long value) VkDecompressMemoryRegionNV.dstAddress
(long value) VkVideoEncodeInfoKHR.dstBufferOffset
(long value) VkVideoEncodeInfoKHR.dstBufferRange
(long value) VkClusterAccelerationStructureCommandsInfoNV.dstImplicitData
(long value) VkBufferCopy.dstOffset
(long value) VkBufferCopy2.dstOffset
(long value) VkColorBlendAdvancedEXT.dstPremultiplied
(int value) VkPipelineColorBlendAdvancedStateCreateInfoEXT.dstPremultiplied
(int value) VkPhysicalDeviceFeatures.dualSrcBlend
(int value) VkExportFenceWin32HandleInfoKHR.dwAccess
(int value) VkExportMemoryWin32HandleInfoKHR.dwAccess
(int value) VkExportMemoryWin32HandleInfoNV.dwAccess
(int value) VkExportSemaphoreWin32HandleInfoKHR.dwAccess
(int value) VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT.dynamicGeneratedPipelineLayout
(int value) VkPhysicalDevicePerStageDescriptorSetFeaturesNV.dynamicPipelineLayout
(int value) VkPhysicalDeviceExtendedDynamicState3PropertiesEXT.dynamicPrimitiveTopologyUnrestricted
(int value) VkPhysicalDeviceDynamicRenderingFeatures.dynamicRendering
(int value) VkPhysicalDeviceVulkan13Features.dynamicRendering
(int value) VkPhysicalDeviceDynamicRenderingLocalReadFeatures.dynamicRenderingLocalRead
(int value) VkPhysicalDeviceVulkan14Features.dynamicRenderingLocalRead
(int value) VkPhysicalDeviceVulkan14Properties.dynamicRenderingLocalReadDepthStencilAttachments
(int value) VkPhysicalDeviceVulkan14Properties.dynamicRenderingLocalReadMultisampledAttachments
(int value) VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT.dynamicRenderingUnusedAttachments
(int value) VkPhysicalDeviceMaintenance5Properties.earlyFragmentMultisampleCoverageAfterSampleCounting
(int value) VkPhysicalDeviceVulkan14Properties.earlyFragmentMultisampleCoverageAfterSampleCounting
(int value) VkPhysicalDeviceMaintenance5Properties.earlyFragmentSampleMaskTestBeforeSampleCounting
(int value) VkPhysicalDeviceVulkan14Properties.earlyFragmentSampleMaskTestBeforeSampleCounting
(int value) VkPerformanceOverrideInfoINTEL.enable
(int value) VkSamplerYcbcrConversionYcbcrDegammaCreateInfoQCOM.enableCbCrDegamma
(int value) VkPartitionedAccelerationStructureFlagsNV.enablePartitionTranslation
(int value) VkSamplerYcbcrConversionYcbcrDegammaCreateInfoQCOM.enableYDegamma
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.events
(int value) VkPhysicalDeviceExclusiveScissorFeaturesNV.exclusiveScissor
(int value) VkVideoEncodeH264CapabilitiesKHR.expectDyadicTemporalLayerPattern
(int value) VkVideoEncodeH265CapabilitiesKHR.expectDyadicTemporalSubLayerPattern
(int value) VkPhysicalDeviceExtendedDynamicStateFeaturesEXT.extendedDynamicState
(int value) VkPhysicalDeviceExtendedDynamicState2FeaturesEXT.extendedDynamicState2
(int value) VkPhysicalDeviceExtendedDynamicState2FeaturesEXT.extendedDynamicState2LogicOp
(int value) VkPhysicalDeviceExtendedDynamicState2FeaturesEXT.extendedDynamicState2PatchControlPoints
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3AlphaToCoverageEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3AlphaToOneEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorBlendAdvanced
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorBlendEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorBlendEquation
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ColorWriteMask
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ConservativeRasterizationMode
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageModulationMode
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageModulationTable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageModulationTableEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageReductionMode
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageToColorEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3CoverageToColorLocation
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3DepthClampEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3DepthClipEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3DepthClipNegativeOneToOne
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ExtraPrimitiveOverestimationSize
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3LineRasterizationMode
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3LineStippleEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3LogicOpEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3PolygonMode
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ProvokingVertexMode
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3RasterizationSamples
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3RasterizationStream
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3RepresentativeFragmentTestEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3SampleLocationsEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3SampleMask
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ShadingRateImageEnable
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3TessellationDomainOrigin
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ViewportSwizzle
(int value) VkPhysicalDeviceExtendedDynamicState3FeaturesEXT.extendedDynamicState3ViewportWScalingEnable
(int value) VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV.extendedSparseAddressSpace
(int value) VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV.extendedSparseAddressSpaceSize
(long value) VkPhysicalDeviceExternalFormatResolveFeaturesANDROID.externalFormatResolve
(int value) VkPhysicalDeviceExternalMemoryRDMAFeaturesNV.externalMemoryRDMA
(int value) VkPhysicalDeviceFeatures.fillModeNonSolid
(int value) VkVideoDecodeAV1ProfileInfoKHR.filmGrainSupport
(int value) VkFilterCubicImageViewImageFormatPropertiesEXT.filterCubic
(int value) VkFilterCubicImageViewImageFormatPropertiesEXT.filterCubicMinmax
(int value) VkPhysicalDeviceSamplerFilterMinmaxProperties.filterMinmaxImageComponentMapping
(int value) VkPhysicalDeviceVulkan12Properties.filterMinmaxImageComponentMapping
(int value) VkPhysicalDeviceSamplerFilterMinmaxProperties.filterMinmaxSingleComponentFormats
(int value) VkPhysicalDeviceVulkan12Properties.filterMinmaxSingleComponentFormats
(int value) VkPhysicalDeviceDepthBiasControlFeaturesEXT.floatRepresentation
(int value) VkSamplerYcbcrConversionCreateInfo.forceExplicitReconstruction
(int value) VkPhysicalDevice4444FormatsFeaturesEXT.formatA4B4G4R4
(int value) VkPhysicalDevice4444FormatsFeaturesEXT.formatA4R4G4B4
(int value) VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT.formatRgba10x6WithoutYCbCrSampler
(int value) VkPhysicalDeviceFragmentDensityMapPropertiesEXT.fragmentDensityInvocations
(int value) VkPhysicalDeviceFragmentDensityMapFeaturesEXT.fragmentDensityMap
(int value) VkPhysicalDeviceFragmentDensityMap2FeaturesEXT.fragmentDensityMapDeferred
(int value) VkPhysicalDeviceFragmentDensityMapFeaturesEXT.fragmentDensityMapDynamic
(int value) VkPhysicalDeviceFragmentDensityMapFeaturesEXT.fragmentDensityMapNonSubsampledImages
(int value) VkPhysicalDeviceFragmentDensityMapOffsetFeaturesEXT.fragmentDensityMapOffset
(int value) VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR.fragmentShaderBarycentric
(int value) VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.fragmentShaderPixelInterlock
(int value) VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.fragmentShaderSampleInterlock
(int value) VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.fragmentShaderShadingRateInterlock
(int value) VkPhysicalDeviceMaintenance6Properties.fragmentShadingRateClampCombinerInputs
(int value) VkPhysicalDeviceVulkan14Properties.fragmentShadingRateClampCombinerInputs
(int value) VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV.fragmentShadingRateEnums
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateNonTrivialCombinerOps
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateStrictMultiplyCombiner
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithConservativeRasterization
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithCustomSampleLocations
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithFragmentShaderInterlock
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithSampleMask
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithShaderDepthStencilWrites
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.fragmentShadingRateWithShaderSampleMask
(int value) VkPhysicalDeviceFeatures.fragmentStoresAndAtomics
(int value) VkPhysicalDeviceFrameBoundaryFeaturesEXT.frameBoundary
(int value) VkPresentFrameTokenGGP.frameToken
(int value) VkPhysicalDeviceFeatures.fullDrawIndexUint32
(int value) VkSurfaceCapabilitiesFullScreenExclusiveEXT.fullScreenExclusiveSupported
(int value) VkPhysicalDeviceConservativeRasterizationPropertiesEXT.fullyCoveredFragmentShaderInputVariable
(int value) VkVideoEncodeAV1PictureInfoKHR.generateObuExtensionHeader
(int value) VkVideoEncodeH264PictureInfoKHR.generatePrefixNalu
(int value) VkClusterAccelerationStructureBuildTriangleClusterInfoNV.geometryIndexAndFlagsBuffer
(long value) VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.geometryIndexAndFlagsBuffer
(long value) VkPhysicalDeviceFeatures.geometryShader
(int value) VkPhysicalDeviceTransformFeedbackFeaturesEXT.geometryStreams
(int value) VkPhysicalDeviceOpticalFlowPropertiesNV.globalFlowSupported
(int value) VkPhysicalDeviceGlobalPriorityQueryFeatures.globalPriorityQuery
(int value) VkPhysicalDeviceVulkan14Features.globalPriorityQuery
(int value) VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT.graphicsPipelineLibrary
(int value) VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT.graphicsPipelineLibraryFastLinking
(int value) VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT.graphicsPipelineLibraryIndependentInterpolationDecoration
(int value) VkImportMemoryZirconHandleInfoFUCHSIA.handle
(int value) VkVideoEncodeSessionParametersFeedbackInfoKHR.hasOverrides
(int value) VkPhysicalDeviceDrmPropertiesEXT.hasPrimary
(int value) VkPhysicalDeviceDrmPropertiesEXT.hasRender
(int value) VkVideoEncodeH264SessionParametersFeedbackInfoKHR.hasStdPPSOverrides
(int value) VkVideoEncodeH265SessionParametersFeedbackInfoKHR.hasStdPPSOverrides
(int value) VkVideoEncodeH264SessionParametersFeedbackInfoKHR.hasStdSPSOverrides
(int value) VkVideoEncodeH265SessionParametersFeedbackInfoKHR.hasStdSPSOverrides
(int value) VkVideoEncodeH265SessionParametersFeedbackInfoKHR.hasStdVPSOverrides
(int value) VkDisplayModeStereoPropertiesNV.hdmi3DSupported
(int value) VkPhysicalDeviceHdrVividFeaturesHUAWEI.hdrVivid
(int value) VkPhysicalDeviceOpticalFlowPropertiesNV.hintSupported
(int value) VkTraceRaysIndirectCommand2KHR.hitShaderBindingTableAddress
(long value) VkTraceRaysIndirectCommand2KHR.hitShaderBindingTableSize
(long value) VkTraceRaysIndirectCommand2KHR.hitShaderBindingTableStride
(long value) VkPhysicalDeviceHostImageCopyFeatures.hostImageCopy
(int value) VkPhysicalDeviceVulkan14Features.hostImageCopy
(int value) VkPhysicalDeviceHostQueryResetFeatures.hostQueryReset
(int value) VkPhysicalDeviceVulkan12Features.hostQueryReset
(int value) VkHostImageCopyDevicePerformanceQuery.identicalMemoryLayout
(int value) VkPhysicalDeviceHostImageCopyProperties.identicalMemoryTypeRequirements
(int value) VkPhysicalDeviceVulkan14Properties.identicalMemoryTypeRequirements
(int value) VkPhysicalDeviceImage2DViewOf3DFeaturesEXT.image2DViewOf3D
(int value) VkPhysicalDeviceImageAlignmentControlFeaturesMESA.imageAlignmentControl
(int value) VkPhysicalDeviceImageCompressionControlFeaturesEXT.imageCompressionControl
(int value) VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT.imageCompressionControlSwapchain
(int value) VkPhysicalDeviceFeatures.imageCubeArray
(int value) VkPhysicalDeviceShaderImageFootprintFeaturesNV.imageFootprint
(int value) VkPhysicalDeviceImagelessFramebufferFeatures.imagelessFramebuffer
(int value) VkPhysicalDeviceVulkan12Features.imagelessFramebuffer
(int value) VkSparseImageMemoryRequirements.imageMipTailOffset
(long value) VkSparseImageMemoryRequirements.imageMipTailSize
(long value) VkSparseImageMemoryRequirements.imageMipTailStride
(long value) VkImagePipeSurfaceCreateInfoFUCHSIA.imagePipeHandle
(int value) VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT.imageSlicedViewOf3D
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.imageView2DOn3DImage
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.imageViewFormatReinterpretation
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.imageViewFormatSwizzle
(int value) VkPhysicalDeviceFeatures.independentBlend
(int value) VkPhysicalDeviceDepthStencilResolveProperties.independentResolve
(int value) VkPhysicalDeviceVulkan12Properties.independentResolve
(int value) VkPhysicalDeviceDepthStencilResolveProperties.independentResolveNone
(int value) VkPhysicalDeviceVulkan12Properties.independentResolveNone
(int value) VkClusterAccelerationStructureBuildTriangleClusterInfoNV.indexBuffer
(long value) VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.indexBuffer
(long value) VkGeometryTrianglesNV.indexOffset
(long value) VkAccelerationStructureGeometryLinearSweptSpheresDataNV.indexStride
(long value) VkAccelerationStructureGeometrySpheresDataNV.indexStride
(long value) VkAccelerationStructureTrianglesDisplacementMicromapNV.indexStride
(long value) VkAccelerationStructureTrianglesOpacityMicromapEXT.indexStride
(long value) VkPhysicalDeviceIndexTypeUint8Features.indexTypeUint8
(int value) VkPhysicalDeviceVulkan14Features.indexTypeUint8
(int value) VkGeneratedCommandsInfoEXT.indirectAddress
(long value) VkGeneratedCommandsInfoEXT.indirectAddressSize
(long value) VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI.indirectBufferOffsetAlignment
(long value) VkPhysicalDeviceCopyMemoryIndirectFeaturesNV.indirectCopy
(int value) VkPhysicalDeviceConditionalRenderingFeaturesEXT.inheritedConditionalRendering
(int value) VkPhysicalDeviceFeatures.inheritedQueries
(int value) VkPhysicalDeviceInheritedViewportScissorFeaturesNV.inheritedViewportScissor2D
(int value) VkPhysicalDeviceInlineUniformBlockFeatures.inlineUniformBlock
(int value) VkPhysicalDeviceVulkan13Features.inlineUniformBlock
(int value) VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.instantiationBoundingBoxLimit
(long value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct16BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct16BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct16BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct16BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct16BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct16BitUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct32BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct32BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct32BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct32BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct32BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct32BitUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct4x8BitPackedMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct4x8BitPackedMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct4x8BitPackedSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct4x8BitPackedSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct4x8BitPackedUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct4x8BitPackedUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct64BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct64BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct64BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct64BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct64BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct64BitUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct8BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct8BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct8BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct8BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProduct8BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProduct8BitUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating16BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating16BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating16BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating16BitUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating32BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating32BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating32BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating32BitUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating64BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating64BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating64BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating64BitUnsignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating8BitSignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating8BitSignedAccelerated
(int value) VkPhysicalDeviceShaderIntegerDotProductProperties.integerDotProductAccumulatingSaturating8BitUnsignedAccelerated
(int value) VkPhysicalDeviceVulkan13Properties.integerDotProductAccumulatingSaturating8BitUnsignedAccelerated
(int value) VkPhysicalDeviceInvocationMaskFeaturesHUAWEI.invocationMask
(int value) VkPipelineExecutableInternalRepresentationKHR.isText
(int value) VkPhysicalDeviceFeatures.largePoints
(int value) VkSwapchainLatencyCreateInfoNV.latencyModeEnable
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.layeredShadingRateAttachments
(int value) VkPhysicalDeviceDepthBiasControlFeaturesEXT.leastRepresentableValueForceUnormRepresentation
(int value) VkPhysicalDeviceLegacyDitheringFeaturesEXT.legacyDithering
(int value) VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT.legacyVertexAttributes
(int value) VkPhysicalDeviceLinearColorAttachmentFeaturesNV.linearColorAttachment
(int value) VkPhysicalDeviceRayTracingLinearSweptSpheresFeaturesNV.linearSweptSpheres
(int value) VkSwapchainDisplayNativeHdrCreateInfoAMD.localDimmingEnable
(int value) VkDisplayNativeHdrSurfaceCapabilitiesAMD.localDimmingSupport
(int value) VkPhysicalDeviceFeatures.logicOp
(int value) VkPipelineColorBlendStateCreateInfo.logicOpEnable
(int value) VkLatencySleepModeInfoNV.lowLatencyBoost
(int value) VkLatencySleepModeInfoNV.lowLatencyMode
(int value) VkPhysicalDeviceMaintenance4Features.maintenance4
(int value) VkPhysicalDeviceVulkan13Features.maintenance4
(int value) VkPhysicalDeviceMaintenance5Features.maintenance5
(int value) VkPhysicalDeviceVulkan14Features.maintenance5
(int value) VkPhysicalDeviceMaintenance6Features.maintenance6
(int value) VkPhysicalDeviceVulkan14Features.maintenance6
(int value) VkPhysicalDeviceMaintenance7FeaturesKHR.maintenance7
(int value) VkPhysicalDeviceMaintenance8FeaturesKHR.maintenance8
(int value) VkPhysicalDeviceMaintenance4Properties.maxBufferSize
(long value) VkPhysicalDeviceVulkan13Properties.maxBufferSize
(long value) VkPhysicalDeviceMaintenance3Properties.maxMemoryAllocationSize
(long value) VkPhysicalDeviceVulkan11Properties.maxMemoryAllocationSize
(long value) VkClusterAccelerationStructureMoveObjectsInputNV.maxMovedBytes
(long value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.maxResourceDescriptorBufferRange
(long value) VkImageFormatProperties.maxResourceSize
(long value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.maxSamplerDescriptorBufferRange
(long value) VkExecutionGraphPipelineScratchSizeAMDX.maxSize
(long value) VkPhysicalDeviceTransformFeedbackPropertiesEXT.maxTransformFeedbackBufferSize
(long value) VkPhysicalDeviceMemoryDecompressionFeaturesNV.memoryDecompression
(int value) VkPhysicalDeviceMapMemoryPlacedFeaturesEXT.memoryMapPlaced
(int value) VkPhysicalDeviceMapMemoryPlacedFeaturesEXT.memoryMapRangePlaced
(int value) VkBindAccelerationStructureMemoryInfoNV.memoryOffset
(long value) VkBindBufferMemoryInfo.memoryOffset
(long value) VkBindImageMemoryInfo.memoryOffset
(long value) VkBindVideoSessionMemoryInfoKHR.memoryOffset
(long value) VkSparseImageMemoryBind.memoryOffset
(long value) VkSparseMemoryBind.memoryOffset
(long value) VkPhysicalDeviceMemoryPriorityFeaturesEXT.memoryPriority
(int value) VkBindVideoSessionMemoryInfoKHR.memorySize
(long value) VkPhysicalDeviceMapMemoryPlacedFeaturesEXT.memoryUnmapReserve
(int value) VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR.meshAndTaskShaderDerivatives
(int value) VkPhysicalDeviceMeshShaderFeaturesEXT.meshShader
(int value) VkPhysicalDeviceMeshShaderFeaturesNV.meshShader
(int value) VkPhysicalDeviceMeshShaderFeaturesEXT.meshShaderQueries
(int value) VkPhysicalDeviceOpacityMicromapFeaturesEXT.micromap
(int value) VkPhysicalDeviceOpacityMicromapFeaturesEXT.micromapCaptureReplay
(int value) VkPhysicalDeviceOpacityMicromapFeaturesEXT.micromapHostCommands
(int value) VkMicromapBuildSizesInfoEXT.micromapSize
(long value) VkVideoCapabilitiesKHR.minBitstreamBufferOffsetAlignment
(long value) VkVideoCapabilitiesKHR.minBitstreamBufferSizeAlignment
(long value) VkPhysicalDeviceExternalMemoryHostPropertiesEXT.minImportedHostPointerAlignment
(long value) VkPhysicalDeviceImageViewMinLodFeaturesEXT.minLod
(int value) VkPhysicalDeviceMapMemoryPlacedPropertiesEXT.minPlacedMemoryMapAlignment
(long value) VkExecutionGraphPipelineScratchSizeAMDX.minSize
(long value) VkPhysicalDeviceLimits.minStorageBufferOffsetAlignment
(long value) VkPhysicalDeviceLimits.minTexelBufferOffsetAlignment
(long value) VkPhysicalDeviceLimits.minUniformBufferOffsetAlignment
(long value) VkTraceRaysIndirectCommand2KHR.missShaderBindingTableAddress
(long value) VkTraceRaysIndirectCommand2KHR.missShaderBindingTableSize
(long value) VkTraceRaysIndirectCommand2KHR.missShaderBindingTableStride
(long value) VkPhysicalDeviceMultiDrawFeaturesEXT.multiDraw
(int value) VkPhysicalDeviceFeatures.multiDrawIndirect
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.multisampleArrayImage
(int value) VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT.multisampledRenderToSingleSampled
(int value) VkMultisampledRenderToSingleSampledInfoEXT.multisampledRenderToSingleSampledEnable
(int value) VkPhysicalDeviceMultiviewFeatures.multiview
(int value) VkPhysicalDeviceVulkan11Features.multiview
(int value) VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI.multiviewClusterCullingShader
(int value) VkPhysicalDeviceMultiviewFeatures.multiviewGeometryShader
(int value) VkPhysicalDeviceVulkan11Features.multiviewGeometryShader
(int value) VkPhysicalDeviceMeshShaderFeaturesEXT.multiviewMeshShader
(int value) VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM.multiviewPerViewRenderAreas
(int value) VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM.multiviewPerViewViewports
(int value) VkPhysicalDeviceFeatures.multiViewport
(int value) VkPhysicalDeviceMultiviewFeatures.multiviewTessellationShader
(int value) VkPhysicalDeviceVulkan11Features.multiviewTessellationShader
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.mutableComparisonSamplers
(int value) VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT.mutableDescriptorType
(int value) VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT.nativeUnalignedPerformance
(int value) VkPipelineViewportDepthClipControlCreateInfoEXT.negativeOneToOne
(int value) VkPhysicalDeviceNestedCommandBufferFeaturesEXT.nestedCommandBuffer
(int value) VkPhysicalDeviceNestedCommandBufferFeaturesEXT.nestedCommandBufferRendering
(int value) VkPhysicalDeviceNestedCommandBufferFeaturesEXT.nestedCommandBufferSimultaneousUse
(int value) VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV.noInvocationFragmentShadingRates
(int value) VkClusterAccelerationStructureMoveObjectsInputNV.noMoveOverlap
(int value) VkPhysicalDeviceLimits.nonCoherentAtomSize
(long value) VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT.nonSeamlessCubeMap
(int value) VkPhysicalDeviceMaintenance5Properties.nonStrictSinglePixelWideLinesUseParallelogram
(int value) VkPhysicalDeviceVulkan14Properties.nonStrictSinglePixelWideLinesUseParallelogram
(int value) VkPhysicalDeviceMaintenance5Properties.nonStrictWideLinesUseParallelogram
(int value) VkPhysicalDeviceVulkan14Properties.nonStrictWideLinesUseParallelogram
(int value) VkPhysicalDeviceExternalFormatResolvePropertiesANDROID.nullColorAttachmentWithExternalFormatResolve
(int value) VkPhysicalDeviceRobustness2FeaturesEXT.nullDescriptor
(int value) VkCommandBufferInheritanceInfo.occlusionQueryEnable
(int value) VkPhysicalDeviceFeatures.occlusionQueryPrecise
(int value) VkAccelerationStructureCreateInfoKHR.offset
(long value) VkBufferMemoryBarrier.offset
(long value) VkBufferMemoryBarrier2.offset
(long value) VkBufferViewCreateInfo.offset
(long value) VkConditionalRenderingBeginInfoEXT.offset
(long value) VkDescriptorBufferInfo.offset
(long value) VkGeometryAABBNV.offset
(long value) VkIndirectCommandsStreamNV.offset
(long value) VkMappedMemoryRange.offset
(long value) VkMemoryMapInfo.offset
(long value) VkMicromapCreateInfoEXT.offset
(long value) VkSubresourceLayout.offset
(long value) VkClusterAccelerationStructureBuildTriangleClusterInfoNV.opacityMicromapArray
(long value) VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.opacityMicromapArray
(long value) VkClusterAccelerationStructureBuildTriangleClusterInfoNV.opacityMicromapIndexBuffer
(long value) VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.opacityMicromapIndexBuffer
(long value) VkPhysicalDeviceOpticalFlowFeaturesNV.opticalFlow
(int value) VkSubpassResolvePerformanceQueryEXT.optimal
(int value) VkPhysicalDeviceLimits.optimalBufferCopyOffsetAlignment
(long value) VkPhysicalDeviceLimits.optimalBufferCopyRowPitchAlignment
(long value) VkHostImageCopyDevicePerformanceQuery.optimalDeviceAccess
(int value) VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT.pageableDeviceLocalMemory
(int value) VkPhysicalDevicePartitionedAccelerationStructureFeaturesNV.partitionedAccelerationStructure
(int value) VkPhysicalDevicePerformanceQueryFeaturesKHR.performanceCounterMultipleQueryPools
(int value) VkPhysicalDevicePerformanceQueryFeaturesKHR.performanceCounterQueryPools
(int value) VkDisplayPresentInfoKHR.persistent
(int value) VkDisplayPropertiesKHR.persistentContent
(int value) VkPhysicalDevicePerStageDescriptorSetFeaturesNV.perStageDescriptorSet
(int value) VkMultiviewPerViewAttributesInfoNVX.perViewAttributes
(int value) VkMultiviewPerViewAttributesInfoNVX.perViewAttributesPositionXOnly
(int value) VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX.perViewPositionAllComponents
(int value) VkBindPipelineIndirectCommandNV.pipelineAddress
(long value) VkPhysicalDevicePipelineBinaryFeaturesKHR.pipelineBinaries
(int value) VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryCompressedData
(int value) VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryInternalCache
(int value) VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryInternalCacheControl
(int value) VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryPrecompiledInternalCache
(int value) VkPhysicalDevicePipelineBinaryPropertiesKHR.pipelineBinaryPrefersInternalCache
(int value) VkPhysicalDevicePipelineCreationCacheControlFeatures.pipelineCreationCacheControl
(int value) VkPhysicalDeviceVulkan13Features.pipelineCreationCacheControl
(int value) VkComputePipelineIndirectBufferInfoNV.pipelineDeviceAddressCaptureReplay
(long value) VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR.pipelineExecutableInfo
(int value) VkPhysicalDeviceFragmentShadingRateFeaturesKHR.pipelineFragmentShadingRate
(int value) VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT.pipelineLibraryGroupHandles
(int value) VkPhysicalDevicePipelineOpacityMicromapFeaturesARM.pipelineOpacityMicromap
(int value) VkPhysicalDevicePipelinePropertiesFeaturesEXT.pipelinePropertiesIdentifier
(int value) VkPhysicalDevicePipelineProtectedAccessFeatures.pipelineProtectedAccess
(int value) VkPhysicalDeviceVulkan14Features.pipelineProtectedAccess
(int value) VkPhysicalDevicePipelineRobustnessFeatures.pipelineRobustness
(int value) VkPhysicalDeviceVulkan14Features.pipelineRobustness
(int value) VkPhysicalDeviceFeatures.pipelineStatisticsQuery
(int value) VkDisplayPropertiesKHR.planeReorderPossible
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.pointPolygons
(int value) VkPhysicalDeviceMaintenance5Properties.polygonModePointSize
(int value) VkPhysicalDeviceVulkan14Properties.polygonModePointSize
(int value) VkPhysicalDeviceTileShadingPropertiesQCOM.preferNonCoherent
(int value) VkVideoEncodeH264QualityLevelPropertiesKHR.preferredStdEntropyCodingModeFlag
(int value) VkPhysicalDeviceMeshShaderPropertiesEXT.prefersCompactPrimitiveOutput
(int value) VkPhysicalDeviceMeshShaderPropertiesEXT.prefersCompactVertexOutput
(int value) VkMemoryDedicatedRequirements.prefersDedicatedAllocation
(int value) VkVideoEncodeAV1CapabilitiesKHR.prefersGopRemainingFrames
(int value) VkVideoEncodeH264CapabilitiesKHR.prefersGopRemainingFrames
(int value) VkVideoEncodeH265CapabilitiesKHR.prefersGopRemainingFrames
(int value) VkPhysicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationPrimitiveOutput
(int value) VkPhysicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationVertexOutput
(int value) VkGeneratedCommandsInfoEXT.preprocessAddress
(long value) VkGeneratedCommandsInfoNV.preprocessOffset
(long value) VkGeneratedCommandsInfoEXT.preprocessSize
(long value) VkGeneratedCommandsInfoNV.preprocessSize
(long value) VkPhysicalDevicePresentBarrierFeaturesNV.presentBarrier
(int value) VkSwapchainPresentBarrierCreateInfoNV.presentBarrierEnable
(int value) VkSurfaceCapabilitiesPresentBarrierNV.presentBarrierSupported
(int value) VkPhysicalDevicePresentIdFeaturesKHR.presentId
(int value) VkPhysicalDevicePresentMeteringFeaturesNV.presentMetering
(int value) VkPhysicalDevicePresentModeFifoLatestReadyFeaturesEXT.presentModeFifoLatestReady
(int value) VkPhysicalDevicePresentWaitFeaturesKHR.presentWait
(int value) VkVideoEncodeAV1PictureInfoKHR.primaryReferenceCdfOnly
(int value) VkPhysicalDeviceFragmentShadingRateFeaturesKHR.primitiveFragmentShadingRate
(int value) VkPhysicalDeviceMeshShaderFeaturesEXT.primitiveFragmentShadingRateMeshShader
(int value) VkPhysicalDeviceFragmentShadingRatePropertiesKHR.primitiveFragmentShadingRateWithMultipleViewports
(int value) VkPipelineInputAssemblyStateCreateInfo.primitiveRestartEnable
(int value) VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT.primitivesGeneratedQuery
(int value) VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT.primitivesGeneratedQueryWithNonZeroStreams
(int value) VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT.primitivesGeneratedQueryWithRasterizerDiscard
(int value) VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT.primitiveTopologyListRestart
(int value) VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT.primitiveTopologyPatchListRestart
(int value) VkPhysicalDeviceConservativeRasterizationPropertiesEXT.primitiveUnderestimation
(int value) VkPhysicalDevicePrivateDataFeatures.privateData
(int value) VkPhysicalDeviceVulkan13Features.privateData
(int value) VkPhysicalDeviceProtectedMemoryFeatures.protectedMemory
(int value) VkPhysicalDeviceVulkan11Features.protectedMemory
(int value) VkPhysicalDeviceProtectedMemoryProperties.protectedNoFault
(int value) VkPhysicalDeviceVulkan11Properties.protectedNoFault
(int value) VkProtectedSubmitInfo.protectedSubmit
(int value) VkPhysicalDeviceProvokingVertexFeaturesEXT.provokingVertexLast
(int value) VkPhysicalDeviceProvokingVertexPropertiesEXT.provokingVertexModePerPipeline
(int value) VkPhysicalDeviceVulkan14Features.pushDescriptor
(int value) VkPhysicalDeviceDescriptorIndexingProperties.quadDivergentImplicitLod
(int value) VkPhysicalDeviceVulkan12Properties.quadDivergentImplicitLod
(int value) VkPhysicalDeviceSubgroupProperties.quadOperationsInAllStages
(int value) VkQueueFamilyQueryResultStatusPropertiesKHR.queryResultStatusSupport
(int value) VkPhysicalDeviceTileMemoryHeapPropertiesQCOM.queueSubmitBoundary
(int value) VkAccelerationStructureGeometryLinearSweptSpheresDataNV.radiusStride
(long value) VkAccelerationStructureGeometrySpheresDataNV.radiusStride
(long value) VkBufferViewCreateInfo.range
(long value) VkDescriptorAddressInfoEXT.range
(long value) VkDescriptorBufferInfo.range
(long value) VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT.rasterizationOrderColorAttachmentAccess
(int value) VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT.rasterizationOrderDepthAttachmentAccess
(int value) VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT.rasterizationOrderStencilAttachmentAccess
(int value) VkPipelineRasterizationStateCreateInfo.rasterizerDiscardEnable
(int value) VkTraceRaysIndirectCommand2KHR.raygenShaderRecordAddress
(long value) VkTraceRaysIndirectCommand2KHR.raygenShaderRecordSize
(long value) VkPhysicalDeviceRayQueryFeaturesKHR.rayQuery
(int value) VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV.rayTracingInvocationReorder
(int value) VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR.rayTracingMaintenance1
(int value) VkPhysicalDeviceRayTracingMotionBlurFeaturesNV.rayTracingMotionBlur
(int value) VkPhysicalDeviceRayTracingMotionBlurFeaturesNV.rayTracingMotionBlurPipelineTraceRaysIndirect
(int value) VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipeline
(int value) VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipelineShaderGroupHandleCaptureReplay
(int value) VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipelineShaderGroupHandleCaptureReplayMixed
(int value) VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipelineTraceRaysIndirect
(int value) VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR.rayTracingPipelineTraceRaysIndirect2
(int value) VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR.rayTracingPositionFetch
(int value) VkPhysicalDeviceRayTracingValidationFeaturesNV.rayTracingValidation
(int value) VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTraversalPrimitiveCulling
(int value) VkPhysicalDeviceLineRasterizationFeatures.rectangularLines
(int value) VkPhysicalDeviceVulkan14Features.rectangularLines
(int value) VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG.relaxedLineRasterization
(int value) VkPhysicalDeviceRenderPassStripedFeaturesARM.renderPassStriped
(int value) VkPhysicalDeviceAddressBindingReportFeaturesEXT.reportAddressBinding
(int value) VkDeviceFaultAddressInfoEXT.reportedAddress
(long value) VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV.representativeFragmentTest
(int value) VkPipelineRepresentativeFragmentTestStateCreateInfoNV.representativeFragmentTestEnable
(int value) VkMemoryDedicatedRequirements.requiresDedicatedAllocation
(int value) VkVideoEncodeAV1CapabilitiesKHR.requiresGopRemainingFrames
(int value) VkVideoEncodeH264CapabilitiesKHR.requiresGopRemainingFrames
(int value) VkVideoEncodeH265CapabilitiesKHR.requiresGopRemainingFrames
(int value) VkPhysicalDeviceSparseProperties.residencyAlignedMipSize
(int value) VkPhysicalDeviceSparseProperties.residencyNonResidentStrict
(int value) VkPhysicalDeviceSparseProperties.residencyStandard2DBlockShape
(int value) VkPhysicalDeviceSparseProperties.residencyStandard2DMultisampleBlockShape
(int value) VkPhysicalDeviceSparseProperties.residencyStandard3DBlockShape
(int value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.resourceDescriptorBufferAddressSpaceSize
(long value) VkSparseMemoryBind.resourceOffset
(long value) VkPhysicalDeviceFeatures.robustBufferAccess
(int value) VkPhysicalDeviceRobustness2FeaturesEXT.robustBufferAccess2
(int value) VkPhysicalDeviceDescriptorIndexingProperties.robustBufferAccessUpdateAfterBind
(int value) VkPhysicalDeviceVulkan12Properties.robustBufferAccessUpdateAfterBind
(int value) VkPhysicalDeviceMaintenance7PropertiesKHR.robustFragmentShadingRateAttachmentAccess
(int value) VkPhysicalDeviceImageRobustnessFeatures.robustImageAccess
(int value) VkPhysicalDeviceVulkan13Features.robustImageAccess
(int value) VkPhysicalDeviceRobustness2FeaturesEXT.robustImageAccess2
(int value) VkPhysicalDeviceRobustness2PropertiesEXT.robustStorageBufferAccessSizeAlignment
(long value) VkPhysicalDeviceRobustness2PropertiesEXT.robustUniformBufferAccessSizeAlignment
(long value) VkSubresourceLayout.rowPitch
(long value) VkPhysicalDeviceDescriptorIndexingFeatures.runtimeDescriptorArray
(int value) VkPhysicalDeviceVulkan12Features.runtimeDescriptorArray
(int value) VkPipelineSampleLocationsStateCreateInfoEXT.sampleLocationsEnable
(int value) VkPhysicalDeviceImage2DViewOf3DFeaturesEXT.sampler2DViewOf3D
(int value) VkPhysicalDeviceFeatures.samplerAnisotropy
(int value) VkPhysicalDeviceFeatures.sampleRateShading
(int value) VkPhysicalDeviceDescriptorBufferPropertiesEXT.samplerDescriptorBufferAddressSpaceSize
(long value) VkPhysicalDeviceVulkan12Features.samplerFilterMinmax
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.samplerMipLodBias
(int value) VkPhysicalDeviceVulkan12Features.samplerMirrorClampToEdge
(int value) VkPhysicalDeviceSamplerYcbcrConversionFeatures.samplerYcbcrConversion
(int value) VkPhysicalDeviceVulkan11Features.samplerYcbcrConversion
(int value) VkPipelineMultisampleStateCreateInfo.sampleShadingEnable
(int value) VkCooperativeMatrixFlexibleDimensionsPropertiesNV.saturatingAccumulation
(int value) VkCooperativeMatrixPropertiesKHR.saturatingAccumulation
(int value) VkPhysicalDeviceScalarBlockLayoutFeatures.scalarBlockLayout
(int value) VkPhysicalDeviceVulkan12Features.scalarBlockLayout
(int value) VkPhysicalDeviceSchedulingControlsFeaturesARM.schedulingControls
(int value) VkPhysicalDeviceExternalMemorySciBufFeaturesNV.sciBufExport
(int value) VkPhysicalDeviceExternalMemorySciBufFeaturesNV.sciBufImport
(int value) VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncExport
(int value) VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncExport
(int value) VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncFence
(int value) VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncFence
(int value) VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncImport
(int value) VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncImport
(int value) VkPhysicalDeviceExternalSciSyncFeaturesNV.sciSyncSemaphore
(int value) VkPhysicalDeviceExternalSciSync2FeaturesNV.sciSyncSemaphore2
(int value) VkBuildPartitionedAccelerationStructureInfoNV.scratchData
(long value) VkClusterAccelerationStructureCommandsInfoNV.scratchData
(long value) VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX.screenBufferImport
(int value) VkPhysicalDeviceCubicWeightsFeaturesQCOM.selectableCubicWeights
(int value) VkPhysicalDeviceMaintenance7PropertiesKHR.separateDepthStencilAttachmentAccess
(int value) VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures.separateDepthStencilLayouts
(int value) VkPhysicalDeviceVulkan12Features.separateDepthStencilLayouts
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.separateStencilMaskRef
(int value) VkGeneratedCommandsInfoEXT.sequenceCountAddress
(long value) VkGeneratedCommandsInfoNV.sequencesCountOffset
(long value) VkGeneratedCommandsInfoNV.sequencesIndexOffset
(long value) VkPhysicalDeviceShaderBfloat16FeaturesKHR.shaderBFloat16CooperativeMatrix
(int value) VkPhysicalDeviceShaderBfloat16FeaturesKHR.shaderBFloat16DotProduct
(int value) VkPhysicalDeviceShaderBfloat16FeaturesKHR.shaderBFloat16Type
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat16AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat16AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat16Atomics
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat32AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat32AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat32Atomics
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat64AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderBufferFloat64AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat64Atomics
(int value) VkPhysicalDeviceShaderAtomicInt64Features.shaderBufferInt64Atomics
(int value) VkPhysicalDeviceVulkan12Features.shaderBufferInt64Atomics
(int value) VkPhysicalDeviceFeatures.shaderClipDistance
(int value) VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.shaderCoreBuiltins
(int value) VkPhysicalDeviceFeatures.shaderCullDistance
(int value) VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures.shaderDemoteToHelperInvocation
(int value) VkPhysicalDeviceVulkan13Features.shaderDemoteToHelperInvocation
(int value) VkPhysicalDeviceFloatControlsProperties.shaderDenormFlushToZeroFloat16
(int value) VkPhysicalDeviceVulkan12Properties.shaderDenormFlushToZeroFloat16
(int value) VkPhysicalDeviceFloatControlsProperties.shaderDenormFlushToZeroFloat32
(int value) VkPhysicalDeviceVulkan12Properties.shaderDenormFlushToZeroFloat32
(int value) VkPhysicalDeviceFloatControlsProperties.shaderDenormFlushToZeroFloat64
(int value) VkPhysicalDeviceVulkan12Properties.shaderDenormFlushToZeroFloat64
(int value) VkPhysicalDeviceFloatControlsProperties.shaderDenormPreserveFloat16
(int value) VkPhysicalDeviceVulkan12Properties.shaderDenormPreserveFloat16
(int value) VkPhysicalDeviceFloatControlsProperties.shaderDenormPreserveFloat32
(int value) VkPhysicalDeviceVulkan12Properties.shaderDenormPreserveFloat32
(int value) VkPhysicalDeviceFloatControlsProperties.shaderDenormPreserveFloat64
(int value) VkPhysicalDeviceVulkan12Properties.shaderDenormPreserveFloat64
(int value) VkPhysicalDeviceShaderClockFeaturesKHR.shaderDeviceClock
(int value) VkPhysicalDeviceShaderDrawParametersFeatures.shaderDrawParameters
(int value) VkPhysicalDeviceVulkan11Features.shaderDrawParameters
(int value) VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD.shaderEarlyAndLateFragmentTests
(int value) VkPhysicalDeviceShaderEnqueueFeaturesAMDX.shaderEnqueue
(int value) VkPhysicalDeviceShaderExpectAssumeFeatures.shaderExpectAssume
(int value) VkPhysicalDeviceVulkan14Features.shaderExpectAssume
(int value) VkPhysicalDeviceShaderFloat16Int8Features.shaderFloat16
(int value) VkPhysicalDeviceVulkan12Features.shaderFloat16
(int value) VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.shaderFloat16VectorAtomics
(int value) VkPhysicalDeviceFeatures.shaderFloat64
(int value) VkPhysicalDeviceShaderFloatControls2Features.shaderFloatControls2
(int value) VkPhysicalDeviceVulkan14Features.shaderFloatControls2
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderImageFloat32AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderImageFloat32AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderImageFloat32Atomics
(int value) VkPhysicalDeviceFeatures.shaderImageGatherExtended
(int value) VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.shaderImageInt64Atomics
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderInputAttachmentArrayDynamicIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderInputAttachmentArrayDynamicIndexing
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderInputAttachmentArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderInputAttachmentArrayNonUniformIndexing
(int value) VkPhysicalDeviceDescriptorIndexingProperties.shaderInputAttachmentArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceVulkan12Properties.shaderInputAttachmentArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceFeatures.shaderInt16
(int value) VkPhysicalDeviceFeatures.shaderInt64
(int value) VkPhysicalDeviceShaderFloat16Int8Features.shaderInt8
(int value) VkPhysicalDeviceVulkan12Features.shaderInt8
(int value) VkPhysicalDeviceShaderIntegerDotProductFeatures.shaderIntegerDotProduct
(int value) VkPhysicalDeviceVulkan13Features.shaderIntegerDotProduct
(int value) VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL.shaderIntegerFunctions2
(int value) VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR.shaderMaximalReconvergence
(int value) VkPhysicalDeviceShaderEnqueueFeaturesAMDX.shaderMeshEnqueue
(int value) VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT.shaderModuleIdentifier
(int value) VkPhysicalDeviceShaderObjectFeaturesEXT.shaderObject
(int value) VkPhysicalDeviceVulkan12Features.shaderOutputLayer
(int value) VkPhysicalDeviceVulkan12Features.shaderOutputViewportIndex
(int value) VkPhysicalDeviceShaderQuadControlFeaturesKHR.shaderQuadControl
(int value) VkPhysicalDeviceRawAccessChainsFeaturesNV.shaderRawAccessChains
(int value) VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR.shaderRelaxedExtendedInstruction
(int value) VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT.shaderReplicatedComposites
(int value) VkPhysicalDeviceFeatures.shaderResourceMinLod
(int value) VkPhysicalDeviceFeatures.shaderResourceResidency
(int value) VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTEFloat16
(int value) VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTEFloat16
(int value) VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTEFloat32
(int value) VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTEFloat32
(int value) VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTEFloat64
(int value) VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTEFloat64
(int value) VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTZFloat16
(int value) VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTZFloat16
(int value) VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTZFloat32
(int value) VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTZFloat32
(int value) VkPhysicalDeviceFloatControlsProperties.shaderRoundingModeRTZFloat64
(int value) VkPhysicalDeviceVulkan12Properties.shaderRoundingModeRTZFloat64
(int value) VkPhysicalDeviceFeatures.shaderSampledImageArrayDynamicIndexing
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderSampledImageArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderSampledImageArrayNonUniformIndexing
(int value) VkPhysicalDeviceDescriptorIndexingProperties.shaderSampledImageArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceVulkan12Properties.shaderSampledImageArrayNonUniformIndexingNative
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.shaderSampleRateInterpolationFunctions
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat16AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat16AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat16Atomics
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat32AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat32AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat32Atomics
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat64AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.shaderSharedFloat64AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.shaderSharedFloat64Atomics
(int value) VkPhysicalDeviceShaderAtomicInt64Features.shaderSharedInt64Atomics
(int value) VkPhysicalDeviceVulkan12Features.shaderSharedInt64Atomics
(int value) VkPhysicalDeviceFloatControlsProperties.shaderSignedZeroInfNanPreserveFloat16
(int value) VkPhysicalDeviceVulkan12Properties.shaderSignedZeroInfNanPreserveFloat16
(int value) VkPhysicalDeviceFloatControlsProperties.shaderSignedZeroInfNanPreserveFloat32
(int value) VkPhysicalDeviceVulkan12Properties.shaderSignedZeroInfNanPreserveFloat32
(int value) VkPhysicalDeviceFloatControlsProperties.shaderSignedZeroInfNanPreserveFloat64
(int value) VkPhysicalDeviceVulkan12Properties.shaderSignedZeroInfNanPreserveFloat64
(int value) VkPhysicalDeviceShaderSMBuiltinsFeaturesNV.shaderSMBuiltins
(int value) VkPhysicalDeviceFeatures.shaderStorageBufferArrayDynamicIndexing
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderStorageBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceDescriptorIndexingProperties.shaderStorageBufferArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceVulkan12Properties.shaderStorageBufferArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceFeatures.shaderStorageImageArrayDynamicIndexing
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageImageArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderStorageImageArrayNonUniformIndexing
(int value) VkPhysicalDeviceDescriptorIndexingProperties.shaderStorageImageArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceVulkan12Properties.shaderStorageImageArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceFeatures.shaderStorageImageExtendedFormats
(int value) VkPhysicalDeviceFeatures.shaderStorageImageMultisample
(int value) VkPhysicalDeviceFeatures.shaderStorageImageReadWithoutFormat
(int value) VkPhysicalDeviceFeatures.shaderStorageImageWriteWithoutFormat
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageTexelBufferArrayDynamicIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderStorageTexelBufferArrayDynamicIndexing
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderStorageTexelBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderStorageTexelBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceShaderClockFeaturesKHR.shaderSubgroupClock
(int value) VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes
(int value) VkPhysicalDeviceVulkan12Features.shaderSubgroupExtendedTypes
(int value) VkPhysicalDeviceShaderSubgroupRotateFeatures.shaderSubgroupRotate
(int value) VkPhysicalDeviceVulkan14Features.shaderSubgroupRotate
(int value) VkPhysicalDeviceShaderSubgroupRotateFeatures.shaderSubgroupRotateClustered
(int value) VkPhysicalDeviceVulkan14Features.shaderSubgroupRotateClustered
(int value) VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR.shaderSubgroupUniformControlFlow
(int value) VkPhysicalDeviceShaderTerminateInvocationFeatures.shaderTerminateInvocation
(int value) VkPhysicalDeviceVulkan13Features.shaderTerminateInvocation
(int value) VkPhysicalDeviceFeatures.shaderTessellationAndGeometryPointSize
(int value) VkPhysicalDeviceShaderTileImagePropertiesEXT.shaderTileImageCoherentReadAccelerated
(int value) VkPhysicalDeviceShaderTileImageFeaturesEXT.shaderTileImageColorReadAccess
(int value) VkPhysicalDeviceShaderTileImageFeaturesEXT.shaderTileImageDepthReadAccess
(int value) VkPhysicalDeviceShaderTileImagePropertiesEXT.shaderTileImageReadFromHelperInvocation
(int value) VkPhysicalDeviceShaderTileImagePropertiesEXT.shaderTileImageReadSampleFromPixelRateInvocation
(int value) VkPhysicalDeviceShaderTileImageFeaturesEXT.shaderTileImageStencilReadAccess
(int value) VkPhysicalDeviceFeatures.shaderUniformBufferArrayDynamicIndexing
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderUniformBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderUniformBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceDescriptorIndexingProperties.shaderUniformBufferArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceVulkan12Properties.shaderUniformBufferArrayNonUniformIndexingNative
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderUniformTexelBufferArrayDynamicIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderUniformTexelBufferArrayDynamicIndexing
(int value) VkPhysicalDeviceDescriptorIndexingFeatures.shaderUniformTexelBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan12Features.shaderUniformTexelBufferArrayNonUniformIndexing
(int value) VkPhysicalDeviceVulkan13Features.shaderZeroInitializeWorkgroupMemory
(int value) VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures.shaderZeroInitializeWorkgroupMemory
(int value) VkPhysicalDeviceShadingRateImageFeaturesNV.shadingRateCoarseSampleOrder
(int value) VkPhysicalDeviceShadingRateImageFeaturesNV.shadingRateImage
(int value) VkPipelineViewportShadingRateImageStateCreateInfoNV.shadingRateImageEnable
(int value) VkAccelerationStructureCreateInfoKHR.size
(long value) VkBufferCopy.size
(long value) VkBufferCopy2.size
(long value) VkBufferCreateInfo.size
(long value) VkBufferMemoryBarrier.size
(long value) VkBufferMemoryBarrier2.size
(long value) VkComputePipelineIndirectBufferInfoNV.size
(long value) VkCopyMemoryIndirectCommandNV.size
(long value) VkDeviceAddressBindingCallbackDataEXT.size
(long value) VkDeviceMemoryReportCallbackDataEXT.size
(long value) VkImageViewAddressPropertiesNVX.size
(long value) VkMappedMemoryRange.size
(long value) VkMemoryHeap.size
(long value) VkMemoryMapInfo.size
(long value) VkMemoryRequirements.size
(long value) VkMicromapCreateInfoEXT.size
(long value) VkSparseMemoryBind.size
(long value) VkStridedDeviceAddressRegionKHR.size
(long value) VkSubresourceHostMemcpySize.size
(long value) VkSubresourceLayout.size
(long value) VkTileMemoryRequirementsQCOM.size
(long value) VkTileMemorySizeInfoQCOM.size
(long value) VkExecutionGraphPipelineScratchSizeAMDX.sizeGranularity
(long value) VkPhysicalDeviceLineRasterizationFeatures.smoothLines
(int value) VkPhysicalDeviceVulkan14Features.smoothLines
(int value) VkPhysicalDeviceLimits.sparseAddressSpaceSize
(long value) VkPhysicalDeviceFeatures.sparseBinding
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.sparseImageFloat32AtomicAdd
(int value) VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.sparseImageFloat32AtomicMinMax
(int value) VkPhysicalDeviceShaderAtomicFloatFeaturesEXT.sparseImageFloat32Atomics
(int value) VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.sparseImageInt64Atomics
(int value) VkPhysicalDeviceFeatures.sparseResidency16Samples
(int value) VkPhysicalDeviceFeatures.sparseResidency2Samples
(int value) VkPhysicalDeviceFeatures.sparseResidency4Samples
(int value) VkPhysicalDeviceFeatures.sparseResidency8Samples
(int value) VkPhysicalDeviceFeatures.sparseResidencyAliased
(int value) VkPhysicalDeviceFeatures.sparseResidencyBuffer
(int value) VkPhysicalDeviceFeatures.sparseResidencyImage2D
(int value) VkPhysicalDeviceFeatures.sparseResidencyImage3D
(int value) VkPhysicalDeviceRayTracingLinearSweptSpheresFeaturesNV.spheres
(int value) VkClusterAccelerationStructureMoveObjectsInfoNV.srcAccelerationStructure
(long value) VkBuildPartitionedAccelerationStructureInfoNV.srcAccelerationStructureData
(long value) VkCopyMemoryIndirectCommandNV.srcAddress
(long value) VkCopyMemoryToImageIndirectCommandNV.srcAddress
(long value) VkDecompressMemoryRegionNV.srcAddress
(long value) VkVideoDecodeInfoKHR.srcBufferOffset
(long value) VkVideoDecodeInfoKHR.srcBufferRange
(long value) VkBuildPartitionedAccelerationStructureInfoNV.srcInfos
(long value) VkBuildPartitionedAccelerationStructureInfoNV.srcInfosCount
(long value) VkClusterAccelerationStructureCommandsInfoNV.srcInfosCount
(long value) VkBufferCopy.srcOffset
(long value) VkBufferCopy2.srcOffset
(long value) VkColorBlendAdvancedEXT.srcPremultiplied
(int value) VkPipelineColorBlendAdvancedStateCreateInfoEXT.srcPremultiplied
(int value) VkSamplerBorderColorComponentMappingCreateInfoEXT.srgb
(int value) VkPhysicalDeviceLimits.standardSampleLocations
(int value) VkStridedDeviceAddressNV.startAddress
(long value) VkPipelineDepthStencilStateCreateInfo.stencilTestEnable
(int value) VkPhysicalDeviceLineRasterizationFeatures.stippledBresenhamLines
(int value) VkPhysicalDeviceVulkan14Features.stippledBresenhamLines
(int value) VkPipelineRasterizationLineStateCreateInfo.stippledLineEnable
(int value) VkPhysicalDeviceLineRasterizationFeatures.stippledRectangularLines
(int value) VkPhysicalDeviceVulkan14Features.stippledRectangularLines
(int value) VkPhysicalDeviceLineRasterizationFeatures.stippledSmoothLines
(int value) VkPhysicalDeviceVulkan14Features.stippledSmoothLines
(int value) VkPhysicalDevice16BitStorageFeatures.storageBuffer16BitAccess
(int value) VkPhysicalDeviceVulkan11Features.storageBuffer16BitAccess
(int value) VkPhysicalDevice8BitStorageFeatures.storageBuffer8BitAccess
(int value) VkPhysicalDeviceVulkan12Features.storageBuffer8BitAccess
(int value) VkPhysicalDevice16BitStorageFeatures.storageInputOutput16
(int value) VkPhysicalDeviceVulkan11Features.storageInputOutput16
(int value) VkPhysicalDevice16BitStorageFeatures.storagePushConstant16
(int value) VkPhysicalDeviceVulkan11Features.storagePushConstant16
(int value) VkPhysicalDevice8BitStorageFeatures.storagePushConstant8
(int value) VkPhysicalDeviceVulkan12Features.storagePushConstant8
(int value) VkPhysicalDeviceTexelBufferAlignmentProperties.storageTexelBufferOffsetAlignmentBytes
(long value) VkPhysicalDeviceVulkan13Properties.storageTexelBufferOffsetAlignmentBytes
(long value) VkPhysicalDeviceTexelBufferAlignmentProperties.storageTexelBufferOffsetSingleTexelAlignment
(int value) VkPhysicalDeviceVulkan13Properties.storageTexelBufferOffsetSingleTexelAlignment
(int value) VkStreamDescriptorSurfaceCreateInfoGGP.streamDescriptor
(int value) VkPhysicalDeviceLimits.strictLines
(int value) VkAccelerationStructureGeometryAabbsDataKHR.stride
(long value) VkStridedDeviceAddressRegionKHR.stride
(long value) VkStridedDeviceAddressNV.strideInBytes
(long value) VkPhysicalDeviceVulkan12Features.subgroupBroadcastDynamicId
(int value) VkPhysicalDeviceVulkan11Properties.subgroupQuadOperationsInAllStages
(int value) VkPhysicalDeviceSubgroupSizeControlFeatures.subgroupSizeControl
(int value) VkPhysicalDeviceVulkan13Features.subgroupSizeControl
(int value) VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT.subpassMergeFeedback
(int value) VkPhysicalDeviceSubpassShadingFeaturesHUAWEI.subpassShading
(int value) VkPhysicalDeviceFragmentDensityMap2PropertiesEXT.subsampledCoarseReconstructionEarlyAccess
(int value) VkPhysicalDeviceFragmentDensityMap2PropertiesEXT.subsampledLoads
(int value) VkPhysicalDeviceGroupProperties.subsetAllocation
(int value) VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV.supersampleFragmentShadingRates
(int value) VkDescriptorSetLayoutSupport.supported
(int value) VkPhysicalDeviceVertexAttributeDivisorProperties.supportsNonZeroFirstInstance
(int value) VkPhysicalDeviceVulkan14Properties.supportsNonZeroFirstInstance
(int value) VkSurfaceProtectedCapabilitiesKHR.supportsProtected
(int value) VkTextureLODGatherFormatPropertiesAMD.supportsTextureGatherLODBiasAMD
(int value) VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT.swapchainMaintenance1
(int value) VkPhysicalDeviceSynchronization2Features.synchronization2
(int value) VkPhysicalDeviceVulkan13Features.synchronization2
(int value) VkPhysicalDeviceMeshShaderFeaturesEXT.taskShader
(int value) VkPhysicalDeviceMeshShaderFeaturesNV.taskShader
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.tessellationIsolines
(int value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.tessellationPointMode
(int value) VkPhysicalDeviceFeatures.tessellationShader
(int value) VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT.texelBufferAlignment
(int value) VkPhysicalDeviceImageProcessingFeaturesQCOM.textureBlockMatch
(int value) VkPhysicalDeviceImageProcessing2FeaturesQCOM.textureBlockMatch2
(int value) VkPhysicalDeviceImageProcessingFeaturesQCOM.textureBoxFilter
(int value) VkPhysicalDeviceTextureCompressionASTCHDRFeatures.textureCompressionASTC_HDR
(int value) VkPhysicalDeviceVulkan13Features.textureCompressionASTC_HDR
(int value) VkPhysicalDeviceFeatures.textureCompressionASTC_LDR
(int value) VkPhysicalDeviceFeatures.textureCompressionBC
(int value) VkPhysicalDeviceFeatures.textureCompressionETC2
(int value) VkPhysicalDeviceImageProcessingFeaturesQCOM.textureSampleWeighted
(int value) VkPhysicalDeviceTileMemoryHeapPropertiesQCOM.tileBufferTransfers
(int value) VkPhysicalDeviceTileMemoryHeapFeaturesQCOM.tileMemoryHeap
(int value) VkPhysicalDeviceTilePropertiesFeaturesQCOM.tileProperties
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShading
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingAnisotropicApron
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingApron
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingAtomicOps
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingColorAttachments
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingDepthAttachments
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingDispatchTile
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingFragmentStage
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingImageProcessing
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingInputAttachments
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingPerTileDispatch
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingPerTileDraw
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingSampledAttachments
(int value) VkPhysicalDeviceTileShadingFeaturesQCOM.tileShadingStencilAttachments
(int value) VkPhysicalDeviceTimelineSemaphoreFeatures.timelineSemaphore
(int value) VkPhysicalDeviceVulkan12Features.timelineSemaphore
(int value) VkPhysicalDeviceLimits.timestampComputeAndGraphics
(int value) VkPhysicalDeviceTransformFeedbackFeaturesEXT.transformFeedback
(int value) VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackDraw
(int value) VkPhysicalDeviceProvokingVertexFeaturesEXT.transformFeedbackPreservesProvokingVertex
(int value) VkPhysicalDeviceProvokingVertexPropertiesEXT.transformFeedbackPreservesTriangleFanProvokingVertex
(int value) VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackQueries
(int value) VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackRasterizationStreamSelect
(int value) VkPhysicalDeviceTransformFeedbackPropertiesEXT.transformFeedbackStreamsLinesTriangles
(int value) VkGeometryTrianglesNV.transformOffset
(long value) VkCooperativeVectorPropertiesNV.transpose
(int value) VkMicromapBuildInfoEXT.triangleArrayStride
(long value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.triangleFans
(int value) VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR.triStripVertexOrderIndependentOfProvokingVertex
(int value) VkPhysicalDevice16BitStorageFeatures.uniformAndStorageBuffer16BitAccess
(int value) VkPhysicalDeviceVulkan11Features.uniformAndStorageBuffer16BitAccess
(int value) VkPhysicalDevice8BitStorageFeatures.uniformAndStorageBuffer8BitAccess
(int value) VkPhysicalDeviceVulkan12Features.uniformAndStorageBuffer8BitAccess
(int value) VkPhysicalDeviceUniformBufferStandardLayoutFeatures.uniformBufferStandardLayout
(int value) VkPhysicalDeviceVulkan12Features.uniformBufferStandardLayout
(int value) VkPhysicalDeviceTexelBufferAlignmentProperties.uniformTexelBufferOffsetAlignmentBytes
(long value) VkPhysicalDeviceVulkan13Properties.uniformTexelBufferOffsetAlignmentBytes
(long value) VkPhysicalDeviceTexelBufferAlignmentProperties.uniformTexelBufferOffsetSingleTexelAlignment
(int value) VkPhysicalDeviceVulkan13Properties.uniformTexelBufferOffsetSingleTexelAlignment
(int value) VkSamplerCreateInfo.unnormalizedCoordinates
(int value) VkAccelerationStructureBuildSizesInfoKHR.updateScratchSize
(long value) VkCuModuleTexturingModeCreateInfoNVX.use64bitTexturing
(int value) VkVideoEncodeAV1GopRemainingFrameInfoKHR.useGopRemainingFrames
(int value) VkVideoEncodeH264GopRemainingFrameInfoKHR.useGopRemainingFrames
(int value) VkVideoEncodeH265GopRemainingFrameInfoKHR.useGopRemainingFrames
(int value) VkVideoEncodeAV1RateControlLayerInfoKHR.useMaxFrameSize
(int value) VkVideoEncodeH264RateControlLayerInfoKHR.useMaxFrameSize
(int value) VkVideoEncodeH265RateControlLayerInfoKHR.useMaxFrameSize
(int value) VkVideoEncodeAV1SessionCreateInfoKHR.useMaxLevel
(int value) VkVideoEncodeH264SessionCreateInfoKHR.useMaxLevelIdc
(int value) VkVideoEncodeH265SessionCreateInfoKHR.useMaxLevelIdc
(int value) VkVideoEncodeAV1RateControlLayerInfoKHR.useMaxQIndex
(int value) VkVideoEncodeH264RateControlLayerInfoKHR.useMaxQp
(int value) VkVideoEncodeH265RateControlLayerInfoKHR.useMaxQp
(int value) VkVideoEncodeAV1RateControlLayerInfoKHR.useMinQIndex
(int value) VkVideoEncodeH264RateControlLayerInfoKHR.useMinQp
(int value) VkVideoEncodeH265RateControlLayerInfoKHR.useMinQp
(int value) VkPerformanceValueDataINTEL.valueBool
(int value) VkPhysicalDeviceFeatures.variableMultisampleRate
(int value) VkPhysicalDeviceVariablePointersFeatures.variablePointers
(int value) VkPhysicalDeviceVulkan11Features.variablePointers
(int value) VkPhysicalDeviceVariablePointersFeatures.variablePointersStorageBuffer
(int value) VkPhysicalDeviceVulkan11Features.variablePointersStorageBuffer
(int value) VkPhysicalDeviceSampleLocationsPropertiesEXT.variableSampleLocations
(int value) VkDeviceFaultCountsEXT.vendorBinarySize
(long value) VkPhysicalDevicePortabilitySubsetFeaturesKHR.vertexAttributeAccessBeyondStride
(int value) VkPhysicalDeviceVertexAttributeDivisorFeatures.vertexAttributeInstanceRateDivisor
(int value) VkPhysicalDeviceVulkan14Features.vertexAttributeInstanceRateDivisor
(int value) VkPhysicalDeviceVertexAttributeDivisorFeatures.vertexAttributeInstanceRateZeroDivisor
(int value) VkPhysicalDeviceVulkan14Features.vertexAttributeInstanceRateZeroDivisor
(int value) VkPhysicalDeviceVertexAttributeRobustnessFeaturesEXT.vertexAttributeRobustness
(int value) VkClusterAccelerationStructureBuildTriangleClusterInfoNV.vertexBuffer
(long value) VkClusterAccelerationStructureBuildTriangleClusterTemplateInfoNV.vertexBuffer
(long value) VkIndirectCommandsLayoutTokenNV.vertexDynamicStride
(int value) VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT.vertexInputDynamicState
(int value) VkGeometryTrianglesNV.vertexOffset
(long value) VkPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics
(int value) VkAccelerationStructureGeometryLinearSweptSpheresDataNV.vertexStride
(long value) VkAccelerationStructureGeometrySpheresDataNV.vertexStride
(long value) VkAccelerationStructureGeometryTrianglesDataKHR.vertexStride
(long value) VkGeometryTrianglesNV.vertexStride
(long value) VkPhysicalDeviceVideoEncodeAV1FeaturesKHR.videoEncodeAV1
(int value) VkPhysicalDeviceVideoEncodeQuantizationMapFeaturesKHR.videoEncodeQuantizationMap
(int value) VkPhysicalDeviceVideoMaintenance1FeaturesKHR.videoMaintenance1
(int value) VkPhysicalDeviceVideoMaintenance2FeaturesKHR.videoMaintenance2
(int value) VkCommandBufferInheritanceViewportScissorInfoNV.viewportScissor2D
(int value) VkPipelineViewportWScalingStateCreateInfoNV.viewportWScalingEnable
(int value) VkPhysicalDeviceVulkan12Features.vulkanMemoryModel
(int value) VkPhysicalDeviceVulkanMemoryModelFeatures.vulkanMemoryModel
(int value) VkPhysicalDeviceVulkan12Features.vulkanMemoryModelAvailabilityVisibilityChains
(int value) VkPhysicalDeviceVulkanMemoryModelFeatures.vulkanMemoryModelAvailabilityVisibilityChains
(int value) VkPhysicalDeviceVulkan12Features.vulkanMemoryModelDeviceScope
(int value) VkPhysicalDeviceVulkanMemoryModelFeatures.vulkanMemoryModelDeviceScope
(int value) VkPhysicalDeviceFeatures.wideLines
(int value) VkXcbSurfaceCreateInfoKHR.window
(int value) VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayout
(int value) VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayout16BitAccess
(int value) VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayout8BitAccess
(int value) VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR.workgroupMemoryExplicitLayoutScalarBlockLayout
(int value) VkVideoEncodeH264SessionParametersGetInfoKHR.writeStdPPS
(int value) VkVideoEncodeH265SessionParametersGetInfoKHR.writeStdPPS
(int value) VkVideoEncodeH264SessionParametersGetInfoKHR.writeStdSPS
(int value) VkVideoEncodeH265SessionParametersGetInfoKHR.writeStdSPS
(int value) VkVideoEncodeH265SessionParametersGetInfoKHR.writeStdVPS
(int value) VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT.ycbcr2plane444Formats
(int value) VkPhysicalDeviceYcbcrDegammaFeaturesQCOM.ycbcrDegamma
(int value) VkPhysicalDeviceYcbcrImageArraysFeaturesEXT.ycbcrImageArrays
(int value) VkImportSemaphoreZirconHandleInfoFUCHSIA.zirconHandle
(int value) -
Uses of NativeType in club.doki7.webgpu
Methods in club.doki7.webgpu with annotations of type NativeTypeModifier and TypeMethodDescriptionint
WGPU.adapterHasFeature
(WGPUAdapter adapter, int feature) int
WGPU.deviceHasFeature
(WGPUDevice device, int feature) int
WGPU.devicePoll
(@Nullable WGPUDevice device, int wait, @Nullable LongPtr submissionIndex) int
WGPU.instanceHasWgslLanguageFeature
(WGPUInstance instance, int feature) long
WGPU.queueSubmitForIndex
(@Nullable WGPUQueue queue, long commandCount, WGPUCommandBuffer.Ptr commands) Method parameters in club.doki7.webgpu with annotations of type NativeTypeModifier and TypeMethodDescriptionint
WGPU.devicePoll
(@Nullable WGPUDevice device, int wait, @Nullable LongPtr submissionIndex) void
WGPUFunctionTypes.IWGPUBufferMapCallback.invoke
(int p0, MemorySegment p1, @NotNull MemorySegment p2, @NotNull MemorySegment p3) void
WGPUFunctionTypes.IWGPUCreateComputePipelineAsyncCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPUCreateComputePipelineAsyncCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPUCreateRenderPipelineAsyncCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPUCreateRenderPipelineAsyncCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPUDeviceLostCallback.invoke
(@NotNull MemorySegment p0, int p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPULogCallback.invoke
(int p0, MemorySegment p1, @NotNull MemorySegment p2) void
WGPUFunctionTypes.IWGPUPopErrorScopeCallback.invoke
(int p0, int p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPURequestAdapterCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPURequestAdapterCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPURequestDeviceCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPURequestDeviceCallback.invoke
(int p0, MemorySegment p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) void
WGPUFunctionTypes.IWGPUUncapturedErrorCallback.invoke
(@NotNull MemorySegment p0, int p1, MemorySegment p2, @NotNull MemorySegment p3, @NotNull MemorySegment p4) -
Uses of NativeType in club.doki7.webgpu.datatype
Methods in club.doki7.webgpu.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionint
WGPUMultisampleState.alphaToCoverageEnabled()
int
WGPUFutureWaitInfo.completed()
int
WGPURenderBundleEncoderDescriptor.depthReadOnly()
int
WGPURenderPassDepthStencilAttachment.depthReadOnly()
int
WGPURequestAdapterOptions.forceFallbackAdapter()
int
WGPUBufferBindingLayout.hasDynamicOffset()
int
WGPUBufferDescriptor.mappedAtCreation()
int
WGPUTextureBindingLayout.multisampled()
int
WGPURenderBundleEncoderDescriptor.stencilReadOnly()
int
WGPURenderPassDepthStencilAttachment.stencilReadOnly()
int
WGPUInstanceCapabilities.timedWaitAnyEnable()
int
WGPUPrimitiveState.unclippedDepth()
Method parameters in club.doki7.webgpu.datatype with annotations of type NativeTypeModifier and TypeMethodDescriptionWGPUMultisampleState.alphaToCoverageEnabled
(int value) WGPUFutureWaitInfo.completed
(int value) WGPURenderBundleEncoderDescriptor.depthReadOnly
(int value) WGPURenderPassDepthStencilAttachment.depthReadOnly
(int value) WGPURequestAdapterOptions.forceFallbackAdapter
(int value) WGPUBufferBindingLayout.hasDynamicOffset
(int value) WGPUBufferDescriptor.mappedAtCreation
(int value) WGPUTextureBindingLayout.multisampled
(int value) WGPURenderBundleEncoderDescriptor.stencilReadOnly
(int value) WGPURenderPassDepthStencilAttachment.stencilReadOnly
(int value) WGPUInstanceCapabilities.timedWaitAnyEnable
(int value) WGPUPrimitiveState.unclippedDepth
(int value)